@roomle/web-sdk 3.6.0 → 3.7.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (105) hide show
  1. package/lib/{BufferGeometry-DLEagG41.mjs → BufferGeometry-BLeRuMkh.mjs} +1 -1
  2. package/lib/{BufferGeometry-DLEagG41.mjs.map → BufferGeometry-BLeRuMkh.mjs.map} +1 -1
  3. package/lib/ConfiguratorKernel.js +54 -73
  4. package/lib/ConfiguratorKernel.wasm +0 -0
  5. package/lib/{GLTFExporter-D8qsdwDK.mjs → GLTFExporter-CFXCqoLa.mjs} +141 -141
  6. package/lib/{GLTFExporter-D8qsdwDK.mjs.map → GLTFExporter-CFXCqoLa.mjs.map} +1 -1
  7. package/lib/{PointLightHelper-BnjxGaOG.mjs → PointLightHelper-BEJEy6l_.mjs} +2 -2
  8. package/lib/{PointLightHelper-BnjxGaOG.mjs.map → PointLightHelper-BEJEy6l_.mjs.map} +1 -1
  9. package/lib/RoomleCore.js +59 -79
  10. package/lib/RoomleCore.wasm +0 -0
  11. package/lib/RoomleToolsCore.js +54 -74
  12. package/lib/RoomleToolsCore.wasm +0 -0
  13. package/lib/{SpotLightHelper-DqsfqCrs.mjs → SpotLightHelper-aXFW8qaJ.mjs} +2 -2
  14. package/lib/{SpotLightHelper-DqsfqCrs.mjs.map → SpotLightHelper-aXFW8qaJ.mjs.map} +1 -1
  15. package/lib/{USDZExporter-DxIqi8St.mjs → USDZExporter-B4hsiwhd.mjs} +2 -2
  16. package/lib/{USDZExporter-DxIqi8St.mjs.map → USDZExporter-B4hsiwhd.mjs.map} +1 -1
  17. package/lib/{api-xDJ-Uyom.mjs → api-C2-6Jm5W.mjs} +2 -2
  18. package/lib/{api-xDJ-Uyom.mjs.map → api-C2-6Jm5W.mjs.map} +1 -1
  19. package/lib/{banana-for-scale-C_iNmlCT.mjs → banana-for-scale-BV_na-g3.mjs} +4 -4
  20. package/lib/banana-for-scale-BV_na-g3.mjs.map +1 -0
  21. package/lib/chunk-C97zSiVS.mjs +20 -0
  22. package/lib/{common-utils-DMSTohiS.mjs → common-utils-qErzZAiR.mjs} +2 -2
  23. package/lib/common-utils-qErzZAiR.mjs.map +1 -0
  24. package/lib/{component-dimensioning-CvRmUja4.mjs → component-dimensioning-DCQTqssC.mjs} +49 -49
  25. package/lib/{component-dimensioning-CvRmUja4.mjs.map → component-dimensioning-DCQTqssC.mjs.map} +1 -1
  26. package/lib/{component-raycast-helper-CEp7wy9c.mjs → component-raycast-helper-B3WXp3oq.mjs} +20 -24
  27. package/lib/component-raycast-helper-B3WXp3oq.mjs.map +1 -0
  28. package/lib/configurator-CrNkzBp9.mjs +2 -0
  29. package/lib/configurator-Dx6kcXY_.mjs +45 -0
  30. package/lib/{configurator-CmuhFgC9.mjs.map → configurator-Dx6kcXY_.mjs.map} +1 -1
  31. package/lib/{continuous-drawing-helper-v_5UAM9A.mjs → continuous-drawing-helper-DzULJ9d1.mjs} +12 -12
  32. package/lib/continuous-drawing-helper-DzULJ9d1.mjs.map +1 -0
  33. package/lib/{decorate-C1QnXPYw.mjs → decorate-BIflHDAa.mjs} +1 -1
  34. package/lib/{decorate-C1QnXPYw.mjs.map → decorate-BIflHDAa.mjs.map} +1 -1
  35. package/lib/{dimensioning-helper-Fwpt1HTT.mjs → dimensioning-helper-Cj20VTW0.mjs} +66 -57
  36. package/lib/{dimensioning-helper-Fwpt1HTT.mjs.map → dimensioning-helper-Cj20VTW0.mjs.map} +1 -1
  37. package/lib/{glb-viewer-BzNA9-zH.mjs → glb-viewer-BqFcaUlb.mjs} +52 -52
  38. package/lib/glb-viewer-BqFcaUlb.mjs.map +1 -0
  39. package/lib/glb-viewer-FYw7R-ya.mjs +2 -0
  40. package/lib/{homag-intelligence-BwGjJEws.mjs → homag-intelligence-Dkz0AhB4.mjs} +3 -3
  41. package/lib/{homag-intelligence-BwGjJEws.mjs.map → homag-intelligence-Dkz0AhB4.mjs.map} +1 -1
  42. package/lib/{imos-ix-poc-export-helper-CQh94HsO.mjs → imos-ix-poc-export-helper-BjIgAfUu.mjs} +4 -3
  43. package/lib/imos-ix-poc-export-helper-BjIgAfUu.mjs.map +1 -0
  44. package/lib/kernel-BAQSG9r5.mjs.map +1 -1
  45. package/lib/{kernel-utils-H74uNY1h.mjs → kernel-utils-CfGzR_WC.mjs} +15 -15
  46. package/lib/{kernel-utils-H74uNY1h.mjs.map → kernel-utils-CfGzR_WC.mjs.map} +1 -1
  47. package/lib/{layer-C_JtkhdO.mjs → layer-CFAr2mK_.mjs} +1 -1
  48. package/lib/{layer-C_JtkhdO.mjs.map → layer-CFAr2mK_.mjs.map} +1 -1
  49. package/lib/{main-CtVIB52l.mjs → main-DMIVdAcT.mjs} +14471 -14300
  50. package/lib/main-DMIVdAcT.mjs.map +1 -0
  51. package/lib/{material-viewer-Bq4smZ6f.mjs → material-viewer-BkwvhHbQ.mjs} +40 -40
  52. package/lib/material-viewer-BkwvhHbQ.mjs.map +1 -0
  53. package/lib/planner-BPlxsTRJ.mjs +44 -0
  54. package/lib/{planner-CVw_xzGh.mjs.map → planner-BPlxsTRJ.mjs.map} +1 -1
  55. package/lib/planner-oj08ktHE.mjs +2 -0
  56. package/lib/{plugin-system-D9K46xJk.mjs → plugin-system-XhOJU1MI.mjs} +3 -3
  57. package/lib/{plugin-system-D9K46xJk.mjs.map → plugin-system-XhOJU1MI.mjs.map} +1 -1
  58. package/lib/roomle-renderer-BwPvUqSW.mjs +49 -0
  59. package/lib/roomle-renderer-BwPvUqSW.mjs.map +1 -0
  60. package/lib/roomle-sdk.d.ts +114 -1116
  61. package/lib/roomle-sdk.js +6 -6
  62. package/lib/roomle-webgpu-renderer-CSC5zFdC.mjs +217 -0
  63. package/lib/roomle-webgpu-renderer-CSC5zFdC.mjs.map +1 -0
  64. package/lib/{scene-renderer-D8HkTFeZ.mjs → scene-renderer-DWY_zPvU.mjs} +496 -513
  65. package/lib/scene-renderer-DWY_zPvU.mjs.map +1 -0
  66. package/lib/{script-loader-D8xCRzTr.mjs → script-loader-CA-XHFKN.mjs} +3 -3
  67. package/lib/{script-loader-D8xCRzTr.mjs.map → script-loader-CA-XHFKN.mjs.map} +1 -1
  68. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/package.json +1 -1
  69. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/configuratorCoreInterface.d.ts +0 -1
  70. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/src/embind/plannerCoreInterface.d.ts +3 -3
  71. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/ConfiguratorKernel.js +54 -73
  72. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/ConfiguratorKernel.wasm +0 -0
  73. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleCore.js +59 -79
  74. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleCore.wasm +0 -0
  75. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleToolsCore.js +54 -74
  76. package/lib/static/roomle-core-hsc/node_modules/roomle-core-hsc/wasm_modern/RoomleToolsCore.wasm +0 -0
  77. package/lib/{stats-helper-HM0TaIM5.mjs → stats-helper-C954Cfgh.mjs} +4 -3
  78. package/lib/{stats-helper-HM0TaIM5.mjs.map → stats-helper-C954Cfgh.mjs.map} +1 -1
  79. package/lib/{three.core-CLIofecG.mjs → three.core-mM-jZdgg.mjs} +926 -926
  80. package/lib/{three.core-CLIofecG.mjs.map → three.core-mM-jZdgg.mjs.map} +1 -1
  81. package/lib/{three.module-C4Q1skJQ.mjs → three.module-Bmy3sVQ-.mjs} +1210 -1210
  82. package/lib/{three.module-C4Q1skJQ.mjs.map → three.module-Bmy3sVQ-.mjs.map} +1 -1
  83. package/lib/{three.webgpu-dFspy2yF.mjs → three.webgpu-0l2TztLa.mjs} +5355 -2935
  84. package/lib/{three.webgpu-dFspy2yF.mjs.map → three.webgpu-0l2TztLa.mjs.map} +1 -1
  85. package/lib/{threejs-utils-jEzvlJF1.mjs → threejs-utils-8zlxt158.mjs} +430 -431
  86. package/lib/threejs-utils-8zlxt158.mjs.map +1 -0
  87. package/lib/{tools-core-Bf9WsK5v.mjs → tools-core-BzhFD2Wk.mjs} +3 -3
  88. package/lib/{tools-core-Bf9WsK5v.mjs.map → tools-core-BzhFD2Wk.mjs.map} +1 -1
  89. package/package.json +1 -1
  90. package/lib/banana-for-scale-C_iNmlCT.mjs.map +0 -1
  91. package/lib/common-utils-DMSTohiS.mjs.map +0 -1
  92. package/lib/component-raycast-helper-CEp7wy9c.mjs.map +0 -1
  93. package/lib/configurator-BaUt4_LF.mjs +0 -2
  94. package/lib/configurator-CmuhFgC9.mjs +0 -45
  95. package/lib/continuous-drawing-helper-v_5UAM9A.mjs.map +0 -1
  96. package/lib/dimensioning-helper-DTcW85Oq.mjs +0 -2
  97. package/lib/glb-viewer-BzNA9-zH.mjs.map +0 -1
  98. package/lib/glb-viewer-DOxBD5k-.mjs +0 -2
  99. package/lib/imos-ix-poc-export-helper-CQh94HsO.mjs.map +0 -1
  100. package/lib/main-CtVIB52l.mjs.map +0 -1
  101. package/lib/material-viewer-Bq4smZ6f.mjs.map +0 -1
  102. package/lib/planner-CVw_xzGh.mjs +0 -44
  103. package/lib/planner-si70gWA2.mjs +0 -2
  104. package/lib/scene-renderer-D8HkTFeZ.mjs.map +0 -1
  105. package/lib/threejs-utils-jEzvlJF1.mjs.map +0 -1
@@ -1,26 +1,18 @@
1
- import { Blending } from 'three';
2
- import { BlendingDstFactor } from 'three';
3
- import { BlendingEquation } from 'three';
4
- import { BlendingSrcFactor } from 'three';
5
1
  import { Box3 } from 'three';
6
2
  import { BufferGeometry } from 'three';
7
3
  import { BufferGeometryEventMap } from 'three';
8
4
  import { Camera } from 'three';
9
5
  import { Color } from 'three';
10
- import { ColorRepresentation } from 'three';
11
6
  import { CommunicationInterfaceCallback } from '../../../workers/src/communication-interface';
12
7
  import { ConstructionObjectDoorArchArray } from 'roomle-core-hsc/src/embind/plannerCoreInterface';
13
8
  import { createExtObjId } from '../../../../../common/src/utils/external-objects';
14
- import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer.js';
15
9
  import { Enumify } from '../../../common/src/utils/types';
16
10
  import { Enumify as Enumify_2 } from '../../../../../../common/src/utils/types';
17
11
  import { Enumify as Enumify_3 } from '../../../../../common/src/utils/types';
18
12
  import { Enumify as Enumify_4 } from '../../../../common/src/utils/types';
19
- import { Enumify as Enumify_5 } from '../../../../../../../common/src/utils/types';
20
13
  import { Euler } from 'three';
21
14
  import { ExtObjId } from '../../../common/src/utils/external-objects';
22
15
  import { ExtObjId as ExtObjId_2 } from '../../../../../common/src/utils/external-objects';
23
- import { FullScreenQuad } from 'three/examples/jsm/postprocessing/Pass.js';
24
16
  import { Group } from 'three';
25
17
  import { GUI } from 'dat.gui';
26
18
  import { HiCallbacks } from '../../../../common/src/hi/hi-types';
@@ -29,35 +21,24 @@ import { HiOrderHeader } from '../../../../common/src/hi/hi-types';
29
21
  import { Intersection } from 'three';
30
22
  import { Layers } from 'three';
31
23
  import { Light } from 'three';
32
- import { MagnificationTextureFilter } from 'three';
33
24
  import { Material } from 'three';
34
- import { Matrix3 } from 'three';
35
- import { Matrix4 } from 'three';
36
25
  import { Mesh } from 'three';
37
26
  import { MeshPhysicalMaterial } from 'three';
38
27
  import { MeshStandardMaterial } from 'three';
39
28
  import { NormalBufferAttributes } from 'three';
40
29
  import { Nullable } from '../../common/src/utils/types';
41
30
  import { Nullable as Nullable_2 } from '../../../../../common/src/utils/types';
42
- import { Nullable as Nullable_3 } from '../../../../../../../common/src/utils/types';
43
31
  import { Object3D } from 'three';
44
32
  import { Object3DEventMap } from 'three';
45
33
  import { OrthographicCamera } from 'three';
46
- import { Pass } from 'three/examples/jsm/postprocessing/Pass.js';
47
34
  import { PerspectiveCamera } from 'three';
48
35
  import { PointLight } from 'three';
49
- import { RectAreaLight } from 'three';
50
36
  import { Scene } from 'three';
51
- import { ShaderMaterial } from 'three';
52
- import { ShadowMapType } from 'three';
53
37
  import { Texture } from 'three';
54
- import { TextureFilter } from 'three';
55
38
  import { TextureLoader } from 'three';
56
39
  import { Vector2 } from 'three';
57
40
  import { Vector3 } from 'three';
58
- import { Vector4 } from 'three';
59
41
  import { WebGLRenderer } from 'three';
60
- import { WebGLRenderTarget } from 'three';
61
42
  import { WebGPURenderer } from 'three/webgpu';
62
43
  import { WORKER_MESSAGE } from '../../../workers/src/communication-interface';
63
44
 
@@ -140,74 +121,6 @@ export declare class AnimationValueMap {
140
121
  getSequentAnimations(animationName: string, level: number): string[];
141
122
  }
142
123
 
143
- export declare const AO_ALGORITHMS: {
144
- readonly SSAO: 0;
145
- readonly SAO: 1;
146
- readonly N8AO: 2;
147
- readonly HBAO: 3;
148
- readonly GTAO: 4;
149
- };
150
-
151
- export declare type AoAlgorithmType = Enumify_5<typeof AO_ALGORITHMS> | null;
152
-
153
- export declare interface AOPassParameters {
154
- aoParameters?: AORenderPassParameters;
155
- normalVectorSourceType?: NormalVectorSourceType;
156
- depthValueSourceType?: DepthValueSourceType;
157
- modulateRedChannel?: boolean;
158
- depthTexture?: Texture;
159
- normalTexture?: Texture;
160
- }
161
-
162
- export declare class AORenderPass {
163
- needsUpdate: boolean;
164
- parameters: AORenderPassParameters;
165
- private _width;
166
- private _height;
167
- private _samples;
168
- private _gBufferAntiAliasing;
169
- private _normalVectorSourceType;
170
- private _depthValueSourceType;
171
- private _modulateRedChannel;
172
- depthTexture: Texture | null;
173
- normalTexture: Texture | null;
174
- private _noiseTexture;
175
- private _aoMaterial?;
176
- private _renderTarget;
177
- private _passRenderer;
178
- private _sceneClipBox;
179
- private _sceneScale;
180
- get texture(): Texture | null;
181
- constructor(width: number, height: number, samples: number, gBufferAntiAliasing: boolean, parameters?: AOPassParameters);
182
- private _getNoiseTexture;
183
- private _getMaterial;
184
- private _newAoMaterial;
185
- private _updateShader;
186
- private _updateUniforms;
187
- private _getRenderTargets;
188
- dispose(): void;
189
- setSize(width: number, height: number): void;
190
- updateBounds(sceneClipBox: Box3, sceneScale?: number): void;
191
- updateParameters(parameters: AORenderPassParameters): void;
192
- updateTextures(parameters: AOPassParameters): void;
193
- clear(renderer: WebGLRenderer, renderTarget?: WebGLRenderTarget): void;
194
- render(renderer: WebGLRenderer, camera: Camera, _scene: Scene, renderTarget?: WebGLRenderTarget): void;
195
- }
196
-
197
- export declare interface AORenderPassParameters {
198
- [key: string]: any;
199
- resolutionScale: number;
200
- algorithm: AoAlgorithmType;
201
- samples: number;
202
- radius: number;
203
- distanceExponent: number;
204
- thickness: number;
205
- distanceFallOff: number;
206
- scale: number;
207
- bias: number;
208
- screenSpaceRadius: boolean;
209
- }
210
-
211
124
  /**
212
125
  * Currently this is a Configurator-specific App State, not a generic one.
213
126
  * If we need it for other modules, we should create separate interfaces per context.
@@ -259,7 +172,7 @@ export declare interface AtticDimension<Vector2Type = Vector3 | Position2, Vecto
259
172
  /** Center position of the attic in 3D **/
260
173
  atticCenterPosition3d?: Vector3Type;
261
174
  /** Wall center position in 3D, representing the reference point for attic placement **/
262
- wallCenterPosition3d: Vector3Type;
175
+ wallCenterPosition3d?: Vector3Type;
263
176
  /** Start position of the attic in 2D (screen coordinates) **/
264
177
  fromPosition2d?: Vector2Type;
265
178
  /** End position of the attic in 2D (screen coordinates) **/
@@ -267,15 +180,15 @@ export declare interface AtticDimension<Vector2Type = Vector3 | Position2, Vecto
267
180
  /** Center position of the attic in 2D, used for screen rendering **/
268
181
  atticCenterPosition2d?: Vector2Type;
269
182
  /** Wall center position in 2D, serving as the reference for attic placement in screen space **/
270
- wallCenterPosition2d: Vector2Type;
183
+ wallCenterPosition2d?: Vector2Type;
271
184
  /** Position of the attic text label in 3D space **/
272
- textPosition3d: Vector3Type;
185
+ textPosition3d?: Vector3Type;
273
186
  /** Position of the attic text label in 2D screen space **/
274
- textPosition2d: Vector2Type;
187
+ textPosition2d?: Vector2Type;
275
188
  /** Rotation angle of the attic text label in degrees **/
276
- textRotation: number;
189
+ textRotation?: number;
277
190
  /** Rotation angle from attic start to end positions **/
278
- atticFromToRotation: number;
191
+ atticFromToRotation?: number;
279
192
  /** Position of the attic label "C" in 3D space **/
280
193
  labelCPosition3d?: Vector3Type;
281
194
  /** Position of the attic label "C" in 2D screen space **/
@@ -302,81 +215,6 @@ export declare interface AtticDimension<Vector2Type = Vector3 | Position2, Vecto
302
215
  attic2mCornerto2d?: Vector2Type;
303
216
  }
304
217
 
305
- export declare interface BakedGroundContactShadowConstructorParameters {
306
- sharedShadowGroundPlane?: ShadowGroundPlane;
307
- shadowMapSize?: number;
308
- enabled?: boolean;
309
- cameraHelper?: boolean;
310
- alwaysUpdate?: boolean;
311
- fadeIn?: boolean;
312
- blurMin?: number;
313
- blurMax?: number;
314
- fadeoutFalloff?: number;
315
- fadeoutBias?: number;
316
- opacity?: number;
317
- maximumPlaneSize?: number;
318
- planeSize?: number;
319
- cameraFar?: number;
320
- hardLayers?: Layers | null;
321
- softLayers?: Layers | null;
322
- polygonOffset?: number;
323
- }
324
-
325
- export declare interface BakedGroundContactShadowParameters {
326
- [key: string]: any;
327
- enabled: boolean;
328
- cameraHelper: boolean;
329
- alwaysUpdate: boolean;
330
- fadeIn: boolean;
331
- blurMin: number;
332
- blurMax: number;
333
- fadeoutFalloff: number;
334
- fadeoutBias: number;
335
- opacity: number;
336
- maximumPlaneSize: number;
337
- planeSize: number;
338
- cameraFar: number;
339
- hardLayers: Layers | null;
340
- softLayers: Layers | null;
341
- polygonOffset: number;
342
- }
343
-
344
- export declare class BakedGroundContactShadowPass extends RenderPass {
345
- static addTestMesh: boolean;
346
- shadowMapSize: number;
347
- limitPlaneSize: boolean;
348
- parameters: BakedGroundContactShadowParameters;
349
- private _renderer;
350
- needsUpdate: boolean;
351
- noNeedOfUpdateCount: number;
352
- private _blurScale;
353
- private _shadowScale;
354
- private _groundGroup;
355
- private _groundShadowFar;
356
- private _sharedShadowGroundPlane?;
357
- private _shadowGroundPlane?;
358
- private _groundContactCamera;
359
- private _renderTargetBlur;
360
- private _blurPass;
361
- readonly renderTarget: WebGLRenderTarget;
362
- private _depthMaterial;
363
- get shadowGroundPlane(): ShadowGroundPlane;
364
- constructor(renderPassManager: RenderPassManager, renderer: WebGLRenderer | WebGPURenderer, groundGroup: Group, parameters: BakedGroundContactShadowConstructorParameters);
365
- private _getDefaultParameters;
366
- dispose(): void;
367
- updateParameters(parameters: BakedGroundContactShadowParameters): void;
368
- applyParameters(): void;
369
- setScale(groundContactShadowScale: number, _shadowScale?: number): void;
370
- updateBounds(sceneBounds: SceneVolume, groundLevel?: number): void;
371
- updatePlaneAndShadowCamera(): void;
372
- setGroundVisibilityLayers(visible: boolean): void;
373
- renderPass(renderer: WebGLRenderer | WebGPURenderer): void;
374
- private _renderGroundContact;
375
- private _renderBlur;
376
- private _renderReduceBandingBlur;
377
- private _renderBlurPass;
378
- }
379
-
380
218
  export declare interface Base64Image {
381
219
  image: Base64String;
382
220
  width: number;
@@ -431,18 +269,6 @@ export declare interface BatchPaintMaterial {
431
269
  catalogItemId?: RapiId;
432
270
  }
433
271
 
434
- export declare interface BlendAoAndAShadowMaterialParameters {
435
- texture?: Nullable_3<Texture>;
436
- blending?: Blending;
437
- aoIntensity?: number;
438
- shadowIntensity?: number;
439
- }
440
-
441
- export declare interface BlendAoPassDepthMaterialParameters {
442
- texture?: Nullable_3<Texture>;
443
- blending?: Blending;
444
- }
445
-
446
272
  export declare class CacheHolder {
447
273
  private _componentCache;
448
274
  private _geometryCache;
@@ -456,8 +282,6 @@ export declare class CacheHolder {
456
282
  setupLightCache(scene: Scene, maxAnisotropy: number): void;
457
283
  }
458
284
 
459
- export declare type CacheKey = any;
460
-
461
285
  export declare type CallbackObjectType = 'static' | 'configuration' | 'wall' | 'measure' | 'attic' | 'door' | 'floor' | 'window' | 'unknown' | 'external-configuration';
462
286
 
463
287
  export declare const enum CAMERA_EVENT {
@@ -803,7 +627,7 @@ export declare class CatalogItemPtrList extends EmsList<CatalogItem> {
803
627
  export declare class CeilingLight extends PointLight {
804
628
  private _container;
805
629
  private _shouldCastShadow;
806
- getContainer(): Mesh;
630
+ getContainer(): Mesh | null;
807
631
  get shouldCastShadow(): boolean;
808
632
  constructor(debug: boolean, maxQualityLevel: QualityLevel);
809
633
  recalculatePower(amountOfLights: number): void;
@@ -1002,7 +826,7 @@ export declare interface CommonInitData {
1002
826
  */
1003
827
  maxLightSources?: number;
1004
828
  /**
1005
- * @description Use old light setting instead of env maps
829
+ * @description Use old light setting instead of env maps. Ignored when using the WebGPU renderer
1006
830
  * @groups scene-settings
1007
831
  */
1008
832
  legacyLight?: boolean;
@@ -1180,7 +1004,7 @@ export declare class ComponentRaycastHelper {
1180
1004
  init(object: Object3D, camera: PerspectiveCamera): void;
1181
1005
  setCamera(camera: PerspectiveCamera): void;
1182
1006
  setObject(object: Object3D): void;
1183
- changeMaterialsOnSelect(object: Object3D, component: RoomleComponent, selected?: boolean, callback?: () => void): void;
1007
+ changeMaterialsOnSelect(object: Object3D, component: RoomleComponent | null, selected?: boolean, callback?: () => void): void;
1184
1008
  private _changeMaterialsOnSelect;
1185
1009
  isComponentVisible(component: RoomleComponent): boolean;
1186
1010
  checkComponentAndPreviewVisibility(sceneEventHandler: ConfiguratorSceneEventHandler, configuratorViewModel: ConfiguratorViewModel): void;
@@ -1446,7 +1270,7 @@ export declare class ConfiguratorKernelAccess extends CommonKernelAccess {
1446
1270
  private _addAnimationParameters;
1447
1271
  private _updateComponentParameters;
1448
1272
  selectionChange(componentId: number, isRoot: boolean): void;
1449
- protected _componentSelectionChanged(_planObject: PlanObjectKernel, _component: KernelComponent, _planComponentSelection: boolean): void;
1273
+ protected _componentSelectionChanged(_planObject: PlanObjectKernel, _component: KernelComponent): void;
1450
1274
  protected _externalObjectParameterChanged(_objectOrComponentId: number, _parameterKey: string, _value: string): void;
1451
1275
  multiSelectionChange(runtimeComponentIds: number[], rootComponentId: number): void;
1452
1276
  private _updateCommonComponentDependencies;
@@ -1608,7 +1432,6 @@ export declare interface ConfiguratorKernelClass {
1608
1432
  getComponent(componentId: number): KernelComponent;
1609
1433
  getComponentId(componentId: number): RapiId;
1610
1434
  isExternalPlanObject(objectOrPlanComponentId: number): boolean;
1611
- getExternalComponentModuleIds(objectOrPlanComponentId: number): ExternalModuleInformation;
1612
1435
  getComponentOrModuleInformation(objectOrPlanComponentId: number): KernelObjectInformation;
1613
1436
  getExternalObjectAttribute(objectOrPlanComponentId: number, attributeKey: string, value: string): ExternalAttributeInformation;
1614
1437
  getPlanObject(planObjectId: number): PlanObjectKernel;
@@ -1713,7 +1536,7 @@ export declare class ConfiguratorSceneEventHandler extends SceneEventHandler<Sce
1713
1536
  addPreviewLineHandlers(component: PreviewLineComponent, requestRenderSceneUpdateCallback?: () => void): void;
1714
1537
  private _clickPreview;
1715
1538
  private _clickPreviewLine;
1716
- clickComponent(component: RoomleComponent, triggerClickCallback?: boolean): void;
1539
+ clickComponent(component: RoomleComponent, componentIsClicked?: boolean): void;
1717
1540
  private _clickOutside;
1718
1541
  private _hoverOn;
1719
1542
  private _hoverOff;
@@ -1730,7 +1553,7 @@ export declare class ConfiguratorSceneEventHandler extends SceneEventHandler<Sce
1730
1553
  private _dragEnd;
1731
1554
  protected _interaction(forceRender?: boolean): void;
1732
1555
  hasSelection(): boolean;
1733
- update(bounds: Vector3, rootComponentPosition: Vector3, backgroundScene: Scene): void;
1556
+ update(bounds: Vector3 | null, rootComponentPosition: Vector3 | null, backgroundScene: Scene | null): void;
1734
1557
  isDragIn(): boolean;
1735
1558
  isDragging(): boolean;
1736
1559
  setRootComponentId(rootComponentId: number): void;
@@ -1832,7 +1655,7 @@ export declare class ConfiguratorSceneManager extends SceneManager implements Co
1832
1655
  protected enablePanning(): void;
1833
1656
  protected disablePanning(): void;
1834
1657
  cancelPreviousDockings(): void;
1835
- cancelComponentSelection(resetCamera?: boolean, reason?: CancelSelectionReasons): void;
1658
+ cancelComponentSelection(resetCamera: boolean, reason?: CancelSelectionReasons): void;
1836
1659
  protected notifyPlannerOnComponentSelectionCancel(_isExternalObject: boolean, _reason: CancelSelectionReasons): void;
1837
1660
  private _cancelSelection;
1838
1661
  private _selectComponent;
@@ -1879,10 +1702,10 @@ export declare class ConfiguratorSceneManager extends SceneManager implements Co
1879
1702
  saveConfigToIdb(): void;
1880
1703
  protected _getInputManager(): InputManager;
1881
1704
  protected createCameraControl(_mode: Enumify_3<typeof CAMERA_TYPE>, offset: CanvasOffset): void;
1882
- getBounds(): Box3;
1883
- getGeometryBounds(): Box3;
1705
+ getBounds(): Box3 | null;
1706
+ getGeometryBounds(): Box3 | null;
1884
1707
  sceneChanged(): void;
1885
- protected get configuratorCameraBehaviour(): ConfiguratorCameraBehaviour;
1708
+ protected get configuratorCameraBehaviour(): ConfiguratorCameraBehaviour | null;
1886
1709
  protected get cameraBehaviour3d(): CameraBehaviour3d;
1887
1710
  protected _onCameraIdle(): boolean;
1888
1711
  protected _onCameraMove(): boolean;
@@ -1928,7 +1751,7 @@ export declare class ConfiguratorUiCallbacks extends UiCallback implements Confi
1928
1751
  * @param tags
1929
1752
  * @param defaultChild
1930
1753
  */
1931
- onUpdatePossibleChildren: (tags: UiPossibleChildTag[], defaultChild: UiPossibleChild) => void;
1754
+ onUpdatePossibleChildren: (tags: UiPossibleChildTag[], defaultChild: UiPossibleChild | undefined) => void;
1932
1755
  /**
1933
1756
  * When the price of a configuration/item changes, this event is triggered
1934
1757
  * on start up and when a configuration changes
@@ -2365,7 +2188,7 @@ export declare class ConstructionTopView extends Object3D {
2365
2188
  private _topSlidingBar2;
2366
2189
  private _debugCircles;
2367
2190
  private _planElement;
2368
- private _rapiItem;
2191
+ private _rapiItem?;
2369
2192
  constructor(planElement: ConstructionPlanObject, rapiItem?: RapiItem);
2370
2193
  private _init;
2371
2194
  setTopView(enabled: boolean): void;
@@ -2392,21 +2215,6 @@ export declare interface ContinuousDrawingManager {
2392
2215
  CIRCLE_RADIUS: number;
2393
2216
  }
2394
2217
 
2395
- export declare interface CopyTransformMaterialParameters {
2396
- texture?: Texture | null;
2397
- colorTransform?: Matrix4;
2398
- colorBase?: Vector4;
2399
- multiplyChannels?: number;
2400
- uvTransform?: Matrix3;
2401
- blending?: Blending;
2402
- blendSrc?: BlendingSrcFactor | BlendingDstFactor;
2403
- blendDst?: BlendingDstFactor;
2404
- blendEquation?: BlendingEquation;
2405
- blendSrcAlpha?: BlendingSrcFactor;
2406
- blendDstAlpha?: BlendingDstFactor;
2407
- blendEquationAlpha?: BlendingEquation;
2408
- }
2409
-
2410
2218
  export declare const CORE_ASSET_TYPE: {
2411
2219
  readonly ITEM: 0;
2412
2220
  readonly COMPONENT: 1;
@@ -2524,24 +2332,6 @@ export declare interface DebugClient {
2524
2332
  debugValueMapChange(changes: DebugValueMapChange): void;
2525
2333
  }
2526
2334
 
2527
- export declare class DebugPass extends RenderPass {
2528
- private _environmentMapDecodeMaterial;
2529
- private _copyMaterial?;
2530
- private _blendAoAndShadowMaterial?;
2531
- private _blendAoPassDepthMaterial?;
2532
- private _srgbToLinearCopyMaterial?;
2533
- private _depthRenderMaterial?;
2534
- debugOutput: string;
2535
- constructor(renderPassManager: RenderPassManager);
2536
- dispose(): void;
2537
- protected getCopyMaterial(parameters?: CopyTransformMaterialParameters): ShaderMaterial;
2538
- protected getBlendAoAndShadowMaterial(parameters?: BlendAoAndAShadowMaterialParameters): ShaderMaterial;
2539
- protected getBlendAoPassDepthMaterial(parameters?: BlendAoPassDepthMaterialParameters): ShaderMaterial;
2540
- protected getSrgbToLinearCopyMaterial(parameters?: CopyTransformMaterialParameters): ShaderMaterial;
2541
- private _getDepthRenderMaterial;
2542
- renderPass(renderer: WebGLRenderer): void;
2543
- }
2544
-
2545
2335
  export declare interface DebugValueMapChange {
2546
2336
  sourceId: number;
2547
2337
  sourceInfo: string;
@@ -2571,21 +2361,6 @@ export declare const DEFAULT_RENDER_OPTIONS: {
2571
2361
 
2572
2362
  export declare type DefaultEnvironmentSceneType = Enumify_2<typeof DEFAULT_ENVIRONMENT_SCENE_TYPES> | null;
2573
2363
 
2574
- export declare interface DenoisePass {
2575
- get texture(): Texture | null;
2576
- set inputTexture(texture: Texture | null);
2577
- dispose(): void;
2578
- setSize(width: number, height: number): void;
2579
- render(renderer: WebGLRenderer | WebGPURenderer, camera: Camera): void;
2580
- }
2581
-
2582
- export declare const DEPTH_VALUE_SOURCE_TYPES: {
2583
- readonly SEPARATE_BUFFER: "separateBuffer";
2584
- readonly NORMAL_VECTOR_ALPHA: "normalVectorAlpha";
2585
- };
2586
-
2587
- export declare type DepthValueSourceType = Enumify_5<typeof DEPTH_VALUE_SOURCE_TYPES>;
2588
-
2589
2364
  export declare interface DimensionDefinition<Vector2Type = Vector3 | Position2, Vector3Type = Vector3 | Position3> extends MeasurementBase<Vector2Type, Vector3Type> {
2590
2365
  id: number;
2591
2366
  lengthFormatted: string;
@@ -3423,63 +3198,7 @@ export declare class FloorPlanElementViewModel extends PlanElementViewModel {
3423
3198
  private calculateTextVisibility;
3424
3199
  }
3425
3200
 
3426
- export declare interface GBufferParameters {
3427
- [key: string]: any;
3428
- depthNormalScale: number;
3429
- }
3430
-
3431
- export declare class GBufferRenderPass extends RenderPass implements GBufferTextures {
3432
- parameters: GBufferParameters;
3433
- readonly floatRgbNormalAlphaDepth: boolean;
3434
- readonly linearDepth: boolean;
3435
- copyToSeparateDepthBuffer: boolean;
3436
- private _gBufferMaterialCache?;
3437
- private _targetMinificationTextureFilter;
3438
- private _targetMagnificationTextureFilter;
3439
- private _width;
3440
- private _height;
3441
- private _samples;
3442
- private _gBufferRenderMaterial?;
3443
- private _depthNormalRenderTarget?;
3444
- private _separateDeptRenderTarget?;
3445
- private _copyMaterial?;
3446
- private _shared;
3447
- needsUpdate: boolean;
3448
- drawGround: boolean;
3449
- set groundDepthWrite(value: boolean);
3450
- get isFloatGBufferWithRgbNormalAlphaDepth(): boolean;
3451
- get gBufferTexture(): Texture;
3452
- get depthBufferTexture(): Texture;
3453
- get textureWithDepthValue(): Texture;
3454
- updateGBufferRenderMaterial(camera: Camera): Material;
3455
- get depthNormalRenderTarget(): WebGLRenderTarget;
3456
- get separateDeptRenderTarget(): WebGLRenderTarget;
3457
- constructor(renderPassManager: RenderPassManager, parameters?: GBufferRenderTargetsParameters);
3458
- dispose(): void;
3459
- setSize(width: number, height: number): void;
3460
- renderPass(renderer: WebGLRenderer | WebGPURenderer): void;
3461
- private _renderGBuffer;
3462
- protected getCopyMaterial(parameters?: CopyTransformMaterialParameters): ShaderMaterial;
3463
- private _copyDepthToSeparateDepthTexture;
3464
- }
3465
-
3466
- export declare interface GBufferRenderTargetsParameters {
3467
- capabilities?: any;
3468
- textureMinificationFilter?: TextureFilter;
3469
- textureMagnificationFilter?: MagnificationTextureFilter;
3470
- width?: number;
3471
- height?: number;
3472
- samples?: number;
3473
- shared?: boolean;
3474
- depthNormalScale?: number;
3475
- }
3476
-
3477
- export declare interface GBufferTextures {
3478
- get isFloatGBufferWithRgbNormalAlphaDepth(): boolean;
3479
- get gBufferTexture(): Texture;
3480
- get depthBufferTexture(): Texture;
3481
- get textureWithDepthValue(): Texture;
3482
- }
3201
+ export declare type GenericRoomleRenderer = RoomleRenderer<WebGLRenderer | WebGPURenderer>;
3483
3202
 
3484
3203
  export declare const enum GEOMETRY {
3485
3204
  CUBE = "cube",
@@ -3665,64 +3384,6 @@ export declare interface GlueLogic {
3665
3384
  getMaterialUrl(materialId: string, groupOrModuleId?: string): string | null;
3666
3385
  }
3667
3386
 
3668
- export declare interface GroundReflectionConstructorParameters {
3669
- enabled?: boolean;
3670
- intensity?: number;
3671
- fadeOutDistance?: number;
3672
- fadeOutExponent?: number;
3673
- brightness?: number;
3674
- blurHorizontal?: number;
3675
- blurVertical?: number;
3676
- blurAscent?: number;
3677
- groundLevel?: number;
3678
- groundReflectionScale?: number;
3679
- renderTargetDownScale?: number;
3680
- }
3681
-
3682
- export declare interface GroundReflectionParameters {
3683
- [key: string]: any;
3684
- enabled: boolean;
3685
- intensity: number;
3686
- fadeOutDistance: number;
3687
- fadeOutExponent: number;
3688
- brightness: number;
3689
- blurHorizontal: number;
3690
- blurVertical: number;
3691
- blurAscent: number;
3692
- groundLevel: number;
3693
- groundReflectionScale: number;
3694
- renderTargetDownScale: number;
3695
- }
3696
-
3697
- export declare class GroundReflectionPass extends RenderPass {
3698
- private _width;
3699
- private _height;
3700
- private _samples;
3701
- parameters: GroundReflectionParameters;
3702
- reflectionFadeInScale: number;
3703
- private _reflectionRenderTarget?;
3704
- private _intensityRenderTarget?;
3705
- private _blurRenderTarget?;
3706
- private _blurPass;
3707
- private _reflectionIntensityMaterial;
3708
- private _copyMaterial;
3709
- get reflectionRenderTarget(): WebGLRenderTarget;
3710
- get intensityRenderTarget(): WebGLRenderTarget;
3711
- get blurRenderTarget(): WebGLRenderTarget;
3712
- constructor(renderPassManager: RenderPassManager, width: number, height: number, samples: number, parameters: GroundReflectionConstructorParameters);
3713
- private _newRenderTarget;
3714
- dispose(): void;
3715
- setSize(width: number, height: number): void;
3716
- updateParameters(parameters: GroundReflectionParameters): void;
3717
- updateBounds(groundLevel: number, groundReflectionScale: number): void;
3718
- private _updateCopyMaterial;
3719
- renderPass(renderer: WebGLRenderer | WebGPURenderer): void;
3720
- private _renderGroundReflection;
3721
- private _renderGroundReflectionIntensity;
3722
- blurReflection(renderer: WebGLRenderer, camera: Camera, renderTargets: WebGLRenderTarget[]): void;
3723
- private _createGroundReflectionCamera;
3724
- }
3725
-
3726
3387
  export declare class HdrEnvironmentLoader implements Context {
3727
3388
  _creator_: string;
3728
3389
  private _environmentMap;
@@ -3914,17 +3575,19 @@ export declare class IdbManager implements Context {
3914
3575
 
3915
3576
  export declare type ImageKeysOnObject = 'perspectiveImage' | 'topImage';
3916
3577
 
3917
- export declare class ImageRenderer {
3918
- private _creator_;
3578
+ export declare class ImageRenderer implements Context {
3579
+ _creator_: string;
3919
3580
  private _roomleRenderer;
3920
3581
  private _imageRenderer;
3921
3582
  private _thumbnailCamera;
3922
3583
  private _globalInitData;
3584
+ private _initData;
3923
3585
  private _css2DRendererManager;
3586
+ constructor(creator: string);
3924
3587
  private _getRenderer;
3925
- switchToPlannerSettings(): void;
3926
- switchToConfiguratorSettings(): void;
3927
- updateBounds(bounds: Box3): void;
3588
+ switchToPlannerSettings(): Promise<void>;
3589
+ switchToConfiguratorSettings(): Promise<void>;
3590
+ updateBounds(bounds: Box3): Promise<void>;
3928
3591
  static getCameraTargetForBBox(bbox: Box3, spacing?: number): CameraTarget;
3929
3592
  preparePerspectiveImage(scene: Scene, camera: PerspectiveCamera, cameraTarget?: CameraTarget, options?: PrepareImageOptions, onBeforeRender?: (camera: Camera) => void): Promise<Base64Image>;
3930
3593
  static placeCameraForPerspectiveImage(camera: PerspectiveCamera, cameraTarget: CameraTarget, angleX: number, angleY: number): void;
@@ -4405,7 +4068,7 @@ export declare interface KernelMessageMetaInfo {
4405
4068
  export declare type KernelMessageType = ValuesFromObject<typeof KERNEL_MESSAGE_TYPE>;
4406
4069
 
4407
4070
  export declare interface KernelObject {
4408
- extRef: EMSReference_2;
4071
+ extRef: EMSReference_2 | null;
4409
4072
  clone(): KernelObject;
4410
4073
  delete(): void;
4411
4074
  getId(): number;
@@ -4716,12 +4379,6 @@ export declare class LightGroup extends Group {
4716
4379
  toggleAllLights(on: boolean): void;
4717
4380
  }
4718
4381
 
4719
- export declare class LightSample {
4720
- readonly position: Vector3;
4721
- readonly uv: Vector2;
4722
- constructor(position: Vector3, uv: Vector2);
4723
- }
4724
-
4725
4382
  export declare abstract class LightSetting {
4726
4383
  protected _scene: Scene;
4727
4384
  private _cameraContainer;
@@ -4735,17 +4392,6 @@ export declare abstract class LightSetting {
4735
4392
  getCameraContainer(): Object3D;
4736
4393
  }
4737
4394
 
4738
- export declare class LightSource {
4739
- readonly lightSamples: LightSample[];
4740
- position: Vector3;
4741
- uv: Vector2;
4742
- averageIntensity: number;
4743
- maxIntensity: number;
4744
- size: number;
4745
- constructor(lightSamples: LightSample[]);
4746
- calculateLightSourceProperties(luminanceFunction: (uv: Vector2) => number): void;
4747
- }
4748
-
4749
4395
  export declare interface LightSourceConfiguration {
4750
4396
  lightSourceAreaInSquareMeters: number;
4751
4397
  minimumRoomSizeInSquareMeters: number;
@@ -4803,13 +4449,6 @@ export declare interface LutImageDefinition {
4803
4449
  type: string;
4804
4450
  }
4805
4451
 
4806
- export declare interface LutPassParameters {
4807
- [key: string]: any;
4808
- enabled: boolean;
4809
- lut: string;
4810
- intensity: number;
4811
- }
4812
-
4813
4452
  export declare const enum MAIL_TYPE {
4814
4453
  STANDARD = 1,
4815
4454
  AUGMENTED_REALITY = 2,
@@ -4970,11 +4609,11 @@ export declare interface MeasurementBase<Vector2Type = Vector3 | Position2, Vect
4970
4609
  /** length of the wall in millimeters **/
4971
4610
  length: number;
4972
4611
  /** start position of the dimension in 2D **/
4973
- fromPosition2d: Vector2Type;
4612
+ fromPosition2d?: Vector2Type;
4974
4613
  /** end position of the dimension in 2D **/
4975
- toPosition2d: Vector2Type;
4614
+ toPosition2d?: Vector2Type;
4976
4615
  /** 2D position where the length/label should be shown **/
4977
- textPosition2d: Vector2Type;
4616
+ textPosition2d?: Vector2Type;
4978
4617
  id?: number;
4979
4618
  }
4980
4619
 
@@ -5034,8 +4673,8 @@ export declare class MeasurementLinePlanElementViewModel extends PlanElementView
5034
4673
  hoverOffDragPoint1(): void;
5035
4674
  hoverOffDragPoint2(): void;
5036
4675
  selectPointOnDragStart(planElementViewModel: MeasurementLinePlanElementViewModel): void;
5037
- hideDraggablePointsOnDragStart(planElementViewModel: MeasurementLinePlanElementViewModel, point: MeasurementLineDraggablePoints): void;
5038
- showDraggablePointsOnDragEnd(planElementViewModel: MeasurementLinePlanElementViewModel, point: MeasurementLineDraggablePoints): void;
4676
+ hideDraggablePointsOnDragStart(planElementViewModel: MeasurementLinePlanElementViewModel, point: MeasurementLineDraggablePoints | null): void;
4677
+ showDraggablePointsOnDragEnd(planElementViewModel: MeasurementLinePlanElementViewModel, point: MeasurementLineDraggablePoints | null): void;
5039
4678
  handleDraggablePointsSelection(planElementViewModel: MeasurementLinePlanElementViewModel): void;
5040
4679
  showDraggablePointsOnHoverOn(planElementViewModel: MeasurementLinePlanElementViewModel): void;
5041
4680
  showDraggablePointsOnHoverOff(planElementViewModel: MeasurementLinePlanElementViewModel): void;
@@ -5073,6 +4712,7 @@ export declare class MeshGenerator implements Context {
5073
4712
  protected _createMaterial(materialId: string, resolve: () => void, reject: (error: Error) => void, width?: number, height?: number): void;
5074
4713
  private _loadBenchmarkTextures;
5075
4714
  protected _loadTextures(rapiMaterial: RapiMaterial, material: MeshPhysicalMaterial, width?: number, height?: number): Promise<void>;
4715
+ private _addTexturesToMaterial;
5076
4716
  protected _loadMaterial(materialId: string, width?: number, height?: number): Promise<Material>;
5077
4717
  protected _assignMaterial(mesh: Mesh, materialId: string, materialAttributes?: Record<string, string>): Promise<void>;
5078
4718
  get maxAnisotropy(): number;
@@ -5122,14 +4762,6 @@ export declare interface NodePlanObject extends PlanObject {
5122
4762
  getMaxWallHeight(): number;
5123
4763
  }
5124
4764
 
5125
- export declare const NORMAL_VECTOR_SOURCE_TYPES: {
5126
- readonly INPUT_RGB_NORMAL: "inputRgbNormal";
5127
- readonly FLOAT_BUFFER_NORMAL: "floatBufferNormal";
5128
- readonly CONSTANT_Z: "constantZ";
5129
- };
5130
-
5131
- export declare type NormalVectorSourceType = Enumify_5<typeof NORMAL_VECTOR_SOURCE_TYPES>;
5132
-
5133
4765
  export { Nullable }
5134
4766
 
5135
4767
  export declare interface Object3DRoomleEventMap extends Object3DEventMap {
@@ -5231,105 +4863,6 @@ export declare interface OffsetCamera {
5231
4863
  export declare interface OrthographicOffsetCamera extends OrthographicCamera, OffsetCamera {
5232
4864
  }
5233
4865
 
5234
- export declare interface OutlineParameters {
5235
- [key: string]: any;
5236
- enabled: boolean;
5237
- edgeStrength: number;
5238
- edgeGlow: number;
5239
- edgeThickness: number;
5240
- pulsePeriod: number;
5241
- usePatternTexture: false;
5242
- visibleEdgeColor: ColorRepresentation;
5243
- hiddenEdgeColor: ColorRepresentation;
5244
- }
5245
-
5246
- export declare class OutlinePass extends RenderPass {
5247
- static BlurDirectionX: Vector2;
5248
- static BlurDirectionY: Vector2;
5249
- static highlightLines: boolean;
5250
- renderScene: Scene;
5251
- renderCamera: Camera;
5252
- selectedObjects: Object3D[];
5253
- visibleEdgeColor: Color;
5254
- hiddenEdgeColor: Color;
5255
- edgeGlow: number;
5256
- usePatternTexture: boolean;
5257
- patternTexture: Texture | null;
5258
- edgeThickness: number;
5259
- edgeStrength: number;
5260
- downSampleRatio: number;
5261
- pulsePeriod: number;
5262
- edgeDetectionFxaa: boolean;
5263
- _visibilityCache: Map<Object3D, boolean>;
5264
- resolution: Vector2;
5265
- renderTargetMaskBuffer: WebGLRenderTarget;
5266
- prepareMaskMaterial: ShaderMaterial;
5267
- renderTargetFxaaBuffer?: WebGLRenderTarget;
5268
- fxaaRenderMaterial?: ShaderMaterial;
5269
- renderTargetMaskDownSampleBuffer: WebGLRenderTarget;
5270
- renderTargetBlurBuffer1: WebGLRenderTarget;
5271
- renderTargetBlurBuffer2: WebGLRenderTarget;
5272
- edgeDetectionMaterial: ShaderMaterial;
5273
- renderTargetEdgeBuffer1: WebGLRenderTarget;
5274
- renderTargetEdgeBuffer2: WebGLRenderTarget;
5275
- separableBlurMaterial1: ShaderMaterial;
5276
- separableBlurMaterial2: ShaderMaterial;
5277
- overlayMaterial: ShaderMaterial;
5278
- copyUniforms: any;
5279
- materialCopy: ShaderMaterial;
5280
- oldClearColor: Color;
5281
- oldClearAlpha: number;
5282
- fsQuad: FullScreenQuad;
5283
- tempPulseColor1: Color;
5284
- tempPulseColor2: Color;
5285
- textureMatrix: Matrix4;
5286
- clearBackground: boolean;
5287
- constructor(renderPassManager: RenderPassManager, resolution: Vector2, scene: Scene, camera: Camera, selectedObjects: Object3D[], parameters?: OutlinePassParameters);
5288
- dispose(): void;
5289
- setSize(width: number, height: number): void;
5290
- private _canBeHighlighted;
5291
- private _changeVisibilityOfSelectedObjects;
5292
- private _changeVisibilityOfNonSelectedObjects;
5293
- private _updateTextureMatrix;
5294
- render(renderer: WebGLRenderer | WebGPURenderer, _writeBuffer: WebGLRenderTarget | null, readBuffer: WebGLRenderTarget | null, _deltaTime: number, maskActive: boolean): void;
5295
- renderPass(renderer: WebGLRenderer | WebGPURenderer): void;
5296
- private _getPrepareMaskMaterial;
5297
- private _getEdgeDetectionMaterial;
5298
- private _getSeperableBlurMaterial;
5299
- private _getOverlayMaterial;
5300
- }
5301
-
5302
- export declare interface OutlinePassParameters {
5303
- downSampleRatio?: number;
5304
- edgeDetectionFxaa?: boolean;
5305
- }
5306
-
5307
- export declare class OutlineRenderer {
5308
- parameters: OutlineParameters;
5309
- private _renderPassManager;
5310
- private _effectComposer;
5311
- outlinePassActivated: boolean;
5312
- get isOutlinePassActivated(): boolean;
5313
- get outlinePass(): OutlinePass | null;
5314
- constructor(renderPassManager: RenderPassManager, _effectComposer: EffectComposer | null, parameters: OutlineRendererParameters);
5315
- updateParameters(parameters: OutlineParameters): void;
5316
- applyParameters(): void;
5317
- activateOutline(scene: Scene, camera: Camera): void;
5318
- deactivateOutline(): void;
5319
- updateOutline(scene: Scene, camera: Camera, selectedObjects: Object3D[]): void;
5320
- }
5321
-
5322
- export declare interface OutlineRendererParameters {
5323
- enabled?: boolean;
5324
- edgeStrength?: number;
5325
- edgeGlow?: number;
5326
- edgeThickness?: number;
5327
- pulsePeriod?: number;
5328
- usePatternTexture?: false;
5329
- visibleEdgeColor?: ColorRepresentation;
5330
- hiddenEdgeColor?: ColorRepresentation;
5331
- }
5332
-
5333
4866
  export declare const enum PARAMETER_KERNEL_TYPE {
5334
4867
  UNKNOWN = "",
5335
4868
  INTEGER = "Integer",
@@ -5407,23 +4940,6 @@ export declare class PartListParameterArray extends EmsArray<KernelPartListParam
5407
4940
  export declare class PartListParameterArray_2 extends EmsArray<KernelPartListParameter> {
5408
4941
  }
5409
4942
 
5410
- export declare class PassRenderer {
5411
- private _originalClearColor;
5412
- private _originalClearAlpha;
5413
- private _originalAutoClear;
5414
- private _originalRenderTarget;
5415
- private _screenSpaceQuad;
5416
- private _emptyScene;
5417
- private _defaultCamera;
5418
- renderWithOverrideMaterial(renderer: WebGLRenderer | WebGPURenderer, scene: Scene, camera: Camera, overrideMaterial: Material | null, renderTarget: WebGLRenderTarget | null, clearColor?: ColorRepresentation, clearAlpha?: number): void;
5419
- clear(renderer: WebGLRenderer | WebGPURenderer, renderTarget: WebGLRenderTarget | null, clearColor?: ColorRepresentation, clearAlpha?: number): void;
5420
- render(renderer: WebGLRenderer | WebGPURenderer, scene: Scene, camera: Camera, renderTarget: WebGLRenderTarget | null, clearColor?: ColorRepresentation, clearAlpha?: number): void;
5421
- renderScreenSpace(renderer: WebGLRenderer | WebGPURenderer, passMaterial: Material, renderTarget: WebGLRenderTarget | null, clearColor?: ColorRepresentation, clearAlpha?: number): void;
5422
- private _prepareRenderer;
5423
- private _backup;
5424
- private _restore;
5425
- }
5426
-
5427
4943
  export declare interface PerspectiveOffsetCamera extends PerspectiveCamera, OffsetCamera {
5428
4944
  }
5429
4945
 
@@ -5551,8 +5067,8 @@ export declare interface PlanInteractionHandler {
5551
5067
  loadPlanXML(xml: string): Plan_2;
5552
5068
  createPlanWithObjectFromItem(object: KernelObject, position: KernelVector3, rotationInRad: number): Plan_2;
5553
5069
  getPlan(): Plan_2;
5554
- moveElementTo(planObject: KernelObject, point: KernelVector3): void;
5555
- moveElementToIn2d(planObject: KernelObject, point: KernelVector3, dragging: boolean): void;
5070
+ moveElementTo(planObject: KernelObject, targetPosition: KernelVector3, cameraPosition?: KernelVector3): void;
5071
+ moveElementToIn2d(planObject: KernelObject, targetPosition: KernelVector3, dragging: boolean): void;
5556
5072
  moveElementBy(planObject: KernelObject, distance: KernelVector3): void;
5557
5073
  duplicatePlanObject(object: PlanObject, count: number, findFreeSpaceInPlan: boolean): PlanObject[];
5558
5074
  duplicatePlanObjects(objects: PlanObjectList, count: number, findFreeSpaceInPlan: boolean): PlanObject[];
@@ -5693,10 +5209,10 @@ export declare interface PlanModelViewHelper_2 {
5693
5209
  getPlanOverview(planObject: KernelObject): PlanOverview;
5694
5210
  getPlanObject(plan: Plan_2, aRuntimeId: number): KernelPlanObject;
5695
5211
  isChildObjectRootComponent(plan: Plan_2, componentRuntimeId: number): boolean;
5212
+ isAnimationRootComponent(plan: Plan_2, componentRuntimeId: number): boolean;
5696
5213
  getRootPlanObjectId(plan: Plan_2, aRuntimeId: number): number;
5697
5214
  getObjectComponent(plan: Plan_2, typeOfId: TypeOfCoreId, anId: number): KernelPlanObjectComponent;
5698
5215
  getExternalObjectComponent(plan: Plan_2, groupId: string, moduleId: string): KernelPlanObjectComponent;
5699
- getExternalComponentModuleIdsForSelection(plan: Plan_2, groupOrRootModuleId: string, subModuleId: string): ExternalModuleInformation;
5700
5216
  requestMesh3d(element: PlanElement_2): void;
5701
5217
  getExternalObjectGroups(plan: Plan_2): KernelObjectConfigurationArray;
5702
5218
  getExternalRoomInformation(plan: Plan_2): RoomInformation;
@@ -5818,7 +5334,7 @@ export declare class PlannerKernelAccess extends ConfiguratorKernelAccess {
5818
5334
  private _decoupleReferences;
5819
5335
  isConstructionPlanElement(planElement: PlanElement_2): boolean;
5820
5336
  planObjectSelectionChanged(configurationRuntimeId: number, elementRuntimeId: number): void;
5821
- protected _componentSelectionChanged(_planObject: PlanObjectKernel, component: KernelComponent, planComponentSelection: boolean): void;
5337
+ protected _componentSelectionChanged(_planObject: PlanObjectKernel, component: KernelComponent): void;
5822
5338
  protected _externalObjectParameterChanged(objectOrComponentId: number, parameterKey: string, value: string): void;
5823
5339
  protected _externalObjectConfigurationChanged(_objectId: number, configuration: string): void;
5824
5340
  protected _externalObjectConfigurationLoaded(_objectId: number, configuration: string): void;
@@ -5839,6 +5355,7 @@ export declare class PlannerKernelAccess extends ConfiguratorKernelAccess {
5839
5355
  protected _getAnimationLevelForObject(runtimeId: number, _animation: KernelAnimation): AnimationLevelType;
5840
5356
  getObjectComponent(runtimeId: number, typeOfId: Enumify_3<typeof CORE_TYPE_OF_CORE_ID>): KernelPlanObjectComponent | null;
5841
5357
  isChildObjectRootComponent(roomleComponent: RoomleComponent): boolean;
5358
+ isAnimationRootComponent(roomleComponent: RoomleComponent): boolean;
5842
5359
  }
5843
5360
 
5844
5361
  export declare interface PlannerKernelCallbackI {
@@ -5848,8 +5365,8 @@ export declare interface PlannerKernelCallbackI {
5848
5365
  addMesh(planElement: PlanElement_2, material: any, vertices: Float32Array, indices: Int32Array, uvCoords: Float32Array, normals: Float32Array): void;
5849
5366
  addPlanMesh(plan: Plan_2, material: any, vertices: Float32Array, indices: Int32Array, uvCoords: Float32Array, normals: Float32Array, type: KernelEnum): void;
5850
5367
  endPlanConstruction(plan: Plan_2): void;
5851
- addPlanObjectToScene(planElementViewModel: PlanObjectViewModel): void;
5852
- removePlanObjectFromScene(planElementViewModel: PlanObjectViewModel): void;
5368
+ addPlanObjectToScene(planElementViewModel: PlanObjectViewModel | null): void;
5369
+ removePlanObjectFromScene(planElementViewModel: PlanObjectViewModel | undefined): void;
5853
5370
  planElementChanged(plan: Plan_2, planObject: PlanElementViewModel): void;
5854
5371
  planElementRemoved(element: PlanElement_2): void;
5855
5372
  planObjectConfigurationLoaded(plan: Plan_2, element: PlanElement_2, success: boolean): void;
@@ -5934,6 +5451,11 @@ export declare interface PlannerKernelContainer {
5934
5451
  UnitMeasureFormatter: UnitMeasureFormatter_2;
5935
5452
  }
5936
5453
 
5454
+ export declare enum PlannerRenderMode {
5455
+ Mode3D = 0,
5456
+ Mode2D = 1
5457
+ }
5458
+
5937
5459
  export declare class PlannerSceneEventHandler extends SceneEventHandler<SceneEventInfo_2> {
5938
5460
  private _plannerSelectionHandler;
5939
5461
  private _plannerKernelAccess;
@@ -6031,7 +5553,7 @@ export declare class PlannerSceneEventHandler extends SceneEventHandler<SceneEve
6031
5553
  private _initMobileDrawing;
6032
5554
  private _drawWallOnMouseMove;
6033
5555
  private _createNode;
6034
- getIntersectionAtScreenPosition(positionRelative: Position2): KernelVector3;
5556
+ getIntersectionAtScreenPosition(positionRelative: Position2): KernelVector3 | null;
6035
5557
  private _getIntersectionPointWithScene;
6036
5558
  private _setStateAndCursor;
6037
5559
  setKernelZoomFactor(kernelZoomFactor: number): void;
@@ -6228,13 +5750,13 @@ export declare class PlanViewModel extends ConfiguratorViewModel implements Plan
6228
5750
  protected dockComponent(componentId: number, isRootComponent: boolean, parentId: number, componentPosition: KernelVector3, componentRotation: KernelVector3): void;
6229
5751
  protected _addComponent(component: RoomleComponent): void;
6230
5752
  private _getPlanObjectViewModelForRuntimeId;
6231
- getConfigurablePlanObjectForId(id: number): ConfiguratorPlanObjectViewModel;
5753
+ getConfigurablePlanObjectForId(id: number): ConfiguratorPlanObjectViewModel | null;
6232
5754
  private _findPlanObjectViewModel;
6233
5755
  protected updatePlanElement(elementId: number): void;
6234
- getStaticPlanObjectForId(id: number): StaticPlanObjectViewModel;
6235
- getConstructionObjectForId(id: number): ConstructionPlanObjectViewModel;
6236
- getStaticPlanObjectViewModelForId(id: number): StaticPlanObjectViewModel;
6237
- getPlanObjectForId(id: number): PlanElementViewModel;
5756
+ getStaticPlanObjectForId(id: number): StaticPlanObjectViewModel | null;
5757
+ getConstructionObjectForId(id: number): ConstructionPlanObjectViewModel | null;
5758
+ getStaticPlanObjectViewModelForId(id: number): StaticPlanObjectViewModel | ConstructionPlanObjectViewModel | null;
5759
+ getPlanObjectForId(id: number): PlanElementViewModel | null;
6238
5760
  getPlanObjectViewModelsFromRapiId(): (StaticPlanObjectViewModel | ConfiguratorPlanObjectViewModel)[];
6239
5761
  getPlanObjectCount(): number;
6240
5762
  getConstructionGroup(): Group;
@@ -6269,10 +5791,10 @@ export declare class PlanViewModel extends ConfiguratorViewModel implements Plan
6269
5791
  getFloorPlanObjectViewModels(): FloorPlanElementViewModel[];
6270
5792
  getMeasurementLineObjectViewModels(): MeasurementLinePlanElementViewModel[];
6271
5793
  getWallAtticsObjectViewModels(): WallAtticPlanElementViewModel[];
6272
- protected _generateMesh(runtimeComponentId: number, geometryId: string, material: any, vertices: Float32Array, indices: Int32Array, uvCoords: Float32Array, normals: Float32Array, type?: KernelEnum, newGeometryInstance?: boolean, materialAttributes?: Record<string, string>): Mesh;
5794
+ protected _generateMesh(runtimeComponentId: number, geometryId: string | null, material: any, vertices: Float32Array, indices: Int32Array, uvCoords: Float32Array, normals: Float32Array, type?: KernelEnum, newGeometryInstance?: boolean, materialAttributes?: Record<string, string>): Mesh;
6273
5795
  protected _setMaterial(mesh: Mesh, material: any, _type?: KernelEnum, materialAttributes?: Record<string, string>): void;
6274
5796
  Editor3dComponentCreated(id: number, position: KernelVector3, eulerAngles: KernelVector3, isRootComponent: boolean, parentObjectRuntimeId: number): void;
6275
- addPlanObjectToScene(_planViewModel: PlanElementViewModel): void;
5797
+ addPlanObjectToScene(_planViewModel: PlanObjectViewModel | null): void;
6276
5798
  handlerSwitchedPlans(_fromPlan: Plan_2, _toPlan: Plan_2): void;
6277
5799
  planCompletelyLoaded(_plan: Plan_2): void;
6278
5800
  beginPlanConstruction(_plan: Plan_2): void;
@@ -6282,7 +5804,7 @@ export declare class PlanViewModel extends ConfiguratorViewModel implements Plan
6282
5804
  planObjectConfigurationLoaded(_plan: Plan_2, planElement: PlanElement_2, success: boolean): void;
6283
5805
  planObjectConfigurationChanged(_plan: Plan_2, _element: PlanElementViewModel): void;
6284
5806
  addMesh(planElement: PlanElement_2, material: any, vertices: Float32Array, indices: Int32Array, uvCoords: Float32Array, normals: Float32Array): void;
6285
- removePlanObjectFromScene(planElementViewModel: PlanElementViewModel): void;
5807
+ removePlanObjectFromScene(planElementViewModel: PlanElementViewModel | undefined): void;
6286
5808
  private _isConstructionType;
6287
5809
  planElementRemoved(element: PlanElement_2): void;
6288
5810
  private _removeObject;
@@ -6323,7 +5845,7 @@ export declare class PluginSystem implements Context, ScenePluginHooks {
6323
5845
  updateBounds(bounds: Box3): void;
6324
5846
  clearScene(scene: Scene, uiScene: Scene): void;
6325
5847
  getActivePlugins(): ScenePlugin[];
6326
- getPlugin<T extends ScenePlugin>(type: any): T;
5848
+ getPlugin<T extends ScenePlugin>(type: any): T | null;
6327
5849
  moveCameraEnd(position: Vector3): void;
6328
5850
  moveCameraStart(position: Vector3): void;
6329
5851
  needsUiScene(): boolean;
@@ -6343,72 +5865,6 @@ export declare interface PointerInputEvent {
6343
5865
  event?: Event;
6344
5866
  }
6345
5867
 
6346
- export declare interface PoissonDenoiseParameters {
6347
- poissonDenoisePassParameters?: PoissonDenoisePassParameters;
6348
- normalVectorSourceType?: NormalVectorSourceType;
6349
- depthValueSourceType?: DepthValueSourceType;
6350
- rgInputTexture?: boolean;
6351
- luminanceWeighted?: boolean;
6352
- luminanceType?: string;
6353
- sampleLuminance?: string;
6354
- fragmentOutput?: string;
6355
- inputTexture?: Texture;
6356
- depthTexture?: Texture;
6357
- normalTexture?: Texture;
6358
- }
6359
-
6360
- export declare interface PoissonDenoisePassParameters {
6361
- [key: string]: any;
6362
- iterations: number;
6363
- samples: number;
6364
- rings: number;
6365
- radiusExponent: number;
6366
- radius: number;
6367
- lumaPhi: number;
6368
- depthPhi: number;
6369
- normalPhi: number;
6370
- nvOrientatedSamples?: boolean;
6371
- }
6372
-
6373
- export declare class PoissonDenoiseRenderPass implements DenoisePass {
6374
- needsUpdate: boolean;
6375
- parameters: PoissonDenoisePassParameters;
6376
- private _width;
6377
- private _height;
6378
- private _samples;
6379
- private _normalVectorSourceType;
6380
- private _depthValueSourceType;
6381
- _inputTexture: Texture | null;
6382
- depthTexture: Texture | null;
6383
- normalTexture: Texture | null;
6384
- private _noiseTexture;
6385
- private _pdMaterial?;
6386
- private _renderTargets;
6387
- private _outputRenderTargetIndex;
6388
- private _passRenderer;
6389
- private _sceneClipBox;
6390
- private _rgInputTexture;
6391
- private _luminanceWeighted;
6392
- private _luminanceType;
6393
- private _sampleLuminance;
6394
- private _fragmentOutput;
6395
- get texture(): Texture | null;
6396
- set inputTexture(texture: Texture | null);
6397
- constructor(width: number, height: number, samples: number, parameters?: PoissonDenoiseParameters);
6398
- private _getNoiseTexture;
6399
- private _getMaterial;
6400
- private _updateShader;
6401
- private _updateUniforms;
6402
- private _getRenderTargets;
6403
- dispose(): void;
6404
- setSize(width: number, height: number): void;
6405
- updateBounds(sceneClipBox: Box3): void;
6406
- updateParameters(parameters: PoissonDenoisePassParameters): void;
6407
- updateTextures(parameters: PoissonDenoiseParameters): void;
6408
- render(renderer: WebGLRenderer, camera: Camera): void;
6409
- renderToTarget(renderer: WebGLRenderer, camera: Camera, renderTarget: WebGLRenderTarget): void;
6410
- }
6411
-
6412
5868
  export declare interface PosArticle extends PosArticleInfo {
6413
5869
  roots: PosModuleRootData[];
6414
5870
  }
@@ -6815,6 +6271,8 @@ export declare class RapiAccess implements Context {
6815
6271
  private _globalCallback;
6816
6272
  private _itemLoaded;
6817
6273
  private _currentToken;
6274
+ private _savesByHash;
6275
+ private _onlineHandler;
6818
6276
  private _configurator;
6819
6277
  constructor(creator: string);
6820
6278
  setConfiguratorSettings(): Promise<void>;
@@ -7163,7 +6621,8 @@ export declare interface RapiMaterialShading {
7163
6621
  thicknessFactor?: number;
7164
6622
  attenuationColor?: RapiBaseColor;
7165
6623
  attenuationDistance?: number;
7166
- [key: string]: number | boolean | string | RapiBaseColor | undefined;
6624
+ embeddedTextures?: RapiTexture[];
6625
+ [key: string]: number | boolean | string | RapiBaseColor | RapiTexture[] | undefined;
7167
6626
  }
7168
6627
 
7169
6628
  export declare interface RapiMesh extends RapiJson {
@@ -7436,7 +6895,7 @@ export declare class RaycastHelper extends EventDispatcher<Record<RAYCAST_EVENT,
7436
6895
  private _findHover;
7437
6896
  private _intersection;
7438
6897
  private _intersect;
7439
- intersectAtPosition(position: Position2): RoomleEventedIntersection;
6898
+ intersectAtPosition(position: Position2): RoomleEventedIntersection | null;
7440
6899
  private _findObjectWithHandler;
7441
6900
  private _onDragStart;
7442
6901
  private _onDrag;
@@ -7446,7 +6905,7 @@ export declare class RaycastHelper extends EventDispatcher<Record<RAYCAST_EVENT,
7446
6905
  private _onRotate;
7447
6906
  private _positionPlanes;
7448
6907
  private _calculateOffset;
7449
- update(bounds: Vector3, rootComponentPosition: Vector3, backgroundScene: Scene): void;
6908
+ update(bounds: Vector3 | null, rootComponentPosition: Vector3 | null, backgroundScene: Scene | null): void;
7450
6909
  clear(): void;
7451
6910
  enableDragIn(mesh: RoomleEventedMesh): void;
7452
6911
  setRootComponentId(rootComponentId: number): void;
@@ -7456,6 +6915,7 @@ export declare class RaycastHelper extends EventDispatcher<Record<RAYCAST_EVENT,
7456
6915
  intersectMouseOnScene(event: Pick<PointerInputEvent, 'positionRelative'>): KernelVector3;
7457
6916
  enableOnWallSnapping(): void;
7458
6917
  disableOnWallSnapping(): void;
6918
+ getCameraPosition(): Vector3;
7459
6919
  }
7460
6920
 
7461
6921
  export declare interface Rectangle {
@@ -7480,127 +6940,8 @@ export declare interface RectangleReferencePoints {
7480
6940
 
7481
6941
  export declare const removeExtObjIdPrefix: (id: ExtObjId_2) => string;
7482
6942
 
7483
- export declare interface RenderCache {
7484
- dispose(): void;
7485
- clear(): void;
7486
- addLineOrPoint(object3d: Object3D): void;
7487
- addMesh(mesh: Mesh): void;
7488
- addObject(object3d: Object3D): void;
7489
- onBeforeRender(): void;
7490
- onAfterRender(): void;
7491
- }
7492
-
7493
- export declare class RenderCacheManager {
7494
- private _cacheMap;
7495
- dispose(): void;
7496
- registerCache(key: CacheKey, cache: RenderCache): void;
7497
- clearCache(): void;
7498
- clearObjectCache(key: CacheKey): void;
7499
- onBeforeRender(key: CacheKey, object3d: Object3D): void;
7500
- onAfterRender(key: CacheKey): void;
7501
- render(key: CacheKey, object3d: Object3D, renderMethod: () => void): void;
7502
- }
7503
-
7504
- export declare enum RenderMode {
7505
- Mode3D = 0,
7506
- Mode2D = 1
7507
- }
7508
-
7509
6943
  export declare type RenderOptions = Partial<typeof DEFAULT_RENDER_OPTIONS>;
7510
6944
 
7511
- export declare abstract class RenderPass extends Pass {
7512
- private _renderPassManager;
7513
- protected get renderPassManager(): RenderPassManager;
7514
- protected get renderCacheManager(): RenderCacheManager;
7515
- protected get scene(): Scene;
7516
- protected get camera(): Camera;
7517
- protected get gBufferTextures(): GBufferTextures;
7518
- protected get passRenderer(): PassRenderer;
7519
- constructor(renderPassManager: RenderPassManager);
7520
- render(renderer: WebGLRenderer | WebGPURenderer, _writeBuffer: WebGLRenderTarget, _readBuffer: WebGLRenderTarget, _deltaTime: number, _maskActive: boolean): void;
7521
- abstract renderPass(renderer: WebGLRenderer | WebGPURenderer): void;
7522
- }
7523
-
7524
- export declare class RenderPassManager {
7525
- _creator_: string;
7526
- materialsNeedUpdate: boolean;
7527
- private _sceneRenderer;
7528
- private _passRenderer;
7529
- private _sceneRenderPass;
7530
- private _bakedGroundContactShadowPass;
7531
- private _gBufferRenderPass;
7532
- private _groundReflectionPass;
7533
- private _screenSpaceShadowMapPass;
7534
- private _shadowAndAoPass;
7535
- private _outlinePass;
7536
- private _debugPass;
7537
- private _scene?;
7538
- private _camera?;
7539
- private _cameraUpdate;
7540
- private _cameraChanged;
7541
- private _noUpdateNeededCount;
7542
- private _noOStaticFrames;
7543
- private _maxSamples;
7544
- private _passUpdateStates;
7545
- aoPassMapTexture: Texture | null;
7546
- private _lutMap;
7547
- private _lutPass;
7548
- private _lutPassParameters;
7549
- lutPassNeedsUpdate: boolean;
7550
- private _renderToRenderTarget;
7551
- private _outputPass;
7552
- private _passRenderTarget?;
7553
- private _passPassRenderTarget?;
7554
- private _initData;
7555
- get passRenderer(): PassRenderer;
7556
- get scene(): Scene;
7557
- get camera(): Camera;
7558
- get aspect(): number;
7559
- get cameraChanged(): boolean;
7560
- get noOStaticFrames(): number;
7561
- get renderCacheManager(): RenderCacheManager;
7562
- private get parameters();
7563
- get sceneRenderPass(): SceneRenderPass;
7564
- get bakedGroundContactShadowPass(): BakedGroundContactShadowPass;
7565
- get gBufferRenderPass(): GBufferRenderPass;
7566
- get groundReflectionPass(): GroundReflectionPass;
7567
- get screenSpaceShadowMapPass(): ScreenSpaceShadowMapPass;
7568
- get shadowAndAoPass(): ShadowAndAoPass;
7569
- get lutPassParameters(): LutPassParameters;
7570
- get lutMaps(): string[];
7571
- get outlinePass(): OutlinePass | null;
7572
- get outlineRenderer(): OutlineRenderer;
7573
- get debugPass(): DebugPass;
7574
- get debugOutput(): string;
7575
- constructor(creator: string, sceneRender: SceneRenderer);
7576
- dispose(): void;
7577
- setSize(width: number, height: number): void;
7578
- loadLutImage(name: string, url: string): void;
7579
- loadLutCube(name: string, url: string): void;
7580
- loadLut3dl(name: string, url: string): void;
7581
- createOutlinePass(): OutlinePass;
7582
- getRenderPassRenderTarget(renderer: WebGLRenderer | WebGPURenderer): WebGLRenderTarget | null;
7583
- getPostPassRenderTarget(renderer: WebGLRenderer | WebGPURenderer): WebGLRenderTarget | null;
7584
- setGroundVisibility(visible: boolean): void;
7585
- updatePasses(_renderer: WebGLRenderer | WebGPURenderer, scene: Scene, camera: Camera): void;
7586
- private _evaluateIfShadowAndAoUpdateIsNeeded;
7587
- private _dynamicChanges;
7588
- private _updateSceneRenderPass;
7589
- private _updateBakedGroundContactShadowPass;
7590
- private _updateGBufferPass;
7591
- private _updateGroundReflectionPass;
7592
- private _updateScreenSpaceShadowPass;
7593
- private _updateShadowAndAoPass;
7594
- private _updateLutPass;
7595
- private _updateOutlinePass;
7596
- private _updateDebugPass;
7597
- private _updateMaterials;
7598
- private _updateMaterial;
7599
- private _updatePlugInAo;
7600
- private _updatePlugInReflection;
7601
- renderPasses(renderer: WebGLRenderer | WebGPURenderer, scene: Scene): void;
7602
- }
7603
-
7604
6945
  export declare const enum ResizingAnchor {
7605
6946
  Center = 0,
7606
6947
  BackLeft = 1,
@@ -7784,7 +7125,7 @@ export declare class RoomleConfigurator<P extends readonly PluginName[] = readon
7784
7125
  * Set general configuration parameter
7785
7126
  * @param initData
7786
7127
  */
7787
- setOverrides(initData: Partial<InitDataDefinition & GlobalInitDataDefinition> | InitData): void;
7128
+ setOverrides(initData: Partial<InitDataDefinition & GlobalInitDataDefinition> | InitData | undefined): void;
7788
7129
  /**
7789
7130
  * This method has to be called before configurator is ready to use
7790
7131
  *
@@ -8004,7 +7345,7 @@ export declare class RoomleConfigurator<P extends readonly PluginName[] = readon
8004
7345
  * Returns same url when online or caches url when offline
8005
7346
  * @param url
8006
7347
  */
8007
- requestAsset(url: string): AssetUrl;
7348
+ requestAsset(url: string): AssetUrl | null;
8008
7349
  /**
8009
7350
  * Sets the material of the floor to the given RapiMaterial.
8010
7351
  * If the current environment is not floor environment it will be changed
@@ -8667,6 +8008,8 @@ export declare class RoomlePlanner<P extends readonly PluginName[] = readonly []
8667
8008
  private _plan;
8668
8009
  private _preloadPlanId;
8669
8010
  private _kernelReadyCallback;
8011
+ private _pendingExternalMasterData;
8012
+ private _earlyHiTagCatalogCallbacks;
8670
8013
  private _hscInstance;
8671
8014
  private _glbInstance;
8672
8015
  private _configurator;
@@ -8995,7 +8338,7 @@ export declare class RoomlePlanner<P extends readonly PluginName[] = readonly []
8995
8338
  downloadHomagIxExportPoC(): Promise<any>;
8996
8339
  externalObjectsCompletelyLoaded(): void;
8997
8340
  configureExternalObjectApi(configurationJson: string | ExternalObjectApiConfiguration): Promise<void>;
8998
- loadExternalObjectLibrary(libraryId: string): Promise<void>;
8341
+ loadExternalObjectLibrary(libraryId: string, prefetchedArticleJson?: Promise<unknown>): Promise<void>;
8999
8342
  loadExternalObjectMasterData(masterDataJson: string | object): void;
9000
8343
  getInitialExternalObjectGroup(): Promise<PosGroup | null>;
9001
8344
  loadNewExternalObjectInIsolation(groupObject: object): Promise<LoadExternalObjectGroupResult[]>;
@@ -9150,7 +8493,7 @@ export declare class RoomlePlanner<P extends readonly PluginName[] = readonly []
9150
8493
  fetchPrice(planId?: string, orderHeader?: HiOrderHeader): Promise<any>;
9151
8494
  getOrderManagerGroupData(planId?: string): Promise<HiOrderData>;
9152
8495
  getRapiAccess(): RapiAccess;
9153
- getElementOpenCloseAnimation(planElement: PlanElementViewModel): AnimationKeyAndValue | null;
8496
+ getElementOpenCloseAnimation(planElement: PlanElementViewModel, componentIds?: number[]): AnimationKeyAndValue | null;
9154
8497
  /**
9155
8498
  * Sets the distance between a construction element (door/window) and a wall edge.
9156
8499
  *
@@ -9338,6 +8681,45 @@ export declare class RoomlePlannerUiCallback extends UiCallback implements Exter
9338
8681
 
9339
8682
  export declare type RoomlePlannerWithExtObjs = RoomlePlanner<['external-objects']>;
9340
8683
 
8684
+ export declare abstract class RoomleRenderer<RendererType extends WebGLRenderer | WebGPURenderer> {
8685
+ _creator_: string;
8686
+ renderer: RendererType;
8687
+ protected isConfiguratorMode: boolean;
8688
+ protected isCameraMoving: boolean;
8689
+ protected cameraType: Enumify_4<typeof CAMERA_TYPE>;
8690
+ protected shadowNeedsUpdate: boolean;
8691
+ protected boundingBox: Box3;
8692
+ protected boundingBoxNeedsUpdate: boolean;
8693
+ protected constructor(creator: string, renderer: RendererType);
8694
+ get isConfiguring(): boolean;
8695
+ dispose(): void;
8696
+ setSize(width: number, height: number): void;
8697
+ getSize(target: Vector2): Vector2;
8698
+ setCameraType(cameraType: Enumify_4<typeof CAMERA_TYPE>): void;
8699
+ movingCameraStarts(): void;
8700
+ movingCameraStops(): void;
8701
+ forceShadowUpdates(_updateBakedGroundShadow: boolean): void;
8702
+ clear(): void;
8703
+ updateBounds(geometryBounds: Box3): void;
8704
+ switchToConfigurator(): void;
8705
+ switchToPlanner(_renderMode: PlannerRenderMode): void;
8706
+ abstract setShadingType(shadingType: SceneShadingType): void;
8707
+ abstract setAutoQuality(autoQuality: boolean): void;
8708
+ abstract setQualityLevel(qualityLevel: QualityLevel): void;
8709
+ abstract getQualityLevel(): QualityLevel;
8710
+ abstract setQualityMap(qualityMap: QualityMap): void;
8711
+ abstract setCustomShadingParameters(customShadingParameters?: CustomShadingParameters, customShadingParametersMoc?: CustomShadingParameters): void;
8712
+ abstract loadLutImages(luts: LutImageDefinition[]): void;
8713
+ abstract render(scene: Scene, camera: Camera): void;
8714
+ abstract showGUI(updateCallback: () => void): void;
8715
+ abstract setOnQualityLevelChangeCallback(callback: (qualityLevel: QualityLevel) => void): void;
8716
+ abstract clearCache(): void;
8717
+ abstract highlightObjects(selectedMeshes: Object3D[]): void;
8718
+ abstract setGroundShadow(enabled: boolean): void;
8719
+ abstract enableUiInteractionMode(): void;
8720
+ abstract disableUiInteractionMode(): void;
8721
+ }
8722
+
9341
8723
  export declare class RoomleSdk {
9342
8724
  static getConfigurator(initData?: InitDataDefinition, context?: string): Promise<Configurator>;
9343
8725
  static getPlanner(initData?: InitDataDefinition, context?: string): Promise<Planner>;
@@ -9398,69 +8780,6 @@ export declare class RoomleToolsCore implements Context, ExternalEmbeddable<Room
9398
8780
  export declare interface RoomleToolsCoreUICallback {
9399
8781
  }
9400
8782
 
9401
- export declare class RoomleWebGLRenderer {
9402
- _creator_: string;
9403
- static enableRectAreaLightShadow: boolean;
9404
- private static rectAreaLightsNeedsUpdate;
9405
- private static updateNearAndFarPlaneOfPerspectiveCamera;
9406
- private _renderer;
9407
- private _sceneRenderer;
9408
- private SceneRendererGUI;
9409
- private configuratorMode;
9410
- private uiInteractionMode;
9411
- private _movingCamera;
9412
- private _cameraType;
9413
- private _boundingBox;
9414
- private _boundingBoxNeedsUpdate;
9415
- private _cacheNeedsUpdate;
9416
- private _shadowNeedsUpdate;
9417
- private _bakedGroundShadowNeedsUpdate;
9418
- private _customShadingParameters;
9419
- private _customShadingParametersMoc;
9420
- private _fpsCounter;
9421
- private _onQualityLevelChange;
9422
- get renderer(): WebGLRenderer | WebGPURenderer;
9423
- get sceneRenderer(): SceneRenderer;
9424
- get isConfiguring(): boolean;
9425
- get screenSpaceShadowParameters(): ScreenSpaceShadowMapParameters;
9426
- get shadowAndAoPassParameters(): ShadowAndAoPassParameters;
9427
- get bakedGroundContactShadowParameters(): BakedGroundContactShadowParameters;
9428
- get groundReflectionParameters(): GroundReflectionParameters;
9429
- get outlineParameters(): OutlineParameters;
9430
- constructor(creator: string, renderer: WebGLRenderer | WebGPURenderer, width: number, height: number, linearAoFilter?: boolean);
9431
- dispose(): void;
9432
- setSize(width: number, height: number): void;
9433
- getSize(target: Vector2): Vector2;
9434
- setCameraType(cameraType: Enumify_3<typeof CAMERA_TYPE>): void;
9435
- setShadingType(shadingType: SceneShadingType): void;
9436
- setAutoQuality(autoQuality: boolean): void;
9437
- setQualityLevel(qualityLevel: QualityLevel): void;
9438
- setQualityMap(qualityMap: QualityMap): void;
9439
- setCustomShadingParameters(customShadingParameters?: CustomShadingParameters, customShadingParametersMoc?: CustomShadingParameters): void;
9440
- enableUiInteractionMode(): void;
9441
- disableUiInteractionMode(): void;
9442
- private loadRectAreLight;
9443
- private updateRectAreaLight;
9444
- private updateCeilingLights;
9445
- private updateLampLights;
9446
- private _setQualityLevel;
9447
- clearCache(): void;
9448
- forceShadowUpdates(updateBakedGroundShadow: boolean): void;
9449
- setGroundShadow(enabled: boolean): void;
9450
- switchToConfigurator(): void;
9451
- switchToPlanner(renderMode: RenderMode): void;
9452
- updateBounds(geometryBounds?: Box3): void;
9453
- movingCameraStarts(): void;
9454
- movingCameraStops(): void;
9455
- highlightObjects(selectedMeshes: Object3D[]): void;
9456
- render(scene: Scene, camera: Camera): void;
9457
- private _doUpdatesBeforeRender;
9458
- private createRenderCamera;
9459
- showGUI(updateCallback: () => void): void;
9460
- clear(): void;
9461
- setOnQualityLevelChangeCallback(callback: (qualityLevel: QualityLevel) => void): void;
9462
- }
9463
-
9464
8783
  export declare interface RoomLightSourceDistribution {
9465
8784
  ceilingId: number;
9466
8785
  floorId: number;
@@ -9513,13 +8832,13 @@ export declare abstract class SceneEventHandler<EventType> extends EventDispatch
9513
8832
  }
9514
8833
 
9515
8834
  export declare class SceneEventInfo {
9516
- component: RoomleComponent;
9517
- preview: PreviewComponent;
8835
+ component: RoomleComponent | undefined;
8836
+ preview: PreviewComponent | undefined;
9518
8837
  resetCamera: boolean;
9519
8838
  consecutive: boolean;
9520
8839
  type: INPUT_EVENT_TYPE;
9521
8840
  forceRender: boolean;
9522
- reason: CancelSelectionReasons;
8841
+ reason: CancelSelectionReasons | undefined;
9523
8842
  constructor(data: {
9524
8843
  component?: RoomleComponent;
9525
8844
  preview?: PreviewComponent;
@@ -9532,11 +8851,11 @@ export declare class SceneEventInfo {
9532
8851
  }
9533
8852
 
9534
8853
  export declare class SceneEventInfo_2 {
9535
- planElementViewModel: PlanElementViewModel;
8854
+ planElementViewModel?: PlanElementViewModel;
9536
8855
  resetCamera: boolean;
9537
8856
  state: PLANNER_SCENE_EVENT_STATE;
9538
8857
  oldState: PLANNER_SCENE_EVENT_STATE;
9539
- reason: CancelSelectionReasons;
8858
+ reason?: CancelSelectionReasons;
9540
8859
  constructor(data: {
9541
8860
  planElementViewModel?: PlanElementViewModel;
9542
8861
  resetCamera?: boolean;
@@ -9589,7 +8908,7 @@ export declare abstract class SceneManager implements Context, LifeCycleCallback
9589
8908
  protected _renderLoopFunction: (() => void) | null;
9590
8909
  protected _renderListener: (() => void) | null;
9591
8910
  protected _stopRendering: boolean;
9592
- protected _roomleRenderer: Nullable_2<RoomleWebGLRenderer>;
8911
+ protected _roomleRenderer: GenericRoomleRenderer | null;
9593
8912
  private _forceRender;
9594
8913
  private _lastChange;
9595
8914
  private _running;
@@ -9700,107 +9019,6 @@ export declare interface ScenePluginHooks {
9700
9019
  needsUiScene(): boolean;
9701
9020
  }
9702
9021
 
9703
- export declare class SceneRenderer {
9704
- _creator_: string;
9705
- parameters: SceneRendererParameters;
9706
- debugOutput: string;
9707
- outputColorSpace: string;
9708
- toneMapping: string;
9709
- linearAoFilter: boolean;
9710
- environmentLights: boolean;
9711
- enableObjectSelection: boolean;
9712
- groundLevel: number;
9713
- uiInteractionMode: boolean;
9714
- renderer: WebGLRenderer | WebGPURenderer;
9715
- width: number;
9716
- height: number;
9717
- boundingVolume: SceneVolume;
9718
- boundingVolumeSet: boolean;
9719
- renderCacheManager: RenderCacheManager;
9720
- private _renderPassManager;
9721
- private _shadowAndAoGroundPlane;
9722
- outlineRenderer: OutlineRenderer;
9723
- selectedObjects: Object3D[];
9724
- private _copyMaterial?;
9725
- readonly groundGroup: Group;
9726
- private _shadingType;
9727
- private _qualityLevel;
9728
- private _qualityMap;
9729
- private _customShadingParameters;
9730
- private _initData;
9731
- get sceneRenderPass(): SceneRenderPass;
9732
- get bakedGroundContactShadowPass(): BakedGroundContactShadowPass;
9733
- get gBufferRenderPass(): GBufferRenderPass;
9734
- get groundReflectionPass(): GroundReflectionPass;
9735
- get screenSpaceShadowMapPass(): ScreenSpaceShadowMapPass;
9736
- get shadowAndAoPass(): ShadowAndAoPass;
9737
- get lutPassParameters(): LutPassParameters;
9738
- get lutMaps(): string[];
9739
- get debugPass(): DebugPass;
9740
- get shadowAndAoGroundPlane(): ShadowGroundPlane;
9741
- constructor(creator: string, renderer: WebGLRenderer | WebGPURenderer, width: number, height: number, linearAoFilter?: boolean);
9742
- private _addEventListeners;
9743
- dispose(): void;
9744
- setSize(width: number, height: number): void;
9745
- loadLutImages(luts: LutImageDefinition[]): void;
9746
- getQualityLevel(): QualityLevel;
9747
- setShadingType(shadingType: SceneShadingType): void;
9748
- setQualityLevel(qualityLevel: QualityLevel): void;
9749
- setQualityMap(qualityMap: QualityMap): void;
9750
- setCustomShadingParameters(customShadingParameters: CustomShadingParameters | null): void;
9751
- setQualityMapAndShadingParameters(qualityMap: QualityMap, customShadingParameters: CustomShadingParameters | null): void;
9752
- applyCurrentParameters(): void;
9753
- requestUpdateOfPasses(): void;
9754
- clearCache(): void;
9755
- forceShadowUpdates(updateBakedGroundShadow: boolean): void;
9756
- forceLutPassUpdate(): void;
9757
- updateParameters(parameters: SceneRendererChangeParameters): void;
9758
- addRectAreaLight(rectAreaLight: RectAreaLight, parent: Object3D): void;
9759
- updateRectAreaLights(rectAreaLights: RectAreaLight[], parent: Object3D): void;
9760
- createShadowFromLightSources(parent: Object3D, lightSources: LightSource[]): void;
9761
- selectObjects(selectedObjects: Object3D[]): void;
9762
- updateBounds(bounds: Box3, scaleShadowAndAo: boolean): void;
9763
- updateNearAndFarPlaneOfPerspectiveCamera(camera: PerspectiveCamera, minimumFar?: number): void;
9764
- private _forceEnvironmentMapUpdate;
9765
- private _updateEnvironment;
9766
- render(scene: Scene, camera: Camera): void;
9767
- }
9768
-
9769
- export declare interface SceneRendererChangeParameters {
9770
- shadowType?: string;
9771
- shAndAoPassParameters?: ShadowAndAoPassParameters;
9772
- screenSpaceShadowMapParameters?: ScreenSpaceShadowMapParameters;
9773
- groundReflectionParameters?: GroundReflectionParameters;
9774
- bakedGroundContactShadowParameters?: BakedGroundContactShadowParameters;
9775
- outlineParameters?: OutlineParameters;
9776
- effectSuspendFrames?: number;
9777
- effectFadeInFrames?: number;
9778
- suspendGroundReflection?: boolean;
9779
- shadowOnCameraChange?: ShadowBlurType;
9780
- }
9781
-
9782
- export declare interface SceneRendererParameters {
9783
- gBufferRenderTargetParameters: GBufferParameters;
9784
- shAndAoPassParameters: ShadowAndAoPassParameters;
9785
- screenSpaceShadowMapParameters: ScreenSpaceShadowMapParameters;
9786
- groundReflectionParameters: GroundReflectionParameters;
9787
- bakedGroundContactShadowParameters: BakedGroundContactShadowParameters;
9788
- outlineParameters: OutlineParameters;
9789
- effectSuspendFrames: number;
9790
- effectFadeInFrames: number;
9791
- suspendGroundReflection: boolean;
9792
- shadowOnCameraChange: ShadowBlurType;
9793
- }
9794
-
9795
- export declare class SceneRenderPass extends RenderPass {
9796
- drawGround: boolean;
9797
- drawWithDebugMaterial: boolean;
9798
- grayDebugMaterial: MeshStandardMaterial;
9799
- constructor(renderPassManager: RenderPassManager);
9800
- dispose(): void;
9801
- renderPass(renderer: WebGLRenderer | WebGPURenderer): void;
9802
- }
9803
-
9804
9022
  export declare interface SceneSettings {
9805
9023
  environment: EnvironmentSetting;
9806
9024
  lights: DynamicLight[];
@@ -9808,88 +9026,6 @@ export declare interface SceneSettings {
9808
9026
 
9809
9027
  export declare type SceneShadingType = Enumify_2<typeof SCENE_SHADING_TYPES>;
9810
9028
 
9811
- export declare class SceneVolume {
9812
- bounds: Box3;
9813
- size: Vector3;
9814
- center: Vector3;
9815
- maxSceneDistanceFromCenter: number;
9816
- maxSceneDistanceFrom0: number;
9817
- updateFromBox(boundingBox: Box3): void;
9818
- updateCameraViewVolumeFromBounds(camera: Camera): void;
9819
- getNearAndFarForPerspectiveCamera(cameraPosition: Vector3, backScale?: number): number[];
9820
- }
9821
-
9822
- export declare interface ScreenSpaceShadowMapConstructorParameters {
9823
- samples?: number;
9824
- shadowMapSize?: number;
9825
- alwaysUpdate?: boolean;
9826
- enableShadowMap?: boolean;
9827
- layers?: Layers | null;
9828
- shadowLightSourceType?: ShadowLightSourceType;
9829
- maximumNumberOfLightSources?: number;
9830
- directionalDependency?: number;
9831
- directionalExponent?: number;
9832
- groundBoundary?: number;
9833
- fadeOutDistance?: number;
9834
- fadeOutBlur?: number;
9835
- }
9836
-
9837
- export declare interface ScreenSpaceShadowMapParameters {
9838
- [key: string]: any;
9839
- alwaysUpdate: boolean;
9840
- enableShadowMap: boolean;
9841
- enableGroundBoundary: boolean;
9842
- layers: Layers | null;
9843
- shadowLightSourceType: ShadowLightSourceType;
9844
- maximumNumberOfLightSources: number;
9845
- directionalDependency: number;
9846
- directionalExponent: number;
9847
- groundBoundary: number;
9848
- fadeOutDistance: number;
9849
- fadeOutBlur: number;
9850
- }
9851
-
9852
- export declare class ScreenSpaceShadowMapPass extends RenderPass {
9853
- parameters: ScreenSpaceShadowMapParameters;
9854
- needsUpdate: boolean;
9855
- drawGround: boolean;
9856
- shadowTypeNeedsUpdate: boolean;
9857
- shadowConfiguration: ShadowTypeConfiguration;
9858
- private _shadowLightSources;
9859
- private _shadowMapPassOverrideMaterialCache;
9860
- private _viewportSize;
9861
- private _samples;
9862
- private _shadowScale;
9863
- private _groundMapScale;
9864
- private _shadowMapSize;
9865
- castShadow: boolean;
9866
- private _shadowRenderTarget;
9867
- private _cameraUpdate;
9868
- get shadowTexture(): Texture;
9869
- set shadowOnGround(value: boolean);
9870
- constructor(renderPassManager: RenderPassManager, viewportSize: Vector2, parameters: ScreenSpaceShadowMapConstructorParameters);
9871
- private _getScreenSpaceShadowMapParameters;
9872
- dispose(): void;
9873
- updateParameters(parameters: ScreenSpaceShadowMapParameters): void;
9874
- updateBounds(sceneBounds: SceneVolume, scaleShadow: number): void;
9875
- forceShadowUpdate(): void;
9876
- getShadowLightSources(): Light[];
9877
- findShadowLightSource(lightSource: Light): Light | undefined;
9878
- addRectAreaLight(rectAreaLight: RectAreaLight, parent: Object3D): void;
9879
- updateRectAreaLights(rectAreaLights: RectAreaLight[], parent: Object3D): void;
9880
- createShadowFromLightSources(parent: Object3D, lightSources: LightSource[]): void;
9881
- private _addShadowFromLightSources;
9882
- private _createShadowLightSourceArray;
9883
- setSize(width: number, height: number): void;
9884
- updatePositionAndTarget(): void;
9885
- renderPass(renderer: WebGLRenderer | WebGPURenderer): void;
9886
- private _renderSimpleShadowMapFromShadowLightSources;
9887
- private _getSortedShadowLightSources;
9888
- private _setShadowLightSourcesIntensity;
9889
- private _updateShadowType;
9890
- switchType(type: string): boolean;
9891
- }
9892
-
9893
9029
  export declare interface ScriptData {
9894
9030
  name: string;
9895
9031
  id: string;
@@ -9925,144 +9061,6 @@ export declare interface SelectionPayload {
9925
9061
  permissionToDelete?: number;
9926
9062
  }
9927
9063
 
9928
- export declare const SHADOW_BLUR_TYPES: {
9929
- readonly OFF: "off";
9930
- readonly HARD: "hard";
9931
- readonly POISSON: "poisson";
9932
- readonly FULL: "full";
9933
- };
9934
-
9935
- export declare const SHADOW_LIGHT_SOURCE_TYPES: {
9936
- readonly DIRECTION_LIGHT_SHADOW: "DirectionalLightShadow";
9937
- readonly SPOT_LIGHT_SHADOW: "SpotLightShadow";
9938
- };
9939
-
9940
- export declare class ShadowAndAoPass extends RenderPass {
9941
- static shadowTransform: Matrix4;
9942
- parameters: ShadowAndAoPassParameters;
9943
- needsUpdate: boolean;
9944
- renderToRenderTarget: boolean;
9945
- shadowAndAoPassSettings: ShadowAndAoPassSettings;
9946
- private _width;
9947
- private _height;
9948
- private _samples;
9949
- private _aoAndSoftShadowRenderTarget?;
9950
- private _softShadowPass?;
9951
- private _aoPass?;
9952
- private _fadeRenderTarget?;
9953
- private _poissonDenoisePass?;
9954
- private _copyMaterial;
9955
- private _blendMaterial;
9956
- private _blendAoAndShadowMaterial;
9957
- private _cameraUpdate;
9958
- private _finalTexture;
9959
- private _onlyHardShadow;
9960
- get aoAndSoftShadowRenderTarget(): WebGLRenderTarget;
9961
- get aoRenderPass(): AORenderPass;
9962
- get softShadowPass(): PoissonDenoiseRenderPass;
9963
- get fadeRenderTarget(): WebGLRenderTarget;
9964
- get denoisePass(): DenoisePass;
9965
- get denoiseRenderTargetTexture(): Texture | null;
9966
- get finalTexture(): Texture | null;
9967
- constructor(renderPassManager: RenderPassManager, width: number, height: number, samples: number, parameters?: ShadowAndAoPassConstructorParameters);
9968
- dispose(): void;
9969
- setSize(width: number, height: number): void;
9970
- updateParameters(parameters: ShadowAndAoPassParameters): void;
9971
- private _updatePassParameters;
9972
- updateBounds(sceneBounds: SceneVolume, _shadowAndAoScale: number): void;
9973
- private _getRenderConditions;
9974
- renderPass(renderer: WebGLRenderer | WebGPURenderer): void;
9975
- private _setRenderState;
9976
- private _evaluateIfUpdateIsNeeded;
9977
- private _renderShadowAndAo;
9978
- private _renderAo;
9979
- private _renderSoftShadow;
9980
- private _renderDynamicShadow;
9981
- private _renderDenoise;
9982
- renderToTarget(renderer: WebGLRenderer): void;
9983
- }
9984
-
9985
- export declare interface ShadowAndAoPassConstructorParameters {
9986
- enabled?: boolean;
9987
- applyToMaterial?: boolean;
9988
- aoIntensity?: number;
9989
- shadowIntensity?: number;
9990
- aoOnGround?: boolean;
9991
- shadowOnGround?: boolean;
9992
- alwaysUpdate?: boolean;
9993
- progressiveDenoiseIterations?: number;
9994
- shadow?: ShadowParameters;
9995
- ao?: AORenderPassParameters;
9996
- poissonDenoise?: PoissonDenoisePassParameters;
9997
- }
9998
-
9999
- export declare interface ShadowAndAoPassParameters {
10000
- enabled: boolean;
10001
- applyToMaterial: boolean;
10002
- aoIntensity: number;
10003
- shadowIntensity: number;
10004
- aoOnGround: boolean;
10005
- shadowOnGround: boolean;
10006
- alwaysUpdate: boolean;
10007
- progressiveDenoiseIterations: number;
10008
- shadow: ShadowParameters;
10009
- ao: AORenderPassParameters;
10010
- poissonDenoise: PoissonDenoisePassParameters;
10011
- }
10012
-
10013
- export declare interface ShadowAndAoPassSettings {
10014
- shadowMapTexture: Texture | null;
10015
- shadowBlurType: ShadowBlurType;
10016
- shadowFadeInBlurType: ShadowBlurType;
10017
- shadowFadeInMix: number;
10018
- noOStaticFrames: number;
10019
- }
10020
-
10021
- export declare type ShadowBlurType = Enumify_5<typeof SHADOW_BLUR_TYPES>;
10022
-
10023
- export declare class ShadowGroundPlane extends Mesh {
10024
- static alphaMap: boolean;
10025
- constructor(shadowMap: Texture | null, parameters?: ShadowGroundPlaneParameters);
10026
- setVisibility(visible: boolean): void;
10027
- setVisibilityLayers(visible: boolean): void;
10028
- setDepthWrite(write: boolean): void;
10029
- setReceiveShadow(receive: boolean): void;
10030
- setShadowMap(shadowMap: Texture | null): void;
10031
- updateMaterial(parameters: ShadowGroundPlaneParameters): void;
10032
- }
10033
-
10034
- export declare interface ShadowGroundPlaneParameters {
10035
- opacity?: number;
10036
- polygonOffset?: number;
10037
- }
10038
-
10039
- export declare type ShadowLightSourceType = Enumify_5<typeof SHADOW_LIGHT_SOURCE_TYPES>;
10040
-
10041
- export declare interface ShadowParameters {
10042
- [key: string]: any;
10043
- shadowRadius: number;
10044
- }
10045
-
10046
- export declare class ShadowTypeConfiguration {
10047
- private static _noShadow;
10048
- private static _basicShadow;
10049
- private static _pcfShadow;
10050
- private static _vcmShadow;
10051
- types: Map<string, ShadowTypeParameters>;
10052
- private static _defaultType;
10053
- shadowType: string;
10054
- currentConfiguration: ShadowTypeParameters;
10055
- switchType(type: any): boolean;
10056
- }
10057
-
10058
- export declare interface ShadowTypeParameters {
10059
- castShadow: boolean;
10060
- type: ShadowMapType;
10061
- bias: number;
10062
- normalBias: number;
10063
- radius: number;
10064
- }
10065
-
10066
9064
  export declare const enum SHORT_TYPES {
10067
9065
  UNKNOWN = 0,
10068
9066
  PLAN = 1,
@@ -10101,7 +9099,7 @@ export declare class StaticPlanObjectViewModel extends PlanObjectViewModel {
10101
9099
  private _addStaticItem;
10102
9100
  getRapiItem(): RapiItem;
10103
9101
  needsRapiItem(): boolean;
10104
- getGLBUrl(): string;
9102
+ getGLBUrl(): string | null;
10105
9103
  update(): void;
10106
9104
  }
10107
9105