@rio-m3e/tokens 0.0.0-stage → 0.2.0

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package/NOTICE ADDED
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+ Rio
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+ Copyright 2026 LegenLee
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+
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+ This product bundles material-color-utilities
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+ (https://github.com/material-foundation/material-color-utilities),
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+ Copyright 2021 Google LLC, licensed under the Apache License, Version 2.0.
package/README.md CHANGED
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- # Temporary Holding Version
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+ # @rio-m3e/tokens
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- This version is a temporary placeholder for this package. An operational version to replace this has been submitted for review and is awaiting a staged release.
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+ Design tokens for [Rio](https://github.com/LegenLee/rio), a Material 3 Expressive implementation: color schemes from a source color, elevation, motion, shape, typography, and states, as `--rio-*` CSS variables.
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+
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+ ```ts
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+ import { applyTheme } from '@rio-m3e/tokens';
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+
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+ applyTheme(document.documentElement, { sourceColor: '#6750a4' });
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+ ```
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+
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+ `createThemeCss` returns the same variables as a stylesheet, for server rendering or a static file.
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+
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+ Licensed under the Apache License 2.0. It bundles [material-color-utilities](https://github.com/material-foundation/material-color-utilities) by Google LLC, also under the Apache License 2.0; see `NOTICE`.
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+ export declare const TOKEN_PREFIX = "--rio";
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+ /** M3 color roles. The names match the method names on MCU's `MaterialDynamicColors`. */
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+ export declare const COLOR_ROLES: readonly ["background", "onBackground", "surface", "surfaceDim", "surfaceBright", "surfaceContainerLowest", "surfaceContainerLow", "surfaceContainer", "surfaceContainerHigh", "surfaceContainerHighest", "onSurface", "surfaceVariant", "onSurfaceVariant", "inverseSurface", "inverseOnSurface", "outline", "outlineVariant", "shadow", "scrim", "surfaceTint", "primary", "primaryDim", "onPrimary", "primaryContainer", "onPrimaryContainer", "primaryFixed", "primaryFixedDim", "onPrimaryFixed", "onPrimaryFixedVariant", "inversePrimary", "secondary", "secondaryDim", "onSecondary", "secondaryContainer", "onSecondaryContainer", "secondaryFixed", "secondaryFixedDim", "onSecondaryFixed", "onSecondaryFixedVariant", "tertiary", "tertiaryDim", "onTertiary", "tertiaryContainer", "onTertiaryContainer", "tertiaryFixed", "tertiaryFixedDim", "onTertiaryFixed", "onTertiaryFixedVariant", "error", "errorDim", "onError", "errorContainer", "onErrorContainer"];
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+ type ColorRole = (typeof COLOR_ROLES)[number];
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+ type ColorVar = `${typeof TOKEN_PREFIX}-color-${string}`;
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+ /** CSS variable name for a role. `onPrimaryContainer` → `--rio-color-on-primary-container` */
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+ export declare function colorVar(role: ColorRole): ColorVar;
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+ /** Colors by role, as `#rrggbb`. */
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+ type ColorScheme = Record<ColorRole, string>;
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+ /**
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+ * Only the variants that support M3E (the 2025 color spec) are exposed.
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+ * For the others (monochrome, fidelity, and so on), MCU silently falls back to the 2021 spec.
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+ */
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+ type SchemeVariant = 'tonal-spot' | 'neutral' | 'vibrant' | 'expressive';
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+ interface ColorSchemeOptions {
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+ /** Source color, as `#rgb` or `#rrggbb`. */
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+ sourceColor: string;
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+ /** Defaults to `'tonal-spot'`. */
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+ variant?: SchemeVariant;
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+ /** From -1 (reduced) through 0 (standard) to 1 (high). Defaults to 0. */
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+ contrast?: number;
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+ /** Defaults to `false`. */
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+ dark?: boolean;
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+ }
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+ export declare function createColorScheme(options: ColorSchemeOptions): ColorScheme;
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+ export declare const ELEVATION_LEVELS: readonly [0, 1, 2, 3, 4, 5];
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+ /** 0–3 are resting states. 4–5 are for interaction states only, such as hover and drag. */
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+ type ElevationLevel = (typeof ELEVATION_LEVELS)[number];
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+ type ElevationVar = `${typeof TOKEN_PREFIX}-elevation-level${ElevationLevel}`;
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+ /** CSS variable name for a level. `3` → `--rio-elevation-level3` */
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+ export declare function elevationVar(level: ElevationLevel): ElevationVar;
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+ /** `box-shadow` values by level. The shadow color follows the theme's shadow role. */
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+ export declare function createElevationVariables(): Record<ElevationVar, string>;
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+ export declare const MOTION_SCHEMES: readonly ["expressive", "standard"];
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+ /** `expressive` is the M3E default. `standard` is for utilitarian products. */
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+ type MotionScheme = (typeof MOTION_SCHEMES)[number];
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+ export declare const MOTION_TOKENS: readonly ["fast-spatial", "default-spatial", "slow-spatial", "fast-effects", "default-effects", "slow-effects"];
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+ /**
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+ * Spatial tokens move things (position, size, rotation, corner radius) and may overshoot.
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+ * Effects tokens change color and opacity and never overshoot.
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+ */
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+ type MotionToken = (typeof MOTION_TOKENS)[number];
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+ /**
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+ * The spatial tokens. Their springs are also available in the standard scheme whatever the
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+ * theme's scheme, for motion the spec pins to it, such as the split button's menu icon.
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+ */
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+ export declare const SPATIAL_MOTION_TOKENS: readonly ["fast-spatial", "default-spatial", "slow-spatial"];
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+ type SpatialMotionToken = (typeof SPATIAL_MOTION_TOKENS)[number];
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+ interface MotionSpring {
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+ /** 1 settles without overshoot; lower values bounce. */
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+ dampingRatio: number;
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+ stiffness: number;
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+ }
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+ interface MotionCurve {
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+ /** A CSS `cubic-bezier()` that mimics the spring. */
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+ easing: string;
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+ /** In milliseconds. */
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+ duration: number;
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+ }
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+ /** Raw spring values, for animations that can be interrupted or driven by gestures. */
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+ export declare function getMotionSpring(scheme: MotionScheme, token: MotionToken): MotionSpring;
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+ /** The curve that mimics a spring, for animations that are never interrupted. */
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+ export declare function getMotionCurve(scheme: MotionScheme, token: MotionToken): MotionCurve;
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+ /** `duration` and `easing` describe the curve; `damping` and `stiffness` the raw spring. */
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+ type MotionVarPart = 'duration' | 'easing' | 'damping' | 'stiffness';
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+ type MotionVar = `${typeof TOKEN_PREFIX}-motion-${MotionToken}` | `${typeof TOKEN_PREFIX}-motion-${MotionToken}-${MotionVarPart}` | StandardSpringVar;
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+ type StandardSpringVar = `${typeof TOKEN_PREFIX}-motion-standard-${SpatialMotionToken}-${'damping' | 'stiffness'}`;
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+ /**
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+ * CSS variable for a spatial token's spring in the standard scheme, set whatever the theme's
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+ * scheme is. In `@rio-m3e/core`, `readSpringParams(element, 'standard-fast-spatial')` reads it.
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+ */
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+ export declare function standardSpringVar(token: SpatialMotionToken, part: 'damping' | 'stiffness'): StandardSpringVar;
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+ /**
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+ * CSS variable name for a token. Without `part`, the variable holds `<duration> <easing>`
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+ * and fits straight into `transition` or `animation`:
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+ * `transition: transform var(--rio-motion-fast-spatial)`.
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+ */
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+ export declare function motionVar(token: MotionToken, part?: MotionVarPart): MotionVar;
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+ /**
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+ * CSS variables for one scheme: the curve for CSS transitions, and the raw spring for the spring
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+ * solver in `@rio-m3e/core`, which reads them from the element it animates. The names don't
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+ * include the scheme. The standard scheme's spatial springs are added under their own names
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+ * (`standardSpringVar`) whatever the scheme.
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+ */
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+ export declare function createMotionVariables(scheme?: MotionScheme): Record<MotionVar, string>;
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+ export declare const SHAPE_CORNERS: readonly ["none", "extra-small", "small", "medium", "large", "large-increased", "extra-large", "extra-large-increased", "extra-extra-large", "full"];
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+ /** The M3 corner radius scale. The `*-increased` and `extra-extra-large` steps are new in M3E. */
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+ type ShapeCorner = (typeof SHAPE_CORNERS)[number];
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+ /** The steps a theme may resize. `none` and `full` are fixed, as in Compose's `Shapes`. */
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+ type CustomizableShapeCorner = Exclude<ShapeCorner, 'none' | 'full'>;
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+ /** Radii in px, overriding the defaults: `{ medium: 16 }`. */
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+ type ShapeOverrides = Partial<Record<CustomizableShapeCorner, number>>;
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+ type ShapeVar = `${typeof TOKEN_PREFIX}-shape-corner-${ShapeCorner}`;
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+ /** CSS variable name for a corner. `medium` → `--rio-shape-corner-medium` */
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+ export declare function shapeVar(corner: ShapeCorner): ShapeVar;
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+ /**
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+ * Corner radius variables. Asymmetric shapes (the spec's top, start, and end tokens) need no extra
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+ * variables: set the individual corners with logical properties such as `border-start-start-radius`.
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+ */
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+ export declare function createShapeVariables(overrides?: ShapeOverrides): Record<ShapeVar, string>;
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+ export declare const STATE_LAYER_STATES: readonly ["hover", "focus", "pressed", "dragged", "disabled"];
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+ /**
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+ * States with a state-layer opacity token. `disabled` is named like the others, but components
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+ * apply it to disabled labels and icons rather than to an overlay.
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+ */
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+ type StateLayerState = (typeof STATE_LAYER_STATES)[number];
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+ export declare const FOCUS_INDICATOR_PARTS: readonly ["thickness", "outer-offset", "inner-offset"];
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+ type FocusIndicatorPart = (typeof FOCUS_INDICATOR_PARTS)[number];
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+ type StateVar = `${typeof TOKEN_PREFIX}-state-${StateLayerState}-state-layer-opacity` | `${typeof TOKEN_PREFIX}-state-focus-indicator-${FocusIndicatorPart}`;
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+ /** CSS variable name for a state-layer opacity. `hover` → `--rio-state-hover-state-layer-opacity` */
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+ export declare function stateLayerOpacityVar(state: StateLayerState): StateVar;
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+ /** CSS variable name for the focus indicator. `thickness` → `--rio-state-focus-indicator-thickness` */
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+ export declare function focusIndicatorVar(part: FocusIndicatorPart): StateVar;
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+ /** State-layer opacities and focus indicator dimensions. Fixed values. */
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+ export declare function createStateVariables(): Record<StateVar, string>;
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+ export declare const TYPE_STYLES: readonly ["display-large", "display-medium", "display-small", "headline-large", "headline-medium", "headline-small", "title-large", "title-medium", "title-small", "body-large", "body-medium", "body-small", "label-large", "label-medium", "label-small"];
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+ type TypeStyle = (typeof TYPE_STYLES)[number];
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+ /** `brand` sets the larger styles (display, headline, title large); `plain` sets the rest. */
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+ type Typeface = 'brand' | 'plain';
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+ /** Font-family values for the two typefaces. */
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+ type TypefaceOverrides = Partial<Record<Typeface, string>>;
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+ interface TypeStyleSpec {
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+ typeface: Typeface;
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+ /** In px. */
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+ size: number;
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+ /** In px. */
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+ lineHeight: number;
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+ /** Letter spacing, in px. */
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+ tracking: number;
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+ weight: number;
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+ }
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+ interface TypeStyleOptions {
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+ /** The M3E emphasized set: heavier, for selection, actions, and editorial emphasis. */
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+ emphasized?: boolean;
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+ }
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+ type TypescalePart = 'font' | 'size' | 'line-height' | 'weight' | 'tracking';
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+ type TypefaceVar = `${typeof TOKEN_PREFIX}-typeface-${Typeface}`;
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+ type TypescaleVar = `${typeof TOKEN_PREFIX}-typescale-${'' | 'emphasized-'}${TypeStyle}` | `${typeof TOKEN_PREFIX}-typescale-${'' | 'emphasized-'}${TypeStyle}-${TypescalePart}`;
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+ type TypographyVar = TypefaceVar | TypescaleVar;
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+ /** The values behind a style, in px. */
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+ export declare function getTypeStyle(style: TypeStyle, options?: TypeStyleOptions): TypeStyleSpec;
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+ /** CSS variable name for a typeface. `brand` → `--rio-typeface-brand` */
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+ export declare function typefaceVar(typeface: Typeface): TypefaceVar;
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+ /**
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+ * CSS variable name for a style. Without `part`, the variable holds a `font` shorthand
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+ * (`font: var(--rio-typescale-label-large)`). Letter spacing isn't part of `font`, so set it with
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+ * the `tracking` part.
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+ */
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+ export declare function typescaleVar(style: TypeStyle, options?: TypeStyleOptions & {
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+ part?: TypescalePart;
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+ }): TypescaleVar;
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+ /** Typeface and type scale variables for both the baseline and emphasized sets. */
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+ export declare function createTypographyVariables(typefaces?: TypefaceOverrides): Record<TypographyVar, string>;
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+ interface ThemeOptions extends Omit<ColorSchemeOptions, 'dark'> {
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+ /** Defaults to `'expressive'`. */
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+ motion?: MotionScheme;
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+ /** Resizes steps of the corner radius scale, in px: `{ medium: 16 }`. */
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+ shapes?: ShapeOverrides;
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+ /** Font-family values: `{ brand: '"Roboto Flex", sans-serif' }`. Both default to Roboto. */
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+ typefaces?: TypefaceOverrides;
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+ }
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+ type ThemeVar = ColorVar | ElevationVar | MotionVar | ShapeVar | StateVar | TypographyVar;
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+ /**
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+ * Every CSS variable in the theme.
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+ * - Colors: light and dark values are combined with `light-dark()`. Which one applies depends on the
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+ * `color-scheme` of the element that uses the variable.
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+ * - Elevation: fixed values that don't depend on the options.
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+ * - Motion: curves for the chosen scheme. The variable names are the same for every scheme, so a
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+ * subtree can switch schemes by overriding them.
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+ * - Shape: the corner radius scale, with any overrides applied.
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+ * - Typography: the baseline and emphasized type scales, in rem, on top of two typefaces.
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+ * - State: state-layer opacities and focus indicator dimensions. Fixed values.
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+ */
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+ export declare function createThemeVariables(options: ThemeOptions): Record<ThemeVar, string>;
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+ /** A CSS string for SSR or static stylesheets. Includes `color-scheme: light dark`. */
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+ export declare function createThemeCss(options: ThemeOptions & {
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+ selector?: string;
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+ }): string;
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+ /**
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+ * Sets the theme variables as inline styles on an element.
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+ * It doesn't touch `color-scheme`; set that yourself.
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+ */
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+ export declare function applyTheme(target: HTMLElement, options: ThemeOptions): void;
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+ export type { ColorRole, ColorScheme, ColorSchemeOptions, ColorVar, CustomizableShapeCorner, ElevationLevel, ElevationVar, FocusIndicatorPart, MotionCurve, MotionScheme, MotionSpring, MotionToken, MotionVar, MotionVarPart, SchemeVariant, ShapeCorner, ShapeOverrides, ShapeVar, SpatialMotionToken, StandardSpringVar, StateLayerState, StateVar, ThemeOptions, ThemeVar, TypeStyle, TypeStyleOptions, TypeStyleSpec, Typeface, TypefaceOverrides, TypefaceVar, TypescalePart, TypescaleVar, TypographyVar };