@roarkanalytics/sdk 3.13.0 → 3.15.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +24 -0
- package/package.json +1 -1
- package/resources/config.d.mts +50 -9
- package/resources/config.d.mts.map +1 -1
- package/resources/config.d.ts +50 -9
- package/resources/config.d.ts.map +1 -1
- package/resources/customer-flow-edge-case.d.mts +402 -21
- package/resources/customer-flow-edge-case.d.mts.map +1 -1
- package/resources/customer-flow-edge-case.d.ts +402 -21
- package/resources/customer-flow-edge-case.d.ts.map +1 -1
- package/resources/customer-flow.d.mts +1653 -116
- package/resources/customer-flow.d.mts.map +1 -1
- package/resources/customer-flow.d.ts +1653 -116
- package/resources/customer-flow.d.ts.map +1 -1
- package/resources/http-request-definition.d.mts +24 -0
- package/resources/http-request-definition.d.mts.map +1 -1
- package/resources/http-request-definition.d.ts +24 -0
- package/resources/http-request-definition.d.ts.map +1 -1
- package/resources/simulation-environment.d.mts +6 -6
- package/resources/simulation-environment.d.mts.map +1 -1
- package/resources/simulation-environment.d.ts +6 -6
- package/resources/simulation-environment.d.ts.map +1 -1
- package/resources/simulation-job.d.mts +2 -2
- package/resources/simulation-job.d.mts.map +1 -1
- package/resources/simulation-job.d.ts +2 -2
- package/resources/simulation-job.d.ts.map +1 -1
- package/resources/simulation-persona.d.mts +6 -6
- package/resources/simulation-persona.d.mts.map +1 -1
- package/resources/simulation-persona.d.ts +6 -6
- package/resources/simulation-persona.d.ts.map +1 -1
- package/resources/simulation-run-plan-job.d.mts +1 -1
- package/resources/simulation-run-plan-job.d.mts.map +1 -1
- package/resources/simulation-run-plan-job.d.ts +1 -1
- package/resources/simulation-run-plan-job.d.ts.map +1 -1
- package/src/resources/config.ts +102 -6
- package/src/resources/customer-flow-edge-case.ts +999 -222
- package/src/resources/customer-flow.ts +4583 -1455
- package/src/resources/http-request-definition.ts +28 -0
- package/src/resources/simulation-environment.ts +30 -6
- package/src/resources/simulation-job.ts +10 -2
- package/src/resources/simulation-persona.ts +30 -6
- package/src/resources/simulation-run-plan-job.ts +5 -1
- package/src/version.ts +1 -1
- package/version.d.mts +1 -1
- package/version.d.ts +1 -1
- package/version.js +1 -1
- package/version.mjs +1 -1
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@@ -193,9 +193,13 @@ export namespace CustomerFlowEdgeCaseUpdateResponse {
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| 'CHILDREN_PLAYING'
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| 'CITY'
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| 'COFFEE_SHOP'
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| 'CONSTRUCTION'
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| 'CRYING_BABY'
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| 'DRIVING'
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| 'LIBRARY'
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| 'OFFICE'
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| 'THUNDERSTORM'
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| 'THUNDERSTORM'
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| 'TRAIN';
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backgroundNoiseVolume: number;
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@@ -267,9 +271,13 @@ export namespace CustomerFlowEdgeCaseUpdateResponse {
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| 'CHILDREN_PLAYING'
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| 'CITY'
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| 'COFFEE_SHOP'
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| 'CONSTRUCTION'
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| 'CRYING_BABY'
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| 'DRIVING'
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| 'LIBRARY'
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| 'OFFICE'
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| 'THUNDERSTORM'
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| 'THUNDERSTORM'
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| 'TRAIN';
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/**
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* Base emotional state of the persona
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@@ -464,6 +472,12 @@ export namespace CustomerFlowEdgeCaseUpdateResponse {
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*/
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environment: ImprovFlowVariant.Environment | null;
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/**
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* The personas this brief hands the phone to, in order of first mention. Empty
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* when the brief inherits the happy path's: read the happy path's list.
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*/
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handoffPersonas: Array<ImprovFlowVariant.HandoffPersona>;
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isGenerated: boolean;
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/**
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@@ -485,7 +499,9 @@ export namespace CustomerFlowEdgeCaseUpdateResponse {
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updatedAt: string;
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/**
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* The brief the simulated customer improvises from.
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* The brief the simulated customer improvises from. A `@{persona:<id>}` mention
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* hands the phone to that persona mid-call; the sentences around the mention say
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* when.
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*/
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prompt?: string | null;
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@@ -519,9 +535,13 @@ export namespace CustomerFlowEdgeCaseUpdateResponse {
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| 'CHILDREN_PLAYING'
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| 'CITY'
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| 'COFFEE_SHOP'
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| 'CONSTRUCTION'
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| 'CRYING_BABY'
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| 'DRIVING'
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| 'LIBRARY'
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| 'OFFICE'
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| 'THUNDERSTORM'
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| 'THUNDERSTORM'
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| 'TRAIN';
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backgroundNoiseVolume: number;
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@@ -540,10 +560,7 @@ export namespace CustomerFlowEdgeCaseUpdateResponse {
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description?: string | null;
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}
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* The persona this runs as instead of the happy path's. Null means it inherits.
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*/
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export interface PersonaOverride {
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export interface HandoffPersona {
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/**
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* Unique identifier of the persona
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*/
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| 'CITY'
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| 'CONSTRUCTION'
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| 'CRYING_BABY'
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| 'LIBRARY'
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| 'TRAIN';
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/**
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*/
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secondaryLanguage?: 'EN' | null;
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}
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}
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/**
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* One voicemail greeting.
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*/
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export interface VoicemailFlowVariant {
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id: string;
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/**
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* Graded on top of the flow's own expectations, for this variant only.
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*/
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additionalExpectations: Array<VoicemailFlowVariant.AdditionalExpectation>;
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/**
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* Creation timestamp in ISO 8601 format
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createdAt: string;
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/**
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* A simulation environment: the ambient conditions a customer flow variant runs
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* under. The list includes both your own and the ones Roark curates for every
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* project.
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environment: VoicemailFlowVariant.Environment | null;
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isGenerated: boolean;
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/**
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* The persona this runs as instead of the happy path's. Null means it inherits.
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personaOverride: VoicemailFlowVariant.PersonaOverride | null;
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precededByCustomerFlowId: string | null;
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precededByCustomerFlowVariantId: string | null;
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title: string;
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type: 'VOICEMAIL';
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/**
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*/
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updatedAt: string;
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systemKey?: string | null;
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}
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export namespace VoicemailFlowVariant {
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export interface AdditionalExpectation {
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id: string;
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}
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export interface Environment {
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id: string;
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backgroundNoise:
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name: string;
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export interface CustomerFlowEdgeCaseAddResponse {
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export namespace CustomerFlowEdgeCaseAddResponse {
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| 'THUNDERSTORM'
|
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+
| 'TRAIN';
|
|
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|
|
|
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|
/**
|
|
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|
* Base emotional state of the persona
|
|
@@ -1427,17 +1346,30 @@ export namespace CustomerFlowEdgeCaseAddResponse {
|
|
|
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|
secondaryLanguage?: 'EN' | null;
|
|
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|
}
|
|
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|
}
|
|
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|
+
}
|
|
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|
|
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+
export interface CustomerFlowEdgeCaseAddResponse {
|
|
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|
/**
|
|
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|
-
* One
|
|
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+
* One way of running a customer flow.
|
|
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|
*/
|
|
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|
-
|
|
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+
data:
|
|
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+
| CustomerFlowEdgeCaseAddResponse.ScriptedFlowVariant
|
|
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+
| CustomerFlowEdgeCaseAddResponse.ImprovFlowVariant
|
|
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+
| CustomerFlowEdgeCaseAddResponse.VoicemailFlowVariant;
|
|
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|
+
}
|
|
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+
|
|
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|
+
export namespace CustomerFlowEdgeCaseAddResponse {
|
|
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|
+
/**
|
|
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|
+
* One path through a scripted flow. The path engine owns which paths exist, so
|
|
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|
+
* editing the graph is what creates and removes these.
|
|
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|
+
*/
|
|
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+
export interface ScriptedFlowVariant {
|
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id: string;
|
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|
|
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/**
|
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* Graded on top of the flow's own expectations, for this variant only.
|
|
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|
*/
|
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-
additionalExpectations: Array<
|
|
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+
additionalExpectations: Array<ScriptedFlowVariant.AdditionalExpectation>;
|
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|
|
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|
/**
|
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* Creation timestamp in ISO 8601 format
|
|
@@ -1449,37 +1381,38 @@ export namespace CustomerFlowEdgeCaseAddResponse {
|
|
|
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* under. The list includes both your own and the ones Roark curates for every
|
|
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|
* project.
|
|
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|
*/
|
|
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|
-
environment:
|
|
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|
+
environment: ScriptedFlowVariant.Environment | null;
|
|
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|
|
|
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|
isGenerated: boolean;
|
|
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|
|
|
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|
/**
|
|
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|
* The persona this runs as instead of the happy path's. Null means it inherits.
|
|
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|
*/
|
|
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|
-
personaOverride:
|
|
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|
+
personaOverride: ScriptedFlowVariant.PersonaOverride | null;
|
|
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|
|
|
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|
precededByCustomerFlowId: string | null;
|
|
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|
|
|
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|
precededByCustomerFlowVariantId: string | null;
|
|
1464
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|
|
|
1397
|
+
/**
|
|
1398
|
+
* The one path through the graph this variant runs, in order. Linear by
|
|
1399
|
+
* construction, so these steps never nest.
|
|
1400
|
+
*/
|
|
1401
|
+
steps: Array<CustomerFlowAPI.FlowStep>;
|
|
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|
+
|
|
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|
title: string;
|
|
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|
|
|
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|
-
type: '
|
|
1405
|
+
type: 'SCRIPTED';
|
|
1468
1406
|
|
|
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1407
|
/**
|
|
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|
* Last update timestamp in ISO 8601 format
|
|
1471
1409
|
*/
|
|
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|
updatedAt: string;
|
|
1473
1411
|
|
|
1474
|
-
/**
|
|
1475
|
-
* The brief the simulated customer improvises from.
|
|
1476
|
-
*/
|
|
1477
|
-
prompt?: string | null;
|
|
1478
|
-
|
|
1479
1412
|
systemKey?: string | null;
|
|
1480
1413
|
}
|
|
1481
1414
|
|
|
1482
|
-
export namespace
|
|
1415
|
+
export namespace ScriptedFlowVariant {
|
|
1483
1416
|
/**
|
|
1484
1417
|
* One thing the agent under test is graded against.
|
|
1485
1418
|
*/
|
|
@@ -1506,9 +1439,13 @@ export namespace CustomerFlowEdgeCaseAddResponse {
|
|
|
1506
1439
|
| 'CHILDREN_PLAYING'
|
|
1507
1440
|
| 'CITY'
|
|
1508
1441
|
| 'COFFEE_SHOP'
|
|
1442
|
+
| 'CONSTRUCTION'
|
|
1443
|
+
| 'CRYING_BABY'
|
|
1509
1444
|
| 'DRIVING'
|
|
1445
|
+
| 'LIBRARY'
|
|
1510
1446
|
| 'OFFICE'
|
|
1511
|
-
| 'THUNDERSTORM'
|
|
1447
|
+
| 'THUNDERSTORM'
|
|
1448
|
+
| 'TRAIN';
|
|
1512
1449
|
|
|
1513
1450
|
backgroundNoiseVolume: number;
|
|
1514
1451
|
|
|
@@ -1580,9 +1517,13 @@ export namespace CustomerFlowEdgeCaseAddResponse {
|
|
|
1580
1517
|
| 'CHILDREN_PLAYING'
|
|
1581
1518
|
| 'CITY'
|
|
1582
1519
|
| 'COFFEE_SHOP'
|
|
1520
|
+
| 'CONSTRUCTION'
|
|
1521
|
+
| 'CRYING_BABY'
|
|
1583
1522
|
| 'DRIVING'
|
|
1523
|
+
| 'LIBRARY'
|
|
1584
1524
|
| 'OFFICE'
|
|
1585
|
-
| 'THUNDERSTORM'
|
|
1525
|
+
| 'THUNDERSTORM'
|
|
1526
|
+
| 'TRAIN';
|
|
1586
1527
|
|
|
1587
1528
|
/**
|
|
1588
1529
|
* Base emotional state of the persona
|
|
@@ -1755,15 +1696,15 @@ export namespace CustomerFlowEdgeCaseAddResponse {
|
|
|
1755
1696
|
}
|
|
1756
1697
|
|
|
1757
1698
|
/**
|
|
1758
|
-
* One
|
|
1699
|
+
* One brief to run an improv flow with.
|
|
1759
1700
|
*/
|
|
1760
|
-
export interface
|
|
1701
|
+
export interface ImprovFlowVariant {
|
|
1761
1702
|
id: string;
|
|
1762
1703
|
|
|
1763
1704
|
/**
|
|
1764
1705
|
* Graded on top of the flow's own expectations, for this variant only.
|
|
1765
1706
|
*/
|
|
1766
|
-
additionalExpectations: Array<
|
|
1707
|
+
additionalExpectations: Array<ImprovFlowVariant.AdditionalExpectation>;
|
|
1767
1708
|
|
|
1768
1709
|
/**
|
|
1769
1710
|
* Creation timestamp in ISO 8601 format
|
|
@@ -1775,14 +1716,20 @@ export namespace CustomerFlowEdgeCaseAddResponse {
|
|
|
1775
1716
|
* under. The list includes both your own and the ones Roark curates for every
|
|
1776
1717
|
* project.
|
|
1777
1718
|
*/
|
|
1778
|
-
environment:
|
|
1719
|
+
environment: ImprovFlowVariant.Environment | null;
|
|
1720
|
+
|
|
1721
|
+
/**
|
|
1722
|
+
* The personas this brief hands the phone to, in order of first mention. Empty
|
|
1723
|
+
* when the brief inherits the happy path's: read the happy path's list.
|
|
1724
|
+
*/
|
|
1725
|
+
handoffPersonas: Array<ImprovFlowVariant.HandoffPersona>;
|
|
1779
1726
|
|
|
1780
1727
|
isGenerated: boolean;
|
|
1781
1728
|
|
|
1782
1729
|
/**
|
|
1783
1730
|
* The persona this runs as instead of the happy path's. Null means it inherits.
|
|
1784
1731
|
*/
|
|
1785
|
-
personaOverride:
|
|
1732
|
+
personaOverride: ImprovFlowVariant.PersonaOverride | null;
|
|
1786
1733
|
|
|
1787
1734
|
precededByCustomerFlowId: string | null;
|
|
1788
1735
|
|
|
@@ -1790,17 +1737,24 @@ export namespace CustomerFlowEdgeCaseAddResponse {
|
|
|
1790
1737
|
|
|
1791
1738
|
title: string;
|
|
1792
1739
|
|
|
1793
|
-
type: '
|
|
1740
|
+
type: 'IMPROV';
|
|
1794
1741
|
|
|
1795
1742
|
/**
|
|
1796
1743
|
* Last update timestamp in ISO 8601 format
|
|
1797
1744
|
*/
|
|
1798
1745
|
updatedAt: string;
|
|
1799
1746
|
|
|
1747
|
+
/**
|
|
1748
|
+
* The brief the simulated customer improvises from. A `@{persona:<id>}` mention
|
|
1749
|
+
* hands the phone to that persona mid-call; the sentences around the mention say
|
|
1750
|
+
* when.
|
|
1751
|
+
*/
|
|
1752
|
+
prompt?: string | null;
|
|
1753
|
+
|
|
1800
1754
|
systemKey?: string | null;
|
|
1801
1755
|
}
|
|
1802
1756
|
|
|
1803
|
-
export namespace
|
|
1757
|
+
export namespace ImprovFlowVariant {
|
|
1804
1758
|
/**
|
|
1805
1759
|
* One thing the agent under test is graded against.
|
|
1806
1760
|
*/
|
|
@@ -1827,9 +1781,13 @@ export namespace CustomerFlowEdgeCaseAddResponse {
|
|
|
1827
1781
|
| 'CHILDREN_PLAYING'
|
|
1828
1782
|
| 'CITY'
|
|
1829
1783
|
| 'COFFEE_SHOP'
|
|
1784
|
+
| 'CONSTRUCTION'
|
|
1785
|
+
| 'CRYING_BABY'
|
|
1830
1786
|
| 'DRIVING'
|
|
1787
|
+
| 'LIBRARY'
|
|
1831
1788
|
| 'OFFICE'
|
|
1832
|
-
| 'THUNDERSTORM'
|
|
1789
|
+
| 'THUNDERSTORM'
|
|
1790
|
+
| 'TRAIN';
|
|
1833
1791
|
|
|
1834
1792
|
backgroundNoiseVolume: number;
|
|
1835
1793
|
|
|
@@ -1848,10 +1806,7 @@ export namespace CustomerFlowEdgeCaseAddResponse {
|
|
|
1848
1806
|
description?: string | null;
|
|
1849
1807
|
}
|
|
1850
1808
|
|
|
1851
|
-
|
|
1852
|
-
* The persona this runs as instead of the happy path's. Null means it inherits.
|
|
1853
|
-
*/
|
|
1854
|
-
export interface PersonaOverride {
|
|
1809
|
+
export interface HandoffPersona {
|
|
1855
1810
|
/**
|
|
1856
1811
|
* Unique identifier of the persona
|
|
1857
1812
|
*/
|
|
@@ -1901,9 +1856,13 @@ export namespace CustomerFlowEdgeCaseAddResponse {
|
|
|
1901
1856
|
| 'CHILDREN_PLAYING'
|
|
1902
1857
|
| 'CITY'
|
|
1903
1858
|
| 'COFFEE_SHOP'
|
|
1859
|
+
| 'CONSTRUCTION'
|
|
1860
|
+
| 'CRYING_BABY'
|
|
1904
1861
|
| 'DRIVING'
|
|
1862
|
+
| 'LIBRARY'
|
|
1905
1863
|
| 'OFFICE'
|
|
1906
|
-
| 'THUNDERSTORM'
|
|
1864
|
+
| 'THUNDERSTORM'
|
|
1865
|
+
| 'TRAIN';
|
|
1907
1866
|
|
|
1908
1867
|
/**
|
|
1909
1868
|
* Base emotional state of the persona
|
|
@@ -2073,66 +2032,625 @@ export namespace CustomerFlowEdgeCaseAddResponse {
|
|
|
2073
2032
|
*/
|
|
2074
2033
|
secondaryLanguage?: 'EN' | null;
|
|
2075
2034
|
}
|
|
2076
|
-
}
|
|
2077
|
-
}
|
|
2078
|
-
|
|
2079
|
-
export interface CustomerFlowEdgeCasePromoteResponse {
|
|
2080
|
-
/**
|
|
2081
|
-
* One way of running a customer flow.
|
|
2082
|
-
*/
|
|
2083
|
-
data:
|
|
2084
|
-
| CustomerFlowEdgeCasePromoteResponse.ScriptedFlowVariant
|
|
2085
|
-
| CustomerFlowEdgeCasePromoteResponse.ImprovFlowVariant
|
|
2086
|
-
| CustomerFlowEdgeCasePromoteResponse.VoicemailFlowVariant;
|
|
2087
|
-
}
|
|
2088
|
-
|
|
2089
|
-
export namespace CustomerFlowEdgeCasePromoteResponse {
|
|
2090
|
-
/**
|
|
2091
|
-
* One path through a scripted flow. The path engine owns which paths exist, so
|
|
2092
|
-
* editing the graph is what creates and removes these.
|
|
2093
|
-
*/
|
|
2094
|
-
export interface ScriptedFlowVariant {
|
|
2095
|
-
id: string;
|
|
2096
|
-
|
|
2097
|
-
/**
|
|
2098
|
-
* Graded on top of the flow's own expectations, for this variant only.
|
|
2099
|
-
*/
|
|
2100
|
-
additionalExpectations: Array<ScriptedFlowVariant.AdditionalExpectation>;
|
|
2101
|
-
|
|
2102
|
-
/**
|
|
2103
|
-
* Creation timestamp in ISO 8601 format
|
|
2104
|
-
*/
|
|
2105
|
-
createdAt: string;
|
|
2106
|
-
|
|
2107
|
-
/**
|
|
2108
|
-
* A simulation environment: the ambient conditions a customer flow variant runs
|
|
2109
|
-
* under. The list includes both your own and the ones Roark curates for every
|
|
2110
|
-
* project.
|
|
2111
|
-
*/
|
|
2112
|
-
environment: ScriptedFlowVariant.Environment | null;
|
|
2113
|
-
|
|
2114
|
-
isGenerated: boolean;
|
|
2115
2035
|
|
|
2116
2036
|
/**
|
|
2117
2037
|
* The persona this runs as instead of the happy path's. Null means it inherits.
|
|
2118
2038
|
*/
|
|
2119
|
-
|
|
2120
|
-
|
|
2121
|
-
|
|
2122
|
-
|
|
2123
|
-
|
|
2124
|
-
|
|
2125
|
-
/**
|
|
2126
|
-
* The one path through the graph this variant runs, in order. Linear by
|
|
2127
|
-
* construction, so these steps never nest.
|
|
2128
|
-
*/
|
|
2129
|
-
steps: Array<CustomerFlowAPI.FlowStep>;
|
|
2130
|
-
|
|
2131
|
-
title: string;
|
|
2132
|
-
|
|
2133
|
-
type: 'SCRIPTED';
|
|
2039
|
+
export interface PersonaOverride {
|
|
2040
|
+
/**
|
|
2041
|
+
* Unique identifier of the persona
|
|
2042
|
+
*/
|
|
2043
|
+
id: string;
|
|
2134
2044
|
|
|
2135
|
-
|
|
2045
|
+
/**
|
|
2046
|
+
* Accent of the persona, defined using ISO 3166-1 alpha-2 country codes with
|
|
2047
|
+
* optional variants
|
|
2048
|
+
*/
|
|
2049
|
+
accent:
|
|
2050
|
+
| 'US'
|
|
2051
|
+
| 'US_X_SOUTH'
|
|
2052
|
+
| 'GB'
|
|
2053
|
+
| 'ES'
|
|
2054
|
+
| 'DE'
|
|
2055
|
+
| 'IN'
|
|
2056
|
+
| 'FR'
|
|
2057
|
+
| 'NL'
|
|
2058
|
+
| 'SA'
|
|
2059
|
+
| 'GR'
|
|
2060
|
+
| 'AU'
|
|
2061
|
+
| 'IT'
|
|
2062
|
+
| 'ID'
|
|
2063
|
+
| 'TH'
|
|
2064
|
+
| 'JP'
|
|
2065
|
+
| 'NZ'
|
|
2066
|
+
| 'PH'
|
|
2067
|
+
| 'SG'
|
|
2068
|
+
| 'MY'
|
|
2069
|
+
| 'HK'
|
|
2070
|
+
| 'TR'
|
|
2071
|
+
| 'PT'
|
|
2072
|
+
| 'IL';
|
|
2073
|
+
|
|
2074
|
+
/**
|
|
2075
|
+
* How old the caller sounds and behaves. Only ages the persona's accent has a
|
|
2076
|
+
* voice for are accepted; defaults to ADULT, which every accent supports.
|
|
2077
|
+
*/
|
|
2078
|
+
age: 'CHILD' | 'TEENAGER' | 'ADULT' | 'ELDERLY';
|
|
2079
|
+
|
|
2080
|
+
/**
|
|
2081
|
+
* Background noise setting
|
|
2082
|
+
*/
|
|
2083
|
+
backgroundNoise:
|
|
2084
|
+
| 'NONE'
|
|
2085
|
+
| 'AIRPORT'
|
|
2086
|
+
| 'CHILDREN_PLAYING'
|
|
2087
|
+
| 'CITY'
|
|
2088
|
+
| 'COFFEE_SHOP'
|
|
2089
|
+
| 'CONSTRUCTION'
|
|
2090
|
+
| 'CRYING_BABY'
|
|
2091
|
+
| 'DRIVING'
|
|
2092
|
+
| 'LIBRARY'
|
|
2093
|
+
| 'OFFICE'
|
|
2094
|
+
| 'THUNDERSTORM'
|
|
2095
|
+
| 'TRAIN';
|
|
2096
|
+
|
|
2097
|
+
/**
|
|
2098
|
+
* Base emotional state of the persona
|
|
2099
|
+
*/
|
|
2100
|
+
baseEmotion:
|
|
2101
|
+
| 'NEUTRAL'
|
|
2102
|
+
| 'CHEERFUL'
|
|
2103
|
+
| 'CONFUSED'
|
|
2104
|
+
| 'FRUSTRATED'
|
|
2105
|
+
| 'SKEPTICAL'
|
|
2106
|
+
| 'RUSHED'
|
|
2107
|
+
| 'DISTRACTED'
|
|
2108
|
+
| 'ANGRY'
|
|
2109
|
+
| 'ANXIOUS'
|
|
2110
|
+
| 'SAD';
|
|
2111
|
+
|
|
2112
|
+
/**
|
|
2113
|
+
* How the persona confirms information
|
|
2114
|
+
*/
|
|
2115
|
+
confirmationStyle: 'EXPLICIT' | 'VAGUE';
|
|
2116
|
+
|
|
2117
|
+
/**
|
|
2118
|
+
* Creation timestamp
|
|
2119
|
+
*/
|
|
2120
|
+
createdAt: string;
|
|
2121
|
+
|
|
2122
|
+
/**
|
|
2123
|
+
* Gender of the persona
|
|
2124
|
+
*/
|
|
2125
|
+
gender: 'MALE' | 'FEMALE';
|
|
2126
|
+
|
|
2127
|
+
/**
|
|
2128
|
+
* Whether the persona uses filler words like "um" and "uh"
|
|
2129
|
+
*/
|
|
2130
|
+
hasDisfluencies: boolean;
|
|
2131
|
+
|
|
2132
|
+
/**
|
|
2133
|
+
* Maximum number of idle messages the persona will send before giving up
|
|
2134
|
+
*/
|
|
2135
|
+
idleMessageMaxSpokenCount: number;
|
|
2136
|
+
|
|
2137
|
+
/**
|
|
2138
|
+
* Whether the idle message counter resets when the agent speaks
|
|
2139
|
+
*/
|
|
2140
|
+
idleMessageResetCountOnUserSpeechEnabled: boolean;
|
|
2141
|
+
|
|
2142
|
+
/**
|
|
2143
|
+
* Messages the persona will say when the agent goes silent during a call. null =
|
|
2144
|
+
* "Automatic": language-appropriate defaults are used at call time.
|
|
2145
|
+
*/
|
|
2146
|
+
idleMessages: Array<string> | null;
|
|
2147
|
+
|
|
2148
|
+
/**
|
|
2149
|
+
* Seconds of silence before the persona sends an idle message
|
|
2150
|
+
*/
|
|
2151
|
+
idleTimeoutSeconds: number;
|
|
2152
|
+
|
|
2153
|
+
/**
|
|
2154
|
+
* How clearly the persona expresses their intentions
|
|
2155
|
+
*/
|
|
2156
|
+
intentClarity: 'CLEAR' | 'INDIRECT' | 'VAGUE';
|
|
2157
|
+
|
|
2158
|
+
/**
|
|
2159
|
+
* Primary language ISO 639-1 code for the persona
|
|
2160
|
+
*/
|
|
2161
|
+
language:
|
|
2162
|
+
| 'EN'
|
|
2163
|
+
| 'ES'
|
|
2164
|
+
| 'DE'
|
|
2165
|
+
| 'HI'
|
|
2166
|
+
| 'FR'
|
|
2167
|
+
| 'NL'
|
|
2168
|
+
| 'AR'
|
|
2169
|
+
| 'EL'
|
|
2170
|
+
| 'IT'
|
|
2171
|
+
| 'ID'
|
|
2172
|
+
| 'TH'
|
|
2173
|
+
| 'JA'
|
|
2174
|
+
| 'TL'
|
|
2175
|
+
| 'MS'
|
|
2176
|
+
| 'ZH'
|
|
2177
|
+
| 'TR'
|
|
2178
|
+
| 'PT'
|
|
2179
|
+
| 'HE';
|
|
2180
|
+
|
|
2181
|
+
/**
|
|
2182
|
+
* How reliable the persona's memory is
|
|
2183
|
+
*/
|
|
2184
|
+
memoryReliability: 'HIGH' | 'LOW';
|
|
2185
|
+
|
|
2186
|
+
/**
|
|
2187
|
+
* The name the agent will identify as during conversations
|
|
2188
|
+
*/
|
|
2189
|
+
name: string;
|
|
2190
|
+
|
|
2191
|
+
/**
|
|
2192
|
+
* Additional custom properties about the persona
|
|
2193
|
+
*/
|
|
2194
|
+
properties: { [key: string]: unknown };
|
|
2195
|
+
|
|
2196
|
+
/**
|
|
2197
|
+
* Controls how quickly the persona responds to pauses in conversation (QUICK,
|
|
2198
|
+
* NORMAL, RELAXED). BARGE_IN also talks over the agent once it has held the floor
|
|
2199
|
+
* for several seconds.
|
|
2200
|
+
*/
|
|
2201
|
+
responseTiming: 'RELAXED' | 'NORMAL' | 'QUICK' | 'BARGE_IN';
|
|
2202
|
+
|
|
2203
|
+
/**
|
|
2204
|
+
* Speech clarity of the persona
|
|
2205
|
+
*/
|
|
2206
|
+
speechClarity: 'CLEAR' | 'VAGUE' | 'RAMBLING';
|
|
2207
|
+
|
|
2208
|
+
/**
|
|
2209
|
+
* Speech pace of the persona
|
|
2210
|
+
*/
|
|
2211
|
+
speechPace: 'SUPER_SLOW' | 'SLOW' | 'NORMAL' | 'FAST' | 'SUPER_FAST';
|
|
2212
|
+
|
|
2213
|
+
/**
|
|
2214
|
+
* Languages the persona can understand. Multilingual combinations are limited by
|
|
2215
|
+
* multilingual speech recognition support.
|
|
2216
|
+
*/
|
|
2217
|
+
understoodLanguages: Array<
|
|
2218
|
+
| 'EN'
|
|
2219
|
+
| 'ES'
|
|
2220
|
+
| 'DE'
|
|
2221
|
+
| 'HI'
|
|
2222
|
+
| 'FR'
|
|
2223
|
+
| 'NL'
|
|
2224
|
+
| 'AR'
|
|
2225
|
+
| 'EL'
|
|
2226
|
+
| 'IT'
|
|
2227
|
+
| 'ID'
|
|
2228
|
+
| 'TH'
|
|
2229
|
+
| 'JA'
|
|
2230
|
+
| 'TL'
|
|
2231
|
+
| 'MS'
|
|
2232
|
+
| 'ZH'
|
|
2233
|
+
| 'TR'
|
|
2234
|
+
| 'PT'
|
|
2235
|
+
| 'HE'
|
|
2236
|
+
>;
|
|
2237
|
+
|
|
2238
|
+
/**
|
|
2239
|
+
* Last update timestamp
|
|
2240
|
+
*/
|
|
2241
|
+
updatedAt: string;
|
|
2242
|
+
|
|
2243
|
+
/**
|
|
2244
|
+
* Background story and behavioral patterns for the persona
|
|
2245
|
+
*/
|
|
2246
|
+
backstoryPrompt?: string | null;
|
|
2247
|
+
|
|
2248
|
+
/**
|
|
2249
|
+
* Human-readable description of the persona
|
|
2250
|
+
*/
|
|
2251
|
+
description?: string | null;
|
|
2252
|
+
|
|
2253
|
+
/**
|
|
2254
|
+
* Label shown in place of the name across the dashboard (e.g. a short descriptor
|
|
2255
|
+
* like "Irate Escalator"). The persona still identifies as `name` on calls. Omit
|
|
2256
|
+
* or set null to display the name itself.
|
|
2257
|
+
*/
|
|
2258
|
+
displayName?: string | null;
|
|
2259
|
+
|
|
2260
|
+
/**
|
|
2261
|
+
* Secondary language ISO 639-1 code for code-switching (e.g., Hinglish, Spanglish)
|
|
2262
|
+
*/
|
|
2263
|
+
secondaryLanguage?: 'EN' | null;
|
|
2264
|
+
}
|
|
2265
|
+
}
|
|
2266
|
+
|
|
2267
|
+
/**
|
|
2268
|
+
* One voicemail greeting.
|
|
2269
|
+
*/
|
|
2270
|
+
export interface VoicemailFlowVariant {
|
|
2271
|
+
id: string;
|
|
2272
|
+
|
|
2273
|
+
/**
|
|
2274
|
+
* Graded on top of the flow's own expectations, for this variant only.
|
|
2275
|
+
*/
|
|
2276
|
+
additionalExpectations: Array<VoicemailFlowVariant.AdditionalExpectation>;
|
|
2277
|
+
|
|
2278
|
+
/**
|
|
2279
|
+
* Creation timestamp in ISO 8601 format
|
|
2280
|
+
*/
|
|
2281
|
+
createdAt: string;
|
|
2282
|
+
|
|
2283
|
+
/**
|
|
2284
|
+
* A simulation environment: the ambient conditions a customer flow variant runs
|
|
2285
|
+
* under. The list includes both your own and the ones Roark curates for every
|
|
2286
|
+
* project.
|
|
2287
|
+
*/
|
|
2288
|
+
environment: VoicemailFlowVariant.Environment | null;
|
|
2289
|
+
|
|
2290
|
+
isGenerated: boolean;
|
|
2291
|
+
|
|
2292
|
+
/**
|
|
2293
|
+
* The persona this runs as instead of the happy path's. Null means it inherits.
|
|
2294
|
+
*/
|
|
2295
|
+
personaOverride: VoicemailFlowVariant.PersonaOverride | null;
|
|
2296
|
+
|
|
2297
|
+
precededByCustomerFlowId: string | null;
|
|
2298
|
+
|
|
2299
|
+
precededByCustomerFlowVariantId: string | null;
|
|
2300
|
+
|
|
2301
|
+
title: string;
|
|
2302
|
+
|
|
2303
|
+
type: 'VOICEMAIL';
|
|
2304
|
+
|
|
2305
|
+
/**
|
|
2306
|
+
* Last update timestamp in ISO 8601 format
|
|
2307
|
+
*/
|
|
2308
|
+
updatedAt: string;
|
|
2309
|
+
|
|
2310
|
+
systemKey?: string | null;
|
|
2311
|
+
}
|
|
2312
|
+
|
|
2313
|
+
export namespace VoicemailFlowVariant {
|
|
2314
|
+
/**
|
|
2315
|
+
* One thing the agent under test is graded against.
|
|
2316
|
+
*/
|
|
2317
|
+
export interface AdditionalExpectation {
|
|
2318
|
+
id: string;
|
|
2319
|
+
|
|
2320
|
+
/**
|
|
2321
|
+
* What the agent under test is graded against.
|
|
2322
|
+
*/
|
|
2323
|
+
prompt: string;
|
|
2324
|
+
}
|
|
2325
|
+
|
|
2326
|
+
/**
|
|
2327
|
+
* A simulation environment: the ambient conditions a customer flow variant runs
|
|
2328
|
+
* under. The list includes both your own and the ones Roark curates for every
|
|
2329
|
+
* project.
|
|
2330
|
+
*/
|
|
2331
|
+
export interface Environment {
|
|
2332
|
+
id: string;
|
|
2333
|
+
|
|
2334
|
+
backgroundNoise:
|
|
2335
|
+
| 'NONE'
|
|
2336
|
+
| 'AIRPORT'
|
|
2337
|
+
| 'CHILDREN_PLAYING'
|
|
2338
|
+
| 'CITY'
|
|
2339
|
+
| 'COFFEE_SHOP'
|
|
2340
|
+
| 'CONSTRUCTION'
|
|
2341
|
+
| 'CRYING_BABY'
|
|
2342
|
+
| 'DRIVING'
|
|
2343
|
+
| 'LIBRARY'
|
|
2344
|
+
| 'OFFICE'
|
|
2345
|
+
| 'THUNDERSTORM'
|
|
2346
|
+
| 'TRAIN';
|
|
2347
|
+
|
|
2348
|
+
backgroundNoiseVolume: number;
|
|
2349
|
+
|
|
2350
|
+
/**
|
|
2351
|
+
* Creation timestamp in ISO 8601 format
|
|
2352
|
+
*/
|
|
2353
|
+
createdAt: string;
|
|
2354
|
+
|
|
2355
|
+
name: string;
|
|
2356
|
+
|
|
2357
|
+
/**
|
|
2358
|
+
* Last update timestamp in ISO 8601 format
|
|
2359
|
+
*/
|
|
2360
|
+
updatedAt: string;
|
|
2361
|
+
|
|
2362
|
+
description?: string | null;
|
|
2363
|
+
}
|
|
2364
|
+
|
|
2365
|
+
/**
|
|
2366
|
+
* The persona this runs as instead of the happy path's. Null means it inherits.
|
|
2367
|
+
*/
|
|
2368
|
+
export interface PersonaOverride {
|
|
2369
|
+
/**
|
|
2370
|
+
* Unique identifier of the persona
|
|
2371
|
+
*/
|
|
2372
|
+
id: string;
|
|
2373
|
+
|
|
2374
|
+
/**
|
|
2375
|
+
* Accent of the persona, defined using ISO 3166-1 alpha-2 country codes with
|
|
2376
|
+
* optional variants
|
|
2377
|
+
*/
|
|
2378
|
+
accent:
|
|
2379
|
+
| 'US'
|
|
2380
|
+
| 'US_X_SOUTH'
|
|
2381
|
+
| 'GB'
|
|
2382
|
+
| 'ES'
|
|
2383
|
+
| 'DE'
|
|
2384
|
+
| 'IN'
|
|
2385
|
+
| 'FR'
|
|
2386
|
+
| 'NL'
|
|
2387
|
+
| 'SA'
|
|
2388
|
+
| 'GR'
|
|
2389
|
+
| 'AU'
|
|
2390
|
+
| 'IT'
|
|
2391
|
+
| 'ID'
|
|
2392
|
+
| 'TH'
|
|
2393
|
+
| 'JP'
|
|
2394
|
+
| 'NZ'
|
|
2395
|
+
| 'PH'
|
|
2396
|
+
| 'SG'
|
|
2397
|
+
| 'MY'
|
|
2398
|
+
| 'HK'
|
|
2399
|
+
| 'TR'
|
|
2400
|
+
| 'PT'
|
|
2401
|
+
| 'IL';
|
|
2402
|
+
|
|
2403
|
+
/**
|
|
2404
|
+
* How old the caller sounds and behaves. Only ages the persona's accent has a
|
|
2405
|
+
* voice for are accepted; defaults to ADULT, which every accent supports.
|
|
2406
|
+
*/
|
|
2407
|
+
age: 'CHILD' | 'TEENAGER' | 'ADULT' | 'ELDERLY';
|
|
2408
|
+
|
|
2409
|
+
/**
|
|
2410
|
+
* Background noise setting
|
|
2411
|
+
*/
|
|
2412
|
+
backgroundNoise:
|
|
2413
|
+
| 'NONE'
|
|
2414
|
+
| 'AIRPORT'
|
|
2415
|
+
| 'CHILDREN_PLAYING'
|
|
2416
|
+
| 'CITY'
|
|
2417
|
+
| 'COFFEE_SHOP'
|
|
2418
|
+
| 'CONSTRUCTION'
|
|
2419
|
+
| 'CRYING_BABY'
|
|
2420
|
+
| 'DRIVING'
|
|
2421
|
+
| 'LIBRARY'
|
|
2422
|
+
| 'OFFICE'
|
|
2423
|
+
| 'THUNDERSTORM'
|
|
2424
|
+
| 'TRAIN';
|
|
2425
|
+
|
|
2426
|
+
/**
|
|
2427
|
+
* Base emotional state of the persona
|
|
2428
|
+
*/
|
|
2429
|
+
baseEmotion:
|
|
2430
|
+
| 'NEUTRAL'
|
|
2431
|
+
| 'CHEERFUL'
|
|
2432
|
+
| 'CONFUSED'
|
|
2433
|
+
| 'FRUSTRATED'
|
|
2434
|
+
| 'SKEPTICAL'
|
|
2435
|
+
| 'RUSHED'
|
|
2436
|
+
| 'DISTRACTED'
|
|
2437
|
+
| 'ANGRY'
|
|
2438
|
+
| 'ANXIOUS'
|
|
2439
|
+
| 'SAD';
|
|
2440
|
+
|
|
2441
|
+
/**
|
|
2442
|
+
* How the persona confirms information
|
|
2443
|
+
*/
|
|
2444
|
+
confirmationStyle: 'EXPLICIT' | 'VAGUE';
|
|
2445
|
+
|
|
2446
|
+
/**
|
|
2447
|
+
* Creation timestamp
|
|
2448
|
+
*/
|
|
2449
|
+
createdAt: string;
|
|
2450
|
+
|
|
2451
|
+
/**
|
|
2452
|
+
* Gender of the persona
|
|
2453
|
+
*/
|
|
2454
|
+
gender: 'MALE' | 'FEMALE';
|
|
2455
|
+
|
|
2456
|
+
/**
|
|
2457
|
+
* Whether the persona uses filler words like "um" and "uh"
|
|
2458
|
+
*/
|
|
2459
|
+
hasDisfluencies: boolean;
|
|
2460
|
+
|
|
2461
|
+
/**
|
|
2462
|
+
* Maximum number of idle messages the persona will send before giving up
|
|
2463
|
+
*/
|
|
2464
|
+
idleMessageMaxSpokenCount: number;
|
|
2465
|
+
|
|
2466
|
+
/**
|
|
2467
|
+
* Whether the idle message counter resets when the agent speaks
|
|
2468
|
+
*/
|
|
2469
|
+
idleMessageResetCountOnUserSpeechEnabled: boolean;
|
|
2470
|
+
|
|
2471
|
+
/**
|
|
2472
|
+
* Messages the persona will say when the agent goes silent during a call. null =
|
|
2473
|
+
* "Automatic": language-appropriate defaults are used at call time.
|
|
2474
|
+
*/
|
|
2475
|
+
idleMessages: Array<string> | null;
|
|
2476
|
+
|
|
2477
|
+
/**
|
|
2478
|
+
* Seconds of silence before the persona sends an idle message
|
|
2479
|
+
*/
|
|
2480
|
+
idleTimeoutSeconds: number;
|
|
2481
|
+
|
|
2482
|
+
/**
|
|
2483
|
+
* How clearly the persona expresses their intentions
|
|
2484
|
+
*/
|
|
2485
|
+
intentClarity: 'CLEAR' | 'INDIRECT' | 'VAGUE';
|
|
2486
|
+
|
|
2487
|
+
/**
|
|
2488
|
+
* Primary language ISO 639-1 code for the persona
|
|
2489
|
+
*/
|
|
2490
|
+
language:
|
|
2491
|
+
| 'EN'
|
|
2492
|
+
| 'ES'
|
|
2493
|
+
| 'DE'
|
|
2494
|
+
| 'HI'
|
|
2495
|
+
| 'FR'
|
|
2496
|
+
| 'NL'
|
|
2497
|
+
| 'AR'
|
|
2498
|
+
| 'EL'
|
|
2499
|
+
| 'IT'
|
|
2500
|
+
| 'ID'
|
|
2501
|
+
| 'TH'
|
|
2502
|
+
| 'JA'
|
|
2503
|
+
| 'TL'
|
|
2504
|
+
| 'MS'
|
|
2505
|
+
| 'ZH'
|
|
2506
|
+
| 'TR'
|
|
2507
|
+
| 'PT'
|
|
2508
|
+
| 'HE';
|
|
2509
|
+
|
|
2510
|
+
/**
|
|
2511
|
+
* How reliable the persona's memory is
|
|
2512
|
+
*/
|
|
2513
|
+
memoryReliability: 'HIGH' | 'LOW';
|
|
2514
|
+
|
|
2515
|
+
/**
|
|
2516
|
+
* The name the agent will identify as during conversations
|
|
2517
|
+
*/
|
|
2518
|
+
name: string;
|
|
2519
|
+
|
|
2520
|
+
/**
|
|
2521
|
+
* Additional custom properties about the persona
|
|
2522
|
+
*/
|
|
2523
|
+
properties: { [key: string]: unknown };
|
|
2524
|
+
|
|
2525
|
+
/**
|
|
2526
|
+
* Controls how quickly the persona responds to pauses in conversation (QUICK,
|
|
2527
|
+
* NORMAL, RELAXED). BARGE_IN also talks over the agent once it has held the floor
|
|
2528
|
+
* for several seconds.
|
|
2529
|
+
*/
|
|
2530
|
+
responseTiming: 'RELAXED' | 'NORMAL' | 'QUICK' | 'BARGE_IN';
|
|
2531
|
+
|
|
2532
|
+
/**
|
|
2533
|
+
* Speech clarity of the persona
|
|
2534
|
+
*/
|
|
2535
|
+
speechClarity: 'CLEAR' | 'VAGUE' | 'RAMBLING';
|
|
2536
|
+
|
|
2537
|
+
/**
|
|
2538
|
+
* Speech pace of the persona
|
|
2539
|
+
*/
|
|
2540
|
+
speechPace: 'SUPER_SLOW' | 'SLOW' | 'NORMAL' | 'FAST' | 'SUPER_FAST';
|
|
2541
|
+
|
|
2542
|
+
/**
|
|
2543
|
+
* Languages the persona can understand. Multilingual combinations are limited by
|
|
2544
|
+
* multilingual speech recognition support.
|
|
2545
|
+
*/
|
|
2546
|
+
understoodLanguages: Array<
|
|
2547
|
+
| 'EN'
|
|
2548
|
+
| 'ES'
|
|
2549
|
+
| 'DE'
|
|
2550
|
+
| 'HI'
|
|
2551
|
+
| 'FR'
|
|
2552
|
+
| 'NL'
|
|
2553
|
+
| 'AR'
|
|
2554
|
+
| 'EL'
|
|
2555
|
+
| 'IT'
|
|
2556
|
+
| 'ID'
|
|
2557
|
+
| 'TH'
|
|
2558
|
+
| 'JA'
|
|
2559
|
+
| 'TL'
|
|
2560
|
+
| 'MS'
|
|
2561
|
+
| 'ZH'
|
|
2562
|
+
| 'TR'
|
|
2563
|
+
| 'PT'
|
|
2564
|
+
| 'HE'
|
|
2565
|
+
>;
|
|
2566
|
+
|
|
2567
|
+
/**
|
|
2568
|
+
* Last update timestamp
|
|
2569
|
+
*/
|
|
2570
|
+
updatedAt: string;
|
|
2571
|
+
|
|
2572
|
+
/**
|
|
2573
|
+
* Background story and behavioral patterns for the persona
|
|
2574
|
+
*/
|
|
2575
|
+
backstoryPrompt?: string | null;
|
|
2576
|
+
|
|
2577
|
+
/**
|
|
2578
|
+
* Human-readable description of the persona
|
|
2579
|
+
*/
|
|
2580
|
+
description?: string | null;
|
|
2581
|
+
|
|
2582
|
+
/**
|
|
2583
|
+
* Label shown in place of the name across the dashboard (e.g. a short descriptor
|
|
2584
|
+
* like "Irate Escalator"). The persona still identifies as `name` on calls. Omit
|
|
2585
|
+
* or set null to display the name itself.
|
|
2586
|
+
*/
|
|
2587
|
+
displayName?: string | null;
|
|
2588
|
+
|
|
2589
|
+
/**
|
|
2590
|
+
* Secondary language ISO 639-1 code for code-switching (e.g., Hinglish, Spanglish)
|
|
2591
|
+
*/
|
|
2592
|
+
secondaryLanguage?: 'EN' | null;
|
|
2593
|
+
}
|
|
2594
|
+
}
|
|
2595
|
+
}
|
|
2596
|
+
|
|
2597
|
+
export interface CustomerFlowEdgeCasePromoteResponse {
|
|
2598
|
+
/**
|
|
2599
|
+
* One way of running a customer flow.
|
|
2600
|
+
*/
|
|
2601
|
+
data:
|
|
2602
|
+
| CustomerFlowEdgeCasePromoteResponse.ScriptedFlowVariant
|
|
2603
|
+
| CustomerFlowEdgeCasePromoteResponse.ImprovFlowVariant
|
|
2604
|
+
| CustomerFlowEdgeCasePromoteResponse.VoicemailFlowVariant;
|
|
2605
|
+
}
|
|
2606
|
+
|
|
2607
|
+
export namespace CustomerFlowEdgeCasePromoteResponse {
|
|
2608
|
+
/**
|
|
2609
|
+
* One path through a scripted flow. The path engine owns which paths exist, so
|
|
2610
|
+
* editing the graph is what creates and removes these.
|
|
2611
|
+
*/
|
|
2612
|
+
export interface ScriptedFlowVariant {
|
|
2613
|
+
id: string;
|
|
2614
|
+
|
|
2615
|
+
/**
|
|
2616
|
+
* Graded on top of the flow's own expectations, for this variant only.
|
|
2617
|
+
*/
|
|
2618
|
+
additionalExpectations: Array<ScriptedFlowVariant.AdditionalExpectation>;
|
|
2619
|
+
|
|
2620
|
+
/**
|
|
2621
|
+
* Creation timestamp in ISO 8601 format
|
|
2622
|
+
*/
|
|
2623
|
+
createdAt: string;
|
|
2624
|
+
|
|
2625
|
+
/**
|
|
2626
|
+
* A simulation environment: the ambient conditions a customer flow variant runs
|
|
2627
|
+
* under. The list includes both your own and the ones Roark curates for every
|
|
2628
|
+
* project.
|
|
2629
|
+
*/
|
|
2630
|
+
environment: ScriptedFlowVariant.Environment | null;
|
|
2631
|
+
|
|
2632
|
+
isGenerated: boolean;
|
|
2633
|
+
|
|
2634
|
+
/**
|
|
2635
|
+
* The persona this runs as instead of the happy path's. Null means it inherits.
|
|
2636
|
+
*/
|
|
2637
|
+
personaOverride: ScriptedFlowVariant.PersonaOverride | null;
|
|
2638
|
+
|
|
2639
|
+
precededByCustomerFlowId: string | null;
|
|
2640
|
+
|
|
2641
|
+
precededByCustomerFlowVariantId: string | null;
|
|
2642
|
+
|
|
2643
|
+
/**
|
|
2644
|
+
* The one path through the graph this variant runs, in order. Linear by
|
|
2645
|
+
* construction, so these steps never nest.
|
|
2646
|
+
*/
|
|
2647
|
+
steps: Array<CustomerFlowAPI.FlowStep>;
|
|
2648
|
+
|
|
2649
|
+
title: string;
|
|
2650
|
+
|
|
2651
|
+
type: 'SCRIPTED';
|
|
2652
|
+
|
|
2653
|
+
/**
|
|
2136
2654
|
* Last update timestamp in ISO 8601 format
|
|
2137
2655
|
*/
|
|
2138
2656
|
updatedAt: string;
|
|
@@ -2167,9 +2685,13 @@ export namespace CustomerFlowEdgeCasePromoteResponse {
|
|
|
2167
2685
|
| 'CHILDREN_PLAYING'
|
|
2168
2686
|
| 'CITY'
|
|
2169
2687
|
| 'COFFEE_SHOP'
|
|
2688
|
+
| 'CONSTRUCTION'
|
|
2689
|
+
| 'CRYING_BABY'
|
|
2170
2690
|
| 'DRIVING'
|
|
2691
|
+
| 'LIBRARY'
|
|
2171
2692
|
| 'OFFICE'
|
|
2172
|
-
| 'THUNDERSTORM'
|
|
2693
|
+
| 'THUNDERSTORM'
|
|
2694
|
+
| 'TRAIN';
|
|
2173
2695
|
|
|
2174
2696
|
backgroundNoiseVolume: number;
|
|
2175
2697
|
|
|
@@ -2241,9 +2763,13 @@ export namespace CustomerFlowEdgeCasePromoteResponse {
|
|
|
2241
2763
|
| 'CHILDREN_PLAYING'
|
|
2242
2764
|
| 'CITY'
|
|
2243
2765
|
| 'COFFEE_SHOP'
|
|
2766
|
+
| 'CONSTRUCTION'
|
|
2767
|
+
| 'CRYING_BABY'
|
|
2244
2768
|
| 'DRIVING'
|
|
2769
|
+
| 'LIBRARY'
|
|
2245
2770
|
| 'OFFICE'
|
|
2246
|
-
| 'THUNDERSTORM'
|
|
2771
|
+
| 'THUNDERSTORM'
|
|
2772
|
+
| 'TRAIN';
|
|
2247
2773
|
|
|
2248
2774
|
/**
|
|
2249
2775
|
* Base emotional state of the persona
|
|
@@ -2438,6 +2964,12 @@ export namespace CustomerFlowEdgeCasePromoteResponse {
|
|
|
2438
2964
|
*/
|
|
2439
2965
|
environment: ImprovFlowVariant.Environment | null;
|
|
2440
2966
|
|
|
2967
|
+
/**
|
|
2968
|
+
* The personas this brief hands the phone to, in order of first mention. Empty
|
|
2969
|
+
* when the brief inherits the happy path's: read the happy path's list.
|
|
2970
|
+
*/
|
|
2971
|
+
handoffPersonas: Array<ImprovFlowVariant.HandoffPersona>;
|
|
2972
|
+
|
|
2441
2973
|
isGenerated: boolean;
|
|
2442
2974
|
|
|
2443
2975
|
/**
|
|
@@ -2459,7 +2991,9 @@ export namespace CustomerFlowEdgeCasePromoteResponse {
|
|
|
2459
2991
|
updatedAt: string;
|
|
2460
2992
|
|
|
2461
2993
|
/**
|
|
2462
|
-
* The brief the simulated customer improvises from.
|
|
2994
|
+
* The brief the simulated customer improvises from. A `@{persona:<id>}` mention
|
|
2995
|
+
* hands the phone to that persona mid-call; the sentences around the mention say
|
|
2996
|
+
* when.
|
|
2463
2997
|
*/
|
|
2464
2998
|
prompt?: string | null;
|
|
2465
2999
|
|
|
@@ -2493,9 +3027,13 @@ export namespace CustomerFlowEdgeCasePromoteResponse {
|
|
|
2493
3027
|
| 'CHILDREN_PLAYING'
|
|
2494
3028
|
| 'CITY'
|
|
2495
3029
|
| 'COFFEE_SHOP'
|
|
3030
|
+
| 'CONSTRUCTION'
|
|
3031
|
+
| 'CRYING_BABY'
|
|
2496
3032
|
| 'DRIVING'
|
|
3033
|
+
| 'LIBRARY'
|
|
2497
3034
|
| 'OFFICE'
|
|
2498
|
-
| 'THUNDERSTORM'
|
|
3035
|
+
| 'THUNDERSTORM'
|
|
3036
|
+
| 'TRAIN';
|
|
2499
3037
|
|
|
2500
3038
|
backgroundNoiseVolume: number;
|
|
2501
3039
|
|
|
@@ -2514,6 +3052,233 @@ export namespace CustomerFlowEdgeCasePromoteResponse {
|
|
|
2514
3052
|
description?: string | null;
|
|
2515
3053
|
}
|
|
2516
3054
|
|
|
3055
|
+
export interface HandoffPersona {
|
|
3056
|
+
/**
|
|
3057
|
+
* Unique identifier of the persona
|
|
3058
|
+
*/
|
|
3059
|
+
id: string;
|
|
3060
|
+
|
|
3061
|
+
/**
|
|
3062
|
+
* Accent of the persona, defined using ISO 3166-1 alpha-2 country codes with
|
|
3063
|
+
* optional variants
|
|
3064
|
+
*/
|
|
3065
|
+
accent:
|
|
3066
|
+
| 'US'
|
|
3067
|
+
| 'US_X_SOUTH'
|
|
3068
|
+
| 'GB'
|
|
3069
|
+
| 'ES'
|
|
3070
|
+
| 'DE'
|
|
3071
|
+
| 'IN'
|
|
3072
|
+
| 'FR'
|
|
3073
|
+
| 'NL'
|
|
3074
|
+
| 'SA'
|
|
3075
|
+
| 'GR'
|
|
3076
|
+
| 'AU'
|
|
3077
|
+
| 'IT'
|
|
3078
|
+
| 'ID'
|
|
3079
|
+
| 'TH'
|
|
3080
|
+
| 'JP'
|
|
3081
|
+
| 'NZ'
|
|
3082
|
+
| 'PH'
|
|
3083
|
+
| 'SG'
|
|
3084
|
+
| 'MY'
|
|
3085
|
+
| 'HK'
|
|
3086
|
+
| 'TR'
|
|
3087
|
+
| 'PT'
|
|
3088
|
+
| 'IL';
|
|
3089
|
+
|
|
3090
|
+
/**
|
|
3091
|
+
* How old the caller sounds and behaves. Only ages the persona's accent has a
|
|
3092
|
+
* voice for are accepted; defaults to ADULT, which every accent supports.
|
|
3093
|
+
*/
|
|
3094
|
+
age: 'CHILD' | 'TEENAGER' | 'ADULT' | 'ELDERLY';
|
|
3095
|
+
|
|
3096
|
+
/**
|
|
3097
|
+
* Background noise setting
|
|
3098
|
+
*/
|
|
3099
|
+
backgroundNoise:
|
|
3100
|
+
| 'NONE'
|
|
3101
|
+
| 'AIRPORT'
|
|
3102
|
+
| 'CHILDREN_PLAYING'
|
|
3103
|
+
| 'CITY'
|
|
3104
|
+
| 'COFFEE_SHOP'
|
|
3105
|
+
| 'CONSTRUCTION'
|
|
3106
|
+
| 'CRYING_BABY'
|
|
3107
|
+
| 'DRIVING'
|
|
3108
|
+
| 'LIBRARY'
|
|
3109
|
+
| 'OFFICE'
|
|
3110
|
+
| 'THUNDERSTORM'
|
|
3111
|
+
| 'TRAIN';
|
|
3112
|
+
|
|
3113
|
+
/**
|
|
3114
|
+
* Base emotional state of the persona
|
|
3115
|
+
*/
|
|
3116
|
+
baseEmotion:
|
|
3117
|
+
| 'NEUTRAL'
|
|
3118
|
+
| 'CHEERFUL'
|
|
3119
|
+
| 'CONFUSED'
|
|
3120
|
+
| 'FRUSTRATED'
|
|
3121
|
+
| 'SKEPTICAL'
|
|
3122
|
+
| 'RUSHED'
|
|
3123
|
+
| 'DISTRACTED'
|
|
3124
|
+
| 'ANGRY'
|
|
3125
|
+
| 'ANXIOUS'
|
|
3126
|
+
| 'SAD';
|
|
3127
|
+
|
|
3128
|
+
/**
|
|
3129
|
+
* How the persona confirms information
|
|
3130
|
+
*/
|
|
3131
|
+
confirmationStyle: 'EXPLICIT' | 'VAGUE';
|
|
3132
|
+
|
|
3133
|
+
/**
|
|
3134
|
+
* Creation timestamp
|
|
3135
|
+
*/
|
|
3136
|
+
createdAt: string;
|
|
3137
|
+
|
|
3138
|
+
/**
|
|
3139
|
+
* Gender of the persona
|
|
3140
|
+
*/
|
|
3141
|
+
gender: 'MALE' | 'FEMALE';
|
|
3142
|
+
|
|
3143
|
+
/**
|
|
3144
|
+
* Whether the persona uses filler words like "um" and "uh"
|
|
3145
|
+
*/
|
|
3146
|
+
hasDisfluencies: boolean;
|
|
3147
|
+
|
|
3148
|
+
/**
|
|
3149
|
+
* Maximum number of idle messages the persona will send before giving up
|
|
3150
|
+
*/
|
|
3151
|
+
idleMessageMaxSpokenCount: number;
|
|
3152
|
+
|
|
3153
|
+
/**
|
|
3154
|
+
* Whether the idle message counter resets when the agent speaks
|
|
3155
|
+
*/
|
|
3156
|
+
idleMessageResetCountOnUserSpeechEnabled: boolean;
|
|
3157
|
+
|
|
3158
|
+
/**
|
|
3159
|
+
* Messages the persona will say when the agent goes silent during a call. null =
|
|
3160
|
+
* "Automatic": language-appropriate defaults are used at call time.
|
|
3161
|
+
*/
|
|
3162
|
+
idleMessages: Array<string> | null;
|
|
3163
|
+
|
|
3164
|
+
/**
|
|
3165
|
+
* Seconds of silence before the persona sends an idle message
|
|
3166
|
+
*/
|
|
3167
|
+
idleTimeoutSeconds: number;
|
|
3168
|
+
|
|
3169
|
+
/**
|
|
3170
|
+
* How clearly the persona expresses their intentions
|
|
3171
|
+
*/
|
|
3172
|
+
intentClarity: 'CLEAR' | 'INDIRECT' | 'VAGUE';
|
|
3173
|
+
|
|
3174
|
+
/**
|
|
3175
|
+
* Primary language ISO 639-1 code for the persona
|
|
3176
|
+
*/
|
|
3177
|
+
language:
|
|
3178
|
+
| 'EN'
|
|
3179
|
+
| 'ES'
|
|
3180
|
+
| 'DE'
|
|
3181
|
+
| 'HI'
|
|
3182
|
+
| 'FR'
|
|
3183
|
+
| 'NL'
|
|
3184
|
+
| 'AR'
|
|
3185
|
+
| 'EL'
|
|
3186
|
+
| 'IT'
|
|
3187
|
+
| 'ID'
|
|
3188
|
+
| 'TH'
|
|
3189
|
+
| 'JA'
|
|
3190
|
+
| 'TL'
|
|
3191
|
+
| 'MS'
|
|
3192
|
+
| 'ZH'
|
|
3193
|
+
| 'TR'
|
|
3194
|
+
| 'PT'
|
|
3195
|
+
| 'HE';
|
|
3196
|
+
|
|
3197
|
+
/**
|
|
3198
|
+
* How reliable the persona's memory is
|
|
3199
|
+
*/
|
|
3200
|
+
memoryReliability: 'HIGH' | 'LOW';
|
|
3201
|
+
|
|
3202
|
+
/**
|
|
3203
|
+
* The name the agent will identify as during conversations
|
|
3204
|
+
*/
|
|
3205
|
+
name: string;
|
|
3206
|
+
|
|
3207
|
+
/**
|
|
3208
|
+
* Additional custom properties about the persona
|
|
3209
|
+
*/
|
|
3210
|
+
properties: { [key: string]: unknown };
|
|
3211
|
+
|
|
3212
|
+
/**
|
|
3213
|
+
* Controls how quickly the persona responds to pauses in conversation (QUICK,
|
|
3214
|
+
* NORMAL, RELAXED). BARGE_IN also talks over the agent once it has held the floor
|
|
3215
|
+
* for several seconds.
|
|
3216
|
+
*/
|
|
3217
|
+
responseTiming: 'RELAXED' | 'NORMAL' | 'QUICK' | 'BARGE_IN';
|
|
3218
|
+
|
|
3219
|
+
/**
|
|
3220
|
+
* Speech clarity of the persona
|
|
3221
|
+
*/
|
|
3222
|
+
speechClarity: 'CLEAR' | 'VAGUE' | 'RAMBLING';
|
|
3223
|
+
|
|
3224
|
+
/**
|
|
3225
|
+
* Speech pace of the persona
|
|
3226
|
+
*/
|
|
3227
|
+
speechPace: 'SUPER_SLOW' | 'SLOW' | 'NORMAL' | 'FAST' | 'SUPER_FAST';
|
|
3228
|
+
|
|
3229
|
+
/**
|
|
3230
|
+
* Languages the persona can understand. Multilingual combinations are limited by
|
|
3231
|
+
* multilingual speech recognition support.
|
|
3232
|
+
*/
|
|
3233
|
+
understoodLanguages: Array<
|
|
3234
|
+
| 'EN'
|
|
3235
|
+
| 'ES'
|
|
3236
|
+
| 'DE'
|
|
3237
|
+
| 'HI'
|
|
3238
|
+
| 'FR'
|
|
3239
|
+
| 'NL'
|
|
3240
|
+
| 'AR'
|
|
3241
|
+
| 'EL'
|
|
3242
|
+
| 'IT'
|
|
3243
|
+
| 'ID'
|
|
3244
|
+
| 'TH'
|
|
3245
|
+
| 'JA'
|
|
3246
|
+
| 'TL'
|
|
3247
|
+
| 'MS'
|
|
3248
|
+
| 'ZH'
|
|
3249
|
+
| 'TR'
|
|
3250
|
+
| 'PT'
|
|
3251
|
+
| 'HE'
|
|
3252
|
+
>;
|
|
3253
|
+
|
|
3254
|
+
/**
|
|
3255
|
+
* Last update timestamp
|
|
3256
|
+
*/
|
|
3257
|
+
updatedAt: string;
|
|
3258
|
+
|
|
3259
|
+
/**
|
|
3260
|
+
* Background story and behavioral patterns for the persona
|
|
3261
|
+
*/
|
|
3262
|
+
backstoryPrompt?: string | null;
|
|
3263
|
+
|
|
3264
|
+
/**
|
|
3265
|
+
* Human-readable description of the persona
|
|
3266
|
+
*/
|
|
3267
|
+
description?: string | null;
|
|
3268
|
+
|
|
3269
|
+
/**
|
|
3270
|
+
* Label shown in place of the name across the dashboard (e.g. a short descriptor
|
|
3271
|
+
* like "Irate Escalator"). The persona still identifies as `name` on calls. Omit
|
|
3272
|
+
* or set null to display the name itself.
|
|
3273
|
+
*/
|
|
3274
|
+
displayName?: string | null;
|
|
3275
|
+
|
|
3276
|
+
/**
|
|
3277
|
+
* Secondary language ISO 639-1 code for code-switching (e.g., Hinglish, Spanglish)
|
|
3278
|
+
*/
|
|
3279
|
+
secondaryLanguage?: 'EN' | null;
|
|
3280
|
+
}
|
|
3281
|
+
|
|
2517
3282
|
/**
|
|
2518
3283
|
* The persona this runs as instead of the happy path's. Null means it inherits.
|
|
2519
3284
|
*/
|
|
@@ -2567,9 +3332,13 @@ export namespace CustomerFlowEdgeCasePromoteResponse {
|
|
|
2567
3332
|
| 'CHILDREN_PLAYING'
|
|
2568
3333
|
| 'CITY'
|
|
2569
3334
|
| 'COFFEE_SHOP'
|
|
3335
|
+
| 'CONSTRUCTION'
|
|
3336
|
+
| 'CRYING_BABY'
|
|
2570
3337
|
| 'DRIVING'
|
|
3338
|
+
| 'LIBRARY'
|
|
2571
3339
|
| 'OFFICE'
|
|
2572
|
-
| 'THUNDERSTORM'
|
|
3340
|
+
| 'THUNDERSTORM'
|
|
3341
|
+
| 'TRAIN';
|
|
2573
3342
|
|
|
2574
3343
|
/**
|
|
2575
3344
|
* Base emotional state of the persona
|
|
@@ -2814,9 +3583,13 @@ export namespace CustomerFlowEdgeCasePromoteResponse {
|
|
|
2814
3583
|
| 'CHILDREN_PLAYING'
|
|
2815
3584
|
| 'CITY'
|
|
2816
3585
|
| 'COFFEE_SHOP'
|
|
3586
|
+
| 'CONSTRUCTION'
|
|
3587
|
+
| 'CRYING_BABY'
|
|
2817
3588
|
| 'DRIVING'
|
|
3589
|
+
| 'LIBRARY'
|
|
2818
3590
|
| 'OFFICE'
|
|
2819
|
-
| 'THUNDERSTORM'
|
|
3591
|
+
| 'THUNDERSTORM'
|
|
3592
|
+
| 'TRAIN';
|
|
2820
3593
|
|
|
2821
3594
|
backgroundNoiseVolume: number;
|
|
2822
3595
|
|
|
@@ -2888,9 +3661,13 @@ export namespace CustomerFlowEdgeCasePromoteResponse {
|
|
|
2888
3661
|
| 'CHILDREN_PLAYING'
|
|
2889
3662
|
| 'CITY'
|
|
2890
3663
|
| 'COFFEE_SHOP'
|
|
3664
|
+
| 'CONSTRUCTION'
|
|
3665
|
+
| 'CRYING_BABY'
|
|
2891
3666
|
| 'DRIVING'
|
|
3667
|
+
| 'LIBRARY'
|
|
2892
3668
|
| 'OFFICE'
|
|
2893
|
-
| 'THUNDERSTORM'
|
|
3669
|
+
| 'THUNDERSTORM'
|
|
3670
|
+
| 'TRAIN';
|
|
2894
3671
|
|
|
2895
3672
|
/**
|
|
2896
3673
|
* Base emotional state of the persona
|