@rive-app/webgl 1.0.49 → 1.0.52

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package/rive.wasm CHANGED
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@@ -22,6 +22,8 @@ interface RiveOptions {
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  load(buffer: Uint8Array): File;
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  makeRenderer(canvas: HTMLCanvasElement | OffscreenCanvas, useOffscreenRenderer: boolean) : CanvasRenderer;
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+ computeAlignment(fit: Fit, alignment: Alignment, frame: AABB, content: AABB): Mat2D;
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+ mapXY(matrix: Mat2D, canvasPoints: Vec2D): Vec2D;
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  requestAnimationFrame(cb: (timestamp: DOMHighResTimeStamp) => void): number;
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  cancelAnimationFrame(requestID: number): void;
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  enableFPSCounter(cb: (fps: number) => void): void;
@@ -184,6 +186,12 @@ interface RiveOptions {
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  advance(sec: number): any;
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  stateChangedCount(): number;
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  stateChangedNameByIndex(i: number): string;
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+
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+ // Call with coordinates in Artboard space
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+ pointerDown(x: number, y: number): void;
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+ pointerMove(x: number, y: number): void;
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+ pointerUp(x: number, y: number): void;
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+
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  // Deletes the backing Wasm state machine instance
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  delete(): void;
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  }
@@ -304,5 +312,11 @@ interface RiveOptions {
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  yy: number;
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  tx: number;
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  ty: number;
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+ invert(mat: Mat2D): void;
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+ }
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+
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+ export declare class Vec2D {
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+ x(): void;
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+ y(): void;
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  }
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