@roomle/web-sdk 3.7.0-alpha.4 → 3.8.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (132) hide show
  1. package/lib/{BufferGeometry-BzmfTBQt.mjs → BufferGeometry-ltw0XkYt.mjs} +7 -4
  2. package/lib/BufferGeometry-ltw0XkYt.mjs.map +1 -0
  3. package/lib/ConfiguratorKernel.js +6 -6
  4. package/lib/ConfiguratorKernel.wasm +0 -0
  5. package/lib/{GLTFExporter-CyhgWPq0.mjs → GLTFExporter-BqjC9LhS.mjs} +9 -14
  6. package/lib/GLTFExporter-BqjC9LhS.mjs.map +1 -0
  7. package/lib/{Object3D-C3wqWk6O.mjs → Object3D-BZaiqQIE.mjs} +24 -12
  8. package/lib/Object3D-BZaiqQIE.mjs.map +1 -0
  9. package/lib/{PointLightHelper-DwIXACyT.mjs → PointLightHelper-AxCe6I00.mjs} +4 -4
  10. package/lib/PointLightHelper-AxCe6I00.mjs.map +1 -0
  11. package/lib/RoomleCore.js +8 -8
  12. package/lib/RoomleCore.wasm +0 -0
  13. package/lib/RoomleToolsCore.wasm +0 -0
  14. package/lib/{SpotLightHelper-CfLHM7LU.mjs → SpotLightHelper-DpMerFPv.mjs} +3 -3
  15. package/lib/{SpotLightHelper-CfLHM7LU.mjs.map → SpotLightHelper-DpMerFPv.mjs.map} +1 -1
  16. package/lib/{USDZExporter-kmxcTvnQ.mjs → USDZExporter-qUD2VgwK.mjs} +2 -2
  17. package/lib/{USDZExporter-kmxcTvnQ.mjs.map → USDZExporter-qUD2VgwK.mjs.map} +1 -1
  18. package/lib/{Vector4-DUqY3Egg.mjs → Vector4-BfZH1ecw.mjs} +7 -4
  19. package/lib/Vector4-BfZH1ecw.mjs.map +1 -0
  20. package/lib/{api-X1dDTDvL.mjs → api-CbHAzwVm.mjs} +2 -2
  21. package/lib/{api-X1dDTDvL.mjs.map → api-CbHAzwVm.mjs.map} +1 -1
  22. package/lib/asset-loader.worker-A7nEeQB4.mjs.map +1 -1
  23. package/lib/{banana-for-scale-Bpf8RfLi.mjs → banana-for-scale-DiBCpVNM.mjs} +3 -3
  24. package/lib/{banana-for-scale-Bpf8RfLi.mjs.map → banana-for-scale-DiBCpVNM.mjs.map} +1 -1
  25. package/lib/budgeteer.sw-CQWYbQSc.mjs.map +1 -1
  26. package/lib/{common-utils-DMI8Yuhe.mjs → common-utils-AB4Lnet3.mjs} +2 -2
  27. package/lib/{common-utils-DMI8Yuhe.mjs.map → common-utils-AB4Lnet3.mjs.map} +1 -1
  28. package/lib/{component-dimensioning-MtS9xiY-.mjs → component-dimensioning-LUnZnpqG.mjs} +5 -5
  29. package/lib/{component-dimensioning-MtS9xiY-.mjs.map → component-dimensioning-LUnZnpqG.mjs.map} +1 -1
  30. package/lib/{component-raycast-helper-C1qWqpRH.mjs → component-raycast-helper-Bl0mWPcj.mjs} +4 -4
  31. package/lib/{component-raycast-helper-C1qWqpRH.mjs.map → component-raycast-helper-Bl0mWPcj.mjs.map} +1 -1
  32. package/lib/configurator-BmJX0gB5.mjs +2 -0
  33. package/lib/configurator-CP80d0HI.mjs +45 -0
  34. package/lib/{configurator-Cg1a9XSL.mjs.map → configurator-CP80d0HI.mjs.map} +1 -1
  35. package/lib/{continuous-drawing-helper-CQx5Sbns.mjs → continuous-drawing-helper-BlRy7u2t.mjs} +3 -3
  36. package/lib/{continuous-drawing-helper-CQx5Sbns.mjs.map → continuous-drawing-helper-BlRy7u2t.mjs.map} +1 -1
  37. package/lib/dimensioning-helper-5xsc6I7Y.mjs +2 -0
  38. package/lib/{dimensioning-helper-GPn7Z8GE.mjs → dimensioning-helper-vPhGfHd-.mjs} +3 -3
  39. package/lib/{dimensioning-helper-GPn7Z8GE.mjs.map → dimensioning-helper-vPhGfHd-.mjs.map} +1 -1
  40. package/lib/{glb-viewer-tgKOPCaI.mjs → glb-viewer-B7pA8K_w.mjs} +71 -54
  41. package/lib/glb-viewer-B7pA8K_w.mjs.map +1 -0
  42. package/lib/glb-viewer-XFEP993c.mjs +2 -0
  43. package/lib/{highlight-coordinator-DRHeEU-E.mjs → highlight-coordinator-DeB46jQq.mjs} +9 -3
  44. package/lib/highlight-coordinator-DeB46jQq.mjs.map +1 -0
  45. package/lib/{homag-intelligence-D5mCTWgG.mjs → homag-intelligence-f1JD0An1.mjs} +3 -3
  46. package/lib/homag-intelligence-f1JD0An1.mjs.map +1 -0
  47. package/lib/{imos-ix-poc-export-helper-BKFs_Yhm.mjs → imos-ix-poc-export-helper-Vyv-uuNs.mjs} +3 -3
  48. package/lib/{imos-ix-poc-export-helper-BKFs_Yhm.mjs.map → imos-ix-poc-export-helper-Vyv-uuNs.mjs.map} +1 -1
  49. package/lib/kernel-C7YDLxq8.mjs.map +1 -1
  50. package/lib/{kernel-utils-B80amC-l.mjs → kernel-utils-BG1uqfT_.mjs} +2 -2
  51. package/lib/{kernel-utils-B80amC-l.mjs.map → kernel-utils-BG1uqfT_.mjs.map} +1 -1
  52. package/lib/{main-CJ5TNhBt.mjs → main-CuqGqemT.mjs} +2916 -2605
  53. package/lib/main-CuqGqemT.mjs.map +1 -0
  54. package/lib/{material-viewer-DCqZzMZN.mjs → material-viewer-Cij9aWpI.mjs} +23 -23
  55. package/lib/{material-viewer-DCqZzMZN.mjs.map → material-viewer-Cij9aWpI.mjs.map} +1 -1
  56. package/lib/packages-DALvuVA_.mjs +4 -0
  57. package/lib/planner-CVn2Lls0.mjs +2 -0
  58. package/lib/planner-DKbmQVSf.mjs +44 -0
  59. package/lib/{planner-CSboZram.mjs.map → planner-DKbmQVSf.mjs.map} +1 -1
  60. package/lib/{plugin-system-DD0Z9Jvt.mjs → plugin-system-BEZnFUyT.mjs} +2 -2
  61. package/lib/{plugin-system-DD0Z9Jvt.mjs.map → plugin-system-BEZnFUyT.mjs.map} +1 -1
  62. package/lib/{roomle-headless-setup-nsoGENQV.mjs → roomle-headless-setup-CMK-quZI.mjs} +131 -77
  63. package/lib/roomle-headless-setup-CMK-quZI.mjs.map +1 -0
  64. package/lib/roomle-headless.d.ts +333 -44
  65. package/lib/roomle-headless.js +196 -80
  66. package/lib/roomle-headless.js.map +1 -1
  67. package/lib/{roomle-renderer-BEJNPCKx.mjs → roomle-renderer-BgT28pfp.mjs} +2 -2
  68. package/lib/{roomle-renderer-BEJNPCKx.mjs.map → roomle-renderer-BgT28pfp.mjs.map} +1 -1
  69. package/lib/roomle-sdk.d.ts +168 -37
  70. package/lib/roomle-sdk.js +7 -7
  71. package/lib/roomle-webgpu-renderer-BdCItfH1.mjs +2243 -0
  72. package/lib/roomle-webgpu-renderer-BdCItfH1.mjs.map +1 -0
  73. package/lib/{scene-renderer-Dm1kij1z.mjs → scene-renderer-Bdl7umAf.mjs} +6 -6
  74. package/lib/{scene-renderer-Dm1kij1z.mjs.map → scene-renderer-Bdl7umAf.mjs.map} +1 -1
  75. package/lib/{script-loader-DqaDm1FG.mjs → script-loader-BtWHegD-.mjs} +2 -2
  76. package/lib/{script-loader-DqaDm1FG.mjs.map → script-loader-BtWHegD-.mjs.map} +1 -1
  77. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/package.json +1 -1
  78. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCallback.d.ts +2 -2
  79. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCallback.js +2 -2
  80. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCallback.js.map +1 -1
  81. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCoreInterface.d.ts +12 -3
  82. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCoreInterface.js +1 -0
  83. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCoreInterface.js.map +1 -1
  84. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/plannerCoreInterface.d.ts +43 -2
  85. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/plannerCoreInterface.js +20 -1
  86. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/plannerCoreInterface.js.map +1 -1
  87. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/loader/configurationLoader.d.ts +1 -1
  88. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/loader/configurationLoader.js +1 -1
  89. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/loader/configurationLoader.js.map +1 -1
  90. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/ConfiguratorKernel.js +6 -6
  91. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/ConfiguratorKernel.wasm +0 -0
  92. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleCore.js +8 -8
  93. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleCore.wasm +0 -0
  94. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleToolsCore.wasm +0 -0
  95. package/lib/{stats-helper-D7a7oxnj.mjs → stats-helper-BvDfWWfq.mjs} +2 -2
  96. package/lib/{stats-helper-D7a7oxnj.mjs.map → stats-helper-BvDfWWfq.mjs.map} +1 -1
  97. package/lib/{three.core-BmQnspOL.mjs → three.core-K1JzUaep.mjs} +748 -706
  98. package/lib/three.core-K1JzUaep.mjs.map +1 -0
  99. package/lib/{three.module-DkrZwaid.mjs → three.module-Q2K9uyhi.mjs} +1022 -965
  100. package/lib/three.module-Q2K9uyhi.mjs.map +1 -0
  101. package/lib/{three.webgpu-DLZjhIYv.mjs → three.webgpu-7v7o6Pxs.mjs} +3804 -3481
  102. package/lib/three.webgpu-7v7o6Pxs.mjs.map +1 -0
  103. package/lib/three.webgpu-ChguPx4k.mjs +3 -0
  104. package/lib/{threejs-utils-CrK_gp1x.mjs → threejs-utils-BzXU2M3w.mjs} +67 -47
  105. package/lib/threejs-utils-BzXU2M3w.mjs.map +1 -0
  106. package/lib/{tools-core-CZWgXTFV.mjs → tools-core-BoxckhTR.mjs} +6 -6
  107. package/lib/{tools-core-CZWgXTFV.mjs.map → tools-core-BoxckhTR.mjs.map} +1 -1
  108. package/package.json +4 -4
  109. package/lib/BufferGeometry-BzmfTBQt.mjs.map +0 -1
  110. package/lib/GLTFExporter-CyhgWPq0.mjs.map +0 -1
  111. package/lib/Object3D-C3wqWk6O.mjs.map +0 -1
  112. package/lib/PointLightHelper-DwIXACyT.mjs.map +0 -1
  113. package/lib/Vector4-DUqY3Egg.mjs.map +0 -1
  114. package/lib/configurator-C5t3clCx.mjs +0 -2
  115. package/lib/configurator-Cg1a9XSL.mjs +0 -45
  116. package/lib/dimensioning-helper-Bfe0fImX.mjs +0 -2
  117. package/lib/glb-viewer-DIEpkrvY.mjs +0 -2
  118. package/lib/glb-viewer-tgKOPCaI.mjs.map +0 -1
  119. package/lib/highlight-coordinator-DRHeEU-E.mjs.map +0 -1
  120. package/lib/homag-intelligence-D5mCTWgG.mjs.map +0 -1
  121. package/lib/main-CJ5TNhBt.mjs.map +0 -1
  122. package/lib/packages-DuOz6rk6.mjs +0 -4
  123. package/lib/planner-CSboZram.mjs +0 -44
  124. package/lib/planner-CWPqJktz.mjs +0 -2
  125. package/lib/roomle-headless-setup-nsoGENQV.mjs.map +0 -1
  126. package/lib/roomle-webgpu-renderer-D5flithq.mjs +0 -1502
  127. package/lib/roomle-webgpu-renderer-D5flithq.mjs.map +0 -1
  128. package/lib/three.core-BmQnspOL.mjs.map +0 -1
  129. package/lib/three.module-DkrZwaid.mjs.map +0 -1
  130. package/lib/three.webgpu-DLZjhIYv.mjs.map +0 -1
  131. package/lib/three.webgpu-RkQxSIwG.mjs +0 -3
  132. package/lib/threejs-utils-CrK_gp1x.mjs.map +0 -1
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+ import { r as g } from "./three.module-Q2K9uyhi.mjs";
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+ import { a as _ } from "./kernel-utils-BG1uqfT_.mjs";
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+ import { V as v, b as y } from "./common-utils-AB4Lnet3.mjs";
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@@ -33,16 +33,20 @@ var b = function(e) {
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  }({}), ce = {
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+ WALL: 0,
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+ ROOM_CONTOUR: 1,
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+ CONTOUR: 2
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+ }, le = {
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  CONFIGURATOR: 0,
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  PLANNER: 1
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- }, le = {
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  WALL_EDGE: 3,
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  DOCKING_VECTOR: 4,
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  OBJECT_CONTOUR: 5
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- }, ue = {
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+ }, de = {
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  DOCKING: 1,
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- }, Oe = () => T.createMeshPhysicalMaterial({}), ke = (e, t = 1) => t === 2 ? je(e) : Ae(e), Ae = (e) => {
472
+ }, ke = () => T.createMeshPhysicalMaterial({}), Ae = (e, t = 1) => t === 2 ? Me(e) : je(e), je = (e) => {
469
473
  let t = {
470
474
  alpha: e.opacity,
471
475
  metallic: e.reflectivity,
@@ -476,7 +480,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
476
480
  transmission: e.transmission
477
481
  };
478
482
  return e.metalness === 1 ? t.metallic = 1 : t.metallic = e.reflectivity, t;
479
- }, je = (e) => ({
483
+ }, Me = (e) => ({
480
484
  version: "2.0.0",
481
485
  alpha: e.opacity,
482
486
  alphaCutoff: e.alphaTest,
@@ -512,7 +516,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
512
516
  g: t.g,
513
517
  b: t.b
514
518
  };
515
- }, H = null, Me = (e, t, n, r, i, a, o = 16) => {
519
+ }, H = null, Ne = (e, t, n, r, i, a, o = 16) => {
516
520
  H || (H = new u(), H.crossOrigin = "");
517
521
  let s = H;
518
522
  return new Promise((c, l) => {
@@ -539,10 +543,10 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
539
543
  console.warn("ORM maps are not supported on devices with only " + s + " texture units");
540
544
  return;
541
545
  }
542
- e.repeat.set(a, o), Ne(e, n, r), n.mapping === v.RGBA && (r.transparent = !0, r.userData.materialVersion === 1 && r.name.includes("glow") && (r.emissiveIntensity = .5, r.emissive = new t(16777215), r.emissiveMap = r.map)), r.needsUpdate = !0;
543
- }, Ne = (e, t, n) => {
546
+ e.repeat.set(a, o), Pe(e, n, r), n.mapping === v.RGBA && (r.transparent = !0, r.userData.materialVersion === 1 && r.name.includes("glow") && (r.emissiveIntensity = .5, r.emissive = new t(16777215), r.emissiveMap = r.map)), r.needsUpdate = !0;
547
+ }, Pe = (e, t, n) => {
544
548
  t.mapping === v.XYZ ? (n.normalMap = e, n.map === R() && (n.map = null)) : t.mapping === v.ORM ? (n.aoMap = e, n.roughnessMap = e, n.metalnessMap = e) : t.mapping === v.EMRGB ? n.emissiveMap = e : t.mapping === v.CCRG ? (n.clearcoatMap = e, n.clearcoatRoughnessMap = e) : t.mapping === v.CCXYZ ? n.clearcoatNormalMap = e : t.mapping === v.SHRGBA ? (n.sheenColorMap = e, n.sheenRoughnessMap = e) : t.mapping === v.SPRGBA ? (n.specularColorMap = e, n.specularIntensityMap = e) : t.mapping === v.TTRG ? (n.transmissionMap = e, n.thicknessMap = e) : (e.colorSpace = h, n.map = e);
545
- }, Pe = (e = !0) => {
549
+ }, Fe = (e = !0) => {
546
550
  if (!window.__RML_WEBGL_GUI__) {
547
551
  if (!P) return null;
548
552
  try {
@@ -552,7 +556,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
552
556
  }
553
557
  }
554
558
  return window.__RML_WEBGL_GUI__ ?? null;
555
- }, Fe = (e, t) => {
559
+ }, Ie = (e, t) => {
556
560
  let n = !1;
557
561
  for (let r of t) {
558
562
  let t = r.getKernelObject(), i;
@@ -565,7 +569,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
565
569
  a !== r.getContainer().visible && (n = !0), a ? r.setContainerVisibility(!0) : r.isSelected || r.setContainerVisibility(!1);
566
570
  }
567
571
  return n;
568
- }, Ie = (e, t, n = !0) => {
572
+ }, Le = (e, t, n = !0) => {
569
573
  if (!e.userData.tween) if (t) if (e.transparent = !0, !n) e.opacity = .2;
570
574
  else {
571
575
  let t = { opacity: 1 };
@@ -588,9 +592,9 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
588
592
  }).start();
589
593
  window.TWEEN?.add(n);
590
594
  }
591
- }, Le = (e, t, n, r, i, a) => {
592
- let o = Re(n, r), s = i.clone().multiply(r).multiply(t), c = o.clone().invert(), l = c.clone().multiply(n), u = c.clone().multiply(r), d = { t: 0 }, f = new M(d).to({ t: 1 }, 400).easing(E.Quadratic.InOut).onUpdate(() => {
593
- let n = ze(l, u, d.t);
595
+ }, Re = (e, t, n, r, i, a) => {
596
+ let o = ze(n, r), s = i.clone().multiply(r).multiply(t), c = o.clone().invert(), l = c.clone().multiply(n), u = c.clone().multiply(r), d = { t: 0 }, f = new M(d).to({ t: 1 }, 400).easing(E.Quadratic.InOut).onUpdate(() => {
597
+ let n = Be(l, u, d.t);
594
598
  G(e, i.clone().multiply(o).multiply(n).multiply(t)), a && a();
595
599
  }).onComplete(() => {
596
600
  G(e, s), a && a(), window.TWEEN?.remove(f);
@@ -598,7 +602,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
598
602
  window.TWEEN?.remove(f);
599
603
  }).start();
600
604
  return window.TWEEN?.add(f), f;
601
- }, Re = (e, t) => {
605
+ }, ze = (e, t) => {
602
606
  let r = e.clone().invert().clone().multiply(t), i = new m(), a = new n();
603
607
  r.decompose(i, a, new m());
604
608
  let o = W(a), s = o.axis;
@@ -615,7 +619,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
615
619
  };
616
620
  }, G = (e, t) => {
617
621
  e.updateMatrix(), t.multiply(e.matrix.clone().invert()), e.applyMatrix4(t), e.updateMatrix();
618
- }, ze = (e, t, r) => {
622
+ }, Be = (e, t, r) => {
619
623
  let i = new m(), a = new n(), o = new m();
620
624
  e.decompose(i, a, o);
621
625
  let s = new m(), c = new n(), l = new m();
@@ -630,12 +634,12 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
630
634
  }
631
635
  let h = new m().lerpVectors(o, l, r), g = new d();
632
636
  return g.compose(u, f, h), g;
633
- }, Be = (e) => {
637
+ }, Ve = (e) => {
634
638
  let n = new t();
635
639
  return n.setRGB((e >> 16) / 255, (e >> 8 & 255) / 255, (e >> 0 & 255) / 255), n;
636
640
  }, K = (e, t) => {
637
641
  t.transparent || (e.transparent = t.transparent, delete e.userData.postProcessingMaterialPlugin), e.opacity = t.opacity, e.needsUpdate = !0;
638
- }, Ve = (e, t) => new Promise((n) => {
642
+ }, He = (e, t) => new Promise((n) => {
639
643
  e.traverse((e) => {
640
644
  if (e instanceof f) {
641
645
  let r = e.material;
@@ -652,7 +656,7 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
652
656
  }).start());
653
657
  }
654
658
  });
655
- }), He = (e) => {
659
+ }), Ue = (e) => {
656
660
  e.traverse((e) => {
657
661
  if (e instanceof f) {
658
662
  let t = e.material;
@@ -673,29 +677,45 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
673
677
  window.TWEEN?.add(i);
674
678
  }
675
679
  });
676
- }, Ue = (e, t) => {
680
+ }, We = (e, t) => {
677
681
  let n = new o().setFromObject(e), r = n.getSize(new m()), i = Math.min(r.x, r.y, r.z), a = !0;
678
682
  return i > 5 && (console.warn("GLB seems to be too big (" + i + ")", t), a = !1), n.min.y < -.01 && (console.warn("GLB seems to be under the floor (" + n.min.y + "): ", t), a = !1), a;
679
- }, We = (e) => {
683
+ }, Ge = (e) => {
680
684
  e.type === "Mesh" ? J(e) : q(e);
681
685
  }, q = (e) => {
682
686
  !e || !e.children || e.children.length === 0 || e.children.forEach((e) => {
683
687
  J(e);
684
688
  });
685
689
  }, J = (e) => {
686
- e && (e.material && X(e.material), e.geometry && Y(e.geometry), e.children && e.children.length > 0 && q(e));
690
+ if (e) {
691
+ try {
692
+ e.material && X(e.material);
693
+ } catch (e) {
694
+ console.warn("disposeMesh: material dispose failed", e);
695
+ }
696
+ try {
697
+ e.geometry && Y(e.geometry);
698
+ } catch (e) {
699
+ console.warn("disposeMesh: geometry dispose failed", e);
700
+ }
701
+ try {
702
+ e.children && e.children.length > 0 && q(e);
703
+ } catch (e) {
704
+ console.warn("disposeMesh: child dispose failed", e);
705
+ }
706
+ }
687
707
  }, Y = (e) => {
688
708
  e && e.dispose();
689
709
  }, X = (e) => {
690
710
  e && (e.map && e.map.dispose(), e.normalMap && e.normalMap.dispose(), e.dispose());
691
- }, Z, Ge = () => (Z || (Z = new a(), Z.visible = !1), Z), Q, Ke = (e) => (Q ||= T.createMeshStandardMaterial({
711
+ }, Z, Ke = () => (Z || (Z = new a(), Z.visible = !1), Z), Q, qe = (e) => (Q ||= T.createMeshStandardMaterial({
692
712
  color: e || "#FF0000",
693
713
  transparent: !0,
694
714
  opacity: .5,
695
715
  visible: !0,
696
716
  polygonOffset: !0,
697
717
  polygonOffsetFactor: -1
698
- }), Q), qe = (e) => e.x === 0 && e.y === 0 && e.z === 0, Je = (e, t) => {
718
+ }), Q), Je = (e) => e.x === 0 && e.y === 0 && e.z === 0, $ = (e, t) => {
699
719
  let n = "";
700
720
  return !e && e !== "" ? null : (e.materialId && e.materialId !== "" ? n = e.materialId : e.catalogItemId && e.catalogItemId !== "" ? n = e.catalogItemId : e.rgbValue > 0 ? n = "rgb" + JSON.stringify(e.rgbValue) : e.length > 0 ? n = e : t && t.value === C.WALL ? n = "default_wall_material_" + e.getSourceType().value : t && t.value === C.CEILING && (n = "default_ceiling_material_" + e.getSourceType().value), n);
701
721
  }, Ye = (e) => {
@@ -712,11 +732,11 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
712
732
  let n = e.clone().expandByScalar(.001).containsBox(t), r = t.clone().expandByScalar(.001).containsBox(e);
713
733
  if (r && n) return 0;
714
734
  if (!r && !n) {
715
- let n = $(e, t);
735
+ let n = Qe(e, t);
716
736
  return n === .5 ? 0 : n > .5 ? -1 : 1;
717
737
  }
718
738
  return n === !0 ? 1 : -1;
719
- }, $ = (e, t) => {
739
+ }, Qe = (e, t) => {
720
740
  let n = new o();
721
741
  if (n.copy(e).intersect(t), n.isEmpty()) return 0;
722
742
  let r = (e) => {
@@ -724,34 +744,34 @@ var de = .4, fe = "#DDDDDD", pe = .4, me = "#7B7B7B", he = "#B1B1B1", ge = .8, _
724
744
  return e.getSize(t), t.x * t.y * t.z;
725
745
  }, i = r(e), a = r(n);
726
746
  return i === 0 ? 0 : a / i;
727
- }, Qe = (e) => e[0] === 1 && e[1] === 0 && e[2] === 0 && e[3] === 1 && e[4] === 0 && e[5] === 0, $e = (e, t, n, r = 1) => {
747
+ }, $e = (e) => e[0] === 1 && e[1] === 0 && e[2] === 0 && e[3] === 1 && e[4] === 0 && e[5] === 0, et = (e, t, n, r = 1) => {
728
748
  let i = t > n, a = i ? 15 : 0, s = i ? 0 : 10, c = e.getSize(new m()), l = e.getCenter(new m()), u = c.x > 2 * a ? c.x / 2 : a, d = c.z > 2 * s ? c.z / 2 : s;
729
749
  return u *= r, d *= r, new o(new m(l.x - u, l.y, l.z - d), new m(l.x + u, l.y, l.z + d));
730
- }, et = (e) => {
750
+ }, tt = (e) => {
731
751
  let { x: t, y: n } = e;
732
752
  return {
733
753
  x: t,
734
754
  y: n
735
755
  };
736
- }, tt = (e) => {
756
+ }, nt = (e) => {
737
757
  let { x: t, y: n, z: r } = e;
738
758
  return {
739
759
  x: t,
740
760
  y: n,
741
761
  z: r
742
762
  };
743
- }, nt = (e, t, n) => new m().setFromSphericalCoords(e, Math.PI * (1 - n), Math.PI * 2 * (1 - t)), rt = (e) => {
763
+ }, rt = (e, t, n) => new m().setFromSphericalCoords(e, Math.PI * (1 - n), Math.PI * 2 * (1 - t)), it = (e) => {
744
764
  let t = new r();
745
765
  return e.environment && (t.environment = e.environment.clone()), e.userData.environmentDefinition && (t.userData.environmentDefinition = e.userData.environmentDefinition.clone()), t.userData.shadowFromEnvironment = e.userData.shadowFromEnvironment, t;
746
- }, it = (e, t) => {
766
+ }, at = (e, t) => {
747
767
  let n = new p(), r = new d().multiplyMatrices(e.projectionMatrix, e.matrixWorldInverse);
748
768
  n.setFromProjectionMatrix(r);
749
769
  let i = t.getCenter(new m());
750
770
  return n.containsPoint(i);
751
- }, at = (e) => {
771
+ }, ot = (e) => {
752
772
  e.lights_fragment_begin = "\n vec3 geometryPosition = - vViewPosition;\n vec3 geometryNormal = normal;\n vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n vec3 geometryClearcoatNormal = vec3( 0.0 );\n #ifdef USE_CLEARCOAT\n geometryClearcoatNormal = clearcoatNormal;\n #endif\n\n // OPTIMIZATION: Early exit for transparent/invisible materials\n #ifdef USE_ALPHATEST\n if ( diffuseColor.a < alphaTest ) discard;\n #endif\n\n // OPTIMIZATION: Cache expensive calculations\n float NdotV = saturate( dot( geometryNormal, geometryViewDir ) );\n\n #ifdef USE_IRIDESCENCE\n float dotNVi = NdotV; // Reuse calculated value\n if ( material.iridescenceThickness == 0.0 ) {\n material.iridescence = 0.0;\n } else {\n material.iridescence = saturate( material.iridescence );\n }\n // OPTIMIZATION: Skip iridescence calculations if effect is minimal\n if ( material.iridescence > 0.01 ) {\n material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n }\n #endif\n\n IncidentLight directLight;\n\n // OPTIMIZATION: Early exit if material has no metalness or roughness variation\n #ifdef USE_ROUGHNESSMAP\n bool hasRoughnessVariation = true;\n #else\n bool hasRoughnessVariation = false;\n #endif\n\n #ifdef USE_METALNESSMAP\n bool hasMetalnessVariation = true;\n #else\n bool hasMetalnessVariation = false;\n #endif\n\n #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n PointLight pointLight;\n #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n PointLightShadow pointLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n pointLight = pointLights[ i ];\n getPointLightInfo( pointLight, geometryPosition, directLight );\n\n // OPTIMIZATION: Enhanced visibility and distance checks\n #if defined( RE_Direct )\n if ( directLight.visible ) {\n // OPTIMIZATION: Skip lights with negligible contribution based on color intensity\n float lightIntensity = dot( directLight.color, vec3( 0.299, 0.587, 0.114 ) );\n if ( lightIntensity > 0.001 ) {\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n pointLightShadow = pointLightShadows[ i ];\n directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n #endif\n RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n }\n #endif\n }\n #pragma unroll_loop_end\n #endif\n\n #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n SpotLight spotLight;\n vec4 spotColor;\n vec3 spotLightCoord;\n bool inSpotLightMap;\n #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n SpotLightShadow spotLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n spotLight = spotLights[ i ];\n getSpotLightInfo( spotLight, geometryPosition, directLight );\n\n // OPTIMIZATION: Enhanced visibility checks for spot lights\n #if defined( RE_Direct )\n if ( directLight.visible ) {\n // OPTIMIZATION: Skip spot light map calculation if light contribution is minimal\n float lightIntensity = dot( directLight.color, vec3( 0.299, 0.587, 0.114 ) );\n if ( lightIntensity > 0.001 ) {\n #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n #else\n #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n #endif\n #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n if ( inSpotLightMap ) {\n spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n directLight.color = directLight.color * spotColor.rgb;\n }\n #endif\n #undef SPOT_LIGHT_MAP_INDEX\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n spotLightShadow = spotLightShadows[ i ];\n directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n #endif\n RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n }\n #endif\n }\n #pragma unroll_loop_end\n #endif\n\n #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n DirectionalLight directionalLight;\n #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n DirectionalLightShadow directionalLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n directionalLight = directionalLights[ i ];\n getDirectionalLightInfo( directionalLight, directLight );\n\n // OPTIMIZATION: Skip very dim directional lights\n #if defined( RE_Direct )\n float lightIntensity = dot( directLight.color, vec3( 0.299, 0.587, 0.114 ) );\n if ( directLight.visible && lightIntensity > 0.001 ) {\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n directionalLightShadow = directionalLightShadows[ i ];\n directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n #endif\n RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n #endif\n }\n #pragma unroll_loop_end\n #endif\n\n #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n RectAreaLight rectAreaLight;\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n rectAreaLight = rectAreaLights[ i ];\n // OPTIMIZATION: Simple rect area light processing - Three.js handles distance internally\n RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n #pragma unroll_loop_end\n #endif\n\n // OPTIMIZATION: Streamlined indirect lighting with early exits\n #if defined( RE_IndirectDiffuse )\n vec3 iblIrradiance = vec3( 0.0 );\n vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\n // OPTIMIZATION: Skip light probe calculation if ambient is sufficient\n float ambientIntensity = dot( irradiance, vec3( 0.299, 0.587, 0.114 ) );\n\n #if defined( USE_LIGHT_PROBES )\n if ( ambientIntensity < 0.9 ) {\n irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n }\n #endif\n\n #if ( NUM_HEMI_LIGHTS > 0 )\n if ( ambientIntensity < 0.9 ) {\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n vec3 hemiContribution = getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n // OPTIMIZATION: Skip negligible hemisphere light contributions\n if ( dot( hemiContribution, vec3( 0.299, 0.587, 0.114 ) ) > 0.001 ) {\n irradiance += hemiContribution;\n }\n }\n #pragma unroll_loop_end\n }\n #endif\n #endif\n\n #if defined( RE_IndirectSpecular )\n vec3 radiance = vec3( 0.0 );\n vec3 clearcoatRadiance = vec3( 0.0 );\n #endif", e.lights_pars_begin = e.lights_pars_begin.replace("light.color = pointLight.color;", "\n light.color = pointLight.color * step( lightDistance, pointLight.distance );\n ");
753
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  };
754
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  //#endregion
755
- export { M as $, I as A, we as B, Be as C, ke as D, Je as E, it as F, Ie as G, Ce as H, Qe as I, Ve as J, et as K, be as L, Pe as M, Ye as N, ve as O, Fe as P, O as Q, xe as R, Ze as S, $e as T, z as U, Se as V, G as W, nt as X, qe as Y, E as Z, X as _, he as a, oe as at, He as b, U as c, re as ct, Ue as d, ee as dt, T as et, Xe as f, ie as ft, Y as g, We as h, me as i, se as it, ye as j, F as k, Me as l, ne as lt, Te as m, b as mt, _e as n, ue as nt, de as o, C as ot, rt as p, x as pt, tt as q, pe as r, ce as rt, fe as s, ae as st, ge as t, le as tt, Le as u, te as ut, J as v, Ke as w, Ge as x, q as y, at as z };
775
+ export { M as $, ve as A, Te as B, Ve as C, Ae as D, $ as E, at as F, Le as G, we as H, $e as I, He as J, tt as K, xe as L, Fe as M, Ye as N, ye as O, Ie as P, O as Q, Se as R, Ze as S, et as T, z as U, Ce as V, G as W, rt as X, Je as Y, E as Z, X as _, ge as a, se as at, Ue as b, U as c, ae as ct, We as d, te as dt, T as et, Xe as f, ee as ft, Y as g, Ge as h, b as ht, he as i, ce as it, be as j, I as k, Ne as l, re as lt, Ee as m, x as mt, F as n, de as nt, fe as o, oe as ot, it as p, ie as pt, nt as q, me as r, le as rt, pe as s, C as st, _e as t, ue as tt, Re as u, ne as ut, J as v, qe as w, Ke as x, q as y, ot as z };
756
776
 
757
- //# sourceMappingURL=threejs-utils-CrK_gp1x.mjs.map
777
+ //# sourceMappingURL=threejs-utils-BzXU2M3w.mjs.map