@rings-webgpu/core 1.0.48 → 1.0.50
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/rings.es.js +164 -164
- package/dist/rings.es.js.map +3 -3
- package/dist/rings.es.max.js +7 -6
- package/dist/rings.umd.js +162 -162
- package/dist/rings.umd.js.map +3 -3
- package/dist/rings.umd.max.js +7 -6
- package/dist/types/loader/parser/ply/PlyStreamParser.d.ts +2 -1
- package/package.json +1 -1
package/dist/rings.umd.max.js
CHANGED
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@@ -42333,7 +42333,7 @@ else if (typeof exports === 'object')
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}
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}
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-
const version = "1.0.
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+
const version = "1.0.50";
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class Engine3D {
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/**
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@@ -62169,8 +62169,10 @@ fn frag(){
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_cancelled = false;
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// Async processing state
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_parseTimeoutId = null;
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-
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static sVerticesPerChunk = 1e7;
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// Number of vertices to process per chunk
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static sMaxProcessingTime = 5;
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// Maximum processing time per chunk (ms) to avoid blocking
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_useIdleCallback = typeof requestIdleCallback !== "undefined";
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constructor(onHeaderParsed, onSplatParsed, batchSize = 1e3) {
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this._onHeaderParsed = onHeaderParsed;
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@@ -62392,7 +62394,6 @@ fn frag(){
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const has = (n) => this._properties.find((p) => p.name === n) != null;
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const propIndex = (n) => this._properties.findIndex((p) => p.name === n);
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const startTime = performance.now();
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-
const maxProcessingTime = 5;
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let processedInThisChunk = 0;
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while (this._processedVertices < vertexCount && !this._cancelled) {
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const v = this._processedVertices;
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@@ -62470,9 +62471,9 @@ fn frag(){
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this._scheduleNextChunk();
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return;
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}
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-
if (processedInThisChunk >=
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if (processedInThisChunk >= PlyStreamParser.sVerticesPerChunk) {
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const elapsed = performance.now() - startTime;
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-
if (elapsed >
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if (elapsed > PlyStreamParser.sMaxProcessingTime) {
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this._scheduleNextChunk();
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return;
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}
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@@ -62561,7 +62562,7 @@ fn frag(){
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_streamParser = null;
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_streamingRenderer = null;
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_rendererObject = null;
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-
_chunksPerBatch =
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+
_chunksPerBatch = 1e4;
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// Number of splats to process per batch
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_headerParsed = false;
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_onHeaderParsed = null;
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@@ -22,7 +22,8 @@ export declare class PlyStreamParser {
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private _batchSize;
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private _cancelled;
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private _parseTimeoutId;
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-
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static sVerticesPerChunk: number;
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static sMaxProcessingTime: number;
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private _useIdleCallback;
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constructor(onHeaderParsed: (header: PlyHeader) => void, onSplatParsed: (splatData: SplatData, index: number) => void, batchSize?: number);
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/**
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