@rive-app/webgl-single 1.0.5 → 1.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md ADDED
@@ -0,0 +1,16 @@
1
+ ![npm](https://img.shields.io/npm/v/@rive-app/webgl-single)
2
+
3
+ # Rive
4
+ High level Rive API using WebGL and inline WASM. Please see https://github.com/rive-app/rive-wasm for a list of all the available web runtimes and their details.
5
+
6
+ ### WebGL
7
+ ```
8
+ npm install @rive-app/webgl-single
9
+ ```
10
+ An easy to use high level Rive API using the WebGL renderer. This lets Rive squeeze every last ounce of performance from the hardware and provide some newer advanced rendering features which will not be available to the Canvas renderers.
11
+ - Highest fidelity with edit-time experience.
12
+ - Best performance across all devices.
13
+ - Support for upcoming features like mesh deformations.
14
+
15
+
16
+ [Quickstart](https://github.com/rive-app/rive-wasm#quick-start)
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@rive-app/webgl-single",
3
- "version": "1.0.5",
3
+ "version": "1.0.9",
4
4
  "description": "Rive's webgl based web api with bundled wasm.",
5
5
  "main": "rive.js",
6
6
  "homepage": "https://rive.app",