@roomle/web-sdk 2.107.0 → 2.108.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (137) hide show
  1. package/lib/ConfiguratorKernel.wasm +0 -0
  2. package/lib/{PointLightHelper-BkdQaOKc.js → PointLightHelper-B8VP_55Z.js} +2 -2
  3. package/lib/{PointLightHelper-BkdQaOKc.js.map → PointLightHelper-B8VP_55Z.js.map} +1 -1
  4. package/lib/{PointLightHelper-qhWtXw8x.mjs → PointLightHelper-DtoZq5ME.mjs} +2 -2
  5. package/lib/{PointLightHelper-qhWtXw8x.mjs.map → PointLightHelper-DtoZq5ME.mjs.map} +1 -1
  6. package/lib/RoomleCore.js +6 -6
  7. package/lib/RoomleCore.wasm +0 -0
  8. package/lib/RoomleToolsCore.wasm +0 -0
  9. package/lib/{banana-for-scale-XjIfe69B.js → banana-for-scale-BVlDK4jg.js} +2 -2
  10. package/lib/{banana-for-scale-XjIfe69B.js.map → banana-for-scale-BVlDK4jg.js.map} +1 -1
  11. package/lib/{banana-for-scale-CDGM3hdN.mjs → banana-for-scale-CKSlc9Tc.mjs} +2 -2
  12. package/lib/{banana-for-scale-CDGM3hdN.mjs.map → banana-for-scale-CKSlc9Tc.mjs.map} +1 -1
  13. package/lib/camera-behaviour-CzgZxW1D.js +50 -0
  14. package/lib/camera-behaviour-CzgZxW1D.js.map +1 -0
  15. package/lib/{camera-behaviour-BLMduSEn.mjs → camera-behaviour-DWkBHxkk.mjs} +79 -75
  16. package/lib/camera-behaviour-DWkBHxkk.mjs.map +1 -0
  17. package/lib/{component-dimensioning-Do75G-kI.js → component-dimensioning-CUoDDxfk.js} +2 -2
  18. package/lib/{component-dimensioning-Do75G-kI.js.map → component-dimensioning-CUoDDxfk.js.map} +1 -1
  19. package/lib/{component-dimensioning-DvCO0pEp.mjs → component-dimensioning-CgVIP7Nu.mjs} +2 -2
  20. package/lib/{component-dimensioning-DvCO0pEp.mjs.map → component-dimensioning-CgVIP7Nu.mjs.map} +1 -1
  21. package/lib/{component-raycast-helper-Dl-pzfg_.js → component-raycast-helper-DvNtWlR5.js} +2 -2
  22. package/lib/{component-raycast-helper-Dl-pzfg_.js.map → component-raycast-helper-DvNtWlR5.js.map} +1 -1
  23. package/lib/{component-raycast-helper-CuZdUtrH.mjs → component-raycast-helper-zAwc-AuF.mjs} +2 -2
  24. package/lib/{component-raycast-helper-CuZdUtrH.mjs.map → component-raycast-helper-zAwc-AuF.mjs.map} +1 -1
  25. package/lib/{configurator-CT_ghGbX.mjs → configurator-DDhzCgxy.mjs} +6 -6
  26. package/lib/{configurator-CT_ghGbX.mjs.map → configurator-DDhzCgxy.mjs.map} +1 -1
  27. package/lib/{configurator-B01iJTNa.js → configurator-DJnpG8CG.js} +2 -2
  28. package/lib/{configurator-B01iJTNa.js.map → configurator-DJnpG8CG.js.map} +1 -1
  29. package/lib/configurator-scene-manager-Bxdyg2zz.js +2 -0
  30. package/lib/configurator-scene-manager-Bxdyg2zz.js.map +1 -0
  31. package/lib/{configurator-scene-manager-DbsYS4rm.mjs → configurator-scene-manager-DnZvFw0N.mjs} +150 -162
  32. package/lib/configurator-scene-manager-DnZvFw0N.mjs.map +1 -0
  33. package/lib/configurator.js +1 -1
  34. package/lib/configurator.nomodule.js +1 -1
  35. package/lib/{continuous-drawing-helper-DdnnCOqZ.js → continuous-drawing-helper-C6qDGAxa.js} +2 -2
  36. package/lib/{continuous-drawing-helper-DdnnCOqZ.js.map → continuous-drawing-helper-C6qDGAxa.js.map} +1 -1
  37. package/lib/{continuous-drawing-helper-DrpQFppG.mjs → continuous-drawing-helper-DbTM7uCv.mjs} +2 -2
  38. package/lib/{continuous-drawing-helper-DrpQFppG.mjs.map → continuous-drawing-helper-DbTM7uCv.mjs.map} +1 -1
  39. package/lib/{default-light-setting-D0Ie_AEw.mjs → default-light-setting-BdD0jDeP.mjs} +3 -3
  40. package/lib/{default-light-setting-D0Ie_AEw.mjs.map → default-light-setting-BdD0jDeP.mjs.map} +1 -1
  41. package/lib/{default-light-setting-DQxt3v5x.js → default-light-setting-CYiFuxeI.js} +2 -2
  42. package/lib/{default-light-setting-DQxt3v5x.js.map → default-light-setting-CYiFuxeI.js.map} +1 -1
  43. package/lib/definitions/common-core/src/light/light-source.d.ts +2 -0
  44. package/lib/definitions/common-core/src/utils/threejs-utils.d.ts +2 -1
  45. package/lib/definitions/common-core/src/webgl/roomle-component-factory.d.ts +1 -0
  46. package/lib/definitions/common-core/src/webgl/scene-manager.d.ts +1 -1
  47. package/lib/definitions/planner-core/src/lights/ceiling-light.d.ts +1 -1
  48. package/lib/definitions/planner-core/src/lights/light-group.d.ts +1 -2
  49. package/lib/definitions/planner-core/src/roomle-planner.d.ts +12 -6
  50. package/lib/definitions/planner-core/src/services/planner-kernel-access.d.ts +1 -1
  51. package/lib/definitions/planner-core/src/view-model/plan-view-model.d.ts +1 -4
  52. package/lib/definitions/planner-core/src/webgl/planner-scene-manager.d.ts +5 -1
  53. package/lib/{glb-viewer-BEWU9zxC.mjs → glb-viewer-BoZgMSrk.mjs} +6 -6
  54. package/lib/{glb-viewer-BEWU9zxC.mjs.map → glb-viewer-BoZgMSrk.mjs.map} +1 -1
  55. package/lib/{glb-viewer-camera-behaviour-Cl2bS83k.js → glb-viewer-camera-behaviour-AEWNZ6mR.js} +2 -2
  56. package/lib/{glb-viewer-camera-behaviour-Cl2bS83k.js.map → glb-viewer-camera-behaviour-AEWNZ6mR.js.map} +1 -1
  57. package/lib/{glb-viewer-camera-behaviour-DQ2sVbku.mjs → glb-viewer-camera-behaviour-CRnnMrL2.mjs} +2 -2
  58. package/lib/{glb-viewer-camera-behaviour-DQ2sVbku.mjs.map → glb-viewer-camera-behaviour-CRnnMrL2.mjs.map} +1 -1
  59. package/lib/{glb-viewer-6_OVDzVH.js → glb-viewer-vvpjnYPw.js} +2 -2
  60. package/lib/{glb-viewer-6_OVDzVH.js.map → glb-viewer-vvpjnYPw.js.map} +1 -1
  61. package/lib/glb-viewer.js +1 -1
  62. package/lib/glb-viewer.nomodule.js +1 -1
  63. package/lib/{imos-ix-poc-export-helper-r0pv9sOT.js → imos-ix-poc-export-helper-7AWayvID.js} +2 -2
  64. package/lib/{imos-ix-poc-export-helper-r0pv9sOT.js.map → imos-ix-poc-export-helper-7AWayvID.js.map} +1 -1
  65. package/lib/{imos-ix-poc-export-helper-BrpY0OHi.mjs → imos-ix-poc-export-helper-gQb0lbdn.mjs} +2 -2
  66. package/lib/{imos-ix-poc-export-helper-BrpY0OHi.mjs.map → imos-ix-poc-export-helper-gQb0lbdn.mjs.map} +1 -1
  67. package/lib/{main-05wLxbDZ.js → main-DVWEbQdM.js} +340 -149
  68. package/lib/{main-05wLxbDZ.js.map → main-DVWEbQdM.js.map} +1 -1
  69. package/lib/{main-CMu7hOEO.mjs → main-RpgY_kch.mjs} +2202 -1999
  70. package/lib/{main-CMu7hOEO.mjs.map → main-RpgY_kch.mjs.map} +1 -1
  71. package/lib/{material-viewer-B0MevA_r.mjs → material-viewer-DQjAOrWL.mjs} +4 -4
  72. package/lib/{material-viewer-B0MevA_r.mjs.map → material-viewer-DQjAOrWL.mjs.map} +1 -1
  73. package/lib/{material-viewer-CLqZXFrn.js → material-viewer-_9Sb1UCw.js} +2 -2
  74. package/lib/{material-viewer-CLqZXFrn.js.map → material-viewer-_9Sb1UCw.js.map} +1 -1
  75. package/lib/material-viewer.js +1 -1
  76. package/lib/material-viewer.nomodule.js +1 -1
  77. package/lib/planner-BcHlq0n3.js +155 -0
  78. package/lib/planner-BcHlq0n3.js.map +1 -0
  79. package/lib/{planner-B3Bt-cWy.mjs → planner-BilNNFJ0.mjs} +143 -125
  80. package/lib/planner-BilNNFJ0.mjs.map +1 -0
  81. package/lib/planner.js +1 -1
  82. package/lib/planner.nomodule.js +1 -1
  83. package/lib/roomle-sdk.js +7 -7
  84. package/lib/roomle-sdk.nomodule.js +1 -1
  85. package/lib/{script-loader-CZjzwkk2.js → script-loader-BZOMZ1AI.js} +2 -2
  86. package/lib/{script-loader-CZjzwkk2.js.map → script-loader-BZOMZ1AI.js.map} +1 -1
  87. package/lib/{script-loader-BzwDLtbS.mjs → script-loader-CHolkWhE.mjs} +2 -2
  88. package/lib/{script-loader-BzwDLtbS.mjs.map → script-loader-CHolkWhE.mjs.map} +1 -1
  89. package/lib/static/roomle-core-hsc/ConfiguratorKernel.wasm +0 -0
  90. package/lib/static/roomle-core-hsc/RoomleCore.js +6 -6
  91. package/lib/static/roomle-core-hsc/RoomleCore.wasm +0 -0
  92. package/lib/static/roomle-core-hsc/RoomleServiceCore.js +6 -6
  93. package/lib/static/roomle-core-hsc/RoomleServiceCore.wasm +0 -0
  94. package/lib/static/roomle-core-hsc/RoomleToolsCore.wasm +0 -0
  95. package/lib/static/roomle-core-hsc/configuratorCoreInterface.d.ts +2 -0
  96. package/lib/static/roomle-core-hsc/embind/configuratorCoreInterface.d.ts +2 -0
  97. package/lib/static/roomle-core-hsc/embind/plannerCoreCallback.d.ts +2 -2
  98. package/lib/static/roomle-core-hsc/embind/plannerCoreCallback.js +1 -1
  99. package/lib/static/roomle-core-hsc/embind/plannerCoreCallback.js.map +1 -1
  100. package/lib/static/roomle-core-hsc/embind/plannerCoreInterface.d.ts +17 -2
  101. package/lib/static/roomle-core-hsc/embind/plannerCoreInterface.js.map +1 -1
  102. package/lib/static/roomle-core-hsc/package.json +1 -1
  103. package/lib/static/roomle-core-hsc/plannerCoreCallback.d.ts +2 -2
  104. package/lib/static/roomle-core-hsc/plannerCoreCallback.js +1 -1
  105. package/lib/static/roomle-core-hsc/plannerCoreCallback.js.map +1 -1
  106. package/lib/static/roomle-core-hsc/plannerCoreInterface.d.ts +17 -2
  107. package/lib/static/roomle-core-hsc/plannerCoreInterface.js.map +1 -1
  108. package/lib/static/roomle-core-hsc/src/embind/configuratorCoreInterface.d.ts +2 -0
  109. package/lib/static/roomle-core-hsc/src/embind/plannerCoreCallback.d.ts +2 -2
  110. package/lib/static/roomle-core-hsc/src/embind/plannerCoreCallback.js +1 -1
  111. package/lib/static/roomle-core-hsc/src/embind/plannerCoreCallback.js.map +1 -1
  112. package/lib/static/roomle-core-hsc/src/embind/plannerCoreInterface.d.ts +17 -2
  113. package/lib/static/roomle-core-hsc/src/embind/plannerCoreInterface.js.map +1 -1
  114. package/lib/static/roomle-core-hsc/wasm_modern/ConfiguratorKernel.wasm +0 -0
  115. package/lib/static/roomle-core-hsc/wasm_modern/RoomleCore.js +6 -6
  116. package/lib/static/roomle-core-hsc/wasm_modern/RoomleCore.wasm +0 -0
  117. package/lib/static/roomle-core-hsc/wasm_modern/RoomleServiceCore.js +6 -6
  118. package/lib/static/roomle-core-hsc/wasm_modern/RoomleServiceCore.wasm +0 -0
  119. package/lib/static/roomle-core-hsc/wasm_modern/RoomleToolsCore.wasm +0 -0
  120. package/lib/{stats-helper-BaTpWjzi.mjs → stats-helper-BFpxduid.mjs} +2 -2
  121. package/lib/{stats-helper-BaTpWjzi.mjs.map → stats-helper-BFpxduid.mjs.map} +1 -1
  122. package/lib/{stats-helper-DylhlHS_.js → stats-helper-D4z7zVEi.js} +2 -2
  123. package/lib/{stats-helper-DylhlHS_.js.map → stats-helper-D4z7zVEi.js.map} +1 -1
  124. package/lib/{tools-core-BF9kMznR.js → tools-core-BJbLUz5-.js} +2 -2
  125. package/lib/{tools-core-BF9kMznR.js.map → tools-core-BJbLUz5-.js.map} +1 -1
  126. package/lib/{tools-core-BbL-KMAf.mjs → tools-core-COGP-hBi.mjs} +3 -3
  127. package/lib/{tools-core-BbL-KMAf.mjs.map → tools-core-COGP-hBi.mjs.map} +1 -1
  128. package/package.json +1 -1
  129. package/lib/camera-behaviour-BLMduSEn.mjs.map +0 -1
  130. package/lib/camera-behaviour-DgLVg_pP.js +0 -50
  131. package/lib/camera-behaviour-DgLVg_pP.js.map +0 -1
  132. package/lib/configurator-scene-manager-CRSHxOfd.js +0 -2
  133. package/lib/configurator-scene-manager-CRSHxOfd.js.map +0 -1
  134. package/lib/configurator-scene-manager-DbsYS4rm.mjs.map +0 -1
  135. package/lib/planner-B3Bt-cWy.mjs.map +0 -1
  136. package/lib/planner-D7lLZxgW.js +0 -155
  137. package/lib/planner-D7lLZxgW.js.map +0 -1
@@ -1,10 +1,10 @@
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+ import { s as Mi } from "./main-thread-to-worker-ByNW4PfN.mjs";
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- return s && Pi(e, t, s), s;
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@@ -224,10 +224,10 @@ class Te {
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  }
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  var U = /* @__PURE__ */ ((_) => (_[_.NONE = 0] = "NONE", _[_.ORBIT = 1] = "ORBIT", _[_.MOVE = 2] = "MOVE", _))(U || {});
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- const Je = 1, Ci = 4, xi = 2, bi = 3, Qe = 2, et = 0.3, ae = 3, is = 2.725, tt = 85;
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+ const Je = 1, bi = 4, Ei = 2, Si = 3, Qe = 2, et = 0.3, ae = 3, ns = 2.725, tt = 85;
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  class Pe extends X {
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  constructor(e, t, i, s) {
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- super(e, t, i), this._bounds = new l(), this._scale = 1, this._state = 0, this._zoomSpeed = Math.pow(0.95, bi), this.minDistance = 0, this.maxDistance = 5, this.minPolarAngle = L(0), this.maxPolarAngle = L(tt), this._objectRotation = 0, this._lookAtSide = 0, this.minAzimuthAngle = Number.NEGATIVE_INFINITY, this.maxAzimuthAngle = Number.POSITIVE_INFINITY, this._zoomDistance = 0.1, this._userInteraction = !1, this._currentZoomHash = "", this._maxZoomedIn = !1, this._maxZoomedOut = !1, this._panningEnabled = !1, this._targetPositionIsPanned = !1, s ? this._camera = s : this._initCamera(), this._camera.fov = 30, this._targetPosition || (this._targetPosition = new l(0, 0, 0), this._targetPositionIsPanned = !1);
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+ super(e, t, i), this._bounds = new l(), this._scale = 1, this._state = 0, this._zoomSpeed = Math.pow(0.95, Si), this.minDistance = 0, this.maxDistance = 5, this.minPolarAngle = L(0), this.maxPolarAngle = L(tt), this._objectRotation = 0, this._lookAtSide = 0, this.minAzimuthAngle = Number.NEGATIVE_INFINITY, this.maxAzimuthAngle = Number.POSITIVE_INFINITY, this._zoomDistance = 0.1, this._userInteraction = !1, this._currentZoomHash = "", this._maxZoomedIn = !1, this._maxZoomedOut = !1, this._panningEnabled = !1, this._targetPositionIsPanned = !1, s ? this._camera = s : this._initCamera(), this._camera.fov = 30, this._targetPosition || (this._targetPosition = new l(0, 0, 0), this._targetPositionIsPanned = !1);
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  const {
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  cameraRestriction: a,
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  zoomDistance: r,
@@ -315,8 +315,8 @@ class Pe extends X {
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  }
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  _panTargetPosition(e) {
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  const t = e.clone().sub(this._orbitPosition), i = this._domHelper.element, s = this._targetPosition.project(this._camera), a = Math.max(
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- xi,
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- (1 - this._distance / this.maxDistance) * Ci
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+ Ei,
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+ (1 - this._distance / this.maxDistance) * bi
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  );
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  s.x = s.x - t.x / i.clientHeight * a, s.y = s.y + t.y / i.clientHeight * a, this._targetPositionIsPanned = !0, this._targetPosition.copy(s.unproject(this._camera));
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  }
@@ -711,12 +711,12 @@ class Q {
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  }
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  }
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- var Ei = Object.defineProperty, Si = (_, e, t, i) => {
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+ var Ii = Object.defineProperty, Oi = (_, e, t, i) => {
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  for (var s = void 0, a = _.length - 1, r; a >= 0; a--)
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  (r = _[a]) && (s = r(e, t, s) || s);
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- return s && Ei(e, t, s), s;
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+ return s && Ii(e, t, s), s;
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  };
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- const Ii = !1, Oi = 1500, Li = 5;
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+ const Li = !1, Di = 1500, Ri = 5;
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  function it() {
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  class _ extends Ae {
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  constructor(n, o, h, u, g) {
@@ -819,6 +819,9 @@ function it() {
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  addLightSource(n) {
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  this._lightSources.has(n.lightSourceId) || (this._lightSources.set(n.lightSourceId, n), n.addToScene(this));
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  }
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+ getAllLightSources() {
823
+ return this._lightSources;
824
+ }
822
825
  _hideAllMeshes() {
823
826
  this.meshes.forEach((n) => n.visible = !1);
824
827
  }
@@ -894,7 +897,7 @@ function it() {
894
897
  opacity: 0,
895
898
  polygonOffset: !0,
896
899
  polygonOffsetFactor: -1,
897
- visible: Ii
900
+ visible: Li
898
901
  })
899
902
  ), this._boundingBoxMesh.name = "bounding box mesh";
900
903
  const u = this._boundingBox.getCenter(new l());
@@ -948,11 +951,11 @@ function it() {
948
951
  startPulsating() {
949
952
  if (this._initData?.featureFlags?.pulsePreview)
950
953
  for (const n of this.meshes) {
951
- const o = { opacity: ye }, h = { opacity: 0.3 }, u = new ct(o).to(h, Oi).easing(lt.Sinusoidal.In).onUpdate(() => {
954
+ const o = { opacity: ye }, h = { opacity: 0.3 }, u = new ct(o).to(h, Di).easing(lt.Sinusoidal.In).onUpdate(() => {
952
955
  n.material.opacity = o.opacity;
953
956
  }).onStop(() => {
954
957
  window.TWEEN?.remove(u);
955
- }).yoyo(!0).repeat(Li).start();
958
+ }).yoyo(!0).repeat(Ri).start();
956
959
  window.TWEEN?.add(u);
957
960
  }
958
961
  }
@@ -992,7 +995,7 @@ function it() {
992
995
  this.add(this._dockline), this.add(this._boundingBoxMesh);
993
996
  }
994
997
  };
995
- Si([
998
+ Oi([
996
999
  I
997
1000
  ], t.prototype, "_initData");
998
1001
  let i = t;
@@ -1390,7 +1393,7 @@ class ke {
1390
1393
  this._scene = null;
1391
1394
  }
1392
1395
  }
1393
- class Di {
1396
+ class Ti {
1394
1397
  constructor(e) {
1395
1398
  this._innerSize = 1, this._outerSize = 100, this._plane = new Ae(), this._plane.rotation.x = -Math.PI / 2;
1396
1399
  const t = Y.createMeshStandardMaterial({});
@@ -1426,15 +1429,15 @@ class Di {
1426
1429
  m[p] += 0.5;
1427
1430
  }
1428
1431
  }
1429
- var Ri = Object.defineProperty, ft = (_, e, t, i) => {
1432
+ var Ai = Object.defineProperty, ft = (_, e, t, i) => {
1430
1433
  for (var s = void 0, a = _.length - 1, r; a >= 0; a--)
1431
1434
  (r = _[a]) && (s = r(e, t, s) || s);
1432
- return s && Ri(e, t, s), s;
1435
+ return s && Ai(e, t, s), s;
1433
1436
  };
1434
1437
  const Ce = 100, st = 16185078;
1435
1438
  class ze extends ke {
1436
1439
  constructor(e, t, i) {
1437
- super(e, t), this._longestSide = 2, this._bakedShadowPlane = new Di(Ce), this._fog = i || !1, this._textureLoader = new kt(), this.addToScene();
1440
+ super(e, t), this._longestSide = 2, this._bakedShadowPlane = new Ti(Ce), this._fog = i || !1, this._textureLoader = new kt(), this.addToScene();
1438
1441
  }
1439
1442
  needsBounds() {
1440
1443
  return !0;
@@ -1552,10 +1555,10 @@ ft([
1552
1555
  ft([
1553
1556
  I
1554
1557
  ], ze.prototype, "_dataSyncer");
1555
- const oe = Math.PI / 4, re = 1, he = 1, Ti = 0.1, ce = 1.5, le = 0.2, Ai = -60, Bi = 60;
1558
+ const oe = Math.PI / 4, re = 1, he = 1, Bi = 0.1, ce = 1.5, le = 0.2, ki = -60, zi = 60;
1556
1559
  class xe extends X {
1557
1560
  constructor(e, t, i, s) {
1558
- super(e, t, i), this._state = U.NONE, this._cameraRotation = new me(), this._rotationSpeed = he, this._keyMap = /* @__PURE__ */ new Map(), this.minPolarAngle = L(Ai), this.maxPolarAngle = L(Bi), s ? this._camera = s : this._camera = new j(), this._camera.fov = 75, this._camera.aspect = this._width / this._height, this._camera.near = 0.1, this._camera.far = 100, this._camera.updateProjectionMatrix(), this._camera.layers.set(D.OBJECT), this._camera.layers.enable(D.LIGHTING), this._camera.layers.enable(D.BACKGROUND), this._camera.layers.enable(D.UI), this._camera.layers.enable(D.PREVIEW), i || this._camera.position.set(0, 1.5, 0), this._cameraPosition = new l(), this._cameraPosition.copy(this._camera.position), this._pitch = 0, this._yaw = 0;
1561
+ super(e, t, i), this._state = U.NONE, this._cameraRotation = new me(), this._rotationSpeed = he, this._keyMap = /* @__PURE__ */ new Map(), this.minPolarAngle = L(ki), this.maxPolarAngle = L(zi), s ? this._camera = s : this._camera = new j(), this._camera.fov = 75, this._camera.aspect = this._width / this._height, this._camera.near = 0.1, this._camera.far = 100, this._camera.updateProjectionMatrix(), this._camera.layers.set(D.OBJECT), this._camera.layers.enable(D.LIGHTING), this._camera.layers.enable(D.BACKGROUND), this._camera.layers.enable(D.UI), this._camera.layers.enable(D.PREVIEW), i || this._camera.position.set(0, 1.5, 0), this._cameraPosition = new l(), this._cameraPosition.copy(this._camera.position), this._pitch = 0, this._yaw = 0;
1559
1562
  let a = new Se(-this._pitch, this._yaw, 0, "ZYX");
1560
1563
  this._cameraRotation.setFromEuler(a), window.addEventListener(
1561
1564
  "gamepadconnected",
@@ -1652,7 +1655,7 @@ class xe extends X {
1652
1655
  );
1653
1656
  }
1654
1657
  _down(e) {
1655
- this._downPosition = e.position, this._position = e.position, this._state = U.ORBIT, e.type === A.TOUCH && window.setTimeout(this._onLongDown.bind(this), 350), e.type === A.TOUCH ? this._rotationSpeed = Ti : this._rotationSpeed = he;
1658
+ this._downPosition = e.position, this._position = e.position, this._state = U.ORBIT, e.type === A.TOUCH && window.setTimeout(this._onLongDown.bind(this), 350), e.type === A.TOUCH ? this._rotationSpeed = Bi : this._rotationSpeed = he;
1656
1659
  }
1657
1660
  _move(e) {
1658
1661
  this._position = e.position, this._state === U.ORBIT && !this._locked && this._orbit(new S(e.position.x, e.position.y)), this._state === U.MOVE && !this._locked && (this._orbit(new S(e.position.x, e.position.y)), this._moveForward());
@@ -1733,10 +1736,10 @@ class pe extends ke {
1733
1736
  showGUI() {
1734
1737
  }
1735
1738
  }
1736
- var ki = Object.defineProperty, zi = (_, e, t, i) => {
1739
+ var Ni = Object.defineProperty, Ui = (_, e, t, i) => {
1737
1740
  for (var s = void 0, a = _.length - 1, r; a >= 0; a--)
1738
1741
  (r = _[a]) && (s = r(e, t, s) || s);
1739
- return s && ki(e, t, s), s;
1742
+ return s && Ni(e, t, s), s;
1740
1743
  };
1741
1744
  class wt {
1742
1745
  parse(e, t, i, s, a) {
@@ -1795,10 +1798,10 @@ class wt {
1795
1798
  return r;
1796
1799
  }
1797
1800
  }
1798
- zi([
1801
+ Ui([
1799
1802
  I
1800
1803
  ], wt.prototype, "_rapiAccess");
1801
- class Ni {
1804
+ class Fi {
1802
1805
  constructor(e, t) {
1803
1806
  this._scene = e, t && t.removeFromScene();
1804
1807
  }
@@ -1811,12 +1814,12 @@ class Ni {
1811
1814
  return this._cameraContainer || (this._cameraContainer = new Ae()), this._cameraContainer;
1812
1815
  }
1813
1816
  }
1814
- var Ui = Object.defineProperty, Fi = (_, e, t, i) => {
1817
+ var Gi = Object.defineProperty, Hi = (_, e, t, i) => {
1815
1818
  for (var s = void 0, a = _.length - 1, r; a >= 0; a--)
1816
1819
  (r = _[a]) && (s = r(e, t, s) || s);
1817
- return s && Ui(e, t, s), s;
1820
+ return s && Gi(e, t, s), s;
1818
1821
  };
1819
- class ue extends Ni {
1822
+ class ue extends Fi {
1820
1823
  constructor(e, t) {
1821
1824
  super(e, t), this._lights = [];
1822
1825
  }
@@ -1946,10 +1949,10 @@ class ue extends Ni {
1946
1949
  });
1947
1950
  }
1948
1951
  }
1949
- Fi([
1952
+ Hi([
1950
1953
  I
1951
1954
  ], ue.prototype, "_dynamicLightSettingLoader");
1952
- class Gi extends T {
1955
+ class Vi extends T {
1953
1956
  constructor(e, t, i, s = 128) {
1954
1957
  if (t <= 0 || i <= 0 || s <= 0)
1955
1958
  throw new Error("GroundedSkybox height, radius, and resolution must be positive.");
@@ -1964,12 +1967,12 @@ class Gi extends T {
1964
1967
  r.needsUpdate = !0, super(a, new K({ map: e, depthWrite: !1 }));
1965
1968
  }
1966
1969
  }
1967
- class Hi extends ke {
1970
+ class Zi extends ke {
1968
1971
  constructor(e, t, i) {
1969
1972
  super(e, t), this.updateEnvironmentTexture(i);
1970
1973
  }
1971
1974
  updateEnvironmentTexture(e) {
1972
- e && (this._environmentTexture = e, this._skybox = new Gi(
1975
+ e && (this._environmentTexture = e, this._skybox = new Vi(
1973
1976
  this._environmentTexture,
1974
1977
  15,
1975
1978
  100
@@ -2080,7 +2083,7 @@ class nt {
2080
2083
  return new l(e.x * 2 - 1, e.y - 0.5, 0);
2081
2084
  }
2082
2085
  }
2083
- class Vi extends $t {
2086
+ class ji extends $t {
2084
2087
  constructor(e) {
2085
2088
  super(e), this._extendedEquirectMaterial = this._createEquirectMaterial();
2086
2089
  }
@@ -2106,8 +2109,8 @@ class Vi extends $t {
2106
2109
  intensity: { value: 1 },
2107
2110
  rotationMatrix: { value: new ei() }
2108
2111
  },
2109
- vertexShader: Zi,
2110
- fragmentShader: ji,
2112
+ vertexShader: qi,
2113
+ fragmentShader: Wi,
2111
2114
  blending: Qt,
2112
2115
  depthTest: !1,
2113
2116
  depthWrite: !1
@@ -2115,7 +2118,7 @@ class Vi extends $t {
2115
2118
  return this._equirectMaterial = e, e;
2116
2119
  }
2117
2120
  }
2118
- const Zi = `
2121
+ const qi = `
2119
2122
  precision mediump float;
2120
2123
  precision mediump int;
2121
2124
  attribute float faceIndex;
@@ -2149,7 +2152,7 @@ void main() {
2149
2152
  vOutputDirection = rotationMatrix * getDirection(uv, faceIndex);
2150
2153
  gl_Position = vec4(position, 1.0);
2151
2154
  }
2152
- `, ji = `
2155
+ `, Wi = `
2153
2156
  precision mediump float;
2154
2157
  precision mediump int;
2155
2158
  varying vec3 vOutputDirection;
@@ -2197,7 +2200,7 @@ class fe {
2197
2200
  return new S(e, 0);
2198
2201
  }
2199
2202
  _createPmremTexture(e) {
2200
- const t = new Vi(e);
2203
+ const t = new ji(e);
2201
2204
  let i;
2202
2205
  if (this.equirectangularTexture)
2203
2206
  this.equirectangularTexture.offset.copy(this._getTextureOffset()), i = t.fromEquirectangularTexture(
@@ -2249,12 +2252,12 @@ const _e = {
2249
2252
  ALL_AROUND: "all_around",
2250
2253
  FRONT: "front"
2251
2254
  };
2252
- class qi extends yt {
2255
+ class Yi extends yt {
2253
2256
  constructor(e = {}) {
2254
2257
  super(), this._parameters = {}, this._parameters = e;
2255
2258
  }
2256
2259
  generateScene(e, t) {
2257
- const i = new Wi({
2260
+ const i = new Ki({
2258
2261
  ...this._parameters,
2259
2262
  lightIntensity: e * (this._parameters.lightIntensity || 1),
2260
2263
  topLightIntensity: e * (this._parameters.topLightIntensity || 1),
@@ -2263,7 +2266,7 @@ class qi extends yt {
2263
2266
  return i.rotation.y = t, i;
2264
2267
  }
2265
2268
  }
2266
- class Wi extends ge {
2269
+ class Ki extends ge {
2267
2270
  constructor(e = {}) {
2268
2271
  super(), this._type = e?.type ?? _e.ALL_AROUND, this._topLightIntensity = e?.topLightIntensity || e?.lightIntensity || 1, this._sideLightIntensity = e?.sidLightIntensity || e?.lightIntensity || 1, this._sideReflectorIntensity = e?.sidLightIntensity || e?.lightIntensity || 1;
2269
2272
  const t = this._type === _e.FRONT ? 0.3 : 0;
@@ -2363,10 +2366,10 @@ class Wi extends ge {
2363
2366
  c.position.set(t.x * 15, 10 * r, t.y * 15), c.scale.set(10 * s, 10 * a, 10 * s), e.add(c);
2364
2367
  }
2365
2368
  }
2366
- const Yi = 2, at = 5, ot = 0.1, rt = 1.1;
2367
- class Ki extends X {
2369
+ const Xi = 2, at = 5, ot = 0.1, rt = 1.1;
2370
+ class $i extends X {
2368
2371
  constructor(e, t, i, s) {
2369
- super(e, t, i), this._scale = 1, this._cameraZoom = 1, this._state = 0, this._size = 5, this._lastPosition = new S(), this._zoomPosition = new l(), this._lastZoom = 0, this._wasZooming = !1, this._zoomSpeed = Math.pow(0.95, Yi), s ? (this._camera = s, this._cameraPosition = new l().copy(this._camera.position)) : this._initCamera(
2372
+ super(e, t, i), this._scale = 1, this._cameraZoom = 1, this._state = 0, this._size = 5, this._lastPosition = new S(), this._zoomPosition = new l(), this._lastZoom = 0, this._wasZooming = !1, this._zoomSpeed = Math.pow(0.95, Xi), s ? (this._camera = s, this._cameraPosition = new l().copy(this._camera.position)) : this._initCamera(
2370
2373
  i ? new l(
2371
2374
  i.targetX,
2372
2375
  10,
@@ -2472,20 +2475,20 @@ class Ki extends X {
2472
2475
  return this._domHelper.element.clientWidth / e * this._camera.zoom;
2473
2476
  }
2474
2477
  }
2475
- var Xi = Object.defineProperty, k = (_, e, t, i) => {
2478
+ var Ji = Object.defineProperty, k = (_, e, t, i) => {
2476
2479
  for (var s = void 0, a = _.length - 1, r; a >= 0; a--)
2477
2480
  (r = _[a]) && (s = r(e, t, s) || s);
2478
- return s && Xi(e, t, s), s;
2481
+ return s && Ji(e, t, s), s;
2479
2482
  };
2480
- const $i = 3e3, Ji = 0.35, Qi = 1.16;
2483
+ const Qi = 3e3, es = 0.35, ts = 1.16;
2481
2484
  class z {
2482
2485
  constructor(e, t, i, s) {
2483
2486
  this._depthWriteMaterial = new K({
2484
2487
  colorWrite: !1
2485
2488
  }), this._maxAnisotropy = 1, this._clock = new oi(), this._delta = 0, this._renderListener = null, this._stopRendering = !1, this._roomleRenderer = null, this._forceRender = !1, this._lastChange = Date.now(), this._running = !1, this._isInteriorLightActive = !1, this._perspectiveOffsetCamera = null, this._orthographicOffsetCamera = null, this._onAfterRender = () => {
2486
- }, this._creator_ = e, this._canvasID = i, this._isInteriorLightActive = this._initData.featureFlags.interiorLights, this._renderListener = () => {
2489
+ }, this._creator_ = e, this._canvasID = i, this._renderListener = () => {
2487
2490
  this._requestRender();
2488
- }, this.createCameraControl(yi(s), t), this._setupScene(t, this._initData.transparentBackground), this._lifeCycleManager.addEventListener(this);
2491
+ }, this.createCameraControl(Mi(s), t), this._setupScene(t, this._initData.transparentBackground), this._lifeCycleManager.addEventListener(this);
2489
2492
  }
2490
2493
  get cameraBehaviour() {
2491
2494
  return this._cameraBehaviour;
@@ -2580,7 +2583,7 @@ class z {
2580
2583
  const t = this.cameraBehaviour.cameraControl.getCamera();
2581
2584
  t.updateMatrixWorld(), t.updateProjectionMatrix(), this._renderer.render(this._scene, t);
2582
2585
  }
2583
- this._onAfterRender(), window.TWEEN?.update(), this._lastChange + $i < Date.now() || this._stopRendering ? this._running = !1 : (this._running = !0, requestAnimationFrame(e));
2586
+ this._onAfterRender(), window.TWEEN?.update(), this._lastChange + Qi < Date.now() || this._stopRendering ? this._running = !1 : (this._running = !0, requestAnimationFrame(e));
2584
2587
  };
2585
2588
  this._lastChange = Date.now(), !this._running && !this._stopRendering && (this._running = !0, requestAnimationFrame(e));
2586
2589
  }
@@ -2611,23 +2614,24 @@ class z {
2611
2614
  return !1;
2612
2615
  }
2613
2616
  _setupScene(e, t) {
2617
+ this._initData.featureFlags.interiorLights && ri(yi);
2614
2618
  const { x: i, y: s } = this._domHelper.getClientDimensions();
2615
- this._scene = new ge(), this._uiScene = new ge(), t = t || !1, t || (this._scene.background = this._initData.colors.DEFAULT_BACKGROUND), this._renderer = new ri({
2619
+ this._scene = new ge(), this._uiScene = new ge(), t = t || !1, t || (this._scene.background = this._initData.colors.DEFAULT_BACKGROUND), this._renderer = new hi({
2616
2620
  antialias: !this._globalInitData.e2e,
2617
2621
  alpha: !0
2618
2622
  }), this._initData?.debug !== !0 && this._renderer?.debug !== void 0 && (this._renderer.debug.checkShaderErrors = !1);
2619
2623
  const a = this._initData.autoQuality ? Math.min(window.devicePixelRatio, 1.5) : window.devicePixelRatio;
2620
- this._renderer.setPixelRatio(a), this._renderer.setSize(i, s), this._renderer.outputColorSpace = hi, this._renderer.autoClear = !1, this._renderer.shadowMap.enabled = !0, this._renderer.shadowMap.type = ci, this._maxAnisotropy = this._renderer.capabilities.getMaxAnisotropy(), this._globalInitData.e2e || (this._roomleRenderer = new li(
2624
+ this._renderer.setPixelRatio(a), this._renderer.setSize(i, s), this._renderer.outputColorSpace = ci, this._renderer.autoClear = !1, this._renderer.shadowMap.enabled = !0, this._renderer.shadowMap.type = li, this._maxAnisotropy = this._renderer.capabilities.getMaxAnisotropy(), this._globalInitData.e2e || (this._roomleRenderer = new _i(
2621
2625
  this._renderer,
2622
2626
  i,
2623
2627
  s,
2624
2628
  this._initData.linearAoFilter ?? !1
2625
- ), this._initData.debug && this._roomleRenderer.sceneRenderer.loadLutImages(_i), this._roomleRenderer.setQualityMap(di), this._roomleRenderer.setAutoQuality(this._initData.autoQuality), this._roomleRenderer.setShadingType(this._initData.shading), this._roomleRenderer.setCustomShadingParameters(
2629
+ ), this._initData.debug && this._roomleRenderer.sceneRenderer.loadLutImages(di), this._roomleRenderer.setQualityMap(ui), this._roomleRenderer.setAutoQuality(this._initData.autoQuality), this._roomleRenderer.setShadingType(this._initData.shading), this._roomleRenderer.setCustomShadingParameters(
2626
2630
  this._initData.customShading,
2627
2631
  this._initData.customShadingMoc
2628
2632
  ), this._roomleRenderer?.setSize(i, s), this._roomleRenderer.sceneRenderer.outlineRenderer.parameters.hiddenEdgeColor = this._initData.colors.SELECTION.getHex(), this._roomleRenderer.sceneRenderer.outlineRenderer.parameters.visibleEdgeColor = this._initData.colors.SELECTION.getHex(), this._roomleRenderer.sceneRenderer.outlineRenderer.applyParameters()), this._renderer.domElement.classList.add(this._canvasID), this._domHelper.element?.appendChild(this._renderer.domElement), this._getInputManager().addEvents(this._renderer.domElement), this._hdrEnvironmentLoader.registerEnvironmentChangedCallback((r) => {
2629
2633
  this._setEnvMap(r);
2630
- }), this._initData.legacyLight ? this.loadEnvMap(Mi) : this._initData.sceneLight ? this._setDefaultEnvironmentScene() : this.loadEnvMap(this._initData.envMapUrl), this._requestRender(), window.addEventListener(R.RESIZE, this, !1), window.addEventListener(R.KEY_DOWN, this, !1), window.addEventListener(R.KEY_UP, this, !1), document.addEventListener(R.VISIBILITY_CHANGE, this), this._pluginSystem.init(
2634
+ }), this._initData.legacyLight ? this.loadEnvMap(Ci) : this._initData.sceneLight ? this._setDefaultEnvironmentScene() : this.loadEnvMap(this._initData.envMapUrl), this._requestRender(), window.addEventListener(R.RESIZE, this, !1), window.addEventListener(R.KEY_DOWN, this, !1), window.addEventListener(R.KEY_UP, this, !1), document.addEventListener(R.VISIBILITY_CHANGE, this), this._pluginSystem.init(
2631
2635
  this._scene,
2632
2636
  this._uiScene,
2633
2637
  this.cameraBehaviour.cameraControl.getCamera().position
@@ -2638,12 +2642,12 @@ class z {
2638
2642
  }
2639
2643
  _getEnvMapIntensityAndRotation() {
2640
2644
  let e = this._initData.envMapIntensity, t = this._initData.envMapRotation;
2641
- return e === ui && this._isInteriorLightActive && (e = Ji), t === mi && this._isInteriorLightActive && (t = Qi), { intensity: e, rotation: t };
2645
+ return e === mi && this._isInteriorLightActive && (e = es), t === gi && this._isInteriorLightActive && (t = ts), { intensity: e, rotation: t };
2642
2646
  }
2643
2647
  _setDefaultEnvironmentScene() {
2644
2648
  const e = this._initData.sceneLight, { intensity: t, rotation: i } = this._getEnvMapIntensityAndRotation();
2645
2649
  this._scene.userData.environmentDefinition = new fe(
2646
- new qi({ type: e }),
2650
+ new Yi({ type: e }),
2647
2651
  {
2648
2652
  rotation: i,
2649
2653
  intensity: t,
@@ -2660,8 +2664,8 @@ class z {
2660
2664
  intensity: this._initData.legacyLight ? 0.9 : s,
2661
2665
  maxNoOfLightSources: this._initData.maxLightSources
2662
2666
  }
2663
- ), this._scene.userData.shadowFromEnvironment = !this._initData.legacyLight, this._environment instanceof Hi && this._environment.updateEnvironmentTexture(i), t === gi && !this._globalInitData.e2e && window.requestIdleCallback(
2664
- this.loadEnvMap.bind(this, vi)
2667
+ ), this._scene.userData.shadowFromEnvironment = !this._initData.legacyLight, this._environment instanceof Zi && this._environment.updateEnvironmentTexture(i), t === pi && !this._globalInitData.e2e && window.requestIdleCallback(
2668
+ this.loadEnvMap.bind(this, Pi)
2665
2669
  ), this._requestRender();
2666
2670
  }
2667
2671
  _tabVisible() {
@@ -2699,7 +2703,7 @@ class z {
2699
2703
  this._scene.children.forEach((t) => {
2700
2704
  this._isPartOfScene(t) && e.push(t);
2701
2705
  }), e.forEach((t) => {
2702
- pi(t), this._scene.remove(t);
2706
+ fi(t), this._scene.remove(t);
2703
2707
  }), this._renderer.renderLists.dispose();
2704
2708
  }
2705
2709
  enableHD(e) {
@@ -2779,7 +2783,7 @@ class z {
2779
2783
  this._renderEverything();
2780
2784
  }
2781
2785
  showStats() {
2782
- import("./stats-helper-BaTpWjzi.mjs").then(
2786
+ import("./stats-helper-BFpxduid.mjs").then(
2783
2787
  (e) => {
2784
2788
  this._statsHelper = new e.default(), this._roomleRenderer.setOnQualityLevelChangeCallback(
2785
2789
  (t) => {
@@ -2887,7 +2891,7 @@ class z {
2887
2891
  e.object
2888
2892
  ), t = !0;
2889
2893
  else if (e.ls) {
2890
- const i = fi.createDynamicLightSettingSource(
2894
+ const i = wi.createDynamicLightSettingSource(
2891
2895
  null,
2892
2896
  e.ls
2893
2897
  );
@@ -3019,7 +3023,7 @@ class z {
3019
3023
  ), this._cameraControl3D;
3020
3024
  }
3021
3025
  _getCameraControl2D() {
3022
- return this._cameraControl2D || (this._cameraControl2D = new Ki(
3026
+ return this._cameraControl2D || (this._cameraControl2D = new $i(
3023
3027
  this._creator_,
3024
3028
  this._getInputManager(),
3025
3029
  null,
@@ -3071,9 +3075,9 @@ k([
3071
3075
  k([
3072
3076
  I
3073
3077
  ], z.prototype, "_cameraBehaviourState");
3074
- class ss {
3078
+ class as {
3075
3079
  constructor(e, t) {
3076
- return this._state = null, this._cameraChangeListener = null, this._cameraControl = e, this._state = t, window.__RML__DEBUG__?.camera ? wi(this, "CameraBehaviour") : this;
3080
+ return this._state = null, this._cameraChangeListener = null, this._cameraControl = e, this._state = t, window.__RML__DEBUG__?.camera ? vi(this, "CameraBehaviour") : this;
3077
3081
  }
3078
3082
  get state() {
3079
3083
  return this._state;
@@ -3091,20 +3095,20 @@ class ss {
3091
3095
  export {
3092
3096
  pe as B,
3093
3097
  Pe as C,
3094
- is as D,
3098
+ ns as D,
3095
3099
  ze as F,
3096
- Qi as I,
3097
- Ni as L,
3100
+ ts as I,
3101
+ Fi as L,
3098
3102
  Q as O,
3099
- Li as P,
3103
+ Ri as P,
3100
3104
  it as R,
3101
3105
  z as S,
3102
3106
  X as a,
3103
3107
  P as b,
3104
- ss as c,
3105
- Ki as d,
3108
+ as as c,
3109
+ $i as d,
3106
3110
  xe as e,
3107
- Ji as f,
3108
- Oi as g
3111
+ es as f,
3112
+ Di as g
3109
3113
  };
3110
- //# sourceMappingURL=camera-behaviour-BLMduSEn.mjs.map
3114
+ //# sourceMappingURL=camera-behaviour-DWkBHxkk.mjs.map