@rive-app/webgl-single 2.13.0 → 2.13.2

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rive-app/webgl-single",
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- "version": "2.13.0",
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+ "version": "2.13.2",
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  "description": "Rive's webgl based web api with bundled wasm.",
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  "main": "rive.js",
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  "homepage": "https://rive.app",
package/rive.d.ts CHANGED
@@ -5,6 +5,9 @@ export type { FileAsset, FontAsset, ImageAsset } from './rive_advanced.mjs';
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  */
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  export type VoidCallback = () => void;
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  export type AssetLoadCallback = (asset: rc.FileAsset, bytes: Uint8Array) => Boolean;
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+ interface SetupRiveListenersOptions {
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+ isTouchScrollEnabled?: boolean;
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+ }
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  /**
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  * Type for artboard bounds
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  */
@@ -202,6 +205,12 @@ export interface RiveParameters {
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  * will be attached to the <canvas> element
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  */
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  shouldDisableRiveListeners?: boolean;
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+ /**
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+ * For Rive Listeners, allows scrolling behavior to still occur on canvas elements
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+ * when a touch/drag action is performed on touch-enabled devices. Otherwise,
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+ * scroll behavior may be prevented on touch/drag actions on the canvas by default.
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+ */
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+ isTouchScrollEnabled?: boolean;
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  /**
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  * Enable Rive Events to be handled by the runtime. This means any special Rive Event may have
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  * a side effect that takes place implicitly.
@@ -298,10 +307,21 @@ export declare class Rive {
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  durations: number[];
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  frameTimes: number[];
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  frameCount: number;
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+ isTouchScrollEnabled: boolean;
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  constructor(params: RiveParameters);
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  static new(params: RiveParameters): Rive;
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  private init;
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- private setupRiveListeners;
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+ /**
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+ * Setup Rive Listeners on the canvas
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+ * @param riveListenerOptions - Enables TouchEvent events on the canvas. Set to true to allow
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+ * touch scrolling on the canvas element on touch-enabled devices
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+ * i.e. { isTouchScrollEnabled: true }
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+ */
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+ setupRiveListeners(riveListenerOptions?: SetupRiveListenersOptions): void;
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+ /**
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+ * Remove Rive Listeners setup on the canvas
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+ */
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+ removeRiveListeners(): void;
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  private initData;
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  private initArtboard;
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  drawFrame(): void;