@roarkanalytics/sdk 2.25.0 → 2.27.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (77) hide show
  1. package/CHANGELOG.md +78 -0
  2. package/client.d.mts +1 -1
  3. package/client.d.mts.map +1 -1
  4. package/client.d.ts +1 -1
  5. package/client.d.ts.map +1 -1
  6. package/client.js +8 -7
  7. package/client.js.map +1 -1
  8. package/client.mjs +8 -7
  9. package/client.mjs.map +1 -1
  10. package/internal/tslib.js +17 -17
  11. package/internal/utils/query.d.mts +2 -0
  12. package/internal/utils/query.d.mts.map +1 -0
  13. package/internal/utils/query.d.ts +2 -0
  14. package/internal/utils/query.d.ts.map +1 -0
  15. package/internal/utils/query.js +10 -0
  16. package/internal/utils/query.js.map +1 -0
  17. package/internal/utils/query.mjs +6 -0
  18. package/internal/utils/query.mjs.map +1 -0
  19. package/internal/utils.d.mts +1 -0
  20. package/internal/utils.d.ts +1 -0
  21. package/internal/utils.js +1 -0
  22. package/internal/utils.js.map +1 -1
  23. package/internal/utils.mjs +1 -0
  24. package/package.json +7 -1
  25. package/resources/call.d.mts +32 -0
  26. package/resources/call.d.mts.map +1 -1
  27. package/resources/call.d.ts +32 -0
  28. package/resources/call.d.ts.map +1 -1
  29. package/resources/metric-collection-job.d.mts +12 -0
  30. package/resources/metric-collection-job.d.mts.map +1 -1
  31. package/resources/metric-collection-job.d.ts +12 -0
  32. package/resources/metric-collection-job.d.ts.map +1 -1
  33. package/resources/metric-policy.d.mts +6 -6
  34. package/resources/metric-policy.d.mts.map +1 -1
  35. package/resources/metric-policy.d.ts +6 -6
  36. package/resources/metric-policy.d.ts.map +1 -1
  37. package/resources/simulation-job.d.mts +38 -6
  38. package/resources/simulation-job.d.mts.map +1 -1
  39. package/resources/simulation-job.d.ts +38 -6
  40. package/resources/simulation-job.d.ts.map +1 -1
  41. package/resources/simulation-persona.d.mts +114 -18
  42. package/resources/simulation-persona.d.mts.map +1 -1
  43. package/resources/simulation-persona.d.ts +114 -18
  44. package/resources/simulation-persona.d.ts.map +1 -1
  45. package/resources/simulation-run-plan-job.d.mts +26 -9
  46. package/resources/simulation-run-plan-job.d.mts.map +1 -1
  47. package/resources/simulation-run-plan-job.d.ts +26 -9
  48. package/resources/simulation-run-plan-job.d.ts.map +1 -1
  49. package/resources/simulation-run-plan.d.mts +31 -1
  50. package/resources/simulation-run-plan.d.mts.map +1 -1
  51. package/resources/simulation-run-plan.d.ts +31 -1
  52. package/resources/simulation-run-plan.d.ts.map +1 -1
  53. package/resources/simulation-scenario.d.mts +76 -7
  54. package/resources/simulation-scenario.d.mts.map +1 -1
  55. package/resources/simulation-scenario.d.ts +76 -7
  56. package/resources/simulation-scenario.d.ts.map +1 -1
  57. package/resources/webhook.d.mts +4 -4
  58. package/resources/webhook.d.mts.map +1 -1
  59. package/resources/webhook.d.ts +4 -4
  60. package/resources/webhook.d.ts.map +1 -1
  61. package/src/client.ts +11 -10
  62. package/src/internal/utils/query.ts +7 -0
  63. package/src/internal/utils.ts +1 -0
  64. package/src/resources/call.ts +35 -0
  65. package/src/resources/metric-collection-job.ts +15 -0
  66. package/src/resources/metric-policy.ts +6 -6
  67. package/src/resources/simulation-job.ts +94 -6
  68. package/src/resources/simulation-persona.ts +282 -18
  69. package/src/resources/simulation-run-plan-job.ts +65 -8
  70. package/src/resources/simulation-run-plan.ts +38 -1
  71. package/src/resources/simulation-scenario.ts +100 -7
  72. package/src/resources/webhook.ts +12 -0
  73. package/src/version.ts +1 -1
  74. package/version.d.mts +1 -1
  75. package/version.d.ts +1 -1
  76. package/version.js +1 -1
  77. package/version.mjs +1 -1
@@ -105,7 +105,14 @@ export namespace SimulationPersonaCreateResponse {
105
105
  | 'IT'
106
106
  | 'ID'
107
107
  | 'TH'
108
- | 'JP';
108
+ | 'JP'
109
+ | 'NZ'
110
+ | 'PH'
111
+ | 'SG'
112
+ | 'MY'
113
+ | 'HK'
114
+ | 'TR'
115
+ | 'PT';
109
116
 
110
117
  /**
111
118
  * Background noise setting
@@ -123,7 +130,7 @@ export namespace SimulationPersonaCreateResponse {
123
130
  /**
124
131
  * Base emotional state of the persona
125
132
  */
126
- baseEmotion: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED';
133
+ baseEmotion: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED' | 'DISTRACTED';
127
134
 
128
135
  /**
129
136
  * How the persona confirms information
@@ -145,6 +152,26 @@ export namespace SimulationPersonaCreateResponse {
145
152
  */
146
153
  hasDisfluencies: boolean;
147
154
 
155
+ /**
156
+ * Maximum number of idle messages the persona will send before giving up
157
+ */
158
+ idleMessageMaxSpokenCount: number;
159
+
160
+ /**
161
+ * Whether the idle message counter resets when the agent speaks
162
+ */
163
+ idleMessageResetCountOnUserSpeechEnabled: boolean;
164
+
165
+ /**
166
+ * Messages the persona will say when the agent goes silent during a call
167
+ */
168
+ idleMessages: Array<string>;
169
+
170
+ /**
171
+ * Seconds of silence before the persona sends an idle message
172
+ */
173
+ idleTimeoutSeconds: number;
174
+
148
175
  /**
149
176
  * How clearly the persona expresses their intentions
150
177
  */
@@ -153,7 +180,24 @@ export namespace SimulationPersonaCreateResponse {
153
180
  /**
154
181
  * Primary language ISO 639-1 code for the persona
155
182
  */
156
- language: 'EN' | 'ES' | 'DE' | 'HI' | 'FR' | 'NL' | 'AR' | 'EL' | 'IT' | 'ID' | 'TH' | 'JA';
183
+ language:
184
+ | 'EN'
185
+ | 'ES'
186
+ | 'DE'
187
+ | 'HI'
188
+ | 'FR'
189
+ | 'NL'
190
+ | 'AR'
191
+ | 'EL'
192
+ | 'IT'
193
+ | 'ID'
194
+ | 'TH'
195
+ | 'JA'
196
+ | 'TL'
197
+ | 'MS'
198
+ | 'ZH'
199
+ | 'TR'
200
+ | 'PT';
157
201
 
158
202
  /**
159
203
  * How reliable the persona's memory is
@@ -238,7 +282,14 @@ export namespace SimulationPersonaUpdateResponse {
238
282
  | 'IT'
239
283
  | 'ID'
240
284
  | 'TH'
241
- | 'JP';
285
+ | 'JP'
286
+ | 'NZ'
287
+ | 'PH'
288
+ | 'SG'
289
+ | 'MY'
290
+ | 'HK'
291
+ | 'TR'
292
+ | 'PT';
242
293
 
243
294
  /**
244
295
  * Background noise setting
@@ -256,7 +307,7 @@ export namespace SimulationPersonaUpdateResponse {
256
307
  /**
257
308
  * Base emotional state of the persona
258
309
  */
259
- baseEmotion: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED';
310
+ baseEmotion: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED' | 'DISTRACTED';
260
311
 
261
312
  /**
262
313
  * How the persona confirms information
@@ -278,6 +329,26 @@ export namespace SimulationPersonaUpdateResponse {
278
329
  */
279
330
  hasDisfluencies: boolean;
280
331
 
332
+ /**
333
+ * Maximum number of idle messages the persona will send before giving up
334
+ */
335
+ idleMessageMaxSpokenCount: number;
336
+
337
+ /**
338
+ * Whether the idle message counter resets when the agent speaks
339
+ */
340
+ idleMessageResetCountOnUserSpeechEnabled: boolean;
341
+
342
+ /**
343
+ * Messages the persona will say when the agent goes silent during a call
344
+ */
345
+ idleMessages: Array<string>;
346
+
347
+ /**
348
+ * Seconds of silence before the persona sends an idle message
349
+ */
350
+ idleTimeoutSeconds: number;
351
+
281
352
  /**
282
353
  * How clearly the persona expresses their intentions
283
354
  */
@@ -286,7 +357,24 @@ export namespace SimulationPersonaUpdateResponse {
286
357
  /**
287
358
  * Primary language ISO 639-1 code for the persona
288
359
  */
289
- language: 'EN' | 'ES' | 'DE' | 'HI' | 'FR' | 'NL' | 'AR' | 'EL' | 'IT' | 'ID' | 'TH' | 'JA';
360
+ language:
361
+ | 'EN'
362
+ | 'ES'
363
+ | 'DE'
364
+ | 'HI'
365
+ | 'FR'
366
+ | 'NL'
367
+ | 'AR'
368
+ | 'EL'
369
+ | 'IT'
370
+ | 'ID'
371
+ | 'TH'
372
+ | 'JA'
373
+ | 'TL'
374
+ | 'MS'
375
+ | 'ZH'
376
+ | 'TR'
377
+ | 'PT';
290
378
 
291
379
  /**
292
380
  * How reliable the persona's memory is
@@ -373,7 +461,14 @@ export namespace SimulationPersonaListResponse {
373
461
  | 'IT'
374
462
  | 'ID'
375
463
  | 'TH'
376
- | 'JP';
464
+ | 'JP'
465
+ | 'NZ'
466
+ | 'PH'
467
+ | 'SG'
468
+ | 'MY'
469
+ | 'HK'
470
+ | 'TR'
471
+ | 'PT';
377
472
 
378
473
  /**
379
474
  * Background noise setting
@@ -391,7 +486,7 @@ export namespace SimulationPersonaListResponse {
391
486
  /**
392
487
  * Base emotional state of the persona
393
488
  */
394
- baseEmotion: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED';
489
+ baseEmotion: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED' | 'DISTRACTED';
395
490
 
396
491
  /**
397
492
  * How the persona confirms information
@@ -413,6 +508,26 @@ export namespace SimulationPersonaListResponse {
413
508
  */
414
509
  hasDisfluencies: boolean;
415
510
 
511
+ /**
512
+ * Maximum number of idle messages the persona will send before giving up
513
+ */
514
+ idleMessageMaxSpokenCount: number;
515
+
516
+ /**
517
+ * Whether the idle message counter resets when the agent speaks
518
+ */
519
+ idleMessageResetCountOnUserSpeechEnabled: boolean;
520
+
521
+ /**
522
+ * Messages the persona will say when the agent goes silent during a call
523
+ */
524
+ idleMessages: Array<string>;
525
+
526
+ /**
527
+ * Seconds of silence before the persona sends an idle message
528
+ */
529
+ idleTimeoutSeconds: number;
530
+
416
531
  /**
417
532
  * How clearly the persona expresses their intentions
418
533
  */
@@ -421,7 +536,24 @@ export namespace SimulationPersonaListResponse {
421
536
  /**
422
537
  * Primary language ISO 639-1 code for the persona
423
538
  */
424
- language: 'EN' | 'ES' | 'DE' | 'HI' | 'FR' | 'NL' | 'AR' | 'EL' | 'IT' | 'ID' | 'TH' | 'JA';
539
+ language:
540
+ | 'EN'
541
+ | 'ES'
542
+ | 'DE'
543
+ | 'HI'
544
+ | 'FR'
545
+ | 'NL'
546
+ | 'AR'
547
+ | 'EL'
548
+ | 'IT'
549
+ | 'ID'
550
+ | 'TH'
551
+ | 'JA'
552
+ | 'TL'
553
+ | 'MS'
554
+ | 'ZH'
555
+ | 'TR'
556
+ | 'PT';
425
557
 
426
558
  /**
427
559
  * How reliable the persona's memory is
@@ -523,7 +655,14 @@ export namespace SimulationPersonaGetByIDResponse {
523
655
  | 'IT'
524
656
  | 'ID'
525
657
  | 'TH'
526
- | 'JP';
658
+ | 'JP'
659
+ | 'NZ'
660
+ | 'PH'
661
+ | 'SG'
662
+ | 'MY'
663
+ | 'HK'
664
+ | 'TR'
665
+ | 'PT';
527
666
 
528
667
  /**
529
668
  * Background noise setting
@@ -541,7 +680,7 @@ export namespace SimulationPersonaGetByIDResponse {
541
680
  /**
542
681
  * Base emotional state of the persona
543
682
  */
544
- baseEmotion: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED';
683
+ baseEmotion: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED' | 'DISTRACTED';
545
684
 
546
685
  /**
547
686
  * How the persona confirms information
@@ -563,6 +702,26 @@ export namespace SimulationPersonaGetByIDResponse {
563
702
  */
564
703
  hasDisfluencies: boolean;
565
704
 
705
+ /**
706
+ * Maximum number of idle messages the persona will send before giving up
707
+ */
708
+ idleMessageMaxSpokenCount: number;
709
+
710
+ /**
711
+ * Whether the idle message counter resets when the agent speaks
712
+ */
713
+ idleMessageResetCountOnUserSpeechEnabled: boolean;
714
+
715
+ /**
716
+ * Messages the persona will say when the agent goes silent during a call
717
+ */
718
+ idleMessages: Array<string>;
719
+
720
+ /**
721
+ * Seconds of silence before the persona sends an idle message
722
+ */
723
+ idleTimeoutSeconds: number;
724
+
566
725
  /**
567
726
  * How clearly the persona expresses their intentions
568
727
  */
@@ -571,7 +730,24 @@ export namespace SimulationPersonaGetByIDResponse {
571
730
  /**
572
731
  * Primary language ISO 639-1 code for the persona
573
732
  */
574
- language: 'EN' | 'ES' | 'DE' | 'HI' | 'FR' | 'NL' | 'AR' | 'EL' | 'IT' | 'ID' | 'TH' | 'JA';
733
+ language:
734
+ | 'EN'
735
+ | 'ES'
736
+ | 'DE'
737
+ | 'HI'
738
+ | 'FR'
739
+ | 'NL'
740
+ | 'AR'
741
+ | 'EL'
742
+ | 'IT'
743
+ | 'ID'
744
+ | 'TH'
745
+ | 'JA'
746
+ | 'TL'
747
+ | 'MS'
748
+ | 'ZH'
749
+ | 'TR'
750
+ | 'PT';
575
751
 
576
752
  /**
577
753
  * How reliable the persona's memory is
@@ -646,7 +822,14 @@ export interface SimulationPersonaCreateParams {
646
822
  | 'IT'
647
823
  | 'ID'
648
824
  | 'TH'
649
- | 'JP';
825
+ | 'JP'
826
+ | 'NZ'
827
+ | 'PH'
828
+ | 'SG'
829
+ | 'MY'
830
+ | 'HK'
831
+ | 'TR'
832
+ | 'PT';
650
833
 
651
834
  /**
652
835
  * Gender of the persona
@@ -656,7 +839,24 @@ export interface SimulationPersonaCreateParams {
656
839
  /**
657
840
  * Primary language ISO 639-1 code for the persona
658
841
  */
659
- language: 'EN' | 'ES' | 'DE' | 'HI' | 'FR' | 'NL' | 'AR' | 'EL' | 'IT' | 'ID' | 'TH' | 'JA';
842
+ language:
843
+ | 'EN'
844
+ | 'ES'
845
+ | 'DE'
846
+ | 'HI'
847
+ | 'FR'
848
+ | 'NL'
849
+ | 'AR'
850
+ | 'EL'
851
+ | 'IT'
852
+ | 'ID'
853
+ | 'TH'
854
+ | 'JA'
855
+ | 'TL'
856
+ | 'MS'
857
+ | 'ZH'
858
+ | 'TR'
859
+ | 'PT';
660
860
 
661
861
  /**
662
862
  * The name the agent will identify as during conversations
@@ -684,7 +884,7 @@ export interface SimulationPersonaCreateParams {
684
884
  /**
685
885
  * Base emotional state of the persona
686
886
  */
687
- baseEmotion?: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED';
887
+ baseEmotion?: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED' | 'DISTRACTED';
688
888
 
689
889
  /**
690
890
  * How the persona confirms information
@@ -701,6 +901,26 @@ export interface SimulationPersonaCreateParams {
701
901
  */
702
902
  hasDisfluencies?: boolean;
703
903
 
904
+ /**
905
+ * Maximum number of idle messages the persona will send before giving up
906
+ */
907
+ idleMessageMaxSpokenCount?: number;
908
+
909
+ /**
910
+ * Whether the idle message counter resets when the agent speaks
911
+ */
912
+ idleMessageResetCountOnUserSpeechEnabled?: boolean;
913
+
914
+ /**
915
+ * Messages the persona will say when the agent goes silent during a call
916
+ */
917
+ idleMessages?: Array<string>;
918
+
919
+ /**
920
+ * Seconds of silence before the persona sends an idle message
921
+ */
922
+ idleTimeoutSeconds?: number;
923
+
704
924
  /**
705
925
  * How clearly the persona expresses their intentions
706
926
  */
@@ -758,7 +978,14 @@ export interface SimulationPersonaUpdateParams {
758
978
  | 'IT'
759
979
  | 'ID'
760
980
  | 'TH'
761
- | 'JP';
981
+ | 'JP'
982
+ | 'NZ'
983
+ | 'PH'
984
+ | 'SG'
985
+ | 'MY'
986
+ | 'HK'
987
+ | 'TR'
988
+ | 'PT';
762
989
 
763
990
  /**
764
991
  * Background noise setting
@@ -781,7 +1008,7 @@ export interface SimulationPersonaUpdateParams {
781
1008
  /**
782
1009
  * Base emotional state of the persona
783
1010
  */
784
- baseEmotion?: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED';
1011
+ baseEmotion?: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED' | 'DISTRACTED';
785
1012
 
786
1013
  /**
787
1014
  * How the persona confirms information
@@ -803,6 +1030,26 @@ export interface SimulationPersonaUpdateParams {
803
1030
  */
804
1031
  hasDisfluencies?: boolean;
805
1032
 
1033
+ /**
1034
+ * Maximum number of idle messages the persona will send before giving up
1035
+ */
1036
+ idleMessageMaxSpokenCount?: number;
1037
+
1038
+ /**
1039
+ * Whether the idle message counter resets when the agent speaks
1040
+ */
1041
+ idleMessageResetCountOnUserSpeechEnabled?: boolean;
1042
+
1043
+ /**
1044
+ * Messages the persona will say when the agent goes silent during a call
1045
+ */
1046
+ idleMessages?: Array<string>;
1047
+
1048
+ /**
1049
+ * Seconds of silence before the persona sends an idle message
1050
+ */
1051
+ idleTimeoutSeconds?: number;
1052
+
806
1053
  /**
807
1054
  * How clearly the persona expresses their intentions
808
1055
  */
@@ -811,7 +1058,24 @@ export interface SimulationPersonaUpdateParams {
811
1058
  /**
812
1059
  * Primary language ISO 639-1 code for the persona
813
1060
  */
814
- language?: 'EN' | 'ES' | 'DE' | 'HI' | 'FR' | 'NL' | 'AR' | 'EL' | 'IT' | 'ID' | 'TH' | 'JA';
1061
+ language?:
1062
+ | 'EN'
1063
+ | 'ES'
1064
+ | 'DE'
1065
+ | 'HI'
1066
+ | 'FR'
1067
+ | 'NL'
1068
+ | 'AR'
1069
+ | 'EL'
1070
+ | 'IT'
1071
+ | 'ID'
1072
+ | 'TH'
1073
+ | 'JA'
1074
+ | 'TL'
1075
+ | 'MS'
1076
+ | 'ZH'
1077
+ | 'TR'
1078
+ | 'PT';
815
1079
 
816
1080
  /**
817
1081
  * How reliable the persona's memory is
@@ -97,7 +97,8 @@ export namespace SimulationRunPlanJobListResponse {
97
97
  | 'FAILED'
98
98
  | 'TIMED_OUT'
99
99
  | 'CANCELLED'
100
- | 'CANCELLING';
100
+ | 'CANCELLING'
101
+ | 'ENDING_SIMULATIONS';
101
102
 
102
103
  /**
103
104
  * How the job was triggered (SCHEDULED, USER_TRIGGERED_FROM_UI,
@@ -179,7 +180,8 @@ export namespace SimulationRunPlanJobGetByIDResponse {
179
180
  | 'FAILED'
180
181
  | 'TIMED_OUT'
181
182
  | 'CANCELLED'
182
- | 'CANCELLING';
183
+ | 'CANCELLING'
184
+ | 'ENDING_SIMULATIONS';
183
185
 
184
186
  /**
185
187
  * When the job ended
@@ -213,6 +215,7 @@ export namespace SimulationRunPlanJobGetByIDResponse {
213
215
  | 'CONNECTING'
214
216
  | 'WAITING_FOR_OUTBOUND_CALL'
215
217
  | 'SIMULATING'
218
+ | 'ENDING'
216
219
  | 'ANALYZING'
217
220
  | 'EVALUATING'
218
221
  | 'COLLECTING_METRICS'
@@ -315,7 +318,14 @@ export namespace SimulationRunPlanJobGetByIDResponse {
315
318
  | 'IT'
316
319
  | 'ID'
317
320
  | 'TH'
318
- | 'JP';
321
+ | 'JP'
322
+ | 'NZ'
323
+ | 'PH'
324
+ | 'SG'
325
+ | 'MY'
326
+ | 'HK'
327
+ | 'TR'
328
+ | 'PT';
319
329
 
320
330
  /**
321
331
  * Background noise setting
@@ -333,7 +343,14 @@ export namespace SimulationRunPlanJobGetByIDResponse {
333
343
  /**
334
344
  * Base emotional state of the persona
335
345
  */
336
- baseEmotion: 'NEUTRAL' | 'CHEERFUL' | 'CONFUSED' | 'FRUSTRATED' | 'SKEPTICAL' | 'RUSHED';
346
+ baseEmotion:
347
+ | 'NEUTRAL'
348
+ | 'CHEERFUL'
349
+ | 'CONFUSED'
350
+ | 'FRUSTRATED'
351
+ | 'SKEPTICAL'
352
+ | 'RUSHED'
353
+ | 'DISTRACTED';
337
354
 
338
355
  /**
339
356
  * How the persona confirms information
@@ -355,6 +372,26 @@ export namespace SimulationRunPlanJobGetByIDResponse {
355
372
  */
356
373
  hasDisfluencies: boolean;
357
374
 
375
+ /**
376
+ * Maximum number of idle messages the persona will send before giving up
377
+ */
378
+ idleMessageMaxSpokenCount: number;
379
+
380
+ /**
381
+ * Whether the idle message counter resets when the agent speaks
382
+ */
383
+ idleMessageResetCountOnUserSpeechEnabled: boolean;
384
+
385
+ /**
386
+ * Messages the persona will say when the agent goes silent during a call
387
+ */
388
+ idleMessages: Array<string>;
389
+
390
+ /**
391
+ * Seconds of silence before the persona sends an idle message
392
+ */
393
+ idleTimeoutSeconds: number;
394
+
358
395
  /**
359
396
  * How clearly the persona expresses their intentions
360
397
  */
@@ -363,7 +400,24 @@ export namespace SimulationRunPlanJobGetByIDResponse {
363
400
  /**
364
401
  * Primary language ISO 639-1 code for the persona
365
402
  */
366
- language: 'EN' | 'ES' | 'DE' | 'HI' | 'FR' | 'NL' | 'AR' | 'EL' | 'IT' | 'ID' | 'TH' | 'JA';
403
+ language:
404
+ | 'EN'
405
+ | 'ES'
406
+ | 'DE'
407
+ | 'HI'
408
+ | 'FR'
409
+ | 'NL'
410
+ | 'AR'
411
+ | 'EL'
412
+ | 'IT'
413
+ | 'ID'
414
+ | 'TH'
415
+ | 'JA'
416
+ | 'TL'
417
+ | 'MS'
418
+ | 'ZH'
419
+ | 'TR'
420
+ | 'PT';
367
421
 
368
422
  /**
369
423
  * How reliable the persona's memory is
@@ -475,7 +529,8 @@ export namespace SimulationRunPlanJobStartResponse {
475
529
  | 'FAILED'
476
530
  | 'TIMED_OUT'
477
531
  | 'CANCELLED'
478
- | 'CANCELLING';
532
+ | 'CANCELLING'
533
+ | 'ENDING_SIMULATIONS';
479
534
  }
480
535
  }
481
536
 
@@ -508,7 +563,8 @@ export interface SimulationRunPlanJobListParams {
508
563
 
509
564
  /**
510
565
  * Filter by plan job status (PENDING, CREATING_SNAPSHOTS, CREATING_SIMULATIONS,
511
- * RUNNING_SIMULATIONS, COMPLETED, FAILED, TIMED_OUT, CANCELLED, CANCELLING)
566
+ * RUNNING_SIMULATIONS, ENDING_SIMULATIONS, COMPLETED, FAILED, TIMED_OUT,
567
+ * CANCELLED, CANCELLING)
512
568
  */
513
569
  status?:
514
570
  | 'PENDING'
@@ -520,7 +576,8 @@ export interface SimulationRunPlanJobListParams {
520
576
  | 'FAILED'
521
577
  | 'TIMED_OUT'
522
578
  | 'CANCELLED'
523
- | 'CANCELLING';
579
+ | 'CANCELLING'
580
+ | 'ENDING_SIMULATIONS';
524
581
  }
525
582
 
526
583
  export interface SimulationRunPlanJobStartParams {
@@ -158,6 +158,12 @@ export namespace SimulationRunPlanCreateResponse {
158
158
  */
159
159
  endCallPhrases: Array<string>;
160
160
 
161
+ /**
162
+ * Semantic conditions that trigger end of call. The LLM evaluates the conversation
163
+ * against these conditions. Empty array means disabled.
164
+ */
165
+ endCallReasons: Array<string>;
166
+
161
167
  /**
162
168
  * Deprecated: Use metrics instead. Evaluators included in this run plan.
163
169
  */
@@ -278,7 +284,8 @@ export namespace SimulationRunPlanCreateResponse {
278
284
  | 'FAILED'
279
285
  | 'TIMED_OUT'
280
286
  | 'CANCELLED'
281
- | 'CANCELLING';
287
+ | 'CANCELLING'
288
+ | 'ENDING_SIMULATIONS';
282
289
  }
283
290
  }
284
291
  }
@@ -320,6 +327,12 @@ export namespace SimulationRunPlanUpdateResponse {
320
327
  */
321
328
  endCallPhrases: Array<string>;
322
329
 
330
+ /**
331
+ * Semantic conditions that trigger end of call. The LLM evaluates the conversation
332
+ * against these conditions. Empty array means disabled.
333
+ */
334
+ endCallReasons: Array<string>;
335
+
323
336
  /**
324
337
  * Deprecated: Use metrics instead. Evaluators included in this run plan.
325
338
  */
@@ -448,6 +461,12 @@ export namespace SimulationRunPlanListResponse {
448
461
  */
449
462
  endCallPhrases: Array<string>;
450
463
 
464
+ /**
465
+ * Semantic conditions that trigger end of call. The LLM evaluates the conversation
466
+ * against these conditions. Empty array means disabled.
467
+ */
468
+ endCallReasons: Array<string>;
469
+
451
470
  /**
452
471
  * Deprecated: Use metrics instead. Evaluators included in this run plan.
453
472
  */
@@ -604,6 +623,12 @@ export namespace SimulationRunPlanGetByIDResponse {
604
623
  */
605
624
  endCallPhrases: Array<string>;
606
625
 
626
+ /**
627
+ * Semantic conditions that trigger end of call. The LLM evaluates the conversation
628
+ * against these conditions. Empty array means disabled.
629
+ */
630
+ endCallReasons: Array<string>;
631
+
607
632
  /**
608
633
  * Deprecated: Use metrics instead. Evaluators included in this run plan.
609
634
  */
@@ -745,6 +770,12 @@ export interface SimulationRunPlanCreateParams {
745
770
  */
746
771
  endCallPhrases?: Array<string>;
747
772
 
773
+ /**
774
+ * Semantic conditions that trigger end of call. The LLM evaluates the conversation
775
+ * against these conditions. Empty array disables the feature.
776
+ */
777
+ endCallReasons?: Array<string>;
778
+
748
779
  /**
749
780
  * Execution mode (PARALLEL or SEQUENTIAL)
750
781
  */
@@ -815,6 +846,12 @@ export interface SimulationRunPlanUpdateParams {
815
846
  */
816
847
  endCallPhrases?: Array<string>;
817
848
 
849
+ /**
850
+ * Semantic conditions that trigger end of call. The LLM evaluates the conversation
851
+ * against these conditions. Empty array disables the feature.
852
+ */
853
+ endCallReasons?: Array<string>;
854
+
818
855
  /**
819
856
  * Execution mode (PARALLEL or SEQUENTIAL)
820
857
  */