@rive-app/webgl-single 2.21.7 → 2.23.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/rive.d.ts +52 -4
- package/rive.js +1446 -1321
- package/rive.js.map +1 -1
- package/rive_advanced.mjs.d.ts +26 -1
package/package.json
CHANGED
package/rive.d.ts
CHANGED
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@@ -19,7 +19,8 @@ export declare enum Fit {
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FitWidth = "fitWidth",
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FitHeight = "fitHeight",
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None = "none",
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-
ScaleDown = "scaleDown"
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+
ScaleDown = "scaleDown",
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Layout = "layout"
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}
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export declare enum Alignment {
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Center = "center",
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@@ -35,6 +36,7 @@ export declare enum Alignment {
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export interface LayoutParameters {
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fit?: Fit;
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alignment?: Alignment;
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+
layoutScaleFactor?: number;
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minX?: number;
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minY?: number;
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maxX?: number;
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@@ -45,6 +47,7 @@ export declare class Layout {
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private cachedRuntimeAlignment;
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readonly fit: Fit;
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readonly alignment: Alignment;
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+
readonly layoutScaleFactor: number;
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readonly minX: number;
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readonly minY: number;
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readonly maxX: number;
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@@ -54,7 +57,7 @@ export declare class Layout {
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/**
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* Makes a copy of the layout, replacing any specified parameters
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*/
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-
copyWith({ fit, alignment, minX, minY, maxX, maxY, }: LayoutParameters): Layout;
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+
copyWith({ fit, alignment, layoutScaleFactor, minX, minY, maxX, maxY, }: LayoutParameters): Layout;
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runtimeFit(rive: rc.RiveCanvas): rc.Fit;
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runtimeAlignment(rive: rc.RiveCanvas): rc.Alignment;
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}
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@@ -354,6 +357,9 @@ export declare class Rive {
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private automaticallyHandleEvents;
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private enableRiveAssetCDN;
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private _volume;
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private _artboardWidth;
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private _artboardHeight;
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private _devicePixelRatioUsed;
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private _hasZeroSize;
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durations: number[];
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frameTimes: number[];
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@@ -380,6 +386,7 @@ export declare class Rive {
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* we hook the instance to the audio manager
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*/
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private initializeAudio;
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private initArtboardSize;
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private initData;
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private initArtboard;
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drawFrame(): void;
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@@ -475,7 +482,12 @@ export declare class Rive {
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* Accounts for devicePixelRatio as a multiplier to render the size of the canvas drawing surface.
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* Uses the size of the backing canvas to set new width/height attributes. Need to re-render
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* and resize the layout to match the new drawing surface afterwards.
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-
* Useful function for consumers to include in a window resize listener
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* Useful function for consumers to include in a window resize listener.
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*
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* This method will set the {@link devicePixelRatioUsed} property.
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*
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* Optionally, you can provide a {@link customDevicePixelRatio} to provide a
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* custom value.
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*/
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resizeDrawingSurfaceToCanvas(customDevicePixelRatio?: number): void;
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get source(): string;
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@@ -643,10 +655,46 @@ export declare class Rive {
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*/
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get contents(): RiveFileContents;
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/**
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-
*
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* Getter / Setter for the volume of the artboard
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*/
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get volume(): number;
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set volume(value: number);
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/**
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* The width of the artboard.
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*
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* This will return undefined if the artboard is not loaded yet and a custom
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* width has not been set.
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*
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* Do not set this value manually when using {@link resizeDrawingSurfaceToCanvas}
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* with a {@link Layout.fit} of {@link Fit.Layout}, as the artboard width is
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* automatically set.
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*/
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get artboardWidth(): number | undefined;
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set artboardWidth(value: number);
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/**
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* The height of the artboard.
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*
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* This will return undefined if the artboard is not loaded yet and a custom
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* height has not been set.
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*
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* Do not set this value manually when using {@link resizeDrawingSurfaceToCanvas}
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* with a {@link Layout.fit} of {@link Fit.Layout}, as the artboard height is
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* automatically set.
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*/
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get artboardHeight(): number | undefined;
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set artboardHeight(value: number);
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/**
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* Reset the artboard size to its original values.
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*/
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resetArtboardSize(): void;
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/**
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* The device pixel ratio used in rendering and canvas/artboard resizing.
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*
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* This value will be overidden by the device pixel ratio used in
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* {@link resizeDrawingSurfaceToCanvas}. If you use that method, do not set this value.
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*/
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get devicePixelRatioUsed(): number;
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set devicePixelRatioUsed(value: number);
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}
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/**
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* Contents of a state machine input
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