@rljson/server 0.0.15 → 0.0.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/server.d.ts +28 -0
- package/dist/server.js +65 -0
- package/package.json +1 -1
package/dist/server.d.ts
CHANGED
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@@ -49,6 +49,19 @@ export interface ServerOptions {
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49
49
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* Defaults to false (local cache enabled).
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50
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*/
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51
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disableLocalCache?: boolean;
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52
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+
/**
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53
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* Interval in milliseconds for application-level health checks.
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54
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* The server pings each connected client and prunes those that
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55
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* do not respond within {@link healthCheckTimeoutMs}.
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56
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* Defaults to 30 000 (30 s). Set to 0 to disable health checks.
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57
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*/
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58
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+
healthCheckIntervalMs?: number;
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59
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/**
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60
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* Timeout in milliseconds to wait for a health check pong.
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61
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* Clients that do not respond within this window are pruned.
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62
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* Defaults to 10 000 (10 s).
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63
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*/
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64
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healthCheckTimeoutMs?: number;
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65
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}
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export declare class Server extends BaseNode {
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private _route;
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@@ -77,6 +90,9 @@ export declare class Server extends BaseNode {
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private _disableLocalCache;
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private _latestRef;
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private _bootstrapHeartbeatTimer?;
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93
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private _healthCheckIntervalMs;
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94
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private _healthCheckTimeoutMs;
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95
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private _healthCheckTimer?;
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private _tornDown;
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constructor(_route: Route, _localIo: Io, _localBs: Bs, options?: ServerOptions);
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/**
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@@ -181,6 +197,18 @@ export declare class Server extends BaseNode {
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* Each client's dedup pipeline will filter out refs it already has.
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*/
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private _broadcastBootstrapHeartbeat;
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200
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/**
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* Starts the periodic health check timer if not already running.
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* Each cycle sends a ping to every non-broadcast client and waits
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* for a pong. Clients that do not respond are pruned.
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*/
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private _startHealthChecks;
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/**
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* Sends a health ping to each connected (non-broadcast) client.
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* If a client does not respond within `_healthCheckTimeoutMs`,
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* the server force-disconnects and removes it.
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*/
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private _runHealthCheck;
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/**
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* Starts the periodic bootstrap heartbeat timer if configured
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* and not already running.
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package/dist/server.js
CHANGED
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@@ -393,9 +393,14 @@ class Client extends BaseNode {
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};
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socket.on("disconnect", disconnectHandler);
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socket.on("connect", reconnectHandler);
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396
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const healthHandler = (payload) => {
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397
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sockets.ioUp.emit("__health:pong", { nonce: payload.nonce });
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};
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sockets.ioDown.on("__health:ping", healthHandler);
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this._connectionCleanup = () => {
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socket.off("disconnect", disconnectHandler);
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socket.off("connect", reconnectHandler);
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403
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sockets.ioDown.off("__health:ping", healthHandler);
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};
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}
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/**
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@@ -655,6 +660,8 @@ class Server extends BaseNode {
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this._logger = options?.logger ?? noopLogger;
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this._peerInitTimeoutMs = options?.peerInitTimeoutMs ?? 3e4;
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this._disableLocalCache = options?.disableLocalCache ?? false;
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663
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this._healthCheckIntervalMs = options?.healthCheckIntervalMs ?? 3e4;
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664
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this._healthCheckTimeoutMs = options?.healthCheckTimeoutMs ?? 1e4;
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this._syncConfig = options?.syncConfig;
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this._refLogSize = options?.refLogSize ?? 1e3;
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this._ackTimeoutMs = options?.ackTimeoutMs ?? options?.syncConfig?.ackTimeoutMs ?? 1e4;
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@@ -728,6 +735,10 @@ class Server extends BaseNode {
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728
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// Bootstrap state
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_latestRef;
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_bootstrapHeartbeatTimer;
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738
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// Health check state
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739
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_healthCheckIntervalMs;
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740
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_healthCheckTimeoutMs;
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741
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_healthCheckTimer;
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_tornDown = false;
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/**
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* Initializes Io and Bs multis on the server.
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@@ -786,6 +797,7 @@ class Server extends BaseNode {
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this._registerDisconnectHandler(clientId, ioUp);
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this._sendBootstrap(ioDown);
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this._startBootstrapHeartbeat();
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800
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this._startHealthChecks();
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this._logger.info("Server", "Client socket added successfully", {
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clientId,
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totalClients: this._clients.size
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@@ -836,6 +848,7 @@ class Server extends BaseNode {
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this._registerDisconnectHandler(clientId, ioUp);
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this._sendBootstrap(ioDown);
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this._startBootstrapHeartbeat();
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851
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this._startHealthChecks();
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this._logger.info("Server", "Broadcast-only socket added", {
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clientId,
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totalClients: this._clients.size
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@@ -1034,6 +1047,54 @@ class Server extends BaseNode {
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ioDown.emit(this._events.bootstrap, payload);
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}
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}
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1050
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// ...........................................................................
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1051
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// Health checks
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1052
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// ...........................................................................
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1053
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/**
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1054
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* Starts the periodic health check timer if not already running.
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1055
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* Each cycle sends a ping to every non-broadcast client and waits
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1056
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* for a pong. Clients that do not respond are pruned.
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1057
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*/
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1058
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_startHealthChecks() {
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1059
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if (this._healthCheckTimer || this._healthCheckIntervalMs <= 0) return;
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1060
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this._healthCheckTimer = setInterval(() => {
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1061
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this._runHealthCheck();
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1062
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}, this._healthCheckIntervalMs);
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1063
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this._healthCheckTimer.unref();
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}
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1065
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/**
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1066
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* Sends a health ping to each connected (non-broadcast) client.
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1067
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* If a client does not respond within `_healthCheckTimeoutMs`,
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1068
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* the server force-disconnects and removes it.
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1069
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*/
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1070
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_runHealthCheck() {
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1071
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for (const [clientId, { ioUp, ioDown }] of this._clients.entries()) {
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if (clientId.startsWith("broadcast_")) continue;
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1073
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const nonce = Math.random().toString(36).slice(2);
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1074
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let resolved = false;
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1075
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const handler = (payload) => {
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1076
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if (payload?.nonce !== nonce) return;
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resolved = true;
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1078
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ioUp.off("__health:pong", handler);
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1079
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clearTimeout(timer);
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1080
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};
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ioUp.on("__health:pong", handler);
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1082
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const timer = setTimeout(() => {
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if (resolved) return;
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ioUp.off("__health:pong", handler);
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1085
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this._logger.warn(
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1086
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"Server.Health",
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"Client failed health check — pruning",
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{ clientId }
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);
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if ("disconnect" in ioUp) {
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1091
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ioUp.disconnect(true);
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}
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this.removeSocket(clientId);
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}, this._healthCheckTimeoutMs);
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ioDown.emit("__health:ping", { nonce });
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}
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}
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/**
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1038
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* Starts the periodic bootstrap heartbeat timer if configured
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1039
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* and not already running.
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@@ -1315,6 +1376,10 @@ class Server extends BaseNode {
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clearInterval(this._bootstrapHeartbeatTimer);
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1316
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this._bootstrapHeartbeatTimer = void 0;
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}
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if (this._healthCheckTimer) {
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clearInterval(this._healthCheckTimer);
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this._healthCheckTimer = void 0;
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}
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this._removeAllListeners();
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1319
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for (const cleanup of this._disconnectCleanups.values()) {
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cleanup();
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