@roarkanalytics/sdk 3.10.0 → 3.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +36 -0
- package/client.d.mts +7 -4
- package/client.d.mts.map +1 -1
- package/client.d.ts +7 -4
- package/client.d.ts.map +1 -1
- package/client.js +3 -0
- package/client.js.map +1 -1
- package/client.mjs +3 -0
- package/client.mjs.map +1 -1
- package/package.json +1 -1
- package/resources/agent-prompt.d.mts +129 -0
- package/resources/agent-prompt.d.mts.map +1 -0
- package/resources/agent-prompt.d.ts +129 -0
- package/resources/agent-prompt.d.ts.map +1 -0
- package/resources/agent-prompt.js +58 -0
- package/resources/agent-prompt.js.map +1 -0
- package/resources/agent-prompt.mjs +54 -0
- package/resources/agent-prompt.mjs.map +1 -0
- package/resources/call.d.mts +1 -1
- package/resources/call.d.mts.map +1 -1
- package/resources/call.d.ts +1 -1
- package/resources/call.d.ts.map +1 -1
- package/resources/config.d.mts +166 -18
- package/resources/config.d.mts.map +1 -1
- package/resources/config.d.ts +166 -18
- package/resources/config.d.ts.map +1 -1
- package/resources/customer-flow-edge-case.d.mts +72 -9
- package/resources/customer-flow-edge-case.d.mts.map +1 -1
- package/resources/customer-flow-edge-case.d.ts +72 -9
- package/resources/customer-flow-edge-case.d.ts.map +1 -1
- package/resources/customer-flow.d.mts +2005 -78
- package/resources/customer-flow.d.mts.map +1 -1
- package/resources/customer-flow.d.ts +2005 -78
- package/resources/customer-flow.d.ts.map +1 -1
- package/resources/customer-flow.js +18 -0
- package/resources/customer-flow.js.map +1 -1
- package/resources/customer-flow.mjs +18 -0
- package/resources/customer-flow.mjs.map +1 -1
- package/resources/index.d.mts +3 -2
- package/resources/index.d.mts.map +1 -1
- package/resources/index.d.ts +3 -2
- package/resources/index.d.ts.map +1 -1
- package/resources/index.js +3 -1
- package/resources/index.js.map +1 -1
- package/resources/index.mjs +1 -0
- package/resources/index.mjs.map +1 -1
- package/resources/simulation-environment.d.mts +163 -1
- package/resources/simulation-environment.d.mts.map +1 -1
- package/resources/simulation-environment.d.ts +163 -1
- package/resources/simulation-environment.d.ts.map +1 -1
- package/resources/simulation-environment.js +51 -0
- package/resources/simulation-environment.js.map +1 -1
- package/resources/simulation-environment.mjs +51 -0
- package/resources/simulation-environment.mjs.map +1 -1
- package/resources/simulation-job.d.mts +62 -2
- package/resources/simulation-job.d.mts.map +1 -1
- package/resources/simulation-job.d.ts +62 -2
- package/resources/simulation-job.d.ts.map +1 -1
- package/resources/simulation-persona.d.mts +42 -6
- package/resources/simulation-persona.d.mts.map +1 -1
- package/resources/simulation-persona.d.ts +42 -6
- package/resources/simulation-persona.d.ts.map +1 -1
- package/resources/simulation-run-plan-job.d.mts +31 -1
- package/resources/simulation-run-plan-job.d.mts.map +1 -1
- package/resources/simulation-run-plan-job.d.ts +31 -1
- package/resources/simulation-run-plan-job.d.ts.map +1 -1
- package/resources/simulation-run-plan.d.mts +154 -12
- package/resources/simulation-run-plan.d.mts.map +1 -1
- package/resources/simulation-run-plan.d.ts +154 -12
- package/resources/simulation-run-plan.d.ts.map +1 -1
- package/resources/simulation-template.d.mts +10 -0
- package/resources/simulation-template.d.mts.map +1 -1
- package/resources/simulation-template.d.ts +10 -0
- package/resources/simulation-template.d.ts.map +1 -1
- package/resources/simulation.d.mts +221 -6
- package/resources/simulation.d.mts.map +1 -1
- package/resources/simulation.d.ts +221 -6
- package/resources/simulation.d.ts.map +1 -1
- package/resources/simulation.js +10 -3
- package/resources/simulation.js.map +1 -1
- package/resources/simulation.mjs +10 -3
- package/resources/simulation.mjs.map +1 -1
- package/src/client.ts +33 -0
- package/src/resources/agent-prompt.ts +183 -0
- package/src/resources/call.ts +1 -1
- package/src/resources/config.ts +310 -20
- package/src/resources/customer-flow-edge-case.ts +180 -9
- package/src/resources/customer-flow.ts +3091 -63
- package/src/resources/index.ts +15 -0
- package/src/resources/simulation-environment.ts +244 -0
- package/src/resources/simulation-job.ts +92 -2
- package/src/resources/simulation-persona.ts +108 -6
- package/src/resources/simulation-run-plan-job.ts +39 -1
- package/src/resources/simulation-run-plan.ts +176 -12
- package/src/resources/simulation-template.ts +11 -0
- package/src/resources/simulation.ts +247 -6
- package/src/version.ts +1 -1
- package/version.d.mts +1 -1
- package/version.d.ts +1 -1
- package/version.js +1 -1
- package/version.mjs +1 -1
package/src/resources/index.ts
CHANGED
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@@ -20,6 +20,14 @@ export {
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type AgentEndpointUpdateParams,
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type AgentEndpointListParams,
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} from './agent-endpoint';
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export {
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AgentPrompt,
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type AgentPromptUpdateResponse,
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type AgentPromptListResponse,
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type AgentPromptListVersionsResponse,
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type AgentPromptUpdateParams,
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type AgentPromptListVersionsParams,
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} from './agent-prompt';
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export {
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Call,
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type CallCreateResponse,
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@@ -51,12 +59,14 @@ export {
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type CustomerFlowUpdateResponse,
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type CustomerFlowListResponse,
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type CustomerFlowDeleteResponse,
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type CustomerFlowDuplicateResponse,
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type CustomerFlowGetByIDResponse,
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type CustomerFlowReplaceGraphResponse,
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type CustomerFlowUpdateHappyPathResponse,
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type CustomerFlowCreateParams,
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type CustomerFlowUpdateParams,
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type CustomerFlowListParams,
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type CustomerFlowDuplicateParams,
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type CustomerFlowReplaceGraphParams,
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type CustomerFlowUpdateHappyPathParams,
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} from './customer-flow';
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@@ -125,8 +135,13 @@ export {
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export { Simulation, type SimulationRunResponse, type SimulationRunParams } from './simulation';
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export {
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SimulationEnvironment,
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type SimulationEnvironmentCreateResponse,
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type SimulationEnvironmentUpdateResponse,
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type SimulationEnvironmentListResponse,
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type SimulationEnvironmentDeleteResponse,
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type SimulationEnvironmentGetByIDResponse,
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type SimulationEnvironmentCreateParams,
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type SimulationEnvironmentUpdateParams,
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type SimulationEnvironmentListParams,
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} from './simulation-environment';
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export {
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@@ -6,6 +6,49 @@ import { RequestOptions } from '../internal/request-options';
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import { path } from '../internal/utils/path';
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export class SimulationEnvironment extends APIResource {
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/**
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* Creates an environment for the project: a noise bed and the level it plays at.
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* Reference it by id when setting a customer flow variant's environment. Roark's
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* curated presets always play at the default level, so this is how a project gets
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* the same bed louder or quieter.
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*
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* @example
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* ```ts
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* const simulationEnvironment =
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* await client.simulationEnvironment.create({
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* backgroundNoise: 'OFFICE',
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* name: 'Busy call centre',
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* });
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* ```
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*/
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create(
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body: SimulationEnvironmentCreateParams,
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options?: RequestOptions,
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): APIPromise<SimulationEnvironmentCreateResponse> {
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return this._client.post('/v1/simulation/environment', { body, ...options });
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}
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/**
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* Updates one of the project's environments. Only the fields sent are changed.
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* Runs already built keep the snapshot they were built with. Roark-curated
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* environments cannot be edited (403).
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*
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* @example
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* ```ts
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* const simulationEnvironment =
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* await client.simulationEnvironment.update(
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* '182bd5e5-6e1a-4fe4-a799-aa6d9a6ab26e',
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* );
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* ```
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*/
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update(
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environmentID: string,
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body: SimulationEnvironmentUpdateParams | null | undefined = {},
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options?: RequestOptions,
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): APIPromise<SimulationEnvironmentUpdateResponse> {
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return this._client.put(path`/v1/simulation/environment/${environmentID}`, { body, ...options });
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}
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/**
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* Returns a paginated list of environments: the project's own plus the
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* environments Roark curates and shares across every project. Reference one by id
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@@ -24,6 +67,24 @@ export class SimulationEnvironment extends APIResource {
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return this._client.get('/v1/simulation/environment', { query, ...options });
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}
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/**
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* Soft-deletes one of the project's environments. It disappears from reads and
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* cannot be picked for new runs; runs already built keep their snapshot. Refused
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* (409) while a live customer flow variant still uses it: move those variants
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* first. Roark-curated environments cannot be deleted (403).
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*
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* @example
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* ```ts
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* const simulationEnvironment =
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* await client.simulationEnvironment.delete(
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* '182bd5e5-6e1a-4fe4-a799-aa6d9a6ab26e',
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* );
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* ```
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*/
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delete(environmentID: string, options?: RequestOptions): APIPromise<SimulationEnvironmentDeleteResponse> {
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return this._client.delete(path`/v1/simulation/environment/${environmentID}`, options);
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}
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/**
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* Returns a single environment by its ID.
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*
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}
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}
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export interface SimulationEnvironmentCreateResponse {
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/**
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* A simulation environment: the ambient conditions a customer flow variant runs
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* under. The list includes both your own and the ones Roark curates for every
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* project.
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*/
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data: SimulationEnvironmentCreateResponse.Data;
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}
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export namespace SimulationEnvironmentCreateResponse {
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/**
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* A simulation environment: the ambient conditions a customer flow variant runs
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* under. The list includes both your own and the ones Roark curates for every
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* project.
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*/
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export interface Data {
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id: string;
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backgroundNoise:
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| 'NONE'
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| 'AIRPORT'
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| 'CHILDREN_PLAYING'
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| 'CITY'
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| 'COFFEE_SHOP'
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| 'DRIVING'
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| 'OFFICE'
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| 'THUNDERSTORM';
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backgroundNoiseVolume: number;
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/**
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* Creation timestamp in ISO 8601 format
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*/
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createdAt: string;
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name: string;
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/**
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* Last update timestamp in ISO 8601 format
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*/
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updatedAt: string;
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description?: string | null;
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}
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}
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export interface SimulationEnvironmentUpdateResponse {
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/**
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* A simulation environment: the ambient conditions a customer flow variant runs
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* under. The list includes both your own and the ones Roark curates for every
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* project.
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*/
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data: SimulationEnvironmentUpdateResponse.Data;
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}
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export namespace SimulationEnvironmentUpdateResponse {
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/**
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* A simulation environment: the ambient conditions a customer flow variant runs
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* under. The list includes both your own and the ones Roark curates for every
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* project.
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*/
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export interface Data {
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id: string;
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backgroundNoise:
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| 'NONE'
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| 'AIRPORT'
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| 'CHILDREN_PLAYING'
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| 'CITY'
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| 'COFFEE_SHOP'
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| 'DRIVING'
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| 'OFFICE'
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| 'THUNDERSTORM';
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backgroundNoiseVolume: number;
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/**
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* Creation timestamp in ISO 8601 format
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*/
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createdAt: string;
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name: string;
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/**
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* Last update timestamp in ISO 8601 format
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*/
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updatedAt: string;
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description?: string | null;
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}
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}
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/**
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* Paginated list of environments: the project's own plus the shared Roark-curated
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* ones
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backgroundNoiseVolume: number;
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/**
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* Creation timestamp in ISO 8601 format
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*/
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}
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}
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export interface SimulationEnvironmentDeleteResponse {
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data: SimulationEnvironmentDeleteResponse.Data;
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}
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export namespace SimulationEnvironmentDeleteResponse {
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export interface Data {
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/**
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* Unique identifier of the deleted environment
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*/
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id: string;
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/**
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* Always true when the environment was deleted
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*/
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deleted: true;
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}
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}
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export interface SimulationEnvironmentGetByIDResponse {
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/**
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* A simulation environment: the ambient conditions a customer flow variant runs
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@@ -129,6 +302,8 @@ export namespace SimulationEnvironmentGetByIDResponse {
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| 'OFFICE'
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| 'THUNDERSTORM';
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backgroundNoiseVolume: number;
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/**
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* Creation timestamp in ISO 8601 format
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*/
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@@ -145,6 +320,70 @@ export namespace SimulationEnvironmentGetByIDResponse {
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}
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}
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export interface SimulationEnvironmentCreateParams {
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/**
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* The noise bed played underneath the simulated caller. NONE plays nothing.
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*/
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backgroundNoise:
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| 'NONE'
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| 'AIRPORT'
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| 'CHILDREN_PLAYING'
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| 'CITY'
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* How loud the bed plays, as a gain from 0 (silent) to 1 (as loud as the caller).
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description?: string | null;
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}
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export interface SimulationEnvironmentUpdateParams {
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| 'OFFICE'
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| 'THUNDERSTORM';
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* How loud the bed plays, as a gain from 0 (silent) to 1 (as loud as the caller).
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* Defaults to 0.1, which sits well under the caller. Ignored on Vapi endpoints,
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* which have no level control.
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backgroundNoiseVolume?: number;
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description?: string | null;
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*/
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name?: string;
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}
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export interface SimulationEnvironmentListParams {
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after?: string;
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@@ -153,8 +392,13 @@ export interface SimulationEnvironmentListParams {
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export declare namespace SimulationEnvironment {
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export {
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type SimulationEnvironmentCreateResponse as SimulationEnvironmentCreateResponse,
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type SimulationEnvironmentUpdateResponse as SimulationEnvironmentUpdateResponse,
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type SimulationEnvironmentListResponse as SimulationEnvironmentListResponse,
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type SimulationEnvironmentDeleteResponse as SimulationEnvironmentDeleteResponse,
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type SimulationEnvironmentGetByIDResponse as SimulationEnvironmentGetByIDResponse,
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type SimulationEnvironmentCreateParams as SimulationEnvironmentCreateParams,
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type SimulationEnvironmentUpdateParams as SimulationEnvironmentUpdateParams,
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type SimulationEnvironmentListParams as SimulationEnvironmentListParams,
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};
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}
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*/
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enrichment: Data.Enrichment;
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/**
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* Present when the run was invalidated: it keeps its transcript and recording, but
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* nothing scored it and it is excluded from every run total.
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+
*/
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invalidation: Data.Invalidation | null;
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+
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persona: Data.Persona;
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/**
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@@ -195,6 +201,28 @@ export namespace SimulationJobGetByIDResponse {
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}
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/**
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* Present when the run was invalidated: it keeps its transcript and recording, but
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* nothing scored it and it is excluded from every run total.
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*/
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export interface Invalidation {
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/**
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* When the run was invalidated.
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*/
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invalidatedAt: string;
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+
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/**
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* Why the result does not count. `SCRIPT_DIVERGED`: a strict flow went off script
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* at a step whose off-script policy is HANG_UP_INVALIDATE.
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+
*/
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reason: 'SCRIPT_DIVERGED';
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+
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/**
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* One sentence: where the script was left and what your agent did instead.
|
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+
*/
|
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detail?: string | null;
|
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+
}
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export interface Persona {
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/**
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* Unique identifier of the persona
|
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@@ -252,7 +280,17 @@ export namespace SimulationJobGetByIDResponse {
|
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* Base emotional state of the persona
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*/
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baseEmotion:
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baseEmotion:
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| 'NEUTRAL'
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| 'CHEERFUL'
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| 'CONFUSED'
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| 'FRUSTRATED'
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| 'SKEPTICAL'
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| 'RUSHED'
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| 'DISTRACTED'
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| 'ANGRY'
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| 'ANXIOUS'
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| 'SAD';
|
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|
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/**
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|
|
@@ -394,6 +432,13 @@ export namespace SimulationJobGetByIDResponse {
|
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|
*/
|
|
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|
description?: string | null;
|
|
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|
|
|
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|
+
/**
|
|
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|
+
* Label shown in place of the name across the dashboard (e.g. a short descriptor
|
|
437
|
+
* like "Irate Escalator"). The persona still identifies as `name` on calls. Omit
|
|
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|
+
* or set null to display the name itself.
|
|
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|
+
*/
|
|
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|
+
displayName?: string | null;
|
|
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|
+
|
|
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|
/**
|
|
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|
* Secondary language ISO 639-1 code for code-switching (e.g., Hinglish, Spanglish)
|
|
399
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|
*/
|
|
@@ -463,6 +508,12 @@ export namespace SimulationJobLookupResponse {
|
|
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463
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|
*/
|
|
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509
|
enrichment: Data.Enrichment;
|
|
465
510
|
|
|
511
|
+
/**
|
|
512
|
+
* Present when the run was invalidated: it keeps its transcript and recording, but
|
|
513
|
+
* nothing scored it and it is excluded from every run total.
|
|
514
|
+
*/
|
|
515
|
+
invalidation: Data.Invalidation | null;
|
|
516
|
+
|
|
466
517
|
persona: Data.Persona;
|
|
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518
|
|
|
468
519
|
/**
|
|
@@ -590,6 +641,28 @@ export namespace SimulationJobLookupResponse {
|
|
|
590
641
|
waitStartedAt?: string | null;
|
|
591
642
|
}
|
|
592
643
|
|
|
644
|
+
/**
|
|
645
|
+
* Present when the run was invalidated: it keeps its transcript and recording, but
|
|
646
|
+
* nothing scored it and it is excluded from every run total.
|
|
647
|
+
*/
|
|
648
|
+
export interface Invalidation {
|
|
649
|
+
/**
|
|
650
|
+
* When the run was invalidated.
|
|
651
|
+
*/
|
|
652
|
+
invalidatedAt: string;
|
|
653
|
+
|
|
654
|
+
/**
|
|
655
|
+
* Why the result does not count. `SCRIPT_DIVERGED`: a strict flow went off script
|
|
656
|
+
* at a step whose off-script policy is HANG_UP_INVALIDATE.
|
|
657
|
+
*/
|
|
658
|
+
reason: 'SCRIPT_DIVERGED';
|
|
659
|
+
|
|
660
|
+
/**
|
|
661
|
+
* One sentence: where the script was left and what your agent did instead.
|
|
662
|
+
*/
|
|
663
|
+
detail?: string | null;
|
|
664
|
+
}
|
|
665
|
+
|
|
593
666
|
export interface Persona {
|
|
594
667
|
/**
|
|
595
668
|
* Unique identifier of the persona
|
|
@@ -647,7 +720,17 @@ export namespace SimulationJobLookupResponse {
|
|
|
647
720
|
/**
|
|
648
721
|
* Base emotional state of the persona
|
|
649
722
|
*/
|
|
650
|
-
baseEmotion:
|
|
723
|
+
baseEmotion:
|
|
724
|
+
| 'NEUTRAL'
|
|
725
|
+
| 'CHEERFUL'
|
|
726
|
+
| 'CONFUSED'
|
|
727
|
+
| 'FRUSTRATED'
|
|
728
|
+
| 'SKEPTICAL'
|
|
729
|
+
| 'RUSHED'
|
|
730
|
+
| 'DISTRACTED'
|
|
731
|
+
| 'ANGRY'
|
|
732
|
+
| 'ANXIOUS'
|
|
733
|
+
| 'SAD';
|
|
651
734
|
|
|
652
735
|
/**
|
|
653
736
|
* How the persona confirms information
|
|
@@ -789,6 +872,13 @@ export namespace SimulationJobLookupResponse {
|
|
|
789
872
|
*/
|
|
790
873
|
description?: string | null;
|
|
791
874
|
|
|
875
|
+
/**
|
|
876
|
+
* Label shown in place of the name across the dashboard (e.g. a short descriptor
|
|
877
|
+
* like "Irate Escalator"). The persona still identifies as `name` on calls. Omit
|
|
878
|
+
* or set null to display the name itself.
|
|
879
|
+
*/
|
|
880
|
+
displayName?: string | null;
|
|
881
|
+
|
|
792
882
|
/**
|
|
793
883
|
* Secondary language ISO 639-1 code for code-switching (e.g., Hinglish, Spanglish)
|
|
794
884
|
*/
|
|
@@ -136,7 +136,17 @@ export namespace SimulationPersonaCreateResponse {
|
|
|
136
136
|
/**
|
|
137
137
|
* Base emotional state of the persona
|
|
138
138
|
*/
|
|
139
|
-
baseEmotion:
|
|
139
|
+
baseEmotion:
|
|
140
|
+
| 'NEUTRAL'
|
|
141
|
+
| 'CHEERFUL'
|
|
142
|
+
| 'CONFUSED'
|
|
143
|
+
| 'FRUSTRATED'
|
|
144
|
+
| 'SKEPTICAL'
|
|
145
|
+
| 'RUSHED'
|
|
146
|
+
| 'DISTRACTED'
|
|
147
|
+
| 'ANGRY'
|
|
148
|
+
| 'ANXIOUS'
|
|
149
|
+
| 'SAD';
|
|
140
150
|
|
|
141
151
|
/**
|
|
142
152
|
* How the persona confirms information
|
|
@@ -278,6 +288,13 @@ export namespace SimulationPersonaCreateResponse {
|
|
|
278
288
|
*/
|
|
279
289
|
description?: string | null;
|
|
280
290
|
|
|
291
|
+
/**
|
|
292
|
+
* Label shown in place of the name across the dashboard (e.g. a short descriptor
|
|
293
|
+
* like "Irate Escalator"). The persona still identifies as `name` on calls. Omit
|
|
294
|
+
* or set null to display the name itself.
|
|
295
|
+
*/
|
|
296
|
+
displayName?: string | null;
|
|
297
|
+
|
|
281
298
|
/**
|
|
282
299
|
* Secondary language ISO 639-1 code for code-switching (e.g., Hinglish, Spanglish)
|
|
283
300
|
*/
|
|
@@ -347,7 +364,17 @@ export namespace SimulationPersonaUpdateResponse {
|
|
|
347
364
|
/**
|
|
348
365
|
* Base emotional state of the persona
|
|
349
366
|
*/
|
|
350
|
-
baseEmotion:
|
|
367
|
+
baseEmotion:
|
|
368
|
+
| 'NEUTRAL'
|
|
369
|
+
| 'CHEERFUL'
|
|
370
|
+
| 'CONFUSED'
|
|
371
|
+
| 'FRUSTRATED'
|
|
372
|
+
| 'SKEPTICAL'
|
|
373
|
+
| 'RUSHED'
|
|
374
|
+
| 'DISTRACTED'
|
|
375
|
+
| 'ANGRY'
|
|
376
|
+
| 'ANXIOUS'
|
|
377
|
+
| 'SAD';
|
|
351
378
|
|
|
352
379
|
/**
|
|
353
380
|
* How the persona confirms information
|
|
@@ -489,6 +516,13 @@ export namespace SimulationPersonaUpdateResponse {
|
|
|
489
516
|
*/
|
|
490
517
|
description?: string | null;
|
|
491
518
|
|
|
519
|
+
/**
|
|
520
|
+
* Label shown in place of the name across the dashboard (e.g. a short descriptor
|
|
521
|
+
* like "Irate Escalator"). The persona still identifies as `name` on calls. Omit
|
|
522
|
+
* or set null to display the name itself.
|
|
523
|
+
*/
|
|
524
|
+
displayName?: string | null;
|
|
525
|
+
|
|
492
526
|
/**
|
|
493
527
|
* Secondary language ISO 639-1 code for code-switching (e.g., Hinglish, Spanglish)
|
|
494
528
|
*/
|
|
@@ -560,7 +594,17 @@ export namespace SimulationPersonaListResponse {
|
|
|
560
594
|
/**
|
|
561
595
|
* Base emotional state of the persona
|
|
562
596
|
*/
|
|
563
|
-
baseEmotion:
|
|
597
|
+
baseEmotion:
|
|
598
|
+
| 'NEUTRAL'
|
|
599
|
+
| 'CHEERFUL'
|
|
600
|
+
| 'CONFUSED'
|
|
601
|
+
| 'FRUSTRATED'
|
|
602
|
+
| 'SKEPTICAL'
|
|
603
|
+
| 'RUSHED'
|
|
604
|
+
| 'DISTRACTED'
|
|
605
|
+
| 'ANGRY'
|
|
606
|
+
| 'ANXIOUS'
|
|
607
|
+
| 'SAD';
|
|
564
608
|
|
|
565
609
|
/**
|
|
566
610
|
* How the persona confirms information
|
|
@@ -702,6 +746,13 @@ export namespace SimulationPersonaListResponse {
|
|
|
702
746
|
*/
|
|
703
747
|
description?: string | null;
|
|
704
748
|
|
|
749
|
+
/**
|
|
750
|
+
* Label shown in place of the name across the dashboard (e.g. a short descriptor
|
|
751
|
+
* like "Irate Escalator"). The persona still identifies as `name` on calls. Omit
|
|
752
|
+
* or set null to display the name itself.
|
|
753
|
+
*/
|
|
754
|
+
displayName?: string | null;
|
|
755
|
+
|
|
705
756
|
/**
|
|
706
757
|
* Secondary language ISO 639-1 code for code-switching (e.g., Hinglish, Spanglish)
|
|
707
758
|
*/
|
|
@@ -788,7 +839,17 @@ export namespace SimulationPersonaGetByIDResponse {
|
|
|
788
839
|
/**
|
|
789
840
|
* Base emotional state of the persona
|
|
790
841
|
*/
|
|
791
|
-
baseEmotion:
|
|
842
|
+
baseEmotion:
|
|
843
|
+
| 'NEUTRAL'
|
|
844
|
+
| 'CHEERFUL'
|
|
845
|
+
| 'CONFUSED'
|
|
846
|
+
| 'FRUSTRATED'
|
|
847
|
+
| 'SKEPTICAL'
|
|
848
|
+
| 'RUSHED'
|
|
849
|
+
| 'DISTRACTED'
|
|
850
|
+
| 'ANGRY'
|
|
851
|
+
| 'ANXIOUS'
|
|
852
|
+
| 'SAD';
|
|
792
853
|
|
|
793
854
|
/**
|
|
794
855
|
* How the persona confirms information
|
|
@@ -930,6 +991,13 @@ export namespace SimulationPersonaGetByIDResponse {
|
|
|
930
991
|
*/
|
|
931
992
|
description?: string | null;
|
|
932
993
|
|
|
994
|
+
/**
|
|
995
|
+
* Label shown in place of the name across the dashboard (e.g. a short descriptor
|
|
996
|
+
* like "Irate Escalator"). The persona still identifies as `name` on calls. Omit
|
|
997
|
+
* or set null to display the name itself.
|
|
998
|
+
*/
|
|
999
|
+
displayName?: string | null;
|
|
1000
|
+
|
|
933
1001
|
/**
|
|
934
1002
|
* Secondary language ISO 639-1 code for code-switching (e.g., Hinglish, Spanglish)
|
|
935
1003
|
*/
|
|
@@ -1027,7 +1095,17 @@ export interface SimulationPersonaCreateParams {
|
|
|
1027
1095
|
/**
|
|
1028
1096
|
* Base emotional state of the persona
|
|
1029
1097
|
*/
|
|
1030
|
-
baseEmotion?:
|
|
1098
|
+
baseEmotion?:
|
|
1099
|
+
| 'NEUTRAL'
|
|
1100
|
+
| 'CHEERFUL'
|
|
1101
|
+
| 'CONFUSED'
|
|
1102
|
+
| 'FRUSTRATED'
|
|
1103
|
+
| 'SKEPTICAL'
|
|
1104
|
+
| 'RUSHED'
|
|
1105
|
+
| 'DISTRACTED'
|
|
1106
|
+
| 'ANGRY'
|
|
1107
|
+
| 'ANXIOUS'
|
|
1108
|
+
| 'SAD';
|
|
1031
1109
|
|
|
1032
1110
|
/**
|
|
1033
1111
|
* How the persona confirms information
|
|
@@ -1039,6 +1117,13 @@ export interface SimulationPersonaCreateParams {
|
|
|
1039
1117
|
*/
|
|
1040
1118
|
description?: string | null;
|
|
1041
1119
|
|
|
1120
|
+
/**
|
|
1121
|
+
* Label shown in place of the name across the dashboard (e.g. a short descriptor
|
|
1122
|
+
* like "Irate Escalator"). The persona still identifies as `name` on calls. Omit
|
|
1123
|
+
* or set null to display the name itself.
|
|
1124
|
+
*/
|
|
1125
|
+
displayName?: string | null;
|
|
1126
|
+
|
|
1042
1127
|
/**
|
|
1043
1128
|
* Whether the persona uses filler words like "um" and "uh"
|
|
1044
1129
|
*/
|
|
@@ -1184,7 +1269,17 @@ export interface SimulationPersonaUpdateParams {
|
|
|
1184
1269
|
/**
|
|
1185
1270
|
* Base emotional state of the persona
|
|
1186
1271
|
*/
|
|
1187
|
-
baseEmotion?:
|
|
1272
|
+
baseEmotion?:
|
|
1273
|
+
| 'NEUTRAL'
|
|
1274
|
+
| 'CHEERFUL'
|
|
1275
|
+
| 'CONFUSED'
|
|
1276
|
+
| 'FRUSTRATED'
|
|
1277
|
+
| 'SKEPTICAL'
|
|
1278
|
+
| 'RUSHED'
|
|
1279
|
+
| 'DISTRACTED'
|
|
1280
|
+
| 'ANGRY'
|
|
1281
|
+
| 'ANXIOUS'
|
|
1282
|
+
| 'SAD';
|
|
1188
1283
|
|
|
1189
1284
|
/**
|
|
1190
1285
|
* How the persona confirms information
|
|
@@ -1196,6 +1291,13 @@ export interface SimulationPersonaUpdateParams {
|
|
|
1196
1291
|
*/
|
|
1197
1292
|
description?: string | null;
|
|
1198
1293
|
|
|
1294
|
+
/**
|
|
1295
|
+
* Label shown in place of the name across the dashboard (e.g. a short descriptor
|
|
1296
|
+
* like "Irate Escalator"). The persona still identifies as `name` on calls. Omit
|
|
1297
|
+
* or set null to display the name itself.
|
|
1298
|
+
*/
|
|
1299
|
+
displayName?: string | null;
|
|
1300
|
+
|
|
1199
1301
|
/**
|
|
1200
1302
|
* Gender of the persona
|
|
1201
1303
|
*/
|