@roomle/web-sdk 2.31.0-alpha.1 → 2.31.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (233) hide show
  1. package/lib/banana-for-scale-95bb0a36.nomodule.js +2 -0
  2. package/lib/{banana-for-scale-8bd9d916.nomodule.js.map → banana-for-scale-95bb0a36.nomodule.js.map} +1 -1
  3. package/lib/banana-for-scale-c62bb269.js +2 -0
  4. package/lib/{banana-for-scale-4405de18.js.map → banana-for-scale-c62bb269.js.map} +1 -1
  5. package/lib/{component-dimensioning-c4aed0a4.nomodule.js → component-dimensioning-032b19a5.nomodule.js} +2 -2
  6. package/lib/component-dimensioning-032b19a5.nomodule.js.map +1 -0
  7. package/lib/{component-dimensioning-27d53ffd.js → component-dimensioning-231c9af2.js} +2 -2
  8. package/lib/component-dimensioning-231c9af2.js.map +1 -0
  9. package/lib/configurator-08e58911.nomodule.js +2 -0
  10. package/lib/configurator-08e58911.nomodule.js.map +1 -0
  11. package/lib/configurator-3570c605.js +2 -0
  12. package/lib/configurator-3570c605.js.map +1 -0
  13. package/lib/configurator-main-d4562587.js +2 -0
  14. package/lib/configurator-main-d4562587.js.map +1 -0
  15. package/lib/configurator-main.nomodule.js +1 -1
  16. package/lib/{configurator-mesh-generator-48dd85a4.nomodule.js → configurator-mesh-generator-a69ff1e4.nomodule.js} +2 -2
  17. package/lib/configurator-mesh-generator-a69ff1e4.nomodule.js.map +1 -0
  18. package/lib/{configurator-mesh-generator-a75b5156.js → configurator-mesh-generator-ed7f42a4.js} +2 -2
  19. package/lib/configurator-mesh-generator-ed7f42a4.js.map +1 -0
  20. package/lib/{default-light-setting-4a25d176.nomodule.js → default-light-setting-86b8760c.nomodule.js} +2 -2
  21. package/lib/default-light-setting-86b8760c.nomodule.js.map +1 -0
  22. package/lib/{default-light-setting-d2e449e7.js → default-light-setting-88521da5.js} +2 -2
  23. package/lib/default-light-setting-88521da5.js.map +1 -0
  24. package/lib/definitions/common-core/src/utils/init-data.d.ts +0 -2
  25. package/lib/definitions/common-core/src/utils/shims.d.ts +0 -11
  26. package/lib/definitions/common-core/src/utils/threejs-utils.d.ts +1 -0
  27. package/lib/definitions/common-core/src/webgl/layer.d.ts +1 -2
  28. package/lib/definitions/common-core/src/webgl/roomle-component-factory.d.ts +1 -1
  29. package/lib/definitions/common-core/src/webgl/scene-manager.d.ts +19 -8
  30. package/lib/definitions/configurator-core/src/roomle-configurator.d.ts +8 -8
  31. package/lib/definitions/configurator-core/src/static-files/geometries.d.ts +0 -3
  32. package/lib/definitions/configurator-core/src/webgl/configurator-scene-event-handler.d.ts +1 -3
  33. package/lib/definitions/configurator-core/src/webgl/{scene-helper.d.ts → configurator-scene-manager.d.ts} +18 -77
  34. package/lib/definitions/glb-viewer-core/src/webgl/glb-viewer-scene-manager.d.ts +1 -1
  35. package/lib/definitions/material-viewer/src/webgl/material-viewer-scene-manager.d.ts +1 -1
  36. package/lib/definitions/planner-core/src/roomle-planner.d.ts +2 -1
  37. package/lib/definitions/planner-core/src/webgl/planner-scene-manager.d.ts +1 -1
  38. package/lib/dimensioning-helper-55aa9709.js +2 -0
  39. package/lib/dimensioning-helper-55aa9709.js.map +1 -0
  40. package/lib/dimensioning-helper-c69b5012.nomodule.js +2 -0
  41. package/lib/dimensioning-helper-c69b5012.nomodule.js.map +1 -0
  42. package/lib/glb-viewer-1482553f.nomodule.js +2 -0
  43. package/lib/{glb-viewer-aafdb02c.nomodule.js.map → glb-viewer-1482553f.nomodule.js.map} +1 -1
  44. package/lib/glb-viewer-75d1de15.js +2 -0
  45. package/lib/{glb-viewer-dc577f61.js.map → glb-viewer-75d1de15.js.map} +1 -1
  46. package/lib/glb-viewer-main-ee2c73a8.js +2 -0
  47. package/lib/glb-viewer-main-ee2c73a8.js.map +1 -0
  48. package/lib/glb-viewer-main.nomodule.js +1 -1
  49. package/lib/image-renderer-52bbd908.nomodule.js +2 -0
  50. package/lib/{image-renderer-70acb74b.nomodule.js.map → image-renderer-52bbd908.nomodule.js.map} +1 -1
  51. package/lib/image-renderer-757a6907.js +2 -0
  52. package/lib/{image-renderer-8df2f31f.js.map → image-renderer-757a6907.js.map} +1 -1
  53. package/lib/legacy/banana-for-scale-0854a7dc.legacy.js +2 -0
  54. package/lib/legacy/{banana-for-scale-65d969a1.legacy.js.map → banana-for-scale-0854a7dc.legacy.js.map} +1 -1
  55. package/lib/legacy/{component-dimensioning-f2993909.legacy.js → component-dimensioning-aaa05dd4.legacy.js} +2 -2
  56. package/lib/legacy/component-dimensioning-aaa05dd4.legacy.js.map +1 -0
  57. package/lib/legacy/configurator-21c32b82.legacy.js +2 -0
  58. package/lib/legacy/configurator-21c32b82.legacy.js.map +1 -0
  59. package/lib/legacy/configurator-main.legacy.js +1 -1
  60. package/lib/legacy/{configurator-mesh-generator-58490992.legacy.js → configurator-mesh-generator-62f318f2.legacy.js} +2 -2
  61. package/lib/legacy/configurator-mesh-generator-62f318f2.legacy.js.map +1 -0
  62. package/lib/legacy/{default-light-setting-b6840697.legacy.js → default-light-setting-d6e9de1f.legacy.js} +2 -2
  63. package/lib/legacy/default-light-setting-d6e9de1f.legacy.js.map +1 -0
  64. package/lib/legacy/dimensioning-helper-3878022f.legacy.js +2 -0
  65. package/lib/legacy/dimensioning-helper-3878022f.legacy.js.map +1 -0
  66. package/lib/legacy/glb-viewer-056c11ee.legacy.js +2 -0
  67. package/lib/legacy/{glb-viewer-46717172.legacy.js.map → glb-viewer-056c11ee.legacy.js.map} +1 -1
  68. package/lib/legacy/glb-viewer-main.legacy.js +1 -1
  69. package/lib/legacy/image-renderer-9a6a67fc.legacy.js +2 -0
  70. package/lib/legacy/{image-renderer-c1f09dc0.legacy.js.map → image-renderer-9a6a67fc.legacy.js.map} +1 -1
  71. package/lib/legacy/material-viewer-7a17728a.legacy.js +2 -0
  72. package/lib/legacy/material-viewer-7a17728a.legacy.js.map +1 -0
  73. package/lib/legacy/material-viewer-main.legacy.js +1 -1
  74. package/lib/legacy/{mesh-generator-4a93e27d.legacy.js → mesh-generator-f2c8bb17.legacy.js} +2 -2
  75. package/lib/legacy/mesh-generator-f2c8bb17.legacy.js.map +1 -0
  76. package/lib/legacy/pixotron-b2477d2d.legacy.js +2 -0
  77. package/lib/legacy/pixotron-b2477d2d.legacy.js.map +1 -0
  78. package/lib/legacy/planner-7afba417.legacy.js +2 -0
  79. package/lib/legacy/{planner-42d951cf.legacy.js.map → planner-7afba417.legacy.js.map} +1 -1
  80. package/lib/legacy/planner-main.legacy.js +1 -1
  81. package/lib/legacy/rapi-access-990628ad.legacy.js +16 -0
  82. package/lib/legacy/{rapi-access-daec98c8.legacy.js.map → rapi-access-990628ad.legacy.js.map} +1 -1
  83. package/lib/legacy/roomle-sdk.legacy.js +1 -1
  84. package/lib/legacy/static/ConfiguratorKernel-1814e60dbe690ae6.js +121 -0
  85. package/lib/legacy/static/ConfiguratorKernel-cbbc9ab4c6a45a73.wasm +0 -0
  86. package/lib/legacy/static/ConfiguratorKernelJs-4aa196fbd2db1290.js +143 -0
  87. package/lib/legacy/static/ConfiguratorKernelJs-83da6e4b5a0e6868.mem +0 -0
  88. package/lib/legacy/static/RoomleCore-1682cd0bfe5c84db.wasm +0 -0
  89. package/lib/legacy/static/RoomleCore-cf5eb8ac9b418bb8.js +130 -0
  90. package/lib/legacy/static/RoomleCoreJs-1a283c23fa3f057e.js +152 -0
  91. package/lib/legacy/static/RoomleCoreJs-c0e10f71d1afdef5.mem +0 -0
  92. package/lib/legacy/static/shaders-47c5850937e0536d.json +1 -0
  93. package/lib/legacy/{stats-helper-0c862b1b.legacy.js → stats-helper-12f49aa1.legacy.js} +2 -2
  94. package/lib/legacy/{stats-helper-0c862b1b.legacy.js.map → stats-helper-12f49aa1.legacy.js.map} +1 -1
  95. package/lib/material-viewer-37019048.js +2 -0
  96. package/lib/material-viewer-37019048.js.map +1 -0
  97. package/lib/material-viewer-b01a3995.nomodule.js +2 -0
  98. package/lib/material-viewer-b01a3995.nomodule.js.map +1 -0
  99. package/lib/material-viewer-main-9b09cbb2.js +2 -0
  100. package/lib/material-viewer-main-9b09cbb2.js.map +1 -0
  101. package/lib/material-viewer-main.nomodule.js +1 -1
  102. package/lib/{mesh-generator-1ab6446e.nomodule.js → mesh-generator-106a6ce1.nomodule.js} +2 -2
  103. package/lib/mesh-generator-106a6ce1.nomodule.js.map +1 -0
  104. package/lib/{mesh-generator-829100d1.js → mesh-generator-df801dc9.js} +2 -2
  105. package/lib/mesh-generator-df801dc9.js.map +1 -0
  106. package/lib/pixotron-76665c10.js +2 -0
  107. package/lib/pixotron-76665c10.js.map +1 -0
  108. package/lib/pixotron-c033394c.nomodule.js +2 -0
  109. package/lib/pixotron-c033394c.nomodule.js.map +1 -0
  110. package/lib/planner-59a8e189.nomodule.js +2 -0
  111. package/lib/{planner-4a060b05.nomodule.js.map → planner-59a8e189.nomodule.js.map} +1 -1
  112. package/lib/planner-5cbf6167.js +2 -0
  113. package/lib/{planner-a625e040.js.map → planner-5cbf6167.js.map} +1 -1
  114. package/lib/planner-main-8933f5be.js +2 -0
  115. package/lib/planner-main-8933f5be.js.map +1 -0
  116. package/lib/planner-main.nomodule.js +1 -1
  117. package/lib/rapi-access-21338f5f.js +16 -0
  118. package/lib/{rapi-access-5951f7d6.js.map → rapi-access-21338f5f.js.map} +1 -1
  119. package/lib/rapi-access-6a614458.nomodule.js +16 -0
  120. package/lib/{rapi-access-c0f4bbd9.nomodule.js.map → rapi-access-6a614458.nomodule.js.map} +1 -1
  121. package/lib/{roomle-sdk-8576bb12.js → roomle-sdk-6b970f8f.js} +2 -2
  122. package/lib/roomle-sdk-6b970f8f.js.map +1 -0
  123. package/lib/roomle-sdk.nomodule.js +1 -1
  124. package/lib/static/ConfiguratorKernel-1814e60dbe690ae6.js +1 -0
  125. package/lib/static/ConfiguratorKernel-1814e60dbe690ae6.js.map +1 -0
  126. package/lib/static/ConfiguratorKernel-cbbc9ab4c6a45a73.wasm +0 -0
  127. package/lib/static/ConfiguratorKernelJs-4aa196fbd2db1290.js +143 -0
  128. package/lib/static/ConfiguratorKernelJs-83da6e4b5a0e6868.mem +0 -0
  129. package/lib/static/RoomleCore-1682cd0bfe5c84db.wasm +0 -0
  130. package/lib/static/RoomleCore-cf5eb8ac9b418bb8.js +1 -0
  131. package/lib/static/RoomleCore-cf5eb8ac9b418bb8.js.map +1 -0
  132. package/lib/static/RoomleCoreJs-1a283c23fa3f057e.js +152 -0
  133. package/lib/static/RoomleCoreJs-c0e10f71d1afdef5.mem +0 -0
  134. package/lib/static/shaders-47c5850937e0536d.json +1 -0
  135. package/lib/{stats-helper-668db597.nomodule.js → stats-helper-37bc8127.nomodule.js} +2 -2
  136. package/lib/{stats-helper-668db597.nomodule.js.map → stats-helper-37bc8127.nomodule.js.map} +1 -1
  137. package/lib/{stats-helper-a723ffa2.js → stats-helper-50118506.js} +2 -2
  138. package/lib/{stats-helper-a723ffa2.js.map → stats-helper-50118506.js.map} +1 -1
  139. package/package.json +2 -2
  140. package/lib/banana-for-scale-4405de18.js +0 -2
  141. package/lib/banana-for-scale-8bd9d916.nomodule.js +0 -2
  142. package/lib/component-dimensioning-27d53ffd.js.map +0 -1
  143. package/lib/component-dimensioning-c4aed0a4.nomodule.js.map +0 -1
  144. package/lib/configurator-72fde8e8.js +0 -2
  145. package/lib/configurator-72fde8e8.js.map +0 -1
  146. package/lib/configurator-ecd46b23.nomodule.js +0 -2
  147. package/lib/configurator-ecd46b23.nomodule.js.map +0 -1
  148. package/lib/configurator-main-199a8f98.js +0 -2
  149. package/lib/configurator-main-199a8f98.js.map +0 -1
  150. package/lib/configurator-mesh-generator-48dd85a4.nomodule.js.map +0 -1
  151. package/lib/configurator-mesh-generator-a75b5156.js.map +0 -1
  152. package/lib/default-light-setting-4a25d176.nomodule.js.map +0 -1
  153. package/lib/default-light-setting-d2e449e7.js.map +0 -1
  154. package/lib/definitions/configurator-core/src/utils/addon-helper.d.ts +0 -39
  155. package/lib/definitions/configurator-core/src/webgl/environment/gltf-environment.d.ts +0 -18
  156. package/lib/dimensioning-helper-744f6bd1.js +0 -2
  157. package/lib/dimensioning-helper-744f6bd1.js.map +0 -1
  158. package/lib/dimensioning-helper-79c88f0b.nomodule.js +0 -2
  159. package/lib/dimensioning-helper-79c88f0b.nomodule.js.map +0 -1
  160. package/lib/glb-viewer-aafdb02c.nomodule.js +0 -2
  161. package/lib/glb-viewer-dc577f61.js +0 -2
  162. package/lib/glb-viewer-main-c020bd21.js +0 -2
  163. package/lib/glb-viewer-main-c020bd21.js.map +0 -1
  164. package/lib/image-renderer-70acb74b.nomodule.js +0 -2
  165. package/lib/image-renderer-8df2f31f.js +0 -2
  166. package/lib/legacy/banana-for-scale-65d969a1.legacy.js +0 -2
  167. package/lib/legacy/component-dimensioning-f2993909.legacy.js.map +0 -1
  168. package/lib/legacy/configurator-49ffd4d2.legacy.js +0 -2
  169. package/lib/legacy/configurator-49ffd4d2.legacy.js.map +0 -1
  170. package/lib/legacy/configurator-mesh-generator-58490992.legacy.js.map +0 -1
  171. package/lib/legacy/default-light-setting-b6840697.legacy.js.map +0 -1
  172. package/lib/legacy/dimensioning-helper-792a1d7a.legacy.js +0 -2
  173. package/lib/legacy/dimensioning-helper-792a1d7a.legacy.js.map +0 -1
  174. package/lib/legacy/glb-viewer-46717172.legacy.js +0 -2
  175. package/lib/legacy/image-renderer-c1f09dc0.legacy.js +0 -2
  176. package/lib/legacy/material-viewer-f97b6f16.legacy.js +0 -2
  177. package/lib/legacy/material-viewer-f97b6f16.legacy.js.map +0 -1
  178. package/lib/legacy/mesh-generator-4a93e27d.legacy.js.map +0 -1
  179. package/lib/legacy/pixotron-ec41bb9c.legacy.js +0 -2
  180. package/lib/legacy/pixotron-ec41bb9c.legacy.js.map +0 -1
  181. package/lib/legacy/planner-42d951cf.legacy.js +0 -2
  182. package/lib/legacy/rapi-access-daec98c8.legacy.js +0 -16
  183. package/lib/legacy/scene-manager-0842da82.legacy.js +0 -2
  184. package/lib/legacy/scene-manager-0842da82.legacy.js.map +0 -1
  185. package/lib/legacy/static/AddButtonRound-8004fa7dffdf7501.glb +0 -0
  186. package/lib/legacy/static/ConfiguratorKernel-4ca6a302619d4901.js +0 -121
  187. package/lib/legacy/static/ConfiguratorKernel-6713e1de96ef978c.wasm +0 -0
  188. package/lib/legacy/static/ConfiguratorKernelJs-48f878d7e377be5f.mem +0 -0
  189. package/lib/legacy/static/ConfiguratorKernelJs-df7e5e8c447ce141.js +0 -143
  190. package/lib/legacy/static/PhotoStudioRoom-5b94763849f82256.glb +0 -0
  191. package/lib/legacy/static/RoomleCore-0b27042fad1c1d39.js +0 -129
  192. package/lib/legacy/static/RoomleCore-e855c1668e7e1763.wasm +0 -0
  193. package/lib/legacy/static/RoomleCoreJs-582f2f94cdd9aadc.js +0 -151
  194. package/lib/legacy/static/RoomleCoreJs-fe17a5f3a30cab74.mem +0 -0
  195. package/lib/legacy/static/USM-config-gltf-ad488aada649b7a5.glb +0 -0
  196. package/lib/legacy/static/shaders-88ef4c916f20da62.json +0 -1
  197. package/lib/material-viewer-2f26bdee.js +0 -2
  198. package/lib/material-viewer-2f26bdee.js.map +0 -1
  199. package/lib/material-viewer-594bcf38.nomodule.js +0 -2
  200. package/lib/material-viewer-594bcf38.nomodule.js.map +0 -1
  201. package/lib/material-viewer-main-d78b0096.js +0 -2
  202. package/lib/material-viewer-main-d78b0096.js.map +0 -1
  203. package/lib/mesh-generator-1ab6446e.nomodule.js.map +0 -1
  204. package/lib/mesh-generator-829100d1.js.map +0 -1
  205. package/lib/pixotron-20d1e014.nomodule.js +0 -2
  206. package/lib/pixotron-20d1e014.nomodule.js.map +0 -1
  207. package/lib/pixotron-ce97d03b.js +0 -2
  208. package/lib/pixotron-ce97d03b.js.map +0 -1
  209. package/lib/planner-4a060b05.nomodule.js +0 -2
  210. package/lib/planner-a625e040.js +0 -2
  211. package/lib/planner-main-71b12706.js +0 -2
  212. package/lib/planner-main-71b12706.js.map +0 -1
  213. package/lib/rapi-access-5951f7d6.js +0 -16
  214. package/lib/rapi-access-c0f4bbd9.nomodule.js +0 -16
  215. package/lib/roomle-sdk-8576bb12.js.map +0 -1
  216. package/lib/scene-manager-4ea4e330.js +0 -2
  217. package/lib/scene-manager-4ea4e330.js.map +0 -1
  218. package/lib/scene-manager-804c99cd.nomodule.js +0 -2
  219. package/lib/scene-manager-804c99cd.nomodule.js.map +0 -1
  220. package/lib/static/AddButtonRound-8004fa7dffdf7501.glb +0 -0
  221. package/lib/static/ConfiguratorKernel-4ca6a302619d4901.js +0 -1
  222. package/lib/static/ConfiguratorKernel-4ca6a302619d4901.js.map +0 -1
  223. package/lib/static/ConfiguratorKernel-6713e1de96ef978c.wasm +0 -0
  224. package/lib/static/ConfiguratorKernelJs-48f878d7e377be5f.mem +0 -0
  225. package/lib/static/ConfiguratorKernelJs-df7e5e8c447ce141.js +0 -143
  226. package/lib/static/PhotoStudioRoom-5b94763849f82256.glb +0 -0
  227. package/lib/static/RoomleCore-0b27042fad1c1d39.js +0 -1
  228. package/lib/static/RoomleCore-0b27042fad1c1d39.js.map +0 -1
  229. package/lib/static/RoomleCore-e855c1668e7e1763.wasm +0 -0
  230. package/lib/static/RoomleCoreJs-582f2f94cdd9aadc.js +0 -151
  231. package/lib/static/RoomleCoreJs-fe17a5f3a30cab74.mem +0 -0
  232. package/lib/static/USM-config-gltf-ad488aada649b7a5.glb +0 -0
  233. package/lib/static/shaders-88ef4c916f20da62.json +0 -1
@@ -1,2 +1,2 @@
1
- import{O as PREVIEW_MATERIAL_COLOR,Q as PREVIEW_MATERIAL_OPACITY,S as PREVIEW_MATERIAL_ROUGHNESS}from"./rapi-access-5951f7d6.js";import{M as MeshGenerator}from"./mesh-generator-829100d1.js";class ConfiguratorMeshGenerator extends MeshGenerator{constructor(e){super(e),this._geometryComponentMaterialCache=new Map,this._configuratorPreviewMaterial=new THREE.MeshStandardMaterial({color:PREVIEW_MATERIAL_COLOR,transparent:!0,opacity:PREVIEW_MATERIAL_OPACITY,roughness:PREVIEW_MATERIAL_ROUGHNESS,envMap:null}),this._environmentLoader.setEnvMap(this._configuratorPreviewMaterial)}generateMesh(e=0,t=null,r,a,s,n,o,i=!1){let h;h=i?this._generateGeometry(t,a,s,n,o).clone():this._generateGeometry(t,a,s,n,o);const M=this._createMesh(e,t,h);return M.userData.materialId=r,M.layers.set(3),r&&this.materialQueue.push(this._assignMaterial(M,r).then(()=>{e&&t&&this._geometryComponentMaterialCache.set(this._getComponentMeshId(e,t),r)})),M}_createMesh(e,t,r){if(e&&t){const a=this._getComponentMeshId(e,t);if(this._geometryComponentMaterialCache.has(a)){const e=this._geometryComponentMaterialCache.get(a);if(this._cacheHolder.materialCache.has(e)){const t=this._cacheHolder.materialCache.get(e);return new THREE.Mesh(r,t)}}}return new THREE.Mesh(r,this._configuratorPreviewMaterial.clone())}_getComponentMeshId(e,t){return e+"_"+t}setMaterial(e,t,r){return this._assignMaterial(e,t)}loadMaterial(e,t,r){return super._loadMaterial(e,t,r)}loadTextures(e,t,r,a){return super._loadTextures(e,t,r,a)}}export{ConfiguratorMeshGenerator as C};
2
- //# sourceMappingURL=configurator-mesh-generator-a75b5156.js.map
1
+ import{S as PREVIEW_MATERIAL_COLOR,T as PREVIEW_MATERIAL_OPACITY,U as PREVIEW_MATERIAL_ROUGHNESS}from"./rapi-access-21338f5f.js";import{M as MeshGenerator}from"./mesh-generator-df801dc9.js";class ConfiguratorMeshGenerator extends MeshGenerator{constructor(e){super(e),this._geometryComponentMaterialCache=new Map,this._configuratorPreviewMaterial=new THREE.MeshStandardMaterial({color:PREVIEW_MATERIAL_COLOR,transparent:!0,opacity:PREVIEW_MATERIAL_OPACITY,roughness:PREVIEW_MATERIAL_ROUGHNESS,envMap:null}),this._environmentLoader.setEnvMap(this._configuratorPreviewMaterial)}generateMesh(e=0,t=null,r,a,s,n,o,i=!1){let h;h=i?this._generateGeometry(t,a,s,n,o).clone():this._generateGeometry(t,a,s,n,o);const M=this._createMesh(e,t,h);return M.userData.materialId=r,M.layers.set(3),r&&this.materialQueue.push(this._assignMaterial(M,r).then(()=>{e&&t&&this._geometryComponentMaterialCache.set(this._getComponentMeshId(e,t),r)})),M}_createMesh(e,t,r){if(e&&t){const a=this._getComponentMeshId(e,t);if(this._geometryComponentMaterialCache.has(a)){const e=this._geometryComponentMaterialCache.get(a);if(this._cacheHolder.materialCache.has(e)){const t=this._cacheHolder.materialCache.get(e);return new THREE.Mesh(r,t)}}}return new THREE.Mesh(r,this._configuratorPreviewMaterial.clone())}_getComponentMeshId(e,t){return e+"_"+t}setMaterial(e,t,r){return this._assignMaterial(e,t)}loadMaterial(e,t,r){return super._loadMaterial(e,t,r)}loadTextures(e,t,r,a){return super._loadTextures(e,t,r,a)}}export{ConfiguratorMeshGenerator as C};
2
+ //# sourceMappingURL=configurator-mesh-generator-ed7f42a4.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"configurator-mesh-generator-ed7f42a4.js","sources":[],"sourcesContent":[],"names":[],"mappings":""}
@@ -1,2 +1,2 @@
1
- System.register(["./rapi-access-c0f4bbd9.nomodule.js","./pixotron-20d1e014.nomodule.js"],(function(i){var t,a;return{setters:[function(i){t=i.h},function(i){a=i.L}],execute:function(){i("D",class extends a{constructor(i,t){super(i,t),this._params={ambientLight:{color:"#ffffff"},mainDirLight:{position:{x:-3,y:4,z:4},color:"#ffffff"},secondDirLight:{position:{x:3,y:4,z:3},color:"#ffffff"}},this._mainDirectionalLight=new THREE.DirectionalLight(new THREE.Color(this._params.mainDirLight.color),.8),this._mainDirectionalLight.position.set(this._params.mainDirLight.position.x,this._params.mainDirLight.position.y,this._params.mainDirLight.position.z),this._mainDirectionalLight.layers.set(1),this._mainDirectionalLight.castShadow=!0,this._mainDirectionalLight.shadow.camera.near=.1,this._mainDirectionalLight.shadow.camera.far=100,this._mainDirectionalLight.shadow.mapSize=new THREE.Vector2(1024,1024),this._mainDirectionalLight.visible=!0,this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)),this._secondDirectionalLight=new THREE.DirectionalLight(new THREE.Color(this._params.secondDirLight.color),.2),this._secondDirectionalLight.position.set(this._params.secondDirLight.position.x,this._params.secondDirLight.position.y,this._params.secondDirLight.position.z),this._secondDirectionalLight.layers.set(1),this._secondDirectionalLight.castShadow=!1,this._secondDirectionalLight.shadow.camera.near=.1,this._secondDirectionalLight.shadow.camera.far=100,this._secondDirectionalLight.shadow.mapSize=new THREE.Vector2(1024,1024),this._secondDirectionalLight.visible=!0,this._secondDirectionalLight.lookAt(new THREE.Vector3(0,0,0)),this._ambientLight=new THREE.AmbientLight(new THREE.Color(this._params.ambientLight.color),.5),this._ambientLight.layers.set(1),this.addToScene()}needsBounds(){return!0}updateBounds(i){const t=i.getSize(new THREE.Vector3),a=Math.max(Math.max(t.x,t.y),t.z)+1,o=a/2;this._mainDirectionalLight.shadow.camera.top=o,this._mainDirectionalLight.shadow.camera.bottom=-o,this._mainDirectionalLight.shadow.camera.left=-o,this._mainDirectionalLight.shadow.camera.right=o,this._mainDirectionalLight.shadow.camera.near=.01,this._mainDirectionalLight.shadow.camera.far=4*a,this._mainDirectionalLight.shadow.camera.updateProjectionMatrix(),this._secondDirectionalLight.shadow.camera.top=o,this._secondDirectionalLight.shadow.camera.bottom=-o,this._secondDirectionalLight.shadow.camera.left=-o,this._secondDirectionalLight.shadow.camera.right=o,this._secondDirectionalLight.shadow.camera.near=.01,this._secondDirectionalLight.shadow.camera.far=4*a,this._secondDirectionalLight.shadow.camera.updateProjectionMatrix()}addToScene(){this._scene.add(this._mainDirectionalLight),this._scene.add(this._secondDirectionalLight),this._scene.add(this._ambientLight)}removeFromScene(){this._scene.remove(this._mainDirectionalLight),this._scene.remove(this._secondDirectionalLight),this._scene.remove(this._ambientLight)}reload(){this.removeFromScene(),this.addToScene()}showGUI(){let i=t();if(i){if(this._ambientLight){let t=i.addFolder("Ambient Light");t.add(this._ambientLight,"visible"),t.add(this._ambientLight,"intensity").min(0).max(5).step(.1),t.addColor(this._params.ambientLight,"color").onChange(i=>this._ambientLight.color=new THREE.Color(i))}if(this._mainDirectionalLight){let t=i.addFolder("Main Directional Light");t.add(this._mainDirectionalLight,"visible"),t.add(this._mainDirectionalLight,"intensity").min(0).max(10).step(.1),t.add(this._mainDirectionalLight,"castShadow"),t.addColor(this._params.mainDirLight,"color").onChange(i=>this._mainDirectionalLight.color=new THREE.Color(i)),t.add(this._mainDirectionalLight.position,"x").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._mainDirectionalLight.position,"y").min(-10).max(50).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._mainDirectionalLight.position,"z").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)))}if(this._secondDirectionalLight){let t=i.addFolder("Second Directional Light");t.add(this._secondDirectionalLight,"visible"),t.add(this._secondDirectionalLight,"intensity").min(0).max(10).step(.1),t.add(this._secondDirectionalLight,"castShadow"),t.addColor(this._params.mainDirLight,"color").onChange(i=>this._mainDirectionalLight.color=new THREE.Color(i)),t.add(this._secondDirectionalLight.position,"x").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._secondDirectionalLight.position,"y").min(-10).max(50).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._secondDirectionalLight.position,"z").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)))}}}})}}}));
2
- //# sourceMappingURL=default-light-setting-4a25d176.nomodule.js.map
1
+ System.register(["./rapi-access-6a614458.nomodule.js","./pixotron-c033394c.nomodule.js"],(function(i){var t,a;return{setters:[function(i){t=i.K},function(i){a=i.L}],execute:function(){i("D",class extends a{constructor(i,t){super(i,t),this._params={ambientLight:{color:"#ffffff"},mainDirLight:{position:{x:-3,y:4,z:4},color:"#ffffff"},secondDirLight:{position:{x:3,y:4,z:3},color:"#ffffff"}},this._mainDirectionalLight=new THREE.DirectionalLight(new THREE.Color(this._params.mainDirLight.color),.8),this._mainDirectionalLight.position.set(this._params.mainDirLight.position.x,this._params.mainDirLight.position.y,this._params.mainDirLight.position.z),this._mainDirectionalLight.layers.set(1),this._mainDirectionalLight.castShadow=!0,this._mainDirectionalLight.shadow.camera.near=.1,this._mainDirectionalLight.shadow.camera.far=100,this._mainDirectionalLight.shadow.mapSize=new THREE.Vector2(1024,1024),this._mainDirectionalLight.visible=!0,this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)),this._secondDirectionalLight=new THREE.DirectionalLight(new THREE.Color(this._params.secondDirLight.color),.2),this._secondDirectionalLight.position.set(this._params.secondDirLight.position.x,this._params.secondDirLight.position.y,this._params.secondDirLight.position.z),this._secondDirectionalLight.layers.set(1),this._secondDirectionalLight.castShadow=!1,this._secondDirectionalLight.shadow.camera.near=.1,this._secondDirectionalLight.shadow.camera.far=100,this._secondDirectionalLight.shadow.mapSize=new THREE.Vector2(1024,1024),this._secondDirectionalLight.visible=!0,this._secondDirectionalLight.lookAt(new THREE.Vector3(0,0,0)),this._ambientLight=new THREE.AmbientLight(new THREE.Color(this._params.ambientLight.color),.5),this._ambientLight.layers.set(1),this.addToScene()}needsBounds(){return!0}updateBounds(i){const t=i.getSize(new THREE.Vector3),a=Math.max(Math.max(t.x,t.y),t.z)+1,o=a/2;this._mainDirectionalLight.shadow.camera.top=o,this._mainDirectionalLight.shadow.camera.bottom=-o,this._mainDirectionalLight.shadow.camera.left=-o,this._mainDirectionalLight.shadow.camera.right=o,this._mainDirectionalLight.shadow.camera.near=.01,this._mainDirectionalLight.shadow.camera.far=4*a,this._mainDirectionalLight.shadow.camera.updateProjectionMatrix(),this._secondDirectionalLight.shadow.camera.top=o,this._secondDirectionalLight.shadow.camera.bottom=-o,this._secondDirectionalLight.shadow.camera.left=-o,this._secondDirectionalLight.shadow.camera.right=o,this._secondDirectionalLight.shadow.camera.near=.01,this._secondDirectionalLight.shadow.camera.far=4*a,this._secondDirectionalLight.shadow.camera.updateProjectionMatrix()}addToScene(){this._scene.add(this._mainDirectionalLight),this._scene.add(this._secondDirectionalLight),this._scene.add(this._ambientLight)}removeFromScene(){this._scene.remove(this._mainDirectionalLight),this._scene.remove(this._secondDirectionalLight),this._scene.remove(this._ambientLight)}reload(){this.removeFromScene(),this.addToScene()}showGUI(){let i=t();if(i){if(this._ambientLight){let t=i.addFolder("Ambient Light");t.add(this._ambientLight,"visible"),t.add(this._ambientLight,"intensity").min(0).max(5).step(.1),t.addColor(this._params.ambientLight,"color").onChange(i=>this._ambientLight.color=new THREE.Color(i))}if(this._mainDirectionalLight){let t=i.addFolder("Main Directional Light");t.add(this._mainDirectionalLight,"visible"),t.add(this._mainDirectionalLight,"intensity").min(0).max(10).step(.1),t.add(this._mainDirectionalLight,"castShadow"),t.addColor(this._params.mainDirLight,"color").onChange(i=>this._mainDirectionalLight.color=new THREE.Color(i)),t.add(this._mainDirectionalLight.position,"x").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._mainDirectionalLight.position,"y").min(-10).max(50).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._mainDirectionalLight.position,"z").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)))}if(this._secondDirectionalLight){let t=i.addFolder("Second Directional Light");t.add(this._secondDirectionalLight,"visible"),t.add(this._secondDirectionalLight,"intensity").min(0).max(10).step(.1),t.add(this._secondDirectionalLight,"castShadow"),t.addColor(this._params.mainDirLight,"color").onChange(i=>this._mainDirectionalLight.color=new THREE.Color(i)),t.add(this._secondDirectionalLight.position,"x").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._secondDirectionalLight.position,"y").min(-10).max(50).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._secondDirectionalLight.position,"z").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)))}}}})}}}));
2
+ //# sourceMappingURL=default-light-setting-86b8760c.nomodule.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"default-light-setting-86b8760c.nomodule.js","sources":[],"sourcesContent":[],"names":[],"mappings":""}
@@ -1,2 +1,2 @@
1
- import{h as getGUI}from"./rapi-access-5951f7d6.js";import{L as LightSetting}from"./pixotron-ce97d03b.js";class DefaultLightSetting extends LightSetting{constructor(i,t){super(i,t),this._params={ambientLight:{color:"#ffffff"},mainDirLight:{position:{x:-3,y:4,z:4},color:"#ffffff"},secondDirLight:{position:{x:3,y:4,z:3},color:"#ffffff"}},this._mainDirectionalLight=new THREE.DirectionalLight(new THREE.Color(this._params.mainDirLight.color),.8),this._mainDirectionalLight.position.set(this._params.mainDirLight.position.x,this._params.mainDirLight.position.y,this._params.mainDirLight.position.z),this._mainDirectionalLight.layers.set(1),this._mainDirectionalLight.castShadow=!0,this._mainDirectionalLight.shadow.camera.near=.1,this._mainDirectionalLight.shadow.camera.far=100,this._mainDirectionalLight.shadow.mapSize=new THREE.Vector2(1024,1024),this._mainDirectionalLight.visible=!0,this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)),this._secondDirectionalLight=new THREE.DirectionalLight(new THREE.Color(this._params.secondDirLight.color),.2),this._secondDirectionalLight.position.set(this._params.secondDirLight.position.x,this._params.secondDirLight.position.y,this._params.secondDirLight.position.z),this._secondDirectionalLight.layers.set(1),this._secondDirectionalLight.castShadow=!1,this._secondDirectionalLight.shadow.camera.near=.1,this._secondDirectionalLight.shadow.camera.far=100,this._secondDirectionalLight.shadow.mapSize=new THREE.Vector2(1024,1024),this._secondDirectionalLight.visible=!0,this._secondDirectionalLight.lookAt(new THREE.Vector3(0,0,0)),this._ambientLight=new THREE.AmbientLight(new THREE.Color(this._params.ambientLight.color),.5),this._ambientLight.layers.set(1),this.addToScene()}needsBounds(){return!0}updateBounds(i){const t=i.getSize(new THREE.Vector3),a=Math.max(Math.max(t.x,t.y),t.z)+1,o=a/2;this._mainDirectionalLight.shadow.camera.top=o,this._mainDirectionalLight.shadow.camera.bottom=-o,this._mainDirectionalLight.shadow.camera.left=-o,this._mainDirectionalLight.shadow.camera.right=o,this._mainDirectionalLight.shadow.camera.near=.01,this._mainDirectionalLight.shadow.camera.far=4*a,this._mainDirectionalLight.shadow.camera.updateProjectionMatrix(),this._secondDirectionalLight.shadow.camera.top=o,this._secondDirectionalLight.shadow.camera.bottom=-o,this._secondDirectionalLight.shadow.camera.left=-o,this._secondDirectionalLight.shadow.camera.right=o,this._secondDirectionalLight.shadow.camera.near=.01,this._secondDirectionalLight.shadow.camera.far=4*a,this._secondDirectionalLight.shadow.camera.updateProjectionMatrix()}addToScene(){this._scene.add(this._mainDirectionalLight),this._scene.add(this._secondDirectionalLight),this._scene.add(this._ambientLight)}removeFromScene(){this._scene.remove(this._mainDirectionalLight),this._scene.remove(this._secondDirectionalLight),this._scene.remove(this._ambientLight)}reload(){this.removeFromScene(),this.addToScene()}showGUI(){let i=getGUI();if(i){if(this._ambientLight){let t=i.addFolder("Ambient Light");t.add(this._ambientLight,"visible"),t.add(this._ambientLight,"intensity").min(0).max(5).step(.1),t.addColor(this._params.ambientLight,"color").onChange(i=>this._ambientLight.color=new THREE.Color(i))}if(this._mainDirectionalLight){let t=i.addFolder("Main Directional Light");t.add(this._mainDirectionalLight,"visible"),t.add(this._mainDirectionalLight,"intensity").min(0).max(10).step(.1),t.add(this._mainDirectionalLight,"castShadow"),t.addColor(this._params.mainDirLight,"color").onChange(i=>this._mainDirectionalLight.color=new THREE.Color(i)),t.add(this._mainDirectionalLight.position,"x").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._mainDirectionalLight.position,"y").min(-10).max(50).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._mainDirectionalLight.position,"z").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)))}if(this._secondDirectionalLight){let t=i.addFolder("Second Directional Light");t.add(this._secondDirectionalLight,"visible"),t.add(this._secondDirectionalLight,"intensity").min(0).max(10).step(.1),t.add(this._secondDirectionalLight,"castShadow"),t.addColor(this._params.mainDirLight,"color").onChange(i=>this._mainDirectionalLight.color=new THREE.Color(i)),t.add(this._secondDirectionalLight.position,"x").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._secondDirectionalLight.position,"y").min(-10).max(50).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._secondDirectionalLight.position,"z").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)))}}}}export{DefaultLightSetting as D};
2
- //# sourceMappingURL=default-light-setting-d2e449e7.js.map
1
+ import{K as getGUI}from"./rapi-access-21338f5f.js";import{L as LightSetting}from"./pixotron-76665c10.js";class DefaultLightSetting extends LightSetting{constructor(i,t){super(i,t),this._params={ambientLight:{color:"#ffffff"},mainDirLight:{position:{x:-3,y:4,z:4},color:"#ffffff"},secondDirLight:{position:{x:3,y:4,z:3},color:"#ffffff"}},this._mainDirectionalLight=new THREE.DirectionalLight(new THREE.Color(this._params.mainDirLight.color),.8),this._mainDirectionalLight.position.set(this._params.mainDirLight.position.x,this._params.mainDirLight.position.y,this._params.mainDirLight.position.z),this._mainDirectionalLight.layers.set(1),this._mainDirectionalLight.castShadow=!0,this._mainDirectionalLight.shadow.camera.near=.1,this._mainDirectionalLight.shadow.camera.far=100,this._mainDirectionalLight.shadow.mapSize=new THREE.Vector2(1024,1024),this._mainDirectionalLight.visible=!0,this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)),this._secondDirectionalLight=new THREE.DirectionalLight(new THREE.Color(this._params.secondDirLight.color),.2),this._secondDirectionalLight.position.set(this._params.secondDirLight.position.x,this._params.secondDirLight.position.y,this._params.secondDirLight.position.z),this._secondDirectionalLight.layers.set(1),this._secondDirectionalLight.castShadow=!1,this._secondDirectionalLight.shadow.camera.near=.1,this._secondDirectionalLight.shadow.camera.far=100,this._secondDirectionalLight.shadow.mapSize=new THREE.Vector2(1024,1024),this._secondDirectionalLight.visible=!0,this._secondDirectionalLight.lookAt(new THREE.Vector3(0,0,0)),this._ambientLight=new THREE.AmbientLight(new THREE.Color(this._params.ambientLight.color),.5),this._ambientLight.layers.set(1),this.addToScene()}needsBounds(){return!0}updateBounds(i){const t=i.getSize(new THREE.Vector3),a=Math.max(Math.max(t.x,t.y),t.z)+1,o=a/2;this._mainDirectionalLight.shadow.camera.top=o,this._mainDirectionalLight.shadow.camera.bottom=-o,this._mainDirectionalLight.shadow.camera.left=-o,this._mainDirectionalLight.shadow.camera.right=o,this._mainDirectionalLight.shadow.camera.near=.01,this._mainDirectionalLight.shadow.camera.far=4*a,this._mainDirectionalLight.shadow.camera.updateProjectionMatrix(),this._secondDirectionalLight.shadow.camera.top=o,this._secondDirectionalLight.shadow.camera.bottom=-o,this._secondDirectionalLight.shadow.camera.left=-o,this._secondDirectionalLight.shadow.camera.right=o,this._secondDirectionalLight.shadow.camera.near=.01,this._secondDirectionalLight.shadow.camera.far=4*a,this._secondDirectionalLight.shadow.camera.updateProjectionMatrix()}addToScene(){this._scene.add(this._mainDirectionalLight),this._scene.add(this._secondDirectionalLight),this._scene.add(this._ambientLight)}removeFromScene(){this._scene.remove(this._mainDirectionalLight),this._scene.remove(this._secondDirectionalLight),this._scene.remove(this._ambientLight)}reload(){this.removeFromScene(),this.addToScene()}showGUI(){let i=getGUI();if(i){if(this._ambientLight){let t=i.addFolder("Ambient Light");t.add(this._ambientLight,"visible"),t.add(this._ambientLight,"intensity").min(0).max(5).step(.1),t.addColor(this._params.ambientLight,"color").onChange(i=>this._ambientLight.color=new THREE.Color(i))}if(this._mainDirectionalLight){let t=i.addFolder("Main Directional Light");t.add(this._mainDirectionalLight,"visible"),t.add(this._mainDirectionalLight,"intensity").min(0).max(10).step(.1),t.add(this._mainDirectionalLight,"castShadow"),t.addColor(this._params.mainDirLight,"color").onChange(i=>this._mainDirectionalLight.color=new THREE.Color(i)),t.add(this._mainDirectionalLight.position,"x").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._mainDirectionalLight.position,"y").min(-10).max(50).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._mainDirectionalLight.position,"z").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)))}if(this._secondDirectionalLight){let t=i.addFolder("Second Directional Light");t.add(this._secondDirectionalLight,"visible"),t.add(this._secondDirectionalLight,"intensity").min(0).max(10).step(.1),t.add(this._secondDirectionalLight,"castShadow"),t.addColor(this._params.mainDirLight,"color").onChange(i=>this._mainDirectionalLight.color=new THREE.Color(i)),t.add(this._secondDirectionalLight.position,"x").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._secondDirectionalLight.position,"y").min(-10).max(50).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0))),t.add(this._secondDirectionalLight.position,"z").min(-10).max(10).step(.1).onChange(()=>this._mainDirectionalLight.lookAt(new THREE.Vector3(0,0,0)))}}}}export{DefaultLightSetting as D};
2
+ //# sourceMappingURL=default-light-setting-88521da5.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"default-light-setting-88521da5.js","sources":[],"sourcesContent":[],"names":[],"mappings":""}
@@ -30,8 +30,6 @@ export default class InitData implements Context, CommonInitData, ConfiguratorIn
30
30
  disableDebugGUI?: boolean;
31
31
  disableEnvMap?: boolean;
32
32
  offlineSync?: string;
33
- addOnSpots?: boolean;
34
- plusInPreview?: boolean;
35
33
  initialFloorMaterial?: string;
36
34
  dls?: string;
37
35
  ls?: string;
@@ -186,17 +186,6 @@ export interface ConfiguratorInitData {
186
186
  * Download all necessary files to run the configurator in offline mode
187
187
  */
188
188
  offlineSync?: string;
189
- /**
190
- * @deprecated
191
- * If set to true we are showing plus icon where addons can be added.
192
- * This has to be scripted. For more information ask your Roomle contact.
193
- */
194
- addOnSpots?: boolean;
195
- /**
196
- * @deprecated
197
- * If set to true we show a plus in the addon preview boxes.
198
- */
199
- plusInPreview?: boolean;
200
189
  /**
201
190
  * Set the floor material which is used when loading the configurator
202
191
  * For different options see {@link EnvironmentSetting}
@@ -48,3 +48,4 @@ export declare const getSelectionGeometry: (position: THREE.Vector3, size: THREE
48
48
  export declare const vectorIsZero: (vector: THREE.Vector3) => boolean;
49
49
  export declare const getMaterialId: (material: any, type?: KernelEnum) => string;
50
50
  export declare const vectorIsEqual: (vector1: THREE.Vector3, vector2: THREE.Vector3, tolerance?: number) => boolean;
51
+ export declare const getYRotationOfObject: (object: THREE.Object3D) => number;
@@ -6,8 +6,7 @@ export declare const enum LAYER {
6
6
  PREVIEW = 4,
7
7
  UI = 5,
8
8
  GIZMO = 6,
9
- DIMENSIONS = 7,
10
- ADDONSPOTS = 8
9
+ DIMENSIONS = 7
11
10
  }
12
11
  declare const _default: {};
13
12
  export default _default;
@@ -1,7 +1,7 @@
1
1
  import { CanvasOffset } from '../common-interfaces';
2
2
  import { KernelCube, KernelVector3 } from '../../../typings/kernel';
3
3
  export interface RoomleComponent extends THREE.Object3D {
4
- roomleId: number;
4
+ runtimeId: number;
5
5
  parentObjectId: number;
6
6
  meshes: THREE.Mesh[];
7
7
  boundingBox: THREE.Box3;
@@ -17,6 +17,7 @@ import PixotronUtil from './pixotron-util';
17
17
  import { DynamicLightSettingSource } from '../lightsetting/dynamic-light-setting-loader';
18
18
  import InitData from '../utils/init-data';
19
19
  import { PerspectiveOffsetCamera } from './roomle-component-factory';
20
+ import PluginSystem from '../../../configurator-core/src/webgl/plugin-system';
20
21
  export default abstract class SceneManager implements Context, LifeCycleCallbacks, EventListenerObject {
21
22
  _creator_: string;
22
23
  protected _domHelper: DomHelper;
@@ -25,13 +26,16 @@ export default abstract class SceneManager implements Context, LifeCycleCallback
25
26
  private _staticItemLoader;
26
27
  protected _environmentLoader: EnvironmentLoader;
27
28
  protected _initData: InitData;
29
+ protected _pluginSystem: PluginSystem;
28
30
  protected _scene: THREE.Scene;
31
+ protected _uiScene: THREE.Scene;
32
+ private _depthWriteMaterial;
29
33
  protected _cameraControl: CameraControl;
30
34
  protected _lightSetting: LightSetting;
31
35
  protected _environment: Environment;
32
36
  protected _maxAnisotropy: number;
33
37
  protected _renderer: THREE.WebGLRenderer;
34
- private _renderTarget;
38
+ protected _renderTarget: THREE.WebGLRenderTarget | THREE.WebGLMultisampleRenderTarget;
35
39
  private _clock;
36
40
  private _delta;
37
41
  protected _renderLoopFunction: () => void;
@@ -45,7 +49,7 @@ export default abstract class SceneManager implements Context, LifeCycleCallback
45
49
  private _running;
46
50
  private _statsHelper;
47
51
  private _canvasID;
48
- protected abstract createCameraControl(mode: CAMERA_TYPE): void;
52
+ protected abstract createCameraControl(mode: CAMERA_TYPE, offset: CanvasOffset): void;
49
53
  protected abstract _getInputManager(): InputManager;
50
54
  abstract sceneChanged(): void;
51
55
  abstract getPixotronParams(): any;
@@ -53,7 +57,7 @@ export default abstract class SceneManager implements Context, LifeCycleCallback
53
57
  abstract getBakedShadowParams(): BakedShadowParams;
54
58
  protected onBeforeRender(): void;
55
59
  protected _onAfterRender: () => void;
56
- constructor(creator: string, offset: CanvasOffset, canvasID: string, mode?: CAMERA_TYPE, transparent?: boolean);
60
+ protected constructor(creator: string, offset: CanvasOffset, canvasID: string, mode?: CAMERA_TYPE, transparent?: boolean);
57
61
  protected _changeCameraControl(cameraControl: CameraControl): void;
58
62
  cameraControlChanged(): void;
59
63
  protected _addCameraControlListener(): void;
@@ -68,20 +72,24 @@ export default abstract class SceneManager implements Context, LifeCycleCallback
68
72
  */
69
73
  protected _renderWithoutShadowsAndAO(): void;
70
74
  protected _requestRender(): void;
75
+ private _shouldRenderUi;
76
+ private _renderUi;
71
77
  private _animateCamera;
78
+ protected shouldClearShadowsAndAO(): boolean;
72
79
  protected _setupScene(offset?: CanvasOffset, transparent?: boolean): void;
73
80
  private _tabVisible;
74
- setupScene(offset?: CanvasOffset, transparent?: boolean): void;
75
- updateCamera(): void;
81
+ updateCamera(_changeCamera?: boolean): void;
76
82
  private _onWindowResize;
77
83
  protected _isPartOfScene(object: THREE.Object3D): boolean;
78
84
  cleanUp(): void;
79
85
  clearScene(): void;
80
- enableHD(): void;
86
+ enableHD(source?: DynamicLightSettingSource): void;
87
+ private _enableAutoQuality;
88
+ private _enableSSR;
81
89
  protected _loadGLTF(gltfJSON: string, position?: THREE.Vector3, rotation?: number, size?: THREE.Vector3, scale?: THREE.Vector3, color?: number, callback?: (percent: number) => void): Promise<THREE.Object3D>;
82
90
  protected _loadGLB(url: string, position?: THREE.Vector3, rotation?: number, size?: THREE.Vector3, scale?: THREE.Vector3, color?: number, colorable?: boolean, callback?: (percent: number) => void): Promise<THREE.Object3D>;
83
91
  private _setCamera;
84
- showGUI(): void;
92
+ showGUI(): Promise<void>;
85
93
  protected _guiLoaded(): void;
86
94
  protected _addGUIListener(gui: GUI): void;
87
95
  protected _guiParamChanged(): void;
@@ -93,12 +101,15 @@ export default abstract class SceneManager implements Context, LifeCycleCallback
93
101
  destroy(): void;
94
102
  handleEvent(evt: Event): void;
95
103
  loadSceneSettings(sceneSetting: SceneSettings): Promise<void>;
104
+ setBackgroundColor(hex: string): void;
105
+ setBackgroundImage(url: string): void;
106
+ setBakedShadow(hex: string, url: string): void;
96
107
  protected _setEnvironment(environment: Environment): void;
97
108
  loadQualitySetting(qualitySetting: QualitySetting): void;
98
109
  loadDynamicLightSetting(source: DynamicLightSettingSource): Promise<void>;
99
110
  getScene(): THREE.Scene;
100
111
  updateScene(): void;
101
- protected _updateBounds(bounds: THREE.Box3): void;
112
+ protected _updateBounds(bounds: THREE.Box3, geometryChanged?: boolean): void;
102
113
  setCameraOffset(offset: CanvasOffset): void;
103
114
  getCameraOffset(): CanvasOffset;
104
115
  getPerspectiveOffsetCamera(): PerspectiveOffsetCamera;
@@ -42,7 +42,7 @@ export default class RoomleConfigurator implements GlobalAPI, Context, KernelUti
42
42
  private _threeLoader;
43
43
  private _scriptLoader;
44
44
  private _configuratorContext;
45
- private _sceneHelper;
45
+ private _configuratorSceneManager;
46
46
  private _initData;
47
47
  private _globalInitData;
48
48
  private _globalCallback;
@@ -587,15 +587,15 @@ export default class RoomleConfigurator implements GlobalAPI, Context, KernelUti
587
587
  */
588
588
  highlightParts(ids: number[]): void;
589
589
  /**
590
- * Undo last action
591
- * calls configuratorHistory.undo where array of last configuration are stored
592
- */
590
+ * Undo last action
591
+ * calls configuratorHistory.undo where array of last configuration are stored
592
+ */
593
593
  undo(): void;
594
594
  /**
595
- * Redo last action
596
- * calls configuratorHistory.redo where array of last configuration are stored
597
- * only possible if undo was called before
598
- */
595
+ * Redo last action
596
+ * calls configuratorHistory.redo where array of last configuration are stored
597
+ * only possible if undo was called before
598
+ */
599
599
  redo(): void;
600
600
  /**
601
601
  * clears current configurator history
@@ -1,4 +1 @@
1
- export { default as ADD_BUTTON_ROUND_FILE_NAME } from '../../public/geometry/AddButtonRound.glb';
2
1
  export { default as BANANA_FILE_NAME } from '../../public/geometry/banana_div2.glb';
3
- export { default as PHOTO_STUDIO_ROOM_FILE_NAME } from '../../public/geometry/PhotoStudioRoom.glb';
4
- export { default as USM_CONFIG_GLTF_FILE_NAME } from '../../public/geometry/USM-config-gltf.glb';
@@ -1,7 +1,6 @@
1
1
  import { PreviewComponent, PreviewLineComponent, RoomleComponent } from '../../../common-core/src/webgl/roomle-component-factory';
2
2
  import InputManager, { INPUT_EVENT_TYPE } from '../../../common-core/src/input/input-manager';
3
3
  import { SELECTION_MODE } from '../utils/selection-handler';
4
- import AddonHelper from '../utils/addon-helper';
5
4
  import SceneEventHandler from '../../../common-core/src/webgl/scene-event-handler';
6
5
  export declare const enum SCENE_EVENT {
7
6
  INTERACTION = 0,
@@ -40,14 +39,13 @@ export default class ConfiguratorSceneEventHandler extends SceneEventHandler<Sce
40
39
  _creator_: string;
41
40
  private _selectionHandler;
42
41
  private _cameraMoving;
43
- private _addonHelper;
44
42
  private _hoveredComponent;
45
43
  private _hoveredPreview;
46
44
  private _draggedComponent;
47
45
  private _previewLineIntersection;
48
46
  private _dragStartPosition;
49
47
  private _dragStartRotation;
50
- constructor(creator: string, scene: THREE.Scene, camera: THREE.PerspectiveCamera, inputManager: InputManager, addonHelper?: AddonHelper);
48
+ constructor(creator: string, scene: THREE.Scene, camera: THREE.PerspectiveCamera, inputManager: InputManager);
51
49
  private _addInputListeners;
52
50
  addComponentHandlers(component: RoomleComponent): void;
53
51
  addComponentDragInHandler(component: RoomleComponent): void;
@@ -1,95 +1,47 @@
1
1
  import { PreviewComponent, PreviewLineComponent, RoomleComponent } from '../../../common-core/src/webgl/roomle-component-factory';
2
+ import InputManager from '../../../common-core/src/input/input-manager';
2
3
  import { SELECTION_MODE } from '../utils/selection-handler';
3
4
  import { Base64Image, CanvasOffset } from '../../../common-core/src/common-interfaces';
4
5
  import { KernelComponent, PlanObject, UiPossibleChild } from '../../../typings/kernel';
5
- import { DynamicLightSettingSource } from '../../../common-core/src/lightsetting/dynamic-light-setting-loader';
6
6
  import { SceneSettings } from '../../../common-core/src/scene-settings-loader';
7
7
  import { RapiMaterial } from '../../../typings/rapi-types';
8
- import { Context } from '../../../common-core/src/di/context';
9
- import { LifeCycleCallbacks } from '../../../common-core/src/life-cycle-manager';
8
+ import { BakedShadowParams } from '../../../typings/pixotron';
10
9
  import { ConfiguratorViewModelCallbackI } from '../../../common-core/src/view-model/configurator-view-model';
11
10
  import { CameraParameter } from '../../../common-core/src/cameracontrol/camera-control';
12
11
  import { PrepareImageOptions, RenderOptions } from '../../../common-core/src/webgl/image-renderer';
13
- export default class SceneHelper implements Context, LifeCycleCallbacks, EventListenerObject, ConfiguratorViewModelCallbackI {
12
+ import SceneManager from '../../../common-core/src/webgl/scene-manager';
13
+ import { CAMERA_TYPE } from '../../../common-core/src/cameracontrol/camera-type';
14
+ export default class ConfiguratorSceneManager extends SceneManager implements ConfiguratorViewModelCallbackI {
14
15
  _creator_: string;
15
- private _domHelper;
16
- private _scriptLoader;
17
16
  private _configuratorInputManager;
18
17
  private _configuratorUiCallbacks;
19
18
  private _configuratorMeshGenerator;
20
19
  private _memoryManager;
21
- private _lifeCycleManager;
22
20
  private _configuratorContext;
23
21
  private _kernelAccess;
24
22
  private _componentDimensioningHelper;
25
23
  private _configuratorViewModel;
26
- private _environmentLoader;
27
- private _pluginSystem;
28
- private _initData;
29
24
  private _configuratorHistory;
30
25
  private _componentFactory;
31
26
  private _componentRaycastHelper;
32
- private _pixotron;
33
- private _pixotronUtil;
34
- private _composer;
35
- private _outlinePass;
36
- private _forceRender;
37
- private _updateShadowsAndAO;
38
- private _statsHelper;
39
- private _renderer;
40
- private _renderTarget;
41
- private _maxAnisotropy;
42
- private _clock;
43
- private _delta;
44
27
  private _dimensionHelper;
45
28
  private _uiIntersectionHelper;
46
29
  private _sceneEventHandler;
47
- private _cameraControl;
48
- private _addonHelper;
49
- private _scene;
50
- private _uiScene;
51
- private _depthWriteMaterial;
52
30
  private _camera;
53
- private _environment;
54
- private _lightSetting;
55
- private _lastChange;
56
- private _running;
57
- private _onAfterRender;
58
31
  constructor(creator: string, offset: CanvasOffset);
59
32
  private _initOptionalModules;
60
33
  private _showDockings;
61
34
  cancelDockings(): void;
62
35
  private _cancelDockings;
63
- stopRenderLoop(): void;
64
36
  private _onHoverOn;
65
37
  private _onHoverOff;
66
38
  private _highlight;
67
- private _shouldRenderUi;
68
- private _renderUi;
69
- /**
70
- * Start render loop and update everything (AA, AO, Shadows, etc)
71
- * @private
72
- */
73
- private _renderEverything;
74
- /**
75
- * Start render loop and render the scene but keep shadows and AO, needed for material changes
76
- * @private
77
- */
78
- private _renderWithoutShadowsAndAO;
79
- /**
80
- * start render loop
81
- * @private
82
- */
83
- private _requestRender;
84
- private _checkLayers;
85
- private _animateCamera;
39
+ protected shouldClearShadowsAndAO(): boolean;
86
40
  resume(): void;
87
41
  private _materialLoaded;
88
42
  private _applySSR;
89
43
  pause(): void;
90
- destroy(): void;
91
44
  protected _setupScene(offset?: CanvasOffset): void;
92
- private _tabVisible;
93
45
  sceneCleared(shouldHardReset: boolean): void;
94
46
  display(component: RoomleComponent): void;
95
47
  debugSceneGraph(id?: number): void;
@@ -105,7 +57,6 @@ export default class SceneHelper implements Context, LifeCycleCallbacks, EventLi
105
57
  private _externalMeshesAndMaterialsReady;
106
58
  prepareTopImage(options?: PrepareImageOptions): Promise<Base64Image>;
107
59
  enableDragIn(dragEvent: DragEvent): void;
108
- private _getYRotationOfObject;
109
60
  zoomToComponent(component: RoomleComponent): void;
110
61
  resetCamera(): void;
111
62
  resetCameraToState(): void;
@@ -113,41 +64,26 @@ export default class SceneHelper implements Context, LifeCycleCallbacks, EventLi
113
64
  private _clearSelectionAndHovers;
114
65
  resetPreviews(): void;
115
66
  changeOffset(offset: CanvasOffset): void;
116
- private _onWindowResize;
117
- updateSize(changeCamera?: boolean): void;
67
+ updateCamera(changeCamera?: boolean): void;
118
68
  setCameraOffset(offset: CanvasOffset): void;
119
69
  getCameraOffset(): CanvasOffset;
120
- private _onKeyDown;
121
- private _onKeyUp;
70
+ protected _onKeyDown(event: KeyboardEvent): void;
71
+ protected _onKeyUp(event: KeyboardEvent): void;
122
72
  cancelPreviousDockings(): void;
123
73
  cancelSelection(resetCamera?: boolean): void;
124
74
  private _cancelSelection;
125
75
  private _selectComponent;
126
76
  private _deselectComponent;
127
77
  getScreenXY(position: THREE.Vector3): import("three").Vector3;
128
- cleanUp(): void;
129
78
  setSelectionMode(mode: SELECTION_MODE): void;
130
79
  changeFloorMaterial(material: RapiMaterial): Promise<void>;
131
- enableHD(source?: DynamicLightSettingSource): void;
132
- private reEnableHD;
133
- private _enableAutoQuality;
134
- private _enableSSR;
135
- loadDynamicLightSetting(source: DynamicLightSettingSource): Promise<void>;
136
80
  exportGLB(): void;
137
- showGUI(): void;
138
- private _addGUIListener;
139
81
  zoomIn(value?: number): void;
140
82
  zoomOut(value?: number): void;
141
- showStats(): void;
142
83
  showDimensions(): Promise<void>;
143
84
  private _initDimensions;
144
85
  hideDimensions(): void;
145
86
  loadSceneSettings(sceneSetting: SceneSettings): Promise<void>;
146
- setBackgroundColor(hex: string): void;
147
- setBackgroundImage(url: string): void;
148
- setBakedShadow(hex: string, url: string): void;
149
- private _setEnvironment;
150
- handleEvent(evt: Event): void;
151
87
  private _updateCameraToBounds;
152
88
  requestDockingsPreview(userInitiated: boolean, possibleChild?: UiPossibleChild, dragEvent?: DragEvent, dragIn?: boolean): void;
153
89
  private _requestDockingsPreviewWithDrag;
@@ -155,7 +91,7 @@ export default class SceneHelper implements Context, LifeCycleCallbacks, EventLi
155
91
  private _onSelectedRuntimeComponentsChange;
156
92
  private _onSelectedRuntimeComponentChange;
157
93
  requestDeleteSelectedComponent(): void;
158
- componentUpdated(component: RoomleComponent, kernelComponent: KernelComponent): void;
94
+ componentUpdated(component: RoomleComponent, _kernelComponent: KernelComponent): void;
159
95
  planObjectUpdated(planObject: PlanObject, geometryChanged: boolean): void;
160
96
  componentDeleted(component: RoomleComponent): void;
161
97
  previewConstructionDone(component: RoomleComponent, hasPreviews: boolean): void;
@@ -164,11 +100,16 @@ export default class SceneHelper implements Context, LifeCycleCallbacks, EventLi
164
100
  addPreviewHandlers(previewComponent: PreviewComponent): void;
165
101
  addPreviewLineHandlers(previewLineComponent: PreviewLineComponent): void;
166
102
  private _updateComponentPosition;
167
- getScene(): THREE.Scene;
168
- private _updateBounds;
169
- updateScene(): void;
103
+ protected _updateBounds(box: THREE.Box3, geometryChanged?: boolean): void;
170
104
  moveCamera(cameraParameter: CameraParameter): Promise<void>;
171
105
  selectComponent(runtimeId: number): void;
172
106
  highlightParts(ids: number[]): void;
173
107
  private _shouldHighlight;
108
+ protected _getInputManager(): InputManager;
109
+ createCameraControl(_mode: CAMERA_TYPE, offset: CanvasOffset): void;
110
+ getBakedShadowParams(): BakedShadowParams;
111
+ getBounds(): THREE.Box3;
112
+ getPixotronParams(): any;
113
+ sceneChanged(): void;
114
+ private _getCameraControl;
174
115
  }
@@ -11,7 +11,7 @@ export default class GLBViewerSceneManager extends SceneManager implements GLBRe
11
11
  private _standardSceneBackgroundColor;
12
12
  private _itemsCount;
13
13
  constructor(creator: string, offset: CanvasOffset);
14
- protected createCameraControl(_mode: CAMERA_TYPE): void;
14
+ protected createCameraControl(_mode: CAMERA_TYPE, _offset: CanvasOffset): void;
15
15
  protected _getInputManager(): InputManager;
16
16
  loadStaticItem(id: string, callback?: (percent: number) => void): Promise<void>;
17
17
  loadGLB(url: string, automaticallyAdjustCamera?: boolean, scaling?: THREE.Vector3, callback?: (percent: number) => void): Promise<void>;
@@ -28,7 +28,7 @@ export default class MaterialViewerSceneManager extends SceneManager {
28
28
  loadMaterialShading(materialShading: RapiMaterialShading): Promise<void>;
29
29
  private _setMaterial;
30
30
  getMaterialShading(): RapiMaterialShading;
31
- protected createCameraControl(_mode: CAMERA_TYPE): void;
31
+ protected createCameraControl(_mode: CAMERA_TYPE, _offset: CanvasOffset): void;
32
32
  protected _getInputManager(): InputManager;
33
33
  sceneChanged(): void;
34
34
  getPixotronParams(): any;
@@ -12,6 +12,7 @@ import InitData from '../../common-core/src/utils/init-data';
12
12
  import { CanvasOffset, Position3 } from '../../common-core/src/common-interfaces';
13
13
  import { KernelPlanObject } from '../../typings/kernel';
14
14
  import { PrepareImageOptions } from '../../common-core/src/webgl/image-renderer';
15
+ import { DynamicLightSettingSource } from '../../common-core/src/lightsetting/dynamic-light-setting-loader';
15
16
  export interface RoomlePlannerCallback {
16
17
  switchToConfigurator: () => Promise<Configurator>;
17
18
  switchToViewer: () => Promise<GlbViewer>;
@@ -63,7 +64,7 @@ export default class RoomlePlanner implements KernelAccessCallbackI, RoomlePlann
63
64
  exportGLB(): void;
64
65
  importGLB(url: string): void;
65
66
  private _initPromiseCallback;
66
- enableHD(): Promise<void>;
67
+ enableHD(source?: DynamicLightSettingSource): Promise<void>;
67
68
  isReady(): void;
68
69
  showBenchmarks(): void;
69
70
  switchToConfigurator(): Promise<Configurator>;
@@ -33,7 +33,7 @@ export default class PlannerSceneManager extends SceneManager implements Planner
33
33
  protected _setupScene(offset?: CanvasOffset, transparent?: boolean): void;
34
34
  protected onBeforeRender(): void;
35
35
  protected _getInputManager(): InputManager;
36
- protected createCameraControl(mode: CAMERA_TYPE): void;
36
+ protected createCameraControl(mode: CAMERA_TYPE, _offset: CanvasOffset): void;
37
37
  resetCamera(): void;
38
38
  resetCameraToState(): void;
39
39
  resetCameraPositionToStart(): void;
@@ -0,0 +1,2 @@
1
+ import"./query-params-helper-a271f9dc.js";import{f as dispose,_ as __decorate,i as inject,z as AsyncGuard}from"./rapi-access-21338f5f.js";import"./main-thread-to-worker-5447c1c5.js";import"./image-renderer-757a6907.js";import"./pixotron-76665c10.js";import{A as AsyncDependencyLoader}from"./configurator-3570c605.js";import"./mesh-generator-df801dc9.js";import"./configurator-mesh-generator-ed7f42a4.js";import"./default-light-setting-88521da5.js";const PLANE_MATERIAL="component_dimensioning_plane_material",TEXT_MATERIAL="component_dimensioning_text_material";let TextWithBackground=(()=>{class e extends THREE.Object3D{constructor(e){super(),this._label="",this._parameters={font:null,size:.1,height:.001,curveSegments:2,bevelEnabled:!0,bevelThickness:.001,bevelSize:.001},this.topDown=!1,this._parameters.font=e,this._position=new THREE.Vector3,this._initMaterials(),this._init(),this._update()}_initMaterials(){this._cacheHolder.materialCache.has(PLANE_MATERIAL)?this._planeMaterial=this._cacheHolder.materialCache.get(PLANE_MATERIAL):(this._planeMaterial=new THREE.MeshBasicMaterial({color:16777215,side:THREE.DoubleSide,opacity:.8,transparent:!0}),this._cacheHolder.materialCache.set(PLANE_MATERIAL,this._planeMaterial)),this._cacheHolder.materialCache.has(TEXT_MATERIAL)?this._textMaterial=this._cacheHolder.materialCache.get(TEXT_MATERIAL):(this._textMaterial=new THREE.MeshPhongMaterial({color:3618615}),this._cacheHolder.materialCache.set(TEXT_MATERIAL,this._textMaterial))}_init(){let e=new THREE.Geometry;this._text=new THREE.Mesh(e,this._textMaterial),this._text.name="text with background text "+this._label,this._plane=new THREE.Mesh(e,this._planeMaterial),this._plane.name="text with background plane "+this._label,this._textGeometry=new THREE.TextGeometry(this._label,this._parameters),this._textGeometry.computeBoundingBox(),this._text.geometry=this._textGeometry,this.add(this._text),this.add(this._plane)}update(e,i,t,s){this._position.copy(e),this._dimensioningType=i,this._cameraPosition=s,this._label=t;const n=this._cameraPosition.distanceTo(this._text.position),h=Math.max(.01,n/100),o=Math.max(5e-4,n/5e3);this._parameters.bevelThickness=o,this._parameters.bevelSize=o,this._parameters.size=h,this._textGeometry=new THREE.TextGeometry(this._label,this._parameters),this._textGeometry.computeBoundingBox(),this._text.geometry=this._textGeometry,this._update()}_update(){if(this.topDown){let e=new THREE.Quaternion;e.setFromAxisAngle(new THREE.Vector3(-1,0,0),Math.PI/2),this._updateText(this._textGeometry,e,new THREE.Vector3)}else if(this._updateText(this._textGeometry,new THREE.Quaternion,new THREE.Vector3),this._cameraPosition){const e=Math.atan2(this._cameraPosition.x-this._position.x,this._cameraPosition.z-this._position.z);this._text.rotation.y=e,this._plane.rotation.y=e}}_updateText(e,i,t){let s=new THREE.Vector3;s.copy(this._position),t.x*=this._getXSign(),s.add(t);let n=e.boundingBox.getSize(new THREE.Vector3);e.center(),this._text.position.copy(s),this._text.quaternion.copy(i);let h=new THREE.PlaneGeometry(n.x+.02,n.y+.02,32);h.center(),this._plane.geometry=h,this._plane.position.copy(s),this._plane.quaternion.copy(i)}_getXSign(){return!this._cameraPosition||this._cameraPosition.x>=0?1:-1}dispose(){dispose(this)}}return __decorate([inject],e.prototype,"_cacheHolder",void 0),e})(),DimensioningHelper=(()=>{class e{constructor(e){this._cameraPosition=new THREE.Vector3,this._textUpdated=!1,this._topDimensions=!1,this._initialized=new AsyncGuard,this._enabled=!1,this._dimensionsVisible=!1,this._creator_=e,this._lineMaterial=new THREE.LineBasicMaterial({color:3618615,linewidth:2});let i=new THREE.Geometry;this._widthLine=new THREE.Line(i,this._lineMaterial),this._widthLine.name="dimension width line",this._heightLine=new THREE.Line(i,this._lineMaterial),this._heightLine.name="dimension height line",this._depthLine=new THREE.Line(i,this._lineMaterial),this._depthLine.name="dimension depth line",this._planeMaterial=new THREE.MeshBasicMaterial({color:16777215,side:THREE.DoubleSide,opacity:.8,transparent:!0}),AsyncDependencyLoader.loadFont("static/rubik_regular_sub-eb3f3b61078695cc.json").then(e=>{this._font=e,this._loaded()})}_loaded(){this.update(!1),this.addToScene(this._scene,this._uiScene),this._initialized.resolve()}_performUpdate(e){this._enabled&&(this._lineBounds||e)&&this._font&&(this._updateHeight(),this._updateWidth(),this._updateDepth())}_updateWidth(){let e=new THREE.Geometry,i=this._getWidthEdge();e.vertices.push(i.start,i.end),this._widthLine.geometry.dispose(),this._widthLine.geometry=e;let t=i.getCenter(new THREE.Vector3);this._widthText||(this._widthText=new TextWithBackground(this._font)),this._widthText.topDown=this._topDimensions;const s=this._unitFormatter.formatMMValueToUnitString(1e3*this._dimensions.x);this._widthText.update(t,0,s,this._cameraPosition)}_updateHeight(){let e=new THREE.Geometry,i=this._getHeightEdge();e.vertices.push(i.start,i.end),this._heightLine.geometry.dispose(),this._heightLine.geometry=e;let t=i.getCenter(new THREE.Vector3);this._heightText||(this._heightText=new TextWithBackground(this._font)),this._heightText.topDown=this._topDimensions;const s=this._unitFormatter.formatMMValueToUnitString(1e3*this._dimensions.y);this._heightText.update(t,1,s,this._cameraPosition)}_updateDepth(){let e=new THREE.Geometry,i=this._getDepthEdge();e.vertices.push(i.start,i.end),this._depthLine.geometry.dispose(),this._depthLine.geometry=e;let t=i.getCenter(new THREE.Vector3);this._depthText||(this._depthText=new TextWithBackground(this._font)),this._depthText.topDown=this._topDimensions;const s=this._unitFormatter.formatMMValueToUnitString(1e3*this._dimensions.z);this._depthText.update(t,2,s,this._cameraPosition)}updateBounds(e){this._dimensions=e.getSize(new THREE.Vector3),this._lineBounds=e.clone();let i=this._lineBounds.min.y<0?this._lineBounds.min.y:0;i-=.01,this._lineBounds.expandByVector(new THREE.Vector3(.05,i,.05)),this._textUpdated=!1,this.update()}update(e=!1){this._enabled&&!this._dimensionsVisible&&(this._dimensionsVisible=!0,this._visibilityChangedCallback()),this._performUpdate(e)}addToScene(e,i){this._widthText&&this._widthLine&&this._heightText&&this._heightLine&&this._heightText&&this._heightLine&&(e.add(this._widthLine),i.add(this._widthText),e.add(this._heightLine),i.add(this._heightText),e.add(this._depthLine),i.add(this._depthText))}removeFromScene(e,i){e.remove(this._widthLine),i.remove(this._widthText),e.remove(this._heightLine),i.remove(this._heightText),e.remove(this._depthLine),i.remove(this._depthText)}_getWidthEdge(){return this._cameraPosition.z>=0?new THREE.Line3(new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.max.z),new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.max.z)):new THREE.Line3(new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.min.z),new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.min.z))}_getDepthEdge(){return this._cameraPosition.x>=0?new THREE.Line3(new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.min.z),new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.max.z)):new THREE.Line3(new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.min.z),new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.max.z))}_getHeightEdge(){return this._cameraPosition.x>=0&&this._cameraPosition.z>=0?new THREE.Line3(new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.max.z),new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.max.y,this._lineBounds.max.z)):this._cameraPosition.x<0&&this._cameraPosition.z>=0?new THREE.Line3(new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.max.z),new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.max.y,this._lineBounds.max.z)):this._cameraPosition.x>=0&&this._cameraPosition.z<0?new THREE.Line3(new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.min.z),new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.max.y,this._lineBounds.min.z)):new THREE.Line3(new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.min.z),new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.max.y,this._lineBounds.min.z))}onDimensionsVisibilityChanged(e){this._onChange=e}enableTopDimensions(){this.enableDimensions(),this._topDimensions=!0,this._heightLine.visible=!1,this._heightText.visible=!1,this.update(!0)}disableTopDimensions(){this._topDimensions=!1,this._heightLine.visible=!0,this._heightText.visible=!0,this.disableDimensions()}enableDimensions(){this._enabled=!0,this.update(!0),this.addToScene(this._scene,this._uiScene)}disableDimensions(){this._enabled=!1,this._dimensionsVisible&&(this._dimensionsVisible=!1,this._visibilityChangedCallback()),this.removeFromScene(this._scene,this._uiScene)}_visibilityChangedCallback(){this._onChange&&this._onChange(this._dimensionsVisible)}_clear(){this._lineMaterial.dispose(),this._planeMaterial.dispose(),this._widthLine.geometry.dispose(),this._heightLine.geometry.dispose(),this._depthLine.geometry.dispose(),this._heightText.dispose(),this._heightText.dispose(),this._depthText.dispose()}getBoundingBox(){const e=new THREE.Box3;return e.expandByObject(this._widthLine),e.expandByObject(this._widthText),e.expandByObject(this._heightLine),e.expandByObject(this._heightText),e.expandByObject(this._depthLine),e.expandByObject(this._depthText),e}setVisibility(e){this._heightLine&&this._widthLine&&this._depthLine&&this._heightText&&this._widthText&&this._depthText&&(this._heightLine.visible=e,this._heightText.visible=e,this._widthLine.visible=e,this._widthText.visible=e,this._depthLine.visible=e,this._depthText.visible=e)}moveCameraStart(e){this.setVisibility(!1),this._cameraPosition=e,this.update()}moveCameraEnd(e){this.setVisibility(!0),this._cameraPosition=e,this.update()}clearScene(e){this._clear()}setScene(e){this._scene=e}setUiScene(e){this._uiScene=e}needsUiScene(){return!0}isInitialized(){return this._initialized.wait()}areDimensionsEnabled(){return this._enabled}}return __decorate([inject],e.prototype,"_unitFormatter",void 0),e})();export default DimensioningHelper;
2
+ //# sourceMappingURL=dimensioning-helper-55aa9709.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"dimensioning-helper-55aa9709.js","sources":["../../packages/configurator-core/public/fonts/rubik_regular_sub.json"],"sourcesContent":["export default \"static/rubik_regular_sub-eb3f3b61078695cc.json\""],"names":[],"mappings":"ggIAAe"}
@@ -0,0 +1,2 @@
1
+ System.register(["./query-params-helper-c231e1b8.nomodule.js","./rapi-access-6a614458.nomodule.js","./main-thread-to-worker-4fc95d50.nomodule.js","./image-renderer-52bbd908.nomodule.js","./pixotron-c033394c.nomodule.js","./configurator-08e58911.nomodule.js","./mesh-generator-106a6ce1.nomodule.js","./configurator-mesh-generator-a69ff1e4.nomodule.js","./default-light-setting-86b8760c.nomodule.js"],(function(e){var t,i,s,n,h;return{setters:[function(){},function(e){t=e.f,i=e._,s=e.i,n=e.z},function(){},function(){},function(){},function(e){h=e.A},function(){},function(){},function(){}],execute:function(){const o="component_dimensioning_plane_material",a="component_dimensioning_text_material";let _=(()=>{class e extends THREE.Object3D{constructor(e){super(),this._label="",this._parameters={font:null,size:.1,height:.001,curveSegments:2,bevelEnabled:!0,bevelThickness:.001,bevelSize:.001},this.topDown=!1,this._parameters.font=e,this._position=new THREE.Vector3,this._initMaterials(),this._init(),this._update()}_initMaterials(){this._cacheHolder.materialCache.has(o)?this._planeMaterial=this._cacheHolder.materialCache.get(o):(this._planeMaterial=new THREE.MeshBasicMaterial({color:16777215,side:THREE.DoubleSide,opacity:.8,transparent:!0}),this._cacheHolder.materialCache.set(o,this._planeMaterial)),this._cacheHolder.materialCache.has(a)?this._textMaterial=this._cacheHolder.materialCache.get(a):(this._textMaterial=new THREE.MeshPhongMaterial({color:3618615}),this._cacheHolder.materialCache.set(a,this._textMaterial))}_init(){let e=new THREE.Geometry;this._text=new THREE.Mesh(e,this._textMaterial),this._text.name="text with background text "+this._label,this._plane=new THREE.Mesh(e,this._planeMaterial),this._plane.name="text with background plane "+this._label,this._textGeometry=new THREE.TextGeometry(this._label,this._parameters),this._textGeometry.computeBoundingBox(),this._text.geometry=this._textGeometry,this.add(this._text),this.add(this._plane)}update(e,t,i,s){this._position.copy(e),this._dimensioningType=t,this._cameraPosition=s,this._label=i;const n=this._cameraPosition.distanceTo(this._text.position),h=Math.max(.01,n/100),o=Math.max(5e-4,n/5e3);this._parameters.bevelThickness=o,this._parameters.bevelSize=o,this._parameters.size=h,this._textGeometry=new THREE.TextGeometry(this._label,this._parameters),this._textGeometry.computeBoundingBox(),this._text.geometry=this._textGeometry,this._update()}_update(){if(this.topDown){let e=new THREE.Quaternion;e.setFromAxisAngle(new THREE.Vector3(-1,0,0),Math.PI/2),this._updateText(this._textGeometry,e,new THREE.Vector3)}else if(this._updateText(this._textGeometry,new THREE.Quaternion,new THREE.Vector3),this._cameraPosition){const e=Math.atan2(this._cameraPosition.x-this._position.x,this._cameraPosition.z-this._position.z);this._text.rotation.y=e,this._plane.rotation.y=e}}_updateText(e,t,i){let s=new THREE.Vector3;s.copy(this._position),i.x*=this._getXSign(),s.add(i);let n=e.boundingBox.getSize(new THREE.Vector3);e.center(),this._text.position.copy(s),this._text.quaternion.copy(t);let h=new THREE.PlaneGeometry(n.x+.02,n.y+.02,32);h.center(),this._plane.geometry=h,this._plane.position.copy(s),this._plane.quaternion.copy(t)}_getXSign(){return!this._cameraPosition||this._cameraPosition.x>=0?1:-1}dispose(){t(this)}}return i([s],e.prototype,"_cacheHolder",void 0),e})();e("default",(()=>{class e{constructor(e){this._cameraPosition=new THREE.Vector3,this._textUpdated=!1,this._topDimensions=!1,this._initialized=new n,this._enabled=!1,this._dimensionsVisible=!1,this._creator_=e,this._lineMaterial=new THREE.LineBasicMaterial({color:3618615,linewidth:2});let t=new THREE.Geometry;this._widthLine=new THREE.Line(t,this._lineMaterial),this._widthLine.name="dimension width line",this._heightLine=new THREE.Line(t,this._lineMaterial),this._heightLine.name="dimension height line",this._depthLine=new THREE.Line(t,this._lineMaterial),this._depthLine.name="dimension depth line",this._planeMaterial=new THREE.MeshBasicMaterial({color:16777215,side:THREE.DoubleSide,opacity:.8,transparent:!0}),h.loadFont("static/rubik_regular_sub-eb3f3b61078695cc.json").then(e=>{this._font=e,this._loaded()})}_loaded(){this.update(!1),this.addToScene(this._scene,this._uiScene),this._initialized.resolve()}_performUpdate(e){this._enabled&&(this._lineBounds||e)&&this._font&&(this._updateHeight(),this._updateWidth(),this._updateDepth())}_updateWidth(){let e=new THREE.Geometry,t=this._getWidthEdge();e.vertices.push(t.start,t.end),this._widthLine.geometry.dispose(),this._widthLine.geometry=e;let i=t.getCenter(new THREE.Vector3);this._widthText||(this._widthText=new _(this._font)),this._widthText.topDown=this._topDimensions;const s=this._unitFormatter.formatMMValueToUnitString(1e3*this._dimensions.x);this._widthText.update(i,0,s,this._cameraPosition)}_updateHeight(){let e=new THREE.Geometry,t=this._getHeightEdge();e.vertices.push(t.start,t.end),this._heightLine.geometry.dispose(),this._heightLine.geometry=e;let i=t.getCenter(new THREE.Vector3);this._heightText||(this._heightText=new _(this._font)),this._heightText.topDown=this._topDimensions;const s=this._unitFormatter.formatMMValueToUnitString(1e3*this._dimensions.y);this._heightText.update(i,1,s,this._cameraPosition)}_updateDepth(){let e=new THREE.Geometry,t=this._getDepthEdge();e.vertices.push(t.start,t.end),this._depthLine.geometry.dispose(),this._depthLine.geometry=e;let i=t.getCenter(new THREE.Vector3);this._depthText||(this._depthText=new _(this._font)),this._depthText.topDown=this._topDimensions;const s=this._unitFormatter.formatMMValueToUnitString(1e3*this._dimensions.z);this._depthText.update(i,2,s,this._cameraPosition)}updateBounds(e){this._dimensions=e.getSize(new THREE.Vector3),this._lineBounds=e.clone();let t=this._lineBounds.min.y<0?this._lineBounds.min.y:0;t-=.01,this._lineBounds.expandByVector(new THREE.Vector3(.05,t,.05)),this._textUpdated=!1,this.update()}update(e=!1){this._enabled&&!this._dimensionsVisible&&(this._dimensionsVisible=!0,this._visibilityChangedCallback()),this._performUpdate(e)}addToScene(e,t){this._widthText&&this._widthLine&&this._heightText&&this._heightLine&&this._heightText&&this._heightLine&&(e.add(this._widthLine),t.add(this._widthText),e.add(this._heightLine),t.add(this._heightText),e.add(this._depthLine),t.add(this._depthText))}removeFromScene(e,t){e.remove(this._widthLine),t.remove(this._widthText),e.remove(this._heightLine),t.remove(this._heightText),e.remove(this._depthLine),t.remove(this._depthText)}_getWidthEdge(){return this._cameraPosition.z>=0?new THREE.Line3(new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.max.z),new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.max.z)):new THREE.Line3(new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.min.z),new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.min.z))}_getDepthEdge(){return this._cameraPosition.x>=0?new THREE.Line3(new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.min.z),new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.max.z)):new THREE.Line3(new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.min.z),new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.max.z))}_getHeightEdge(){return this._cameraPosition.x>=0&&this._cameraPosition.z>=0?new THREE.Line3(new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.max.z),new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.max.y,this._lineBounds.max.z)):this._cameraPosition.x<0&&this._cameraPosition.z>=0?new THREE.Line3(new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.max.z),new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.max.y,this._lineBounds.max.z)):this._cameraPosition.x>=0&&this._cameraPosition.z<0?new THREE.Line3(new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.min.y,this._lineBounds.min.z),new THREE.Vector3(this._lineBounds.max.x,this._lineBounds.max.y,this._lineBounds.min.z)):new THREE.Line3(new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.min.y,this._lineBounds.min.z),new THREE.Vector3(this._lineBounds.min.x,this._lineBounds.max.y,this._lineBounds.min.z))}onDimensionsVisibilityChanged(e){this._onChange=e}enableTopDimensions(){this.enableDimensions(),this._topDimensions=!0,this._heightLine.visible=!1,this._heightText.visible=!1,this.update(!0)}disableTopDimensions(){this._topDimensions=!1,this._heightLine.visible=!0,this._heightText.visible=!0,this.disableDimensions()}enableDimensions(){this._enabled=!0,this.update(!0),this.addToScene(this._scene,this._uiScene)}disableDimensions(){this._enabled=!1,this._dimensionsVisible&&(this._dimensionsVisible=!1,this._visibilityChangedCallback()),this.removeFromScene(this._scene,this._uiScene)}_visibilityChangedCallback(){this._onChange&&this._onChange(this._dimensionsVisible)}_clear(){this._lineMaterial.dispose(),this._planeMaterial.dispose(),this._widthLine.geometry.dispose(),this._heightLine.geometry.dispose(),this._depthLine.geometry.dispose(),this._heightText.dispose(),this._heightText.dispose(),this._depthText.dispose()}getBoundingBox(){const e=new THREE.Box3;return e.expandByObject(this._widthLine),e.expandByObject(this._widthText),e.expandByObject(this._heightLine),e.expandByObject(this._heightText),e.expandByObject(this._depthLine),e.expandByObject(this._depthText),e}setVisibility(e){this._heightLine&&this._widthLine&&this._depthLine&&this._heightText&&this._widthText&&this._depthText&&(this._heightLine.visible=e,this._heightText.visible=e,this._widthLine.visible=e,this._widthText.visible=e,this._depthLine.visible=e,this._depthText.visible=e)}moveCameraStart(e){this.setVisibility(!1),this._cameraPosition=e,this.update()}moveCameraEnd(e){this.setVisibility(!0),this._cameraPosition=e,this.update()}clearScene(e){this._clear()}setScene(e){this._scene=e}setUiScene(e){this._uiScene=e}needsUiScene(){return!0}isInitialized(){return this._initialized.wait()}areDimensionsEnabled(){return this._enabled}}return i([s],e.prototype,"_unitFormatter",void 0),e})())}}}));
2
+ //# sourceMappingURL=dimensioning-helper-c69b5012.nomodule.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"dimensioning-helper-c69b5012.nomodule.js","sources":["../../packages/configurator-core/public/fonts/rubik_regular_sub.json"],"sourcesContent":["export default \"static/rubik_regular_sub-eb3f3b61078695cc.json\""],"names":[],"mappings":"o/HAAe"}
@@ -0,0 +1,2 @@
1
+ System.register(["./query-params-helper-c231e1b8.nomodule.js","./rapi-access-6a614458.nomodule.js","./main-thread-to-worker-4fc95d50.nomodule.js","./pixotron-c033394c.nomodule.js","./default-light-setting-86b8760c.nomodule.js"],(function(e){var t,i,r,s,n,a,o,h,c,l,d,_,m,u,p,g,w,E,f,b,S,v,L,C,M;return{setters:[function(){},function(e){t=e.n,i=e.L,r=e.o,s=e.K,n=e._,a=e.i,o=e.d,h=e.e,c=e.P,l=e.f,d=e.a9,_=e.aa,m=e.s},function(e){u=e.f},function(e){p=e.I,g=e.b,w=e.C,E=e.L,f=e.S,b=e.B,S=e.T,v=e.P,L=e.d,C=e.M},function(e){M=e.D}],execute:function(){const y=[new t("script-loader",g),new t("glb-input-manager",class extends p{},1),new t("logger",i),new t("rapi-access",r)];class R extends w{constructor(){super(...arguments),this.shouldIgnoreStandardBehavior=!1}adjust(e,t,i,r,s){let n=new THREE.Vector3(-e.x/2,0,-e.z/2),a=new THREE.Vector3(e.x/2,e.y,e.z/2);this._boundingBox=new THREE.Box3(n,a);let o=new THREE.Euler(-Math.PI/2+r,i,0,"ZYX"),h=(new THREE.Quaternion).setFromEuler(o);this._camera.updateProjectionMatrix(),this._camera.quaternion.copy(h),this._camera.position.copy(t)}_update(e){this.shouldIgnoreStandardBehavior?this._saveYawAndPitch():super._update(e)}animateCamera(e){return!!this.shouldIgnoreStandardBehavior||super.animateCamera(e)}}class B extends E{constructor(e,t){super(e,t),this._params={ambientLight:{color:"#ffffff"}},this._ambientLight=new THREE.AmbientLight(new THREE.Color(this._params.ambientLight.color),.5),this.addToScene()}addToScene(){this._scene.add(this._ambientLight)}removeFromScene(){this._scene.remove(this._ambientLight)}reload(){this.removeFromScene(),this.addToScene()}showGUI(){let e=s();if(e&&this._ambientLight){let t=e.addFolder("Ambient Light");t.add(this._ambientLight,"visible"),t.add(this._ambientLight,"intensity").min(0).max(5).step(.1),t.addColor(this._params.ambientLight,"color").onChange(e=>{this._ambientLight.color=new THREE.Color(e)})}}}let T=(()=>{class e extends f{constructor(e,t){super(e,t,o.GLB,"3D"),this._itemsCount=0,this._standardSceneBackgroundColor=this._scene.background,this._renderer.capabilities.maxTextures>8?this.loadDynamicLightSetting(h.createDynamicLightSettingSource(null,c.CAMERA)):(console.warn("this device has a maximum of 8 texture units thus we are using a simpler light setting"),this._lightSetting=new B(this._scene)),this._setEnvironment(new b(this._scene,this._environment))}createCameraControl(e,t){this._cameraControl=new R(this._creator_,this._getInputManager(),new THREE.Vector3(-1,1,1))}_getInputManager(){return this._glbInputManager}async loadStaticItem(e,t){const i=await this._rapiAccess.getItem(e);if(i.configuration)return Promise.reject();const r=u(i);return r?this.loadGLB(r,!0,void 0,t):Promise.reject(new Error("GLB Url not detected"))}loadGLB(e,t=!0,i=new THREE.Vector3(1,1,1),r){return this.clearScene(),new Promise((s,n)=>{this._loadGLB(e,new THREE.Vector3(0,0,0),0,void 0,i,void 0,void 0,r).then(e=>{this._currentGLB=e,this._scene.add(this._currentGLB);let i=(new THREE.Box3).setFromObject(this._currentGLB);if(t){let e=i.getCenter(new THREE.Vector3);this._cameraControl instanceof R&&(this._cameraControl.updateToBounds(i,!1,!0,e),this._cameraControl.reset(i,e,-15,0))}this._updateBounds(i),s()},n)})}preparePerspectiveImage(e,t,i){return new Promise(r=>{t||(t=1e3),i||(i=1e3),e||((e=new THREE.WebGLRenderer({antialias:!0})).setSize(t,i),e.outputEncoding=THREE.sRGBEncoding,e.autoClear=!1,e.shadowMap.enabled=!0,e.shadowMap.type=THREE.BasicShadowMap);let s=this._cameraControl.getCamera().clone();s instanceof THREE.PerspectiveCamera&&(s.aspect=t/i,s.updateProjectionMatrix()),this._lightSetting.removeFromScene();let n=new M(this._scene);e.render(this._scene,s);let a=e.domElement.toDataURL();e.domElement.toBlob(e=>{r({image:a,width:t,height:i,blob:e})},"image/png"),n.removeFromScene(),this._lightSetting.addToScene()})}adjustCamera(e,t,i,r){if(this._cameraControl instanceof R){let s=(new THREE.Box3).setFromObject(this._scene).getSize(new THREE.Vector3);this._cameraControl.adjust(s,e,t,i,r),this._requestRender()}}onStart(e){this._itemsCount=e,this._scene.background=null,this._cameraControl instanceof R&&(this._cameraControl.shouldIgnoreStandardBehavior=!0)}onElementFinished(e){this._itemsCount,Math.round(100/this._itemsCount*e)}onFinished(e){this._scene.background=this._standardSceneBackgroundColor,this._cameraControl instanceof R&&(this._cameraControl.shouldIgnoreStandardBehavior=!1)}clearScene(){this._currentGLB&&(this._scene.remove(this._currentGLB),l(this._currentGLB),this._currentGLB=null),super.clearScene()}enableHD(){super.enableHD(),this._pixotron.enableAA=!1,this._pixotron.getSAOPass().enabled=!0}sceneChanged(){}getPixotronParams(){return{saoparams:{intensity:.25,occlusionWorldRadius:.4,smoothTransition:!0,samplesPerFrame:4,bias:.016,numSamples:200,accumulative:!1,falloff:1.5},shadowparams:{shadowMapResolution:1024,shadowRadius:3,shadowQuality:1,smoothTransition:!0,enableAccumulation:!0,shadowBiasMultiplier:.6,nearPlane:.01,farPlane:50,fov:110,side:THREE.FrontSide,numSamples:100}}}getBakedShadowParams(){return{enable:!0,shadowMapResolution:512,smoothTransition:!0,numSamples:500,numSamplesPerFrame:4,bShadowMaterial:!0,falloff:1.5,darkness:.2,size:1.6,lightDirection:new THREE.Vector3(0,1,.5),lightSolidAngle:40}}getBounds(){return this._currentGLB?(new THREE.Box3).setFromObject(this._currentGLB):null}}return n([a],e.prototype,"_glbInputManager",void 0),n([a],e.prototype,"_rapiAccess",void 0),e})();class x{constructor(e,t,i){this._prefix="https://furniture.roomle.com/3d/glb/",this._listeners=new Set,this._finishedItems=0,this._sceneManager=e,this._renderer=new THREE.WebGLRenderer({antialias:!0,alpha:!0}),this._width=t,this._height=i,this._renderer.setSize(t,i),this._renderer.setClearColor(16777215,0),this._renderer.outputEncoding=THREE.sRGBEncoding}addListener(e){this._listeners.add(e)}removeListener(e){this._listeners.delete(e)}start(e){return this._entries=[],e.forEach(e=>{this._entries.push(this._transform(e))}),this._finishedItems=0,this._listeners.forEach(e=>e.onStart(this._entries.length)),this._zip=new window.JSZip,this._doNextEntry(),new Promise(e=>{this._resolve=e})}_transform(e){return{name:e.path.replace(".glb",".png"),url:this._prefix+e.path,position:new THREE.Vector3(e.camera.position.x,e.camera.position.z,-e.camera.position.y),fov:2*e.camera.fieldOfView,yaw:e.camera.rotation.z,pitch:e.camera.rotation.x}}_doNextEntry(){0===this._entries.length?(this._listeners.forEach(e=>e.onFinished(this._zip)),this._resolve(this._zip)):this._processEntry(this._entries[0])}_processEntry(e){this._sceneManager.loadGLB(e.url,!1,void 0).then(()=>{this._sceneManager.adjustCamera(e.position,e.yaw,e.pitch,e.fov),this._sceneManager.preparePerspectiveImage(this._renderer,this._width,this._height).then(t=>{this._entryFinished(e,t)})})}_entryFinished(e,t){let i=this._entries.indexOf(e);i>-1&&this._entries.splice(i,1),this._finishedItems++,this._listeners.forEach(e=>e.onElementFinished(this._finishedItems)),this._zip.file(e.name,t.blob),this._doNextEntry()}}let H=(()=>{class e{constructor(e){this._currentIdOrUrl=null,this._creator_=e}setCameraOffset(e){this._sceneManager.setCameraOffset(e)}getCameraOffset(){return this._sceneManager.getCameraOffset()}init(e,t){return this.setOverrides(t),this._domHelper.setDomElement(e),this._sceneManager?(this._lifeCycleManager.resume(),Promise.resolve()):new Promise(this._initPromiseCallback.bind(this))}_initPromiseCallback(e,t){this._threeLoader.fetch().then(()=>{let t=this._scriptLoader.fetch(d,{id:"gltf-loader"}),i=this._scriptLoader.fetch(_,{id:"draco-loader"}),r=this._scriptLoader.fetch(S,{id:"tween-js"});Promise.all([t,i,r]).then(()=>{this._sceneManager=new T(this._creator_,{left:0,top:1,right:1,bottom:0}),this.enableHD(),e()})})}enableHD(){return new Promise((e,t)=>{const i=()=>{this._sceneManager.enableHD(),e()};Promise.all(v.map(e=>this._scriptLoader.fetch(e,{id:e}))).then(()=>{this._scriptLoader.fetch(L,{id:"pi-js"}).then(i,t)},t)})}clearScene(){this._sceneManager.clearScene()}loadGLB(e,t=1,i){return this._currentIdOrUrl=e,this._rapiAccess.trackView(e),this._sceneManager.loadGLB(e,!0,new THREE.Vector3(t,t,t),i)}loadStaticItem(e,t){return this._currentIdOrUrl=e,this._rapiAccess.trackView(e),this._sceneManager.loadStaticItem(e,t)}getCurrentId(){return this._currentIdOrUrl}loadSceneSetting(e){return this._sceneManager.loadSceneSettings(e)}loadQualitySetting(e){this._sceneManager.loadQualitySetting(e)}preparePerspectiveImage(){return this._sceneManager.preparePerspectiveImage()}processRenderList(e,t=320,i=320){let r=JSON.parse(e);this._scriptLoader.fetch("static/jszip.min-dd6c9829408677a1.js",{id:"jszip-js"}).then(()=>{let e=new x(this._sceneManager,t,i);e.addListener(this._sceneManager),e.start(r.items).then(t=>{t.generateAsync({type:"blob"}).then(t=>{let i=document.createElement("a");i.href=URL.createObjectURL(t),i.download="content.zip",i.style.display="none",document.body.appendChild(i),i.click(),document.body.removeChild(i),e.removeListener(this._sceneManager)})})})}setOverrides(e){e&&(this._initData.setOverrides(e),this._globalInitData.setOverrides(e))}updateSize(){this._sceneManager.updateCamera()}getMain(){}resumeTest(e){this._domHelper.setDomElement(e),this._lifeCycleManager.resume()}pauseTest(){this._lifeCycleManager.pause()}showGUI(){this._sceneManager.showGUI()}get callbacks(){return{}}getScene(){return this._sceneManager.getScene()}updateScene(){this._sceneManager.updateScene()}}return n([a],e.prototype,"_rapiAccess",void 0),n([a],e.prototype,"_domHelper",void 0),n([a],e.prototype,"_scriptLoader",void 0),n([a],e.prototype,"_lifeCycleManager",void 0),n([a],e.prototype,"_threeLoader",void 0),n([a],e.prototype,"_initData",void 0),n([a],e.prototype,"_globalInitData",void 0),e})();e("GlbViewer",class extends C{setupGlobals(){}setupDependencies(){m.setup(y),this.lookup("logger",this._context)}cleanUpGlobals(){throw new Error("Method not implemented.")}cleanUpDependencies(){throw new Error("Method not implemented.")}bootFinished(){this._viewer=new H(this._context),window.RoomleGLBViewer||(window.RoomleGLBViewer=this._viewer)}getApi(){return this._viewer}getContextName(){return"glb-viewer"}})}}}));
2
+ //# sourceMappingURL=glb-viewer-1482553f.nomodule.js.map
@@ -1 +1 @@
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