@rive-app/canvas-lite 2.16.0 → 2.17.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/rive.d.ts +21 -0
- package/rive.js +68 -1
- package/rive.js.map +1 -1
- package/rive.wasm +0 -0
- package/rive_advanced.mjs.d.ts +6 -0
- package/rive_fallback.wasm +0 -0
package/package.json
CHANGED
package/rive.d.ts
CHANGED
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@@ -495,6 +495,27 @@ export declare class Rive {
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495
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* @returns the inputs for the named state machine
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*/
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stateMachineInputs(name: string): StateMachineInput[];
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498
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private retrieveInputAtPath;
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499
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/**
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500
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* Set the boolean input with the provided name at the given path with value
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* @param input the state machine input name
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502
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* @param value the value to set the input to
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503
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* @param path the path the input is located at an artboard level
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504
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*/
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505
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setBooleanStateAtPath(inputName: string, value: boolean, path: string): void;
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506
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/**
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507
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* Set the number input with the provided name at the given path with value
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508
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* @param input the state machine input name
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509
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* @param value the value to set the input to
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510
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* @param path the path the input is located at an artboard level
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511
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*/
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512
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setNumberStateAtPath(inputName: string, value: number, path: string): void;
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513
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/**
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* Fire the trigger with the provided name at the given path
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* @param input the state machine input name
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516
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* @param path the path the input is located at an artboard level
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517
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*/
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518
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fireStateAtPath(inputName: string, path: string): void;
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get playingStateMachineNames(): string[];
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get playingAnimationNames(): string[];
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get pausedAnimationNames(): string[];
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package/rive.js
CHANGED
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@@ -2259,7 +2259,7 @@ Pc();
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2259
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/* 2 */
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/***/ ((module) => {
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-
module.exports = JSON.parse('{"name":"@rive-app/canvas-lite","version":"2.
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+
module.exports = JSON.parse('{"name":"@rive-app/canvas-lite","version":"2.17.0","description":"A lite version of Rive\'s canvas based web api.","main":"rive.js","homepage":"https://rive.app","repository":{"type":"git","url":"https://github.com/rive-app/rive-wasm/tree/master/js"},"keywords":["rive","animation"],"author":"Rive","contributors":["Luigi Rosso <luigi@rive.app> (https://rive.app)","Maxwell Talbot <max@rive.app> (https://rive.app)","Arthur Vivian <arthur@rive.app> (https://rive.app)","Umberto Sonnino <umberto@rive.app> (https://rive.app)","Matthew Sullivan <matt.j.sullivan@gmail.com> (mailto:matt.j.sullivan@gmail.com)"],"license":"MIT","files":["rive.js","rive.js.map","rive.wasm","rive_fallback.wasm","rive.d.ts","rive_advanced.mjs.d.ts"],"typings":"rive.d.ts","dependencies":{},"browser":{"fs":false,"path":false}}');
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/***/ }),
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/* 3 */
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@@ -4650,6 +4650,73 @@ var Rive = /** @class */ (function () {
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var stateMachine = this.animator.stateMachines.find(function (m) { return m.name === name; });
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return stateMachine === null || stateMachine === void 0 ? void 0 : stateMachine.inputs;
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};
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// Returns the input with the provided name at the given path
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Rive.prototype.retrieveInputAtPath = function (name, path) {
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4655
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if (!name) {
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console.warn("No input name provided for path '".concat(path, "'"));
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return;
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4658
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}
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4659
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if (!this.artboard) {
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console.warn("Tried to access input: '".concat(name, "', at path: '").concat(path, "', but the Artboard is null"));
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return;
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4662
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}
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var input = this.artboard.inputByPath(name, path);
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if (!input) {
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console.warn("Could not access an input with name: '".concat(name, "', at path:'").concat(path, "'"));
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return;
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}
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return input;
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};
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/**
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4671
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* Set the boolean input with the provided name at the given path with value
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4672
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* @param input the state machine input name
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4673
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* @param value the value to set the input to
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* @param path the path the input is located at an artboard level
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*/
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Rive.prototype.setBooleanStateAtPath = function (inputName, value, path) {
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4677
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var input = this.retrieveInputAtPath(inputName, path);
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if (!input)
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return;
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if (input.type === StateMachineInputType.Boolean) {
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input.asBool().value = value;
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}
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else {
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console.warn("Input with name: '".concat(inputName, "', at path:'").concat(path, "' is not a boolean"));
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}
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};
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/**
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* Set the number input with the provided name at the given path with value
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* @param input the state machine input name
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* @param value the value to set the input to
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4691
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* @param path the path the input is located at an artboard level
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*/
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Rive.prototype.setNumberStateAtPath = function (inputName, value, path) {
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4694
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var input = this.retrieveInputAtPath(inputName, path);
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if (!input)
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return;
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if (input.type === StateMachineInputType.Number) {
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input.asNumber().value = value;
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}
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else {
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console.warn("Input with name: '".concat(inputName, "', at path:'").concat(path, "' is not a number"));
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4702
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}
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};
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/**
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* Fire the trigger with the provided name at the given path
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* @param input the state machine input name
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* @param path the path the input is located at an artboard level
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*/
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Rive.prototype.fireStateAtPath = function (inputName, path) {
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var input = this.retrieveInputAtPath(inputName, path);
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if (!input)
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return;
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if (input.type === StateMachineInputType.Trigger) {
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input.asTrigger().fire();
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}
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else {
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console.warn("Input with name: '".concat(inputName, "', at path:'").concat(path, "' is not a trigger"));
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}
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};
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Object.defineProperty(Rive.prototype, "playingStateMachineNames", {
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4654
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// Returns a list of playing machine names
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4655
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get: function () {
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