@rive-app/canvas-single 1.0.71 → 1.0.72

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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2
  "name": "@rive-app/canvas-single",
3
- "version": "1.0.71",
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+ "version": "1.0.72",
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  "description": "Rive's high-level canvas based web api all in one js file.",
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  "main": "rive.js",
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  "homepage": "https://rive.app",
package/rive.d.ts CHANGED
@@ -46,11 +46,11 @@ export declare class Layout {
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  readonly maxX: number;
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  readonly maxY: number;
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  constructor(params?: LayoutParameters);
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- static new({ fit, alignment, minX, minY, maxX, maxY }: LayoutParameters): Layout;
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+ static new({ fit, alignment, minX, minY, maxX, maxY, }: LayoutParameters): Layout;
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  /**
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  * Makes a copy of the layout, replacing any specified parameters
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  */
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- copyWith({ fit, alignment, minX, minY, maxX, maxY }: LayoutParameters): Layout;
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+ copyWith({ fit, alignment, minX, minY, maxX, maxY, }: LayoutParameters): Layout;
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  runtimeFit(rive: rc.RiveCanvas): rc.Fit;
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  runtimeAlignment(rive: rc.RiveCanvas): rc.Alignment;
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  }
@@ -256,6 +256,7 @@ export declare class Rive {
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  private readyForPlaying;
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  private runtime;
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  private artboard;
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+ private eventCleanup;
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  private file;
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  private eventManager;
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  private taskQueue;
package/rive.js CHANGED
@@ -141,7 +141,7 @@ k.run=Fc;if(k.preInit)for("function"==typeof k.preInit&&(k.preInit=[k.preInit]);
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  /* 2 */
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  /***/ ((module) => {
143
143
 
144
- module.exports = JSON.parse('{"name":"@rive-app/canvas-single","version":"1.0.71","description":"Rive\'s high-level canvas based web api all in one js file.","main":"rive.js","homepage":"https://rive.app","repository":{"type":"git","url":"https://github.com/rive-app/rive-wasm/tree/master/js"},"keywords":["rive","animation"],"author":"Rive","contributors":["Luigi Rosso <luigi@rive.app> (https://rive.app)","Maxwell Talbot <max@rive.app> (https://rive.app)","Arthur Vivian <arthur@rive.app> (https://rive.app)","Umberto Sonnino <umberto@rive.app> (https://rive.app)","Matthew Sullivan <matt.j.sullivan@gmail.com> (mailto:matt.j.sullivan@gmail.com)"],"license":"MIT","files":["rive.js","rive.js.map","rive.d.ts","rive_advanced.mjs.d.ts"],"typings":"rive.d.ts","dependencies":{},"browser":{"fs":false,"path":false}}');
144
+ module.exports = JSON.parse('{"name":"@rive-app/canvas-single","version":"1.0.72","description":"Rive\'s high-level canvas based web api all in one js file.","main":"rive.js","homepage":"https://rive.app","repository":{"type":"git","url":"https://github.com/rive-app/rive-wasm/tree/master/js"},"keywords":["rive","animation"],"author":"Rive","contributors":["Luigi Rosso <luigi@rive.app> (https://rive.app)","Maxwell Talbot <max@rive.app> (https://rive.app)","Arthur Vivian <arthur@rive.app> (https://rive.app)","Umberto Sonnino <umberto@rive.app> (https://rive.app)","Matthew Sullivan <matt.j.sullivan@gmail.com> (mailto:matt.j.sullivan@gmail.com)"],"license":"MIT","files":["rive.js","rive.js.map","rive.d.ts","rive_advanced.mjs.d.ts"],"typings":"rive.d.ts","dependencies":{},"browser":{"fs":false,"path":false}}');
145
145
 
146
146
  /***/ }),
147
147
  /* 3 */
@@ -177,56 +177,69 @@ const registerTouchInteractions = ({
177
177
  alignment,
178
178
  }) => {
179
179
  if (!canvas || !stateMachines.length || !renderer || !rive || !artboard) {
180
- return;
180
+ return null;
181
181
  }
182
182
 
183
- const mouseCallback = (event) => {
184
- const boundingRect = event.currentTarget.getBoundingClientRect();
183
+ const mouseCallback = (event) => {
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+ const boundingRect = event.currentTarget.getBoundingClientRect();
185
185
 
186
- const canvasX = event.clientX - boundingRect.left;
187
- const canvasY = event.clientY - boundingRect.top;
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- const forwardMatrix = rive.computeAlignment(fit, alignment, {
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+ const canvasX = event.clientX - boundingRect.left;
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+ const canvasY = event.clientY - boundingRect.top;
188
+ const forwardMatrix = rive.computeAlignment(
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+ fit,
190
+ alignment,
191
+ {
189
192
  minX: 0,
190
193
  minY: 0,
191
194
  maxX: boundingRect.width,
192
195
  maxY: boundingRect.height,
193
- }, artboard.bounds);
194
- let invertedMatrix = new rive.Mat2D();
195
- forwardMatrix.invert(invertedMatrix);
196
- const canvasCoordinatesVector = new rive.Vec2D(canvasX, canvasY);
197
- const transformedVector = rive.mapXY(invertedMatrix, canvasCoordinatesVector);
198
- const transformedX = transformedVector.x();
199
- const transformedY = transformedVector.y();
196
+ },
197
+ artboard.bounds
198
+ );
199
+ let invertedMatrix = new rive.Mat2D();
200
+ forwardMatrix.invert(invertedMatrix);
201
+ const canvasCoordinatesVector = new rive.Vec2D(canvasX, canvasY);
202
+ const transformedVector = rive.mapXY(
203
+ invertedMatrix,
204
+ canvasCoordinatesVector
205
+ );
206
+ const transformedX = transformedVector.x();
207
+ const transformedY = transformedVector.y();
200
208
 
201
- switch (event.type) {
202
- // Pointer moving/hovering on the canvas
203
- case 'mousemove': {
204
- for (const stateMachine of stateMachines) {
205
- stateMachine.pointerMove(transformedX, transformedY);
206
- }
207
- break;
209
+ switch (event.type) {
210
+ // Pointer moving/hovering on the canvas
211
+ case 'mousemove': {
212
+ for (const stateMachine of stateMachines) {
213
+ stateMachine.pointerMove(transformedX, transformedY);
208
214
  }
209
- // Pointer click initiated but not released yet on the canvas
210
- case 'mousedown': {
211
- for (const stateMachine of stateMachines) {
212
- stateMachine.pointerDown(transformedX, transformedY);
213
- }
214
- break;
215
+ break;
216
+ }
217
+ // Pointer click initiated but not released yet on the canvas
218
+ case 'mousedown': {
219
+ for (const stateMachine of stateMachines) {
220
+ stateMachine.pointerDown(transformedX, transformedY);
215
221
  }
216
- // Pointer click released on the canvas
217
- case 'mouseup': {
218
- for (const stateMachine of stateMachines) {
219
- stateMachine.pointerUp(transformedX, transformedY);
220
- }
221
- break;
222
+ break;
223
+ }
224
+ // Pointer click released on the canvas
225
+ case 'mouseup': {
226
+ for (const stateMachine of stateMachines) {
227
+ stateMachine.pointerUp(transformedX, transformedY);
222
228
  }
223
- default:
229
+ break;
224
230
  }
225
- };
226
-
227
- canvas.addEventListener("mousemove", mouseCallback.bind(undefined));
228
- canvas.addEventListener("mousedown", mouseCallback.bind(undefined));
229
- canvas.addEventListener("mouseup", mouseCallback.bind(undefined));
231
+ default:
232
+ }
233
+ };
234
+ const callback = mouseCallback.bind(undefined);
235
+ canvas.addEventListener('mousemove', callback);
236
+ canvas.addEventListener('mousedown', callback);
237
+ canvas.addEventListener('mouseup', callback);
238
+ return () => {
239
+ canvas.removeEventListener('mousemove', callback);
240
+ canvas.removeEventListener('mousedown', callback);
241
+ canvas.removeEventListener('mouseup', callback);
242
+ };
230
243
  };
231
244
 
232
245
 
@@ -406,7 +419,7 @@ var Layout = /** @class */ (function () {
406
419
  minX: minX !== null && minX !== void 0 ? minX : this.minX,
407
420
  minY: minY !== null && minY !== void 0 ? minY : this.minY,
408
421
  maxX: maxX !== null && maxX !== void 0 ? maxX : this.maxX,
409
- maxY: maxY !== null && maxY !== void 0 ? maxY : this.maxY
422
+ maxY: maxY !== null && maxY !== void 0 ? maxY : this.maxY,
410
423
  });
411
424
  };
412
425
  // Returns fit for the Wasm runtime format
@@ -470,7 +483,7 @@ var RuntimeLoader = /** @class */ (function () {
470
483
  RuntimeLoader.loadRuntime = function () {
471
484
  _rive_advanced_mjs__WEBPACK_IMPORTED_MODULE_0__.default({
472
485
  // Loads Wasm bundle
473
- locateFile: function (_) { return RuntimeLoader.wasmURL; }
486
+ locateFile: function (_) { return RuntimeLoader.wasmURL; },
474
487
  }).then(function (rive) {
475
488
  var _a;
476
489
  RuntimeLoader.runtime = rive;
@@ -771,8 +784,8 @@ var Animator = /** @class */ (function () {
771
784
  animatables = mapToStringArray(animatables);
772
785
  // If animatables is empty, play or pause everything
773
786
  if (animatables.length === 0) {
774
- this.animations.forEach(function (a) { return a.playing = playing; });
775
- this.stateMachines.forEach(function (m) { return m.playing = playing; });
787
+ this.animations.forEach(function (a) { return (a.playing = playing); });
788
+ this.stateMachines.forEach(function (m) { return (m.playing = playing); });
776
789
  }
777
790
  else {
778
791
  // Play/pause already instanced items, or create new instances
@@ -838,11 +851,11 @@ var Animator = /** @class */ (function () {
838
851
  return this.add(animatables, true);
839
852
  };
840
853
  /**
841
- * Pauses named animations and state machines, or everything if nothing is
842
- * specified
843
- * @param animatables names of the animations and state machines to pause
844
- * @returns a list of names of the animations and state machines paused
845
- */
854
+ * Pauses named animations and state machines, or everything if nothing is
855
+ * specified
856
+ * @param animatables names of the animations and state machines to pause
857
+ * @returns a list of names of the animations and state machines paused
858
+ */
846
859
  Animator.prototype.pause = function (animatables) {
847
860
  return this.add(animatables, false);
848
861
  };
@@ -853,8 +866,10 @@ var Animator = /** @class */ (function () {
853
866
  * @returns a list of names of the animations that were scrubbed
854
867
  */
855
868
  Animator.prototype.scrub = function (animatables, value) {
856
- var forScrubbing = this.animations.filter(function (a) { return animatables.includes(a.name); });
857
- forScrubbing.forEach(function (a) { return a.scrubTo = value; });
869
+ var forScrubbing = this.animations.filter(function (a) {
870
+ return animatables.includes(a.name);
871
+ });
872
+ forScrubbing.forEach(function (a) { return (a.scrubTo = value); });
858
873
  return forScrubbing.map(function (a) { return a.name; });
859
874
  };
860
875
  Object.defineProperty(Animator.prototype, "playing", {
@@ -863,7 +878,10 @@ var Animator = /** @class */ (function () {
863
878
  * playing
864
879
  */
865
880
  get: function () {
866
- return this.animations.filter(function (a) { return a.playing; }).map(function (a) { return a.name; }).concat(this.stateMachines.filter(function (m) { return m.playing; }).map(function (m) { return m.name; }));
881
+ return this.animations
882
+ .filter(function (a) { return a.playing; })
883
+ .map(function (a) { return a.name; })
884
+ .concat(this.stateMachines.filter(function (m) { return m.playing; }).map(function (m) { return m.name; }));
867
885
  },
868
886
  enumerable: false,
869
887
  configurable: true
@@ -874,7 +892,10 @@ var Animator = /** @class */ (function () {
874
892
  * paused
875
893
  */
876
894
  get: function () {
877
- return this.animations.filter(function (a) { return !a.playing; }).map(function (a) { return a.name; }).concat(this.stateMachines.filter(function (m) { return !m.playing; }).map(function (m) { return m.name; }));
895
+ return this.animations
896
+ .filter(function (a) { return !a.playing; })
897
+ .map(function (a) { return a.name; })
898
+ .concat(this.stateMachines.filter(function (m) { return !m.playing; }).map(function (m) { return m.name; }));
878
899
  },
879
900
  enumerable: false,
880
901
  configurable: true
@@ -891,7 +912,9 @@ var Animator = /** @class */ (function () {
891
912
  var removedNames = [];
892
913
  // Stop everything
893
914
  if (animatables.length === 0) {
894
- removedNames = this.animations.map(function (a) { return a.name; }).concat(this.stateMachines.map(function (m) { return m.name; }));
915
+ removedNames = this.animations
916
+ .map(function (a) { return a.name; })
917
+ .concat(this.stateMachines.map(function (m) { return m.name; }));
895
918
  // Clean up before emptying the arrays
896
919
  this.animations.forEach(function (a) { return a.cleanup(); });
897
920
  this.stateMachines.forEach(function (m) { return m.cleanup(); });
@@ -901,17 +924,23 @@ var Animator = /** @class */ (function () {
901
924
  }
902
925
  else {
903
926
  // Remove only the named animations/state machines
904
- var animationsToRemove = this.animations.filter(function (a) { return animatables.includes(a.name); });
927
+ var animationsToRemove = this.animations.filter(function (a) {
928
+ return animatables.includes(a.name);
929
+ });
905
930
  animationsToRemove.forEach(function (a) {
906
931
  a.cleanup();
907
932
  _this.animations.splice(_this.animations.indexOf(a), 1);
908
933
  });
909
- var machinesToRemove = this.stateMachines.filter(function (m) { return animatables.includes(m.name); });
934
+ var machinesToRemove = this.stateMachines.filter(function (m) {
935
+ return animatables.includes(m.name);
936
+ });
910
937
  machinesToRemove.forEach(function (m) {
911
938
  m.cleanup();
912
939
  _this.stateMachines.splice(_this.stateMachines.indexOf(m), 1);
913
940
  });
914
- removedNames = animationsToRemove.map(function (a) { return a.name; }).concat(machinesToRemove.map(function (m) { return m.name; }));
941
+ removedNames = animationsToRemove
942
+ .map(function (a) { return a.name; })
943
+ .concat(machinesToRemove.map(function (m) { return m.name; }));
915
944
  }
916
945
  this.eventManager.fire({
917
946
  type: EventType.Stop,
@@ -925,8 +954,8 @@ var Animator = /** @class */ (function () {
925
954
  * Returns true if at least one animation is active
926
955
  */
927
956
  get: function () {
928
- return this.animations.reduce(function (acc, curr) { return acc || curr.playing; }, false)
929
- || this.stateMachines.reduce(function (acc, curr) { return acc || curr.playing; }, false);
957
+ return (this.animations.reduce(function (acc, curr) { return acc || curr.playing; }, false) ||
958
+ this.stateMachines.reduce(function (acc, curr) { return acc || curr.playing; }, false));
930
959
  },
931
960
  enumerable: false,
932
961
  configurable: true
@@ -936,8 +965,8 @@ var Animator = /** @class */ (function () {
936
965
  * Returns true if all animations are paused and there's at least one animation
937
966
  */
938
967
  get: function () {
939
- return !this.isPlaying &&
940
- (this.animations.length > 0 || this.stateMachines.length > 0);
968
+ return (!this.isPlaying &&
969
+ (this.animations.length > 0 || this.stateMachines.length > 0));
941
970
  },
942
971
  enumerable: false,
943
972
  configurable: true
@@ -962,11 +991,11 @@ var Animator = /** @class */ (function () {
962
991
  if (this.animations.length === 0 && this.stateMachines.length === 0) {
963
992
  if (this.artboard.animationCount() > 0) {
964
993
  // Add the first animation
965
- this.add([instancedName = this.artboard.animationByIndex(0).name], playing, fireEvent);
994
+ this.add([(instancedName = this.artboard.animationByIndex(0).name)], playing, fireEvent);
966
995
  }
967
996
  else if (this.artboard.stateMachineCount() > 0) {
968
997
  // Add the first state machine
969
- this.add([instancedName = this.artboard.stateMachineByIndex(0).name], playing, fireEvent);
998
+ this.add([(instancedName = this.artboard.stateMachineByIndex(0).name)], playing, fireEvent);
970
999
  }
971
1000
  }
972
1001
  return instancedName;
@@ -986,7 +1015,7 @@ var Animator = /** @class */ (function () {
986
1015
  else if (animation.loopValue === 1 && animation.loopCount) {
987
1016
  this.eventManager.fire({
988
1017
  type: EventType.Loop,
989
- data: { animation: animation.name, type: LoopType.Loop }
1018
+ data: { animation: animation.name, type: LoopType.Loop },
990
1019
  });
991
1020
  animation.loopCount = 0;
992
1021
  }
@@ -996,7 +1025,7 @@ var Animator = /** @class */ (function () {
996
1025
  else if (animation.loopValue === 2 && animation.loopCount > 1) {
997
1026
  this.eventManager.fire({
998
1027
  type: EventType.Loop,
999
- data: { animation: animation.name, type: LoopType.PingPong }
1028
+ data: { animation: animation.name, type: LoopType.PingPong },
1000
1029
  });
1001
1030
  animation.loopCount = 0;
1002
1031
  }
@@ -1044,7 +1073,7 @@ var LoopType;
1044
1073
  (function (LoopType) {
1045
1074
  LoopType["OneShot"] = "oneshot";
1046
1075
  LoopType["Loop"] = "loop";
1047
- LoopType["PingPong"] = "pingpong"; // has value 2 in runtime
1076
+ LoopType["PingPong"] = "pingpong";
1048
1077
  })(LoopType || (LoopType = {}));
1049
1078
  // Manages Rive events and listeners
1050
1079
  var EventManager = /** @class */ (function () {
@@ -1148,6 +1177,8 @@ var Rive = /** @class */ (function () {
1148
1177
  this.readyForPlaying = false;
1149
1178
  // Runtime artboard
1150
1179
  this.artboard = null;
1180
+ // place to clear up event listeners
1181
+ this.eventCleanup = null;
1151
1182
  // Durations to generate a frame for the last second. Used for performance profiling.
1152
1183
  this.durations = [];
1153
1184
  this.frameTimes = [];
@@ -1228,7 +1259,8 @@ var Rive = /** @class */ (function () {
1228
1259
  this.loaded = false;
1229
1260
  this.readyForPlaying = false;
1230
1261
  // Ensure the runtime is loaded
1231
- RuntimeLoader.awaitInstance().then(function (runtime) {
1262
+ RuntimeLoader.awaitInstance()
1263
+ .then(function (runtime) {
1232
1264
  _this.runtime = runtime;
1233
1265
  // Get the canvas where you want to render the animation and create a renderer
1234
1266
  _this.renderer = _this.runtime.makeRenderer(_this.canvas, useOffscreenRenderer);
@@ -1242,7 +1274,7 @@ var Rive = /** @class */ (function () {
1242
1274
  var activeStateMachineInstances = (_this.animator.stateMachines || [])
1243
1275
  .filter(function (sm) { return sm.playing; })
1244
1276
  .map(function (sm) { return sm.instance; });
1245
- (0,_utils__WEBPACK_IMPORTED_MODULE_2__.registerTouchInteractions)({
1277
+ _this.eventCleanup = (0,_utils__WEBPACK_IMPORTED_MODULE_2__.registerTouchInteractions)({
1246
1278
  canvas: _this.canvas,
1247
1279
  artboard: _this.artboard,
1248
1280
  stateMachines: activeStateMachineInstances,
@@ -1255,7 +1287,8 @@ var Rive = /** @class */ (function () {
1255
1287
  .catch(function (e) {
1256
1288
  console.error(e);
1257
1289
  });
1258
- }).catch(function (e) {
1290
+ })
1291
+ .catch(function (e) {
1259
1292
  console.error(e);
1260
1293
  });
1261
1294
  };
@@ -1287,7 +1320,7 @@ var Rive = /** @class */ (function () {
1287
1320
  this.loaded = true;
1288
1321
  this.eventManager.fire({
1289
1322
  type: EventType.Load,
1290
- data: (_a = this.src) !== null && _a !== void 0 ? _a : 'buffer'
1323
+ data: (_a = this.src) !== null && _a !== void 0 ? _a : 'buffer',
1291
1324
  });
1292
1325
  // Flag ready for playback commands and clear the task queue; this order
1293
1326
  // is important or it may infinitely recurse
@@ -1310,9 +1343,9 @@ var Rive = /** @class */ (function () {
1310
1343
  // Initialize for playback
1311
1344
  Rive.prototype.initArtboard = function (artboardName, animationNames, stateMachineNames, autoplay) {
1312
1345
  // Fetch the artboard
1313
- var rootArtboard = artboardName ?
1314
- this.file.artboardByName(artboardName) :
1315
- this.file.defaultArtboard();
1346
+ var rootArtboard = artboardName
1347
+ ? this.file.artboardByName(artboardName)
1348
+ : this.file.defaultArtboard();
1316
1349
  // Check we have a working artboard
1317
1350
  if (!rootArtboard) {
1318
1351
  var msg = 'Invalid artboard name or no default artboard';
@@ -1347,7 +1380,7 @@ var Rive = /** @class */ (function () {
1347
1380
  event: {
1348
1381
  type: autoplay ? EventType.Play : EventType.Pause,
1349
1382
  data: instanceNames,
1350
- }
1383
+ },
1351
1384
  });
1352
1385
  };
1353
1386
  // Draws the current artboard frame
@@ -1367,7 +1400,7 @@ var Rive = /** @class */ (function () {
1367
1400
  this.lastRenderTime = time;
1368
1401
  }
1369
1402
  // Handle the onSecond callback
1370
- this.renderSecondTimer += (time - this.lastRenderTime);
1403
+ this.renderSecondTimer += time - this.lastRenderTime;
1371
1404
  if (this.renderSecondTimer > 5000) {
1372
1405
  this.renderSecondTimer = 0;
1373
1406
  onSecond === null || onSecond === void 0 ? void 0 : onSecond();
@@ -1378,10 +1411,11 @@ var Rive = /** @class */ (function () {
1378
1411
  // - Advance non-paused animations by the elapsed number of seconds
1379
1412
  // - Advance any animations that require scrubbing
1380
1413
  // - Advance to the first frame even when autoplay is false
1381
- var activeAnimations = this.animator.animations.filter(function (a) { return a.playing || a.needsScrub; })
1414
+ var activeAnimations = this.animator.animations
1415
+ .filter(function (a) { return a.playing || a.needsScrub; })
1382
1416
  // The scrubbed animations must be applied first to prevent weird artifacts
1383
1417
  // if the playing animations conflict with the scrubbed animating attribuates.
1384
- .sort(function (first, second) { return first.needsScrub ? -1 : 1; });
1418
+ .sort(function (first, second) { return (first.needsScrub ? -1 : 1); });
1385
1419
  for (var _i = 0, activeAnimations_1 = activeAnimations; _i < activeAnimations_1.length; _i++) {
1386
1420
  var animation = activeAnimations_1[_i];
1387
1421
  animation.advance(elapsedTime);
@@ -1451,7 +1485,7 @@ var Rive = /** @class */ (function () {
1451
1485
  minX: _layout.minX,
1452
1486
  minY: _layout.minY,
1453
1487
  maxX: _layout.maxX,
1454
- maxY: _layout.maxY
1488
+ maxY: _layout.maxY,
1455
1489
  }, artboard.bounds);
1456
1490
  };
1457
1491
  Object.defineProperty(Rive.prototype, "fps", {
@@ -1479,6 +1513,9 @@ var Rive = /** @class */ (function () {
1479
1513
  * might happen.
1480
1514
  */
1481
1515
  Rive.prototype.cleanup = function () {
1516
+ if (this.eventCleanup !== null) {
1517
+ this.eventCleanup();
1518
+ }
1482
1519
  this.artboard.delete();
1483
1520
  // TODO: delete animation and state machine instances
1484
1521
  };
@@ -1557,6 +1594,7 @@ var Rive = /** @class */ (function () {
1557
1594
  this.cleanup();
1558
1595
  // Reinitialize an artboard instance with the state
1559
1596
  this.initArtboard(artBoardName, animationNames, stateMachineNames, autoplay);
1597
+ this.taskQueue.process();
1560
1598
  };
1561
1599
  // Loads a new Rive file, keeping listeners in place
1562
1600
  Rive.prototype.load = function (params) {
@@ -1597,7 +1635,7 @@ var Rive = /** @class */ (function () {
1597
1635
  minX: 0,
1598
1636
  minY: 0,
1599
1637
  maxX: this.canvas.width,
1600
- maxY: this.canvas.height
1638
+ maxY: this.canvas.height,
1601
1639
  });
1602
1640
  };
1603
1641
  /**
@@ -1703,9 +1741,7 @@ var Rive = /** @class */ (function () {
1703
1741
  if (!this.loaded) {
1704
1742
  return [];
1705
1743
  }
1706
- return this.animator.animations
1707
- .filter(function (a) { return a.playing; })
1708
- .map(function (a) { return a.name; });
1744
+ return this.animator.animations.filter(function (a) { return a.playing; }).map(function (a) { return a.name; });
1709
1745
  },
1710
1746
  enumerable: false,
1711
1747
  configurable: true
@@ -1891,7 +1927,10 @@ var Rive = /** @class */ (function () {
1891
1927
  var input = instance.input(l);
1892
1928
  inputContents.push({ name: input.name, type: input.type });
1893
1929
  }
1894
- artboardContents.stateMachines.push({ name: name_1, inputs: inputContents });
1930
+ artboardContents.stateMachines.push({
1931
+ name: name_1,
1932
+ inputs: inputContents,
1933
+ });
1895
1934
  }
1896
1935
  riveContents.artboards.push(artboardContents);
1897
1936
  }