@rlsdk/steam 1.0.1 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/classes/AkAudio.ts +2 -13
- package/classes/Core.ts +64 -59
- package/classes/Engine.ts +33 -75
- package/classes/GFxUI.ts +3 -31
- package/classes/IpDrv.ts +10 -20
- package/classes/OnlineSubsystemEOS.ts +60 -164
- package/classes/OnlineSubsystemSteamworks.ts +175 -183
- package/classes/ProjectX.ts +103 -69
- package/classes/TAGame.ts +3239 -2558
- package/classes/WinDrv.ts +1 -8
- package/constants/TAGame.ts +3 -1
- package/enums/Core.ts +54 -0
- package/enums/Engine.ts +2 -72
- package/enums/TAGame.ts +46 -4
- package/offsets/AkAudio.ts +1 -1
- package/offsets/Core.ts +64 -59
- package/offsets/Engine.ts +29 -51
- package/offsets/IpDrv.ts +38 -39
- package/offsets/OnlineSubsystemEOS.ts +94 -136
- package/offsets/OnlineSubsystemSteamworks.ts +212 -213
- package/offsets/ProjectX.ts +82 -46
- package/offsets/TAGame.ts +2977 -2390
- package/offsets/globals.ts +2 -2
- package/package.json +5 -4
- package/parameters/AkAudio.ts +2 -18
- package/parameters/Core.ts +2 -27
- package/parameters/Engine.ts +23 -239
- package/parameters/GFxUI.ts +1 -9
- package/parameters/IpDrv.ts +2 -19
- package/parameters/OnlineSubsystemEOS.ts +8 -231
- package/parameters/ProjectX.ts +335 -282
- package/parameters/TAGame.ts +4082 -2448
- package/structs/Core.ts +1 -7
- package/structs/Engine.ts +0 -12
- package/structs/OnlineSubsystemSteamworks.ts +2 -13
- package/structs/ProjectX.ts +3 -18
- package/structs/TAGame.ts +186 -104
package/offsets/ProjectX.ts
CHANGED
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@@ -41,11 +41,10 @@ export const ____OnlineGameParty_X__UpdatePartyInfo_0x1____OnlineGameParty_X__Up
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* Size: 0x0070
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* Extends: Object_
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*/
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-
export const ____OnlinePlayerStorageQueue_X__HandleStorageSuccess_0x2____OnlinePlayerStorageQueue_X__HandleStorageSuccess_0x4_0x1 =
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} as const;
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export const ____OnlinePlayerStorageQueue_X__HandleStorageSuccess_0x2____OnlinePlayerStorageQueue_X__HandleStorageSuccess_0x4_0x1 = {
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R: 0x0060n, // 0x0060 (0x0010) [FSetPlayerStorageResultItem]
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...Object_,
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} as const;
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/**
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* ProjectX.__AdHocBrowser_X__CreateErrorDelegate_0x1 Offsets
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@@ -560,11 +559,12 @@ export const __OnlineClubProvider_X__SyncPlayerClubDetails_0x1 = {
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/**
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* ProjectX.__OnlineGame_X__CheckPsyNetConnection_0x1 Offsets
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* Size:
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* Size: 0x0078
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* Extends: Object_
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*/
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export const __OnlineGame_X__CheckPsyNetConnection_0x1 = {
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Task: 0x0060n, // 0x0060 (0x0008) [UAsyncTask*]
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ActiveLoginAttemptPlayers: 0x0068n, // 0x0068 (0x0010) [TArray<UOnlinePlayer_X*>]
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...Object_,
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} as const;
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@@ -1040,6 +1040,16 @@ export const __PartySequence_JoinParty_X__HandleGetPlatformPartyMessage_0x1 = {
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...Object_,
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} as const;
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/**
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* ProjectX.__PlayerController_X__CloseConnectionWithReason_0x1 Offsets
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* Size: 0x0070
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* Extends: Object_
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*/
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export const __PlayerController_X__CloseConnectionWithReason_0x1 = {
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Reason: 0x0060n, // 0x0060 (0x0010) [FString]
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...Object_,
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} as const;
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/**
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* ProjectX.__PRI_X__RegisterPlayerWithSession_0x1 Offsets
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* Size: 0x0068
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@@ -2402,13 +2412,14 @@ export const BlockStatusReporterConfig_X = {
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/**
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* ProjectX.BlogConfig_X Offsets
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* Size:
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* Size: 0x00a0
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* Extends: OnlineConfig_X
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*/
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export const BlogConfig_X = {
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Entries: 0x0078n, // 0x0078 (0x0010) [TArray<UBlogTile_X*>]
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MotD: 0x0088n, // 0x0088 (0x0010) [FString]
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RetryTime: 0x0098n, // 0x0098 (0x0004) [float]
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RequestDelay: 0x009cn, // 0x009c (0x0004) [float]
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...OnlineConfig_X,
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} as const;
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@@ -5421,11 +5432,12 @@ export const FOrientation = {
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/**
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* ProjectX.SystemMetrics_X.OSMetrics Offsets
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* Size:
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* Size: 0x0030
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*/
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export const FOSMetrics = {
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Type: 0x0000n, // 0x0000 (0x0010) [FString]
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Bits: 0x0010n, // 0x0010 (0x0010) [FString]
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Native: 0x0020n, // 0x0020 (0x0010) [FString]
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} as const;
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/**
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@@ -8112,6 +8124,7 @@ export const LocalCache_X = {
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ExportTasks: 0x0088n, // 0x0088 (0x0010) [TArray<FPointer>]
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ExportCallbacks: 0x0098n, // 0x0098 (0x0010) [TArray<FCacheExportCallbackData>]
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bDebug: 0x00a8n, // 0x00a8 (0x0004) [bool : 0x1]
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GLocalCacheCommitPending: 0x00a8n, // 0x00a8 (0x0004) [bool : 0x2]
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__EventImportFinished__Delegate: 0x00b0n, // 0x00b0 (0x0018) [FScriptDelegate]
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__EventExportFinished__Delegate: 0x00c8n, // 0x00c8 (0x0018) [FScriptDelegate]
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...Object_,
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@@ -9018,7 +9031,7 @@ export const OnlineGameLeaderboards_X = {
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/**
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* ProjectX.OnlineGameMatchmakingBase_X Offsets
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* Size:
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* Size: 0x0148
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* Extends: Online_X
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*/
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export const OnlineGameMatchmakingBase_X = {
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@@ -9029,36 +9042,37 @@ export const OnlineGameMatchmakingBase_X = {
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__EventFindGameStatus__Delegate: 0x00e8n, // 0x00e8 (0x0018) [FScriptDelegate]
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__EventFindGameError__Delegate: 0x0100n, // 0x0100 (0x0018) [FScriptDelegate]
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__EventFindGameStateChanged__Delegate: 0x0118n, // 0x0118 (0x0018) [FScriptDelegate]
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__EventGetMatchmakingDelaySecs__Delegate: 0x0130n, // 0x0130 (0x0018) [FScriptDelegate]
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...Online_X,
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} as const;
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/**
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* ProjectX.OnlineGameMatchmaking_X Offsets
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* Size:
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* Size: 0x0280
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* Extends: OnlineGameMatchmakingBase_X
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*/
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export const OnlineGameMatchmaking_X = {
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PreferredPlaylists:
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PreferredRegions:
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SearchingString:
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StartSearchFailString:
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FoundServerString:
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PlaylistsHaveChangedString:
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RegionsHaveChangedString:
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MatchmakingAttemptString:
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MatchmakingStartTime:
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MatchmakingBanTime:
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EstimatedQueueTime:
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bIgnoreSkill:
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MatchmakingDisabledDuration:
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MatchmakingDisabledUntilTime:
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LastReservationID:
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__EventStartSearch__Delegate:
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__EventMatchmakingError__Delegate:
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__EventMatchmakingCanceledOnPartySizeChanged__Delegate:
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__EventMatchmakingRPCSuccess__Delegate:
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__EventMatchmakingRPCError__Delegate:
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__EventSendMatchmakingRPC__Delegate:
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PreferredPlaylists: 0x0148n, // 0x0148 (0x0010) [TArray<int32>]
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PreferredRegions: 0x0158n, // 0x0158 (0x0010) [TArray<FDSRegionInfo>]
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SearchingString: 0x0168n, // 0x0168 (0x0010) [FString]
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StartSearchFailString: 0x0178n, // 0x0178 (0x0010) [FString]
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FoundServerString: 0x0188n, // 0x0188 (0x0010) [FString]
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PlaylistsHaveChangedString: 0x0198n, // 0x0198 (0x0010) [FString]
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RegionsHaveChangedString: 0x01a8n, // 0x01a8 (0x0010) [FString]
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MatchmakingAttemptString: 0x01b8n, // 0x01b8 (0x0010) [FString]
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MatchmakingStartTime: 0x01c8n, // 0x01c8 (0x0004) [float]
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MatchmakingBanTime: 0x01ccn, // 0x01cc (0x0004) [int32]
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EstimatedQueueTime: 0x01d0n, // 0x01d0 (0x0004) [float]
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bIgnoreSkill: 0x01d4n, // 0x01d4 (0x0004) [bool : 0x1]
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MatchmakingDisabledDuration: 0x01d8n, // 0x01d8 (0x0004) [float]
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MatchmakingDisabledUntilTime: 0x01dcn, // 0x01dc (0x0004) [float]
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LastReservationID: 0x01e0n, // 0x01e0 (0x0010) [FString]
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__EventStartSearch__Delegate: 0x01f0n, // 0x01f0 (0x0018) [FScriptDelegate]
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__EventMatchmakingError__Delegate: 0x0208n, // 0x0208 (0x0018) [FScriptDelegate]
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__EventMatchmakingCanceledOnPartySizeChanged__Delegate: 0x0220n, // 0x0220 (0x0018) [FScriptDelegate]
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__EventMatchmakingRPCSuccess__Delegate: 0x0238n, // 0x0238 (0x0018) [FScriptDelegate]
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__EventMatchmakingRPCError__Delegate: 0x0250n, // 0x0250 (0x0018) [FScriptDelegate]
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__EventSendMatchmakingRPC__Delegate: 0x0268n, // 0x0268 (0x0018) [FScriptDelegate]
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...OnlineGameMatchmakingBase_X,
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} as const;
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@@ -9159,24 +9173,24 @@ export const OnlineGamePopulation_X = {
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/**
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* ProjectX.OnlineGamePrivateMatch_X Offsets
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* Size:
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* Size: 0x02a0
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* Extends: OnlineGameMatchmakingBase_X
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*/
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export const OnlineGamePrivateMatch_X = {
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bCancelled:
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PreferredRegion:
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PreferredPlaylistID:
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SearchingString:
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StartSearchFailString:
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FoundServerString:
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AlreadyJoiningGameString:
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TimeoutString:
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WrongRegionString:
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Settings:
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SearchTimeout:
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__EventPrivateMatchError__Delegate:
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__EventCancelPrivateMatch__Delegate:
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__EventSendMatchmakingRPC__Delegate:
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bCancelled: 0x0148n, // 0x0148 (0x0004) [bool : 0x1]
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PreferredRegion: 0x0150n, // 0x0150 (0x0010) [FString]
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PreferredPlaylistID: 0x0160n, // 0x0160 (0x0004) [int32]
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SearchingString: 0x0168n, // 0x0168 (0x0010) [FString]
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StartSearchFailString: 0x0178n, // 0x0178 (0x0010) [FString]
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FoundServerString: 0x0188n, // 0x0188 (0x0010) [FString]
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AlreadyJoiningGameString: 0x0198n, // 0x0198 (0x0010) [FString]
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TimeoutString: 0x01a8n, // 0x01a8 (0x0010) [FString]
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WrongRegionString: 0x01b8n, // 0x01b8 (0x0010) [FString]
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Settings: 0x01c8n, // 0x01c8 (0x0088) [FCustomMatchSettings]
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SearchTimeout: 0x0250n, // 0x0250 (0x0004) [float]
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__EventPrivateMatchError__Delegate: 0x0258n, // 0x0258 (0x0018) [FScriptDelegate]
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__EventCancelPrivateMatch__Delegate: 0x0270n, // 0x0270 (0x0018) [FScriptDelegate]
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__EventSendMatchmakingRPC__Delegate: 0x0288n, // 0x0288 (0x0018) [FScriptDelegate]
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...OnlineGameMatchmakingBase_X,
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} as const;
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@@ -9727,6 +9741,8 @@ export const OnlineSaveLock_X = {
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*/
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export const OSSConfig_X = {
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bEnablePresence: 0x0078n, // 0x0078 (0x0004) [bool : 0x1]
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bWin64OptimizedKeyPolling: 0x0078n, // 0x0078 (0x0004) [bool : 0x2]
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bUseSteamControllerCache: 0x0078n, // 0x0078 (0x0004) [bool : 0x4]
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EosInitTimeoutSeconds: 0x007cn, // 0x007c (0x0004) [float]
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GdkUpdateDlcTimeoutSeconds: 0x0080n, // 0x0080 (0x0004) [float]
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GdkMaxConcurrentDlcLicenseRequests: 0x0084n, // 0x0084 (0x0004) [int32]
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@@ -10884,6 +10900,7 @@ export const PlayerController_X = {
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OldPawnReference: 0x07f8n, // 0x07f8 (0x0008) [UPawn*]
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LockedDebugActor: 0x0800n, // 0x0800 (0x0008) [UActor*]
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bPausedForExternalUI: 0x0808n, // 0x0808 (0x0004) [bool : 0x1]
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CloseConnectionDelay: 0x080cn, // 0x080c (0x0004) [float]
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NetConnection: 0x0810n, // 0x0810 (0x0008) [UNetConnection*]
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__EventReceivedPRI__Delegate: 0x0818n, // 0x0818 (0x0018) [FScriptDelegate]
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__EventPawnChange__Delegate: 0x0830n, // 0x0830 (0x0018) [FScriptDelegate]
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@@ -11978,6 +11995,15 @@ export const PsyNetWordFilter_X = {
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...Component,
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} as const;
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/**
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* ProjectX.QREnconder_X Offsets
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* Extends: Object_
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*/
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export const QREnconder_X = {
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} as const;
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/**
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* ProjectX.QueuedOfflineMessage_X Offsets
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* Size: 0x0060
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@@ -13852,6 +13878,16 @@ export const SetPlayerStorageResult_X = {
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} as const;
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/**
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* ProjectX.SetVisibilityComponent_X Offsets
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* Size: 0x00b0
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* Extends: ActorComponent_X
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*/
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export const SetVisibilityComponent_X = {
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TargetStaticMesh: 0x00a8n, // 0x00a8 (0x0008) [UStaticMesh*]
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...ActorComponent_X,
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} as const;
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/**
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* ProjectX.ShakeComponent_X Offsets
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* Size: 0x01b8
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