@rive-app/webgl-single 1.0.71 → 1.0.72

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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2
  "name": "@rive-app/webgl-single",
3
- "version": "1.0.71",
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+ "version": "1.0.72",
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  "description": "Rive's webgl based web api with bundled wasm.",
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  "main": "rive.js",
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  "homepage": "https://rive.app",
package/rive.d.ts CHANGED
@@ -46,11 +46,11 @@ export declare class Layout {
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  readonly maxX: number;
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  readonly maxY: number;
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  constructor(params?: LayoutParameters);
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- static new({ fit, alignment, minX, minY, maxX, maxY }: LayoutParameters): Layout;
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+ static new({ fit, alignment, minX, minY, maxX, maxY, }: LayoutParameters): Layout;
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  /**
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  * Makes a copy of the layout, replacing any specified parameters
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  */
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- copyWith({ fit, alignment, minX, minY, maxX, maxY }: LayoutParameters): Layout;
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+ copyWith({ fit, alignment, minX, minY, maxX, maxY, }: LayoutParameters): Layout;
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  runtimeFit(rive: rc.RiveCanvas): rc.Fit;
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  runtimeAlignment(rive: rc.RiveCanvas): rc.Alignment;
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  }
@@ -256,6 +256,7 @@ export declare class Rive {
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  private readyForPlaying;
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  private runtime;
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  private artboard;
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+ private eventCleanup;
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  private file;
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  private eventManager;
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  private taskQueue;
package/rive.js CHANGED
@@ -176,7 +176,7 @@ k.run=xd;if(k.preInit)for("function"==typeof k.preInit&&(k.preInit=[k.preInit]);
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  /* 2 */
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  /***/ ((module) => {
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178
 
179
- module.exports = JSON.parse('{"name":"@rive-app/webgl-single","version":"1.0.71","description":"Rive\'s webgl based web api with bundled wasm.","main":"rive.js","homepage":"https://rive.app","repository":{"type":"git","url":"https://github.com/rive-app/rive-wasm/tree/master/js"},"keywords":["rive","animation"],"author":"Rive","contributors":["Luigi Rosso <luigi@rive.app> (https://rive.app)","Maxwell Talbot <max@rive.app> (https://rive.app)","Arthur Vivian <arthur@rive.app> (https://rive.app)","Umberto Sonnino <umberto@rive.app> (https://rive.app)","Matthew Sullivan <matt.j.sullivan@gmail.com> (mailto:matt.j.sullivan@gmail.com)"],"license":"MIT","files":["rive.js","rive.js.map","rive.d.ts","rive_advanced.mjs.d.ts"],"typings":"rive.d.ts","dependencies":{},"browser":{"fs":false,"path":false}}');
179
+ module.exports = JSON.parse('{"name":"@rive-app/webgl-single","version":"1.0.72","description":"Rive\'s webgl based web api with bundled wasm.","main":"rive.js","homepage":"https://rive.app","repository":{"type":"git","url":"https://github.com/rive-app/rive-wasm/tree/master/js"},"keywords":["rive","animation"],"author":"Rive","contributors":["Luigi Rosso <luigi@rive.app> (https://rive.app)","Maxwell Talbot <max@rive.app> (https://rive.app)","Arthur Vivian <arthur@rive.app> (https://rive.app)","Umberto Sonnino <umberto@rive.app> (https://rive.app)","Matthew Sullivan <matt.j.sullivan@gmail.com> (mailto:matt.j.sullivan@gmail.com)"],"license":"MIT","files":["rive.js","rive.js.map","rive.d.ts","rive_advanced.mjs.d.ts"],"typings":"rive.d.ts","dependencies":{},"browser":{"fs":false,"path":false}}');
180
180
 
181
181
  /***/ }),
182
182
  /* 3 */
@@ -212,56 +212,69 @@ const registerTouchInteractions = ({
212
212
  alignment,
213
213
  }) => {
214
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  if (!canvas || !stateMachines.length || !renderer || !rive || !artboard) {
215
- return;
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+ return null;
216
216
  }
217
217
 
218
- const mouseCallback = (event) => {
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- const boundingRect = event.currentTarget.getBoundingClientRect();
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+ const mouseCallback = (event) => {
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+ const boundingRect = event.currentTarget.getBoundingClientRect();
220
220
 
221
- const canvasX = event.clientX - boundingRect.left;
222
- const canvasY = event.clientY - boundingRect.top;
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- const forwardMatrix = rive.computeAlignment(fit, alignment, {
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+ const canvasX = event.clientX - boundingRect.left;
222
+ const canvasY = event.clientY - boundingRect.top;
223
+ const forwardMatrix = rive.computeAlignment(
224
+ fit,
225
+ alignment,
226
+ {
224
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  minX: 0,
225
228
  minY: 0,
226
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  maxX: boundingRect.width,
227
230
  maxY: boundingRect.height,
228
- }, artboard.bounds);
229
- let invertedMatrix = new rive.Mat2D();
230
- forwardMatrix.invert(invertedMatrix);
231
- const canvasCoordinatesVector = new rive.Vec2D(canvasX, canvasY);
232
- const transformedVector = rive.mapXY(invertedMatrix, canvasCoordinatesVector);
233
- const transformedX = transformedVector.x();
234
- const transformedY = transformedVector.y();
231
+ },
232
+ artboard.bounds
233
+ );
234
+ let invertedMatrix = new rive.Mat2D();
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+ forwardMatrix.invert(invertedMatrix);
236
+ const canvasCoordinatesVector = new rive.Vec2D(canvasX, canvasY);
237
+ const transformedVector = rive.mapXY(
238
+ invertedMatrix,
239
+ canvasCoordinatesVector
240
+ );
241
+ const transformedX = transformedVector.x();
242
+ const transformedY = transformedVector.y();
235
243
 
236
- switch (event.type) {
237
- // Pointer moving/hovering on the canvas
238
- case 'mousemove': {
239
- for (const stateMachine of stateMachines) {
240
- stateMachine.pointerMove(transformedX, transformedY);
241
- }
242
- break;
244
+ switch (event.type) {
245
+ // Pointer moving/hovering on the canvas
246
+ case 'mousemove': {
247
+ for (const stateMachine of stateMachines) {
248
+ stateMachine.pointerMove(transformedX, transformedY);
243
249
  }
244
- // Pointer click initiated but not released yet on the canvas
245
- case 'mousedown': {
246
- for (const stateMachine of stateMachines) {
247
- stateMachine.pointerDown(transformedX, transformedY);
248
- }
249
- break;
250
+ break;
251
+ }
252
+ // Pointer click initiated but not released yet on the canvas
253
+ case 'mousedown': {
254
+ for (const stateMachine of stateMachines) {
255
+ stateMachine.pointerDown(transformedX, transformedY);
250
256
  }
251
- // Pointer click released on the canvas
252
- case 'mouseup': {
253
- for (const stateMachine of stateMachines) {
254
- stateMachine.pointerUp(transformedX, transformedY);
255
- }
256
- break;
257
+ break;
258
+ }
259
+ // Pointer click released on the canvas
260
+ case 'mouseup': {
261
+ for (const stateMachine of stateMachines) {
262
+ stateMachine.pointerUp(transformedX, transformedY);
257
263
  }
258
- default:
264
+ break;
259
265
  }
260
- };
261
-
262
- canvas.addEventListener("mousemove", mouseCallback.bind(undefined));
263
- canvas.addEventListener("mousedown", mouseCallback.bind(undefined));
264
- canvas.addEventListener("mouseup", mouseCallback.bind(undefined));
266
+ default:
267
+ }
268
+ };
269
+ const callback = mouseCallback.bind(undefined);
270
+ canvas.addEventListener('mousemove', callback);
271
+ canvas.addEventListener('mousedown', callback);
272
+ canvas.addEventListener('mouseup', callback);
273
+ return () => {
274
+ canvas.removeEventListener('mousemove', callback);
275
+ canvas.removeEventListener('mousedown', callback);
276
+ canvas.removeEventListener('mouseup', callback);
277
+ };
265
278
  };
266
279
 
267
280
 
@@ -441,7 +454,7 @@ var Layout = /** @class */ (function () {
441
454
  minX: minX !== null && minX !== void 0 ? minX : this.minX,
442
455
  minY: minY !== null && minY !== void 0 ? minY : this.minY,
443
456
  maxX: maxX !== null && maxX !== void 0 ? maxX : this.maxX,
444
- maxY: maxY !== null && maxY !== void 0 ? maxY : this.maxY
457
+ maxY: maxY !== null && maxY !== void 0 ? maxY : this.maxY,
445
458
  });
446
459
  };
447
460
  // Returns fit for the Wasm runtime format
@@ -505,7 +518,7 @@ var RuntimeLoader = /** @class */ (function () {
505
518
  RuntimeLoader.loadRuntime = function () {
506
519
  _rive_advanced_mjs__WEBPACK_IMPORTED_MODULE_0__.default({
507
520
  // Loads Wasm bundle
508
- locateFile: function (_) { return RuntimeLoader.wasmURL; }
521
+ locateFile: function (_) { return RuntimeLoader.wasmURL; },
509
522
  }).then(function (rive) {
510
523
  var _a;
511
524
  RuntimeLoader.runtime = rive;
@@ -806,8 +819,8 @@ var Animator = /** @class */ (function () {
806
819
  animatables = mapToStringArray(animatables);
807
820
  // If animatables is empty, play or pause everything
808
821
  if (animatables.length === 0) {
809
- this.animations.forEach(function (a) { return a.playing = playing; });
810
- this.stateMachines.forEach(function (m) { return m.playing = playing; });
822
+ this.animations.forEach(function (a) { return (a.playing = playing); });
823
+ this.stateMachines.forEach(function (m) { return (m.playing = playing); });
811
824
  }
812
825
  else {
813
826
  // Play/pause already instanced items, or create new instances
@@ -873,11 +886,11 @@ var Animator = /** @class */ (function () {
873
886
  return this.add(animatables, true);
874
887
  };
875
888
  /**
876
- * Pauses named animations and state machines, or everything if nothing is
877
- * specified
878
- * @param animatables names of the animations and state machines to pause
879
- * @returns a list of names of the animations and state machines paused
880
- */
889
+ * Pauses named animations and state machines, or everything if nothing is
890
+ * specified
891
+ * @param animatables names of the animations and state machines to pause
892
+ * @returns a list of names of the animations and state machines paused
893
+ */
881
894
  Animator.prototype.pause = function (animatables) {
882
895
  return this.add(animatables, false);
883
896
  };
@@ -888,8 +901,10 @@ var Animator = /** @class */ (function () {
888
901
  * @returns a list of names of the animations that were scrubbed
889
902
  */
890
903
  Animator.prototype.scrub = function (animatables, value) {
891
- var forScrubbing = this.animations.filter(function (a) { return animatables.includes(a.name); });
892
- forScrubbing.forEach(function (a) { return a.scrubTo = value; });
904
+ var forScrubbing = this.animations.filter(function (a) {
905
+ return animatables.includes(a.name);
906
+ });
907
+ forScrubbing.forEach(function (a) { return (a.scrubTo = value); });
893
908
  return forScrubbing.map(function (a) { return a.name; });
894
909
  };
895
910
  Object.defineProperty(Animator.prototype, "playing", {
@@ -898,7 +913,10 @@ var Animator = /** @class */ (function () {
898
913
  * playing
899
914
  */
900
915
  get: function () {
901
- return this.animations.filter(function (a) { return a.playing; }).map(function (a) { return a.name; }).concat(this.stateMachines.filter(function (m) { return m.playing; }).map(function (m) { return m.name; }));
916
+ return this.animations
917
+ .filter(function (a) { return a.playing; })
918
+ .map(function (a) { return a.name; })
919
+ .concat(this.stateMachines.filter(function (m) { return m.playing; }).map(function (m) { return m.name; }));
902
920
  },
903
921
  enumerable: false,
904
922
  configurable: true
@@ -909,7 +927,10 @@ var Animator = /** @class */ (function () {
909
927
  * paused
910
928
  */
911
929
  get: function () {
912
- return this.animations.filter(function (a) { return !a.playing; }).map(function (a) { return a.name; }).concat(this.stateMachines.filter(function (m) { return !m.playing; }).map(function (m) { return m.name; }));
930
+ return this.animations
931
+ .filter(function (a) { return !a.playing; })
932
+ .map(function (a) { return a.name; })
933
+ .concat(this.stateMachines.filter(function (m) { return !m.playing; }).map(function (m) { return m.name; }));
913
934
  },
914
935
  enumerable: false,
915
936
  configurable: true
@@ -926,7 +947,9 @@ var Animator = /** @class */ (function () {
926
947
  var removedNames = [];
927
948
  // Stop everything
928
949
  if (animatables.length === 0) {
929
- removedNames = this.animations.map(function (a) { return a.name; }).concat(this.stateMachines.map(function (m) { return m.name; }));
950
+ removedNames = this.animations
951
+ .map(function (a) { return a.name; })
952
+ .concat(this.stateMachines.map(function (m) { return m.name; }));
930
953
  // Clean up before emptying the arrays
931
954
  this.animations.forEach(function (a) { return a.cleanup(); });
932
955
  this.stateMachines.forEach(function (m) { return m.cleanup(); });
@@ -936,17 +959,23 @@ var Animator = /** @class */ (function () {
936
959
  }
937
960
  else {
938
961
  // Remove only the named animations/state machines
939
- var animationsToRemove = this.animations.filter(function (a) { return animatables.includes(a.name); });
962
+ var animationsToRemove = this.animations.filter(function (a) {
963
+ return animatables.includes(a.name);
964
+ });
940
965
  animationsToRemove.forEach(function (a) {
941
966
  a.cleanup();
942
967
  _this.animations.splice(_this.animations.indexOf(a), 1);
943
968
  });
944
- var machinesToRemove = this.stateMachines.filter(function (m) { return animatables.includes(m.name); });
969
+ var machinesToRemove = this.stateMachines.filter(function (m) {
970
+ return animatables.includes(m.name);
971
+ });
945
972
  machinesToRemove.forEach(function (m) {
946
973
  m.cleanup();
947
974
  _this.stateMachines.splice(_this.stateMachines.indexOf(m), 1);
948
975
  });
949
- removedNames = animationsToRemove.map(function (a) { return a.name; }).concat(machinesToRemove.map(function (m) { return m.name; }));
976
+ removedNames = animationsToRemove
977
+ .map(function (a) { return a.name; })
978
+ .concat(machinesToRemove.map(function (m) { return m.name; }));
950
979
  }
951
980
  this.eventManager.fire({
952
981
  type: EventType.Stop,
@@ -960,8 +989,8 @@ var Animator = /** @class */ (function () {
960
989
  * Returns true if at least one animation is active
961
990
  */
962
991
  get: function () {
963
- return this.animations.reduce(function (acc, curr) { return acc || curr.playing; }, false)
964
- || this.stateMachines.reduce(function (acc, curr) { return acc || curr.playing; }, false);
992
+ return (this.animations.reduce(function (acc, curr) { return acc || curr.playing; }, false) ||
993
+ this.stateMachines.reduce(function (acc, curr) { return acc || curr.playing; }, false));
965
994
  },
966
995
  enumerable: false,
967
996
  configurable: true
@@ -971,8 +1000,8 @@ var Animator = /** @class */ (function () {
971
1000
  * Returns true if all animations are paused and there's at least one animation
972
1001
  */
973
1002
  get: function () {
974
- return !this.isPlaying &&
975
- (this.animations.length > 0 || this.stateMachines.length > 0);
1003
+ return (!this.isPlaying &&
1004
+ (this.animations.length > 0 || this.stateMachines.length > 0));
976
1005
  },
977
1006
  enumerable: false,
978
1007
  configurable: true
@@ -997,11 +1026,11 @@ var Animator = /** @class */ (function () {
997
1026
  if (this.animations.length === 0 && this.stateMachines.length === 0) {
998
1027
  if (this.artboard.animationCount() > 0) {
999
1028
  // Add the first animation
1000
- this.add([instancedName = this.artboard.animationByIndex(0).name], playing, fireEvent);
1029
+ this.add([(instancedName = this.artboard.animationByIndex(0).name)], playing, fireEvent);
1001
1030
  }
1002
1031
  else if (this.artboard.stateMachineCount() > 0) {
1003
1032
  // Add the first state machine
1004
- this.add([instancedName = this.artboard.stateMachineByIndex(0).name], playing, fireEvent);
1033
+ this.add([(instancedName = this.artboard.stateMachineByIndex(0).name)], playing, fireEvent);
1005
1034
  }
1006
1035
  }
1007
1036
  return instancedName;
@@ -1021,7 +1050,7 @@ var Animator = /** @class */ (function () {
1021
1050
  else if (animation.loopValue === 1 && animation.loopCount) {
1022
1051
  this.eventManager.fire({
1023
1052
  type: EventType.Loop,
1024
- data: { animation: animation.name, type: LoopType.Loop }
1053
+ data: { animation: animation.name, type: LoopType.Loop },
1025
1054
  });
1026
1055
  animation.loopCount = 0;
1027
1056
  }
@@ -1031,7 +1060,7 @@ var Animator = /** @class */ (function () {
1031
1060
  else if (animation.loopValue === 2 && animation.loopCount > 1) {
1032
1061
  this.eventManager.fire({
1033
1062
  type: EventType.Loop,
1034
- data: { animation: animation.name, type: LoopType.PingPong }
1063
+ data: { animation: animation.name, type: LoopType.PingPong },
1035
1064
  });
1036
1065
  animation.loopCount = 0;
1037
1066
  }
@@ -1079,7 +1108,7 @@ var LoopType;
1079
1108
  (function (LoopType) {
1080
1109
  LoopType["OneShot"] = "oneshot";
1081
1110
  LoopType["Loop"] = "loop";
1082
- LoopType["PingPong"] = "pingpong"; // has value 2 in runtime
1111
+ LoopType["PingPong"] = "pingpong";
1083
1112
  })(LoopType || (LoopType = {}));
1084
1113
  // Manages Rive events and listeners
1085
1114
  var EventManager = /** @class */ (function () {
@@ -1183,6 +1212,8 @@ var Rive = /** @class */ (function () {
1183
1212
  this.readyForPlaying = false;
1184
1213
  // Runtime artboard
1185
1214
  this.artboard = null;
1215
+ // place to clear up event listeners
1216
+ this.eventCleanup = null;
1186
1217
  // Durations to generate a frame for the last second. Used for performance profiling.
1187
1218
  this.durations = [];
1188
1219
  this.frameTimes = [];
@@ -1263,7 +1294,8 @@ var Rive = /** @class */ (function () {
1263
1294
  this.loaded = false;
1264
1295
  this.readyForPlaying = false;
1265
1296
  // Ensure the runtime is loaded
1266
- RuntimeLoader.awaitInstance().then(function (runtime) {
1297
+ RuntimeLoader.awaitInstance()
1298
+ .then(function (runtime) {
1267
1299
  _this.runtime = runtime;
1268
1300
  // Get the canvas where you want to render the animation and create a renderer
1269
1301
  _this.renderer = _this.runtime.makeRenderer(_this.canvas, useOffscreenRenderer);
@@ -1277,7 +1309,7 @@ var Rive = /** @class */ (function () {
1277
1309
  var activeStateMachineInstances = (_this.animator.stateMachines || [])
1278
1310
  .filter(function (sm) { return sm.playing; })
1279
1311
  .map(function (sm) { return sm.instance; });
1280
- (0,_utils__WEBPACK_IMPORTED_MODULE_2__.registerTouchInteractions)({
1312
+ _this.eventCleanup = (0,_utils__WEBPACK_IMPORTED_MODULE_2__.registerTouchInteractions)({
1281
1313
  canvas: _this.canvas,
1282
1314
  artboard: _this.artboard,
1283
1315
  stateMachines: activeStateMachineInstances,
@@ -1290,7 +1322,8 @@ var Rive = /** @class */ (function () {
1290
1322
  .catch(function (e) {
1291
1323
  console.error(e);
1292
1324
  });
1293
- }).catch(function (e) {
1325
+ })
1326
+ .catch(function (e) {
1294
1327
  console.error(e);
1295
1328
  });
1296
1329
  };
@@ -1322,7 +1355,7 @@ var Rive = /** @class */ (function () {
1322
1355
  this.loaded = true;
1323
1356
  this.eventManager.fire({
1324
1357
  type: EventType.Load,
1325
- data: (_a = this.src) !== null && _a !== void 0 ? _a : 'buffer'
1358
+ data: (_a = this.src) !== null && _a !== void 0 ? _a : 'buffer',
1326
1359
  });
1327
1360
  // Flag ready for playback commands and clear the task queue; this order
1328
1361
  // is important or it may infinitely recurse
@@ -1345,9 +1378,9 @@ var Rive = /** @class */ (function () {
1345
1378
  // Initialize for playback
1346
1379
  Rive.prototype.initArtboard = function (artboardName, animationNames, stateMachineNames, autoplay) {
1347
1380
  // Fetch the artboard
1348
- var rootArtboard = artboardName ?
1349
- this.file.artboardByName(artboardName) :
1350
- this.file.defaultArtboard();
1381
+ var rootArtboard = artboardName
1382
+ ? this.file.artboardByName(artboardName)
1383
+ : this.file.defaultArtboard();
1351
1384
  // Check we have a working artboard
1352
1385
  if (!rootArtboard) {
1353
1386
  var msg = 'Invalid artboard name or no default artboard';
@@ -1382,7 +1415,7 @@ var Rive = /** @class */ (function () {
1382
1415
  event: {
1383
1416
  type: autoplay ? EventType.Play : EventType.Pause,
1384
1417
  data: instanceNames,
1385
- }
1418
+ },
1386
1419
  });
1387
1420
  };
1388
1421
  // Draws the current artboard frame
@@ -1402,7 +1435,7 @@ var Rive = /** @class */ (function () {
1402
1435
  this.lastRenderTime = time;
1403
1436
  }
1404
1437
  // Handle the onSecond callback
1405
- this.renderSecondTimer += (time - this.lastRenderTime);
1438
+ this.renderSecondTimer += time - this.lastRenderTime;
1406
1439
  if (this.renderSecondTimer > 5000) {
1407
1440
  this.renderSecondTimer = 0;
1408
1441
  onSecond === null || onSecond === void 0 ? void 0 : onSecond();
@@ -1413,10 +1446,11 @@ var Rive = /** @class */ (function () {
1413
1446
  // - Advance non-paused animations by the elapsed number of seconds
1414
1447
  // - Advance any animations that require scrubbing
1415
1448
  // - Advance to the first frame even when autoplay is false
1416
- var activeAnimations = this.animator.animations.filter(function (a) { return a.playing || a.needsScrub; })
1449
+ var activeAnimations = this.animator.animations
1450
+ .filter(function (a) { return a.playing || a.needsScrub; })
1417
1451
  // The scrubbed animations must be applied first to prevent weird artifacts
1418
1452
  // if the playing animations conflict with the scrubbed animating attribuates.
1419
- .sort(function (first, second) { return first.needsScrub ? -1 : 1; });
1453
+ .sort(function (first, second) { return (first.needsScrub ? -1 : 1); });
1420
1454
  for (var _i = 0, activeAnimations_1 = activeAnimations; _i < activeAnimations_1.length; _i++) {
1421
1455
  var animation = activeAnimations_1[_i];
1422
1456
  animation.advance(elapsedTime);
@@ -1486,7 +1520,7 @@ var Rive = /** @class */ (function () {
1486
1520
  minX: _layout.minX,
1487
1521
  minY: _layout.minY,
1488
1522
  maxX: _layout.maxX,
1489
- maxY: _layout.maxY
1523
+ maxY: _layout.maxY,
1490
1524
  }, artboard.bounds);
1491
1525
  };
1492
1526
  Object.defineProperty(Rive.prototype, "fps", {
@@ -1514,6 +1548,9 @@ var Rive = /** @class */ (function () {
1514
1548
  * might happen.
1515
1549
  */
1516
1550
  Rive.prototype.cleanup = function () {
1551
+ if (this.eventCleanup !== null) {
1552
+ this.eventCleanup();
1553
+ }
1517
1554
  this.artboard.delete();
1518
1555
  // TODO: delete animation and state machine instances
1519
1556
  };
@@ -1592,6 +1629,7 @@ var Rive = /** @class */ (function () {
1592
1629
  this.cleanup();
1593
1630
  // Reinitialize an artboard instance with the state
1594
1631
  this.initArtboard(artBoardName, animationNames, stateMachineNames, autoplay);
1632
+ this.taskQueue.process();
1595
1633
  };
1596
1634
  // Loads a new Rive file, keeping listeners in place
1597
1635
  Rive.prototype.load = function (params) {
@@ -1632,7 +1670,7 @@ var Rive = /** @class */ (function () {
1632
1670
  minX: 0,
1633
1671
  minY: 0,
1634
1672
  maxX: this.canvas.width,
1635
- maxY: this.canvas.height
1673
+ maxY: this.canvas.height,
1636
1674
  });
1637
1675
  };
1638
1676
  /**
@@ -1738,9 +1776,7 @@ var Rive = /** @class */ (function () {
1738
1776
  if (!this.loaded) {
1739
1777
  return [];
1740
1778
  }
1741
- return this.animator.animations
1742
- .filter(function (a) { return a.playing; })
1743
- .map(function (a) { return a.name; });
1779
+ return this.animator.animations.filter(function (a) { return a.playing; }).map(function (a) { return a.name; });
1744
1780
  },
1745
1781
  enumerable: false,
1746
1782
  configurable: true
@@ -1926,7 +1962,10 @@ var Rive = /** @class */ (function () {
1926
1962
  var input = instance.input(l);
1927
1963
  inputContents.push({ name: input.name, type: input.type });
1928
1964
  }
1929
- artboardContents.stateMachines.push({ name: name_1, inputs: inputContents });
1965
+ artboardContents.stateMachines.push({
1966
+ name: name_1,
1967
+ inputs: inputContents,
1968
+ });
1930
1969
  }
1931
1970
  riveContents.artboards.push(artboardContents);
1932
1971
  }