@roomle/web-sdk 2.79.0-alpha.2 → 2.79.0-alpha.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (168) hide show
  1. package/lib/{banana-for-scale-36656578.js → banana-for-scale-ce3eda5d.js} +2 -2
  2. package/lib/{banana-for-scale-36656578.js.map → banana-for-scale-ce3eda5d.js.map} +1 -1
  3. package/lib/{banana-for-scale-6a8ca6ac.nomodule.js → banana-for-scale-d5213ac7.nomodule.js} +2 -2
  4. package/lib/{banana-for-scale-6a8ca6ac.nomodule.js.map → banana-for-scale-d5213ac7.nomodule.js.map} +1 -1
  5. package/lib/{camera-behaviour-bce0d3d0.js → camera-behaviour-265f1725.js} +2 -2
  6. package/lib/{camera-behaviour-bce0d3d0.js.map → camera-behaviour-265f1725.js.map} +1 -1
  7. package/lib/{camera-behaviour-16d3217d.nomodule.js → camera-behaviour-956df474.nomodule.js} +2 -2
  8. package/lib/{camera-behaviour-16d3217d.nomodule.js.map → camera-behaviour-956df474.nomodule.js.map} +1 -1
  9. package/lib/{component-dimensioning-7981e67a.js → component-dimensioning-208d190d.js} +2 -2
  10. package/lib/component-dimensioning-208d190d.js.map +1 -0
  11. package/lib/{component-dimensioning-c88b0054.nomodule.js → component-dimensioning-211401c5.nomodule.js} +2 -2
  12. package/lib/component-dimensioning-211401c5.nomodule.js.map +1 -0
  13. package/lib/{component-raycast-helper-f8a0910d.js → component-raycast-helper-76a73fd4.js} +2 -2
  14. package/lib/component-raycast-helper-76a73fd4.js.map +1 -0
  15. package/lib/{component-raycast-helper-a4153060.nomodule.js → component-raycast-helper-d36606a4.nomodule.js} +2 -2
  16. package/lib/component-raycast-helper-d36606a4.nomodule.js.map +1 -0
  17. package/lib/{configurator-a79ca31e.nomodule.js → configurator-b03fe279.nomodule.js} +2 -2
  18. package/lib/configurator-b03fe279.nomodule.js.map +1 -0
  19. package/lib/{configurator-dbacfd97.js → configurator-db209442.js} +2 -2
  20. package/lib/configurator-db209442.js.map +1 -0
  21. package/lib/configurator-main-8b004fb9.js +2 -0
  22. package/lib/configurator-main-8b004fb9.js.map +1 -0
  23. package/lib/configurator-main.nomodule.js +1 -1
  24. package/lib/{continuous-drawing-helper-e770877b.js → continuous-drawing-helper-304c9678.js} +2 -2
  25. package/lib/continuous-drawing-helper-304c9678.js.map +1 -0
  26. package/lib/{continuous-drawing-helper-bddc9922.nomodule.js → continuous-drawing-helper-bf78cff1.nomodule.js} +2 -2
  27. package/lib/continuous-drawing-helper-bf78cff1.nomodule.js.map +1 -0
  28. package/lib/{default-light-setting-9e3971b7.nomodule.js → default-light-setting-c2fd567d.nomodule.js} +2 -2
  29. package/lib/default-light-setting-c2fd567d.nomodule.js.map +1 -0
  30. package/lib/{default-light-setting-66a1043d.js → default-light-setting-f34982ae.js} +2 -2
  31. package/lib/default-light-setting-f34982ae.js.map +1 -0
  32. package/lib/definitions/common-core/src/rapi-access.d.ts +1 -0
  33. package/lib/definitions/planner-core/src/roomle-planner.d.ts +7 -0
  34. package/lib/{dimensioning-helper-0450da4a.js → dimensioning-helper-17297085.js} +2 -2
  35. package/lib/{dimensioning-helper-0450da4a.js.map → dimensioning-helper-17297085.js.map} +1 -1
  36. package/lib/{dimensioning-helper-ea197c48.nomodule.js → dimensioning-helper-32be2c2d.nomodule.js} +2 -2
  37. package/lib/{dimensioning-helper-ea197c48.nomodule.js.map → dimensioning-helper-32be2c2d.nomodule.js.map} +1 -1
  38. package/lib/{glb-viewer-07de8dd5.nomodule.js → glb-viewer-597ac257.nomodule.js} +2 -2
  39. package/lib/{glb-viewer-07de8dd5.nomodule.js.map → glb-viewer-597ac257.nomodule.js.map} +1 -1
  40. package/lib/{glb-viewer-e1e65ce1.js → glb-viewer-8f01091d.js} +2 -2
  41. package/lib/{glb-viewer-e1e65ce1.js.map → glb-viewer-8f01091d.js.map} +1 -1
  42. package/lib/glb-viewer-camera-behaviour-3ef8c6cf.js +2 -0
  43. package/lib/glb-viewer-camera-behaviour-3ef8c6cf.js.map +1 -0
  44. package/lib/{glb-viewer-camera-behaviour-ce14403c.nomodule.js → glb-viewer-camera-behaviour-d7f286c3.nomodule.js} +2 -2
  45. package/lib/glb-viewer-camera-behaviour-d7f286c3.nomodule.js.map +1 -0
  46. package/lib/glb-viewer-main-009db5f6.js +2 -0
  47. package/lib/glb-viewer-main-009db5f6.js.map +1 -0
  48. package/lib/glb-viewer-main.nomodule.js +1 -1
  49. package/lib/legacy/{banana-for-scale-50621736.legacy.js → banana-for-scale-18be7655.legacy.js} +2 -2
  50. package/lib/legacy/{banana-for-scale-50621736.legacy.js.map → banana-for-scale-18be7655.legacy.js.map} +1 -1
  51. package/lib/legacy/{camera-behaviour-7f5f209e.legacy.js → camera-behaviour-e3581b58.legacy.js} +2 -2
  52. package/lib/legacy/{camera-behaviour-7f5f209e.legacy.js.map → camera-behaviour-e3581b58.legacy.js.map} +1 -1
  53. package/lib/legacy/{component-dimensioning-47eef954.legacy.js → component-dimensioning-0ff91d29.legacy.js} +2 -2
  54. package/lib/legacy/component-dimensioning-0ff91d29.legacy.js.map +1 -0
  55. package/lib/legacy/{component-raycast-helper-73a8912a.legacy.js → component-raycast-helper-b7f5e8bd.legacy.js} +2 -2
  56. package/lib/legacy/component-raycast-helper-b7f5e8bd.legacy.js.map +1 -0
  57. package/lib/legacy/{configurator-08fb7ce5.legacy.js → configurator-57934960.legacy.js} +2 -2
  58. package/lib/legacy/configurator-57934960.legacy.js.map +1 -0
  59. package/lib/legacy/configurator-main.legacy.js +1 -1
  60. package/lib/legacy/{continuous-drawing-helper-cbde694b.legacy.js → continuous-drawing-helper-562124e1.legacy.js} +2 -2
  61. package/lib/legacy/continuous-drawing-helper-562124e1.legacy.js.map +1 -0
  62. package/lib/legacy/{default-light-setting-8f6ba964.legacy.js → default-light-setting-e77566a5.legacy.js} +2 -2
  63. package/lib/legacy/default-light-setting-e77566a5.legacy.js.map +1 -0
  64. package/lib/legacy/{dimensioning-helper-8ec4d2c6.legacy.js → dimensioning-helper-23fbd546.legacy.js} +2 -2
  65. package/lib/legacy/{dimensioning-helper-8ec4d2c6.legacy.js.map → dimensioning-helper-23fbd546.legacy.js.map} +1 -1
  66. package/lib/legacy/{glb-viewer-camera-behaviour-bc7ded2b.legacy.js → glb-viewer-camera-behaviour-5164a72d.legacy.js} +2 -2
  67. package/lib/legacy/glb-viewer-camera-behaviour-5164a72d.legacy.js.map +1 -0
  68. package/lib/legacy/{glb-viewer-6924834a.legacy.js → glb-viewer-ea6d3597.legacy.js} +2 -2
  69. package/lib/legacy/{glb-viewer-6924834a.legacy.js.map → glb-viewer-ea6d3597.legacy.js.map} +1 -1
  70. package/lib/legacy/glb-viewer-main.legacy.js +1 -1
  71. package/lib/legacy/{material-viewer-25c3df20.legacy.js → material-viewer-6bffb50f.legacy.js} +2 -2
  72. package/lib/legacy/material-viewer-6bffb50f.legacy.js.map +1 -0
  73. package/lib/legacy/material-viewer-main.legacy.js +1 -1
  74. package/lib/legacy/{planner-f4d76df9.legacy.js → planner-a30ad695.legacy.js} +2 -2
  75. package/lib/legacy/{planner-f4d76df9.legacy.js.map → planner-a30ad695.legacy.js.map} +1 -1
  76. package/lib/legacy/planner-main.legacy.js +1 -1
  77. package/lib/legacy/{roomle-configurator-98d4110d.legacy.js → roomle-configurator-48f81f38.legacy.js} +2 -2
  78. package/lib/legacy/roomle-configurator-48f81f38.legacy.js.map +1 -0
  79. package/lib/legacy/{roomle-dependency-injection-2a76a0f8.legacy.js → roomle-dependency-injection-3fd533e1.legacy.js} +3 -3
  80. package/lib/legacy/{roomle-dependency-injection-2a76a0f8.legacy.js.map → roomle-dependency-injection-3fd533e1.legacy.js.map} +1 -1
  81. package/lib/legacy/roomle-sdk.legacy.js +1 -1
  82. package/lib/legacy/{script-loader-176c7de8.legacy.js → script-loader-aa704ceb.legacy.js} +2 -2
  83. package/lib/legacy/script-loader-aa704ceb.legacy.js.map +1 -0
  84. package/lib/legacy/{stats-helper-2160e3c7.legacy.js → stats-helper-8b9445c9.legacy.js} +2 -2
  85. package/lib/legacy/stats-helper-8b9445c9.legacy.js.map +1 -0
  86. package/lib/legacy/{tools-core-47f1ddbe.legacy.js → tools-core-88221a7d.legacy.js} +2 -2
  87. package/lib/legacy/tools-core-88221a7d.legacy.js.map +1 -0
  88. package/lib/{material-viewer-1f1579af.nomodule.js → material-viewer-0fa4b211.nomodule.js} +2 -2
  89. package/lib/material-viewer-0fa4b211.nomodule.js.map +1 -0
  90. package/lib/{material-viewer-1ff2695c.js → material-viewer-d7864d8f.js} +2 -2
  91. package/lib/material-viewer-d7864d8f.js.map +1 -0
  92. package/lib/material-viewer-main-c59f3c1b.js +2 -0
  93. package/lib/material-viewer-main-c59f3c1b.js.map +1 -0
  94. package/lib/material-viewer-main.nomodule.js +1 -1
  95. package/lib/{planner-ed9cfcb6.js → planner-76d8228a.js} +2 -2
  96. package/lib/{planner-ed9cfcb6.js.map → planner-76d8228a.js.map} +1 -1
  97. package/lib/{planner-21207b1d.nomodule.js → planner-b8464950.nomodule.js} +2 -2
  98. package/lib/{planner-21207b1d.nomodule.js.map → planner-b8464950.nomodule.js.map} +1 -1
  99. package/lib/planner-main-cf533850.js +2 -0
  100. package/lib/planner-main-cf533850.js.map +1 -0
  101. package/lib/planner-main.nomodule.js +1 -1
  102. package/lib/{roomle-configurator-fa479dc1.nomodule.js → roomle-configurator-511db0e8.nomodule.js} +2 -2
  103. package/lib/roomle-configurator-511db0e8.nomodule.js.map +1 -0
  104. package/lib/{roomle-configurator-2d7f1bf4.js → roomle-configurator-5c1b1237.js} +2 -2
  105. package/lib/roomle-configurator-5c1b1237.js.map +1 -0
  106. package/lib/{roomle-dependency-injection-75ddade3.js → roomle-dependency-injection-1e356a73.js} +2 -2
  107. package/lib/{roomle-dependency-injection-75ddade3.js.map → roomle-dependency-injection-1e356a73.js.map} +1 -1
  108. package/lib/{roomle-dependency-injection-fccf8262.nomodule.js → roomle-dependency-injection-fe1cab4f.nomodule.js} +3 -3
  109. package/lib/{roomle-dependency-injection-fccf8262.nomodule.js.map → roomle-dependency-injection-fe1cab4f.nomodule.js.map} +1 -1
  110. package/lib/{roomle-sdk-4b3e4810.js → roomle-sdk-f0dd3c93.js} +2 -2
  111. package/lib/roomle-sdk-f0dd3c93.js.map +1 -0
  112. package/lib/roomle-sdk.nomodule.js +1 -1
  113. package/lib/{script-loader-db460d49.nomodule.js → script-loader-d1436ad4.nomodule.js} +2 -2
  114. package/lib/script-loader-d1436ad4.nomodule.js.map +1 -0
  115. package/lib/{script-loader-4c8fdeb7.js → script-loader-d3f78a09.js} +2 -2
  116. package/lib/script-loader-d3f78a09.js.map +1 -0
  117. package/lib/{stats-helper-46e2942f.nomodule.js → stats-helper-18b27855.nomodule.js} +2 -2
  118. package/lib/stats-helper-18b27855.nomodule.js.map +1 -0
  119. package/lib/{stats-helper-f84d4332.js → stats-helper-472e9163.js} +2 -2
  120. package/lib/stats-helper-472e9163.js.map +1 -0
  121. package/lib/{tools-core-35f0ec77.js → tools-core-6f70168d.js} +2 -2
  122. package/lib/tools-core-6f70168d.js.map +1 -0
  123. package/lib/{tools-core-8b78ccb7.nomodule.js → tools-core-e39e5ee7.nomodule.js} +2 -2
  124. package/lib/tools-core-e39e5ee7.nomodule.js.map +1 -0
  125. package/package.json +2 -2
  126. package/lib/component-dimensioning-7981e67a.js.map +0 -1
  127. package/lib/component-dimensioning-c88b0054.nomodule.js.map +0 -1
  128. package/lib/component-raycast-helper-a4153060.nomodule.js.map +0 -1
  129. package/lib/component-raycast-helper-f8a0910d.js.map +0 -1
  130. package/lib/configurator-a79ca31e.nomodule.js.map +0 -1
  131. package/lib/configurator-dbacfd97.js.map +0 -1
  132. package/lib/configurator-main-bac27883.js +0 -2
  133. package/lib/configurator-main-bac27883.js.map +0 -1
  134. package/lib/continuous-drawing-helper-bddc9922.nomodule.js.map +0 -1
  135. package/lib/continuous-drawing-helper-e770877b.js.map +0 -1
  136. package/lib/default-light-setting-66a1043d.js.map +0 -1
  137. package/lib/default-light-setting-9e3971b7.nomodule.js.map +0 -1
  138. package/lib/glb-viewer-camera-behaviour-ce14403c.nomodule.js.map +0 -1
  139. package/lib/glb-viewer-camera-behaviour-d9751ea1.js +0 -2
  140. package/lib/glb-viewer-camera-behaviour-d9751ea1.js.map +0 -1
  141. package/lib/glb-viewer-main-a4b08972.js +0 -2
  142. package/lib/glb-viewer-main-a4b08972.js.map +0 -1
  143. package/lib/legacy/component-dimensioning-47eef954.legacy.js.map +0 -1
  144. package/lib/legacy/component-raycast-helper-73a8912a.legacy.js.map +0 -1
  145. package/lib/legacy/configurator-08fb7ce5.legacy.js.map +0 -1
  146. package/lib/legacy/continuous-drawing-helper-cbde694b.legacy.js.map +0 -1
  147. package/lib/legacy/default-light-setting-8f6ba964.legacy.js.map +0 -1
  148. package/lib/legacy/glb-viewer-camera-behaviour-bc7ded2b.legacy.js.map +0 -1
  149. package/lib/legacy/material-viewer-25c3df20.legacy.js.map +0 -1
  150. package/lib/legacy/roomle-configurator-98d4110d.legacy.js.map +0 -1
  151. package/lib/legacy/script-loader-176c7de8.legacy.js.map +0 -1
  152. package/lib/legacy/stats-helper-2160e3c7.legacy.js.map +0 -1
  153. package/lib/legacy/tools-core-47f1ddbe.legacy.js.map +0 -1
  154. package/lib/material-viewer-1f1579af.nomodule.js.map +0 -1
  155. package/lib/material-viewer-1ff2695c.js.map +0 -1
  156. package/lib/material-viewer-main-90f369e3.js +0 -2
  157. package/lib/material-viewer-main-90f369e3.js.map +0 -1
  158. package/lib/planner-main-422b0a5c.js +0 -2
  159. package/lib/planner-main-422b0a5c.js.map +0 -1
  160. package/lib/roomle-configurator-2d7f1bf4.js.map +0 -1
  161. package/lib/roomle-configurator-fa479dc1.nomodule.js.map +0 -1
  162. package/lib/roomle-sdk-4b3e4810.js.map +0 -1
  163. package/lib/script-loader-4c8fdeb7.js.map +0 -1
  164. package/lib/script-loader-db460d49.nomodule.js.map +0 -1
  165. package/lib/stats-helper-46e2942f.nomodule.js.map +0 -1
  166. package/lib/stats-helper-f84d4332.js.map +0 -1
  167. package/lib/tools-core-35f0ec77.js.map +0 -1
  168. package/lib/tools-core-8b78ccb7.nomodule.js.map +0 -1
@@ -1,2 +1,2 @@
1
- import{aI as ScenePluginDefaultImplementation,_ as __decorate,i as inject}from"./roomle-dependency-injection-75ddade3.js";import{g as getAssetPath,a as Vector3}from"./main-thread-to-worker-82b32425.js";class BananaForScale extends ScenePluginDefaultImplementation{setScene(e){this._scene=e,this._staticItemLoader.loadGLB(getAssetPath()+"static/banana_div2-1351c98ec2986be1.glb").then(e=>{this._banana=e.scene,this.updateBounds(null)})}updateBounds(e){if(e&&(this._bounds=e),this._bounds){if(this._banana){const e=this._bounds.getSize(new Vector3),a=this._bounds.getCenter(new Vector3).clone();a.x-=e.x/2+.18,a.z+=e.z/2+.05,a.y=0;let n=.03;this._banana.scale.copy(new Vector3(n,n,n)),this._banana.rotation.y=.6,this._banana.position.copy(a)}this._scene.children.includes(this._banana)||this.addToScene()}}clearScene(e,a){super.clearScene(e,a),this.removeFromScene()}addToScene(){this._scene&&this._banana&&this._scene.add(this._banana)}removeFromScene(){this._scene&&this._banana&&this._scene.remove(this._banana)}}__decorate([inject],BananaForScale.prototype,"_staticItemLoader",void 0);export{BananaForScale as default};
2
- //# sourceMappingURL=banana-for-scale-36656578.js.map
1
+ import{aI as ScenePluginDefaultImplementation,_ as __decorate,i as inject}from"./roomle-dependency-injection-1e356a73.js";import{g as getAssetPath,a as Vector3}from"./main-thread-to-worker-82b32425.js";class BananaForScale extends ScenePluginDefaultImplementation{setScene(e){this._scene=e,this._staticItemLoader.loadGLB(getAssetPath()+"static/banana_div2-1351c98ec2986be1.glb").then(e=>{this._banana=e.scene,this.updateBounds(null)})}updateBounds(e){if(e&&(this._bounds=e),this._bounds){if(this._banana){const e=this._bounds.getSize(new Vector3),a=this._bounds.getCenter(new Vector3).clone();a.x-=e.x/2+.18,a.z+=e.z/2+.05,a.y=0;let n=.03;this._banana.scale.copy(new Vector3(n,n,n)),this._banana.rotation.y=.6,this._banana.position.copy(a)}this._scene.children.includes(this._banana)||this.addToScene()}}clearScene(e,a){super.clearScene(e,a),this.removeFromScene()}addToScene(){this._scene&&this._banana&&this._scene.add(this._banana)}removeFromScene(){this._scene&&this._banana&&this._scene.remove(this._banana)}}__decorate([inject],BananaForScale.prototype,"_staticItemLoader",void 0);export{BananaForScale as default};
2
+ //# sourceMappingURL=banana-for-scale-ce3eda5d.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"banana-for-scale-36656578.js","sources":["../../packages/configurator-core/public/geometry/banana_div2.glb"],"sourcesContent":["export default \"static/banana_div2-1351c98ec2986be1.glb\""],"names":[],"mappings":"gVAAe"}
1
+ {"version":3,"file":"banana-for-scale-ce3eda5d.js","sources":["../../packages/configurator-core/public/geometry/banana_div2.glb"],"sourcesContent":["export default \"static/banana_div2-1351c98ec2986be1.glb\""],"names":[],"mappings":"gVAAe"}
@@ -1,2 +1,2 @@
1
- System.register(["./roomle-dependency-injection-fccf8262.nomodule.js","./main-thread-to-worker-ff04af1e.nomodule.js"],(function(e){var n,t,a,s,i;return{setters:[function(e){n=e.aI,t=e._,a=e.i},function(e){s=e.g,i=e.a}],execute:function(){class o extends n{setScene(e){this._scene=e,this._staticItemLoader.loadGLB(s()+"static/banana_div2-1351c98ec2986be1.glb").then(e=>{this._banana=e.scene,this.updateBounds(null)})}updateBounds(e){if(e&&(this._bounds=e),this._bounds){if(this._banana){const e=this._bounds.getSize(new i),n=this._bounds.getCenter(new i).clone();n.x-=e.x/2+.18,n.z+=e.z/2+.05,n.y=0;let t=.03;this._banana.scale.copy(new i(t,t,t)),this._banana.rotation.y=.6,this._banana.position.copy(n)}this._scene.children.includes(this._banana)||this.addToScene()}}clearScene(e,n){super.clearScene(e,n),this.removeFromScene()}addToScene(){this._scene&&this._banana&&this._scene.add(this._banana)}removeFromScene(){this._scene&&this._banana&&this._scene.remove(this._banana)}}e("default",o),t([a],o.prototype,"_staticItemLoader",void 0)}}}));
2
- //# sourceMappingURL=banana-for-scale-6a8ca6ac.nomodule.js.map
1
+ System.register(["./roomle-dependency-injection-fe1cab4f.nomodule.js","./main-thread-to-worker-ff04af1e.nomodule.js"],(function(e){var n,t,a,s,i;return{setters:[function(e){n=e.aI,t=e._,a=e.i},function(e){s=e.g,i=e.a}],execute:function(){class o extends n{setScene(e){this._scene=e,this._staticItemLoader.loadGLB(s()+"static/banana_div2-1351c98ec2986be1.glb").then(e=>{this._banana=e.scene,this.updateBounds(null)})}updateBounds(e){if(e&&(this._bounds=e),this._bounds){if(this._banana){const e=this._bounds.getSize(new i),n=this._bounds.getCenter(new i).clone();n.x-=e.x/2+.18,n.z+=e.z/2+.05,n.y=0;let t=.03;this._banana.scale.copy(new i(t,t,t)),this._banana.rotation.y=.6,this._banana.position.copy(n)}this._scene.children.includes(this._banana)||this.addToScene()}}clearScene(e,n){super.clearScene(e,n),this.removeFromScene()}addToScene(){this._scene&&this._banana&&this._scene.add(this._banana)}removeFromScene(){this._scene&&this._banana&&this._scene.remove(this._banana)}}e("default",o),t([a],o.prototype,"_staticItemLoader",void 0)}}}));
2
+ //# sourceMappingURL=banana-for-scale-d5213ac7.nomodule.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"banana-for-scale-6a8ca6ac.nomodule.js","sources":["../../packages/configurator-core/public/geometry/banana_div2.glb"],"sourcesContent":["export default \"static/banana_div2-1351c98ec2986be1.glb\""],"names":[],"mappings":"6TAAe"}
1
+ {"version":3,"file":"banana-for-scale-d5213ac7.nomodule.js","sources":["../../packages/configurator-core/public/geometry/banana_div2.glb"],"sourcesContent":["export default \"static/banana_div2-1351c98ec2986be1.glb\""],"names":[],"mappings":"6TAAe"}
@@ -1,2 +1,2 @@
1
- import{_ as __decorate,i as inject,E as EventDispatcher,t as toRadiant,X as position3VectorsAreEqual,Y as position2VectorsAreEqual,g as compareBox3Size,y as getIdealDistance,H as toDegrees,Z as MaterialCreator,$ as createMaterial,a0 as addTexture,a1 as getGUI,a2 as rotationQuaternionsAreEqual,a3 as getDelta,a4 as MIN_MOVE_DISTANCE,a5 as LightSourceDetector,a6 as EnvironmentMapDecodeMaterial,a7 as RoomleWebGLRenderer,a8 as standaloneConfiguratorQualityLevels,a9 as ENV_HDR_256_FILE_NAME,w as dispose,q as DynamicLightSettingLoader,G as RoomleComponentFactoryInitializer}from"./roomle-dependency-injection-75ddade3.js";import{a as Vector3,bD as debounce,N as PerspectiveCamera,V as Vector2,bE as areCameraParametersEqual,ae as Sphere,ag as Euler,Q as Quaternion,aC as deepMerge,O as Object3D,z as Mesh,bG as Shape,bH as Path,bI as ShapeGeometry,m as TextureLoader,bJ as Fog,C as Color,r as RepeatWrapping,w as DoubleSide,aX as handleJsonResponse,S as SpotLight,A as AmbientLight,D as DirectionalLight,R as RectAreaLight,b1 as SphereGeometry,h as MeshBasicMaterial,bc as PlaneGeometry,b3 as CircleGeometry,u as LineBasicMaterial,B as BufferGeometry,E as LineSegments,bK as PMREMGenerator,ap as ShaderMaterial,ao as Matrix3,av as NoBlending,ah as CubeTexture,a9 as Texture,al as Scene,aP as BoxGeometry,a$ as CylinderGeometry,bL as Clock,bF as sanitizedCameraMode,bz as WebGLRenderer,i as SRGBColorSpace,bo as PCFSoftShadowMap,bM as download,bN as traceMethodCalls}from"./main-thread-to-worker-82b32425.js";var TWEEN_FILE_NAME="static/Tween-d57ee5d181fce582.js";class CameraControl extends EventDispatcher{constructor(e,t,i){if(super(),this._tweenEnd=null,this._cameraStandingStill=!0,this._pitch=toRadiant(10),this._yaw=toRadiant(-30),this._distance=-1,this._locked=!1,this._inputListeners=[],this._lerpEnabled=!0,this._creator_=e,this._inputManager=t,this._initInputListener(),this._addInputListeners(),this._cameraPosition=new Vector3,this._targetPosition=new Vector3,i?this._cameraPosition.copy(i):this._cameraPosition=new Vector3(0,.5,3),this._initData.debug){const e=this.getDebugCameraPosition();e&&this._setCurrentCameraParameters(e)}let n=this._domHelper.getClientDimensions();this._width=n.x,this._height=n.y,this._dispatchCameraIdle=debounce(this._dispatchCameraIdle.bind(this),32)}getCamera(){return this._getCamera()}_addInputListeners(){this._inputListeners.forEach(e=>{this._inputManager.addEventListener(e.key,e.fun,this)})}_removeInputListeners(){this._inputListeners.forEach(e=>{this._inputManager.removeEventListener(e.key,e.fun)}),this._inputListeners=[]}cleanUp(){this._removeInputListeners()}animateCamera(e){let t=this._cameraPosition;if(!t||position3VectorsAreEqual(t,this.getCamera().position))return this._cameraStandingStill||(this._cameraStandingStill=!0,setTimeout(()=>this._dispatchCameraIdle(),16),this._initData.debug&&this.saveDebugCameraPosition()),!1;if(this._cameraStandingStill&&this.dispatchEvent(7,3),this._cameraStandingStill=!1,!this._lerpEnabled||this._tweenEnd||this._globalInitData.e2e)this.getCamera().position.copy(t);else{let i=this.getCamera().position.clone();const n=Math.min(10*e,1);i.lerp(t,n),this.getCamera().position.copy(i)}return!0}getDebugCameraPosition(){return JSON.parse(localStorage.getItem("debug_camera_position"))}saveDebugCameraPosition(){localStorage.setItem("debug_camera_position",JSON.stringify(this.getCurrentCameraParameters()))}_dispatchCameraIdle(){this.dispatchEvent(8,3)}_tweenCameraParameter(e,t,i=!1){return this._globalInitData.e2e?(this.dispatchEvent(0,3),this.dispatchEvent(1,3),this._yaw=t.yaw,this._pitch=t.pitch,this._distance=t.distance,this._setCameraNear(),this._update(new Vector3(t.targetX,t.targetY,t.targetZ),i),this.dispatchEvent(1,3),this.dispatchEvent(2,3),this.dispatchEvent(8,3),Promise.resolve()):new Promise(n=>{if(t.yaw-e.yaw<=-Math.PI?e.yaw-=2*Math.PI:t.yaw-e.yaw>=Math.PI&&(e.yaw+=2*Math.PI),window.TWEEN){if(null!==this._tweenEnd&&this._tweenEnd.blockOtherTweens)return;this._tweenEnd=t,new TWEEN.Tween(e).to(t,400).easing(TWEEN.Easing.Sinusoidal.In).onUpdate(()=>{this.dispatchEvent(1,3),this._yaw=e.yaw,this._pitch=e.pitch,this._distance=e.distance,this._setCameraNear(),this._update(new Vector3(e.targetX,e.targetY,e.targetZ),i)}).onComplete(()=>{this.dispatchEvent(2,3),this._dispatchCameraIdle(),this._tweenEnd=null,n()}).start(),this.dispatchEvent(0,3)}})}_setCameraNear(){const e=this.getCamera();if(e instanceof PerspectiveCamera){const t=Math.max(.1,this._distance/6);e.near=t}}getCurrentCameraParameters(){const e=this._targetPosition.clone();return{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:e.x,targetY:e.y,targetZ:e.z}}_setCurrentCameraParameters(e){this._yaw=e.yaw,this._pitch=e.pitch,this._distance=e.distance,this._targetPosition.copy(new Vector3(e.targetX,e.targetY,e.targetZ))}_rotateHorizontal(e){this._yaw-=e,this._yaw<-Math.PI?this._yaw+=2*Math.PI:this._yaw>Math.PI&&(this._yaw-=2*Math.PI)}_rotateVertical(e){this._pitch+=e,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI)}saveState(e){if(e||!this._stateSaved){let e=this._yaw,t=this._pitch,i=this._distance,n=this._targetPosition.clone();if(this._stateSaved={yaw:e,pitch:t,distance:i,targetX:n.x,targetY:n.y,targetZ:n.z,blockOtherTweens:!0},this._getCamera().fov){let e=this._getCamera();this._stateSaved.fov=e.fov,this._stateSaved.near=e.near,this._stateSaved.far=e.far}return this._stateSaved}return null}resetToState(){if(this._stateSaved){this._stateSaved.blockOtherTweens=!1;let e=this._targetPosition.clone();this._tweenCameraParameter({yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:e.x,targetY:e.y,targetZ:e.z},this._stateSaved,!0)}this._stateSaved=null}setToState(e,t){this._tweenCameraParameter(e,t,!0)}hasSavedState(){return null!=this._stateSaved}lock(){this._locked=!0}unlock(){this._locked=!1}isLocked(){return this._locked}getTargetPosition(){return this._targetPosition}_saveYawAndPitch(){this._getCamera().userData.yaw=this._yaw,this._getCamera().userData.pitch=this._pitch}getInputPosition(e){const{x:t,y:i}=this._domHelper.getClientDimensions();return new Vector3(e.x/t*2-1,-e.y/i*2+1,.5)}addLightContainer(e){e.name="lights";const t=this._getCamera(),i=t.children.find(e=>"lights"===e.name);i&&t.remove(i),t.add(e)}checkNearFarDistance(e){if(!e)return;const t=this._cameraPosition.distanceTo(e),i=this._getCamera();i instanceof PerspectiveCamera&&t>i.far&&(i.far=t+1)}setBounds(e){this._boundingBox=e}get domHelper(){return this._domHelper}}__decorate([inject],CameraControl.prototype,"_domHelper",void 0),__decorate([inject],CameraControl.prototype,"_initData",void 0),__decorate([inject],CameraControl.prototype,"_globalInitData",void 0);class ZoomChangeEvent{constructor(e,t){this.minZoom=!1,this.maxZoom=!1,this.minZoom=e,this.maxZoom=t}}const DISTANCE_FACTOR=2.725;class CameraControl3D extends CameraControl{constructor(e,t,i,n){super(e,t,i),this._bounds=new Vector3,this._scale=1,this._state=0,this._zoomSpeed=Math.pow(.95,3),this.minDistance=0,this.maxDistance=5,this.minPolarAngle=toRadiant(0),this.maxPolarAngle=toRadiant(85),this._objectRotation=0,this.minAzimuthAngle=Number.NEGATIVE_INFINITY,this.maxAzimuthAngle=Number.POSITIVE_INFINITY,this._zoomDistance=.1,this._userInteraction=!1,this._currentZoomHash="",this._maxZoomedIn=!1,this._maxZoomedOut=!1,this._panningEnabled=!1,this._targetPositionIsPanned=!1,n?this._camera=n:this._initCamera(),this._camera.fov=30,this._targetPosition||(this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1);const{cameraRestriction:a,zoomDistance:s,minVerticalCameraAngle:r,maxVerticalCameraAngle:o,minHorizontalCameraAngle:h,maxHorizontalCameraAngle:c}=this._initData;if(s&&(this._zoomDistance=s/100),void 0!==r&&(this.minPolarAngle=toRadiant(r<0?r:-1*r)),void 0!==o&&(this.maxPolarAngle=toRadiant(o)),void 0!==h&&(this.minAzimuthAngle=toRadiant(h<0?h:-1*h)),void 0!==c&&(this.maxAzimuthAngle=toRadiant(c)),void 0!==a){let e=Math.abs(toRadiant(a));this.minAzimuthAngle=-e,this.maxAzimuthAngle=e,this.maxPolarAngle=Math.min(e,toRadiant(85))}this._update()}_getCamera(){return this._camera||this._initCamera(),this._camera}getCamera(){return super.getCamera()}_initCamera(){this._camera=new PerspectiveCamera,this._camera.fov=30,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5)}setObjectRotation(e){this._objectRotation=e}getObjectRotation(){return this._objectRotation}updateCamera(){let{x:e,y:t}=this._domHelper.getClientDimensions();this._camera.aspect=e/t,this._camera.updateProjectionMatrix()}animateCamera(e){if(!super.animateCamera(e))return!1;let t=this._targetPosition;return!!t&&(this.getCamera().lookAt(t),!0)}_initInputListener(){this._inputListeners.push({key:3,fun:()=>{this._state=1}}),this._inputListeners.push({key:6,fun:e=>{var t,i;1!==this._state||this._locked||(this._userInteraction=!0,!(void 0!==(null===(t=e.event)||void 0===t?void 0:t.shiftKey)&&(null===(i=e.event)||void 0===i?void 0:i.shiftKey))&&this._panningEnabled&&this.disablePanning(),this._move(new Vector2(e.position.x,e.position.y),e.type))}}),this._inputListeners.push({key:11,fun:e=>{1===this._state||this._locked||(this._userInteraction=!0,this._pan(new Vector2(e.position.x,e.position.y),e.type))}}),this._inputListeners.push({key:4,fun:e=>{1===this._state&&this.dispatchEvent(2,e.type),this._state=0,this._orbitPosition=null,this._lerpEnabled=!0}}),this._inputListeners.push({key:7,fun:({event:e})=>{this._maxZoomedIn||(e&&(e.preventDefault(),e.stopPropagation()),this.zoomIn())}}),this._inputListeners.push({key:8,fun:({event:e})=>{this._maxZoomedOut||(e&&(e.preventDefault(),e.stopPropagation()),this.zoomOut())}})}_panTargetPosition(e){const t=e.clone().sub(this._orbitPosition),i=this._domHelper.element,n=this._targetPosition.project(this._camera),a=Math.max(2,4*(1-this._distance/this.maxDistance));n.x=n.x-t.x/i.clientHeight*a,n.y=n.y+t.y/i.clientHeight*a,this._targetPositionIsPanned=!0,this._targetPosition.copy(n.unproject(this._camera))}_pan(e,t){this._lerpEnabled=!1,this._orbitPosition||(this._orbitPosition=new Vector2(e.x,e.y),this.dispatchEvent(0,t)),this._panTargetPosition(e),position2VectorsAreEqual(this._orbitPosition,e)||this.dispatchEvent(1,t),this._orbitPosition.copy(e),this._update()}_move(e,t){this._orbitPosition||(this._orbitPosition=new Vector2(e.x,e.y),this.dispatchEvent(0,t));const i=e.clone().sub(this._orbitPosition),n=this._domHelper.element;this._panningEnabled?this._panTargetPosition(e):(this._rotateHorizontal(2*Math.PI*i.x/n.clientWidth*1),this._rotateVertical(2*Math.PI*i.y/n.clientHeight*1)),position2VectorsAreEqual(this._orbitPosition,e)||this.dispatchEvent(1,t),this._orbitPosition.copy(e),this._update()}checkBoundsAndPlaceCamera(e,t=!0){this._boundingBox&&compareBox3Size(e,this._boundingBox)<=0?this.setBounds(e):this.zoomToFitBounds(e,t)}adjustToBoundsWithoutChangingDistance(e){this.setBounds(e);const t=e.getSize(new Vector3);if(this._initData.debug||t.x+t.y+t.z===0)return;const i=this.getCurrentCameraParameters(),n=e.getCenter(new Vector3);this._setDistanceAndRangesBasedOnBounds(t,!1);const a={yaw:i.yaw,pitch:i.pitch,distance:this._distance,targetX:n.x,targetY:n.y,targetZ:n.z};areCameraParametersEqual(i,a)||this._tweenCameraParameter(i,a,!1)}zoomToFitBounds(e,t=!0){this.setBounds(e);const i=e.getSize(new Vector3);if(this._initData.debug||i.x+i.y+i.z===0)return;const n=this.getCurrentCameraParameters(),a=e.getCenter(new Vector3),s=this._setDistanceAndRangesBasedOnBounds(i);this._checkZoomDistance(e,s);const r={yaw:t?this._yaw:n.yaw,pitch:t?this._pitch:n.pitch,distance:s,targetX:a.x,targetY:a.y,targetZ:a.z};areCameraParametersEqual(n,r)||this._tweenCameraParameter(n,r,!1)}updateToBounds(e,t,i=!0,n){if(this.setBounds(e),this._initData.debug)return;const a=e.getCenter(new Vector3);n?(this._targetPosition=n.clone(),this._targetPositionIsPanned=!1):this._targetPositionIsPanned||(this._targetPosition=new Vector3(a.x,a.y,a.z));const s=this.getCurrentCameraParameters(),r=e.getSize(new Vector3);if(i){const i=this._setDistanceAndRangesBasedOnBounds(r);this._distance=i,this._checkZoomDistance(e,i),this._userInteraction?this._tweenCameraParameter(s,{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:this._targetPosition.x,targetY:this._targetPosition.y,targetZ:this._targetPosition.z},t):this._update()}else this._setDistanceAndRangesBasedOnBounds(r,!1);this._update()}_checkZoomDistance(e,t){const i=e.getBoundingSphere(new Sphere);t-i.radius<this._zoomDistance&&(console.warn("the initial camera position is closer than the zoomDistance param, zoomDistance is set to initial camera position."),this._zoomDistance=t-i.radius)}_setDistanceAndRangesBasedOnBounds(e,t=!0){const{offsetWidth:i,offsetHeight:n}=this._getOffset();this._bounds.copy(e);const{cameraSpacing:a}=this._initData;e.addScalar(a/100),this.minDistance=Math.sqrt(e.x*e.x+e.y*e.y+e.z*e.z);const s=Math.max(e.x,e.y),{x:r,y:o}=this._getMargin(i,n),h=getIdealDistance(e.x+r,e.y+o,e.z,this._camera.fov,i,n);return this._distance<h&&t&&(this._distance=h),this.maxDistance=h+s,this.maxDistance<2&&(this.maxDistance=2),this._camera.far=5*this.maxDistance,this._setCameraNear(),h}_getIdealDistance(){const{offsetWidth:e,offsetHeight:t}=this._getOffset(),{x:i,y:n}=this._getMargin(e,t);return getIdealDistance(this._bounds.x+i,this._bounds.y+n,this._bounds.z,this._camera.fov,e,t)}_getOffset(){const e=this._domHelper.getClientDimensions(),t=e.x,i=e.y;return{offsetWidth:this._camera.offset?t-t*this._camera.offset.left-t*(1-this._camera.offset.right):t,offsetHeight:this._camera.offset?i-i*this._camera.offset.bottom-i*(1-this._camera.offset.top):i}}_getMargin(e,t){let i=this._bounds.x/2,n=this._bounds.y/2;return e>1080&&(i+=this._bounds.x<.3?.1:0,i+=this._bounds.x*(e/1080-1)),t>1080&&(i+=this._bounds.y<.3?.1:0,n+=this._bounds.y*(t/1080-1)),{x:i,y:n}}reset(e,t,i,n,a=!0){const s=e.getSize(new Vector3);if(s){if(t)this._targetPosition.copy(t);else{const t=e.getCenter(new Vector3);this._targetPosition.copy(t)}const r=this.getCurrentCameraParameters();if(i||(i=-30),n||(n=10),i+=toDegrees(this._objectRotation),this._initData.debug)return this._distance=this._setDistanceAndRangesBasedOnBounds(s),this._update(this._targetPosition),void this._setDistanceAndRangesBasedOnBounds(s);const o=this._setDistanceAndRangesBasedOnBounds(s),h=toRadiant(n),c=toRadiant(i);let d=this._targetPosition.clone();a?this._tweenCameraParameter(r,{yaw:c,pitch:h,distance:o,targetX:d.x,targetY:d.y,targetZ:d.z},!0):(this._pitch=h,this._yaw=c,this._distance=o,this._update(this._targetPosition))}else console.warn("you cant reset without bounds!")}updateAndReset(e,t=!0){const i=e.getSize(new Vector3),n=e.getCenter(new Vector3);this.setBounds(e),this._targetPosition.copy(n),-1===this._distance&&(this._distance=this._setDistanceAndRangesBasedOnBounds(i));const a=this.getCurrentCameraParameters();this._pitch=toRadiant(10),this._yaw=toRadiant(-30+toDegrees(this._objectRotation)),this._setDistanceAndRangesBasedOnBounds(i);let s=this._targetPosition.clone();t?this._tweenCameraParameter(a,{yaw:this._yaw,pitch:this._pitch,distance:this.maxDistance,targetX:s.x,targetY:s.y,targetZ:s.z},!0):this._update(this._targetPosition)}_update(e,t){this._initData.debug?this._pitch=Math.max(toRadiant(-89),Math.min(toRadiant(89),this._pitch)):(this._yaw=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,this._yaw)),this._pitch=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._pitch))),this._saveYawAndPitch();const i=new Euler(-this._pitch,this._yaw,0,"ZYX"),n=(new Quaternion).setFromEuler(i),a=new Vector3(0,0,-1);a.applyQuaternion(n),this._distance*=this._scale,this._initData.debug||(this._distance=Math.min(this.maxDistance,this._distance)),e&&this._targetPosition.copy(e);const s=this._targetPosition.clone().sub(a.multiplyScalar(this._distance));if(this._initData.debug)this._cameraPosition.copy(s),this._zoomChanged(!1,!1);else if(t)this._cameraPosition.copy(s);else{const e=this._getCameraSphere(s);null!=this._boundingBox&&this._boundingBox.intersectsSphere(e)&&this._scale>=1?this._distance+=.1:null==this._boundingBox||this._boundingBox.intersectsSphere(e)?this._zoomChanged(!1,!0):(this._cameraPosition.copy(s),this._distance===this.maxDistance?this._zoomChanged(!0,!1):this._zoomChanged(!1,!1))}this._scale=1}_zoomChanged(e,t){let i=e+""+t;0===this._currentZoomHash.length||this._currentZoomHash!==i?(this.dispatchEvent(5,new ZoomChangeEvent(e,t)),this._currentZoomHash=i):e||t||this.dispatchEvent(5,new ZoomChangeEvent(e,t)),this._maxZoomedIn=t,this._maxZoomedOut=e}zoomTo(e){return this._tweenCameraParameter(this.getCurrentCameraParameters(),e,!0)}_getCameraSphere(e){const t=Math.max(this._bounds.x,this._bounds.y),i=Math.max(t/10,this._zoomDistance);return new Sphere(e,i)}zoomIn(e){this._lerpEnabled=!0,this._scale*=e?Math.pow(.95,e):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(3)}zoomOut(e){this._lerpEnabled=!0,this._scale/=e?Math.pow(.95,e):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(4)}clear(){this._userInteraction=!1,this._initData.debug||(this._distance=-1,this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1)}async moveCamera(e){const{x:t,y:i,z:n}=this._boundingBox.getCenter(new Vector3);e.targetX=e.targetX||t,e.targetY=e.targetY||i,e.targetZ=e.targetZ||n,e.distance=e.distance||this._getIdealDistance();const a=this.getCurrentCameraParameters(),s=deepMerge(JSON.parse(JSON.stringify(a)),e);return this._tweenCameraParameter(a,s,!0)}enablePanning(){this._lerpEnabled=!1,this._panningEnabled=!0}disablePanning(){this._lerpEnabled=!1,this._panningEnabled=!1}getKernelZoomFactor(){const e=this.maxDistance;return 1-this._distance/(e-2)+.2}}class Environment{constructor(e,t){this._scene=e,t&&(t.removeFromScene(),t.cleanUp())}updateCamera(e){}reload(){this.removeFromScene(),this.addToScene()}updateBounds(e,t){this._bounds=e}cleanUp(){this._scene=null}}class BakedShadowPlane{constructor(e){this._innerSize=1,this._outerSize=100,this._plane=new Object3D,this._plane.rotation.x=-Math.PI/2;const t=MaterialCreator.createMeshStandardMaterial({});this._innerPlaneMesh=new Mesh,this._innerPlaneMesh.layers.set(2),this._innerPlaneMesh.material=t,this._innerPlaneMesh.receiveShadow=!0,this._outerPlaneMesh=new Mesh,this._outerPlaneMesh.layers.set(2),this._outerPlaneMesh.material=t,this._outerPlaneMesh.receiveShadow=!0,this._plane.add(this._innerPlaneMesh),this._plane.add(this._outerPlaneMesh),this._innerSize=1,this._outerSize=e,this._updatePlane(this._innerSize,this._outerSize)}getRootNode(){return this._plane}getInnerPlane(){return this._innerPlaneMesh}getOuterPlane(){return this._outerPlaneMesh}updateSize(e){this._innerSize=e,this._updatePlane(this._innerSize,this._outerSize)}_updatePlane(e,t){const i=new Shape;i.moveTo(-e/2,-e/2),i.lineTo(-e/2,e/2),i.lineTo(e/2,e/2),i.lineTo(e/2,-e/2),i.lineTo(-e/2,-e/2);const n=new Shape;n.moveTo(-t/2,-t/2),n.lineTo(-t/2,t/2),n.lineTo(t/2,t/2),n.lineTo(t/2,-t/2),n.lineTo(-t/2,-t/2);const a=new Path;a.moveTo(-e/2,-e/2),a.lineTo(-e/2,e/2),a.lineTo(e/2,e/2),a.lineTo(e/2,-e/2),a.lineTo(-e/2,-e/2),n.holes.push(a);const s=new ShapeGeometry(i);this._innerPlaneMesh.geometry&&this._innerPlaneMesh.geometry.dispose(),this._innerPlaneMesh.geometry=s;const r=new ShapeGeometry(n);this._outerPlaneMesh.geometry&&this._outerPlaneMesh.geometry.dispose(),this._outerPlaneMesh.geometry=r;const o=s.attributes.uv.clone();s.setAttribute("uv2",o);const h=s.attributes.uv2.array;for(let e=0;e<h.length;++e)h[e]+=.5}}class FloorEnvironment extends Environment{constructor(e,t,i){super(e,t),this._longestSide=2,this._bakedShadowPlane=new BakedShadowPlane(100),this._fog=i||!1,this._textureLoader=new TextureLoader,this.addToScene()}needsBounds(){return!0}needsCamera(){return this._fog}needsRotation(){return!1}updateBounds(e){return super.updateBounds(e),this._longestSide=Math.max(e.x,e.z),this._update(),!0}updateCamera(e){this._cameraDistance=e.position.distanceTo(new Vector3(0,0,0)),this._update()}_update(){this._fog&&this._updateFog()}_updateFog(){let e=this._longestSide/2;this._scene.fog=new Fog(16185078,this._cameraDistance+e+3,this._cameraDistance+e+3+1),this._scene.background=new Color(16185078)}_updateFloor(){if(this._floorMaterial)this._bakedShadowPlane.getOuterPlane().material=this._floorMaterial,this._bakedShadowPlane.getInnerPlane().material=this._floorMaterial;else{let e=this._width/1e3,t=this._height/1e3;this._repeatable&&(this._floorTexture.wrapS=RepeatWrapping,this._floorTexture.wrapT=RepeatWrapping,this._floorTexture.repeat.set(100/e,100/t));let i=MaterialCreator.createMeshStandardMaterial({map:this._floorTexture,side:DoubleSide});this._bakedShadowPlane.getInnerPlane().material=i,this._bakedShadowPlane.getOuterPlane().material=i}}addToScene(){this._scene&&this._scene.add(this._bakedShadowPlane.getRootNode())}removeFromScene(){this._scene.remove(this._bakedShadowPlane.getRootNode())}setFloorMaterial(e,t,i,n){return this._width=t,this._height=i,this._repeatable=n,this._floorPromise=new Promise((t,i)=>{this._textureLoader.load(e,e=>{this._floorTexture=e,t()},null,i)}),new Promise((e,t)=>{this._floorPromise.then(()=>{this._updateFloor(),this._update(),e()},t)})}changeFloorMaterial(e,t){this._floorPromise=new Promise((i,n)=>{this._floorMaterial=createMaterial(e),this._rapiAccess.getTexturesOf(e).then(e=>{if(e.length>0){let a=[];e.forEach(e=>{a.push(addTexture(this._dataSyncer.requestAsset(e.image,!0),e,this._floorMaterial,t,1,1))}),Promise.all(a).then(()=>{setTimeout(()=>i(),0)},n)}else setTimeout(()=>i(),0)})});let i=[this._floorPromise];return new Promise((e,t)=>{Promise.all(i).then(()=>{this._updateFloor(),this._update(),e()},t)})}showGUI(){this._floorMaterial?this._addGUI():this._floorPromise&&this._floorPromise.then(()=>this._addGUI())}_addGUI(){let e=getGUI();if(!e)return;let t=e.addFolder("Floor");t.add(this._floorMaterial,"roughness").min(0).max(1).step(.01),t.add(this._floorMaterial,"reflectivity").min(0).max(1).step(.01),t.add(this._floorMaterial,"clearCoat").min(0).max(1).step(.01),t.add(this._floorMaterial,"clearCoatRoughness").min(0).max(1).step(.01),t.add(this._floorMaterial,"opacity").min(0).max(1).step(.01),t.add(this._floorMaterial,"metalness").min(0).max(1).step(.01),t.add(this._floorMaterial,"bumpScale").min(0).max(1).step(.01)}}__decorate([inject],FloorEnvironment.prototype,"_rapiAccess",void 0),__decorate([inject],FloorEnvironment.prototype,"_dataSyncer",void 0);const KEYBOARD_ROTATION_ANGLE=Math.PI/4;class CameraControlFirstPerson extends CameraControl{constructor(e,t,i,n){super(e,t,i),this._state=0,this._rotationSpeed=1,this._keyMap=new Map,this.minPolarAngle=toRadiant(-60),this.maxPolarAngle=toRadiant(60),this._camera=n||new PerspectiveCamera,this._camera.fov=70,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5),i?this._camera.position.set(i.x,1.5,i.z):this._camera.position.set(0,1.5,0),this._cameraPosition=new Vector3,this._cameraPosition.copy(this._camera.position),this._cameraRotation=new Quaternion,this._pitch=0,this._yaw=0;let a=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(a),window.addEventListener("gamepadconnected",this._gamepadConnected.bind(this)),window.addEventListener("gamepaddisconnected",this._gamepadDisconnected.bind(this))}_gamepadConnected(e){this.startButtonPressListener()}_gamepadDisconnected(e){window.cancelAnimationFrame(this._listenerLoopAnimationFrame)}startButtonPressListener(){this._listenerLoopAnimationFrame=window.requestAnimationFrame(()=>{this.buttonPressListener()})}buttonPressListener(){let e=navigator.getGamepads()[0];this._checkRightStick(e),this._checkLeftStick(e),this._checkButtons(e),this._processKeyMap(this._keyMap,.001),this.startButtonPressListener()}_checkRightStick(e){let t=e.axes[2],i=e.axes[3];Math.abs(t)>.2&&(this._rotateHorizontal(.01*KEYBOARD_ROTATION_ANGLE*t),this._update(),this.dispatchEvent(1)),Math.abs(i)>.2&&(this._rotateVertical(.01*KEYBOARD_ROTATION_ANGLE*i),this._update(),this.dispatchEvent(1))}_checkLeftStick(e){let t=e.axes[0],i=e.axes[1];Math.abs(i)>.2?i<0?this._keyMap.set(87,!0):this._keyMap.set(83,!0):e.buttons&&e.buttons[12]&&e.buttons[12].pressed?this._keyMap.set(87,!0):e.buttons&&e.buttons[13]&&e.buttons[13].pressed?this._keyMap.set(83,!0):(this._keyMap.set(87,!1),this._keyMap.set(83,!1)),Math.abs(t)>.2?t<0?this._keyMap.set(65,!0):this._keyMap.set(68,!0):(this._keyMap.set(65,!1),this._keyMap.set(68,!1))}_checkButtons(e){e.buttons&&e.buttons[6]&&e.buttons[6].pressed?this._keyMap.set(16,!0):this._keyMap.set(16,!1),e.buttons&&e.buttons[14]&&e.buttons[14].pressed?(this._keyMap.set(37,!0),this.dispatchEvent(1)):this._keyMap.set(37,!1),e.buttons&&e.buttons[15]&&e.buttons[15].pressed?(this._keyMap.set(39,!0),this.dispatchEvent(1)):this._keyMap.set(39,!1)}animateCamera(e){let t=this._cameraPosition,i=this._cameraRotation,n=this.getCamera(),a=position3VectorsAreEqual(t,n.position),s=rotationQuaternionsAreEqual(i,n.quaternion);if(!t||a&&s)return!1;let r=this.getCamera().position.clone(),o=Math.min(10*e,1);r.lerp(t,o),this.getCamera().position.copy(r);let h=this.getCamera().quaternion.clone(),c=Math.min(5*e,1);h.slerp(i,c),this.getCamera().setRotationFromQuaternion(h);let d=!1;return this._keyMap.forEach(e=>{e&&(d=!0)}),d&&this._processKeyMap(this._keyMap,e),!0}_getCamera(){return this._camera}_initInputListener(){this._onKeyChanged=this._onKeyChanged.bind(this),window.addEventListener("keyup",this._onKeyChanged,!1),window.addEventListener("keydown",this._onKeyChanged,!1),this._inputListeners.push({key:3,fun:e=>{this._down(e)}}),this._inputListeners.push({key:6,fun:e=>{this._move(e)}}),this._inputListeners.push({key:4,fun:e=>{this._up(e)}})}_removeInputListener(){window.removeEventListener("keyup",this._onKeyChanged,!1),window.removeEventListener("keydown",this._onKeyChanged,!1)}_down(e){this._downPosition=e.position,this._position=e.position,this._state=1,2===e.type&&window.setTimeout(this._onLongDown.bind(this),350),2===e.type?this._rotationSpeed=.6:this._rotationSpeed=1}_move(e){this._position=e.position,1!==this._state||this._locked||this._orbit(new Vector2(e.position.x,e.position.y)),2!==this._state||this._locked||(this._orbit(new Vector2(e.position.x,e.position.y)),this._moveForward())}_up(e){1===this._state&&this.dispatchEvent(2),2===this._state&&this._keyMap.set(87,!1),this._state=0,this._orbitPosition=null}_onLongDown(){getDelta(this._downPosition,this._position)<MIN_MOVE_DISTANCE&&1===this._state&&(this._state=2,this._orbit(new Vector2(this._position.x,this._position.y)),this._moveForward())}_update(e){let t=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(t)}updateCamera(){let{x:e,y:t}=this._domHelper.getClientDimensions();this._camera.aspect=e/t,this._camera.updateProjectionMatrix()}_onKeyChanged(e){this._keyMap.set(e.keyCode,"keydown"===e.type),this.dispatchEvent(6),this._processKeyMap(this._keyMap,.001)&&e.preventDefault()}_processKeyMap(e,t){t=Math.min(t,.1);let i=new Vector3(0,0,0),n=!1;return this._processUpDown(e,i,t),e.get(65)&&(i.x=-1*t),e.get(68)&&(i.x=1*t),e.get(37)&&(this._rotateHorizontal(-KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*t),n=!0),e.get(39)&&(this._rotateHorizontal(KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*t),n=!0),e.get(16)&&(i.x*=3,i.z*=3),!(0===i.x&&0===i.y&&0===i.z&&!n||(i.applyQuaternion(this.getCamera().quaternion),this._cameraPosition.add(new Vector3(i.x,0,i.z)),this._update(),0))}_processUpDown(e,t,i){(e.get(87)||e.get(38))&&(t.z=-1*i),(e.get(83)||e.get(40))&&(t.z=1*i)}_orbit(e){this._orbitPosition||(this._orbitPosition=new Vector2(e.x,e.y),this.dispatchEvent(0));let t=e.clone().sub(this._orbitPosition),i=this._domHelper.element instanceof Document?this._domHelper.element.body:this._domHelper.element;t.multiplyScalar(-1),this._rotateHorizontal(2*Math.PI*t.x/i.clientWidth*1),this._rotateVertical(2*Math.PI*t.y/i.clientHeight*1),position2VectorsAreEqual(this._orbitPosition,e)||this.dispatchEvent(1),this._orbitPosition.copy(e),this._update()}_moveForward(){this._keyMap.set(87,!0),this._processKeyMap(this._keyMap,.001)}_rotateVertical(e){let t=this._pitch+e;t>this.maxPolarAngle||t<this.minPolarAngle||(this._pitch=t,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI),this._saveYawAndPitch())}getKernelZoomFactor(){return this._camera.zoom}cleanUp(){super.cleanUp(),this._removeInputListener()}}class BackgroundEnvironment extends Environment{constructor(e,t,i,n,a){if(super(e,t),this._color=i,this._oldBackground=e.background,n&&a){this._canvas=n,this._style=document.createElement("style");let e='background-image: url("'+a+'"); background-size: cover;';this._style.innerText=".rml-scene-background {"+e+"}",this._canvas.appendChild(this._style)}}needsBounds(){return!0}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._color&&(this._scene.background=this._color),this._canvas&&this._canvas.classList&&(this._scene.background=null,this._canvas.classList.add("rml-scene-background"))}removeFromScene(){this._oldBackground&&(this._scene.background=this._oldBackground),this._canvas&&this._canvas.classList.remove("rml-scene-background")}showGUI(){}}class DynamicEnvironmentSettingLoader{parse(e,t,i,n,a){let s=JSON.parse(n);return s.environment?this.load(e,t,i,s,a):null}load(e,t,i,n,a){let s,r=n.environment;if(!r)return console.warn("No environment set in scene settings"),Promise.resolve(null);switch(r.type){case"color":s=new Promise(t=>t(new BackgroundEnvironment(e,i,new Color(r.details.color))));break;case"image":s=new Promise(n=>n(new BackgroundEnvironment(e,i,null,t,r.details.imageUrl)));break;case"floor":s=new Promise(t=>{this._rapiAccess.getMaterial(r.details.material).then(n=>{let s=void 0===r.details.fog||r.details.fog,o=new FloorEnvironment(e,i,s);o.changeFloorMaterial(n,a).then(()=>{t(o)})})});break;default:console.warn("Could not load environment, return old environment"),s=new Promise(e=>e(i))}return s}}__decorate([inject],DynamicEnvironmentSettingLoader.prototype,"_rapiAccess",void 0);class LightSetting{constructor(e,t){this._scene=e,t&&t.removeFromScene()}needsBounds(){return!1}updateBounds(e){}getCameraContainer(){return this._cameraContainer||(this._cameraContainer=new Object3D),this._cameraContainer}}class DynamicLightSetting extends LightSetting{constructor(e,t){super(e,t),this._lights=[]}needsBounds(){return!0}updateBounds(e){if(this._cameraLight){const t=this._cameraLight,i=new Vector3;e.getSize(i);const n=1.5*Math.max(Math.max(i.x,i.y),i.z);this._boundingSize=n,t.shadow.camera.top=n/2,t.shadow.camera.bottom=-n/2,t.shadow.camera.left=-n/2,t.shadow.camera.right=n/2,t.shadow.camera.updateProjectionMatrix()}}loadFromJSON(e){return new Promise(t=>{this._lights=this._dynamicLightSettingLoader.parse(e),this.addToScene(),t()})}loadFromObject(e){return new Promise(t=>{(null==e?void 0:e.lights)||t(),this._lights=this._dynamicLightSettingLoader.load(e),this._lights.forEach((e,t)=>{e.userData.movesWithCamera&&(this._cameraLight=e,this._lights.splice(t,1))}),this.addToScene(),t()})}loadFromURL(e){return new Promise((t,i)=>{fetch(new Request(e,{method:"GET"})).then(handleJsonResponse).then(e=>this.loadFromObject(e).then(t,i))})}addToScene(){this._lights.forEach(e=>{this._scene.add(e)}),this._cameraLight&&this._scene.add(this._cameraLight)}update(e,t){if(!this._cameraLight)return;let i=new Vector3;e.getWorldDirection(i),i.multiplyScalar(-this._boundingSize);let n=t.clone().add(i);this._cameraLight.position.copy(n)}removeFromScene(){this._lights.forEach(e=>{this._scene.remove(e)}),this._cameraLight&&this._scene.remove(this._cameraLight)}reload(){this.removeFromScene(),this.addToScene()}showGUI(){let e=getGUI();this._cameraLight&&this._addToGUI(e,this._cameraLight),this._lights.forEach(t=>{this._addToGUI(e,t)})}_addToGUI(e,t){e&&(t instanceof SpotLight&&this._addSpotLightToGUI(e,t),t instanceof AmbientLight&&this._addAmbientLightToGUI(e,t),t instanceof DirectionalLight&&this._addDirectionalLightToGUI(e,t),t instanceof RectAreaLight&&this._addRectAreaLightToGUI(e,t))}_addRectAreaLightToGUI(e,t){let i=e.addFolder(t.name),n={name:t.name,color:"#"+t.color.getHexString(),intensity:t.intensity*(t.width*t.height)};i.add(t,"visible"),i.add(n,"intensity").min(10).max(400).step(10).onChange(e=>{t.intensity=e/(t.width*t.height)}),i.add(t,"castShadow"),i.addColor(n,"color").onChange(e=>{t.color=new Color(e)}),i.add(t.position,"x").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"y").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"z").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))})}_addSpotLightToGUI(e,t){let i=e.addFolder(t.name),n={name:t.name,color:"#"+t.color.getHexString(),angle:180*t.angle/Math.PI};i.add(t,"visible"),i.add(t,"intensity").min(0).max(5).step(.1),i.add(t,"penumbra").min(0).max(1).step(.1),i.addColor(n,"color").onChange(e=>{t.color=new Color(e)}),i.add(n,"angle").min(10).max(180).step(1).onChange(e=>{t.angle=e*Math.PI/180}),i.add(t.position,"x").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"y").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"z").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))})}_addAmbientLightToGUI(e,t){let i={name:t.name,color:"#"+t.color.getHexString()},n=e.addFolder(t.name);n.add(t,"visible"),n.add(t,"intensity").min(0).max(5).step(.1),n.addColor(i,"color").onChange(e=>{t.color=new Color(e)})}_addDirectionalLightToGUI(e,t){let i=e.addFolder(t.name),n={name:t.name,color:"#"+t.color.getHexString()};i.add(t,"visible"),i.add(t,"intensity").min(0).max(5).step(.1),i.addColor(n,"color").onChange(e=>{t.color=new Color(e)}),i.add(t,"castShadow"),i.add(t.position,"x").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"y").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"z").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))})}}__decorate([inject],DynamicLightSetting.prototype,"_dynamicLightSettingLoader",void 0);class GroundedSkybox extends Mesh{constructor(e,t,i,n=128){if(t<=0||i<=0||n<=0)throw new Error("GroundedSkybox height, radius, and resolution must be positive.");const a=new SphereGeometry(i,2*n,n);a.scale(1,1,-1);const s=a.getAttribute("position"),r=new Vector3;for(let e=0;e<s.count;++e)if(r.fromBufferAttribute(s,e),r.y<0){const i=3*-t/2,n=r.y<i?-t/r.y:1-r.y*r.y/(3*i*i);r.multiplyScalar(n),r.toArray(s.array,3*e)}s.needsUpdate=!0,super(a,new MeshBasicMaterial({map:e,depthWrite:!1}))}}class GroundProjectedEnvironment extends Environment{constructor(e,t,i){super(e,t),this.updateEnvironmentTexture(i)}updateEnvironmentTexture(e){e&&(this._environmentTexture=e,this._skybox=new GroundedSkybox(this._environmentTexture,15,100),this._skybox.name="Ground projected skybox",this._skybox.scale.setScalar(100)),this.reload()}needsBounds(){return!1}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._skybox&&this._scene.add(this._skybox)}removeFromScene(){this._scene&&this._skybox&&this._scene.remove(this._skybox)}showGUI(e){let t=getGUI();if(!t)return;let i=t.addFolder("Ground Projected Environment");i.add(this._skybox,"height").min(10).max(100).step(.1).onChange(e),i.add(this._skybox,"radius").min(20).max(200).step(.1).onChange(e)}}class LightSourceDetectorDebug{constructor(e){this._lightSourceDetector=e}static createPlane(e,t){const i=new PlaneGeometry(2,1),n=null!=t?t:new MeshBasicMaterial({color:12632256,side:DoubleSide}),a=new Mesh(i,n);return a.position.z=-.1,e.add(a),a}createDebugScene(e,t){this._scene=e,this._createLightGraphInMap(this._lightSourceDetector.sampleUVs,this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph,t)}_createLightGraphInMap(e,t,i,n){const a=[],s=[];for(let e=0;e<this._lightSourceDetector.lightGraph.noOfNodes;++e)0===i.adjacent[e].length?a.push(t[e]):s.push(t[e]);const r=a.map(e=>e.uv),o=s.map(e=>e.uv),h=e.filter(e=>!r.includes(e)&&!o.includes(e));this._createSamplePointsInMap(h,.005,16711680),this._createSamplePointsInMap(r,.01,255),this._createSamplePointsInMap(o,.01,65280),this._createClusterLinesInMap(this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph.edges,128);const c=this._lightSourceDetector.lightSources.map(e=>e.uv);this._createSamplePointsInMap(c,.015,16776960);let d=this._lightSourceDetector.lightSources;void 0!==n&&n>=0&&n<d.length&&(d=d.slice(0,n)),this._createCirclesInMap(d,8421376)}_createSamplePointsInMap(e,t,i){const n=new CircleGeometry(t,8,4),a=new MeshBasicMaterial({color:i});e.forEach(e=>{var t;const i=new Mesh(n,a);i.position.copy(this._uvToMapPosition(e)),i.name="samplePoint",null===(t=this._scene)||void 0===t||t.add(i)})}_createCirclesInMap(e,t){const i=new MeshBasicMaterial({color:t,transparent:!0,opacity:.5});e.forEach(e=>{var t;const n=new CircleGeometry(e.size,8,4),a=new Mesh(n,i);a.position.copy(this._uvToMapPosition(e.uv)),a.name="samplePoint",null===(t=this._scene)||void 0===t||t.add(a)})}_createClusterLinesInMap(e,t,i){var n;const a=new LineBasicMaterial({color:i}),s=[];t.forEach(t=>{for(let i=1;i<t.length;i++){const n=e[t[0]].uv,a=e[t[i]].uv;if(s.push(this._uvToMapPosition(n)),Math.abs(n.x-a.x)>.5){const e=(n.y+a.y)/2,t=n.x<a.x?0:1;s.push(this._uvToMapPosition(new Vector2(t,e))),s.push(this._uvToMapPosition(new Vector2(1-t,e)))}s.push(this._uvToMapPosition(a))}});const r=(new BufferGeometry).setFromPoints(s),o=new LineSegments(r,a);o.name="clusterLine",null===(n=this._scene)||void 0===n||n.add(o)}_uvToMapPosition(e){return new Vector3(2*e.x-1,e.y-.5,0)}}class EnvironmentPmremGenertor extends PMREMGenerator{constructor(e){super(e),this._extendedEquirectMaterial=this._createEquirectMaterial()}fromEquirectangularTexture(e,t){var i,n;const a=null!==(i=null==t?void 0:t.rotation)&&void 0!==i?i:0,s=null!==(n=null==t?void 0:t.intensity)&&void 0!==n?n:1;return this._extendedEquirectMaterial.uniforms.intensity.value=s,this._extendedEquirectMaterial.uniforms.rotationMatrix.value.set(Math.cos(a),0,-Math.sin(a),0,1,0,Math.sin(a),0,Math.cos(a)),super.fromEquirectangular(e)}_createEquirectMaterial(){const e=new ShaderMaterial({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},intensity:{value:1},rotationMatrix:{value:new Matrix3}},vertexShader:equilateralVertexShader,fragmentShader:equilateralFragmentShader,blending:NoBlending,depthTest:!1,depthWrite:!1});return this._equirectMaterial=e,e}}const equilateralVertexShader="\nprecision mediump float;\nprecision mediump int;\nattribute float faceIndex;\nvarying vec3 vOutputDirection;\nuniform mat3 rotationMatrix;\n\n// RH coordinate system; PMREM face-indexing convention\nvec3 getDirection( vec2 uv, float face ) {\n uv = 2.0 * uv - 1.0;\n vec3 direction = vec3( uv, 1.0 );\n if ( face == 0.0 ) {\n direction = direction.zyx; // ( 1, v, u ) pos x\n } else if ( face == 1.0 ) {\n direction = direction.xzy;\n direction.xz *= -1.0; // ( -u, 1, -v ) pos y\n } else if ( face == 2.0 ) {\n direction.x *= -1.0; // ( -u, v, 1 ) pos z\n } else if ( face == 3.0 ) {\n direction = direction.zyx;\n direction.xz *= -1.0; // ( -1, v, -u ) neg x\n } else if ( face == 4.0 ) {\n direction = direction.xzy;\n direction.xy *= -1.0; // ( -u, -1, v ) neg y\n } else if ( face == 5.0 ) {\n direction.z *= -1.0; // ( u, v, -1 ) neg z\n }\n return direction;\n}\n\nvoid main() {\n vOutputDirection = rotationMatrix * getDirection(uv, faceIndex);\n gl_Position = vec4(position, 1.0);\n}\n",equilateralFragmentShader="\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform sampler2D envMap;\nuniform float intensity;\n\n#include <common>\n\nvoid main() { \n vec3 outputDirection = normalize(vOutputDirection);\n vec2 uv = equirectUv(outputDirection);\n gl_FragColor = vec4(texture2D(envMap, uv).rgb * intensity, 1.0);\n}\n";class EnvironmentSceneGenerator{}class EnvironmentDefinition{get lightSources(){return this._lightSources}set rotation(e){this._rotation!==e&&(this._rotation=e,this.needsUpdate=!0)}set intensity(e){this._intensity!==e&&(this._intensity=e,this.needsUpdate=!0)}set maxNoOfLightSources(e){this._maxNoOfLightSources!==e&&(this._maxNoOfLightSources=e,this.needsUpdate=!0)}get maxNoOfLightSources(){return this._maxNoOfLightSources}constructor(e,t){var i,n;this.needsUpdate=!0,this._lightSources=[],e instanceof EnvironmentSceneGenerator?this.environmentSceneGenerator=e:e instanceof CubeTexture?this.cubeTexture=e:e instanceof Texture&&(this.equirectangularTexture=e),(null==t?void 0:t.textureData)&&(this.textureData=null==t?void 0:t.textureData),this._rotation=null!==(i=null==t?void 0:t.rotation)&&void 0!==i?i:0,this._intensity=null!==(n=null==t?void 0:t.intensity)&&void 0!==n?n:1,void 0!==(null==t?void 0:t.maxNoOfLightSources)&&(this._maxNoOfLightSources=t.maxNoOfLightSources),this._parameters=t,this._environment=e}clone(){return new EnvironmentDefinition(this._environment,this._parameters)}createNewEnvironment(e){const t=this._createPmremTexture(e),i=this._detectLightSources(e,t);return this._lightSources=i.lightSources,null!=t?t:null}_getTextureOffset(){const e=this._rotation/(2*Math.PI)%1;return new Vector2(e,0)}_createPmremTexture(e){const t=new EnvironmentPmremGenertor(e);let i;if(this.equirectangularTexture)this.equirectangularTexture.offset.copy(this._getTextureOffset()),i=t.fromEquirectangularTexture(this.equirectangularTexture,{rotation:this._rotation,intensity:this._intensity});else if(this.cubeTexture)i=t.fromCubemap(this.cubeTexture);else if(this.environmentSceneGenerator){const e=this.environmentSceneGenerator.generateScene(this._intensity,this._rotation);i=t.fromScene(e,.04)}return this._debugScene=void 0,this.needsUpdate=!1,null==i?void 0:i.texture}_detectLightSources(e,t){const i=new LightSourceDetector;return this.equirectangularTexture&&0===this.rotation?i.detectLightSources(e,this.equirectangularTexture,this.textureData):t&&i.detectLightSources(e,t),i}createDebugScene(e,t,i){const n=null!=i?i:-1;if(this._debugScene&&n===this._debugScene.userData.maximumNumberOfLightSources)return this._debugScene;this._debugScene=new Scene;const a=new EnvironmentMapDecodeMaterial(!0,!1);a.setSourceTexture(t.environment),LightSourceDetectorDebug.createPlane(this._debugScene,a);const s=this._detectLightSources(e,t.environment);return new LightSourceDetectorDebug(s).createDebugScene(this._debugScene,n),this._debugScene.userData.maximumNumberOfLightSources=n,this._debugScene}}class DefaultEnvironmentSceneGenerator extends EnvironmentSceneGenerator{constructor(e={}){super(),this._parameters={},this._parameters=e}generateScene(e,t){const i=new DefaultEnvironmentScene({...this._parameters,lightIntensity:e*(this._parameters.lightIntensity||1),topLightIntensity:e*(this._parameters.topLightIntensity||1),sidLightIntensity:e*(this._parameters.sidLightIntensity||1)});return i.rotation.y=t,i}}class DefaultEnvironmentScene extends Scene{constructor(e={}){var t;super(),this._type=null!==(t=null==e?void 0:e.type)&&void 0!==t?t:"all_around",this._topLightIntensity=(null==e?void 0:e.topLightIntensity)||(null==e?void 0:e.lightIntensity)||1,this._sideLightIntensity=(null==e?void 0:e.sidLightIntensity)||(null==e?void 0:e.lightIntensity)||1,this._sideReflectorIntensity=(null==e?void 0:e.sidLightIntensity)||(null==e?void 0:e.lightIntensity)||1;const i="front"===this._type?.3:0;this._ambientLightIntensity=(null==e?void 0:e.ambientLightIntensity)||i,this._colorVariation=(null==e?void 0:e.colorVariation)||.5,this._lightGeometry=new BoxGeometry,this._lightGeometry.deleteAttribute("uv"),this._reflectorLightGeometry=new CylinderGeometry(.7,.4,2,32),this._reflectorLightGeometry.deleteAttribute("uv"),this.generateScene(this)}generateScene(e){switch(this._type){default:case"all_around":this._createAllAroundSceneLight(e);break;case"front":this._createFrontSceneLight(e)}}dispose(){const e=new Set;this.traverse(t=>{t.isMesh&&(e.add(t.geometry),e.add(t.material))});for(const t of e)t.dispose()}_createAllAroundSceneLight(e){const t=this._ambientLightIntensity;this.background=new Color(t,t,t),this._createTopLight(e,6,1);for(let t=0;t<6;t++){const i=t*Math.PI*2/6,n=Math.sin(i),a=Math.cos(i);t%2==0?this._createReflector(e,new Vector2(n,a),3,1,.8,.2):this._createSideLight(e,new Vector2(n,a),(t-1)/2,15,1.1,.33,1)}}_createFrontSceneLight(e){const t=this._ambientLightIntensity;this.background=new Color(t,t,t),this._createTopLight(e,6,.7);for(let t=0;t<6;t++){const i=t*Math.PI*2/6,n=Math.sin(i),a=Math.cos(i);if(0===t){this._createReflector(e,new Vector2(n,a),1.1,.6,.8,-.4);for(let i=0;i<2;i++){const n=(t-.3+.6*i)*Math.PI*2/6,a=Math.sin(n),s=Math.cos(n);this._createSideLight(e,new Vector2(a,s),(t-1)/2,50,1.2,.7,.8)}}else this._createReflector(e,new Vector2(n,a),1.1,.7,1.4,0)}}_createAreaLightMaterial(e,t,i){const n=new MeshBasicMaterial;return n.color.set(e,null!=t?t:e,null!=i?i:e),n}_createTopLight(e,t,i){const n=new Mesh(this._lightGeometry,this._createAreaLightMaterial(t*this._topLightIntensity));n.position.set(0,20,0),n.scale.set(5*i,.1,5*i),e.add(n)}_createSideLight(e,t,i,n,a,s,r){for(let o=0;o<3;o++){const h=n*this._sideLightIntensity,c=new Mesh(this._lightGeometry,this._createAreaLightMaterial((o+i)%3==0?h:h*(1-this._colorVariation),(o+i)%3==1?h:h*(1-this._colorVariation),(o+i)%3==2?h:h*(1-this._colorVariation))),d=(1===o?-t.y:2===o?t.y:0)/Math.sqrt(2),_=0===o?0:1,l=(1===o?t.x:2===o?-t.x:0)/Math.sqrt(2);c.position.set(t.x*r*15+1.1*d*a,15*s+1.1*_*a,t.y*r*15+1.1*l*a),c.rotation.set(0,Math.atan2(t.x,t.y),0),c.scale.setScalar(a),e.add(c)}}_createReflector(e,t,i,n,a,s){const r=new Mesh(this._reflectorLightGeometry,this._createAreaLightMaterial(i*this._sideReflectorIntensity));r.position.set(15*t.x,10*s,15*t.y),r.scale.set(10*n,10*a,10*n),e.add(r)}}class SceneManager{get cameraBehaviour(){return this._cameraBehaviour}onBeforeRender(){}constructor(e,t,i,n){this._depthWriteMaterial=new MeshBasicMaterial({colorWrite:!1}),this._maxAnisotropy=1,this._clock=new Clock,this._delta=0,this._renderListener=null,this._stopRendering=!1,this._roomleRenderer=null,this._forceRender=!1,this._lastChange=Date.now(),this._running=!1,this._perspectiveOffsetCamera=null,this._orthographicOffsetCamera=null,this._onAfterRender=()=>{},this._creator_=e,this._canvasID=i,this._renderListener=()=>{this._requestRender()},this.createCameraControl(sanitizedCameraMode(n),t),this._setupScene(t,this._initData.transparentBackground),this._lifeCycleManager.addEventListener(this)}addEventListener(e){throw new Error("Method not implemented.")}removeEventListener(e){throw new Error("Method not implemented.")}_changeCameraBehaviour(e){this._cameraBehaviour&&(this.cameraBehaviour.cameraControl&&this.cameraBehaviour.cameraControl.cleanUp(),this.cameraBehaviour.cameraControl instanceof CameraControlFirstPerson&&(this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener))),this._cameraBehaviour=e,this._cameraBehaviour.setCameraChangeListener(this.onCameraChanged.bind(this)),e.cameraControl instanceof CameraControlFirstPerson&&(this._getInputManager().addEventListener(7,this._renderListener,this),this._getInputManager().addEventListener(8,this._renderListener,this)),this.cameraBehaviourChanged()}onCameraChanged(){}cameraBehaviourChanged(){}_addCameraControlListener(){this.cameraBehaviour.cameraControl.addEventListener(0,()=>{var e;null===(e=this._roomleRenderer)||void 0===e||e.movingCameraStarts(),this._requestRender()},this),this.cameraBehaviour.cameraControl.addEventListener(1,this._requestRender,this),this.cameraBehaviour.cameraControl.addEventListener(2,()=>{var e;null===(e=this._roomleRenderer)||void 0===e||e.movingCameraStops(),this._requestRender()},this),this.cameraBehaviour.cameraControl.addEventListener(6,this._requestRender,this)}_renderEverything(){this._roomleRenderer&&(this._forceRender=!0,this._roomleRenderer.forceShadowUpdates(!1)),this._requestRender()}_renderWithoutShadowsAndAO(){this._roomleRenderer&&(this._forceRender=!0),this._requestRender()}_requestRender(){if(!this._renderer||this._stopRendering)return;const e=()=>{var t,i;if(this._delta=this._clock.getDelta(),this._animateCamera(),this.cameraBehaviour.cameraControl.getCamera().layers.mask=65535,this._renderLoopFunction&&(this._renderLoopFunction(),this._renderLoopFunction=null),this.onBeforeRender(),this._globalInitData.e2e&&window.TWEEN){const e=TWEEN.getAll();for(const t of e)t.end()}if(this._roomleRenderer)null===(t=this._statsHelper)||void 0===t||t.updateRenderInfo(this._roomleRenderer.renderer.info),this._roomleRenderer.render(this._scene,this.cameraBehaviour.cameraControl.getCamera()),this._forceRender=!1,this._shouldRenderUi()&&this._renderUi();else{null===(i=this._statsHelper)||void 0===i||i.updateRenderInfo(this._renderer.info);const e=this.cameraBehaviour.cameraControl.getCamera();e.updateMatrixWorld(),e.updateProjectionMatrix(),this._renderer.render(this._scene,e)}this._onAfterRender(),window.TWEEN&&TWEEN.update(),this._lastChange+3e3<Date.now()||this._stopRendering?this._running=!1:(this._running=!0,requestAnimationFrame(e))};this._lastChange=Date.now(),this._running||this._stopRendering||(this._running=!0,requestAnimationFrame(e))}_shouldRenderUi(){var e;return null===(e=this._pluginSystem)||void 0===e?void 0:e.needsUiScene()}_renderUi(){const e=this._scene.background?this._scene.background.clone():null;this._scene.overrideMaterial=this._depthWriteMaterial,this._scene.background=null,this._renderer.render(this._scene,this.cameraBehaviour.cameraControl.getCamera()),this._scene.overrideMaterial=null;const t=this._renderer.autoClear;this._renderer.autoClear=!1,this._renderer.clearDepth(),this._renderer.render(this._uiScene,this.cameraBehaviour.cameraControl.getCamera()),this._renderer.autoClear=t,this._scene.background=e}_animateCamera(){this.cameraBehaviour.cameraControl&&(this.cameraBehaviour.cameraControl.animateCamera(this._delta)||!this.shouldClearShadowsAndAO()||this._forceRender)&&this._lightSetting instanceof DynamicLightSetting&&this.cameraBehaviour.cameraControl.getCamera()instanceof PerspectiveCamera&&this._lightSetting.update(this.cameraBehaviour.cameraControl.getCamera(),this.cameraBehaviour.cameraControl.getTargetPosition()),this._environment&&this._environment.needsCamera()&&this.cameraBehaviour.cameraControl instanceof CameraControl3D&&this._environment.updateCamera(this.cameraBehaviour.cameraControl.getCamera())}shouldClearShadowsAndAO(){return!1}_setupScene(e,t){var i;const{x:n,y:a}=this._domHelper.getClientDimensions();this._scene=new Scene,this._uiScene=new Scene,(t=t||!1)||(this._scene.background=this._initData.colors.DEFAULT_BACKGROUND),this._renderer=new WebGLRenderer({antialias:!this._globalInitData.e2e,alpha:!0});const s=this._initData.autoQuality?Math.min(window.devicePixelRatio,1.5):window.devicePixelRatio;this._renderer.setPixelRatio(s),this._renderer.setSize(n,a),this._renderer.outputColorSpace=SRGBColorSpace,this._renderer.autoClear=!1,this._renderer.shadowMap.enabled=!0,this._renderer.shadowMap.type=PCFSoftShadowMap,this._maxAnisotropy=this._renderer.capabilities.getMaxAnisotropy(),this._globalInitData.e2e||(this._roomleRenderer=new RoomleWebGLRenderer(this._renderer,n,a),this._roomleRenderer.setQualityMap(standaloneConfiguratorQualityLevels),this._roomleRenderer.setAutoQuality(this._initData.autoQuality),this._roomleRenderer.setShadingType(this._initData.shading),this._roomleRenderer.setCustomShadingParameters(this._initData.customShading,this._initData.customShadingMoc),null===(i=this._roomleRenderer)||void 0===i||i.setSize(n,a)),this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),this._hdrEnvironmentLoader.registerEnvironmentChangedCallback(e=>{this._setEnvMap(e)}),this._initData.legacyLight?this.loadEnvMap("static/legacy_env-d5810ec5057d4716.exr"):this._initData.sceneLight?this._setDefaultEnvironmentScene():this.loadEnvMap(this._initData.envMapUrl),this._requestRender(),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this._pluginSystem.init(this._scene,this._uiScene,this.cameraBehaviour.cameraControl.getCamera().position),this._addCameraControlListener(),this.sceneChanged()}async loadEnvMap(e){await this._hdrEnvironmentLoader.loadUrl(this._renderer,e)}_setDefaultEnvironmentScene(){const e=this._initData.sceneLight;this._scene.userData.environmentDefinition=new EnvironmentDefinition(new DefaultEnvironmentSceneGenerator({type:e}),{rotation:this._initData.envMapRotation,intensity:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!0,this._requestRender()}_setEnvMap(e){const{url:t,environmentMap:i}=e;this._scene.environment=i,this._scene.userData.environmentDefinition=new EnvironmentDefinition(i,{rotation:this._initData.envMapRotation,intensity:this._initData.legacyLight?.9:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!this._initData.legacyLight,this._environment instanceof GroundProjectedEnvironment&&this._environment.updateEnvironmentTexture(i),t!==ENV_HDR_256_FILE_NAME||this._globalInitData.e2e||window.requestIdleCallback(this.loadEnvMap.bind(this,"static/default_1k-2aa6d42244d30fb1.exr")),this._requestRender()}_tabVisible(){this.updateCamera(!1)}_releaseKeystrokeStates(){const e=["Shift","Meta","Control","Escape"];for(const t of e){const e=new KeyboardEvent("keyup",{key:t});this._onKeyUp(e,!0)}}updateCamera(e=!0){var t;const{x:i,y:n}=this._domHelper.getClientDimensions();null===(t=this._roomleRenderer)||void 0===t||t.setSize(i,n),this.cameraBehaviour.cameraControl.updateCamera(),this._renderEverything()}_onWindowResize(){const e=this._getInputManager();e&&e.updateSize(),this.updateCamera(),this._requestRender()}_isPartOfScene(e){return"Object3D"===e.type||"Mesh"===e.type||"GLB"===e.type||"GLTF"===e.type||"Group"===e.type}cleanUp(){this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener),this.cameraBehaviour.cameraControl&&this.cameraBehaviour.cameraControl.cleanUp(),this._stopRendering=!0}clearScene(){let e=[];this._scene.children.forEach(t=>{this._isPartOfScene(t)&&e.push(t)}),e.forEach(e=>{dispose(e),this._scene.remove(e)}),this._renderer.renderLists.dispose()}enableHD(e){this._renderer.capabilities.maxTextures>8&&e&&this.loadDynamicLightSetting(e),this._requestRender()}_loadGLTF(e,t,i,n,a,s,r){return new Promise((o,h)=>{this._staticItemLoader.loadGLTF(e,t,i,n,a,s,null,r).then(e=>{o(e.scene)},h)})}_loadGLB(e,t,i,n,a,s,r,o){return new Promise((h,c)=>{this._staticItemLoader.loadGLB(e,t,i,n,a,s,r,o).then(e=>{h(e.scene)},c)})}showGUI(){if(this._initData.disableDebugGUI)return;const e=document.createElement("style");e.innerText=".dg.main{position:absolute;z-index:999;top:0;left:0;}",document.head.appendChild(e);let t=getGUI(!1);t&&(this._domHelper.element.appendChild(t.domElement),this._guiLoaded())}_guiLoaded(){let e=getGUI();if(!e)return;const t=e.addFolder("Scene Parameter"),i={intensity:this._initData.envMapIntensity,rotation:this._initData.envMapRotation};t.add(i,"intensity",0,4,.01).name("env map intensity").onChange(e=>{this.changeEnvironmentMapIntensity(e),this._requestRender()}),t.add(i,"rotation",0,2*Math.PI,.01).name("env map rotation").onChange(e=>{this._scene.userData.environmentDefinition.rotation=e,this._requestRender()}),this._lightSetting&&this._lightSetting.showGUI(),this._roomleRenderer&&this._roomleRenderer.showGUI(()=>this._requestRender()),this._environment&&this._environment.showGUI(()=>this._requestRender()),this._addGUIListener(e)}_addGUIListener(e){let t=e.__folders;Object.keys(t).forEach(e=>{let i=t[e];i.__folders&&Object.keys(i.__folders).forEach(e=>{let t=i.__folders[e];this._addGUIListener(t)}),i.__controllers&&i.__controllers.forEach(e=>{e.onFinishChange(()=>{this._guiParamChanged()})})})}_guiParamChanged(){this._renderEverything()}showStats(){import("./stats-helper-f84d4332.js").then(e=>this._statsHelper=new e.default)}_onKeyDown(e){}_onKeyUp(e,t=!1){}pause(){this._getInputManager().removeEvents(this._renderer.domElement),window.removeEventListener("resize",this,!1),window.removeEventListener("keydown",this,!1),window.removeEventListener("keyup",this,!1),document.removeEventListener("visibilitychange",this)}resume(){this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this.updateCamera()}destroy(){this.pause(),this.cleanUp()}handleEvent(e){switch(e.type){case"resize":this._onWindowResize();break;case"keydown":if(e.target&&(e.target instanceof HTMLInputElement||e.target instanceof HTMLTextAreaElement))break;this._onKeyDown(e);break;case"keyup":if(e.target&&(e.target instanceof HTMLInputElement||e.target instanceof HTMLTextAreaElement))break;this._onKeyUp(e);break;case"visibilitychange":this._tabVisible(),this._releaseKeystrokeStates()}}async loadSceneSettings(e){let t,i;return t=e.environment?new Promise(t=>{(new DynamicEnvironmentSettingLoader).load(this._scene,this._renderer.domElement,this._environment,e,this._maxAnisotropy).then(e=>{this._setEnvironment(e),t()})}):Promise.resolve(),e.lights?(this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting),i=this._lightSetting.loadFromObject(e)):i=Promise.resolve(),new Promise((e,n)=>{Promise.all([t,i]).then(()=>{this._renderEverything(),e()},n)})}setBackgroundColor(e){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,new Color(e)))}setBackgroundImage(e){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,null,this._renderer.domElement,e))}_setEnvironment(e){this._environment=e,this._renderEverything()}async loadDynamicLightSetting(e){this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting);let t=!1;if(e.url)await this._lightSetting.loadFromURL(e.url),t=!0;else if(e.json)await this._lightSetting.loadFromJSON(e.json),t=!0;else if(e.object)await this._lightSetting.loadFromObject(e.object),t=!0;else if(e.ls){const i=DynamicLightSettingLoader.createDynamicLightSettingSource(null,e.ls);await this._lightSetting.loadFromURL(i.url),t=!0}if(!t)throw new Error("No dynamic light setting source set");this._requestRender()}getScene(){return this._scene}updateScene(){var e;this._updateBounds(this.getBounds(),this.getGeometryBounds()),null===(e=this._roomleRenderer)||void 0===e||e.forceShadowUpdates(!0),this._renderEverything()}_updateBounds(e,t,i=!1){var n;if(!e)return;const a=null!=t?t:e;this.updateEnvironment(a,i),this._lightSetting&&this._lightSetting.needsBounds()&&this._lightSetting.updateBounds(e),null===(n=this._roomleRenderer)||void 0===n||n.updateBounds(a),this._requestRender(),this._pluginSystem.updateBounds(e)}setCameraOffset(e){const t=this.cameraBehaviour.cameraControl.getCamera(),i=t||t;(null==i?void 0:i.offset)?(i.offset=e,this._renderEverything()):console.warn("Cannot set offset, current camera does not support it")}getCameraOffset(){var e,t;const i=null===(t=null===(e=this.cameraBehaviour)||void 0===e?void 0:e.cameraControl)||void 0===t?void 0:t.getCamera(),n=i||i;return(null==n?void 0:n.offset)?JSON.parse(JSON.stringify(n.offset)):{left:0,top:0,right:1,bottom:1}}getOrthographicOffsetCamera(){if(!this._orthographicOffsetCamera){const e=this.getCameraOffset(),t=this._domHelper.getClientDimensions(),i=5;let n=t.x/t.y*i,a=i;const s=RoomleComponentFactoryInitializer();this._orthographicOffsetCamera=s.createOrthographicCamera(n/-2,n/2,a/2,a/-2,1,1e3,e),this._orthographicOffsetCamera.position.set(0,10,0),this._orthographicOffsetCamera.lookAt(new Vector3(0,0,0))}return this._orthographicOffsetCamera}getPerspectiveOffsetCamera(){if(!this._perspectiveOffsetCamera){const e=this.getCameraOffset(),t=this._domHelper.getClientDimensions(),i=t.x,n=t.y,a=RoomleComponentFactoryInitializer();this._perspectiveOffsetCamera=a.createPerspectiveCamera(30,i/n,.1,20,e)}return this._perspectiveOffsetCamera}updateEnvironment(e,t=!1){var i;if(e&&this._environment&&this._environment.needsBounds()){const i=e.getSize(new Vector3);(i.x+i.y+i.z!==0||t)&&this._environment.updateBounds(e.getSize(new Vector3),t)}null===(i=this._roomleRenderer)||void 0===i||i.updateBounds(e)}_onCameraIdle(){return!0}_onCameraMove(){return!0}_waitForAssets(){return Promise.resolve()}async exportImageFromCamera(e,t=!1){return t&&await this._waitForAssets(),new Promise((t,i)=>{this._onAfterRender=()=>{const n=this._renderer.domElement.toDataURL("image/jpeg",1),{left:a,right:s,top:r,bottom:o}=this.getCameraOffset(),h=s-a,c=r-o;if(1===h&&1===c)return download(e,n),this._onAfterRender=()=>{},void t();const d=new Image;d.src=n,d.onload=()=>{const{naturalWidth:i,naturalHeight:n}=d,s=document.createElement("canvas");s.width=i*h,s.height=n*c;const o=s.getContext("2d"),_=i*a*-1,l=n*(1-r)*-1;o.drawImage(d,_,l),o.save(),download(e,s.toDataURL("image/jpeg",1)),t(),this._onAfterRender=()=>{}},d.onerror=i},this._requestRender()})}changeEnvironmentMapIntensity(e){this._scene.userData.environmentDefinition.intensity=e}lockCamera(){this.cameraBehaviour.cameraControl.lock()}unlockCamera(){this.cameraBehaviour.cameraControl.unlock()}setEnvironmentMap(e,t,i,n){void 0!==e&&this._hdrEnvironmentLoader.loadUrl(this._renderer,e),void 0!==t&&(this._scene.userData.environmentDefinition.intensity=t),void 0!==i&&(this._scene.userData.environmentDefinition.rotation=i),void 0!==n&&(this._scene.userData.environmentDefinition.maxNoOfLightSources=n,this._roomleRenderer.forceShadowUpdates(!1)),this._requestRender()}}__decorate([inject],SceneManager.prototype,"_domHelper",void 0),__decorate([inject],SceneManager.prototype,"_scriptLoader",void 0),__decorate([inject],SceneManager.prototype,"_lifeCycleManager",void 0),__decorate([inject],SceneManager.prototype,"_staticItemLoader",void 0),__decorate([inject],SceneManager.prototype,"_hdrEnvironmentLoader",void 0),__decorate([inject],SceneManager.prototype,"_initData",void 0),__decorate([inject],SceneManager.prototype,"_globalInitData",void 0),__decorate([inject],SceneManager.prototype,"_idbManager",void 0),__decorate([inject],SceneManager.prototype,"_pluginSystem",void 0),__decorate([inject],SceneManager.prototype,"_imageRenderer",void 0),__decorate([inject],SceneManager.prototype,"_cameraBehaviourState",void 0);class CameraBehaviour{constructor(e,t){return this._debug=!1,this._state=null,this._cameraChangeListener=null,this._cameraControl=e,this._state=t,this._debug?traceMethodCalls(this,"CameraBehaviour"):this}get state(){return this._state}setCameraChangeListener(e){this._cameraChangeListener=e}removeCameraChangeListener(){this._cameraChangeListener=null}_onCameraChanged(){this._cameraChangeListener&&this._cameraChangeListener()}}export{BackgroundEnvironment as B,CameraControl3D as C,DISTANCE_FACTOR as D,FloorEnvironment as F,LightSetting as L,SceneManager as S,TWEEN_FILE_NAME as T,ZoomChangeEvent as Z,CameraControl as a,CameraBehaviour as b,CameraControlFirstPerson as c};
2
- //# sourceMappingURL=camera-behaviour-bce0d3d0.js.map
1
+ import{_ as __decorate,i as inject,E as EventDispatcher,t as toRadiant,X as position3VectorsAreEqual,Y as position2VectorsAreEqual,g as compareBox3Size,y as getIdealDistance,H as toDegrees,Z as MaterialCreator,$ as createMaterial,a0 as addTexture,a1 as getGUI,a2 as rotationQuaternionsAreEqual,a3 as getDelta,a4 as MIN_MOVE_DISTANCE,a5 as LightSourceDetector,a6 as EnvironmentMapDecodeMaterial,a7 as RoomleWebGLRenderer,a8 as standaloneConfiguratorQualityLevels,a9 as ENV_HDR_256_FILE_NAME,w as dispose,q as DynamicLightSettingLoader,G as RoomleComponentFactoryInitializer}from"./roomle-dependency-injection-1e356a73.js";import{a as Vector3,bD as debounce,N as PerspectiveCamera,V as Vector2,bE as areCameraParametersEqual,ae as Sphere,ag as Euler,Q as Quaternion,aC as deepMerge,O as Object3D,z as Mesh,bG as Shape,bH as Path,bI as ShapeGeometry,m as TextureLoader,bJ as Fog,C as Color,r as RepeatWrapping,w as DoubleSide,aX as handleJsonResponse,S as SpotLight,A as AmbientLight,D as DirectionalLight,R as RectAreaLight,b1 as SphereGeometry,h as MeshBasicMaterial,bc as PlaneGeometry,b3 as CircleGeometry,u as LineBasicMaterial,B as BufferGeometry,E as LineSegments,bK as PMREMGenerator,ap as ShaderMaterial,ao as Matrix3,av as NoBlending,ah as CubeTexture,a9 as Texture,al as Scene,aP as BoxGeometry,a$ as CylinderGeometry,bL as Clock,bF as sanitizedCameraMode,bz as WebGLRenderer,i as SRGBColorSpace,bo as PCFSoftShadowMap,bM as download,bN as traceMethodCalls}from"./main-thread-to-worker-82b32425.js";var TWEEN_FILE_NAME="static/Tween-d57ee5d181fce582.js";class CameraControl extends EventDispatcher{constructor(e,t,i){if(super(),this._tweenEnd=null,this._cameraStandingStill=!0,this._pitch=toRadiant(10),this._yaw=toRadiant(-30),this._distance=-1,this._locked=!1,this._inputListeners=[],this._lerpEnabled=!0,this._creator_=e,this._inputManager=t,this._initInputListener(),this._addInputListeners(),this._cameraPosition=new Vector3,this._targetPosition=new Vector3,i?this._cameraPosition.copy(i):this._cameraPosition=new Vector3(0,.5,3),this._initData.debug){const e=this.getDebugCameraPosition();e&&this._setCurrentCameraParameters(e)}let n=this._domHelper.getClientDimensions();this._width=n.x,this._height=n.y,this._dispatchCameraIdle=debounce(this._dispatchCameraIdle.bind(this),32)}getCamera(){return this._getCamera()}_addInputListeners(){this._inputListeners.forEach(e=>{this._inputManager.addEventListener(e.key,e.fun,this)})}_removeInputListeners(){this._inputListeners.forEach(e=>{this._inputManager.removeEventListener(e.key,e.fun)}),this._inputListeners=[]}cleanUp(){this._removeInputListeners()}animateCamera(e){let t=this._cameraPosition;if(!t||position3VectorsAreEqual(t,this.getCamera().position))return this._cameraStandingStill||(this._cameraStandingStill=!0,setTimeout(()=>this._dispatchCameraIdle(),16),this._initData.debug&&this.saveDebugCameraPosition()),!1;if(this._cameraStandingStill&&this.dispatchEvent(7,3),this._cameraStandingStill=!1,!this._lerpEnabled||this._tweenEnd||this._globalInitData.e2e)this.getCamera().position.copy(t);else{let i=this.getCamera().position.clone();const n=Math.min(10*e,1);i.lerp(t,n),this.getCamera().position.copy(i)}return!0}getDebugCameraPosition(){return JSON.parse(localStorage.getItem("debug_camera_position"))}saveDebugCameraPosition(){localStorage.setItem("debug_camera_position",JSON.stringify(this.getCurrentCameraParameters()))}_dispatchCameraIdle(){this.dispatchEvent(8,3)}_tweenCameraParameter(e,t,i=!1){return this._globalInitData.e2e?(this.dispatchEvent(0,3),this.dispatchEvent(1,3),this._yaw=t.yaw,this._pitch=t.pitch,this._distance=t.distance,this._setCameraNear(),this._update(new Vector3(t.targetX,t.targetY,t.targetZ),i),this.dispatchEvent(1,3),this.dispatchEvent(2,3),this.dispatchEvent(8,3),Promise.resolve()):new Promise(n=>{if(t.yaw-e.yaw<=-Math.PI?e.yaw-=2*Math.PI:t.yaw-e.yaw>=Math.PI&&(e.yaw+=2*Math.PI),window.TWEEN){if(null!==this._tweenEnd&&this._tweenEnd.blockOtherTweens)return;this._tweenEnd=t,new TWEEN.Tween(e).to(t,400).easing(TWEEN.Easing.Sinusoidal.In).onUpdate(()=>{this.dispatchEvent(1,3),this._yaw=e.yaw,this._pitch=e.pitch,this._distance=e.distance,this._setCameraNear(),this._update(new Vector3(e.targetX,e.targetY,e.targetZ),i)}).onComplete(()=>{this.dispatchEvent(2,3),this._dispatchCameraIdle(),this._tweenEnd=null,n()}).start(),this.dispatchEvent(0,3)}})}_setCameraNear(){const e=this.getCamera();if(e instanceof PerspectiveCamera){const t=Math.max(.1,this._distance/6);e.near=t}}getCurrentCameraParameters(){const e=this._targetPosition.clone();return{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:e.x,targetY:e.y,targetZ:e.z}}_setCurrentCameraParameters(e){this._yaw=e.yaw,this._pitch=e.pitch,this._distance=e.distance,this._targetPosition.copy(new Vector3(e.targetX,e.targetY,e.targetZ))}_rotateHorizontal(e){this._yaw-=e,this._yaw<-Math.PI?this._yaw+=2*Math.PI:this._yaw>Math.PI&&(this._yaw-=2*Math.PI)}_rotateVertical(e){this._pitch+=e,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI)}saveState(e){if(e||!this._stateSaved){let e=this._yaw,t=this._pitch,i=this._distance,n=this._targetPosition.clone();if(this._stateSaved={yaw:e,pitch:t,distance:i,targetX:n.x,targetY:n.y,targetZ:n.z,blockOtherTweens:!0},this._getCamera().fov){let e=this._getCamera();this._stateSaved.fov=e.fov,this._stateSaved.near=e.near,this._stateSaved.far=e.far}return this._stateSaved}return null}resetToState(){if(this._stateSaved){this._stateSaved.blockOtherTweens=!1;let e=this._targetPosition.clone();this._tweenCameraParameter({yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:e.x,targetY:e.y,targetZ:e.z},this._stateSaved,!0)}this._stateSaved=null}setToState(e,t){this._tweenCameraParameter(e,t,!0)}hasSavedState(){return null!=this._stateSaved}lock(){this._locked=!0}unlock(){this._locked=!1}isLocked(){return this._locked}getTargetPosition(){return this._targetPosition}_saveYawAndPitch(){this._getCamera().userData.yaw=this._yaw,this._getCamera().userData.pitch=this._pitch}getInputPosition(e){const{x:t,y:i}=this._domHelper.getClientDimensions();return new Vector3(e.x/t*2-1,-e.y/i*2+1,.5)}addLightContainer(e){e.name="lights";const t=this._getCamera(),i=t.children.find(e=>"lights"===e.name);i&&t.remove(i),t.add(e)}checkNearFarDistance(e){if(!e)return;const t=this._cameraPosition.distanceTo(e),i=this._getCamera();i instanceof PerspectiveCamera&&t>i.far&&(i.far=t+1)}setBounds(e){this._boundingBox=e}get domHelper(){return this._domHelper}}__decorate([inject],CameraControl.prototype,"_domHelper",void 0),__decorate([inject],CameraControl.prototype,"_initData",void 0),__decorate([inject],CameraControl.prototype,"_globalInitData",void 0);class ZoomChangeEvent{constructor(e,t){this.minZoom=!1,this.maxZoom=!1,this.minZoom=e,this.maxZoom=t}}const DISTANCE_FACTOR=2.725;class CameraControl3D extends CameraControl{constructor(e,t,i,n){super(e,t,i),this._bounds=new Vector3,this._scale=1,this._state=0,this._zoomSpeed=Math.pow(.95,3),this.minDistance=0,this.maxDistance=5,this.minPolarAngle=toRadiant(0),this.maxPolarAngle=toRadiant(85),this._objectRotation=0,this.minAzimuthAngle=Number.NEGATIVE_INFINITY,this.maxAzimuthAngle=Number.POSITIVE_INFINITY,this._zoomDistance=.1,this._userInteraction=!1,this._currentZoomHash="",this._maxZoomedIn=!1,this._maxZoomedOut=!1,this._panningEnabled=!1,this._targetPositionIsPanned=!1,n?this._camera=n:this._initCamera(),this._camera.fov=30,this._targetPosition||(this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1);const{cameraRestriction:a,zoomDistance:s,minVerticalCameraAngle:r,maxVerticalCameraAngle:o,minHorizontalCameraAngle:h,maxHorizontalCameraAngle:c}=this._initData;if(s&&(this._zoomDistance=s/100),void 0!==r&&(this.minPolarAngle=toRadiant(r<0?r:-1*r)),void 0!==o&&(this.maxPolarAngle=toRadiant(o)),void 0!==h&&(this.minAzimuthAngle=toRadiant(h<0?h:-1*h)),void 0!==c&&(this.maxAzimuthAngle=toRadiant(c)),void 0!==a){let e=Math.abs(toRadiant(a));this.minAzimuthAngle=-e,this.maxAzimuthAngle=e,this.maxPolarAngle=Math.min(e,toRadiant(85))}this._update()}_getCamera(){return this._camera||this._initCamera(),this._camera}getCamera(){return super.getCamera()}_initCamera(){this._camera=new PerspectiveCamera,this._camera.fov=30,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5)}setObjectRotation(e){this._objectRotation=e}getObjectRotation(){return this._objectRotation}updateCamera(){let{x:e,y:t}=this._domHelper.getClientDimensions();this._camera.aspect=e/t,this._camera.updateProjectionMatrix()}animateCamera(e){if(!super.animateCamera(e))return!1;let t=this._targetPosition;return!!t&&(this.getCamera().lookAt(t),!0)}_initInputListener(){this._inputListeners.push({key:3,fun:()=>{this._state=1}}),this._inputListeners.push({key:6,fun:e=>{var t,i;1!==this._state||this._locked||(this._userInteraction=!0,!(void 0!==(null===(t=e.event)||void 0===t?void 0:t.shiftKey)&&(null===(i=e.event)||void 0===i?void 0:i.shiftKey))&&this._panningEnabled&&this.disablePanning(),this._move(new Vector2(e.position.x,e.position.y),e.type))}}),this._inputListeners.push({key:11,fun:e=>{1===this._state||this._locked||(this._userInteraction=!0,this._pan(new Vector2(e.position.x,e.position.y),e.type))}}),this._inputListeners.push({key:4,fun:e=>{1===this._state&&this.dispatchEvent(2,e.type),this._state=0,this._orbitPosition=null,this._lerpEnabled=!0}}),this._inputListeners.push({key:7,fun:({event:e})=>{this._maxZoomedIn||(e&&(e.preventDefault(),e.stopPropagation()),this.zoomIn())}}),this._inputListeners.push({key:8,fun:({event:e})=>{this._maxZoomedOut||(e&&(e.preventDefault(),e.stopPropagation()),this.zoomOut())}})}_panTargetPosition(e){const t=e.clone().sub(this._orbitPosition),i=this._domHelper.element,n=this._targetPosition.project(this._camera),a=Math.max(2,4*(1-this._distance/this.maxDistance));n.x=n.x-t.x/i.clientHeight*a,n.y=n.y+t.y/i.clientHeight*a,this._targetPositionIsPanned=!0,this._targetPosition.copy(n.unproject(this._camera))}_pan(e,t){this._lerpEnabled=!1,this._orbitPosition||(this._orbitPosition=new Vector2(e.x,e.y),this.dispatchEvent(0,t)),this._panTargetPosition(e),position2VectorsAreEqual(this._orbitPosition,e)||this.dispatchEvent(1,t),this._orbitPosition.copy(e),this._update()}_move(e,t){this._orbitPosition||(this._orbitPosition=new Vector2(e.x,e.y),this.dispatchEvent(0,t));const i=e.clone().sub(this._orbitPosition),n=this._domHelper.element;this._panningEnabled?this._panTargetPosition(e):(this._rotateHorizontal(2*Math.PI*i.x/n.clientWidth*1),this._rotateVertical(2*Math.PI*i.y/n.clientHeight*1)),position2VectorsAreEqual(this._orbitPosition,e)||this.dispatchEvent(1,t),this._orbitPosition.copy(e),this._update()}checkBoundsAndPlaceCamera(e,t=!0){this._boundingBox&&compareBox3Size(e,this._boundingBox)<=0?this.setBounds(e):this.zoomToFitBounds(e,t)}adjustToBoundsWithoutChangingDistance(e){this.setBounds(e);const t=e.getSize(new Vector3);if(this._initData.debug||t.x+t.y+t.z===0)return;const i=this.getCurrentCameraParameters(),n=e.getCenter(new Vector3);this._setDistanceAndRangesBasedOnBounds(t,!1);const a={yaw:i.yaw,pitch:i.pitch,distance:this._distance,targetX:n.x,targetY:n.y,targetZ:n.z};areCameraParametersEqual(i,a)||this._tweenCameraParameter(i,a,!1)}zoomToFitBounds(e,t=!0){this.setBounds(e);const i=e.getSize(new Vector3);if(this._initData.debug||i.x+i.y+i.z===0)return;const n=this.getCurrentCameraParameters(),a=e.getCenter(new Vector3),s=this._setDistanceAndRangesBasedOnBounds(i);this._checkZoomDistance(e,s);const r={yaw:t?this._yaw:n.yaw,pitch:t?this._pitch:n.pitch,distance:s,targetX:a.x,targetY:a.y,targetZ:a.z};areCameraParametersEqual(n,r)||this._tweenCameraParameter(n,r,!1)}updateToBounds(e,t,i=!0,n){if(this.setBounds(e),this._initData.debug)return;const a=e.getCenter(new Vector3);n?(this._targetPosition=n.clone(),this._targetPositionIsPanned=!1):this._targetPositionIsPanned||(this._targetPosition=new Vector3(a.x,a.y,a.z));const s=this.getCurrentCameraParameters(),r=e.getSize(new Vector3);if(i){const i=this._setDistanceAndRangesBasedOnBounds(r);this._distance=i,this._checkZoomDistance(e,i),this._userInteraction?this._tweenCameraParameter(s,{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:this._targetPosition.x,targetY:this._targetPosition.y,targetZ:this._targetPosition.z},t):this._update()}else this._setDistanceAndRangesBasedOnBounds(r,!1);this._update()}_checkZoomDistance(e,t){const i=e.getBoundingSphere(new Sphere);t-i.radius<this._zoomDistance&&(console.warn("the initial camera position is closer than the zoomDistance param, zoomDistance is set to initial camera position."),this._zoomDistance=t-i.radius)}_setDistanceAndRangesBasedOnBounds(e,t=!0){const{offsetWidth:i,offsetHeight:n}=this._getOffset();this._bounds.copy(e);const{cameraSpacing:a}=this._initData;e.addScalar(a/100),this.minDistance=Math.sqrt(e.x*e.x+e.y*e.y+e.z*e.z);const s=Math.max(e.x,e.y),{x:r,y:o}=this._getMargin(i,n),h=getIdealDistance(e.x+r,e.y+o,e.z,this._camera.fov,i,n);return this._distance<h&&t&&(this._distance=h),this.maxDistance=h+s,this.maxDistance<2&&(this.maxDistance=2),this._camera.far=5*this.maxDistance,this._setCameraNear(),h}_getIdealDistance(){const{offsetWidth:e,offsetHeight:t}=this._getOffset(),{x:i,y:n}=this._getMargin(e,t);return getIdealDistance(this._bounds.x+i,this._bounds.y+n,this._bounds.z,this._camera.fov,e,t)}_getOffset(){const e=this._domHelper.getClientDimensions(),t=e.x,i=e.y;return{offsetWidth:this._camera.offset?t-t*this._camera.offset.left-t*(1-this._camera.offset.right):t,offsetHeight:this._camera.offset?i-i*this._camera.offset.bottom-i*(1-this._camera.offset.top):i}}_getMargin(e,t){let i=this._bounds.x/2,n=this._bounds.y/2;return e>1080&&(i+=this._bounds.x<.3?.1:0,i+=this._bounds.x*(e/1080-1)),t>1080&&(i+=this._bounds.y<.3?.1:0,n+=this._bounds.y*(t/1080-1)),{x:i,y:n}}reset(e,t,i,n,a=!0){const s=e.getSize(new Vector3);if(s){if(t)this._targetPosition.copy(t);else{const t=e.getCenter(new Vector3);this._targetPosition.copy(t)}const r=this.getCurrentCameraParameters();if(i||(i=-30),n||(n=10),i+=toDegrees(this._objectRotation),this._initData.debug)return this._distance=this._setDistanceAndRangesBasedOnBounds(s),this._update(this._targetPosition),void this._setDistanceAndRangesBasedOnBounds(s);const o=this._setDistanceAndRangesBasedOnBounds(s),h=toRadiant(n),c=toRadiant(i);let d=this._targetPosition.clone();a?this._tweenCameraParameter(r,{yaw:c,pitch:h,distance:o,targetX:d.x,targetY:d.y,targetZ:d.z},!0):(this._pitch=h,this._yaw=c,this._distance=o,this._update(this._targetPosition))}else console.warn("you cant reset without bounds!")}updateAndReset(e,t=!0){const i=e.getSize(new Vector3),n=e.getCenter(new Vector3);this.setBounds(e),this._targetPosition.copy(n),-1===this._distance&&(this._distance=this._setDistanceAndRangesBasedOnBounds(i));const a=this.getCurrentCameraParameters();this._pitch=toRadiant(10),this._yaw=toRadiant(-30+toDegrees(this._objectRotation)),this._setDistanceAndRangesBasedOnBounds(i);let s=this._targetPosition.clone();t?this._tweenCameraParameter(a,{yaw:this._yaw,pitch:this._pitch,distance:this.maxDistance,targetX:s.x,targetY:s.y,targetZ:s.z},!0):this._update(this._targetPosition)}_update(e,t){this._initData.debug?this._pitch=Math.max(toRadiant(-89),Math.min(toRadiant(89),this._pitch)):(this._yaw=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,this._yaw)),this._pitch=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._pitch))),this._saveYawAndPitch();const i=new Euler(-this._pitch,this._yaw,0,"ZYX"),n=(new Quaternion).setFromEuler(i),a=new Vector3(0,0,-1);a.applyQuaternion(n),this._distance*=this._scale,this._initData.debug||(this._distance=Math.min(this.maxDistance,this._distance)),e&&this._targetPosition.copy(e);const s=this._targetPosition.clone().sub(a.multiplyScalar(this._distance));if(this._initData.debug)this._cameraPosition.copy(s),this._zoomChanged(!1,!1);else if(t)this._cameraPosition.copy(s);else{const e=this._getCameraSphere(s);null!=this._boundingBox&&this._boundingBox.intersectsSphere(e)&&this._scale>=1?this._distance+=.1:null==this._boundingBox||this._boundingBox.intersectsSphere(e)?this._zoomChanged(!1,!0):(this._cameraPosition.copy(s),this._distance===this.maxDistance?this._zoomChanged(!0,!1):this._zoomChanged(!1,!1))}this._scale=1}_zoomChanged(e,t){let i=e+""+t;0===this._currentZoomHash.length||this._currentZoomHash!==i?(this.dispatchEvent(5,new ZoomChangeEvent(e,t)),this._currentZoomHash=i):e||t||this.dispatchEvent(5,new ZoomChangeEvent(e,t)),this._maxZoomedIn=t,this._maxZoomedOut=e}zoomTo(e){return this._tweenCameraParameter(this.getCurrentCameraParameters(),e,!0)}_getCameraSphere(e){const t=Math.max(this._bounds.x,this._bounds.y),i=Math.max(t/10,this._zoomDistance);return new Sphere(e,i)}zoomIn(e){this._lerpEnabled=!0,this._scale*=e?Math.pow(.95,e):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(3)}zoomOut(e){this._lerpEnabled=!0,this._scale/=e?Math.pow(.95,e):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(4)}clear(){this._userInteraction=!1,this._initData.debug||(this._distance=-1,this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1)}async moveCamera(e){const{x:t,y:i,z:n}=this._boundingBox.getCenter(new Vector3);e.targetX=e.targetX||t,e.targetY=e.targetY||i,e.targetZ=e.targetZ||n,e.distance=e.distance||this._getIdealDistance();const a=this.getCurrentCameraParameters(),s=deepMerge(JSON.parse(JSON.stringify(a)),e);return this._tweenCameraParameter(a,s,!0)}enablePanning(){this._lerpEnabled=!1,this._panningEnabled=!0}disablePanning(){this._lerpEnabled=!1,this._panningEnabled=!1}getKernelZoomFactor(){const e=this.maxDistance;return 1-this._distance/(e-2)+.2}}class Environment{constructor(e,t){this._scene=e,t&&(t.removeFromScene(),t.cleanUp())}updateCamera(e){}reload(){this.removeFromScene(),this.addToScene()}updateBounds(e,t){this._bounds=e}cleanUp(){this._scene=null}}class BakedShadowPlane{constructor(e){this._innerSize=1,this._outerSize=100,this._plane=new Object3D,this._plane.rotation.x=-Math.PI/2;const t=MaterialCreator.createMeshStandardMaterial({});this._innerPlaneMesh=new Mesh,this._innerPlaneMesh.layers.set(2),this._innerPlaneMesh.material=t,this._innerPlaneMesh.receiveShadow=!0,this._outerPlaneMesh=new Mesh,this._outerPlaneMesh.layers.set(2),this._outerPlaneMesh.material=t,this._outerPlaneMesh.receiveShadow=!0,this._plane.add(this._innerPlaneMesh),this._plane.add(this._outerPlaneMesh),this._innerSize=1,this._outerSize=e,this._updatePlane(this._innerSize,this._outerSize)}getRootNode(){return this._plane}getInnerPlane(){return this._innerPlaneMesh}getOuterPlane(){return this._outerPlaneMesh}updateSize(e){this._innerSize=e,this._updatePlane(this._innerSize,this._outerSize)}_updatePlane(e,t){const i=new Shape;i.moveTo(-e/2,-e/2),i.lineTo(-e/2,e/2),i.lineTo(e/2,e/2),i.lineTo(e/2,-e/2),i.lineTo(-e/2,-e/2);const n=new Shape;n.moveTo(-t/2,-t/2),n.lineTo(-t/2,t/2),n.lineTo(t/2,t/2),n.lineTo(t/2,-t/2),n.lineTo(-t/2,-t/2);const a=new Path;a.moveTo(-e/2,-e/2),a.lineTo(-e/2,e/2),a.lineTo(e/2,e/2),a.lineTo(e/2,-e/2),a.lineTo(-e/2,-e/2),n.holes.push(a);const s=new ShapeGeometry(i);this._innerPlaneMesh.geometry&&this._innerPlaneMesh.geometry.dispose(),this._innerPlaneMesh.geometry=s;const r=new ShapeGeometry(n);this._outerPlaneMesh.geometry&&this._outerPlaneMesh.geometry.dispose(),this._outerPlaneMesh.geometry=r;const o=s.attributes.uv.clone();s.setAttribute("uv2",o);const h=s.attributes.uv2.array;for(let e=0;e<h.length;++e)h[e]+=.5}}class FloorEnvironment extends Environment{constructor(e,t,i){super(e,t),this._longestSide=2,this._bakedShadowPlane=new BakedShadowPlane(100),this._fog=i||!1,this._textureLoader=new TextureLoader,this.addToScene()}needsBounds(){return!0}needsCamera(){return this._fog}needsRotation(){return!1}updateBounds(e){return super.updateBounds(e),this._longestSide=Math.max(e.x,e.z),this._update(),!0}updateCamera(e){this._cameraDistance=e.position.distanceTo(new Vector3(0,0,0)),this._update()}_update(){this._fog&&this._updateFog()}_updateFog(){let e=this._longestSide/2;this._scene.fog=new Fog(16185078,this._cameraDistance+e+3,this._cameraDistance+e+3+1),this._scene.background=new Color(16185078)}_updateFloor(){if(this._floorMaterial)this._bakedShadowPlane.getOuterPlane().material=this._floorMaterial,this._bakedShadowPlane.getInnerPlane().material=this._floorMaterial;else{let e=this._width/1e3,t=this._height/1e3;this._repeatable&&(this._floorTexture.wrapS=RepeatWrapping,this._floorTexture.wrapT=RepeatWrapping,this._floorTexture.repeat.set(100/e,100/t));let i=MaterialCreator.createMeshStandardMaterial({map:this._floorTexture,side:DoubleSide});this._bakedShadowPlane.getInnerPlane().material=i,this._bakedShadowPlane.getOuterPlane().material=i}}addToScene(){this._scene&&this._scene.add(this._bakedShadowPlane.getRootNode())}removeFromScene(){this._scene.remove(this._bakedShadowPlane.getRootNode())}setFloorMaterial(e,t,i,n){return this._width=t,this._height=i,this._repeatable=n,this._floorPromise=new Promise((t,i)=>{this._textureLoader.load(e,e=>{this._floorTexture=e,t()},null,i)}),new Promise((e,t)=>{this._floorPromise.then(()=>{this._updateFloor(),this._update(),e()},t)})}changeFloorMaterial(e,t){this._floorPromise=new Promise((i,n)=>{this._floorMaterial=createMaterial(e),this._rapiAccess.getTexturesOf(e).then(e=>{if(e.length>0){let a=[];e.forEach(e=>{a.push(addTexture(this._dataSyncer.requestAsset(e.image,!0),e,this._floorMaterial,t,1,1))}),Promise.all(a).then(()=>{setTimeout(()=>i(),0)},n)}else setTimeout(()=>i(),0)})});let i=[this._floorPromise];return new Promise((e,t)=>{Promise.all(i).then(()=>{this._updateFloor(),this._update(),e()},t)})}showGUI(){this._floorMaterial?this._addGUI():this._floorPromise&&this._floorPromise.then(()=>this._addGUI())}_addGUI(){let e=getGUI();if(!e)return;let t=e.addFolder("Floor");t.add(this._floorMaterial,"roughness").min(0).max(1).step(.01),t.add(this._floorMaterial,"reflectivity").min(0).max(1).step(.01),t.add(this._floorMaterial,"clearCoat").min(0).max(1).step(.01),t.add(this._floorMaterial,"clearCoatRoughness").min(0).max(1).step(.01),t.add(this._floorMaterial,"opacity").min(0).max(1).step(.01),t.add(this._floorMaterial,"metalness").min(0).max(1).step(.01),t.add(this._floorMaterial,"bumpScale").min(0).max(1).step(.01)}}__decorate([inject],FloorEnvironment.prototype,"_rapiAccess",void 0),__decorate([inject],FloorEnvironment.prototype,"_dataSyncer",void 0);const KEYBOARD_ROTATION_ANGLE=Math.PI/4;class CameraControlFirstPerson extends CameraControl{constructor(e,t,i,n){super(e,t,i),this._state=0,this._rotationSpeed=1,this._keyMap=new Map,this.minPolarAngle=toRadiant(-60),this.maxPolarAngle=toRadiant(60),this._camera=n||new PerspectiveCamera,this._camera.fov=70,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5),i?this._camera.position.set(i.x,1.5,i.z):this._camera.position.set(0,1.5,0),this._cameraPosition=new Vector3,this._cameraPosition.copy(this._camera.position),this._cameraRotation=new Quaternion,this._pitch=0,this._yaw=0;let a=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(a),window.addEventListener("gamepadconnected",this._gamepadConnected.bind(this)),window.addEventListener("gamepaddisconnected",this._gamepadDisconnected.bind(this))}_gamepadConnected(e){this.startButtonPressListener()}_gamepadDisconnected(e){window.cancelAnimationFrame(this._listenerLoopAnimationFrame)}startButtonPressListener(){this._listenerLoopAnimationFrame=window.requestAnimationFrame(()=>{this.buttonPressListener()})}buttonPressListener(){let e=navigator.getGamepads()[0];this._checkRightStick(e),this._checkLeftStick(e),this._checkButtons(e),this._processKeyMap(this._keyMap,.001),this.startButtonPressListener()}_checkRightStick(e){let t=e.axes[2],i=e.axes[3];Math.abs(t)>.2&&(this._rotateHorizontal(.01*KEYBOARD_ROTATION_ANGLE*t),this._update(),this.dispatchEvent(1)),Math.abs(i)>.2&&(this._rotateVertical(.01*KEYBOARD_ROTATION_ANGLE*i),this._update(),this.dispatchEvent(1))}_checkLeftStick(e){let t=e.axes[0],i=e.axes[1];Math.abs(i)>.2?i<0?this._keyMap.set(87,!0):this._keyMap.set(83,!0):e.buttons&&e.buttons[12]&&e.buttons[12].pressed?this._keyMap.set(87,!0):e.buttons&&e.buttons[13]&&e.buttons[13].pressed?this._keyMap.set(83,!0):(this._keyMap.set(87,!1),this._keyMap.set(83,!1)),Math.abs(t)>.2?t<0?this._keyMap.set(65,!0):this._keyMap.set(68,!0):(this._keyMap.set(65,!1),this._keyMap.set(68,!1))}_checkButtons(e){e.buttons&&e.buttons[6]&&e.buttons[6].pressed?this._keyMap.set(16,!0):this._keyMap.set(16,!1),e.buttons&&e.buttons[14]&&e.buttons[14].pressed?(this._keyMap.set(37,!0),this.dispatchEvent(1)):this._keyMap.set(37,!1),e.buttons&&e.buttons[15]&&e.buttons[15].pressed?(this._keyMap.set(39,!0),this.dispatchEvent(1)):this._keyMap.set(39,!1)}animateCamera(e){let t=this._cameraPosition,i=this._cameraRotation,n=this.getCamera(),a=position3VectorsAreEqual(t,n.position),s=rotationQuaternionsAreEqual(i,n.quaternion);if(!t||a&&s)return!1;let r=this.getCamera().position.clone(),o=Math.min(10*e,1);r.lerp(t,o),this.getCamera().position.copy(r);let h=this.getCamera().quaternion.clone(),c=Math.min(5*e,1);h.slerp(i,c),this.getCamera().setRotationFromQuaternion(h);let d=!1;return this._keyMap.forEach(e=>{e&&(d=!0)}),d&&this._processKeyMap(this._keyMap,e),!0}_getCamera(){return this._camera}_initInputListener(){this._onKeyChanged=this._onKeyChanged.bind(this),window.addEventListener("keyup",this._onKeyChanged,!1),window.addEventListener("keydown",this._onKeyChanged,!1),this._inputListeners.push({key:3,fun:e=>{this._down(e)}}),this._inputListeners.push({key:6,fun:e=>{this._move(e)}}),this._inputListeners.push({key:4,fun:e=>{this._up(e)}})}_removeInputListener(){window.removeEventListener("keyup",this._onKeyChanged,!1),window.removeEventListener("keydown",this._onKeyChanged,!1)}_down(e){this._downPosition=e.position,this._position=e.position,this._state=1,2===e.type&&window.setTimeout(this._onLongDown.bind(this),350),2===e.type?this._rotationSpeed=.6:this._rotationSpeed=1}_move(e){this._position=e.position,1!==this._state||this._locked||this._orbit(new Vector2(e.position.x,e.position.y)),2!==this._state||this._locked||(this._orbit(new Vector2(e.position.x,e.position.y)),this._moveForward())}_up(e){1===this._state&&this.dispatchEvent(2),2===this._state&&this._keyMap.set(87,!1),this._state=0,this._orbitPosition=null}_onLongDown(){getDelta(this._downPosition,this._position)<MIN_MOVE_DISTANCE&&1===this._state&&(this._state=2,this._orbit(new Vector2(this._position.x,this._position.y)),this._moveForward())}_update(e){let t=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(t)}updateCamera(){let{x:e,y:t}=this._domHelper.getClientDimensions();this._camera.aspect=e/t,this._camera.updateProjectionMatrix()}_onKeyChanged(e){this._keyMap.set(e.keyCode,"keydown"===e.type),this.dispatchEvent(6),this._processKeyMap(this._keyMap,.001)&&e.preventDefault()}_processKeyMap(e,t){t=Math.min(t,.1);let i=new Vector3(0,0,0),n=!1;return this._processUpDown(e,i,t),e.get(65)&&(i.x=-1*t),e.get(68)&&(i.x=1*t),e.get(37)&&(this._rotateHorizontal(-KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*t),n=!0),e.get(39)&&(this._rotateHorizontal(KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*t),n=!0),e.get(16)&&(i.x*=3,i.z*=3),!(0===i.x&&0===i.y&&0===i.z&&!n||(i.applyQuaternion(this.getCamera().quaternion),this._cameraPosition.add(new Vector3(i.x,0,i.z)),this._update(),0))}_processUpDown(e,t,i){(e.get(87)||e.get(38))&&(t.z=-1*i),(e.get(83)||e.get(40))&&(t.z=1*i)}_orbit(e){this._orbitPosition||(this._orbitPosition=new Vector2(e.x,e.y),this.dispatchEvent(0));let t=e.clone().sub(this._orbitPosition),i=this._domHelper.element instanceof Document?this._domHelper.element.body:this._domHelper.element;t.multiplyScalar(-1),this._rotateHorizontal(2*Math.PI*t.x/i.clientWidth*1),this._rotateVertical(2*Math.PI*t.y/i.clientHeight*1),position2VectorsAreEqual(this._orbitPosition,e)||this.dispatchEvent(1),this._orbitPosition.copy(e),this._update()}_moveForward(){this._keyMap.set(87,!0),this._processKeyMap(this._keyMap,.001)}_rotateVertical(e){let t=this._pitch+e;t>this.maxPolarAngle||t<this.minPolarAngle||(this._pitch=t,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI),this._saveYawAndPitch())}getKernelZoomFactor(){return this._camera.zoom}cleanUp(){super.cleanUp(),this._removeInputListener()}}class BackgroundEnvironment extends Environment{constructor(e,t,i,n,a){if(super(e,t),this._color=i,this._oldBackground=e.background,n&&a){this._canvas=n,this._style=document.createElement("style");let e='background-image: url("'+a+'"); background-size: cover;';this._style.innerText=".rml-scene-background {"+e+"}",this._canvas.appendChild(this._style)}}needsBounds(){return!0}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._color&&(this._scene.background=this._color),this._canvas&&this._canvas.classList&&(this._scene.background=null,this._canvas.classList.add("rml-scene-background"))}removeFromScene(){this._oldBackground&&(this._scene.background=this._oldBackground),this._canvas&&this._canvas.classList.remove("rml-scene-background")}showGUI(){}}class DynamicEnvironmentSettingLoader{parse(e,t,i,n,a){let s=JSON.parse(n);return s.environment?this.load(e,t,i,s,a):null}load(e,t,i,n,a){let s,r=n.environment;if(!r)return console.warn("No environment set in scene settings"),Promise.resolve(null);switch(r.type){case"color":s=new Promise(t=>t(new BackgroundEnvironment(e,i,new Color(r.details.color))));break;case"image":s=new Promise(n=>n(new BackgroundEnvironment(e,i,null,t,r.details.imageUrl)));break;case"floor":s=new Promise(t=>{this._rapiAccess.getMaterial(r.details.material).then(n=>{let s=void 0===r.details.fog||r.details.fog,o=new FloorEnvironment(e,i,s);o.changeFloorMaterial(n,a).then(()=>{t(o)})})});break;default:console.warn("Could not load environment, return old environment"),s=new Promise(e=>e(i))}return s}}__decorate([inject],DynamicEnvironmentSettingLoader.prototype,"_rapiAccess",void 0);class LightSetting{constructor(e,t){this._scene=e,t&&t.removeFromScene()}needsBounds(){return!1}updateBounds(e){}getCameraContainer(){return this._cameraContainer||(this._cameraContainer=new Object3D),this._cameraContainer}}class DynamicLightSetting extends LightSetting{constructor(e,t){super(e,t),this._lights=[]}needsBounds(){return!0}updateBounds(e){if(this._cameraLight){const t=this._cameraLight,i=new Vector3;e.getSize(i);const n=1.5*Math.max(Math.max(i.x,i.y),i.z);this._boundingSize=n,t.shadow.camera.top=n/2,t.shadow.camera.bottom=-n/2,t.shadow.camera.left=-n/2,t.shadow.camera.right=n/2,t.shadow.camera.updateProjectionMatrix()}}loadFromJSON(e){return new Promise(t=>{this._lights=this._dynamicLightSettingLoader.parse(e),this.addToScene(),t()})}loadFromObject(e){return new Promise(t=>{(null==e?void 0:e.lights)||t(),this._lights=this._dynamicLightSettingLoader.load(e),this._lights.forEach((e,t)=>{e.userData.movesWithCamera&&(this._cameraLight=e,this._lights.splice(t,1))}),this.addToScene(),t()})}loadFromURL(e){return new Promise((t,i)=>{fetch(new Request(e,{method:"GET"})).then(handleJsonResponse).then(e=>this.loadFromObject(e).then(t,i))})}addToScene(){this._lights.forEach(e=>{this._scene.add(e)}),this._cameraLight&&this._scene.add(this._cameraLight)}update(e,t){if(!this._cameraLight)return;let i=new Vector3;e.getWorldDirection(i),i.multiplyScalar(-this._boundingSize);let n=t.clone().add(i);this._cameraLight.position.copy(n)}removeFromScene(){this._lights.forEach(e=>{this._scene.remove(e)}),this._cameraLight&&this._scene.remove(this._cameraLight)}reload(){this.removeFromScene(),this.addToScene()}showGUI(){let e=getGUI();this._cameraLight&&this._addToGUI(e,this._cameraLight),this._lights.forEach(t=>{this._addToGUI(e,t)})}_addToGUI(e,t){e&&(t instanceof SpotLight&&this._addSpotLightToGUI(e,t),t instanceof AmbientLight&&this._addAmbientLightToGUI(e,t),t instanceof DirectionalLight&&this._addDirectionalLightToGUI(e,t),t instanceof RectAreaLight&&this._addRectAreaLightToGUI(e,t))}_addRectAreaLightToGUI(e,t){let i=e.addFolder(t.name),n={name:t.name,color:"#"+t.color.getHexString(),intensity:t.intensity*(t.width*t.height)};i.add(t,"visible"),i.add(n,"intensity").min(10).max(400).step(10).onChange(e=>{t.intensity=e/(t.width*t.height)}),i.add(t,"castShadow"),i.addColor(n,"color").onChange(e=>{t.color=new Color(e)}),i.add(t.position,"x").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"y").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"z").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))})}_addSpotLightToGUI(e,t){let i=e.addFolder(t.name),n={name:t.name,color:"#"+t.color.getHexString(),angle:180*t.angle/Math.PI};i.add(t,"visible"),i.add(t,"intensity").min(0).max(5).step(.1),i.add(t,"penumbra").min(0).max(1).step(.1),i.addColor(n,"color").onChange(e=>{t.color=new Color(e)}),i.add(n,"angle").min(10).max(180).step(1).onChange(e=>{t.angle=e*Math.PI/180}),i.add(t.position,"x").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"y").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"z").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))})}_addAmbientLightToGUI(e,t){let i={name:t.name,color:"#"+t.color.getHexString()},n=e.addFolder(t.name);n.add(t,"visible"),n.add(t,"intensity").min(0).max(5).step(.1),n.addColor(i,"color").onChange(e=>{t.color=new Color(e)})}_addDirectionalLightToGUI(e,t){let i=e.addFolder(t.name),n={name:t.name,color:"#"+t.color.getHexString()};i.add(t,"visible"),i.add(t,"intensity").min(0).max(5).step(.1),i.addColor(n,"color").onChange(e=>{t.color=new Color(e)}),i.add(t,"castShadow"),i.add(t.position,"x").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"y").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))}),i.add(t.position,"z").min(-10).max(10).step(.1).onChange(()=>{t.lookAt(new Vector3(0,0,0))})}}__decorate([inject],DynamicLightSetting.prototype,"_dynamicLightSettingLoader",void 0);class GroundedSkybox extends Mesh{constructor(e,t,i,n=128){if(t<=0||i<=0||n<=0)throw new Error("GroundedSkybox height, radius, and resolution must be positive.");const a=new SphereGeometry(i,2*n,n);a.scale(1,1,-1);const s=a.getAttribute("position"),r=new Vector3;for(let e=0;e<s.count;++e)if(r.fromBufferAttribute(s,e),r.y<0){const i=3*-t/2,n=r.y<i?-t/r.y:1-r.y*r.y/(3*i*i);r.multiplyScalar(n),r.toArray(s.array,3*e)}s.needsUpdate=!0,super(a,new MeshBasicMaterial({map:e,depthWrite:!1}))}}class GroundProjectedEnvironment extends Environment{constructor(e,t,i){super(e,t),this.updateEnvironmentTexture(i)}updateEnvironmentTexture(e){e&&(this._environmentTexture=e,this._skybox=new GroundedSkybox(this._environmentTexture,15,100),this._skybox.name="Ground projected skybox",this._skybox.scale.setScalar(100)),this.reload()}needsBounds(){return!1}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._skybox&&this._scene.add(this._skybox)}removeFromScene(){this._scene&&this._skybox&&this._scene.remove(this._skybox)}showGUI(e){let t=getGUI();if(!t)return;let i=t.addFolder("Ground Projected Environment");i.add(this._skybox,"height").min(10).max(100).step(.1).onChange(e),i.add(this._skybox,"radius").min(20).max(200).step(.1).onChange(e)}}class LightSourceDetectorDebug{constructor(e){this._lightSourceDetector=e}static createPlane(e,t){const i=new PlaneGeometry(2,1),n=null!=t?t:new MeshBasicMaterial({color:12632256,side:DoubleSide}),a=new Mesh(i,n);return a.position.z=-.1,e.add(a),a}createDebugScene(e,t){this._scene=e,this._createLightGraphInMap(this._lightSourceDetector.sampleUVs,this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph,t)}_createLightGraphInMap(e,t,i,n){const a=[],s=[];for(let e=0;e<this._lightSourceDetector.lightGraph.noOfNodes;++e)0===i.adjacent[e].length?a.push(t[e]):s.push(t[e]);const r=a.map(e=>e.uv),o=s.map(e=>e.uv),h=e.filter(e=>!r.includes(e)&&!o.includes(e));this._createSamplePointsInMap(h,.005,16711680),this._createSamplePointsInMap(r,.01,255),this._createSamplePointsInMap(o,.01,65280),this._createClusterLinesInMap(this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph.edges,128);const c=this._lightSourceDetector.lightSources.map(e=>e.uv);this._createSamplePointsInMap(c,.015,16776960);let d=this._lightSourceDetector.lightSources;void 0!==n&&n>=0&&n<d.length&&(d=d.slice(0,n)),this._createCirclesInMap(d,8421376)}_createSamplePointsInMap(e,t,i){const n=new CircleGeometry(t,8,4),a=new MeshBasicMaterial({color:i});e.forEach(e=>{var t;const i=new Mesh(n,a);i.position.copy(this._uvToMapPosition(e)),i.name="samplePoint",null===(t=this._scene)||void 0===t||t.add(i)})}_createCirclesInMap(e,t){const i=new MeshBasicMaterial({color:t,transparent:!0,opacity:.5});e.forEach(e=>{var t;const n=new CircleGeometry(e.size,8,4),a=new Mesh(n,i);a.position.copy(this._uvToMapPosition(e.uv)),a.name="samplePoint",null===(t=this._scene)||void 0===t||t.add(a)})}_createClusterLinesInMap(e,t,i){var n;const a=new LineBasicMaterial({color:i}),s=[];t.forEach(t=>{for(let i=1;i<t.length;i++){const n=e[t[0]].uv,a=e[t[i]].uv;if(s.push(this._uvToMapPosition(n)),Math.abs(n.x-a.x)>.5){const e=(n.y+a.y)/2,t=n.x<a.x?0:1;s.push(this._uvToMapPosition(new Vector2(t,e))),s.push(this._uvToMapPosition(new Vector2(1-t,e)))}s.push(this._uvToMapPosition(a))}});const r=(new BufferGeometry).setFromPoints(s),o=new LineSegments(r,a);o.name="clusterLine",null===(n=this._scene)||void 0===n||n.add(o)}_uvToMapPosition(e){return new Vector3(2*e.x-1,e.y-.5,0)}}class EnvironmentPmremGenertor extends PMREMGenerator{constructor(e){super(e),this._extendedEquirectMaterial=this._createEquirectMaterial()}fromEquirectangularTexture(e,t){var i,n;const a=null!==(i=null==t?void 0:t.rotation)&&void 0!==i?i:0,s=null!==(n=null==t?void 0:t.intensity)&&void 0!==n?n:1;return this._extendedEquirectMaterial.uniforms.intensity.value=s,this._extendedEquirectMaterial.uniforms.rotationMatrix.value.set(Math.cos(a),0,-Math.sin(a),0,1,0,Math.sin(a),0,Math.cos(a)),super.fromEquirectangular(e)}_createEquirectMaterial(){const e=new ShaderMaterial({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},intensity:{value:1},rotationMatrix:{value:new Matrix3}},vertexShader:equilateralVertexShader,fragmentShader:equilateralFragmentShader,blending:NoBlending,depthTest:!1,depthWrite:!1});return this._equirectMaterial=e,e}}const equilateralVertexShader="\nprecision mediump float;\nprecision mediump int;\nattribute float faceIndex;\nvarying vec3 vOutputDirection;\nuniform mat3 rotationMatrix;\n\n// RH coordinate system; PMREM face-indexing convention\nvec3 getDirection( vec2 uv, float face ) {\n uv = 2.0 * uv - 1.0;\n vec3 direction = vec3( uv, 1.0 );\n if ( face == 0.0 ) {\n direction = direction.zyx; // ( 1, v, u ) pos x\n } else if ( face == 1.0 ) {\n direction = direction.xzy;\n direction.xz *= -1.0; // ( -u, 1, -v ) pos y\n } else if ( face == 2.0 ) {\n direction.x *= -1.0; // ( -u, v, 1 ) pos z\n } else if ( face == 3.0 ) {\n direction = direction.zyx;\n direction.xz *= -1.0; // ( -1, v, -u ) neg x\n } else if ( face == 4.0 ) {\n direction = direction.xzy;\n direction.xy *= -1.0; // ( -u, -1, v ) neg y\n } else if ( face == 5.0 ) {\n direction.z *= -1.0; // ( u, v, -1 ) neg z\n }\n return direction;\n}\n\nvoid main() {\n vOutputDirection = rotationMatrix * getDirection(uv, faceIndex);\n gl_Position = vec4(position, 1.0);\n}\n",equilateralFragmentShader="\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform sampler2D envMap;\nuniform float intensity;\n\n#include <common>\n\nvoid main() { \n vec3 outputDirection = normalize(vOutputDirection);\n vec2 uv = equirectUv(outputDirection);\n gl_FragColor = vec4(texture2D(envMap, uv).rgb * intensity, 1.0);\n}\n";class EnvironmentSceneGenerator{}class EnvironmentDefinition{get lightSources(){return this._lightSources}set rotation(e){this._rotation!==e&&(this._rotation=e,this.needsUpdate=!0)}set intensity(e){this._intensity!==e&&(this._intensity=e,this.needsUpdate=!0)}set maxNoOfLightSources(e){this._maxNoOfLightSources!==e&&(this._maxNoOfLightSources=e,this.needsUpdate=!0)}get maxNoOfLightSources(){return this._maxNoOfLightSources}constructor(e,t){var i,n;this.needsUpdate=!0,this._lightSources=[],e instanceof EnvironmentSceneGenerator?this.environmentSceneGenerator=e:e instanceof CubeTexture?this.cubeTexture=e:e instanceof Texture&&(this.equirectangularTexture=e),(null==t?void 0:t.textureData)&&(this.textureData=null==t?void 0:t.textureData),this._rotation=null!==(i=null==t?void 0:t.rotation)&&void 0!==i?i:0,this._intensity=null!==(n=null==t?void 0:t.intensity)&&void 0!==n?n:1,void 0!==(null==t?void 0:t.maxNoOfLightSources)&&(this._maxNoOfLightSources=t.maxNoOfLightSources),this._parameters=t,this._environment=e}clone(){return new EnvironmentDefinition(this._environment,this._parameters)}createNewEnvironment(e){const t=this._createPmremTexture(e),i=this._detectLightSources(e,t);return this._lightSources=i.lightSources,null!=t?t:null}_getTextureOffset(){const e=this._rotation/(2*Math.PI)%1;return new Vector2(e,0)}_createPmremTexture(e){const t=new EnvironmentPmremGenertor(e);let i;if(this.equirectangularTexture)this.equirectangularTexture.offset.copy(this._getTextureOffset()),i=t.fromEquirectangularTexture(this.equirectangularTexture,{rotation:this._rotation,intensity:this._intensity});else if(this.cubeTexture)i=t.fromCubemap(this.cubeTexture);else if(this.environmentSceneGenerator){const e=this.environmentSceneGenerator.generateScene(this._intensity,this._rotation);i=t.fromScene(e,.04)}return this._debugScene=void 0,this.needsUpdate=!1,null==i?void 0:i.texture}_detectLightSources(e,t){const i=new LightSourceDetector;return this.equirectangularTexture&&0===this.rotation?i.detectLightSources(e,this.equirectangularTexture,this.textureData):t&&i.detectLightSources(e,t),i}createDebugScene(e,t,i){const n=null!=i?i:-1;if(this._debugScene&&n===this._debugScene.userData.maximumNumberOfLightSources)return this._debugScene;this._debugScene=new Scene;const a=new EnvironmentMapDecodeMaterial(!0,!1);a.setSourceTexture(t.environment),LightSourceDetectorDebug.createPlane(this._debugScene,a);const s=this._detectLightSources(e,t.environment);return new LightSourceDetectorDebug(s).createDebugScene(this._debugScene,n),this._debugScene.userData.maximumNumberOfLightSources=n,this._debugScene}}class DefaultEnvironmentSceneGenerator extends EnvironmentSceneGenerator{constructor(e={}){super(),this._parameters={},this._parameters=e}generateScene(e,t){const i=new DefaultEnvironmentScene({...this._parameters,lightIntensity:e*(this._parameters.lightIntensity||1),topLightIntensity:e*(this._parameters.topLightIntensity||1),sidLightIntensity:e*(this._parameters.sidLightIntensity||1)});return i.rotation.y=t,i}}class DefaultEnvironmentScene extends Scene{constructor(e={}){var t;super(),this._type=null!==(t=null==e?void 0:e.type)&&void 0!==t?t:"all_around",this._topLightIntensity=(null==e?void 0:e.topLightIntensity)||(null==e?void 0:e.lightIntensity)||1,this._sideLightIntensity=(null==e?void 0:e.sidLightIntensity)||(null==e?void 0:e.lightIntensity)||1,this._sideReflectorIntensity=(null==e?void 0:e.sidLightIntensity)||(null==e?void 0:e.lightIntensity)||1;const i="front"===this._type?.3:0;this._ambientLightIntensity=(null==e?void 0:e.ambientLightIntensity)||i,this._colorVariation=(null==e?void 0:e.colorVariation)||.5,this._lightGeometry=new BoxGeometry,this._lightGeometry.deleteAttribute("uv"),this._reflectorLightGeometry=new CylinderGeometry(.7,.4,2,32),this._reflectorLightGeometry.deleteAttribute("uv"),this.generateScene(this)}generateScene(e){switch(this._type){default:case"all_around":this._createAllAroundSceneLight(e);break;case"front":this._createFrontSceneLight(e)}}dispose(){const e=new Set;this.traverse(t=>{t.isMesh&&(e.add(t.geometry),e.add(t.material))});for(const t of e)t.dispose()}_createAllAroundSceneLight(e){const t=this._ambientLightIntensity;this.background=new Color(t,t,t),this._createTopLight(e,6,1);for(let t=0;t<6;t++){const i=t*Math.PI*2/6,n=Math.sin(i),a=Math.cos(i);t%2==0?this._createReflector(e,new Vector2(n,a),3,1,.8,.2):this._createSideLight(e,new Vector2(n,a),(t-1)/2,15,1.1,.33,1)}}_createFrontSceneLight(e){const t=this._ambientLightIntensity;this.background=new Color(t,t,t),this._createTopLight(e,6,.7);for(let t=0;t<6;t++){const i=t*Math.PI*2/6,n=Math.sin(i),a=Math.cos(i);if(0===t){this._createReflector(e,new Vector2(n,a),1.1,.6,.8,-.4);for(let i=0;i<2;i++){const n=(t-.3+.6*i)*Math.PI*2/6,a=Math.sin(n),s=Math.cos(n);this._createSideLight(e,new Vector2(a,s),(t-1)/2,50,1.2,.7,.8)}}else this._createReflector(e,new Vector2(n,a),1.1,.7,1.4,0)}}_createAreaLightMaterial(e,t,i){const n=new MeshBasicMaterial;return n.color.set(e,null!=t?t:e,null!=i?i:e),n}_createTopLight(e,t,i){const n=new Mesh(this._lightGeometry,this._createAreaLightMaterial(t*this._topLightIntensity));n.position.set(0,20,0),n.scale.set(5*i,.1,5*i),e.add(n)}_createSideLight(e,t,i,n,a,s,r){for(let o=0;o<3;o++){const h=n*this._sideLightIntensity,c=new Mesh(this._lightGeometry,this._createAreaLightMaterial((o+i)%3==0?h:h*(1-this._colorVariation),(o+i)%3==1?h:h*(1-this._colorVariation),(o+i)%3==2?h:h*(1-this._colorVariation))),d=(1===o?-t.y:2===o?t.y:0)/Math.sqrt(2),_=0===o?0:1,l=(1===o?t.x:2===o?-t.x:0)/Math.sqrt(2);c.position.set(t.x*r*15+1.1*d*a,15*s+1.1*_*a,t.y*r*15+1.1*l*a),c.rotation.set(0,Math.atan2(t.x,t.y),0),c.scale.setScalar(a),e.add(c)}}_createReflector(e,t,i,n,a,s){const r=new Mesh(this._reflectorLightGeometry,this._createAreaLightMaterial(i*this._sideReflectorIntensity));r.position.set(15*t.x,10*s,15*t.y),r.scale.set(10*n,10*a,10*n),e.add(r)}}class SceneManager{get cameraBehaviour(){return this._cameraBehaviour}onBeforeRender(){}constructor(e,t,i,n){this._depthWriteMaterial=new MeshBasicMaterial({colorWrite:!1}),this._maxAnisotropy=1,this._clock=new Clock,this._delta=0,this._renderListener=null,this._stopRendering=!1,this._roomleRenderer=null,this._forceRender=!1,this._lastChange=Date.now(),this._running=!1,this._perspectiveOffsetCamera=null,this._orthographicOffsetCamera=null,this._onAfterRender=()=>{},this._creator_=e,this._canvasID=i,this._renderListener=()=>{this._requestRender()},this.createCameraControl(sanitizedCameraMode(n),t),this._setupScene(t,this._initData.transparentBackground),this._lifeCycleManager.addEventListener(this)}addEventListener(e){throw new Error("Method not implemented.")}removeEventListener(e){throw new Error("Method not implemented.")}_changeCameraBehaviour(e){this._cameraBehaviour&&(this.cameraBehaviour.cameraControl&&this.cameraBehaviour.cameraControl.cleanUp(),this.cameraBehaviour.cameraControl instanceof CameraControlFirstPerson&&(this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener))),this._cameraBehaviour=e,this._cameraBehaviour.setCameraChangeListener(this.onCameraChanged.bind(this)),e.cameraControl instanceof CameraControlFirstPerson&&(this._getInputManager().addEventListener(7,this._renderListener,this),this._getInputManager().addEventListener(8,this._renderListener,this)),this.cameraBehaviourChanged()}onCameraChanged(){}cameraBehaviourChanged(){}_addCameraControlListener(){this.cameraBehaviour.cameraControl.addEventListener(0,()=>{var e;null===(e=this._roomleRenderer)||void 0===e||e.movingCameraStarts(),this._requestRender()},this),this.cameraBehaviour.cameraControl.addEventListener(1,this._requestRender,this),this.cameraBehaviour.cameraControl.addEventListener(2,()=>{var e;null===(e=this._roomleRenderer)||void 0===e||e.movingCameraStops(),this._requestRender()},this),this.cameraBehaviour.cameraControl.addEventListener(6,this._requestRender,this)}_renderEverything(){this._roomleRenderer&&(this._forceRender=!0,this._roomleRenderer.forceShadowUpdates(!1)),this._requestRender()}_renderWithoutShadowsAndAO(){this._roomleRenderer&&(this._forceRender=!0),this._requestRender()}_requestRender(){if(!this._renderer||this._stopRendering)return;const e=()=>{var t,i;if(this._delta=this._clock.getDelta(),this._animateCamera(),this.cameraBehaviour.cameraControl.getCamera().layers.mask=65535,this._renderLoopFunction&&(this._renderLoopFunction(),this._renderLoopFunction=null),this.onBeforeRender(),this._globalInitData.e2e&&window.TWEEN){const e=TWEEN.getAll();for(const t of e)t.end()}if(this._roomleRenderer)null===(t=this._statsHelper)||void 0===t||t.updateRenderInfo(this._roomleRenderer.renderer.info),this._roomleRenderer.render(this._scene,this.cameraBehaviour.cameraControl.getCamera()),this._forceRender=!1,this._shouldRenderUi()&&this._renderUi();else{null===(i=this._statsHelper)||void 0===i||i.updateRenderInfo(this._renderer.info);const e=this.cameraBehaviour.cameraControl.getCamera();e.updateMatrixWorld(),e.updateProjectionMatrix(),this._renderer.render(this._scene,e)}this._onAfterRender(),window.TWEEN&&TWEEN.update(),this._lastChange+3e3<Date.now()||this._stopRendering?this._running=!1:(this._running=!0,requestAnimationFrame(e))};this._lastChange=Date.now(),this._running||this._stopRendering||(this._running=!0,requestAnimationFrame(e))}_shouldRenderUi(){var e;return null===(e=this._pluginSystem)||void 0===e?void 0:e.needsUiScene()}_renderUi(){const e=this._scene.background?this._scene.background.clone():null;this._scene.overrideMaterial=this._depthWriteMaterial,this._scene.background=null,this._renderer.render(this._scene,this.cameraBehaviour.cameraControl.getCamera()),this._scene.overrideMaterial=null;const t=this._renderer.autoClear;this._renderer.autoClear=!1,this._renderer.clearDepth(),this._renderer.render(this._uiScene,this.cameraBehaviour.cameraControl.getCamera()),this._renderer.autoClear=t,this._scene.background=e}_animateCamera(){this.cameraBehaviour.cameraControl&&(this.cameraBehaviour.cameraControl.animateCamera(this._delta)||!this.shouldClearShadowsAndAO()||this._forceRender)&&this._lightSetting instanceof DynamicLightSetting&&this.cameraBehaviour.cameraControl.getCamera()instanceof PerspectiveCamera&&this._lightSetting.update(this.cameraBehaviour.cameraControl.getCamera(),this.cameraBehaviour.cameraControl.getTargetPosition()),this._environment&&this._environment.needsCamera()&&this.cameraBehaviour.cameraControl instanceof CameraControl3D&&this._environment.updateCamera(this.cameraBehaviour.cameraControl.getCamera())}shouldClearShadowsAndAO(){return!1}_setupScene(e,t){var i;const{x:n,y:a}=this._domHelper.getClientDimensions();this._scene=new Scene,this._uiScene=new Scene,(t=t||!1)||(this._scene.background=this._initData.colors.DEFAULT_BACKGROUND),this._renderer=new WebGLRenderer({antialias:!this._globalInitData.e2e,alpha:!0});const s=this._initData.autoQuality?Math.min(window.devicePixelRatio,1.5):window.devicePixelRatio;this._renderer.setPixelRatio(s),this._renderer.setSize(n,a),this._renderer.outputColorSpace=SRGBColorSpace,this._renderer.autoClear=!1,this._renderer.shadowMap.enabled=!0,this._renderer.shadowMap.type=PCFSoftShadowMap,this._maxAnisotropy=this._renderer.capabilities.getMaxAnisotropy(),this._globalInitData.e2e||(this._roomleRenderer=new RoomleWebGLRenderer(this._renderer,n,a),this._roomleRenderer.setQualityMap(standaloneConfiguratorQualityLevels),this._roomleRenderer.setAutoQuality(this._initData.autoQuality),this._roomleRenderer.setShadingType(this._initData.shading),this._roomleRenderer.setCustomShadingParameters(this._initData.customShading,this._initData.customShadingMoc),null===(i=this._roomleRenderer)||void 0===i||i.setSize(n,a)),this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),this._hdrEnvironmentLoader.registerEnvironmentChangedCallback(e=>{this._setEnvMap(e)}),this._initData.legacyLight?this.loadEnvMap("static/legacy_env-d5810ec5057d4716.exr"):this._initData.sceneLight?this._setDefaultEnvironmentScene():this.loadEnvMap(this._initData.envMapUrl),this._requestRender(),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this._pluginSystem.init(this._scene,this._uiScene,this.cameraBehaviour.cameraControl.getCamera().position),this._addCameraControlListener(),this.sceneChanged()}async loadEnvMap(e){await this._hdrEnvironmentLoader.loadUrl(this._renderer,e)}_setDefaultEnvironmentScene(){const e=this._initData.sceneLight;this._scene.userData.environmentDefinition=new EnvironmentDefinition(new DefaultEnvironmentSceneGenerator({type:e}),{rotation:this._initData.envMapRotation,intensity:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!0,this._requestRender()}_setEnvMap(e){const{url:t,environmentMap:i}=e;this._scene.environment=i,this._scene.userData.environmentDefinition=new EnvironmentDefinition(i,{rotation:this._initData.envMapRotation,intensity:this._initData.legacyLight?.9:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!this._initData.legacyLight,this._environment instanceof GroundProjectedEnvironment&&this._environment.updateEnvironmentTexture(i),t!==ENV_HDR_256_FILE_NAME||this._globalInitData.e2e||window.requestIdleCallback(this.loadEnvMap.bind(this,"static/default_1k-2aa6d42244d30fb1.exr")),this._requestRender()}_tabVisible(){this.updateCamera(!1)}_releaseKeystrokeStates(){const e=["Shift","Meta","Control","Escape"];for(const t of e){const e=new KeyboardEvent("keyup",{key:t});this._onKeyUp(e,!0)}}updateCamera(e=!0){var t;const{x:i,y:n}=this._domHelper.getClientDimensions();null===(t=this._roomleRenderer)||void 0===t||t.setSize(i,n),this.cameraBehaviour.cameraControl.updateCamera(),this._renderEverything()}_onWindowResize(){const e=this._getInputManager();e&&e.updateSize(),this.updateCamera(),this._requestRender()}_isPartOfScene(e){return"Object3D"===e.type||"Mesh"===e.type||"GLB"===e.type||"GLTF"===e.type||"Group"===e.type}cleanUp(){this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener),this.cameraBehaviour.cameraControl&&this.cameraBehaviour.cameraControl.cleanUp(),this._stopRendering=!0}clearScene(){let e=[];this._scene.children.forEach(t=>{this._isPartOfScene(t)&&e.push(t)}),e.forEach(e=>{dispose(e),this._scene.remove(e)}),this._renderer.renderLists.dispose()}enableHD(e){this._renderer.capabilities.maxTextures>8&&e&&this.loadDynamicLightSetting(e),this._requestRender()}_loadGLTF(e,t,i,n,a,s,r){return new Promise((o,h)=>{this._staticItemLoader.loadGLTF(e,t,i,n,a,s,null,r).then(e=>{o(e.scene)},h)})}_loadGLB(e,t,i,n,a,s,r,o){return new Promise((h,c)=>{this._staticItemLoader.loadGLB(e,t,i,n,a,s,r,o).then(e=>{h(e.scene)},c)})}showGUI(){if(this._initData.disableDebugGUI)return;const e=document.createElement("style");e.innerText=".dg.main{position:absolute;z-index:999;top:0;left:0;}",document.head.appendChild(e);let t=getGUI(!1);t&&(this._domHelper.element.appendChild(t.domElement),this._guiLoaded())}_guiLoaded(){let e=getGUI();if(!e)return;const t=e.addFolder("Scene Parameter"),i={intensity:this._initData.envMapIntensity,rotation:this._initData.envMapRotation};t.add(i,"intensity",0,4,.01).name("env map intensity").onChange(e=>{this.changeEnvironmentMapIntensity(e),this._requestRender()}),t.add(i,"rotation",0,2*Math.PI,.01).name("env map rotation").onChange(e=>{this._scene.userData.environmentDefinition.rotation=e,this._requestRender()}),this._lightSetting&&this._lightSetting.showGUI(),this._roomleRenderer&&this._roomleRenderer.showGUI(()=>this._requestRender()),this._environment&&this._environment.showGUI(()=>this._requestRender()),this._addGUIListener(e)}_addGUIListener(e){let t=e.__folders;Object.keys(t).forEach(e=>{let i=t[e];i.__folders&&Object.keys(i.__folders).forEach(e=>{let t=i.__folders[e];this._addGUIListener(t)}),i.__controllers&&i.__controllers.forEach(e=>{e.onFinishChange(()=>{this._guiParamChanged()})})})}_guiParamChanged(){this._renderEverything()}showStats(){import("./stats-helper-472e9163.js").then(e=>this._statsHelper=new e.default)}_onKeyDown(e){}_onKeyUp(e,t=!1){}pause(){this._getInputManager().removeEvents(this._renderer.domElement),window.removeEventListener("resize",this,!1),window.removeEventListener("keydown",this,!1),window.removeEventListener("keyup",this,!1),document.removeEventListener("visibilitychange",this)}resume(){this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this.updateCamera()}destroy(){this.pause(),this.cleanUp()}handleEvent(e){switch(e.type){case"resize":this._onWindowResize();break;case"keydown":if(e.target&&(e.target instanceof HTMLInputElement||e.target instanceof HTMLTextAreaElement))break;this._onKeyDown(e);break;case"keyup":if(e.target&&(e.target instanceof HTMLInputElement||e.target instanceof HTMLTextAreaElement))break;this._onKeyUp(e);break;case"visibilitychange":this._tabVisible(),this._releaseKeystrokeStates()}}async loadSceneSettings(e){let t,i;return t=e.environment?new Promise(t=>{(new DynamicEnvironmentSettingLoader).load(this._scene,this._renderer.domElement,this._environment,e,this._maxAnisotropy).then(e=>{this._setEnvironment(e),t()})}):Promise.resolve(),e.lights?(this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting),i=this._lightSetting.loadFromObject(e)):i=Promise.resolve(),new Promise((e,n)=>{Promise.all([t,i]).then(()=>{this._renderEverything(),e()},n)})}setBackgroundColor(e){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,new Color(e)))}setBackgroundImage(e){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,null,this._renderer.domElement,e))}_setEnvironment(e){this._environment=e,this._renderEverything()}async loadDynamicLightSetting(e){this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting);let t=!1;if(e.url)await this._lightSetting.loadFromURL(e.url),t=!0;else if(e.json)await this._lightSetting.loadFromJSON(e.json),t=!0;else if(e.object)await this._lightSetting.loadFromObject(e.object),t=!0;else if(e.ls){const i=DynamicLightSettingLoader.createDynamicLightSettingSource(null,e.ls);await this._lightSetting.loadFromURL(i.url),t=!0}if(!t)throw new Error("No dynamic light setting source set");this._requestRender()}getScene(){return this._scene}updateScene(){var e;this._updateBounds(this.getBounds(),this.getGeometryBounds()),null===(e=this._roomleRenderer)||void 0===e||e.forceShadowUpdates(!0),this._renderEverything()}_updateBounds(e,t,i=!1){var n;if(!e)return;const a=null!=t?t:e;this.updateEnvironment(a,i),this._lightSetting&&this._lightSetting.needsBounds()&&this._lightSetting.updateBounds(e),null===(n=this._roomleRenderer)||void 0===n||n.updateBounds(a),this._requestRender(),this._pluginSystem.updateBounds(e)}setCameraOffset(e){const t=this.cameraBehaviour.cameraControl.getCamera(),i=t||t;(null==i?void 0:i.offset)?(i.offset=e,this._renderEverything()):console.warn("Cannot set offset, current camera does not support it")}getCameraOffset(){var e,t;const i=null===(t=null===(e=this.cameraBehaviour)||void 0===e?void 0:e.cameraControl)||void 0===t?void 0:t.getCamera(),n=i||i;return(null==n?void 0:n.offset)?JSON.parse(JSON.stringify(n.offset)):{left:0,top:0,right:1,bottom:1}}getOrthographicOffsetCamera(){if(!this._orthographicOffsetCamera){const e=this.getCameraOffset(),t=this._domHelper.getClientDimensions(),i=5;let n=t.x/t.y*i,a=i;const s=RoomleComponentFactoryInitializer();this._orthographicOffsetCamera=s.createOrthographicCamera(n/-2,n/2,a/2,a/-2,1,1e3,e),this._orthographicOffsetCamera.position.set(0,10,0),this._orthographicOffsetCamera.lookAt(new Vector3(0,0,0))}return this._orthographicOffsetCamera}getPerspectiveOffsetCamera(){if(!this._perspectiveOffsetCamera){const e=this.getCameraOffset(),t=this._domHelper.getClientDimensions(),i=t.x,n=t.y,a=RoomleComponentFactoryInitializer();this._perspectiveOffsetCamera=a.createPerspectiveCamera(30,i/n,.1,20,e)}return this._perspectiveOffsetCamera}updateEnvironment(e,t=!1){var i;if(e&&this._environment&&this._environment.needsBounds()){const i=e.getSize(new Vector3);(i.x+i.y+i.z!==0||t)&&this._environment.updateBounds(e.getSize(new Vector3),t)}null===(i=this._roomleRenderer)||void 0===i||i.updateBounds(e)}_onCameraIdle(){return!0}_onCameraMove(){return!0}_waitForAssets(){return Promise.resolve()}async exportImageFromCamera(e,t=!1){return t&&await this._waitForAssets(),new Promise((t,i)=>{this._onAfterRender=()=>{const n=this._renderer.domElement.toDataURL("image/jpeg",1),{left:a,right:s,top:r,bottom:o}=this.getCameraOffset(),h=s-a,c=r-o;if(1===h&&1===c)return download(e,n),this._onAfterRender=()=>{},void t();const d=new Image;d.src=n,d.onload=()=>{const{naturalWidth:i,naturalHeight:n}=d,s=document.createElement("canvas");s.width=i*h,s.height=n*c;const o=s.getContext("2d"),_=i*a*-1,l=n*(1-r)*-1;o.drawImage(d,_,l),o.save(),download(e,s.toDataURL("image/jpeg",1)),t(),this._onAfterRender=()=>{}},d.onerror=i},this._requestRender()})}changeEnvironmentMapIntensity(e){this._scene.userData.environmentDefinition.intensity=e}lockCamera(){this.cameraBehaviour.cameraControl.lock()}unlockCamera(){this.cameraBehaviour.cameraControl.unlock()}setEnvironmentMap(e,t,i,n){void 0!==e&&this._hdrEnvironmentLoader.loadUrl(this._renderer,e),void 0!==t&&(this._scene.userData.environmentDefinition.intensity=t),void 0!==i&&(this._scene.userData.environmentDefinition.rotation=i),void 0!==n&&(this._scene.userData.environmentDefinition.maxNoOfLightSources=n,this._roomleRenderer.forceShadowUpdates(!1)),this._requestRender()}}__decorate([inject],SceneManager.prototype,"_domHelper",void 0),__decorate([inject],SceneManager.prototype,"_scriptLoader",void 0),__decorate([inject],SceneManager.prototype,"_lifeCycleManager",void 0),__decorate([inject],SceneManager.prototype,"_staticItemLoader",void 0),__decorate([inject],SceneManager.prototype,"_hdrEnvironmentLoader",void 0),__decorate([inject],SceneManager.prototype,"_initData",void 0),__decorate([inject],SceneManager.prototype,"_globalInitData",void 0),__decorate([inject],SceneManager.prototype,"_idbManager",void 0),__decorate([inject],SceneManager.prototype,"_pluginSystem",void 0),__decorate([inject],SceneManager.prototype,"_imageRenderer",void 0),__decorate([inject],SceneManager.prototype,"_cameraBehaviourState",void 0);class CameraBehaviour{constructor(e,t){return this._debug=!1,this._state=null,this._cameraChangeListener=null,this._cameraControl=e,this._state=t,this._debug?traceMethodCalls(this,"CameraBehaviour"):this}get state(){return this._state}setCameraChangeListener(e){this._cameraChangeListener=e}removeCameraChangeListener(){this._cameraChangeListener=null}_onCameraChanged(){this._cameraChangeListener&&this._cameraChangeListener()}}export{BackgroundEnvironment as B,CameraControl3D as C,DISTANCE_FACTOR as D,FloorEnvironment as F,LightSetting as L,SceneManager as S,TWEEN_FILE_NAME as T,ZoomChangeEvent as Z,CameraControl as a,CameraBehaviour as b,CameraControlFirstPerson as c};
2
+ //# sourceMappingURL=camera-behaviour-265f1725.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"camera-behaviour-bce0d3d0.js","sources":["../../packages/common-core/public/textures/env/default_1k.exr","../../packages/three-build/src/Tween.js","../../node_modules/three/examples/jsm/objects/GroundedSkybox.js","../../packages/common-core/public/textures/env/legacy_env.exr"],"sourcesContent":["export default \"static/default_1k-2aa6d42244d30fb1.exr\"","export default \"static/Tween-d57ee5d181fce582.js\"","import { Mesh, MeshBasicMaterial, SphereGeometry, Vector3 } from 'three';\n\n/**\n * A ground-projected skybox. The height is how far the camera that took the photo was above the ground - \n * a larger value will magnify the downward part of the image. By default the object is centered at the camera, \n * so it is often helpful to set skybox.position.y = height to put the ground at the origin. Set the radius \n * large enough to ensure your user's camera stays inside.\n */\n\nclass GroundedSkybox extends Mesh {\n\n\tconstructor( map, height, radius, resolution = 128 ) {\n\n\t\tif ( height <= 0 || radius <= 0 || resolution <= 0 ) {\n\n\t\t\tthrow new Error( 'GroundedSkybox height, radius, and resolution must be positive.' );\n\n\t\t}\n\n\t\tconst geometry = new SphereGeometry( radius, 2 * resolution, resolution );\n\t\tgeometry.scale( 1, 1, -1 );\n\n\t\tconst pos = geometry.getAttribute( 'position' );\n\t\tconst tmp = new Vector3();\n\n\t\tfor ( let i = 0; i < pos.count; ++ i ) {\n\n\t\t\ttmp.fromBufferAttribute( pos, i );\n\t\t\tif ( tmp.y < 0 ) {\n\n\t\t\t\t// Smooth out the transition from flat floor to sphere:\n\t\t\t\tconst y1 = - height * 3 / 2;\n\t\t\t\tconst f =\n\t\t\t\t\t\ttmp.y < y1 ? - height / tmp.y : ( 1 - tmp.y * tmp.y / ( 3 * y1 * y1 ) );\n\t\t\t\ttmp.multiplyScalar( f );\n\t\t\t\ttmp.toArray( pos.array, 3 * i );\n\n\t\t\t}\n\n\t\t}\n\n\t\tpos.needsUpdate = true;\n\n\t\tsuper( geometry, new MeshBasicMaterial( { map, depthWrite: false } ) );\n\n\t}\n\n}\n\nexport { GroundedSkybox };\n","export default \"static/legacy_env-d5810ec5057d4716.exr\""],"names":["TWEEN_FILE_NAME","GroundedSkybox","Mesh","[object Object]","map","height","radius","resolution","Error","geometry","SphereGeometry","scale","pos","getAttribute","tmp","Vector3","i","count","fromBufferAttribute","y","y1","f","multiplyScalar","toArray","array","needsUpdate","super","MeshBasicMaterial","depthWrite"],"mappings":"m+CAAA,ICAeA,gBAAA,wxgCCSf,MAAMC,uBAAuBC,KAE5BC,YAAaC,EAAKC,EAAQC,EAAQC,EAAa,KAE9C,GAAKF,GAAU,GAAKC,GAAU,GAAKC,GAAc,EAEhD,MAAM,IAAIC,MAAO,mEAIlB,MAAMC,EAAW,IAAIC,eAAgBJ,EAAQ,EAAIC,EAAYA,GAC7DE,EAASE,MAAO,EAAG,GAAI,GAEvB,MAAMC,EAAMH,EAASI,aAAc,YAC7BC,EAAM,IAAIC,QAEhB,IAAM,IAAIC,EAAI,EAAGA,EAAIJ,EAAIK,QAAUD,EAGlC,GADAF,EAAII,oBAAqBN,EAAKI,GACzBF,EAAIK,EAAI,EAAI,CAGhB,MAAMC,EAAgB,GAATf,EAAa,EACpBgB,EACJP,EAAIK,EAAIC,GAAOf,EAASS,EAAIK,EAAM,EAAIL,EAAIK,EAAIL,EAAIK,GAAM,EAAIC,EAAKA,GACnEN,EAAIQ,eAAgBD,GACpBP,EAAIS,QAASX,EAAIY,MAAO,EAAIR,GAM9BJ,EAAIa,aAAc,EAElBC,MAAOjB,EAAU,IAAIkB,kBAAmB,CAAEvB,IAAAA,EAAKwB,YAAY,6jiBC3C9C,ghDHAA"}
1
+ {"version":3,"file":"camera-behaviour-265f1725.js","sources":["../../packages/common-core/public/textures/env/default_1k.exr","../../packages/three-build/src/Tween.js","../../node_modules/three/examples/jsm/objects/GroundedSkybox.js","../../packages/common-core/public/textures/env/legacy_env.exr"],"sourcesContent":["export default \"static/default_1k-2aa6d42244d30fb1.exr\"","export default \"static/Tween-d57ee5d181fce582.js\"","import { Mesh, MeshBasicMaterial, SphereGeometry, Vector3 } from 'three';\n\n/**\n * A ground-projected skybox. The height is how far the camera that took the photo was above the ground - \n * a larger value will magnify the downward part of the image. By default the object is centered at the camera, \n * so it is often helpful to set skybox.position.y = height to put the ground at the origin. Set the radius \n * large enough to ensure your user's camera stays inside.\n */\n\nclass GroundedSkybox extends Mesh {\n\n\tconstructor( map, height, radius, resolution = 128 ) {\n\n\t\tif ( height <= 0 || radius <= 0 || resolution <= 0 ) {\n\n\t\t\tthrow new Error( 'GroundedSkybox height, radius, and resolution must be positive.' );\n\n\t\t}\n\n\t\tconst geometry = new SphereGeometry( radius, 2 * resolution, resolution );\n\t\tgeometry.scale( 1, 1, -1 );\n\n\t\tconst pos = geometry.getAttribute( 'position' );\n\t\tconst tmp = new Vector3();\n\n\t\tfor ( let i = 0; i < pos.count; ++ i ) {\n\n\t\t\ttmp.fromBufferAttribute( pos, i );\n\t\t\tif ( tmp.y < 0 ) {\n\n\t\t\t\t// Smooth out the transition from flat floor to sphere:\n\t\t\t\tconst y1 = - height * 3 / 2;\n\t\t\t\tconst f =\n\t\t\t\t\t\ttmp.y < y1 ? - height / tmp.y : ( 1 - tmp.y * tmp.y / ( 3 * y1 * y1 ) );\n\t\t\t\ttmp.multiplyScalar( f );\n\t\t\t\ttmp.toArray( pos.array, 3 * i );\n\n\t\t\t}\n\n\t\t}\n\n\t\tpos.needsUpdate = true;\n\n\t\tsuper( geometry, new MeshBasicMaterial( { map, depthWrite: false } ) );\n\n\t}\n\n}\n\nexport { GroundedSkybox };\n","export default \"static/legacy_env-d5810ec5057d4716.exr\""],"names":["TWEEN_FILE_NAME","GroundedSkybox","Mesh","[object Object]","map","height","radius","resolution","Error","geometry","SphereGeometry","scale","pos","getAttribute","tmp","Vector3","i","count","fromBufferAttribute","y","y1","f","multiplyScalar","toArray","array","needsUpdate","super","MeshBasicMaterial","depthWrite"],"mappings":"m+CAAA,ICAeA,gBAAA,wxgCCSf,MAAMC,uBAAuBC,KAE5BC,YAAaC,EAAKC,EAAQC,EAAQC,EAAa,KAE9C,GAAKF,GAAU,GAAKC,GAAU,GAAKC,GAAc,EAEhD,MAAM,IAAIC,MAAO,mEAIlB,MAAMC,EAAW,IAAIC,eAAgBJ,EAAQ,EAAIC,EAAYA,GAC7DE,EAASE,MAAO,EAAG,GAAI,GAEvB,MAAMC,EAAMH,EAASI,aAAc,YAC7BC,EAAM,IAAIC,QAEhB,IAAM,IAAIC,EAAI,EAAGA,EAAIJ,EAAIK,QAAUD,EAGlC,GADAF,EAAII,oBAAqBN,EAAKI,GACzBF,EAAIK,EAAI,EAAI,CAGhB,MAAMC,EAAgB,GAATf,EAAa,EACpBgB,EACJP,EAAIK,EAAIC,GAAOf,EAASS,EAAIK,EAAM,EAAIL,EAAIK,EAAIL,EAAIK,GAAM,EAAIC,EAAKA,GACnEN,EAAIQ,eAAgBD,GACpBP,EAAIS,QAASX,EAAIY,MAAO,EAAIR,GAM9BJ,EAAIa,aAAc,EAElBC,MAAOjB,EAAU,IAAIkB,kBAAmB,CAAEvB,IAAAA,EAAKwB,YAAY,6jiBC3C9C,ghDHAA"}