@roomle/web-sdk 3.7.0-alpha.4 → 3.8.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/{BufferGeometry-BzmfTBQt.mjs → BufferGeometry-ltw0XkYt.mjs} +7 -4
- package/lib/BufferGeometry-ltw0XkYt.mjs.map +1 -0
- package/lib/ConfiguratorKernel.js +6 -6
- package/lib/ConfiguratorKernel.wasm +0 -0
- package/lib/{GLTFExporter-CyhgWPq0.mjs → GLTFExporter-BqjC9LhS.mjs} +9 -14
- package/lib/GLTFExporter-BqjC9LhS.mjs.map +1 -0
- package/lib/{Object3D-C3wqWk6O.mjs → Object3D-BZaiqQIE.mjs} +24 -12
- package/lib/Object3D-BZaiqQIE.mjs.map +1 -0
- package/lib/{PointLightHelper-DwIXACyT.mjs → PointLightHelper-AxCe6I00.mjs} +4 -4
- package/lib/PointLightHelper-AxCe6I00.mjs.map +1 -0
- package/lib/RoomleCore.js +8 -8
- package/lib/RoomleCore.wasm +0 -0
- package/lib/RoomleToolsCore.wasm +0 -0
- package/lib/{SpotLightHelper-CfLHM7LU.mjs → SpotLightHelper-DpMerFPv.mjs} +3 -3
- package/lib/{SpotLightHelper-CfLHM7LU.mjs.map → SpotLightHelper-DpMerFPv.mjs.map} +1 -1
- package/lib/{USDZExporter-kmxcTvnQ.mjs → USDZExporter-qUD2VgwK.mjs} +2 -2
- package/lib/{USDZExporter-kmxcTvnQ.mjs.map → USDZExporter-qUD2VgwK.mjs.map} +1 -1
- package/lib/{Vector4-DUqY3Egg.mjs → Vector4-BfZH1ecw.mjs} +7 -4
- package/lib/Vector4-BfZH1ecw.mjs.map +1 -0
- package/lib/{api-X1dDTDvL.mjs → api-CbHAzwVm.mjs} +2 -2
- package/lib/{api-X1dDTDvL.mjs.map → api-CbHAzwVm.mjs.map} +1 -1
- package/lib/asset-loader.worker-A7nEeQB4.mjs.map +1 -1
- package/lib/{banana-for-scale-Bpf8RfLi.mjs → banana-for-scale-DiBCpVNM.mjs} +3 -3
- package/lib/{banana-for-scale-Bpf8RfLi.mjs.map → banana-for-scale-DiBCpVNM.mjs.map} +1 -1
- package/lib/budgeteer.sw-CQWYbQSc.mjs.map +1 -1
- package/lib/{common-utils-DMI8Yuhe.mjs → common-utils-AB4Lnet3.mjs} +2 -2
- package/lib/{common-utils-DMI8Yuhe.mjs.map → common-utils-AB4Lnet3.mjs.map} +1 -1
- package/lib/{component-dimensioning-MtS9xiY-.mjs → component-dimensioning-LUnZnpqG.mjs} +5 -5
- package/lib/{component-dimensioning-MtS9xiY-.mjs.map → component-dimensioning-LUnZnpqG.mjs.map} +1 -1
- package/lib/{component-raycast-helper-C1qWqpRH.mjs → component-raycast-helper-Bl0mWPcj.mjs} +4 -4
- package/lib/{component-raycast-helper-C1qWqpRH.mjs.map → component-raycast-helper-Bl0mWPcj.mjs.map} +1 -1
- package/lib/configurator-BmJX0gB5.mjs +2 -0
- package/lib/configurator-CP80d0HI.mjs +45 -0
- package/lib/{configurator-Cg1a9XSL.mjs.map → configurator-CP80d0HI.mjs.map} +1 -1
- package/lib/{continuous-drawing-helper-CQx5Sbns.mjs → continuous-drawing-helper-BlRy7u2t.mjs} +3 -3
- package/lib/{continuous-drawing-helper-CQx5Sbns.mjs.map → continuous-drawing-helper-BlRy7u2t.mjs.map} +1 -1
- package/lib/dimensioning-helper-5xsc6I7Y.mjs +2 -0
- package/lib/{dimensioning-helper-GPn7Z8GE.mjs → dimensioning-helper-vPhGfHd-.mjs} +3 -3
- package/lib/{dimensioning-helper-GPn7Z8GE.mjs.map → dimensioning-helper-vPhGfHd-.mjs.map} +1 -1
- package/lib/{glb-viewer-tgKOPCaI.mjs → glb-viewer-B7pA8K_w.mjs} +71 -54
- package/lib/glb-viewer-B7pA8K_w.mjs.map +1 -0
- package/lib/glb-viewer-XFEP993c.mjs +2 -0
- package/lib/{highlight-coordinator-DRHeEU-E.mjs → highlight-coordinator-DeB46jQq.mjs} +9 -3
- package/lib/highlight-coordinator-DeB46jQq.mjs.map +1 -0
- package/lib/{homag-intelligence-D5mCTWgG.mjs → homag-intelligence-f1JD0An1.mjs} +3 -3
- package/lib/homag-intelligence-f1JD0An1.mjs.map +1 -0
- package/lib/{imos-ix-poc-export-helper-BKFs_Yhm.mjs → imos-ix-poc-export-helper-Vyv-uuNs.mjs} +3 -3
- package/lib/{imos-ix-poc-export-helper-BKFs_Yhm.mjs.map → imos-ix-poc-export-helper-Vyv-uuNs.mjs.map} +1 -1
- package/lib/kernel-C7YDLxq8.mjs.map +1 -1
- package/lib/{kernel-utils-B80amC-l.mjs → kernel-utils-BG1uqfT_.mjs} +2 -2
- package/lib/{kernel-utils-B80amC-l.mjs.map → kernel-utils-BG1uqfT_.mjs.map} +1 -1
- package/lib/{main-CJ5TNhBt.mjs → main-CuqGqemT.mjs} +2916 -2605
- package/lib/main-CuqGqemT.mjs.map +1 -0
- package/lib/{material-viewer-DCqZzMZN.mjs → material-viewer-Cij9aWpI.mjs} +23 -23
- package/lib/{material-viewer-DCqZzMZN.mjs.map → material-viewer-Cij9aWpI.mjs.map} +1 -1
- package/lib/packages-DALvuVA_.mjs +4 -0
- package/lib/planner-CVn2Lls0.mjs +2 -0
- package/lib/planner-DKbmQVSf.mjs +44 -0
- package/lib/{planner-CSboZram.mjs.map → planner-DKbmQVSf.mjs.map} +1 -1
- package/lib/{plugin-system-DD0Z9Jvt.mjs → plugin-system-BEZnFUyT.mjs} +2 -2
- package/lib/{plugin-system-DD0Z9Jvt.mjs.map → plugin-system-BEZnFUyT.mjs.map} +1 -1
- package/lib/{roomle-headless-setup-nsoGENQV.mjs → roomle-headless-setup-CMK-quZI.mjs} +131 -77
- package/lib/roomle-headless-setup-CMK-quZI.mjs.map +1 -0
- package/lib/roomle-headless.d.ts +333 -44
- package/lib/roomle-headless.js +196 -80
- package/lib/roomle-headless.js.map +1 -1
- package/lib/{roomle-renderer-BEJNPCKx.mjs → roomle-renderer-BgT28pfp.mjs} +2 -2
- package/lib/{roomle-renderer-BEJNPCKx.mjs.map → roomle-renderer-BgT28pfp.mjs.map} +1 -1
- package/lib/roomle-sdk.d.ts +168 -37
- package/lib/roomle-sdk.js +7 -7
- package/lib/roomle-webgpu-renderer-BdCItfH1.mjs +2243 -0
- package/lib/roomle-webgpu-renderer-BdCItfH1.mjs.map +1 -0
- package/lib/{scene-renderer-Dm1kij1z.mjs → scene-renderer-Bdl7umAf.mjs} +6 -6
- package/lib/{scene-renderer-Dm1kij1z.mjs.map → scene-renderer-Bdl7umAf.mjs.map} +1 -1
- package/lib/{script-loader-DqaDm1FG.mjs → script-loader-BtWHegD-.mjs} +2 -2
- package/lib/{script-loader-DqaDm1FG.mjs.map → script-loader-BtWHegD-.mjs.map} +1 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/package.json +1 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCallback.d.ts +2 -2
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCallback.js +2 -2
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCallback.js.map +1 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCoreInterface.d.ts +12 -3
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCoreInterface.js +1 -0
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCoreInterface.js.map +1 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/plannerCoreInterface.d.ts +43 -2
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/plannerCoreInterface.js +20 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/plannerCoreInterface.js.map +1 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/loader/configurationLoader.d.ts +1 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/loader/configurationLoader.js +1 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/loader/configurationLoader.js.map +1 -1
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/ConfiguratorKernel.js +6 -6
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/ConfiguratorKernel.wasm +0 -0
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleCore.js +8 -8
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleCore.wasm +0 -0
- package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleToolsCore.wasm +0 -0
- package/lib/{stats-helper-D7a7oxnj.mjs → stats-helper-BvDfWWfq.mjs} +2 -2
- package/lib/{stats-helper-D7a7oxnj.mjs.map → stats-helper-BvDfWWfq.mjs.map} +1 -1
- package/lib/{three.core-BmQnspOL.mjs → three.core-K1JzUaep.mjs} +748 -706
- package/lib/three.core-K1JzUaep.mjs.map +1 -0
- package/lib/{three.module-DkrZwaid.mjs → three.module-Q2K9uyhi.mjs} +1022 -965
- package/lib/three.module-Q2K9uyhi.mjs.map +1 -0
- package/lib/{three.webgpu-DLZjhIYv.mjs → three.webgpu-7v7o6Pxs.mjs} +3804 -3481
- package/lib/three.webgpu-7v7o6Pxs.mjs.map +1 -0
- package/lib/three.webgpu-ChguPx4k.mjs +3 -0
- package/lib/{threejs-utils-CrK_gp1x.mjs → threejs-utils-BzXU2M3w.mjs} +67 -47
- package/lib/threejs-utils-BzXU2M3w.mjs.map +1 -0
- package/lib/{tools-core-CZWgXTFV.mjs → tools-core-BoxckhTR.mjs} +6 -6
- package/lib/{tools-core-CZWgXTFV.mjs.map → tools-core-BoxckhTR.mjs.map} +1 -1
- package/package.json +4 -4
- package/lib/BufferGeometry-BzmfTBQt.mjs.map +0 -1
- package/lib/GLTFExporter-CyhgWPq0.mjs.map +0 -1
- package/lib/Object3D-C3wqWk6O.mjs.map +0 -1
- package/lib/PointLightHelper-DwIXACyT.mjs.map +0 -1
- package/lib/Vector4-DUqY3Egg.mjs.map +0 -1
- package/lib/configurator-C5t3clCx.mjs +0 -2
- package/lib/configurator-Cg1a9XSL.mjs +0 -45
- package/lib/dimensioning-helper-Bfe0fImX.mjs +0 -2
- package/lib/glb-viewer-DIEpkrvY.mjs +0 -2
- package/lib/glb-viewer-tgKOPCaI.mjs.map +0 -1
- package/lib/highlight-coordinator-DRHeEU-E.mjs.map +0 -1
- package/lib/homag-intelligence-D5mCTWgG.mjs.map +0 -1
- package/lib/main-CJ5TNhBt.mjs.map +0 -1
- package/lib/packages-DuOz6rk6.mjs +0 -4
- package/lib/planner-CSboZram.mjs +0 -44
- package/lib/planner-CWPqJktz.mjs +0 -2
- package/lib/roomle-headless-setup-nsoGENQV.mjs.map +0 -1
- package/lib/roomle-webgpu-renderer-D5flithq.mjs +0 -1502
- package/lib/roomle-webgpu-renderer-D5flithq.mjs.map +0 -1
- package/lib/three.core-BmQnspOL.mjs.map +0 -1
- package/lib/three.module-DkrZwaid.mjs.map +0 -1
- package/lib/three.webgpu-DLZjhIYv.mjs.map +0 -1
- package/lib/three.webgpu-RkQxSIwG.mjs +0 -3
- package/lib/threejs-utils-CrK_gp1x.mjs.map +0 -1
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|
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|
+
}, ke = () => T.createMeshPhysicalMaterial({}), Ae = (e, t = 1) => t === 2 ? Me(e) : je(e), je = (e) => {
|
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|
let t = {
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|
alpha: e.opacity,
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metallic: e.reflectivity,
|
|
@@ -476,7 +480,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
|
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|
transmission: e.transmission
|
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};
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return e.metalness === 1 ? t.metallic = 1 : t.metallic = e.reflectivity, t;
|
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-
},
|
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+
}, Me = (e) => ({
|
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|
version: "2.0.0",
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|
alpha: e.opacity,
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|
alphaCutoff: e.alphaTest,
|
|
@@ -512,7 +516,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
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g: t.g,
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b: t.b
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};
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-
}, H = null,
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+
}, H = null, Ne = (e, t, n, r, i, a, o = 16) => {
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H || (H = new u(), H.crossOrigin = "");
|
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let s = H;
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return new Promise((c, l) => {
|
|
@@ -539,10 +543,10 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
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console.warn("ORM maps are not supported on devices with only " + s + " texture units");
|
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return;
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}
|
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|
-
e.repeat.set(a, o),
|
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-
},
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|
+
e.repeat.set(a, o), Pe(e, n, r), n.mapping === v.RGBA && (r.transparent = !0, r.userData.materialVersion === 1 && r.name.includes("glow") && (r.emissiveIntensity = .5, r.emissive = new t(16777215), r.emissiveMap = r.map)), r.needsUpdate = !0;
|
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|
+
}, Pe = (e, t, n) => {
|
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|
t.mapping === v.XYZ ? (n.normalMap = e, n.map === R() && (n.map = null)) : t.mapping === v.ORM ? (n.aoMap = e, n.roughnessMap = e, n.metalnessMap = e) : t.mapping === v.EMRGB ? n.emissiveMap = e : t.mapping === v.CCRG ? (n.clearcoatMap = e, n.clearcoatRoughnessMap = e) : t.mapping === v.CCXYZ ? n.clearcoatNormalMap = e : t.mapping === v.SHRGBA ? (n.sheenColorMap = e, n.sheenRoughnessMap = e) : t.mapping === v.SPRGBA ? (n.specularColorMap = e, n.specularIntensityMap = e) : t.mapping === v.TTRG ? (n.transmissionMap = e, n.thicknessMap = e) : (e.colorSpace = h, n.map = e);
|
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|
-
},
|
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|
+
}, Fe = (e = !0) => {
|
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|
if (!window.__RML_WEBGL_GUI__) {
|
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|
if (!P) return null;
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|
try {
|
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@@ -552,7 +556,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
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}
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}
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|
return window.__RML_WEBGL_GUI__ ?? null;
|
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|
-
},
|
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|
+
}, Ie = (e, t) => {
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|
let n = !1;
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|
for (let r of t) {
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let t = r.getKernelObject(), i;
|
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@@ -565,7 +569,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
|
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a !== r.getContainer().visible && (n = !0), a ? r.setContainerVisibility(!0) : r.isSelected || r.setContainerVisibility(!1);
|
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|
}
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|
return n;
|
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|
-
},
|
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|
+
}, Le = (e, t, n = !0) => {
|
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|
if (!e.userData.tween) if (t) if (e.transparent = !0, !n) e.opacity = .2;
|
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|
else {
|
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|
let t = { opacity: 1 };
|
|
@@ -588,9 +592,9 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
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|
}).start();
|
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|
window.TWEEN?.add(n);
|
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|
}
|
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|
-
},
|
|
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|
-
let o =
|
|
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|
-
let n =
|
|
595
|
+
}, Re = (e, t, n, r, i, a) => {
|
|
596
|
+
let o = ze(n, r), s = i.clone().multiply(r).multiply(t), c = o.clone().invert(), l = c.clone().multiply(n), u = c.clone().multiply(r), d = { t: 0 }, f = new M(d).to({ t: 1 }, 400).easing(E.Quadratic.InOut).onUpdate(() => {
|
|
597
|
+
let n = Be(l, u, d.t);
|
|
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598
|
G(e, i.clone().multiply(o).multiply(n).multiply(t)), a && a();
|
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|
}).onComplete(() => {
|
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600
|
G(e, s), a && a(), window.TWEEN?.remove(f);
|
|
@@ -598,7 +602,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
|
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|
window.TWEEN?.remove(f);
|
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|
}).start();
|
|
600
604
|
return window.TWEEN?.add(f), f;
|
|
601
|
-
},
|
|
605
|
+
}, ze = (e, t) => {
|
|
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606
|
let r = e.clone().invert().clone().multiply(t), i = new m(), a = new n();
|
|
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607
|
r.decompose(i, a, new m());
|
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|
let o = W(a), s = o.axis;
|
|
@@ -615,7 +619,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
|
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619
|
};
|
|
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620
|
}, G = (e, t) => {
|
|
617
621
|
e.updateMatrix(), t.multiply(e.matrix.clone().invert()), e.applyMatrix4(t), e.updateMatrix();
|
|
618
|
-
},
|
|
622
|
+
}, Be = (e, t, r) => {
|
|
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623
|
let i = new m(), a = new n(), o = new m();
|
|
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|
e.decompose(i, a, o);
|
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|
let s = new m(), c = new n(), l = new m();
|
|
@@ -630,12 +634,12 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
|
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|
}
|
|
631
635
|
let h = new m().lerpVectors(o, l, r), g = new d();
|
|
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636
|
return g.compose(u, f, h), g;
|
|
633
|
-
},
|
|
637
|
+
}, Ve = (e) => {
|
|
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638
|
let n = new t();
|
|
635
639
|
return n.setRGB((e >> 16) / 255, (e >> 8 & 255) / 255, (e >> 0 & 255) / 255), n;
|
|
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640
|
}, K = (e, t) => {
|
|
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641
|
t.transparent || (e.transparent = t.transparent, delete e.userData.postProcessingMaterialPlugin), e.opacity = t.opacity, e.needsUpdate = !0;
|
|
638
|
-
},
|
|
642
|
+
}, He = (e, t) => new Promise((n) => {
|
|
639
643
|
e.traverse((e) => {
|
|
640
644
|
if (e instanceof f) {
|
|
641
645
|
let r = e.material;
|
|
@@ -652,7 +656,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
|
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652
656
|
}).start());
|
|
653
657
|
}
|
|
654
658
|
});
|
|
655
|
-
}),
|
|
659
|
+
}), Ue = (e) => {
|
|
656
660
|
e.traverse((e) => {
|
|
657
661
|
if (e instanceof f) {
|
|
658
662
|
let t = e.material;
|
|
@@ -673,29 +677,45 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
|
|
|
673
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|
window.TWEEN?.add(i);
|
|
674
678
|
}
|
|
675
679
|
});
|
|
676
|
-
},
|
|
680
|
+
}, We = (e, t) => {
|
|
677
681
|
let n = new o().setFromObject(e), r = n.getSize(new m()), i = Math.min(r.x, r.y, r.z), a = !0;
|
|
678
682
|
return i > 5 && (console.warn("GLB seems to be too big (" + i + ")", t), a = !1), n.min.y < -.01 && (console.warn("GLB seems to be under the floor (" + n.min.y + "): ", t), a = !1), a;
|
|
679
|
-
},
|
|
683
|
+
}, Ge = (e) => {
|
|
680
684
|
e.type === "Mesh" ? J(e) : q(e);
|
|
681
685
|
}, q = (e) => {
|
|
682
686
|
!e || !e.children || e.children.length === 0 || e.children.forEach((e) => {
|
|
683
687
|
J(e);
|
|
684
688
|
});
|
|
685
689
|
}, J = (e) => {
|
|
686
|
-
|
|
690
|
+
if (e) {
|
|
691
|
+
try {
|
|
692
|
+
e.material && X(e.material);
|
|
693
|
+
} catch (e) {
|
|
694
|
+
console.warn("disposeMesh: material dispose failed", e);
|
|
695
|
+
}
|
|
696
|
+
try {
|
|
697
|
+
e.geometry && Y(e.geometry);
|
|
698
|
+
} catch (e) {
|
|
699
|
+
console.warn("disposeMesh: geometry dispose failed", e);
|
|
700
|
+
}
|
|
701
|
+
try {
|
|
702
|
+
e.children && e.children.length > 0 && q(e);
|
|
703
|
+
} catch (e) {
|
|
704
|
+
console.warn("disposeMesh: child dispose failed", e);
|
|
705
|
+
}
|
|
706
|
+
}
|
|
687
707
|
}, Y = (e) => {
|
|
688
708
|
e && e.dispose();
|
|
689
709
|
}, X = (e) => {
|
|
690
710
|
e && (e.map && e.map.dispose(), e.normalMap && e.normalMap.dispose(), e.dispose());
|
|
691
|
-
}, Z,
|
|
711
|
+
}, Z, Ke = () => (Z || (Z = new a(), Z.visible = !1), Z), Q, qe = (e) => (Q ||= T.createMeshStandardMaterial({
|
|
692
712
|
color: e || "#FF0000",
|
|
693
713
|
transparent: !0,
|
|
694
714
|
opacity: .5,
|
|
695
715
|
visible: !0,
|
|
696
716
|
polygonOffset: !0,
|
|
697
717
|
polygonOffsetFactor: -1
|
|
698
|
-
}), Q),
|
|
718
|
+
}), Q), Je = (e) => e.x === 0 && e.y === 0 && e.z === 0, $ = (e, t) => {
|
|
699
719
|
let n = "";
|
|
700
720
|
return !e && e !== "" ? null : (e.materialId && e.materialId !== "" ? n = e.materialId : e.catalogItemId && e.catalogItemId !== "" ? n = e.catalogItemId : e.rgbValue > 0 ? n = "rgb" + JSON.stringify(e.rgbValue) : e.length > 0 ? n = e : t && t.value === C.WALL ? n = "default_wall_material_" + e.getSourceType().value : t && t.value === C.CEILING && (n = "default_ceiling_material_" + e.getSourceType().value), n);
|
|
701
721
|
}, Ye = (e) => {
|
|
@@ -712,11 +732,11 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
|
|
|
712
732
|
let n = e.clone().expandByScalar(.001).containsBox(t), r = t.clone().expandByScalar(.001).containsBox(e);
|
|
713
733
|
if (r && n) return 0;
|
|
714
734
|
if (!r && !n) {
|
|
715
|
-
let n =
|
|
735
|
+
let n = Qe(e, t);
|
|
716
736
|
return n === .5 ? 0 : n > .5 ? -1 : 1;
|
|
717
737
|
}
|
|
718
738
|
return n === !0 ? 1 : -1;
|
|
719
|
-
},
|
|
739
|
+
}, Qe = (e, t) => {
|
|
720
740
|
let n = new o();
|
|
721
741
|
if (n.copy(e).intersect(t), n.isEmpty()) return 0;
|
|
722
742
|
let r = (e) => {
|
|
@@ -724,34 +744,34 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
|
|
|
724
744
|
return e.getSize(t), t.x * t.y * t.z;
|
|
725
745
|
}, i = r(e), a = r(n);
|
|
726
746
|
return i === 0 ? 0 : a / i;
|
|
727
|
-
},
|
|
747
|
+
}, $e = (e) => e[0] === 1 && e[1] === 0 && e[2] === 0 && e[3] === 1 && e[4] === 0 && e[5] === 0, et = (e, t, n, r = 1) => {
|
|
728
748
|
let i = t > n, a = i ? 15 : 0, s = i ? 0 : 10, c = e.getSize(new m()), l = e.getCenter(new m()), u = c.x > 2 * a ? c.x / 2 : a, d = c.z > 2 * s ? c.z / 2 : s;
|
|
729
749
|
return u *= r, d *= r, new o(new m(l.x - u, l.y, l.z - d), new m(l.x + u, l.y, l.z + d));
|
|
730
|
-
},
|
|
750
|
+
}, tt = (e) => {
|
|
731
751
|
let { x: t, y: n } = e;
|
|
732
752
|
return {
|
|
733
753
|
x: t,
|
|
734
754
|
y: n
|
|
735
755
|
};
|
|
736
|
-
},
|
|
756
|
+
}, nt = (e) => {
|
|
737
757
|
let { x: t, y: n, z: r } = e;
|
|
738
758
|
return {
|
|
739
759
|
x: t,
|
|
740
760
|
y: n,
|
|
741
761
|
z: r
|
|
742
762
|
};
|
|
743
|
-
},
|
|
763
|
+
}, rt = (e, t, n) => new m().setFromSphericalCoords(e, Math.PI * (1 - n), Math.PI * 2 * (1 - t)), it = (e) => {
|
|
744
764
|
let t = new r();
|
|
745
765
|
return e.environment && (t.environment = e.environment.clone()), e.userData.environmentDefinition && (t.userData.environmentDefinition = e.userData.environmentDefinition.clone()), t.userData.shadowFromEnvironment = e.userData.shadowFromEnvironment, t;
|
|
746
|
-
},
|
|
766
|
+
}, at = (e, t) => {
|
|
747
767
|
let n = new p(), r = new d().multiplyMatrices(e.projectionMatrix, e.matrixWorldInverse);
|
|
748
768
|
n.setFromProjectionMatrix(r);
|
|
749
769
|
let i = t.getCenter(new m());
|
|
750
770
|
return n.containsPoint(i);
|
|
751
|
-
},
|
|
771
|
+
}, ot = (e) => {
|
|
752
772
|
e.lights_fragment_begin = "\n vec3 geometryPosition = - vViewPosition;\n vec3 geometryNormal = normal;\n vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n vec3 geometryClearcoatNormal = vec3( 0.0 );\n #ifdef USE_CLEARCOAT\n geometryClearcoatNormal = clearcoatNormal;\n #endif\n\n // OPTIMIZATION: Early exit for transparent/invisible materials\n #ifdef USE_ALPHATEST\n if ( diffuseColor.a < alphaTest ) discard;\n #endif\n\n // OPTIMIZATION: Cache expensive calculations\n float NdotV = saturate( dot( geometryNormal, geometryViewDir ) );\n\n #ifdef USE_IRIDESCENCE\n float dotNVi = NdotV; // Reuse calculated value\n if ( material.iridescenceThickness == 0.0 ) {\n material.iridescence = 0.0;\n } else {\n material.iridescence = saturate( material.iridescence );\n }\n // OPTIMIZATION: Skip iridescence calculations if effect is minimal\n if ( material.iridescence > 0.01 ) {\n material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n }\n #endif\n\n IncidentLight directLight;\n\n // OPTIMIZATION: Early exit if material has no metalness or roughness variation\n #ifdef USE_ROUGHNESSMAP\n bool hasRoughnessVariation = true;\n #else\n bool hasRoughnessVariation = false;\n #endif\n\n #ifdef USE_METALNESSMAP\n bool hasMetalnessVariation = true;\n #else\n bool hasMetalnessVariation = false;\n #endif\n\n #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n PointLight pointLight;\n #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n PointLightShadow pointLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n pointLight = pointLights[ i ];\n getPointLightInfo( pointLight, geometryPosition, directLight );\n\n // OPTIMIZATION: Enhanced visibility and distance checks\n #if defined( RE_Direct )\n if ( directLight.visible ) {\n // OPTIMIZATION: Skip lights with negligible contribution based on color intensity\n float lightIntensity = dot( directLight.color, vec3( 0.299, 0.587, 0.114 ) );\n if ( lightIntensity > 0.001 ) {\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n pointLightShadow = pointLightShadows[ i ];\n directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n #endif\n RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n }\n #endif\n }\n #pragma unroll_loop_end\n #endif\n\n #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n SpotLight spotLight;\n vec4 spotColor;\n vec3 spotLightCoord;\n bool inSpotLightMap;\n #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n SpotLightShadow spotLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n spotLight = spotLights[ i ];\n getSpotLightInfo( spotLight, geometryPosition, directLight );\n\n // OPTIMIZATION: Enhanced visibility checks for spot lights\n #if defined( RE_Direct )\n if ( directLight.visible ) {\n // OPTIMIZATION: Skip spot light map calculation if light contribution is minimal\n float lightIntensity = dot( directLight.color, vec3( 0.299, 0.587, 0.114 ) );\n if ( lightIntensity > 0.001 ) {\n #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n #else\n #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n #endif\n #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n if ( inSpotLightMap ) {\n spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n directLight.color = directLight.color * spotColor.rgb;\n }\n #endif\n #undef SPOT_LIGHT_MAP_INDEX\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n spotLightShadow = spotLightShadows[ i ];\n directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n #endif\n RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n }\n #endif\n }\n #pragma unroll_loop_end\n #endif\n\n #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n DirectionalLight directionalLight;\n #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n DirectionalLightShadow directionalLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n directionalLight = directionalLights[ i ];\n getDirectionalLightInfo( directionalLight, directLight );\n\n // OPTIMIZATION: Skip very dim directional lights\n #if defined( RE_Direct )\n float lightIntensity = dot( directLight.color, vec3( 0.299, 0.587, 0.114 ) );\n if ( directLight.visible && lightIntensity > 0.001 ) {\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n directionalLightShadow = directionalLightShadows[ i ];\n directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n #endif\n RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n #endif\n }\n #pragma unroll_loop_end\n #endif\n\n #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n RectAreaLight rectAreaLight;\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n rectAreaLight = rectAreaLights[ i ];\n // OPTIMIZATION: Simple rect area light processing - Three.js handles distance internally\n RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n #pragma unroll_loop_end\n #endif\n\n // OPTIMIZATION: Streamlined indirect lighting with early exits\n #if defined( RE_IndirectDiffuse )\n vec3 iblIrradiance = vec3( 0.0 );\n vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\n // OPTIMIZATION: Skip light probe calculation if ambient is sufficient\n float ambientIntensity = dot( irradiance, vec3( 0.299, 0.587, 0.114 ) );\n\n #if defined( USE_LIGHT_PROBES )\n if ( ambientIntensity < 0.9 ) {\n irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n }\n #endif\n\n #if ( NUM_HEMI_LIGHTS > 0 )\n if ( ambientIntensity < 0.9 ) {\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n vec3 hemiContribution = getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n // OPTIMIZATION: Skip negligible hemisphere light contributions\n if ( dot( hemiContribution, vec3( 0.299, 0.587, 0.114 ) ) > 0.001 ) {\n irradiance += hemiContribution;\n }\n }\n #pragma unroll_loop_end\n }\n #endif\n #endif\n\n #if defined( RE_IndirectSpecular )\n vec3 radiance = vec3( 0.0 );\n vec3 clearcoatRadiance = vec3( 0.0 );\n #endif", e.lights_pars_begin = e.lights_pars_begin.replace("light.color = pointLight.color;", "\n light.color = pointLight.color * step( lightDistance, pointLight.distance );\n ");
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753
773
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};
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754
774
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//#endregion
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755
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-
export { M as $,
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775
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+
export { M as $, ve as A, Te as B, Ve as C, Ae as D, $ as E, at as F, Le as G, we as H, $e as I, He as J, tt as K, xe as L, Fe as M, Ye as N, ye as O, Ie as P, O as Q, Se as R, Ze as S, et as T, z as U, Ce as V, G as W, rt as X, Je as Y, E as Z, X as _, ge as a, se as at, Ue as b, U as c, ae as ct, We as d, te as dt, T as et, Xe as f, ee as ft, Y as g, Ge as h, b as ht, he as i, ce as it, be as j, I as k, Ne as l, re as lt, Ee as m, x as mt, F as n, de as nt, fe as o, oe as ot, it as p, ie as pt, nt as q, me as r, le as rt, pe as s, C as st, _e as t, ue as tt, Re as u, ne as ut, J as v, qe as w, Ke as x, q as y, ot as z };
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756
776
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757
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-
//# sourceMappingURL=threejs-utils-
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777
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+
//# sourceMappingURL=threejs-utils-BzXU2M3w.mjs.map
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