@roomle/web-sdk 5.1.0-alpha.2 → 5.1.0-alpha.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/{BufferGeometry-Cd2ewNVQ.mjs → BufferGeometry-Bl5whHAB.mjs} +1 -1
- package/lib/{BufferGeometry-Cd2ewNVQ.mjs.map → BufferGeometry-Bl5whHAB.mjs.map} +1 -1
- package/lib/ConfiguratorKernel.js +2 -2
- package/lib/ConfiguratorKernel.wasm +0 -0
- package/lib/{GLTFExporter-n80QLoDf.mjs → GLTFExporter-yQ7mMauu.mjs} +1 -1
- package/lib/{GLTFExporter-n80QLoDf.mjs.map → GLTFExporter-yQ7mMauu.mjs.map} +1 -1
- package/lib/{GaussianBlurNode-Cwy3kx8H.mjs → GaussianBlurNode-DNBEf5-n.mjs} +14 -14
- package/lib/{GaussianBlurNode-Cwy3kx8H.mjs.map → GaussianBlurNode-DNBEf5-n.mjs.map} +1 -1
- package/lib/{PointLightHelper-DlPLsDNy.mjs → PointLightHelper-CuPSBuDU.mjs} +2 -2
- package/lib/{PointLightHelper-DlPLsDNy.mjs.map → PointLightHelper-CuPSBuDU.mjs.map} +1 -1
- package/lib/RoomleCore.wasm +0 -0
- package/lib/RoomleToolsCore.wasm +0 -0
- package/lib/{SpotLightHelper-YWHbVXAF.mjs → SpotLightHelper-m-Rh8vGU.mjs} +2 -2
- package/lib/{SpotLightHelper-YWHbVXAF.mjs.map → SpotLightHelper-m-Rh8vGU.mjs.map} +1 -1
- package/lib/{USDZExporter-Bm-c5e_n.mjs → USDZExporter-MdkuT226.mjs} +1 -1
- package/lib/{USDZExporter-Bm-c5e_n.mjs.map → USDZExporter-MdkuT226.mjs.map} +1 -1
- package/lib/{api-B5wIZIHt.mjs → api-Bznmr-xZ.mjs} +2 -2
- package/lib/{api-B5wIZIHt.mjs.map → api-Bznmr-xZ.mjs.map} +1 -1
- package/lib/{asset-loader.worker-CE4O0JU-.mjs → asset-loader.worker-CzI1oyTY.mjs} +1 -1
- package/lib/asset-loader.worker-CzI1oyTY.mjs.map +1 -0
- package/lib/{banana-for-scale-D0bw51dn.mjs → banana-for-scale-DpKXNBt_.mjs} +2 -2
- package/lib/{banana-for-scale-D0bw51dn.mjs.map → banana-for-scale-DpKXNBt_.mjs.map} +1 -1
- package/lib/{budgeteer.sw-yR2xApHT.mjs → budgeteer.sw-D80jTmYa.mjs} +1 -1
- package/lib/budgeteer.sw-D80jTmYa.mjs.map +1 -0
- package/lib/{component-dimensioning-VIUcXV7r.mjs → component-dimensioning-BaUqwqYJ.mjs} +4 -4
- package/lib/{component-dimensioning-VIUcXV7r.mjs.map → component-dimensioning-BaUqwqYJ.mjs.map} +1 -1
- package/lib/{component-raycast-helper-CEAdBcdx.mjs → component-raycast-helper-4i8b4E5B.mjs} +3 -3
- package/lib/{component-raycast-helper-CEAdBcdx.mjs.map → component-raycast-helper-4i8b4E5B.mjs.map} +1 -1
- package/lib/configurator-BYQdWEvf.mjs +2 -0
- package/lib/{configurator-CxlLvBCx.mjs → configurator-CDw_c6tB.mjs} +4 -4
- package/lib/{configurator-CxlLvBCx.mjs.map → configurator-CDw_c6tB.mjs.map} +1 -1
- package/lib/{continuous-drawing-helper-Dr1r-5N2.mjs → continuous-drawing-helper-DqHIR_qF.mjs} +1 -1
- package/lib/{continuous-drawing-helper-Dr1r-5N2.mjs.map → continuous-drawing-helper-DqHIR_qF.mjs.map} +1 -1
- package/lib/{dimensioning-helper-ChQDwSjn.mjs → dimensioning-helper-CGPjS2hW.mjs} +2 -2
- package/lib/{dimensioning-helper-ChQDwSjn.mjs.map → dimensioning-helper-CGPjS2hW.mjs.map} +1 -1
- package/lib/dimensioning-helper-VndKlIXS.mjs +2 -0
- package/lib/{glb-viewer-27e6wfY4.mjs → glb-viewer-B-Zr743e.mjs} +4 -4
- package/lib/{glb-viewer-27e6wfY4.mjs.map → glb-viewer-B-Zr743e.mjs.map} +1 -1
- package/lib/glb-viewer-Bd5Xn6Oq.mjs +2 -0
- package/lib/{highlight-coordinator-C05kDjj5.mjs → highlight-coordinator-4gkjde82.mjs} +2 -2
- package/lib/{highlight-coordinator-C05kDjj5.mjs.map → highlight-coordinator-4gkjde82.mjs.map} +1 -1
- package/lib/{homag-intelligence-BRQ1WoQo.mjs → homag-intelligence-D7S7r-Gc.mjs} +3 -3
- package/lib/{homag-intelligence-BRQ1WoQo.mjs.map → homag-intelligence-D7S7r-Gc.mjs.map} +1 -1
- package/lib/hosek-wilkie-sky-iMar2iw-.mjs +3755 -0
- package/lib/hosek-wilkie-sky-iMar2iw-.mjs.map +1 -0
- package/lib/{imos-ix-poc-export-helper-DhxAAMc9.mjs → imos-ix-poc-export-helper-CyGqK7nu.mjs} +1 -1
- package/lib/{imos-ix-poc-export-helper-DhxAAMc9.mjs.map → imos-ix-poc-export-helper-CyGqK7nu.mjs.map} +1 -1
- package/lib/kernel-BWfRHWkW.mjs.map +1 -1
- package/lib/{layer-DaGoZ5YI.mjs → layer-DRMDGxT7.mjs} +2 -2
- package/lib/layer-DRMDGxT7.mjs.map +1 -0
- package/lib/{material-viewer-Byi5t7-x.mjs → material-viewer-CTsSfTfL.mjs} +4 -4
- package/lib/{material-viewer-Byi5t7-x.mjs.map → material-viewer-CTsSfTfL.mjs.map} +1 -1
- package/lib/{packages-3jOdcfbr.mjs → packages-BXAZEcKa.mjs} +5 -5
- package/lib/{packages-3jOdcfbr.mjs.map → packages-BXAZEcKa.mjs.map} +1 -1
- package/lib/planner-DMk3T4ts.mjs +2 -0
- package/lib/{planner-BeINcWRR.mjs → planner-jvLAnYww.mjs} +3 -3
- package/lib/{planner-BeINcWRR.mjs.map → planner-jvLAnYww.mjs.map} +1 -1
- package/lib/{plugin-system-DR5maiUo.mjs → plugin-system-CRaC04G5.mjs} +2 -2
- package/lib/{plugin-system-DR5maiUo.mjs.map → plugin-system-CRaC04G5.mjs.map} +1 -1
- package/lib/roomle-headless.d.ts +183 -8
- package/lib/roomle-headless.js +11 -11
- package/lib/roomle-renderer-Ato6RMrd.mjs.map +1 -1
- package/lib/{roomle-sdk-CsSQAqQG.mjs → roomle-sdk-CBwhwX_e.mjs} +3364 -3158
- package/lib/roomle-sdk-CBwhwX_e.mjs.map +1 -0
- package/lib/roomle-sdk.d.ts +183 -8
- package/lib/roomle-sdk.js +8 -8
- package/lib/{roomle-webgpu-renderer-BBE14A8V.mjs → roomle-webgpu-renderer-BfZKcXSz.mjs} +349 -344
- package/lib/{roomle-webgpu-renderer-BBE14A8V.mjs.map → roomle-webgpu-renderer-BfZKcXSz.mjs.map} +1 -1
- package/lib/{scene-renderer-B8SBMSQ7.mjs → scene-renderer-BHYZac3H.mjs} +3 -3
- package/lib/{scene-renderer-B8SBMSQ7.mjs.map → scene-renderer-BHYZac3H.mjs.map} +1 -1
- package/lib/{script-loader-Dx3gOiB3.mjs → script-loader-CvnG6LgL.mjs} +2 -2
- package/lib/{script-loader-Dx3gOiB3.mjs.map → script-loader-CvnG6LgL.mjs.map} +1 -1
- package/lib/src-Bbq3Hqzn.mjs +2 -0
- package/lib/src-HhklrVDg.mjs +1950 -0
- package/lib/src-HhklrVDg.mjs.map +1 -0
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/package.json +1 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCoreInterface.d.ts +16 -0
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCoreInterface.js +5 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCoreInterface.js.map +1 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/plannerCoreInterface.d.ts +2 -8
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/plannerCoreInterface.js +1 -5
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/plannerCoreInterface.js.map +1 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/ConfiguratorKernel.js +2 -2
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/ConfiguratorKernel.wasm +0 -0
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleCore.wasm +0 -0
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleToolsCore.wasm +0 -0
- package/lib/{stats-helper-W654V5ay.mjs → stats-helper-PndcZCzL.mjs} +2 -2
- package/lib/{stats-helper-W654V5ay.mjs.map → stats-helper-PndcZCzL.mjs.map} +1 -1
- package/lib/three.tsl-BTc4fg8T.mjs +2 -0
- package/lib/{three.tsl-B7hcNZE8.mjs → three.tsl-Cf0-sCqB.mjs} +70 -66
- package/lib/{three.tsl-B7hcNZE8.mjs.map → three.tsl-Cf0-sCqB.mjs.map} +1 -1
- package/lib/{threejs-utils-WK7Uu2TS.mjs → threejs-utils-v1uOvccg.mjs} +175 -184
- package/lib/threejs-utils-v1uOvccg.mjs.map +1 -0
- package/lib/{tools-core-CWrR_N9g.mjs → tools-core-B29U-88K.mjs} +3 -3
- package/lib/{tools-core-CWrR_N9g.mjs.map → tools-core-B29U-88K.mjs.map} +1 -1
- package/lib/webgpu-BHAP6BLI.mjs +3140 -0
- package/lib/webgpu-BHAP6BLI.mjs.map +1 -0
- package/lib/workers-B_wmKVL0.mjs +6 -0
- package/lib/{workers-B-AqdQMe.mjs.map → workers-B_wmKVL0.mjs.map} +1 -1
- package/package.json +2 -2
- package/lib/asset-loader.worker-CE4O0JU-.mjs.map +0 -1
- package/lib/budgeteer.sw-yR2xApHT.mjs.map +0 -1
- package/lib/configurator-h8QoUnMz.mjs +0 -2
- package/lib/dimensioning-helper-BEGkpZFA.mjs +0 -2
- package/lib/glb-viewer-Dc2Tl8Ef.mjs +0 -2
- package/lib/layer-DaGoZ5YI.mjs.map +0 -1
- package/lib/planner-Ler1UMAp.mjs +0 -2
- package/lib/roomle-sdk-CsSQAqQG.mjs.map +0 -1
- package/lib/three.tsl-BBUCm-uB.mjs +0 -2
- package/lib/threejs-utils-WK7Uu2TS.mjs.map +0 -1
- package/lib/webgpu-DSecxaB8.mjs +0 -5084
- package/lib/webgpu-DSecxaB8.mjs.map +0 -1
- package/lib/workers-B-AqdQMe.mjs +0 -6
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{"version":3,"file":"material-viewer-Byi5t7-x.mjs","names":[],"sources":["../../packages/common-core/src/cameracontrol/material-viewer-camera-behaviour.ts","../../packages/material-viewer/src/webgl/material-viewer-scene-manager.ts","../../packages/material-viewer/src/roomle-material-viewer.ts","../../packages/material-viewer/src/roomle-material-viewer-ui-callback.ts","../../packages/material-viewer/src/utils/injectables.ts","../../packages/material-viewer/src/material-viewer.ts"],"sourcesContent":["import CameraBehaviour from './camera-behaviour';\nimport type AdjustableCameraControl3D from '../../../glb-viewer-core/src/camera-control/adjustable-camera-control-3d';\n\nexport default class MaterialViewerCameraBehaviour extends CameraBehaviour {\n public get cameraControl(): AdjustableCameraControl3D {\n return this._cameraControl as AdjustableCameraControl3D;\n }\n}\n","import SceneManager from '../../../common-core/src/webgl/scene-manager';\nimport type { GenericGUIParamFolder } from '../../../common-core/src/webgl/gui-types';\nimport type { RoomleWebGPURenderer } from '../../../common-core/src/webgpu/roomle-webgpu-renderer';\nimport type { CanvasOffset } from '../../../common-core/src/common-interfaces';\nimport type InputManager from '../../../common-core/src/input/input-manager';\nimport inject from '../../../common-core/src/di/inject';\nimport CameraControl3D from '../../../common-core/src/cameracontrol/camera-control-3d';\nimport type {\n RapiId,\n RapiMaterial,\n RapiMaterialShading,\n RapiTexture,\n} from '../../../typings/rapi-types';\nimport { RAPI_TEXTURE_TYPE } from '../../../typings/rapi-types';\nimport {\n addExistingTexture,\n addTexture,\n getWebGLGUI,\n getMaterialShading,\n setMaterial,\n getMaxTextures,\n} from '../../../common-core/src/utils/threejs-utils';\nimport { CAMERA_TYPE } from '../../../common-core/src/cameracontrol/camera-type';\nimport type ConfiguratorMeshGenerator from '../../../configurator-core/src/webgl/configurator-mesh-generator';\nimport type RoomleMaterialViewerUiCallback from '../roomle-material-viewer-ui-callback';\nimport BackgroundEnvironment from '../../../common-core/src/environment/background-environment';\nimport FloorEnvironment from '../../../configurator-core/src/webgl/environment/floor-environment';\nimport { type RapiAccess } from '../../../common-core/src/rapi-access';\nimport DynamicLightSettingLoader, {\n PREDEFINED_LIGHTSETTING,\n} from '../../../common-core/src/lightsetting/dynamic-light-setting-loader';\nimport { CANVAS_ID } from '../../../common-core/src/utils/dom-helper';\nimport type { Enumify } from '#/common/src/utils/types';\nimport type { MeshPhysicalMaterial } from 'three';\nimport {\n Box3,\n BoxGeometry,\n Color,\n DoubleSide,\n FrontSide,\n Mesh,\n PlaneGeometry,\n SphereGeometry,\n Texture,\n} from 'three';\nimport MaterialCreator from '../../../common-core/src/utils/material-creator';\nimport MaterialViewerCameraBehaviour from '../../../common-core/src/cameracontrol/material-viewer-camera-behaviour';\n\nexport const enum GEOMETRY {\n CUBE = 'cube',\n SPHERE = 'sphere',\n PLANE_VERTICAL = 'plane_vertical',\n PLANE_HORIZONTAL = 'plane_horizontal',\n}\n\nconst SIZE = { x: 1, y: 1, z: 1 };\nexport default class MaterialViewerSceneManager extends SceneManager {\n @inject\n private _inputManager: InputManager;\n\n @inject\n private _configuratorMeshGenerator: ConfiguratorMeshGenerator;\n\n @inject\n private _roomleMaterialViewerUiCallback: RoomleMaterialViewerUiCallback;\n\n @inject\n private _rapiAccess: RapiAccess;\n\n private _gui: GenericGUIParamFolder | null;\n private _guiGeometryFolder: GenericGUIParamFolder | undefined;\n private _guiMaterialFolder: GenericGUIParamFolder | undefined;\n private _mesh: Mesh;\n private _material: MeshPhysicalMaterial;\n private _sceneParams = {\n type: GEOMETRY.CUBE,\n };\n private _materialParams = {\n color: '#ffffff',\n metallic: 0.5,\n alpha: 0,\n alphaCutoff: 0,\n doubleSided: false,\n };\n\n constructor(creator: string, offset: CanvasOffset) {\n super(creator, offset, CANVAS_ID.RMV, CAMERA_TYPE.CAMERA_3D);\n\n // Use lazy initialization for renderer-dependent settings\n this._initializeRendererSettings();\n\n this._initScene();\n }\n\n // If renderer is not ready yet, will retry on next tick.\n // This is necessary for dynamic WebGPU renderer imports.\n private _initializeRendererSettings(): void {\n if (!this._renderer) {\n // Retry on next tick if renderer not ready\n setTimeout(() => this._initializeRendererSettings(), 0);\n return;\n }\n\n const maxTextures = getMaxTextures(this._renderer);\n if (maxTextures > 8) {\n const lightSource =\n DynamicLightSettingLoader.createDynamicLightSettingSource(\n null,\n PREDEFINED_LIGHTSETTING.CAMERA,\n );\n if (lightSource) {\n this.loadDynamicLightSetting(lightSource);\n }\n }\n }\n\n private _initScene() {\n const geometry = new BoxGeometry(SIZE.x, SIZE.y, SIZE.z, 100, 100, 100);\n const meshPhysicalMaterial = MaterialCreator.createMeshPhysicalMaterial({\n color: this._initData.colors.PRIMARY,\n });\n this._setMaterial(meshPhysicalMaterial);\n this._mesh = new Mesh(geometry, this._material);\n this._mesh.castShadow = true;\n this._mesh.position.setY(SIZE.y / 2);\n this._scene.add(this._mesh);\n\n const { initialFloorMaterial } = this._initData;\n\n if (initialFloorMaterial) {\n this.changeFloorMaterialById(initialFloorMaterial);\n } else {\n this._environment = new BackgroundEnvironment(\n this._scene,\n undefined,\n new Color(0xffffff),\n );\n }\n\n if (this.cameraBehaviour.cameraControl instanceof CameraControl3D) {\n const boundingBox = new Box3();\n boundingBox.setFromObject(this._mesh);\n console.trace('reset camera');\n this.cameraBehaviour.cameraControl.updateAndReset(boundingBox);\n }\n\n void this.showGUI();\n }\n\n public loadMaterialId(materialId: RapiId): Promise<void> {\n return new Promise<void>((resolve) => {\n this._configuratorMeshGenerator\n .loadMaterial(materialId, SIZE.x * 1000, SIZE.y * 1000)\n .then((material) => {\n this._setMaterial(material as MeshPhysicalMaterial);\n this._mesh.material = this._material;\n this._updateGUI();\n this._requestRender();\n resolve();\n });\n });\n }\n\n public loadMaterial(material: RapiMaterial): Promise<void> {\n return new Promise<void>((resolve) => {\n // eslint-disable-next-line\n if (!material.__rapi_path__) {\n // eslint-disable-next-line\n material.__rapi_path__ = 'materials';\n }\n this._mesh.material = this._material;\n this._configuratorMeshGenerator\n .loadTextures(material, this._material, SIZE.x * 100, SIZE.y * 100)\n .then(() => {\n this._updateGUI();\n this._requestRender();\n });\n resolve();\n });\n }\n\n public loadMaterialShading(\n materialShading: RapiMaterialShading,\n ): Promise<void> {\n return new Promise<void>((resolve) => {\n let material = { shading: materialShading };\n this._setMaterial(setMaterial(this._material, material as RapiMaterial));\n this._mesh.material = this._material;\n this._updateGUI();\n this._requestRender();\n resolve();\n });\n }\n\n private _setMaterial(material: MeshPhysicalMaterial) {\n this._material = material;\n this._materialParams.alpha = material.opacity;\n this._materialParams.alphaCutoff = material.alphaTest;\n this._materialParams.color = '#' + material.color.getHexString();\n this._materialParams.doubleSided = material.side === DoubleSide;\n this._materialParams.metallic =\n material.metalness === 1 ? 1 : material.reflectivity;\n }\n\n public getMaterialShading(version: number = 1): RapiMaterialShading {\n return getMaterialShading(this._material, version);\n }\n\n protected createCameraControl(\n _mode: Enumify<typeof CAMERA_TYPE>,\n _offset: CanvasOffset,\n ) {\n this._changeCameraBehaviour(\n new MaterialViewerCameraBehaviour(\n new CameraControl3D(this._creator_, this._getInputManager(), undefined),\n this._cameraBehaviourState,\n ),\n );\n }\n\n protected _getInputManager(): InputManager {\n return this._inputManager;\n }\n\n public sceneChanged(): void {\n //override when needed\n }\n\n public getBounds(): Box3 | null {\n if (!this._mesh) {\n return null;\n }\n return new Box3().setFromObject(this._mesh);\n }\n\n getGeometryBounds(): Box3 | null {\n return null;\n }\n\n protected initializeWebGLGUI() {\n this._gui = getWebGLGUI();\n this._updateGUI();\n }\n\n protected override initializeWebGPUGUI(\n roomleWebGPURenderer: RoomleWebGPURenderer,\n ): void {\n super.initializeWebGPUGUI(roomleWebGPURenderer);\n this._gui =\n roomleWebGPURenderer.getOrCreateGUIParameters('Material Viewer');\n this._updateGUI();\n }\n\n private _updateGUI() {\n const gui = this._gui;\n if (!gui) {\n return;\n }\n if (!this._guiGeometryFolder) {\n this._guiGeometryFolder = gui.addFolder('Geometry');\n this._guiGeometryFolder\n .add(this._sceneParams, 'type', {\n Cube: GEOMETRY.CUBE,\n Sphere: GEOMETRY.SPHERE,\n PlaneVertical: GEOMETRY.PLANE_VERTICAL,\n PlaneHorizontal: GEOMETRY.PLANE_HORIZONTAL,\n })\n .onChange((type: number) => {\n console.log(type);\n this._setGeometry();\n });\n }\n if (this._material) {\n if (!this._guiMaterialFolder) {\n this._guiMaterialFolder = gui.addFolder('Material');\n this._guiMaterialFolder\n .addColor(this._materialParams, 'color')\n .onChange((color: string) => {\n this._material.color = new Color(color);\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._materialParams, 'metallic', 0, 1, 0.01)\n .onChange((metallic: number) => {\n this._material.metalness = metallic === 1 ? 1 : 0.5;\n this._material.reflectivity = metallic || 0.5;\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._material, 'roughness', 0, 1, 0.01)\n .onChange((_roughness: number) => {\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._material, 'transmission', 0, 1, 0.01)\n .onChange((transmission: number) => {\n this._material.transmission = transmission;\n if (transmission > 0) {\n this._material.opacity = 1;\n this._material.alphaTest = 0.5;\n this._material.depthWrite = true;\n this._material.metalness = 0;\n }\n this._mesh.castShadow = !this._material.transparent;\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._materialParams, 'alpha', 0, 1, 0.01)\n .onChange((alpha: number) => {\n this._material.transparent = alpha < 1;\n this._material.opacity = alpha;\n this._material.depthWrite = alpha >= 1;\n this._mesh.castShadow = !this._material.transparent;\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._materialParams, 'alphaCutoff', 0, 1, 0.01)\n .onChange((alphaCutoff: number) => {\n if (alphaCutoff) {\n this._material.alphaTest = alphaCutoff;\n } else {\n this._material.alphaTest = 0;\n }\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._materialParams, 'doubleSided')\n .onChange((doubleSided: boolean) => {\n if (doubleSided) {\n this._material.side = DoubleSide;\n } else {\n this._material.side = FrontSide;\n }\n this._shadingChanged();\n });\n }\n }\n }\n\n private _shadingChanged() {\n this._roomleMaterialViewerUiCallback.onMaterialShadingChanged(\n getMaterialShading(this._material),\n );\n this._requestRender();\n }\n\n public setGeometry(type: GEOMETRY) {\n this._sceneParams.type = type;\n this._setGeometry();\n }\n\n private _setGeometry() {\n let geometry;\n if (this._sceneParams.type === GEOMETRY.CUBE) {\n geometry = new BoxGeometry(SIZE.x, SIZE.y, SIZE.z, 100, 100, 100);\n } else if (this._sceneParams.type === GEOMETRY.SPHERE) {\n geometry = new SphereGeometry(0.5, 100, 100);\n } else if (this._sceneParams.type === GEOMETRY.PLANE_HORIZONTAL) {\n geometry = new PlaneGeometry(SIZE.x, SIZE.z);\n geometry.rotateX(-Math.PI / 2);\n } else if (this._sceneParams.type === GEOMETRY.PLANE_VERTICAL) {\n geometry = new PlaneGeometry(SIZE.x, SIZE.z);\n } else {\n console.error(\n `MaterialViewerSceneManager: unexpected geometry type \"${this._sceneParams.type}\"`,\n );\n return;\n }\n this._mesh.geometry = geometry;\n this._renderEverything();\n }\n\n public async changeFloorMaterialById(materialId: string): Promise<void> {\n const material = await this._rapiAccess.getMaterial(materialId);\n if (\n !this._environment ||\n !(this._environment instanceof FloorEnvironment)\n ) {\n this._environment = new FloorEnvironment(\n this._scene,\n this._environment,\n !this._initData.webGpu,\n );\n }\n return new Promise((resolve, reject) => {\n (this._environment as FloorEnvironment)\n .changeFloorMaterial(material, this._maxAnisotropy)\n .then(() => {\n this._requestRender();\n resolve();\n }, reject);\n });\n }\n\n public async addTexture(rapiTexture: RapiTexture, base64Image?: string) {\n const width = SIZE.x * 100;\n const height = SIZE.y * 100;\n const repeatWidth =\n width / (rapiTexture.mmWidth === 0 ? 1 : rapiTexture.mmWidth);\n const repeatHeight =\n height / (rapiTexture.mmHeight === 0 ? 1 : rapiTexture.mmHeight);\n const maxTextures = getMaxTextures(this._renderer);\n if (base64Image) {\n const image = new Image();\n image.src = base64Image;\n const texture = new Texture();\n texture.image = image;\n image.onload = function () {\n texture.needsUpdate = true;\n };\n addExistingTexture(\n texture,\n rapiTexture,\n this._material,\n this._maxAnisotropy,\n repeatWidth,\n repeatHeight,\n maxTextures,\n );\n } else {\n await addTexture(\n rapiTexture.image,\n rapiTexture,\n this._material,\n this._maxAnisotropy,\n repeatWidth,\n repeatHeight,\n maxTextures,\n );\n }\n this._requestRender();\n }\n\n public removeTexture(rapiTexture: RapiTexture) {\n if (rapiTexture.mapping === RAPI_TEXTURE_TYPE.ORM) {\n this._material.aoMap = null;\n this._material.roughnessMap = null;\n this._material.metalnessMap = null;\n }\n if (\n rapiTexture.mapping === RAPI_TEXTURE_TYPE.RGB ||\n rapiTexture.mapping === RAPI_TEXTURE_TYPE.RGBA\n ) {\n this._material.map = null;\n }\n if (rapiTexture.mapping === RAPI_TEXTURE_TYPE.XYZ) {\n this._material.normalMap = null;\n }\n this._material.needsUpdate = true;\n this._requestRender();\n }\n\n public clearCache() {\n this._configuratorMeshGenerator.clear();\n }\n}\n","import type ScriptLoader from '../../common-core/src/script-loader';\nimport type DomHelper from '../../common-core/src/utils/dom-helper';\nimport inject from '../../common-core/src/di/inject';\nimport type { ExternalEmbeddable, GlobalAPI } from '../../common-core/src/main';\nimport type { Main } from '../../common-core/src/main';\nimport type { Context } from '../../common-core/src/di/context';\nimport type { LifeCycleManager } from '../../common-core/src/life-cycle-manager';\nimport type { SceneSettings } from '../../common-core/src/scene-settings-loader';\nimport type { GEOMETRY } from './webgl/material-viewer-scene-manager';\nimport MaterialViewerSceneManager from './webgl/material-viewer-scene-manager';\nimport type {\n RapiId,\n RapiMaterial,\n RapiMaterialShading,\n RapiTexture,\n} from '../../typings/rapi-types';\nimport type RoomleMaterialViewerUiCallback from './roomle-material-viewer-ui-callback';\nimport type { InitDataDefinition } from '../../common-core/src/utils/shims';\nimport type InitData from '../../common-core/src/utils/init-data';\nimport { type RapiAccess } from '../../common-core/src/rapi-access';\nimport type { CanvasOffset } from '../../common-core/src/common-interfaces';\nimport type UnitFormatter from '../../configurator-core/src/services/unit-formatter';\nimport type { Scene } from 'three';\nimport { type IdbManager } from '../../common-core/src/services/idb-manager';\nimport type { GlobalCallback } from '../../common-core/src/services/global-callback';\n\nexport default class RoomleMaterialViewer\n implements\n GlobalAPI,\n Context,\n ExternalEmbeddable<RoomleMaterialViewerUiCallback>\n{\n public _creator_: string;\n\n @inject\n private _domHelper: DomHelper;\n\n @inject\n private _scriptLoader: ScriptLoader;\n\n @inject\n private _lifeCycleManager: LifeCycleManager;\n\n @inject\n private _roomleMaterialViewerUiCallback: RoomleMaterialViewerUiCallback;\n\n @inject\n private _initData: InitData;\n\n @inject\n private _globalCallback: GlobalCallback;\n\n @inject\n private _rapiAccess: RapiAccess;\n\n @inject\n private _unitFormatter: UnitFormatter;\n\n @inject\n protected _idbManager: IdbManager;\n\n private _sceneManager: MaterialViewerSceneManager;\n\n constructor(creator: string) {\n this._creator_ = creator;\n }\n\n public setCameraOffset(offset: CanvasOffset): void {\n this._sceneManager.setCameraOffset(offset);\n }\n\n public getCameraOffset(): CanvasOffset {\n return this._sceneManager.getCameraOffset();\n }\n\n public init(element: HTMLElement): Promise<void> {\n this._domHelper.setDomElement(element);\n\n if (this._sceneManager) {\n this._lifeCycleManager.resume();\n return Promise.resolve();\n }\n\n return new Promise<void>(this._initPromiseCallback.bind(this));\n }\n\n private _initPromiseCallback(resolve: () => void, _reject: () => void) {\n this._sceneManager = new MaterialViewerSceneManager(this._creator_, {\n left: 0,\n top: 1,\n right: 1,\n bottom: 0,\n });\n this._sceneManager.enableHD();\n resolve();\n }\n\n get callbacks(): RoomleMaterialViewerUiCallback {\n return this._roomleMaterialViewerUiCallback;\n }\n\n set callbacks(callback: RoomleMaterialViewerUiCallback) {\n this._roomleMaterialViewerUiCallback = callback;\n }\n\n public loadMaterialShading(\n materialShading: RapiMaterialShading,\n ): Promise<void> {\n return this._sceneManager.loadMaterialShading(materialShading);\n }\n\n public loadMaterial(\n material: RapiMaterial,\n options: { flushCache?: boolean } = {},\n ): Promise<void> {\n if (options.flushCache) {\n this._clearCaches();\n }\n return this._sceneManager.loadMaterial(material);\n }\n\n public loadMaterialId(\n materialId: RapiId,\n options: { flushCache?: boolean } = {},\n ): Promise<void> {\n if (options.flushCache) {\n this._clearCaches();\n }\n return this._sceneManager.loadMaterialId(materialId);\n }\n\n public getMaterialShading(version: number = 1): RapiMaterialShading {\n return this._sceneManager.getMaterialShading(version);\n }\n\n /**\n * Loads a SceneSettings object, currently it can can contain a light setting definition\n * (see {@link @roomle/web-sdk/configurator-core/src/roomle-configurator#RoomleConfigurator.loadDynamicLightSetting}) and an environment definition (see {@link @roomle/web-sdk/configurator-core/src/environment/dynamic-environment-setting-loader#EnvironmentSetting}).\n * @param sceneSettings\n */\n public loadSceneSetting(sceneSettings: SceneSettings): Promise<void> {\n return this._sceneManager.loadSceneSettings(sceneSettings);\n }\n\n public setOverrides(initData: InitDataDefinition): void {\n if (!initData) {\n return;\n }\n this._initData.setOverrides(initData);\n }\n\n public updateSize(): void {\n this._sceneManager.updateCamera();\n }\n\n /**\n * Return the main class which has access to lifecycle events and RapiAccess.\n * Hidden because it's only useful for embedding API.\n * Has to be overridden by main class.\n * @hidden\n */\n public getMain(): Main | undefined {\n return undefined;\n }\n\n public resumeTest(element: HTMLElement) {\n this._domHelper.setDomElement(element);\n this._lifeCycleManager.resume();\n }\n\n public pauseTest() {\n this._lifeCycleManager.pause();\n }\n\n public showGUI() {\n this._sceneManager.showGUI();\n }\n\n /**\n * Sets the material of the floor to the given material id.\n * If the current environment is not floor environment it will be changed\n *\n * Example material ids are:\n * roomle_floor:DresdenEiche\n * roomle_floor:Ibiza\n * roomle_floor:Palma\n * roomle_floor:Elba\n * roomle_floor:Manacor\n * roomle_floor:KernEiche\n * roomle_floor:KieferScandic\n * roomle_floor:EicheHabsburg\n * roomle_floor:FuldaKiefer\n * roomle_floor:Ashton\n * roomle_floor:EicheLondon\n *\n * @param materialId\n * @returns promise that resolves when material has been changed\n */\n public async changeFloorMaterialById(materialId: string): Promise<void> {\n return this._sceneManager.changeFloorMaterialById(materialId);\n }\n\n /**\n * Set the geometry of the demo material mesh\n *\n * Possible parameter:\n * 'cube',\n * 'sphere',\n * 'plane_vertical',\n * 'plane_horizontal'\n *\n * @param type\n */\n public setGeometry(type: GEOMETRY) {\n this._sceneManager.setGeometry(type);\n }\n\n /**\n * Set a texture on the demo material, if no base64Image is set, the image field of rapiTexture is used\n * @param rapiTexture\n * @param base64Image for example \"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVR42mNkYPj/HwADBwIAMCbHYQAAAABJRU5ErkJggg==\"\n */\n public async addTexture(rapiTexture: RapiTexture, base64Image?: string) {\n return this._sceneManager.addTexture(rapiTexture, base64Image);\n }\n\n /**\n * Remove texture from the demo material\n * @param rapiTexture\n */\n public removeTexture(rapiTexture: RapiTexture) {\n return this._sceneManager.removeTexture(rapiTexture);\n }\n\n private _clearCaches() {\n this._rapiAccess.cleanUp();\n this._sceneManager.clearCache();\n }\n\n public getScene(): Scene {\n return this._sceneManager.getScene();\n }\n\n public updateScene(): void {\n this._sceneManager.updateScene();\n }\n\n /**\n * returns unit formatter for formatting input und output values in scene\n */\n public getUnitFormatter(): UnitFormatter {\n return this._unitFormatter;\n }\n\n /**\n * returns manager class to interface with indexedDB storage\n */\n public getStorage(): IdbManager {\n return this._idbManager;\n }\n\n public setEnvironmentMap(params: {\n url?: string;\n intensity?: number;\n rotation?: number;\n maxLightSources?: number;\n }): void {\n const { url, intensity, rotation, maxLightSources } = params;\n this._sceneManager.setEnvironmentMap(\n url,\n intensity,\n rotation,\n maxLightSources,\n );\n }\n\n /**\n * @internal\n * Use this callbacks to hook in your functionality\n */\n public get globalCallbacks(): GlobalCallback {\n return this._globalCallback;\n }\n}\n","/* eslint-disable @typescript-eslint/no-unused-vars */\n\nimport { UiCallback } from '../../common-core/src/utils/ui-callback';\nimport type { RapiMaterialShading } from '../../typings/rapi-types';\n\nexport default class RoomleMaterialViewerUiCallback extends UiCallback {\n constructor(creator: string) {\n super(creator);\n }\n\n /**\n * Gets called when a material parameter has been changed using the graphical user interface\n * @param materialShading\n */\n public onMaterialShadingChanged = (\n materialShading: RapiMaterialShading,\n ): void => undefined;\n}\n","import Logger from '../../../common-core/src/logger';\nimport ScriptLoader from '../../../common-core/src/script-loader';\nimport {\n DependencyInjectionAssignment,\n DI_TYPE,\n} from '../../../common-core/src/di/container';\nimport InputManager from '../../../common-core/src/input/input-manager';\nimport ConfiguratorMeshGenerator from '../../../configurator-core/src/webgl/configurator-mesh-generator';\nimport { RapiAccess } from '../../../common-core/src/rapi-access';\nimport RoomleMaterialViewerUiCallback from '../roomle-material-viewer-ui-callback';\n\nexport const INJECTABLES: DependencyInjectionAssignment[] = [\n new DependencyInjectionAssignment('script-loader', ScriptLoader),\n new DependencyInjectionAssignment('logger', Logger),\n new DependencyInjectionAssignment(\n 'input-manager',\n InputManager,\n DI_TYPE.CONTEXT,\n ),\n new DependencyInjectionAssignment(\n 'configurator-mesh-generator',\n ConfiguratorMeshGenerator,\n ),\n new DependencyInjectionAssignment('rapi-access', RapiAccess),\n new DependencyInjectionAssignment(\n 'roomle-material-viewer-ui-callback',\n RoomleMaterialViewerUiCallback,\n DI_TYPE.CONTEXT,\n ),\n];\n","import './utils/global-definitions';\nimport { Main, BASE_CONTEXT } from '../../common-core/src/main';\nimport type Logger from '../../common-core/src/logger';\nimport RoomleDependencyInjection from '../../common-core/src/di/roomle-dependency-injection';\nimport RoomleMaterialViewer from './roomle-material-viewer';\nimport { INJECTABLES } from './utils/injectables';\n\nexport class MaterialViewer extends Main {\n private _viewer: RoomleMaterialViewer;\n\n protected setupGlobals(): void {\n //globals are initialized in bootFinished()\n }\n\n protected setupDependencies(): void {\n RoomleDependencyInjection.setup(INJECTABLES);\n this.lookup<Logger>('logger', this._context);\n }\n\n protected cleanUpGlobals(): void {\n throw new Error('Method not implemented.');\n }\n\n protected cleanUpDependencies(): void {\n throw new Error('Method not implemented.');\n }\n\n protected async bootFinished(): Promise<void> {\n this._viewer = new RoomleMaterialViewer(this._context);\n\n if (!window.RoomleMaterialViewer) {\n window.RoomleMaterialViewer = this._viewer;\n }\n }\n\n public getApi(): RoomleMaterialViewer {\n return this._viewer;\n }\n\n protected getContextName(): string {\n return BASE_CONTEXT.MATERIAL_VIEWER;\n 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{"version":3,"file":"material-viewer-CTsSfTfL.mjs","names":[],"sources":["../../packages/common-core/src/cameracontrol/material-viewer-camera-behaviour.ts","../../packages/material-viewer/src/webgl/material-viewer-scene-manager.ts","../../packages/material-viewer/src/roomle-material-viewer.ts","../../packages/material-viewer/src/roomle-material-viewer-ui-callback.ts","../../packages/material-viewer/src/utils/injectables.ts","../../packages/material-viewer/src/material-viewer.ts"],"sourcesContent":["import CameraBehaviour from './camera-behaviour';\nimport type AdjustableCameraControl3D from '../../../glb-viewer-core/src/camera-control/adjustable-camera-control-3d';\n\nexport default class MaterialViewerCameraBehaviour extends CameraBehaviour {\n public get cameraControl(): AdjustableCameraControl3D {\n return this._cameraControl as AdjustableCameraControl3D;\n }\n}\n","import SceneManager from '../../../common-core/src/webgl/scene-manager';\nimport type { GenericGUIParamFolder } from '../../../common-core/src/webgl/gui-types';\nimport type { RoomleWebGPURenderer } from '../../../common-core/src/webgpu/roomle-webgpu-renderer';\nimport type { CanvasOffset } from '../../../common-core/src/common-interfaces';\nimport type InputManager from '../../../common-core/src/input/input-manager';\nimport inject from '../../../common-core/src/di/inject';\nimport CameraControl3D from '../../../common-core/src/cameracontrol/camera-control-3d';\nimport type {\n RapiId,\n RapiMaterial,\n RapiMaterialShading,\n RapiTexture,\n} from '../../../typings/rapi-types';\nimport { RAPI_TEXTURE_TYPE } from '../../../typings/rapi-types';\nimport {\n addExistingTexture,\n addTexture,\n getWebGLGUI,\n getMaterialShading,\n setMaterial,\n getMaxTextures,\n} from '../../../common-core/src/utils/threejs-utils';\nimport { CAMERA_TYPE } from '../../../common-core/src/cameracontrol/camera-type';\nimport type ConfiguratorMeshGenerator from '../../../configurator-core/src/webgl/configurator-mesh-generator';\nimport type RoomleMaterialViewerUiCallback from '../roomle-material-viewer-ui-callback';\nimport BackgroundEnvironment from '../../../common-core/src/environment/background-environment';\nimport FloorEnvironment from '../../../configurator-core/src/webgl/environment/floor-environment';\nimport { type RapiAccess } from '../../../common-core/src/rapi-access';\nimport DynamicLightSettingLoader, {\n PREDEFINED_LIGHTSETTING,\n} from '../../../common-core/src/lightsetting/dynamic-light-setting-loader';\nimport { CANVAS_ID } from '../../../common-core/src/utils/dom-helper';\nimport type { Enumify } from '#/common/src/utils/types';\nimport type { MeshPhysicalMaterial } from 'three';\nimport {\n Box3,\n BoxGeometry,\n Color,\n DoubleSide,\n FrontSide,\n Mesh,\n PlaneGeometry,\n SphereGeometry,\n Texture,\n} from 'three';\nimport MaterialCreator from '../../../common-core/src/utils/material-creator';\nimport MaterialViewerCameraBehaviour from '../../../common-core/src/cameracontrol/material-viewer-camera-behaviour';\n\nexport const enum GEOMETRY {\n CUBE = 'cube',\n SPHERE = 'sphere',\n PLANE_VERTICAL = 'plane_vertical',\n PLANE_HORIZONTAL = 'plane_horizontal',\n}\n\nconst SIZE = { x: 1, y: 1, z: 1 };\nexport default class MaterialViewerSceneManager extends SceneManager {\n @inject\n private _inputManager: InputManager;\n\n @inject\n private _configuratorMeshGenerator: ConfiguratorMeshGenerator;\n\n @inject\n private _roomleMaterialViewerUiCallback: RoomleMaterialViewerUiCallback;\n\n @inject\n private _rapiAccess: RapiAccess;\n\n private _gui: GenericGUIParamFolder | null;\n private _guiGeometryFolder: GenericGUIParamFolder | undefined;\n private _guiMaterialFolder: GenericGUIParamFolder | undefined;\n private _mesh: Mesh;\n private _material: MeshPhysicalMaterial;\n private _sceneParams = {\n type: GEOMETRY.CUBE,\n };\n private _materialParams = {\n color: '#ffffff',\n metallic: 0.5,\n alpha: 0,\n alphaCutoff: 0,\n doubleSided: false,\n };\n\n constructor(creator: string, offset: CanvasOffset) {\n super(creator, offset, CANVAS_ID.RMV, CAMERA_TYPE.CAMERA_3D);\n\n // Use lazy initialization for renderer-dependent settings\n this._initializeRendererSettings();\n\n this._initScene();\n }\n\n // If renderer is not ready yet, will retry on next tick.\n // This is necessary for dynamic WebGPU renderer imports.\n private _initializeRendererSettings(): void {\n if (!this._renderer) {\n // Retry on next tick if renderer not ready\n setTimeout(() => this._initializeRendererSettings(), 0);\n return;\n }\n\n const maxTextures = getMaxTextures(this._renderer);\n if (maxTextures > 8) {\n const lightSource =\n DynamicLightSettingLoader.createDynamicLightSettingSource(\n null,\n PREDEFINED_LIGHTSETTING.CAMERA,\n );\n if (lightSource) {\n this.loadDynamicLightSetting(lightSource);\n }\n }\n }\n\n private _initScene() {\n const geometry = new BoxGeometry(SIZE.x, SIZE.y, SIZE.z, 100, 100, 100);\n const meshPhysicalMaterial = MaterialCreator.createMeshPhysicalMaterial({\n color: this._initData.colors.PRIMARY,\n });\n this._setMaterial(meshPhysicalMaterial);\n this._mesh = new Mesh(geometry, this._material);\n this._mesh.castShadow = true;\n this._mesh.position.setY(SIZE.y / 2);\n this._scene.add(this._mesh);\n\n const { initialFloorMaterial } = this._initData;\n\n if (initialFloorMaterial) {\n this.changeFloorMaterialById(initialFloorMaterial);\n } else {\n this._environment = new BackgroundEnvironment(\n this._scene,\n undefined,\n new Color(0xffffff),\n );\n }\n\n if (this.cameraBehaviour.cameraControl instanceof CameraControl3D) {\n const boundingBox = new Box3();\n boundingBox.setFromObject(this._mesh);\n console.trace('reset camera');\n this.cameraBehaviour.cameraControl.updateAndReset(boundingBox);\n }\n\n void this.showGUI();\n }\n\n public loadMaterialId(materialId: RapiId): Promise<void> {\n return new Promise<void>((resolve) => {\n this._configuratorMeshGenerator\n .loadMaterial(materialId, SIZE.x * 1000, SIZE.y * 1000)\n .then((material) => {\n this._setMaterial(material as MeshPhysicalMaterial);\n this._mesh.material = this._material;\n this._updateGUI();\n this._requestRender();\n resolve();\n });\n });\n }\n\n public loadMaterial(material: RapiMaterial): Promise<void> {\n return new Promise<void>((resolve) => {\n // eslint-disable-next-line\n if (!material.__rapi_path__) {\n // eslint-disable-next-line\n material.__rapi_path__ = 'materials';\n }\n this._mesh.material = this._material;\n this._configuratorMeshGenerator\n .loadTextures(material, this._material, SIZE.x * 100, SIZE.y * 100)\n .then(() => {\n this._updateGUI();\n this._requestRender();\n });\n resolve();\n });\n }\n\n public loadMaterialShading(\n materialShading: RapiMaterialShading,\n ): Promise<void> {\n return new Promise<void>((resolve) => {\n let material = { shading: materialShading };\n this._setMaterial(setMaterial(this._material, material as RapiMaterial));\n this._mesh.material = this._material;\n this._updateGUI();\n this._requestRender();\n resolve();\n });\n }\n\n private _setMaterial(material: MeshPhysicalMaterial) {\n this._material = material;\n this._materialParams.alpha = material.opacity;\n this._materialParams.alphaCutoff = material.alphaTest;\n this._materialParams.color = '#' + material.color.getHexString();\n this._materialParams.doubleSided = material.side === DoubleSide;\n this._materialParams.metallic =\n material.metalness === 1 ? 1 : material.reflectivity;\n }\n\n public getMaterialShading(version: number = 1): RapiMaterialShading {\n return getMaterialShading(this._material, version);\n }\n\n protected createCameraControl(\n _mode: Enumify<typeof CAMERA_TYPE>,\n _offset: CanvasOffset,\n ) {\n this._changeCameraBehaviour(\n new MaterialViewerCameraBehaviour(\n new CameraControl3D(this._creator_, this._getInputManager(), undefined),\n this._cameraBehaviourState,\n ),\n );\n }\n\n protected _getInputManager(): InputManager {\n return this._inputManager;\n }\n\n public sceneChanged(): void {\n //override when needed\n }\n\n public getBounds(): Box3 | null {\n if (!this._mesh) {\n return null;\n }\n return new Box3().setFromObject(this._mesh);\n }\n\n getGeometryBounds(): Box3 | null {\n return null;\n }\n\n protected initializeWebGLGUI() {\n this._gui = getWebGLGUI();\n this._updateGUI();\n }\n\n protected override initializeWebGPUGUI(\n roomleWebGPURenderer: RoomleWebGPURenderer,\n ): void {\n super.initializeWebGPUGUI(roomleWebGPURenderer);\n this._gui =\n roomleWebGPURenderer.getOrCreateGUIParameters('Material Viewer');\n this._updateGUI();\n }\n\n private _updateGUI() {\n const gui = this._gui;\n if (!gui) {\n return;\n }\n if (!this._guiGeometryFolder) {\n this._guiGeometryFolder = gui.addFolder('Geometry');\n this._guiGeometryFolder\n .add(this._sceneParams, 'type', {\n Cube: GEOMETRY.CUBE,\n Sphere: GEOMETRY.SPHERE,\n PlaneVertical: GEOMETRY.PLANE_VERTICAL,\n PlaneHorizontal: GEOMETRY.PLANE_HORIZONTAL,\n })\n .onChange((type: number) => {\n console.log(type);\n this._setGeometry();\n });\n }\n if (this._material) {\n if (!this._guiMaterialFolder) {\n this._guiMaterialFolder = gui.addFolder('Material');\n this._guiMaterialFolder\n .addColor(this._materialParams, 'color')\n .onChange((color: string) => {\n this._material.color = new Color(color);\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._materialParams, 'metallic', 0, 1, 0.01)\n .onChange((metallic: number) => {\n this._material.metalness = metallic === 1 ? 1 : 0.5;\n this._material.reflectivity = metallic || 0.5;\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._material, 'roughness', 0, 1, 0.01)\n .onChange((_roughness: number) => {\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._material, 'transmission', 0, 1, 0.01)\n .onChange((transmission: number) => {\n this._material.transmission = transmission;\n if (transmission > 0) {\n this._material.opacity = 1;\n this._material.alphaTest = 0.5;\n this._material.depthWrite = true;\n this._material.metalness = 0;\n }\n this._mesh.castShadow = !this._material.transparent;\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._materialParams, 'alpha', 0, 1, 0.01)\n .onChange((alpha: number) => {\n this._material.transparent = alpha < 1;\n this._material.opacity = alpha;\n this._material.depthWrite = alpha >= 1;\n this._mesh.castShadow = !this._material.transparent;\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._materialParams, 'alphaCutoff', 0, 1, 0.01)\n .onChange((alphaCutoff: number) => {\n if (alphaCutoff) {\n this._material.alphaTest = alphaCutoff;\n } else {\n this._material.alphaTest = 0;\n }\n this._shadingChanged();\n });\n this._guiMaterialFolder\n .add(this._materialParams, 'doubleSided')\n .onChange((doubleSided: boolean) => {\n if (doubleSided) {\n this._material.side = DoubleSide;\n } else {\n this._material.side = FrontSide;\n }\n this._shadingChanged();\n });\n }\n }\n }\n\n private _shadingChanged() {\n this._roomleMaterialViewerUiCallback.onMaterialShadingChanged(\n getMaterialShading(this._material),\n );\n this._requestRender();\n }\n\n public setGeometry(type: GEOMETRY) {\n this._sceneParams.type = type;\n this._setGeometry();\n }\n\n private _setGeometry() {\n let geometry;\n if (this._sceneParams.type === GEOMETRY.CUBE) {\n geometry = new BoxGeometry(SIZE.x, SIZE.y, SIZE.z, 100, 100, 100);\n } else if (this._sceneParams.type === GEOMETRY.SPHERE) {\n geometry = new SphereGeometry(0.5, 100, 100);\n } else if (this._sceneParams.type === GEOMETRY.PLANE_HORIZONTAL) {\n geometry = new PlaneGeometry(SIZE.x, SIZE.z);\n geometry.rotateX(-Math.PI / 2);\n } else if (this._sceneParams.type === GEOMETRY.PLANE_VERTICAL) {\n geometry = new PlaneGeometry(SIZE.x, SIZE.z);\n } else {\n console.error(\n `MaterialViewerSceneManager: unexpected geometry type \"${this._sceneParams.type}\"`,\n );\n return;\n }\n this._mesh.geometry = geometry;\n this._renderEverything();\n }\n\n public async changeFloorMaterialById(materialId: string): Promise<void> {\n const material = await this._rapiAccess.getMaterial(materialId);\n if (\n !this._environment ||\n !(this._environment instanceof FloorEnvironment)\n ) {\n this._environment = new FloorEnvironment(\n this._scene,\n this._environment,\n !this._initData.webGpu,\n );\n }\n return new Promise((resolve, reject) => {\n (this._environment as FloorEnvironment)\n .changeFloorMaterial(material, this._maxAnisotropy)\n .then(() => {\n this._requestRender();\n resolve();\n }, reject);\n });\n }\n\n public async addTexture(rapiTexture: RapiTexture, base64Image?: string) {\n const width = SIZE.x * 100;\n const height = SIZE.y * 100;\n const repeatWidth =\n width / (rapiTexture.mmWidth === 0 ? 1 : rapiTexture.mmWidth);\n const repeatHeight =\n height / (rapiTexture.mmHeight === 0 ? 1 : rapiTexture.mmHeight);\n const maxTextures = getMaxTextures(this._renderer);\n if (base64Image) {\n const image = new Image();\n image.src = base64Image;\n const texture = new Texture();\n texture.image = image;\n image.onload = function () {\n texture.needsUpdate = true;\n };\n addExistingTexture(\n texture,\n rapiTexture,\n this._material,\n this._maxAnisotropy,\n repeatWidth,\n repeatHeight,\n maxTextures,\n );\n } else {\n await addTexture(\n rapiTexture.image,\n rapiTexture,\n this._material,\n this._maxAnisotropy,\n repeatWidth,\n repeatHeight,\n maxTextures,\n );\n }\n this._requestRender();\n }\n\n public removeTexture(rapiTexture: RapiTexture) {\n if (rapiTexture.mapping === RAPI_TEXTURE_TYPE.ORM) {\n this._material.aoMap = null;\n this._material.roughnessMap = null;\n this._material.metalnessMap = null;\n }\n if (\n rapiTexture.mapping === RAPI_TEXTURE_TYPE.RGB ||\n rapiTexture.mapping === RAPI_TEXTURE_TYPE.RGBA\n ) {\n this._material.map = null;\n }\n if (rapiTexture.mapping === RAPI_TEXTURE_TYPE.XYZ) {\n this._material.normalMap = null;\n }\n this._material.needsUpdate = true;\n this._requestRender();\n }\n\n public clearCache() {\n this._configuratorMeshGenerator.clear();\n }\n}\n","import type ScriptLoader from '../../common-core/src/script-loader';\nimport type DomHelper from '../../common-core/src/utils/dom-helper';\nimport inject from '../../common-core/src/di/inject';\nimport type { ExternalEmbeddable, GlobalAPI } from '../../common-core/src/main';\nimport type { Main } from '../../common-core/src/main';\nimport type { Context } from '../../common-core/src/di/context';\nimport type { LifeCycleManager } from '../../common-core/src/life-cycle-manager';\nimport type { SceneSettings } from '../../common-core/src/scene-settings-loader';\nimport type { GEOMETRY } from './webgl/material-viewer-scene-manager';\nimport MaterialViewerSceneManager from './webgl/material-viewer-scene-manager';\nimport type {\n RapiId,\n RapiMaterial,\n RapiMaterialShading,\n RapiTexture,\n} from '../../typings/rapi-types';\nimport type RoomleMaterialViewerUiCallback from './roomle-material-viewer-ui-callback';\nimport type { InitDataDefinition } from '../../common-core/src/utils/shims';\nimport type InitData from '../../common-core/src/utils/init-data';\nimport { type RapiAccess } from '../../common-core/src/rapi-access';\nimport type { CanvasOffset } from '../../common-core/src/common-interfaces';\nimport type UnitFormatter from '../../configurator-core/src/services/unit-formatter';\nimport type { Scene } from 'three';\nimport { type IdbManager } from '../../common-core/src/services/idb-manager';\nimport type { GlobalCallback } from '../../common-core/src/services/global-callback';\n\nexport default class RoomleMaterialViewer\n implements\n GlobalAPI,\n Context,\n ExternalEmbeddable<RoomleMaterialViewerUiCallback>\n{\n public _creator_: string;\n\n @inject\n private _domHelper: DomHelper;\n\n @inject\n private _scriptLoader: ScriptLoader;\n\n @inject\n private _lifeCycleManager: LifeCycleManager;\n\n @inject\n private _roomleMaterialViewerUiCallback: RoomleMaterialViewerUiCallback;\n\n @inject\n private _initData: InitData;\n\n @inject\n private _globalCallback: GlobalCallback;\n\n @inject\n private _rapiAccess: RapiAccess;\n\n @inject\n private _unitFormatter: UnitFormatter;\n\n @inject\n protected _idbManager: IdbManager;\n\n private _sceneManager: MaterialViewerSceneManager;\n\n constructor(creator: string) {\n this._creator_ = creator;\n }\n\n public setCameraOffset(offset: CanvasOffset): void {\n this._sceneManager.setCameraOffset(offset);\n }\n\n public getCameraOffset(): CanvasOffset {\n return this._sceneManager.getCameraOffset();\n }\n\n public init(element: HTMLElement): Promise<void> {\n this._domHelper.setDomElement(element);\n\n if (this._sceneManager) {\n this._lifeCycleManager.resume();\n return Promise.resolve();\n }\n\n return new Promise<void>(this._initPromiseCallback.bind(this));\n }\n\n private _initPromiseCallback(resolve: () => void, _reject: () => void) {\n this._sceneManager = new MaterialViewerSceneManager(this._creator_, {\n left: 0,\n top: 1,\n right: 1,\n bottom: 0,\n });\n this._sceneManager.enableHD();\n resolve();\n }\n\n get callbacks(): RoomleMaterialViewerUiCallback {\n return this._roomleMaterialViewerUiCallback;\n }\n\n set callbacks(callback: RoomleMaterialViewerUiCallback) {\n this._roomleMaterialViewerUiCallback = callback;\n }\n\n public loadMaterialShading(\n materialShading: RapiMaterialShading,\n ): Promise<void> {\n return this._sceneManager.loadMaterialShading(materialShading);\n }\n\n public loadMaterial(\n material: RapiMaterial,\n options: { flushCache?: boolean } = {},\n ): Promise<void> {\n if (options.flushCache) {\n this._clearCaches();\n }\n return this._sceneManager.loadMaterial(material);\n }\n\n public loadMaterialId(\n materialId: RapiId,\n options: { flushCache?: boolean } = {},\n ): Promise<void> {\n if (options.flushCache) {\n this._clearCaches();\n }\n return this._sceneManager.loadMaterialId(materialId);\n }\n\n public getMaterialShading(version: number = 1): RapiMaterialShading {\n return this._sceneManager.getMaterialShading(version);\n }\n\n /**\n * Loads a SceneSettings object, currently it can can contain a light setting definition\n * (see {@link @roomle/web-sdk/configurator-core/src/roomle-configurator#RoomleConfigurator.loadDynamicLightSetting}) and an environment definition (see {@link @roomle/web-sdk/configurator-core/src/environment/dynamic-environment-setting-loader#EnvironmentSetting}).\n * @param sceneSettings\n */\n public loadSceneSetting(sceneSettings: SceneSettings): Promise<void> {\n return this._sceneManager.loadSceneSettings(sceneSettings);\n }\n\n public setOverrides(initData: InitDataDefinition): void {\n if (!initData) {\n return;\n }\n this._initData.setOverrides(initData);\n }\n\n public updateSize(): void {\n this._sceneManager.updateCamera();\n }\n\n /**\n * Return the main class which has access to lifecycle events and RapiAccess.\n * Hidden because it's only useful for embedding API.\n * Has to be overridden by main class.\n * @hidden\n */\n public getMain(): Main | undefined {\n return undefined;\n }\n\n public resumeTest(element: HTMLElement) {\n this._domHelper.setDomElement(element);\n this._lifeCycleManager.resume();\n }\n\n public pauseTest() {\n this._lifeCycleManager.pause();\n }\n\n public showGUI() {\n this._sceneManager.showGUI();\n }\n\n /**\n * Sets the material of the floor to the given material id.\n * If the current environment is not floor environment it will be changed\n *\n * Example material ids are:\n * roomle_floor:DresdenEiche\n * roomle_floor:Ibiza\n * roomle_floor:Palma\n * roomle_floor:Elba\n * roomle_floor:Manacor\n * roomle_floor:KernEiche\n * roomle_floor:KieferScandic\n * roomle_floor:EicheHabsburg\n * roomle_floor:FuldaKiefer\n * roomle_floor:Ashton\n * roomle_floor:EicheLondon\n *\n * @param materialId\n * @returns promise that resolves when material has been changed\n */\n public async changeFloorMaterialById(materialId: string): Promise<void> {\n return this._sceneManager.changeFloorMaterialById(materialId);\n }\n\n /**\n * Set the geometry of the demo material mesh\n *\n * Possible parameter:\n * 'cube',\n * 'sphere',\n * 'plane_vertical',\n * 'plane_horizontal'\n *\n * @param type\n */\n public setGeometry(type: GEOMETRY) {\n this._sceneManager.setGeometry(type);\n }\n\n /**\n * Set a texture on the demo material, if no base64Image is set, the image field of rapiTexture is used\n * @param rapiTexture\n * @param base64Image for example \"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVR42mNkYPj/HwADBwIAMCbHYQAAAABJRU5ErkJggg==\"\n */\n public async addTexture(rapiTexture: RapiTexture, base64Image?: string) {\n return this._sceneManager.addTexture(rapiTexture, base64Image);\n }\n\n /**\n * Remove texture from the demo material\n * @param rapiTexture\n */\n public removeTexture(rapiTexture: RapiTexture) {\n return this._sceneManager.removeTexture(rapiTexture);\n }\n\n private _clearCaches() {\n this._rapiAccess.cleanUp();\n this._sceneManager.clearCache();\n }\n\n public getScene(): Scene {\n return this._sceneManager.getScene();\n }\n\n public updateScene(): void {\n this._sceneManager.updateScene();\n }\n\n /**\n * returns unit formatter for formatting input und output values in scene\n */\n public getUnitFormatter(): UnitFormatter {\n return this._unitFormatter;\n }\n\n /**\n * returns manager class to interface with indexedDB storage\n */\n public getStorage(): IdbManager {\n return this._idbManager;\n }\n\n public setEnvironmentMap(params: {\n url?: string;\n intensity?: number;\n rotation?: number;\n maxLightSources?: number;\n }): void {\n const { url, intensity, rotation, maxLightSources } = params;\n this._sceneManager.setEnvironmentMap(\n url,\n intensity,\n rotation,\n maxLightSources,\n );\n }\n\n /**\n * @internal\n * Use this callbacks to hook in your functionality\n */\n public get globalCallbacks(): GlobalCallback {\n return this._globalCallback;\n }\n}\n","/* eslint-disable @typescript-eslint/no-unused-vars */\n\nimport { UiCallback } from '../../common-core/src/utils/ui-callback';\nimport type { RapiMaterialShading } from '../../typings/rapi-types';\n\nexport default class RoomleMaterialViewerUiCallback extends UiCallback {\n constructor(creator: string) {\n super(creator);\n }\n\n /**\n * Gets called when a material parameter has been changed using the graphical user interface\n * @param materialShading\n */\n public onMaterialShadingChanged = (\n materialShading: RapiMaterialShading,\n ): void => undefined;\n}\n","import Logger from '../../../common-core/src/logger';\nimport ScriptLoader from '../../../common-core/src/script-loader';\nimport {\n DependencyInjectionAssignment,\n DI_TYPE,\n} from '../../../common-core/src/di/container';\nimport InputManager from '../../../common-core/src/input/input-manager';\nimport ConfiguratorMeshGenerator from '../../../configurator-core/src/webgl/configurator-mesh-generator';\nimport { RapiAccess } from '../../../common-core/src/rapi-access';\nimport RoomleMaterialViewerUiCallback from '../roomle-material-viewer-ui-callback';\n\nexport const INJECTABLES: DependencyInjectionAssignment[] = [\n new DependencyInjectionAssignment('script-loader', ScriptLoader),\n new DependencyInjectionAssignment('logger', Logger),\n new DependencyInjectionAssignment(\n 'input-manager',\n InputManager,\n DI_TYPE.CONTEXT,\n ),\n new DependencyInjectionAssignment(\n 'configurator-mesh-generator',\n ConfiguratorMeshGenerator,\n ),\n new DependencyInjectionAssignment('rapi-access', RapiAccess),\n new DependencyInjectionAssignment(\n 'roomle-material-viewer-ui-callback',\n RoomleMaterialViewerUiCallback,\n DI_TYPE.CONTEXT,\n ),\n];\n","import './utils/global-definitions';\nimport { Main, BASE_CONTEXT } from '../../common-core/src/main';\nimport type Logger from '../../common-core/src/logger';\nimport RoomleDependencyInjection from '../../common-core/src/di/roomle-dependency-injection';\nimport RoomleMaterialViewer from './roomle-material-viewer';\nimport { INJECTABLES } from './utils/injectables';\n\nexport class MaterialViewer extends Main {\n private _viewer: RoomleMaterialViewer;\n\n protected setupGlobals(): void {\n //globals are initialized in bootFinished()\n }\n\n protected setupDependencies(): void {\n RoomleDependencyInjection.setup(INJECTABLES);\n this.lookup<Logger>('logger', this._context);\n }\n\n protected cleanUpGlobals(): void {\n throw new Error('Method not implemented.');\n }\n\n protected cleanUpDependencies(): void {\n throw new Error('Method not implemented.');\n }\n\n protected async bootFinished(): Promise<void> {\n this._viewer = new RoomleMaterialViewer(this._context);\n\n if (!window.RoomleMaterialViewer) {\n window.RoomleMaterialViewer = this._viewer;\n }\n }\n\n public getApi(): RoomleMaterialViewer {\n return this._viewer;\n }\n\n protected getContextName(): string {\n return BASE_CONTEXT.MATERIAL_VIEWER;\n }\n}\n"],"mappings":";;;;;;;AAGA,IAAqB,IAArB,cAA2D,EAAgB;CACzE,IAAW,gBAA2C;AACpD,SAAO,KAAK;;GC2CE,IAAX,yBAAA,GAAA;QACL,EAAA,OAAA,QACA,EAAA,SAAA,UACA,EAAA,iBAAA,kBACA,EAAA,mBAAA;KACD,EAEK,IAAO;CAAE,GAAG;CAAG,GAAG;CAAG,GAAG;CAAG,EACZ,IAArB,cAAwD,EAAa;CA6BnE,YAAY,GAAiB,GAAsB;AAMjD,EALA,MAAM,GAAS,GAAQ,EAAU,KAAK,EAAY,UAAU,sBAZvC,EACrB,MAAM,EAAS,MAChB,yBACyB;GACxB,OAAO;GACP,UAAU;GACV,OAAO;GACP,aAAa;GACb,aAAa;GACd,EAMC,KAAK,6BAA6B,EAElC,KAAK,YAAY;;CAKnB,8BAA4C;AAC1C,MAAI,CAAC,KAAK,WAAW;AAEnB,oBAAiB,KAAK,6BAA6B,EAAE,EAAE;AACvD;;AAIF,MADoB,EAAe,KAAK,UAAU,GAChC,GAAG;GACnB,IAAM,IACJ,EAA0B,gCACxB,MACA,EAAwB,OACzB;AACH,GAAI,KACF,KAAK,wBAAwB,EAAY;;;CAK/C,aAAqB;EACnB,IAAM,IAAW,IAAI,EAAY,EAAK,GAAG,EAAK,GAAG,EAAK,GAAG,KAAK,KAAK,IAAI,EACjE,IAAuB,EAAgB,2BAA2B,EACtE,OAAO,KAAK,UAAU,OAAO,SAC9B,CAAC;AAKF,EAJA,KAAK,aAAa,EAAqB,EACvC,KAAK,QAAQ,IAAI,EAAK,GAAU,KAAK,UAAU,EAC/C,KAAK,MAAM,aAAa,IACxB,KAAK,MAAM,SAAS,KAAK,EAAK,IAAI,EAAE,EACpC,KAAK,OAAO,IAAI,KAAK,MAAM;EAE3B,IAAM,EAAE,4BAAyB,KAAK;AAYtC,MAVI,IACF,KAAK,wBAAwB,EAAqB,GAElD,KAAK,eAAe,IAAI,EACtB,KAAK,QACL,KAAA,GACA,IAAI,EAAM,SAAS,CACpB,EAGC,KAAK,gBAAgB,yBAAyB,GAAiB;GACjE,IAAM,IAAc,IAAI,GAAM;AAG9B,GAFA,EAAY,cAAc,KAAK,MAAM,EACrC,QAAQ,MAAM,eAAe,EAC7B,KAAK,gBAAgB,cAAc,eAAe,EAAY;;AAG3D,OAAK,SAAS;;CAGrB,eAAsB,GAAmC;AACvD,SAAO,IAAI,SAAe,MAAY;AACpC,QAAK,2BACF,aAAa,GAAY,EAAK,IAAI,KAAM,EAAK,IAAI,IAAK,CACtD,MAAM,MAAa;AAKlB,IAJA,KAAK,aAAa,EAAiC,EACnD,KAAK,MAAM,WAAW,KAAK,WAC3B,KAAK,YAAY,EACjB,KAAK,gBAAgB,EACrB,GAAS;KACT;IACJ;;CAGJ,aAAoB,GAAuC;AACzD,SAAO,IAAI,SAAe,MAAY;AAapC,GAXA,AAEE,EAAS,kBAAgB,aAE3B,KAAK,MAAM,WAAW,KAAK,WAC3B,KAAK,2BACF,aAAa,GAAU,KAAK,WAAW,EAAK,IAAI,KAAK,EAAK,IAAI,IAAI,CAClE,WAAW;AAEV,IADA,KAAK,YAAY,EACjB,KAAK,gBAAgB;KACrB,EACJ,GAAS;IACT;;CAGJ,oBACE,GACe;AACf,SAAO,IAAI,SAAe,MAAY;GACpC,IAAI,IAAW,EAAE,SAAS,GAAiB;AAK3C,GAJA,KAAK,aAAa,EAAY,KAAK,WAAW,EAAyB,CAAC,EACxE,KAAK,MAAM,WAAW,KAAK,WAC3B,KAAK,YAAY,EACjB,KAAK,gBAAgB,EACrB,GAAS;IACT;;CAGJ,aAAqB,GAAgC;AAMnD,EALA,KAAK,YAAY,GACjB,KAAK,gBAAgB,QAAQ,EAAS,SACtC,KAAK,gBAAgB,cAAc,EAAS,WAC5C,KAAK,gBAAgB,QAAQ,MAAM,EAAS,MAAM,cAAc,EAChE,KAAK,gBAAgB,cAAc,EAAS,SAAA,GAC5C,KAAK,gBAAgB,WACnB,EAAS,cAAc,IAAI,IAAI,EAAS;;CAG5C,mBAA0B,IAAkB,GAAwB;AAClE,SAAO,EAAmB,KAAK,WAAW,EAAQ;;CAGpD,oBACE,GACA,GACA;AACA,OAAK,uBACH,IAAI,EACF,IAAI,EAAgB,KAAK,WAAW,KAAK,kBAAkB,EAAE,KAAA,EAAU,EACvE,KAAK,sBACN,CACF;;CAGH,mBAA2C;AACzC,SAAO,KAAK;;CAGd,eAA4B;CAI5B,YAAgC;AAI9B,SAHK,KAAK,QAGH,IAAI,GAAM,CAAC,cAAc,KAAK,MAAM,GAFlC;;CAKX,oBAAiC;AAC/B,SAAO;;CAGT,qBAA+B;AAE7B,EADA,KAAK,OAAO,GAAa,EACzB,KAAK,YAAY;;CAGnB,oBACE,GACM;AAIN,EAHA,MAAM,oBAAoB,EAAqB,EAC/C,KAAK,OACH,EAAqB,yBAAyB,kBAAkB,EAClE,KAAK,YAAY;;CAGnB,aAAqB;EACnB,IAAM,IAAM,KAAK;AACZ,QAGA,KAAK,uBACR,KAAK,qBAAqB,EAAI,UAAU,WAAW,EACnD,KAAK,mBACF,IAAI,KAAK,cAAc,QAAQ;GAC9B,MAAM,EAAS;GACf,QAAQ,EAAS;GACjB,eAAe,EAAS;GACxB,iBAAiB,EAAS;GAC3B,CAAC,CACD,UAAU,MAAiB;AAE1B,GADA,QAAQ,IAAI,EAAK,EACjB,KAAK,cAAc;IACnB,GAEF,KAAK,cACF,KAAK,uBACR,KAAK,qBAAqB,EAAI,UAAU,WAAW,EACnD,KAAK,mBACF,SAAS,KAAK,iBAAiB,QAAQ,CACvC,UAAU,MAAkB;AAE3B,GADA,KAAK,UAAU,QAAQ,IAAI,EAAM,EAAM,EACvC,KAAK,iBAAiB;IACtB,EACJ,KAAK,mBACF,IAAI,KAAK,iBAAiB,YAAY,GAAG,GAAG,IAAK,CACjD,UAAU,MAAqB;AAG9B,GAFA,KAAK,UAAU,YAAY,MAAa,IAAI,IAAI,IAChD,KAAK,UAAU,eAAe,KAAY,IAC1C,KAAK,iBAAiB;IACtB,EACJ,KAAK,mBACF,IAAI,KAAK,WAAW,aAAa,GAAG,GAAG,IAAK,CAC5C,UAAU,MAAuB;AAChC,QAAK,iBAAiB;IACtB,EACJ,KAAK,mBACF,IAAI,KAAK,WAAW,gBAAgB,GAAG,GAAG,IAAK,CAC/C,UAAU,MAAyB;AASlC,GARA,KAAK,UAAU,eAAe,GAC1B,IAAe,MACjB,KAAK,UAAU,UAAU,GACzB,KAAK,UAAU,YAAY,IAC3B,KAAK,UAAU,aAAa,IAC5B,KAAK,UAAU,YAAY,IAE7B,KAAK,MAAM,aAAa,CAAC,KAAK,UAAU,aACxC,KAAK,iBAAiB;IACtB,EACJ,KAAK,mBACF,IAAI,KAAK,iBAAiB,SAAS,GAAG,GAAG,IAAK,CAC9C,UAAU,MAAkB;AAK3B,GAJA,KAAK,UAAU,cAAc,IAAQ,GACrC,KAAK,UAAU,UAAU,GACzB,KAAK,UAAU,aAAa,KAAS,GACrC,KAAK,MAAM,aAAa,CAAC,KAAK,UAAU,aACxC,KAAK,iBAAiB;IACtB,EACJ,KAAK,mBACF,IAAI,KAAK,iBAAiB,eAAe,GAAG,GAAG,IAAK,CACpD,UAAU,MAAwB;AAMjC,GALI,IACF,KAAK,UAAU,YAAY,IAE3B,KAAK,UAAU,YAAY,GAE7B,KAAK,iBAAiB;IACtB,EACJ,KAAK,mBACF,IAAI,KAAK,iBAAiB,cAAc,CACxC,UAAU,MAAyB;AAMlC,GALI,IACF,KAAK,UAAU,OAAA,IAEf,KAAK,UAAU,OAAA,GAEjB,KAAK,iBAAiB;IACtB;;CAKV,kBAA0B;AAIxB,EAHA,KAAK,gCAAgC,yBACnC,EAAmB,KAAK,UAAU,CACnC,EACD,KAAK,gBAAgB;;CAGvB,YAAmB,GAAgB;AAEjC,EADA,KAAK,aAAa,OAAO,GACzB,KAAK,cAAc;;CAGrB,eAAuB;EACrB,IAAI;AACJ,MAAI,KAAK,aAAa,SAAS,EAAS,KACtC,KAAW,IAAI,EAAY,EAAK,GAAG,EAAK,GAAG,EAAK,GAAG,KAAK,KAAK,IAAI;WACxD,KAAK,aAAa,SAAS,EAAS,OAC7C,KAAW,IAAI,EAAe,IAAK,KAAK,IAAI;WACnC,KAAK,aAAa,SAAS,EAAS,iBAE7C,CADA,IAAW,IAAI,EAAc,EAAK,GAAG,EAAK,EAAE,EAC5C,EAAS,QAAQ,CAAC,KAAK,KAAK,EAAE;WACrB,KAAK,aAAa,SAAS,EAAS,eAC7C,KAAW,IAAI,EAAc,EAAK,GAAG,EAAK,EAAE;OACvC;AACL,WAAQ,MACN,yDAAyD,KAAK,aAAa,KAAK,GACjF;AACD;;AAGF,EADA,KAAK,MAAM,WAAW,GACtB,KAAK,mBAAmB;;CAG1B,MAAa,wBAAwB,GAAmC;EACtE,IAAM,IAAW,MAAM,KAAK,YAAY,YAAY,EAAW;AAW/D,UATE,CAAC,KAAK,gBACN,EAAE,KAAK,wBAAwB,QAE/B,KAAK,eAAe,IAAI,EACtB,KAAK,QACL,KAAK,cACL,CAAC,KAAK,UAAU,OACjB,GAEI,IAAI,SAAS,GAAS,MAAW;AACrC,QAAK,aACH,oBAAoB,GAAU,KAAK,eAAe,CAClD,WAAW;AAEV,IADA,KAAK,gBAAgB,EACrB,GAAS;MACR,EAAO;IACZ;;CAGJ,MAAa,WAAW,GAA0B,GAAsB;EACtE,IAAM,IAAQ,EAAK,IAAI,KACjB,IAAS,EAAK,IAAI,KAClB,IACJ,KAAS,EAAY,YAAY,I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@@ -1,10 +1,10 @@
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1
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import "./roomle-sdk-
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import "./configurator-
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import "./planner-
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import "./glb-viewer-
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import "./roomle-sdk-CBwhwX_e.mjs";
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import "./configurator-CDw_c6tB.mjs";
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import "./planner-jvLAnYww.mjs";
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import "./glb-viewer-B-Zr743e.mjs";
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//#region ../common/src/utils/id-inferrer.ts
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6
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var e = (e) => e.split(":").length - 1 == 1, t = (e) => e.split(":").length - 1 <= 0, n = (e) => e ? e.startsWith("component@") : !1, r = (e) => e.startsWith("{") && e.endsWith("}"), i = (e) => e.startsWith("ps_");
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//#endregion
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export { i as a, e as i, r as n, t as r, n as t };
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//# sourceMappingURL=packages-
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//# sourceMappingURL=packages-BXAZEcKa.mjs.map
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@@ -1 +1 @@
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1
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{"version":3,"file":"packages-
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{"version":3,"file":"packages-BXAZEcKa.mjs","names":[],"sources":["../../../common/src/utils/id-inferrer.ts"],"sourcesContent":["import type { RapiId, RapiPlanSnapshotId } from '@roomle/web-sdk';\n\nexport const isIdAnItem = (id: string) => id.split(':').length - 1 === 1;\n\nexport const isIdAPlan = (id: string) => id.split(':').length - 1 <= 0;\n\nexport const isIdAComponent = (id: string) =>\n id ? id.startsWith('component@') : false;\n\nexport const isIdAConfigurationString = (id: string) =>\n id.startsWith('{') && id.endsWith('}');\n\nexport const isPlanSnapshotId = (\n id: string | RapiId,\n): id is RapiPlanSnapshotId => id.startsWith('ps_');\n"],"mappings":";;;;;AAEA,IAAa,KAAc,MAAe,EAAG,MAAM,IAAI,CAAC,SAAS,KAAM,GAE1D,KAAa,MAAe,EAAG,MAAM,IAAI,CAAC,SAAS,KAAK,GAExD,KAAkB,MAC7B,IAAK,EAAG,WAAW,aAAa,GAAG,IAExB,KAA4B,MACvC,EAAG,WAAW,IAAI,IAAI,EAAG,SAAS,IAAI,EAE3B,KACX,MAC6B,EAAG,WAAW,MAAM"}
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@@ -1,5 +1,5 @@
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import { A as e, C as t, H as n, I as r, V as i, Z as a, c as o, ct as s, ft as c, n as l, ot as u, st as d, tt as f, u as p, w as m } from "./roomle-sdk-
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2
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-
import { t as h } from "./script-loader-
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import { A as e, C as t, H as n, I as r, V as i, Z as a, c as o, ct as s, ft as c, n as l, ot as u, st as d, tt as f, u as p, w as m } from "./roomle-sdk-CBwhwX_e.mjs";
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2
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+
import { t as h } from "./script-loader-CvnG6LgL.mjs";
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3
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//#region packages/planner-core/src/input/planner-input-manager.ts
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4
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var g = class extends r {
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5
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_canDrag(e) {
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@@ -41,4 +41,4 @@ var g = class extends r {
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41
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//#endregion
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42
42
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export { v as t };
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43
43
|
|
|
44
|
-
//# sourceMappingURL=planner-
|
|
44
|
+
//# sourceMappingURL=planner-jvLAnYww.mjs.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"planner-
|
|
1
|
+
{"version":3,"file":"planner-jvLAnYww.mjs","names":[],"sources":["../../packages/planner-core/src/input/planner-input-manager.ts","../../packages/planner-core/src/utils/injectables.ts","../../packages/planner-core/src/planner.ts"],"sourcesContent":["import type { INPUT_EVENT_TYPE } from '../../../common-core/src/input/input-manager';\nimport InputManager from '../../../common-core/src/input/input-manager';\n\nexport default class PlannerInputManager extends InputManager {\n protected _canDrag(_type: INPUT_EVENT_TYPE): boolean {\n return true;\n }\n}\n","import ScriptLoader from '../../../common-core/src/script-loader';\nimport {\n DependencyInjectionAssignment,\n DI_TYPE,\n} from '../../../common-core/src/di/container';\nimport Logger from '../../../common-core/src/logger';\nimport { default as PlannerMeshGenerator } from '../webgl/planner-mesh-generator';\nimport { RapiAccess } from '../../../common-core/src/rapi-access';\nimport PlannerInputManager from '../input/planner-input-manager';\nimport PlannerSelectionHandler from './planner-selection-handler';\nimport GlobalInitData from '../../../common-core/src/utils/global-init-data';\nimport ConfiguratorViewModel from '../../../common-core/src/view-model/configurator-view-model';\n\nexport const INJECTABLES: DependencyInjectionAssignment[] = [\n new DependencyInjectionAssignment('script-loader', ScriptLoader),\n new DependencyInjectionAssignment(\n 'planner-input-manager',\n PlannerInputManager,\n DI_TYPE.CONTEXT,\n ),\n new DependencyInjectionAssignment('logger', Logger),\n new DependencyInjectionAssignment(\n 'planner-mesh-generator',\n PlannerMeshGenerator,\n ),\n new DependencyInjectionAssignment(\n 'configurator-view-model',\n ConfiguratorViewModel,\n DI_TYPE.CONTEXT,\n ),\n new DependencyInjectionAssignment('rapi-access', RapiAccess),\n new DependencyInjectionAssignment('global-init-data', GlobalInitData),\n new DependencyInjectionAssignment(\n 'planner-selection-handler',\n PlannerSelectionHandler,\n ),\n];\n","import './utils/global-definitions';\nimport { Main, BASE_CONTEXT } from '../../common-core/src/main';\nimport { RoomlePlanner } from './roomle-planner';\nimport RoomleDependencyInjection from '../../common-core/src/di/roomle-dependency-injection';\nimport { INJECTABLES } from './utils/injectables';\nimport type PlannerKernelAccess from './services/planner-kernel-access';\nimport type Logger from '../../common-core/src/logger';\nimport { KERNEL_TYPE } from '../../common-core/src/services/common-kernel-access';\nimport type { PluginName } from '../../configurator-core/src/utils/plugin-types';\nimport type InitData from '../../common-core/src/utils/init-data';\nimport { isInIframe } from '../../common-core/src/utils/rapi-utils';\n\nexport class Planner<\n P extends readonly PluginName[] = readonly [],\n> extends Main {\n private _planner: RoomlePlanner<P>;\n private _activePlugins: P;\n\n constructor(creator?: string, activePlugins?: P) {\n super(creator);\n this._activePlugins = (activePlugins || []) as P;\n }\n protected setupGlobals(): void {\n //globals are initialized in bootFinished()\n }\n\n protected setupDependencies(): void {\n RoomleDependencyInjection.setup(INJECTABLES);\n this.lookup<Logger>('logger', this._context);\n // instantiate kernel acccess\n // instantiate pka\n // set pka on kernel access\n const plannerKernelAccess = this.lookup<PlannerKernelAccess>(\n 'planner-kernel-access',\n this._context,\n );\n plannerKernelAccess.init(KERNEL_TYPE.PLANNER);\n }\n\n protected cleanUpGlobals(): void {\n throw new Error('Method not implemented.');\n }\n\n protected cleanUpDependencies(): void {\n throw new Error('Method not implemented.');\n }\n\n protected async bootFinished(): Promise<void> {\n this._planner = new RoomlePlanner<P>(this._context, this._activePlugins);\n\n this._planner.getMain = () => {\n return this;\n };\n\n if (!window.RoomlePlanner) {\n if (this._activePlugins.length === 0) {\n // cast to unknown because we know that the planner is a RoomlePlanner\n window.RoomlePlanner = this._planner as unknown as RoomlePlanner;\n } else {\n window.RoomlePlanner = this._planner as RoomlePlanner<\n readonly PluginName[]\n >;\n }\n }\n\n const initData = this.lookup<InitData>('init-data', this._context);\n\n if (initData?.hi && isInIframe()) {\n await this._planner.setupHomagIntelligence();\n }\n }\n\n public getApi(): RoomlePlanner<P> {\n return this._planner;\n }\n\n protected getContextName(): string {\n return BASE_CONTEXT.PLANNER;\n }\n}\n"],"mappings":";;;AAGA,IAAqB,IAArB,cAAiD,EAAa;CAC5D,SAAmB,GAAkC;AACnD,SAAO;;GCQE,IAA+C;CAC1D,IAAI,EAA8B,iBAAiB,EAAa;CAChE,IAAI,EACF,yBACA,GACA,EAAQ,QACT;CACD,IAAI,EAA8B,UAAU,EAAO;CACnD,IAAI,EACF,0BACA,EACD;CACD,IAAI,EACF,2BACA,GACA,EAAQ,QACT;CACD,IAAI,EAA8B,eAAe,EAAW;CAC5D,IAAI,EAA8B,oBAAoB,EAAe;CACrE,IAAI,EACF,6BACA,EACD;CACF,ECxBY,IAAb,cAEU,EAAK;CAIb,YAAY,GAAkB,GAAmB;AAE/C,EADA,MAAM,EAAQ,EACd,KAAK,iBAAkB,KAAiB,EAAE;;CAE5C,eAA+B;CAI/B,oBAAoC;AAMN,EAL5B,EAA0B,MAAM,EAAY,EAC5C,KAAK,OAAe,UAAU,KAAK,SAAS,EAIhB,KAAK,OAC/B,yBACA,KAAK,SACN,CACmB,KAAK,EAAY,QAAQ;;CAG/C,iBAAiC;AAC/B,QAAU,MAAM,0BAA0B;;CAG5C,sBAAsC;AACpC,QAAU,MAAM,0BAA0B;;CAG5C,MAAgB,eAA8B;AAoB5C,EAnBA,KAAK,WAAW,IAAI,EAAiB,KAAK,UAAU,KAAK,eAAe,EAExE,KAAK,SAAS,gBACL,MAGJ,OAAO,kBACN,KAAK,eAAe,QAEtB,OAAO,gBAAgB,KAAK,WAQf,KAAK,OAAiB,aAAa,KAAK,SAAS,EAEpD,MAAM,GAAY,IAC9B,MAAM,KAAK,SAAS,wBAAwB;;CAIhD,SAAkC;AAChC,SAAO,KAAK;;CAGd,iBAAmC;AACjC,SAAO,EAAa"}
|
|
@@ -20,7 +20,7 @@ var r = class {
|
|
|
20
20
|
async init(e, t, n) {
|
|
21
21
|
this._scene = e, this._uiScene = t, this._cameraPosition = n;
|
|
22
22
|
let { bananaForScale: r } = this._initData;
|
|
23
|
-
r && await import("./banana-for-scale-
|
|
23
|
+
r && await import("./banana-for-scale-DpKXNBt_.mjs").then(({ default: e }) => this._plugins.push(new e(this._creator_))), this._plugins.forEach((e) => e.setScene(this._scene)), this._plugins.forEach((e) => e.setUiScene(this._uiScene)), this._plugins.forEach((e) => e.updateBounds(this._bounds)), this._plugins.forEach((e) => e.moveCameraEnd(this._cameraPosition));
|
|
24
24
|
}
|
|
25
25
|
addPlugin(e) {
|
|
26
26
|
this._plugins.push(e), e.setScene(this._scene), e.setUiScene(this._uiScene), e.updateBounds(this._bounds), e.moveCameraEnd(this._cameraPosition);
|
|
@@ -52,4 +52,4 @@ n([t, e("design:type", Object)], i.prototype, "_initData", void 0);
|
|
|
52
52
|
//#endregion
|
|
53
53
|
export { r as n, i as t };
|
|
54
54
|
|
|
55
|
-
//# sourceMappingURL=plugin-system-
|
|
55
|
+
//# sourceMappingURL=plugin-system-CRaC04G5.mjs.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"plugin-system-
|
|
1
|
+
{"version":3,"file":"plugin-system-CRaC04G5.mjs","names":[],"sources":["../../packages/configurator-core/src/webgl/plugin-system.ts"],"sourcesContent":["/* eslint-disable @typescript-eslint/no-unused-vars */\nimport type { Context } from '../../../common-core/src/di/context';\nimport inject from '../../../common-core/src/di/inject';\nimport type InitData from '../../../common-core/src/utils/init-data';\nimport type { Box3, Scene, Vector3 } from 'three';\n\nexport declare interface ScenePluginHooks {\n updateBounds(bounds: Box3): void;\n\n clearScene(scene: Scene, uiScene: Scene): void;\n\n moveCameraEnd(position: Vector3): void;\n\n moveCameraStart(position: Vector3): void;\n\n needsUiScene(): boolean;\n}\n\nexport declare interface ScenePlugin extends ScenePluginHooks, Context {\n setScene(scene: Scene): void;\n\n setUiScene(uiScene: Scene): void;\n}\n\nexport class ScenePluginDefaultImplementation implements ScenePlugin {\n public _creator_: string;\n\n constructor(creator: string) {\n this._creator_ = creator;\n }\n\n public setScene(scene: Scene): void {\n //noop\n }\n\n public setUiScene(uiScene: Scene): void {\n //noop\n }\n\n public updateBounds(bounds: Box3): void {\n //noop\n }\n\n public clearScene(scene: Scene, uiScene: Scene): void {\n //noop\n }\n\n public moveCameraEnd(position: Vector3): void {\n //noop\n }\n\n public moveCameraStart(position: Vector3): void {\n //noop\n }\n\n public needsUiScene(): boolean {\n return false;\n }\n}\n\nexport default class PluginSystem implements Context, ScenePluginHooks {\n public _creator_: string;\n\n @inject\n private _initData: InitData;\n\n private _scene: Scene;\n private _uiScene: Scene;\n private _bounds: Box3;\n private _cameraPosition: Vector3;\n\n private _plugins: ScenePlugin[] = [];\n\n constructor(creator: string) {\n this._creator_ = creator;\n }\n\n public async init(scene: Scene, uiScene: Scene, cameraPosition: Vector3) {\n this._scene = scene;\n this._uiScene = uiScene;\n this._cameraPosition = cameraPosition;\n const { bananaForScale } = this._initData;\n\n if (bananaForScale) {\n await import('./banana-for-scale').then(({ default: BananaForScale }) =>\n this._plugins.push(new BananaForScale(this._creator_)),\n );\n }\n\n this._plugins.forEach((plugin) => plugin.setScene(this._scene));\n this._plugins.forEach((plugin) => plugin.setUiScene(this._uiScene));\n this._plugins.forEach((plugin) => plugin.updateBounds(this._bounds));\n this._plugins.forEach((plugin) =>\n plugin.moveCameraEnd(this._cameraPosition),\n );\n }\n\n public addPlugin(plugin: ScenePlugin) {\n this._plugins.push(plugin);\n plugin.setScene(this._scene);\n plugin.setUiScene(this._uiScene);\n plugin.updateBounds(this._bounds);\n plugin.moveCameraEnd(this._cameraPosition);\n }\n\n public updateBounds(bounds: Box3) {\n this._bounds = bounds;\n this._plugins.forEach((plugin) => plugin.updateBounds(bounds));\n }\n\n public clearScene(scene: Scene, uiScene: Scene): void {\n this._plugins.forEach((plugin) => plugin.clearScene(scene, uiScene));\n }\n\n public getActivePlugins(): ScenePlugin[] {\n return this._plugins;\n }\n\n public getPlugin<T extends ScenePlugin>(type: any): T | null {\n for (let plugin of this._plugins) {\n if (plugin instanceof type) {\n return plugin as T;\n }\n }\n return null;\n }\n\n public moveCameraEnd(position: Vector3): void {\n this._cameraPosition = position;\n this._plugins.forEach((plugin) => plugin.moveCameraEnd(position));\n }\n\n public moveCameraStart(position: Vector3): void {\n this._cameraPosition = position;\n this._plugins.forEach((plugin) => plugin.moveCameraStart(position));\n }\n\n public needsUiScene(): boolean {\n return this._plugins\n .map((plugin) => plugin.needsUiScene())\n .reduce(\n (previousValue, currentValue) => previousValue || currentValue,\n false,\n );\n }\n}\n"],"mappings":";;AAwBA,IAAa,IAAb,MAAqE;CAGnE,YAAY,GAAiB;AAC3B,OAAK,YAAY;;CAGnB,SAAgB,GAAoB;CAIpC,WAAkB,GAAsB;CAIxC,aAAoB,GAAoB;CAIxC,WAAkB,GAAc,GAAsB;CAItD,cAAqB,GAAyB;CAI9C,gBAAuB,GAAyB;CAIhD,eAA+B;AAC7B,SAAO;;GAIU,IAArB,MAAuE;CAarE,YAAY,GAAiB;AAC3B,kBAHgC,EAAE,EAGlC,KAAK,YAAY;;CAGnB,MAAa,KAAK,GAAc,GAAgB,GAAyB;AAGvE,EAFA,KAAK,SAAS,GACd,KAAK,WAAW,GAChB,KAAK,kBAAkB;EACvB,IAAM,EAAE,sBAAmB,KAAK;AAWhC,EATI,KACF,MAAM,OAAO,mCAAsB,MAAM,EAAE,SAAS,QAClD,KAAK,SAAS,KAAK,IAAI,EAAe,KAAK,UAAU,CAAC,CACvD,EAGH,KAAK,SAAS,SAAS,MAAW,EAAO,SAAS,KAAK,OAAO,CAAC,EAC/D,KAAK,SAAS,SAAS,MAAW,EAAO,WAAW,KAAK,SAAS,CAAC,EACnE,KAAK,SAAS,SAAS,MAAW,EAAO,aAAa,KAAK,QAAQ,CAAC,EACpE,KAAK,SAAS,SAAS,MACrB,EAAO,cAAc,KAAK,gBAAgB,CAC3C;;CAGH,UAAiB,GAAqB;AAKpC,EAJA,KAAK,SAAS,KAAK,EAAO,EAC1B,EAAO,SAAS,KAAK,OAAO,EAC5B,EAAO,WAAW,KAAK,SAAS,EAChC,EAAO,aAAa,KAAK,QAAQ,EACjC,EAAO,cAAc,KAAK,gBAAgB;;CAG5C,aAAoB,GAAc;AAEhC,EADA,KAAK,UAAU,GACf,KAAK,SAAS,SAAS,MAAW,EAAO,aAAa,EAAO,CAAC;;CAGhE,WAAkB,GAAc,GAAsB;AACpD,OAAK,SAAS,SAAS,MAAW,EAAO,WAAW,GAAO,EAAQ,CAAC;;CAGtE,mBAAyC;AACvC,SAAO,KAAK;;CAGd,UAAwC,GAAqB;AAC3D,OAAK,IAAI,KAAU,KAAK,SACtB,KAAI,aAAkB,EACpB,QAAO;AAGX,SAAO;;CAGT,cAAqB,GAAyB;AAE5C,EADA,KAAK,kBAAkB,GACvB,KAAK,SAAS,SAAS,MAAW,EAAO,cAAc,EAAS,CAAC;;CAGnE,gBAAuB,GAAyB;AAE9C,EADA,KAAK,kBAAkB,GACvB,KAAK,SAAS,SAAS,MAAW,EAAO,gBAAgB,EAAS,CAAC;;CAGrE,eAA+B;AAC7B,SAAO,KAAK,SACT,KAAK,MAAW,EAAO,cAAc,CAAC,CACtC,QACE,GAAe,MAAiB,KAAiB,GAClD,GACD;;;GAhFJ,GAAA,EAAA,eAAA,OAAA,CAAA,EAAA,EAAA,WAAA,aAAA,KAAA,EAAA"}
|
package/lib/roomle-headless.d.ts
CHANGED
|
@@ -1177,6 +1177,7 @@ export declare interface ConfiguratorInitData {
|
|
|
1177
1177
|
transparentHighlighting?: boolean;
|
|
1178
1178
|
/**
|
|
1179
1179
|
* @description If set to true, the background is transparent and allows elements behind the configurator to be visible through the scene.
|
|
1180
|
+
* Not compatible with the WebGPU sky feature
|
|
1180
1181
|
* usage: transparentBackground=true
|
|
1181
1182
|
* @groups scene-settings
|
|
1182
1183
|
*/
|
|
@@ -1407,6 +1408,7 @@ export declare interface ConfiguratorKernelClass {
|
|
|
1407
1408
|
getPlanObjectParameters(planObjectId: number): KernelParameter[];
|
|
1408
1409
|
getCommonPlanObjectParameters(planObjectIds: EmsArray<number>): KernelParameter[];
|
|
1409
1410
|
getPlanObjectAnimations(planObjectId: number): KernelAnimation[];
|
|
1411
|
+
getPlanViews(planObjectId: number): KernelConfigurationPlanView[];
|
|
1410
1412
|
setPlanObjectParameter(planObjectId: number, parameterKey: string, value: string): void;
|
|
1411
1413
|
setPlanObjectsParameter(planObjectIds: any, parameterKey: string, value: string): void;
|
|
1412
1414
|
dockComponent(childId: number, childDockId: number, parentId: number, parentDockId: number, position?: KernelVector3): void;
|
|
@@ -2673,6 +2675,7 @@ export declare interface Element_2 {
|
|
|
2673
2675
|
export declare interface ElevationPlan {
|
|
2674
2676
|
planSvg: string;
|
|
2675
2677
|
viewType?: PlanViewType;
|
|
2678
|
+
label: string;
|
|
2676
2679
|
}
|
|
2677
2680
|
|
|
2678
2681
|
export declare interface ElevationPlans {
|
|
@@ -4643,6 +4646,13 @@ export declare interface KernelConfiguration {
|
|
|
4643
4646
|
children: KernelConfiguration[];
|
|
4644
4647
|
}
|
|
4645
4648
|
|
|
4649
|
+
export declare interface KernelConfigurationPlanView {
|
|
4650
|
+
viewType: PlanViewType;
|
|
4651
|
+
lineOfSight: KernelVector3f;
|
|
4652
|
+
enabled: boolean;
|
|
4653
|
+
label: string | null;
|
|
4654
|
+
}
|
|
4655
|
+
|
|
4646
4656
|
export declare interface KernelCube {
|
|
4647
4657
|
origin: KernelVector3;
|
|
4648
4658
|
size: KernelVector3;
|
|
@@ -5407,7 +5417,7 @@ export declare class MeshGenerator implements Context {
|
|
|
5407
5417
|
_creator_: string;
|
|
5408
5418
|
materialQueue: PromiseQueue<void>;
|
|
5409
5419
|
protected _geometryComponentMaterialCache: Map<string, string>;
|
|
5410
|
-
|
|
5420
|
+
protected _initData: InitData;
|
|
5411
5421
|
protected _rapiAccess: RapiAccess;
|
|
5412
5422
|
private _materialProvider;
|
|
5413
5423
|
protected _dataSyncer: DataSyncer;
|
|
@@ -6443,7 +6453,6 @@ export declare class PlannerSceneManager extends ConfiguratorSceneManager implem
|
|
|
6443
6453
|
* {@link awaitPendingConfigurationSaves}.
|
|
6444
6454
|
*/
|
|
6445
6455
|
private _pendingConfigurationSaves;
|
|
6446
|
-
private _sky;
|
|
6447
6456
|
private _drawingEnabled;
|
|
6448
6457
|
private _configureInRoom;
|
|
6449
6458
|
private _keepWallsAndCeilingVisible;
|
|
@@ -6553,7 +6562,6 @@ export declare class PlannerSceneManager extends ConfiguratorSceneManager implem
|
|
|
6553
6562
|
exportUSDZ(options?: ModelExportOptions): Promise<void>;
|
|
6554
6563
|
importGLB(url: string): void;
|
|
6555
6564
|
clearScene(): void;
|
|
6556
|
-
private _addSky;
|
|
6557
6565
|
toggleConfigureInRoom(): void;
|
|
6558
6566
|
switchTo2D(): void;
|
|
6559
6567
|
switchTo3D(): void;
|
|
@@ -6565,6 +6573,7 @@ export declare class PlannerSceneManager extends ConfiguratorSceneManager implem
|
|
|
6565
6573
|
private _getHighestWallHeight;
|
|
6566
6574
|
private _shouldShowCeiling;
|
|
6567
6575
|
private _setCeiling;
|
|
6576
|
+
private _setCeilingVisibility;
|
|
6568
6577
|
cameraBehaviourChanged(updateDistance?: boolean): void;
|
|
6569
6578
|
private _updatePaperBackground;
|
|
6570
6579
|
sceneChanged(): void;
|
|
@@ -6871,7 +6880,14 @@ export declare interface PlanOverview {
|
|
|
6871
6880
|
bounds: KernelCube;
|
|
6872
6881
|
objects: KernelPlanObjectList;
|
|
6873
6882
|
outsideWalls: PlanElement_2[];
|
|
6874
|
-
rooms:
|
|
6883
|
+
rooms: PlanOverviewRoom[];
|
|
6884
|
+
}
|
|
6885
|
+
|
|
6886
|
+
export declare interface PlanOverviewRoom {
|
|
6887
|
+
runtimeId: RuntimeId;
|
|
6888
|
+
area: number;
|
|
6889
|
+
bounds: KernelCube;
|
|
6890
|
+
objects: KernelPlanObjectList;
|
|
6875
6891
|
}
|
|
6876
6892
|
|
|
6877
6893
|
export declare type PlanRoomGeometryMode = (typeof PLAN_ROOM_GEOMETRY_MODE)[keyof typeof PLAN_ROOM_GEOMETRY_MODE];
|
|
@@ -8398,11 +8414,12 @@ export declare class RoomleConfigurator<P extends readonly PluginName[] = readon
|
|
|
8398
8414
|
private _onInitDone;
|
|
8399
8415
|
constructor(creator: string, activePlugins?: P);
|
|
8400
8416
|
/**
|
|
8401
|
-
* Creates the 2D plans of the current configuration: the
|
|
8402
|
-
*
|
|
8403
|
-
* raw SVG markup (wireframe
|
|
8417
|
+
* Creates the 2D plans of the current configuration: the enabled plan views its root
|
|
8418
|
+
* component defines, or the floor plan, the front elevation and the side elevation seen
|
|
8419
|
+
* from the left when it defines none. Each plan is returned as raw SVG markup (wireframe
|
|
8420
|
+
* rendering with dimensionings).
|
|
8404
8421
|
*
|
|
8405
|
-
* @returns the plans, each containing its SVG markup
|
|
8422
|
+
* @returns the plans, each containing its SVG markup, its view type and its label
|
|
8406
8423
|
*/
|
|
8407
8424
|
create2DPlanViews(): Promise<ElevationPlans>;
|
|
8408
8425
|
/**
|
|
@@ -9510,6 +9527,12 @@ export declare class RoomlePlanner<P extends readonly PluginName[] = readonly []
|
|
|
9510
9527
|
* this includes info about size, rotation, id and parts
|
|
9511
9528
|
*/
|
|
9512
9529
|
getObjects(): Promise<UiPlanObject[]>;
|
|
9530
|
+
/**
|
|
9531
|
+
* returns the objects in the room of the given floor, without its doors and windows
|
|
9532
|
+
* this includes info about size, rotation, id and parts, like getObjects
|
|
9533
|
+
* @param floorId runtime id of the floor, e.g. the id of the selected floor
|
|
9534
|
+
*/
|
|
9535
|
+
getObjectsInRoom(floorId: RuntimeId): Promise<UiPlanObject[]>;
|
|
9513
9536
|
awaitPendingConfigurationSaves(): Promise<void>;
|
|
9514
9537
|
/**
|
|
9515
9538
|
* get all info available for the current plan, including objects, rooms and walls
|
|
@@ -10176,10 +10199,13 @@ export declare class RoomleWebGPURenderer extends RoomleRenderer<WebGPURenderer>
|
|
|
10176
10199
|
private readonly debugRenderPass;
|
|
10177
10200
|
private _domHelper;
|
|
10178
10201
|
private _webGpuGroundShadowReflection;
|
|
10202
|
+
private _webGpuSkyContainer;
|
|
10203
|
+
private _skyStateTracker;
|
|
10179
10204
|
private _initData;
|
|
10180
10205
|
constructor(creator: string, renderer: WebGPURenderer, enableSSGI: boolean, outlineColors?: OutlineColors, enableTraa?: boolean);
|
|
10181
10206
|
private enableDefaultRenderPasses;
|
|
10182
10207
|
addGroundShadowLightAndFloor(scene: Scene_2): Promise<void>;
|
|
10208
|
+
addSky(scene: Scene_2): Promise<void>;
|
|
10183
10209
|
private addRenderPass;
|
|
10184
10210
|
clearCache(): void;
|
|
10185
10211
|
disableUiInteractionMode(): void;
|
|
@@ -10339,6 +10365,7 @@ export declare abstract class SceneManager implements Context, LifeCycleCallback
|
|
|
10339
10365
|
protected _imageRenderer: ImageRenderer;
|
|
10340
10366
|
protected _cameraBehaviourState: CameraBehaviourState;
|
|
10341
10367
|
protected _cacheHolder: CacheHolder;
|
|
10368
|
+
protected _skyStateTracker: SkyStateTracker;
|
|
10342
10369
|
private _cameraControl3D;
|
|
10343
10370
|
private _cameraControl2D;
|
|
10344
10371
|
private _cameraControlFirstPerson;
|
|
@@ -10565,6 +10592,26 @@ export declare class SinglePromiseFactory implements Context {
|
|
|
10565
10592
|
export declare class SizeTArray extends EmsArray<number> {
|
|
10566
10593
|
}
|
|
10567
10594
|
|
|
10595
|
+
export declare const SKY_EVENT: {
|
|
10596
|
+
readonly ENTERED_PLANNER: "sky:entered-planner";
|
|
10597
|
+
readonly ENTERED_CONFIGURATOR: "sky:entered-configurator";
|
|
10598
|
+
};
|
|
10599
|
+
|
|
10600
|
+
export declare type SkyEvent = ValuesFromObject<typeof SKY_EVENT>;
|
|
10601
|
+
|
|
10602
|
+
export declare type SkyFeatureEventMap = Record<SkyEvent, void>;
|
|
10603
|
+
|
|
10604
|
+
export declare class SkyStateTracker extends EventDispatcher<SkyFeatureEventMap> implements Context {
|
|
10605
|
+
_creator_: string;
|
|
10606
|
+
private readonly _isSkyEnabled;
|
|
10607
|
+
private _isCurrentlyActive;
|
|
10608
|
+
private _initData;
|
|
10609
|
+
constructor(creator: string);
|
|
10610
|
+
get isCurrentlyActive(): boolean;
|
|
10611
|
+
notifyEnteredPlanner(): void;
|
|
10612
|
+
notifyEnteredConfigurator(): void;
|
|
10613
|
+
}
|
|
10614
|
+
|
|
10568
10615
|
export declare const enum SnapMode {
|
|
10569
10616
|
OFF = 0,
|
|
10570
10617
|
ON_COLLISION = 1,
|
|
@@ -11304,6 +11351,7 @@ export declare class WebGpuConfig implements WebGpuConfigDefinition {
|
|
|
11304
11351
|
topLight: WebGpuTopLightConfig;
|
|
11305
11352
|
groundReflection: WebGpuGroundReflectionConfig;
|
|
11306
11353
|
fog: WebGpuFogConfig;
|
|
11354
|
+
sky: WebGpuSkyConfig;
|
|
11307
11355
|
ssgi: WebGpuSSGIConfig;
|
|
11308
11356
|
toneMapping: WebGpuToneMapping;
|
|
11309
11357
|
toneMappingExposure: number;
|
|
@@ -11343,6 +11391,10 @@ export declare interface WebGpuConfigDefinition {
|
|
|
11343
11391
|
* @description Visual configuration for the WebGPU fog.
|
|
11344
11392
|
*/
|
|
11345
11393
|
fog?: WebGpuFogConfigDefinition;
|
|
11394
|
+
/**
|
|
11395
|
+
* @description Visual configuration for the WebGPU sky and sun.
|
|
11396
|
+
*/
|
|
11397
|
+
sky?: WebGpuSkyConfigDefinition;
|
|
11346
11398
|
/**
|
|
11347
11399
|
* @description Visual configuration for the WebGPU screen space global illumination (SSGI) effect.
|
|
11348
11400
|
*/
|
|
@@ -11399,6 +11451,7 @@ export declare class WebGpuGroundReflectionConfig implements WebGpuGroundReflect
|
|
|
11399
11451
|
intensity: number;
|
|
11400
11452
|
startFadeout: number;
|
|
11401
11453
|
endFadeout: number;
|
|
11454
|
+
reflectionScale: number;
|
|
11402
11455
|
}
|
|
11403
11456
|
|
|
11404
11457
|
export declare interface WebGpuGroundReflectionConfigDefinition {
|
|
@@ -11425,6 +11478,128 @@ export declare interface WebGpuGroundReflectionConfigDefinition {
|
|
|
11425
11478
|
* @default 0.15
|
|
11426
11479
|
*/
|
|
11427
11480
|
endFadeout?: number;
|
|
11481
|
+
/**
|
|
11482
|
+
* @description How much the resolution of the scene is scaled by for the reflection resolution
|
|
11483
|
+
* If transmissive objects are not in use, this can be set to a lower value like 0.5 to improve performance.
|
|
11484
|
+
* @default 1
|
|
11485
|
+
*/
|
|
11486
|
+
reflectionScale?: number;
|
|
11487
|
+
}
|
|
11488
|
+
|
|
11489
|
+
export declare class WebGpuSkyConfig implements WebGpuSkyConfigDefinition {
|
|
11490
|
+
enabled: boolean;
|
|
11491
|
+
turbidity: number;
|
|
11492
|
+
albedo: number;
|
|
11493
|
+
azimuthAngle: number;
|
|
11494
|
+
polarAngle: number;
|
|
11495
|
+
sunLightIntensity: number;
|
|
11496
|
+
sunRadius: number;
|
|
11497
|
+
sunSoftness: number;
|
|
11498
|
+
tonemapExposure: number;
|
|
11499
|
+
tonemapWhite: number;
|
|
11500
|
+
cloudCoverage: number;
|
|
11501
|
+
cloudDensity: number;
|
|
11502
|
+
cloudElevation: number;
|
|
11503
|
+
overrideEnvironmentMapIntensity: number;
|
|
11504
|
+
}
|
|
11505
|
+
|
|
11506
|
+
export declare interface WebGpuSkyConfigDefinition {
|
|
11507
|
+
/**
|
|
11508
|
+
* @description If true, adds a physically based (Hosek-Wilkie) sky and a matching
|
|
11509
|
+
* sun providing light to the scene.
|
|
11510
|
+
* @default false
|
|
11511
|
+
*/
|
|
11512
|
+
enabled?: boolean;
|
|
11513
|
+
/**
|
|
11514
|
+
* @description Value determining the amount of aerosol particles in the sky. This
|
|
11515
|
+
* very much impacts the sky's color and clearness.
|
|
11516
|
+
* From the original paper: T = 2 yields a very clear, Arctic-like sky,
|
|
11517
|
+
* T = 3 a clear sky in a temperate climate,
|
|
11518
|
+
* T = 6 a sky on a warm, moist day,
|
|
11519
|
+
* T = 10 a slightly hazy sky
|
|
11520
|
+
* Valid range: `[1,10]`
|
|
11521
|
+
* @default 2.5
|
|
11522
|
+
*/
|
|
11523
|
+
turbidity?: number;
|
|
11524
|
+
/**
|
|
11525
|
+
* @description Represents how much light the ground bounces back into the atmosphere,
|
|
11526
|
+
* which brightens the sky near the horizon if this value is high.
|
|
11527
|
+
* Valid range: `[0,1]`
|
|
11528
|
+
* @default 0.9
|
|
11529
|
+
*/
|
|
11530
|
+
albedo?: number;
|
|
11531
|
+
/**
|
|
11532
|
+
* @description Horizontal orientation of the sun in radians.
|
|
11533
|
+
* Changing this value rotates the sun clockwise around
|
|
11534
|
+
* the scene without changing its height.
|
|
11535
|
+
* Valid range: `[-pi, pi]`
|
|
11536
|
+
* @default 0
|
|
11537
|
+
*/
|
|
11538
|
+
azimuthAngle?: number;
|
|
11539
|
+
/**
|
|
11540
|
+
* @description Height of the sun measured as the angle
|
|
11541
|
+
* from straight up (the zenith), in radians. Smaller values raise the sun toward
|
|
11542
|
+
* noon; larger values lower it toward the horizon.
|
|
11543
|
+
* Valid range: `[0,pi/2≈1.57]`.
|
|
11544
|
+
* @default 1
|
|
11545
|
+
*/
|
|
11546
|
+
polarAngle?: number;
|
|
11547
|
+
/**
|
|
11548
|
+
* @description Intensity of the sun that lights the scene and casts shadows.
|
|
11549
|
+
* This does not influence how the sun disc looks in the sky.
|
|
11550
|
+
* @default 10
|
|
11551
|
+
*/
|
|
11552
|
+
sunLightIntensity?: number;
|
|
11553
|
+
/**
|
|
11554
|
+
* @description Radius of the visible sun disc in the sky.
|
|
11555
|
+
* @default 0.03
|
|
11556
|
+
*/
|
|
11557
|
+
sunRadius?: number;
|
|
11558
|
+
/**
|
|
11559
|
+
* @description Blurryness of the edge of the visible sun disc in the sky.
|
|
11560
|
+
* @default 0.002
|
|
11561
|
+
*/
|
|
11562
|
+
sunSoftness?: number;
|
|
11563
|
+
/**
|
|
11564
|
+
* @description Exposure multiplier applied during the sky-specific tone mapping.
|
|
11565
|
+
* Higher values make the sky brighter.
|
|
11566
|
+
* @default 0.5
|
|
11567
|
+
*/
|
|
11568
|
+
tonemapExposure?: number;
|
|
11569
|
+
/**
|
|
11570
|
+
* @description The HDR brightness value which the sky-specific tone mapping considers as white.
|
|
11571
|
+
* Lower values clip bright areas (like the sun) to white sooner, increasing contrast.
|
|
11572
|
+
* Higher values preserve more detail in the brightest regions.
|
|
11573
|
+
* @default 14
|
|
11574
|
+
*/
|
|
11575
|
+
tonemapWhite?: number;
|
|
11576
|
+
/**
|
|
11577
|
+
* @description Fraction of the sky covered by clouds.
|
|
11578
|
+
* At `0` no clouds are rendered. at `1` the sky is fully covered by clouds.
|
|
11579
|
+
* @default 0.25
|
|
11580
|
+
*/
|
|
11581
|
+
cloudCoverage?: number;
|
|
11582
|
+
/**
|
|
11583
|
+
* @description Opacity of the clouds when they are blended over the sky. At `0` clouds
|
|
11584
|
+
* are invisible even if coverage is high; at `1` they fully replace the sky color
|
|
11585
|
+
* beneath them.
|
|
11586
|
+
* @default 0.3
|
|
11587
|
+
*/
|
|
11588
|
+
cloudDensity?: number;
|
|
11589
|
+
/**
|
|
11590
|
+
* @description Height of the virtual cloud plane. A value of `0` places the plane
|
|
11591
|
+
* very high (clouds appear small and distant); `1` pulls it down towards the horizon
|
|
11592
|
+
* so clouds appear lower and larger.
|
|
11593
|
+
* @default 0.7
|
|
11594
|
+
*/
|
|
11595
|
+
cloudElevation?: number;
|
|
11596
|
+
/**
|
|
11597
|
+
* @description Intensity of the environment map lighting while the sky is
|
|
11598
|
+
* enabled. Because the sky already contributes its own image-based lighting,
|
|
11599
|
+
* the environment map is dimmed to this value to keep the overall scene brightness balanced.
|
|
11600
|
+
* @default 0.5
|
|
11601
|
+
*/
|
|
11602
|
+
overrideEnvironmentMapIntensity?: number;
|
|
11428
11603
|
}
|
|
11429
11604
|
|
|
11430
11605
|
export declare class WebGpuSSGIConfig implements WebGpuSSGIConfigDefinition {
|