@rive-app/canvas-advanced-single 2.37.8 → 2.38.0

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rive-app/canvas-advanced-single",
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- "version": "2.37.8",
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+ "version": "2.38.0",
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  "description": "Rive's lightweight low-level canvas based web api all in one js file.",
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  "main": "canvas_advanced_single.mjs",
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  "homepage": "https://rive.app",
@@ -755,6 +755,18 @@ export interface RiveEventCustomProperties {
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  [key: string]: number | boolean | string;
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  }
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+ /**
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+ * Snapshot of the focus state returned by StateMachineInstance.focusState().
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+ * Poll this each frame after advanceAndApply() to detect focus changes and
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+ * determine whether a virtual keyboard should be shown or hidden.
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+ */
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+ export interface FocusState {
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+ /** True if any element currently holds focus in this state machine's active focus manager. */
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+ hasFocus: boolean;
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+ /** True if the focused element accepts keyboard input (e.g. a TextInput node). */
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+ expectsKeyboardInput: boolean;
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+ }
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+
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  export declare class LinearAnimation {
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  /**
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  * The animation's loop type
@@ -894,6 +906,18 @@ export declare class StateMachineInstance {
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  */
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  focusPrevious(): boolean;
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+ /**
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+ * Clear focus from the Rive focus tree.
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+ */
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+ clearFocus(): void;
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+
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+ /**
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+ * Returns metadata about current focus state:
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+ * 1. Whether any node in the focus tree is currently focused
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+ * 2. Whether the currently focused node expects keyboard input (i.e. keyboard/text input listener)
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+ */
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+ focusState(): FocusState;
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+
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  /**
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  * Deletes the underlying instance created via the WASM. It's important to clean up this instance
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  * when no longer in use