@rlsdk/steam 1.0.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/classes/TAGame.ts CHANGED
@@ -5,7 +5,16 @@
5
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6
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  import type { FName, FScriptDelegate } from '../types/GameDefines';
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  import type { EAkDynamicRangeType, EAkOutputType } from '../enums/AkAudio';
8
- import type { EInputAPI, EInputEvent, EVoiceResultCode, OnlinePlatform } from '../enums/Core';
8
+ import type {
9
+ EClientActionCode,
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+ EClientActionReason,
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+ EClientAuthStatus,
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+ EClientIntegrityViolation,
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+ EInputAPI,
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+ EInputEvent,
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+ EVoiceResultCode,
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+ OnlinePlatform,
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+ } from '../enums/Core';
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  import type {
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  EBasicLoadResult,
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  ECameraAnimPlaySpace,
@@ -106,6 +115,7 @@ import type {
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  EFavoritedProductFilter,
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  EFilterProductAttribute,
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  EFiveHitType,
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+ EFlipResetFxPref,
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  EForceDirection,
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  EForceFeedbackMode,
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  EForceFeedbackType,
@@ -315,6 +325,7 @@ import type {
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  FJoinMatchSettings,
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  FLeaderboardData,
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  FMessagePayload,
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+ FMigrationReservationData,
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  FMilestoneTitleData,
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  FNameParamPair,
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  FNewsTileData,
@@ -358,6 +369,7 @@ import type {
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  FAddProductsResponseData,
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  FAngleSelectData,
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  FAnimatedMaterialMesh,
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+ FAntiCheatMessage,
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  FAppliedBreakoutDamage,
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  FArenaStatSound,
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  FAssetLoadRequest,
@@ -372,7 +384,9 @@ import type {
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  FBallHitCrowdNoise,
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  FBallHitInfo,
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  FBallInfo,
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+ FBallPreHitData,
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  FBallPredictionInfo,
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+ FBallUpdateState,
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  FBaseInput,
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  FBeamTraceProps,
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  FBillboardData,
@@ -440,6 +454,7 @@ import type {
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  FClientLoadoutOnlineProduct,
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  FClientOnlineProductStat,
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  FClientPacketData,
457
+ FClockUpdatedEvent,
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  FClubMemberCount,
444
459
  FCodeTimePair,
445
460
  FCollisionEffectData,
@@ -450,6 +465,7 @@ import type {
450
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  FContinuousSimTimeScaleSettings,
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466
  FCountryInfo,
452
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  FCredentialItem,
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+ FCrossbarHitData,
453
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  FCrosshairExtentInfo,
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  FCrowdDefense,
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  FCrowdDefenseSettings,
@@ -550,6 +566,7 @@ import type {
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  FGoalData,
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  FGoalPenetrationData,
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  FGoalResetOptionData,
569
+ FGoalScoreDataEvent,
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  FGraphLine,
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  FGraphSummaryMethod,
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  FHighlight,
@@ -605,6 +622,7 @@ import type {
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  FMappedRoomMember,
606
623
  FMatchCompleteHistory,
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  FMatchData,
625
+ FMatchGUIDEvent,
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  FMatchHistoryChangeTabEvent,
609
627
  FMatchPreviewData,
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  FMatchmakingMessage,
@@ -686,6 +704,7 @@ import type {
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  FPlatformParam,
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  FPlayerActorIDPair,
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  FPlayerChatMessage,
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+ FPlayerDataPacket,
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  FPlayerGameID,
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  FPlayerIdArray,
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  FPlayerLeavingData,
@@ -694,6 +713,7 @@ import type {
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  FPlayerPrivateMatchData,
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  FPlayerReportReason,
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  FPlayerStats,
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+ FPlayerUpdateState,
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  FPlayerVoiceRoomCredentials,
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  FPlaylistMapPrefs,
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  FPlaylistSkillData,
@@ -831,6 +851,7 @@ import type {
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  FStatEventCollection,
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  FStatEventCollection_KO,
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  FStatEventScore,
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+ FStatTickerEvent,
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  FStatValue,
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  FStateParams,
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  FStickyForceData,
@@ -844,6 +865,7 @@ import type {
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  FTeamGameStats,
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  FTeamSeeds,
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  FTeamUpdateInfo,
868
+ FTeamUpdateState,
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  FTemporaryProduct,
848
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  FTemporarySpawnSpot,
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  FThistleData,
@@ -1078,7 +1100,12 @@ import type {
1078
1100
  } from './Engine';
1079
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  import type { UGFxObject, USwfMovie } from './GFxUI';
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  import type { UOnlineImageDownloaderWeb, UTargetUserChatPermChangedEvent, UWebServer } from './IpDrv';
1081
- import type { UAudioDevicesChangedEvent, UOnlineSubsystemEOS, UOnlineVoiceInterfaceEOS } from './OnlineSubsystemEOS';
1103
+ import type {
1104
+ UAudioDevicesChangedEvent,
1105
+ UOnlineAntiCheatInterfaceEOS,
1106
+ UOnlineSubsystemEOS,
1107
+ UOnlineVoiceInterfaceEOS,
1108
+ } from './OnlineSubsystemEOS';
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  import type {
1083
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  UActionQueue_X,
1084
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  UActorComponent_X,
@@ -1086,6 +1113,7 @@ import type {
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  UAddReservationMessagePublic_X,
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  UAddReservationMessage_X,
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  UAnimNodeBlendList_X,
1116
+ UAntiCheatManager_X,
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  UAprilConfig_X,
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  UBanMessage_X,
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  UBeaconMessage_X,
@@ -1162,6 +1190,7 @@ import type {
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  UMatchPlayerData_X,
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  UMatchRecorder_X,
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  UMetricsGroup_X,
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+ UMigrationStartedMessage_X,
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  UNetMode_Client,
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  UNetMode_Server,
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  UNetworkPingEvent_X,
@@ -1238,6 +1267,7 @@ import type {
1238
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  URetryDelayer_X,
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  USerializer_X,
1240
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  UServerConfig_X,
1270
+ UServerPlayerIdCache_X,
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  UServerToServerMessage_X,
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  UShakeComponent_X,
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  USignedMessageObject_X,
@@ -1354,6 +1384,18 @@ export type U__AchievementManager_TA__IsPlayingWithClubmates_0x1 = UObject & {
1354
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  // __AchievementManager_TA__IsPlayingWithClubmates_0x1 Functions
1355
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  // __AchievementManager_TA__IsPlayingWithClubmates_0x1(P: UPRI_TA): boolean
1356
1386
 
1387
+ /**
1388
+ * Class TAGame.__AntiCheatMessenger_TA__HandleIncomingMessagePart_0x1
1389
+ * Size: 0x0064
1390
+ * Extends: UObject
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+ */
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+ export type U__AntiCheatMessenger_TA__HandleIncomingMessagePart_0x1 = UObject & {
1393
+ MessageId: number; // 0x0060 (0x0004) [int32]
1394
+ };
1395
+
1396
+ // __AntiCheatMessenger_TA__HandleIncomingMessagePart_0x1 Functions
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+ // __AntiCheatMessenger_TA__HandleIncomingMessagePart_0x1(P: FAntiCheatMessage): boolean
1398
+
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  /**
1358
1400
  * Class TAGame.__ArenaSoundConfig_TA__GetNextEvent_0x1
1359
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  * Size: 0x0070
@@ -1741,6 +1783,18 @@ export type U__ChallengeDefault_TA__RequestImage_0x1 = UObject & {
1741
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  // __ChallengeDefault_TA__RequestImage_0x1 Functions
1742
1784
  // __ChallengeDefault_TA__RequestImage_0x1(Texture: UTexture2DDynamic): void
1743
1785
 
1786
+ /**
1787
+ * Class TAGame.__ChallengeFolder_TA__RequestImage_0x1
1788
+ * Size: 0x0070
1789
+ * Extends: UObject
1790
+ */
1791
+ export type U__ChallengeFolder_TA__RequestImage_0x1 = UObject & {
1792
+ ImageURL: string; // 0x0060 (0x0010) [FString]
1793
+ };
1794
+
1795
+ // __ChallengeFolder_TA__RequestImage_0x1 Functions
1796
+ // __ChallengeFolder_TA__RequestImage_0x1(Texture: UTexture2DDynamic): void
1797
+
1744
1798
  /**
1745
1799
  * Class TAGame.__ChallengeManager_TA__AreChallengesCompleteByGroupID_0x1
1746
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  * Size: 0x0070
@@ -3605,6 +3659,18 @@ export type U__GFxData_Friends_TA__IsFriendInParty_0x1 = UObject & {
3605
3659
  // __GFxData_Friends_TA__IsFriendInParty_0x1 Functions
3606
3660
  // __GFxData_Friends_TA__IsFriendInParty_0x1(PM: FPartyMember): boolean
3607
3661
 
3662
+ /**
3663
+ * Class TAGame.__GFxData_Friends_TA__ReportRecentPlayerManyReasons_0x1
3664
+ * Size: 0x00A8
3665
+ * Extends: UObject
3666
+ */
3667
+ export type U__GFxData_Friends_TA__ReportRecentPlayerManyReasons_0x1 = UObject & {
3668
+ PlayerID: FUniqueNetId; // 0x0060 (0x0048) [FUniqueNetId]
3669
+ };
3670
+
3671
+ // __GFxData_Friends_TA__ReportRecentPlayerManyReasons_0x1 Functions
3672
+ // __GFxData_Friends_TA__ReportRecentPlayerManyReasons_0x1(P: FPersonaDataId): boolean
3673
+
3608
3674
  /**
3609
3675
  * Class TAGame.__GFxData_Friends_TA__UnblockPlayer_0x1
3610
3676
  * Size: 0x00A8
@@ -5240,6 +5306,18 @@ export type U__MatchSeries_TA__GetSeriesWinnerFromData_0x1 = UObject & {
5240
5306
  // __MatchSeries_TA__GetSeriesWinnerFromData_0x1 Functions
5241
5307
  // __MatchSeries_TA__GetSeriesWinnerFromData_0x1(GamesWon: number): boolean
5242
5308
 
5309
+ /**
5310
+ * Class TAGame.__MatchStatsExporter_TA__UpdateGameEventState_0x1
5311
+ * Size: 0x0068
5312
+ * Extends: UObject
5313
+ */
5314
+ export type U__MatchStatsExporter_TA__UpdateGameEventState_0x1 = UObject & {
5315
+ Team: UTeam_TA; // 0x0060 (0x0008) [UTeam_TA*]
5316
+ };
5317
+
5318
+ // __MatchStatsExporter_TA__UpdateGameEventState_0x1 Functions
5319
+ // __MatchStatsExporter_TA__UpdateGameEventState_0x1(P: UTeam_TA): boolean
5320
+
5243
5321
  /**
5244
5322
  * Class TAGame.__MatchType_Public_TA__CanSkipPreMatchLobby_0x1
5245
5323
  * Size: 0x0064
@@ -5425,6 +5503,18 @@ export type U__OnlineDLCProductCache_TA__GetOldGeneratedOnlineProduct_0x1 = UObj
5425
5503
  // __OnlineDLCProductCache_TA__GetOldGeneratedOnlineProduct_0x1 Functions
5426
5504
  // __OnlineDLCProductCache_TA__GetOldGeneratedOnlineProduct_0x1(P: UOnlineProduct_TA): boolean
5427
5505
 
5506
+ /**
5507
+ * Class TAGame.__OnlineGameDedicatedServer_TA__AllowMigrationMessageReconcile_0x3
5508
+ * Size: 0x0070
5509
+ * Extends: UObject
5510
+ */
5511
+ export type U__OnlineGameDedicatedServer_TA__AllowMigrationMessageReconcile_0x3 = UObject & {
5512
+ AllPlayers: FUniqueNetId[]; // 0x0060 (0x0010) [TArray<FUniqueNetId>]
5513
+ };
5514
+
5515
+ // __OnlineGameDedicatedServer_TA__AllowMigrationMessageReconcile_0x3 Functions
5516
+ // __OnlineGameDedicatedServer_TA__AllowMigrationMessageReconcile_0x3(P: FUniqueNetId): boolean
5517
+
5428
5518
  /**
5429
5519
  * Class TAGame.__OnlineGameDedicatedServer_TA__GetNextRandomMapName_0x1
5430
5520
  * Size: 0x0070
@@ -5926,6 +6016,18 @@ export type U__PlayerController_TA__InitNetworkSave_0x1 = UObject & {
5926
6016
  // __PlayerController_TA__InitNetworkSave_0x1 Functions
5927
6017
  // __PlayerController_TA__InitNetworkSave_0x1(): void
5928
6018
 
6019
+ /**
6020
+ * Class TAGame.__PlayerController_TA__ReportPlayer_0x1
6021
+ * Size: 0x00A8
6022
+ * Extends: UObject
6023
+ */
6024
+ export type U__PlayerController_TA__ReportPlayer_0x1 = UObject & {
6025
+ PlayerID: FUniqueNetId; // 0x0060 (0x0048) [FUniqueNetId]
6026
+ };
6027
+
6028
+ // __PlayerController_TA__ReportPlayer_0x1 Functions
6029
+ // __PlayerController_TA__ReportPlayer_0x1(P: UPlayerReplicationInfo): boolean
6030
+
5929
6031
  /**
5930
6032
  * Class TAGame.__PlayerControllerBase_TA__InitFromProfile_0x1
5931
6033
  * Size: 0x0068
@@ -7663,6 +7765,13 @@ export type U_FreeplayCommandsTypes_TA = UObject & {};
7663
7765
  */
7664
7766
  export type U_ShopTypes_TA = UObject & {};
7665
7767
 
7768
+ /**
7769
+ * Class TAGame._StatsAPITypes_TA
7770
+ * Size: 0x0060
7771
+ * Extends: UObject
7772
+ */
7773
+ export type U_StatsAPITypes_TA = UObject & {};
7774
+
7666
7775
  /**
7667
7776
  * Class TAGame._TourNotifications_TA
7668
7777
  * Size: 0x0060
@@ -8785,6 +8894,148 @@ export type UAntiAddiction_TA = UObject & {
8785
8894
  // HandleHourReached(): void
8786
8895
  // Construct(): void
8787
8896
 
8897
+ /**
8898
+ * Class TAGame.AntiCheatConfig_TA
8899
+ * Size: 0x00B8
8900
+ * Extends: UOnlineConfig_X
8901
+ */
8902
+ export type UAntiCheatConfig_TA = UOnlineConfig_X & {
8903
+ bEnforceAntiCheat: boolean; // 0x0078 (0x0004) [bool : 0x1]
8904
+ bDisplayDisabledModal: boolean; // 0x0078 (0x0004) [bool : 0x2]
8905
+ RegisterTimeoutSeconds: number; // 0x007c (0x0004) [float]
8906
+ EnforcedPlatforms: OnlinePlatform[]; // 0x0080 (0x0010) [TArray<OnlinePlatform>]
8907
+ UnrecoverableActions: EClientActionReason[]; // 0x0090 (0x0010) [TArray<EClientActionReason>]
8908
+ MatchTerminationSecondsPassedLimit: number; // 0x00a0 (0x0004) [int32]
8909
+ LearnMoreURL: string; // 0x00a8 (0x0010) [FString]
8910
+ };
8911
+
8912
+ /**
8913
+ * Class TAGame.AntiCheatManager_TA
8914
+ * Size: 0x0118
8915
+ * Extends: UAntiCheatManager_X
8916
+ */
8917
+ export type UAntiCheatManager_TA = UAntiCheatManager_X & {
8918
+ AntiCheatInterface: UOnlineAntiCheatInterfaceEOS; // 0x0060 (0x0008) [UOnlineAntiCheatInterfaceEOS*]
8919
+ bAntiCheatEnabled: boolean; // 0x0068 (0x0004) [bool : 0x1]
8920
+ bSessionActive: boolean; // 0x0068 (0x0004) [bool : 0x2]
8921
+ bIntegrityViolation: boolean; // 0x0068 (0x0004) [bool : 0x4]
8922
+ bPrevEnforceAntiCheat: boolean; // 0x0068 (0x0004) [bool : 0x8]
8923
+ EndSessionDelayedSeconds: number; // 0x006c (0x0004) [float]
8924
+ CheaterReasonId: number; // 0x0070 (0x0001) [uint8]
8925
+ Metrics: UAntiCheatMetrics_TA; // 0x0078 (0x0008) [UAntiCheatMetrics_TA*]
8926
+ OnlineGame: UOnlineGame_Base_X; // 0x0080 (0x0008) [UOnlineGame_Base_X*]
8927
+ Permissions: UOnlinePlayerPermissions_X; // 0x0088 (0x0008) [UOnlinePlayerPermissions_X*]
8928
+ OnlineParty: UOnlineGameParty_X; // 0x0090 (0x0008) [UOnlineGameParty_X*]
8929
+ AntiCheatConfig: UAntiCheatConfig_TA; // 0x0098 (0x0008) [UAntiCheatConfig_TA*]
8930
+ __EventAntiCheatEnabledChanged__Delegate: FScriptDelegate; // 0x00a0 (0x0018) [FScriptDelegate]
8931
+ __EventMessageGenerated__Delegate: FScriptDelegate; // 0x00b8 (0x0018) [FScriptDelegate]
8932
+ __EventClientActionRequired__Delegate: FScriptDelegate; // 0x00d0 (0x0018) [FScriptDelegate]
8933
+ __EventClientAuthStatusChanged__Delegate: FScriptDelegate; // 0x00e8 (0x0018) [FScriptDelegate]
8934
+ __EventClientIntegrityViolation__Delegate: FScriptDelegate; // 0x0100 (0x0018) [FScriptDelegate]
8935
+ };
8936
+
8937
+ // AntiCheatManager_TA Functions
8938
+ // __AntiCheatManager_TA__Construct_0x1(): void
8939
+ // __AntiCheatManager_TA__Construct_0x3(_: UOnlineGameDedicatedServer_X): void
8940
+ // __AntiCheatManager_TA__Construct_0x2(_: UOnlineGameDedicatedServer_X): void
8941
+ // OnAntiCheatEnabledChanged(): void
8942
+ // DebugSetEnabled(bEnabled: boolean): void
8943
+ // HandleClientAuthStatusChanged(PlayerID: FUniqueNetId, AuthStatus: EClientAuthStatus): void
8944
+ // HandleClientActionRequired(PlayerID: FUniqueNetId, ActionCode: EClientActionCode, ActionReason: EClientActionReason, Message: string): void
8945
+ // HandleMessageGenerated(Message: string, PlayerID: FUniqueNetId): void
8946
+ // HandleReportComplete(ProductUserId: string, bSuccess: boolean): void
8947
+ // ReportPlayer(ProductUserId: string): void
8948
+ // static ReportContainsCheatingIdInt(ReasonIDs: number[]): boolean
8949
+ // static ReportContainsCheatingId(ReasonIDs: number[]): boolean
8950
+ // HandleIntegrityViolation(Violation: EClientIntegrityViolation, Message: string): void
8951
+ // ReceiveMessage(Message: string, PlayerID: FUniqueNetId): void
8952
+ // UnregisterClient(PlayerID: FUniqueNetId): boolean
8953
+ // RegisterClient(PlayerID: FUniqueNetId, ProductUserId: string, bProtected: boolean): boolean
8954
+ // EndSession(): void
8955
+ // EndSessionDelayed(): void
8956
+ // BeginSession(): void
8957
+ // PlayerAntiCheatExempt(PlaylistId: number): boolean
8958
+ // HandlePermissionsUpdated(InPermissions: UOnlinePlayerPermissions_X): void
8959
+ // HandleConfigChanged(): void
8960
+ // GetAntiCheatError(PlaylistId: number): UError
8961
+ // IsAntiCheatEnforced(PlaylistId: number): boolean
8962
+ // IsAntiCheatEnabled(PlaylistId: number): boolean
8963
+ // GetMetrics(): UAntiCheatMetrics_TA
8964
+ // Construct(): void
8965
+ // EventClientIntegrityViolation(Message: string): void
8966
+ // EventClientAuthStatusChanged(PlayerID: FUniqueNetId, AuthStatus: EClientAuthStatus): void
8967
+ // EventClientActionRequired(PlayerID: FUniqueNetId, ActionCode: EClientActionCode, ActionReason: EClientActionReason, Message: string): void
8968
+ // EventMessageGenerated(Message: string, PlayerID: FUniqueNetId): void
8969
+ // EventAntiCheatEnabledChanged(): void
8970
+
8971
+ /**
8972
+ * Class TAGame.AntiCheatMessenger_TA
8973
+ * Size: 0x0358
8974
+ * Extends: UOwnerReplicatedActor_ORS
8975
+ */
8976
+ export type UAntiCheatMessenger_TA = UOwnerReplicatedActor_ORS & {
8977
+ OwnerPC: UPlayerController_TA; // 0x0268 (0x0008) [UPlayerController_TA*]
8978
+ AuthStatuses: EClientAuthStatus[]; // 0x0270 (0x0010) [TArray<EClientAuthStatus>]
8979
+ bRegistered: boolean; // 0x0280 (0x0004) [bool : 0x1]
8980
+ bPreventSpawnOnJoin: boolean; // 0x0280 (0x0004) [bool : 0x2]
8981
+ bAuthStatusComplete: boolean; // 0x0280 (0x0004) [bool : 0x4]
8982
+ StagedMessages: FAntiCheatMessage[]; // 0x0288 (0x0010) [TArray<FAntiCheatMessage>]
8983
+ PendingOutgoingMessages: FAntiCheatMessage[]; // 0x0298 (0x0010) [TArray<FAntiCheatMessage>]
8984
+ CurrentMessageId: number; // 0x02a8 (0x0004) [int32]
8985
+ AuthStartTimestamp: bigint; // 0x02b0 (0x0008) [uint64]
8986
+ IdleRegistrationTimeoutSeconds: number; // 0x02b8 (0x0004) [float]
8987
+ MaxTotalMessageParts: number; // 0x02bc (0x0004) [int32]
8988
+ MaxMessagePartLength: number; // 0x02c0 (0x0004) [int32]
8989
+ TimeBetweenMessageSends: number; // 0x02c4 (0x0004) [float]
8990
+ MaxStagedMessages: number; // 0x02c8 (0x0004) [int32]
8991
+ EACBanReason: string; // 0x02d0 (0x0010) [FString]
8992
+ AntiCheatManager: UAntiCheatManager_TA; // 0x02e0 (0x0008) [UAntiCheatManager_TA*]
8993
+ PlayerIdCache: UServerPlayerIdCache_X; // 0x02e8 (0x0008) [UServerPlayerIdCache_X*]
8994
+ GameEvent: UGameEvent_Soccar_TA; // 0x02f0 (0x0008) [UGameEvent_Soccar_TA*]
8995
+ PlayerPermissions: UOnlinePlayerPermissions_X; // 0x02f8 (0x0008) [UOnlinePlayerPermissions_X*]
8996
+ Config: UAntiCheatConfig_TA; // 0x0300 (0x0008) [UAntiCheatConfig_TA*]
8997
+ GRI: UGRI_X; // 0x0308 (0x0008) [UGRI_X*]
8998
+ __EventAuthStatusComplete__Delegate: FScriptDelegate; // 0x0310 (0x0018) [FScriptDelegate]
8999
+ __EventPreventSpawnChanged__Delegate: FScriptDelegate; // 0x0328 (0x0018) [FScriptDelegate]
9000
+ __EventDestroyed__Delegate: FScriptDelegate; // 0x0340 (0x0018) [FScriptDelegate]
9001
+ };
9002
+
9003
+ // AntiCheatMessenger_TA Functions
9004
+ // __AntiCheatMessenger_TA__HandleIncomingMessagePart_0x2(P: string): boolean
9005
+ // ClientSendMessage(Message: string, PartNum: number, TotalParts: number, MessageId: number): void
9006
+ // ServerSendMessage(Message: string, PartNum: number, TotalParts: number, MessageId: number): void
9007
+ // HandleIncomingMessagePart(Message: string, PartNum: number, TotalParts: number, MessageId: number): void
9008
+ // SendPendingOutgoingMessage(): void
9009
+ // TickMessages(): void
9010
+ // HandleMessageGenerated(Message: string, PlayerID: FUniqueNetId): void
9011
+ // HandleClientActionRequired(PlayerID: FUniqueNetId, ActionCode: EClientActionCode, ActionReason: EClientActionReason, Message: string): void
9012
+ // HandleClientAuthStatusChanged(PlayerID: FUniqueNetId, InAuthStatus: EClientAuthStatus): void
9013
+ // AuthStatusComplete(): boolean
9014
+ // Destroyed(): void
9015
+ // EnforceAntiCheatForPlayer(): boolean
9016
+ // ServerReadyToRegister(): void
9017
+ // OnOwnerChanged(): void
9018
+ // IdleRegistrationTimeout(): void
9019
+ // PostBeginPlay(): void
9020
+ // ReplicatedEvent(VarName: FName): void
9021
+ // EventDestroyed(Messenger: UAntiCheatMessenger_TA): void
9022
+ // EventPreventSpawnChanged(Messenger: UAntiCheatMessenger_TA): void
9023
+ // EventAuthStatusComplete(Messenger: UAntiCheatMessenger_TA): void
9024
+
9025
+ /**
9026
+ * Class TAGame.AntiCheatMetrics_TA
9027
+ * Size: 0x0080
9028
+ * Extends: UMetricsGroup_X
9029
+ */
9030
+ export type UAntiCheatMetrics_TA = UMetricsGroup_X & {};
9031
+
9032
+ // AntiCheatMetrics_TA Functions
9033
+ // MatchTerminated(MatchGUID: string, PlaylistId: number, SecondsPassed: number, PlayerID: FUniqueNetId, Reason: EClientActionReason): void
9034
+ // PlayerKicked(PlayerID: FUniqueNetId, Reason: EClientActionReason): void
9035
+ // AuthenticationSuccess(PlayerID: FUniqueNetId, Seconds: number): void
9036
+ // ClientIntegrityViolation(Violation: EClientIntegrityViolation): void
9037
+ // LaunchedWithoutEAC(): void
9038
+
8788
9039
  /**
8789
9040
  * Class TAGame.ExplosionHitHandler_TA
8790
9041
  * Size: 0x0150
@@ -9289,7 +9540,7 @@ export type UAudioParamsSuperSonicComponent_TA = UActorComponent_X & {};
9289
9540
 
9290
9541
  // AudioParamsSuperSonicComponent_TA Functions
9291
9542
  // __AudioParamsSuperSonicComponent_TA__Construct_0x1(_: UPlayerController_X): void
9292
- // static SetSuperSonic(bSuperSonic: boolean): void
9543
+ // static SetSuperSonic(bSupersonic: boolean): void
9293
9544
  // HandleDemolished(Victim: UCar_TA, Data: FDemolishData): void
9294
9545
  // HandlePawnChange(PC: UPlayerController_X, OldPawn: UCar_TA, NewPawn: UCar_TA): void
9295
9546
  // HandleSuperSonicChanged(Car: UCar_TA): void
@@ -9610,7 +9861,7 @@ export type URBActor_TA = UPawn_X & {
9610
9861
 
9611
9862
  /**
9612
9863
  * Class TAGame.Ball_TA
9613
- * Size: 0x0B18
9864
+ * Size: 0x0B20
9614
9865
  * Extends: URBActor_TA
9615
9866
  */
9616
9867
  export type UBall_TA = URBActor_TA & {
@@ -9682,19 +9933,20 @@ export type UBall_TA = URBActor_TA & {
9682
9933
  PossessionFXActor: UFXActor_X; // 0x09c0 (0x0008) [UFXActor_X*]
9683
9934
  AirResistance: FVector; // 0x09c8 (0x000c) [FVector]
9684
9935
  MinResistanceVelocity: FVector; // 0x09d4 (0x000c) [FVector]
9685
- __EventCarTouch__Delegate: FScriptDelegate; // 0x09e0 (0x0018) [FScriptDelegate]
9686
- __EventHitWorld__Delegate: FScriptDelegate; // 0x09f8 (0x0018) [FScriptDelegate]
9687
- __EventHitGround__Delegate: FScriptDelegate; // 0x0a10 (0x0018) [FScriptDelegate]
9688
- __EventHitGoal__Delegate: FScriptDelegate; // 0x0a28 (0x0018) [FScriptDelegate]
9689
- __EventGameEventSet__Delegate: FScriptDelegate; // 0x0a40 (0x0018) [FScriptDelegate]
9690
- __EventExploded__Delegate: FScriptDelegate; // 0x0a58 (0x0018) [FScriptDelegate]
9691
- __EventHitTeamNumChanged__Delegate: FScriptDelegate; // 0x0a70 (0x0018) [FScriptDelegate]
9692
- __EventTrailIntensityChanged__Delegate: FScriptDelegate; // 0x0a88 (0x0018) [FScriptDelegate]
9693
- __EventBallTeleported__Delegate: FScriptDelegate; // 0x0aa0 (0x0018) [FScriptDelegate]
9694
- __EventDemolishedCar__Delegate: FScriptDelegate; // 0x0ab8 (0x0018) [FScriptDelegate]
9695
- __EventCrossbarHit__Delegate: FScriptDelegate; // 0x0ad0 (0x0018) [FScriptDelegate]
9696
- __EventScaleUpdated__Delegate: FScriptDelegate; // 0x0ae8 (0x0018) [FScriptDelegate]
9697
- __bItemFreeze__ChangeNotify: FScriptDelegate; // 0x0b00 (0x0018) [FScriptDelegate]
9936
+ SecondsSinceGroundedChanged: number; // 0x09e0 (0x0004) [float]
9937
+ __EventCarTouch__Delegate: FScriptDelegate; // 0x09e8 (0x0018) [FScriptDelegate]
9938
+ __EventHitWorld__Delegate: FScriptDelegate; // 0x0a00 (0x0018) [FScriptDelegate]
9939
+ __EventHitGround__Delegate: FScriptDelegate; // 0x0a18 (0x0018) [FScriptDelegate]
9940
+ __EventHitGoal__Delegate: FScriptDelegate; // 0x0a30 (0x0018) [FScriptDelegate]
9941
+ __EventGameEventSet__Delegate: FScriptDelegate; // 0x0a48 (0x0018) [FScriptDelegate]
9942
+ __EventExploded__Delegate: FScriptDelegate; // 0x0a60 (0x0018) [FScriptDelegate]
9943
+ __EventHitTeamNumChanged__Delegate: FScriptDelegate; // 0x0a78 (0x0018) [FScriptDelegate]
9944
+ __EventTrailIntensityChanged__Delegate: FScriptDelegate; // 0x0a90 (0x0018) [FScriptDelegate]
9945
+ __EventBallTeleported__Delegate: FScriptDelegate; // 0x0aa8 (0x0018) [FScriptDelegate]
9946
+ __EventDemolishedCar__Delegate: FScriptDelegate; // 0x0ac0 (0x0018) [FScriptDelegate]
9947
+ __EventCrossbarHit__Delegate: FScriptDelegate; // 0x0ad8 (0x0018) [FScriptDelegate]
9948
+ __EventScaleUpdated__Delegate: FScriptDelegate; // 0x0af0 (0x0018) [FScriptDelegate]
9949
+ __bItemFreeze__ChangeNotify: FScriptDelegate; // 0x0b08 (0x0018) [FScriptDelegate]
9698
9950
  };
9699
9951
 
9700
9952
  // Ball_TA Functions
@@ -9784,35 +10036,35 @@ export type UBall_TA = URBActor_TA & {
9784
10036
 
9785
10037
  /**
9786
10038
  * Class TAGame.Ball_Breakout_TA
9787
- * Size: 0x0C80
10039
+ * Size: 0x0C88
9788
10040
  * Extends: UBall_TA
9789
10041
  */
9790
10042
  export type UBall_Breakout_TA = UBall_TA & {
9791
- DamageAtTime: FBreakoutDamage[]; // 0x0b18 (0x0010) [TArray<FBreakoutDamage>]
9792
- DamageForceLevels: number[]; // 0x0b28 (0x0010) [TArray<int32>]
9793
- bClearTeamOnDamage: boolean; // 0x0b38 (0x0004) [bool : 0x1]
9794
- bCanDamageOwnTeam: boolean; // 0x0b38 (0x0004) [bool : 0x2]
9795
- MinDamageVelocity: number; // 0x0b3c (0x0004) [float]
9796
- MinDamageTime: number; // 0x0b40 (0x0004) [float]
9797
- MinImpactSpeedForCharge: number; // 0x0b44 (0x0004) [int32]
9798
- DoubleTapTime: number; // 0x0b48 (0x0004) [float]
9799
- ForceAccumDecayPerSecond: number; // 0x0b4c (0x0004) [float]
9800
- ForceAccumMax: number; // 0x0b50 (0x0004) [float]
9801
- ForceAccumRecent: number; // 0x0b54 (0x0004) [float]
9802
- LastTeamTouch: number; // 0x0b58 (0x0001) [uint8]
9803
- LastCarTouch: UCar_TA; // 0x0b60 (0x0008) [UCar_TA*]
9804
- LastDamage: number; // 0x0b68 (0x0004) [int32]
9805
- LastDamageTime: number; // 0x0b6c (0x0004) [float]
9806
- DamageIndex: number; // 0x0b70 (0x0004) [int32]
9807
- LockedDamageIndex: number; // 0x0b74 (0x0004) [int32]
9808
- DamageIndexPointsToAward: number[]; // 0x0b78 (0x0010) [TArray<int32>]
9809
- AbsorbedForce: number; // 0x0b88 (0x0004) [float]
9810
- AppliedDamage: FAppliedBreakoutDamage; // 0x0b8c (0x0018) [FAppliedBreakoutDamage]
9811
- ClosestPlatformCollision: FAccumulatedRigidBodyCollision; // 0x0ba8 (0x0080) [FAccumulatedRigidBodyCollision]
9812
- WorldCollisions: FAccumulatedRigidBodyCollision[]; // 0x0c28 (0x0010) [TArray<FAccumulatedRigidBodyCollision>]
9813
- __EventDamageIndexChanged__Delegate: FScriptDelegate; // 0x0c38 (0x0018) [FScriptDelegate]
9814
- __EventLastTeamTouchChanged__Delegate: FScriptDelegate; // 0x0c50 (0x0018) [FScriptDelegate]
9815
- __EventAppliedDamage__Delegate: FScriptDelegate; // 0x0c68 (0x0018) [FScriptDelegate]
10043
+ DamageAtTime: FBreakoutDamage[]; // 0x0b20 (0x0010) [TArray<FBreakoutDamage>]
10044
+ DamageForceLevels: number[]; // 0x0b30 (0x0010) [TArray<int32>]
10045
+ bClearTeamOnDamage: boolean; // 0x0b40 (0x0004) [bool : 0x1]
10046
+ bCanDamageOwnTeam: boolean; // 0x0b40 (0x0004) [bool : 0x2]
10047
+ MinDamageVelocity: number; // 0x0b44 (0x0004) [float]
10048
+ MinDamageTime: number; // 0x0b48 (0x0004) [float]
10049
+ MinImpactSpeedForCharge: number; // 0x0b4c (0x0004) [int32]
10050
+ DoubleTapTime: number; // 0x0b50 (0x0004) [float]
10051
+ ForceAccumDecayPerSecond: number; // 0x0b54 (0x0004) [float]
10052
+ ForceAccumMax: number; // 0x0b58 (0x0004) [float]
10053
+ ForceAccumRecent: number; // 0x0b5c (0x0004) [float]
10054
+ LastTeamTouch: number; // 0x0b60 (0x0001) [uint8]
10055
+ LastCarTouch: UCar_TA; // 0x0b68 (0x0008) [UCar_TA*]
10056
+ LastDamage: number; // 0x0b70 (0x0004) [int32]
10057
+ LastDamageTime: number; // 0x0b74 (0x0004) [float]
10058
+ DamageIndex: number; // 0x0b78 (0x0004) [int32]
10059
+ LockedDamageIndex: number; // 0x0b7c (0x0004) [int32]
10060
+ DamageIndexPointsToAward: number[]; // 0x0b80 (0x0010) [TArray<int32>]
10061
+ AbsorbedForce: number; // 0x0b90 (0x0004) [float]
10062
+ AppliedDamage: FAppliedBreakoutDamage; // 0x0b94 (0x0018) [FAppliedBreakoutDamage]
10063
+ ClosestPlatformCollision: FAccumulatedRigidBodyCollision; // 0x0bb0 (0x0080) [FAccumulatedRigidBodyCollision]
10064
+ WorldCollisions: FAccumulatedRigidBodyCollision[]; // 0x0c30 (0x0010) [TArray<FAccumulatedRigidBodyCollision>]
10065
+ __EventDamageIndexChanged__Delegate: FScriptDelegate; // 0x0c40 (0x0018) [FScriptDelegate]
10066
+ __EventLastTeamTouchChanged__Delegate: FScriptDelegate; // 0x0c58 (0x0018) [FScriptDelegate]
10067
+ __EventAppliedDamage__Delegate: FScriptDelegate; // 0x0c70 (0x0018) [FScriptDelegate]
9816
10068
  };
9817
10069
 
9818
10070
  // Ball_Breakout_TA Functions
@@ -9838,35 +10090,35 @@ export type UBall_Breakout_TA = UBall_TA & {
9838
10090
 
9839
10091
  /**
9840
10092
  * Class TAGame.Ball_God_TA
9841
- * Size: 0x0BA4
10093
+ * Size: 0x0BAC
9842
10094
  * Extends: UBall_TA
9843
10095
  */
9844
10096
  export type UBall_God_TA = UBall_TA & {
9845
- WallBounceSpeed: number; // 0x0b18 (0x0004) [float]
9846
- WallBounceBlend: number; // 0x0b1c (0x0004) [float]
9847
- WallBounceBackDistance: number; // 0x0b20 (0x0004) [float]
9848
- TargetBlendScaleXY: number; // 0x0b24 (0x0004) [float]
9849
- TargetBlendScaleZ: number; // 0x0b28 (0x0004) [float]
9850
- TargetSpeed: number; // 0x0b2c (0x0004) [float]
9851
- TargetSpeedIncrement: number; // 0x0b30 (0x0004) [float]
9852
- TargetSpeedBlend: number; // 0x0b34 (0x0004) [float]
9853
- MaxVelocityPitch: number; // 0x0b38 (0x0004) [float]
9854
- LastSpeedIncrementTime: number; // 0x0b3c (0x0004) [float]
9855
- TargetSpeedIncrementTime: number; // 0x0b40 (0x0004) [float]
9856
- MinGlowBrightness: number; // 0x0b44 (0x0004) [float]
9857
- MaxGlowBrightness: number; // 0x0b48 (0x0004) [float]
9858
- PulseSpeedScale: number; // 0x0b4c (0x0004) [float]
9859
- PulseBrightnessScale: number; // 0x0b50 (0x0004) [float]
9860
- PulseMinBrightness: number; // 0x0b54 (0x0004) [float]
9861
- PulseLifetime: number; // 0x0b58 (0x0004) [float]
9862
- GlowDefaultColor: FLinearColor; // 0x0b5c (0x0010) [FLinearColor]
9863
- MaxSpeedColor: FLinearColor; // 0x0b6c (0x0010) [FLinearColor]
9864
- AudioCurveName: FName; // 0x0b7c (0x0008) [FName]
9865
- AudioIntensityName: FName; // 0x0b84 (0x0008) [FName]
9866
- FXEvent_TeamChanged: UFXActorEvent_X; // 0x0b90 (0x0008) [UFXActorEvent_X*]
9867
- FXEvent_IntensityChanged: UFXActorEvent_X; // 0x0b98 (0x0008) [UFXActorEvent_X*]
9868
- bSwapTeamOnWorldHit: boolean; // 0x0ba0 (0x0004) [bool : 0x1]
9869
- bBackwardsDirectionCheckEnabled: boolean; // 0x0ba0 (0x0004) [bool : 0x2]
10097
+ WallBounceSpeed: number; // 0x0b20 (0x0004) [float]
10098
+ WallBounceBlend: number; // 0x0b24 (0x0004) [float]
10099
+ WallBounceBackDistance: number; // 0x0b28 (0x0004) [float]
10100
+ TargetBlendScaleXY: number; // 0x0b2c (0x0004) [float]
10101
+ TargetBlendScaleZ: number; // 0x0b30 (0x0004) [float]
10102
+ TargetSpeed: number; // 0x0b34 (0x0004) [float]
10103
+ TargetSpeedIncrement: number; // 0x0b38 (0x0004) [float]
10104
+ TargetSpeedBlend: number; // 0x0b3c (0x0004) [float]
10105
+ MaxVelocityPitch: number; // 0x0b40 (0x0004) [float]
10106
+ LastSpeedIncrementTime: number; // 0x0b44 (0x0004) [float]
10107
+ TargetSpeedIncrementTime: number; // 0x0b48 (0x0004) [float]
10108
+ MinGlowBrightness: number; // 0x0b4c (0x0004) [float]
10109
+ MaxGlowBrightness: number; // 0x0b50 (0x0004) [float]
10110
+ PulseSpeedScale: number; // 0x0b54 (0x0004) [float]
10111
+ PulseBrightnessScale: number; // 0x0b58 (0x0004) [float]
10112
+ PulseMinBrightness: number; // 0x0b5c (0x0004) [float]
10113
+ PulseLifetime: number; // 0x0b60 (0x0004) [float]
10114
+ GlowDefaultColor: FLinearColor; // 0x0b64 (0x0010) [FLinearColor]
10115
+ MaxSpeedColor: FLinearColor; // 0x0b74 (0x0010) [FLinearColor]
10116
+ AudioCurveName: FName; // 0x0b84 (0x0008) [FName]
10117
+ AudioIntensityName: FName; // 0x0b8c (0x0008) [FName]
10118
+ FXEvent_TeamChanged: UFXActorEvent_X; // 0x0b98 (0x0008) [UFXActorEvent_X*]
10119
+ FXEvent_IntensityChanged: UFXActorEvent_X; // 0x0ba0 (0x0008) [UFXActorEvent_X*]
10120
+ bSwapTeamOnWorldHit: boolean; // 0x0ba8 (0x0004) [bool : 0x1]
10121
+ bBackwardsDirectionCheckEnabled: boolean; // 0x0ba8 (0x0004) [bool : 0x2]
9870
10122
  };
9871
10123
 
9872
10124
  // Ball_God_TA Functions
@@ -9898,31 +10150,31 @@ export type UBall_God_TA = UBall_TA & {
9898
10150
 
9899
10151
  /**
9900
10152
  * Class TAGame.Ball_Fire_TA
9901
- * Size: 0x0C40
10153
+ * Size: 0x0C48
9902
10154
  * Extends: UBall_God_TA
9903
10155
  */
9904
10156
  export type UBall_Fire_TA = UBall_God_TA & {
9905
- SpinPSArchetype: UParticleSystem; // 0x0ba8 (0x0008) [UParticleSystem*]
9906
- SpinPSC: UParticleSystemComponent; // 0x0bb0 (0x0008) [UParticleSystemComponent*]
9907
- ParticleColorParamName: string; // 0x0bb8 (0x0010) [FString]
9908
- DefaultParticleColor: FLinearColor; // 0x0bc8 (0x0010) [FLinearColor]
9909
- SupersonicParticleColor: FLinearColor; // 0x0bd8 (0x0010) [FLinearColor]
9910
- SecondsToRampUp: number; // 0x0be8 (0x0004) [float]
9911
- MinSpeedScalar: number; // 0x0bec (0x0004) [float]
9912
- MinRedirectScalar: number; // 0x0bf0 (0x0004) [float]
9913
- TeamNumChangeTimestamp: number; // 0x0bf4 (0x0004) [float]
9914
- TimeSinceLastChangeTimeStamp: number; // 0x0bf8 (0x0004) [float]
9915
- bUseTargetTeamIndex: boolean; // 0x0bfc (0x0004) [bool : 0x1]
9916
- bAtSupersonicThreshold: boolean; // 0x0bfc (0x0004) [bool : 0x2]
9917
- MaxDistanceForSave: number; // 0x0c00 (0x0004) [float]
9918
- DotProductSaveThreshold: number; // 0x0c04 (0x0004) [float]
9919
- TargetLowSpeedDistanceThreshold: number; // 0x0c08 (0x0004) [float]
9920
- TargetLowSpeedThreshold: number; // 0x0c0c (0x0004) [float]
9921
- TargetLowSpeedScalar: number; // 0x0c10 (0x0004) [float]
9922
- TargetAlphaThreshold: number; // 0x0c14 (0x0004) [float]
9923
- SpeedupCue: UAkSoundCue; // 0x0c18 (0x0008) [UAkSoundCue*]
9924
- SpeedThresholdState: number; // 0x0c20 (0x0004) [int32]
9925
- __EventDemolitionSave__Delegate: FScriptDelegate; // 0x0c28 (0x0018) [FScriptDelegate]
10157
+ SpinPSArchetype: UParticleSystem; // 0x0bb0 (0x0008) [UParticleSystem*]
10158
+ SpinPSC: UParticleSystemComponent; // 0x0bb8 (0x0008) [UParticleSystemComponent*]
10159
+ ParticleColorParamName: string; // 0x0bc0 (0x0010) [FString]
10160
+ DefaultParticleColor: FLinearColor; // 0x0bd0 (0x0010) [FLinearColor]
10161
+ SupersonicParticleColor: FLinearColor; // 0x0be0 (0x0010) [FLinearColor]
10162
+ SecondsToRampUp: number; // 0x0bf0 (0x0004) [float]
10163
+ MinSpeedScalar: number; // 0x0bf4 (0x0004) [float]
10164
+ MinRedirectScalar: number; // 0x0bf8 (0x0004) [float]
10165
+ TeamNumChangeTimestamp: number; // 0x0bfc (0x0004) [float]
10166
+ TimeSinceLastChangeTimeStamp: number; // 0x0c00 (0x0004) [float]
10167
+ bUseTargetTeamIndex: boolean; // 0x0c04 (0x0004) [bool : 0x1]
10168
+ bAtSupersonicThreshold: boolean; // 0x0c04 (0x0004) [bool : 0x2]
10169
+ MaxDistanceForSave: number; // 0x0c08 (0x0004) [float]
10170
+ DotProductSaveThreshold: number; // 0x0c0c (0x0004) [float]
10171
+ TargetLowSpeedDistanceThreshold: number; // 0x0c10 (0x0004) [float]
10172
+ TargetLowSpeedThreshold: number; // 0x0c14 (0x0004) [float]
10173
+ TargetLowSpeedScalar: number; // 0x0c18 (0x0004) [float]
10174
+ TargetAlphaThreshold: number; // 0x0c1c (0x0004) [float]
10175
+ SpeedupCue: UAkSoundCue; // 0x0c20 (0x0008) [UAkSoundCue*]
10176
+ SpeedThresholdState: number; // 0x0c28 (0x0004) [int32]
10177
+ __EventDemolitionSave__Delegate: FScriptDelegate; // 0x0c30 (0x0018) [FScriptDelegate]
9926
10178
  };
9927
10179
 
9928
10180
  // Ball_Fire_TA Functions
@@ -9948,26 +10200,26 @@ export type UBall_Fire_TA = UBall_God_TA & {
9948
10200
 
9949
10201
  /**
9950
10202
  * Class TAGame.Ball_GameEditor_TA
9951
- * Size: 0x0BF0
10203
+ * Size: 0x0BF8
9952
10204
  * Extends: UBall_TA
9953
10205
  */
9954
10206
  export type UBall_GameEditor_TA = UBall_TA & {
9955
- StartLocation: FVector; // 0x0b18 (0x000c) [FVector]
9956
- StartRotation: FRotator; // 0x0b24 (0x000c) [FRotator]
9957
- VelocityStartSpeed: number; // 0x0b30 (0x0004) [float]
9958
- VelocityStartRotation: FRotator; // 0x0b34 (0x000c) [FRotator]
9959
- BallResetTime: number; // 0x0b40 (0x0004) [float]
9960
- FirstHitTime: number; // 0x0b44 (0x0004) [float]
9961
- CameraPositionOffset: FVector; // 0x0b48 (0x000c) [FVector]
9962
- EditingFXActorArchetype: UFXActor_X; // 0x0b58 (0x0008) [UFXActor_X*]
9963
- EditingFXActor: UFXActor_X; // 0x0b60 (0x0008) [UFXActor_X*]
9964
- bUpdateTrajectory: boolean; // 0x0b68 (0x0004) [bool : 0x1]
9965
- ToLocation: FVector; // 0x0b6c (0x000c) [FVector]
9966
- __EventBallWentThruRing__Delegate: FScriptDelegate; // 0x0b78 (0x0018) [FScriptDelegate]
9967
- __EventVelocityStartSpeedChanged__Delegate: FScriptDelegate; // 0x0b90 (0x0018) [FScriptDelegate]
9968
- __EventFire__Delegate: FScriptDelegate; // 0x0ba8 (0x0018) [FScriptDelegate]
9969
- __EventReset__Delegate: FScriptDelegate; // 0x0bc0 (0x0018) [FScriptDelegate]
9970
- __EventSelectionChange__Delegate: FScriptDelegate; // 0x0bd8 (0x0018) [FScriptDelegate]
10207
+ StartLocation: FVector; // 0x0b20 (0x000c) [FVector]
10208
+ StartRotation: FRotator; // 0x0b2c (0x000c) [FRotator]
10209
+ VelocityStartSpeed: number; // 0x0b38 (0x0004) [float]
10210
+ VelocityStartRotation: FRotator; // 0x0b3c (0x000c) [FRotator]
10211
+ BallResetTime: number; // 0x0b48 (0x0004) [float]
10212
+ FirstHitTime: number; // 0x0b4c (0x0004) [float]
10213
+ CameraPositionOffset: FVector; // 0x0b50 (0x000c) [FVector]
10214
+ EditingFXActorArchetype: UFXActor_X; // 0x0b60 (0x0008) [UFXActor_X*]
10215
+ EditingFXActor: UFXActor_X; // 0x0b68 (0x0008) [UFXActor_X*]
10216
+ bUpdateTrajectory: boolean; // 0x0b70 (0x0004) [bool : 0x1]
10217
+ ToLocation: FVector; // 0x0b74 (0x000c) [FVector]
10218
+ __EventBallWentThruRing__Delegate: FScriptDelegate; // 0x0b80 (0x0018) [FScriptDelegate]
10219
+ __EventVelocityStartSpeedChanged__Delegate: FScriptDelegate; // 0x0b98 (0x0018) [FScriptDelegate]
10220
+ __EventFire__Delegate: FScriptDelegate; // 0x0bb0 (0x0018) [FScriptDelegate]
10221
+ __EventReset__Delegate: FScriptDelegate; // 0x0bc8 (0x0018) [FScriptDelegate]
10222
+ __EventSelectionChange__Delegate: FScriptDelegate; // 0x0be0 (0x0018) [FScriptDelegate]
9971
10223
  };
9972
10224
 
9973
10225
  // Ball_GameEditor_TA Functions
@@ -10018,42 +10270,42 @@ export type UBall_GameEditor_TA = UBall_TA & {
10018
10270
 
10019
10271
  /**
10020
10272
  * Class TAGame.Ball_Haunted_TA
10021
- * Size: 0x0C20
10273
+ * Size: 0x0C28
10022
10274
  * Extends: UBall_TA
10023
10275
  */
10024
10276
  export type UBall_Haunted_TA = UBall_TA & {
10025
- SeekPositionRangeLength: FVector2D; // 0x0b18 (0x0008) [FVector2D]
10026
- SeekPositionRangeWidth: FVector2D; // 0x0b20 (0x0008) [FVector2D]
10027
- SeekPositionRangeHeight: FVector2D; // 0x0b28 (0x0008) [FVector2D]
10028
- NextSeekTimeRange: FVector2D; // 0x0b30 (0x0008) [FVector2D]
10029
- TrappedHoverHeight: number; // 0x0b38 (0x0004) [float]
10030
- HorizontalSpeed: number; // 0x0b3c (0x0004) [float]
10031
- VerticalSpeed: number; // 0x0b40 (0x0004) [float]
10032
- ArrivalDistance: number; // 0x0b44 (0x0004) [float]
10033
- TrappedHorizontalSpeed: number; // 0x0b48 (0x0004) [float]
10034
- TrappedVerticalSpeed: number; // 0x0b4c (0x0004) [float]
10035
- TrappedCaptureTime: number; // 0x0b50 (0x0004) [float]
10036
- HitPhysicsDuration: number; // 0x0b54 (0x0004) [float]
10037
- ReplicatedBeamBrokenValue: number; // 0x0b58 (0x0001) [uint8]
10038
- LastTeamTouch: number; // 0x0b59 (0x0001) [uint8]
10039
- DeactivatedGoalIndex: number; // 0x0b5a (0x0001) [uint8]
10040
- TotalActiveBeams: number; // 0x0b5b (0x0001) [uint8]
10041
- SeekTarget: FVector; // 0x0b5c (0x000c) [FVector]
10042
- NextNeutralTime: number; // 0x0b68 (0x0004) [float]
10043
- bHitPhysicsActive: boolean; // 0x0b6c (0x0004) [bool : 0x1]
10044
- bIsBallBeamed: boolean; // 0x0b6c (0x0004) [bool : 0x2]
10045
- bIsTrapped: boolean; // 0x0b6c (0x0004) [bool : 0x4]
10046
- CurrentCaptureTime: number; // 0x0b70 (0x0004) [float]
10047
- CaptureTimePercentage: number; // 0x0b74 (0x0004) [float]
10048
- CaptureTimeAtExit: number; // 0x0b78 (0x0004) [float]
10049
- ActiveGoal: UGoal_TA; // 0x0b80 (0x0008) [UGoal_TA*]
10050
- NumActiveBeamsByTeam: number; // 0x0b88 (0x0008) [int32]
10051
- __EventLastTeamTouchChanged__Delegate: FScriptDelegate; // 0x0b90 (0x0018) [FScriptDelegate]
10052
- __EventIsTrapped__Delegate: FScriptDelegate; // 0x0ba8 (0x0018) [FScriptDelegate]
10053
- __EventBeamIsBroken__Delegate: FScriptDelegate; // 0x0bc0 (0x0018) [FScriptDelegate]
10054
- __ReplicatedBeamBrokenValue__ChangeNotify: FScriptDelegate; // 0x0bd8 (0x0018) [FScriptDelegate]
10055
- __LastTeamTouch__ChangeNotify: FScriptDelegate; // 0x0bf0 (0x0018) [FScriptDelegate]
10056
- __DeactivatedGoalIndex__ChangeNotify: FScriptDelegate; // 0x0c08 (0x0018) [FScriptDelegate]
10277
+ SeekPositionRangeLength: FVector2D; // 0x0b20 (0x0008) [FVector2D]
10278
+ SeekPositionRangeWidth: FVector2D; // 0x0b28 (0x0008) [FVector2D]
10279
+ SeekPositionRangeHeight: FVector2D; // 0x0b30 (0x0008) [FVector2D]
10280
+ NextSeekTimeRange: FVector2D; // 0x0b38 (0x0008) [FVector2D]
10281
+ TrappedHoverHeight: number; // 0x0b40 (0x0004) [float]
10282
+ HorizontalSpeed: number; // 0x0b44 (0x0004) [float]
10283
+ VerticalSpeed: number; // 0x0b48 (0x0004) [float]
10284
+ ArrivalDistance: number; // 0x0b4c (0x0004) [float]
10285
+ TrappedHorizontalSpeed: number; // 0x0b50 (0x0004) [float]
10286
+ TrappedVerticalSpeed: number; // 0x0b54 (0x0004) [float]
10287
+ TrappedCaptureTime: number; // 0x0b58 (0x0004) [float]
10288
+ HitPhysicsDuration: number; // 0x0b5c (0x0004) [float]
10289
+ ReplicatedBeamBrokenValue: number; // 0x0b60 (0x0001) [uint8]
10290
+ LastTeamTouch: number; // 0x0b61 (0x0001) [uint8]
10291
+ DeactivatedGoalIndex: number; // 0x0b62 (0x0001) [uint8]
10292
+ TotalActiveBeams: number; // 0x0b63 (0x0001) [uint8]
10293
+ SeekTarget: FVector; // 0x0b64 (0x000c) [FVector]
10294
+ NextNeutralTime: number; // 0x0b70 (0x0004) [float]
10295
+ bHitPhysicsActive: boolean; // 0x0b74 (0x0004) [bool : 0x1]
10296
+ bIsBallBeamed: boolean; // 0x0b74 (0x0004) [bool : 0x2]
10297
+ bIsTrapped: boolean; // 0x0b74 (0x0004) [bool : 0x4]
10298
+ CurrentCaptureTime: number; // 0x0b78 (0x0004) [float]
10299
+ CaptureTimePercentage: number; // 0x0b7c (0x0004) [float]
10300
+ CaptureTimeAtExit: number; // 0x0b80 (0x0004) [float]
10301
+ ActiveGoal: UGoal_TA; // 0x0b88 (0x0008) [UGoal_TA*]
10302
+ NumActiveBeamsByTeam: number; // 0x0b90 (0x0008) [int32]
10303
+ __EventLastTeamTouchChanged__Delegate: FScriptDelegate; // 0x0b98 (0x0018) [FScriptDelegate]
10304
+ __EventIsTrapped__Delegate: FScriptDelegate; // 0x0bb0 (0x0018) [FScriptDelegate]
10305
+ __EventBeamIsBroken__Delegate: FScriptDelegate; // 0x0bc8 (0x0018) [FScriptDelegate]
10306
+ __ReplicatedBeamBrokenValue__ChangeNotify: FScriptDelegate; // 0x0be0 (0x0018) [FScriptDelegate]
10307
+ __LastTeamTouch__ChangeNotify: FScriptDelegate; // 0x0bf8 (0x0018) [FScriptDelegate]
10308
+ __DeactivatedGoalIndex__ChangeNotify: FScriptDelegate; // 0x0c10 (0x0018) [FScriptDelegate]
10057
10309
  };
10058
10310
 
10059
10311
  // Ball_Haunted_TA Functions
@@ -10120,26 +10372,26 @@ export type UBall_Spawner_TA = UActor & {
10120
10372
 
10121
10373
  /**
10122
10374
  * Class TAGame.Ball_Trajectory_TA
10123
- * Size: 0x0BA8
10375
+ * Size: 0x0BB0
10124
10376
  * Extends: UBall_TA
10125
10377
  */
10126
10378
  export type UBall_Trajectory_TA = UBall_TA & {
10127
- AccurateTrajectoryPoints: FVector[]; // 0x0b18 (0x0010) [TArray<FVector>]
10128
- AllPoints: FVector[]; // 0x0b28 (0x0010) [TArray<FVector>]
10129
- LastCalculateTime: number; // 0x0b38 (0x0004) [float]
10130
- FixedDeltaTime: number; // 0x0b3c (0x0004) [float]
10131
- TotalPathDistance: number; // 0x0b40 (0x0004) [float]
10132
- FrameCount: number; // 0x0b44 (0x0004) [int32]
10133
- TotalStepCount: number; // 0x0b48 (0x0004) [int32]
10134
- TotalFrameCount: number; // 0x0b4c (0x0004) [int32]
10135
- CurrentStepCount: number; // 0x0b50 (0x0004) [int32]
10136
- StepToPutAPointAt: number; // 0x0b54 (0x0004) [int32]
10137
- LastLocation: FVector; // 0x0b58 (0x000c) [FVector]
10138
- LastVelocity: FVector; // 0x0b64 (0x000c) [FVector]
10139
- LastAngularVelocity: FVector; // 0x0b70 (0x000c) [FVector]
10140
- LastRotation: FRotator; // 0x0b7c (0x000c) [FRotator]
10141
- TrajectorySettings: FTrajectorySetup; // 0x0b88 (0x0014) [FTrajectorySetup]
10142
- TrajectoryComponentToUpdate: UBallTrajectoryComponent_TA; // 0x0ba0 (0x0008) [UBallTrajectoryComponent_TA*]
10379
+ AccurateTrajectoryPoints: FVector[]; // 0x0b20 (0x0010) [TArray<FVector>]
10380
+ AllPoints: FVector[]; // 0x0b30 (0x0010) [TArray<FVector>]
10381
+ LastCalculateTime: number; // 0x0b40 (0x0004) [float]
10382
+ FixedDeltaTime: number; // 0x0b44 (0x0004) [float]
10383
+ TotalPathDistance: number; // 0x0b48 (0x0004) [float]
10384
+ FrameCount: number; // 0x0b4c (0x0004) [int32]
10385
+ TotalStepCount: number; // 0x0b50 (0x0004) [int32]
10386
+ TotalFrameCount: number; // 0x0b54 (0x0004) [int32]
10387
+ CurrentStepCount: number; // 0x0b58 (0x0004) [int32]
10388
+ StepToPutAPointAt: number; // 0x0b5c (0x0004) [int32]
10389
+ LastLocation: FVector; // 0x0b60 (0x000c) [FVector]
10390
+ LastVelocity: FVector; // 0x0b6c (0x000c) [FVector]
10391
+ LastAngularVelocity: FVector; // 0x0b78 (0x000c) [FVector]
10392
+ LastRotation: FRotator; // 0x0b84 (0x000c) [FRotator]
10393
+ TrajectorySettings: FTrajectorySetup; // 0x0b90 (0x0014) [FTrajectorySetup]
10394
+ TrajectoryComponentToUpdate: UBallTrajectoryComponent_TA; // 0x0ba8 (0x0008) [UBallTrajectoryComponent_TA*]
10143
10395
  };
10144
10396
 
10145
10397
  // Ball_Trajectory_TA Functions
@@ -10149,7 +10401,7 @@ export type UBall_Trajectory_TA = UBall_TA & {
10149
10401
 
10150
10402
  /**
10151
10403
  * Class TAGame.Ball_Tutorial_TA
10152
- * Size: 0x0B18
10404
+ * Size: 0x0B20
10153
10405
  * Extends: UBall_TA
10154
10406
  */
10155
10407
  export type UBall_Tutorial_TA = UBall_TA & {};
@@ -13408,7 +13660,7 @@ export type UVehicle_TA = URBActor_TA & {
13408
13660
  bJumped: boolean; // 0x07d8 (0x0004) [bool : 0x4]
13409
13661
  bDoubleJumped: boolean; // 0x07d8 (0x0004) [bool : 0x8]
13410
13662
  bOnGround: boolean; // 0x07d8 (0x0004) [bool : 0x10]
13411
- bSuperSonic: boolean; // 0x07d8 (0x0004) [bool : 0x20]
13663
+ bSupersonic: boolean; // 0x07d8 (0x0004) [bool : 0x20]
13412
13664
  bPodiumMode: boolean; // 0x07d8 (0x0004) [bool : 0x40]
13413
13665
  bHasPostMatchCelebration: boolean; // 0x07d8 (0x0004) [bool : 0x80]
13414
13666
  Input: FVehicleInputs; // 0x07dc (0x0020) [FVehicleInputs]
@@ -13459,6 +13711,7 @@ export type UVehicle_TA = URBActor_TA & {
13459
13711
  // GetTimeOnGround(): number
13460
13712
  // GetGroundNormal(): FVector
13461
13713
  // IsOnWall(): boolean
13714
+ // GetWheelContactRBActor(): URBActor_TA
13462
13715
  // IsOnRBActor(): boolean
13463
13716
  // IsOnGround(): boolean
13464
13717
  // GetNumWheelWorldContacts(): number
@@ -14364,6 +14617,24 @@ export type UCarDistanceTracker_TA = UTickableStateObject_X & {
14364
14617
  // HandlePawnTypeChanged(PRI: UPRI_TA): void
14365
14618
  // Construct(): void
14366
14619
 
14620
+ /**
14621
+ * Class TAGame.CarFlipResetTracker_TA
14622
+ * Size: 0x0068
14623
+ * Extends: UObject
14624
+ */
14625
+ export type UCarFlipResetTracker_TA = UObject & {
14626
+ FlipResetStreak: number; // 0x0060 (0x0004) [int32]
14627
+ MaxFlipResetStreak: number; // 0x0064 (0x0004) [int32]
14628
+ };
14629
+
14630
+ // CarFlipResetTracker_TA Functions
14631
+ // HandleStatGiven(Factory: UStatFactory_TA, ToPRI: UPRI_TA, StatEvent: UStatEvent_TA, Ball: UBall_TA, BallHitIndex: number, Victim: UPRI_TA, Goal: UGoal_TA): void
14632
+ // ResetCounters(): void
14633
+ // HandleCarLanded(Car: UCar_TA): void
14634
+ // HandleCarSet(PRI: UPRI_TA): void
14635
+ // OnDestroyed(): void
14636
+ // Construct(): void
14637
+
14367
14638
  /**
14368
14639
  * Class TAGame.CarGrappleTracker_TA
14369
14640
  * Size: 0x00A0
@@ -14498,6 +14769,7 @@ export type UCarMeshComponentBase_TA = USkeletalMeshComponent_TA & {
14498
14769
  // GetAttributes(Product: UProduct_TA): UProductAttribute_TA[]
14499
14770
  // SetIsLocalPlayer(bIsLocal: boolean): void
14500
14771
  // GetCustomColor(): FLinearColor
14772
+ // AllowColorOverride(): boolean
14501
14773
  // GetTeamColor(): FLinearColor
14502
14774
  // SetLogo(InLogo: UProductAsset_Logo_TA, bSwapColors: boolean): void
14503
14775
  // SetCustomFinish(Finish: UProductAsset_PaintFinish_TA): void
@@ -15215,7 +15487,7 @@ export type UChallengeFilter_Progress_TA = UChallengeFilter_Default_TA & {};
15215
15487
 
15216
15488
  /**
15217
15489
  * Class TAGame.ChallengeFolder_TA
15218
- * Size: 0x0140
15490
+ * Size: 0x0180
15219
15491
  * Extends: UObject
15220
15492
  */
15221
15493
  export type UChallengeFolder_TA = UObject & {
@@ -15233,7 +15505,12 @@ export type UChallengeFolder_TA = UObject & {
15233
15505
  LinkedFolderCodeName: string; // 0x00d0 (0x0010) [FString]
15234
15506
  ActiveSubFolderStartTime: bigint; // 0x00e0 (0x0008) [uint64]
15235
15507
  ActiveSubFolderEndTime: bigint; // 0x00e8 (0x0008) [uint64]
15236
- ChallengeCache: FMap_Mirror; // 0x00f0 (0x0050) [FMap_Mirror]
15508
+ Description: string; // 0x00f0 (0x0010) [FString]
15509
+ WidgetURL: string; // 0x0100 (0x0010) [FString]
15510
+ DashboardURL: string; // 0x0110 (0x0010) [FString]
15511
+ WidgetImage: UTexture; // 0x0120 (0x0008) [UTexture*]
15512
+ DashboardImage: UTexture; // 0x0128 (0x0008) [UTexture*]
15513
+ ChallengeCache: FMap_Mirror; // 0x0130 (0x0050) [FMap_Mirror]
15237
15514
  };
15238
15515
 
15239
15516
  // ChallengeFolder_TA Functions
@@ -15247,6 +15524,8 @@ export type UChallengeFolder_TA = UObject & {
15247
15524
  // ClearChallengeCache(): void
15248
15525
  // OnChallengeComplete(Challenge: UChallenge_TA): void
15249
15526
  // OnChallengeFirstTimeProgress(Challenge: UChallenge_TA): void
15527
+ // HandleImageDownloaded(URL: string, Texture: UTexture2DDynamic): void
15528
+ // RequestImage(ImageURL: string): void
15250
15529
  // Init(): void
15251
15530
 
15252
15531
  /**
@@ -17774,6 +18053,7 @@ export type UEOSOnlineStorageUploader_TA = UObject & {
17774
18053
  // UploadSettingsData(bForce: boolean): boolean
17775
18054
  // UploadSaveData(bForce: boolean): boolean
17776
18055
  // UploadSettingsDataTimer(): void
18056
+ // HandleSyncSuccessUploadSaveData(_: UOnlineStorageSyncManager_TA): void
17777
18057
  // UploadSaveDataTimer(): void
17778
18058
  // CanUploadData(bForce: boolean, UploadTimer: FScriptDelegate): boolean
17779
18059
  // CanWriteToOnlineStorage(): boolean
@@ -19126,7 +19406,7 @@ export type UFXActor_Ball_TA = UFXActor_TA & {
19126
19406
  Ball: UBall_TA; // 0x03b8 (0x0008) [UBall_TA*]
19127
19407
  TouchingWorldTime: number; // 0x03c0 (0x0004) [float]
19128
19408
  bInAir: boolean; // 0x03c4 (0x0004) [bool : 0x1]
19129
- bSuperSonic: boolean; // 0x03c4 (0x0004) [bool : 0x2]
19409
+ bSupersonic: boolean; // 0x03c4 (0x0004) [bool : 0x2]
19130
19410
  CurrentTrailDilation: number; // 0x03c8 (0x0004) [float]
19131
19411
  MaxTrailDilation: number; // 0x03cc (0x0004) [float]
19132
19412
  TrailIntensityName: FName; // 0x03d0 (0x0008) [FName]
@@ -19480,7 +19760,7 @@ export type UFXActor_FlipReset_TA = UFXActor_TA & {
19480
19760
  };
19481
19761
 
19482
19762
  // FXActor_FlipReset_TA Functions
19483
- // PlayFlipResetFx(): boolean
19763
+ // PlayFlipResetFx(FlipResetFxPref: EFlipResetFxPref): boolean
19484
19764
  // HandleFlipReset(InCar: UCar_TA): void
19485
19765
  // PostBeginPlay(): void
19486
19766
 
@@ -19642,7 +19922,7 @@ export type UFXTrait_PreviewParticle_TA = UFXAttachmentTraitBase_X & {
19642
19922
 
19643
19923
  /**
19644
19924
  * Class TAGame.GameData_TA
19645
- * Size: 0x02B8
19925
+ * Size: 0x02C8
19646
19926
  * Extends: UObject
19647
19927
  */
19648
19928
  export type UGameData_TA = UObject & {
@@ -19698,6 +19978,7 @@ export type UGameData_TA = UObject & {
19698
19978
  CertifiedStatDB: UCertifiedStatDatabase_TA; // 0x02a0 (0x0008) [UCertifiedStatDatabase_TA*]
19699
19979
  SpecialEditionDB: USpecialEditionDatabase_TA; // 0x02a8 (0x0008) [USpecialEditionDatabase_TA*]
19700
19980
  ESportsTeamDB: UDataAssetDatabase_ESportsTeam_TA; // 0x02b0 (0x0008) [UDataAssetDatabase_ESportsTeam_TA*]
19981
+ PlayerFocusPrefix: string; // 0x02b8 (0x0010) [FString]
19701
19982
  };
19702
19983
 
19703
19984
  // GameData_TA Functions
@@ -19788,7 +20069,7 @@ export type UGameEngine_TA = UGameEngine_X & {
19788
20069
 
19789
20070
  /**
19790
20071
  * Class TAGame.GameEvent_TA
19791
- * Size: 0x0748
20072
+ * Size: 0x0758
19792
20073
  * Extends: UActor
19793
20074
  */
19794
20075
  export type UGameEvent_TA = UActor & {
@@ -19854,42 +20135,43 @@ export type UGameEvent_TA = UActor & {
19854
20135
  BotConfig: UBotConfig_TA; // 0x0408 (0x0008) [UBotConfig_TA*]
19855
20136
  ForfeitInitiatorIDs: FUniqueNetId[]; // 0x0410 (0x0010) [TArray<FUniqueNetId>]
19856
20137
  BannedPlayers: FUniqueNetId[]; // 0x0420 (0x0010) [TArray<FUniqueNetId>]
19857
- GameOwner: UPRI_TA; // 0x0430 (0x0008) [UPRI_TA*]
19858
- MatchSettings: FCustomMatchSettings; // 0x0438 (0x0088) [FCustomMatchSettings]
19859
- RichPresenceString: string; // 0x04c0 (0x0010) [FString]
19860
- MatchAdmin: UMatchAdminComponent_TA; // 0x04d0 (0x0008) [UMatchAdminComponent_TA*]
19861
- ListenServer: UListenServer_TA; // 0x04d8 (0x0008) [UListenServer_TA*]
19862
- ReplicatedRoundCountDownNumber: number; // 0x04e0 (0x0004) [int32]
19863
- MatchRecorder: UMatchRecorder_TA; // 0x04e8 (0x0008) [UMatchRecorder_TA*]
19864
- RandomizedBots: UProductAsset_Bot_TA[]; // 0x04f0 (0x0010) [TArray<UProductAsset_Bot_TA*>]
19865
- GameStates: UGameState_TA[]; // 0x0500 (0x0010) [TArray<UGameState_TA*>]
19866
- GameState: UGameState_TA; // 0x0510 (0x0008) [UGameState_TA*]
19867
- PauseInstance: UPauseStaticDataSync_X; // 0x0518 (0x0008) [UPauseStaticDataSync_X*]
19868
- MatchStartEpoch: bigint; // 0x0520 (0x0008) [uint64]
19869
- MatchTotalSecondsPlayed: number; // 0x0528 (0x0004) [float]
19870
- DemoFXOverride: UFXActor_TA; // 0x0530 (0x0008) [UFXActor_TA*]
19871
- __EventMatchStarted__Delegate: FScriptDelegate; // 0x0538 (0x0018) [FScriptDelegate]
19872
- __EventGameStateChanged__Delegate: FScriptDelegate; // 0x0550 (0x0018) [FScriptDelegate]
19873
- __EventGameStateTimeUpdated__Delegate: FScriptDelegate; // 0x0568 (0x0018) [FScriptDelegate]
19874
- __EventFinished__Delegate: FScriptDelegate; // 0x0580 (0x0018) [FScriptDelegate]
19875
- __EventDestroyed__Delegate: FScriptDelegate; // 0x0598 (0x0018) [FScriptDelegate]
19876
- __EventPlayerRestarted__Delegate: FScriptDelegate; // 0x05b0 (0x0018) [FScriptDelegate]
19877
- __EventPlayerAdded__Delegate: FScriptDelegate; // 0x05c8 (0x0018) [FScriptDelegate]
19878
- __EventPlayerRemoved__Delegate: FScriptDelegate; // 0x05e0 (0x0018) [FScriptDelegate]
19879
- __EventCarAdded__Delegate: FScriptDelegate; // 0x05f8 (0x0018) [FScriptDelegate]
19880
- __EventCarRemoved__Delegate: FScriptDelegate; // 0x0610 (0x0018) [FScriptDelegate]
19881
- __EventReplicatedDemolish__Delegate: FScriptDelegate; // 0x0628 (0x0018) [FScriptDelegate]
19882
- __EventPenaltyChanged__Delegate: FScriptDelegate; // 0x0640 (0x0018) [FScriptDelegate]
19883
- __EventCanVoteForfeitChanged__Delegate: FScriptDelegate; // 0x0658 (0x0018) [FScriptDelegate]
19884
- __EventCountDownTimeUpdated__Delegate: FScriptDelegate; // 0x0670 (0x0018) [FScriptDelegate]
19885
- __EventGameOwnerUpdated__Delegate: FScriptDelegate; // 0x0688 (0x0018) [FScriptDelegate]
19886
- __EventMatchTypeSet__Delegate: FScriptDelegate; // 0x06a0 (0x0018) [FScriptDelegate]
19887
- __EventLocalPlayersChanged__Delegate: FScriptDelegate; // 0x06b8 (0x0018) [FScriptDelegate]
19888
- __EventMatchSettingsChanged__Delegate: FScriptDelegate; // 0x06d0 (0x0018) [FScriptDelegate]
19889
- __EventPlayerResetTraining__Delegate: FScriptDelegate; // 0x06e8 (0x0018) [FScriptDelegate]
19890
- __EventGameEventCommand__Delegate: FScriptDelegate; // 0x0700 (0x0018) [FScriptDelegate]
19891
- __EventRestartPlayer__Delegate: FScriptDelegate; // 0x0718 (0x0018) [FScriptDelegate]
19892
- __Pylon__ChangeNotify: FScriptDelegate; // 0x0730 (0x0018) [FScriptDelegate]
20138
+ EACViolators: FUniqueNetId[]; // 0x0430 (0x0010) [TArray<FUniqueNetId>]
20139
+ GameOwner: UPRI_TA; // 0x0440 (0x0008) [UPRI_TA*]
20140
+ MatchSettings: FCustomMatchSettings; // 0x0448 (0x0088) [FCustomMatchSettings]
20141
+ RichPresenceString: string; // 0x04d0 (0x0010) [FString]
20142
+ MatchAdmin: UMatchAdminComponent_TA; // 0x04e0 (0x0008) [UMatchAdminComponent_TA*]
20143
+ ListenServer: UListenServer_TA; // 0x04e8 (0x0008) [UListenServer_TA*]
20144
+ ReplicatedRoundCountDownNumber: number; // 0x04f0 (0x0004) [int32]
20145
+ MatchRecorder: UMatchRecorder_TA; // 0x04f8 (0x0008) [UMatchRecorder_TA*]
20146
+ RandomizedBots: UProductAsset_Bot_TA[]; // 0x0500 (0x0010) [TArray<UProductAsset_Bot_TA*>]
20147
+ GameStates: UGameState_TA[]; // 0x0510 (0x0010) [TArray<UGameState_TA*>]
20148
+ GameState: UGameState_TA; // 0x0520 (0x0008) [UGameState_TA*]
20149
+ PauseInstance: UPauseStaticDataSync_X; // 0x0528 (0x0008) [UPauseStaticDataSync_X*]
20150
+ MatchStartEpoch: bigint; // 0x0530 (0x0008) [uint64]
20151
+ MatchTotalSecondsPlayed: number; // 0x0538 (0x0004) [float]
20152
+ DemoFXOverride: UFXActor_TA; // 0x0540 (0x0008) [UFXActor_TA*]
20153
+ __EventMatchStarted__Delegate: FScriptDelegate; // 0x0548 (0x0018) [FScriptDelegate]
20154
+ __EventGameStateChanged__Delegate: FScriptDelegate; // 0x0560 (0x0018) [FScriptDelegate]
20155
+ __EventGameStateTimeUpdated__Delegate: FScriptDelegate; // 0x0578 (0x0018) [FScriptDelegate]
20156
+ __EventFinished__Delegate: FScriptDelegate; // 0x0590 (0x0018) [FScriptDelegate]
20157
+ __EventDestroyed__Delegate: FScriptDelegate; // 0x05a8 (0x0018) [FScriptDelegate]
20158
+ __EventPlayerRestarted__Delegate: FScriptDelegate; // 0x05c0 (0x0018) [FScriptDelegate]
20159
+ __EventPlayerAdded__Delegate: FScriptDelegate; // 0x05d8 (0x0018) [FScriptDelegate]
20160
+ __EventPlayerRemoved__Delegate: FScriptDelegate; // 0x05f0 (0x0018) [FScriptDelegate]
20161
+ __EventCarAdded__Delegate: FScriptDelegate; // 0x0608 (0x0018) [FScriptDelegate]
20162
+ __EventCarRemoved__Delegate: FScriptDelegate; // 0x0620 (0x0018) [FScriptDelegate]
20163
+ __EventReplicatedDemolish__Delegate: FScriptDelegate; // 0x0638 (0x0018) [FScriptDelegate]
20164
+ __EventPenaltyChanged__Delegate: FScriptDelegate; // 0x0650 (0x0018) [FScriptDelegate]
20165
+ __EventCanVoteForfeitChanged__Delegate: FScriptDelegate; // 0x0668 (0x0018) [FScriptDelegate]
20166
+ __EventCountDownTimeUpdated__Delegate: FScriptDelegate; // 0x0680 (0x0018) [FScriptDelegate]
20167
+ __EventGameOwnerUpdated__Delegate: FScriptDelegate; // 0x0698 (0x0018) [FScriptDelegate]
20168
+ __EventMatchTypeSet__Delegate: FScriptDelegate; // 0x06b0 (0x0018) [FScriptDelegate]
20169
+ __EventLocalPlayersChanged__Delegate: FScriptDelegate; // 0x06c8 (0x0018) [FScriptDelegate]
20170
+ __EventMatchSettingsChanged__Delegate: FScriptDelegate; // 0x06e0 (0x0018) [FScriptDelegate]
20171
+ __EventPlayerResetTraining__Delegate: FScriptDelegate; // 0x06f8 (0x0018) [FScriptDelegate]
20172
+ __EventGameEventCommand__Delegate: FScriptDelegate; // 0x0710 (0x0018) [FScriptDelegate]
20173
+ __EventRestartPlayer__Delegate: FScriptDelegate; // 0x0728 (0x0018) [FScriptDelegate]
20174
+ __Pylon__ChangeNotify: FScriptDelegate; // 0x0740 (0x0018) [FScriptDelegate]
19893
20175
  };
19894
20176
 
19895
20177
  // GameEvent_TA Functions
@@ -19934,6 +20216,7 @@ export type UGameEvent_TA = UActor & {
19934
20216
  // ShouldShowDisconnectedPlayersOnScoreboard(): boolean
19935
20217
  // ScoreboardSort(A: UPRI_TA, B: UPRI_TA): number
19936
20218
  // GetMatchTypeName(): FName
20219
+ // IsPlayingFreeplay(): boolean
19937
20220
  // IsPlayingAutoTournament(): boolean
19938
20221
  // IsPlayingTournament(): boolean
19939
20222
  // IsPlayingOfflineFreeplay(): boolean
@@ -19945,6 +20228,7 @@ export type UGameEvent_TA = UActor & {
19945
20228
  // IsPlayingPrivate(): boolean
19946
20229
  // IsPlayingPublic(): boolean
19947
20230
  // IsOnlineMultiplayer(): boolean
20231
+ // NotifyMatchTypeSet(Callback: FScriptDelegate): void
19948
20232
  // CreateMatchType(Options: string): void
19949
20233
  // AllPlayersSelectedTeam(): boolean
19950
20234
  // PlayersOnFieldCount(): number
@@ -20023,6 +20307,8 @@ export type UGameEvent_TA = UActor & {
20023
20307
  // CanSpectate(): boolean
20024
20308
  // RandomizeSpawnPoints(): void
20025
20309
  // RestartPlayer(NewPlayer: UController): boolean
20310
+ // CanSpawnPlayer(NewPlayer: UController): boolean
20311
+ // CanSpawnWithoutAntiCheatAuthComplete(): boolean
20026
20312
  // IsPlayerSplitscreenChild(InPlayer: UPlayer): boolean
20027
20313
  // ShouldDelaySplitscreenPlayerRestart(InPlayer: UPlayer): boolean
20028
20314
  // PlayerCanRestart(aPlayer: UController): boolean
@@ -20032,6 +20318,8 @@ export type UGameEvent_TA = UActor & {
20032
20318
  // RemovePRI(PRI: UPRI_TA): void
20033
20319
  // AddPRI(PRI: UPRI_TA): void
20034
20320
  // AddForfeitInitiator(PlayerID: FUniqueNetId): void
20321
+ // RemoveEACViolator(PC: UPlayerController_TA): void
20322
+ // AddEACViolator(PC: UPlayerController_TA, Reason: string): void
20035
20323
  // BanPlayerID(PlayerID: FUniqueNetId, Reason: string): void
20036
20324
  // BanConnection(Connection: UNetConnection, Reason: string): void
20037
20325
  // OnPlayerRemoved(OldPlayer: UController): void
@@ -20115,27 +20403,27 @@ export type UGameEvent_TA = UActor & {
20115
20403
 
20116
20404
  /**
20117
20405
  * Class TAGame.GameEvent_Team_TA
20118
- * Size: 0x07F0
20406
+ * Size: 0x0800
20119
20407
  * Extends: UGameEvent_TA
20120
20408
  */
20121
20409
  export type UGameEvent_Team_TA = UGameEvent_TA & {
20122
- TeamArchetypes: UTeam_TA[]; // 0x0748 (0x0010) [TArray<UTeam_TA*>]
20123
- Teams: UTeam_TA[]; // 0x0758 (0x0010) [TArray<UTeam_TA*>]
20124
- MaxTeamSize: number; // 0x0768 (0x0004) [int32]
20125
- NumBots: number; // 0x076c (0x0004) [int32]
20126
- bMuteOppositeTeams: boolean; // 0x0770 (0x0004) [bool : 0x1]
20127
- bDisableMutingOtherTeam: boolean; // 0x0770 (0x0004) [bool : 0x2]
20128
- bForfeit: boolean; // 0x0770 (0x0004) [bool : 0x4]
20129
- bUnfairTeams: boolean; // 0x0770 (0x0004) [bool : 0x8]
20130
- bAlwaysAutoSelectTeam: boolean; // 0x0770 (0x0004) [bool : 0x10]
20131
- bDisableQuickChat: boolean; // 0x0770 (0x0004) [bool : 0x20]
20132
- RematchVoteArchetype: UVoteActor_TA; // 0x0778 (0x0008) [UVoteActor_TA*]
20133
- RematchVote: UVoteActor_TA; // 0x0780 (0x0008) [UVoteActor_TA*]
20134
- PreloadedBotAssets: UProductAsset_TA[]; // 0x0788 (0x0010) [TArray<UProductAsset_TA*>]
20135
- PlayersRemovedThisFrame: FPlayerLeavingData[]; // 0x0798 (0x0010) [TArray<FPlayerLeavingData>]
20136
- __EventTeamsCreated__Delegate: FScriptDelegate; // 0x07a8 (0x0018) [FScriptDelegate]
20137
- __EventTeamsInitialized__Delegate: FScriptDelegate; // 0x07c0 (0x0018) [FScriptDelegate]
20138
- __MaxTeamSize__ChangeNotify: FScriptDelegate; // 0x07d8 (0x0018) [FScriptDelegate]
20410
+ TeamArchetypes: UTeam_TA[]; // 0x0758 (0x0010) [TArray<UTeam_TA*>]
20411
+ Teams: UTeam_TA[]; // 0x0768 (0x0010) [TArray<UTeam_TA*>]
20412
+ MaxTeamSize: number; // 0x0778 (0x0004) [int32]
20413
+ NumBots: number; // 0x077c (0x0004) [int32]
20414
+ bMuteOppositeTeams: boolean; // 0x0780 (0x0004) [bool : 0x1]
20415
+ bDisableMutingOtherTeam: boolean; // 0x0780 (0x0004) [bool : 0x2]
20416
+ bForfeit: boolean; // 0x0780 (0x0004) [bool : 0x4]
20417
+ bUnfairTeams: boolean; // 0x0780 (0x0004) [bool : 0x8]
20418
+ bAlwaysAutoSelectTeam: boolean; // 0x0780 (0x0004) [bool : 0x10]
20419
+ bDisableQuickChat: boolean; // 0x0780 (0x0004) [bool : 0x20]
20420
+ RematchVoteArchetype: UVoteActor_TA; // 0x0788 (0x0008) [UVoteActor_TA*]
20421
+ RematchVote: UVoteActor_TA; // 0x0790 (0x0008) [UVoteActor_TA*]
20422
+ PreloadedBotAssets: UProductAsset_TA[]; // 0x0798 (0x0010) [TArray<UProductAsset_TA*>]
20423
+ PlayersRemovedThisFrame: FPlayerLeavingData[]; // 0x07a8 (0x0010) [TArray<FPlayerLeavingData>]
20424
+ __EventTeamsCreated__Delegate: FScriptDelegate; // 0x07b8 (0x0018) [FScriptDelegate]
20425
+ __EventTeamsInitialized__Delegate: FScriptDelegate; // 0x07d0 (0x0018) [FScriptDelegate]
20426
+ __MaxTeamSize__ChangeNotify: FScriptDelegate; // 0x07e8 (0x0018) [FScriptDelegate]
20139
20427
  };
20140
20428
 
20141
20429
  // GameEvent_Team_TA Functions
@@ -20197,160 +20485,164 @@ export type UGameEvent_Team_TA = UGameEvent_TA & {
20197
20485
 
20198
20486
  /**
20199
20487
  * Class TAGame.GameEvent_Soccar_TA
20200
- * Size: 0x0E08
20488
+ * Size: 0x0E60
20201
20489
  * Extends: UGameEvent_Team_TA
20202
20490
  */
20203
20491
  export type UGameEvent_Soccar_TA = UGameEvent_Team_TA & {
20204
- TestCarArchetype: UCar_TA; // 0x07f0 (0x0008) [UCar_TA*]
20205
- BallArchetype: UBall_TA; // 0x07f8 (0x0008) [UBall_TA*]
20206
- GoalIndicatorArchetype: UGoalIndicator_TA; // 0x0800 (0x0008) [UGoalIndicator_TA*]
20207
- bShouldSpawnGoalIndicators: boolean; // 0x0808 (0x0004) [bool : 0x1]
20208
- bRandomBallSpawnPoint: boolean; // 0x0808 (0x0004) [bool : 0x2]
20209
- bRoundActive: boolean; // 0x0808 (0x0004) [bool : 0x4]
20210
- bPlayReplays: boolean; // 0x0808 (0x0004) [bool : 0x8]
20211
- bBallHasBeenHit: boolean; // 0x0808 (0x0004) [bool : 0x10]
20212
- bOverTime: boolean; // 0x0808 (0x0004) [bool : 0x20]
20213
- bUnlimitedTime: boolean; // 0x0808 (0x0004) [bool : 0x40]
20214
- bGoalsEnabled: boolean; // 0x0808 (0x0004) [bool : 0x80]
20215
- bNoContest: boolean; // 0x0808 (0x0004) [bool : 0x100]
20216
- bAntiCheatTerminated: boolean; // 0x0808 (0x0004) [bool : 0x200]
20217
- bDisableGoalDelay: boolean; // 0x0808 (0x0004) [bool : 0x400]
20218
- bShowNoScorerGoalMessage: boolean; // 0x0808 (0x0004) [bool : 0x800]
20219
- bSkipMatchCompleteNoContest: boolean; // 0x0808 (0x0004) [bool : 0x1000]
20220
- bMatchEnded: boolean; // 0x0808 (0x0004) [bool : 0x2000]
20221
- bFullMatchWinnerDecided: boolean; // 0x0808 (0x0004) [bool : 0x4000]
20222
- bDisableCrowdSound: boolean; // 0x0808 (0x0004) [bool : 0x8000]
20223
- bShowIntroScene: boolean; // 0x0808 (0x0004) [bool : 0x10000]
20224
- bReadyToStartGame: boolean; // 0x0808 (0x0004) [bool : 0x20000]
20225
- bClubMatch: boolean; // 0x0808 (0x0004) [bool : 0x40000]
20226
- bFullClubMatch: boolean; // 0x0808 (0x0004) [bool : 0x80000]
20227
- bMatchCreatorAdminEnabled: boolean; // 0x0808 (0x0004) [bool : 0x100000]
20228
- bCanDropOnlineRewards: boolean; // 0x0808 (0x0004) [bool : 0x200000]
20229
- bAllowHonorDuels: boolean; // 0x0808 (0x0004) [bool : 0x400000]
20230
- bThistleMatch: boolean; // 0x0808 (0x0004) [bool : 0x800000]
20231
- BallSpawnPoints: UActor[]; // 0x0810 (0x0010) [TArray<UActor*>]
20232
- BallSpawnPointIndex: number; // 0x0820 (0x0004) [int32]
20233
- StatFactoryArchetype: UStatFactory_TA; // 0x0828 (0x0008) [UStatFactory_TA*]
20234
- InitialEventState: FName; // 0x0830 (0x0008) [FName]
20235
- SeriesLength: number; // 0x0838 (0x0004) [int32]
20236
- GameTime: number; // 0x083c (0x0004) [int32]
20237
- WarmupTime: number; // 0x0840 (0x0004) [int32]
20238
- MaxScore: number; // 0x0844 (0x0004) [int32]
20239
- AutoBalanceDifference: number; // 0x0848 (0x0004) [int32]
20240
- OvertimeComponent: UOvertimeComponent_TA; // 0x0850 (0x0008) [UOvertimeComponent_TA*]
20241
- ScoreSlomoCurve: FInterpCurveFloat; // 0x0858 (0x0018) [FInterpCurveFloat]
20242
- ScoreSlomoTime: number; // 0x0870 (0x0004) [float]
20243
- GameTimeRemaining: number; // 0x0874 (0x0004) [float]
20244
- SecondsRemaining: number; // 0x0878 (0x0004) [int32]
20245
- WaitTimeRemaining: number; // 0x087c (0x0004) [int32]
20246
- TotalGameTimePlayed: number; // 0x0880 (0x0004) [float]
20247
- OvertimeTimePlayed: number; // 0x0884 (0x0004) [float]
20248
- GoalScoredMessage: UMessage_TA; // 0x0888 (0x0008) [UMessage_TA*]
20249
- OvertimeMessage: UMessage_TA; // 0x0890 (0x0008) [UMessage_TA*]
20250
- TwoMinRemainingMessage: UMessage_TA; // 0x0898 (0x0008) [UMessage_TA*]
20251
- OneMinRemainingMessage: UMessage_TA; // 0x08a0 (0x0008) [UMessage_TA*]
20252
- ThirtySecondsRemainingMessage: UMessage_TA; // 0x08a8 (0x0008) [UMessage_TA*]
20253
- StopMessage: UMessage_TA; // 0x08b0 (0x0008) [UMessage_TA*]
20254
- GamePausedMessage: UMessage_TA; // 0x08b8 (0x0008) [UMessage_TA*]
20255
- GameUnPausedMessage: UMessage_TA; // 0x08c0 (0x0008) [UMessage_TA*]
20256
- OutOfBoundsMessage: UMessage_TA; // 0x08c8 (0x0008) [UMessage_TA*]
20257
- NextSpawnIndex: number; // 0x08d0 (0x0004) [int32]
20258
- ReplayDirectorArchetype: UReplayDirector_TA; // 0x08d8 (0x0008) [UReplayDirector_TA*]
20259
- ReplayDirector: UReplayDirector_TA; // 0x08e0 (0x0008) [UReplayDirector_TA*]
20260
- GameBalls: UBall_TA[]; // 0x08e8 (0x0010) [TArray<UBall_TA*>]
20261
- TotalGameBalls: number; // 0x08f8 (0x0004) [int32]
20262
- PostGoalTime: number; // 0x08fc (0x0004) [float]
20263
- StatFactory: UStatFactory_TA; // 0x0900 (0x0008) [UStatFactory_TA*]
20264
- Goals: UGoal_TA[]; // 0x0908 (0x0010) [TArray<UGoal_TA*>]
20265
- SecondsRemainingCountdown: number; // 0x0918 (0x0004) [int32]
20266
- SecondsRemainingMessage: UMessage_TA; // 0x0920 (0x0008) [UMessage_TA*]
20267
- FieldCenter: FVector; // 0x0928 (0x000c) [FVector]
20268
- GameWinner: UTeam_TA; // 0x0938 (0x0008) [UTeam_TA*]
20269
- MatchWinner: UTeam_TA; // 0x0940 (0x0008) [UTeam_TA*]
20270
- TeamLastScored: UTeam_TA; // 0x0948 (0x0008) [UTeam_TA*]
20271
- TieBreakDecision: ETieBreakDecision; // 0x0950 (0x0001) [ETieBreakDecision]
20272
- ReplicatedScoredOnTeam: number; // 0x0951 (0x0001) [uint8]
20273
- ReplicatedServerPerformanceState: EConnectionQualityState; // 0x0952 (0x0001) [EConnectionQualityState]
20274
- MVP: UPRI_TA; // 0x0958 (0x0008) [UPRI_TA*]
20275
- FastestGoalPlayer: UPRI_TA; // 0x0960 (0x0008) [UPRI_TA*]
20276
- SlowestGoalPlayer: UPRI_TA; // 0x0968 (0x0008) [UPRI_TA*]
20277
- FurthestGoalPlayer: UPRI_TA; // 0x0970 (0x0008) [UPRI_TA*]
20278
- FastestGoalSpeed: number; // 0x0978 (0x0004) [float]
20279
- SlowestGoalSpeed: number; // 0x097c (0x0004) [float]
20280
- FurthestGoal: number; // 0x0980 (0x0004) [float]
20281
- ScoringPlayer: UPRI_TA; // 0x0988 (0x0008) [UPRI_TA*]
20282
- RoundNum: number; // 0x0990 (0x0004) [int32]
20283
- AssistMaxTime: number; // 0x0994 (0x0004) [float]
20284
- BallHasBeenHitStartDelay: number; // 0x0998 (0x0004) [float]
20285
- BallRespawnTime: number; // 0x099c (0x0004) [float]
20286
- DefaultSubRules: UGameEvent_Soccar_SubRules_TA; // 0x09a0 (0x0008) [UGameEvent_Soccar_SubRules_TA*]
20287
- SubRulesArchetype: UGameEvent_Soccar_SubRules_TA; // 0x09a8 (0x0008) [UGameEvent_Soccar_SubRules_TA*]
20288
- SubRules: UGameEvent_Soccar_SubRules_TA; // 0x09b0 (0x0008) [UGameEvent_Soccar_SubRules_TA*]
20289
- SpawnPointsPodiumAnim: USpawnPointCluster_TA; // 0x09b8 (0x0008) [USpawnPointCluster_TA*]
20290
- SpawnPointsPodium: USpawnPointCluster_TA; // 0x09c0 (0x0008) [USpawnPointCluster_TA*]
20291
- PodiumDelay: number; // 0x09c8 (0x0004) [float]
20292
- PodiumTime: number; // 0x09cc (0x0004) [float]
20293
- SpawnPointLobbyTeams: USpawnPointCluster_TA[]; // 0x09d0 (0x0010) [TArray<USpawnPointCluster_TA*>]
20294
- StatCategories: UStatCategory_TA[]; // 0x09e0 (0x0010) [TArray<UStatCategory_TA*>]
20295
- BallTrajectory: UBall_Trajectory_TA; // 0x09f0 (0x0008) [UBall_Trajectory_TA*]
20296
- BallTrajectoryArchetype: UBall_Trajectory_TA; // 0x09f8 (0x0008) [UBall_Trajectory_TA*]
20297
- UnpauseCountdown: UCountdownObject_TA; // 0x0a00 (0x0008) [UCountdownObject_TA*]
20298
- Pauser: UPlayerController_TA; // 0x0a08 (0x0008) [UPlayerController_TA*]
20299
- PlayerMatchData: FOnlinePlayerMatchData[]; // 0x0a10 (0x0010) [TArray<FOnlinePlayerMatchData>]
20300
- EndRoundComponentArchetype: UEndRoundComponent_TA; // 0x0a20 (0x0008) [UEndRoundComponent_TA*]
20301
- EndRoundComponent: UEndRoundComponent_TA; // 0x0a28 (0x0008) [UEndRoundComponent_TA*]
20302
- MatchBroadcast: UMatchBroadcastComponent_TA; // 0x0a30 (0x0008) [UMatchBroadcastComponent_TA*]
20303
- ReplicatedStatEvent: UStatEvent_TA; // 0x0a38 (0x0008) [UStatEvent_TA*]
20304
- ImportantStatEvents: UStatEvent_TA[]; // 0x0a40 (0x0010) [TArray<UStatEvent_TA*>]
20305
- GameObserver: UGameObserver_TA; // 0x0a50 (0x0008) [UGameObserver_TA*]
20306
- ActiveFpsRecorder: UFpsBucketRecorder_TA; // 0x0a58 (0x0008) [UFpsBucketRecorder_TA*]
20307
- InactiveFpsRecorder: UFpsBucketRecorder_TA; // 0x0a60 (0x0008) [UFpsBucketRecorder_TA*]
20308
- ServerPerformanceTracker: UServerPerformanceTracker_TA; // 0x0a68 (0x0008) [UServerPerformanceTracker_TA*]
20309
- MatchSeries: UMatchSeries_TA; // 0x0a70 (0x0008) [UMatchSeries_TA*]
20310
- CrowdSound: UCrowdSoundManagerBase_TA; // 0x0a78 (0x0008) [UCrowdSoundManagerBase_TA*]
20311
- ClubInformation: FClubReplicationInfo[]; // 0x0a80 (0x0010) [TArray<FClubReplicationInfo>]
20312
- SilencedStatEventSounds: UStatEvent_TA[]; // 0x0a90 (0x0010) [TArray<UStatEvent_TA*>]
20313
- PendingClubStatRecords: FPendingClubStatRecord[]; // 0x0aa0 (0x0010) [TArray<FPendingClubStatRecord>]
20314
- LobbyTagOffsetZ: number; // 0x0ab0 (0x0004) [float]
20315
- PodiumTagOffsetZ: number; // 0x0ab4 (0x0004) [float]
20316
- BallSpacing: number; // 0x0ab8 (0x0004) [float]
20317
- PreMatchPlayersReadyStartDelay: number; // 0x0abc (0x0004) [float]
20318
- RemovedPRIs: UPRI_TA[]; // 0x0ac0 (0x0010) [TArray<UPRI_TA*>]
20319
- ThistleConfig: UThistleConfig_TA; // 0x0ad0 (0x0008) [UThistleConfig_TA*]
20320
- __EventActiveRoundChanged__Delegate: FScriptDelegate; // 0x0ad8 (0x0018) [FScriptDelegate]
20321
- __EventStartNewRound__Delegate: FScriptDelegate; // 0x0af0 (0x0018) [FScriptDelegate]
20322
- __EventBallAdded__Delegate: FScriptDelegate; // 0x0b08 (0x0018) [FScriptDelegate]
20323
- __EventBallRemoved__Delegate: FScriptDelegate; // 0x0b20 (0x0018) [FScriptDelegate]
20324
- __EventFirstBallHit__Delegate: FScriptDelegate; // 0x0b38 (0x0018) [FScriptDelegate]
20325
- __EventGoalScored__Delegate: FScriptDelegate; // 0x0b50 (0x0018) [FScriptDelegate]
20326
- __EventGameTimeUpdated__Delegate: FScriptDelegate; // 0x0b68 (0x0018) [FScriptDelegate]
20327
- __EventOvertimeUpdated__Delegate: FScriptDelegate; // 0x0b80 (0x0018) [FScriptDelegate]
20328
- __EventGameEnded__Delegate: FScriptDelegate; // 0x0b98 (0x0018) [FScriptDelegate]
20329
- __EventMatchEnded__Delegate: FScriptDelegate; // 0x0bb0 (0x0018) [FScriptDelegate]
20330
- __EventFullMatchWinnerDecided__Delegate: FScriptDelegate; // 0x0bc8 (0x0018) [FScriptDelegate]
20331
- __EventEndGameCountDown__Delegate: FScriptDelegate; // 0x0be0 (0x0018) [FScriptDelegate]
20332
- __EventReplayDirectorSet__Delegate: FScriptDelegate; // 0x0bf8 (0x0018) [FScriptDelegate]
20333
- __EventGameWinnerSet__Delegate: FScriptDelegate; // 0x0c10 (0x0018) [FScriptDelegate]
20334
- __EventMatchWinnerSet__Delegate: FScriptDelegate; // 0x0c28 (0x0018) [FScriptDelegate]
20335
- __EventPlayerScored__Delegate: FScriptDelegate; // 0x0c40 (0x0018) [FScriptDelegate]
20336
- __EventReplicatedGoalScored__Delegate: FScriptDelegate; // 0x0c58 (0x0018) [FScriptDelegate]
20337
- __EventStatFactoryInitialized__Delegate: FScriptDelegate; // 0x0c70 (0x0018) [FScriptDelegate]
20338
- __EventReplicatedStatEvent__Delegate: FScriptDelegate; // 0x0c88 (0x0018) [FScriptDelegate]
20339
- __EventMaxScoreChanged__Delegate: FScriptDelegate; // 0x0ca0 (0x0018) [FScriptDelegate]
20340
- __EventReplayFinished__Delegate: FScriptDelegate; // 0x0cb8 (0x0018) [FScriptDelegate]
20341
- __EventDisableGoalDelayUpdated__Delegate: FScriptDelegate; // 0x0cd0 (0x0018) [FScriptDelegate]
20342
- __EventBallSpawned__Delegate: FScriptDelegate; // 0x0ce8 (0x0018) [FScriptDelegate]
20343
- __EventBallReset__Delegate: FScriptDelegate; // 0x0d00 (0x0018) [FScriptDelegate]
20344
- __bShowIntroScene__ChangeNotify: FScriptDelegate; // 0x0d18 (0x0018) [FScriptDelegate]
20345
- __bReadyToStartGame__ChangeNotify: FScriptDelegate; // 0x0d30 (0x0018) [FScriptDelegate]
20346
- __bClubMatch__ChangeNotify: FScriptDelegate; // 0x0d48 (0x0018) [FScriptDelegate]
20347
- __bFullClubMatch__ChangeNotify: FScriptDelegate; // 0x0d60 (0x0018) [FScriptDelegate]
20348
- __bMatchCreatorAdminEnabled__ChangeNotify: FScriptDelegate; // 0x0d78 (0x0018) [FScriptDelegate]
20349
- __bCanDropOnlineRewards__ChangeNotify: FScriptDelegate; // 0x0d90 (0x0018) [FScriptDelegate]
20350
- __bThistleMatch__ChangeNotify: FScriptDelegate; // 0x0da8 (0x0018) [FScriptDelegate]
20351
- __WaitTimeRemaining__ChangeNotify: FScriptDelegate; // 0x0dc0 (0x0018) [FScriptDelegate]
20352
- __TieBreakDecision__ChangeNotify: FScriptDelegate; // 0x0dd8 (0x0018) [FScriptDelegate]
20353
- __ReplicatedServerPerformanceState__ChangeNotify: FScriptDelegate; // 0x0df0 (0x0018) [FScriptDelegate]
20492
+ TestCarArchetype: UCar_TA; // 0x0800 (0x0008) [UCar_TA*]
20493
+ BallArchetype: UBall_TA; // 0x0808 (0x0008) [UBall_TA*]
20494
+ GoalIndicatorArchetype: UGoalIndicator_TA; // 0x0810 (0x0008) [UGoalIndicator_TA*]
20495
+ bShouldSpawnGoalIndicators: boolean; // 0x0818 (0x0004) [bool : 0x1]
20496
+ bRandomBallSpawnPoint: boolean; // 0x0818 (0x0004) [bool : 0x2]
20497
+ bRoundActive: boolean; // 0x0818 (0x0004) [bool : 0x4]
20498
+ bPlayReplays: boolean; // 0x0818 (0x0004) [bool : 0x8]
20499
+ bBallHasBeenHit: boolean; // 0x0818 (0x0004) [bool : 0x10]
20500
+ bOverTime: boolean; // 0x0818 (0x0004) [bool : 0x20]
20501
+ bUnlimitedTime: boolean; // 0x0818 (0x0004) [bool : 0x40]
20502
+ bGoalsEnabled: boolean; // 0x0818 (0x0004) [bool : 0x80]
20503
+ bNoContest: boolean; // 0x0818 (0x0004) [bool : 0x100]
20504
+ bAntiCheatTerminated: boolean; // 0x0818 (0x0004) [bool : 0x200]
20505
+ bDisableGoalDelay: boolean; // 0x0818 (0x0004) [bool : 0x400]
20506
+ bShowNoScorerGoalMessage: boolean; // 0x0818 (0x0004) [bool : 0x800]
20507
+ bSkipMatchCompleteNoContest: boolean; // 0x0818 (0x0004) [bool : 0x1000]
20508
+ bMatchEnded: boolean; // 0x0818 (0x0004) [bool : 0x2000]
20509
+ bFullMatchWinnerDecided: boolean; // 0x0818 (0x0004) [bool : 0x4000]
20510
+ bDisableCrowdSound: boolean; // 0x0818 (0x0004) [bool : 0x8000]
20511
+ bShowIntroScene: boolean; // 0x0818 (0x0004) [bool : 0x10000]
20512
+ bReadyToStartGame: boolean; // 0x0818 (0x0004) [bool : 0x20000]
20513
+ bClubMatch: boolean; // 0x0818 (0x0004) [bool : 0x40000]
20514
+ bFullClubMatch: boolean; // 0x0818 (0x0004) [bool : 0x80000]
20515
+ bMatchCreatorAdminEnabled: boolean; // 0x0818 (0x0004) [bool : 0x100000]
20516
+ bCanDropOnlineRewards: boolean; // 0x0818 (0x0004) [bool : 0x200000]
20517
+ bAllowHonorDuels: boolean; // 0x0818 (0x0004) [bool : 0x400000]
20518
+ bThistleMatch: boolean; // 0x0818 (0x0004) [bool : 0x800000]
20519
+ bAllowDemoSpawnSelection: boolean; // 0x0818 (0x0004) [bool : 0x1000000]
20520
+ BallSpawnPoints: UActor[]; // 0x0820 (0x0010) [TArray<UActor*>]
20521
+ BallSpawnPointIndex: number; // 0x0830 (0x0004) [int32]
20522
+ StatFactoryArchetype: UStatFactory_TA; // 0x0838 (0x0008) [UStatFactory_TA*]
20523
+ InitialEventState: FName; // 0x0840 (0x0008) [FName]
20524
+ SeriesLength: number; // 0x0848 (0x0004) [int32]
20525
+ GameTime: number; // 0x084c (0x0004) [int32]
20526
+ WarmupTime: number; // 0x0850 (0x0004) [int32]
20527
+ MaxScore: number; // 0x0854 (0x0004) [int32]
20528
+ AutoBalanceDifference: number; // 0x0858 (0x0004) [int32]
20529
+ OvertimeComponent: UOvertimeComponent_TA; // 0x0860 (0x0008) [UOvertimeComponent_TA*]
20530
+ ScoreSlomoCurve: FInterpCurveFloat; // 0x0868 (0x0018) [FInterpCurveFloat]
20531
+ ScoreSlomoTime: number; // 0x0880 (0x0004) [float]
20532
+ GameTimeRemaining: number; // 0x0884 (0x0004) [float]
20533
+ SecondsRemaining: number; // 0x0888 (0x0004) [int32]
20534
+ WaitTimeRemaining: number; // 0x088c (0x0004) [int32]
20535
+ TotalGameTimePlayed: number; // 0x0890 (0x0004) [float]
20536
+ OvertimeTimePlayed: number; // 0x0894 (0x0004) [float]
20537
+ GoalScoredMessage: UMessage_TA; // 0x0898 (0x0008) [UMessage_TA*]
20538
+ OvertimeMessage: UMessage_TA; // 0x08a0 (0x0008) [UMessage_TA*]
20539
+ TwoMinRemainingMessage: UMessage_TA; // 0x08a8 (0x0008) [UMessage_TA*]
20540
+ OneMinRemainingMessage: UMessage_TA; // 0x08b0 (0x0008) [UMessage_TA*]
20541
+ ThirtySecondsRemainingMessage: UMessage_TA; // 0x08b8 (0x0008) [UMessage_TA*]
20542
+ StopMessage: UMessage_TA; // 0x08c0 (0x0008) [UMessage_TA*]
20543
+ GamePausedMessage: UMessage_TA; // 0x08c8 (0x0008) [UMessage_TA*]
20544
+ GameUnPausedMessage: UMessage_TA; // 0x08d0 (0x0008) [UMessage_TA*]
20545
+ OutOfBoundsMessage: UMessage_TA; // 0x08d8 (0x0008) [UMessage_TA*]
20546
+ NextSpawnIndex: number; // 0x08e0 (0x0004) [int32]
20547
+ ReplayDirectorArchetype: UReplayDirector_TA; // 0x08e8 (0x0008) [UReplayDirector_TA*]
20548
+ ReplayDirector: UReplayDirector_TA; // 0x08f0 (0x0008) [UReplayDirector_TA*]
20549
+ GameBalls: UBall_TA[]; // 0x08f8 (0x0010) [TArray<UBall_TA*>]
20550
+ TotalGameBalls: number; // 0x0908 (0x0004) [int32]
20551
+ PostGoalTime: number; // 0x090c (0x0004) [float]
20552
+ StatFactory: UStatFactory_TA; // 0x0910 (0x0008) [UStatFactory_TA*]
20553
+ Goals: UGoal_TA[]; // 0x0918 (0x0010) [TArray<UGoal_TA*>]
20554
+ SecondsRemainingCountdown: number; // 0x0928 (0x0004) [int32]
20555
+ SecondsRemainingMessage: UMessage_TA; // 0x0930 (0x0008) [UMessage_TA*]
20556
+ FieldCenter: FVector; // 0x0938 (0x000c) [FVector]
20557
+ GameWinner: UTeam_TA; // 0x0948 (0x0008) [UTeam_TA*]
20558
+ MatchWinner: UTeam_TA; // 0x0950 (0x0008) [UTeam_TA*]
20559
+ TeamLastScored: UTeam_TA; // 0x0958 (0x0008) [UTeam_TA*]
20560
+ TieBreakDecision: ETieBreakDecision; // 0x0960 (0x0001) [ETieBreakDecision]
20561
+ ReplicatedScoredOnTeam: number; // 0x0961 (0x0001) [uint8]
20562
+ ReplicatedServerPerformanceState: EConnectionQualityState; // 0x0962 (0x0001) [EConnectionQualityState]
20563
+ MVP: UPRI_TA; // 0x0968 (0x0008) [UPRI_TA*]
20564
+ FastestGoalPlayer: UPRI_TA; // 0x0970 (0x0008) [UPRI_TA*]
20565
+ SlowestGoalPlayer: UPRI_TA; // 0x0978 (0x0008) [UPRI_TA*]
20566
+ FurthestGoalPlayer: UPRI_TA; // 0x0980 (0x0008) [UPRI_TA*]
20567
+ FastestGoalSpeed: number; // 0x0988 (0x0004) [float]
20568
+ SlowestGoalSpeed: number; // 0x098c (0x0004) [float]
20569
+ FurthestGoal: number; // 0x0990 (0x0004) [float]
20570
+ ScoringPlayer: UPRI_TA; // 0x0998 (0x0008) [UPRI_TA*]
20571
+ RoundNum: number; // 0x09a0 (0x0004) [int32]
20572
+ AssistMaxTime: number; // 0x09a4 (0x0004) [float]
20573
+ BallHasBeenHitStartDelay: number; // 0x09a8 (0x0004) [float]
20574
+ BallRespawnTime: number; // 0x09ac (0x0004) [float]
20575
+ DefaultSubRules: UGameEvent_Soccar_SubRules_TA; // 0x09b0 (0x0008) [UGameEvent_Soccar_SubRules_TA*]
20576
+ SubRulesArchetype: UGameEvent_Soccar_SubRules_TA; // 0x09b8 (0x0008) [UGameEvent_Soccar_SubRules_TA*]
20577
+ SubRules: UGameEvent_Soccar_SubRules_TA; // 0x09c0 (0x0008) [UGameEvent_Soccar_SubRules_TA*]
20578
+ SpawnPointsPodiumAnim: USpawnPointCluster_TA; // 0x09c8 (0x0008) [USpawnPointCluster_TA*]
20579
+ SpawnPointsPodium: USpawnPointCluster_TA; // 0x09d0 (0x0008) [USpawnPointCluster_TA*]
20580
+ PodiumDelay: number; // 0x09d8 (0x0004) [float]
20581
+ PodiumTime: number; // 0x09dc (0x0004) [float]
20582
+ SpawnPointLobbyTeams: USpawnPointCluster_TA[]; // 0x09e0 (0x0010) [TArray<USpawnPointCluster_TA*>]
20583
+ StatCategories: UStatCategory_TA[]; // 0x09f0 (0x0010) [TArray<UStatCategory_TA*>]
20584
+ BallTrajectory: UBall_Trajectory_TA; // 0x0a00 (0x0008) [UBall_Trajectory_TA*]
20585
+ BallTrajectoryArchetype: UBall_Trajectory_TA; // 0x0a08 (0x0008) [UBall_Trajectory_TA*]
20586
+ UnpauseCountdown: UCountdownObject_TA; // 0x0a10 (0x0008) [UCountdownObject_TA*]
20587
+ Pauser: UPlayerController_TA; // 0x0a18 (0x0008) [UPlayerController_TA*]
20588
+ PlayerMatchData: FOnlinePlayerMatchData[]; // 0x0a20 (0x0010) [TArray<FOnlinePlayerMatchData>]
20589
+ EndRoundComponentArchetype: UEndRoundComponent_TA; // 0x0a30 (0x0008) [UEndRoundComponent_TA*]
20590
+ EndRoundComponent: UEndRoundComponent_TA; // 0x0a38 (0x0008) [UEndRoundComponent_TA*]
20591
+ MatchBroadcast: UMatchBroadcastComponent_TA; // 0x0a40 (0x0008) [UMatchBroadcastComponent_TA*]
20592
+ ReplicatedStatEvent: UStatEvent_TA; // 0x0a48 (0x0008) [UStatEvent_TA*]
20593
+ ImportantStatEvents: UStatEvent_TA[]; // 0x0a50 (0x0010) [TArray<UStatEvent_TA*>]
20594
+ GameObserver: UGameObserver_TA; // 0x0a60 (0x0008) [UGameObserver_TA*]
20595
+ ActiveFpsRecorder: UFpsBucketRecorder_TA; // 0x0a68 (0x0008) [UFpsBucketRecorder_TA*]
20596
+ InactiveFpsRecorder: UFpsBucketRecorder_TA; // 0x0a70 (0x0008) [UFpsBucketRecorder_TA*]
20597
+ ServerPerformanceTracker: UServerPerformanceTracker_TA; // 0x0a78 (0x0008) [UServerPerformanceTracker_TA*]
20598
+ MatchSeries: UMatchSeries_TA; // 0x0a80 (0x0008) [UMatchSeries_TA*]
20599
+ CrowdSound: UCrowdSoundManagerBase_TA; // 0x0a88 (0x0008) [UCrowdSoundManagerBase_TA*]
20600
+ ClubInformation: FClubReplicationInfo[]; // 0x0a90 (0x0010) [TArray<FClubReplicationInfo>]
20601
+ SilencedStatEventSounds: UStatEvent_TA[]; // 0x0aa0 (0x0010) [TArray<UStatEvent_TA*>]
20602
+ PendingClubStatRecords: FPendingClubStatRecord[]; // 0x0ab0 (0x0010) [TArray<FPendingClubStatRecord>]
20603
+ LobbyTagOffsetZ: number; // 0x0ac0 (0x0004) [float]
20604
+ PodiumTagOffsetZ: number; // 0x0ac4 (0x0004) [float]
20605
+ BallSpacing: number; // 0x0ac8 (0x0004) [float]
20606
+ PreMatchPlayersReadyStartDelay: number; // 0x0acc (0x0004) [float]
20607
+ RemovedPRIs: UPRI_TA[]; // 0x0ad0 (0x0010) [TArray<UPRI_TA*>]
20608
+ ThistleConfig: UThistleConfig_TA; // 0x0ae0 (0x0008) [UThistleConfig_TA*]
20609
+ __EventActiveRoundChanged__Delegate: FScriptDelegate; // 0x0ae8 (0x0018) [FScriptDelegate]
20610
+ __EventStartNewRound__Delegate: FScriptDelegate; // 0x0b00 (0x0018) [FScriptDelegate]
20611
+ __EventBallAdded__Delegate: FScriptDelegate; // 0x0b18 (0x0018) [FScriptDelegate]
20612
+ __EventBallRemoved__Delegate: FScriptDelegate; // 0x0b30 (0x0018) [FScriptDelegate]
20613
+ __EventFirstBallHit__Delegate: FScriptDelegate; // 0x0b48 (0x0018) [FScriptDelegate]
20614
+ __EventGoalScored__Delegate: FScriptDelegate; // 0x0b60 (0x0018) [FScriptDelegate]
20615
+ __EventGameTimeUpdated__Delegate: FScriptDelegate; // 0x0b78 (0x0018) [FScriptDelegate]
20616
+ __EventOvertimeUpdated__Delegate: FScriptDelegate; // 0x0b90 (0x0018) [FScriptDelegate]
20617
+ __EventGameEnded__Delegate: FScriptDelegate; // 0x0ba8 (0x0018) [FScriptDelegate]
20618
+ __EventMatchEnded__Delegate: FScriptDelegate; // 0x0bc0 (0x0018) [FScriptDelegate]
20619
+ __EventFullMatchWinnerDecided__Delegate: FScriptDelegate; // 0x0bd8 (0x0018) [FScriptDelegate]
20620
+ __EventEndGameCountDown__Delegate: FScriptDelegate; // 0x0bf0 (0x0018) [FScriptDelegate]
20621
+ __EventReplayDirectorSet__Delegate: FScriptDelegate; // 0x0c08 (0x0018) [FScriptDelegate]
20622
+ __EventGameWinnerSet__Delegate: FScriptDelegate; // 0x0c20 (0x0018) [FScriptDelegate]
20623
+ __EventMatchWinnerSet__Delegate: FScriptDelegate; // 0x0c38 (0x0018) [FScriptDelegate]
20624
+ __EventPlayerScored__Delegate: FScriptDelegate; // 0x0c50 (0x0018) [FScriptDelegate]
20625
+ __EventReplicatedGoalScored__Delegate: FScriptDelegate; // 0x0c68 (0x0018) [FScriptDelegate]
20626
+ __EventStatFactoryInitialized__Delegate: FScriptDelegate; // 0x0c80 (0x0018) [FScriptDelegate]
20627
+ __EventReplicatedStatEvent__Delegate: FScriptDelegate; // 0x0c98 (0x0018) [FScriptDelegate]
20628
+ __EventMaxScoreChanged__Delegate: FScriptDelegate; // 0x0cb0 (0x0018) [FScriptDelegate]
20629
+ __EventReplayFinished__Delegate: FScriptDelegate; // 0x0cc8 (0x0018) [FScriptDelegate]
20630
+ __EventDisableGoalDelayUpdated__Delegate: FScriptDelegate; // 0x0ce0 (0x0018) [FScriptDelegate]
20631
+ __EventBallSpawned__Delegate: FScriptDelegate; // 0x0cf8 (0x0018) [FScriptDelegate]
20632
+ __EventBallReset__Delegate: FScriptDelegate; // 0x0d10 (0x0018) [FScriptDelegate]
20633
+ __EventCountdownStarted__Delegate: FScriptDelegate; // 0x0d28 (0x0018) [FScriptDelegate]
20634
+ __EventReplayPlaybackStateChanged__Delegate: FScriptDelegate; // 0x0d40 (0x0018) [FScriptDelegate]
20635
+ __EventPodiumSpotlightStarted__Delegate: FScriptDelegate; // 0x0d58 (0x0018) [FScriptDelegate]
20636
+ __bShowIntroScene__ChangeNotify: FScriptDelegate; // 0x0d70 (0x0018) [FScriptDelegate]
20637
+ __bReadyToStartGame__ChangeNotify: FScriptDelegate; // 0x0d88 (0x0018) [FScriptDelegate]
20638
+ __bClubMatch__ChangeNotify: FScriptDelegate; // 0x0da0 (0x0018) [FScriptDelegate]
20639
+ __bFullClubMatch__ChangeNotify: FScriptDelegate; // 0x0db8 (0x0018) [FScriptDelegate]
20640
+ __bMatchCreatorAdminEnabled__ChangeNotify: FScriptDelegate; // 0x0dd0 (0x0018) [FScriptDelegate]
20641
+ __bCanDropOnlineRewards__ChangeNotify: FScriptDelegate; // 0x0de8 (0x0018) [FScriptDelegate]
20642
+ __bThistleMatch__ChangeNotify: FScriptDelegate; // 0x0e00 (0x0018) [FScriptDelegate]
20643
+ __WaitTimeRemaining__ChangeNotify: FScriptDelegate; // 0x0e18 (0x0018) [FScriptDelegate]
20644
+ __TieBreakDecision__ChangeNotify: FScriptDelegate; // 0x0e30 (0x0018) [FScriptDelegate]
20645
+ __ReplicatedServerPerformanceState__ChangeNotify: FScriptDelegate; // 0x0e48 (0x0018) [FScriptDelegate]
20354
20646
  };
20355
20647
 
20356
20648
  // GameEvent_Soccar_TA Functions
@@ -20358,6 +20650,7 @@ export type UGameEvent_Soccar_TA = UGameEvent_Team_TA & {
20358
20650
  // GetPlayerCarCount(): number
20359
20651
  // GetShouldStart(): boolean
20360
20652
  // ReplicateSkillTiers(): void
20653
+ // HandleAuthStatusComplete(Messenger: UAntiCheatMessenger_TA): void
20361
20654
  // StartIntroScene(): boolean
20362
20655
  // StopIntroScene(): void
20363
20656
  // DisableGameBall(Ball: UBall_TA, bDisable: boolean): void
@@ -20444,8 +20737,11 @@ export type UGameEvent_Soccar_TA = UGameEvent_Team_TA & {
20444
20737
  // CreateGoalIndicators(Player: UPlayerController_TA): void
20445
20738
  // HandleMatchCompleteDataReceived(RPC: URPC_MatchComplete_TA): void
20446
20739
  // BeginHighlightsReplay(): void
20740
+ // IsWaitingForPlayers(): boolean
20741
+ // AllPlayersAntiCheatAuthComplete(): boolean
20447
20742
  // ShouldPlayReplayPlayback(): boolean
20448
20743
  // IsInReplayPlayback(): boolean
20744
+ // AntiCheatTerminateMatch(): void
20449
20745
  // ForceNoContest(): void
20450
20746
  // OnTotalGameBallsChanged(): void
20451
20747
  // OnGoalsActivationChanged(): void
@@ -20574,6 +20870,9 @@ export type UGameEvent_Soccar_TA = UGameEvent_Team_TA & {
20574
20870
  // InitGame(Options: string): void
20575
20871
  // PostBeginPlay(): void
20576
20872
  // ReplicatedEvent(VarName: FName): void
20873
+ // EventPodiumSpotlightStarted(GameEvent: UGameEvent_Soccar_TA): void
20874
+ // EventReplayPlaybackStateChanged(GameEvent: UGameEvent_Soccar_TA, bStarted: boolean): void
20875
+ // EventCountdownStarted(GameEvent: UGameEvent_Soccar_TA): void
20577
20876
  // EventBallReset(NewBall: UBall_TA): void
20578
20877
  // EventBallSpawned(NewBall: UBall_TA): void
20579
20878
  // EventDisableGoalDelayUpdated(GameEvent: UGameEvent_Soccar_TA, bNewDisableGoalDelay: boolean): void
@@ -20601,14 +20900,14 @@ export type UGameEvent_Soccar_TA = UGameEvent_Team_TA & {
20601
20900
 
20602
20901
  /**
20603
20902
  * Class TAGame.GameEvent_Breakout_TA
20604
- * Size: 0x0E20
20903
+ * Size: 0x0E78
20605
20904
  * Extends: UGameEvent_Soccar_TA
20606
20905
  */
20607
20906
  export type UGameEvent_Breakout_TA = UGameEvent_Soccar_TA & {
20608
- bOnlyResetScoredOnTeam: boolean; // 0x0e08 (0x0004) [bool : 0x1]
20609
- bResetOvertime: boolean; // 0x0e08 (0x0004) [bool : 0x2]
20610
- LastScoredOnTeam: number; // 0x0e0c (0x0001) [uint8]
20611
- Platforms: UBreakOutActor_Platform_TA[]; // 0x0e10 (0x0010) [TArray<UBreakOutActor_Platform_TA*>]
20907
+ bOnlyResetScoredOnTeam: boolean; // 0x0e60 (0x0004) [bool : 0x1]
20908
+ bResetOvertime: boolean; // 0x0e60 (0x0004) [bool : 0x2]
20909
+ LastScoredOnTeam: number; // 0x0e64 (0x0001) [uint8]
20910
+ Platforms: UBreakOutActor_Platform_TA[]; // 0x0e68 (0x0010) [TArray<UBreakOutActor_Platform_TA*>]
20612
20911
  };
20613
20912
 
20614
20913
  // GameEvent_Breakout_TA Functions
@@ -20621,17 +20920,17 @@ export type UGameEvent_Breakout_TA = UGameEvent_Soccar_TA & {
20621
20920
 
20622
20921
  /**
20623
20922
  * Class TAGame.GameEvent_Football_TA
20624
- * Size: 0x0E3C
20923
+ * Size: 0x0E94
20625
20924
  * Extends: UGameEvent_Soccar_TA
20626
20925
  */
20627
20926
  export type UGameEvent_Football_TA = UGameEvent_Soccar_TA & {
20628
- LastScoredTeamIndex: number; // 0x0e08 (0x0004) [int32]
20629
- GoalPlayerSpawnOffset: FVector; // 0x0e0c (0x000c) [FVector]
20630
- BallKickOffDirection: FVector; // 0x0e18 (0x000c) [FVector]
20631
- BallKickOffTorque: FVector; // 0x0e24 (0x000c) [FVector]
20632
- BallKickOffScale: number; // 0x0e30 (0x0004) [float]
20633
- SpawnRadiusCheck: number; // 0x0e34 (0x0004) [float]
20634
- KickoffDelay: number; // 0x0e38 (0x0004) [float]
20927
+ LastScoredTeamIndex: number; // 0x0e60 (0x0004) [int32]
20928
+ GoalPlayerSpawnOffset: FVector; // 0x0e64 (0x000c) [FVector]
20929
+ BallKickOffDirection: FVector; // 0x0e70 (0x000c) [FVector]
20930
+ BallKickOffTorque: FVector; // 0x0e7c (0x000c) [FVector]
20931
+ BallKickOffScale: number; // 0x0e88 (0x0004) [float]
20932
+ SpawnRadiusCheck: number; // 0x0e8c (0x0004) [float]
20933
+ KickoffDelay: number; // 0x0e90 (0x0004) [float]
20635
20934
  };
20636
20935
 
20637
20936
  // GameEvent_Football_TA Functions
@@ -20649,12 +20948,12 @@ export type UGameEvent_Football_TA = UGameEvent_Soccar_TA & {
20649
20948
 
20650
20949
  /**
20651
20950
  * Class TAGame.GameEvent_FTE_TA
20652
- * Size: 0x0E10
20951
+ * Size: 0x0E68
20653
20952
  * Extends: UGameEvent_Soccar_TA
20654
20953
  */
20655
20954
  export type UGameEvent_FTE_TA = UGameEvent_Soccar_TA & {
20656
- MaxTimeToShowInstructions: number; // 0x0e08 (0x0004) [int32]
20657
- InvalidTeamNum: number; // 0x0e0c (0x0004) [int32]
20955
+ MaxTimeToShowInstructions: number; // 0x0e60 (0x0004) [int32]
20956
+ InvalidTeamNum: number; // 0x0e64 (0x0004) [int32]
20658
20957
  };
20659
20958
 
20660
20959
  // GameEvent_FTE_TA Functions
@@ -20664,22 +20963,22 @@ export type UGameEvent_FTE_TA = UGameEvent_Soccar_TA & {
20664
20963
 
20665
20964
  /**
20666
20965
  * Class TAGame.GameEvent_GameEditor_TA
20667
- * Size: 0x0E78
20966
+ * Size: 0x0ED0
20668
20967
  * Extends: UGameEvent_Soccar_TA
20669
20968
  */
20670
20969
  export type UGameEvent_GameEditor_TA = UGameEvent_Soccar_TA & {
20671
- SaveDataClass: USaveData_GameEditor_TA; // 0x0e08 (0x0008) [USaveData_GameEditor_TA*]
20672
- SaveData: USaveData_GameEditor_TA; // 0x0e10 (0x0008) [USaveData_GameEditor_TA*]
20673
- ActiveRoundNumber: number; // 0x0e18 (0x0004) [int32]
20674
- SpawnableArchetypes: FSpawnArchetypeData[]; // 0x0e20 (0x0010) [TArray<FSpawnArchetypeData>]
20675
- CarSpawnPoints: UDynamicSpawnPointMesh_TA[]; // 0x0e30 (0x0010) [TArray<UDynamicSpawnPointMesh_TA*>]
20676
- EditorPawnArchetype: UGameEditor_Pawn_TA; // 0x0e40 (0x0008) [UGameEditor_Pawn_TA*]
20677
- MaxRounds: number; // 0x0e48 (0x0004) [int32]
20678
- UndoHistory: FActorHistory[]; // 0x0e50 (0x0010) [TArray<FActorHistory>]
20679
- HistoryPosition: number; // 0x0e60 (0x0004) [int32]
20680
- MaxUndoHistory: number; // 0x0e64 (0x0004) [int32]
20681
- FXActorArchetype: UFXActor_X; // 0x0e68 (0x0008) [UFXActor_X*]
20682
- FXActor: UFXActor_X; // 0x0e70 (0x0008) [UFXActor_X*]
20970
+ SaveDataClass: USaveData_GameEditor_TA; // 0x0e60 (0x0008) [USaveData_GameEditor_TA*]
20971
+ SaveData: USaveData_GameEditor_TA; // 0x0e68 (0x0008) [USaveData_GameEditor_TA*]
20972
+ ActiveRoundNumber: number; // 0x0e70 (0x0004) [int32]
20973
+ SpawnableArchetypes: FSpawnArchetypeData[]; // 0x0e78 (0x0010) [TArray<FSpawnArchetypeData>]
20974
+ CarSpawnPoints: UDynamicSpawnPointMesh_TA[]; // 0x0e88 (0x0010) [TArray<UDynamicSpawnPointMesh_TA*>]
20975
+ EditorPawnArchetype: UGameEditor_Pawn_TA; // 0x0e98 (0x0008) [UGameEditor_Pawn_TA*]
20976
+ MaxRounds: number; // 0x0ea0 (0x0004) [int32]
20977
+ UndoHistory: FActorHistory[]; // 0x0ea8 (0x0010) [TArray<FActorHistory>]
20978
+ HistoryPosition: number; // 0x0eb8 (0x0004) [int32]
20979
+ MaxUndoHistory: number; // 0x0ebc (0x0004) [int32]
20980
+ FXActorArchetype: UFXActor_X; // 0x0ec0 (0x0008) [UFXActor_X*]
20981
+ FXActor: UFXActor_X; // 0x0ec8 (0x0008) [UFXActor_X*]
20683
20982
  };
20684
20983
 
20685
20984
  // GameEvent_GameEditor_TA Functions
@@ -20759,16 +21058,16 @@ export type UGameEvent_GameEditor_TA = UGameEvent_Soccar_TA & {
20759
21058
 
20760
21059
  /**
20761
21060
  * Class TAGame.GameEvent_GodBall_TA
20762
- * Size: 0x0E38
21061
+ * Size: 0x0E90
20763
21062
  * Extends: UGameEvent_Soccar_TA
20764
21063
  */
20765
21064
  export type UGameEvent_GodBall_TA = UGameEvent_Soccar_TA & {
20766
- LastScoredTeamIndex: number; // 0x0e08 (0x0004) [int32]
20767
- GoalBallSpawnOffset: FVector; // 0x0e0c (0x000c) [FVector]
20768
- GoalPlayerSpawnOffset: FVector; // 0x0e18 (0x000c) [FVector]
20769
- BallKickOffDirection: FVector; // 0x0e24 (0x000c) [FVector]
20770
- BallKickOffScale: number; // 0x0e30 (0x0004) [float]
20771
- SpawnRadiusCheck: number; // 0x0e34 (0x0004) [float]
21065
+ LastScoredTeamIndex: number; // 0x0e60 (0x0004) [int32]
21066
+ GoalBallSpawnOffset: FVector; // 0x0e64 (0x000c) [FVector]
21067
+ GoalPlayerSpawnOffset: FVector; // 0x0e70 (0x000c) [FVector]
21068
+ BallKickOffDirection: FVector; // 0x0e7c (0x000c) [FVector]
21069
+ BallKickOffScale: number; // 0x0e88 (0x0004) [float]
21070
+ SpawnRadiusCheck: number; // 0x0e8c (0x0004) [float]
20772
21071
  };
20773
21072
 
20774
21073
  // GameEvent_GodBall_TA Functions
@@ -20786,26 +21085,26 @@ export type UGameEvent_GodBall_TA = UGameEvent_Soccar_TA & {
20786
21085
 
20787
21086
  /**
20788
21087
  * Class TAGame.GameEvent_KnockOut_TA
20789
- * Size: 0x0EA8
21088
+ * Size: 0x0F00
20790
21089
  * Extends: UGameEvent_Soccar_TA
20791
21090
  */
20792
21091
  export type UGameEvent_KnockOut_TA = UGameEvent_Soccar_TA & {
20793
- bFreeForAll: boolean; // 0x0e08 (0x0004) [bool : 0x1]
20794
- PlayerLives: number; // 0x0e0c (0x0004) [int32]
20795
- PlayersEliminated: number; // 0x0e10 (0x0004) [int32]
20796
- PickupArchetypes: USpecialPickup_TA[]; // 0x0e18 (0x0010) [TArray<USpecialPickup_TA*>]
20797
- PickupFXActor: UFXActor_X; // 0x0e28 (0x0008) [UFXActor_X*]
20798
- PickupRespawnDelay: number; // 0x0e30 (0x0004) [float]
20799
- SafeZone: UFXActor_SafeZone_Knockout_TA; // 0x0e38 (0x0008) [UFXActor_SafeZone_Knockout_TA*]
20800
- SafeZoneArchetype: UFXActor_SafeZone_Knockout_TA; // 0x0e40 (0x0008) [UFXActor_SafeZone_Knockout_TA*]
20801
- ReturnToSafezoneMessage: UMessage_TA; // 0x0e48 (0x0008) [UMessage_TA*]
20802
- ReturnedToSafezoneMessage: UMessage_TA; // 0x0e50 (0x0008) [UMessage_TA*]
20803
- SafeZoneShrinkingMessage: UMessage_TA; // 0x0e58 (0x0008) [UMessage_TA*]
20804
- SafeZoneFinalZoneMessage: UMessage_TA; // 0x0e60 (0x0008) [UMessage_TA*]
20805
- OutOfWorldMessage: UMessage_TA; // 0x0e68 (0x0008) [UMessage_TA*]
20806
- PodiumSpawnLocationZ: number; // 0x0e70 (0x0004) [float]
20807
- __EventPlayerStatEvent__Delegate: FScriptDelegate; // 0x0e78 (0x0018) [FScriptDelegate]
20808
- __EventEliminationModeChanged__Delegate: FScriptDelegate; // 0x0e90 (0x0018) [FScriptDelegate]
21092
+ bFreeForAll: boolean; // 0x0e60 (0x0004) [bool : 0x1]
21093
+ PlayerLives: number; // 0x0e64 (0x0004) [int32]
21094
+ PlayersEliminated: number; // 0x0e68 (0x0004) [int32]
21095
+ PickupArchetypes: USpecialPickup_TA[]; // 0x0e70 (0x0010) [TArray<USpecialPickup_TA*>]
21096
+ PickupFXActor: UFXActor_X; // 0x0e80 (0x0008) [UFXActor_X*]
21097
+ PickupRespawnDelay: number; // 0x0e88 (0x0004) [float]
21098
+ SafeZone: UFXActor_SafeZone_Knockout_TA; // 0x0e90 (0x0008) [UFXActor_SafeZone_Knockout_TA*]
21099
+ SafeZoneArchetype: UFXActor_SafeZone_Knockout_TA; // 0x0e98 (0x0008) [UFXActor_SafeZone_Knockout_TA*]
21100
+ ReturnToSafezoneMessage: UMessage_TA; // 0x0ea0 (0x0008) [UMessage_TA*]
21101
+ ReturnedToSafezoneMessage: UMessage_TA; // 0x0ea8 (0x0008) [UMessage_TA*]
21102
+ SafeZoneShrinkingMessage: UMessage_TA; // 0x0eb0 (0x0008) [UMessage_TA*]
21103
+ SafeZoneFinalZoneMessage: UMessage_TA; // 0x0eb8 (0x0008) [UMessage_TA*]
21104
+ OutOfWorldMessage: UMessage_TA; // 0x0ec0 (0x0008) [UMessage_TA*]
21105
+ PodiumSpawnLocationZ: number; // 0x0ec8 (0x0004) [float]
21106
+ __EventPlayerStatEvent__Delegate: FScriptDelegate; // 0x0ed0 (0x0018) [FScriptDelegate]
21107
+ __EventEliminationModeChanged__Delegate: FScriptDelegate; // 0x0ee8 (0x0018) [FScriptDelegate]
20809
21108
  };
20810
21109
 
20811
21110
  // GameEvent_KnockOut_TA Functions
@@ -20856,12 +21155,12 @@ export type UGameEvent_KnockOut_TA = UGameEvent_Soccar_TA & {
20856
21155
 
20857
21156
  /**
20858
21157
  * Class TAGame.GameEvent_Lobby_TA
20859
- * Size: 0x0758
21158
+ * Size: 0x0768
20860
21159
  * Extends: UGameEvent_TA
20861
21160
  */
20862
21161
  export type UGameEvent_Lobby_TA = UGameEvent_TA & {
20863
- BallArchetype: UBall_TA; // 0x0748 (0x0008) [UBall_TA*]
20864
- Ball: UBall_TA; // 0x0750 (0x0008) [UBall_TA*]
21162
+ BallArchetype: UBall_TA; // 0x0758 (0x0008) [UBall_TA*]
21163
+ Ball: UBall_TA; // 0x0760 (0x0008) [UBall_TA*]
20865
21164
  };
20866
21165
 
20867
21166
  // GameEvent_Lobby_TA Functions
@@ -20880,7 +21179,7 @@ export type UGameEvent_Lobby_TA = UGameEvent_TA & {
20880
21179
 
20881
21180
  /**
20882
21181
  * Class TAGame.GameEvent_PostGameLobby_TA
20883
- * Size: 0x0758
21182
+ * Size: 0x0768
20884
21183
  * Extends: UGameEvent_Lobby_TA
20885
21184
  */
20886
21185
  export type UGameEvent_PostGameLobby_TA = UGameEvent_Lobby_TA & {};
@@ -20892,25 +21191,25 @@ export type UGameEvent_PostGameLobby_TA = UGameEvent_Lobby_TA & {};
20892
21191
 
20893
21192
  /**
20894
21193
  * Class TAGame.GameEvent_Season_TA
20895
- * Size: 0x0EA0
21194
+ * Size: 0x0EF8
20896
21195
  * Extends: UGameEvent_Soccar_TA
20897
21196
  */
20898
21197
  export type UGameEvent_Season_TA = UGameEvent_Soccar_TA & {
20899
- PreMatchTime: number; // 0x0e08 (0x0004) [int32]
20900
- Season: USeason_TA; // 0x0e10 (0x0008) [USeason_TA*]
20901
- Match: FSeasonMatch; // 0x0e18 (0x001c) [FSeasonMatch]
20902
- Profile: UProfile_TA; // 0x0e38 (0x0008) [UProfile_TA*]
20903
- HumanTeam: UTeam_TA; // 0x0e40 (0x0008) [UTeam_TA*]
20904
- BotTeam: UTeam_TA; // 0x0e48 (0x0008) [UTeam_TA*]
20905
- HumanMatchTeam: number; // 0x0e50 (0x0004) [int32]
20906
- BotMatchTeam: number; // 0x0e54 (0x0004) [int32]
20907
- SeasonIntroTime: number; // 0x0e58 (0x0004) [float]
20908
- bIsChampionShipGame: boolean; // 0x0e5c (0x0004) [bool : 0x1]
20909
- bIsFirstGameOfSeason: boolean; // 0x0e5c (0x0004) [bool : 0x2]
20910
- bLastGameOfRegularSeason: boolean; // 0x0e5c (0x0004) [bool : 0x4]
20911
- SimilarLogoGroups: USimilarSeasonLogos_TA; // 0x0e60 (0x0008) [USimilarSeasonLogos_TA*]
20912
- TeamOverrides: string; // 0x0e68 (0x0020) [FString]
20913
- __EventWonChampionShip__Delegate: FScriptDelegate; // 0x0e88 (0x0018) [FScriptDelegate]
21198
+ PreMatchTime: number; // 0x0e60 (0x0004) [int32]
21199
+ Season: USeason_TA; // 0x0e68 (0x0008) [USeason_TA*]
21200
+ Match: FSeasonMatch; // 0x0e70 (0x001c) [FSeasonMatch]
21201
+ Profile: UProfile_TA; // 0x0e90 (0x0008) [UProfile_TA*]
21202
+ HumanTeam: UTeam_TA; // 0x0e98 (0x0008) [UTeam_TA*]
21203
+ BotTeam: UTeam_TA; // 0x0ea0 (0x0008) [UTeam_TA*]
21204
+ HumanMatchTeam: number; // 0x0ea8 (0x0004) [int32]
21205
+ BotMatchTeam: number; // 0x0eac (0x0004) [int32]
21206
+ SeasonIntroTime: number; // 0x0eb0 (0x0004) [float]
21207
+ bIsChampionShipGame: boolean; // 0x0eb4 (0x0004) [bool : 0x1]
21208
+ bIsFirstGameOfSeason: boolean; // 0x0eb4 (0x0004) [bool : 0x2]
21209
+ bLastGameOfRegularSeason: boolean; // 0x0eb4 (0x0004) [bool : 0x4]
21210
+ SimilarLogoGroups: USimilarSeasonLogos_TA; // 0x0eb8 (0x0008) [USimilarSeasonLogos_TA*]
21211
+ TeamOverrides: string; // 0x0ec0 (0x0020) [FString]
21212
+ __EventWonChampionShip__Delegate: FScriptDelegate; // 0x0ee0 (0x0018) [FScriptDelegate]
20914
21213
  };
20915
21214
 
20916
21215
  // GameEvent_Season_TA Functions
@@ -21005,61 +21304,61 @@ export type UGameEvent_Soccar_SubRules_Items_TA = UGameEvent_Soccar_SubRules_TA
21005
21304
 
21006
21305
  /**
21007
21306
  * Class TAGame.GameEvent_Territory_TA
21008
- * Size: 0x0E08
21307
+ * Size: 0x0E60
21009
21308
  * Extends: UGameEvent_Soccar_TA
21010
21309
  */
21011
21310
  export type UGameEvent_Territory_TA = UGameEvent_Soccar_TA & {};
21012
21311
 
21013
21312
  /**
21014
21313
  * Class TAGame.GameEvent_Tutorial_TA
21015
- * Size: 0x1048
21314
+ * Size: 0x10A0
21016
21315
  * Extends: UGameEvent_Soccar_TA
21017
21316
  */
21018
21317
  export type UGameEvent_Tutorial_TA = UGameEvent_Soccar_TA & {
21019
- TotalFieldExtent: FVector; // 0x0e08 (0x000c) [FVector]
21020
- TeamNum: number; // 0x0e14 (0x0004) [int32]
21021
- BallGoalNum: number; // 0x0e18 (0x0004) [int32]
21022
- bOnlyScoreInBallGoalNum: boolean; // 0x0e1c (0x0004) [bool : 0x1]
21023
- bRedoRound: boolean; // 0x0e1c (0x0004) [bool : 0x2]
21024
- bAllowSuperBoost: boolean; // 0x0e1c (0x0004) [bool : 0x4]
21025
- bDisplayedRedoPenaltyMessage: boolean; // 0x0e1c (0x0004) [bool : 0x8]
21026
- bShowBoostMeter: boolean; // 0x0e1c (0x0004) [bool : 0x10]
21027
- Difficulty: EDifficulty; // 0x0e20 (0x0001) [EDifficulty]
21028
- DebugRotationType: ERotationType; // 0x0e21 (0x0001) [ERotationType]
21029
- DifficultyList: FDifficultyInfo; // 0x0e28 (0x0078) [FDifficultyInfo]
21030
- WaveIndexesLeft: number[]; // 0x0ea0 (0x0010) [TArray<int32>]
21031
- GoalDepth: number; // 0x0eb0 (0x0004) [float]
21032
- GameEventRounds: number; // 0x0eb4 (0x0004) [int32]
21033
- EventStartTime: number; // 0x0eb8 (0x0004) [float]
21034
- BallInitialVelocity: FVector; // 0x0ebc (0x000c) [FVector]
21035
- SpawnIndexTypeOverride: number; // 0x0ec8 (0x0004) [int32]
21036
- Cannon: UCannon_TA; // 0x0ed0 (0x0008) [UCannon_TA*]
21037
- WaveIndex: number; // 0x0ed8 (0x0004) [int32]
21038
- WaveSpawnCount: number; // 0x0edc (0x0004) [int32]
21039
- RandomSpawnIndex: number; // 0x0ee0 (0x0004) [int32]
21040
- Tutorial: UTutorial_TA; // 0x0ee8 (0x0008) [UTutorial_TA*]
21041
- StartMessageArchetype: string; // 0x0ef0 (0x0010) [FString]
21042
- BallSpawnLocation: FVector; // 0x0f00 (0x000c) [FVector]
21043
- CarSpawns: FCarSpawnData[]; // 0x0f10 (0x0010) [TArray<FCarSpawnData>]
21044
- PointsScoredThisRound: number; // 0x0f20 (0x0004) [int32]
21045
- BallSpawnCount: number; // 0x0f24 (0x0004) [int32]
21046
- BallBounceScale: number; // 0x0f28 (0x0004) [float]
21047
- CannonArchetype: UCannon_TA; // 0x0f30 (0x0008) [UCannon_TA*]
21048
- DynamicSpawnPoint: UDynamicSpawnPoint_TA; // 0x0f38 (0x0008) [UDynamicSpawnPoint_TA*]
21049
- CurrentDebugStepX: number; // 0x0f40 (0x0004) [int32]
21050
- CurrentDebugStepY: number; // 0x0f44 (0x0004) [int32]
21051
- CurrentDebugStepZ: number; // 0x0f48 (0x0004) [int32]
21052
- RedoCount: number; // 0x0f4c (0x0004) [int32]
21053
- RedoTotal: number; // 0x0f50 (0x0004) [int32]
21054
- ResetModal: UGFxModal_X; // 0x0f58 (0x0008) [UGFxModal_X*]
21055
- BallSpawnInfo: FFieldSpawnInfo; // 0x0f60 (0x003c) [FFieldSpawnInfo]
21056
- __EventRoundFinished__Delegate: FScriptDelegate; // 0x0fa0 (0x0018) [FScriptDelegate]
21057
- __EventVehicleSetup__Delegate: FScriptDelegate; // 0x0fb8 (0x0018) [FScriptDelegate]
21058
- __EventScoreUpdated__Delegate: FScriptDelegate; // 0x0fd0 (0x0018) [FScriptDelegate]
21059
- __EventDifficultyUpdated__Delegate: FScriptDelegate; // 0x0fe8 (0x0018) [FScriptDelegate]
21060
- __EventShowBoostMeterChanged__Delegate: FScriptDelegate; // 0x1000 (0x0018) [FScriptDelegate]
21061
- __EventUseActionsChanged__Delegate: FScriptDelegate; // 0x1018 (0x0018) [FScriptDelegate]
21062
- __EventTutorialTipChanged__Delegate: FScriptDelegate; // 0x1030 (0x0018) [FScriptDelegate]
21318
+ TotalFieldExtent: FVector; // 0x0e60 (0x000c) [FVector]
21319
+ TeamNum: number; // 0x0e6c (0x0004) [int32]
21320
+ BallGoalNum: number; // 0x0e70 (0x0004) [int32]
21321
+ bOnlyScoreInBallGoalNum: boolean; // 0x0e74 (0x0004) [bool : 0x1]
21322
+ bRedoRound: boolean; // 0x0e74 (0x0004) [bool : 0x2]
21323
+ bAllowSuperBoost: boolean; // 0x0e74 (0x0004) [bool : 0x4]
21324
+ bDisplayedRedoPenaltyMessage: boolean; // 0x0e74 (0x0004) [bool : 0x8]
21325
+ bShowBoostMeter: boolean; // 0x0e74 (0x0004) [bool : 0x10]
21326
+ Difficulty: EDifficulty; // 0x0e78 (0x0001) [EDifficulty]
21327
+ DebugRotationType: ERotationType; // 0x0e79 (0x0001) [ERotationType]
21328
+ DifficultyList: FDifficultyInfo; // 0x0e80 (0x0078) [FDifficultyInfo]
21329
+ WaveIndexesLeft: number[]; // 0x0ef8 (0x0010) [TArray<int32>]
21330
+ GoalDepth: number; // 0x0f08 (0x0004) [float]
21331
+ GameEventRounds: number; // 0x0f0c (0x0004) [int32]
21332
+ EventStartTime: number; // 0x0f10 (0x0004) [float]
21333
+ BallInitialVelocity: FVector; // 0x0f14 (0x000c) [FVector]
21334
+ SpawnIndexTypeOverride: number; // 0x0f20 (0x0004) [int32]
21335
+ Cannon: UCannon_TA; // 0x0f28 (0x0008) [UCannon_TA*]
21336
+ WaveIndex: number; // 0x0f30 (0x0004) [int32]
21337
+ WaveSpawnCount: number; // 0x0f34 (0x0004) [int32]
21338
+ RandomSpawnIndex: number; // 0x0f38 (0x0004) [int32]
21339
+ Tutorial: UTutorial_TA; // 0x0f40 (0x0008) [UTutorial_TA*]
21340
+ StartMessageArchetype: string; // 0x0f48 (0x0010) [FString]
21341
+ BallSpawnLocation: FVector; // 0x0f58 (0x000c) [FVector]
21342
+ CarSpawns: FCarSpawnData[]; // 0x0f68 (0x0010) [TArray<FCarSpawnData>]
21343
+ PointsScoredThisRound: number; // 0x0f78 (0x0004) [int32]
21344
+ BallSpawnCount: number; // 0x0f7c (0x0004) [int32]
21345
+ BallBounceScale: number; // 0x0f80 (0x0004) [float]
21346
+ CannonArchetype: UCannon_TA; // 0x0f88 (0x0008) [UCannon_TA*]
21347
+ DynamicSpawnPoint: UDynamicSpawnPoint_TA; // 0x0f90 (0x0008) [UDynamicSpawnPoint_TA*]
21348
+ CurrentDebugStepX: number; // 0x0f98 (0x0004) [int32]
21349
+ CurrentDebugStepY: number; // 0x0f9c (0x0004) [int32]
21350
+ CurrentDebugStepZ: number; // 0x0fa0 (0x0004) [int32]
21351
+ RedoCount: number; // 0x0fa4 (0x0004) [int32]
21352
+ RedoTotal: number; // 0x0fa8 (0x0004) [int32]
21353
+ ResetModal: UGFxModal_X; // 0x0fb0 (0x0008) [UGFxModal_X*]
21354
+ BallSpawnInfo: FFieldSpawnInfo; // 0x0fb8 (0x003c) [FFieldSpawnInfo]
21355
+ __EventRoundFinished__Delegate: FScriptDelegate; // 0x0ff8 (0x0018) [FScriptDelegate]
21356
+ __EventVehicleSetup__Delegate: FScriptDelegate; // 0x1010 (0x0018) [FScriptDelegate]
21357
+ __EventScoreUpdated__Delegate: FScriptDelegate; // 0x1028 (0x0018) [FScriptDelegate]
21358
+ __EventDifficultyUpdated__Delegate: FScriptDelegate; // 0x1040 (0x0018) [FScriptDelegate]
21359
+ __EventShowBoostMeterChanged__Delegate: FScriptDelegate; // 0x1058 (0x0018) [FScriptDelegate]
21360
+ __EventUseActionsChanged__Delegate: FScriptDelegate; // 0x1070 (0x0018) [FScriptDelegate]
21361
+ __EventTutorialTipChanged__Delegate: FScriptDelegate; // 0x1088 (0x0018) [FScriptDelegate]
21063
21362
  };
21064
21363
 
21065
21364
  // GameEvent_Tutorial_TA Functions
@@ -21164,11 +21463,11 @@ export type UGameEvent_Tutorial_TA = UGameEvent_Soccar_TA & {
21164
21463
 
21165
21464
  /**
21166
21465
  * Class TAGame.GameEvent_Training_TA
21167
- * Size: 0x1060
21466
+ * Size: 0x10B8
21168
21467
  * Extends: UGameEvent_Tutorial_TA
21169
21468
  */
21170
21469
  export type UGameEvent_Training_TA = UGameEvent_Tutorial_TA & {
21171
- __EventTrainingCompleted__Delegate: FScriptDelegate; // 0x1048 (0x0018) [FScriptDelegate]
21470
+ __EventTrainingCompleted__Delegate: FScriptDelegate; // 0x10a0 (0x0018) [FScriptDelegate]
21172
21471
  };
21173
21472
 
21174
21473
  // GameEvent_Training_TA Functions
@@ -21179,7 +21478,7 @@ export type UGameEvent_Training_TA = UGameEvent_Tutorial_TA & {
21179
21478
 
21180
21479
  /**
21181
21480
  * Class TAGame.GameEvent_Training_Aerial_TA
21182
- * Size: 0x1060
21481
+ * Size: 0x10B8
21183
21482
  * Extends: UGameEvent_Training_TA
21184
21483
  */
21185
21484
  export type UGameEvent_Training_Aerial_TA = UGameEvent_Training_TA & {};
@@ -21190,11 +21489,11 @@ export type UGameEvent_Training_Aerial_TA = UGameEvent_Training_TA & {};
21190
21489
 
21191
21490
  /**
21192
21491
  * Class TAGame.GameEvent_Training_Goalie_TA
21193
- * Size: 0x1064
21492
+ * Size: 0x10BC
21194
21493
  * Extends: UGameEvent_Training_TA
21195
21494
  */
21196
21495
  export type UGameEvent_Training_Goalie_TA = UGameEvent_Training_TA & {
21197
- Score: number; // 0x1060 (0x0004) [int32]
21496
+ Score: number; // 0x10b8 (0x0004) [int32]
21198
21497
  };
21199
21498
 
21200
21499
  // GameEvent_Training_Goalie_TA Functions
@@ -21211,7 +21510,7 @@ export type UGameEvent_Training_Goalie_TA = UGameEvent_Training_TA & {
21211
21510
 
21212
21511
  /**
21213
21512
  * Class TAGame.GameEvent_Training_Striker_TA
21214
- * Size: 0x1060
21513
+ * Size: 0x10B8
21215
21514
  * Extends: UGameEvent_Training_TA
21216
21515
  */
21217
21516
  export type UGameEvent_Training_Striker_TA = UGameEvent_Training_TA & {};
@@ -21223,52 +21522,52 @@ export type UGameEvent_Training_Striker_TA = UGameEvent_Training_TA & {};
21223
21522
 
21224
21523
  /**
21225
21524
  * Class TAGame.GameEvent_TrainingEditor_TA
21226
- * Size: 0x1040
21525
+ * Size: 0x1098
21227
21526
  * Extends: UGameEvent_GameEditor_TA
21228
21527
  */
21229
21528
  export type UGameEvent_TrainingEditor_TA = UGameEvent_GameEditor_TA & {
21230
- MinRoundTime: number; // 0x0e78 (0x0004) [float]
21231
- MaxRoundTime: number; // 0x0e7c (0x0004) [float]
21232
- bNoEditor: boolean; // 0x0e80 (0x0004) [bool : 0x1]
21233
- bDisplayedRedoPenaltyMessage: boolean; // 0x0e80 (0x0004) [bool : 0x2]
21234
- bUnsavedChanges: boolean; // 0x0e80 (0x0004) [bool : 0x4]
21235
- bShouldEndTraining: boolean; // 0x0e80 (0x0004) [bool : 0x8]
21236
- bCanRandomizeShot: boolean; // 0x0e80 (0x0004) [bool : 0x10]
21237
- bModifiersUsed: boolean; // 0x0e80 (0x0004) [bool : 0x20]
21238
- PointsScoredThisRound: number; // 0x0e84 (0x0004) [int32]
21239
- ResetModal: UGFxModal_X; // 0x0e88 (0x0008) [UGFxModal_X*]
21240
- ShotAttempt: number; // 0x0e90 (0x0004) [int32]
21241
- RedoTotal: number; // 0x0e94 (0x0004) [int32]
21242
- GoalieScore: number; // 0x0e98 (0x0004) [int32]
21243
- PlayTestType: EPlayTestType; // 0x0e9c (0x0001) [EPlayTestType]
21244
- GoalMeshBlockers: UActor[]; // 0x0ea0 (0x0010) [TArray<UActor*>]
21245
- GoalMeshBlockerArchetype: UActor; // 0x0eb0 (0x0008) [UActor*]
21246
- TrainingData: USaveData_GameEditor_Training_TA; // 0x0eb8 (0x0008) [USaveData_GameEditor_Training_TA*]
21247
- PrePlaytestState: FName; // 0x0ec0 (0x0008) [FName]
21248
- SaveDelayTime: number; // 0x0ec8 (0x0004) [float]
21249
- SaveCooldown: number; // 0x0ecc (0x0004) [float]
21250
- TrainingFileName: string; // 0x0ed0 (0x0010) [FString]
21251
- TrainingNavigationConfig: UTrainingEditorNavigationConfig_TA; // 0x0ee0 (0x0008) [UTrainingEditorNavigationConfig_TA*]
21252
- TrainingManipulationConfig: UTrainingEditorManipulationConfig_TA; // 0x0ee8 (0x0008) [UTrainingEditorManipulationConfig_TA*]
21253
- TrainingNavigator: UTrainingEditorNavigation_TA; // 0x0ef0 (0x0008) [UTrainingEditorNavigation_TA*]
21254
- TrainingMirror: UTrainingEditorMirror_TA; // 0x0ef8 (0x0008) [UTrainingEditorMirror_TA*]
21255
- RestartRoundCooldown: number; // 0x0f00 (0x0004) [float]
21256
- CustomTrainingSave: UCustomTrainingSave_TA; // 0x0f08 (0x0008) [UCustomTrainingSave_TA*]
21257
- CachedLocationModifiers: FCachedLocationModifier[]; // 0x0f10 (0x0010) [TArray<FCachedLocationModifier>]
21258
- CachedSpeedModifiers: FCachedSpeedModifier[]; // 0x0f20 (0x0010) [TArray<FCachedSpeedModifier>]
21259
- CachedActiveRound: number; // 0x0f30 (0x0004) [int32]
21260
- MaxOffsetAttempts: number; // 0x0f34 (0x0004) [int32]
21261
- __EventRoundStarted__Delegate: FScriptDelegate; // 0x0f38 (0x0018) [FScriptDelegate]
21262
- __EventRoundTimeChanged__Delegate: FScriptDelegate; // 0x0f50 (0x0018) [FScriptDelegate]
21263
- __EventRoundChanged__Delegate: FScriptDelegate; // 0x0f68 (0x0018) [FScriptDelegate]
21264
- __EventRoundFinished__Delegate: FScriptDelegate; // 0x0f80 (0x0018) [FScriptDelegate]
21265
- __EventPlaytestStarted__Delegate: FScriptDelegate; // 0x0f98 (0x0018) [FScriptDelegate]
21266
- __EventUnsavedChanges__Delegate: FScriptDelegate; // 0x0fb0 (0x0018) [FScriptDelegate]
21267
- __EventSaveResult__Delegate: FScriptDelegate; // 0x0fc8 (0x0018) [FScriptDelegate]
21268
- __EventRoundAttempted__Delegate: FScriptDelegate; // 0x0fe0 (0x0018) [FScriptDelegate]
21269
- __FindObjectForTraining__Delegate: FScriptDelegate; // 0x0ff8 (0x0018) [FScriptDelegate]
21270
- __EventCanRandomizeShotChanged__Delegate: FScriptDelegate; // 0x1010 (0x0018) [FScriptDelegate]
21271
- __EventResetTrainingRound__Delegate: FScriptDelegate; // 0x1028 (0x0018) [FScriptDelegate]
21529
+ MinRoundTime: number; // 0x0ed0 (0x0004) [float]
21530
+ MaxRoundTime: number; // 0x0ed4 (0x0004) [float]
21531
+ bNoEditor: boolean; // 0x0ed8 (0x0004) [bool : 0x1]
21532
+ bDisplayedRedoPenaltyMessage: boolean; // 0x0ed8 (0x0004) [bool : 0x2]
21533
+ bUnsavedChanges: boolean; // 0x0ed8 (0x0004) [bool : 0x4]
21534
+ bShouldEndTraining: boolean; // 0x0ed8 (0x0004) [bool : 0x8]
21535
+ bCanRandomizeShot: boolean; // 0x0ed8 (0x0004) [bool : 0x10]
21536
+ bModifiersUsed: boolean; // 0x0ed8 (0x0004) [bool : 0x20]
21537
+ PointsScoredThisRound: number; // 0x0edc (0x0004) [int32]
21538
+ ResetModal: UGFxModal_X; // 0x0ee0 (0x0008) [UGFxModal_X*]
21539
+ ShotAttempt: number; // 0x0ee8 (0x0004) [int32]
21540
+ RedoTotal: number; // 0x0eec (0x0004) [int32]
21541
+ GoalieScore: number; // 0x0ef0 (0x0004) [int32]
21542
+ PlayTestType: EPlayTestType; // 0x0ef4 (0x0001) [EPlayTestType]
21543
+ GoalMeshBlockers: UActor[]; // 0x0ef8 (0x0010) [TArray<UActor*>]
21544
+ GoalMeshBlockerArchetype: UActor; // 0x0f08 (0x0008) [UActor*]
21545
+ TrainingData: USaveData_GameEditor_Training_TA; // 0x0f10 (0x0008) [USaveData_GameEditor_Training_TA*]
21546
+ PrePlaytestState: FName; // 0x0f18 (0x0008) [FName]
21547
+ SaveDelayTime: number; // 0x0f20 (0x0004) [float]
21548
+ SaveCooldown: number; // 0x0f24 (0x0004) [float]
21549
+ TrainingFileName: string; // 0x0f28 (0x0010) [FString]
21550
+ TrainingNavigationConfig: UTrainingEditorNavigationConfig_TA; // 0x0f38 (0x0008) [UTrainingEditorNavigationConfig_TA*]
21551
+ TrainingManipulationConfig: UTrainingEditorManipulationConfig_TA; // 0x0f40 (0x0008) [UTrainingEditorManipulationConfig_TA*]
21552
+ TrainingNavigator: UTrainingEditorNavigation_TA; // 0x0f48 (0x0008) [UTrainingEditorNavigation_TA*]
21553
+ TrainingMirror: UTrainingEditorMirror_TA; // 0x0f50 (0x0008) [UTrainingEditorMirror_TA*]
21554
+ RestartRoundCooldown: number; // 0x0f58 (0x0004) [float]
21555
+ CustomTrainingSave: UCustomTrainingSave_TA; // 0x0f60 (0x0008) [UCustomTrainingSave_TA*]
21556
+ CachedLocationModifiers: FCachedLocationModifier[]; // 0x0f68 (0x0010) [TArray<FCachedLocationModifier>]
21557
+ CachedSpeedModifiers: FCachedSpeedModifier[]; // 0x0f78 (0x0010) [TArray<FCachedSpeedModifier>]
21558
+ CachedActiveRound: number; // 0x0f88 (0x0004) [int32]
21559
+ MaxOffsetAttempts: number; // 0x0f8c (0x0004) [int32]
21560
+ __EventRoundStarted__Delegate: FScriptDelegate; // 0x0f90 (0x0018) [FScriptDelegate]
21561
+ __EventRoundTimeChanged__Delegate: FScriptDelegate; // 0x0fa8 (0x0018) [FScriptDelegate]
21562
+ __EventRoundChanged__Delegate: FScriptDelegate; // 0x0fc0 (0x0018) [FScriptDelegate]
21563
+ __EventRoundFinished__Delegate: FScriptDelegate; // 0x0fd8 (0x0018) [FScriptDelegate]
21564
+ __EventPlaytestStarted__Delegate: FScriptDelegate; // 0x0ff0 (0x0018) [FScriptDelegate]
21565
+ __EventUnsavedChanges__Delegate: FScriptDelegate; // 0x1008 (0x0018) [FScriptDelegate]
21566
+ __EventSaveResult__Delegate: FScriptDelegate; // 0x1020 (0x0018) [FScriptDelegate]
21567
+ __EventRoundAttempted__Delegate: FScriptDelegate; // 0x1038 (0x0018) [FScriptDelegate]
21568
+ __FindObjectForTraining__Delegate: FScriptDelegate; // 0x1050 (0x0018) [FScriptDelegate]
21569
+ __EventCanRandomizeShotChanged__Delegate: FScriptDelegate; // 0x1068 (0x0018) [FScriptDelegate]
21570
+ __EventResetTrainingRound__Delegate: FScriptDelegate; // 0x1080 (0x0018) [FScriptDelegate]
21272
21571
  };
21273
21572
 
21274
21573
  // GameEvent_TrainingEditor_TA Functions
@@ -21370,15 +21669,15 @@ export type UGameEvent_TrainingEditor_TA = UGameEvent_GameEditor_TA & {
21370
21669
 
21371
21670
  /**
21372
21671
  * Class TAGame.GameEvent_Tutorial_Basic_TA
21373
- * Size: 0x106C
21672
+ * Size: 0x10C4
21374
21673
  * Extends: UGameEvent_Tutorial_TA
21375
21674
  */
21376
21675
  export type UGameEvent_Tutorial_Basic_TA = UGameEvent_Tutorial_TA & {
21377
- CurrentScore: number; // 0x1048 (0x0004) [int32]
21378
- TotalRounds: number; // 0x104c (0x0004) [int32]
21379
- CurrentRounds: number; // 0x1050 (0x0004) [int32]
21380
- InitialLocation: FVector; // 0x1054 (0x000c) [FVector]
21381
- InitialRotation: FRotator; // 0x1060 (0x000c) [FRotator]
21676
+ CurrentScore: number; // 0x10a0 (0x0004) [int32]
21677
+ TotalRounds: number; // 0x10a4 (0x0004) [int32]
21678
+ CurrentRounds: number; // 0x10a8 (0x0004) [int32]
21679
+ InitialLocation: FVector; // 0x10ac (0x000c) [FVector]
21680
+ InitialRotation: FRotator; // 0x10b8 (0x000c) [FRotator]
21382
21681
  };
21383
21682
 
21384
21683
  // GameEvent_Tutorial_Basic_TA Functions
@@ -21398,14 +21697,14 @@ export type UGameEvent_Tutorial_Basic_TA = UGameEvent_Tutorial_TA & {
21398
21697
 
21399
21698
  /**
21400
21699
  * Class TAGame.GameEvent_Tutorial_Advanced_TA
21401
- * Size: 0x1070
21700
+ * Size: 0x10C8
21402
21701
  * Extends: UGameEvent_Tutorial_Basic_TA
21403
21702
  */
21404
21703
  export type UGameEvent_Tutorial_Advanced_TA = UGameEvent_Tutorial_Basic_TA & {};
21405
21704
 
21406
21705
  /**
21407
21706
  * Class TAGame.GameEvent_Tutorial_FreePlay_TA
21408
- * Size: 0x1048
21707
+ * Size: 0x10A0
21409
21708
  * Extends: UGameEvent_Tutorial_TA
21410
21709
  */
21411
21710
  export type UGameEvent_Tutorial_FreePlay_TA = UGameEvent_Tutorial_TA & {};
@@ -22212,6 +22511,8 @@ export type UGameplaySettingsSave_TA = UJsonSaveObject_TA & {
22212
22511
  bFilterLanguage: boolean; // 0x00d0 (0x0004) [bool : 0x4000]
22213
22512
  bPlayFlipResetFx: boolean; // 0x00d0 (0x0004) [bool : 0x8000]
22214
22513
  bEnableHighContrastMode: boolean; // 0x00d0 (0x0004) [bool : 0x10000]
22514
+ bFreeplayDefaultTeamColors: boolean; // 0x00d0 (0x0004) [bool : 0x20000]
22515
+ bDrawVehicleHitbox: boolean; // 0x00d0 (0x0004) [bool : 0x40000]
22215
22516
  QuickChatFilter: EChatFilter; // 0x00d4 (0x0001) [EChatFilter]
22216
22517
  MatchChatFilter: EChatFilter; // 0x00d5 (0x0001) [EChatFilter]
22217
22518
  PartyChatFilter: EChatFilter; // 0x00d6 (0x0001) [EChatFilter]
@@ -22223,6 +22524,7 @@ export type UGameplaySettingsSave_TA = UJsonSaveObject_TA & {
22223
22524
  StatGraphLevel: EStatGraphLevel; // 0x00dc (0x0001) [EStatGraphLevel]
22224
22525
  TrainingControlsVisibility: EControlsVisibilityType; // 0x00dd (0x0001) [EControlsVisibilityType]
22225
22526
  TextReportingLevel: EChatReportingLevel; // 0x00de (0x0001) [EChatReportingLevel]
22527
+ FlipResetFxPref: EFlipResetFxPref; // 0x00df (0x0001) [EFlipResetFxPref]
22226
22528
  SafeZoneRatio: number; // 0x00e0 (0x0004) [float]
22227
22529
  UIScale: number; // 0x00e4 (0x0004) [float]
22228
22530
  NameplateScale: number; // 0x00e8 (0x0004) [float]
@@ -22249,6 +22551,7 @@ export type UGameplaySettingsSave_TA = UJsonSaveObject_TA & {
22249
22551
  };
22250
22552
 
22251
22553
  // GameplaySettingsSave_TA Functions
22554
+ // __GameplaySettingsSave_TA__GetVersionDelegates_0x2(SaveObj: UObject): void
22252
22555
  // __GameplaySettingsSave_TA__GetVersionDelegates_0x1(SaveObj: UObject): void
22253
22556
  // __PickupActivationBuffer__ChangeNotifyFunc(): void
22254
22557
  // __FreeplayBoostFillDelay__ChangeNotifyFunc(): void
@@ -22586,6 +22889,36 @@ export type UGFxData_AdHoc_TA = UGFxDataSingleton_X & {
22586
22889
  // HandleEnabledSuccess(): void
22587
22890
  // EnableAdHoc(): void
22588
22891
 
22892
+ /**
22893
+ * Class TAGame.GFxData_AntiCheatStatus_TA
22894
+ * Size: 0x00F0
22895
+ * Extends: UGFxDataSingleton_X
22896
+ */
22897
+ export type UGFxData_AntiCheatStatus_TA = UGFxDataSingleton_X & {
22898
+ AntiCheatErrorTitle: string; // 0x0098 (0x0010) [FString]
22899
+ AntiCheatModalTitle: string; // 0x00a8 (0x0010) [FString]
22900
+ AntiCheatDisabledBody: string; // 0x00b8 (0x0010) [FString]
22901
+ AntiCheatWaitingForAuth: string; // 0x00c8 (0x0010) [FString]
22902
+ bAntiCheatEnabled: boolean; // 0x00d8 (0x0004) [bool : 0x1]
22903
+ bAntiCheatAuthComplete: boolean; // 0x00d8 (0x0004) [bool : 0x2]
22904
+ bDisplayPendingAuthNotification: boolean; // 0x00d8 (0x0004) [bool : 0x4]
22905
+ AntiCheatManager: UAntiCheatManager_TA; // 0x00e0 (0x0008) [UAntiCheatManager_TA*]
22906
+ AntiCheatConfig: UAntiCheatConfig_TA; // 0x00e8 (0x0008) [UAntiCheatConfig_TA*]
22907
+ };
22908
+
22909
+ // GFxData_AntiCheatStatus_TA Functions
22910
+ // __GFxData_AntiCheatStatus_TA__TriggerAntiCheatDisabledModal_0x1(_: UGFxModal_X): void
22911
+ // static HandleAntiCheatMessenger(AntiCheatStatus: UGFxData_AntiCheatStatus_TA, Messenger: UAntiCheatMessenger_TA): void
22912
+ // HandleMessengerDestroyed(Messenger: UAntiCheatMessenger_TA): void
22913
+ // HandlePreventSpawnChanged(Messenger: UAntiCheatMessenger_TA): void
22914
+ // PromptAntiCheatError(AntiCheatMessage: string): void
22915
+ // HandleClientIntegrityViolation(Message: string): void
22916
+ // HandleAuthStatusComplete(Messenger: UAntiCheatMessenger_TA): void
22917
+ // HandleAntiCheatEnabledChanged(): void
22918
+ // TriggerAntiCheatDisabledModal(): void
22919
+ // HandlePsyNetConnection(Connection: UPsyNetConnection_X): void
22920
+ // OnShellSet(): void
22921
+
22589
22922
  /**
22590
22923
  * Class TAGame.GFxData_AutoTour_CompletedResults_TA
22591
22924
  * Size: 0x0150
@@ -23033,7 +23366,7 @@ export type UGFxData_ChallengeDropGroup_TA = UGFxData_ItemDropGroup_TA & {};
23033
23366
 
23034
23367
  /**
23035
23368
  * Class TAGame.GFxData_ChallengeFolder_TA
23036
- * Size: 0x0100
23369
+ * Size: 0x0108
23037
23370
  * Extends: UGFxDataRow_X
23038
23371
  */
23039
23372
  export type UGFxData_ChallengeFolder_TA = UGFxDataRow_X & {
@@ -23042,12 +23375,14 @@ export type UGFxData_ChallengeFolder_TA = UGFxDataRow_X & {
23042
23375
  bNormalRewardsAvailable: boolean; // 0x0098 (0x0004) [bool : 0x4]
23043
23376
  bPremiumRewardsAvailable: boolean; // 0x0098 (0x0004) [bool : 0x8]
23044
23377
  bHasChallenges: boolean; // 0x0098 (0x0004) [bool : 0x10]
23045
- GFxParentFolder: UGFxData_ChallengeFolder_TA; // 0x00a0 (0x0008) [UGFxData_ChallengeFolder_TA*]
23046
- GFxSubFolders: UGFxData_ChallengeFolder_TA[]; // 0x00a8 (0x0010) [TArray<UGFxData_ChallengeFolder_TA*>]
23047
- SubFolderClass: UGFxData_ChallengeFolder_TA; // 0x00b8 (0x0008) [UGFxData_ChallengeFolder_TA*]
23048
- CachedSortedChallenges: UChallenge_TA[]; // 0x00c0 (0x0010) [TArray<UChallenge_TA*>]
23049
- __EventSelected__Delegate: FScriptDelegate; // 0x00d0 (0x0018) [FScriptDelegate]
23050
- __EventRefreshed__Delegate: FScriptDelegate; // 0x00e8 (0x0018) [FScriptDelegate]
23378
+ CompleteChallenges: number; // 0x009c (0x0004) [int32]
23379
+ TotalChallenges: number; // 0x00a0 (0x0004) [int32]
23380
+ GFxParentFolder: UGFxData_ChallengeFolder_TA; // 0x00a8 (0x0008) [UGFxData_ChallengeFolder_TA*]
23381
+ GFxSubFolders: UGFxData_ChallengeFolder_TA[]; // 0x00b0 (0x0010) [TArray<UGFxData_ChallengeFolder_TA*>]
23382
+ SubFolderClass: UGFxData_ChallengeFolder_TA; // 0x00c0 (0x0008) [UGFxData_ChallengeFolder_TA*]
23383
+ CachedSortedChallenges: UChallenge_TA[]; // 0x00c8 (0x0010) [TArray<UChallenge_TA*>]
23384
+ __EventSelected__Delegate: FScriptDelegate; // 0x00d8 (0x0018) [FScriptDelegate]
23385
+ __EventRefreshed__Delegate: FScriptDelegate; // 0x00f0 (0x0018) [FScriptDelegate]
23051
23386
  };
23052
23387
 
23053
23388
  // GFxData_ChallengeFolder_TA Functions
@@ -23055,6 +23390,8 @@ export type UGFxData_ChallengeFolder_TA = UGFxDataRow_X & {
23055
23390
  // __GFxData_ChallengeFolder_TA__SetFolderProxy_0x1(_: UChallenge_TA): void
23056
23391
  // __GFxData_ChallengeFolder_TA__RemoveSubFolders_0x1(Folder: UGFxData_ChallengeFolder_TA): void
23057
23392
  // __GFxData_ChallengeFolder_TA__CreateSubFolders_0x1(Folder: UChallengeFolder_TA): void
23393
+ // __GFxData_ChallengeFolder_TA__RefreshNotifies_0x6(P: UChallenge_TA): boolean
23394
+ // __GFxData_ChallengeFolder_TA__RefreshNotifies_0x5(P: UChallenge_TA): boolean
23058
23395
  // __GFxData_ChallengeFolder_TA__RefreshNotifies_0x4(C: UChallenge_TA): boolean
23059
23396
  // __GFxData_ChallengeFolder_TA__RefreshNotifies_0x3(C: UChallenge_TA): boolean
23060
23397
  // __GFxData_ChallengeFolder_TA__RefreshNotifies_0x2(C: UChallenge_TA): boolean
@@ -23144,11 +23481,11 @@ export type UGFxData_ChallengeManager_TA = UGFxDataSingleton_X & {
23144
23481
 
23145
23482
  /**
23146
23483
  * Class TAGame.GFxData_ChallengePage_TA
23147
- * Size: 0x0108
23484
+ * Size: 0x0110
23148
23485
  * Extends: UGFxData_ChallengeFolder_TA
23149
23486
  */
23150
23487
  export type UGFxData_ChallengePage_TA = UGFxData_ChallengeFolder_TA & {
23151
- ChallengeFilter: UChallengeFilter_TA; // 0x0100 (0x0008) [UChallengeFilter_TA*]
23488
+ ChallengeFilter: UChallengeFilter_TA; // 0x0108 (0x0008) [UChallengeFilter_TA*]
23152
23489
  };
23153
23490
 
23154
23491
  // GFxData_ChallengePage_TA Functions
@@ -23176,16 +23513,16 @@ export type UGFxData_ChallengeReward_TA = UGFxData_ChallengeObject_TA & {};
23176
23513
 
23177
23514
  /**
23178
23515
  * Class TAGame.GFxData_ChallengeTab_TA
23179
- * Size: 0x011C
23516
+ * Size: 0x0124
23180
23517
  * Extends: UGFxData_ChallengeFolder_TA
23181
23518
  */
23182
23519
  export type UGFxData_ChallengeTab_TA = UGFxData_ChallengeFolder_TA & {
23183
- ChallengeManager: UChallengeManager_TA; // 0x0100 (0x0008) [UChallengeManager_TA*]
23184
- TotalNormalChallenges: number; // 0x0108 (0x0004) [int32]
23185
- CompletedNormalChallenges: number; // 0x010c (0x0004) [int32]
23186
- TotalPremiumChallenges: number; // 0x0110 (0x0004) [int32]
23187
- CompletedPremiumChallenges: number; // 0x0114 (0x0004) [int32]
23188
- bHasVisibleChallenges: boolean; // 0x0118 (0x0004) [bool : 0x1]
23520
+ ChallengeManager: UChallengeManager_TA; // 0x0108 (0x0008) [UChallengeManager_TA*]
23521
+ TotalNormalChallenges: number; // 0x0110 (0x0004) [int32]
23522
+ CompletedNormalChallenges: number; // 0x0114 (0x0004) [int32]
23523
+ TotalPremiumChallenges: number; // 0x0118 (0x0004) [int32]
23524
+ CompletedPremiumChallenges: number; // 0x011c (0x0004) [int32]
23525
+ bHasVisibleChallenges: boolean; // 0x0120 (0x0004) [bool : 0x1]
23189
23526
  };
23190
23527
 
23191
23528
  // GFxData_ChallengeTab_TA Functions
@@ -25758,6 +26095,7 @@ export type UGFxData_OnlineMatch_TA = UGFxDataSingleton_X & {
25758
26095
  // HandlePartyChanged(Party: UOnlineGameParty_X): void
25759
26096
  // HandleRegionsSynced(RegionsData: UGFxData_Regions_TA): void
25760
26097
  // SetError(msg: string): void
26098
+ // CancelSearchOnError(): boolean
25761
26099
  // SetOnlineStatusError(NewStatusError: string): void
25762
26100
  // UpdateOnlineStatus(): void
25763
26101
  // GetOnlineStatusError(): string
@@ -25771,7 +26109,7 @@ export type UGFxData_OnlineMatch_TA = UGFxDataSingleton_X & {
25771
26109
 
25772
26110
  /**
25773
26111
  * Class TAGame.GFxData_Matchmaking_TA
25774
- * Size: 0x01F8
26112
+ * Size: 0x0208
25775
26113
  * Extends: UGFxData_OnlineMatch_TA
25776
26114
  */
25777
26115
  export type UGFxData_Matchmaking_TA = UGFxData_OnlineMatch_TA & {
@@ -25794,10 +26132,12 @@ export type UGFxData_Matchmaking_TA = UGFxData_OnlineMatch_TA & {
25794
26132
  SeasonEndMinutes: number; // 0x01bc (0x0004) [int32]
25795
26133
  MatchmakingSave: UMatchmakingSettingsSave_TA; // 0x01c0 (0x0008) [UMatchmakingSettingsSave_TA*]
25796
26134
  PlayMenuSave: UPlayMenuSave_TA; // 0x01c8 (0x0008) [UPlayMenuSave_TA*]
25797
- MessageUpdates: FMessageUpdate[]; // 0x01d0 (0x0010) [TArray<FMessageUpdate>]
25798
- CurrentMessageUpdateIndex: number; // 0x01e0 (0x0004) [int32]
25799
- RankedConfig: URankedConfig_X; // 0x01e8 (0x0008) [URankedConfig_X*]
25800
- TabFilters: UMatchmakingViewFilters_TA; // 0x01f0 (0x0008) [UMatchmakingViewFilters_TA*]
26135
+ AntiCheatManager: UAntiCheatManager_TA; // 0x01d0 (0x0008) [UAntiCheatManager_TA*]
26136
+ AntiCheatConfig: UAntiCheatConfig_TA; // 0x01d8 (0x0008) [UAntiCheatConfig_TA*]
26137
+ MessageUpdates: FMessageUpdate[]; // 0x01e0 (0x0010) [TArray<FMessageUpdate>]
26138
+ CurrentMessageUpdateIndex: number; // 0x01f0 (0x0004) [int32]
26139
+ RankedConfig: URankedConfig_X; // 0x01f8 (0x0008) [URankedConfig_X*]
26140
+ TabFilters: UMatchmakingViewFilters_TA; // 0x0200 (0x0008) [UMatchmakingViewFilters_TA*]
25801
26141
  };
25802
26142
 
25803
26143
  // GFxData_Matchmaking_TA Functions
@@ -25812,6 +26152,7 @@ export type UGFxData_Matchmaking_TA = UGFxData_OnlineMatch_TA & {
25812
26152
  // AddMessageUpdate(DelayFromStart: number, MessageKey: string): void
25813
26153
  // PopulateMessageUpdates(): void
25814
26154
  // GetAccessiblePlaylists(): FName[]
26155
+ // GetAntiCheatErrorForPlaylists(PlaylistIds: number[]): UError
25815
26156
  // StartMatchmaking(ForcedPlaylistID: number): boolean
25816
26157
  // IsRankedView(Tab: EMatchmakingViewTab): boolean
25817
26158
  // SetMatchmakingViewTab(InMatchmakingViewTab: EMatchmakingViewTab): void
@@ -25831,6 +26172,8 @@ export type UGFxData_Matchmaking_TA = UGFxData_OnlineMatch_TA & {
25831
26172
  // GetMaxTeamSize(): number
25832
26173
  // GetNotLoggedInPartyRestrictionError(OutError: string): boolean
25833
26174
  // GetCompetitivePartyRestrictionError(OutError: string): boolean
26175
+ // CancelSearchOnError(): boolean
26176
+ // HandleCurrentNodeChanged(): void
25834
26177
  // GetOnlineStatusError(): string
25835
26178
  // ReplMatchmakingBanTime(InBanMessage: string): string
25836
26179
  // IsBannedFromMatchmaking(): boolean
@@ -25884,7 +26227,7 @@ export type UGFxData_MenuStack_TA = UGFxDataSingleton_X & {
25884
26227
 
25885
26228
  /**
25886
26229
  * Class TAGame.GFxData_MenuTree_TA
25887
- * Size: 0x00C8
26230
+ * Size: 0x00E0
25888
26231
  * Extends: UGFxDataSingleton_X
25889
26232
  */
25890
26233
  export type UGFxData_MenuTree_TA = UGFxDataSingleton_X & {
@@ -25893,6 +26236,7 @@ export type UGFxData_MenuTree_TA = UGFxDataSingleton_X & {
25893
26236
  RootNode: UMenuTreeBranch_TA; // 0x00a8 (0x0008) [UMenuTreeBranch_TA*]
25894
26237
  CurrentNode: UMenuTreeBranch_TA; // 0x00b0 (0x0008) [UMenuTreeBranch_TA*]
25895
26238
  NodesData: FMenuTreeNodeData[]; // 0x00b8 (0x0010) [TArray<FMenuTreeNodeData>]
26239
+ __EventCurrentNodeChanged__Delegate: FScriptDelegate; // 0x00c8 (0x0018) [FScriptDelegate]
25896
26240
  };
25897
26241
 
25898
26242
  // GFxData_MenuTree_TA Functions
@@ -25918,6 +26262,7 @@ export type UGFxData_MenuTree_TA = UGFxDataSingleton_X & {
25918
26262
  // EnterTreeAtRoot(InRootID: FName): void
25919
26263
  // HandleChallengeManagerStateUpdate(): void
25920
26264
  // OnShellSet(): void
26265
+ // EventCurrentNodeChanged(): void
25921
26266
 
25922
26267
  /**
25923
26268
  * Class TAGame.GFxData_MenuTreeNode_TA
@@ -25978,6 +26323,7 @@ export type UGFxData_MenuTreeNode_Playlist_TA = UGFxData_MenuTreeNode_TA & {
25978
26323
  };
25979
26324
 
25980
26325
  // GFxData_MenuTreeNode_Playlist_TA Functions
26326
+ // SetEnabled(bValue: boolean): void
25981
26327
  // GetCurrentPlaylistEndTime(): bigint
25982
26328
  // UpdateSelected(bNewSelected: boolean): void
25983
26329
  // UpdateLock(): void
@@ -28252,7 +28598,7 @@ export type UGFxData_ReplayManager_TA = UGFxDataSingleton_X & {
28252
28598
 
28253
28599
  /**
28254
28600
  * Class TAGame.GFxData_ReplayViewer_TA
28255
- * Size: 0x0150
28601
+ * Size: 0x0160
28256
28602
  * Extends: UGFxDataSingleton_X
28257
28603
  */
28258
28604
  export type UGFxData_ReplayViewer_TA = UGFxDataSingleton_X & {
@@ -28274,9 +28620,10 @@ export type UGFxData_ReplayViewer_TA = UGFxDataSingleton_X & {
28274
28620
  Replay: UReplay_TA; // 0x00f0 (0x0008) [UReplay_TA*]
28275
28621
  PendingSkipToFrame: number; // 0x00f8 (0x0004) [int32]
28276
28622
  ModalProcessing: UGFxModal_X; // 0x0100 (0x0008) [UGFxModal_X*]
28277
- __EventHudVisibilityUpdated__Delegate: FScriptDelegate; // 0x0108 (0x0018) [FScriptDelegate]
28278
- __EventInitDone__Delegate: FScriptDelegate; // 0x0120 (0x0018) [FScriptDelegate]
28279
- __EventFocusCarUpdated__Delegate: FScriptDelegate; // 0x0138 (0x0018) [FScriptDelegate]
28623
+ PlayerFocusPrefix: string; // 0x0108 (0x0010) [FString]
28624
+ __EventHudVisibilityUpdated__Delegate: FScriptDelegate; // 0x0118 (0x0018) [FScriptDelegate]
28625
+ __EventInitDone__Delegate: FScriptDelegate; // 0x0130 (0x0018) [FScriptDelegate]
28626
+ __EventFocusCarUpdated__Delegate: FScriptDelegate; // 0x0148 (0x0018) [FScriptDelegate]
28280
28627
  };
28281
28628
 
28282
28629
  // GFxData_ReplayViewer_TA Functions
@@ -28306,6 +28653,7 @@ export type UGFxData_ReplayViewer_TA = UGFxDataSingleton_X & {
28306
28653
  // InitCameraModes(): void
28307
28654
  // UpdateReplayData(): void
28308
28655
  // SetReplay(InReplay: UReplay_TA): void
28656
+ // OnShellSet(): void
28309
28657
  // EventFocusCarUpdated(FocusCar: string): void
28310
28658
  // EventInitDone(): void
28311
28659
  // EventHudVisibilityUpdated(): void
@@ -28930,6 +29278,8 @@ export type UGFxData_Settings_TA = UGFxDataSingleton_X & {
28930
29278
  // UpdateTacticalChatSettingEnabled(UserSetting: UGFxData_UserSetting_TA): void
28931
29279
  // SetVoiceChatFilter(UserSetting: UGFxData_UserSetting_TA, Value: string): void
28932
29280
  // GetVoiceChatFilter(UserSetting: UGFxData_UserSetting_TA): string
29281
+ // SetHideHUD(UserSetting: UGFxData_UserSetting_TA, bValue: boolean): void
29282
+ // GetHideHUD(UserSetting: UGFxData_UserSetting_TA): boolean
28933
29283
  // SetTeamColoredBoostMeter(UserSetting: UGFxData_UserSetting_TA, bValue: boolean): void
28934
29284
  // GetTeamColoredBoostMeter(UserSetting: UGFxData_UserSetting_TA): boolean
28935
29285
  // SetStatGraphLevel(UserSetting: UGFxData_UserSetting_TA, Value: string): void
@@ -28938,6 +29288,8 @@ export type UGFxData_Settings_TA = UGFxDataSingleton_X & {
28938
29288
  // GetConvertPlatformFriends(UserSetting: UGFxData_UserSetting_TA): boolean
28939
29289
  // SetEnableTargetedNews(PermissionType: ETrackingPermissionType, UserSetting: UGFxData_UserSetting_TA, bValue: boolean): void
28940
29290
  // GetEnableTargetedNews(PermissionType: ETrackingPermissionType, UserSetting: UGFxData_UserSetting_TA): boolean
29291
+ // PopulateStatGraphs(StatGraphSetting: UGFxData_UserSetting_TA): void
29292
+ // CreateStatGraphs(): void
28941
29293
  // InitInterfaceSettings(): void
28942
29294
  // InitChatSettings(): void
28943
29295
  // OnCabinedModeChanged(): void
@@ -29131,12 +29483,14 @@ export type UGFxData_Settings_TA = UGFxDataSingleton_X & {
29131
29483
  // GetMaxFPS(UserSetting: UGFxData_UserSetting_TA): number
29132
29484
  // SetEnableHighContrastMode(UserSetting: UGFxData_UserSetting_TA, bValue: boolean): void
29133
29485
  // GetEnableHighContrastMode(UserSetting: UGFxData_UserSetting_TA): boolean
29134
- // SetFlipResetFxPref(UserSetting: UGFxData_UserSetting_TA, bValue: boolean): void
29135
- // GetFlipResetFxPref(UserSetting: UGFxData_UserSetting_TA): boolean
29486
+ // SetFlipResetFxPref(UserSetting: UGFxData_UserSetting_TA, Value: string): void
29487
+ // GetFlipResetFxPref(UserSetting: UGFxData_UserSetting_TA): string
29136
29488
  // SetQuickDropOpeningPref(UserSetting: UGFxData_UserSetting_TA, bValue: boolean): void
29137
29489
  // GetQuickDropOpeningPref(UserSetting: UGFxData_UserSetting_TA): boolean
29138
29490
  // SetDisplayPartyLeaderLeftModal(UserSetting: UGFxData_UserSetting_TA, bValue: boolean): void
29139
29491
  // GetDisplayPartyLeaderLeftModal(UserSetting: UGFxData_UserSetting_TA): boolean
29492
+ // SetFreeplayColors(UserSetting: UGFxData_UserSetting_TA, bValue: boolean): void
29493
+ // GetFreeplayColors(UserSetting: UGFxData_UserSetting_TA): boolean
29140
29494
  // SetForceDefaultColors(UserSetting: UGFxData_UserSetting_TA, bValue: boolean): void
29141
29495
  // GetForceDefaultColors(UserSetting: UGFxData_UserSetting_TA): boolean
29142
29496
  // SetEffectIntensity(UserSetting: UGFxData_UserSetting_TA, Value: string): void
@@ -29513,7 +29867,7 @@ export type UGFxData_SupportACreator_TA = UGFxDataSingleton_X & {
29513
29867
 
29514
29868
  /**
29515
29869
  * Class TAGame.GFxData_System_TA
29516
- * Size: 0x0118
29870
+ * Size: 0x0120
29517
29871
  * Extends: UGFxDataSingleton_X
29518
29872
  */
29519
29873
  export type UGFxData_System_TA = UGFxDataSingleton_X & {
@@ -29525,20 +29879,24 @@ export type UGFxData_System_TA = UGFxDataSingleton_X & {
29525
29879
  bLoggedInPsyNet: boolean; // 0x00cc (0x0004) [bool : 0x2]
29526
29880
  bLoggedInPlatform: boolean; // 0x00cc (0x0004) [bool : 0x4]
29527
29881
  bOnline: boolean; // 0x00cc (0x0004) [bool : 0x8]
29528
- bUndocked: boolean; // 0x00cc (0x0004) [bool : 0x10]
29882
+ bHideHUD: boolean; // 0x00cc (0x0004) [bool : 0x10]
29883
+ bUndocked: boolean; // 0x00cc (0x0004) [bool : 0x20]
29529
29884
  SplitScreenType: ESplitScreenType; // 0x00d0 (0x0001) [ESplitScreenType]
29530
29885
  AvailableGamepadType: EInputPlatformType; // 0x00d1 (0x0001) [EInputPlatformType]
29531
29886
  SafeZoneRatio: number; // 0x00d4 (0x0004) [float]
29532
29887
  UIScale: number; // 0x00d8 (0x0004) [float]
29533
29888
  Platform: string; // 0x00e0 (0x0010) [FString]
29534
29889
  SharedUIState_Unlock: string; // 0x00f0 (0x0010) [FString]
29535
- __EventSharedUIStateChanged__Delegate: FScriptDelegate; // 0x0100 (0x0018) [FScriptDelegate]
29890
+ ProfileGameplaySave: UProfileGameplaySave_TA; // 0x0100 (0x0008) [UProfileGameplaySave_TA*]
29891
+ __EventSharedUIStateChanged__Delegate: FScriptDelegate; // 0x0108 (0x0018) [FScriptDelegate]
29536
29892
  };
29537
29893
 
29538
29894
  // GFxData_System_TA Functions
29539
29895
  // __GFxData_System_TA__OnShellSet_0x2(_: string): void
29896
+ // __GFxData_System_TA__HandleProfileSet_0x1(SettingsSave: UProfileGameplaySave_TA): void
29540
29897
  // IsItemUnlockPopupActive(): boolean
29541
29898
  // IsTableInitialized(InTableName: FName): boolean
29899
+ // SetHideHUD(bHide: boolean): void
29542
29900
  // SetUIState(NewState: string): void
29543
29901
  // HandleSafeZoneRatioUpdated(GVC: UGameViewportClient_TA): void
29544
29902
  // HandleUIScaleModifierUpdated(GVC: UGameViewportClient_TA): void
@@ -29547,6 +29905,7 @@ export type UGFxData_System_TA = UGFxDataSingleton_X & {
29547
29905
  // HandleSplitScreenTypeChanged(GVC: UGameViewportClient_TA): void
29548
29906
  // SetExclusiveInput(bEnabled: boolean): void
29549
29907
  // SetSharedUIState(NewSharedUIState: string): void
29908
+ // HandleGameplaySaveChanged(_: USaveObject_TA): void
29550
29909
  // HandleProfileSet(InPlayer: ULocalPlayer_TA): void
29551
29910
  // HandleSaveDataLoaded(Manager: USaveGameManager_TA, SaveData: USaveData_TA, Error: UError): void
29552
29911
  // HandleLocalPlayerLoginStatusChanged(InPlayer: UOnlinePlayer_X): void
@@ -31790,13 +32149,14 @@ export type UGoalIndicator_TA = UActor & {
31790
32149
 
31791
32150
  /**
31792
32151
  * Class TAGame.GoalVolume_TA
31793
- * Size: 0x02C0
32152
+ * Size: 0x02C8
31794
32153
  * Extends: UVolume
31795
32154
  */
31796
32155
  export type UGoalVolume_TA = UVolume & {
31797
32156
  Goal: UGoal_TA; // 0x02a8 (0x0008) [UGoal_TA*]
31798
32157
  HighContrastActorArchetype: UHighContrastActor_TA; // 0x02b0 (0x0008) [UHighContrastActor_TA*]
31799
- HighContrastActor: UHighContrastActor_TA; // 0x02b8 (0x0008) [UHighContrastActor_TA*]
32158
+ HighContrastRenderingEnabled: boolean; // 0x02b8 (0x0004) [bool : 0x1]
32159
+ HighContrastActor: UHighContrastActor_TA; // 0x02c0 (0x0008) [UHighContrastActor_TA*]
31800
32160
  };
31801
32161
 
31802
32162
  // GoalVolume_TA Functions
@@ -31804,7 +32164,7 @@ export type UGoalVolume_TA = UVolume & {
31804
32164
 
31805
32165
  /**
31806
32166
  * Class TAGame.GoalVolume_Hoops_TA
31807
- * Size: 0x02C0
32167
+ * Size: 0x02C8
31808
32168
  * Extends: UGoalVolume_TA
31809
32169
  */
31810
32170
  export type UGoalVolume_Hoops_TA = UGoalVolume_TA & {};
@@ -31855,13 +32215,14 @@ export type UGreenScreenEffectHandler_TA = UExplosionHitHandler_TA & {
31855
32215
 
31856
32216
  /**
31857
32217
  * Class TAGame.GRI_TA
31858
- * Size: 0x06C0
32218
+ * Size: 0x06D0
31859
32219
  * Extends: UGRI_X
31860
32220
  */
31861
32221
  export type UGRI_TA = UGRI_X & {
31862
32222
  bHasTalkers: boolean; // 0x06a8 (0x0004) [bool : 0x1]
31863
32223
  bAllowTargetFind: boolean; // 0x06a8 (0x0004) [bool : 0x2]
31864
32224
  NewDedicatedServerIP: string; // 0x06b0 (0x0010) [FString]
32225
+ LanMatchGUID: string; // 0x06c0 (0x0010) [FString]
31865
32226
  };
31866
32227
 
31867
32228
  // GRI_TA Functions
@@ -31872,6 +32233,8 @@ export type UGRI_TA = UGRI_X & {
31872
32233
  // GetTimeString(Seconds: number, bCountDown: boolean, bShowMinutes: boolean, MS: number, bShowMS: boolean): string
31873
32234
  // Destroyed(): void
31874
32235
  // SetDefaultScriptedColors(): void
32236
+ // HandleMatchTypeSet(GameEvent: UGameEvent_TA): void
32237
+ // HandleGameEvent(GameEvent: UGameEvent_TA): void
31875
32238
  // UpdateAllowTargetFind(PlaylistId: number, MutatorIndex: number): void
31876
32239
  // PostBeginPlay(): void
31877
32240
 
@@ -33959,6 +34322,81 @@ export type UMatchSeries_TA = UObject & {
33959
34322
  // AddTeamPlayer(TeamIndex: number, Player: FUniqueNetId): void
33960
34323
  // EventSeriesGameForfeit(MatchSeries: UMatchSeries_TA, WinningTeamIndex: number): void
33961
34324
 
34325
+ /**
34326
+ * Class TAGame.MatchStatsExporter_TA
34327
+ * Size: 0x01D0
34328
+ * Extends: UObject
34329
+ */
34330
+ export type UMatchStatsExporter_TA = UObject & {
34331
+ Port: number; // 0x0060 (0x0004) [int32]
34332
+ PacketSendRate: number; // 0x0064 (0x0004) [float]
34333
+ UpdateStateEventName: string; // 0x0068 (0x0010) [FString]
34334
+ ClockUpdatedEventName: string; // 0x0078 (0x0010) [FString]
34335
+ MatchCreatedEventName: string; // 0x0088 (0x0010) [FString]
34336
+ ReplayCreatedEventName: string; // 0x0098 (0x0010) [FString]
34337
+ MatchDestroyedEventName: string; // 0x00a8 (0x0010) [FString]
34338
+ MatchInitializedEventName: string; // 0x00b8 (0x0010) [FString]
34339
+ MatchCountdownEventName: string; // 0x00c8 (0x0010) [FString]
34340
+ RoundStartedEventName: string; // 0x00d8 (0x0010) [FString]
34341
+ ReplayWillEndEventName: string; // 0x00e8 (0x0010) [FString]
34342
+ ReplayPlaybackStartEventName: string; // 0x00f8 (0x0010) [FString]
34343
+ ReplayPlaybackEndEventName: string; // 0x0108 (0x0010) [FString]
34344
+ PodiumSpotlightStartedEvent: string; // 0x0118 (0x0010) [FString]
34345
+ MatchEndedEventName: string; // 0x0128 (0x0010) [FString]
34346
+ StatFeedEventName: string; // 0x0138 (0x0010) [FString]
34347
+ ScoreDataEventName: string; // 0x0148 (0x0010) [FString]
34348
+ BallHitEventName: string; // 0x0158 (0x0010) [FString]
34349
+ MatchPausedEventName: string; // 0x0168 (0x0010) [FString]
34350
+ MatchUnpausedEventName: string; // 0x0178 (0x0010) [FString]
34351
+ CrossbarHitEventName: string; // 0x0188 (0x0010) [FString]
34352
+ LastBallExplosionLocation: FVector; // 0x0198 (0x000c) [FVector]
34353
+ StagedHitEvent: UStagedBallHitEvent; // 0x01a8 (0x0008) [UStagedBallHitEvent*]
34354
+ LastBallHitter: UPRI_TA; // 0x01b0 (0x0008) [UPRI_TA*]
34355
+ LastBallHitSpeed: number; // 0x01b8 (0x0004) [float]
34356
+ PostHitBallSpeed: number; // 0x01bc (0x0004) [float]
34357
+ CurrentGameEvent: UGameEvent_Soccar_TA; // 0x01c0 (0x0008) [UGameEvent_Soccar_TA*]
34358
+ PrimaryPC: UPlayerControllerBase_TA; // 0x01c8 (0x0008) [UPlayerControllerBase_TA*]
34359
+ };
34360
+
34361
+ // MatchStatsExporter_TA Functions
34362
+ // TickSocketManager(): void
34363
+ // SendDataToSockets(JsonData: string): void
34364
+ // CreateSocketManager(): boolean
34365
+ // BroadcastEvent(EventName: string, Data: string): void
34366
+ // HandlePauseChanged(): void
34367
+ // HandleScoreDataChanged(Director: UReplayDirector_TA): void
34368
+ // GetGoalScoreDataEvent(Director: UReplayDirector_TA): FGoalScoreDataEvent
34369
+ // GetPlayerDataPacket(PRI: UPRI_TA): FPlayerDataPacket
34370
+ // HandleStatTickerMessage(Receiver: UPRI_TA, Victim: UPRI_TA, StatEvent: UStatEvent_TA): void
34371
+ // GetStatTickerEvent(Receiver: UPRI_TA, Victim: UPRI_TA, StatEvent: UStatEvent_TA): FStatTickerEvent
34372
+ // HandlePodiumSpotlightStarted(SoccarEvent: UGameEvent_Soccar_TA): void
34373
+ // HandleMatchEnded(SoccarEvent: UGameEvent_Soccar_TA): void
34374
+ // HandleReplayPlaybackStateChanged(SoccarEvent: UGameEvent_Soccar_TA, bStarted: boolean): void
34375
+ // SendBallHitEvent(): void
34376
+ // HandleCarHitBall(Car: UCar_TA, Ball: UBall_TA, HitLocation: FVector, HitNormal: FVector): void
34377
+ // HandleCrossbarHit(Ball: UBall_TA, ImpactForce: number): void
34378
+ // GetCrossbarHitData(Ball: UBall_TA, ImpactForce: number): FCrossbarHitData
34379
+ // HandleBallExploded(Ball: UBall_TA): void
34380
+ // HandleActiveRoundChanged(SoccarEvent: UGameEvent_Soccar_TA): void
34381
+ // HandleCountdownStarted(SoccarEvent: UGameEvent_Soccar_TA): void
34382
+ // HandleGameEventDestroyed(SoccarEvent: UGameEvent_Soccar_TA): void
34383
+ // HandleReplayGameInit(Game: UGameInfo_Replay_TA): void
34384
+ // HandleTeamsCreated(GameEvent: UGameEvent_Team_TA): void
34385
+ // GetMatchGUIDEvent(): FMatchGUIDEvent
34386
+ // BroadcastMatchGUIDEvent(EventName: string): void
34387
+ // HandleGameTimeUpdated(SoccarEvent: UGameEvent_Soccar_TA): void
34388
+ // GetClockUpdatedData(SoccarEvent: UGameEvent_Soccar_TA): FClockUpdatedEvent
34389
+ // GetBallState(Ball: UBall_TA): FBallUpdateState
34390
+ // GetColorHexCode(InColor: FLinearColor): string
34391
+ // GetTeamState(Team: UTeam_TA): FTeamUpdateState
34392
+ // static ToKph(Speed: number): number
34393
+ // AllowExtraPlayerStateData(PRI: UPRI_TA): boolean
34394
+ // GetPlayerState(PRI: UPRI_TA): FPlayerUpdateState
34395
+ // GetMatchGUID(): string
34396
+ // UpdateGameEventState(): void
34397
+ // HandleGameEvent(): void
34398
+ // Init(): boolean
34399
+
33962
34400
  /**
33963
34401
  * Class TAGame.MatchType_TA
33964
34402
  * Size: 0x0138
@@ -33984,6 +34422,7 @@ export type UMatchType_TA = UObject & {
33984
34422
  // MatchType_TA Functions
33985
34423
  // __MatchType_TA__AllPlayersHaveACar_0x2(P: UController): FUniqueNetId
33986
34424
  // __MatchType_TA__AllPlayersHaveACar_0x1(P: UController): boolean
34425
+ // AllowSpawnWithoutAntiCheatAuth(): boolean
33987
34426
  // PickTeamFromReservations(C: UController): UTeam_TA
33988
34427
  // OnInitGameEvent(): void
33989
34428
  // AllowsMatchCreatorAdmin(): boolean
@@ -34179,16 +34618,18 @@ export type UMatchType_Tournament_TA = UMatchType_PublicRanked_TA & {
34179
34618
 
34180
34619
  /**
34181
34620
  * Class TAGame.MatchType_AutoTournament_TA
34182
- * Size: 0x0170
34621
+ * Size: 0x0174
34183
34622
  * Extends: UMatchType_Tournament_TA
34184
34623
  */
34185
34624
  export type UMatchType_AutoTournament_TA = UMatchType_Tournament_TA & {
34186
34625
  AutoTourConfig: UAutoTourConfig_TA; // 0x0168 (0x0008) [UAutoTourConfig_TA*]
34626
+ MigrationWaitingTime: number; // 0x0170 (0x0004) [int32]
34187
34627
  };
34188
34628
 
34189
34629
  // MatchType_AutoTournament_TA Functions
34190
34630
  // CanUpdateStats(): boolean
34191
34631
  // ShouldSubmitMatchComplete(): boolean
34632
+ // GetWaitTimeRemaining(): number
34192
34633
  // ForcePartyUp(InGameEvent: UGameEvent_Soccar_TA): void
34193
34634
  // OnInitGameEvent(): void
34194
34635
  // ShouldShowMutators(): boolean
@@ -34277,6 +34718,7 @@ export type UMatchType_Lan_TA = UMatchType_Custom_TA & {};
34277
34718
  export type UMatchType_OnlineFreeplay_TA = UMatchType_Private_TA & {};
34278
34719
 
34279
34720
  // MatchType_OnlineFreeplay_TA Functions
34721
+ // AllowSpawnWithoutAntiCheatAuth(): boolean
34280
34722
  // AllowsMatchCreatorAdmin(): boolean
34281
34723
  // ShouldSubmitPrivateMatchComplete(): boolean
34282
34724
  // ShouldShowMutators(): boolean
@@ -34522,7 +34964,7 @@ export type UMenuSequencer_TA = UActorComponent_X & {
34522
34964
 
34523
34965
  /**
34524
34966
  * Class TAGame.MenuTreeNode_TA
34525
- * Size: 0x0188
34967
+ * Size: 0x0190
34526
34968
  * Extends: UObject
34527
34969
  */
34528
34970
  export type UMenuTreeNode_TA = UObject & {
@@ -34547,8 +34989,9 @@ export type UMenuTreeNode_TA = UObject & {
34547
34989
  EnabledRequirements: ENodeEnabledRequirement[]; // 0x0120 (0x0010) [TArray<ENodeEnabledRequirement>]
34548
34990
  SupportedEngagementEvents: EEngagementEventType[]; // 0x0130 (0x0010) [TArray<EEngagementEventType>]
34549
34991
  PlatformAvailability: FNodePlatformAvailability; // 0x0140 (0x0018) [FNodePlatformAvailability]
34550
- __EventNodeClicked__Delegate: FScriptDelegate; // 0x0158 (0x0018) [FScriptDelegate]
34551
- __EventNodeFirstTimeClicked__Delegate: FScriptDelegate; // 0x0170 (0x0018) [FScriptDelegate]
34992
+ AntiCheatPlaylistId: number; // 0x0158 (0x0004) [int32]
34993
+ __EventNodeClicked__Delegate: FScriptDelegate; // 0x0160 (0x0018) [FScriptDelegate]
34994
+ __EventNodeFirstTimeClicked__Delegate: FScriptDelegate; // 0x0178 (0x0018) [FScriptDelegate]
34552
34995
  };
34553
34996
 
34554
34997
  // MenuTreeNode_TA Functions
@@ -34570,13 +35013,13 @@ export type UMenuTreeNode_TA = UObject & {
34570
35013
 
34571
35014
  /**
34572
35015
  * Class TAGame.MenuTreeBranch_TA
34573
- * Size: 0x01C0
35016
+ * Size: 0x01C8
34574
35017
  * Extends: UMenuTreeNode_TA
34575
35018
  */
34576
35019
  export type UMenuTreeBranch_TA = UMenuTreeNode_TA & {
34577
- ChildIDs: FName[]; // 0x0188 (0x0010) [TArray<FName>]
34578
- ChildNodes: UMenuTreeNode_TA[]; // 0x0198 (0x0010) [TArray<UMenuTreeNode_TA*>]
34579
- __EventBranchNodeClicked__Delegate: FScriptDelegate; // 0x01a8 (0x0018) [FScriptDelegate]
35020
+ ChildIDs: FName[]; // 0x0190 (0x0010) [TArray<FName>]
35021
+ ChildNodes: UMenuTreeNode_TA[]; // 0x01a0 (0x0010) [TArray<UMenuTreeNode_TA*>]
35022
+ __EventBranchNodeClicked__Delegate: FScriptDelegate; // 0x01b0 (0x0018) [FScriptDelegate]
34580
35023
  };
34581
35024
 
34582
35025
  // MenuTreeBranch_TA Functions
@@ -34622,27 +35065,27 @@ export type UMenuTreeConfig_TA = UOnlineConfig_X & {
34622
35065
 
34623
35066
  /**
34624
35067
  * Class TAGame.MenuTreeNode_Custom_TA
34625
- * Size: 0x0188
35068
+ * Size: 0x0190
34626
35069
  * Extends: UMenuTreeNode_TA
34627
35070
  */
34628
35071
  export type UMenuTreeNode_Custom_TA = UMenuTreeNode_TA & {};
34629
35072
 
34630
35073
  /**
34631
35074
  * Class TAGame.MenuTreeNode_ExternalScreen_TA
34632
- * Size: 0x0198
35075
+ * Size: 0x01A0
34633
35076
  * Extends: UMenuTreeNode_TA
34634
35077
  */
34635
35078
  export type UMenuTreeNode_ExternalScreen_TA = UMenuTreeNode_TA & {
34636
- ScreenToOpen: string; // 0x0188 (0x0010) [FString]
35079
+ ScreenToOpen: string; // 0x0190 (0x0010) [FString]
34637
35080
  };
34638
35081
 
34639
35082
  /**
34640
35083
  * Class TAGame.MenuTreeNode_GenericFolder_TA
34641
- * Size: 0x01C4
35084
+ * Size: 0x01CC
34642
35085
  * Extends: UMenuTreeBranch_TA
34643
35086
  */
34644
35087
  export type UMenuTreeNode_GenericFolder_TA = UMenuTreeBranch_TA & {
34645
- bCanShowQuickMatchButton: boolean; // 0x01c0 (0x0004) [bool : 0x1]
35088
+ bCanShowQuickMatchButton: boolean; // 0x01c8 (0x0004) [bool : 0x1]
34646
35089
  };
34647
35090
 
34648
35091
  // MenuTreeNode_GenericFolder_TA Functions
@@ -34652,20 +35095,21 @@ export type UMenuTreeNode_GenericFolder_TA = UMenuTreeBranch_TA & {
34652
35095
 
34653
35096
  /**
34654
35097
  * Class TAGame.MenuTreeNode_Playlist_TA
34655
- * Size: 0x01F0
35098
+ * Size: 0x0200
34656
35099
  * Extends: UMenuTreeNode_TA
34657
35100
  */
34658
35101
  export type UMenuTreeNode_Playlist_TA = UMenuTreeNode_TA & {
34659
- PlaylistId: number; // 0x0188 (0x0004) [int32]
34660
- PlaylistRowIndex: number; // 0x018c (0x0004) [int32]
34661
- Playlist: UGFxData_Playlist_TA; // 0x0190 (0x0008) [UGFxData_Playlist_TA*]
34662
- MinCompetitiveXPLevelRequired: number; // 0x0198 (0x0004) [int32]
34663
- ChallengesRequired: number[]; // 0x01a0 (0x0010) [TArray<int32>]
34664
- PlaylistQueue: UMenuTreePlaylistQueue_TA; // 0x01b0 (0x0008) [UMenuTreePlaylistQueue_TA*]
34665
- bSelected: boolean; // 0x01b8 (0x0004) [bool : 0x1]
34666
- SpecialDisplayType: EPlaylistSpecialType; // 0x01bc (0x0001) [EPlaylistSpecialType]
34667
- __EventPlaylistNodeClicked__Delegate: FScriptDelegate; // 0x01c0 (0x0018) [FScriptDelegate]
34668
- __EventPlaylistNodeUpdated__Delegate: FScriptDelegate; // 0x01d8 (0x0018) [FScriptDelegate]
35102
+ PlaylistId: number; // 0x0190 (0x0004) [int32]
35103
+ PlaylistRowIndex: number; // 0x0194 (0x0004) [int32]
35104
+ Playlist: UGFxData_Playlist_TA; // 0x0198 (0x0008) [UGFxData_Playlist_TA*]
35105
+ MinCompetitiveXPLevelRequired: number; // 0x01a0 (0x0004) [int32]
35106
+ ChallengesRequired: number[]; // 0x01a8 (0x0010) [TArray<int32>]
35107
+ PlaylistQueue: UMenuTreePlaylistQueue_TA; // 0x01b8 (0x0008) [UMenuTreePlaylistQueue_TA*]
35108
+ bSelected: boolean; // 0x01c0 (0x0004) [bool : 0x1]
35109
+ SpecialDisplayType: EPlaylistSpecialType; // 0x01c4 (0x0001) [EPlaylistSpecialType]
35110
+ AntiCheatManager: UAntiCheatManager_TA; // 0x01c8 (0x0008) [UAntiCheatManager_TA*]
35111
+ __EventPlaylistNodeClicked__Delegate: FScriptDelegate; // 0x01d0 (0x0018) [FScriptDelegate]
35112
+ __EventPlaylistNodeUpdated__Delegate: FScriptDelegate; // 0x01e8 (0x0018) [FScriptDelegate]
34669
35113
  };
34670
35114
 
34671
35115
  // MenuTreeNode_Playlist_TA Functions
@@ -34697,18 +35141,18 @@ export type UMenuTreeNode_Playlist_TA = UMenuTreeNode_TA & {
34697
35141
 
34698
35142
  /**
34699
35143
  * Class TAGame.MenuTreeNode_PlaylistFolder_TA
34700
- * Size: 0x0208
35144
+ * Size: 0x0210
34701
35145
  * Extends: UMenuTreeNode_GenericFolder_TA
34702
35146
  */
34703
35147
  export type UMenuTreeNode_PlaylistFolder_TA = UMenuTreeNode_GenericFolder_TA & {
34704
- bCompetitive: boolean; // 0x01c8 (0x0004) [bool : 0x1]
34705
- bShowArenasAndRegions: boolean; // 0x01c8 (0x0004) [bool : 0x2]
34706
- bCanUseMultiSelect: boolean; // 0x01c8 (0x0004) [bool : 0x4]
34707
- HeaderType: EPlaylistSpecialType; // 0x01cc (0x0001) [EPlaylistSpecialType]
34708
- HeaderEndTime: bigint; // 0x01d0 (0x0008) [uint64]
34709
- LTMPlaylistName: string; // 0x01d8 (0x0010) [FString]
34710
- DuelingPlaylistNameA: string; // 0x01e8 (0x0010) [FString]
34711
- DuelingPlaylistNameB: string; // 0x01f8 (0x0010) [FString]
35148
+ bCompetitive: boolean; // 0x01d0 (0x0004) [bool : 0x1]
35149
+ bShowArenasAndRegions: boolean; // 0x01d0 (0x0004) [bool : 0x2]
35150
+ bCanUseMultiSelect: boolean; // 0x01d0 (0x0004) [bool : 0x4]
35151
+ HeaderType: EPlaylistSpecialType; // 0x01d4 (0x0001) [EPlaylistSpecialType]
35152
+ HeaderEndTime: bigint; // 0x01d8 (0x0008) [uint64]
35153
+ LTMPlaylistName: string; // 0x01e0 (0x0010) [FString]
35154
+ DuelingPlaylistNameA: string; // 0x01f0 (0x0010) [FString]
35155
+ DuelingPlaylistNameB: string; // 0x0200 (0x0010) [FString]
34712
35156
  };
34713
35157
 
34714
35158
  // MenuTreeNode_PlaylistFolder_TA Functions
@@ -34729,12 +35173,12 @@ export type UMenuTreeNode_PlaylistFolder_TA = UMenuTreeNode_GenericFolder_TA & {
34729
35173
 
34730
35174
  /**
34731
35175
  * Class TAGame.MenuTreeNode_PrivateMatchJoin_TA
34732
- * Size: 0x01A0
35176
+ * Size: 0x01A8
34733
35177
  * Extends: UMenuTreeNode_Custom_TA
34734
35178
  */
34735
35179
  export type UMenuTreeNode_PrivateMatchJoin_TA = UMenuTreeNode_Custom_TA & {
34736
- Party: UGFxData_Party_TA; // 0x0188 (0x0008) [UGFxData_Party_TA*]
34737
- PartyMatchKey: string; // 0x0190 (0x0010) [FString]
35180
+ Party: UGFxData_Party_TA; // 0x0190 (0x0008) [UGFxData_Party_TA*]
35181
+ PartyMatchKey: string; // 0x0198 (0x0010) [FString]
34738
35182
  };
34739
35183
 
34740
35184
  // MenuTreeNode_PrivateMatchJoin_TA Functions
@@ -34747,11 +35191,11 @@ export type UMenuTreeNode_PrivateMatchJoin_TA = UMenuTreeNode_Custom_TA & {
34747
35191
 
34748
35192
  /**
34749
35193
  * Class TAGame.MenuTreeNode_Tournaments_TA
34750
- * Size: 0x0190
35194
+ * Size: 0x0198
34751
35195
  * Extends: UMenuTreeNode_Custom_TA
34752
35196
  */
34753
35197
  export type UMenuTreeNode_Tournaments_TA = UMenuTreeNode_Custom_TA & {
34754
- NextTournamentStartTime: bigint; // 0x0188 (0x0008) [uint64]
35198
+ NextTournamentStartTime: bigint; // 0x0190 (0x0008) [uint64]
34755
35199
  };
34756
35200
 
34757
35201
  // MenuTreeNode_Tournaments_TA Functions
@@ -36435,25 +36879,27 @@ export type UOnlineGame_TA = UOnlineGame_X & {
36435
36879
 
36436
36880
  /**
36437
36881
  * Class TAGame.OnlineGameDedicatedServer_TA
36438
- * Size: 0x0490
36882
+ * Size: 0x0498
36439
36883
  * Extends: UOnlineGameDedicatedServer_X
36440
36884
  */
36441
36885
  export type UOnlineGameDedicatedServer_TA = UOnlineGameDedicatedServer_X & {
36442
- Tournaments: UOnlineGameTourServer_TA; // 0x0418 (0x0008) [UOnlineGameTourServer_TA*]
36443
- LastPlaylistID: number; // 0x0420 (0x0004) [int32]
36444
- AllRelevantProducts: UObject[]; // 0x0428 (0x0010) [TArray<UObject*>]
36445
- ReplayToUpload: UReplay_TA; // 0x0438 (0x0008) [UReplay_TA*]
36446
- FlatbufferSession: URLBot_SessionRecorder_TA; // 0x0440 (0x0008) [URLBot_SessionRecorder_TA*]
36447
- VoiceTokenCache: UEOSVoiceTokenCache_TA; // 0x0448 (0x0008) [UEOSVoiceTokenCache_TA*]
36448
- NetMetricsRecorder: UNetBucketRecorder_TA; // 0x0450 (0x0008) [UNetBucketRecorder_TA*]
36449
- ActorChannelMonitor: UActorChannelMonitor_TA; // 0x0458 (0x0008) [UActorChannelMonitor_TA*]
36450
- PendingFlatbufferData: number[]; // 0x0460 (0x0010) [TArray<uint8>]
36451
- GameModesConfig: UGameModesConfig_TA; // 0x0470 (0x0008) [UGameModesConfig_TA*]
36452
- __EventGameEventInitialized__Delegate: FScriptDelegate; // 0x0478 (0x0018) [FScriptDelegate]
36886
+ Tournaments: UOnlineGameTourServer_TA; // 0x0420 (0x0008) [UOnlineGameTourServer_TA*]
36887
+ LastPlaylistID: number; // 0x0428 (0x0004) [int32]
36888
+ AllRelevantProducts: UObject[]; // 0x0430 (0x0010) [TArray<UObject*>]
36889
+ ReplayToUpload: UReplay_TA; // 0x0440 (0x0008) [UReplay_TA*]
36890
+ FlatbufferSession: URLBot_SessionRecorder_TA; // 0x0448 (0x0008) [URLBot_SessionRecorder_TA*]
36891
+ VoiceTokenCache: UEOSVoiceTokenCache_TA; // 0x0450 (0x0008) [UEOSVoiceTokenCache_TA*]
36892
+ NetMetricsRecorder: UNetBucketRecorder_TA; // 0x0458 (0x0008) [UNetBucketRecorder_TA*]
36893
+ ActorChannelMonitor: UActorChannelMonitor_TA; // 0x0460 (0x0008) [UActorChannelMonitor_TA*]
36894
+ PendingFlatbufferData: number[]; // 0x0468 (0x0010) [TArray<uint8>]
36895
+ GameModesConfig: UGameModesConfig_TA; // 0x0478 (0x0008) [UGameModesConfig_TA*]
36896
+ __EventGameEventInitialized__Delegate: FScriptDelegate; // 0x0480 (0x0018) [FScriptDelegate]
36453
36897
  };
36454
36898
 
36455
36899
  // OnlineGameDedicatedServer_TA Functions
36456
36900
  // GetReservationPlayerCounts(NumPlayersTeam1: number, NumPlayersInGameTeam1: number, NumPlayersTeam2: number, NumPlayersInGameTeam2: number, MaxPlayers: number, BackfillAmount1: number, BackfillAmount2: number): void
36901
+ // __OnlineGameDedicatedServer_TA__AllowMigrationMessageReconcile_0x2(P: FTourPlayer): FUniqueNetId
36902
+ // __OnlineGameDedicatedServer_TA__AllowMigrationMessageReconcile_0x1(P: FMigrationReservationData): FUniqueNetId
36457
36903
  // HandleActiveRoundChanged(GameEvent: UGameEvent_Soccar_TA): void
36458
36904
  // GetTeamScore(TeamIdx: number): number
36459
36905
  // ShutdownDDoSPreventionService(): void
@@ -36467,6 +36913,7 @@ export type UOnlineGameDedicatedServer_TA = UOnlineGameDedicatedServer_X & {
36467
36913
  // InitReplayUpload(RPC: URPC_GetUploadUrls_TA, Replay: UReplay_TA): void
36468
36914
  // InitMatchLogUpload(RPC: URPC_GetUploadUrls_TA, Log: UMatchLog_X): void
36469
36915
  // UploadMatchFiles(): void
36916
+ // AllowMigrationMessageReconcile(Message: UMigrationStartedMessage_X): boolean
36470
36917
  // AllowServerMigration(): boolean
36471
36918
  // CanStartMatch(): boolean
36472
36919
  // AllowSplitscreenJoinRankedMatch(): boolean
@@ -36529,7 +36976,7 @@ export type UOnlineGameJoinGame_TA = UOnlineGameJoinGame_X & {
36529
36976
 
36530
36977
  /**
36531
36978
  * Class TAGame.OnlineGameParty_TA
36532
- * Size: 0x05B0
36979
+ * Size: 0x05B8
36533
36980
  * Extends: UOnlineGameParty_X
36534
36981
  */
36535
36982
  export type UOnlineGameParty_TA = UOnlineGameParty_X & {
@@ -36546,14 +36993,15 @@ export type UOnlineGameParty_TA = UOnlineGameParty_X & {
36546
36993
  Personas: UPersonas_TA; // 0x04e8 (0x0008) [UPersonas_TA*]
36547
36994
  TextModerationManager: UTextModerationManager_TA; // 0x04f0 (0x0008) [UTextModerationManager_TA*]
36548
36995
  TextModerationConfig: UTextModerationConfig_TA; // 0x04f8 (0x0008) [UTextModerationConfig_TA*]
36549
- MaxPartyMessageSize: number; // 0x0500 (0x0004) [int32]
36550
- __EventPartyMemberLoadoutChange__Delegate: FScriptDelegate; // 0x0508 (0x0018) [FScriptDelegate]
36551
- __EventPartyMemberProfileChanged__Delegate: FScriptDelegate; // 0x0520 (0x0018) [FScriptDelegate]
36552
- __EventPartyMemberLoadoutRemoved__Delegate: FScriptDelegate; // 0x0538 (0x0018) [FScriptDelegate]
36553
- __EventPartyChatReportingLevelChanged__Delegate: FScriptDelegate; // 0x0550 (0x0018) [FScriptDelegate]
36554
- __EventPartyMemberLeftMatch__Delegate: FScriptDelegate; // 0x0568 (0x0018) [FScriptDelegate]
36555
- __EventReceivedSignedMessage__Delegate: FScriptDelegate; // 0x0580 (0x0018) [FScriptDelegate]
36556
- __EventPartyMemberLegacyStatusChanged__Delegate: FScriptDelegate; // 0x0598 (0x0018) [FScriptDelegate]
36996
+ AntiCheatManager: UAntiCheatManager_TA; // 0x0500 (0x0008) [UAntiCheatManager_TA*]
36997
+ MaxPartyMessageSize: number; // 0x0508 (0x0004) [int32]
36998
+ __EventPartyMemberLoadoutChange__Delegate: FScriptDelegate; // 0x0510 (0x0018) [FScriptDelegate]
36999
+ __EventPartyMemberProfileChanged__Delegate: FScriptDelegate; // 0x0528 (0x0018) [FScriptDelegate]
37000
+ __EventPartyMemberLoadoutRemoved__Delegate: FScriptDelegate; // 0x0540 (0x0018) [FScriptDelegate]
37001
+ __EventPartyChatReportingLevelChanged__Delegate: FScriptDelegate; // 0x0558 (0x0018) [FScriptDelegate]
37002
+ __EventPartyMemberLeftMatch__Delegate: FScriptDelegate; // 0x0570 (0x0018) [FScriptDelegate]
37003
+ __EventReceivedSignedMessage__Delegate: FScriptDelegate; // 0x0588 (0x0018) [FScriptDelegate]
37004
+ __EventPartyMemberLegacyStatusChanged__Delegate: FScriptDelegate; // 0x05a0 (0x0018) [FScriptDelegate]
36557
37005
  };
36558
37006
 
36559
37007
  // OnlineGameParty_TA Functions
@@ -36567,6 +37015,7 @@ export type UOnlineGameParty_TA = UOnlineGameParty_X & {
36567
37015
  // __OnlineGameParty_TA__BroadcastLevelAndChallengesMessage_0x3(LegacySave: UPlayerLegacyStatusSave_TA): void
36568
37016
  // __OnlineGameParty_TA__BroadcastLevelAndChallengesMessage_0x2(XPSave: UClientXPSave_TA): void
36569
37017
  // __OnlineGameParty_TA__BroadcastLevelAndChallengesMessage_0x1(XPSave: UClientXPSave_TA): void
37018
+ // __OnlineGameParty_TA__IsPartyAntiCheatEnabled_0x1(P: FPartyMember): boolean
36570
37019
  // __OnlineGameParty_TA__GetPartyMessageError_0x2(R: FPartyMember): FUniqueNetId
36571
37020
  // __OnlineGameParty_TA__GetPartyMessageError_0x1(P: FPartyMember): boolean
36572
37021
  // GetLoadout(PlayerID: FUniqueNetId): UPartyMemberLoadout_TA
@@ -36593,6 +37042,11 @@ export type UOnlineGameParty_TA = UOnlineGameParty_X & {
36593
37042
  // IsTextReportingEnabledForPlayer(PartyMemberID: FUniqueNetId): boolean
36594
37043
  // IsVoiceReportingEnabledForPlayer(PartyMemberID: FUniqueNetId): boolean
36595
37044
  // BroadcastChatReportingLevel(): void
37045
+ // IsPartyAntiCheatEnabled(): boolean
37046
+ // BroadcastAntiCheatStatus(): void
37047
+ // SetAntiCheatStatusForMember(PartyMemberID: FUniqueNetId, bAntiCheatEnabled: boolean): void
37048
+ // HandleAntiCheatStatusMessage(Component: UOnlineMessageComponent_X, Message: UObject): void
37049
+ // HandleLocalAntiCheatChanged(): void
36596
37050
  // SetTextReportingLevelForMember(PartyMemberID: FUniqueNetId, InPreference: EChatReportingLevel): void
36597
37051
  // HandleGameplaySettingsChanged(GameplaySettings: UGameplaySettingsSave_TA): void
36598
37052
  // SetVoiceReportingLevelForMember(PartyMemberID: FUniqueNetId, InPreference: EChatReportingLevel): void
@@ -36723,12 +37177,12 @@ export type UOnlineGameRegions_TA = UOnlineGameRegions_X & {
36723
37177
 
36724
37178
  /**
36725
37179
  * Class TAGame.OnlineGameReservations_TA
36726
- * Size: 0x0200
37180
+ * Size: 0x0208
36727
37181
  * Extends: UOnlineGameReservations_X
36728
37182
  */
36729
37183
  export type UOnlineGameReservations_TA = UOnlineGameReservations_X & {
36730
- ClubsConfig: UClubsConfig_TA; // 0x01e8 (0x0008) [UClubsConfig_TA*]
36731
- Loadouts: FReservationLoadout[]; // 0x01f0 (0x0010) [TArray<FReservationLoadout>]
37184
+ ClubsConfig: UClubsConfig_TA; // 0x01f0 (0x0008) [UClubsConfig_TA*]
37185
+ Loadouts: FReservationLoadout[]; // 0x01f8 (0x0010) [TArray<FReservationLoadout>]
36732
37186
  };
36733
37187
 
36734
37188
  // OnlineGameReservations_TA Functions
@@ -36740,6 +37194,7 @@ export type UOnlineGameReservations_TA = UOnlineGameReservations_X & {
36740
37194
  // CanAcceptReservations(Message: UAddReservationMessagePublic_X): boolean
36741
37195
  // GetPrecacheProductIDs(): number[]
36742
37196
  // CreateReadyMessage(): UReservationsReadyMessage_X
37197
+ // OnMigrationStarted(): void
36743
37198
  // ClearReservations(): void
36744
37199
  // RemoveReservationIndex(Index: number, bAllowRankedReconnect: boolean): void
36745
37200
  // AddLoadout(PlayerID: FUniqueNetId, ProductIDs: number[]): void
@@ -37570,6 +38025,18 @@ export type UPartyMemberLoadout_TA = UObject & {
37570
38025
  // GetAvatarBorderData(): FOnlineProductData
37571
38026
  // GetBannerData(): FOnlineProductData
37572
38027
 
38028
+ /**
38029
+ * Class TAGame.PartyMessage_AntiCheatStatus_TA
38030
+ * Size: 0x00AC
38031
+ * Extends: UPartyMessage_X
38032
+ */
38033
+ export type UPartyMessage_AntiCheatStatus_TA = UPartyMessage_X & {
38034
+ bAntiCheatEnabled: boolean; // 0x00a8 (0x0004) [bool : 0x1]
38035
+ };
38036
+
38037
+ // PartyMessage_AntiCheatStatus_TA Functions
38038
+ // SetAntiCheatEnabled(bEnabled: boolean): UPartyMessage_AntiCheatStatus_TA
38039
+
37573
38040
  /**
37574
38041
  * Class TAGame.PartyMessage_ChallengesUpdate_TA
37575
38042
  * Size: 0x00F4
@@ -38053,25 +38520,18 @@ export type UPhysicsConfig_TA = UOnlineConfig_X & {
38053
38520
 
38054
38521
  /**
38055
38522
  * Class TAGame.PhysicsMetrics_TA
38056
- * Size: 0x00A8
38523
+ * Size: 0x0090
38057
38524
  * Extends: UMetricsGroup_X
38058
38525
  */
38059
38526
  export type UPhysicsMetrics_TA = UMetricsGroup_X & {
38060
38527
  CorrectionEvents: FResimMetricData[]; // 0x0080 (0x0010) [TArray<FResimMetricData>]
38061
- TotalCorrectionEvents: number; // 0x0090 (0x0004) [int32]
38062
- TotalResimFrames: number; // 0x0094 (0x0004) [int32]
38063
- GlobalMinResimFrames: number; // 0x0098 (0x0004) [int32]
38064
- GlobalMaxResimFrames: number; // 0x009c (0x0004) [int32]
38065
- AverageCorrectionEventsPerSecond: number; // 0x00a0 (0x0004) [float]
38066
- AverageResimFramesPerSecond: number; // 0x00a4 (0x0004) [float]
38067
38528
  };
38068
38529
 
38069
38530
  // PhysicsMetrics_TA Functions
38070
38531
  // static ResimMetricDataToString(InData: FResimMetricData): string
38071
- // ClientResimCorrectionEvents(ResimEvents: FResimMetricData[], MatchGUID: string, PlayerCount: number, TotalTimePlayed: number, MaxResimFrames: number, MinResimFrames: number, AvgCorrectionEventsPerSecond: number, AvgResimFramesPerSecond: number): void
38072
- // SendClientCorrectionMetrics(MatchTotalSecondsPlayed: number, PlayerCount: number): void
38532
+ // ClientResimCorrectionEvents(ResimEvents: FResimMetricData[], MatchGUID: string): void
38533
+ // SendClientCorrectionMetrics(): void
38073
38534
  // AddCorrection(InGameStateName: FName, InNumResimFrames: number): void
38074
- // Construct(): void
38075
38535
 
38076
38536
  /**
38077
38537
  * Class TAGame.PickupTimer_TA
@@ -38372,6 +38832,7 @@ export type UPlayerControllerBase_TA = UPlayerController_X & {
38372
38832
  // __PlayerControllerBase_TA__Say_TA_0x1(P: UPlayerReplicationInfo): boolean
38373
38833
  // __PlayerBorder__ChangeNotifyFunc(): void
38374
38834
  // __PlayerBanner__ChangeNotifyFunc(): void
38835
+ // GetViewedCar(): UCar_TA
38375
38836
  // UpdateSpectatorLocation(CurrentLocation: FVector, DeltaTime: number): FVector
38376
38837
  // PrintDebugInfo(Drawer: UDebugDrawer): void
38377
38838
  // ReceiveCurrencyDrop(Drop: FCurrency): void
@@ -38433,7 +38894,7 @@ export type UPlayerControllerBase_TA = UPlayerController_X & {
38433
38894
 
38434
38895
  /**
38435
38896
  * Class TAGame.PlayerController_TA
38436
- * Size: 0x0D88
38897
+ * Size: 0x0D90
38437
38898
  * Extends: UPlayerControllerBase_TA
38438
38899
  */
38439
38900
  export type UPlayerController_TA = UPlayerControllerBase_TA & {
@@ -38519,23 +38980,24 @@ export type UPlayerController_TA = UPlayerControllerBase_TA & {
38519
38980
  FreeplaySessionManager: UFreeplaySessionManager_TA; // 0x0c38 (0x0008) [UFreeplaySessionManager_TA*]
38520
38981
  TargettedActor: UActor; // 0x0c40 (0x0008) [UActor*]
38521
38982
  TextChatActor: UTextChatActor_TA; // 0x0c48 (0x0008) [UTextChatActor_TA*]
38522
- PickupButtonPressedSeconds: number; // 0x0c50 (0x0004) [float]
38523
- PickupActivationBuffer: number; // 0x0c54 (0x0004) [float]
38524
- GameplaySettingsSave: UGameplaySettingsSave_TA; // 0x0c58 (0x0008) [UGameplaySettingsSave_TA*]
38525
- CachedInputPitch: number; // 0x0c60 (0x0004) [float]
38526
- CachedInputYaw: number; // 0x0c64 (0x0004) [float]
38527
- __EventLaunchAccountPicker__Delegate: FScriptDelegate; // 0x0c68 (0x0018) [FScriptDelegate]
38528
- __EventLaunchControllerApplet__Delegate: FScriptDelegate; // 0x0c80 (0x0018) [FScriptDelegate]
38529
- __EventMuteChanged__Delegate: FScriptDelegate; // 0x0c98 (0x0018) [FScriptDelegate]
38530
- __EventTrainingEditorActorModified__Delegate: FScriptDelegate; // 0x0cb0 (0x0018) [FScriptDelegate]
38531
- __EventSelectCameraTarget__Delegate: FScriptDelegate; // 0x0cc8 (0x0018) [FScriptDelegate]
38532
- __EventConnectionTrackerAttached__Delegate: FScriptDelegate; // 0x0ce0 (0x0018) [FScriptDelegate]
38533
- __EventChatMessage__Delegate: FScriptDelegate; // 0x0cf8 (0x0018) [FScriptDelegate]
38534
- __EventOverrideInput__Delegate: FScriptDelegate; // 0x0d10 (0x0018) [FScriptDelegate]
38535
- __bReportedPlayer__ChangeNotify: FScriptDelegate; // 0x0d28 (0x0018) [FScriptDelegate]
38536
- __EOSGameClipsControllerArchetype__ChangeNotify: FScriptDelegate; // 0x0d40 (0x0018) [FScriptDelegate]
38537
- __EOSGameClipsController__ChangeNotify: FScriptDelegate; // 0x0d58 (0x0018) [FScriptDelegate]
38538
- __FreeplaySessionManager__ChangeNotify: FScriptDelegate; // 0x0d70 (0x0018) [FScriptDelegate]
38983
+ AntiCheatMessenger: UAntiCheatMessenger_TA; // 0x0c50 (0x0008) [UAntiCheatMessenger_TA*]
38984
+ PickupButtonPressedSeconds: number; // 0x0c58 (0x0004) [float]
38985
+ PickupActivationBuffer: number; // 0x0c5c (0x0004) [float]
38986
+ GameplaySettingsSave: UGameplaySettingsSave_TA; // 0x0c60 (0x0008) [UGameplaySettingsSave_TA*]
38987
+ CachedInputPitch: number; // 0x0c68 (0x0004) [float]
38988
+ CachedInputYaw: number; // 0x0c6c (0x0004) [float]
38989
+ __EventLaunchAccountPicker__Delegate: FScriptDelegate; // 0x0c70 (0x0018) [FScriptDelegate]
38990
+ __EventLaunchControllerApplet__Delegate: FScriptDelegate; // 0x0c88 (0x0018) [FScriptDelegate]
38991
+ __EventMuteChanged__Delegate: FScriptDelegate; // 0x0ca0 (0x0018) [FScriptDelegate]
38992
+ __EventTrainingEditorActorModified__Delegate: FScriptDelegate; // 0x0cb8 (0x0018) [FScriptDelegate]
38993
+ __EventSelectCameraTarget__Delegate: FScriptDelegate; // 0x0cd0 (0x0018) [FScriptDelegate]
38994
+ __EventConnectionTrackerAttached__Delegate: FScriptDelegate; // 0x0ce8 (0x0018) [FScriptDelegate]
38995
+ __EventChatMessage__Delegate: FScriptDelegate; // 0x0d00 (0x0018) [FScriptDelegate]
38996
+ __EventOverrideInput__Delegate: FScriptDelegate; // 0x0d18 (0x0018) [FScriptDelegate]
38997
+ __bReportedPlayer__ChangeNotify: FScriptDelegate; // 0x0d30 (0x0018) [FScriptDelegate]
38998
+ __EOSGameClipsControllerArchetype__ChangeNotify: FScriptDelegate; // 0x0d48 (0x0018) [FScriptDelegate]
38999
+ __EOSGameClipsController__ChangeNotify: FScriptDelegate; // 0x0d60 (0x0018) [FScriptDelegate]
39000
+ __FreeplaySessionManager__ChangeNotify: FScriptDelegate; // 0x0d78 (0x0018) [FScriptDelegate]
38539
39001
  };
38540
39002
 
38541
39003
  // PlayerController_TA Functions
@@ -38568,6 +39030,7 @@ export type UPlayerController_TA = UPlayerControllerBase_TA & {
38568
39030
  // __EOSGameClipsController__ChangeNotifyFunc(): void
38569
39031
  // __EOSGameClipsControllerArchetype__ChangeNotifyFunc(): void
38570
39032
  // __bReportedPlayer__ChangeNotifyFunc(): void
39033
+ // GetViewedCar(): UCar_TA
38571
39034
  // NetClientInputRate(Rate: number): void
38572
39035
  // ClientStayAsPartyVoteBegin(): void
38573
39036
  // ServerUpdateCustomMatchSettings(Settings: FCustomMatchSettings): void
@@ -38761,6 +39224,10 @@ export type UPlayerController_TA = UPlayerControllerBase_TA & {
38761
39224
  // ServerInitInputBuffer(Type: ENetworkInputBuffer): void
38762
39225
  // NetworkInputBufferChanged(NetworkSave: UNetworkSave_TA): void
38763
39226
  // InitNetworkSave(NetworkSave: UNetworkSave_TA): void
39227
+ // ClientNotifyAntiCheatViolation(ViolationReason: EClientActionReason): void
39228
+ // AntiCheatAuthComplete(): boolean
39229
+ // AntiCheatPreventSpawnOnJoin(): boolean
39230
+ // GetAntiCheatMessenger(): UAntiCheatMessenger_TA
38764
39231
  // InitEOSGameClipsController(): void
38765
39232
  // ReceivedPlayer(): void
38766
39233
  // InitFromGRI(GRI: UGRI_X): void
@@ -38778,7 +39245,7 @@ export type UPlayerController_TA = UPlayerControllerBase_TA & {
38778
39245
 
38779
39246
  /**
38780
39247
  * Class TAGame.PlayerController_KnockOut_TA
38781
- * Size: 0x0D88
39248
+ * Size: 0x0D90
38782
39249
  * Extends: UPlayerController_TA
38783
39250
  */
38784
39251
  export type UPlayerController_KnockOut_TA = UPlayerController_TA & {};
@@ -39135,6 +39602,7 @@ export type UPlayerSpawnSystem_TA = UObject & {};
39135
39602
  // static TickSpawn(Tick: UGameTick, Feature: UPlayerSpawnFeature_TA, Ticket: UPlayerSpawnTicket_TA): void
39136
39603
  // static HandleBotReplacementCleared(Ticket: UReplicatedRespawnTicket_TA, Replacement: UBotReplacement_TA): void
39137
39604
  // static HandleBotReplacementSet(Feature: UPlayerSpawnFeature_TA, Ticket: UPlayerSpawnTicket_TA, Replacement: UBotReplacement_TA): void
39605
+ // static HandleSpawnTicketRemoved(Ticket: UPlayerSpawnTicket_TA): void
39138
39606
  // static HandlePlayerSpawnStop(Feature: UPlayerSpawnFeature_TA, C: UController): void
39139
39607
  // static HandlePlayerSpawnStart(Feature: UPlayerSpawnFeature_TA, C: UController, PRI: UPRI_TA, InPlayer: UPlayer, GameEvent: UGameEvent_TA): void
39140
39608
  // static HandleSpawnStop(State: UPlayerSpawnState_TA, Feature: UPlayerSpawnFeature_TA): void
@@ -39407,7 +39875,7 @@ export type UPrespawnConfig_TA = UOnlineConfig_X & {
39407
39875
 
39408
39876
  /**
39409
39877
  * Class TAGame.PRI_TA
39410
- * Size: 0x0CB0
39878
+ * Size: 0x0CC8
39411
39879
  * Extends: UPRI_X
39412
39880
  */
39413
39881
  export type UPRI_TA = UPRI_X & {
@@ -39506,66 +39974,68 @@ export type UPRI_TA = UPRI_X & {
39506
39974
  SpectatorShortcut: number; // 0x0808 (0x0004) [int32]
39507
39975
  CarDistanceTracker: UCarDistanceTracker_TA; // 0x0810 (0x0008) [UCarDistanceTracker_TA*]
39508
39976
  CarGrappleTracker: UCarGrappleTracker_TA; // 0x0818 (0x0008) [UCarGrappleTracker_TA*]
39509
- StayAsPartyVoter: UStayAsPartyVoter_TA; // 0x0820 (0x0008) [UStayAsPartyVoter_TA*]
39510
- StayAsPartyVoteYes: UStayAsPartyVoteYes_TA; // 0x0828 (0x0008) [UStayAsPartyVoteYes_TA*]
39511
- PickupTimer: UPickupTimer_TA; // 0x0830 (0x0008) [UPickupTimer_TA*]
39512
- ViralItemActor: UViralItemActor_TA; // 0x0838 (0x0008) [UViralItemActor_TA*]
39513
- TimeTillItem: number; // 0x0840 (0x0004) [int32]
39514
- MaxTimeTillItem: number; // 0x0844 (0x0004) [int32]
39515
- ProductsConfig: UProductsConfig_TA; // 0x0848 (0x0008) [UProductsConfig_TA*]
39516
- CurrentVoiceRoom: string; // 0x0850 (0x0010) [FString]
39517
- PendingLoadout: FServerSetLoadoutParams; // 0x0860 (0x0058) [FServerSetLoadoutParams]
39518
- PossessionSteals: number; // 0x08b8 (0x0004) [int32]
39519
- PossessionDenials: number; // 0x08bc (0x0004) [int32]
39520
- PossessionClears: number; // 0x08c0 (0x0004) [int32]
39521
- BallDemolitionSaves: number; // 0x08c4 (0x0004) [int32]
39522
- CarDemolitions: number; // 0x08c8 (0x0004) [int32]
39523
- BallDemolitions: number; // 0x08cc (0x0004) [int32]
39524
- SelfDemolitions: number; // 0x08d0 (0x0004) [int32]
39525
- KeepUpDenials: number; // 0x08d4 (0x0004) [int32]
39526
- KeepUpClears: number; // 0x08d8 (0x0004) [int32]
39527
- KeepUpPossessions: number; // 0x08dc (0x0004) [int32]
39528
- ValidationFailedClearedSlots: UProductSlot_TA[]; // 0x08e0 (0x0010) [TArray<UProductSlot_TA*>]
39529
- __EventGameEventChanged__Delegate: FScriptDelegate; // 0x08f0 (0x0018) [FScriptDelegate]
39530
- __EventStatEvent__Delegate: FScriptDelegate; // 0x0908 (0x0018) [FScriptDelegate]
39531
- __EventRequestOverrideLoadout__Delegate: FScriptDelegate; // 0x0920 (0x0018) [FScriptDelegate]
39532
- __EventSelectedLoadout__Delegate: FScriptDelegate; // 0x0938 (0x0018) [FScriptDelegate]
39533
- __EventVanityChanged__Delegate: FScriptDelegate; // 0x0950 (0x0018) [FScriptDelegate]
39534
- __EventStatTickerMessage__Delegate: FScriptDelegate; // 0x0968 (0x0018) [FScriptDelegate]
39535
- __EventInvalidPsyonixID__Delegate: FScriptDelegate; // 0x0980 (0x0018) [FScriptDelegate]
39536
- __EventReadyChanged__Delegate: FScriptDelegate; // 0x0998 (0x0018) [FScriptDelegate]
39537
- __EventCarPreUpdate__Delegate: FScriptDelegate; // 0x09b0 (0x0018) [FScriptDelegate]
39538
- __EventCarSet__Delegate: FScriptDelegate; // 0x09c8 (0x0018) [FScriptDelegate]
39539
- __EventSplitScreenStatusChanged__Delegate: FScriptDelegate; // 0x09e0 (0x0018) [FScriptDelegate]
39540
- __EventDistracted__Delegate: FScriptDelegate; // 0x09f8 (0x0018) [FScriptDelegate]
39541
- __EventPersistentCameraSet__Delegate: FScriptDelegate; // 0x0a10 (0x0018) [FScriptDelegate]
39542
- __EventCameraChanged__Delegate: FScriptDelegate; // 0x0a28 (0x0018) [FScriptDelegate]
39543
- __EventPartyLeaderChanged__Delegate: FScriptDelegate; // 0x0a40 (0x0018) [FScriptDelegate]
39544
- __EventScorePoint__Delegate: FScriptDelegate; // 0x0a58 (0x0018) [FScriptDelegate]
39545
- __EventWonMVP__Delegate: FScriptDelegate; // 0x0a70 (0x0018) [FScriptDelegate]
39546
- __EventStatTitlesSet__Delegate: FScriptDelegate; // 0x0a88 (0x0018) [FScriptDelegate]
39547
- __EventPawnTypeChanged__Delegate: FScriptDelegate; // 0x0aa0 (0x0018) [FScriptDelegate]
39548
- __EventCommittedProductStats__Delegate: FScriptDelegate; // 0x0ab8 (0x0018) [FScriptDelegate]
39549
- __EventCommittedMatchStats__Delegate: FScriptDelegate; // 0x0ad0 (0x0018) [FScriptDelegate]
39550
- __EventStartVoteToForfeitDisabledChanged__Delegate: FScriptDelegate; // 0x0ae8 (0x0018) [FScriptDelegate]
39551
- __EventTitleChanged__Delegate: FScriptDelegate; // 0x0b00 (0x0018) [FScriptDelegate]
39552
- __EventSkillTierChanged__Delegate: FScriptDelegate; // 0x0b18 (0x0018) [FScriptDelegate]
39553
- __EventServerChangeTeamFailed__Delegate: FScriptDelegate; // 0x0b30 (0x0018) [FScriptDelegate]
39554
- __EventScoredGoal__Delegate: FScriptDelegate; // 0x0b48 (0x0018) [FScriptDelegate]
39555
- __EventReplacingBotChanged__Delegate: FScriptDelegate; // 0x0b60 (0x0018) [FScriptDelegate]
39556
- __EventMatchAdmin__Delegate: FScriptDelegate; // 0x0b78 (0x0018) [FScriptDelegate]
39557
- __EventServerUnlockedAchievement__Delegate: FScriptDelegate; // 0x0b90 (0x0018) [FScriptDelegate]
39558
- __EventSpectatorShortcutChanged__Delegate: FScriptDelegate; // 0x0ba8 (0x0018) [FScriptDelegate]
39559
- __EventOwnerChanged__Delegate: FScriptDelegate; // 0x0bc0 (0x0018) [FScriptDelegate]
39560
- __EventQuitSeverityChanged__Delegate: FScriptDelegate; // 0x0bd8 (0x0018) [FScriptDelegate]
39561
- __EventIdleBannedChanged__Delegate: FScriptDelegate; // 0x0bf0 (0x0018) [FScriptDelegate]
39562
- __EventCurrentVoiceRoomChanged__Delegate: FScriptDelegate; // 0x0c08 (0x0018) [FScriptDelegate]
39563
- __EventPlayerGoalExplosionChanged__Delegate: FScriptDelegate; // 0x0c20 (0x0018) [FScriptDelegate]
39564
- __EventInfectedStatusSet__Delegate: FScriptDelegate; // 0x0c38 (0x0018) [FScriptDelegate]
39565
- __EventNewlyInfected__Delegate: FScriptDelegate; // 0x0c50 (0x0018) [FScriptDelegate]
39566
- __bStayAsPartyActive__ChangeNotify: FScriptDelegate; // 0x0c68 (0x0018) [FScriptDelegate]
39567
- __ReplicatedWorstNetQualityBeyondLatency__ChangeNotify: FScriptDelegate; // 0x0c80 (0x0018) [FScriptDelegate]
39568
- __ClubID__ChangeNotify: FScriptDelegate; // 0x0c98 (0x0018) [FScriptDelegate]
39977
+ CarFlipResetTracker: UCarFlipResetTracker_TA; // 0x0820 (0x0008) [UCarFlipResetTracker_TA*]
39978
+ StayAsPartyVoter: UStayAsPartyVoter_TA; // 0x0828 (0x0008) [UStayAsPartyVoter_TA*]
39979
+ StayAsPartyVoteYes: UStayAsPartyVoteYes_TA; // 0x0830 (0x0008) [UStayAsPartyVoteYes_TA*]
39980
+ PickupTimer: UPickupTimer_TA; // 0x0838 (0x0008) [UPickupTimer_TA*]
39981
+ ViralItemActor: UViralItemActor_TA; // 0x0840 (0x0008) [UViralItemActor_TA*]
39982
+ TimeTillItem: number; // 0x0848 (0x0004) [int32]
39983
+ MaxTimeTillItem: number; // 0x084c (0x0004) [int32]
39984
+ ProductsConfig: UProductsConfig_TA; // 0x0850 (0x0008) [UProductsConfig_TA*]
39985
+ CurrentVoiceRoom: string; // 0x0858 (0x0010) [FString]
39986
+ PendingLoadout: FServerSetLoadoutParams; // 0x0868 (0x0058) [FServerSetLoadoutParams]
39987
+ PossessionSteals: number; // 0x08c0 (0x0004) [int32]
39988
+ PossessionDenials: number; // 0x08c4 (0x0004) [int32]
39989
+ PossessionClears: number; // 0x08c8 (0x0004) [int32]
39990
+ BallDemolitionSaves: number; // 0x08cc (0x0004) [int32]
39991
+ CarDemolitions: number; // 0x08d0 (0x0004) [int32]
39992
+ BallDemolitions: number; // 0x08d4 (0x0004) [int32]
39993
+ SelfDemolitions: number; // 0x08d8 (0x0004) [int32]
39994
+ KeepUpDenials: number; // 0x08dc (0x0004) [int32]
39995
+ KeepUpClears: number; // 0x08e0 (0x0004) [int32]
39996
+ KeepUpPossessions: number; // 0x08e4 (0x0004) [int32]
39997
+ EpicPUID: string; // 0x08e8 (0x0010) [FString]
39998
+ ValidationFailedClearedSlots: UProductSlot_TA[]; // 0x08f8 (0x0010) [TArray<UProductSlot_TA*>]
39999
+ __EventGameEventChanged__Delegate: FScriptDelegate; // 0x0908 (0x0018) [FScriptDelegate]
40000
+ __EventStatEvent__Delegate: FScriptDelegate; // 0x0920 (0x0018) [FScriptDelegate]
40001
+ __EventRequestOverrideLoadout__Delegate: FScriptDelegate; // 0x0938 (0x0018) [FScriptDelegate]
40002
+ __EventSelectedLoadout__Delegate: FScriptDelegate; // 0x0950 (0x0018) [FScriptDelegate]
40003
+ __EventVanityChanged__Delegate: FScriptDelegate; // 0x0968 (0x0018) [FScriptDelegate]
40004
+ __EventStatTickerMessage__Delegate: FScriptDelegate; // 0x0980 (0x0018) [FScriptDelegate]
40005
+ __EventInvalidPsyonixID__Delegate: FScriptDelegate; // 0x0998 (0x0018) [FScriptDelegate]
40006
+ __EventReadyChanged__Delegate: FScriptDelegate; // 0x09b0 (0x0018) [FScriptDelegate]
40007
+ __EventCarPreUpdate__Delegate: FScriptDelegate; // 0x09c8 (0x0018) [FScriptDelegate]
40008
+ __EventCarSet__Delegate: FScriptDelegate; // 0x09e0 (0x0018) [FScriptDelegate]
40009
+ __EventSplitScreenStatusChanged__Delegate: FScriptDelegate; // 0x09f8 (0x0018) [FScriptDelegate]
40010
+ __EventDistracted__Delegate: FScriptDelegate; // 0x0a10 (0x0018) [FScriptDelegate]
40011
+ __EventPersistentCameraSet__Delegate: FScriptDelegate; // 0x0a28 (0x0018) [FScriptDelegate]
40012
+ __EventCameraChanged__Delegate: FScriptDelegate; // 0x0a40 (0x0018) [FScriptDelegate]
40013
+ __EventPartyLeaderChanged__Delegate: FScriptDelegate; // 0x0a58 (0x0018) [FScriptDelegate]
40014
+ __EventScorePoint__Delegate: FScriptDelegate; // 0x0a70 (0x0018) [FScriptDelegate]
40015
+ __EventWonMVP__Delegate: FScriptDelegate; // 0x0a88 (0x0018) [FScriptDelegate]
40016
+ __EventStatTitlesSet__Delegate: FScriptDelegate; // 0x0aa0 (0x0018) [FScriptDelegate]
40017
+ __EventPawnTypeChanged__Delegate: FScriptDelegate; // 0x0ab8 (0x0018) [FScriptDelegate]
40018
+ __EventCommittedProductStats__Delegate: FScriptDelegate; // 0x0ad0 (0x0018) [FScriptDelegate]
40019
+ __EventCommittedMatchStats__Delegate: FScriptDelegate; // 0x0ae8 (0x0018) [FScriptDelegate]
40020
+ __EventStartVoteToForfeitDisabledChanged__Delegate: FScriptDelegate; // 0x0b00 (0x0018) [FScriptDelegate]
40021
+ __EventTitleChanged__Delegate: FScriptDelegate; // 0x0b18 (0x0018) [FScriptDelegate]
40022
+ __EventSkillTierChanged__Delegate: FScriptDelegate; // 0x0b30 (0x0018) [FScriptDelegate]
40023
+ __EventServerChangeTeamFailed__Delegate: FScriptDelegate; // 0x0b48 (0x0018) [FScriptDelegate]
40024
+ __EventScoredGoal__Delegate: FScriptDelegate; // 0x0b60 (0x0018) [FScriptDelegate]
40025
+ __EventReplacingBotChanged__Delegate: FScriptDelegate; // 0x0b78 (0x0018) [FScriptDelegate]
40026
+ __EventMatchAdmin__Delegate: FScriptDelegate; // 0x0b90 (0x0018) [FScriptDelegate]
40027
+ __EventServerUnlockedAchievement__Delegate: FScriptDelegate; // 0x0ba8 (0x0018) [FScriptDelegate]
40028
+ __EventSpectatorShortcutChanged__Delegate: FScriptDelegate; // 0x0bc0 (0x0018) [FScriptDelegate]
40029
+ __EventOwnerChanged__Delegate: FScriptDelegate; // 0x0bd8 (0x0018) [FScriptDelegate]
40030
+ __EventQuitSeverityChanged__Delegate: FScriptDelegate; // 0x0bf0 (0x0018) [FScriptDelegate]
40031
+ __EventIdleBannedChanged__Delegate: FScriptDelegate; // 0x0c08 (0x0018) [FScriptDelegate]
40032
+ __EventCurrentVoiceRoomChanged__Delegate: FScriptDelegate; // 0x0c20 (0x0018) [FScriptDelegate]
40033
+ __EventPlayerGoalExplosionChanged__Delegate: FScriptDelegate; // 0x0c38 (0x0018) [FScriptDelegate]
40034
+ __EventInfectedStatusSet__Delegate: FScriptDelegate; // 0x0c50 (0x0018) [FScriptDelegate]
40035
+ __EventNewlyInfected__Delegate: FScriptDelegate; // 0x0c68 (0x0018) [FScriptDelegate]
40036
+ __bStayAsPartyActive__ChangeNotify: FScriptDelegate; // 0x0c80 (0x0018) [FScriptDelegate]
40037
+ __ReplicatedWorstNetQualityBeyondLatency__ChangeNotify: FScriptDelegate; // 0x0c98 (0x0018) [FScriptDelegate]
40038
+ __ClubID__ChangeNotify: FScriptDelegate; // 0x0cb0 (0x0018) [FScriptDelegate]
39569
40039
  };
39570
40040
 
39571
40041
  // PRI_TA Functions
@@ -39823,7 +40293,7 @@ export type UPRI_TA = UPRI_X & {
39823
40293
 
39824
40294
  /**
39825
40295
  * Class TAGame.PRI_Breakout_TA
39826
- * Size: 0x0CB0
40296
+ * Size: 0x0CC8
39827
40297
  * Extends: UPRI_TA
39828
40298
  */
39829
40299
  export type UPRI_Breakout_TA = UPRI_TA & {};
@@ -39833,7 +40303,7 @@ export type UPRI_Breakout_TA = UPRI_TA & {};
39833
40303
 
39834
40304
  /**
39835
40305
  * Class TAGame.PRI_KeepUp_TA
39836
- * Size: 0x0CB0
40306
+ * Size: 0x0CC8
39837
40307
  * Extends: UPRI_TA
39838
40308
  */
39839
40309
  export type UPRI_KeepUp_TA = UPRI_TA & {};
@@ -39843,31 +40313,31 @@ export type UPRI_KeepUp_TA = UPRI_TA & {};
39843
40313
 
39844
40314
  /**
39845
40315
  * Class TAGame.PRI_KnockOut_TA
39846
- * Size: 0x0D50
40316
+ * Size: 0x0D68
39847
40317
  * Extends: UPRI_TA
39848
40318
  */
39849
40319
  export type UPRI_KnockOut_TA = UPRI_TA & {
39850
- GameEvent_KO: UGameEvent_KnockOut_TA; // 0x0cb0 (0x0008) [UGameEvent_KnockOut_TA*]
39851
- bShowMatchPlacement: boolean; // 0x0cb8 (0x0004) [bool : 0x1]
39852
- bIsEliminated: boolean; // 0x0cb8 (0x0004) [bool : 0x2]
39853
- bIsActiveMVP: boolean; // 0x0cb8 (0x0004) [bool : 0x4]
39854
- Knockouts: number; // 0x0cbc (0x0004) [int32]
39855
- StackedKnockoutCount: number; // 0x0cc0 (0x0004) [int32]
39856
- LastKnockoutTime: number; // 0x0cc4 (0x0004) [float]
39857
- MaxKnockoutStackTime: number; // 0x0cc8 (0x0004) [float]
39858
- KnockoutAssists: number; // 0x0ccc (0x0004) [int32]
39859
- KnockoutDeaths: number; // 0x0cd0 (0x0004) [int32]
39860
- DamageCaused: number; // 0x0cd4 (0x0004) [int32]
39861
- Hits: number; // 0x0cd8 (0x0004) [int32]
39862
- Grabs: number; // 0x0cdc (0x0004) [int32]
39863
- Blocks: number; // 0x0ce0 (0x0004) [int32]
39864
- EliminationOrder: number; // 0x0ce4 (0x0004) [int32]
39865
- MatchPlacement: number; // 0x0ce8 (0x0004) [int32]
39866
- SpectateDelaySeconds: number; // 0x0cec (0x0004) [int32]
39867
- __EventKnockedOut__Delegate: FScriptDelegate; // 0x0cf0 (0x0018) [FScriptDelegate]
39868
- __EventActiveMVPChanged__Delegate: FScriptDelegate; // 0x0d08 (0x0018) [FScriptDelegate]
39869
- __EventLivesChanged__Delegate: FScriptDelegate; // 0x0d20 (0x0018) [FScriptDelegate]
39870
- __EventEliminated__Delegate: FScriptDelegate; // 0x0d38 (0x0018) [FScriptDelegate]
40320
+ GameEvent_KO: UGameEvent_KnockOut_TA; // 0x0cc8 (0x0008) [UGameEvent_KnockOut_TA*]
40321
+ bShowMatchPlacement: boolean; // 0x0cd0 (0x0004) [bool : 0x1]
40322
+ bIsEliminated: boolean; // 0x0cd0 (0x0004) [bool : 0x2]
40323
+ bIsActiveMVP: boolean; // 0x0cd0 (0x0004) [bool : 0x4]
40324
+ Knockouts: number; // 0x0cd4 (0x0004) [int32]
40325
+ StackedKnockoutCount: number; // 0x0cd8 (0x0004) [int32]
40326
+ LastKnockoutTime: number; // 0x0cdc (0x0004) [float]
40327
+ MaxKnockoutStackTime: number; // 0x0ce0 (0x0004) [float]
40328
+ KnockoutAssists: number; // 0x0ce4 (0x0004) [int32]
40329
+ KnockoutDeaths: number; // 0x0ce8 (0x0004) [int32]
40330
+ DamageCaused: number; // 0x0cec (0x0004) [int32]
40331
+ Hits: number; // 0x0cf0 (0x0004) [int32]
40332
+ Grabs: number; // 0x0cf4 (0x0004) [int32]
40333
+ Blocks: number; // 0x0cf8 (0x0004) [int32]
40334
+ EliminationOrder: number; // 0x0cfc (0x0004) [int32]
40335
+ MatchPlacement: number; // 0x0d00 (0x0004) [int32]
40336
+ SpectateDelaySeconds: number; // 0x0d04 (0x0004) [int32]
40337
+ __EventKnockedOut__Delegate: FScriptDelegate; // 0x0d08 (0x0018) [FScriptDelegate]
40338
+ __EventActiveMVPChanged__Delegate: FScriptDelegate; // 0x0d20 (0x0018) [FScriptDelegate]
40339
+ __EventLivesChanged__Delegate: FScriptDelegate; // 0x0d38 (0x0018) [FScriptDelegate]
40340
+ __EventEliminated__Delegate: FScriptDelegate; // 0x0d50 (0x0018) [FScriptDelegate]
39871
40341
  };
39872
40342
 
39873
40343
  // PRI_KnockOut_TA Functions
@@ -39905,7 +40375,7 @@ export type UPRI_KnockOut_TA = UPRI_TA & {
39905
40375
 
39906
40376
  /**
39907
40377
  * Class TAGame.PRI_Possession_TA
39908
- * Size: 0x0CB0
40378
+ * Size: 0x0CC8
39909
40379
  * Extends: UPRI_TA
39910
40380
  */
39911
40381
  export type UPRI_Possession_TA = UPRI_TA & {};
@@ -42705,7 +43175,7 @@ export type UProfileGamepadSave_TA = UJsonSaveObject_TA & {
42705
43175
 
42706
43176
  /**
42707
43177
  * Class TAGame.ProfileGameplaySave_TA
42708
- * Size: 0x0138
43178
+ * Size: 0x0150
42709
43179
  * Extends: UJsonSaveObject_TA
42710
43180
  */
42711
43181
  export type UProfileGameplaySave_TA = UJsonSaveObject_TA & {
@@ -42716,6 +43186,7 @@ export type UProfileGameplaySave_TA = UJsonSaveObject_TA & {
42716
43186
  bAllowTargetedNews_Experience: boolean; // 0x00d0 (0x0004) [bool : 0x10]
42717
43187
  bAllowTargetedNews_Marketing: boolean; // 0x00d0 (0x0004) [bool : 0x20]
42718
43188
  bAllowTargetedNews_Functional: boolean; // 0x00d0 (0x0004) [bool : 0x40]
43189
+ bHideHUD: boolean; // 0x00d0 (0x0004) [bool : 0x80]
42719
43190
  HUDMessageThreshold: EHUDMessageLevel; // 0x00d4 (0x0001) [EHUDMessageLevel]
42720
43191
  RankInfoDisplayType: ERankInfoDisplayType; // 0x00d5 (0x0001) [ERankInfoDisplayType]
42721
43192
  NameplateMode: ENameplateMode; // 0x00d6 (0x0001) [ENameplateMode]
@@ -42723,14 +43194,16 @@ export type UProfileGameplaySave_TA = UJsonSaveObject_TA & {
42723
43194
  TARGETING_EXPERIENCE: string; // 0x00d8 (0x0010) [FString]
42724
43195
  TARGETING_MARKETING: string; // 0x00e8 (0x0010) [FString]
42725
43196
  TARGETING_FUNCTIONAL: string; // 0x00f8 (0x0010) [FString]
42726
- __bAllowTargetedNews_Experience__ChangeNotify: FScriptDelegate; // 0x0108 (0x0018) [FScriptDelegate]
42727
- __bAllowTargetedNews_Marketing__ChangeNotify: FScriptDelegate; // 0x0120 (0x0018) [FScriptDelegate]
43197
+ __bMetric__ChangeNotify: FScriptDelegate; // 0x0108 (0x0018) [FScriptDelegate]
43198
+ __bAllowTargetedNews_Experience__ChangeNotify: FScriptDelegate; // 0x0120 (0x0018) [FScriptDelegate]
43199
+ __bAllowTargetedNews_Marketing__ChangeNotify: FScriptDelegate; // 0x0138 (0x0018) [FScriptDelegate]
42728
43200
  };
42729
43201
 
42730
43202
  // ProfileGameplaySave_TA Functions
42731
43203
  // __ProfileGameplaySave_TA__GetVersionDelegates_0x1(SaveObj: UObject): void
42732
43204
  // __bAllowTargetedNews_Marketing__ChangeNotifyFunc(): void
42733
43205
  // __bAllowTargetedNews_Experience__ChangeNotifyFunc(): void
43206
+ // __bMetric__ChangeNotifyFunc(): void
42734
43207
  // static GetMetricDefaultValue(): boolean
42735
43208
  // GetVersionDelegates(VersionDelegates: FScriptDelegate[]): void
42736
43209
  // GetTargetedNewsPermissions(): string[]
@@ -43643,6 +44116,16 @@ export type UReplayManager_TA = UObject & {
43643
44116
  // EventExportFinished(Manager: UReplayManager_TA, Id: string, Error: UError): void
43644
44117
  // EventPreLoadReplay(Manager: UReplayManager_TA, Replay: UReplay_TA): void
43645
44118
 
44119
+ /**
44120
+ * Class TAGame.ReplayMetrics_TA
44121
+ * Size: 0x0080
44122
+ * Extends: UMetricsGroup_X
44123
+ */
44124
+ export type UReplayMetrics_TA = UMetricsGroup_X & {};
44125
+
44126
+ // ReplayMetrics_TA Functions
44127
+ // BrokenMatchHistoryDownload(Error: string, URL: string): void
44128
+
43646
44129
  /**
43647
44130
  * Class TAGame.ReplayPackageMap_TA
43648
44131
  * Size: 0x0310
@@ -46320,6 +46803,7 @@ export type USaveData_TA = UObject & {
46320
46803
  // SaveWithDelay(SaveDelayInSeconds: number): void
46321
46804
  // HandlePostMapChange(): void
46322
46805
  // HandleMapChange(MapName: string): void
46806
+ // HandleSyncSuccessForceUploadSaveData(_: UOnlineStorageSyncManager_TA): void
46323
46807
  // SetOnlineDirty(SaveObject: USaveObject_TA): void
46324
46808
  // SetLocalDirty(SaveObject: USaveObject_TA): void
46325
46809
  // HandleSaveObjectDirty(SaveObject: USaveObject_TA): void
@@ -49977,6 +50461,17 @@ export type USplineFocusTarget_TA = UCustomFocusTarget_TA & {
49977
50461
  */
49978
50462
  export type USplineLoftActorSpawnable_TA = USplineLoftActorMovable & {};
49979
50463
 
50464
+ /**
50465
+ * Class TAGame.StagedBallHitEvent
50466
+ * Size: 0x0094
50467
+ * Extends: UObject
50468
+ */
50469
+ export type UStagedBallHitEvent = UObject & {
50470
+ MatchGUID: string; // 0x0060 (0x0010) [FString]
50471
+ Players: FPlayerDataPacket[]; // 0x0070 (0x0010) [TArray<FPlayerDataPacket>]
50472
+ Ball: FBallPreHitData; // 0x0080 (0x0014) [FBallPreHitData]
50473
+ };
50474
+
49980
50475
  /**
49981
50476
  * Class TAGame.StagedMessageData
49982
50477
  * Size: 0x00E0
@@ -50031,6 +50526,7 @@ export type UStatEvent_TA = UObject & {
50031
50526
  bSkipReplication: boolean; // 0x0068 (0x0004) [bool : 0x20]
50032
50527
  bCanMute: boolean; // 0x0068 (0x0004) [bool : 0x40]
50033
50528
  bCountMultiplied: boolean; // 0x0068 (0x0004) [bool : 0x80]
50529
+ bNotifyReceiverOnly: boolean; // 0x0068 (0x0004) [bool : 0x100]
50034
50530
  Group: UStatGroup_TA; // 0x0070 (0x0008) [UStatGroup_TA*]
50035
50531
  Texture: UTexture; // 0x0078 (0x0008) [UTexture*]
50036
50532
  UISound: FName; // 0x0080 (0x0008) [FName]
@@ -50056,36 +50552,38 @@ export type UStatFactoryBase_TA = UActor & {
50056
50552
 
50057
50553
  /**
50058
50554
  * Class TAGame.StatFactory_TA
50059
- * Size: 0x0548
50555
+ * Size: 0x0570
50060
50556
  * Extends: UStatFactoryBase_TA
50061
50557
  */
50062
50558
  export type UStatFactory_TA = UStatFactoryBase_TA & {
50063
- Events: FStatEventCollection; // 0x0278 (0x0228) [FStatEventCollection]
50064
- BallCache: FBallInfo[]; // 0x04a0 (0x0010) [TArray<FBallInfo>]
50065
- GoalSizeFudge: number; // 0x04b0 (0x0004) [float]
50066
- ShotMaxTime: number; // 0x04b4 (0x0004) [float]
50067
- ShotArriveTime: number; // 0x04b8 (0x0004) [float]
50068
- ShotMaxDistance: number; // 0x04bc (0x0004) [float]
50069
- RedZoneDistance: number; // 0x04c0 (0x0004) [float]
50070
- JuggleMinSpeed: number; // 0x04c4 (0x0004) [float]
50071
- BulletHitSpeed: number; // 0x04c8 (0x0004) [float]
50072
- AerialHitHeight: number; // 0x04cc (0x0004) [float]
50073
- AerialHitMinRelSpeed: number; // 0x04d0 (0x0004) [float]
50074
- BicycleSpinSpeed: number; // 0x04d4 (0x0004) [float]
50075
- LongGoalDistance: number; // 0x04d8 (0x0004) [float]
50076
- HatTrickThreshold: number; // 0x04dc (0x0004) [int32]
50077
- PlaymakerThreshold: number; // 0x04e0 (0x0004) [int32]
50078
- SaviorThreshold: number; // 0x04e4 (0x0004) [int32]
50079
- DemolitionThreshold: number; // 0x04e8 (0x0004) [int32]
50080
- ComebackScoreDifference: number; // 0x04ec (0x0004) [int32]
50081
- bGaveFirstTouch: boolean; // 0x04f0 (0x0004) [bool : 0x1]
50082
- SoccarGame: UGameEvent_Soccar_TA; // 0x04f8 (0x0008) [UGameEvent_Soccar_TA*]
50083
- ScoringPRI: UPRI_TA; // 0x0500 (0x0008) [UPRI_TA*]
50084
- CarsIssuedAnyFiveHit: UCar_TA[]; // 0x0508 (0x0010) [TArray<UCar_TA*>]
50085
- ComebackTeams: UTeam_TA[]; // 0x0518 (0x0010) [TArray<UTeam_TA*>]
50086
- MinPossessionTimeForSteal: number; // 0x0528 (0x0004) [float]
50087
- CrossbarHitsCooldown: number; // 0x052c (0x0004) [float]
50088
- __EventGaveStat__Delegate: FScriptDelegate; // 0x0530 (0x0018) [FScriptDelegate]
50559
+ Events: FStatEventCollection; // 0x0278 (0x0248) [FStatEventCollection]
50560
+ BallCache: FBallInfo[]; // 0x04c0 (0x0010) [TArray<FBallInfo>]
50561
+ GoalSizeFudge: number; // 0x04d0 (0x0004) [float]
50562
+ ShotMaxTime: number; // 0x04d4 (0x0004) [float]
50563
+ ShotArriveTime: number; // 0x04d8 (0x0004) [float]
50564
+ ShotMaxDistance: number; // 0x04dc (0x0004) [float]
50565
+ RedZoneDistance: number; // 0x04e0 (0x0004) [float]
50566
+ JuggleMinSpeed: number; // 0x04e4 (0x0004) [float]
50567
+ BulletHitSpeed: number; // 0x04e8 (0x0004) [float]
50568
+ AerialHitHeight: number; // 0x04ec (0x0004) [float]
50569
+ AerialHitMinRelSpeed: number; // 0x04f0 (0x0004) [float]
50570
+ FlipResetBallAerialBuffer: number; // 0x04f4 (0x0004) [float]
50571
+ AerialFlipResetHeight: number; // 0x04f8 (0x0004) [float]
50572
+ BicycleSpinSpeed: number; // 0x04fc (0x0004) [float]
50573
+ LongGoalDistance: number; // 0x0500 (0x0004) [float]
50574
+ HatTrickThreshold: number; // 0x0504 (0x0004) [int32]
50575
+ PlaymakerThreshold: number; // 0x0508 (0x0004) [int32]
50576
+ SaviorThreshold: number; // 0x050c (0x0004) [int32]
50577
+ DemolitionThreshold: number; // 0x0510 (0x0004) [int32]
50578
+ ComebackScoreDifference: number; // 0x0514 (0x0004) [int32]
50579
+ bGaveFirstTouch: boolean; // 0x0518 (0x0004) [bool : 0x1]
50580
+ SoccarGame: UGameEvent_Soccar_TA; // 0x0520 (0x0008) [UGameEvent_Soccar_TA*]
50581
+ ScoringPRI: UPRI_TA; // 0x0528 (0x0008) [UPRI_TA*]
50582
+ CarsIssuedAnyFiveHit: UCar_TA[]; // 0x0530 (0x0010) [TArray<UCar_TA*>]
50583
+ ComebackTeams: UTeam_TA[]; // 0x0540 (0x0010) [TArray<UTeam_TA*>]
50584
+ MinPossessionTimeForSteal: number; // 0x0550 (0x0004) [float]
50585
+ CrossbarHitsCooldown: number; // 0x0554 (0x0004) [float]
50586
+ __EventGaveStat__Delegate: FScriptDelegate; // 0x0558 (0x0018) [FScriptDelegate]
50089
50587
  };
50090
50588
 
50091
50589
  // StatFactory_TA Functions
@@ -50152,12 +50650,12 @@ export type UStatFactory_TA = UStatFactoryBase_TA & {
50152
50650
 
50153
50651
  /**
50154
50652
  * Class TAGame.StatFactory_Basketball_TA
50155
- * Size: 0x0554
50653
+ * Size: 0x057C
50156
50654
  * Extends: UStatFactory_TA
50157
50655
  */
50158
50656
  export type UStatFactory_Basketball_TA = UStatFactory_TA & {
50159
- HoopsSwishGoal: UStatEvent_TA; // 0x0548 (0x0008) [UStatEvent_TA*]
50160
- RedZoneHeightScale: number; // 0x0550 (0x0004) [float]
50657
+ HoopsSwishGoal: UStatEvent_TA; // 0x0570 (0x0008) [UStatEvent_TA*]
50658
+ RedZoneHeightScale: number; // 0x0578 (0x0004) [float]
50161
50659
  };
50162
50660
 
50163
50661
  // StatFactory_Basketball_TA Functions
@@ -50168,17 +50666,17 @@ export type UStatFactory_Basketball_TA = UStatFactory_TA & {
50168
50666
 
50169
50667
  /**
50170
50668
  * Class TAGame.StatFactory_Breakout_TA
50171
- * Size: 0x057C
50669
+ * Size: 0x05A4
50172
50670
  * Extends: UStatFactory_TA
50173
50671
  */
50174
50672
  export type UStatFactory_Breakout_TA = UStatFactory_TA & {
50175
- BreakoutDamage: UStatEvent_TA; // 0x0548 (0x0008) [UStatEvent_TA*]
50176
- BreakoutDamageLarge: UStatEvent_TA; // 0x0550 (0x0008) [UStatEvent_TA*]
50177
- BreakoutSaveDamageThreshold: number; // 0x0558 (0x0004) [int32]
50178
- BreakoutDamageLargeThreshold: number; // 0x055c (0x0004) [int32]
50179
- ShotGoalTimestep: number; // 0x0560 (0x0004) [float]
50180
- BreakoutEvent: UGameEvent_Breakout_TA; // 0x0568 (0x0008) [UGameEvent_Breakout_TA*]
50181
- FieldCenter: FVector; // 0x0570 (0x000c) [FVector]
50673
+ BreakoutDamage: UStatEvent_TA; // 0x0570 (0x0008) [UStatEvent_TA*]
50674
+ BreakoutDamageLarge: UStatEvent_TA; // 0x0578 (0x0008) [UStatEvent_TA*]
50675
+ BreakoutSaveDamageThreshold: number; // 0x0580 (0x0004) [int32]
50676
+ BreakoutDamageLargeThreshold: number; // 0x0584 (0x0004) [int32]
50677
+ ShotGoalTimestep: number; // 0x0588 (0x0004) [float]
50678
+ BreakoutEvent: UGameEvent_Breakout_TA; // 0x0590 (0x0008) [UGameEvent_Breakout_TA*]
50679
+ FieldCenter: FVector; // 0x0598 (0x000c) [FVector]
50182
50680
  };
50183
50681
 
50184
50682
  // StatFactory_Breakout_TA Functions
@@ -50193,11 +50691,11 @@ export type UStatFactory_Breakout_TA = UStatFactory_TA & {
50193
50691
 
50194
50692
  /**
50195
50693
  * Class TAGame.StatFactory_HauntedBall_TA
50196
- * Size: 0x054C
50694
+ * Size: 0x0574
50197
50695
  * Extends: UStatFactory_TA
50198
50696
  */
50199
50697
  export type UStatFactory_HauntedBall_TA = UStatFactory_TA & {
50200
- EpicSaveTime: number; // 0x0548 (0x0004) [float]
50698
+ EpicSaveTime: number; // 0x0570 (0x0004) [float]
50201
50699
  };
50202
50700
 
50203
50701
  // StatFactory_HauntedBall_TA Functions
@@ -50207,14 +50705,14 @@ export type UStatFactory_HauntedBall_TA = UStatFactory_TA & {
50207
50705
 
50208
50706
  /**
50209
50707
  * Class TAGame.StatFactory_KnockOut_TA
50210
- * Size: 0x0608
50708
+ * Size: 0x0630
50211
50709
  * Extends: UStatFactory_TA
50212
50710
  */
50213
50711
  export type UStatFactory_KnockOut_TA = UStatFactory_TA & {
50214
- Events_KO: FStatEventCollection_KO; // 0x0548 (0x0098) [FStatEventCollection_KO]
50215
- KnockOutGame: UGameEvent_KnockOut_TA; // 0x05e0 (0x0008) [UGameEvent_KnockOut_TA*]
50216
- AerialHitFloorDistance: number; // 0x05e8 (0x0004) [float]
50217
- __EventPlayerKnockedOut__Delegate: FScriptDelegate; // 0x05f0 (0x0018) [FScriptDelegate]
50712
+ Events_KO: FStatEventCollection_KO; // 0x0570 (0x0098) [FStatEventCollection_KO]
50713
+ KnockOutGame: UGameEvent_KnockOut_TA; // 0x0608 (0x0008) [UGameEvent_KnockOut_TA*]
50714
+ AerialHitFloorDistance: number; // 0x0610 (0x0004) [float]
50715
+ __EventPlayerKnockedOut__Delegate: FScriptDelegate; // 0x0618 (0x0018) [FScriptDelegate]
50218
50716
  };
50219
50717
 
50220
50718
  // StatFactory_KnockOut_TA Functions
@@ -50278,6 +50776,7 @@ export type UStatGraphSystem_TA = UComponent & {
50278
50776
  };
50279
50777
 
50280
50778
  // StatGraphSystem_TA Functions
50779
+ // __StatGraphSystem_TA__SetGraphLevel_0x2(P: UStatGraph_TA): boolean
50281
50780
  // __StatGraphSystem_TA__SetGraphLevel_0x1(G: UStatGraph_TA): void
50282
50781
  // PacketReceived(Latency: number): void
50283
50782
  // Graphtime(Seconds: number): void
@@ -51023,6 +51522,7 @@ export type UTeam_TA = UTeamInfo & {
51023
51522
  // GetNumOfMembersThatCanStartForfeit(): number
51024
51523
  // VoteToForfeit(PRI: UPRI_TA): void
51025
51524
  // GetColors(OutFontColor: FLinearColor, OutColors: FLinearColor[]): void
51525
+ // ForceRecaptureScene(): void
51026
51526
  // NotifyKismetTeamColorChanged(): void
51027
51527
  // UpdateColors(): void
51028
51528
  // SetLogo(LogoID: number, bSwapColors: boolean): void
@@ -51113,6 +51613,7 @@ export type UTeam_Freeplay_TA = UTeam_Soccar_TA & {};
51113
51613
  export type UTeamColorPreferences_TA = UObject & {
51114
51614
  bColorBlind: boolean; // 0x0060 (0x0004) [bool : 0x1]
51115
51615
  bForceDefaultColors: boolean; // 0x0060 (0x0004) [bool : 0x2]
51616
+ bFreeplayDefaultTeamColors: boolean; // 0x0060 (0x0004) [bool : 0x4]
51116
51617
  EventPropertyChange: FScriptDelegate; // 0x0068 (0x0018) [FScriptDelegate]
51117
51618
  };
51118
51619
 
@@ -51222,6 +51723,7 @@ export type UTextChatActor_TA = UOwnerReplicatedActor_ORS & {
51222
51723
  export type UTextModerationConfig_TA = UOnlineConfig_X & {
51223
51724
  bTextChatEnabled: boolean; // 0x0078 (0x0004) [bool : 0x1]
51224
51725
  bUseEOSTokenFlow: boolean; // 0x0078 (0x0004) [bool : 0x2]
51726
+ bCheckMessageConversion: boolean; // 0x0078 (0x0004) [bool : 0x4]
51225
51727
  MaxReportableMessages: number; // 0x007c (0x0004) [int32]
51226
51728
  MaxVisibleMessages: number; // 0x0080 (0x0004) [int32]
51227
51729
  ReportURL: string; // 0x0088 (0x0010) [FString]
@@ -51556,12 +52058,13 @@ export type UTourBracketSync_TA = UObject & {
51556
52058
 
51557
52059
  /**
51558
52060
  * Class TAGame.TourCheckIn_TA
51559
- * Size: 0x0070
52061
+ * Size: 0x0078
51560
52062
  * Extends: UObject
51561
52063
  */
51562
52064
  export type UTourCheckIn_TA = UObject & {
51563
52065
  Tournaments: UOnlineGameTournaments_TA; // 0x0060 (0x0008) [UOnlineGameTournaments_TA*]
51564
52066
  CheckInTask: UAsyncTask; // 0x0068 (0x0008) [UAsyncTask*]
52067
+ AntiCheatManager: UAntiCheatManager_TA; // 0x0070 (0x0008) [UAntiCheatManager_TA*]
51565
52068
  };
51566
52069
 
51567
52070
  // TourCheckIn_TA Functions
@@ -53485,7 +53988,7 @@ export type UVehiclePartStaticMeshComponent_TA = UStaticMeshComponent & {
53485
53988
 
53486
53989
  /**
53487
53990
  * Class TAGame.VehiclePickup_TA
53488
- * Size: 0x02F0
53991
+ * Size: 0x02F8
53489
53992
  * Extends: UActor
53490
53993
  */
53491
53994
  export type UVehiclePickup_TA = UActor & {
@@ -53501,8 +54004,9 @@ export type UVehiclePickup_TA = UActor & {
53501
54004
  bNetRelevant: boolean; // 0x02b8 (0x0004) [bool : 0x1]
53502
54005
  bNoPickup: boolean; // 0x02b8 (0x0004) [bool : 0x2]
53503
54006
  ReplayRespawnCounter: number; // 0x02bc (0x0004) [float]
53504
- __EventSpawned__Delegate: FScriptDelegate; // 0x02c0 (0x0018) [FScriptDelegate]
53505
- __EventPickedUp__Delegate: FScriptDelegate; // 0x02d8 (0x0018) [FScriptDelegate]
54007
+ ReplayPickedUpTime: number; // 0x02c0 (0x0004) [float]
54008
+ __EventSpawned__Delegate: FScriptDelegate; // 0x02c8 (0x0018) [FScriptDelegate]
54009
+ __EventPickedUp__Delegate: FScriptDelegate; // 0x02e0 (0x0018) [FScriptDelegate]
53506
54010
  };
53507
54011
 
53508
54012
  // VehiclePickup_TA Functions
@@ -53525,6 +54029,7 @@ export type UVehiclePickup_TA = UActor & {
53525
54029
  // OnSpawn(): void
53526
54030
  // SetNoPickup(): void
53527
54031
  // SetupReplicateNoPickup(): void
54032
+ // GetReplayCurrentTime(): number
53528
54033
  // IsReplay(): boolean
53529
54034
  // ResetReplayCounterAfterRespawn(): void
53530
54035
  // ReplayCounterAfterRespawn(DeltaTime: number): void
@@ -53539,30 +54044,30 @@ export type UVehiclePickup_TA = UActor & {
53539
54044
 
53540
54045
  /**
53541
54046
  * Class TAGame.VehiclePickup_Boost_TA
53542
- * Size: 0x0398
54047
+ * Size: 0x03A0
53543
54048
  * Extends: UVehiclePickup_TA
53544
54049
  */
53545
54050
  export type UVehiclePickup_Boost_TA = UVehiclePickup_TA & {
53546
- BoostAmount: number; // 0x02f0 (0x0004) [float]
53547
- LocalPickupSound: UAkSoundCue; // 0x02f8 (0x0008) [UAkSoundCue*]
53548
- BoostType: EBoostType; // 0x0300 (0x0001) [EBoostType]
53549
- WarmupFXActorArchetype: UFXActor_X; // 0x0308 (0x0008) [UFXActor_X*]
53550
- WarmupFXActor: UFXActor_X; // 0x0310 (0x0008) [UFXActor_X*]
53551
- WarmupEvent: UFXActorEvent_X; // 0x0318 (0x0008) [UFXActorEvent_X*]
53552
- RespawnEvent: UFXActorEvent_X; // 0x0320 (0x0008) [UFXActorEvent_X*]
53553
- WarmupGlowPower: number; // 0x0328 (0x0004) [float]
53554
- MainWarmupColor: FLinearColor; // 0x032c (0x0010) [FLinearColor]
53555
- SecondaryWarmupColor: FLinearColor; // 0x033c (0x0010) [FLinearColor]
53556
- WarmupPanAnimateName: FName; // 0x034c (0x0008) [FName]
53557
- WarmupGlowMeshName: FName; // 0x0354 (0x0008) [FName]
53558
- WarmupMeshName: FName; // 0x035c (0x0008) [FName]
53559
- WarmupBrightnessName: FName; // 0x0364 (0x0008) [FName]
53560
- WarmupRTPCName: FName; // 0x036c (0x0008) [FName]
53561
- WarmupRespawnSoundName: FName; // 0x0374 (0x0008) [FName]
53562
- BoostPadColorName: FName; // 0x037c (0x0008) [FName]
53563
- BoostPadFirstScrollColorName: FName; // 0x0384 (0x0008) [FName]
53564
- BoostPadSecondScrollColorName: FName; // 0x038c (0x0008) [FName]
53565
- WarmupPosOffset: number; // 0x0394 (0x0004) [float]
54051
+ BoostAmount: number; // 0x02f8 (0x0004) [float]
54052
+ LocalPickupSound: UAkSoundCue; // 0x0300 (0x0008) [UAkSoundCue*]
54053
+ BoostType: EBoostType; // 0x0308 (0x0001) [EBoostType]
54054
+ WarmupFXActorArchetype: UFXActor_X; // 0x0310 (0x0008) [UFXActor_X*]
54055
+ WarmupFXActor: UFXActor_X; // 0x0318 (0x0008) [UFXActor_X*]
54056
+ WarmupEvent: UFXActorEvent_X; // 0x0320 (0x0008) [UFXActorEvent_X*]
54057
+ RespawnEvent: UFXActorEvent_X; // 0x0328 (0x0008) [UFXActorEvent_X*]
54058
+ WarmupGlowPower: number; // 0x0330 (0x0004) [float]
54059
+ MainWarmupColor: FLinearColor; // 0x0334 (0x0010) [FLinearColor]
54060
+ SecondaryWarmupColor: FLinearColor; // 0x0344 (0x0010) [FLinearColor]
54061
+ WarmupPanAnimateName: FName; // 0x0354 (0x0008) [FName]
54062
+ WarmupGlowMeshName: FName; // 0x035c (0x0008) [FName]
54063
+ WarmupMeshName: FName; // 0x0364 (0x0008) [FName]
54064
+ WarmupBrightnessName: FName; // 0x036c (0x0008) [FName]
54065
+ WarmupRTPCName: FName; // 0x0374 (0x0008) [FName]
54066
+ WarmupRespawnSoundName: FName; // 0x037c (0x0008) [FName]
54067
+ BoostPadColorName: FName; // 0x0384 (0x0008) [FName]
54068
+ BoostPadFirstScrollColorName: FName; // 0x038c (0x0008) [FName]
54069
+ BoostPadSecondScrollColorName: FName; // 0x0394 (0x0008) [FName]
54070
+ WarmupPosOffset: number; // 0x039c (0x0004) [float]
53566
54071
  };
53567
54072
 
53568
54073
  // VehiclePickup_Boost_TA Functions
@@ -53574,12 +54079,12 @@ export type UVehiclePickup_Boost_TA = UVehiclePickup_TA & {
53574
54079
 
53575
54080
  /**
53576
54081
  * Class TAGame.VehiclePickup_Item_TA
53577
- * Size: 0x0308
54082
+ * Size: 0x0310
53578
54083
  * Extends: UVehiclePickup_TA
53579
54084
  */
53580
54085
  export type UVehiclePickup_Item_TA = UVehiclePickup_TA & {
53581
- ItemArchetypes: USpecialPickup_TA[]; // 0x02f0 (0x0010) [TArray<USpecialPickup_TA*>]
53582
- ReplicatedFXActorArchetype: UFXActor_X; // 0x0300 (0x0008) [UFXActor_X*]
54086
+ ItemArchetypes: USpecialPickup_TA[]; // 0x02f8 (0x0010) [TArray<USpecialPickup_TA*>]
54087
+ ReplicatedFXActorArchetype: UFXActor_X; // 0x0308 (0x0008) [UFXActor_X*]
53583
54088
  };
53584
54089
 
53585
54090
  // VehiclePickup_Item_TA Functions
@@ -53967,6 +54472,7 @@ export type UWheel_TA = UComponent & {
53967
54472
 
53968
54473
  // Wheel_TA Functions
53969
54474
  // PrintDebugInfo(Drawer: UDebugDrawer): void
54475
+ // GetLocalWheelLocation(): FVector
53970
54476
  // GetRefWheelLocation(): FVector
53971
54477
  // GetSuspensionDistance(): number
53972
54478
  // GetSteer(): number