@roomle/web-sdk 2.64.0 → 2.64.1-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/{banana-for-scale-f7852385.js → banana-for-scale-0f92123a.js} +2 -2
- package/lib/{banana-for-scale-f7852385.js.map → banana-for-scale-0f92123a.js.map} +1 -1
- package/lib/{banana-for-scale-381d6064.nomodule.js → banana-for-scale-13824fc9.nomodule.js} +2 -2
- package/lib/{banana-for-scale-381d6064.nomodule.js.map → banana-for-scale-13824fc9.nomodule.js.map} +1 -1
- package/lib/{component-dimensioning-1f3f5178.nomodule.js → component-dimensioning-33a84630.nomodule.js} +2 -2
- package/lib/component-dimensioning-33a84630.nomodule.js.map +1 -0
- package/lib/{component-dimensioning-c6c9d3b5.js → component-dimensioning-d5e9d122.js} +2 -2
- package/lib/component-dimensioning-d5e9d122.js.map +1 -0
- package/lib/{component-raycast-helper-a2f853c7.js → component-raycast-helper-b0715d24.js} +2 -2
- package/lib/component-raycast-helper-b0715d24.js.map +1 -0
- package/lib/{component-raycast-helper-7a555961.nomodule.js → component-raycast-helper-e37add25.nomodule.js} +2 -2
- package/lib/component-raycast-helper-e37add25.nomodule.js.map +1 -0
- package/lib/{configurator-70c9acbd.nomodule.js → configurator-7561545c.nomodule.js} +2 -2
- package/lib/configurator-7561545c.nomodule.js.map +1 -0
- package/lib/{configurator-2275a6e4.js → configurator-b13c23c5.js} +2 -2
- package/lib/configurator-b13c23c5.js.map +1 -0
- package/lib/configurator-main-d322b9af.js +2 -0
- package/lib/configurator-main-d322b9af.js.map +1 -0
- package/lib/configurator-main.nomodule.js +1 -1
- package/lib/{continuous-drawing-helper-6cd36367.nomodule.js → continuous-drawing-helper-21108161.nomodule.js} +2 -2
- package/lib/continuous-drawing-helper-21108161.nomodule.js.map +1 -0
- package/lib/{continuous-drawing-helper-f474e3dd.js → continuous-drawing-helper-485939ce.js} +2 -2
- package/lib/continuous-drawing-helper-485939ce.js.map +1 -0
- package/lib/{default-light-setting-48c85a32.js → default-light-setting-161b9985.js} +2 -2
- package/lib/default-light-setting-161b9985.js.map +1 -0
- package/lib/{default-light-setting-a8790464.nomodule.js → default-light-setting-44dfb3dc.nomodule.js} +2 -2
- package/lib/default-light-setting-44dfb3dc.nomodule.js.map +1 -0
- package/lib/definitions/common-core/src/webgl/renderer/gbuffer-render-target.d.ts +1 -13
- package/lib/definitions/common-core/src/webgl/renderer/render-cache.d.ts +1 -20
- package/lib/definitions/common-core/src/webgl/renderer/scene-renderer.d.ts +2 -0
- package/lib/definitions/common-core/src/webgl/renderer/screen-space-shadow-map.d.ts +9 -10
- package/lib/{dimensioning-helper-2281ee76.js → dimensioning-helper-52eba523.js} +2 -2
- package/lib/{dimensioning-helper-2281ee76.js.map → dimensioning-helper-52eba523.js.map} +1 -1
- package/lib/{dimensioning-helper-517963c4.nomodule.js → dimensioning-helper-a4cfa639.nomodule.js} +2 -2
- package/lib/{dimensioning-helper-517963c4.nomodule.js.map → dimensioning-helper-a4cfa639.nomodule.js.map} +1 -1
- package/lib/{glb-viewer-9662e19f.js → glb-viewer-101830b9.js} +2 -2
- package/lib/{glb-viewer-9662e19f.js.map → glb-viewer-101830b9.js.map} +1 -1
- package/lib/{glb-viewer-19e7bed3.nomodule.js → glb-viewer-7a45fbbb.nomodule.js} +2 -2
- package/lib/{glb-viewer-19e7bed3.nomodule.js.map → glb-viewer-7a45fbbb.nomodule.js.map} +1 -1
- package/lib/glb-viewer-main-dd75e952.js +2 -0
- package/lib/glb-viewer-main-dd75e952.js.map +1 -0
- package/lib/glb-viewer-main.nomodule.js +1 -1
- package/lib/legacy/{banana-for-scale-57d86616.legacy.js → banana-for-scale-4cceef06.legacy.js} +2 -2
- package/lib/legacy/{banana-for-scale-57d86616.legacy.js.map → banana-for-scale-4cceef06.legacy.js.map} +1 -1
- package/lib/legacy/{component-dimensioning-0a99aa7e.legacy.js → component-dimensioning-9cde7efe.legacy.js} +2 -2
- package/lib/legacy/component-dimensioning-9cde7efe.legacy.js.map +1 -0
- package/lib/legacy/{component-raycast-helper-862a6ca5.legacy.js → component-raycast-helper-82d47273.legacy.js} +2 -2
- package/lib/legacy/component-raycast-helper-82d47273.legacy.js.map +1 -0
- package/lib/legacy/{configurator-b7377779.legacy.js → configurator-9c7bcb82.legacy.js} +2 -2
- package/lib/legacy/configurator-9c7bcb82.legacy.js.map +1 -0
- package/lib/legacy/configurator-main.legacy.js +1 -1
- package/lib/legacy/{continuous-drawing-helper-57fd5629.legacy.js → continuous-drawing-helper-81709d5d.legacy.js} +2 -2
- package/lib/legacy/continuous-drawing-helper-81709d5d.legacy.js.map +1 -0
- package/lib/legacy/{default-light-setting-6c24385e.legacy.js → default-light-setting-06b7c955.legacy.js} +2 -2
- package/lib/legacy/default-light-setting-06b7c955.legacy.js.map +1 -0
- package/lib/legacy/{dimensioning-helper-8e379808.legacy.js → dimensioning-helper-d8719bb9.legacy.js} +2 -2
- package/lib/legacy/{dimensioning-helper-8e379808.legacy.js.map → dimensioning-helper-d8719bb9.legacy.js.map} +1 -1
- package/lib/legacy/{glb-viewer-4dd2ed8b.legacy.js → glb-viewer-f34e4155.legacy.js} +2 -2
- package/lib/legacy/{glb-viewer-4dd2ed8b.legacy.js.map → glb-viewer-f34e4155.legacy.js.map} +1 -1
- package/lib/legacy/glb-viewer-main.legacy.js +1 -1
- package/lib/legacy/{material-viewer-1e8ce900.legacy.js → material-viewer-18b4bae8.legacy.js} +2 -2
- package/lib/legacy/material-viewer-18b4bae8.legacy.js.map +1 -0
- package/lib/legacy/material-viewer-main.legacy.js +1 -1
- package/lib/legacy/{planner-bce26950.legacy.js → planner-cb24d97f.legacy.js} +2 -2
- package/lib/legacy/{planner-bce26950.legacy.js.map → planner-cb24d97f.legacy.js.map} +1 -1
- package/lib/legacy/planner-main.legacy.js +1 -1
- package/lib/legacy/{roomle-configurator-a69d9037.legacy.js → roomle-configurator-9bcce27a.legacy.js} +2 -2
- package/lib/legacy/roomle-configurator-9bcce27a.legacy.js.map +1 -0
- package/lib/legacy/{roomle-dependency-injection-7e8c3939.legacy.js → roomle-dependency-injection-499e2afe.legacy.js} +3 -3
- package/lib/legacy/{roomle-dependency-injection-7e8c3939.legacy.js.map → roomle-dependency-injection-499e2afe.legacy.js.map} +1 -1
- package/lib/legacy/roomle-sdk.legacy.js +1 -1
- package/lib/legacy/{scene-manager-4ce0936d.legacy.js → scene-manager-6990a483.legacy.js} +2 -2
- package/lib/legacy/{scene-manager-4ce0936d.legacy.js.map → scene-manager-6990a483.legacy.js.map} +1 -1
- package/lib/legacy/{script-loader-0299c701.legacy.js → script-loader-c9c8cd44.legacy.js} +2 -2
- package/lib/legacy/script-loader-c9c8cd44.legacy.js.map +1 -0
- package/lib/legacy/{stats-helper-e9d97596.legacy.js → stats-helper-90581f37.legacy.js} +2 -2
- package/lib/legacy/stats-helper-90581f37.legacy.js.map +1 -0
- package/lib/legacy/{tools-core-95abe8b2.legacy.js → tools-core-da3a4e03.legacy.js} +2 -2
- package/lib/legacy/tools-core-da3a4e03.legacy.js.map +1 -0
- package/lib/{material-viewer-c0200255.nomodule.js → material-viewer-43a81a41.nomodule.js} +2 -2
- package/lib/material-viewer-43a81a41.nomodule.js.map +1 -0
- package/lib/{material-viewer-0d23a214.js → material-viewer-edcb43b5.js} +2 -2
- package/lib/material-viewer-edcb43b5.js.map +1 -0
- package/lib/material-viewer-main-f58cb168.js +2 -0
- package/lib/material-viewer-main-f58cb168.js.map +1 -0
- package/lib/material-viewer-main.nomodule.js +1 -1
- package/lib/{planner-7f6f3c30.js → planner-6bf4a4da.js} +2 -2
- package/lib/{planner-7f6f3c30.js.map → planner-6bf4a4da.js.map} +1 -1
- package/lib/{planner-6318245a.nomodule.js → planner-c40a6507.nomodule.js} +2 -2
- package/lib/{planner-6318245a.nomodule.js.map → planner-c40a6507.nomodule.js.map} +1 -1
- package/lib/planner-main-dd92b8bc.js +2 -0
- package/lib/planner-main-dd92b8bc.js.map +1 -0
- package/lib/planner-main.nomodule.js +1 -1
- package/lib/{roomle-configurator-c692dc25.nomodule.js → roomle-configurator-1154f586.nomodule.js} +2 -2
- package/lib/roomle-configurator-1154f586.nomodule.js.map +1 -0
- package/lib/{roomle-configurator-0ab58fdb.js → roomle-configurator-95af1561.js} +2 -2
- package/lib/roomle-configurator-95af1561.js.map +1 -0
- package/lib/{roomle-dependency-injection-d9e85799.nomodule.js → roomle-dependency-injection-060afa00.nomodule.js} +3 -3
- package/lib/{roomle-dependency-injection-d9e85799.nomodule.js.map → roomle-dependency-injection-060afa00.nomodule.js.map} +1 -1
- package/lib/{roomle-dependency-injection-20969d78.js → roomle-dependency-injection-0cc14c18.js} +3 -3
- package/lib/{roomle-dependency-injection-20969d78.js.map → roomle-dependency-injection-0cc14c18.js.map} +1 -1
- package/lib/{roomle-sdk-9fc48465.js → roomle-sdk-3b717a78.js} +2 -2
- package/lib/roomle-sdk-3b717a78.js.map +1 -0
- package/lib/roomle-sdk.nomodule.js +1 -1
- package/lib/{scene-manager-19e7c190.js → scene-manager-0f5dd0fa.js} +2 -2
- package/lib/{scene-manager-19e7c190.js.map → scene-manager-0f5dd0fa.js.map} +1 -1
- package/lib/{scene-manager-6d47a2f1.nomodule.js → scene-manager-3a514c10.nomodule.js} +2 -2
- package/lib/{scene-manager-6d47a2f1.nomodule.js.map → scene-manager-3a514c10.nomodule.js.map} +1 -1
- package/lib/{script-loader-8a080585.js → script-loader-0084221c.js} +2 -2
- package/lib/script-loader-0084221c.js.map +1 -0
- package/lib/{script-loader-e2790dda.nomodule.js → script-loader-3a6923e6.nomodule.js} +2 -2
- package/lib/script-loader-3a6923e6.nomodule.js.map +1 -0
- package/lib/{stats-helper-d85d87df.js → stats-helper-64bb8bcc.js} +2 -2
- package/lib/stats-helper-64bb8bcc.js.map +1 -0
- package/lib/{stats-helper-e4b510db.nomodule.js → stats-helper-a51e47f8.nomodule.js} +2 -2
- package/lib/stats-helper-a51e47f8.nomodule.js.map +1 -0
- package/lib/{tools-core-227b7723.js → tools-core-0d5266d1.js} +2 -2
- package/lib/tools-core-0d5266d1.js.map +1 -0
- package/lib/{tools-core-c0e0eda8.nomodule.js → tools-core-e629a47f.nomodule.js} +2 -2
- package/lib/tools-core-e629a47f.nomodule.js.map +1 -0
- package/package.json +2 -2
- package/lib/component-dimensioning-1f3f5178.nomodule.js.map +0 -1
- package/lib/component-dimensioning-c6c9d3b5.js.map +0 -1
- package/lib/component-raycast-helper-7a555961.nomodule.js.map +0 -1
- package/lib/component-raycast-helper-a2f853c7.js.map +0 -1
- package/lib/configurator-2275a6e4.js.map +0 -1
- package/lib/configurator-70c9acbd.nomodule.js.map +0 -1
- package/lib/configurator-main-b0c6d90b.js +0 -2
- package/lib/configurator-main-b0c6d90b.js.map +0 -1
- package/lib/continuous-drawing-helper-6cd36367.nomodule.js.map +0 -1
- package/lib/continuous-drawing-helper-f474e3dd.js.map +0 -1
- package/lib/default-light-setting-48c85a32.js.map +0 -1
- package/lib/default-light-setting-a8790464.nomodule.js.map +0 -1
- package/lib/glb-viewer-main-3fbdc933.js +0 -2
- package/lib/glb-viewer-main-3fbdc933.js.map +0 -1
- package/lib/legacy/component-dimensioning-0a99aa7e.legacy.js.map +0 -1
- package/lib/legacy/component-raycast-helper-862a6ca5.legacy.js.map +0 -1
- package/lib/legacy/configurator-b7377779.legacy.js.map +0 -1
- package/lib/legacy/continuous-drawing-helper-57fd5629.legacy.js.map +0 -1
- package/lib/legacy/default-light-setting-6c24385e.legacy.js.map +0 -1
- package/lib/legacy/material-viewer-1e8ce900.legacy.js.map +0 -1
- package/lib/legacy/roomle-configurator-a69d9037.legacy.js.map +0 -1
- package/lib/legacy/script-loader-0299c701.legacy.js.map +0 -1
- package/lib/legacy/stats-helper-e9d97596.legacy.js.map +0 -1
- package/lib/legacy/tools-core-95abe8b2.legacy.js.map +0 -1
- package/lib/material-viewer-0d23a214.js.map +0 -1
- package/lib/material-viewer-c0200255.nomodule.js.map +0 -1
- package/lib/material-viewer-main-73c9ec6c.js +0 -2
- package/lib/material-viewer-main-73c9ec6c.js.map +0 -1
- package/lib/planner-main-0b1e2240.js +0 -2
- package/lib/planner-main-0b1e2240.js.map +0 -1
- package/lib/roomle-configurator-0ab58fdb.js.map +0 -1
- package/lib/roomle-configurator-c692dc25.nomodule.js.map +0 -1
- package/lib/roomle-sdk-9fc48465.js.map +0 -1
- package/lib/script-loader-8a080585.js.map +0 -1
- package/lib/script-loader-e2790dda.nomodule.js.map +0 -1
- package/lib/stats-helper-d85d87df.js.map +0 -1
- package/lib/stats-helper-e4b510db.nomodule.js.map +0 -1
- package/lib/tools-core-227b7723.js.map +0 -1
- package/lib/tools-core-c0e0eda8.nomodule.js.map +0 -1
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import{b as RoomleDependencyInjection,D as DependencyInjectionAssignment,R as RapiAccess,av as GlobalCallback,aw as GlobalInitData,ax as InitData}from"./roomle-dependency-injection-
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//# sourceMappingURL=roomle-sdk-
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import{b as RoomleDependencyInjection,D as DependencyInjectionAssignment,R as RapiAccess,av as GlobalCallback,aw as GlobalInitData,ax as InitData}from"./roomle-dependency-injection-0cc14c18.js";import"./main-thread-to-worker-ebfd32ff.js";class RoomleSdk{static getConfigurator(e,n){return n=this._setupDI("configurator",e,n),new Promise((e,t)=>import("./configurator-b13c23c5.js").then(({Configurator:t})=>e(new t(n)),t))}static getPlanner(e,n){return n=this._setupDI("planner",e,n),new Promise((e,t)=>import("./planner-6bf4a4da.js").then(({Planner:t})=>e(new t(n)),t))}static async getGlbViewer(e,n){return n=this._setupDI("glb-viewer",e,n),new Promise((e,t)=>import("./glb-viewer-101830b9.js").then(({GlbViewer:t})=>e(new t(n)),t))}static getMaterialViewer(e,n){return n=this._setupDI("configurator",e,n),new Promise((e,t)=>import("./material-viewer-edcb43b5.js").then(({MaterialViewer:t})=>e(new t(n)),t))}static getCoreTools(e,n){return n=this._setupDI("tools-core",e,n),new Promise((e,t)=>import("./tools-core-0d5266d1.js").then(({ToolsCore:t})=>{const o=new t(n);o.boot(),e(o)},t))}static getRapiAccess(){return RoomleDependencyInjection.addToContainer([new DependencyInjectionAssignment("rapi-access",RapiAccess,0),new DependencyInjectionAssignment("global-callback",GlobalCallback,0)]),Promise.resolve(RoomleDependencyInjection.lookup("rapi-access"))}static get callbacks(){return RoomleDependencyInjection.addToContainer([new DependencyInjectionAssignment("global-callback",GlobalCallback,0)]),Promise.resolve(RoomleDependencyInjection.lookup("global-callback"))}static setGlobalInitData(e){e&&(RoomleDependencyInjection.addToContainer([new DependencyInjectionAssignment("global-init-data",GlobalInitData,0)]),RoomleDependencyInjection.lookup("global-init-data").setOverrides(e))}static getContext(e){return RoomleDependencyInjection.getContext(e)}static _setupDI(e,n,t){return n&&(RoomleDependencyInjection.addToContainer([new DependencyInjectionAssignment("init-data",InitData,1)]),t||(t=RoomleDependencyInjection.getContext(e)),RoomleDependencyInjection.lookup("init-data",t).setOverrides(n)),t}}export{RoomleSdk as default};
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//# sourceMappingURL=roomle-sdk-3b717a78.js.map
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{"version":3,"file":"roomle-sdk-3b717a78.js","sources":[],"sourcesContent":[],"names":[],"mappings":""}
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System.register(["./roomle-dependency-injection-
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System.register(["./roomle-dependency-injection-060afa00.nomodule.js","./main-thread-to-worker-f0c51758.nomodule.js"],(function(e,t){var o,n,r,a,i,s;return{setters:[function(e){o=e.b,n=e.D,r=e.R,a=e.av,i=e.aw,s=e.ax},function(){}],execute:function(){e("default",class{static getConfigurator(e,o){return o=this._setupDI("configurator",e,o),new Promise((e,n)=>t.import("./configurator-7561545c.nomodule.js").then(({Configurator:t})=>e(new t(o)),n))}static getPlanner(e,o){return o=this._setupDI("planner",e,o),new Promise((e,n)=>t.import("./planner-c40a6507.nomodule.js").then(({Planner:t})=>e(new t(o)),n))}static async getGlbViewer(e,o){return o=this._setupDI("glb-viewer",e,o),new Promise((e,n)=>t.import("./glb-viewer-7a45fbbb.nomodule.js").then(({GlbViewer:t})=>e(new t(o)),n))}static getMaterialViewer(e,o){return o=this._setupDI("configurator",e,o),new Promise((e,n)=>t.import("./material-viewer-43a81a41.nomodule.js").then(({MaterialViewer:t})=>e(new t(o)),n))}static getCoreTools(e,o){return o=this._setupDI("tools-core",e,o),new Promise((e,n)=>t.import("./tools-core-e629a47f.nomodule.js").then(({ToolsCore:t})=>{const n=new t(o);n.boot(),e(n)},n))}static getRapiAccess(){return o.addToContainer([new n("rapi-access",r,0),new n("global-callback",a,0)]),Promise.resolve(o.lookup("rapi-access"))}static get callbacks(){return o.addToContainer([new n("global-callback",a,0)]),Promise.resolve(o.lookup("global-callback"))}static setGlobalInitData(e){e&&(o.addToContainer([new n("global-init-data",i,0)]),o.lookup("global-init-data").setOverrides(e))}static getContext(e){return o.getContext(e)}static _setupDI(e,t,r){return t&&(o.addToContainer([new n("init-data",s,1)]),r||(r=o.getContext(e)),o.lookup("init-data",r).setOverrides(t)),r}})}}}));
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import{_ as __decorate,i as inject,E as EventDispatcher,t as toRadiant,H as position3VectorsAreEqual,J as position2VectorsAreEqual,K as compareBox3Size,q as getIdealDistance,s as toDegrees,M as MaterialCreator,N as createMaterial,O as addTexture,Q as getGUI,S as rotationQuaternionsAreEqual,T as getDelta,U as MIN_MOVE_DISTANCE,V as LightSourceDetector,W as EnvironmentMapDecodeMaterial,X as sanitizedCameraMode,h as CAMERA_TYPE,Y as RoomleWebGLRenderer,Z as standaloneConfiguratorQualityLevels,$ as ENV_HDR_256_FILE_NAME,o as dispose,k as DynamicLightSettingLoader,r as RoomleComponentFactoryInitializer}from"./roomle-dependency-injection-20969d78.js";import{a as Vector3,bz as debounce,N as PerspectiveCamera,V as Vector2,bB as areCameraParametersEqual,ae as Sphere,ad as Box3,ag as Euler,Q as Quaternion,ao as deepMerge,O as Object3D,z as Mesh,bC as Shape,bD as Path,bE as ShapeGeometry,m as TextureLoader,bF as Fog,C as Color,r as RepeatWrapping,w as DoubleSide,W as OrthographicCamera,U as MathUtils,aE as handleJsonResponse,S as SpotLight,A as AmbientLight,D as DirectionalLight,R as RectAreaLight,bG as IcosahedronGeometry,aX as ShaderMaterial,b7 as PlaneGeometry,h as MeshBasicMaterial,bH as CircleGeometry,u as LineBasicMaterial,B as BufferGeometry,E as LineSegments,bI as PMREMGenerator,aW as Matrix3,b1 as NoBlending,ah as CubeTexture,a9 as Texture,al as Scene,ax as BoxGeometry,bJ as Clock,bA as getColor,bv as WebGLRenderer,i as SRGBColorSpace,bf as PCFSoftShadowMap,bK as download}from"./main-thread-to-worker-ebfd32ff.js";var TWEEN_FILE_NAME="static/Tween-d57ee5d181fce582.js";class CameraControl extends EventDispatcher{constructor(t,e,i){if(super(),this._tweenEnd=null,this._cameraStandingStill=!0,this._pitch=toRadiant(10),this._yaw=toRadiant(-30),this._distance=-1,this._locked=!1,this._inputListeners=[],this._lerpEnabled=!0,this._creator_=t,this._inputManager=e,this._initInputListener(),this._addInputListeners(),this._cameraPosition=new Vector3,this._targetPosition=new Vector3,i?this._cameraPosition.copy(i):this._cameraPosition=new Vector3(0,.5,3),this._initData.debug){const t=this.getDebugCameraPosition();t&&this._setCurrentCameraParameters(t)}let n=this._domHelper.getClientDimensions();this._width=n.x,this._height=n.y,this._dispatchCameraIdle=debounce(this._dispatchCameraIdle.bind(this),32)}getCamera(){return this._getCamera()}_addInputListeners(){this._inputListeners.forEach(t=>{this._inputManager.addEventListener(t.key,t.fun,this)})}_removeInputListeners(){this._inputListeners.forEach(t=>{this._inputManager.removeEventListener(t.key,t.fun)}),this._inputListeners=[]}cleanUp(){this._removeInputListeners()}animateCamera(t){let e=this._cameraPosition;if(!e||position3VectorsAreEqual(e,this.getCamera().position))return this._cameraStandingStill||(this._cameraStandingStill=!0,setTimeout(()=>this._dispatchCameraIdle(),16),this._initData.debug&&this.saveDebugCameraPosition()),!1;if(this._cameraStandingStill&&this.dispatchEvent(7,3),this._cameraStandingStill=!1,this._lerpEnabled&&!this._tweenEnd){let i=this.getCamera().position.clone();const n=Math.min(10*t,1);i.lerp(e,n),this.getCamera().position.copy(i)}else this.getCamera().position.copy(e);return!0}getDebugCameraPosition(){return JSON.parse(localStorage.getItem("debug_camera_position"))}saveDebugCameraPosition(){localStorage.setItem("debug_camera_position",JSON.stringify(this.getCurrentCameraParameters()))}_dispatchCameraIdle(){this.dispatchEvent(8,3)}_tweenCameraParameter(t,e,i=!1){return new Promise(n=>{if(e.yaw-t.yaw<=-Math.PI?t.yaw-=2*Math.PI:e.yaw-t.yaw>=Math.PI&&(t.yaw+=2*Math.PI),window.TWEEN){if(null!==this._tweenEnd&&this._tweenEnd.blockOtherTweens)return;this._tweenEnd=e,new TWEEN.Tween(t).to(e,400).easing(TWEEN.Easing.Sinusoidal.In).onUpdate(()=>{this.dispatchEvent(1,3),this._yaw=t.yaw,this._pitch=t.pitch,this._distance=t.distance,this._setCameraNear(),this._update(new Vector3(t.targetX,t.targetY,t.targetZ),i)}).onComplete(()=>{this.dispatchEvent(2,3),this._dispatchCameraIdle(),this._tweenEnd=null,n()}).start(),this.dispatchEvent(0,3)}})}_setCameraNear(){const t=this.getCamera();if(t instanceof PerspectiveCamera){const e=Math.max(.1,this._distance/6);t.near=e}}getCurrentCameraParameters(){const t=this._targetPosition.clone();return{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:t.x,targetY:t.y,targetZ:t.z}}_setCurrentCameraParameters(t){this._yaw=t.yaw,this._pitch=t.pitch,this._distance=t.distance,this._targetPosition.copy(new Vector3(t.targetX,t.targetY,t.targetZ))}_rotateHorizontal(t){this._yaw-=t,this._yaw<-Math.PI?this._yaw+=2*Math.PI:this._yaw>Math.PI&&(this._yaw-=2*Math.PI)}_rotateVertical(t){this._pitch+=t,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI)}saveState(t){if(t||!this._stateSaved){let t=this._yaw,e=this._pitch,i=this._distance,n=this._targetPosition.clone();if(this._stateSaved={yaw:t,pitch:e,distance:i,targetX:n.x,targetY:n.y,targetZ:n.z,blockOtherTweens:!0},this._getCamera().fov){let t=this._getCamera();this._stateSaved.fov=t.fov,this._stateSaved.near=t.near,this._stateSaved.far=t.far}return this._stateSaved}return null}resetToState(){if(this._stateSaved){this._stateSaved.blockOtherTweens=!1;let t=this._targetPosition.clone();this._tweenCameraParameter({yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:t.x,targetY:t.y,targetZ:t.z},this._stateSaved,!0)}this._stateSaved=null}setToState(t,e){this._tweenCameraParameter(t,e,!0)}hasSavedState(){return null!=this._stateSaved}lock(){this._locked=!0}unlock(){this._locked=!1}isLocked(){return this._locked}getTargetPosition(){return this._targetPosition}_saveYawAndPitch(){this._getCamera().userData.yaw=this._yaw,this._getCamera().userData.pitch=this._pitch}getInputPosition(t){const{x:e,y:i}=this._domHelper.getClientDimensions();return new Vector3(t.x/e*2-1,-t.y/i*2+1,.5)}addLightContainer(t){t.name="lights";const e=this._getCamera(),i=e.children.find(t=>"lights"===t.name);i&&e.remove(i),e.add(t)}checkNearFarDistance(t){if(!t)return;const e=this._cameraPosition.distanceTo(t),i=this._getCamera();i instanceof PerspectiveCamera&&e>i.far&&(i.far=e+1)}setBounds(t){this._boundingBox=t}}__decorate([inject],CameraControl.prototype,"_domHelper",void 0),__decorate([inject],CameraControl.prototype,"_initData",void 0);class ZoomChangeEvent{constructor(t,e){this.minZoom=!1,this.maxZoom=!1,this.minZoom=t,this.maxZoom=e}}const DISTANCE_FACTOR=2.725;class CameraControl3D extends CameraControl{constructor(t,e,i,n){super(t,e,i),this._bounds=new Vector3,this._scale=1,this._state=0,this._zoomSpeed=Math.pow(.95,3),this.minDistance=0,this.maxDistance=5,this.minPolarAngle=toRadiant(0),this.maxPolarAngle=toRadiant(85),this._objectRotation=0,this.minAzimuthAngle=Number.NEGATIVE_INFINITY,this.maxAzimuthAngle=Number.POSITIVE_INFINITY,this._zoomDistance=.1,this._userInteraction=!1,this._currentZoomHash="",this._maxZoomedIn=!1,this._maxZoomedOut=!1,this._panningEnabled=!1,this._targetPositionIsPanned=!1,n?this._camera=n:this._initCamera(),this._targetPosition||(this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1);const{cameraRestriction:s,zoomDistance:a,minVerticalCameraAngle:o,maxVerticalCameraAngle:r,minHorizontalCameraAngle:h,maxHorizontalCameraAngle:c}=this._initData;if(a&&(this._zoomDistance=a/100),void 0!==o&&(this.minPolarAngle=toRadiant(o<0?o:-1*o)),void 0!==r&&(this.maxPolarAngle=toRadiant(r)),void 0!==h&&(this.minAzimuthAngle=toRadiant(h<0?h:-1*h)),void 0!==c&&(this.maxAzimuthAngle=toRadiant(c)),void 0!==s){let t=Math.abs(toRadiant(s));this.minAzimuthAngle=-t,this.maxAzimuthAngle=t,this.maxPolarAngle=Math.min(t,toRadiant(85))}this._update()}_getCamera(){return this._camera||this._initCamera(),this._camera}getCamera(){return super.getCamera()}_initCamera(){this._camera=new PerspectiveCamera,this._camera.fov=30,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5)}setObjectRotation(t){this._objectRotation=t}getObjectRotation(){return this._objectRotation}updateCamera(){let{x:t,y:e}=this._domHelper.getClientDimensions();this._camera.aspect=t/e,this._camera.updateProjectionMatrix()}animateCamera(t){if(!super.animateCamera(t))return!1;let e=this._targetPosition;return!!e&&(this.getCamera().lookAt(e),!0)}_initInputListener(){this._inputListeners.push({key:3,fun:()=>{this._state=1}}),this._inputListeners.push({key:6,fun:t=>{var e,i;1!==this._state||this._locked||(this._userInteraction=!0,!(void 0!==(null===(e=t.event)||void 0===e?void 0:e.shiftKey)&&(null===(i=t.event)||void 0===i?void 0:i.shiftKey))&&this._panningEnabled&&this.disablePanning(),this._move(new Vector2(t.position.x,t.position.y),t.type))}}),this._inputListeners.push({key:11,fun:t=>{1===this._state||this._locked||(this._userInteraction=!0,this._pan(new Vector2(t.position.x,t.position.y),t.type))}}),this._inputListeners.push({key:4,fun:t=>{1===this._state&&this.dispatchEvent(2,t.type),this._state=0,this._orbitPosition=null,this._lerpEnabled=!0}}),this._inputListeners.push({key:7,fun:({event:t})=>{this._maxZoomedIn||(t&&(t.preventDefault(),t.stopPropagation()),this.zoomIn())}}),this._inputListeners.push({key:8,fun:({event:t})=>{this._maxZoomedOut||(t&&(t.preventDefault(),t.stopPropagation()),this.zoomOut())}})}_panTargetPosition(t){const e=t.clone().sub(this._orbitPosition),i=this._domHelper.element,n=this._targetPosition.project(this._camera),s=Math.max(2,4*(1-this._distance/this.maxDistance));n.x=n.x-e.x/i.clientHeight*s,n.y=n.y+e.y/i.clientHeight*s,this._targetPositionIsPanned=!0,this._targetPosition.copy(n.unproject(this._camera))}_pan(t,e){this._lerpEnabled=!1,this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0,e)),this._panTargetPosition(t),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1,e),this._orbitPosition.copy(t),this._update()}_move(t,e){this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0,e));const i=t.clone().sub(this._orbitPosition),n=this._domHelper.element;this._panningEnabled?this._panTargetPosition(t):(this._rotateHorizontal(2*Math.PI*i.x/n.clientWidth*1),this._rotateVertical(2*Math.PI*i.y/n.clientHeight*1)),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1,e),this._orbitPosition.copy(t),this._update()}checkBoundsAndPlaceCamera(t,e=!0){this._boundingBox&&compareBox3Size(t,this._boundingBox)<=0?this.setBounds(t):this.zoomToFitBounds(t,e)}zoomToFitBounds(t,e=!0){this.setBounds(t);const i=t.getSize(new Vector3);if(this._initData.debug||i.x+i.y+i.z===0)return;const n=this.getCurrentCameraParameters(),s=t.getCenter(new Vector3),a=this._setDistanceAndRangesBasedOnBounds(i);this._checkZoomDistance(t,a);const o={yaw:e?this._yaw:n.yaw,pitch:e?this._pitch:n.pitch,distance:a,targetX:s.x,targetY:s.y,targetZ:s.z};areCameraParametersEqual(n,o)||this._tweenCameraParameter(n,o,!1)}updateToBounds(t,e,i=!0,n){if(this.setBounds(t),this._initData.debug)return;const s=t.getCenter(new Vector3);n?(this._targetPosition=n.clone(),this._targetPositionIsPanned=!1):this._targetPositionIsPanned||(this._targetPosition=new Vector3(s.x,s.y,s.z));const a=this.getCurrentCameraParameters(),o=t.getSize(new Vector3);if(i){const i=this._setDistanceAndRangesBasedOnBounds(o);this._distance=i,this._checkZoomDistance(t,i),this._userInteraction?this._tweenCameraParameter(a,{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:this._targetPosition.x,targetY:this._targetPosition.y,targetZ:this._targetPosition.z},e):this._update()}else this._setDistanceAndRangesBasedOnBounds(o,!1);this._update()}_checkZoomDistance(t,e){const i=t.getBoundingSphere(new Sphere);e-i.radius<this._zoomDistance&&(console.warn("the initial camera position is closer than the zoomDistance param, zoomDistance is set to initial camera position."),this._zoomDistance=e-i.radius)}_setDistanceAndRangesBasedOnBounds(t,e=!0){const{offsetWidth:i,offsetHeight:n}=this._getOffset();this._bounds.copy(t);const{cameraSpacing:s}=this._initData;t.addScalar(s/100),this.minDistance=Math.sqrt(t.x*t.x+t.y*t.y+t.z*t.z);const a=Math.max(t.x,t.y),{x:o,y:r}=this._getMargin(i,n),h=getIdealDistance(t.x+o,t.y+r,t.z,this._camera.fov,i,n);return this._distance<h&&e&&(this._distance=h),this.maxDistance=h+a,this.maxDistance<2&&(this.maxDistance=2),this._camera.far=5*this.maxDistance,this._setCameraNear(),h}_getIdealDistance(){const{offsetWidth:t,offsetHeight:e}=this._getOffset(),{x:i,y:n}=this._getMargin(t,e);return getIdealDistance(this._bounds.x+i,this._bounds.y+n,this._bounds.z,this._camera.fov,t,e)}_getOffset(){const t=this._domHelper.getClientDimensions(),e=t.x,i=t.y;return{offsetWidth:this._camera.offset?e-e*this._camera.offset.left-e*(1-this._camera.offset.right):e,offsetHeight:this._camera.offset?i-i*this._camera.offset.bottom-i*(1-this._camera.offset.top):i}}_getMargin(t,e){let i=this._bounds.x/2,n=this._bounds.y/2;return t>1080&&(i+=this._bounds.x<.3?.2:0,i+=this._bounds.x*(t/1080-1)),e>1080&&(i+=this._bounds.y<.3?.2:0,n+=this._bounds.y*(e/1080-1)),{x:i,y:n}}reset(t,e,i,n,s=!0){const a=t.getSize(new Vector3);if(a){if(e)this._targetPosition.copy(e);else{const e=t.getCenter(new Vector3);this._targetPosition.copy(e)}const o=this.getCurrentCameraParameters();if(i||(i=-30),n||(n=10),i+=toDegrees(this._objectRotation),this._initData.debug)return this._distance=this._setDistanceAndRangesBasedOnBounds(a),this._update(this._targetPosition),void this._setDistanceAndRangesBasedOnBounds(a);const r=this._setDistanceAndRangesBasedOnBounds(a),h=toRadiant(n),c=toRadiant(i);let d=this._targetPosition.clone();s?this._tweenCameraParameter(o,{yaw:c,pitch:h,distance:r,targetX:d.x,targetY:d.y,targetZ:d.z},!0):(this._pitch=h,this._yaw=c,this._distance=r,this._update(this._targetPosition))}else console.warn("you cant reset without bounds!")}updateAndReset(t,e,i,n,s,a=!0){const o=new Vector3(-t.x/2,0,-t.z/2),r=new Vector3(t.x/2,t.y,t.z/2);if(this._boundingBox=new Box3(o,r),s&&t.addScalar(s),e?this._targetPosition.copy(e):(this._targetPosition=new Vector3(0,t.y/2,0),this._targetPositionIsPanned=!1),-1===this._distance){const e=this._setDistanceAndRangesBasedOnBounds(t);this._distance=Math.max(2,e)}const h=this.getCurrentCameraParameters();i||(i=-30),n||(n=10),i+=toDegrees(this._objectRotation),this._pitch=toRadiant(n),this._yaw=toRadiant(i),this._setDistanceAndRangesBasedOnBounds(t);let c=this._targetPosition.clone();a?this._tweenCameraParameter(h,{yaw:this._yaw,pitch:this._pitch,distance:this.maxDistance,targetX:c.x,targetY:c.y,targetZ:c.z},!0):this._update(this._targetPosition)}_update(t,e){this._initData.debug?this._pitch=Math.max(toRadiant(-89),Math.min(toRadiant(89),this._pitch)):(this._yaw=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,this._yaw)),this._pitch=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._pitch))),this._saveYawAndPitch();const i=new Euler(-this._pitch,this._yaw,0,"ZYX"),n=(new Quaternion).setFromEuler(i),s=new Vector3(0,0,-1);s.applyQuaternion(n),this._distance*=this._scale,this._initData.debug||(this._distance=Math.min(this.maxDistance,this._distance)),t&&this._targetPosition.copy(t);const a=this._targetPosition.clone().sub(s.multiplyScalar(this._distance));if(this._initData.debug)this._cameraPosition.copy(a),this._zoomChanged(!1,!1);else if(e)this._cameraPosition.copy(a);else{const t=this._getCameraSphere(a);null!=this._boundingBox&&this._boundingBox.intersectsSphere(t)&&this._scale>=1?this._distance+=.1:null==this._boundingBox||this._boundingBox.intersectsSphere(t)?this._zoomChanged(!1,!0):(this._cameraPosition.copy(a),this._distance===this.maxDistance?this._zoomChanged(!0,!1):this._zoomChanged(!1,!1))}this._scale=1}_zoomChanged(t,e){let i=t+""+e;0===this._currentZoomHash.length||this._currentZoomHash!==i?(this.dispatchEvent(5,new ZoomChangeEvent(t,e)),this._currentZoomHash=i):t||e||this.dispatchEvent(5,new ZoomChangeEvent(t,e)),this._maxZoomedIn=e,this._maxZoomedOut=t}zoomTo(t){return this._tweenCameraParameter(this.getCurrentCameraParameters(),t,!0)}_getCameraSphere(t){const e=Math.max(this._bounds.x,this._bounds.y),i=Math.max(e/10,this._zoomDistance);return new Sphere(t,i)}zoomIn(t){this._lerpEnabled=!0,this._scale*=t?Math.pow(.95,t):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(3)}zoomOut(t){this._lerpEnabled=!0,this._scale/=t?Math.pow(.95,t):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(4)}clear(){this._userInteraction=!1,this._initData.debug||(this._distance=-1,this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1)}async moveCamera(t){const{x:e,y:i,z:n}=this._boundingBox.getCenter(new Vector3);t.targetX=t.targetX||e,t.targetY=t.targetY||i,t.targetZ=t.targetZ||n,t.distance=t.distance||this._getIdealDistance();const s=this.getCurrentCameraParameters(),a=deepMerge(JSON.parse(JSON.stringify(s)),t);return this._tweenCameraParameter(s,a,!0)}enablePanning(){this._lerpEnabled=!1,this._panningEnabled=!0}disablePanning(){this._lerpEnabled=!1,this._panningEnabled=!1}getKernelZoomFactor(){const t=this.maxDistance;return 1-this._distance/(t-2)+.2}}class Environment{constructor(t,e){this._scene=t,e&&(e.removeFromScene(),e.cleanUp())}updateCamera(t){}reload(){this.removeFromScene(),this.addToScene()}updateBounds(t,e){this._bounds=t}cleanUp(){this._scene=null}}class BakedShadowPlane{constructor(t){this._innerSize=1,this._outerSize=100,this._plane=new Object3D,this._plane.rotation.x=-Math.PI/2;const e=MaterialCreator.createMeshStandardMaterial({});this._innerPlaneMesh=new Mesh,this._innerPlaneMesh.layers.set(2),this._innerPlaneMesh.material=e,this._innerPlaneMesh.receiveShadow=!0,this._outerPlaneMesh=new Mesh,this._outerPlaneMesh.layers.set(2),this._outerPlaneMesh.material=e,this._outerPlaneMesh.receiveShadow=!0,this._plane.add(this._innerPlaneMesh),this._plane.add(this._outerPlaneMesh),this._innerSize=1,this._outerSize=t,this._updatePlane(this._innerSize,this._outerSize)}getRootNode(){return this._plane}getInnerPlane(){return this._innerPlaneMesh}getOuterPlane(){return this._outerPlaneMesh}updateSize(t){this._innerSize=t,this._updatePlane(this._innerSize,this._outerSize)}_updatePlane(t,e){const i=new Shape;i.moveTo(-t/2,-t/2),i.lineTo(-t/2,t/2),i.lineTo(t/2,t/2),i.lineTo(t/2,-t/2),i.lineTo(-t/2,-t/2);const n=new Shape;n.moveTo(-e/2,-e/2),n.lineTo(-e/2,e/2),n.lineTo(e/2,e/2),n.lineTo(e/2,-e/2),n.lineTo(-e/2,-e/2);const s=new Path;s.moveTo(-t/2,-t/2),s.lineTo(-t/2,t/2),s.lineTo(t/2,t/2),s.lineTo(t/2,-t/2),s.lineTo(-t/2,-t/2),n.holes.push(s);const a=new ShapeGeometry(i);this._innerPlaneMesh.geometry&&this._innerPlaneMesh.geometry.dispose(),this._innerPlaneMesh.geometry=a;const o=new ShapeGeometry(n);this._outerPlaneMesh.geometry&&this._outerPlaneMesh.geometry.dispose(),this._outerPlaneMesh.geometry=o;const r=a.attributes.uv.clone();a.setAttribute("uv2",r);const h=a.attributes.uv2.array;for(let t=0;t<h.length;++t)h[t]+=.5}}class FloorEnvironment extends Environment{constructor(t,e,i){super(t,e),this._longestSide=2,this._bakedShadowPlane=new BakedShadowPlane(100),this._fog=i||!1,this._textureLoader=new TextureLoader,this.addToScene()}needsBounds(){return!0}needsCamera(){return this._fog}needsRotation(){return!1}updateBounds(t){return super.updateBounds(t),this._longestSide=Math.max(t.x,t.z),this._update(),!0}updateCamera(t){this._cameraDistance=t.position.distanceTo(new Vector3(0,0,0)),this._update()}_update(){this._fog&&this._updateFog()}_updateFog(){let t=this._longestSide/2;this._scene.fog=new Fog(16185078,this._cameraDistance+t+3,this._cameraDistance+t+3+1),this._scene.background=new Color(16185078)}_updateFloor(){if(this._floorMaterial)this._bakedShadowPlane.getOuterPlane().material=this._floorMaterial,this._bakedShadowPlane.getInnerPlane().material=this._floorMaterial;else{let t=this._width/1e3,e=this._height/1e3;this._repeatable&&(this._floorTexture.wrapS=RepeatWrapping,this._floorTexture.wrapT=RepeatWrapping,this._floorTexture.repeat.set(100/t,100/e));let i=MaterialCreator.createMeshStandardMaterial({map:this._floorTexture,side:DoubleSide});this._bakedShadowPlane.getInnerPlane().material=i,this._bakedShadowPlane.getOuterPlane().material=i}}addToScene(){this._scene&&this._scene.add(this._bakedShadowPlane.getRootNode())}removeFromScene(){this._scene.remove(this._bakedShadowPlane.getRootNode())}setFloorMaterial(t,e,i,n){return this._width=e,this._height=i,this._repeatable=n,this._floorPromise=new Promise((e,i)=>{this._textureLoader.load(t,t=>{this._floorTexture=t,e()},null,i)}),new Promise((t,e)=>{this._floorPromise.then(()=>{this._updateFloor(),this._update(),t()},e)})}changeFloorMaterial(t,e){this._floorPromise=new Promise((i,n)=>{this._floorMaterial=createMaterial(t),this._rapiAccess.getTexturesOf(t).then(t=>{if(t.length>0){let s=[];t.forEach(t=>{s.push(addTexture(this._dataSyncer.requestAsset(t.image,!0),t,this._floorMaterial,e,1,1))}),Promise.all(s).then(()=>{setTimeout(()=>i(),0)},n)}else setTimeout(()=>i(),0)})});let i=[this._floorPromise];return new Promise((t,e)=>{Promise.all(i).then(()=>{this._updateFloor(),this._update(),t()},e)})}showGUI(){this._floorMaterial?this._addGUI():this._floorPromise&&this._floorPromise.then(()=>this._addGUI())}_addGUI(){let t=getGUI();if(!t)return;let e=t.addFolder("Floor");e.add(this._floorMaterial,"roughness").min(0).max(1).step(.01),e.add(this._floorMaterial,"reflectivity").min(0).max(1).step(.01),e.add(this._floorMaterial,"clearCoat").min(0).max(1).step(.01),e.add(this._floorMaterial,"clearCoatRoughness").min(0).max(1).step(.01),e.add(this._floorMaterial,"opacity").min(0).max(1).step(.01),e.add(this._floorMaterial,"metalness").min(0).max(1).step(.01),e.add(this._floorMaterial,"bumpScale").min(0).max(1).step(.01)}}__decorate([inject],FloorEnvironment.prototype,"_rapiAccess",void 0),__decorate([inject],FloorEnvironment.prototype,"_dataSyncer",void 0);class CameraControl2D extends CameraControl{constructor(t,e,i,n){super(t,e,i),this._scale=1,this._cameraZoom=1,this._state=0,this._size=5,this._lastPosition=new Vector2,this._zoomPosition=new Vector3,this._lastZoom=0,this._zoomSpeed=Math.pow(.95,2),n?(this._camera=n,this._cameraPosition=(new Vector3).copy(this._camera.position)):this._initCamera(i||new Vector3(0,10,0))}_getCamera(){return this._camera||this._initCamera(new Vector3(0,10,0)),this._camera}_initCamera(t){let{x:e,y:i}=this._domHelper.getClientDimensions(),n=e/i*this._size,s=this._size;this._camera=new OrthographicCamera(n/-2,n/2,s/2,s/-2,1,1e3),this._camera.position.copy(t),this._cameraPosition=t,this._camera.lookAt(new Vector3(0,0,0))}updateCamera(){let{x:t,y:e}=this._domHelper.getClientDimensions(),i=t/e*this._size,n=this._size;this._camera.left=i/-2,this._camera.right=i/2,this._camera.top=n/2,this._camera.bottom=n/-2,this._camera.updateProjectionMatrix()}_initInputListener(){this._inputListeners.push({key:3,fun:t=>{this._locked||(this._state=1,this._lastPosition.set(t.positionRelative.x,t.positionRelative.y),this.dispatchEvent(0))}}),this._inputListeners.push({key:6,fun:t=>{1!==this._state||this._locked||(this._move(new Vector2(t.positionRelative.x,t.positionRelative.y),t.type),this.dispatchEvent(1))}}),this._inputListeners.push({key:4,fun:t=>{1===this._state&&this.dispatchEvent(2),this._state=0}}),this._inputListeners.push({key:7,fun:t=>{t.event&&(t.event.stopPropagation(),t.event.preventDefault()),this.dispatchEvent(3),this._scale/=this._zoomSpeed,this._zoomTo(t.positionRelative),this._update()}}),this._inputListeners.push({key:8,fun:t=>{t.event&&(t.event.stopPropagation(),t.event.preventDefault()),this.dispatchEvent(4),this._scale*=this._zoomSpeed,this._zoomTo(t.positionRelative),this._update()}})}_zoomTo(t){if(Date.now()-this._lastZoom>200){let e=new Vector3(t.x,t.y,0);e.unproject(this._camera),this._zoomPosition.copy(e)}this._lastZoom=Date.now()}_move(t,e){let i=new Vector3,n=new Vector3(this._lastPosition.x,this._lastPosition.y,0),s=new Vector3(t.x,t.y,0);n.unproject(this._camera),s.unproject(this._camera),i.subVectors(s,n),this._cameraPosition.x-=i.x*(2===e?1.1:1),this._cameraPosition.z-=i.z*(2===e?1.1:1),this._lastPosition.copy(t)}zoomToFitBounds(t,e,i){if(compareBox3Size(t,this._boundingBox)<0&&!i)return void this.setBounds(t);this.setBounds(t);const n=t.getSize(new Vector3),s=t.getCenter(new Vector3),a=n.x/-2/this._camera.left,o=n.z/-2/this._camera.bottom,r=1/Math.max(a,o);(r<this._cameraZoom||e)&&(this._scale=r,this._cameraZoom=r,this._cameraPosition.x=s.x,this._cameraPosition.z=s.z)}_update(t){this._scale=Math.min(this._scale,5),this._scale=Math.max(this._scale,.1);let e=(new Vector3).subVectors(this._zoomPosition,this._cameraPosition).multiplyScalar((this._scale-this._cameraZoom)/this._scale);this._cameraPosition.x+=e.x,this._cameraPosition.z+=e.z,this._cameraZoom!==this._scale&&this.dispatchEvent(5,new ZoomChangeEvent(.1===this._scale,5===this._scale)),this._cameraZoom=this._scale,this._camera.updateProjectionMatrix()}animateCamera(t){if(!super.animateCamera(t)&&Math.abs(this._cameraZoom-this._camera.zoom)<=.01)return!1;const e=Math.min(10*t,1);return this._camera.zoom=MathUtils.lerp(this._camera.zoom,this._cameraZoom,e),!0}getKernelZoomFactor(){const t=1e3*(this._camera.right-this._camera.left);return this._domHelper.element.clientWidth/t*this._camera.zoom}}const KEYBOARD_ROTATION_ANGLE=Math.PI/4;class CameraControlFirstPerson extends CameraControl{constructor(t,e,i,n){super(t,e,i),this._state=0,this._rotationSpeed=1,this._keyMap=new Map,this.minPolarAngle=toRadiant(-60),this.maxPolarAngle=toRadiant(60),this._camera=n||new PerspectiveCamera,this._camera.fov=70,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5),i?this._camera.position.set(i.x,1.5,i.z):this._camera.position.set(0,1.5,0),this._cameraPosition=new Vector3,this._cameraPosition.copy(this._camera.position),this._cameraRotation=new Quaternion,this._pitch=0,this._yaw=0;let s=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(s),window.addEventListener("gamepadconnected",this._gamepadConnected.bind(this)),window.addEventListener("gamepaddisconnected",this._gamepadDisconnected.bind(this))}_gamepadConnected(t){this.startButtonPressListener()}_gamepadDisconnected(t){window.cancelAnimationFrame(this._listenerLoopAnimationFrame)}startButtonPressListener(){this._listenerLoopAnimationFrame=window.requestAnimationFrame(()=>{this.buttonPressListener()})}buttonPressListener(){let t=navigator.getGamepads()[0];this._checkRightStick(t),this._checkLeftStick(t),this._checkButtons(t),this._processKeyMap(this._keyMap,.001),this.startButtonPressListener()}_checkRightStick(t){let e=t.axes[2],i=t.axes[3];Math.abs(e)>.2&&(this._rotateHorizontal(.01*KEYBOARD_ROTATION_ANGLE*e),this._update(),this.dispatchEvent(1)),Math.abs(i)>.2&&(this._rotateVertical(.01*KEYBOARD_ROTATION_ANGLE*i),this._update(),this.dispatchEvent(1))}_checkLeftStick(t){let e=t.axes[0],i=t.axes[1];Math.abs(i)>.2?i<0?this._keyMap.set(87,!0):this._keyMap.set(83,!0):t.buttons&&t.buttons[12]&&t.buttons[12].pressed?this._keyMap.set(87,!0):t.buttons&&t.buttons[13]&&t.buttons[13].pressed?this._keyMap.set(83,!0):(this._keyMap.set(87,!1),this._keyMap.set(83,!1)),Math.abs(e)>.2?e<0?this._keyMap.set(65,!0):this._keyMap.set(68,!0):(this._keyMap.set(65,!1),this._keyMap.set(68,!1))}_checkButtons(t){t.buttons&&t.buttons[6]&&t.buttons[6].pressed?this._keyMap.set(16,!0):this._keyMap.set(16,!1),t.buttons&&t.buttons[14]&&t.buttons[14].pressed?(this._keyMap.set(37,!0),this.dispatchEvent(1)):this._keyMap.set(37,!1),t.buttons&&t.buttons[15]&&t.buttons[15].pressed?(this._keyMap.set(39,!0),this.dispatchEvent(1)):this._keyMap.set(39,!1)}animateCamera(t){let e=this._cameraPosition,i=this._cameraRotation,n=this.getCamera(),s=position3VectorsAreEqual(e,n.position),a=rotationQuaternionsAreEqual(i,n.quaternion);if(!e||s&&a)return!1;let o=this.getCamera().position.clone(),r=Math.min(10*t,1);o.lerp(e,r),this.getCamera().position.copy(o);let h=this.getCamera().quaternion.clone(),c=Math.min(5*t,1);h.slerp(i,c),this.getCamera().setRotationFromQuaternion(h);let d=!1;return this._keyMap.forEach(t=>{t&&(d=!0)}),d&&this._processKeyMap(this._keyMap,t),!0}_getCamera(){return this._camera}_initInputListener(){window.addEventListener("keyup",this._onKeyChanged.bind(this),!1),window.addEventListener("keydown",this._onKeyChanged.bind(this),!1),this._inputListeners.push({key:3,fun:t=>{this._down(t)}}),this._inputListeners.push({key:6,fun:t=>{this._move(t)}}),this._inputListeners.push({key:4,fun:t=>{this._up(t)}})}_down(t){this._downPosition=t.position,this._position=t.position,this._state=1,2===t.type&&window.setTimeout(this._onLongDown.bind(this),350),2===t.type?this._rotationSpeed=.6:this._rotationSpeed=1}_move(t){this._position=t.position,1!==this._state||this._locked||this._orbit(new Vector2(t.position.x,t.position.y)),2!==this._state||this._locked||(this._orbit(new Vector2(t.position.x,t.position.y)),this._moveForward())}_up(t){1===this._state&&this.dispatchEvent(2),2===this._state&&this._keyMap.set(87,!1),this._state=0,this._orbitPosition=null}_onLongDown(){getDelta(this._downPosition,this._position)<MIN_MOVE_DISTANCE&&1===this._state&&(this._state=2,this._orbit(new Vector2(this._position.x,this._position.y)),this._moveForward())}_update(t){let e=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(e)}updateCamera(){let{x:t,y:e}=this._domHelper.getClientDimensions();this._camera.aspect=t/e,this._camera.updateProjectionMatrix()}_onKeyChanged(t){this._keyMap.set(t.keyCode,"keydown"===t.type),this.dispatchEvent(6),this._processKeyMap(this._keyMap,.001)&&t.preventDefault()}_processKeyMap(t,e){e=Math.min(e,.1);let i=new Vector3(0,0,0),n=!1;return this._processUpDown(t,i,e),t.get(65)&&(i.x=-1*e),t.get(68)&&(i.x=1*e),t.get(37)&&(this._rotateHorizontal(-KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*e),n=!0),t.get(39)&&(this._rotateHorizontal(KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*e),n=!0),t.get(16)&&(i.x*=3,i.z*=3),!(0===i.x&&0===i.y&&0===i.z&&!n||(i.applyQuaternion(this.getCamera().quaternion),this._cameraPosition.add(new Vector3(i.x,0,i.z)),this._update(),0))}_processUpDown(t,e,i){(t.get(87)||t.get(38))&&(e.z=-1*i),(t.get(83)||t.get(40))&&(e.z=1*i)}_orbit(t){this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0));let e=t.clone().sub(this._orbitPosition),i=this._domHelper.element instanceof Document?this._domHelper.element.body:this._domHelper.element;e.multiplyScalar(-1),this._rotateHorizontal(2*Math.PI*e.x/i.clientWidth*1),this._rotateVertical(2*Math.PI*e.y/i.clientHeight*1),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1),this._orbitPosition.copy(t),this._update()}_moveForward(){this._keyMap.set(87,!0),this._processKeyMap(this._keyMap,.001)}_rotateVertical(t){let e=this._pitch+t;e>this.maxPolarAngle||e<this.minPolarAngle||(this._pitch=e,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI),this._saveYawAndPitch())}getKernelZoomFactor(){return this._camera.zoom}}class BackgroundEnvironment extends Environment{constructor(t,e,i,n,s){if(super(t,e),this._color=i,this._oldBackground=t.background,n&&s){this._canvas=n,this._style=document.createElement("style");let t='background-image: url("'+s+'"); background-size: cover;';this._style.innerText=".rml-scene-background {"+t+"}",this._canvas.appendChild(this._style)}}needsBounds(){return!0}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._color&&(this._scene.background=this._color),this._canvas&&this._canvas.classList&&(this._scene.background=null,this._canvas.classList.add("rml-scene-background"))}removeFromScene(){this._oldBackground&&(this._scene.background=this._oldBackground),this._canvas&&this._canvas.classList.remove("rml-scene-background")}showGUI(){}}class DynamicEnvironmentSettingLoader{parse(t,e,i,n,s){let a=JSON.parse(n);return a.environment?this.load(t,e,i,a,s):null}load(t,e,i,n,s){let a,o=n.environment;if(!o)return console.warn("No environment set in scene settings"),Promise.resolve(null);switch(o.type){case"color":a=new Promise(e=>e(new BackgroundEnvironment(t,i,new Color(o.details.color))));break;case"image":a=new Promise(n=>n(new BackgroundEnvironment(t,i,null,e,o.details.imageUrl)));break;case"floor":a=new Promise(e=>{this._rapiAccess.getMaterial(o.details.material).then(n=>{let a=void 0===o.details.fog||o.details.fog,r=new FloorEnvironment(t,i,a);r.changeFloorMaterial(n,s).then(()=>{e(r)})})});break;default:console.warn("Could not load environment, return old environment"),a=new Promise(t=>t(i))}return a}}__decorate([inject],DynamicEnvironmentSettingLoader.prototype,"_rapiAccess",void 0);class LightSetting{constructor(t,e){this._scene=t,e&&e.removeFromScene()}needsBounds(){return!1}updateBounds(t){}getCameraContainer(){return this._cameraContainer||(this._cameraContainer=new Object3D),this._cameraContainer}}class DynamicLightSetting extends LightSetting{constructor(t,e){super(t,e),this._lights=[]}needsBounds(){return!0}updateBounds(t){if(this._cameraLight){const e=this._cameraLight,i=new Vector3;t.getSize(i);const n=1.5*Math.max(Math.max(i.x,i.y),i.z);this._boundingSize=n,e.shadow.camera.top=n/2,e.shadow.camera.bottom=-n/2,e.shadow.camera.left=-n/2,e.shadow.camera.right=n/2,e.shadow.camera.updateProjectionMatrix()}}loadFromJSON(t){return new Promise(e=>{this._lights=this._dynamicLightSettingLoader.parse(t),this.addToScene(),e()})}loadFromObject(t){return new Promise(e=>{(null==t?void 0:t.lights)||e(),this._lights=this._dynamicLightSettingLoader.load(t),this._lights.forEach((t,e)=>{t.userData.movesWithCamera&&(this._cameraLight=t,this._lights.splice(e,1))}),this.addToScene(),e()})}loadFromURL(t){return new Promise((e,i)=>{fetch(new Request(t,{method:"GET"})).then(handleJsonResponse).then(t=>this.loadFromObject(t).then(e,i))})}addToScene(){this._lights.forEach(t=>{this._scene.add(t)}),this._cameraLight&&this._scene.add(this._cameraLight)}update(t,e){if(!this._cameraLight)return;let i=new Vector3;t.getWorldDirection(i),i.multiplyScalar(-this._boundingSize);let n=e.clone().add(i);this._cameraLight.position.copy(n)}removeFromScene(){this._lights.forEach(t=>{this._scene.remove(t)}),this._cameraLight&&this._scene.remove(this._cameraLight)}reload(){this.removeFromScene(),this.addToScene()}showGUI(){let t=getGUI();this._cameraLight&&this._addToGUI(t,this._cameraLight),this._lights.forEach(e=>{this._addToGUI(t,e)})}_addToGUI(t,e){t&&(e instanceof SpotLight&&this._addSpotLightToGUI(t,e),e instanceof AmbientLight&&this._addAmbientLightToGUI(t,e),e instanceof DirectionalLight&&this._addDirectionalLightToGUI(t,e),e instanceof RectAreaLight&&this._addRectAreaLightToGUI(t,e))}_addRectAreaLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString(),intensity:e.intensity*(e.width*e.height)};i.add(e,"visible"),i.add(n,"intensity").min(10).max(400).step(10).onChange(t=>{e.intensity=t/(e.width*e.height)}),i.add(e,"castShadow"),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}_addSpotLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString(),angle:180*e.angle/Math.PI};i.add(e,"visible"),i.add(e,"intensity").min(0).max(5).step(.1),i.add(e,"penumbra").min(0).max(1).step(.1),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(n,"angle").min(10).max(180).step(1).onChange(t=>{e.angle=t*Math.PI/180}),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}_addAmbientLightToGUI(t,e){let i={name:e.name,color:"#"+e.color.getHexString()},n=t.addFolder(e.name);n.add(e,"visible"),n.add(e,"intensity").min(0).max(5).step(.1),n.addColor(i,"color").onChange(t=>{e.color=new Color(t)})}_addDirectionalLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString()};i.add(e,"visible"),i.add(e,"intensity").min(0).max(5).step(.1),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(e,"castShadow"),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}}__decorate([inject],DynamicLightSetting.prototype,"_dynamicLightSettingLoader",void 0);class GroundProjectedSkybox extends Mesh{constructor(t,e={}){const i=[t.isCubeTexture?"#define ENVMAP_TYPE_CUBE":""].join("\n")+"\n\n\t\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\t\tuniform float radius;\n\t\t\t\tuniform float height;\n\t\t\t\tuniform float angle;\n\n\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\tuniform samplerCube map;\n\n\t\t\t\t#else\n\n\t\t\t\t\tuniform sampler2D map;\n\n\t\t\t\t#endif\n\n\t\t\t\t// From: https://www.shadertoy.com/view/4tsBD7\n\t\t\t\tfloat diskIntersectWithBackFaceCulling( vec3 ro, vec3 rd, vec3 c, vec3 n, float r ) \n\t\t\t\t{\n\n\t\t\t\t\tfloat d = dot ( rd, n );\n\n\t\t\t\t\tif( d > 0.0 ) { return 1e6; }\n\n\t\t\t\t\tvec3 o = ro - c;\n\t\t\t\t\tfloat t = - dot( n, o ) / d;\n\t\t\t\t\tvec3 q = o + rd * t;\n\n\t\t\t\t\treturn ( dot( q, q ) < r * r ) ? t : 1e6;\n\n\t\t\t\t}\n\n\t\t\t\t// From: https://www.iquilezles.org/www/articles/intersectors/intersectors.htm\n\t\t\t\tfloat sphereIntersect( vec3 ro, vec3 rd, vec3 ce, float ra ) {\n\n\t\t\t\t\tvec3 oc = ro - ce;\n\t\t\t\t\tfloat b = dot( oc, rd );\n\t\t\t\t\tfloat c = dot( oc, oc ) - ra * ra;\n\t\t\t\t\tfloat h = b * b - c;\n\n\t\t\t\t\tif( h < 0.0 ) { return -1.0; }\n\n\t\t\t\t\th = sqrt( h );\n\n\t\t\t\t\treturn - b + h;\n\n\t\t\t\t}\n\n\t\t\t\tvec3 project() {\n\n\t\t\t\t\tvec3 p = normalize( vWorldPosition );\n\t\t\t\t\tvec3 camPos = cameraPosition;\n\t\t\t\t\tcamPos.y -= height;\n\n\t\t\t\t\tfloat intersection = sphereIntersect( camPos, p, vec3( 0.0 ), radius );\n\t\t\t\t\tif( intersection > 0.0 ) {\n\n\t\t\t\t\t\tvec3 h = vec3( 0.0, - height, 0.0 );\n\t\t\t\t\t\tfloat intersection2 = diskIntersectWithBackFaceCulling( camPos, p, h, vec3( 0.0, 1.0, 0.0 ), radius );\n\t\t\t\t\t\tp = ( camPos + min( intersection, intersection2 ) * p ) / radius;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tp = vec3( 0.0, 1.0, 0.0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t\treturn p;\n\n\t\t\t\t}\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 projectedWorldPosition = project();\n\n\t\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\t\tvec3 outcolor = textureCube( map, projectedWorldPosition ).rgb;\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tvec3 direction = normalize( projectedWorldPosition );\n\t\t\t\t\t\tvec2 uv = equirectUv( direction );\n\t\t\t\t\t\tvec3 outcolor = texture2D( map, uv ).rgb;\n\n\t\t\t\t\t#endif\n\n\t\t\t\t\tgl_FragColor = vec4( outcolor, 1.0 );\n\n\t\t\t\t\t#include <tonemapping_fragment>\n\t\t\t\t\t#include <colorspace_fragment>\n\n\t\t\t\t}\n\t\t\t\t",n={map:{value:t},height:{value:e.height||15},radius:{value:e.radius||100}};super(new IcosahedronGeometry(1,16),new ShaderMaterial({uniforms:n,fragmentShader:i,vertexShader:"\n\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec4 worldPosition = ( modelMatrix * vec4( position, 1.0 ) );\n\t\t\t\tvWorldPosition = worldPosition.xyz;\n\n\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t\t}\n\t\t\t",side:DoubleSide}))}set radius(t){this.material.uniforms.radius.value=t}get radius(){return this.material.uniforms.radius.value}set height(t){this.material.uniforms.height.value=t}get height(){return this.material.uniforms.height.value}}class GroundProjectedEnvironment extends Environment{constructor(t,e,i){super(t,e),this.updateEnvironmentTexture(i)}updateEnvironmentTexture(t){t&&(this._environmentTexture=t,this._skybox=new GroundProjectedSkybox(this._environmentTexture),this._skybox.name="Ground projected skybox",this._skybox.scale.setScalar(100)),this.reload()}needsBounds(){return!1}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._skybox&&this._scene.add(this._skybox)}removeFromScene(){this._scene&&this._skybox&&this._scene.remove(this._skybox)}showGUI(t){let e=getGUI();if(!e)return;let i=e.addFolder("Ground Projected Environment");i.add(this._skybox,"height").min(10).max(100).step(.1).onChange(t),i.add(this._skybox,"radius").min(20).max(200).step(.1).onChange(t)}}class LightSourceDetectorDebug{constructor(t){this._lightSourceDetector=t}static createPlane(t,e){const i=new PlaneGeometry(2,1),n=null!=e?e:new MeshBasicMaterial({color:12632256,side:DoubleSide}),s=new Mesh(i,n);return s.position.z=-.1,t.add(s),s}createDebugScene(t){this._scene=t,this._createLightGraphInMap(this._lightSourceDetector.sampleUVs,this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph)}_createLightGraphInMap(t,e,i){let n=[],s=[];for(let t=0;t<this._lightSourceDetector.lightGraph.noOfNodes;++t)0===i.adjacent[t].length?n.push(e[t]):s.push(e[t]);const a=n.map(t=>t.uv),o=s.map(t=>t.uv),r=t.filter(t=>!a.includes(t)&&!o.includes(t));this._createSamplePointsInMap(r,.005,16711680),this._createSamplePointsInMap(a,.01,255),this._createSamplePointsInMap(o,.01,65280),this._createClusterLinesInMap(this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph.edges,128);const h=this._lightSourceDetector.lightSources.map(t=>t.uv);this._createSamplePointsInMap(h,.015,16776960),this._createCirclesInMap(this._lightSourceDetector.lightSources,8421376)}_createSamplePointsInMap(t,e,i){const n=new CircleGeometry(e,8,4),s=new MeshBasicMaterial({color:i});t.forEach(t=>{var e;const i=new Mesh(n,s);i.position.copy(this._uvToMapPosition(t)),i.name="samplePoint",null===(e=this._scene)||void 0===e||e.add(i)})}_createCirclesInMap(t,e){const i=new MeshBasicMaterial({color:e,transparent:!0,opacity:.5});t.forEach(t=>{var e;const n=new CircleGeometry(t.size,8,4),s=new Mesh(n,i);s.position.copy(this._uvToMapPosition(t.uv)),s.name="samplePoint",null===(e=this._scene)||void 0===e||e.add(s)})}_createClusterLinesInMap(t,e,i){var n;const s=new LineBasicMaterial({color:i}),a=[];e.forEach(e=>{for(let i=1;i<e.length;i++){const n=t[e[0]].uv,s=t[e[i]].uv;if(a.push(this._uvToMapPosition(n)),Math.abs(n.x-s.x)>.5){const t=(n.y+s.y)/2,e=n.x<s.x?0:1;a.push(this._uvToMapPosition(new Vector2(e,t))),a.push(this._uvToMapPosition(new Vector2(1-e,t)))}a.push(this._uvToMapPosition(s))}});const o=(new BufferGeometry).setFromPoints(a),r=new LineSegments(o,s);r.name="clusterLine",null===(n=this._scene)||void 0===n||n.add(r)}_uvToMapPosition(t){return new Vector3(2*t.x-1,t.y-.5,0)}}class EnvironmentPmremGenertor extends PMREMGenerator{constructor(t){super(t),this._extendedEquirectMaterial=this._createEquirectMaterial()}fromEquirectangularTexture(t,e){var i,n;const s=null!==(i=null==e?void 0:e.rotation)&&void 0!==i?i:0,a=null!==(n=null==e?void 0:e.intensity)&&void 0!==n?n:1;return this._extendedEquirectMaterial.uniforms.intensity.value=a,this._extendedEquirectMaterial.uniforms.rotationMatrix.value.set(Math.cos(s),0,-Math.sin(s),0,1,0,Math.sin(s),0,Math.cos(s)),super.fromEquirectangular(t)}_createEquirectMaterial(){const t=new ShaderMaterial({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},intensity:{value:1},rotationMatrix:{value:new Matrix3}},vertexShader:equilateralVertexShader,fragmentShader:equilateralFragmentShader,blending:NoBlending,depthTest:!1,depthWrite:!1});return this._equirectMaterial=t,t}}const equilateralVertexShader="\nprecision mediump float;\nprecision mediump int;\nattribute float faceIndex;\nvarying vec3 vOutputDirection;\nuniform mat3 rotationMatrix;\n\n// RH coordinate system; PMREM face-indexing convention\nvec3 getDirection( vec2 uv, float face ) {\n uv = 2.0 * uv - 1.0;\n vec3 direction = vec3( uv, 1.0 );\n if ( face == 0.0 ) {\n direction = direction.zyx; // ( 1, v, u ) pos x\n } else if ( face == 1.0 ) {\n direction = direction.xzy;\n direction.xz *= -1.0; // ( -u, 1, -v ) pos y\n } else if ( face == 2.0 ) {\n direction.x *= -1.0; // ( -u, v, 1 ) pos z\n } else if ( face == 3.0 ) {\n direction = direction.zyx;\n direction.xz *= -1.0; // ( -1, v, -u ) neg x\n } else if ( face == 4.0 ) {\n direction = direction.xzy;\n direction.xy *= -1.0; // ( -u, -1, v ) neg y\n } else if ( face == 5.0 ) {\n direction.z *= -1.0; // ( u, v, -1 ) neg z\n }\n return direction;\n}\n\nvoid main() {\n vOutputDirection = rotationMatrix * getDirection(uv, faceIndex);\n gl_Position = vec4(position, 1.0);\n}\n",equilateralFragmentShader="\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform sampler2D envMap;\nuniform float intensity;\n\n#include <common>\n\nvoid main() { \n vec3 outputDirection = normalize(vOutputDirection);\n vec2 uv = equirectUv(outputDirection);\n gl_FragColor = vec4(texture2D(envMap, uv).rgb * intensity, 1.0);\n}\n";class EnvironmentSceneGenerator{}class EnvironmentDefinition{get lightSources(){return this._lightSources}set rotation(t){this._rotation!==t&&(this._rotation=t,this.needsUpdate=!0)}set intensity(t){this._intensity!==t&&(this._intensity=t,this.needsUpdate=!0)}set maxNoOfLightSources(t){this._maxNoOfLightSources!==t&&(this._maxNoOfLightSources=t,this.needsUpdate=!0)}get maxNoOfLightSources(){return this._maxNoOfLightSources}constructor(t,e){var i,n;this.needsUpdate=!0,this._lightSources=[],t instanceof EnvironmentSceneGenerator?this.environmentSceneGenerator=t:t instanceof CubeTexture?this.cubeTexture=t:t instanceof Texture&&(this.equirectangularTexture=t),(null==e?void 0:e.textureData)&&(this.textureData=null==e?void 0:e.textureData),this._rotation=null!==(i=null==e?void 0:e.rotation)&&void 0!==i?i:0,this._intensity=null!==(n=null==e?void 0:e.intensity)&&void 0!==n?n:1,void 0!==(null==e?void 0:e.maxNoOfLightSources)&&(this._maxNoOfLightSources=e.maxNoOfLightSources),this._parameters=e,this._environment=t}clone(){return new EnvironmentDefinition(this._environment,this._parameters)}createNewEnvironment(t){const e=this._createPmremTexture(t),i=this._detectLightSources(t,e);return this._lightSources=i.lightSources,null!=e?e:null}_getTextureOffset(){const t=this._rotation/(2*Math.PI)%1;return new Vector2(t,0)}_createPmremTexture(t){const e=new EnvironmentPmremGenertor(t);let i;if(this.equirectangularTexture)this.equirectangularTexture.offset.copy(this._getTextureOffset()),i=e.fromEquirectangularTexture(this.equirectangularTexture,{rotation:this._rotation,intensity:this._intensity});else if(this.cubeTexture)i=e.fromCubemap(this.cubeTexture);else if(this.environmentSceneGenerator){const t=this.environmentSceneGenerator.generateScene(this._intensity,this._rotation);i=e.fromScene(t,.04)}return this._debugScene=void 0,this.needsUpdate=!1,null==i?void 0:i.texture}_detectLightSources(t,e){const i=new LightSourceDetector;return this.equirectangularTexture&&0===this.rotation?i.detectLightSources(t,this.equirectangularTexture,this.textureData):e&&i.detectLightSources(t,e),i}createDebugScene(t,e){if(this._debugScene)return this._debugScene;this._debugScene=new Scene;const i=new EnvironmentMapDecodeMaterial(!0,!1);i.setSourceTexture(e.environment),LightSourceDetectorDebug.createPlane(this._debugScene,i);const n=this._detectLightSources(t,e.environment);return new LightSourceDetectorDebug(n).createDebugScene(this._debugScene),this._debugScene}}class DefaultEnvironmentSceneGenerator extends EnvironmentSceneGenerator{generateScene(t,e){const i=new DefaultEnvironmentScene({lightIntensity:t});return i.rotation.y=e,i}}class DefaultEnvironmentScene extends Scene{constructor(t){super(),this._topLightIntensity=(null==t?void 0:t.topLightIntensity)||(null==t?void 0:t.lightIntensity)||1,this._sideLightIntensity=(null==t?void 0:t.sidLightIntensity)||(null==t?void 0:t.lightIntensity)||1,this._sideReflectorIntensity=(null==t?void 0:t.sidLightIntensity)||(null==t?void 0:t.lightIntensity)||1,this._ambientLightIntensity=(null==t?void 0:t.ambientLightIntensity)||.25,this._colorVariation=(null==t?void 0:t.colorVariation)||.5,this._lightGeometry=new BoxGeometry,this._lightGeometry.deleteAttribute("uv"),this.generateScene(this)}generateScene(t){const e=new AmbientLight(16777215);e.intensity=this._ambientLightIntensity,this.add(e),this._createTopLight(t);for(let e=0;e<6;e++){const i=Math.sin(e*Math.PI*2/6),n=Math.cos(e*Math.PI*2/6);e%2==0?this._createReflector(t,new Vector2(i,n)):this._createSideLight(t,new Vector2(i,n),(e-1)/2)}}dispose(){const t=new Set;this.traverse(e=>{e.isMesh&&(t.add(e.geometry),t.add(e.material))}),t.forEach(t=>t.dispose())}_createAreaLightMaterial(t,e,i){const n=new MeshBasicMaterial;return n.color.set(t,null!=e?e:t,null!=i?i:t),n}_createTopLight(t){const e=new Mesh(this._lightGeometry,this._createAreaLightMaterial(6*this._topLightIntensity));e.position.set(0,20,0),e.scale.set(5,.1,5),t.add(e)}_createSideLight(t,e,i){for(let n=0;n<3;n++){const s=15*this._sideLightIntensity,a=new Mesh(this._lightGeometry,this._createAreaLightMaterial((n+i)%3==0?s:s*(1-this._colorVariation),(n+i)%3==1?s:s*(1-this._colorVariation),(n+i)%3==2?s:s*(1-this._colorVariation))),o=(1===n?-e.y:2===n?e.y:0)/Math.sqrt(2),r=0===n?0:1,h=(1===n?e.x:2===n?-e.x:0)/Math.sqrt(2);a.position.set(15*e.x+1.2*o,5+1.2*r,15*e.y+1.2*h),a.rotation.set(0,Math.atan2(e.x,e.y),0),a.scale.set(1.1,1.1,1.1),t.add(a)}}_createReflector(t,e){const i=new Mesh(this._lightGeometry,this._createAreaLightMaterial(3*this._sideReflectorIntensity));i.position.set(15*e.x,5,15*e.y),i.rotation.set(0,Math.atan2(e.x,e.y),0),i.scale.set(10,12,10),t.add(i)}}class SceneManager{onBeforeRender(){}constructor(t,e,i,n=CAMERA_TYPE.CAMERA_3D){this._depthWriteMaterial=new MeshBasicMaterial({colorWrite:!1}),this._maxAnisotropy=1,this._clock=new Clock,this._delta=0,this._renderListener=null,this._stopRendering=!1,this._forceRender=!1,this._lastChange=Date.now(),this._running=!1,this._perspectiveOffsetCamera=null,this._orthographicOffsetCamera=null,this._onAfterRender=()=>{},this._creator_=t,this._canvasID=i,this.createCameraControl(sanitizedCameraMode(n),e),this._setupScene(e,!1),this._lifeCycleManager.addEventListener(this)}addEventListener(t){throw new Error("Method not implemented.")}removeEventListener(t){throw new Error("Method not implemented.")}_changeCameraControl(t){this._cameraControl&&this._cameraControl.cleanUp(),t instanceof CameraControlFirstPerson&&(this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener)),this._cameraControl instanceof CameraControlFirstPerson&&(this._getInputManager().addEventListener(7,this._renderListener,this),this._getInputManager().addEventListener(8,this._renderListener,this)),this._cameraControl=t,this.cameraControlChanged()}cameraControlChanged(){}_addCameraControlListener(){this._cameraControl.addEventListener(0,()=>{var t;null===(t=this._roomleRenderer)||void 0===t||t.movingCameraStarts(),this._requestRender()},this),this._cameraControl.addEventListener(1,this._requestRender,this),this._cameraControl.addEventListener(2,()=>{var t;null===(t=this._roomleRenderer)||void 0===t||t.movingCameraStops(),this._requestRender()},this),this._cameraControl.addEventListener(6,this._requestRender,this)}_renderEverything(){var t;this._roomleRenderer&&(this._forceRender=!0,null===(t=this._roomleRenderer)||void 0===t||t.forceShadowUpdates(!1)),this._requestRender()}_renderWithoutShadowsAndAO(){this._roomleRenderer&&(this._forceRender=!0),this._requestRender()}_requestRender(){if(!this._renderer||this._stopRendering)return;const t=()=>{var e,i;this._delta=this._clock.getDelta(),this._animateCamera(),this._cameraControl.getCamera().layers.mask=65535,this._renderLoopFunction&&(this._renderLoopFunction(),this._renderLoopFunction=null),this.onBeforeRender(),this._roomleRenderer?(null===(e=this._statsHelper)||void 0===e||e.updateRenderInfo(this._roomleRenderer.renderer.info),this._roomleRenderer.render(this._scene,this._cameraControl.getCamera()),this._forceRender=!1,this._shouldRenderUi()&&this._renderUi()):(null===(i=this._statsHelper)||void 0===i||i.updateRenderInfo(this._renderer.info),this._renderer.render(this._scene,this._cameraControl.getCamera())),this._onAfterRender(),window.TWEEN&&TWEEN.update(),this._lastChange+3e3<Date.now()||this._stopRendering?this._running=!1:(this._running=!0,requestAnimationFrame(t))};this._lastChange=Date.now(),this._running||this._stopRendering||(this._running=!0,requestAnimationFrame(t))}_shouldRenderUi(){return this._pluginSystem&&this._pluginSystem.needsUiScene()}_renderUi(){const t=this._scene.background?this._scene.background.clone():null;this._scene.overrideMaterial=this._depthWriteMaterial,this._scene.background=null,this._renderer.render(this._scene,this._cameraControl.getCamera()),this._scene.overrideMaterial=null;const e=this._renderer.autoClear;this._renderer.autoClear=!1,this._renderer.clearDepth(),this._renderer.render(this._uiScene,this._cameraControl.getCamera()),this._renderer.autoClear=e,this._scene.background=t}_animateCamera(){this._cameraControl&&(this._cameraControl.animateCamera(this._delta)||!this.shouldClearShadowsAndAO()||this._forceRender)&&this._lightSetting instanceof DynamicLightSetting&&this._cameraControl.getCamera()instanceof PerspectiveCamera&&this._lightSetting.update(this._cameraControl.getCamera(),this._cameraControl.getTargetPosition()),this._environment&&this._environment.needsCamera()&&this._cameraControl instanceof CameraControl3D&&this._environment.updateCamera(this._cameraControl.getCamera())}shouldClearShadowsAndAO(){return!1}_setupScene(t,e){var i;const{x:n,y:s}=this._domHelper.getClientDimensions();this._scene=new Scene,this._uiScene=new Scene,(e=e||!1)||(this._scene.background=getColor(this._initData.colors.DEFAULT_BACKGROUND)),this._renderer=new WebGLRenderer({antialias:!this._initData.e2e,alpha:!0});const a=this._initData.autoQuality?Math.min(window.devicePixelRatio,1.5):window.devicePixelRatio;this._renderer.setPixelRatio(a),this._renderer.setSize(n,s),this._renderer.outputColorSpace=SRGBColorSpace,this._renderer.autoClear=!1,this._renderer.shadowMap.enabled=!0,this._renderer.shadowMap.type=PCFSoftShadowMap,this._maxAnisotropy=this._renderer.capabilities.getMaxAnisotropy(),this._initData.e2e||(this._roomleRenderer=new RoomleWebGLRenderer(this._renderer,n,s),this._roomleRenderer.setQualityMap(standaloneConfiguratorQualityLevels),this._roomleRenderer.setAutoQuality(this._initData.autoQuality),null===(i=this._roomleRenderer)||void 0===i||i.setSize(n,s)),this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),this._hdrEnvironmentLoader.registerEnvironmentChangedCallback(t=>{this._setEnvMap(t)}),this._initData.legacyLight?this.loadEnvMap("static/legacy_env-d5810ec5057d4716.exr"):this._initData.sceneLight?this._setDefaultEnvironmentScene():this.loadEnvMap(this._initData.envMapUrl),this._requestRender(),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this._pluginSystem.init(this._scene,this._uiScene,this._cameraControl.getCamera().position),this._addCameraControlListener(),this.sceneChanged()}async loadEnvMap(t){await this._hdrEnvironmentLoader.loadUrl(this._renderer,t)}_setDefaultEnvironmentScene(){this._scene.userData.environmentDefinition=new EnvironmentDefinition(new DefaultEnvironmentSceneGenerator,{rotation:this._initData.envMapRotation,intensity:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!0,this._requestRender()}_setEnvMap(t){const{url:e,environmentMap:i}=t;this._scene.environment=i,this._scene.userData.environmentDefinition=new EnvironmentDefinition(i,{rotation:this._initData.envMapRotation,intensity:this._initData.legacyLight?.9:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!this._initData.legacyLight,this._environment instanceof GroundProjectedEnvironment&&this._environment.updateEnvironmentTexture(i),e===ENV_HDR_256_FILE_NAME&&window.requestIdleCallback(this.loadEnvMap.bind(this,"static/default_1k-2aa6d42244d30fb1.exr")),this._requestRender()}_tabVisible(){this.updateCamera(!1)}updateCamera(t=!0){var e;const{x:i,y:n}=this._domHelper.getClientDimensions();null===(e=this._roomleRenderer)||void 0===e||e.setSize(i,n),this._cameraControl.updateCamera(),this._renderEverything()}_onWindowResize(){const t=this._getInputManager();t&&t.updateSize(),this.updateCamera(),this._requestRender()}_isPartOfScene(t){return"Object3D"===t.type||"Mesh"===t.type||"GLB"===t.type||"GLTF"===t.type||"Group"===t.type}cleanUp(){this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener),this._cameraControl&&this._cameraControl.cleanUp(),this._stopRendering=!0}clearScene(){let t=[];this._scene.children.forEach(e=>{this._isPartOfScene(e)&&t.push(e)}),t.forEach(t=>{dispose(t),this._scene.remove(t)}),this._renderer.renderLists.dispose()}enableHD(t){this._renderer.capabilities.maxTextures>8&&t&&this.loadDynamicLightSetting(t),this._requestRender()}_loadGLTF(t,e,i,n,s,a,o){return new Promise((r,h)=>{this._staticItemLoader.loadGLTF(t,e,i,n,s,a,null,o).then(t=>{this._setCamera("GLTF",t.scene),r(t.scene)},h)})}_loadGLB(t,e,i,n,s,a,o,r){return new Promise((h,c)=>{this._staticItemLoader.loadGLB(t,e,i,n,s,a,o,r).then(t=>{this._setCamera("GLB",t.scene),h(t.scene)},c)})}_setCamera(t,e){if(!e)return void console.warn("could not set camera for gltf",e);const i=new Box3;i.setFromObject(e),"GLB"===t?this._cameraControl instanceof CameraControl3D&&this._cameraControl.updateToBounds(i,!1):"GLTF"===t&&(this._cameraControl instanceof CameraControl3D&&this._cameraControl.updateAndReset(i.getSize(new Vector3),i.getCenter(new Vector3),-15,70,5,!1),this._cameraControl instanceof CameraControl2D&&this._cameraControl.zoomToFitBounds(i,!0)),this.updateCamera()}showGUI(){if(this._initData.disableDebugGUI)return;const t=document.createElement("style");t.innerText=".dg.main{position:absolute;z-index:999;top:0;left:0;}",document.head.appendChild(t);let e=getGUI(!1);e&&(this._domHelper.element.appendChild(e.domElement),this._guiLoaded())}_guiLoaded(){let t=getGUI();if(!t)return;const e=t.addFolder("Scene Parameter"),i={intensity:this._initData.envMapIntensity,rotation:this._initData.envMapRotation};e.add(i,"intensity",0,4,.01).name("env map intensity").onChange(t=>{this.changeEnvironmentMapIntensity(t),this._requestRender()}),e.add(i,"rotation",0,2*Math.PI,.01).name("env map rotation").onChange(t=>{this._scene.userData.environmentDefinition.rotation=t,this._requestRender()}),this._lightSetting&&this._lightSetting.showGUI(),this._roomleRenderer&&this._roomleRenderer.showGUI(()=>this._requestRender()),this._environment&&this._environment.showGUI(()=>this._requestRender()),this._addGUIListener(t)}_addGUIListener(t){let e=t.__folders;Object.keys(e).forEach(t=>{let i=e[t];i.__folders&&Object.keys(i.__folders).forEach(t=>{let e=i.__folders[t];this._addGUIListener(e)}),i.__controllers&&i.__controllers.forEach(t=>{t.onFinishChange(()=>{this._guiParamChanged()})})})}_guiParamChanged(){this._renderEverything()}showStats(){import("./stats-helper-d85d87df.js").then(t=>this._statsHelper=new t.default)}_onKeyDown(t){}_onKeyUp(t){}pause(){this._getInputManager().removeEvents(this._renderer.domElement),window.removeEventListener("resize",this,!1),window.removeEventListener("keydown",this,!1),window.removeEventListener("keyup",this,!1),document.removeEventListener("visibilitychange",this)}resume(){this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this.updateCamera()}destroy(){this.pause(),this.cleanUp()}handleEvent(t){switch(t.type){case"resize":this._onWindowResize();break;case"keydown":if(t.target&&(t.target instanceof HTMLInputElement||t.target instanceof HTMLTextAreaElement))break;this._onKeyDown(t);break;case"keyup":if(t.target&&(t.target instanceof HTMLInputElement||t.target instanceof HTMLTextAreaElement))break;this._onKeyUp(t);break;case"visibilitychange":this._tabVisible()}}async loadSceneSettings(t){let e,i;return e=t.environment?new Promise(e=>{(new DynamicEnvironmentSettingLoader).load(this._scene,this._renderer.domElement,this._environment,t,this._maxAnisotropy).then(t=>{this._setEnvironment(t),e()})}):Promise.resolve(),t.lights?(this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting),i=this._lightSetting.loadFromObject(t)):i=Promise.resolve(),new Promise((t,n)=>{Promise.all([e,i]).then(()=>{this._renderEverything(),t()},n)})}setBackgroundColor(t){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,new Color(t)))}setBackgroundImage(t){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,null,this._renderer.domElement,t))}_setEnvironment(t){this._environment=t,this._renderEverything()}async loadDynamicLightSetting(t){this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting);let e=!1;if(t.url)await this._lightSetting.loadFromURL(t.url),e=!0;else if(t.json)await this._lightSetting.loadFromJSON(t.json),e=!0;else if(t.object)await this._lightSetting.loadFromObject(t.object),e=!0;else if(t.ls){const i=DynamicLightSettingLoader.createDynamicLightSettingSource(null,t.ls);await this._lightSetting.loadFromURL(i.url),e=!0}if(!e)throw new Error("No dynamic light setting source set");this._requestRender()}getScene(){return this._scene}updateScene(){var t;this._updateBounds(this.getBounds()),null===(t=this._roomleRenderer)||void 0===t||t.forceShadowUpdates(!0),this._renderEverything()}_updateBounds(t,e=!1){var i;t&&(this.updateEnvironment(t,e),this._lightSetting&&this._lightSetting.needsBounds()&&this._lightSetting.updateBounds(t),null===(i=this._roomleRenderer)||void 0===i||i.updateBounds(t),this._requestRender(),this._pluginSystem.updateBounds(t))}setCameraOffset(t){const e=this._cameraControl.getCamera(),i=e||e;(null==i?void 0:i.offset)?(i.offset=t,this._renderEverything()):console.warn("Cannot set offset, current camera does not support it")}getCameraOffset(){const t=this._cameraControl.getCamera(),e=t||t;return(null==e?void 0:e.offset)?JSON.parse(JSON.stringify(e.offset)):{left:0,top:0,right:1,bottom:1}}getOrthographicOffsetCamera(){if(!this._orthographicOffsetCamera){const t=this.getCameraOffset(),e=this._domHelper.getClientDimensions(),i=5;let n=e.x/e.y*i,s=i;const a=RoomleComponentFactoryInitializer();this._orthographicOffsetCamera=a.createOrthographicCamera(n/-2,n/2,s/2,s/-2,1,1e3,t),this._orthographicOffsetCamera.position.set(0,10,0),this._orthographicOffsetCamera.lookAt(new Vector3(0,0,0))}return this._orthographicOffsetCamera}getPerspectiveOffsetCamera(){if(!this._perspectiveOffsetCamera){const t=this.getCameraOffset(),e=this._domHelper.getClientDimensions(),i=e.x,n=e.y,s=RoomleComponentFactoryInitializer();this._perspectiveOffsetCamera=s.createPerspectiveCamera(30,i/n,.1,20,t)}return this._perspectiveOffsetCamera}updateEnvironment(t,e=!1){var i;if(t&&this._environment&&this._environment.needsBounds()){const i=t.getSize(new Vector3);(i.x+i.y+i.z!==0||e)&&this._environment.updateBounds(t.getSize(new Vector3),e)}null===(i=this._roomleRenderer)||void 0===i||i.updateEnvironment(t,e)}_onCameraIdle(){return!0}_onCameraMove(){return!0}exportImageFromCamera(t){this._onAfterRender=()=>{const e=this._renderer.domElement.toDataURL("image/jpeg",1),{left:i,right:n,top:s,bottom:a}=this.getCameraOffset(),o=n-i,r=s-a;if(1===o&&1===r)return download(t,e),void(this._onAfterRender=()=>{});const h=new Image;h.src=e,h.onload=()=>{const{naturalWidth:e,naturalHeight:n}=h,a=document.createElement("canvas");a.width=e*o,a.height=n*r;const c=a.getContext("2d"),d=e*i*-1,_=n*(1-s)*-1;c.drawImage(h,d,_),c.save(),download(t,a.toDataURL("image/jpeg",1)),this._onAfterRender=()=>{}}},this._requestRender()}changeEnvironmentMapIntensity(t){this._scene.userData.environmentDefinition.intensity=t}lockCamera(){this._cameraControl.lock()}unlockCamera(){this._cameraControl.unlock()}setEnvironmentMap(t,e,i,n){void 0!==t&&this._hdrEnvironmentLoader.loadUrl(this._renderer,t),void 0!==e&&(this._scene.userData.environmentDefinition.intensity=e),void 0!==i&&(this._scene.userData.environmentDefinition.rotation=i),void 0!==n&&(this._scene.userData.environmentDefinition.maxNoOfLightSources=n,this._roomleRenderer.forceShadowUpdates(!1)),this._requestRender()}}__decorate([inject],SceneManager.prototype,"_domHelper",void 0),__decorate([inject],SceneManager.prototype,"_scriptLoader",void 0),__decorate([inject],SceneManager.prototype,"_lifeCycleManager",void 0),__decorate([inject],SceneManager.prototype,"_staticItemLoader",void 0),__decorate([inject],SceneManager.prototype,"_hdrEnvironmentLoader",void 0),__decorate([inject],SceneManager.prototype,"_initData",void 0),__decorate([inject],SceneManager.prototype,"_pluginSystem",void 0),__decorate([inject],SceneManager.prototype,"_imageRenderer",void 0);export{BackgroundEnvironment as B,CameraControl3D as C,DISTANCE_FACTOR as D,FloorEnvironment as F,LightSetting as L,SceneManager as S,TWEEN_FILE_NAME as T,CameraControl as a,CameraControl2D as b,CameraControlFirstPerson as c};
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//# sourceMappingURL=scene-manager-
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import{_ as __decorate,i as inject,E as EventDispatcher,t as toRadiant,H as position3VectorsAreEqual,J as position2VectorsAreEqual,K as compareBox3Size,q as getIdealDistance,s as toDegrees,M as MaterialCreator,N as createMaterial,O as addTexture,Q as getGUI,S as rotationQuaternionsAreEqual,T as getDelta,U as MIN_MOVE_DISTANCE,V as LightSourceDetector,W as EnvironmentMapDecodeMaterial,X as sanitizedCameraMode,h as CAMERA_TYPE,Y as RoomleWebGLRenderer,Z as standaloneConfiguratorQualityLevels,$ as ENV_HDR_256_FILE_NAME,o as dispose,k as DynamicLightSettingLoader,r as RoomleComponentFactoryInitializer}from"./roomle-dependency-injection-0cc14c18.js";import{a as Vector3,bz as debounce,N as PerspectiveCamera,V as Vector2,bB as areCameraParametersEqual,ae as Sphere,ad as Box3,ag as Euler,Q as Quaternion,ao as deepMerge,O as Object3D,z as Mesh,bC as Shape,bD as Path,bE as ShapeGeometry,m as TextureLoader,bF as Fog,C as Color,r as RepeatWrapping,w as DoubleSide,W as OrthographicCamera,U as MathUtils,aE as handleJsonResponse,S as SpotLight,A as AmbientLight,D as DirectionalLight,R as RectAreaLight,bG as IcosahedronGeometry,aX as ShaderMaterial,b7 as PlaneGeometry,h as MeshBasicMaterial,bH as CircleGeometry,u as LineBasicMaterial,B as BufferGeometry,E as LineSegments,bI as PMREMGenerator,aW as Matrix3,b1 as NoBlending,ah as CubeTexture,a9 as Texture,al as Scene,ax as BoxGeometry,bJ as Clock,bA as getColor,bv as WebGLRenderer,i as SRGBColorSpace,bf as PCFSoftShadowMap,bK as download}from"./main-thread-to-worker-ebfd32ff.js";var TWEEN_FILE_NAME="static/Tween-d57ee5d181fce582.js";class CameraControl extends EventDispatcher{constructor(t,e,i){if(super(),this._tweenEnd=null,this._cameraStandingStill=!0,this._pitch=toRadiant(10),this._yaw=toRadiant(-30),this._distance=-1,this._locked=!1,this._inputListeners=[],this._lerpEnabled=!0,this._creator_=t,this._inputManager=e,this._initInputListener(),this._addInputListeners(),this._cameraPosition=new Vector3,this._targetPosition=new Vector3,i?this._cameraPosition.copy(i):this._cameraPosition=new Vector3(0,.5,3),this._initData.debug){const t=this.getDebugCameraPosition();t&&this._setCurrentCameraParameters(t)}let n=this._domHelper.getClientDimensions();this._width=n.x,this._height=n.y,this._dispatchCameraIdle=debounce(this._dispatchCameraIdle.bind(this),32)}getCamera(){return this._getCamera()}_addInputListeners(){this._inputListeners.forEach(t=>{this._inputManager.addEventListener(t.key,t.fun,this)})}_removeInputListeners(){this._inputListeners.forEach(t=>{this._inputManager.removeEventListener(t.key,t.fun)}),this._inputListeners=[]}cleanUp(){this._removeInputListeners()}animateCamera(t){let e=this._cameraPosition;if(!e||position3VectorsAreEqual(e,this.getCamera().position))return this._cameraStandingStill||(this._cameraStandingStill=!0,setTimeout(()=>this._dispatchCameraIdle(),16),this._initData.debug&&this.saveDebugCameraPosition()),!1;if(this._cameraStandingStill&&this.dispatchEvent(7,3),this._cameraStandingStill=!1,this._lerpEnabled&&!this._tweenEnd){let i=this.getCamera().position.clone();const n=Math.min(10*t,1);i.lerp(e,n),this.getCamera().position.copy(i)}else this.getCamera().position.copy(e);return!0}getDebugCameraPosition(){return JSON.parse(localStorage.getItem("debug_camera_position"))}saveDebugCameraPosition(){localStorage.setItem("debug_camera_position",JSON.stringify(this.getCurrentCameraParameters()))}_dispatchCameraIdle(){this.dispatchEvent(8,3)}_tweenCameraParameter(t,e,i=!1){return new Promise(n=>{if(e.yaw-t.yaw<=-Math.PI?t.yaw-=2*Math.PI:e.yaw-t.yaw>=Math.PI&&(t.yaw+=2*Math.PI),window.TWEEN){if(null!==this._tweenEnd&&this._tweenEnd.blockOtherTweens)return;this._tweenEnd=e,new TWEEN.Tween(t).to(e,400).easing(TWEEN.Easing.Sinusoidal.In).onUpdate(()=>{this.dispatchEvent(1,3),this._yaw=t.yaw,this._pitch=t.pitch,this._distance=t.distance,this._setCameraNear(),this._update(new Vector3(t.targetX,t.targetY,t.targetZ),i)}).onComplete(()=>{this.dispatchEvent(2,3),this._dispatchCameraIdle(),this._tweenEnd=null,n()}).start(),this.dispatchEvent(0,3)}})}_setCameraNear(){const t=this.getCamera();if(t instanceof PerspectiveCamera){const e=Math.max(.1,this._distance/6);t.near=e}}getCurrentCameraParameters(){const t=this._targetPosition.clone();return{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:t.x,targetY:t.y,targetZ:t.z}}_setCurrentCameraParameters(t){this._yaw=t.yaw,this._pitch=t.pitch,this._distance=t.distance,this._targetPosition.copy(new Vector3(t.targetX,t.targetY,t.targetZ))}_rotateHorizontal(t){this._yaw-=t,this._yaw<-Math.PI?this._yaw+=2*Math.PI:this._yaw>Math.PI&&(this._yaw-=2*Math.PI)}_rotateVertical(t){this._pitch+=t,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI)}saveState(t){if(t||!this._stateSaved){let t=this._yaw,e=this._pitch,i=this._distance,n=this._targetPosition.clone();if(this._stateSaved={yaw:t,pitch:e,distance:i,targetX:n.x,targetY:n.y,targetZ:n.z,blockOtherTweens:!0},this._getCamera().fov){let t=this._getCamera();this._stateSaved.fov=t.fov,this._stateSaved.near=t.near,this._stateSaved.far=t.far}return this._stateSaved}return null}resetToState(){if(this._stateSaved){this._stateSaved.blockOtherTweens=!1;let t=this._targetPosition.clone();this._tweenCameraParameter({yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:t.x,targetY:t.y,targetZ:t.z},this._stateSaved,!0)}this._stateSaved=null}setToState(t,e){this._tweenCameraParameter(t,e,!0)}hasSavedState(){return null!=this._stateSaved}lock(){this._locked=!0}unlock(){this._locked=!1}isLocked(){return this._locked}getTargetPosition(){return this._targetPosition}_saveYawAndPitch(){this._getCamera().userData.yaw=this._yaw,this._getCamera().userData.pitch=this._pitch}getInputPosition(t){const{x:e,y:i}=this._domHelper.getClientDimensions();return new Vector3(t.x/e*2-1,-t.y/i*2+1,.5)}addLightContainer(t){t.name="lights";const e=this._getCamera(),i=e.children.find(t=>"lights"===t.name);i&&e.remove(i),e.add(t)}checkNearFarDistance(t){if(!t)return;const e=this._cameraPosition.distanceTo(t),i=this._getCamera();i instanceof PerspectiveCamera&&e>i.far&&(i.far=e+1)}setBounds(t){this._boundingBox=t}}__decorate([inject],CameraControl.prototype,"_domHelper",void 0),__decorate([inject],CameraControl.prototype,"_initData",void 0);class ZoomChangeEvent{constructor(t,e){this.minZoom=!1,this.maxZoom=!1,this.minZoom=t,this.maxZoom=e}}const DISTANCE_FACTOR=2.725;class CameraControl3D extends CameraControl{constructor(t,e,i,n){super(t,e,i),this._bounds=new Vector3,this._scale=1,this._state=0,this._zoomSpeed=Math.pow(.95,3),this.minDistance=0,this.maxDistance=5,this.minPolarAngle=toRadiant(0),this.maxPolarAngle=toRadiant(85),this._objectRotation=0,this.minAzimuthAngle=Number.NEGATIVE_INFINITY,this.maxAzimuthAngle=Number.POSITIVE_INFINITY,this._zoomDistance=.1,this._userInteraction=!1,this._currentZoomHash="",this._maxZoomedIn=!1,this._maxZoomedOut=!1,this._panningEnabled=!1,this._targetPositionIsPanned=!1,n?this._camera=n:this._initCamera(),this._targetPosition||(this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1);const{cameraRestriction:s,zoomDistance:a,minVerticalCameraAngle:o,maxVerticalCameraAngle:r,minHorizontalCameraAngle:h,maxHorizontalCameraAngle:c}=this._initData;if(a&&(this._zoomDistance=a/100),void 0!==o&&(this.minPolarAngle=toRadiant(o<0?o:-1*o)),void 0!==r&&(this.maxPolarAngle=toRadiant(r)),void 0!==h&&(this.minAzimuthAngle=toRadiant(h<0?h:-1*h)),void 0!==c&&(this.maxAzimuthAngle=toRadiant(c)),void 0!==s){let t=Math.abs(toRadiant(s));this.minAzimuthAngle=-t,this.maxAzimuthAngle=t,this.maxPolarAngle=Math.min(t,toRadiant(85))}this._update()}_getCamera(){return this._camera||this._initCamera(),this._camera}getCamera(){return super.getCamera()}_initCamera(){this._camera=new PerspectiveCamera,this._camera.fov=30,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5)}setObjectRotation(t){this._objectRotation=t}getObjectRotation(){return this._objectRotation}updateCamera(){let{x:t,y:e}=this._domHelper.getClientDimensions();this._camera.aspect=t/e,this._camera.updateProjectionMatrix()}animateCamera(t){if(!super.animateCamera(t))return!1;let e=this._targetPosition;return!!e&&(this.getCamera().lookAt(e),!0)}_initInputListener(){this._inputListeners.push({key:3,fun:()=>{this._state=1}}),this._inputListeners.push({key:6,fun:t=>{var e,i;1!==this._state||this._locked||(this._userInteraction=!0,!(void 0!==(null===(e=t.event)||void 0===e?void 0:e.shiftKey)&&(null===(i=t.event)||void 0===i?void 0:i.shiftKey))&&this._panningEnabled&&this.disablePanning(),this._move(new Vector2(t.position.x,t.position.y),t.type))}}),this._inputListeners.push({key:11,fun:t=>{1===this._state||this._locked||(this._userInteraction=!0,this._pan(new Vector2(t.position.x,t.position.y),t.type))}}),this._inputListeners.push({key:4,fun:t=>{1===this._state&&this.dispatchEvent(2,t.type),this._state=0,this._orbitPosition=null,this._lerpEnabled=!0}}),this._inputListeners.push({key:7,fun:({event:t})=>{this._maxZoomedIn||(t&&(t.preventDefault(),t.stopPropagation()),this.zoomIn())}}),this._inputListeners.push({key:8,fun:({event:t})=>{this._maxZoomedOut||(t&&(t.preventDefault(),t.stopPropagation()),this.zoomOut())}})}_panTargetPosition(t){const e=t.clone().sub(this._orbitPosition),i=this._domHelper.element,n=this._targetPosition.project(this._camera),s=Math.max(2,4*(1-this._distance/this.maxDistance));n.x=n.x-e.x/i.clientHeight*s,n.y=n.y+e.y/i.clientHeight*s,this._targetPositionIsPanned=!0,this._targetPosition.copy(n.unproject(this._camera))}_pan(t,e){this._lerpEnabled=!1,this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0,e)),this._panTargetPosition(t),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1,e),this._orbitPosition.copy(t),this._update()}_move(t,e){this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0,e));const i=t.clone().sub(this._orbitPosition),n=this._domHelper.element;this._panningEnabled?this._panTargetPosition(t):(this._rotateHorizontal(2*Math.PI*i.x/n.clientWidth*1),this._rotateVertical(2*Math.PI*i.y/n.clientHeight*1)),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1,e),this._orbitPosition.copy(t),this._update()}checkBoundsAndPlaceCamera(t,e=!0){this._boundingBox&&compareBox3Size(t,this._boundingBox)<=0?this.setBounds(t):this.zoomToFitBounds(t,e)}zoomToFitBounds(t,e=!0){this.setBounds(t);const i=t.getSize(new Vector3);if(this._initData.debug||i.x+i.y+i.z===0)return;const n=this.getCurrentCameraParameters(),s=t.getCenter(new Vector3),a=this._setDistanceAndRangesBasedOnBounds(i);this._checkZoomDistance(t,a);const o={yaw:e?this._yaw:n.yaw,pitch:e?this._pitch:n.pitch,distance:a,targetX:s.x,targetY:s.y,targetZ:s.z};areCameraParametersEqual(n,o)||this._tweenCameraParameter(n,o,!1)}updateToBounds(t,e,i=!0,n){if(this.setBounds(t),this._initData.debug)return;const s=t.getCenter(new Vector3);n?(this._targetPosition=n.clone(),this._targetPositionIsPanned=!1):this._targetPositionIsPanned||(this._targetPosition=new Vector3(s.x,s.y,s.z));const a=this.getCurrentCameraParameters(),o=t.getSize(new Vector3);if(i){const i=this._setDistanceAndRangesBasedOnBounds(o);this._distance=i,this._checkZoomDistance(t,i),this._userInteraction?this._tweenCameraParameter(a,{yaw:this._yaw,pitch:this._pitch,distance:this._distance,targetX:this._targetPosition.x,targetY:this._targetPosition.y,targetZ:this._targetPosition.z},e):this._update()}else this._setDistanceAndRangesBasedOnBounds(o,!1);this._update()}_checkZoomDistance(t,e){const i=t.getBoundingSphere(new Sphere);e-i.radius<this._zoomDistance&&(console.warn("the initial camera position is closer than the zoomDistance param, zoomDistance is set to initial camera position."),this._zoomDistance=e-i.radius)}_setDistanceAndRangesBasedOnBounds(t,e=!0){const{offsetWidth:i,offsetHeight:n}=this._getOffset();this._bounds.copy(t);const{cameraSpacing:s}=this._initData;t.addScalar(s/100),this.minDistance=Math.sqrt(t.x*t.x+t.y*t.y+t.z*t.z);const a=Math.max(t.x,t.y),{x:o,y:r}=this._getMargin(i,n),h=getIdealDistance(t.x+o,t.y+r,t.z,this._camera.fov,i,n);return this._distance<h&&e&&(this._distance=h),this.maxDistance=h+a,this.maxDistance<2&&(this.maxDistance=2),this._camera.far=5*this.maxDistance,this._setCameraNear(),h}_getIdealDistance(){const{offsetWidth:t,offsetHeight:e}=this._getOffset(),{x:i,y:n}=this._getMargin(t,e);return getIdealDistance(this._bounds.x+i,this._bounds.y+n,this._bounds.z,this._camera.fov,t,e)}_getOffset(){const t=this._domHelper.getClientDimensions(),e=t.x,i=t.y;return{offsetWidth:this._camera.offset?e-e*this._camera.offset.left-e*(1-this._camera.offset.right):e,offsetHeight:this._camera.offset?i-i*this._camera.offset.bottom-i*(1-this._camera.offset.top):i}}_getMargin(t,e){let i=this._bounds.x/2,n=this._bounds.y/2;return t>1080&&(i+=this._bounds.x<.3?.2:0,i+=this._bounds.x*(t/1080-1)),e>1080&&(i+=this._bounds.y<.3?.2:0,n+=this._bounds.y*(e/1080-1)),{x:i,y:n}}reset(t,e,i,n,s=!0){const a=t.getSize(new Vector3);if(a){if(e)this._targetPosition.copy(e);else{const e=t.getCenter(new Vector3);this._targetPosition.copy(e)}const o=this.getCurrentCameraParameters();if(i||(i=-30),n||(n=10),i+=toDegrees(this._objectRotation),this._initData.debug)return this._distance=this._setDistanceAndRangesBasedOnBounds(a),this._update(this._targetPosition),void this._setDistanceAndRangesBasedOnBounds(a);const r=this._setDistanceAndRangesBasedOnBounds(a),h=toRadiant(n),c=toRadiant(i);let d=this._targetPosition.clone();s?this._tweenCameraParameter(o,{yaw:c,pitch:h,distance:r,targetX:d.x,targetY:d.y,targetZ:d.z},!0):(this._pitch=h,this._yaw=c,this._distance=r,this._update(this._targetPosition))}else console.warn("you cant reset without bounds!")}updateAndReset(t,e,i,n,s,a=!0){const o=new Vector3(-t.x/2,0,-t.z/2),r=new Vector3(t.x/2,t.y,t.z/2);if(this._boundingBox=new Box3(o,r),s&&t.addScalar(s),e?this._targetPosition.copy(e):(this._targetPosition=new Vector3(0,t.y/2,0),this._targetPositionIsPanned=!1),-1===this._distance){const e=this._setDistanceAndRangesBasedOnBounds(t);this._distance=Math.max(2,e)}const h=this.getCurrentCameraParameters();i||(i=-30),n||(n=10),i+=toDegrees(this._objectRotation),this._pitch=toRadiant(n),this._yaw=toRadiant(i),this._setDistanceAndRangesBasedOnBounds(t);let c=this._targetPosition.clone();a?this._tweenCameraParameter(h,{yaw:this._yaw,pitch:this._pitch,distance:this.maxDistance,targetX:c.x,targetY:c.y,targetZ:c.z},!0):this._update(this._targetPosition)}_update(t,e){this._initData.debug?this._pitch=Math.max(toRadiant(-89),Math.min(toRadiant(89),this._pitch)):(this._yaw=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,this._yaw)),this._pitch=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._pitch))),this._saveYawAndPitch();const i=new Euler(-this._pitch,this._yaw,0,"ZYX"),n=(new Quaternion).setFromEuler(i),s=new Vector3(0,0,-1);s.applyQuaternion(n),this._distance*=this._scale,this._initData.debug||(this._distance=Math.min(this.maxDistance,this._distance)),t&&this._targetPosition.copy(t);const a=this._targetPosition.clone().sub(s.multiplyScalar(this._distance));if(this._initData.debug)this._cameraPosition.copy(a),this._zoomChanged(!1,!1);else if(e)this._cameraPosition.copy(a);else{const t=this._getCameraSphere(a);null!=this._boundingBox&&this._boundingBox.intersectsSphere(t)&&this._scale>=1?this._distance+=.1:null==this._boundingBox||this._boundingBox.intersectsSphere(t)?this._zoomChanged(!1,!0):(this._cameraPosition.copy(a),this._distance===this.maxDistance?this._zoomChanged(!0,!1):this._zoomChanged(!1,!1))}this._scale=1}_zoomChanged(t,e){let i=t+""+e;0===this._currentZoomHash.length||this._currentZoomHash!==i?(this.dispatchEvent(5,new ZoomChangeEvent(t,e)),this._currentZoomHash=i):t||e||this.dispatchEvent(5,new ZoomChangeEvent(t,e)),this._maxZoomedIn=e,this._maxZoomedOut=t}zoomTo(t){return this._tweenCameraParameter(this.getCurrentCameraParameters(),t,!0)}_getCameraSphere(t){const e=Math.max(this._bounds.x,this._bounds.y),i=Math.max(e/10,this._zoomDistance);return new Sphere(t,i)}zoomIn(t){this._lerpEnabled=!0,this._scale*=t?Math.pow(.95,t):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(3)}zoomOut(t){this._lerpEnabled=!0,this._scale/=t?Math.pow(.95,t):this._zoomSpeed,this._setCameraNear(),this._update(),this.dispatchEvent(4)}clear(){this._userInteraction=!1,this._initData.debug||(this._distance=-1,this._targetPosition=new Vector3(0,0,0),this._targetPositionIsPanned=!1)}async moveCamera(t){const{x:e,y:i,z:n}=this._boundingBox.getCenter(new Vector3);t.targetX=t.targetX||e,t.targetY=t.targetY||i,t.targetZ=t.targetZ||n,t.distance=t.distance||this._getIdealDistance();const s=this.getCurrentCameraParameters(),a=deepMerge(JSON.parse(JSON.stringify(s)),t);return this._tweenCameraParameter(s,a,!0)}enablePanning(){this._lerpEnabled=!1,this._panningEnabled=!0}disablePanning(){this._lerpEnabled=!1,this._panningEnabled=!1}getKernelZoomFactor(){const t=this.maxDistance;return 1-this._distance/(t-2)+.2}}class Environment{constructor(t,e){this._scene=t,e&&(e.removeFromScene(),e.cleanUp())}updateCamera(t){}reload(){this.removeFromScene(),this.addToScene()}updateBounds(t,e){this._bounds=t}cleanUp(){this._scene=null}}class BakedShadowPlane{constructor(t){this._innerSize=1,this._outerSize=100,this._plane=new Object3D,this._plane.rotation.x=-Math.PI/2;const e=MaterialCreator.createMeshStandardMaterial({});this._innerPlaneMesh=new Mesh,this._innerPlaneMesh.layers.set(2),this._innerPlaneMesh.material=e,this._innerPlaneMesh.receiveShadow=!0,this._outerPlaneMesh=new Mesh,this._outerPlaneMesh.layers.set(2),this._outerPlaneMesh.material=e,this._outerPlaneMesh.receiveShadow=!0,this._plane.add(this._innerPlaneMesh),this._plane.add(this._outerPlaneMesh),this._innerSize=1,this._outerSize=t,this._updatePlane(this._innerSize,this._outerSize)}getRootNode(){return this._plane}getInnerPlane(){return this._innerPlaneMesh}getOuterPlane(){return this._outerPlaneMesh}updateSize(t){this._innerSize=t,this._updatePlane(this._innerSize,this._outerSize)}_updatePlane(t,e){const i=new Shape;i.moveTo(-t/2,-t/2),i.lineTo(-t/2,t/2),i.lineTo(t/2,t/2),i.lineTo(t/2,-t/2),i.lineTo(-t/2,-t/2);const n=new Shape;n.moveTo(-e/2,-e/2),n.lineTo(-e/2,e/2),n.lineTo(e/2,e/2),n.lineTo(e/2,-e/2),n.lineTo(-e/2,-e/2);const s=new Path;s.moveTo(-t/2,-t/2),s.lineTo(-t/2,t/2),s.lineTo(t/2,t/2),s.lineTo(t/2,-t/2),s.lineTo(-t/2,-t/2),n.holes.push(s);const a=new ShapeGeometry(i);this._innerPlaneMesh.geometry&&this._innerPlaneMesh.geometry.dispose(),this._innerPlaneMesh.geometry=a;const o=new ShapeGeometry(n);this._outerPlaneMesh.geometry&&this._outerPlaneMesh.geometry.dispose(),this._outerPlaneMesh.geometry=o;const r=a.attributes.uv.clone();a.setAttribute("uv2",r);const h=a.attributes.uv2.array;for(let t=0;t<h.length;++t)h[t]+=.5}}class FloorEnvironment extends Environment{constructor(t,e,i){super(t,e),this._longestSide=2,this._bakedShadowPlane=new BakedShadowPlane(100),this._fog=i||!1,this._textureLoader=new TextureLoader,this.addToScene()}needsBounds(){return!0}needsCamera(){return this._fog}needsRotation(){return!1}updateBounds(t){return super.updateBounds(t),this._longestSide=Math.max(t.x,t.z),this._update(),!0}updateCamera(t){this._cameraDistance=t.position.distanceTo(new Vector3(0,0,0)),this._update()}_update(){this._fog&&this._updateFog()}_updateFog(){let t=this._longestSide/2;this._scene.fog=new Fog(16185078,this._cameraDistance+t+3,this._cameraDistance+t+3+1),this._scene.background=new Color(16185078)}_updateFloor(){if(this._floorMaterial)this._bakedShadowPlane.getOuterPlane().material=this._floorMaterial,this._bakedShadowPlane.getInnerPlane().material=this._floorMaterial;else{let t=this._width/1e3,e=this._height/1e3;this._repeatable&&(this._floorTexture.wrapS=RepeatWrapping,this._floorTexture.wrapT=RepeatWrapping,this._floorTexture.repeat.set(100/t,100/e));let i=MaterialCreator.createMeshStandardMaterial({map:this._floorTexture,side:DoubleSide});this._bakedShadowPlane.getInnerPlane().material=i,this._bakedShadowPlane.getOuterPlane().material=i}}addToScene(){this._scene&&this._scene.add(this._bakedShadowPlane.getRootNode())}removeFromScene(){this._scene.remove(this._bakedShadowPlane.getRootNode())}setFloorMaterial(t,e,i,n){return this._width=e,this._height=i,this._repeatable=n,this._floorPromise=new Promise((e,i)=>{this._textureLoader.load(t,t=>{this._floorTexture=t,e()},null,i)}),new Promise((t,e)=>{this._floorPromise.then(()=>{this._updateFloor(),this._update(),t()},e)})}changeFloorMaterial(t,e){this._floorPromise=new Promise((i,n)=>{this._floorMaterial=createMaterial(t),this._rapiAccess.getTexturesOf(t).then(t=>{if(t.length>0){let s=[];t.forEach(t=>{s.push(addTexture(this._dataSyncer.requestAsset(t.image,!0),t,this._floorMaterial,e,1,1))}),Promise.all(s).then(()=>{setTimeout(()=>i(),0)},n)}else setTimeout(()=>i(),0)})});let i=[this._floorPromise];return new Promise((t,e)=>{Promise.all(i).then(()=>{this._updateFloor(),this._update(),t()},e)})}showGUI(){this._floorMaterial?this._addGUI():this._floorPromise&&this._floorPromise.then(()=>this._addGUI())}_addGUI(){let t=getGUI();if(!t)return;let e=t.addFolder("Floor");e.add(this._floorMaterial,"roughness").min(0).max(1).step(.01),e.add(this._floorMaterial,"reflectivity").min(0).max(1).step(.01),e.add(this._floorMaterial,"clearCoat").min(0).max(1).step(.01),e.add(this._floorMaterial,"clearCoatRoughness").min(0).max(1).step(.01),e.add(this._floorMaterial,"opacity").min(0).max(1).step(.01),e.add(this._floorMaterial,"metalness").min(0).max(1).step(.01),e.add(this._floorMaterial,"bumpScale").min(0).max(1).step(.01)}}__decorate([inject],FloorEnvironment.prototype,"_rapiAccess",void 0),__decorate([inject],FloorEnvironment.prototype,"_dataSyncer",void 0);class CameraControl2D extends CameraControl{constructor(t,e,i,n){super(t,e,i),this._scale=1,this._cameraZoom=1,this._state=0,this._size=5,this._lastPosition=new Vector2,this._zoomPosition=new Vector3,this._lastZoom=0,this._zoomSpeed=Math.pow(.95,2),n?(this._camera=n,this._cameraPosition=(new Vector3).copy(this._camera.position)):this._initCamera(i||new Vector3(0,10,0))}_getCamera(){return this._camera||this._initCamera(new Vector3(0,10,0)),this._camera}_initCamera(t){let{x:e,y:i}=this._domHelper.getClientDimensions(),n=e/i*this._size,s=this._size;this._camera=new OrthographicCamera(n/-2,n/2,s/2,s/-2,1,1e3),this._camera.position.copy(t),this._cameraPosition=t,this._camera.lookAt(new Vector3(0,0,0))}updateCamera(){let{x:t,y:e}=this._domHelper.getClientDimensions(),i=t/e*this._size,n=this._size;this._camera.left=i/-2,this._camera.right=i/2,this._camera.top=n/2,this._camera.bottom=n/-2,this._camera.updateProjectionMatrix()}_initInputListener(){this._inputListeners.push({key:3,fun:t=>{this._locked||(this._state=1,this._lastPosition.set(t.positionRelative.x,t.positionRelative.y),this.dispatchEvent(0))}}),this._inputListeners.push({key:6,fun:t=>{1!==this._state||this._locked||(this._move(new Vector2(t.positionRelative.x,t.positionRelative.y),t.type),this.dispatchEvent(1))}}),this._inputListeners.push({key:4,fun:t=>{1===this._state&&this.dispatchEvent(2),this._state=0}}),this._inputListeners.push({key:7,fun:t=>{t.event&&(t.event.stopPropagation(),t.event.preventDefault()),this.dispatchEvent(3),this._scale/=this._zoomSpeed,this._zoomTo(t.positionRelative),this._update()}}),this._inputListeners.push({key:8,fun:t=>{t.event&&(t.event.stopPropagation(),t.event.preventDefault()),this.dispatchEvent(4),this._scale*=this._zoomSpeed,this._zoomTo(t.positionRelative),this._update()}})}_zoomTo(t){if(Date.now()-this._lastZoom>200){let e=new Vector3(t.x,t.y,0);e.unproject(this._camera),this._zoomPosition.copy(e)}this._lastZoom=Date.now()}_move(t,e){let i=new Vector3,n=new Vector3(this._lastPosition.x,this._lastPosition.y,0),s=new Vector3(t.x,t.y,0);n.unproject(this._camera),s.unproject(this._camera),i.subVectors(s,n),this._cameraPosition.x-=i.x*(2===e?1.1:1),this._cameraPosition.z-=i.z*(2===e?1.1:1),this._lastPosition.copy(t)}zoomToFitBounds(t,e,i){if(compareBox3Size(t,this._boundingBox)<0&&!i)return void this.setBounds(t);this.setBounds(t);const n=t.getSize(new Vector3),s=t.getCenter(new Vector3),a=n.x/-2/this._camera.left,o=n.z/-2/this._camera.bottom,r=1/Math.max(a,o);(r<this._cameraZoom||e)&&(this._scale=r,this._cameraZoom=r,this._cameraPosition.x=s.x,this._cameraPosition.z=s.z)}_update(t){this._scale=Math.min(this._scale,5),this._scale=Math.max(this._scale,.1);let e=(new Vector3).subVectors(this._zoomPosition,this._cameraPosition).multiplyScalar((this._scale-this._cameraZoom)/this._scale);this._cameraPosition.x+=e.x,this._cameraPosition.z+=e.z,this._cameraZoom!==this._scale&&this.dispatchEvent(5,new ZoomChangeEvent(.1===this._scale,5===this._scale)),this._cameraZoom=this._scale,this._camera.updateProjectionMatrix()}animateCamera(t){if(!super.animateCamera(t)&&Math.abs(this._cameraZoom-this._camera.zoom)<=.01)return!1;const e=Math.min(10*t,1);return this._camera.zoom=MathUtils.lerp(this._camera.zoom,this._cameraZoom,e),!0}getKernelZoomFactor(){const t=1e3*(this._camera.right-this._camera.left);return this._domHelper.element.clientWidth/t*this._camera.zoom}}const KEYBOARD_ROTATION_ANGLE=Math.PI/4;class CameraControlFirstPerson extends CameraControl{constructor(t,e,i,n){super(t,e,i),this._state=0,this._rotationSpeed=1,this._keyMap=new Map,this.minPolarAngle=toRadiant(-60),this.maxPolarAngle=toRadiant(60),this._camera=n||new PerspectiveCamera,this._camera.fov=70,this._camera.aspect=this._width/this._height,this._camera.near=.1,this._camera.far=100,this._camera.updateProjectionMatrix(),this._camera.layers.set(3),this._camera.layers.enable(1),this._camera.layers.enable(2),this._camera.layers.enable(6),this._camera.layers.enable(5),i?this._camera.position.set(i.x,1.5,i.z):this._camera.position.set(0,1.5,0),this._cameraPosition=new Vector3,this._cameraPosition.copy(this._camera.position),this._cameraRotation=new Quaternion,this._pitch=0,this._yaw=0;let s=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(s),window.addEventListener("gamepadconnected",this._gamepadConnected.bind(this)),window.addEventListener("gamepaddisconnected",this._gamepadDisconnected.bind(this))}_gamepadConnected(t){this.startButtonPressListener()}_gamepadDisconnected(t){window.cancelAnimationFrame(this._listenerLoopAnimationFrame)}startButtonPressListener(){this._listenerLoopAnimationFrame=window.requestAnimationFrame(()=>{this.buttonPressListener()})}buttonPressListener(){let t=navigator.getGamepads()[0];this._checkRightStick(t),this._checkLeftStick(t),this._checkButtons(t),this._processKeyMap(this._keyMap,.001),this.startButtonPressListener()}_checkRightStick(t){let e=t.axes[2],i=t.axes[3];Math.abs(e)>.2&&(this._rotateHorizontal(.01*KEYBOARD_ROTATION_ANGLE*e),this._update(),this.dispatchEvent(1)),Math.abs(i)>.2&&(this._rotateVertical(.01*KEYBOARD_ROTATION_ANGLE*i),this._update(),this.dispatchEvent(1))}_checkLeftStick(t){let e=t.axes[0],i=t.axes[1];Math.abs(i)>.2?i<0?this._keyMap.set(87,!0):this._keyMap.set(83,!0):t.buttons&&t.buttons[12]&&t.buttons[12].pressed?this._keyMap.set(87,!0):t.buttons&&t.buttons[13]&&t.buttons[13].pressed?this._keyMap.set(83,!0):(this._keyMap.set(87,!1),this._keyMap.set(83,!1)),Math.abs(e)>.2?e<0?this._keyMap.set(65,!0):this._keyMap.set(68,!0):(this._keyMap.set(65,!1),this._keyMap.set(68,!1))}_checkButtons(t){t.buttons&&t.buttons[6]&&t.buttons[6].pressed?this._keyMap.set(16,!0):this._keyMap.set(16,!1),t.buttons&&t.buttons[14]&&t.buttons[14].pressed?(this._keyMap.set(37,!0),this.dispatchEvent(1)):this._keyMap.set(37,!1),t.buttons&&t.buttons[15]&&t.buttons[15].pressed?(this._keyMap.set(39,!0),this.dispatchEvent(1)):this._keyMap.set(39,!1)}animateCamera(t){let e=this._cameraPosition,i=this._cameraRotation,n=this.getCamera(),s=position3VectorsAreEqual(e,n.position),a=rotationQuaternionsAreEqual(i,n.quaternion);if(!e||s&&a)return!1;let o=this.getCamera().position.clone(),r=Math.min(10*t,1);o.lerp(e,r),this.getCamera().position.copy(o);let h=this.getCamera().quaternion.clone(),c=Math.min(5*t,1);h.slerp(i,c),this.getCamera().setRotationFromQuaternion(h);let d=!1;return this._keyMap.forEach(t=>{t&&(d=!0)}),d&&this._processKeyMap(this._keyMap,t),!0}_getCamera(){return this._camera}_initInputListener(){window.addEventListener("keyup",this._onKeyChanged.bind(this),!1),window.addEventListener("keydown",this._onKeyChanged.bind(this),!1),this._inputListeners.push({key:3,fun:t=>{this._down(t)}}),this._inputListeners.push({key:6,fun:t=>{this._move(t)}}),this._inputListeners.push({key:4,fun:t=>{this._up(t)}})}_down(t){this._downPosition=t.position,this._position=t.position,this._state=1,2===t.type&&window.setTimeout(this._onLongDown.bind(this),350),2===t.type?this._rotationSpeed=.6:this._rotationSpeed=1}_move(t){this._position=t.position,1!==this._state||this._locked||this._orbit(new Vector2(t.position.x,t.position.y)),2!==this._state||this._locked||(this._orbit(new Vector2(t.position.x,t.position.y)),this._moveForward())}_up(t){1===this._state&&this.dispatchEvent(2),2===this._state&&this._keyMap.set(87,!1),this._state=0,this._orbitPosition=null}_onLongDown(){getDelta(this._downPosition,this._position)<MIN_MOVE_DISTANCE&&1===this._state&&(this._state=2,this._orbit(new Vector2(this._position.x,this._position.y)),this._moveForward())}_update(t){let e=new Euler(-this._pitch,this._yaw,0,"ZYX");this._cameraRotation.setFromEuler(e)}updateCamera(){let{x:t,y:e}=this._domHelper.getClientDimensions();this._camera.aspect=t/e,this._camera.updateProjectionMatrix()}_onKeyChanged(t){this._keyMap.set(t.keyCode,"keydown"===t.type),this.dispatchEvent(6),this._processKeyMap(this._keyMap,.001)&&t.preventDefault()}_processKeyMap(t,e){e=Math.min(e,.1);let i=new Vector3(0,0,0),n=!1;return this._processUpDown(t,i,e),t.get(65)&&(i.x=-1*e),t.get(68)&&(i.x=1*e),t.get(37)&&(this._rotateHorizontal(-KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*e),n=!0),t.get(39)&&(this._rotateHorizontal(KEYBOARD_ROTATION_ANGLE*this._rotationSpeed*e),n=!0),t.get(16)&&(i.x*=3,i.z*=3),!(0===i.x&&0===i.y&&0===i.z&&!n||(i.applyQuaternion(this.getCamera().quaternion),this._cameraPosition.add(new Vector3(i.x,0,i.z)),this._update(),0))}_processUpDown(t,e,i){(t.get(87)||t.get(38))&&(e.z=-1*i),(t.get(83)||t.get(40))&&(e.z=1*i)}_orbit(t){this._orbitPosition||(this._orbitPosition=new Vector2(t.x,t.y),this.dispatchEvent(0));let e=t.clone().sub(this._orbitPosition),i=this._domHelper.element instanceof Document?this._domHelper.element.body:this._domHelper.element;e.multiplyScalar(-1),this._rotateHorizontal(2*Math.PI*e.x/i.clientWidth*1),this._rotateVertical(2*Math.PI*e.y/i.clientHeight*1),position2VectorsAreEqual(this._orbitPosition,t)||this.dispatchEvent(1),this._orbitPosition.copy(t),this._update()}_moveForward(){this._keyMap.set(87,!0),this._processKeyMap(this._keyMap,.001)}_rotateVertical(t){let e=this._pitch+t;e>this.maxPolarAngle||e<this.minPolarAngle||(this._pitch=e,this._pitch<-Math.PI?this._pitch+=2*Math.PI:this._pitch>Math.PI&&(this._pitch-=2*Math.PI),this._saveYawAndPitch())}getKernelZoomFactor(){return this._camera.zoom}}class BackgroundEnvironment extends Environment{constructor(t,e,i,n,s){if(super(t,e),this._color=i,this._oldBackground=t.background,n&&s){this._canvas=n,this._style=document.createElement("style");let t='background-image: url("'+s+'"); background-size: cover;';this._style.innerText=".rml-scene-background {"+t+"}",this._canvas.appendChild(this._style)}}needsBounds(){return!0}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._color&&(this._scene.background=this._color),this._canvas&&this._canvas.classList&&(this._scene.background=null,this._canvas.classList.add("rml-scene-background"))}removeFromScene(){this._oldBackground&&(this._scene.background=this._oldBackground),this._canvas&&this._canvas.classList.remove("rml-scene-background")}showGUI(){}}class DynamicEnvironmentSettingLoader{parse(t,e,i,n,s){let a=JSON.parse(n);return a.environment?this.load(t,e,i,a,s):null}load(t,e,i,n,s){let a,o=n.environment;if(!o)return console.warn("No environment set in scene settings"),Promise.resolve(null);switch(o.type){case"color":a=new Promise(e=>e(new BackgroundEnvironment(t,i,new Color(o.details.color))));break;case"image":a=new Promise(n=>n(new BackgroundEnvironment(t,i,null,e,o.details.imageUrl)));break;case"floor":a=new Promise(e=>{this._rapiAccess.getMaterial(o.details.material).then(n=>{let a=void 0===o.details.fog||o.details.fog,r=new FloorEnvironment(t,i,a);r.changeFloorMaterial(n,s).then(()=>{e(r)})})});break;default:console.warn("Could not load environment, return old environment"),a=new Promise(t=>t(i))}return a}}__decorate([inject],DynamicEnvironmentSettingLoader.prototype,"_rapiAccess",void 0);class LightSetting{constructor(t,e){this._scene=t,e&&e.removeFromScene()}needsBounds(){return!1}updateBounds(t){}getCameraContainer(){return this._cameraContainer||(this._cameraContainer=new Object3D),this._cameraContainer}}class DynamicLightSetting extends LightSetting{constructor(t,e){super(t,e),this._lights=[]}needsBounds(){return!0}updateBounds(t){if(this._cameraLight){const e=this._cameraLight,i=new Vector3;t.getSize(i);const n=1.5*Math.max(Math.max(i.x,i.y),i.z);this._boundingSize=n,e.shadow.camera.top=n/2,e.shadow.camera.bottom=-n/2,e.shadow.camera.left=-n/2,e.shadow.camera.right=n/2,e.shadow.camera.updateProjectionMatrix()}}loadFromJSON(t){return new Promise(e=>{this._lights=this._dynamicLightSettingLoader.parse(t),this.addToScene(),e()})}loadFromObject(t){return new Promise(e=>{(null==t?void 0:t.lights)||e(),this._lights=this._dynamicLightSettingLoader.load(t),this._lights.forEach((t,e)=>{t.userData.movesWithCamera&&(this._cameraLight=t,this._lights.splice(e,1))}),this.addToScene(),e()})}loadFromURL(t){return new Promise((e,i)=>{fetch(new Request(t,{method:"GET"})).then(handleJsonResponse).then(t=>this.loadFromObject(t).then(e,i))})}addToScene(){this._lights.forEach(t=>{this._scene.add(t)}),this._cameraLight&&this._scene.add(this._cameraLight)}update(t,e){if(!this._cameraLight)return;let i=new Vector3;t.getWorldDirection(i),i.multiplyScalar(-this._boundingSize);let n=e.clone().add(i);this._cameraLight.position.copy(n)}removeFromScene(){this._lights.forEach(t=>{this._scene.remove(t)}),this._cameraLight&&this._scene.remove(this._cameraLight)}reload(){this.removeFromScene(),this.addToScene()}showGUI(){let t=getGUI();this._cameraLight&&this._addToGUI(t,this._cameraLight),this._lights.forEach(e=>{this._addToGUI(t,e)})}_addToGUI(t,e){t&&(e instanceof SpotLight&&this._addSpotLightToGUI(t,e),e instanceof AmbientLight&&this._addAmbientLightToGUI(t,e),e instanceof DirectionalLight&&this._addDirectionalLightToGUI(t,e),e instanceof RectAreaLight&&this._addRectAreaLightToGUI(t,e))}_addRectAreaLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString(),intensity:e.intensity*(e.width*e.height)};i.add(e,"visible"),i.add(n,"intensity").min(10).max(400).step(10).onChange(t=>{e.intensity=t/(e.width*e.height)}),i.add(e,"castShadow"),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}_addSpotLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString(),angle:180*e.angle/Math.PI};i.add(e,"visible"),i.add(e,"intensity").min(0).max(5).step(.1),i.add(e,"penumbra").min(0).max(1).step(.1),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(n,"angle").min(10).max(180).step(1).onChange(t=>{e.angle=t*Math.PI/180}),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}_addAmbientLightToGUI(t,e){let i={name:e.name,color:"#"+e.color.getHexString()},n=t.addFolder(e.name);n.add(e,"visible"),n.add(e,"intensity").min(0).max(5).step(.1),n.addColor(i,"color").onChange(t=>{e.color=new Color(t)})}_addDirectionalLightToGUI(t,e){let i=t.addFolder(e.name),n={name:e.name,color:"#"+e.color.getHexString()};i.add(e,"visible"),i.add(e,"intensity").min(0).max(5).step(.1),i.addColor(n,"color").onChange(t=>{e.color=new Color(t)}),i.add(e,"castShadow"),i.add(e.position,"x").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"y").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))}),i.add(e.position,"z").min(-10).max(10).step(.1).onChange(()=>{e.lookAt(new Vector3(0,0,0))})}}__decorate([inject],DynamicLightSetting.prototype,"_dynamicLightSettingLoader",void 0);class GroundProjectedSkybox extends Mesh{constructor(t,e={}){const i=[t.isCubeTexture?"#define ENVMAP_TYPE_CUBE":""].join("\n")+"\n\n\t\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\t\tuniform float radius;\n\t\t\t\tuniform float height;\n\t\t\t\tuniform float angle;\n\n\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\tuniform samplerCube map;\n\n\t\t\t\t#else\n\n\t\t\t\t\tuniform sampler2D map;\n\n\t\t\t\t#endif\n\n\t\t\t\t// From: https://www.shadertoy.com/view/4tsBD7\n\t\t\t\tfloat diskIntersectWithBackFaceCulling( vec3 ro, vec3 rd, vec3 c, vec3 n, float r ) \n\t\t\t\t{\n\n\t\t\t\t\tfloat d = dot ( rd, n );\n\n\t\t\t\t\tif( d > 0.0 ) { return 1e6; }\n\n\t\t\t\t\tvec3 o = ro - c;\n\t\t\t\t\tfloat t = - dot( n, o ) / d;\n\t\t\t\t\tvec3 q = o + rd * t;\n\n\t\t\t\t\treturn ( dot( q, q ) < r * r ) ? t : 1e6;\n\n\t\t\t\t}\n\n\t\t\t\t// From: https://www.iquilezles.org/www/articles/intersectors/intersectors.htm\n\t\t\t\tfloat sphereIntersect( vec3 ro, vec3 rd, vec3 ce, float ra ) {\n\n\t\t\t\t\tvec3 oc = ro - ce;\n\t\t\t\t\tfloat b = dot( oc, rd );\n\t\t\t\t\tfloat c = dot( oc, oc ) - ra * ra;\n\t\t\t\t\tfloat h = b * b - c;\n\n\t\t\t\t\tif( h < 0.0 ) { return -1.0; }\n\n\t\t\t\t\th = sqrt( h );\n\n\t\t\t\t\treturn - b + h;\n\n\t\t\t\t}\n\n\t\t\t\tvec3 project() {\n\n\t\t\t\t\tvec3 p = normalize( vWorldPosition );\n\t\t\t\t\tvec3 camPos = cameraPosition;\n\t\t\t\t\tcamPos.y -= height;\n\n\t\t\t\t\tfloat intersection = sphereIntersect( camPos, p, vec3( 0.0 ), radius );\n\t\t\t\t\tif( intersection > 0.0 ) {\n\n\t\t\t\t\t\tvec3 h = vec3( 0.0, - height, 0.0 );\n\t\t\t\t\t\tfloat intersection2 = diskIntersectWithBackFaceCulling( camPos, p, h, vec3( 0.0, 1.0, 0.0 ), radius );\n\t\t\t\t\t\tp = ( camPos + min( intersection, intersection2 ) * p ) / radius;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tp = vec3( 0.0, 1.0, 0.0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t\treturn p;\n\n\t\t\t\t}\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 projectedWorldPosition = project();\n\n\t\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\t\tvec3 outcolor = textureCube( map, projectedWorldPosition ).rgb;\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tvec3 direction = normalize( projectedWorldPosition );\n\t\t\t\t\t\tvec2 uv = equirectUv( direction );\n\t\t\t\t\t\tvec3 outcolor = texture2D( map, uv ).rgb;\n\n\t\t\t\t\t#endif\n\n\t\t\t\t\tgl_FragColor = vec4( outcolor, 1.0 );\n\n\t\t\t\t\t#include <tonemapping_fragment>\n\t\t\t\t\t#include <colorspace_fragment>\n\n\t\t\t\t}\n\t\t\t\t",n={map:{value:t},height:{value:e.height||15},radius:{value:e.radius||100}};super(new IcosahedronGeometry(1,16),new ShaderMaterial({uniforms:n,fragmentShader:i,vertexShader:"\n\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec4 worldPosition = ( modelMatrix * vec4( position, 1.0 ) );\n\t\t\t\tvWorldPosition = worldPosition.xyz;\n\n\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t\t}\n\t\t\t",side:DoubleSide}))}set radius(t){this.material.uniforms.radius.value=t}get radius(){return this.material.uniforms.radius.value}set height(t){this.material.uniforms.height.value=t}get height(){return this.material.uniforms.height.value}}class GroundProjectedEnvironment extends Environment{constructor(t,e,i){super(t,e),this.updateEnvironmentTexture(i)}updateEnvironmentTexture(t){t&&(this._environmentTexture=t,this._skybox=new GroundProjectedSkybox(this._environmentTexture),this._skybox.name="Ground projected skybox",this._skybox.scale.setScalar(100)),this.reload()}needsBounds(){return!1}needsCamera(){return!1}needsRotation(){return!1}addToScene(){this._scene&&this._skybox&&this._scene.add(this._skybox)}removeFromScene(){this._scene&&this._skybox&&this._scene.remove(this._skybox)}showGUI(t){let e=getGUI();if(!e)return;let i=e.addFolder("Ground Projected Environment");i.add(this._skybox,"height").min(10).max(100).step(.1).onChange(t),i.add(this._skybox,"radius").min(20).max(200).step(.1).onChange(t)}}class LightSourceDetectorDebug{constructor(t){this._lightSourceDetector=t}static createPlane(t,e){const i=new PlaneGeometry(2,1),n=null!=e?e:new MeshBasicMaterial({color:12632256,side:DoubleSide}),s=new Mesh(i,n);return s.position.z=-.1,t.add(s),s}createDebugScene(t){this._scene=t,this._createLightGraphInMap(this._lightSourceDetector.sampleUVs,this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph)}_createLightGraphInMap(t,e,i){let n=[],s=[];for(let t=0;t<this._lightSourceDetector.lightGraph.noOfNodes;++t)0===i.adjacent[t].length?n.push(e[t]):s.push(e[t]);const a=n.map(t=>t.uv),o=s.map(t=>t.uv),r=t.filter(t=>!a.includes(t)&&!o.includes(t));this._createSamplePointsInMap(r,.005,16711680),this._createSamplePointsInMap(a,.01,255),this._createSamplePointsInMap(o,.01,65280),this._createClusterLinesInMap(this._lightSourceDetector.lightSamples,this._lightSourceDetector.lightGraph.edges,128);const h=this._lightSourceDetector.lightSources.map(t=>t.uv);this._createSamplePointsInMap(h,.015,16776960),this._createCirclesInMap(this._lightSourceDetector.lightSources,8421376)}_createSamplePointsInMap(t,e,i){const n=new CircleGeometry(e,8,4),s=new MeshBasicMaterial({color:i});t.forEach(t=>{var e;const i=new Mesh(n,s);i.position.copy(this._uvToMapPosition(t)),i.name="samplePoint",null===(e=this._scene)||void 0===e||e.add(i)})}_createCirclesInMap(t,e){const i=new MeshBasicMaterial({color:e,transparent:!0,opacity:.5});t.forEach(t=>{var e;const n=new CircleGeometry(t.size,8,4),s=new Mesh(n,i);s.position.copy(this._uvToMapPosition(t.uv)),s.name="samplePoint",null===(e=this._scene)||void 0===e||e.add(s)})}_createClusterLinesInMap(t,e,i){var n;const s=new LineBasicMaterial({color:i}),a=[];e.forEach(e=>{for(let i=1;i<e.length;i++){const n=t[e[0]].uv,s=t[e[i]].uv;if(a.push(this._uvToMapPosition(n)),Math.abs(n.x-s.x)>.5){const t=(n.y+s.y)/2,e=n.x<s.x?0:1;a.push(this._uvToMapPosition(new Vector2(e,t))),a.push(this._uvToMapPosition(new Vector2(1-e,t)))}a.push(this._uvToMapPosition(s))}});const o=(new BufferGeometry).setFromPoints(a),r=new LineSegments(o,s);r.name="clusterLine",null===(n=this._scene)||void 0===n||n.add(r)}_uvToMapPosition(t){return new Vector3(2*t.x-1,t.y-.5,0)}}class EnvironmentPmremGenertor extends PMREMGenerator{constructor(t){super(t),this._extendedEquirectMaterial=this._createEquirectMaterial()}fromEquirectangularTexture(t,e){var i,n;const s=null!==(i=null==e?void 0:e.rotation)&&void 0!==i?i:0,a=null!==(n=null==e?void 0:e.intensity)&&void 0!==n?n:1;return this._extendedEquirectMaterial.uniforms.intensity.value=a,this._extendedEquirectMaterial.uniforms.rotationMatrix.value.set(Math.cos(s),0,-Math.sin(s),0,1,0,Math.sin(s),0,Math.cos(s)),super.fromEquirectangular(t)}_createEquirectMaterial(){const t=new ShaderMaterial({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},intensity:{value:1},rotationMatrix:{value:new Matrix3}},vertexShader:equilateralVertexShader,fragmentShader:equilateralFragmentShader,blending:NoBlending,depthTest:!1,depthWrite:!1});return this._equirectMaterial=t,t}}const equilateralVertexShader="\nprecision mediump float;\nprecision mediump int;\nattribute float faceIndex;\nvarying vec3 vOutputDirection;\nuniform mat3 rotationMatrix;\n\n// RH coordinate system; PMREM face-indexing convention\nvec3 getDirection( vec2 uv, float face ) {\n uv = 2.0 * uv - 1.0;\n vec3 direction = vec3( uv, 1.0 );\n if ( face == 0.0 ) {\n direction = direction.zyx; // ( 1, v, u ) pos x\n } else if ( face == 1.0 ) {\n direction = direction.xzy;\n direction.xz *= -1.0; // ( -u, 1, -v ) pos y\n } else if ( face == 2.0 ) {\n direction.x *= -1.0; // ( -u, v, 1 ) pos z\n } else if ( face == 3.0 ) {\n direction = direction.zyx;\n direction.xz *= -1.0; // ( -1, v, -u ) neg x\n } else if ( face == 4.0 ) {\n direction = direction.xzy;\n direction.xy *= -1.0; // ( -u, -1, v ) neg y\n } else if ( face == 5.0 ) {\n direction.z *= -1.0; // ( u, v, -1 ) neg z\n }\n return direction;\n}\n\nvoid main() {\n vOutputDirection = rotationMatrix * getDirection(uv, faceIndex);\n gl_Position = vec4(position, 1.0);\n}\n",equilateralFragmentShader="\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform sampler2D envMap;\nuniform float intensity;\n\n#include <common>\n\nvoid main() { \n vec3 outputDirection = normalize(vOutputDirection);\n vec2 uv = equirectUv(outputDirection);\n gl_FragColor = vec4(texture2D(envMap, uv).rgb * intensity, 1.0);\n}\n";class EnvironmentSceneGenerator{}class EnvironmentDefinition{get lightSources(){return this._lightSources}set rotation(t){this._rotation!==t&&(this._rotation=t,this.needsUpdate=!0)}set intensity(t){this._intensity!==t&&(this._intensity=t,this.needsUpdate=!0)}set maxNoOfLightSources(t){this._maxNoOfLightSources!==t&&(this._maxNoOfLightSources=t,this.needsUpdate=!0)}get maxNoOfLightSources(){return this._maxNoOfLightSources}constructor(t,e){var i,n;this.needsUpdate=!0,this._lightSources=[],t instanceof EnvironmentSceneGenerator?this.environmentSceneGenerator=t:t instanceof CubeTexture?this.cubeTexture=t:t instanceof Texture&&(this.equirectangularTexture=t),(null==e?void 0:e.textureData)&&(this.textureData=null==e?void 0:e.textureData),this._rotation=null!==(i=null==e?void 0:e.rotation)&&void 0!==i?i:0,this._intensity=null!==(n=null==e?void 0:e.intensity)&&void 0!==n?n:1,void 0!==(null==e?void 0:e.maxNoOfLightSources)&&(this._maxNoOfLightSources=e.maxNoOfLightSources),this._parameters=e,this._environment=t}clone(){return new EnvironmentDefinition(this._environment,this._parameters)}createNewEnvironment(t){const e=this._createPmremTexture(t),i=this._detectLightSources(t,e);return this._lightSources=i.lightSources,null!=e?e:null}_getTextureOffset(){const t=this._rotation/(2*Math.PI)%1;return new Vector2(t,0)}_createPmremTexture(t){const e=new EnvironmentPmremGenertor(t);let i;if(this.equirectangularTexture)this.equirectangularTexture.offset.copy(this._getTextureOffset()),i=e.fromEquirectangularTexture(this.equirectangularTexture,{rotation:this._rotation,intensity:this._intensity});else if(this.cubeTexture)i=e.fromCubemap(this.cubeTexture);else if(this.environmentSceneGenerator){const t=this.environmentSceneGenerator.generateScene(this._intensity,this._rotation);i=e.fromScene(t,.04)}return this._debugScene=void 0,this.needsUpdate=!1,null==i?void 0:i.texture}_detectLightSources(t,e){const i=new LightSourceDetector;return this.equirectangularTexture&&0===this.rotation?i.detectLightSources(t,this.equirectangularTexture,this.textureData):e&&i.detectLightSources(t,e),i}createDebugScene(t,e){if(this._debugScene)return this._debugScene;this._debugScene=new Scene;const i=new EnvironmentMapDecodeMaterial(!0,!1);i.setSourceTexture(e.environment),LightSourceDetectorDebug.createPlane(this._debugScene,i);const n=this._detectLightSources(t,e.environment);return new LightSourceDetectorDebug(n).createDebugScene(this._debugScene),this._debugScene}}class DefaultEnvironmentSceneGenerator extends EnvironmentSceneGenerator{generateScene(t,e){const i=new DefaultEnvironmentScene({lightIntensity:t});return i.rotation.y=e,i}}class DefaultEnvironmentScene extends Scene{constructor(t){super(),this._topLightIntensity=(null==t?void 0:t.topLightIntensity)||(null==t?void 0:t.lightIntensity)||1,this._sideLightIntensity=(null==t?void 0:t.sidLightIntensity)||(null==t?void 0:t.lightIntensity)||1,this._sideReflectorIntensity=(null==t?void 0:t.sidLightIntensity)||(null==t?void 0:t.lightIntensity)||1,this._ambientLightIntensity=(null==t?void 0:t.ambientLightIntensity)||.25,this._colorVariation=(null==t?void 0:t.colorVariation)||.5,this._lightGeometry=new BoxGeometry,this._lightGeometry.deleteAttribute("uv"),this.generateScene(this)}generateScene(t){const e=new AmbientLight(16777215);e.intensity=this._ambientLightIntensity,this.add(e),this._createTopLight(t);for(let e=0;e<6;e++){const i=Math.sin(e*Math.PI*2/6),n=Math.cos(e*Math.PI*2/6);e%2==0?this._createReflector(t,new Vector2(i,n)):this._createSideLight(t,new Vector2(i,n),(e-1)/2)}}dispose(){const t=new Set;this.traverse(e=>{e.isMesh&&(t.add(e.geometry),t.add(e.material))}),t.forEach(t=>t.dispose())}_createAreaLightMaterial(t,e,i){const n=new MeshBasicMaterial;return n.color.set(t,null!=e?e:t,null!=i?i:t),n}_createTopLight(t){const e=new Mesh(this._lightGeometry,this._createAreaLightMaterial(6*this._topLightIntensity));e.position.set(0,20,0),e.scale.set(5,.1,5),t.add(e)}_createSideLight(t,e,i){for(let n=0;n<3;n++){const s=15*this._sideLightIntensity,a=new Mesh(this._lightGeometry,this._createAreaLightMaterial((n+i)%3==0?s:s*(1-this._colorVariation),(n+i)%3==1?s:s*(1-this._colorVariation),(n+i)%3==2?s:s*(1-this._colorVariation))),o=(1===n?-e.y:2===n?e.y:0)/Math.sqrt(2),r=0===n?0:1,h=(1===n?e.x:2===n?-e.x:0)/Math.sqrt(2);a.position.set(15*e.x+1.2*o,5+1.2*r,15*e.y+1.2*h),a.rotation.set(0,Math.atan2(e.x,e.y),0),a.scale.set(1.1,1.1,1.1),t.add(a)}}_createReflector(t,e){const i=new Mesh(this._lightGeometry,this._createAreaLightMaterial(3*this._sideReflectorIntensity));i.position.set(15*e.x,5,15*e.y),i.rotation.set(0,Math.atan2(e.x,e.y),0),i.scale.set(10,12,10),t.add(i)}}class SceneManager{onBeforeRender(){}constructor(t,e,i,n=CAMERA_TYPE.CAMERA_3D){this._depthWriteMaterial=new MeshBasicMaterial({colorWrite:!1}),this._maxAnisotropy=1,this._clock=new Clock,this._delta=0,this._renderListener=null,this._stopRendering=!1,this._forceRender=!1,this._lastChange=Date.now(),this._running=!1,this._perspectiveOffsetCamera=null,this._orthographicOffsetCamera=null,this._onAfterRender=()=>{},this._creator_=t,this._canvasID=i,this.createCameraControl(sanitizedCameraMode(n),e),this._setupScene(e,!1),this._lifeCycleManager.addEventListener(this)}addEventListener(t){throw new Error("Method not implemented.")}removeEventListener(t){throw new Error("Method not implemented.")}_changeCameraControl(t){this._cameraControl&&this._cameraControl.cleanUp(),t instanceof CameraControlFirstPerson&&(this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener)),this._cameraControl instanceof CameraControlFirstPerson&&(this._getInputManager().addEventListener(7,this._renderListener,this),this._getInputManager().addEventListener(8,this._renderListener,this)),this._cameraControl=t,this.cameraControlChanged()}cameraControlChanged(){}_addCameraControlListener(){this._cameraControl.addEventListener(0,()=>{var t;null===(t=this._roomleRenderer)||void 0===t||t.movingCameraStarts(),this._requestRender()},this),this._cameraControl.addEventListener(1,this._requestRender,this),this._cameraControl.addEventListener(2,()=>{var t;null===(t=this._roomleRenderer)||void 0===t||t.movingCameraStops(),this._requestRender()},this),this._cameraControl.addEventListener(6,this._requestRender,this)}_renderEverything(){var t;this._roomleRenderer&&(this._forceRender=!0,null===(t=this._roomleRenderer)||void 0===t||t.forceShadowUpdates(!1)),this._requestRender()}_renderWithoutShadowsAndAO(){this._roomleRenderer&&(this._forceRender=!0),this._requestRender()}_requestRender(){if(!this._renderer||this._stopRendering)return;const t=()=>{var e,i;this._delta=this._clock.getDelta(),this._animateCamera(),this._cameraControl.getCamera().layers.mask=65535,this._renderLoopFunction&&(this._renderLoopFunction(),this._renderLoopFunction=null),this.onBeforeRender(),this._roomleRenderer?(null===(e=this._statsHelper)||void 0===e||e.updateRenderInfo(this._roomleRenderer.renderer.info),this._roomleRenderer.render(this._scene,this._cameraControl.getCamera()),this._forceRender=!1,this._shouldRenderUi()&&this._renderUi()):(null===(i=this._statsHelper)||void 0===i||i.updateRenderInfo(this._renderer.info),this._renderer.render(this._scene,this._cameraControl.getCamera())),this._onAfterRender(),window.TWEEN&&TWEEN.update(),this._lastChange+3e3<Date.now()||this._stopRendering?this._running=!1:(this._running=!0,requestAnimationFrame(t))};this._lastChange=Date.now(),this._running||this._stopRendering||(this._running=!0,requestAnimationFrame(t))}_shouldRenderUi(){return this._pluginSystem&&this._pluginSystem.needsUiScene()}_renderUi(){const t=this._scene.background?this._scene.background.clone():null;this._scene.overrideMaterial=this._depthWriteMaterial,this._scene.background=null,this._renderer.render(this._scene,this._cameraControl.getCamera()),this._scene.overrideMaterial=null;const e=this._renderer.autoClear;this._renderer.autoClear=!1,this._renderer.clearDepth(),this._renderer.render(this._uiScene,this._cameraControl.getCamera()),this._renderer.autoClear=e,this._scene.background=t}_animateCamera(){this._cameraControl&&(this._cameraControl.animateCamera(this._delta)||!this.shouldClearShadowsAndAO()||this._forceRender)&&this._lightSetting instanceof DynamicLightSetting&&this._cameraControl.getCamera()instanceof PerspectiveCamera&&this._lightSetting.update(this._cameraControl.getCamera(),this._cameraControl.getTargetPosition()),this._environment&&this._environment.needsCamera()&&this._cameraControl instanceof CameraControl3D&&this._environment.updateCamera(this._cameraControl.getCamera())}shouldClearShadowsAndAO(){return!1}_setupScene(t,e){var i;const{x:n,y:s}=this._domHelper.getClientDimensions();this._scene=new Scene,this._uiScene=new Scene,(e=e||!1)||(this._scene.background=getColor(this._initData.colors.DEFAULT_BACKGROUND)),this._renderer=new WebGLRenderer({antialias:!this._initData.e2e,alpha:!0});const a=this._initData.autoQuality?Math.min(window.devicePixelRatio,1.5):window.devicePixelRatio;this._renderer.setPixelRatio(a),this._renderer.setSize(n,s),this._renderer.outputColorSpace=SRGBColorSpace,this._renderer.autoClear=!1,this._renderer.shadowMap.enabled=!0,this._renderer.shadowMap.type=PCFSoftShadowMap,this._maxAnisotropy=this._renderer.capabilities.getMaxAnisotropy(),this._initData.e2e||(this._roomleRenderer=new RoomleWebGLRenderer(this._renderer,n,s),this._roomleRenderer.setQualityMap(standaloneConfiguratorQualityLevels),this._roomleRenderer.setAutoQuality(this._initData.autoQuality),null===(i=this._roomleRenderer)||void 0===i||i.setSize(n,s)),this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),this._hdrEnvironmentLoader.registerEnvironmentChangedCallback(t=>{this._setEnvMap(t)}),this._initData.legacyLight?this.loadEnvMap("static/legacy_env-d5810ec5057d4716.exr"):this._initData.sceneLight?this._setDefaultEnvironmentScene():this.loadEnvMap(this._initData.envMapUrl),this._requestRender(),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this._pluginSystem.init(this._scene,this._uiScene,this._cameraControl.getCamera().position),this._addCameraControlListener(),this.sceneChanged()}async loadEnvMap(t){await this._hdrEnvironmentLoader.loadUrl(this._renderer,t)}_setDefaultEnvironmentScene(){this._scene.userData.environmentDefinition=new EnvironmentDefinition(new DefaultEnvironmentSceneGenerator,{rotation:this._initData.envMapRotation,intensity:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!0,this._requestRender()}_setEnvMap(t){const{url:e,environmentMap:i}=t;this._scene.environment=i,this._scene.userData.environmentDefinition=new EnvironmentDefinition(i,{rotation:this._initData.envMapRotation,intensity:this._initData.legacyLight?.9:this._initData.envMapIntensity,maxNoOfLightSources:this._initData.maxLightSources}),this._scene.userData.shadowFromEnvironment=!this._initData.legacyLight,this._environment instanceof GroundProjectedEnvironment&&this._environment.updateEnvironmentTexture(i),e===ENV_HDR_256_FILE_NAME&&window.requestIdleCallback(this.loadEnvMap.bind(this,"static/default_1k-2aa6d42244d30fb1.exr")),this._requestRender()}_tabVisible(){this.updateCamera(!1)}updateCamera(t=!0){var e;const{x:i,y:n}=this._domHelper.getClientDimensions();null===(e=this._roomleRenderer)||void 0===e||e.setSize(i,n),this._cameraControl.updateCamera(),this._renderEverything()}_onWindowResize(){const t=this._getInputManager();t&&t.updateSize(),this.updateCamera(),this._requestRender()}_isPartOfScene(t){return"Object3D"===t.type||"Mesh"===t.type||"GLB"===t.type||"GLTF"===t.type||"Group"===t.type}cleanUp(){this._getInputManager().removeEventListener(7,this._renderListener),this._getInputManager().removeEventListener(8,this._renderListener),this._cameraControl&&this._cameraControl.cleanUp(),this._stopRendering=!0}clearScene(){let t=[];this._scene.children.forEach(e=>{this._isPartOfScene(e)&&t.push(e)}),t.forEach(t=>{dispose(t),this._scene.remove(t)}),this._renderer.renderLists.dispose()}enableHD(t){this._renderer.capabilities.maxTextures>8&&t&&this.loadDynamicLightSetting(t),this._requestRender()}_loadGLTF(t,e,i,n,s,a,o){return new Promise((r,h)=>{this._staticItemLoader.loadGLTF(t,e,i,n,s,a,null,o).then(t=>{this._setCamera("GLTF",t.scene),r(t.scene)},h)})}_loadGLB(t,e,i,n,s,a,o,r){return new Promise((h,c)=>{this._staticItemLoader.loadGLB(t,e,i,n,s,a,o,r).then(t=>{this._setCamera("GLB",t.scene),h(t.scene)},c)})}_setCamera(t,e){if(!e)return void console.warn("could not set camera for gltf",e);const i=new Box3;i.setFromObject(e),"GLB"===t?this._cameraControl instanceof CameraControl3D&&this._cameraControl.updateToBounds(i,!1):"GLTF"===t&&(this._cameraControl instanceof CameraControl3D&&this._cameraControl.updateAndReset(i.getSize(new Vector3),i.getCenter(new Vector3),-15,70,5,!1),this._cameraControl instanceof CameraControl2D&&this._cameraControl.zoomToFitBounds(i,!0)),this.updateCamera()}showGUI(){if(this._initData.disableDebugGUI)return;const t=document.createElement("style");t.innerText=".dg.main{position:absolute;z-index:999;top:0;left:0;}",document.head.appendChild(t);let e=getGUI(!1);e&&(this._domHelper.element.appendChild(e.domElement),this._guiLoaded())}_guiLoaded(){let t=getGUI();if(!t)return;const e=t.addFolder("Scene Parameter"),i={intensity:this._initData.envMapIntensity,rotation:this._initData.envMapRotation};e.add(i,"intensity",0,4,.01).name("env map intensity").onChange(t=>{this.changeEnvironmentMapIntensity(t),this._requestRender()}),e.add(i,"rotation",0,2*Math.PI,.01).name("env map rotation").onChange(t=>{this._scene.userData.environmentDefinition.rotation=t,this._requestRender()}),this._lightSetting&&this._lightSetting.showGUI(),this._roomleRenderer&&this._roomleRenderer.showGUI(()=>this._requestRender()),this._environment&&this._environment.showGUI(()=>this._requestRender()),this._addGUIListener(t)}_addGUIListener(t){let e=t.__folders;Object.keys(e).forEach(t=>{let i=e[t];i.__folders&&Object.keys(i.__folders).forEach(t=>{let e=i.__folders[t];this._addGUIListener(e)}),i.__controllers&&i.__controllers.forEach(t=>{t.onFinishChange(()=>{this._guiParamChanged()})})})}_guiParamChanged(){this._renderEverything()}showStats(){import("./stats-helper-64bb8bcc.js").then(t=>this._statsHelper=new t.default)}_onKeyDown(t){}_onKeyUp(t){}pause(){this._getInputManager().removeEvents(this._renderer.domElement),window.removeEventListener("resize",this,!1),window.removeEventListener("keydown",this,!1),window.removeEventListener("keyup",this,!1),document.removeEventListener("visibilitychange",this)}resume(){this._renderer.domElement.classList.add(this._canvasID),this._domHelper.element.appendChild(this._renderer.domElement),this._getInputManager().addEvents(this._renderer.domElement),window.addEventListener("resize",this,!1),window.addEventListener("keydown",this,!1),window.addEventListener("keyup",this,!1),document.addEventListener("visibilitychange",this),this.updateCamera()}destroy(){this.pause(),this.cleanUp()}handleEvent(t){switch(t.type){case"resize":this._onWindowResize();break;case"keydown":if(t.target&&(t.target instanceof HTMLInputElement||t.target instanceof HTMLTextAreaElement))break;this._onKeyDown(t);break;case"keyup":if(t.target&&(t.target instanceof HTMLInputElement||t.target instanceof HTMLTextAreaElement))break;this._onKeyUp(t);break;case"visibilitychange":this._tabVisible()}}async loadSceneSettings(t){let e,i;return e=t.environment?new Promise(e=>{(new DynamicEnvironmentSettingLoader).load(this._scene,this._renderer.domElement,this._environment,t,this._maxAnisotropy).then(t=>{this._setEnvironment(t),e()})}):Promise.resolve(),t.lights?(this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting),i=this._lightSetting.loadFromObject(t)):i=Promise.resolve(),new Promise((t,n)=>{Promise.all([e,i]).then(()=>{this._renderEverything(),t()},n)})}setBackgroundColor(t){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,new Color(t)))}setBackgroundImage(t){this._setEnvironment(new BackgroundEnvironment(this._scene,this._environment,null,this._renderer.domElement,t))}_setEnvironment(t){this._environment=t,this._renderEverything()}async loadDynamicLightSetting(t){this._lightSetting=new DynamicLightSetting(this._scene,this._lightSetting);let e=!1;if(t.url)await this._lightSetting.loadFromURL(t.url),e=!0;else if(t.json)await this._lightSetting.loadFromJSON(t.json),e=!0;else if(t.object)await this._lightSetting.loadFromObject(t.object),e=!0;else if(t.ls){const i=DynamicLightSettingLoader.createDynamicLightSettingSource(null,t.ls);await this._lightSetting.loadFromURL(i.url),e=!0}if(!e)throw new Error("No dynamic light setting source set");this._requestRender()}getScene(){return this._scene}updateScene(){var t;this._updateBounds(this.getBounds()),null===(t=this._roomleRenderer)||void 0===t||t.forceShadowUpdates(!0),this._renderEverything()}_updateBounds(t,e=!1){var i;t&&(this.updateEnvironment(t,e),this._lightSetting&&this._lightSetting.needsBounds()&&this._lightSetting.updateBounds(t),null===(i=this._roomleRenderer)||void 0===i||i.updateBounds(t),this._requestRender(),this._pluginSystem.updateBounds(t))}setCameraOffset(t){const e=this._cameraControl.getCamera(),i=e||e;(null==i?void 0:i.offset)?(i.offset=t,this._renderEverything()):console.warn("Cannot set offset, current camera does not support it")}getCameraOffset(){const t=this._cameraControl.getCamera(),e=t||t;return(null==e?void 0:e.offset)?JSON.parse(JSON.stringify(e.offset)):{left:0,top:0,right:1,bottom:1}}getOrthographicOffsetCamera(){if(!this._orthographicOffsetCamera){const t=this.getCameraOffset(),e=this._domHelper.getClientDimensions(),i=5;let n=e.x/e.y*i,s=i;const a=RoomleComponentFactoryInitializer();this._orthographicOffsetCamera=a.createOrthographicCamera(n/-2,n/2,s/2,s/-2,1,1e3,t),this._orthographicOffsetCamera.position.set(0,10,0),this._orthographicOffsetCamera.lookAt(new Vector3(0,0,0))}return this._orthographicOffsetCamera}getPerspectiveOffsetCamera(){if(!this._perspectiveOffsetCamera){const t=this.getCameraOffset(),e=this._domHelper.getClientDimensions(),i=e.x,n=e.y,s=RoomleComponentFactoryInitializer();this._perspectiveOffsetCamera=s.createPerspectiveCamera(30,i/n,.1,20,t)}return this._perspectiveOffsetCamera}updateEnvironment(t,e=!1){var i;if(t&&this._environment&&this._environment.needsBounds()){const i=t.getSize(new Vector3);(i.x+i.y+i.z!==0||e)&&this._environment.updateBounds(t.getSize(new Vector3),e)}null===(i=this._roomleRenderer)||void 0===i||i.updateEnvironment(t,e)}_onCameraIdle(){return!0}_onCameraMove(){return!0}exportImageFromCamera(t){this._onAfterRender=()=>{const e=this._renderer.domElement.toDataURL("image/jpeg",1),{left:i,right:n,top:s,bottom:a}=this.getCameraOffset(),o=n-i,r=s-a;if(1===o&&1===r)return download(t,e),void(this._onAfterRender=()=>{});const h=new Image;h.src=e,h.onload=()=>{const{naturalWidth:e,naturalHeight:n}=h,a=document.createElement("canvas");a.width=e*o,a.height=n*r;const c=a.getContext("2d"),d=e*i*-1,_=n*(1-s)*-1;c.drawImage(h,d,_),c.save(),download(t,a.toDataURL("image/jpeg",1)),this._onAfterRender=()=>{}}},this._requestRender()}changeEnvironmentMapIntensity(t){this._scene.userData.environmentDefinition.intensity=t}lockCamera(){this._cameraControl.lock()}unlockCamera(){this._cameraControl.unlock()}setEnvironmentMap(t,e,i,n){void 0!==t&&this._hdrEnvironmentLoader.loadUrl(this._renderer,t),void 0!==e&&(this._scene.userData.environmentDefinition.intensity=e),void 0!==i&&(this._scene.userData.environmentDefinition.rotation=i),void 0!==n&&(this._scene.userData.environmentDefinition.maxNoOfLightSources=n,this._roomleRenderer.forceShadowUpdates(!1)),this._requestRender()}}__decorate([inject],SceneManager.prototype,"_domHelper",void 0),__decorate([inject],SceneManager.prototype,"_scriptLoader",void 0),__decorate([inject],SceneManager.prototype,"_lifeCycleManager",void 0),__decorate([inject],SceneManager.prototype,"_staticItemLoader",void 0),__decorate([inject],SceneManager.prototype,"_hdrEnvironmentLoader",void 0),__decorate([inject],SceneManager.prototype,"_initData",void 0),__decorate([inject],SceneManager.prototype,"_pluginSystem",void 0),__decorate([inject],SceneManager.prototype,"_imageRenderer",void 0);export{BackgroundEnvironment as B,CameraControl3D as C,DISTANCE_FACTOR as D,FloorEnvironment as F,LightSetting as L,SceneManager as S,TWEEN_FILE_NAME as T,CameraControl as a,CameraControl2D as b,CameraControlFirstPerson as c};
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{"version":3,"file":"scene-manager-0f5dd0fa.js","sources":["../../packages/common-core/public/textures/env/default_1k.exr","../../packages/three-build/src/Tween.js","../../node_modules/three/examples/jsm/objects/GroundProjectedSkybox.js","../../packages/common-core/public/textures/env/legacy_env.exr"],"sourcesContent":["export default \"static/default_1k-2aa6d42244d30fb1.exr\"","export default \"static/Tween-d57ee5d181fce582.js\"","import { Mesh, IcosahedronGeometry, ShaderMaterial, DoubleSide } from 'three';\n\n/**\n * Ground projected env map adapted from @react-three/drei.\n * https://github.com/pmndrs/drei/blob/master/src/core/Environment.tsx\n */\nclass GroundProjectedSkybox extends Mesh {\n\n\tconstructor( texture, options = {} ) {\n\n\t\tconst isCubeMap = texture.isCubeTexture;\n\n\t\tconst defines = [\n\t\t\tisCubeMap ? '#define ENVMAP_TYPE_CUBE' : ''\n\t\t];\n\n\t\tconst vertexShader = /* glsl */ `\n\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec4 worldPosition = ( modelMatrix * vec4( position, 1.0 ) );\n\t\t\t\tvWorldPosition = worldPosition.xyz;\n\n\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t\t}\n\t\t\t`;\n\t\tconst fragmentShader = defines.join( '\\n' ) + /* glsl */ `\n\n\t\t\t\tvarying vec3 vWorldPosition;\n\n\t\t\t\tuniform float radius;\n\t\t\t\tuniform float height;\n\t\t\t\tuniform float angle;\n\n\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\tuniform samplerCube map;\n\n\t\t\t\t#else\n\n\t\t\t\t\tuniform sampler2D map;\n\n\t\t\t\t#endif\n\n\t\t\t\t// From: https://www.shadertoy.com/view/4tsBD7\n\t\t\t\tfloat diskIntersectWithBackFaceCulling( vec3 ro, vec3 rd, vec3 c, vec3 n, float r ) \n\t\t\t\t{\n\n\t\t\t\t\tfloat d = dot ( rd, n );\n\n\t\t\t\t\tif( d > 0.0 ) { return 1e6; }\n\n\t\t\t\t\tvec3 o = ro - c;\n\t\t\t\t\tfloat t = - dot( n, o ) / d;\n\t\t\t\t\tvec3 q = o + rd * t;\n\n\t\t\t\t\treturn ( dot( q, q ) < r * r ) ? t : 1e6;\n\n\t\t\t\t}\n\n\t\t\t\t// From: https://www.iquilezles.org/www/articles/intersectors/intersectors.htm\n\t\t\t\tfloat sphereIntersect( vec3 ro, vec3 rd, vec3 ce, float ra ) {\n\n\t\t\t\t\tvec3 oc = ro - ce;\n\t\t\t\t\tfloat b = dot( oc, rd );\n\t\t\t\t\tfloat c = dot( oc, oc ) - ra * ra;\n\t\t\t\t\tfloat h = b * b - c;\n\n\t\t\t\t\tif( h < 0.0 ) { return -1.0; }\n\n\t\t\t\t\th = sqrt( h );\n\n\t\t\t\t\treturn - b + h;\n\n\t\t\t\t}\n\n\t\t\t\tvec3 project() {\n\n\t\t\t\t\tvec3 p = normalize( vWorldPosition );\n\t\t\t\t\tvec3 camPos = cameraPosition;\n\t\t\t\t\tcamPos.y -= height;\n\n\t\t\t\t\tfloat intersection = sphereIntersect( camPos, p, vec3( 0.0 ), radius );\n\t\t\t\t\tif( intersection > 0.0 ) {\n\n\t\t\t\t\t\tvec3 h = vec3( 0.0, - height, 0.0 );\n\t\t\t\t\t\tfloat intersection2 = diskIntersectWithBackFaceCulling( camPos, p, h, vec3( 0.0, 1.0, 0.0 ), radius );\n\t\t\t\t\t\tp = ( camPos + min( intersection, intersection2 ) * p ) / radius;\n\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tp = vec3( 0.0, 1.0, 0.0 );\n\n\t\t\t\t\t}\n\n\t\t\t\t\treturn p;\n\n\t\t\t\t}\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 projectedWorldPosition = project();\n\n\t\t\t\t\t#ifdef ENVMAP_TYPE_CUBE\n\n\t\t\t\t\t\tvec3 outcolor = textureCube( map, projectedWorldPosition ).rgb;\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tvec3 direction = normalize( projectedWorldPosition );\n\t\t\t\t\t\tvec2 uv = equirectUv( direction );\n\t\t\t\t\t\tvec3 outcolor = texture2D( map, uv ).rgb;\n\n\t\t\t\t\t#endif\n\n\t\t\t\t\tgl_FragColor = vec4( outcolor, 1.0 );\n\n\t\t\t\t\t#include <tonemapping_fragment>\n\t\t\t\t\t#include <colorspace_fragment>\n\n\t\t\t\t}\n\t\t\t\t`;\n\n\t\tconst uniforms = {\n\t\t\tmap: { value: texture },\n\t\t\theight: { value: options.height || 15 },\n\t\t\tradius: { value: options.radius || 100 },\n\t\t};\n\n\t\tconst geometry = new IcosahedronGeometry( 1, 16 );\n\t\tconst material = new ShaderMaterial( {\n\t\t\tuniforms,\n\t\t\tfragmentShader,\n\t\t\tvertexShader,\n\t\t\tside: DoubleSide,\n\t\t} );\n\n\t\tsuper( geometry, material );\n\n\t}\n\n\tset radius( radius ) {\n\n\t\tthis.material.uniforms.radius.value = radius;\n\n\t}\n\n\tget radius() {\n\n\t\treturn this.material.uniforms.radius.value;\n\n\t}\n\n\tset height( height ) {\n\n\t\tthis.material.uniforms.height.value = height;\n\n\t}\n\n\tget height() {\n\n\t\treturn this.material.uniforms.height.value;\n\n\t}\n\n}\n\nexport { GroundProjectedSkybox };\n","export default \"static/legacy_env-d5810ec5057d4716.exr\""],"names":["TWEEN_FILE_NAME","GroundProjectedSkybox","Mesh","[object Object]","texture","options","fragmentShader","isCubeTexture","join","uniforms","map","value","height","radius","super","IcosahedronGeometry","ShaderMaterial","vertexShader","side","DoubleSide","this","material"],"mappings":"igDAAA,ICAeA,gBAAA,oslCCMf,MAAMC,8BAA8BC,KAEnCC,YAAaC,EAASC,EAAU,IAE/B,MAkBMC,EAhBU,CAFEF,EAAQG,cAGb,2BAA6B,IAeXC,KAAM,MAAoB,6yEAmGnDC,EAAW,CAChBC,IAAK,CAAEC,MAAOP,GACdQ,OAAQ,CAAED,MAAON,EAAQO,QAAU,IACnCC,OAAQ,CAAEF,MAAON,EAAQQ,QAAU,MAWpCC,MARiB,IAAIC,oBAAqB,EAAG,IAC5B,IAAIC,eAAgB,CACpCP,SAAAA,EACAH,eAAAA,EACAW,aAzH+B,4RA0H/BC,KAAMC,cAORN,WAAYA,GAEXO,KAAKC,SAASZ,SAASI,OAAOF,MAAQE,EAIvCA,aAEC,OAAOO,KAAKC,SAASZ,SAASI,OAAOF,MAItCC,WAAYA,GAEXQ,KAAKC,SAASZ,SAASG,OAAOD,MAAQC,EAIvCA,aAEC,OAAOQ,KAAKC,SAASZ,SAASG,OAAOD,g7dCrKxB,27CHAA"}
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