@rive-app/webgl 2.24.0 → 2.25.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/rive.d.ts +4 -0
- package/rive.js +19 -2
- package/rive.js.map +1 -1
- package/rive.wasm +0 -0
- package/rive_fallback.wasm +0 -0
package/package.json
CHANGED
package/rive.d.ts
CHANGED
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@@ -103,6 +103,10 @@ export declare class StateMachineInput {
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103
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* Fires a trigger; does nothing on Number or Boolean input types
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*/
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fire(): void;
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106
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+
/**
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* Deletes the input
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108
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*/
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delete(): void;
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}
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export declare enum RiveEventType {
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General = 128,
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package/rive.js
CHANGED
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@@ -4061,7 +4061,7 @@ Je();
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/* 2 */
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/***/ ((module) => {
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-
module.exports = JSON.parse('{"name":"@rive-app/webgl","version":"2.
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+
module.exports = JSON.parse('{"name":"@rive-app/webgl","version":"2.25.0","description":"Rive\'s webgl based web api.","main":"rive.js","homepage":"https://rive.app","repository":{"type":"git","url":"https://github.com/rive-app/rive-wasm/tree/master/js"},"keywords":["rive","animation"],"author":"Rive","contributors":["Luigi Rosso <luigi@rive.app> (https://rive.app)","Maxwell Talbot <max@rive.app> (https://rive.app)","Arthur Vivian <arthur@rive.app> (https://rive.app)","Umberto Sonnino <umberto@rive.app> (https://rive.app)","Matthew Sullivan <matt.j.sullivan@gmail.com> (mailto:matt.j.sullivan@gmail.com)"],"license":"MIT","files":["rive.js","rive.wasm","rive_fallback.wasm","rive.js.map","rive.d.ts","rive_advanced.mjs.d.ts"],"typings":"rive.d.ts","dependencies":{},"browser":{"fs":false,"path":false}}');
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/***/ }),
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/* 3 */
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@@ -4344,7 +4344,7 @@ var registerTouchInteractions = function (_a) {
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case "mouseout":
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for (var _i = 0, stateMachines_1 = stateMachines; _i < stateMachines_1.length; _i++) {
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var stateMachine = stateMachines_1[_i];
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-
stateMachine.pointerMove(transformedX
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+
stateMachine.pointerMove(transformedX, transformedY);
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}
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break;
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// Pointer moving/hovering on the canvas
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@@ -4855,6 +4855,12 @@ var StateMachineInput = /** @class */ (function () {
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this.runtimeInput.fire();
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}
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};
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/**
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* Deletes the input
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*/
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StateMachineInput.prototype.delete = function () {
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this.runtimeInput = null;
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};
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return StateMachineInput;
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}());
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@@ -4956,6 +4962,10 @@ var StateMachine = /** @class */ (function () {
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* state machine is no more.
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*/
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StateMachine.prototype.cleanup = function () {
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this.inputs.forEach(function (input) {
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input.delete();
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});
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this.inputs.length = 0;
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this.instance.delete();
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};
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return StateMachine;
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@@ -5800,6 +5810,8 @@ var Rive = /** @class */ (function () {
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var _a;
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// Tracks if a Rive file is loaded
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this.loaded = false;
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// Reference of an object that handles any observers for the animation
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this._observed = null;
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/**
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* Tracks if a Rive file is loaded; we need this in addition to loaded as some
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* commands (e.g. contents) can be called as soon as the file is loaded.
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@@ -5941,6 +5953,8 @@ var Rive = /** @class */ (function () {
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RuntimeLoader.awaitInstance()
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.then(function (runtime) {
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_this.runtime = runtime;
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_this.removeRiveListeners();
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_this.deleteRiveRenderer();
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// Get the canvas where you want to render the animation and create a renderer
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_this.renderer = _this.runtime.makeRenderer(_this.canvas, useOffscreenRenderer);
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// Initial size adjustment based on devicePixelRatio if no width/height are
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@@ -5995,6 +6009,7 @@ var Rive = /** @class */ (function () {
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Rive.prototype.removeRiveListeners = function () {
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if (this.eventCleanup) {
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this.eventCleanup();
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+
this.eventCleanup = null;
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}
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};
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/**
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@@ -6299,9 +6314,11 @@ var Rive = /** @class */ (function () {
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if (this._observed !== null) {
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observers.remove(this._observed);
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}
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this.removeRiveListeners();
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(_a = this.riveFile) === null || _a === void 0 ? void 0 : _a.cleanup();
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this.riveFile = null;
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this.file = null;
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this.deleteRiveRenderer();
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};
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/**
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* Cleans up the Renderer object. Only call this API if you no longer
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