@roomle/web-sdk 2.74.0-alpha.1 → 2.74.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (176) hide show
  1. package/lib/{banana-for-scale-005da370.nomodule.js → banana-for-scale-493ba3a4.nomodule.js} +2 -2
  2. package/lib/{banana-for-scale-005da370.nomodule.js.map → banana-for-scale-493ba3a4.nomodule.js.map} +1 -1
  3. package/lib/{banana-for-scale-76d5124d.js → banana-for-scale-4ee6b861.js} +2 -2
  4. package/lib/{banana-for-scale-76d5124d.js.map → banana-for-scale-4ee6b861.js.map} +1 -1
  5. package/lib/{camera-behaviour-1b7c8b3f.js → camera-behaviour-0227a3b5.js} +2 -2
  6. package/lib/{camera-behaviour-1b7c8b3f.js.map → camera-behaviour-0227a3b5.js.map} +1 -1
  7. package/lib/{camera-behaviour-5da87548.nomodule.js → camera-behaviour-f1b7daa6.nomodule.js} +2 -2
  8. package/lib/{camera-behaviour-5da87548.nomodule.js.map → camera-behaviour-f1b7daa6.nomodule.js.map} +1 -1
  9. package/lib/{component-dimensioning-02f915ca.js → component-dimensioning-c209675b.js} +2 -2
  10. package/lib/component-dimensioning-c209675b.js.map +1 -0
  11. package/lib/{component-dimensioning-55f84ca3.nomodule.js → component-dimensioning-cfe19f77.nomodule.js} +2 -2
  12. package/lib/component-dimensioning-cfe19f77.nomodule.js.map +1 -0
  13. package/lib/{component-raycast-helper-fcb3787a.nomodule.js → component-raycast-helper-b9304ecc.nomodule.js} +2 -2
  14. package/lib/component-raycast-helper-b9304ecc.nomodule.js.map +1 -0
  15. package/lib/{component-raycast-helper-60912498.js → component-raycast-helper-e142e0a3.js} +2 -2
  16. package/lib/component-raycast-helper-e142e0a3.js.map +1 -0
  17. package/lib/{configurator-20de86f2.js → configurator-242189bf.js} +2 -2
  18. package/lib/configurator-242189bf.js.map +1 -0
  19. package/lib/{configurator-700585e4.nomodule.js → configurator-fd124243.nomodule.js} +2 -2
  20. package/lib/configurator-fd124243.nomodule.js.map +1 -0
  21. package/lib/configurator-main-b22b9601.js +2 -0
  22. package/lib/configurator-main-b22b9601.js.map +1 -0
  23. package/lib/configurator-main.nomodule.js +1 -1
  24. package/lib/{continuous-drawing-helper-d5996253.js → continuous-drawing-helper-6594dc80.js} +2 -2
  25. package/lib/continuous-drawing-helper-6594dc80.js.map +1 -0
  26. package/lib/{continuous-drawing-helper-1e56b48b.nomodule.js → continuous-drawing-helper-9fe6998c.nomodule.js} +2 -2
  27. package/lib/continuous-drawing-helper-9fe6998c.nomodule.js.map +1 -0
  28. package/lib/{default-light-setting-339e68f0.nomodule.js → default-light-setting-97b2c33a.nomodule.js} +2 -2
  29. package/lib/default-light-setting-97b2c33a.nomodule.js.map +1 -0
  30. package/lib/{default-light-setting-06ef5388.js → default-light-setting-a8f6c936.js} +2 -2
  31. package/lib/default-light-setting-a8f6c936.js.map +1 -0
  32. package/lib/definitions/common-core/src/utils/init-data.d.ts +1 -0
  33. package/lib/definitions/common-core/src/utils/shims.d.ts +5 -0
  34. package/lib/definitions/common-core/src/webgl/renderer/materials/postprocessing-material-plugin.d.ts +17 -9
  35. package/lib/definitions/common-core/src/webgl/renderer/pass/debug-pass.d.ts +2 -0
  36. package/lib/definitions/common-core/src/webgl/renderer/render-pass-manager.d.ts +4 -1
  37. package/lib/definitions/common-core/src/webgl/renderer/scene-renderer.d.ts +1 -0
  38. package/lib/definitions/common-core/src/webgl/renderer/shader-utility.d.ts +1 -1
  39. package/lib/definitions/common-core/src/webgl/roomle-webgl-renderer.d.ts +3 -1
  40. package/lib/{dimensioning-helper-9f58e8a5.nomodule.js → dimensioning-helper-0f07d870.nomodule.js} +2 -2
  41. package/lib/{dimensioning-helper-9f58e8a5.nomodule.js.map → dimensioning-helper-0f07d870.nomodule.js.map} +1 -1
  42. package/lib/{dimensioning-helper-61eb1353.js → dimensioning-helper-6e284a8f.js} +2 -2
  43. package/lib/{dimensioning-helper-61eb1353.js.map → dimensioning-helper-6e284a8f.js.map} +1 -1
  44. package/lib/{glb-viewer-3de5d53f.nomodule.js → glb-viewer-c2cba24c.nomodule.js} +2 -2
  45. package/lib/{glb-viewer-3de5d53f.nomodule.js.map → glb-viewer-c2cba24c.nomodule.js.map} +1 -1
  46. package/lib/{glb-viewer-camera-behaviour-4994c55c.js → glb-viewer-camera-behaviour-13fe6037.js} +2 -2
  47. package/lib/glb-viewer-camera-behaviour-13fe6037.js.map +1 -0
  48. package/lib/{glb-viewer-camera-behaviour-99f57525.nomodule.js → glb-viewer-camera-behaviour-bfa12aef.nomodule.js} +2 -2
  49. package/lib/glb-viewer-camera-behaviour-bfa12aef.nomodule.js.map +1 -0
  50. package/lib/{glb-viewer-12df2a4c.js → glb-viewer-df34fe01.js} +2 -2
  51. package/lib/{glb-viewer-12df2a4c.js.map → glb-viewer-df34fe01.js.map} +1 -1
  52. package/lib/glb-viewer-main-13b5eddb.js +2 -0
  53. package/lib/glb-viewer-main-13b5eddb.js.map +1 -0
  54. package/lib/glb-viewer-main.nomodule.js +1 -1
  55. package/lib/legacy/{banana-for-scale-bd28690c.legacy.js → banana-for-scale-f3a635a8.legacy.js} +2 -2
  56. package/lib/legacy/{banana-for-scale-bd28690c.legacy.js.map → banana-for-scale-f3a635a8.legacy.js.map} +1 -1
  57. package/lib/legacy/{camera-behaviour-b54b6f5c.legacy.js → camera-behaviour-c5a9e41e.legacy.js} +2 -2
  58. package/lib/legacy/{camera-behaviour-b54b6f5c.legacy.js.map → camera-behaviour-c5a9e41e.legacy.js.map} +1 -1
  59. package/lib/legacy/{component-dimensioning-92caaeea.legacy.js → component-dimensioning-05283029.legacy.js} +2 -2
  60. package/lib/legacy/component-dimensioning-05283029.legacy.js.map +1 -0
  61. package/lib/legacy/{component-raycast-helper-6fefbad4.legacy.js → component-raycast-helper-4e4dd362.legacy.js} +2 -2
  62. package/lib/legacy/component-raycast-helper-4e4dd362.legacy.js.map +1 -0
  63. package/lib/legacy/{configurator-e0cfcd41.legacy.js → configurator-c07d5702.legacy.js} +2 -2
  64. package/lib/legacy/configurator-c07d5702.legacy.js.map +1 -0
  65. package/lib/legacy/configurator-main.legacy.js +1 -1
  66. package/lib/legacy/{continuous-drawing-helper-ec97e26f.legacy.js → continuous-drawing-helper-c242018e.legacy.js} +2 -2
  67. package/lib/legacy/continuous-drawing-helper-c242018e.legacy.js.map +1 -0
  68. package/lib/legacy/{default-light-setting-8d3f5813.legacy.js → default-light-setting-4a44a19b.legacy.js} +2 -2
  69. package/lib/legacy/default-light-setting-4a44a19b.legacy.js.map +1 -0
  70. package/lib/legacy/{dimensioning-helper-a8215ccd.legacy.js → dimensioning-helper-c1863a88.legacy.js} +2 -2
  71. package/lib/legacy/{dimensioning-helper-a8215ccd.legacy.js.map → dimensioning-helper-c1863a88.legacy.js.map} +1 -1
  72. package/lib/legacy/{glb-viewer-59280199.legacy.js → glb-viewer-55b9fa63.legacy.js} +2 -2
  73. package/lib/legacy/{glb-viewer-59280199.legacy.js.map → glb-viewer-55b9fa63.legacy.js.map} +1 -1
  74. package/lib/legacy/{glb-viewer-camera-behaviour-fcd166c0.legacy.js → glb-viewer-camera-behaviour-c2d9cf34.legacy.js} +2 -2
  75. package/lib/legacy/glb-viewer-camera-behaviour-c2d9cf34.legacy.js.map +1 -0
  76. package/lib/legacy/glb-viewer-main.legacy.js +1 -1
  77. package/lib/legacy/{material-viewer-e95f5092.legacy.js → material-viewer-9ed755f2.legacy.js} +2 -2
  78. package/lib/legacy/material-viewer-9ed755f2.legacy.js.map +1 -0
  79. package/lib/legacy/material-viewer-main.legacy.js +1 -1
  80. package/lib/legacy/{planner-c864db21.legacy.js → planner-c5b1df8e.legacy.js} +2 -2
  81. package/lib/legacy/{planner-c864db21.legacy.js.map → planner-c5b1df8e.legacy.js.map} +1 -1
  82. package/lib/legacy/planner-main.legacy.js +1 -1
  83. package/lib/legacy/{roomle-configurator-34bf685e.legacy.js → roomle-configurator-abb1d6a9.legacy.js} +2 -2
  84. package/lib/legacy/roomle-configurator-abb1d6a9.legacy.js.map +1 -0
  85. package/lib/legacy/roomle-dependency-injection-85007579.legacy.js +9 -0
  86. package/lib/legacy/{roomle-dependency-injection-d21579b8.legacy.js.map → roomle-dependency-injection-85007579.legacy.js.map} +1 -1
  87. package/lib/legacy/roomle-sdk.legacy.js +1 -1
  88. package/lib/legacy/{script-loader-1676f192.legacy.js → script-loader-604472ed.legacy.js} +2 -2
  89. package/lib/legacy/script-loader-604472ed.legacy.js.map +1 -0
  90. package/lib/legacy/{stats-helper-6766197e.legacy.js → stats-helper-9b7ed416.legacy.js} +2 -2
  91. package/lib/legacy/stats-helper-9b7ed416.legacy.js.map +1 -0
  92. package/lib/legacy/{tools-core-cc51e283.legacy.js → tools-core-2f381e07.legacy.js} +2 -2
  93. package/lib/legacy/tools-core-2f381e07.legacy.js.map +1 -0
  94. package/lib/{material-viewer-8735a912.nomodule.js → material-viewer-ad62cf00.nomodule.js} +2 -2
  95. package/lib/material-viewer-ad62cf00.nomodule.js.map +1 -0
  96. package/lib/{material-viewer-669cd5a6.js → material-viewer-dfa1a777.js} +2 -2
  97. package/lib/material-viewer-dfa1a777.js.map +1 -0
  98. package/lib/material-viewer-main-678f9156.js +2 -0
  99. package/lib/material-viewer-main-678f9156.js.map +1 -0
  100. package/lib/material-viewer-main.nomodule.js +1 -1
  101. package/lib/{planner-8cc117f0.nomodule.js → planner-722f9a54.nomodule.js} +2 -2
  102. package/lib/{planner-8cc117f0.nomodule.js.map → planner-722f9a54.nomodule.js.map} +1 -1
  103. package/lib/{planner-c05ab3c1.js → planner-8e2b540b.js} +2 -2
  104. package/lib/{planner-c05ab3c1.js.map → planner-8e2b540b.js.map} +1 -1
  105. package/lib/planner-main-70139caa.js +2 -0
  106. package/lib/planner-main-70139caa.js.map +1 -0
  107. package/lib/planner-main.nomodule.js +1 -1
  108. package/lib/{roomle-configurator-68b0bc7e.js → roomle-configurator-6919df4e.js} +2 -2
  109. package/lib/roomle-configurator-6919df4e.js.map +1 -0
  110. package/lib/{roomle-configurator-c6e25f0f.nomodule.js → roomle-configurator-799d5bff.nomodule.js} +2 -2
  111. package/lib/roomle-configurator-799d5bff.nomodule.js.map +1 -0
  112. package/lib/roomle-dependency-injection-390bf393.nomodule.js +9 -0
  113. package/lib/{roomle-dependency-injection-3c279485.nomodule.js.map → roomle-dependency-injection-390bf393.nomodule.js.map} +1 -1
  114. package/lib/roomle-dependency-injection-d1a1dd5d.js +9 -0
  115. package/lib/{roomle-dependency-injection-6ccd8f80.js.map → roomle-dependency-injection-d1a1dd5d.js.map} +1 -1
  116. package/lib/{roomle-sdk-dc6da9f3.js → roomle-sdk-8424ff5f.js} +2 -2
  117. package/lib/roomle-sdk-8424ff5f.js.map +1 -0
  118. package/lib/roomle-sdk.nomodule.js +1 -1
  119. package/lib/{script-loader-855b8af6.js → script-loader-2b31ae62.js} +2 -2
  120. package/lib/script-loader-2b31ae62.js.map +1 -0
  121. package/lib/{script-loader-56b3cca6.nomodule.js → script-loader-975a3b82.nomodule.js} +2 -2
  122. package/lib/script-loader-975a3b82.nomodule.js.map +1 -0
  123. package/lib/{stats-helper-e6e26b2f.nomodule.js → stats-helper-6ad68a5a.nomodule.js} +2 -2
  124. package/lib/stats-helper-6ad68a5a.nomodule.js.map +1 -0
  125. package/lib/{stats-helper-07376fcf.js → stats-helper-a3631622.js} +2 -2
  126. package/lib/stats-helper-a3631622.js.map +1 -0
  127. package/lib/{tools-core-c695b8a8.nomodule.js → tools-core-27d136ac.nomodule.js} +2 -2
  128. package/lib/tools-core-27d136ac.nomodule.js.map +1 -0
  129. package/lib/{tools-core-152805f0.js → tools-core-74c3f54e.js} +2 -2
  130. package/lib/tools-core-74c3f54e.js.map +1 -0
  131. package/package.json +2 -2
  132. package/lib/component-dimensioning-02f915ca.js.map +0 -1
  133. package/lib/component-dimensioning-55f84ca3.nomodule.js.map +0 -1
  134. package/lib/component-raycast-helper-60912498.js.map +0 -1
  135. package/lib/component-raycast-helper-fcb3787a.nomodule.js.map +0 -1
  136. package/lib/configurator-20de86f2.js.map +0 -1
  137. package/lib/configurator-700585e4.nomodule.js.map +0 -1
  138. package/lib/configurator-main-fb62bfe0.js +0 -2
  139. package/lib/configurator-main-fb62bfe0.js.map +0 -1
  140. package/lib/continuous-drawing-helper-1e56b48b.nomodule.js.map +0 -1
  141. package/lib/continuous-drawing-helper-d5996253.js.map +0 -1
  142. package/lib/default-light-setting-06ef5388.js.map +0 -1
  143. package/lib/default-light-setting-339e68f0.nomodule.js.map +0 -1
  144. package/lib/glb-viewer-camera-behaviour-4994c55c.js.map +0 -1
  145. package/lib/glb-viewer-camera-behaviour-99f57525.nomodule.js.map +0 -1
  146. package/lib/glb-viewer-main-e7afb302.js +0 -2
  147. package/lib/glb-viewer-main-e7afb302.js.map +0 -1
  148. package/lib/legacy/component-dimensioning-92caaeea.legacy.js.map +0 -1
  149. package/lib/legacy/component-raycast-helper-6fefbad4.legacy.js.map +0 -1
  150. package/lib/legacy/configurator-e0cfcd41.legacy.js.map +0 -1
  151. package/lib/legacy/continuous-drawing-helper-ec97e26f.legacy.js.map +0 -1
  152. package/lib/legacy/default-light-setting-8d3f5813.legacy.js.map +0 -1
  153. package/lib/legacy/glb-viewer-camera-behaviour-fcd166c0.legacy.js.map +0 -1
  154. package/lib/legacy/material-viewer-e95f5092.legacy.js.map +0 -1
  155. package/lib/legacy/roomle-configurator-34bf685e.legacy.js.map +0 -1
  156. package/lib/legacy/roomle-dependency-injection-d21579b8.legacy.js +0 -9
  157. package/lib/legacy/script-loader-1676f192.legacy.js.map +0 -1
  158. package/lib/legacy/stats-helper-6766197e.legacy.js.map +0 -1
  159. package/lib/legacy/tools-core-cc51e283.legacy.js.map +0 -1
  160. package/lib/material-viewer-669cd5a6.js.map +0 -1
  161. package/lib/material-viewer-8735a912.nomodule.js.map +0 -1
  162. package/lib/material-viewer-main-a50f29e6.js +0 -2
  163. package/lib/material-viewer-main-a50f29e6.js.map +0 -1
  164. package/lib/planner-main-e7d689ad.js +0 -2
  165. package/lib/planner-main-e7d689ad.js.map +0 -1
  166. package/lib/roomle-configurator-68b0bc7e.js.map +0 -1
  167. package/lib/roomle-configurator-c6e25f0f.nomodule.js.map +0 -1
  168. package/lib/roomle-dependency-injection-3c279485.nomodule.js +0 -9
  169. package/lib/roomle-dependency-injection-6ccd8f80.js +0 -9
  170. package/lib/roomle-sdk-dc6da9f3.js.map +0 -1
  171. package/lib/script-loader-56b3cca6.nomodule.js.map +0 -1
  172. package/lib/script-loader-855b8af6.js.map +0 -1
  173. package/lib/stats-helper-07376fcf.js.map +0 -1
  174. package/lib/stats-helper-e6e26b2f.nomodule.js.map +0 -1
  175. package/lib/tools-core-152805f0.js.map +0 -1
  176. package/lib/tools-core-c695b8a8.nomodule.js.map +0 -1
@@ -1,2 +1,2 @@
1
- System.register(["./roomle-dependency-injection-3c279485.nomodule.js","./main-thread-to-worker-097aa61a.nomodule.js"],(function(e){var n,t,a,s,i;return{setters:[function(e){n=e.aH,t=e._,a=e.i},function(e){s=e.g,i=e.a}],execute:function(){class o extends n{setScene(e){this._scene=e,this._staticItemLoader.loadGLB(s()+"static/banana_div2-1351c98ec2986be1.glb").then(e=>{this._banana=e.scene,this.updateBounds(null)})}updateBounds(e){if(e&&(this._bounds=e),this._bounds){if(this._banana){const e=this._bounds.getSize(new i),n=this._bounds.getCenter(new i).clone();n.x-=e.x/2+.18,n.z+=e.z/2+.05,n.y=0;let t=.03;this._banana.scale.copy(new i(t,t,t)),this._banana.rotation.y=.6,this._banana.position.copy(n)}this._scene.children.includes(this._banana)||this.addToScene()}}clearScene(e,n){super.clearScene(e,n),this.removeFromScene()}addToScene(){this._scene&&this._banana&&this._scene.add(this._banana)}removeFromScene(){this._scene&&this._banana&&this._scene.remove(this._banana)}}e("default",o),t([a],o.prototype,"_staticItemLoader",void 0)}}}));
2
- //# sourceMappingURL=banana-for-scale-005da370.nomodule.js.map
1
+ System.register(["./roomle-dependency-injection-390bf393.nomodule.js","./main-thread-to-worker-097aa61a.nomodule.js"],(function(e){var n,t,a,s,i;return{setters:[function(e){n=e.aH,t=e._,a=e.i},function(e){s=e.g,i=e.a}],execute:function(){class o extends n{setScene(e){this._scene=e,this._staticItemLoader.loadGLB(s()+"static/banana_div2-1351c98ec2986be1.glb").then(e=>{this._banana=e.scene,this.updateBounds(null)})}updateBounds(e){if(e&&(this._bounds=e),this._bounds){if(this._banana){const e=this._bounds.getSize(new i),n=this._bounds.getCenter(new i).clone();n.x-=e.x/2+.18,n.z+=e.z/2+.05,n.y=0;let t=.03;this._banana.scale.copy(new i(t,t,t)),this._banana.rotation.y=.6,this._banana.position.copy(n)}this._scene.children.includes(this._banana)||this.addToScene()}}clearScene(e,n){super.clearScene(e,n),this.removeFromScene()}addToScene(){this._scene&&this._banana&&this._scene.add(this._banana)}removeFromScene(){this._scene&&this._banana&&this._scene.remove(this._banana)}}e("default",o),t([a],o.prototype,"_staticItemLoader",void 0)}}}));
2
+ //# sourceMappingURL=banana-for-scale-493ba3a4.nomodule.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"banana-for-scale-005da370.nomodule.js","sources":["../../packages/configurator-core/public/geometry/banana_div2.glb"],"sourcesContent":["export default \"static/banana_div2-1351c98ec2986be1.glb\""],"names":[],"mappings":"6TAAe"}
1
+ {"version":3,"file":"banana-for-scale-493ba3a4.nomodule.js","sources":["../../packages/configurator-core/public/geometry/banana_div2.glb"],"sourcesContent":["export default \"static/banana_div2-1351c98ec2986be1.glb\""],"names":[],"mappings":"6TAAe"}
@@ -1,2 +1,2 @@
1
- import{aH as ScenePluginDefaultImplementation,_ as __decorate,i as inject}from"./roomle-dependency-injection-6ccd8f80.js";import{g as getAssetPath,a as Vector3}from"./main-thread-to-worker-7a8e1f0e.js";class BananaForScale extends ScenePluginDefaultImplementation{setScene(e){this._scene=e,this._staticItemLoader.loadGLB(getAssetPath()+"static/banana_div2-1351c98ec2986be1.glb").then(e=>{this._banana=e.scene,this.updateBounds(null)})}updateBounds(e){if(e&&(this._bounds=e),this._bounds){if(this._banana){const e=this._bounds.getSize(new Vector3),a=this._bounds.getCenter(new Vector3).clone();a.x-=e.x/2+.18,a.z+=e.z/2+.05,a.y=0;let n=.03;this._banana.scale.copy(new Vector3(n,n,n)),this._banana.rotation.y=.6,this._banana.position.copy(a)}this._scene.children.includes(this._banana)||this.addToScene()}}clearScene(e,a){super.clearScene(e,a),this.removeFromScene()}addToScene(){this._scene&&this._banana&&this._scene.add(this._banana)}removeFromScene(){this._scene&&this._banana&&this._scene.remove(this._banana)}}__decorate([inject],BananaForScale.prototype,"_staticItemLoader",void 0);export{BananaForScale as default};
2
- //# sourceMappingURL=banana-for-scale-76d5124d.js.map
1
+ import{aH as ScenePluginDefaultImplementation,_ as __decorate,i as inject}from"./roomle-dependency-injection-d1a1dd5d.js";import{g as getAssetPath,a as Vector3}from"./main-thread-to-worker-7a8e1f0e.js";class BananaForScale extends ScenePluginDefaultImplementation{setScene(e){this._scene=e,this._staticItemLoader.loadGLB(getAssetPath()+"static/banana_div2-1351c98ec2986be1.glb").then(e=>{this._banana=e.scene,this.updateBounds(null)})}updateBounds(e){if(e&&(this._bounds=e),this._bounds){if(this._banana){const e=this._bounds.getSize(new Vector3),a=this._bounds.getCenter(new Vector3).clone();a.x-=e.x/2+.18,a.z+=e.z/2+.05,a.y=0;let n=.03;this._banana.scale.copy(new Vector3(n,n,n)),this._banana.rotation.y=.6,this._banana.position.copy(a)}this._scene.children.includes(this._banana)||this.addToScene()}}clearScene(e,a){super.clearScene(e,a),this.removeFromScene()}addToScene(){this._scene&&this._banana&&this._scene.add(this._banana)}removeFromScene(){this._scene&&this._banana&&this._scene.remove(this._banana)}}__decorate([inject],BananaForScale.prototype,"_staticItemLoader",void 0);export{BananaForScale as default};
2
+ //# sourceMappingURL=banana-for-scale-4ee6b861.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"banana-for-scale-76d5124d.js","sources":["../../packages/configurator-core/public/geometry/banana_div2.glb"],"sourcesContent":["export default \"static/banana_div2-1351c98ec2986be1.glb\""],"names":[],"mappings":"gVAAe"}
1
+ {"version":3,"file":"banana-for-scale-4ee6b861.js","sources":["../../packages/configurator-core/public/geometry/banana_div2.glb"],"sourcesContent":["export default \"static/banana_div2-1351c98ec2986be1.glb\""],"names":[],"mappings":"gVAAe"}
@@ -1,2 +1,2 @@
1
- import{_ as __decorate,i as inject,E as EventDispatcher,t as toRadiant,V as position3VectorsAreEqual,X as position2VectorsAreEqual,Y as compareBox3Size,x as getIdealDistance,G as toDegrees,Z as MaterialCreator,$ as createMaterial,a0 as addTexture,a1 as getGUI,a2 as rotationQuaternionsAreEqual,a3 as getDelta,a4 as MIN_MOVE_DISTANCE,a5 as LightSourceDetector,a6 as EnvironmentMapDecodeMaterial,a7 as RoomleWebGLRenderer,a8 as standaloneConfiguratorQualityLevels,a9 as ENV_HDR_256_FILE_NAME,u as dispose,p as DynamicLightSettingLoader,z as RoomleComponentFactoryInitializer}from"./roomle-dependency-injection-6ccd8f80.js";import{a as Vector3,bD as debounce,N as PerspectiveCamera,V as Vector2,bE as areCameraParametersEqual,ae as Sphere,ag as Euler,Q as Quaternion,aC as deepMerge,O as Object3D,z as Mesh,bG as Shape,bH as Path,bI as ShapeGeometry,m as TextureLoader,bJ as Fog,C as Color,r as RepeatWrapping,w as DoubleSide,aX as handleJsonResponse,S as SpotLight,A as AmbientLight,D as DirectionalLight,R as RectAreaLight,bK as IcosahedronGeometry,ap as ShaderMaterial,bc as PlaneGeometry,h as MeshBasicMaterial,b3 as CircleGeometry,u as LineBasicMaterial,B as BufferGeometry,E as LineSegments,bL as PMREMGenerator,ao as Matrix3,av as NoBlending,ah as CubeTexture,a9 as Texture,al as Scene,aQ as BoxGeometry,a$ as CylinderGeometry,bM as Clock,bF as sanitizedCameraMode,bz as WebGLRenderer,i as SRGBColorSpace,bo as PCFSoftShadowMap,bN as download,bO as traceMethodCalls}from"./main-thread-to-worker-7a8e1f0e.js";var TWEEN_FILE_NAME="static/Tween-d57ee5d181fce582.js";class CameraControl extends EventDispatcher{constructor(t,e,i){if(super(),this._tweenEnd=null,this._cameraStandingStill=!0,this._pitch=toRadiant(10),this._yaw=toRadiant(-30),this._distance=-1,this._locked=!1,this._inputListeners=[],this._lerpEnabled=!0,this._creator_=t,this._inputManager=e,this._initInputListener(),this._addInputListeners(),this._cameraPosition=new Vector3,this._targetPosition=new Vector3,i?this._cameraPosition.copy(i):this._cameraPosition=new Vector3(0,.5,3),this._initData.debug){const t=this.getDebugCameraPosition();t&&this._setCurrentCameraParameters(t)}let n=this._domHelper.getClientDimensions();this._width=n.x,this._height=n.y,this._dispatchCameraIdle=debounce(this._dispatchCameraIdle.bind(this),32)}getCamera(){return this._getCamera()}_addInputListeners(){this._inputListeners.forEach(t=>{this._inputManager.addEventListener(t.key,t.fun,this)})}_removeInputListeners(){this._inputListeners.forEach(t=>{this._inputManager.removeEventListener(t.key,t.fun)}),this._inputListeners=[]}cleanUp(){this._removeInputListeners()}animateCamera(t){let e=this._cameraPosition;if(!e||position3VectorsAreEqual(e,this.getCamera().position))return this._cameraStandingStill||(this._cameraStandingStill=!0,setTimeout(()=>this._dispatchCameraIdle(),16),this._initData.debug&&this.saveDebugCameraPosition()),!1;if(this._cameraStandingStill&&this.dispatchEvent(7,3),this._cameraStandingStill=!1,!this._lerpEnabled||this._tweenEnd||this._initData.e2e)this.getCamera().position.copy(e);else{let i=this.getCamera().position.clone();const n=Math.min(10*t,1);i.lerp(e,n),this.getCamera().position.copy(i)}return!0}getDebugCameraPosition(){return JSON.parse(localStorage.getItem("debug_camera_position"))}saveDebugCameraPosition(){localStorage.setItem("debug_camera_position",JSON.stringify(this.getCurrentCameraParameters()))}_dispatchCameraIdle(){this.dispatchEvent(8,3)}_tweenCameraParameter(t,e,i=!1){return this._initData.e2e?(this.dispatchEvent(0,3),this.dispatchEvent(1,3),this._yaw=e.yaw,this._pitch=e.pitch,this._distance=e.distance,this._setCameraNear(),this._update(new Vector3(e.targetX,e.targetY,e.targetZ),i),this.dispatchEvent(2,3),Promise.resolve()):new Promise(n=>{if(e.yaw-t.yaw<=-Math.PI?t.yaw-=2*Math.PI:e.yaw-t.yaw>=Math.PI&&(t.yaw+=2*Math.PI),window.TWEEN){if(null!==this._tweenEnd&&this._tweenEnd.blockOtherTweens)return;this._tweenEnd=e,new TWEEN.Tween(t).to(e,400).easing(TWEEN.Easing.Sinusoidal.In).onUpdate(()=>{this.dispatchEvent(1,3),this._yaw=t.yaw,this._pitch=t.pitch,this._distance=t.distance,this._setCameraNear(),this._update(new Vector3(t.targetX,t.targetY,t.targetZ),i)}).onComplete(()=>{this.dispatchEvent(2,3),this._dispatchCameraIdle(),this._tweenEnd=null,n()}).start(),this.dispatchEvent(0,3)}})}_setCameraNear(){const t=this.getCamera();if(t instanceof PerspectiveCamera){const e=Math.max(.1,this._distance/6);t.near=e}}getCurrentCameraParameters(){const t=this._targetPosition.clone();return{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:t.x,targetY:t.y,targetZ:t.z}}_setCurrentCameraParameters(t){this._yaw=t.yaw,this._pitch=t.pitch,this._distance=t.distance,this._targetPosition.copy(new Vector3(t.targetX,t.targetY,t.targetZ))}_rotateHorizontal(t){this._yaw-=t,this._yaw<-Math.PI?this._yaw+=2*Math.PI:this._yaw>Math.PI&&(this._yaw-=2*Math.PI)}_rotateVertical(t){this._pitch+=t,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI)}saveState(t){if(t||!this._stateSaved){let t=this._yaw,e=this._pitch,i=this._distance,n=this._targetPosition.clone();if(this._stateSaved={yaw:t,pitch:e,distance:i,targetX:n.x,targetY:n.y,targetZ:n.z,blockOtherTweens:!0},this._getCamera().fov){let t=this._getCamera();this._stateSaved.fov=t.fov,this._stateSaved.near=t.near,this._stateSaved.far=t.far}return this._stateSaved}return null}resetToState(){if(this._stateSaved){this._stateSaved.blockOtherTweens=!1;let t=this._targetPosition.clone();this._tweenCameraParameter({yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:t.x,targetY:t.y,targetZ:t.z},this._stateSaved,!0)}this._stateSaved=null}setToState(t,e){this._tweenCameraParameter(t,e,!0)}hasSavedState(){return null!=this._stateSaved}lock(){this._locked=!0}unlock(){this._locked=!1}isLocked(){return this._locked}getTargetPosition(){return this._targetPosition}_saveYawAndPitch(){this._getCamera().userData.yaw=this._yaw,this._getCamera().userData.pitch=this._pitch}getInputPosition(t){const{x:e,y:i}=this._domHelper.getClientDimensions();return new Vector3(t.x/e*2-1,-t.y/i*2+1,.5)}addLightContainer(t){t.name="lights";const e=this._getCamera(),i=e.children.find(t=>"lights"===t.name);i&&e.remove(i),e.add(t)}checkNearFarDistance(t){if(!t)return;const e=this._cameraPosition.distanceTo(t),i=this._getCamera();i instanceof PerspectiveCamera&&e>i.far&&(i.far=e+1)}setBounds(t){this._boundingBox=t}get domHelper(){return this._domHelper}}__decorate([inject],CameraControl.prototype,"_domHelper",void 0),__decorate([inject],CameraControl.prototype,"_initData",void 0);class ZoomChangeEvent{constructor(t,e){this.minZoom=!1,this.maxZoom=!1,this.minZoom=t,this.maxZoom=e}}const DISTANCE_FACTOR=2.725;class CameraControl3D extends CameraControl{constructor(t,e,i,n){super(t,e,i),this._bounds=new Vector3,this._scale=1,this._state=0,this._zoomSpeed=Math.pow(.95,3),this.minDistance=0,this.maxDistance=5,this.minPolarAngle=toRadiant(0),this.maxPolarAngle=toRadiant(85),this._objectRotation=0,this.minAzimuthAngle=Number.NEGATIVE_INFINITY,this.maxAzimuthAngle=Number.POSITIVE_INFINITY,this._zoomDistance=.1,this._userInteraction=!1,this._currentZoomHash="",this._maxZoomedIn=!1,this._maxZoomedOut=!1,this._panningEnabled=!1,this._targetPositionIsPanned=!1,n?this._camera=n:this._initCamera(),this._camera.fov=30,this._targetPosition||(this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1);const{cameraRestriction:a,zoomDistance:s,minVerticalCameraAngle:r,maxVerticalCameraAngle:o,minHorizontalCameraAngle:h,maxHorizontalCameraAngle:c}=this._initData;if(s&&(this._zoomDistance=s/100),void 0!==r&&(this.minPolarAngle=toRadiant(r<0?r:-1*r)),void 0!==o&&(this.maxPolarAngle=toRadiant(o)),void 0!==h&&(this.minAzimuthAngle=toRadiant(h<0?h:-1*h)),void 0!==c&&(this.maxAzimuthAngle=toRadiant(c)),void 0!==a){let t=Math.abs(toRadiant(a));this.minAzimuthAngle=-t,this.maxAzimuthAngle=t,this.maxPolarAngle=Math.min(t,toRadiant(85))}this._update()}_getCamera(){return this._camera||this._initCamera(),this._camera}getCamera(){return super.getCamera()}_initCamera(){this._camera=new PerspectiveCamera,this._camera.fov=30,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5)}setObjectRotation(t){this._objectRotation=t}getObjectRotation(){return this._objectRotation}updateCamera(){let{x:t,y:e}=this._domHelper.getClientDimensions();this._camera.aspect=t/e,this._camera.updateProjectionMatrix()}animateCamera(t){if(!super.animateCamera(t))return!1;let e=this._targetPosition;return!!e&&(this.getCamera().lookAt(e),!0)}_initInputListener(){this._inputListeners.push({key:3,fun:()=>{this._state=1}}),this._inputListeners.push({key:6,fun:t=>{var e,i;1!==this._state||this._locked||(this._userInteraction=!0,!(void 0!==(null===(e=t.event)||void 0===e?void 0:e.shiftKey)&&(null===(i=t.event)||void 0===i?void 0:i.shiftKey))&&this._panningEnabled&&this.disablePanning(),this._move(new Vector2(t.position.x,t.position.y),t.type))}}),this._inputListeners.push({key:11,fun:t=>{1===this._state||this._locked||(this._userInteraction=!0,this._pan(new Vector2(t.position.x,t.position.y),t.type))}}),this._inputListeners.push({key:4,fun:t=>{1===this._state&&this.dispatchEvent(2,t.type),this._state=0,this._orbitPosition=null,this._lerpEnabled=!0}}),this._inputListeners.push({key:7,fun:({event:t})=>{this._maxZoomedIn||(t&&(t.preventDefault(),t.stopPropagation()),this.zoomIn())}}),this._inputListeners.push({key:8,fun:({event:t})=>{this._maxZoomedOut||(t&&(t.preventDefault(),t.stopPropagation()),this.zoomOut())}})}_panTargetPosition(t){const e=t.clone().sub(this._orbitPosition),i=this._domHelper.element,n=this._targetPosition.project(this._camera),a=Math.max(2,4*(1-this._distance/this.maxDistance));n.x=n.x-e.x/i.clientHeight*a,n.y=n.y+e.y/i.clientHeight*a,this._targetPositionIsPanned=!0,this._targetPosition.copy(n.unproject(this._camera))}_pan(t,e){this._lerpEnabled=!1,this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0,e)),this._panTargetPosition(t),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1,e),this._orbitPosition.copy(t),this._update()}_move(t,e){this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0,e));const i=t.clone().sub(this._orbitPosition),n=this._domHelper.element;this._panningEnabled?this._panTargetPosition(t):(this._rotateHorizontal(2*Math.PI*i.x/n.clientWidth*1),this._rotateVertical(2*Math.PI*i.y/n.clientHeight*1)),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1,e),this._orbitPosition.copy(t),this._update()}checkBoundsAndPlaceCamera(t,e=!0){this._boundingBox&&compareBox3Size(t,this._boundingBox)<=0?this.setBounds(t):this.zoomToFitBounds(t,e)}adjustToBoundsWithoutChangingDistance(t){this.setBounds(t);const e=t.getSize(new Vector3);if(this._initData.debug||e.x+e.y+e.z===0)return;const i=this.getCurrentCameraParameters(),n=t.getCenter(new Vector3);this._setDistanceAndRangesBasedOnBounds(e,!1);const a={yaw:i.yaw,pitch:i.pitch,distance:this._distance,targetX:n.x,targetY:n.y,targetZ:n.z};areCameraParametersEqual(i,a)||this._tweenCameraParameter(i,a,!1)}zoomToFitBounds(t,e=!0){this.setBounds(t);const i=t.getSize(new Vector3);if(this._initData.debug||i.x+i.y+i.z===0)return;const n=this.getCurrentCameraParameters(),a=t.getCenter(new Vector3),s=this._setDistanceAndRangesBasedOnBounds(i);this._checkZoomDistance(t,s);const r={yaw:e?this._yaw:n.yaw,pitch:e?this._pitch:n.pitch,distance:s,targetX:a.x,targetY:a.y,targetZ:a.z};areCameraParametersEqual(n,r)||this._tweenCameraParameter(n,r,!1)}updateToBounds(t,e,i=!0,n){if(this.setBounds(t),this._initData.debug)return;const a=t.getCenter(new Vector3);n?(this._targetPosition=n.clone(),this._targetPositionIsPanned=!1):this._targetPositionIsPanned||(this._targetPosition=new Vector3(a.x,a.y,a.z));const s=this.getCurrentCameraParameters(),r=t.getSize(new Vector3);if(i){const i=this._setDistanceAndRangesBasedOnBounds(r);this._distance=i,this._checkZoomDistance(t,i),this._userInteraction?this._tweenCameraParameter(s,{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:this._targetPosition.x,targetY:this._targetPosition.y,targetZ:this._targetPosition.z},e):this._update()}else this._setDistanceAndRangesBasedOnBounds(r,!1);this._update()}_checkZoomDistance(t,e){const i=t.getBoundingSphere(new Sphere);e-i.radius<this._zoomDistance&&(console.warn("the initial camera position is closer than the zoomDistance param, zoomDistance is set to initial camera position."),this._zoomDistance=e-i.radius)}_setDistanceAndRangesBasedOnBounds(t,e=!0){const{offsetWidth:i,offsetHeight:n}=this._getOffset();this._bounds.copy(t);const{cameraSpacing:a}=this._initData;t.addScalar(a/100),this.minDistance=Math.sqrt(t.x*t.x+t.y*t.y+t.z*t.z);const s=Math.max(t.x,t.y),{x:r,y:o}=this._getMargin(i,n),h=getIdealDistance(t.x+r,t.y+o,t.z,this._camera.fov,i,n);return this._distance<h&&e&&(this._distance=h),this.maxDistance=h+s,this.maxDistance<2&&(this.maxDistance=2),this._camera.far=5*this.maxDistance,this._setCameraNear(),h}_getIdealDistance(){const{offsetWidth:t,offsetHeight:e}=this._getOffset(),{x:i,y:n}=this._getMargin(t,e);return getIdealDistance(this._bounds.x+i,this._bounds.y+n,this._bounds.z,this._camera.fov,t,e)}_getOffset(){const t=this._domHelper.getClientDimensions(),e=t.x,i=t.y;return{offsetWidth:this._camera.offset?e-e*this._camera.offset.left-e*(1-this._camera.offset.right):e,offsetHeight:this._camera.offset?i-i*this._camera.offset.bottom-i*(1-this._camera.offset.top):i}}_getMargin(t,e){let i=this._bounds.x/2,n=this._bounds.y/2;return t>1080&&(i+=this._bounds.x<.3?.2:0,i+=this._bounds.x*(t/1080-1)),e>1080&&(i+=this._bounds.y<.3?.2:0,n+=this._bounds.y*(e/1080-1)),{x:i,y:n}}reset(t,e,i,n,a=!0){const s=t.getSize(new Vector3);if(s){if(e)this._targetPosition.copy(e);else{const e=t.getCenter(new Vector3);this._targetPosition.copy(e)}const r=this.getCurrentCameraParameters();if(i||(i=-30),n||(n=10),i+=toDegrees(this._objectRotation),this._initData.debug)return this._distance=this._setDistanceAndRangesBasedOnBounds(s),this._update(this._targetPosition),void this._setDistanceAndRangesBasedOnBounds(s);const o=this._setDistanceAndRangesBasedOnBounds(s),h=toRadiant(n),c=toRadiant(i);let d=this._targetPosition.clone();a?this._tweenCameraParameter(r,{yaw:c,pitch:h,distance:o,targetX:d.x,targetY:d.y,targetZ:d.z},!0):(this._pitch=h,this._yaw=c,this._distance=o,this._update(this._targetPosition))}else console.warn("you cant reset without bounds!")}updateAndReset(t,e=!0){const i=t.getSize(new Vector3),n=t.getCenter(new Vector3);if(this.setBounds(t),this._targetPosition.copy(n),-1===this._distance){const t=this._setDistanceAndRangesBasedOnBounds(i);this._distance=Math.max(2,t)}const a=this.getCurrentCameraParameters();this._pitch=toRadiant(10),this._yaw=toRadiant(-30+toDegrees(this._objectRotation)),this._setDistanceAndRangesBasedOnBounds(i);let s=this._targetPosition.clone();e?this._tweenCameraParameter(a,{yaw:this._yaw,pitch:this._pitch,distance:this.maxDistance,targetX:s.x,targetY:s.y,targetZ:s.z},!0):this._update(this._targetPosition)}_update(t,e){this._initData.debug?this._pitch=Math.max(toRadiant(-89),Math.min(toRadiant(89),this._pitch)):(this._yaw=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,this._yaw)),this._pitch=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._pitch))),this._saveYawAndPitch();const i=new Euler(-this._pitch,this._yaw,0,"ZYX"),n=(new Quaternion).setFromEuler(i),a=new Vector3(0,0,-1);a.applyQuaternion(n),this._distance*=this._scale,this._initData.debug||(this._distance=Math.min(this.maxDistance,this._distance)),t&&this._targetPosition.copy(t);const s=this._targetPosition.clone().sub(a.multiplyScalar(this._distance));if(this._initData.debug)this._cameraPosition.copy(s),this._zoomChanged(!1,!1);else if(e)this._cameraPosition.copy(s);else{const t=this._getCameraSphere(s);null!=this._boundingBox&&this._boundingBox.intersectsSphere(t)&&this._scale>=1?this._distance+=.1:null==this._boundingBox||this._boundingBox.intersectsSphere(t)?this._zoomChanged(!1,!0):(this._cameraPosition.copy(s),this._distance===this.maxDistance?this._zoomChanged(!0,!1):this._zoomChanged(!1,!1))}this._scale=1}_zoomChanged(t,e){let i=t+""+e;0===this._currentZoomHash.length||this._currentZoomHash!==i?(this.dispatchEvent(5,new ZoomChangeEvent(t,e)),this._currentZoomHash=i):t||e||this.dispatchEvent(5,new ZoomChangeEvent(t,e)),this._maxZoomedIn=e,this._maxZoomedOut=t}zoomTo(t){return this._tweenCameraParameter(this.getCurrentCameraParameters(),t,!0)}_getCameraSphere(t){const e=Math.max(this._bounds.x,this._bounds.y),i=Math.max(e/10,this._zoomDistance);return new Sphere(t,i)}zoomIn(t){this._lerpEnabled=!0,this._scale*=t?Math.pow(.95,t):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(3)}zoomOut(t){this._lerpEnabled=!0,this._scale/=t?Math.pow(.95,t):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(4)}clear(){this._userInteraction=!1,this._initData.debug||(this._distance=-1,this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1)}async moveCamera(t){const{x:e,y:i,z:n}=this._boundingBox.getCenter(new Vector3);t.targetX=t.targetX||e,t.targetY=t.targetY||i,t.targetZ=t.targetZ||n,t.distance=t.distance||this._getIdealDistance();const a=this.getCurrentCameraParameters(),s=deepMerge(JSON.parse(JSON.stringify(a)),t);return this._tweenCameraParameter(a,s,!0)}enablePanning(){this._lerpEnabled=!1,this._panningEnabled=!0}disablePanning(){this._lerpEnabled=!1,this._panningEnabled=!1}getKernelZoomFactor(){const t=this.maxDistance;return 1-this._distance/(t-2)+.2}}class Environment{constructor(t,e){this._scene=t,e&&(e.removeFromScene(),e.cleanUp())}updateCamera(t){}reload(){this.removeFromScene(),this.addToScene()}updateBounds(t,e){this._bounds=t}cleanUp(){this._scene=null}}class BakedShadowPlane{constructor(t){this._innerSize=1,this._outerSize=100,this._plane=new Object3D,this._plane.rotation.x=-Math.PI/2;const e=MaterialCreator.createMeshStandardMaterial({});this._innerPlaneMesh=new Mesh,this._innerPlaneMesh.layers.set(2),this._innerPlaneMesh.material=e,this._innerPlaneMesh.receiveShadow=!0,this._outerPlaneMesh=new Mesh,this._outerPlaneMesh.layers.set(2),this._outerPlaneMesh.material=e,this._outerPlaneMesh.receiveShadow=!0,this._plane.add(this._innerPlaneMesh),this._plane.add(this._outerPlaneMesh),this._innerSize=1,this._outerSize=t,this._updatePlane(this._innerSize,this._outerSize)}getRootNode(){return this._plane}getInnerPlane(){return this._innerPlaneMesh}getOuterPlane(){return this._outerPlaneMesh}updateSize(t){this._innerSize=t,this._updatePlane(this._innerSize,this._outerSize)}_updatePlane(t,e){const i=new Shape;i.moveTo(-t/2,-t/2),i.lineTo(-t/2,t/2),i.lineTo(t/2,t/2),i.lineTo(t/2,-t/2),i.lineTo(-t/2,-t/2);const n=new Shape;n.moveTo(-e/2,-e/2),n.lineTo(-e/2,e/2),n.lineTo(e/2,e/2),n.lineTo(e/2,-e/2),n.lineTo(-e/2,-e/2);const a=new Path;a.moveTo(-t/2,-t/2),a.lineTo(-t/2,t/2),a.lineTo(t/2,t/2),a.lineTo(t/2,-t/2),a.lineTo(-t/2,-t/2),n.holes.push(a);const s=new ShapeGeometry(i);this._innerPlaneMesh.geometry&&this._innerPlaneMesh.geometry.dispose(),this._innerPlaneMesh.geometry=s;const r=new ShapeGeometry(n);this._outerPlaneMesh.geometry&&this._outerPlaneMesh.geometry.dispose(),this._outerPlaneMesh.geometry=r;const o=s.attributes.uv.clone();s.setAttribute("uv2",o);const h=s.attributes.uv2.array;for(let t=0;t<h.length;++t)h[t]+=.5}}class FloorEnvironment extends Environment{constructor(t,e,i){super(t,e),this._longestSide=2,this._bakedShadowPlane=new BakedShadowPlane(100),this._fog=i||!1,this._textureLoader=new TextureLoader,this.addToScene()}needsBounds(){return!0}needsCamera(){return this._fog}needsRotation(){return!1}updateBounds(t){return super.updateBounds(t),this._longestSide=Math.max(t.x,t.z),this._update(),!0}updateCamera(t){this._cameraDistance=t.position.distanceTo(new Vector3(0,0,0)),this._update()}_update(){this._fog&&this._updateFog()}_updateFog(){let t=this._longestSide/2;this._scene.fog=new Fog(16185078,this._cameraDistance+t+3,this._cameraDistance+t+3+1),this._scene.background=new Color(16185078)}_updateFloor(){if(this._floorMaterial)this._bakedShadowPlane.getOuterPlane().material=this._floorMaterial,this._bakedShadowPlane.getInnerPlane().material=this._floorMaterial;else{let t=this._width/1e3,e=this._height/1e3;this._repeatable&&(this._floorTexture.wrapS=RepeatWrapping,this._floorTexture.wrapT=RepeatWrapping,this._floorTexture.repeat.set(100/t,100/e));let i=MaterialCreator.createMeshStandardMaterial({map:this._floorTexture,side:DoubleSide});this._bakedShadowPlane.getInnerPlane().material=i,this._bakedShadowPlane.getOuterPlane().material=i}}addToScene(){this._scene&&this._scene.add(this._bakedShadowPlane.getRootNode())}removeFromScene(){this._scene.remove(this._bakedShadowPlane.getRootNode())}setFloorMaterial(t,e,i,n){return this._width=e,this._height=i,this._repeatable=n,this._floorPromise=new Promise((e,i)=>{this._textureLoader.load(t,t=>{this._floorTexture=t,e()},null,i)}),new Promise((t,e)=>{this._floorPromise.then(()=>{this._updateFloor(),this._update(),t()},e)})}changeFloorMaterial(t,e){this._floorPromise=new Promise((i,n)=>{this._floorMaterial=createMaterial(t),this._rapiAccess.getTexturesOf(t).then(t=>{if(t.length>0){let a=[];t.forEach(t=>{a.push(addTexture(this._dataSyncer.requestAsset(t.image,!0),t,this._floorMaterial,e,1,1))}),Promise.all(a).then(()=>{setTimeout(()=>i(),0)},n)}else setTimeout(()=>i(),0)})});let i=[this._floorPromise];return new Promise((t,e)=>{Promise.all(i).then(()=>{this._updateFloor(),this._update(),t()},e)})}showGUI(){this._floorMaterial?this._addGUI():this._floorPromise&&this._floorPromise.then(()=>this._addGUI())}_addGUI(){let t=getGUI();if(!t)return;let e=t.addFolder("Floor");e.add(this._floorMaterial,"roughness").min(0).max(1).step(.01),e.add(this._floorMaterial,"reflectivity").min(0).max(1).step(.01),e.add(this._floorMaterial,"clearCoat").min(0).max(1).step(.01),e.add(this._floorMaterial,"clearCoatRoughness").min(0).max(1).step(.01),e.add(this._floorMaterial,"opacity").min(0).max(1).step(.01),e.add(this._floorMaterial,"metalness").min(0).max(1).step(.01),e.add(this._floorMaterial,"bumpScale").min(0).max(1).step(.01)}}__decorate([inject],FloorEnvironment.prototype,"_rapiAccess",void 0),__decorate([inject],FloorEnvironment.prototype,"_dataSyncer",void 0);const KEYBOARD_ROTATION_ANGLE=Math.PI/4;class CameraControlFirstPerson extends CameraControl{constructor(t,e,i,n){super(t,e,i),this._state=0,this._rotationSpeed=1,this._keyMap=new Map,this.minPolarAngle=toRadiant(-60),this.maxPolarAngle=toRadiant(60),this._camera=n||new PerspectiveCamera,this._camera.fov=70,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5),i?this._camera.position.set(i.x,1.5,i.z):this._camera.position.set(0,1.5,0),this._cameraPosition=new Vector3,this._cameraPosition.copy(this._camera.position),this._cameraRotation=new Quaternion,this._pitch=0,this._yaw=0;let a=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(a),window.addEventListener("gamepadconnected",this._gamepadConnected.bind(this)),window.addEventListener("gamepaddisconnected",this._gamepadDisconnected.bind(this))}_gamepadConnected(t){this.startButtonPressListener()}_gamepadDisconnected(t){window.cancelAnimationFrame(this._listenerLoopAnimationFrame)}startButtonPressListener(){this._listenerLoopAnimationFrame=window.requestAnimationFrame(()=>{this.buttonPressListener()})}buttonPressListener(){let t=navigator.getGamepads()[0];this._checkRightStick(t),this._checkLeftStick(t),this._checkButtons(t),this._processKeyMap(this._keyMap,.001),this.startButtonPressListener()}_checkRightStick(t){let e=t.axes[2],i=t.axes[3];Math.abs(e)>.2&&(this._rotateHorizontal(.01*KEYBOARD_ROTATION_ANGLE*e),this._update(),this.dispatchEvent(1)),Math.abs(i)>.2&&(this._rotateVertical(.01*KEYBOARD_ROTATION_ANGLE*i),this._update(),this.dispatchEvent(1))}_checkLeftStick(t){let e=t.axes[0],i=t.axes[1];Math.abs(i)>.2?i<0?this._keyMap.set(87,!0):this._keyMap.set(83,!0):t.buttons&&t.buttons[12]&&t.buttons[12].pressed?this._keyMap.set(87,!0):t.buttons&&t.buttons[13]&&t.buttons[13].pressed?this._keyMap.set(83,!0):(this._keyMap.set(87,!1),this._keyMap.set(83,!1)),Math.abs(e)>.2?e<0?this._keyMap.set(65,!0):this._keyMap.set(68,!0):(this._keyMap.set(65,!1),this._keyMap.set(68,!1))}_checkButtons(t){t.buttons&&t.buttons[6]&&t.buttons[6].pressed?this._keyMap.set(16,!0):this._keyMap.set(16,!1),t.buttons&&t.buttons[14]&&t.buttons[14].pressed?(this._keyMap.set(37,!0),this.dispatchEvent(1)):this._keyMap.set(37,!1),t.buttons&&t.buttons[15]&&t.buttons[15].pressed?(this._keyMap.set(39,!0),this.dispatchEvent(1)):this._keyMap.set(39,!1)}animateCamera(t){let e=this._cameraPosition,i=this._cameraRotation,n=this.getCamera(),a=position3VectorsAreEqual(e,n.position),s=rotationQuaternionsAreEqual(i,n.quaternion);if(!e||a&&s)return!1;let r=this.getCamera().position.clone(),o=Math.min(10*t,1);r.lerp(e,o),this.getCamera().position.copy(r);let h=this.getCamera().quaternion.clone(),c=Math.min(5*t,1);h.slerp(i,c),this.getCamera().setRotationFromQuaternion(h);let d=!1;return this._keyMap.forEach(t=>{t&&(d=!0)}),d&&this._processKeyMap(this._keyMap,t),!0}_getCamera(){return this._camera}_initInputListener(){this._onKeyChanged=this._onKeyChanged.bind(this),window.addEventListener("keyup",this._onKeyChanged,!1),window.addEventListener("keydown",this._onKeyChanged,!1),this._inputListeners.push({key:3,fun:t=>{this._down(t)}}),this._inputListeners.push({key:6,fun:t=>{this._move(t)}}),this._inputListeners.push({key:4,fun:t=>{this._up(t)}})}_removeInputListener(){window.removeEventListener("keyup",this._onKeyChanged,!1),window.removeEventListener("keydown",this._onKeyChanged,!1)}_down(t){this._downPosition=t.position,this._position=t.position,this._state=1,2===t.type&&window.setTimeout(this._onLongDown.bind(this),350),2===t.type?this._rotationSpeed=.6:this._rotationSpeed=1}_move(t){this._position=t.position,1!==this._state||this._locked||this._orbit(new Vector2(t.position.x,t.position.y)),2!==this._state||this._locked||(this._orbit(new Vector2(t.position.x,t.position.y)),this._moveForward())}_up(t){1===this._state&&this.dispatchEvent(2),2===this._state&&this._keyMap.set(87,!1),this._state=0,this._orbitPosition=null}_onLongDown(){getDelta(this._downPosition,this._position)<MIN_MOVE_DISTANCE&&1===this._state&&(this._state=2,this._orbit(new Vector2(this._position.x,this._position.y)),this._moveForward())}_update(t){let e=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(e)}updateCamera(){let{x:t,y:e}=this._domHelper.getClientDimensions();this._camera.aspect=t/e,this._camera.updateProjectionMatrix()}_onKeyChanged(t){this._keyMap.set(t.keyCode,"keydown"===t.type),this.dispatchEvent(6),this._processKeyMap(this._keyMap,.001)&&t.preventDefault()}_processKeyMap(t,e){e=Math.min(e,.1);let i=new Vector3(0,0,0),n=!1;return this._processUpDown(t,i,e),t.get(65)&&(i.x=-1*e),t.get(68)&&(i.x=1*e),t.get(37)&&(this._rotateHorizontal(-KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*e),n=!0),t.get(39)&&(this._rotateHorizontal(KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*e),n=!0),t.get(16)&&(i.x*=3,i.z*=3),!(0===i.x&&0===i.y&&0===i.z&&!n||(i.applyQuaternion(this.getCamera().quaternion),this._cameraPosition.add(new Vector3(i.x,0,i.z)),this._update(),0))}_processUpDown(t,e,i){(t.get(87)||t.get(38))&&(e.z=-1*i),(t.get(83)||t.get(40))&&(e.z=1*i)}_orbit(t){this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0));let e=t.clone().sub(this._orbitPosition),i=this._domHelper.element instanceof Document?this._domHelper.element.body:this._domHelper.element;e.multiplyScalar(-1),this._rotateHorizontal(2*Math.PI*e.x/i.clientWidth*1),this._rotateVertical(2*Math.PI*e.y/i.clientHeight*1),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1),this._orbitPosition.copy(t),this._update()}_moveForward(){this._keyMap.set(87,!0),this._processKeyMap(this._keyMap,.001)}_rotateVertical(t){let e=this._pitch+t;e>this.maxPolarAngle||e<this.minPolarAngle||(this._pitch=e,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI),this._saveYawAndPitch())}getKernelZoomFactor(){return this._camera.zoom}cleanUp(){super.cleanUp(),this._removeInputListener()}}class BackgroundEnvironment extends Environment{constructor(t,e,i,n,a){if(super(t,e),this._color=i,this._oldBackground=t.background,n&&a){this._canvas=n,this._style=document.createElement("style");let t='background-image: url("'+a+'"); background-size: cover;';this._style.innerText=".rml-scene-background {"+t+"}",this._canvas.appendChild(this._style)}}needsBounds(){return!0}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._color&&(this._scene.background=this._color),this._canvas&&this._canvas.classList&&(this._scene.background=null,this._canvas.classList.add("rml-scene-background"))}removeFromScene(){this._oldBackground&&(this._scene.background=this._oldBackground),this._canvas&&this._canvas.classList.remove("rml-scene-background")}showGUI(){}}class DynamicEnvironmentSettingLoader{parse(t,e,i,n,a){let s=JSON.parse(n);return s.environment?this.load(t,e,i,s,a):null}load(t,e,i,n,a){let s,r=n.environment;if(!r)return console.warn("No environment set in scene settings"),Promise.resolve(null);switch(r.type){case"color":s=new Promise(e=>e(new BackgroundEnvironment(t,i,new Color(r.details.color))));break;case"image":s=new Promise(n=>n(new BackgroundEnvironment(t,i,null,e,r.details.imageUrl)));break;case"floor":s=new Promise(e=>{this._rapiAccess.getMaterial(r.details.material).then(n=>{let s=void 0===r.details.fog||r.details.fog,o=new FloorEnvironment(t,i,s);o.changeFloorMaterial(n,a).then(()=>{e(o)})})});break;default:console.warn("Could not load environment, return old environment"),s=new Promise(t=>t(i))}return s}}__decorate([inject],DynamicEnvironmentSettingLoader.prototype,"_rapiAccess",void 0);class LightSetting{constructor(t,e){this._scene=t,e&&e.removeFromScene()}needsBounds(){return!1}updateBounds(t){}getCameraContainer(){return this._cameraContainer||(this._cameraContainer=new Object3D),this._cameraContainer}}class DynamicLightSetting extends LightSetting{constructor(t,e){super(t,e),this._lights=[]}needsBounds(){return!0}updateBounds(t){if(this._cameraLight){const e=this._cameraLight,i=new Vector3;t.getSize(i);const n=1.5*Math.max(Math.max(i.x,i.y),i.z);this._boundingSize=n,e.shadow.camera.top=n/2,e.shadow.camera.bottom=-n/2,e.shadow.camera.left=-n/2,e.shadow.camera.right=n/2,e.shadow.camera.updateProjectionMatrix()}}loadFromJSON(t){return new Promise(e=>{this._lights=this._dynamicLightSettingLoader.parse(t),this.addToScene(),e()})}loadFromObject(t){return new Promise(e=>{(null==t?void 0:t.lights)||e(),this._lights=this._dynamicLightSettingLoader.load(t),this._lights.forEach((t,e)=>{t.userData.movesWithCamera&&(this._cameraLight=t,this._lights.splice(e,1))}),this.addToScene(),e()})}loadFromURL(t){return new Promise((e,i)=>{fetch(new Request(t,{method:"GET"})).then(handleJsonResponse).then(t=>this.loadFromObject(t).then(e,i))})}addToScene(){this._lights.forEach(t=>{this._scene.add(t)}),this._cameraLight&&this._scene.add(this._cameraLight)}update(t,e){if(!this._cameraLight)return;let i=new Vector3;t.getWorldDirection(i),i.multiplyScalar(-this._boundingSize);let n=e.clone().add(i);this._cameraLight.position.copy(n)}removeFromScene(){this._lights.forEach(t=>{this._scene.remove(t)}),this._cameraLight&&this._scene.remove(this._cameraLight)}reload(){this.removeFromScene(),this.addToScene()}showGUI(){let t=getGUI();this._cameraLight&&this._addToGUI(t,this._cameraLight),this._lights.forEach(e=>{this._addToGUI(t,e)})}_addToGUI(t,e){t&&(e instanceof SpotLight&&this._addSpotLightToGUI(t,e),e instanceof AmbientLight&&this._addAmbientLightToGUI(t,e),e instanceof DirectionalLight&&this._addDirectionalLightToGUI(t,e),e instanceof RectAreaLight&&this._addRectAreaLightToGUI(t,e))}_addRectAreaLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString(),intensity:e.intensity*(e.width*e.height)};i.add(e,"visible"),i.add(n,"intensity").min(10).max(400).step(10).onChange(t=>{e.intensity=t/(e.width*e.height)}),i.add(e,"castShadow"),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}_addSpotLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString(),angle:180*e.angle/Math.PI};i.add(e,"visible"),i.add(e,"intensity").min(0).max(5).step(.1),i.add(e,"penumbra").min(0).max(1).step(.1),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(n,"angle").min(10).max(180).step(1).onChange(t=>{e.angle=t*Math.PI/180}),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}_addAmbientLightToGUI(t,e){let i={name:e.name,color:"#"+e.color.getHexString()},n=t.addFolder(e.name);n.add(e,"visible"),n.add(e,"intensity").min(0).max(5).step(.1),n.addColor(i,"color").onChange(t=>{e.color=new Color(t)})}_addDirectionalLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString()};i.add(e,"visible"),i.add(e,"intensity").min(0).max(5).step(.1),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(e,"castShadow"),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}}__decorate([inject],DynamicLightSetting.prototype,"_dynamicLightSettingLoader",void 0);class GroundProjectedSkybox extends Mesh{constructor(t,e={}){const i=[t.isCubeTexture?"#define ENVMAP_TYPE_CUBE":""].join("\n")+"\n\n\t\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\t\tuniform float radius;\n\t\t\t\tuniform float height;\n\t\t\t\tuniform float angle;\n\n\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\tuniform samplerCube map;\n\n\t\t\t\t#else\n\n\t\t\t\t\tuniform sampler2D map;\n\n\t\t\t\t#endif\n\n\t\t\t\t// From: https://www.shadertoy.com/view/4tsBD7\n\t\t\t\tfloat diskIntersectWithBackFaceCulling( vec3 ro, vec3 rd, vec3 c, vec3 n, float r ) \n\t\t\t\t{\n\n\t\t\t\t\tfloat d = dot ( rd, n );\n\n\t\t\t\t\tif( d > 0.0 ) { return 1e6; }\n\n\t\t\t\t\tvec3 o = ro - c;\n\t\t\t\t\tfloat t = - dot( n, o ) / d;\n\t\t\t\t\tvec3 q = o + rd * t;\n\n\t\t\t\t\treturn ( dot( q, q ) < r * r ) ? t : 1e6;\n\n\t\t\t\t}\n\n\t\t\t\t// From: https://www.iquilezles.org/www/articles/intersectors/intersectors.htm\n\t\t\t\tfloat sphereIntersect( vec3 ro, vec3 rd, vec3 ce, float ra ) {\n\n\t\t\t\t\tvec3 oc = ro - ce;\n\t\t\t\t\tfloat b = dot( oc, rd );\n\t\t\t\t\tfloat c = dot( oc, oc ) - ra * ra;\n\t\t\t\t\tfloat h = b * b - c;\n\n\t\t\t\t\tif( h < 0.0 ) { return -1.0; }\n\n\t\t\t\t\th = sqrt( h );\n\n\t\t\t\t\treturn - b + h;\n\n\t\t\t\t}\n\n\t\t\t\tvec3 project() {\n\n\t\t\t\t\tvec3 p = normalize( vWorldPosition );\n\t\t\t\t\tvec3 camPos = cameraPosition;\n\t\t\t\t\tcamPos.y -= height;\n\n\t\t\t\t\tfloat intersection = sphereIntersect( camPos, p, vec3( 0.0 ), radius );\n\t\t\t\t\tif( intersection > 0.0 ) {\n\n\t\t\t\t\t\tvec3 h = vec3( 0.0, - height, 0.0 );\n\t\t\t\t\t\tfloat intersection2 = diskIntersectWithBackFaceCulling( camPos, p, h, vec3( 0.0, 1.0, 0.0 ), radius );\n\t\t\t\t\t\tp = ( camPos + min( intersection, intersection2 ) * p ) / radius;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tp = vec3( 0.0, 1.0, 0.0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t\treturn p;\n\n\t\t\t\t}\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 projectedWorldPosition = project();\n\n\t\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\t\tvec3 outcolor = textureCube( map, projectedWorldPosition ).rgb;\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tvec3 direction = normalize( projectedWorldPosition );\n\t\t\t\t\t\tvec2 uv = equirectUv( direction );\n\t\t\t\t\t\tvec3 outcolor = texture2D( map, uv ).rgb;\n\n\t\t\t\t\t#endif\n\n\t\t\t\t\tgl_FragColor = vec4( outcolor, 1.0 );\n\n\t\t\t\t\t#include <tonemapping_fragment>\n\t\t\t\t\t#include <colorspace_fragment>\n\n\t\t\t\t}\n\t\t\t\t",n={map:{value:t},height:{value:e.height||15},radius:{value:e.radius||100}};super(new IcosahedronGeometry(1,16),new ShaderMaterial({uniforms:n,fragmentShader:i,vertexShader:"\n\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec4 worldPosition = ( modelMatrix * vec4( position, 1.0 ) );\n\t\t\t\tvWorldPosition = worldPosition.xyz;\n\n\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t\t}\n\t\t\t",side:DoubleSide}))}set radius(t){this.material.uniforms.radius.value=t}get radius(){return this.material.uniforms.radius.value}set height(t){this.material.uniforms.height.value=t}get height(){return this.material.uniforms.height.value}}class GroundProjectedEnvironment extends Environment{constructor(t,e,i){super(t,e),this.updateEnvironmentTexture(i)}updateEnvironmentTexture(t){t&&(this._environmentTexture=t,this._skybox=new GroundProjectedSkybox(this._environmentTexture),this._skybox.name="Ground projected skybox",this._skybox.scale.setScalar(100)),this.reload()}needsBounds(){return!1}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._skybox&&this._scene.add(this._skybox)}removeFromScene(){this._scene&&this._skybox&&this._scene.remove(this._skybox)}showGUI(t){let e=getGUI();if(!e)return;let i=e.addFolder("Ground Projected Environment");i.add(this._skybox,"height").min(10).max(100).step(.1).onChange(t),i.add(this._skybox,"radius").min(20).max(200).step(.1).onChange(t)}}class LightSourceDetectorDebug{constructor(t){this._lightSourceDetector=t}static createPlane(t,e){const i=new PlaneGeometry(2,1),n=null!=e?e:new MeshBasicMaterial({color:12632256,side:DoubleSide}),a=new Mesh(i,n);return a.position.z=-.1,t.add(a),a}createDebugScene(t,e){this._scene=t,this._createLightGraphInMap(this._lightSourceDetector.sampleUVs,this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph,e)}_createLightGraphInMap(t,e,i,n){const a=[],s=[];for(let t=0;t<this._lightSourceDetector.lightGraph.noOfNodes;++t)0===i.adjacent[t].length?a.push(e[t]):s.push(e[t]);const r=a.map(t=>t.uv),o=s.map(t=>t.uv),h=t.filter(t=>!r.includes(t)&&!o.includes(t));this._createSamplePointsInMap(h,.005,16711680),this._createSamplePointsInMap(r,.01,255),this._createSamplePointsInMap(o,.01,65280),this._createClusterLinesInMap(this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph.edges,128);const c=this._lightSourceDetector.lightSources.map(t=>t.uv);this._createSamplePointsInMap(c,.015,16776960);let d=this._lightSourceDetector.lightSources;void 0!==n&&n>=0&&n<d.length&&(d=d.slice(0,n)),this._createCirclesInMap(d,8421376)}_createSamplePointsInMap(t,e,i){const n=new CircleGeometry(e,8,4),a=new MeshBasicMaterial({color:i});t.forEach(t=>{var e;const i=new Mesh(n,a);i.position.copy(this._uvToMapPosition(t)),i.name="samplePoint",null===(e=this._scene)||void 0===e||e.add(i)})}_createCirclesInMap(t,e){const i=new MeshBasicMaterial({color:e,transparent:!0,opacity:.5});t.forEach(t=>{var e;const n=new CircleGeometry(t.size,8,4),a=new Mesh(n,i);a.position.copy(this._uvToMapPosition(t.uv)),a.name="samplePoint",null===(e=this._scene)||void 0===e||e.add(a)})}_createClusterLinesInMap(t,e,i){var n;const a=new LineBasicMaterial({color:i}),s=[];e.forEach(e=>{for(let i=1;i<e.length;i++){const n=t[e[0]].uv,a=t[e[i]].uv;if(s.push(this._uvToMapPosition(n)),Math.abs(n.x-a.x)>.5){const t=(n.y+a.y)/2,e=n.x<a.x?0:1;s.push(this._uvToMapPosition(new Vector2(e,t))),s.push(this._uvToMapPosition(new Vector2(1-e,t)))}s.push(this._uvToMapPosition(a))}});const r=(new BufferGeometry).setFromPoints(s),o=new LineSegments(r,a);o.name="clusterLine",null===(n=this._scene)||void 0===n||n.add(o)}_uvToMapPosition(t){return new Vector3(2*t.x-1,t.y-.5,0)}}class EnvironmentPmremGenertor extends PMREMGenerator{constructor(t){super(t),this._extendedEquirectMaterial=this._createEquirectMaterial()}fromEquirectangularTexture(t,e){var i,n;const a=null!==(i=null==e?void 0:e.rotation)&&void 0!==i?i:0,s=null!==(n=null==e?void 0:e.intensity)&&void 0!==n?n:1;return this._extendedEquirectMaterial.uniforms.intensity.value=s,this._extendedEquirectMaterial.uniforms.rotationMatrix.value.set(Math.cos(a),0,-Math.sin(a),0,1,0,Math.sin(a),0,Math.cos(a)),super.fromEquirectangular(t)}_createEquirectMaterial(){const t=new ShaderMaterial({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},intensity:{value:1},rotationMatrix:{value:new Matrix3}},vertexShader:equilateralVertexShader,fragmentShader:equilateralFragmentShader,blending:NoBlending,depthTest:!1,depthWrite:!1});return this._equirectMaterial=t,t}}const equilateralVertexShader="\nprecision mediump float;\nprecision mediump int;\nattribute float faceIndex;\nvarying vec3 vOutputDirection;\nuniform mat3 rotationMatrix;\n\n// RH coordinate system; PMREM face-indexing convention\nvec3 getDirection( vec2 uv, float face ) {\n uv = 2.0 * uv - 1.0;\n vec3 direction = vec3( uv, 1.0 );\n if ( face == 0.0 ) {\n direction = direction.zyx; // ( 1, v, u ) pos x\n } else if ( face == 1.0 ) {\n direction = direction.xzy;\n direction.xz *= -1.0; // ( -u, 1, -v ) pos y\n } else if ( face == 2.0 ) {\n direction.x *= -1.0; // ( -u, v, 1 ) pos z\n } else if ( face == 3.0 ) {\n direction = direction.zyx;\n direction.xz *= -1.0; // ( -1, v, -u ) neg x\n } else if ( face == 4.0 ) {\n direction = direction.xzy;\n direction.xy *= -1.0; // ( -u, -1, v ) neg y\n } else if ( face == 5.0 ) {\n direction.z *= -1.0; // ( u, v, -1 ) neg z\n }\n return direction;\n}\n\nvoid main() {\n vOutputDirection = rotationMatrix * getDirection(uv, faceIndex);\n gl_Position = vec4(position, 1.0);\n}\n",equilateralFragmentShader="\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform sampler2D envMap;\nuniform float intensity;\n\n#include <common>\n\nvoid main() { \n vec3 outputDirection = normalize(vOutputDirection);\n vec2 uv = equirectUv(outputDirection);\n gl_FragColor = vec4(texture2D(envMap, uv).rgb * intensity, 1.0);\n}\n";class EnvironmentSceneGenerator{}class EnvironmentDefinition{get lightSources(){return this._lightSources}set rotation(t){this._rotation!==t&&(this._rotation=t,this.needsUpdate=!0)}set intensity(t){this._intensity!==t&&(this._intensity=t,this.needsUpdate=!0)}set maxNoOfLightSources(t){this._maxNoOfLightSources!==t&&(this._maxNoOfLightSources=t,this.needsUpdate=!0)}get maxNoOfLightSources(){return this._maxNoOfLightSources}constructor(t,e){var i,n;this.needsUpdate=!0,this._lightSources=[],t instanceof EnvironmentSceneGenerator?this.environmentSceneGenerator=t:t instanceof CubeTexture?this.cubeTexture=t:t instanceof Texture&&(this.equirectangularTexture=t),(null==e?void 0:e.textureData)&&(this.textureData=null==e?void 0:e.textureData),this._rotation=null!==(i=null==e?void 0:e.rotation)&&void 0!==i?i:0,this._intensity=null!==(n=null==e?void 0:e.intensity)&&void 0!==n?n:1,void 0!==(null==e?void 0:e.maxNoOfLightSources)&&(this._maxNoOfLightSources=e.maxNoOfLightSources),this._parameters=e,this._environment=t}clone(){return new EnvironmentDefinition(this._environment,this._parameters)}createNewEnvironment(t){const e=this._createPmremTexture(t),i=this._detectLightSources(t,e);return this._lightSources=i.lightSources,null!=e?e:null}_getTextureOffset(){const t=this._rotation/(2*Math.PI)%1;return new Vector2(t,0)}_createPmremTexture(t){const e=new EnvironmentPmremGenertor(t);let i;if(this.equirectangularTexture)this.equirectangularTexture.offset.copy(this._getTextureOffset()),i=e.fromEquirectangularTexture(this.equirectangularTexture,{rotation:this._rotation,intensity:this._intensity});else if(this.cubeTexture)i=e.fromCubemap(this.cubeTexture);else if(this.environmentSceneGenerator){const t=this.environmentSceneGenerator.generateScene(this._intensity,this._rotation);i=e.fromScene(t,.04)}return this._debugScene=void 0,this.needsUpdate=!1,null==i?void 0:i.texture}_detectLightSources(t,e){const i=new LightSourceDetector;return this.equirectangularTexture&&0===this.rotation?i.detectLightSources(t,this.equirectangularTexture,this.textureData):e&&i.detectLightSources(t,e),i}createDebugScene(t,e,i){const n=null!=i?i:-1;if(this._debugScene&&n===this._debugScene.userData.maximumNumberOfLightSources)return this._debugScene;this._debugScene=new Scene;const a=new EnvironmentMapDecodeMaterial(!0,!1);a.setSourceTexture(e.environment),LightSourceDetectorDebug.createPlane(this._debugScene,a);const s=this._detectLightSources(t,e.environment);return new LightSourceDetectorDebug(s).createDebugScene(this._debugScene,n),this._debugScene.userData.maximumNumberOfLightSources=n,this._debugScene}}class DefaultEnvironmentSceneGenerator extends EnvironmentSceneGenerator{constructor(t={}){super(),this._parameters={},this._parameters=t}generateScene(t,e){const i=new DefaultEnvironmentScene({...this._parameters,lightIntensity:t*(this._parameters.lightIntensity||1),topLightIntensity:t*(this._parameters.topLightIntensity||1),sidLightIntensity:t*(this._parameters.sidLightIntensity||1)});return i.rotation.y=e,i}}class DefaultEnvironmentScene extends Scene{constructor(t={}){var e;super(),this._type=null!==(e=null==t?void 0:t.type)&&void 0!==e?e:"all_around",this._topLightIntensity=(null==t?void 0:t.topLightIntensity)||(null==t?void 0:t.lightIntensity)||1,this._sideLightIntensity=(null==t?void 0:t.sidLightIntensity)||(null==t?void 0:t.lightIntensity)||1,this._sideReflectorIntensity=(null==t?void 0:t.sidLightIntensity)||(null==t?void 0:t.lightIntensity)||1;const i="front"===this._type?.3:0;this._ambientLightIntensity=(null==t?void 0:t.ambientLightIntensity)||i,this._colorVariation=(null==t?void 0:t.colorVariation)||.5,this._lightGeometry=new BoxGeometry,this._lightGeometry.deleteAttribute("uv"),this._reflectorLightGeometry=new CylinderGeometry(.7,.4,2,32),this._reflectorLightGeometry.deleteAttribute("uv"),this.generateScene(this)}generateScene(t){switch(this._type){default:case"all_around":this._createAllAroundSceneLight(t);break;case"front":this._createFrontSceneLight(t)}}dispose(){const t=new Set;this.traverse(e=>{e.isMesh&&(t.add(e.geometry),t.add(e.material))});for(const e of t)e.dispose()}_createAllAroundSceneLight(t){const e=this._ambientLightIntensity;this.background=new Color(e,e,e),this._createTopLight(t,6,1);for(let e=0;e<6;e++){const i=e*Math.PI*2/6,n=Math.sin(i),a=Math.cos(i);e%2==0?this._createReflector(t,new Vector2(n,a),3,1,.8,.2):this._createSideLight(t,new Vector2(n,a),(e-1)/2,15,1.1,.33,1)}}_createFrontSceneLight(t){const e=this._ambientLightIntensity;this.background=new Color(e,e,e),this._createTopLight(t,6,.7);for(let e=0;e<6;e++){const i=e*Math.PI*2/6,n=Math.sin(i),a=Math.cos(i);if(0===e){this._createReflector(t,new Vector2(n,a),1.1,.6,.8,-.4);for(let i=0;i<2;i++){const n=(e-.3+.6*i)*Math.PI*2/6,a=Math.sin(n),s=Math.cos(n);this._createSideLight(t,new Vector2(a,s),(e-1)/2,50,1.2,.7,.8)}}else this._createReflector(t,new Vector2(n,a),1.1,.7,1.4,0)}}_createAreaLightMaterial(t,e,i){const n=new MeshBasicMaterial;return n.color.set(t,null!=e?e:t,null!=i?i:t),n}_createTopLight(t,e,i){const n=new Mesh(this._lightGeometry,this._createAreaLightMaterial(e*this._topLightIntensity));n.position.set(0,20,0),n.scale.set(5*i,.1,5*i),t.add(n)}_createSideLight(t,e,i,n,a,s,r){for(let o=0;o<3;o++){const h=n*this._sideLightIntensity,c=new Mesh(this._lightGeometry,this._createAreaLightMaterial((o+i)%3==0?h:h*(1-this._colorVariation),(o+i)%3==1?h:h*(1-this._colorVariation),(o+i)%3==2?h:h*(1-this._colorVariation))),d=(1===o?-e.y:2===o?e.y:0)/Math.sqrt(2),_=0===o?0:1,l=(1===o?e.x:2===o?-e.x:0)/Math.sqrt(2);c.position.set(e.x*r*15+1.1*d*a,15*s+1.1*_*a,e.y*r*15+1.1*l*a),c.rotation.set(0,Math.atan2(e.x,e.y),0),c.scale.setScalar(a),t.add(c)}}_createReflector(t,e,i,n,a,s){const r=new Mesh(this._reflectorLightGeometry,this._createAreaLightMaterial(i*this._sideReflectorIntensity));r.position.set(15*e.x,10*s,15*e.y),r.scale.set(10*n,10*a,10*n),t.add(r)}}class SceneManager{get cameraBehaviour(){return this._cameraBehaviour}onBeforeRender(){}constructor(t,e,i,n){this._depthWriteMaterial=new MeshBasicMaterial({colorWrite:!1}),this._maxAnisotropy=1,this._clock=new Clock,this._delta=0,this._renderListener=null,this._stopRendering=!1,this._forceRender=!1,this._lastChange=Date.now(),this._running=!1,this._perspectiveOffsetCamera=null,this._orthographicOffsetCamera=null,this._onAfterRender=()=>{},this._creator_=t,this._canvasID=i,this._renderListener=()=>{this._requestRender()},this.createCameraControl(sanitizedCameraMode(n),e),this._setupScene(e,!1),this._lifeCycleManager.addEventListener(this)}addEventListener(t){throw new Error("Method not implemented.")}removeEventListener(t){throw new Error("Method not implemented.")}_changeCameraBehaviour(t){this._cameraBehaviour&&(this.cameraBehaviour.cameraControl&&this.cameraBehaviour.cameraControl.cleanUp(),this.cameraBehaviour.cameraControl instanceof CameraControlFirstPerson&&(this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener))),this._cameraBehaviour=t,this._cameraBehaviour.setCameraChangeListener(this.onCameraChanged.bind(this)),t.cameraControl instanceof CameraControlFirstPerson&&(this._getInputManager().addEventListener(7,this._renderListener,this),this._getInputManager().addEventListener(8,this._renderListener,this)),this.cameraBehaviourChanged()}onCameraChanged(){}cameraBehaviourChanged(){}_addCameraControlListener(){this.cameraBehaviour.cameraControl.addEventListener(0,()=>{var t;null===(t=this._roomleRenderer)||void 0===t||t.movingCameraStarts(),this._requestRender()},this),this.cameraBehaviour.cameraControl.addEventListener(1,this._requestRender,this),this.cameraBehaviour.cameraControl.addEventListener(2,()=>{var t;null===(t=this._roomleRenderer)||void 0===t||t.movingCameraStops(),this._requestRender()},this),this.cameraBehaviour.cameraControl.addEventListener(6,this._requestRender,this)}_renderEverything(){var t;this._roomleRenderer&&(this._forceRender=!0,null===(t=this._roomleRenderer)||void 0===t||t.forceShadowUpdates(!1)),this._requestRender()}_renderWithoutShadowsAndAO(){this._roomleRenderer&&(this._forceRender=!0),this._requestRender()}_requestRender(){if(!this._renderer||this._stopRendering)return;const t=()=>{var e,i;this._delta=this._clock.getDelta(),this._animateCamera(),this.cameraBehaviour.cameraControl.getCamera().layers.mask=65535,this._renderLoopFunction&&(this._renderLoopFunction(),this._renderLoopFunction=null),this.onBeforeRender(),this._roomleRenderer?(null===(e=this._statsHelper)||void 0===e||e.updateRenderInfo(this._roomleRenderer.renderer.info),this._roomleRenderer.render(this._scene,this.cameraBehaviour.cameraControl.getCamera()),this._forceRender=!1,this._shouldRenderUi()&&this._renderUi()):(null===(i=this._statsHelper)||void 0===i||i.updateRenderInfo(this._renderer.info),this._renderer.render(this._scene,this.cameraBehaviour.cameraControl.getCamera())),this._onAfterRender(),window.TWEEN&&TWEEN.update(),this._lastChange+3e3<Date.now()||this._stopRendering?this._running=!1:(this._running=!0,requestAnimationFrame(t))};this._lastChange=Date.now(),this._running||this._stopRendering||(this._running=!0,requestAnimationFrame(t))}_shouldRenderUi(){return this._pluginSystem&&this._pluginSystem.needsUiScene()}_renderUi(){const t=this._scene.background?this._scene.background.clone():null;this._scene.overrideMaterial=this._depthWriteMaterial,this._scene.background=null,this._renderer.render(this._scene,this.cameraBehaviour.cameraControl.getCamera()),this._scene.overrideMaterial=null;const e=this._renderer.autoClear;this._renderer.autoClear=!1,this._renderer.clearDepth(),this._renderer.render(this._uiScene,this.cameraBehaviour.cameraControl.getCamera()),this._renderer.autoClear=e,this._scene.background=t}_animateCamera(){this.cameraBehaviour.cameraControl&&(this.cameraBehaviour.cameraControl.animateCamera(this._delta)||!this.shouldClearShadowsAndAO()||this._forceRender)&&this._lightSetting instanceof DynamicLightSetting&&this.cameraBehaviour.cameraControl.getCamera()instanceof PerspectiveCamera&&this._lightSetting.update(this.cameraBehaviour.cameraControl.getCamera(),this.cameraBehaviour.cameraControl.getTargetPosition()),this._environment&&this._environment.needsCamera()&&this.cameraBehaviour.cameraControl instanceof CameraControl3D&&this._environment.updateCamera(this.cameraBehaviour.cameraControl.getCamera())}shouldClearShadowsAndAO(){return!1}_setupScene(t,e){var i;const{x:n,y:a}=this._domHelper.getClientDimensions();this._scene=new Scene,this._uiScene=new Scene,(e=e||!1)||(this._scene.background=this._initData.colors.DEFAULT_BACKGROUND),this._renderer=new WebGLRenderer({antialias:!this._initData.e2e,alpha:!0});const s=this._initData.autoQuality?Math.min(window.devicePixelRatio,1.5):window.devicePixelRatio;this._renderer.setPixelRatio(s),this._renderer.setSize(n,a),this._renderer.outputColorSpace=SRGBColorSpace,this._renderer.autoClear=!1,this._renderer.shadowMap.enabled=!0,this._renderer.shadowMap.type=PCFSoftShadowMap,this._maxAnisotropy=this._renderer.capabilities.getMaxAnisotropy(),this._initData.e2e||(this._roomleRenderer=new RoomleWebGLRenderer(this._renderer,n,a),this._roomleRenderer.setQualityMap(standaloneConfiguratorQualityLevels),this._roomleRenderer.setAutoQuality(this._initData.autoQuality),this._roomleRenderer.setShadingType(this._initData.shading),this._roomleRenderer.setCustomShadingParameters(this._initData.customShading),null===(i=this._roomleRenderer)||void 0===i||i.setSize(n,a)),this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),this._hdrEnvironmentLoader.registerEnvironmentChangedCallback(t=>{this._setEnvMap(t)}),this._initData.legacyLight?this.loadEnvMap("static/legacy_env-d5810ec5057d4716.exr"):this._initData.sceneLight?this._setDefaultEnvironmentScene():this.loadEnvMap(this._initData.envMapUrl),this._requestRender(),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this._pluginSystem.init(this._scene,this._uiScene,this.cameraBehaviour.cameraControl.getCamera().position),this._addCameraControlListener(),this.sceneChanged()}async loadEnvMap(t){await this._hdrEnvironmentLoader.loadUrl(this._renderer,t)}_setDefaultEnvironmentScene(){const t=this._initData.sceneLight;this._scene.userData.environmentDefinition=new EnvironmentDefinition(new DefaultEnvironmentSceneGenerator({type:t}),{rotation:this._initData.envMapRotation,intensity:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!0,this._requestRender()}_setEnvMap(t){const{url:e,environmentMap:i}=t;this._scene.environment=i,this._scene.userData.environmentDefinition=new EnvironmentDefinition(i,{rotation:this._initData.envMapRotation,intensity:this._initData.legacyLight?.9:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!this._initData.legacyLight,this._environment instanceof GroundProjectedEnvironment&&this._environment.updateEnvironmentTexture(i),e!==ENV_HDR_256_FILE_NAME||this._initData.e2e||window.requestIdleCallback(this.loadEnvMap.bind(this,"static/default_1k-2aa6d42244d30fb1.exr")),this._requestRender()}_tabVisible(){this.updateCamera(!1)}_releaseKeystrokeStates(){const t=["Shift","Meta","Control","Escape"];for(const e of t){const t=new KeyboardEvent("keyup",{key:e});this._onKeyUp(t,!0)}}updateCamera(t=!0){var e;const{x:i,y:n}=this._domHelper.getClientDimensions();null===(e=this._roomleRenderer)||void 0===e||e.setSize(i,n),this.cameraBehaviour.cameraControl.updateCamera(),this._renderEverything()}_onWindowResize(){const t=this._getInputManager();t&&t.updateSize(),this.updateCamera(),this._requestRender()}_isPartOfScene(t){return"Object3D"===t.type||"Mesh"===t.type||"GLB"===t.type||"GLTF"===t.type||"Group"===t.type}cleanUp(){this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener),this.cameraBehaviour.cameraControl&&this.cameraBehaviour.cameraControl.cleanUp(),this._stopRendering=!0}clearScene(){let t=[];this._scene.children.forEach(e=>{this._isPartOfScene(e)&&t.push(e)}),t.forEach(t=>{dispose(t),this._scene.remove(t)}),this._renderer.renderLists.dispose()}enableHD(t){this._renderer.capabilities.maxTextures>8&&t&&this.loadDynamicLightSetting(t),this._requestRender()}_loadGLTF(t,e,i,n,a,s,r){return new Promise((o,h)=>{this._staticItemLoader.loadGLTF(t,e,i,n,a,s,null,r).then(t=>{o(t.scene)},h)})}_loadGLB(t,e,i,n,a,s,r,o){return new Promise((h,c)=>{this._staticItemLoader.loadGLB(t,e,i,n,a,s,r,o).then(t=>{h(t.scene)},c)})}showGUI(){if(this._initData.disableDebugGUI)return;const t=document.createElement("style");t.innerText=".dg.main{position:absolute;z-index:999;top:0;left:0;}",document.head.appendChild(t);let e=getGUI(!1);e&&(this._domHelper.element.appendChild(e.domElement),this._guiLoaded())}_guiLoaded(){let t=getGUI();if(!t)return;const e=t.addFolder("Scene Parameter"),i={intensity:this._initData.envMapIntensity,rotation:this._initData.envMapRotation};e.add(i,"intensity",0,4,.01).name("env map intensity").onChange(t=>{this.changeEnvironmentMapIntensity(t),this._requestRender()}),e.add(i,"rotation",0,2*Math.PI,.01).name("env map rotation").onChange(t=>{this._scene.userData.environmentDefinition.rotation=t,this._requestRender()}),this._lightSetting&&this._lightSetting.showGUI(),this._roomleRenderer&&this._roomleRenderer.showGUI(()=>this._requestRender()),this._environment&&this._environment.showGUI(()=>this._requestRender()),this._addGUIListener(t)}_addGUIListener(t){let e=t.__folders;Object.keys(e).forEach(t=>{let i=e[t];i.__folders&&Object.keys(i.__folders).forEach(t=>{let e=i.__folders[t];this._addGUIListener(e)}),i.__controllers&&i.__controllers.forEach(t=>{t.onFinishChange(()=>{this._guiParamChanged()})})})}_guiParamChanged(){this._renderEverything()}showStats(){import("./stats-helper-07376fcf.js").then(t=>this._statsHelper=new t.default)}_onKeyDown(t){}_onKeyUp(t,e=!1){}pause(){this._getInputManager().removeEvents(this._renderer.domElement),window.removeEventListener("resize",this,!1),window.removeEventListener("keydown",this,!1),window.removeEventListener("keyup",this,!1),document.removeEventListener("visibilitychange",this)}resume(){this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this.updateCamera()}destroy(){this.pause(),this.cleanUp()}handleEvent(t){switch(t.type){case"resize":this._onWindowResize();break;case"keydown":if(t.target&&(t.target instanceof HTMLInputElement||t.target instanceof HTMLTextAreaElement))break;this._onKeyDown(t);break;case"keyup":if(t.target&&(t.target instanceof HTMLInputElement||t.target instanceof HTMLTextAreaElement))break;this._onKeyUp(t);break;case"visibilitychange":this._tabVisible(),this._releaseKeystrokeStates()}}async loadSceneSettings(t){let e,i;return e=t.environment?new Promise(e=>{(new DynamicEnvironmentSettingLoader).load(this._scene,this._renderer.domElement,this._environment,t,this._maxAnisotropy).then(t=>{this._setEnvironment(t),e()})}):Promise.resolve(),t.lights?(this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting),i=this._lightSetting.loadFromObject(t)):i=Promise.resolve(),new Promise((t,n)=>{Promise.all([e,i]).then(()=>{this._renderEverything(),t()},n)})}setBackgroundColor(t){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,new Color(t)))}setBackgroundImage(t){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,null,this._renderer.domElement,t))}_setEnvironment(t){this._environment=t,this._renderEverything()}async loadDynamicLightSetting(t){this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting);let e=!1;if(t.url)await this._lightSetting.loadFromURL(t.url),e=!0;else if(t.json)await this._lightSetting.loadFromJSON(t.json),e=!0;else if(t.object)await this._lightSetting.loadFromObject(t.object),e=!0;else if(t.ls){const i=DynamicLightSettingLoader.createDynamicLightSettingSource(null,t.ls);await this._lightSetting.loadFromURL(i.url),e=!0}if(!e)throw new Error("No dynamic light setting source set");this._requestRender()}getScene(){return this._scene}updateScene(){var t;this._updateBounds(this.getBounds(),this.getGeometryBounds()),null===(t=this._roomleRenderer)||void 0===t||t.forceShadowUpdates(!0),this._renderEverything()}_updateBounds(t,e,i=!1){var n;if(!t)return;const a=null!=e?e:t;this.updateEnvironment(a,i),this._lightSetting&&this._lightSetting.needsBounds()&&this._lightSetting.updateBounds(t),null===(n=this._roomleRenderer)||void 0===n||n.updateBounds(a),this._requestRender(),this._pluginSystem.updateBounds(t)}setCameraOffset(t){const e=this.cameraBehaviour.cameraControl.getCamera(),i=e||e;(null==i?void 0:i.offset)?(i.offset=t,this._renderEverything()):console.warn("Cannot set offset, current camera does not support it")}getCameraOffset(){var t,e;const i=null===(e=null===(t=this.cameraBehaviour)||void 0===t?void 0:t.cameraControl)||void 0===e?void 0:e.getCamera(),n=i||i;return(null==n?void 0:n.offset)?JSON.parse(JSON.stringify(n.offset)):{left:0,top:0,right:1,bottom:1}}getOrthographicOffsetCamera(){if(!this._orthographicOffsetCamera){const t=this.getCameraOffset(),e=this._domHelper.getClientDimensions(),i=5;let n=e.x/e.y*i,a=i;const s=RoomleComponentFactoryInitializer();this._orthographicOffsetCamera=s.createOrthographicCamera(n/-2,n/2,a/2,a/-2,1,1e3,t),this._orthographicOffsetCamera.position.set(0,10,0),this._orthographicOffsetCamera.lookAt(new Vector3(0,0,0))}return this._orthographicOffsetCamera}getPerspectiveOffsetCamera(){if(!this._perspectiveOffsetCamera){const t=this.getCameraOffset(),e=this._domHelper.getClientDimensions(),i=e.x,n=e.y,a=RoomleComponentFactoryInitializer();this._perspectiveOffsetCamera=a.createPerspectiveCamera(30,i/n,.1,20,t)}return this._perspectiveOffsetCamera}updateEnvironment(t,e=!1){var i;if(t&&this._environment&&this._environment.needsBounds()){const i=t.getSize(new Vector3);(i.x+i.y+i.z!==0||e)&&this._environment.updateBounds(t.getSize(new Vector3),e)}null===(i=this._roomleRenderer)||void 0===i||i.updateBounds(t)}_onCameraIdle(){return!0}_onCameraMove(){return!0}exportImageFromCamera(t){this._onAfterRender=()=>{const e=this._renderer.domElement.toDataURL("image/jpeg",1),{left:i,right:n,top:a,bottom:s}=this.getCameraOffset(),r=n-i,o=a-s;if(1===r&&1===o)return download(t,e),void(this._onAfterRender=()=>{});const h=new Image;h.src=e,h.onload=()=>{const{naturalWidth:e,naturalHeight:n}=h,s=document.createElement("canvas");s.width=e*r,s.height=n*o;const c=s.getContext("2d"),d=e*i*-1,_=n*(1-a)*-1;c.drawImage(h,d,_),c.save(),download(t,s.toDataURL("image/jpeg",1)),this._onAfterRender=()=>{}}},this._requestRender()}changeEnvironmentMapIntensity(t){this._scene.userData.environmentDefinition.intensity=t}lockCamera(){this.cameraBehaviour.cameraControl.lock()}unlockCamera(){this.cameraBehaviour.cameraControl.unlock()}setEnvironmentMap(t,e,i,n){void 0!==t&&this._hdrEnvironmentLoader.loadUrl(this._renderer,t),void 0!==e&&(this._scene.userData.environmentDefinition.intensity=e),void 0!==i&&(this._scene.userData.environmentDefinition.rotation=i),void 0!==n&&(this._scene.userData.environmentDefinition.maxNoOfLightSources=n,this._roomleRenderer.forceShadowUpdates(!1)),this._requestRender()}}__decorate([inject],SceneManager.prototype,"_domHelper",void 0),__decorate([inject],SceneManager.prototype,"_scriptLoader",void 0),__decorate([inject],SceneManager.prototype,"_lifeCycleManager",void 0),__decorate([inject],SceneManager.prototype,"_staticItemLoader",void 0),__decorate([inject],SceneManager.prototype,"_hdrEnvironmentLoader",void 0),__decorate([inject],SceneManager.prototype,"_initData",void 0),__decorate([inject],SceneManager.prototype,"_idbManager",void 0),__decorate([inject],SceneManager.prototype,"_pluginSystem",void 0),__decorate([inject],SceneManager.prototype,"_imageRenderer",void 0),__decorate([inject],SceneManager.prototype,"_cameraBehaviourState",void 0);class CameraBehaviour{constructor(t,e){return this._debug=!1,this._state=null,this._cameraChangeListener=null,this._cameraControl=t,this._state=e,this._debug?traceMethodCalls(this,"CameraBehaviour"):this}get state(){return this._state}setCameraChangeListener(t){this._cameraChangeListener=t}removeCameraChangeListener(){this._cameraChangeListener=null}_onCameraChanged(){this._cameraChangeListener&&this._cameraChangeListener()}}export{BackgroundEnvironment as B,CameraControl3D as C,DISTANCE_FACTOR as D,FloorEnvironment as F,LightSetting as L,SceneManager as S,TWEEN_FILE_NAME as T,ZoomChangeEvent as Z,CameraControl as a,CameraBehaviour as b,CameraControlFirstPerson as c};
2
- //# sourceMappingURL=camera-behaviour-1b7c8b3f.js.map
1
+ import{_ as __decorate,i as inject,E as EventDispatcher,t as toRadiant,V as position3VectorsAreEqual,X as position2VectorsAreEqual,Y as compareBox3Size,x as getIdealDistance,G as toDegrees,Z as MaterialCreator,$ as createMaterial,a0 as addTexture,a1 as getGUI,a2 as rotationQuaternionsAreEqual,a3 as getDelta,a4 as MIN_MOVE_DISTANCE,a5 as LightSourceDetector,a6 as EnvironmentMapDecodeMaterial,a7 as RoomleWebGLRenderer,a8 as standaloneConfiguratorQualityLevels,a9 as ENV_HDR_256_FILE_NAME,u as dispose,p as DynamicLightSettingLoader,z as RoomleComponentFactoryInitializer}from"./roomle-dependency-injection-d1a1dd5d.js";import{a as Vector3,bD as debounce,N as PerspectiveCamera,V as Vector2,bE as areCameraParametersEqual,ae as Sphere,ag as Euler,Q as Quaternion,aC as deepMerge,O as Object3D,z as Mesh,bG as Shape,bH as Path,bI as ShapeGeometry,m as TextureLoader,bJ as Fog,C as Color,r as RepeatWrapping,w as DoubleSide,aX as handleJsonResponse,S as SpotLight,A as AmbientLight,D as DirectionalLight,R as RectAreaLight,bK as IcosahedronGeometry,ap as ShaderMaterial,bc as PlaneGeometry,h as MeshBasicMaterial,b3 as CircleGeometry,u as LineBasicMaterial,B as BufferGeometry,E as LineSegments,bL as PMREMGenerator,ao as Matrix3,av as NoBlending,ah as CubeTexture,a9 as Texture,al as Scene,aQ as BoxGeometry,a$ as CylinderGeometry,bM as Clock,bF as sanitizedCameraMode,bz as WebGLRenderer,i as SRGBColorSpace,bo as PCFSoftShadowMap,bN as download,bO as traceMethodCalls}from"./main-thread-to-worker-7a8e1f0e.js";var TWEEN_FILE_NAME="static/Tween-d57ee5d181fce582.js";class CameraControl extends EventDispatcher{constructor(t,e,i){if(super(),this._tweenEnd=null,this._cameraStandingStill=!0,this._pitch=toRadiant(10),this._yaw=toRadiant(-30),this._distance=-1,this._locked=!1,this._inputListeners=[],this._lerpEnabled=!0,this._creator_=t,this._inputManager=e,this._initInputListener(),this._addInputListeners(),this._cameraPosition=new Vector3,this._targetPosition=new Vector3,i?this._cameraPosition.copy(i):this._cameraPosition=new Vector3(0,.5,3),this._initData.debug){const t=this.getDebugCameraPosition();t&&this._setCurrentCameraParameters(t)}let n=this._domHelper.getClientDimensions();this._width=n.x,this._height=n.y,this._dispatchCameraIdle=debounce(this._dispatchCameraIdle.bind(this),32)}getCamera(){return this._getCamera()}_addInputListeners(){this._inputListeners.forEach(t=>{this._inputManager.addEventListener(t.key,t.fun,this)})}_removeInputListeners(){this._inputListeners.forEach(t=>{this._inputManager.removeEventListener(t.key,t.fun)}),this._inputListeners=[]}cleanUp(){this._removeInputListeners()}animateCamera(t){let e=this._cameraPosition;if(!e||position3VectorsAreEqual(e,this.getCamera().position))return this._cameraStandingStill||(this._cameraStandingStill=!0,setTimeout(()=>this._dispatchCameraIdle(),16),this._initData.debug&&this.saveDebugCameraPosition()),!1;if(this._cameraStandingStill&&this.dispatchEvent(7,3),this._cameraStandingStill=!1,!this._lerpEnabled||this._tweenEnd||this._initData.e2e)this.getCamera().position.copy(e);else{let i=this.getCamera().position.clone();const n=Math.min(10*t,1);i.lerp(e,n),this.getCamera().position.copy(i)}return!0}getDebugCameraPosition(){return JSON.parse(localStorage.getItem("debug_camera_position"))}saveDebugCameraPosition(){localStorage.setItem("debug_camera_position",JSON.stringify(this.getCurrentCameraParameters()))}_dispatchCameraIdle(){this.dispatchEvent(8,3)}_tweenCameraParameter(t,e,i=!1){return this._initData.e2e?(this.dispatchEvent(0,3),this.dispatchEvent(1,3),this._yaw=e.yaw,this._pitch=e.pitch,this._distance=e.distance,this._setCameraNear(),this._update(new Vector3(e.targetX,e.targetY,e.targetZ),i),this.dispatchEvent(2,3),Promise.resolve()):new Promise(n=>{if(e.yaw-t.yaw<=-Math.PI?t.yaw-=2*Math.PI:e.yaw-t.yaw>=Math.PI&&(t.yaw+=2*Math.PI),window.TWEEN){if(null!==this._tweenEnd&&this._tweenEnd.blockOtherTweens)return;this._tweenEnd=e,new TWEEN.Tween(t).to(e,400).easing(TWEEN.Easing.Sinusoidal.In).onUpdate(()=>{this.dispatchEvent(1,3),this._yaw=t.yaw,this._pitch=t.pitch,this._distance=t.distance,this._setCameraNear(),this._update(new Vector3(t.targetX,t.targetY,t.targetZ),i)}).onComplete(()=>{this.dispatchEvent(2,3),this._dispatchCameraIdle(),this._tweenEnd=null,n()}).start(),this.dispatchEvent(0,3)}})}_setCameraNear(){const t=this.getCamera();if(t instanceof PerspectiveCamera){const e=Math.max(.1,this._distance/6);t.near=e}}getCurrentCameraParameters(){const t=this._targetPosition.clone();return{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:t.x,targetY:t.y,targetZ:t.z}}_setCurrentCameraParameters(t){this._yaw=t.yaw,this._pitch=t.pitch,this._distance=t.distance,this._targetPosition.copy(new Vector3(t.targetX,t.targetY,t.targetZ))}_rotateHorizontal(t){this._yaw-=t,this._yaw<-Math.PI?this._yaw+=2*Math.PI:this._yaw>Math.PI&&(this._yaw-=2*Math.PI)}_rotateVertical(t){this._pitch+=t,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI)}saveState(t){if(t||!this._stateSaved){let t=this._yaw,e=this._pitch,i=this._distance,n=this._targetPosition.clone();if(this._stateSaved={yaw:t,pitch:e,distance:i,targetX:n.x,targetY:n.y,targetZ:n.z,blockOtherTweens:!0},this._getCamera().fov){let t=this._getCamera();this._stateSaved.fov=t.fov,this._stateSaved.near=t.near,this._stateSaved.far=t.far}return this._stateSaved}return null}resetToState(){if(this._stateSaved){this._stateSaved.blockOtherTweens=!1;let t=this._targetPosition.clone();this._tweenCameraParameter({yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:t.x,targetY:t.y,targetZ:t.z},this._stateSaved,!0)}this._stateSaved=null}setToState(t,e){this._tweenCameraParameter(t,e,!0)}hasSavedState(){return null!=this._stateSaved}lock(){this._locked=!0}unlock(){this._locked=!1}isLocked(){return this._locked}getTargetPosition(){return this._targetPosition}_saveYawAndPitch(){this._getCamera().userData.yaw=this._yaw,this._getCamera().userData.pitch=this._pitch}getInputPosition(t){const{x:e,y:i}=this._domHelper.getClientDimensions();return new Vector3(t.x/e*2-1,-t.y/i*2+1,.5)}addLightContainer(t){t.name="lights";const e=this._getCamera(),i=e.children.find(t=>"lights"===t.name);i&&e.remove(i),e.add(t)}checkNearFarDistance(t){if(!t)return;const e=this._cameraPosition.distanceTo(t),i=this._getCamera();i instanceof PerspectiveCamera&&e>i.far&&(i.far=e+1)}setBounds(t){this._boundingBox=t}get domHelper(){return this._domHelper}}__decorate([inject],CameraControl.prototype,"_domHelper",void 0),__decorate([inject],CameraControl.prototype,"_initData",void 0);class ZoomChangeEvent{constructor(t,e){this.minZoom=!1,this.maxZoom=!1,this.minZoom=t,this.maxZoom=e}}const DISTANCE_FACTOR=2.725;class CameraControl3D extends CameraControl{constructor(t,e,i,n){super(t,e,i),this._bounds=new Vector3,this._scale=1,this._state=0,this._zoomSpeed=Math.pow(.95,3),this.minDistance=0,this.maxDistance=5,this.minPolarAngle=toRadiant(0),this.maxPolarAngle=toRadiant(85),this._objectRotation=0,this.minAzimuthAngle=Number.NEGATIVE_INFINITY,this.maxAzimuthAngle=Number.POSITIVE_INFINITY,this._zoomDistance=.1,this._userInteraction=!1,this._currentZoomHash="",this._maxZoomedIn=!1,this._maxZoomedOut=!1,this._panningEnabled=!1,this._targetPositionIsPanned=!1,n?this._camera=n:this._initCamera(),this._camera.fov=30,this._targetPosition||(this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1);const{cameraRestriction:a,zoomDistance:s,minVerticalCameraAngle:r,maxVerticalCameraAngle:o,minHorizontalCameraAngle:h,maxHorizontalCameraAngle:c}=this._initData;if(s&&(this._zoomDistance=s/100),void 0!==r&&(this.minPolarAngle=toRadiant(r<0?r:-1*r)),void 0!==o&&(this.maxPolarAngle=toRadiant(o)),void 0!==h&&(this.minAzimuthAngle=toRadiant(h<0?h:-1*h)),void 0!==c&&(this.maxAzimuthAngle=toRadiant(c)),void 0!==a){let t=Math.abs(toRadiant(a));this.minAzimuthAngle=-t,this.maxAzimuthAngle=t,this.maxPolarAngle=Math.min(t,toRadiant(85))}this._update()}_getCamera(){return this._camera||this._initCamera(),this._camera}getCamera(){return super.getCamera()}_initCamera(){this._camera=new PerspectiveCamera,this._camera.fov=30,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5)}setObjectRotation(t){this._objectRotation=t}getObjectRotation(){return this._objectRotation}updateCamera(){let{x:t,y:e}=this._domHelper.getClientDimensions();this._camera.aspect=t/e,this._camera.updateProjectionMatrix()}animateCamera(t){if(!super.animateCamera(t))return!1;let e=this._targetPosition;return!!e&&(this.getCamera().lookAt(e),!0)}_initInputListener(){this._inputListeners.push({key:3,fun:()=>{this._state=1}}),this._inputListeners.push({key:6,fun:t=>{var e,i;1!==this._state||this._locked||(this._userInteraction=!0,!(void 0!==(null===(e=t.event)||void 0===e?void 0:e.shiftKey)&&(null===(i=t.event)||void 0===i?void 0:i.shiftKey))&&this._panningEnabled&&this.disablePanning(),this._move(new Vector2(t.position.x,t.position.y),t.type))}}),this._inputListeners.push({key:11,fun:t=>{1===this._state||this._locked||(this._userInteraction=!0,this._pan(new Vector2(t.position.x,t.position.y),t.type))}}),this._inputListeners.push({key:4,fun:t=>{1===this._state&&this.dispatchEvent(2,t.type),this._state=0,this._orbitPosition=null,this._lerpEnabled=!0}}),this._inputListeners.push({key:7,fun:({event:t})=>{this._maxZoomedIn||(t&&(t.preventDefault(),t.stopPropagation()),this.zoomIn())}}),this._inputListeners.push({key:8,fun:({event:t})=>{this._maxZoomedOut||(t&&(t.preventDefault(),t.stopPropagation()),this.zoomOut())}})}_panTargetPosition(t){const e=t.clone().sub(this._orbitPosition),i=this._domHelper.element,n=this._targetPosition.project(this._camera),a=Math.max(2,4*(1-this._distance/this.maxDistance));n.x=n.x-e.x/i.clientHeight*a,n.y=n.y+e.y/i.clientHeight*a,this._targetPositionIsPanned=!0,this._targetPosition.copy(n.unproject(this._camera))}_pan(t,e){this._lerpEnabled=!1,this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0,e)),this._panTargetPosition(t),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1,e),this._orbitPosition.copy(t),this._update()}_move(t,e){this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0,e));const i=t.clone().sub(this._orbitPosition),n=this._domHelper.element;this._panningEnabled?this._panTargetPosition(t):(this._rotateHorizontal(2*Math.PI*i.x/n.clientWidth*1),this._rotateVertical(2*Math.PI*i.y/n.clientHeight*1)),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1,e),this._orbitPosition.copy(t),this._update()}checkBoundsAndPlaceCamera(t,e=!0){this._boundingBox&&compareBox3Size(t,this._boundingBox)<=0?this.setBounds(t):this.zoomToFitBounds(t,e)}adjustToBoundsWithoutChangingDistance(t){this.setBounds(t);const e=t.getSize(new Vector3);if(this._initData.debug||e.x+e.y+e.z===0)return;const i=this.getCurrentCameraParameters(),n=t.getCenter(new Vector3);this._setDistanceAndRangesBasedOnBounds(e,!1);const a={yaw:i.yaw,pitch:i.pitch,distance:this._distance,targetX:n.x,targetY:n.y,targetZ:n.z};areCameraParametersEqual(i,a)||this._tweenCameraParameter(i,a,!1)}zoomToFitBounds(t,e=!0){this.setBounds(t);const i=t.getSize(new Vector3);if(this._initData.debug||i.x+i.y+i.z===0)return;const n=this.getCurrentCameraParameters(),a=t.getCenter(new Vector3),s=this._setDistanceAndRangesBasedOnBounds(i);this._checkZoomDistance(t,s);const r={yaw:e?this._yaw:n.yaw,pitch:e?this._pitch:n.pitch,distance:s,targetX:a.x,targetY:a.y,targetZ:a.z};areCameraParametersEqual(n,r)||this._tweenCameraParameter(n,r,!1)}updateToBounds(t,e,i=!0,n){if(this.setBounds(t),this._initData.debug)return;const a=t.getCenter(new Vector3);n?(this._targetPosition=n.clone(),this._targetPositionIsPanned=!1):this._targetPositionIsPanned||(this._targetPosition=new Vector3(a.x,a.y,a.z));const s=this.getCurrentCameraParameters(),r=t.getSize(new Vector3);if(i){const i=this._setDistanceAndRangesBasedOnBounds(r);this._distance=i,this._checkZoomDistance(t,i),this._userInteraction?this._tweenCameraParameter(s,{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:this._targetPosition.x,targetY:this._targetPosition.y,targetZ:this._targetPosition.z},e):this._update()}else this._setDistanceAndRangesBasedOnBounds(r,!1);this._update()}_checkZoomDistance(t,e){const i=t.getBoundingSphere(new Sphere);e-i.radius<this._zoomDistance&&(console.warn("the initial camera position is closer than the zoomDistance param, zoomDistance is set to initial camera position."),this._zoomDistance=e-i.radius)}_setDistanceAndRangesBasedOnBounds(t,e=!0){const{offsetWidth:i,offsetHeight:n}=this._getOffset();this._bounds.copy(t);const{cameraSpacing:a}=this._initData;t.addScalar(a/100),this.minDistance=Math.sqrt(t.x*t.x+t.y*t.y+t.z*t.z);const s=Math.max(t.x,t.y),{x:r,y:o}=this._getMargin(i,n),h=getIdealDistance(t.x+r,t.y+o,t.z,this._camera.fov,i,n);return this._distance<h&&e&&(this._distance=h),this.maxDistance=h+s,this.maxDistance<2&&(this.maxDistance=2),this._camera.far=5*this.maxDistance,this._setCameraNear(),h}_getIdealDistance(){const{offsetWidth:t,offsetHeight:e}=this._getOffset(),{x:i,y:n}=this._getMargin(t,e);return getIdealDistance(this._bounds.x+i,this._bounds.y+n,this._bounds.z,this._camera.fov,t,e)}_getOffset(){const t=this._domHelper.getClientDimensions(),e=t.x,i=t.y;return{offsetWidth:this._camera.offset?e-e*this._camera.offset.left-e*(1-this._camera.offset.right):e,offsetHeight:this._camera.offset?i-i*this._camera.offset.bottom-i*(1-this._camera.offset.top):i}}_getMargin(t,e){let i=this._bounds.x/2,n=this._bounds.y/2;return t>1080&&(i+=this._bounds.x<.3?.2:0,i+=this._bounds.x*(t/1080-1)),e>1080&&(i+=this._bounds.y<.3?.2:0,n+=this._bounds.y*(e/1080-1)),{x:i,y:n}}reset(t,e,i,n,a=!0){const s=t.getSize(new Vector3);if(s){if(e)this._targetPosition.copy(e);else{const e=t.getCenter(new Vector3);this._targetPosition.copy(e)}const r=this.getCurrentCameraParameters();if(i||(i=-30),n||(n=10),i+=toDegrees(this._objectRotation),this._initData.debug)return this._distance=this._setDistanceAndRangesBasedOnBounds(s),this._update(this._targetPosition),void this._setDistanceAndRangesBasedOnBounds(s);const o=this._setDistanceAndRangesBasedOnBounds(s),h=toRadiant(n),c=toRadiant(i);let d=this._targetPosition.clone();a?this._tweenCameraParameter(r,{yaw:c,pitch:h,distance:o,targetX:d.x,targetY:d.y,targetZ:d.z},!0):(this._pitch=h,this._yaw=c,this._distance=o,this._update(this._targetPosition))}else console.warn("you cant reset without bounds!")}updateAndReset(t,e=!0){const i=t.getSize(new Vector3),n=t.getCenter(new Vector3);if(this.setBounds(t),this._targetPosition.copy(n),-1===this._distance){const t=this._setDistanceAndRangesBasedOnBounds(i);this._distance=Math.max(2,t)}const a=this.getCurrentCameraParameters();this._pitch=toRadiant(10),this._yaw=toRadiant(-30+toDegrees(this._objectRotation)),this._setDistanceAndRangesBasedOnBounds(i);let s=this._targetPosition.clone();e?this._tweenCameraParameter(a,{yaw:this._yaw,pitch:this._pitch,distance:this.maxDistance,targetX:s.x,targetY:s.y,targetZ:s.z},!0):this._update(this._targetPosition)}_update(t,e){this._initData.debug?this._pitch=Math.max(toRadiant(-89),Math.min(toRadiant(89),this._pitch)):(this._yaw=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,this._yaw)),this._pitch=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._pitch))),this._saveYawAndPitch();const i=new Euler(-this._pitch,this._yaw,0,"ZYX"),n=(new Quaternion).setFromEuler(i),a=new Vector3(0,0,-1);a.applyQuaternion(n),this._distance*=this._scale,this._initData.debug||(this._distance=Math.min(this.maxDistance,this._distance)),t&&this._targetPosition.copy(t);const s=this._targetPosition.clone().sub(a.multiplyScalar(this._distance));if(this._initData.debug)this._cameraPosition.copy(s),this._zoomChanged(!1,!1);else if(e)this._cameraPosition.copy(s);else{const t=this._getCameraSphere(s);null!=this._boundingBox&&this._boundingBox.intersectsSphere(t)&&this._scale>=1?this._distance+=.1:null==this._boundingBox||this._boundingBox.intersectsSphere(t)?this._zoomChanged(!1,!0):(this._cameraPosition.copy(s),this._distance===this.maxDistance?this._zoomChanged(!0,!1):this._zoomChanged(!1,!1))}this._scale=1}_zoomChanged(t,e){let i=t+""+e;0===this._currentZoomHash.length||this._currentZoomHash!==i?(this.dispatchEvent(5,new ZoomChangeEvent(t,e)),this._currentZoomHash=i):t||e||this.dispatchEvent(5,new ZoomChangeEvent(t,e)),this._maxZoomedIn=e,this._maxZoomedOut=t}zoomTo(t){return this._tweenCameraParameter(this.getCurrentCameraParameters(),t,!0)}_getCameraSphere(t){const e=Math.max(this._bounds.x,this._bounds.y),i=Math.max(e/10,this._zoomDistance);return new Sphere(t,i)}zoomIn(t){this._lerpEnabled=!0,this._scale*=t?Math.pow(.95,t):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(3)}zoomOut(t){this._lerpEnabled=!0,this._scale/=t?Math.pow(.95,t):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(4)}clear(){this._userInteraction=!1,this._initData.debug||(this._distance=-1,this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1)}async moveCamera(t){const{x:e,y:i,z:n}=this._boundingBox.getCenter(new Vector3);t.targetX=t.targetX||e,t.targetY=t.targetY||i,t.targetZ=t.targetZ||n,t.distance=t.distance||this._getIdealDistance();const a=this.getCurrentCameraParameters(),s=deepMerge(JSON.parse(JSON.stringify(a)),t);return this._tweenCameraParameter(a,s,!0)}enablePanning(){this._lerpEnabled=!1,this._panningEnabled=!0}disablePanning(){this._lerpEnabled=!1,this._panningEnabled=!1}getKernelZoomFactor(){const t=this.maxDistance;return 1-this._distance/(t-2)+.2}}class Environment{constructor(t,e){this._scene=t,e&&(e.removeFromScene(),e.cleanUp())}updateCamera(t){}reload(){this.removeFromScene(),this.addToScene()}updateBounds(t,e){this._bounds=t}cleanUp(){this._scene=null}}class BakedShadowPlane{constructor(t){this._innerSize=1,this._outerSize=100,this._plane=new Object3D,this._plane.rotation.x=-Math.PI/2;const e=MaterialCreator.createMeshStandardMaterial({});this._innerPlaneMesh=new Mesh,this._innerPlaneMesh.layers.set(2),this._innerPlaneMesh.material=e,this._innerPlaneMesh.receiveShadow=!0,this._outerPlaneMesh=new Mesh,this._outerPlaneMesh.layers.set(2),this._outerPlaneMesh.material=e,this._outerPlaneMesh.receiveShadow=!0,this._plane.add(this._innerPlaneMesh),this._plane.add(this._outerPlaneMesh),this._innerSize=1,this._outerSize=t,this._updatePlane(this._innerSize,this._outerSize)}getRootNode(){return this._plane}getInnerPlane(){return this._innerPlaneMesh}getOuterPlane(){return this._outerPlaneMesh}updateSize(t){this._innerSize=t,this._updatePlane(this._innerSize,this._outerSize)}_updatePlane(t,e){const i=new Shape;i.moveTo(-t/2,-t/2),i.lineTo(-t/2,t/2),i.lineTo(t/2,t/2),i.lineTo(t/2,-t/2),i.lineTo(-t/2,-t/2);const n=new Shape;n.moveTo(-e/2,-e/2),n.lineTo(-e/2,e/2),n.lineTo(e/2,e/2),n.lineTo(e/2,-e/2),n.lineTo(-e/2,-e/2);const a=new Path;a.moveTo(-t/2,-t/2),a.lineTo(-t/2,t/2),a.lineTo(t/2,t/2),a.lineTo(t/2,-t/2),a.lineTo(-t/2,-t/2),n.holes.push(a);const s=new ShapeGeometry(i);this._innerPlaneMesh.geometry&&this._innerPlaneMesh.geometry.dispose(),this._innerPlaneMesh.geometry=s;const r=new ShapeGeometry(n);this._outerPlaneMesh.geometry&&this._outerPlaneMesh.geometry.dispose(),this._outerPlaneMesh.geometry=r;const o=s.attributes.uv.clone();s.setAttribute("uv2",o);const h=s.attributes.uv2.array;for(let t=0;t<h.length;++t)h[t]+=.5}}class FloorEnvironment extends Environment{constructor(t,e,i){super(t,e),this._longestSide=2,this._bakedShadowPlane=new BakedShadowPlane(100),this._fog=i||!1,this._textureLoader=new TextureLoader,this.addToScene()}needsBounds(){return!0}needsCamera(){return this._fog}needsRotation(){return!1}updateBounds(t){return super.updateBounds(t),this._longestSide=Math.max(t.x,t.z),this._update(),!0}updateCamera(t){this._cameraDistance=t.position.distanceTo(new Vector3(0,0,0)),this._update()}_update(){this._fog&&this._updateFog()}_updateFog(){let t=this._longestSide/2;this._scene.fog=new Fog(16185078,this._cameraDistance+t+3,this._cameraDistance+t+3+1),this._scene.background=new Color(16185078)}_updateFloor(){if(this._floorMaterial)this._bakedShadowPlane.getOuterPlane().material=this._floorMaterial,this._bakedShadowPlane.getInnerPlane().material=this._floorMaterial;else{let t=this._width/1e3,e=this._height/1e3;this._repeatable&&(this._floorTexture.wrapS=RepeatWrapping,this._floorTexture.wrapT=RepeatWrapping,this._floorTexture.repeat.set(100/t,100/e));let i=MaterialCreator.createMeshStandardMaterial({map:this._floorTexture,side:DoubleSide});this._bakedShadowPlane.getInnerPlane().material=i,this._bakedShadowPlane.getOuterPlane().material=i}}addToScene(){this._scene&&this._scene.add(this._bakedShadowPlane.getRootNode())}removeFromScene(){this._scene.remove(this._bakedShadowPlane.getRootNode())}setFloorMaterial(t,e,i,n){return this._width=e,this._height=i,this._repeatable=n,this._floorPromise=new Promise((e,i)=>{this._textureLoader.load(t,t=>{this._floorTexture=t,e()},null,i)}),new Promise((t,e)=>{this._floorPromise.then(()=>{this._updateFloor(),this._update(),t()},e)})}changeFloorMaterial(t,e){this._floorPromise=new Promise((i,n)=>{this._floorMaterial=createMaterial(t),this._rapiAccess.getTexturesOf(t).then(t=>{if(t.length>0){let a=[];t.forEach(t=>{a.push(addTexture(this._dataSyncer.requestAsset(t.image,!0),t,this._floorMaterial,e,1,1))}),Promise.all(a).then(()=>{setTimeout(()=>i(),0)},n)}else setTimeout(()=>i(),0)})});let i=[this._floorPromise];return new Promise((t,e)=>{Promise.all(i).then(()=>{this._updateFloor(),this._update(),t()},e)})}showGUI(){this._floorMaterial?this._addGUI():this._floorPromise&&this._floorPromise.then(()=>this._addGUI())}_addGUI(){let t=getGUI();if(!t)return;let e=t.addFolder("Floor");e.add(this._floorMaterial,"roughness").min(0).max(1).step(.01),e.add(this._floorMaterial,"reflectivity").min(0).max(1).step(.01),e.add(this._floorMaterial,"clearCoat").min(0).max(1).step(.01),e.add(this._floorMaterial,"clearCoatRoughness").min(0).max(1).step(.01),e.add(this._floorMaterial,"opacity").min(0).max(1).step(.01),e.add(this._floorMaterial,"metalness").min(0).max(1).step(.01),e.add(this._floorMaterial,"bumpScale").min(0).max(1).step(.01)}}__decorate([inject],FloorEnvironment.prototype,"_rapiAccess",void 0),__decorate([inject],FloorEnvironment.prototype,"_dataSyncer",void 0);const KEYBOARD_ROTATION_ANGLE=Math.PI/4;class CameraControlFirstPerson extends CameraControl{constructor(t,e,i,n){super(t,e,i),this._state=0,this._rotationSpeed=1,this._keyMap=new Map,this.minPolarAngle=toRadiant(-60),this.maxPolarAngle=toRadiant(60),this._camera=n||new PerspectiveCamera,this._camera.fov=70,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5),i?this._camera.position.set(i.x,1.5,i.z):this._camera.position.set(0,1.5,0),this._cameraPosition=new Vector3,this._cameraPosition.copy(this._camera.position),this._cameraRotation=new Quaternion,this._pitch=0,this._yaw=0;let a=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(a),window.addEventListener("gamepadconnected",this._gamepadConnected.bind(this)),window.addEventListener("gamepaddisconnected",this._gamepadDisconnected.bind(this))}_gamepadConnected(t){this.startButtonPressListener()}_gamepadDisconnected(t){window.cancelAnimationFrame(this._listenerLoopAnimationFrame)}startButtonPressListener(){this._listenerLoopAnimationFrame=window.requestAnimationFrame(()=>{this.buttonPressListener()})}buttonPressListener(){let t=navigator.getGamepads()[0];this._checkRightStick(t),this._checkLeftStick(t),this._checkButtons(t),this._processKeyMap(this._keyMap,.001),this.startButtonPressListener()}_checkRightStick(t){let e=t.axes[2],i=t.axes[3];Math.abs(e)>.2&&(this._rotateHorizontal(.01*KEYBOARD_ROTATION_ANGLE*e),this._update(),this.dispatchEvent(1)),Math.abs(i)>.2&&(this._rotateVertical(.01*KEYBOARD_ROTATION_ANGLE*i),this._update(),this.dispatchEvent(1))}_checkLeftStick(t){let e=t.axes[0],i=t.axes[1];Math.abs(i)>.2?i<0?this._keyMap.set(87,!0):this._keyMap.set(83,!0):t.buttons&&t.buttons[12]&&t.buttons[12].pressed?this._keyMap.set(87,!0):t.buttons&&t.buttons[13]&&t.buttons[13].pressed?this._keyMap.set(83,!0):(this._keyMap.set(87,!1),this._keyMap.set(83,!1)),Math.abs(e)>.2?e<0?this._keyMap.set(65,!0):this._keyMap.set(68,!0):(this._keyMap.set(65,!1),this._keyMap.set(68,!1))}_checkButtons(t){t.buttons&&t.buttons[6]&&t.buttons[6].pressed?this._keyMap.set(16,!0):this._keyMap.set(16,!1),t.buttons&&t.buttons[14]&&t.buttons[14].pressed?(this._keyMap.set(37,!0),this.dispatchEvent(1)):this._keyMap.set(37,!1),t.buttons&&t.buttons[15]&&t.buttons[15].pressed?(this._keyMap.set(39,!0),this.dispatchEvent(1)):this._keyMap.set(39,!1)}animateCamera(t){let e=this._cameraPosition,i=this._cameraRotation,n=this.getCamera(),a=position3VectorsAreEqual(e,n.position),s=rotationQuaternionsAreEqual(i,n.quaternion);if(!e||a&&s)return!1;let r=this.getCamera().position.clone(),o=Math.min(10*t,1);r.lerp(e,o),this.getCamera().position.copy(r);let h=this.getCamera().quaternion.clone(),c=Math.min(5*t,1);h.slerp(i,c),this.getCamera().setRotationFromQuaternion(h);let d=!1;return this._keyMap.forEach(t=>{t&&(d=!0)}),d&&this._processKeyMap(this._keyMap,t),!0}_getCamera(){return this._camera}_initInputListener(){this._onKeyChanged=this._onKeyChanged.bind(this),window.addEventListener("keyup",this._onKeyChanged,!1),window.addEventListener("keydown",this._onKeyChanged,!1),this._inputListeners.push({key:3,fun:t=>{this._down(t)}}),this._inputListeners.push({key:6,fun:t=>{this._move(t)}}),this._inputListeners.push({key:4,fun:t=>{this._up(t)}})}_removeInputListener(){window.removeEventListener("keyup",this._onKeyChanged,!1),window.removeEventListener("keydown",this._onKeyChanged,!1)}_down(t){this._downPosition=t.position,this._position=t.position,this._state=1,2===t.type&&window.setTimeout(this._onLongDown.bind(this),350),2===t.type?this._rotationSpeed=.6:this._rotationSpeed=1}_move(t){this._position=t.position,1!==this._state||this._locked||this._orbit(new Vector2(t.position.x,t.position.y)),2!==this._state||this._locked||(this._orbit(new Vector2(t.position.x,t.position.y)),this._moveForward())}_up(t){1===this._state&&this.dispatchEvent(2),2===this._state&&this._keyMap.set(87,!1),this._state=0,this._orbitPosition=null}_onLongDown(){getDelta(this._downPosition,this._position)<MIN_MOVE_DISTANCE&&1===this._state&&(this._state=2,this._orbit(new Vector2(this._position.x,this._position.y)),this._moveForward())}_update(t){let e=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(e)}updateCamera(){let{x:t,y:e}=this._domHelper.getClientDimensions();this._camera.aspect=t/e,this._camera.updateProjectionMatrix()}_onKeyChanged(t){this._keyMap.set(t.keyCode,"keydown"===t.type),this.dispatchEvent(6),this._processKeyMap(this._keyMap,.001)&&t.preventDefault()}_processKeyMap(t,e){e=Math.min(e,.1);let i=new Vector3(0,0,0),n=!1;return this._processUpDown(t,i,e),t.get(65)&&(i.x=-1*e),t.get(68)&&(i.x=1*e),t.get(37)&&(this._rotateHorizontal(-KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*e),n=!0),t.get(39)&&(this._rotateHorizontal(KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*e),n=!0),t.get(16)&&(i.x*=3,i.z*=3),!(0===i.x&&0===i.y&&0===i.z&&!n||(i.applyQuaternion(this.getCamera().quaternion),this._cameraPosition.add(new Vector3(i.x,0,i.z)),this._update(),0))}_processUpDown(t,e,i){(t.get(87)||t.get(38))&&(e.z=-1*i),(t.get(83)||t.get(40))&&(e.z=1*i)}_orbit(t){this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0));let e=t.clone().sub(this._orbitPosition),i=this._domHelper.element instanceof Document?this._domHelper.element.body:this._domHelper.element;e.multiplyScalar(-1),this._rotateHorizontal(2*Math.PI*e.x/i.clientWidth*1),this._rotateVertical(2*Math.PI*e.y/i.clientHeight*1),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1),this._orbitPosition.copy(t),this._update()}_moveForward(){this._keyMap.set(87,!0),this._processKeyMap(this._keyMap,.001)}_rotateVertical(t){let e=this._pitch+t;e>this.maxPolarAngle||e<this.minPolarAngle||(this._pitch=e,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI),this._saveYawAndPitch())}getKernelZoomFactor(){return this._camera.zoom}cleanUp(){super.cleanUp(),this._removeInputListener()}}class BackgroundEnvironment extends Environment{constructor(t,e,i,n,a){if(super(t,e),this._color=i,this._oldBackground=t.background,n&&a){this._canvas=n,this._style=document.createElement("style");let t='background-image: url("'+a+'"); background-size: cover;';this._style.innerText=".rml-scene-background {"+t+"}",this._canvas.appendChild(this._style)}}needsBounds(){return!0}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._color&&(this._scene.background=this._color),this._canvas&&this._canvas.classList&&(this._scene.background=null,this._canvas.classList.add("rml-scene-background"))}removeFromScene(){this._oldBackground&&(this._scene.background=this._oldBackground),this._canvas&&this._canvas.classList.remove("rml-scene-background")}showGUI(){}}class DynamicEnvironmentSettingLoader{parse(t,e,i,n,a){let s=JSON.parse(n);return s.environment?this.load(t,e,i,s,a):null}load(t,e,i,n,a){let s,r=n.environment;if(!r)return console.warn("No environment set in scene settings"),Promise.resolve(null);switch(r.type){case"color":s=new Promise(e=>e(new BackgroundEnvironment(t,i,new Color(r.details.color))));break;case"image":s=new Promise(n=>n(new BackgroundEnvironment(t,i,null,e,r.details.imageUrl)));break;case"floor":s=new Promise(e=>{this._rapiAccess.getMaterial(r.details.material).then(n=>{let s=void 0===r.details.fog||r.details.fog,o=new FloorEnvironment(t,i,s);o.changeFloorMaterial(n,a).then(()=>{e(o)})})});break;default:console.warn("Could not load environment, return old environment"),s=new Promise(t=>t(i))}return s}}__decorate([inject],DynamicEnvironmentSettingLoader.prototype,"_rapiAccess",void 0);class LightSetting{constructor(t,e){this._scene=t,e&&e.removeFromScene()}needsBounds(){return!1}updateBounds(t){}getCameraContainer(){return this._cameraContainer||(this._cameraContainer=new Object3D),this._cameraContainer}}class DynamicLightSetting extends LightSetting{constructor(t,e){super(t,e),this._lights=[]}needsBounds(){return!0}updateBounds(t){if(this._cameraLight){const e=this._cameraLight,i=new Vector3;t.getSize(i);const n=1.5*Math.max(Math.max(i.x,i.y),i.z);this._boundingSize=n,e.shadow.camera.top=n/2,e.shadow.camera.bottom=-n/2,e.shadow.camera.left=-n/2,e.shadow.camera.right=n/2,e.shadow.camera.updateProjectionMatrix()}}loadFromJSON(t){return new Promise(e=>{this._lights=this._dynamicLightSettingLoader.parse(t),this.addToScene(),e()})}loadFromObject(t){return new Promise(e=>{(null==t?void 0:t.lights)||e(),this._lights=this._dynamicLightSettingLoader.load(t),this._lights.forEach((t,e)=>{t.userData.movesWithCamera&&(this._cameraLight=t,this._lights.splice(e,1))}),this.addToScene(),e()})}loadFromURL(t){return new Promise((e,i)=>{fetch(new Request(t,{method:"GET"})).then(handleJsonResponse).then(t=>this.loadFromObject(t).then(e,i))})}addToScene(){this._lights.forEach(t=>{this._scene.add(t)}),this._cameraLight&&this._scene.add(this._cameraLight)}update(t,e){if(!this._cameraLight)return;let i=new Vector3;t.getWorldDirection(i),i.multiplyScalar(-this._boundingSize);let n=e.clone().add(i);this._cameraLight.position.copy(n)}removeFromScene(){this._lights.forEach(t=>{this._scene.remove(t)}),this._cameraLight&&this._scene.remove(this._cameraLight)}reload(){this.removeFromScene(),this.addToScene()}showGUI(){let t=getGUI();this._cameraLight&&this._addToGUI(t,this._cameraLight),this._lights.forEach(e=>{this._addToGUI(t,e)})}_addToGUI(t,e){t&&(e instanceof SpotLight&&this._addSpotLightToGUI(t,e),e instanceof AmbientLight&&this._addAmbientLightToGUI(t,e),e instanceof DirectionalLight&&this._addDirectionalLightToGUI(t,e),e instanceof RectAreaLight&&this._addRectAreaLightToGUI(t,e))}_addRectAreaLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString(),intensity:e.intensity*(e.width*e.height)};i.add(e,"visible"),i.add(n,"intensity").min(10).max(400).step(10).onChange(t=>{e.intensity=t/(e.width*e.height)}),i.add(e,"castShadow"),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}_addSpotLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString(),angle:180*e.angle/Math.PI};i.add(e,"visible"),i.add(e,"intensity").min(0).max(5).step(.1),i.add(e,"penumbra").min(0).max(1).step(.1),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(n,"angle").min(10).max(180).step(1).onChange(t=>{e.angle=t*Math.PI/180}),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}_addAmbientLightToGUI(t,e){let i={name:e.name,color:"#"+e.color.getHexString()},n=t.addFolder(e.name);n.add(e,"visible"),n.add(e,"intensity").min(0).max(5).step(.1),n.addColor(i,"color").onChange(t=>{e.color=new Color(t)})}_addDirectionalLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString()};i.add(e,"visible"),i.add(e,"intensity").min(0).max(5).step(.1),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(e,"castShadow"),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}}__decorate([inject],DynamicLightSetting.prototype,"_dynamicLightSettingLoader",void 0);class GroundProjectedSkybox extends Mesh{constructor(t,e={}){const i=[t.isCubeTexture?"#define ENVMAP_TYPE_CUBE":""].join("\n")+"\n\n\t\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\t\tuniform float radius;\n\t\t\t\tuniform float height;\n\t\t\t\tuniform float angle;\n\n\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\tuniform samplerCube map;\n\n\t\t\t\t#else\n\n\t\t\t\t\tuniform sampler2D map;\n\n\t\t\t\t#endif\n\n\t\t\t\t// From: https://www.shadertoy.com/view/4tsBD7\n\t\t\t\tfloat diskIntersectWithBackFaceCulling( vec3 ro, vec3 rd, vec3 c, vec3 n, float r ) \n\t\t\t\t{\n\n\t\t\t\t\tfloat d = dot ( rd, n );\n\n\t\t\t\t\tif( d > 0.0 ) { return 1e6; }\n\n\t\t\t\t\tvec3 o = ro - c;\n\t\t\t\t\tfloat t = - dot( n, o ) / d;\n\t\t\t\t\tvec3 q = o + rd * t;\n\n\t\t\t\t\treturn ( dot( q, q ) < r * r ) ? t : 1e6;\n\n\t\t\t\t}\n\n\t\t\t\t// From: https://www.iquilezles.org/www/articles/intersectors/intersectors.htm\n\t\t\t\tfloat sphereIntersect( vec3 ro, vec3 rd, vec3 ce, float ra ) {\n\n\t\t\t\t\tvec3 oc = ro - ce;\n\t\t\t\t\tfloat b = dot( oc, rd );\n\t\t\t\t\tfloat c = dot( oc, oc ) - ra * ra;\n\t\t\t\t\tfloat h = b * b - c;\n\n\t\t\t\t\tif( h < 0.0 ) { return -1.0; }\n\n\t\t\t\t\th = sqrt( h );\n\n\t\t\t\t\treturn - b + h;\n\n\t\t\t\t}\n\n\t\t\t\tvec3 project() {\n\n\t\t\t\t\tvec3 p = normalize( vWorldPosition );\n\t\t\t\t\tvec3 camPos = cameraPosition;\n\t\t\t\t\tcamPos.y -= height;\n\n\t\t\t\t\tfloat intersection = sphereIntersect( camPos, p, vec3( 0.0 ), radius );\n\t\t\t\t\tif( intersection > 0.0 ) {\n\n\t\t\t\t\t\tvec3 h = vec3( 0.0, - height, 0.0 );\n\t\t\t\t\t\tfloat intersection2 = diskIntersectWithBackFaceCulling( camPos, p, h, vec3( 0.0, 1.0, 0.0 ), radius );\n\t\t\t\t\t\tp = ( camPos + min( intersection, intersection2 ) * p ) / radius;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tp = vec3( 0.0, 1.0, 0.0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t\treturn p;\n\n\t\t\t\t}\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 projectedWorldPosition = project();\n\n\t\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\t\tvec3 outcolor = textureCube( map, projectedWorldPosition ).rgb;\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tvec3 direction = normalize( projectedWorldPosition );\n\t\t\t\t\t\tvec2 uv = equirectUv( direction );\n\t\t\t\t\t\tvec3 outcolor = texture2D( map, uv ).rgb;\n\n\t\t\t\t\t#endif\n\n\t\t\t\t\tgl_FragColor = vec4( outcolor, 1.0 );\n\n\t\t\t\t\t#include <tonemapping_fragment>\n\t\t\t\t\t#include <colorspace_fragment>\n\n\t\t\t\t}\n\t\t\t\t",n={map:{value:t},height:{value:e.height||15},radius:{value:e.radius||100}};super(new IcosahedronGeometry(1,16),new ShaderMaterial({uniforms:n,fragmentShader:i,vertexShader:"\n\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec4 worldPosition = ( modelMatrix * vec4( position, 1.0 ) );\n\t\t\t\tvWorldPosition = worldPosition.xyz;\n\n\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t\t}\n\t\t\t",side:DoubleSide}))}set radius(t){this.material.uniforms.radius.value=t}get radius(){return this.material.uniforms.radius.value}set height(t){this.material.uniforms.height.value=t}get height(){return this.material.uniforms.height.value}}class GroundProjectedEnvironment extends Environment{constructor(t,e,i){super(t,e),this.updateEnvironmentTexture(i)}updateEnvironmentTexture(t){t&&(this._environmentTexture=t,this._skybox=new GroundProjectedSkybox(this._environmentTexture),this._skybox.name="Ground projected skybox",this._skybox.scale.setScalar(100)),this.reload()}needsBounds(){return!1}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._skybox&&this._scene.add(this._skybox)}removeFromScene(){this._scene&&this._skybox&&this._scene.remove(this._skybox)}showGUI(t){let e=getGUI();if(!e)return;let i=e.addFolder("Ground Projected Environment");i.add(this._skybox,"height").min(10).max(100).step(.1).onChange(t),i.add(this._skybox,"radius").min(20).max(200).step(.1).onChange(t)}}class LightSourceDetectorDebug{constructor(t){this._lightSourceDetector=t}static createPlane(t,e){const i=new PlaneGeometry(2,1),n=null!=e?e:new MeshBasicMaterial({color:12632256,side:DoubleSide}),a=new Mesh(i,n);return a.position.z=-.1,t.add(a),a}createDebugScene(t,e){this._scene=t,this._createLightGraphInMap(this._lightSourceDetector.sampleUVs,this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph,e)}_createLightGraphInMap(t,e,i,n){const a=[],s=[];for(let t=0;t<this._lightSourceDetector.lightGraph.noOfNodes;++t)0===i.adjacent[t].length?a.push(e[t]):s.push(e[t]);const r=a.map(t=>t.uv),o=s.map(t=>t.uv),h=t.filter(t=>!r.includes(t)&&!o.includes(t));this._createSamplePointsInMap(h,.005,16711680),this._createSamplePointsInMap(r,.01,255),this._createSamplePointsInMap(o,.01,65280),this._createClusterLinesInMap(this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph.edges,128);const c=this._lightSourceDetector.lightSources.map(t=>t.uv);this._createSamplePointsInMap(c,.015,16776960);let d=this._lightSourceDetector.lightSources;void 0!==n&&n>=0&&n<d.length&&(d=d.slice(0,n)),this._createCirclesInMap(d,8421376)}_createSamplePointsInMap(t,e,i){const n=new CircleGeometry(e,8,4),a=new MeshBasicMaterial({color:i});t.forEach(t=>{var e;const i=new Mesh(n,a);i.position.copy(this._uvToMapPosition(t)),i.name="samplePoint",null===(e=this._scene)||void 0===e||e.add(i)})}_createCirclesInMap(t,e){const i=new MeshBasicMaterial({color:e,transparent:!0,opacity:.5});t.forEach(t=>{var e;const n=new CircleGeometry(t.size,8,4),a=new Mesh(n,i);a.position.copy(this._uvToMapPosition(t.uv)),a.name="samplePoint",null===(e=this._scene)||void 0===e||e.add(a)})}_createClusterLinesInMap(t,e,i){var n;const a=new LineBasicMaterial({color:i}),s=[];e.forEach(e=>{for(let i=1;i<e.length;i++){const n=t[e[0]].uv,a=t[e[i]].uv;if(s.push(this._uvToMapPosition(n)),Math.abs(n.x-a.x)>.5){const t=(n.y+a.y)/2,e=n.x<a.x?0:1;s.push(this._uvToMapPosition(new Vector2(e,t))),s.push(this._uvToMapPosition(new Vector2(1-e,t)))}s.push(this._uvToMapPosition(a))}});const r=(new BufferGeometry).setFromPoints(s),o=new LineSegments(r,a);o.name="clusterLine",null===(n=this._scene)||void 0===n||n.add(o)}_uvToMapPosition(t){return new Vector3(2*t.x-1,t.y-.5,0)}}class EnvironmentPmremGenertor extends PMREMGenerator{constructor(t){super(t),this._extendedEquirectMaterial=this._createEquirectMaterial()}fromEquirectangularTexture(t,e){var i,n;const a=null!==(i=null==e?void 0:e.rotation)&&void 0!==i?i:0,s=null!==(n=null==e?void 0:e.intensity)&&void 0!==n?n:1;return this._extendedEquirectMaterial.uniforms.intensity.value=s,this._extendedEquirectMaterial.uniforms.rotationMatrix.value.set(Math.cos(a),0,-Math.sin(a),0,1,0,Math.sin(a),0,Math.cos(a)),super.fromEquirectangular(t)}_createEquirectMaterial(){const t=new ShaderMaterial({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},intensity:{value:1},rotationMatrix:{value:new Matrix3}},vertexShader:equilateralVertexShader,fragmentShader:equilateralFragmentShader,blending:NoBlending,depthTest:!1,depthWrite:!1});return this._equirectMaterial=t,t}}const equilateralVertexShader="\nprecision mediump float;\nprecision mediump int;\nattribute float faceIndex;\nvarying vec3 vOutputDirection;\nuniform mat3 rotationMatrix;\n\n// RH coordinate system; PMREM face-indexing convention\nvec3 getDirection( vec2 uv, float face ) {\n uv = 2.0 * uv - 1.0;\n vec3 direction = vec3( uv, 1.0 );\n if ( face == 0.0 ) {\n direction = direction.zyx; // ( 1, v, u ) pos x\n } else if ( face == 1.0 ) {\n direction = direction.xzy;\n direction.xz *= -1.0; // ( -u, 1, -v ) pos y\n } else if ( face == 2.0 ) {\n direction.x *= -1.0; // ( -u, v, 1 ) pos z\n } else if ( face == 3.0 ) {\n direction = direction.zyx;\n direction.xz *= -1.0; // ( -1, v, -u ) neg x\n } else if ( face == 4.0 ) {\n direction = direction.xzy;\n direction.xy *= -1.0; // ( -u, -1, v ) neg y\n } else if ( face == 5.0 ) {\n direction.z *= -1.0; // ( u, v, -1 ) neg z\n }\n return direction;\n}\n\nvoid main() {\n vOutputDirection = rotationMatrix * getDirection(uv, faceIndex);\n gl_Position = vec4(position, 1.0);\n}\n",equilateralFragmentShader="\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform sampler2D envMap;\nuniform float intensity;\n\n#include <common>\n\nvoid main() { \n vec3 outputDirection = normalize(vOutputDirection);\n vec2 uv = equirectUv(outputDirection);\n gl_FragColor = vec4(texture2D(envMap, uv).rgb * intensity, 1.0);\n}\n";class EnvironmentSceneGenerator{}class EnvironmentDefinition{get lightSources(){return this._lightSources}set rotation(t){this._rotation!==t&&(this._rotation=t,this.needsUpdate=!0)}set intensity(t){this._intensity!==t&&(this._intensity=t,this.needsUpdate=!0)}set maxNoOfLightSources(t){this._maxNoOfLightSources!==t&&(this._maxNoOfLightSources=t,this.needsUpdate=!0)}get maxNoOfLightSources(){return this._maxNoOfLightSources}constructor(t,e){var i,n;this.needsUpdate=!0,this._lightSources=[],t instanceof EnvironmentSceneGenerator?this.environmentSceneGenerator=t:t instanceof CubeTexture?this.cubeTexture=t:t instanceof Texture&&(this.equirectangularTexture=t),(null==e?void 0:e.textureData)&&(this.textureData=null==e?void 0:e.textureData),this._rotation=null!==(i=null==e?void 0:e.rotation)&&void 0!==i?i:0,this._intensity=null!==(n=null==e?void 0:e.intensity)&&void 0!==n?n:1,void 0!==(null==e?void 0:e.maxNoOfLightSources)&&(this._maxNoOfLightSources=e.maxNoOfLightSources),this._parameters=e,this._environment=t}clone(){return new EnvironmentDefinition(this._environment,this._parameters)}createNewEnvironment(t){const e=this._createPmremTexture(t),i=this._detectLightSources(t,e);return this._lightSources=i.lightSources,null!=e?e:null}_getTextureOffset(){const t=this._rotation/(2*Math.PI)%1;return new Vector2(t,0)}_createPmremTexture(t){const e=new EnvironmentPmremGenertor(t);let i;if(this.equirectangularTexture)this.equirectangularTexture.offset.copy(this._getTextureOffset()),i=e.fromEquirectangularTexture(this.equirectangularTexture,{rotation:this._rotation,intensity:this._intensity});else if(this.cubeTexture)i=e.fromCubemap(this.cubeTexture);else if(this.environmentSceneGenerator){const t=this.environmentSceneGenerator.generateScene(this._intensity,this._rotation);i=e.fromScene(t,.04)}return this._debugScene=void 0,this.needsUpdate=!1,null==i?void 0:i.texture}_detectLightSources(t,e){const i=new LightSourceDetector;return this.equirectangularTexture&&0===this.rotation?i.detectLightSources(t,this.equirectangularTexture,this.textureData):e&&i.detectLightSources(t,e),i}createDebugScene(t,e,i){const n=null!=i?i:-1;if(this._debugScene&&n===this._debugScene.userData.maximumNumberOfLightSources)return this._debugScene;this._debugScene=new Scene;const a=new EnvironmentMapDecodeMaterial(!0,!1);a.setSourceTexture(e.environment),LightSourceDetectorDebug.createPlane(this._debugScene,a);const s=this._detectLightSources(t,e.environment);return new LightSourceDetectorDebug(s).createDebugScene(this._debugScene,n),this._debugScene.userData.maximumNumberOfLightSources=n,this._debugScene}}class DefaultEnvironmentSceneGenerator extends EnvironmentSceneGenerator{constructor(t={}){super(),this._parameters={},this._parameters=t}generateScene(t,e){const i=new DefaultEnvironmentScene({...this._parameters,lightIntensity:t*(this._parameters.lightIntensity||1),topLightIntensity:t*(this._parameters.topLightIntensity||1),sidLightIntensity:t*(this._parameters.sidLightIntensity||1)});return i.rotation.y=e,i}}class DefaultEnvironmentScene extends Scene{constructor(t={}){var e;super(),this._type=null!==(e=null==t?void 0:t.type)&&void 0!==e?e:"all_around",this._topLightIntensity=(null==t?void 0:t.topLightIntensity)||(null==t?void 0:t.lightIntensity)||1,this._sideLightIntensity=(null==t?void 0:t.sidLightIntensity)||(null==t?void 0:t.lightIntensity)||1,this._sideReflectorIntensity=(null==t?void 0:t.sidLightIntensity)||(null==t?void 0:t.lightIntensity)||1;const i="front"===this._type?.3:0;this._ambientLightIntensity=(null==t?void 0:t.ambientLightIntensity)||i,this._colorVariation=(null==t?void 0:t.colorVariation)||.5,this._lightGeometry=new BoxGeometry,this._lightGeometry.deleteAttribute("uv"),this._reflectorLightGeometry=new CylinderGeometry(.7,.4,2,32),this._reflectorLightGeometry.deleteAttribute("uv"),this.generateScene(this)}generateScene(t){switch(this._type){default:case"all_around":this._createAllAroundSceneLight(t);break;case"front":this._createFrontSceneLight(t)}}dispose(){const t=new Set;this.traverse(e=>{e.isMesh&&(t.add(e.geometry),t.add(e.material))});for(const e of t)e.dispose()}_createAllAroundSceneLight(t){const e=this._ambientLightIntensity;this.background=new Color(e,e,e),this._createTopLight(t,6,1);for(let e=0;e<6;e++){const i=e*Math.PI*2/6,n=Math.sin(i),a=Math.cos(i);e%2==0?this._createReflector(t,new Vector2(n,a),3,1,.8,.2):this._createSideLight(t,new Vector2(n,a),(e-1)/2,15,1.1,.33,1)}}_createFrontSceneLight(t){const e=this._ambientLightIntensity;this.background=new Color(e,e,e),this._createTopLight(t,6,.7);for(let e=0;e<6;e++){const i=e*Math.PI*2/6,n=Math.sin(i),a=Math.cos(i);if(0===e){this._createReflector(t,new Vector2(n,a),1.1,.6,.8,-.4);for(let i=0;i<2;i++){const n=(e-.3+.6*i)*Math.PI*2/6,a=Math.sin(n),s=Math.cos(n);this._createSideLight(t,new Vector2(a,s),(e-1)/2,50,1.2,.7,.8)}}else this._createReflector(t,new Vector2(n,a),1.1,.7,1.4,0)}}_createAreaLightMaterial(t,e,i){const n=new MeshBasicMaterial;return n.color.set(t,null!=e?e:t,null!=i?i:t),n}_createTopLight(t,e,i){const n=new Mesh(this._lightGeometry,this._createAreaLightMaterial(e*this._topLightIntensity));n.position.set(0,20,0),n.scale.set(5*i,.1,5*i),t.add(n)}_createSideLight(t,e,i,n,a,s,r){for(let o=0;o<3;o++){const h=n*this._sideLightIntensity,c=new Mesh(this._lightGeometry,this._createAreaLightMaterial((o+i)%3==0?h:h*(1-this._colorVariation),(o+i)%3==1?h:h*(1-this._colorVariation),(o+i)%3==2?h:h*(1-this._colorVariation))),d=(1===o?-e.y:2===o?e.y:0)/Math.sqrt(2),_=0===o?0:1,l=(1===o?e.x:2===o?-e.x:0)/Math.sqrt(2);c.position.set(e.x*r*15+1.1*d*a,15*s+1.1*_*a,e.y*r*15+1.1*l*a),c.rotation.set(0,Math.atan2(e.x,e.y),0),c.scale.setScalar(a),t.add(c)}}_createReflector(t,e,i,n,a,s){const r=new Mesh(this._reflectorLightGeometry,this._createAreaLightMaterial(i*this._sideReflectorIntensity));r.position.set(15*e.x,10*s,15*e.y),r.scale.set(10*n,10*a,10*n),t.add(r)}}class SceneManager{get cameraBehaviour(){return this._cameraBehaviour}onBeforeRender(){}constructor(t,e,i,n){this._depthWriteMaterial=new MeshBasicMaterial({colorWrite:!1}),this._maxAnisotropy=1,this._clock=new Clock,this._delta=0,this._renderListener=null,this._stopRendering=!1,this._forceRender=!1,this._lastChange=Date.now(),this._running=!1,this._perspectiveOffsetCamera=null,this._orthographicOffsetCamera=null,this._onAfterRender=()=>{},this._creator_=t,this._canvasID=i,this._renderListener=()=>{this._requestRender()},this.createCameraControl(sanitizedCameraMode(n),e),this._setupScene(e,!1),this._lifeCycleManager.addEventListener(this)}addEventListener(t){throw new Error("Method not implemented.")}removeEventListener(t){throw new Error("Method not implemented.")}_changeCameraBehaviour(t){this._cameraBehaviour&&(this.cameraBehaviour.cameraControl&&this.cameraBehaviour.cameraControl.cleanUp(),this.cameraBehaviour.cameraControl instanceof CameraControlFirstPerson&&(this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener))),this._cameraBehaviour=t,this._cameraBehaviour.setCameraChangeListener(this.onCameraChanged.bind(this)),t.cameraControl instanceof CameraControlFirstPerson&&(this._getInputManager().addEventListener(7,this._renderListener,this),this._getInputManager().addEventListener(8,this._renderListener,this)),this.cameraBehaviourChanged()}onCameraChanged(){}cameraBehaviourChanged(){}_addCameraControlListener(){this.cameraBehaviour.cameraControl.addEventListener(0,()=>{var t;null===(t=this._roomleRenderer)||void 0===t||t.movingCameraStarts(),this._requestRender()},this),this.cameraBehaviour.cameraControl.addEventListener(1,this._requestRender,this),this.cameraBehaviour.cameraControl.addEventListener(2,()=>{var t;null===(t=this._roomleRenderer)||void 0===t||t.movingCameraStops(),this._requestRender()},this),this.cameraBehaviour.cameraControl.addEventListener(6,this._requestRender,this)}_renderEverything(){var t;this._roomleRenderer&&(this._forceRender=!0,null===(t=this._roomleRenderer)||void 0===t||t.forceShadowUpdates(!1)),this._requestRender()}_renderWithoutShadowsAndAO(){this._roomleRenderer&&(this._forceRender=!0),this._requestRender()}_requestRender(){if(!this._renderer||this._stopRendering)return;const t=()=>{var e,i;this._delta=this._clock.getDelta(),this._animateCamera(),this.cameraBehaviour.cameraControl.getCamera().layers.mask=65535,this._renderLoopFunction&&(this._renderLoopFunction(),this._renderLoopFunction=null),this.onBeforeRender(),this._roomleRenderer?(null===(e=this._statsHelper)||void 0===e||e.updateRenderInfo(this._roomleRenderer.renderer.info),this._roomleRenderer.render(this._scene,this.cameraBehaviour.cameraControl.getCamera()),this._forceRender=!1,this._shouldRenderUi()&&this._renderUi()):(null===(i=this._statsHelper)||void 0===i||i.updateRenderInfo(this._renderer.info),this._renderer.render(this._scene,this.cameraBehaviour.cameraControl.getCamera())),this._onAfterRender(),window.TWEEN&&TWEEN.update(),this._lastChange+3e3<Date.now()||this._stopRendering?this._running=!1:(this._running=!0,requestAnimationFrame(t))};this._lastChange=Date.now(),this._running||this._stopRendering||(this._running=!0,requestAnimationFrame(t))}_shouldRenderUi(){return this._pluginSystem&&this._pluginSystem.needsUiScene()}_renderUi(){const t=this._scene.background?this._scene.background.clone():null;this._scene.overrideMaterial=this._depthWriteMaterial,this._scene.background=null,this._renderer.render(this._scene,this.cameraBehaviour.cameraControl.getCamera()),this._scene.overrideMaterial=null;const e=this._renderer.autoClear;this._renderer.autoClear=!1,this._renderer.clearDepth(),this._renderer.render(this._uiScene,this.cameraBehaviour.cameraControl.getCamera()),this._renderer.autoClear=e,this._scene.background=t}_animateCamera(){this.cameraBehaviour.cameraControl&&(this.cameraBehaviour.cameraControl.animateCamera(this._delta)||!this.shouldClearShadowsAndAO()||this._forceRender)&&this._lightSetting instanceof DynamicLightSetting&&this.cameraBehaviour.cameraControl.getCamera()instanceof PerspectiveCamera&&this._lightSetting.update(this.cameraBehaviour.cameraControl.getCamera(),this.cameraBehaviour.cameraControl.getTargetPosition()),this._environment&&this._environment.needsCamera()&&this.cameraBehaviour.cameraControl instanceof CameraControl3D&&this._environment.updateCamera(this.cameraBehaviour.cameraControl.getCamera())}shouldClearShadowsAndAO(){return!1}_setupScene(t,e){var i;const{x:n,y:a}=this._domHelper.getClientDimensions();this._scene=new Scene,this._uiScene=new Scene,(e=e||!1)||(this._scene.background=this._initData.colors.DEFAULT_BACKGROUND),this._renderer=new WebGLRenderer({antialias:!this._initData.e2e,alpha:!0});const s=this._initData.autoQuality?Math.min(window.devicePixelRatio,1.5):window.devicePixelRatio;this._renderer.setPixelRatio(s),this._renderer.setSize(n,a),this._renderer.outputColorSpace=SRGBColorSpace,this._renderer.autoClear=!1,this._renderer.shadowMap.enabled=!0,this._renderer.shadowMap.type=PCFSoftShadowMap,this._maxAnisotropy=this._renderer.capabilities.getMaxAnisotropy(),this._initData.e2e||(this._roomleRenderer=new RoomleWebGLRenderer(this._renderer,n,a),this._roomleRenderer.setQualityMap(standaloneConfiguratorQualityLevels),this._roomleRenderer.setAutoQuality(this._initData.autoQuality),this._roomleRenderer.setShadingType(this._initData.shading),this._roomleRenderer.setCustomShadingParameters(this._initData.customShading,this._initData.customShadingMoc),null===(i=this._roomleRenderer)||void 0===i||i.setSize(n,a)),this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),this._hdrEnvironmentLoader.registerEnvironmentChangedCallback(t=>{this._setEnvMap(t)}),this._initData.legacyLight?this.loadEnvMap("static/legacy_env-d5810ec5057d4716.exr"):this._initData.sceneLight?this._setDefaultEnvironmentScene():this.loadEnvMap(this._initData.envMapUrl),this._requestRender(),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this._pluginSystem.init(this._scene,this._uiScene,this.cameraBehaviour.cameraControl.getCamera().position),this._addCameraControlListener(),this.sceneChanged()}async loadEnvMap(t){await this._hdrEnvironmentLoader.loadUrl(this._renderer,t)}_setDefaultEnvironmentScene(){const t=this._initData.sceneLight;this._scene.userData.environmentDefinition=new EnvironmentDefinition(new DefaultEnvironmentSceneGenerator({type:t}),{rotation:this._initData.envMapRotation,intensity:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!0,this._requestRender()}_setEnvMap(t){const{url:e,environmentMap:i}=t;this._scene.environment=i,this._scene.userData.environmentDefinition=new EnvironmentDefinition(i,{rotation:this._initData.envMapRotation,intensity:this._initData.legacyLight?.9:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!this._initData.legacyLight,this._environment instanceof GroundProjectedEnvironment&&this._environment.updateEnvironmentTexture(i),e!==ENV_HDR_256_FILE_NAME||this._initData.e2e||window.requestIdleCallback(this.loadEnvMap.bind(this,"static/default_1k-2aa6d42244d30fb1.exr")),this._requestRender()}_tabVisible(){this.updateCamera(!1)}_releaseKeystrokeStates(){const t=["Shift","Meta","Control","Escape"];for(const e of t){const t=new KeyboardEvent("keyup",{key:e});this._onKeyUp(t,!0)}}updateCamera(t=!0){var e;const{x:i,y:n}=this._domHelper.getClientDimensions();null===(e=this._roomleRenderer)||void 0===e||e.setSize(i,n),this.cameraBehaviour.cameraControl.updateCamera(),this._renderEverything()}_onWindowResize(){const t=this._getInputManager();t&&t.updateSize(),this.updateCamera(),this._requestRender()}_isPartOfScene(t){return"Object3D"===t.type||"Mesh"===t.type||"GLB"===t.type||"GLTF"===t.type||"Group"===t.type}cleanUp(){this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener),this.cameraBehaviour.cameraControl&&this.cameraBehaviour.cameraControl.cleanUp(),this._stopRendering=!0}clearScene(){let t=[];this._scene.children.forEach(e=>{this._isPartOfScene(e)&&t.push(e)}),t.forEach(t=>{dispose(t),this._scene.remove(t)}),this._renderer.renderLists.dispose()}enableHD(t){this._renderer.capabilities.maxTextures>8&&t&&this.loadDynamicLightSetting(t),this._requestRender()}_loadGLTF(t,e,i,n,a,s,r){return new Promise((o,h)=>{this._staticItemLoader.loadGLTF(t,e,i,n,a,s,null,r).then(t=>{o(t.scene)},h)})}_loadGLB(t,e,i,n,a,s,r,o){return new Promise((h,c)=>{this._staticItemLoader.loadGLB(t,e,i,n,a,s,r,o).then(t=>{h(t.scene)},c)})}showGUI(){if(this._initData.disableDebugGUI)return;const t=document.createElement("style");t.innerText=".dg.main{position:absolute;z-index:999;top:0;left:0;}",document.head.appendChild(t);let e=getGUI(!1);e&&(this._domHelper.element.appendChild(e.domElement),this._guiLoaded())}_guiLoaded(){let t=getGUI();if(!t)return;const e=t.addFolder("Scene Parameter"),i={intensity:this._initData.envMapIntensity,rotation:this._initData.envMapRotation};e.add(i,"intensity",0,4,.01).name("env map intensity").onChange(t=>{this.changeEnvironmentMapIntensity(t),this._requestRender()}),e.add(i,"rotation",0,2*Math.PI,.01).name("env map rotation").onChange(t=>{this._scene.userData.environmentDefinition.rotation=t,this._requestRender()}),this._lightSetting&&this._lightSetting.showGUI(),this._roomleRenderer&&this._roomleRenderer.showGUI(()=>this._requestRender()),this._environment&&this._environment.showGUI(()=>this._requestRender()),this._addGUIListener(t)}_addGUIListener(t){let e=t.__folders;Object.keys(e).forEach(t=>{let i=e[t];i.__folders&&Object.keys(i.__folders).forEach(t=>{let e=i.__folders[t];this._addGUIListener(e)}),i.__controllers&&i.__controllers.forEach(t=>{t.onFinishChange(()=>{this._guiParamChanged()})})})}_guiParamChanged(){this._renderEverything()}showStats(){import("./stats-helper-a3631622.js").then(t=>this._statsHelper=new t.default)}_onKeyDown(t){}_onKeyUp(t,e=!1){}pause(){this._getInputManager().removeEvents(this._renderer.domElement),window.removeEventListener("resize",this,!1),window.removeEventListener("keydown",this,!1),window.removeEventListener("keyup",this,!1),document.removeEventListener("visibilitychange",this)}resume(){this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this.updateCamera()}destroy(){this.pause(),this.cleanUp()}handleEvent(t){switch(t.type){case"resize":this._onWindowResize();break;case"keydown":if(t.target&&(t.target instanceof HTMLInputElement||t.target instanceof HTMLTextAreaElement))break;this._onKeyDown(t);break;case"keyup":if(t.target&&(t.target instanceof HTMLInputElement||t.target instanceof HTMLTextAreaElement))break;this._onKeyUp(t);break;case"visibilitychange":this._tabVisible(),this._releaseKeystrokeStates()}}async loadSceneSettings(t){let e,i;return e=t.environment?new Promise(e=>{(new DynamicEnvironmentSettingLoader).load(this._scene,this._renderer.domElement,this._environment,t,this._maxAnisotropy).then(t=>{this._setEnvironment(t),e()})}):Promise.resolve(),t.lights?(this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting),i=this._lightSetting.loadFromObject(t)):i=Promise.resolve(),new Promise((t,n)=>{Promise.all([e,i]).then(()=>{this._renderEverything(),t()},n)})}setBackgroundColor(t){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,new Color(t)))}setBackgroundImage(t){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,null,this._renderer.domElement,t))}_setEnvironment(t){this._environment=t,this._renderEverything()}async loadDynamicLightSetting(t){this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting);let e=!1;if(t.url)await this._lightSetting.loadFromURL(t.url),e=!0;else if(t.json)await this._lightSetting.loadFromJSON(t.json),e=!0;else if(t.object)await this._lightSetting.loadFromObject(t.object),e=!0;else if(t.ls){const i=DynamicLightSettingLoader.createDynamicLightSettingSource(null,t.ls);await this._lightSetting.loadFromURL(i.url),e=!0}if(!e)throw new Error("No dynamic light setting source set");this._requestRender()}getScene(){return this._scene}updateScene(){var t;this._updateBounds(this.getBounds(),this.getGeometryBounds()),null===(t=this._roomleRenderer)||void 0===t||t.forceShadowUpdates(!0),this._renderEverything()}_updateBounds(t,e,i=!1){var n;if(!t)return;const a=null!=e?e:t;this.updateEnvironment(a,i),this._lightSetting&&this._lightSetting.needsBounds()&&this._lightSetting.updateBounds(t),null===(n=this._roomleRenderer)||void 0===n||n.updateBounds(a),this._requestRender(),this._pluginSystem.updateBounds(t)}setCameraOffset(t){const e=this.cameraBehaviour.cameraControl.getCamera(),i=e||e;(null==i?void 0:i.offset)?(i.offset=t,this._renderEverything()):console.warn("Cannot set offset, current camera does not support it")}getCameraOffset(){var t,e;const i=null===(e=null===(t=this.cameraBehaviour)||void 0===t?void 0:t.cameraControl)||void 0===e?void 0:e.getCamera(),n=i||i;return(null==n?void 0:n.offset)?JSON.parse(JSON.stringify(n.offset)):{left:0,top:0,right:1,bottom:1}}getOrthographicOffsetCamera(){if(!this._orthographicOffsetCamera){const t=this.getCameraOffset(),e=this._domHelper.getClientDimensions(),i=5;let n=e.x/e.y*i,a=i;const s=RoomleComponentFactoryInitializer();this._orthographicOffsetCamera=s.createOrthographicCamera(n/-2,n/2,a/2,a/-2,1,1e3,t),this._orthographicOffsetCamera.position.set(0,10,0),this._orthographicOffsetCamera.lookAt(new Vector3(0,0,0))}return this._orthographicOffsetCamera}getPerspectiveOffsetCamera(){if(!this._perspectiveOffsetCamera){const t=this.getCameraOffset(),e=this._domHelper.getClientDimensions(),i=e.x,n=e.y,a=RoomleComponentFactoryInitializer();this._perspectiveOffsetCamera=a.createPerspectiveCamera(30,i/n,.1,20,t)}return this._perspectiveOffsetCamera}updateEnvironment(t,e=!1){var i;if(t&&this._environment&&this._environment.needsBounds()){const i=t.getSize(new Vector3);(i.x+i.y+i.z!==0||e)&&this._environment.updateBounds(t.getSize(new Vector3),e)}null===(i=this._roomleRenderer)||void 0===i||i.updateBounds(t)}_onCameraIdle(){return!0}_onCameraMove(){return!0}exportImageFromCamera(t){this._onAfterRender=()=>{const e=this._renderer.domElement.toDataURL("image/jpeg",1),{left:i,right:n,top:a,bottom:s}=this.getCameraOffset(),r=n-i,o=a-s;if(1===r&&1===o)return download(t,e),void(this._onAfterRender=()=>{});const h=new Image;h.src=e,h.onload=()=>{const{naturalWidth:e,naturalHeight:n}=h,s=document.createElement("canvas");s.width=e*r,s.height=n*o;const c=s.getContext("2d"),d=e*i*-1,_=n*(1-a)*-1;c.drawImage(h,d,_),c.save(),download(t,s.toDataURL("image/jpeg",1)),this._onAfterRender=()=>{}}},this._requestRender()}changeEnvironmentMapIntensity(t){this._scene.userData.environmentDefinition.intensity=t}lockCamera(){this.cameraBehaviour.cameraControl.lock()}unlockCamera(){this.cameraBehaviour.cameraControl.unlock()}setEnvironmentMap(t,e,i,n){void 0!==t&&this._hdrEnvironmentLoader.loadUrl(this._renderer,t),void 0!==e&&(this._scene.userData.environmentDefinition.intensity=e),void 0!==i&&(this._scene.userData.environmentDefinition.rotation=i),void 0!==n&&(this._scene.userData.environmentDefinition.maxNoOfLightSources=n,this._roomleRenderer.forceShadowUpdates(!1)),this._requestRender()}}__decorate([inject],SceneManager.prototype,"_domHelper",void 0),__decorate([inject],SceneManager.prototype,"_scriptLoader",void 0),__decorate([inject],SceneManager.prototype,"_lifeCycleManager",void 0),__decorate([inject],SceneManager.prototype,"_staticItemLoader",void 0),__decorate([inject],SceneManager.prototype,"_hdrEnvironmentLoader",void 0),__decorate([inject],SceneManager.prototype,"_initData",void 0),__decorate([inject],SceneManager.prototype,"_idbManager",void 0),__decorate([inject],SceneManager.prototype,"_pluginSystem",void 0),__decorate([inject],SceneManager.prototype,"_imageRenderer",void 0),__decorate([inject],SceneManager.prototype,"_cameraBehaviourState",void 0);class CameraBehaviour{constructor(t,e){return this._debug=!1,this._state=null,this._cameraChangeListener=null,this._cameraControl=t,this._state=e,this._debug?traceMethodCalls(this,"CameraBehaviour"):this}get state(){return this._state}setCameraChangeListener(t){this._cameraChangeListener=t}removeCameraChangeListener(){this._cameraChangeListener=null}_onCameraChanged(){this._cameraChangeListener&&this._cameraChangeListener()}}export{BackgroundEnvironment as B,CameraControl3D as C,DISTANCE_FACTOR as D,FloorEnvironment as F,LightSetting as L,SceneManager as S,TWEEN_FILE_NAME as T,ZoomChangeEvent as Z,CameraControl as a,CameraBehaviour as b,CameraControlFirstPerson as c};
2
+ //# sourceMappingURL=camera-behaviour-0227a3b5.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"camera-behaviour-1b7c8b3f.js","sources":["../../packages/common-core/public/textures/env/default_1k.exr","../../packages/three-build/src/Tween.js","../../node_modules/three/examples/jsm/objects/GroundProjectedSkybox.js","../../packages/common-core/public/textures/env/legacy_env.exr"],"sourcesContent":["export default \"static/default_1k-2aa6d42244d30fb1.exr\"","export default \"static/Tween-d57ee5d181fce582.js\"","import { Mesh, IcosahedronGeometry, ShaderMaterial, DoubleSide } from 'three';\n\n/**\n * Ground projected env map adapted from @react-three/drei.\n * https://github.com/pmndrs/drei/blob/master/src/core/Environment.tsx\n */\nclass GroundProjectedSkybox extends Mesh {\n\n\tconstructor( texture, options = {} ) {\n\n\t\tconst isCubeMap = texture.isCubeTexture;\n\n\t\tconst defines = [\n\t\t\tisCubeMap ? '#define ENVMAP_TYPE_CUBE' : ''\n\t\t];\n\n\t\tconst vertexShader = /* glsl */ `\n\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec4 worldPosition = ( modelMatrix * vec4( position, 1.0 ) );\n\t\t\t\tvWorldPosition = worldPosition.xyz;\n\n\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t\t}\n\t\t\t`;\n\t\tconst fragmentShader = defines.join( '\\n' ) + /* glsl */ `\n\n\t\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\t\tuniform float radius;\n\t\t\t\tuniform float height;\n\t\t\t\tuniform float angle;\n\n\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\tuniform samplerCube map;\n\n\t\t\t\t#else\n\n\t\t\t\t\tuniform sampler2D map;\n\n\t\t\t\t#endif\n\n\t\t\t\t// From: https://www.shadertoy.com/view/4tsBD7\n\t\t\t\tfloat diskIntersectWithBackFaceCulling( vec3 ro, vec3 rd, vec3 c, vec3 n, float r ) \n\t\t\t\t{\n\n\t\t\t\t\tfloat d = dot ( rd, n );\n\n\t\t\t\t\tif( d > 0.0 ) { return 1e6; }\n\n\t\t\t\t\tvec3 o = ro - c;\n\t\t\t\t\tfloat t = - dot( n, o ) / d;\n\t\t\t\t\tvec3 q = o + rd * t;\n\n\t\t\t\t\treturn ( dot( q, q ) < r * r ) ? t : 1e6;\n\n\t\t\t\t}\n\n\t\t\t\t// From: https://www.iquilezles.org/www/articles/intersectors/intersectors.htm\n\t\t\t\tfloat sphereIntersect( vec3 ro, vec3 rd, vec3 ce, float ra ) {\n\n\t\t\t\t\tvec3 oc = ro - ce;\n\t\t\t\t\tfloat b = dot( oc, rd );\n\t\t\t\t\tfloat c = dot( oc, oc ) - ra * ra;\n\t\t\t\t\tfloat h = b * b - c;\n\n\t\t\t\t\tif( h < 0.0 ) { return -1.0; }\n\n\t\t\t\t\th = sqrt( h );\n\n\t\t\t\t\treturn - b + h;\n\n\t\t\t\t}\n\n\t\t\t\tvec3 project() {\n\n\t\t\t\t\tvec3 p = normalize( vWorldPosition );\n\t\t\t\t\tvec3 camPos = cameraPosition;\n\t\t\t\t\tcamPos.y -= height;\n\n\t\t\t\t\tfloat intersection = sphereIntersect( camPos, p, vec3( 0.0 ), radius );\n\t\t\t\t\tif( intersection > 0.0 ) {\n\n\t\t\t\t\t\tvec3 h = vec3( 0.0, - height, 0.0 );\n\t\t\t\t\t\tfloat intersection2 = diskIntersectWithBackFaceCulling( camPos, p, h, vec3( 0.0, 1.0, 0.0 ), radius );\n\t\t\t\t\t\tp = ( camPos + min( intersection, intersection2 ) * p ) / radius;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tp = vec3( 0.0, 1.0, 0.0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t\treturn p;\n\n\t\t\t\t}\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 projectedWorldPosition = project();\n\n\t\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\t\tvec3 outcolor = textureCube( map, projectedWorldPosition ).rgb;\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tvec3 direction = normalize( projectedWorldPosition );\n\t\t\t\t\t\tvec2 uv = equirectUv( direction );\n\t\t\t\t\t\tvec3 outcolor = texture2D( map, uv ).rgb;\n\n\t\t\t\t\t#endif\n\n\t\t\t\t\tgl_FragColor = vec4( outcolor, 1.0 );\n\n\t\t\t\t\t#include <tonemapping_fragment>\n\t\t\t\t\t#include <colorspace_fragment>\n\n\t\t\t\t}\n\t\t\t\t`;\n\n\t\tconst uniforms = {\n\t\t\tmap: { value: texture },\n\t\t\theight: { value: options.height || 15 },\n\t\t\tradius: { value: options.radius || 100 },\n\t\t};\n\n\t\tconst geometry = new IcosahedronGeometry( 1, 16 );\n\t\tconst material = new ShaderMaterial( {\n\t\t\tuniforms,\n\t\t\tfragmentShader,\n\t\t\tvertexShader,\n\t\t\tside: DoubleSide,\n\t\t} );\n\n\t\tsuper( geometry, material );\n\n\t}\n\n\tset radius( radius ) {\n\n\t\tthis.material.uniforms.radius.value = radius;\n\n\t}\n\n\tget radius() {\n\n\t\treturn this.material.uniforms.radius.value;\n\n\t}\n\n\tset height( height ) {\n\n\t\tthis.material.uniforms.height.value = height;\n\n\t}\n\n\tget height() {\n\n\t\treturn this.material.uniforms.height.value;\n\n\t}\n\n}\n\nexport { GroundProjectedSkybox };\n","export default \"static/legacy_env-d5810ec5057d4716.exr\""],"names":["TWEEN_FILE_NAME","GroundProjectedSkybox","Mesh","[object Object]","texture","options","fragmentShader","isCubeTexture","join","uniforms","map","value","height","radius","super","IcosahedronGeometry","ShaderMaterial","vertexShader","side","DoubleSide","this","material"],"mappings":"w+CAAA,ICAeA,gBAAA,6qgCCMf,MAAMC,8BAA8BC,KAEnCC,YAAaC,EAASC,EAAU,IAE/B,MAkBMC,EAhBU,CAFEF,EAAQG,cAGb,2BAA6B,IAeXC,KAAM,MAAoB,6yEAmGnDC,EAAW,CAChBC,IAAK,CAAEC,MAAOP,GACdQ,OAAQ,CAAED,MAAON,EAAQO,QAAU,IACnCC,OAAQ,CAAEF,MAAON,EAAQQ,QAAU,MAWpCC,MARiB,IAAIC,oBAAqB,EAAG,IAC5B,IAAIC,eAAgB,CACpCP,SAAAA,EACAH,eAAAA,EACAW,aAzH+B,4RA0H/BC,KAAMC,cAORN,WAAYA,GAEXO,KAAKC,SAASZ,SAASI,OAAOF,MAAQE,EAIvCA,aAEC,OAAOO,KAAKC,SAASZ,SAASI,OAAOF,MAItCC,WAAYA,GAEXQ,KAAKC,SAASZ,SAASG,OAAOD,MAAQC,EAIvCA,aAEC,OAAOQ,KAAKC,SAASZ,SAASG,OAAOD,00hBCrKxB,0gDHAA"}
1
+ {"version":3,"file":"camera-behaviour-0227a3b5.js","sources":["../../packages/common-core/public/textures/env/default_1k.exr","../../packages/three-build/src/Tween.js","../../node_modules/three/examples/jsm/objects/GroundProjectedSkybox.js","../../packages/common-core/public/textures/env/legacy_env.exr"],"sourcesContent":["export default \"static/default_1k-2aa6d42244d30fb1.exr\"","export default \"static/Tween-d57ee5d181fce582.js\"","import { Mesh, IcosahedronGeometry, ShaderMaterial, DoubleSide } from 'three';\n\n/**\n * Ground projected env map adapted from @react-three/drei.\n * https://github.com/pmndrs/drei/blob/master/src/core/Environment.tsx\n */\nclass GroundProjectedSkybox extends Mesh {\n\n\tconstructor( texture, options = {} ) {\n\n\t\tconst isCubeMap = texture.isCubeTexture;\n\n\t\tconst defines = [\n\t\t\tisCubeMap ? '#define ENVMAP_TYPE_CUBE' : ''\n\t\t];\n\n\t\tconst vertexShader = /* glsl */ `\n\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec4 worldPosition = ( modelMatrix * vec4( position, 1.0 ) );\n\t\t\t\tvWorldPosition = worldPosition.xyz;\n\n\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t\t}\n\t\t\t`;\n\t\tconst fragmentShader = defines.join( '\\n' ) + /* glsl */ `\n\n\t\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\t\tuniform float radius;\n\t\t\t\tuniform float height;\n\t\t\t\tuniform float angle;\n\n\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\tuniform samplerCube map;\n\n\t\t\t\t#else\n\n\t\t\t\t\tuniform sampler2D map;\n\n\t\t\t\t#endif\n\n\t\t\t\t// From: https://www.shadertoy.com/view/4tsBD7\n\t\t\t\tfloat diskIntersectWithBackFaceCulling( vec3 ro, vec3 rd, vec3 c, vec3 n, float r ) \n\t\t\t\t{\n\n\t\t\t\t\tfloat d = dot ( rd, n );\n\n\t\t\t\t\tif( d > 0.0 ) { return 1e6; }\n\n\t\t\t\t\tvec3 o = ro - c;\n\t\t\t\t\tfloat t = - dot( n, o ) / d;\n\t\t\t\t\tvec3 q = o + rd * t;\n\n\t\t\t\t\treturn ( dot( q, q ) < r * r ) ? t : 1e6;\n\n\t\t\t\t}\n\n\t\t\t\t// From: https://www.iquilezles.org/www/articles/intersectors/intersectors.htm\n\t\t\t\tfloat sphereIntersect( vec3 ro, vec3 rd, vec3 ce, float ra ) {\n\n\t\t\t\t\tvec3 oc = ro - ce;\n\t\t\t\t\tfloat b = dot( oc, rd );\n\t\t\t\t\tfloat c = dot( oc, oc ) - ra * ra;\n\t\t\t\t\tfloat h = b * b - c;\n\n\t\t\t\t\tif( h < 0.0 ) { return -1.0; }\n\n\t\t\t\t\th = sqrt( h );\n\n\t\t\t\t\treturn - b + h;\n\n\t\t\t\t}\n\n\t\t\t\tvec3 project() {\n\n\t\t\t\t\tvec3 p = normalize( vWorldPosition );\n\t\t\t\t\tvec3 camPos = cameraPosition;\n\t\t\t\t\tcamPos.y -= height;\n\n\t\t\t\t\tfloat intersection = sphereIntersect( camPos, p, vec3( 0.0 ), radius );\n\t\t\t\t\tif( intersection > 0.0 ) {\n\n\t\t\t\t\t\tvec3 h = vec3( 0.0, - height, 0.0 );\n\t\t\t\t\t\tfloat intersection2 = diskIntersectWithBackFaceCulling( camPos, p, h, vec3( 0.0, 1.0, 0.0 ), radius );\n\t\t\t\t\t\tp = ( camPos + min( intersection, intersection2 ) * p ) / radius;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tp = vec3( 0.0, 1.0, 0.0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t\treturn p;\n\n\t\t\t\t}\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 projectedWorldPosition = project();\n\n\t\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\t\tvec3 outcolor = textureCube( map, projectedWorldPosition ).rgb;\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tvec3 direction = normalize( projectedWorldPosition );\n\t\t\t\t\t\tvec2 uv = equirectUv( direction );\n\t\t\t\t\t\tvec3 outcolor = texture2D( map, uv ).rgb;\n\n\t\t\t\t\t#endif\n\n\t\t\t\t\tgl_FragColor = vec4( outcolor, 1.0 );\n\n\t\t\t\t\t#include <tonemapping_fragment>\n\t\t\t\t\t#include <colorspace_fragment>\n\n\t\t\t\t}\n\t\t\t\t`;\n\n\t\tconst uniforms = {\n\t\t\tmap: { value: texture },\n\t\t\theight: { value: options.height || 15 },\n\t\t\tradius: { value: options.radius || 100 },\n\t\t};\n\n\t\tconst geometry = new IcosahedronGeometry( 1, 16 );\n\t\tconst material = new ShaderMaterial( {\n\t\t\tuniforms,\n\t\t\tfragmentShader,\n\t\t\tvertexShader,\n\t\t\tside: DoubleSide,\n\t\t} );\n\n\t\tsuper( geometry, material );\n\n\t}\n\n\tset radius( radius ) {\n\n\t\tthis.material.uniforms.radius.value = radius;\n\n\t}\n\n\tget radius() {\n\n\t\treturn this.material.uniforms.radius.value;\n\n\t}\n\n\tset height( height ) {\n\n\t\tthis.material.uniforms.height.value = height;\n\n\t}\n\n\tget height() {\n\n\t\treturn this.material.uniforms.height.value;\n\n\t}\n\n}\n\nexport { GroundProjectedSkybox };\n","export default \"static/legacy_env-d5810ec5057d4716.exr\""],"names":["TWEEN_FILE_NAME","GroundProjectedSkybox","Mesh","[object Object]","texture","options","fragmentShader","isCubeTexture","join","uniforms","map","value","height","radius","super","IcosahedronGeometry","ShaderMaterial","vertexShader","side","DoubleSide","this","material"],"mappings":"w+CAAA,ICAeA,gBAAA,6qgCCMf,MAAMC,8BAA8BC,KAEnCC,YAAaC,EAASC,EAAU,IAE/B,MAkBMC,EAhBU,CAFEF,EAAQG,cAGb,2BAA6B,IAeXC,KAAM,MAAoB,6yEAmGnDC,EAAW,CAChBC,IAAK,CAAEC,MAAOP,GACdQ,OAAQ,CAAED,MAAON,EAAQO,QAAU,IACnCC,OAAQ,CAAEF,MAAON,EAAQQ,QAAU,MAWpCC,MARiB,IAAIC,oBAAqB,EAAG,IAC5B,IAAIC,eAAgB,CACpCP,SAAAA,EACAH,eAAAA,EACAW,aAzH+B,4RA0H/BC,KAAMC,cAORN,WAAYA,GAEXO,KAAKC,SAASZ,SAASI,OAAOF,MAAQE,EAIvCA,aAEC,OAAOO,KAAKC,SAASZ,SAASI,OAAOF,MAItCC,WAAYA,GAEXQ,KAAKC,SAASZ,SAASG,OAAOD,MAAQC,EAIvCA,aAEC,OAAOQ,KAAKC,SAASZ,SAASG,OAAOD,02hBCrKxB,0gDHAA"}