@rings-webgpu/core 1.0.43 → 1.0.45

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2141,13 +2141,13 @@ function GetShader(name) {
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  return null;
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  }
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- var __defProp$2 = Object.defineProperty;
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+ var __defProp$3 = Object.defineProperty;
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  var __decorateClass$p = (decorators, target, key, kind) => {
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  var result = void 0 ;
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  for (var i = decorators.length - 1, decorator; i >= 0; i--)
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  if (decorator = decorators[i])
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  result = (decorator(target, key, result) ) || result;
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- if (result) __defProp$2(target, key, result);
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+ if (result) __defProp$3(target, key, result);
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  return result;
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  };
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  const _Struct = class _Struct {
@@ -21993,14 +21993,14 @@ class OctreeEntity {
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  }
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  }
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- var __defProp$1 = Object.defineProperty;
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+ var __defProp$2 = Object.defineProperty;
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  var __getOwnPropDesc$o = Object.getOwnPropertyDescriptor;
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  var __decorateClass$o = (decorators, target, key, kind) => {
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  var result = __getOwnPropDesc$o(target, key) ;
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  for (var i = decorators.length - 1, decorator; i >= 0; i--)
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  if (decorator = decorators[i])
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  result = (decorator(target, key, result) ) || result;
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- if (result) __defProp$1(target, key, result);
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+ if (result) __defProp$2(target, key, result);
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  return result;
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  };
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  class RenderNode extends ComponentBase {
@@ -25419,7 +25419,6 @@ const PointCloud_FS = (
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  }
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  o.color = vColor;
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- o.gBuffer = vec4f(0.0);
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  return o;
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  }
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  `
@@ -25446,7 +25445,7 @@ let PointCloudShader = class extends Shader {
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  pass.cullMode = GPUCullMode.none;
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  pass.shaderState.transparent = false;
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  pass.shaderState.blendMode = BlendMode.NORMAL;
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- pass.shaderState.writeMasks = [15, 15];
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+ pass.shaderState.writeMasks = [15, 0];
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  pass.shaderState.castReflection = false;
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  this.addRenderPass(pass);
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  this.setDefault();
@@ -27983,14 +27982,14 @@ class MorphTargetData {
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  }
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  }
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- var __defProp = Object.defineProperty;
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+ var __defProp$1 = Object.defineProperty;
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  var __getOwnPropDesc$i = Object.getOwnPropertyDescriptor;
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  var __decorateClass$i = (decorators, target, key, kind) => {
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  var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$i(target, key) : target;
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  for (var i = decorators.length - 1, decorator; i >= 0; i--)
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  if (decorator = decorators[i])
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  result = (kind ? decorator(target, key, result) : decorator(result)) || result;
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- if (kind && result) __defProp(target, key, result);
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+ if (kind && result) __defProp$1(target, key, result);
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  return result;
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  };
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  let MeshRenderer = class extends RenderNode {
@@ -42364,7 +42363,7 @@ class PostProcessingComponent extends ComponentBase {
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  }
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  }
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- const version = "1.0.42";
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+ const version = "1.0.44";
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  class Engine3D {
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  /**
@@ -54561,7 +54560,9 @@ FatLineRenderer = __decorateClass$8([
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  RegisterComponent(FatLineRenderer, "FatLineRenderer")
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  ], FatLineRenderer);
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+ var __defProp = Object.defineProperty;
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  var __getOwnPropDesc$7 = Object.getOwnPropertyDescriptor;
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+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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  var __decorateClass$7 = (decorators, target, key, kind) => {
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  var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$7(target, key) : target;
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  for (var i = decorators.length - 1, decorator; i >= 0; i--)
@@ -54569,6 +54570,7 @@ var __decorateClass$7 = (decorators, target, key, kind) => {
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  result = (decorator(result)) || result;
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  return result;
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  };
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+ var __publicField = (obj, key, value) => __defNormalProp(obj, key + "" , value);
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  let GSplatStreamRenderer = class extends RenderNode {
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  // Splat count and texture dimensions
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  totalCount = 0;
@@ -55255,10 +55257,10 @@ let GSplatStreamRenderer = class extends RenderNode {
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  this.scheduleOrder(view.camera.viewMatrix);
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  }
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  }
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- if (this._pendingUpdates.size > 0 && this._frameCount >= 60) {
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+ if (this._pendingUpdates.size > 0 && this._frameCount >= GSplatStreamRenderer.flushFrameLimit) {
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  this.flushUpdates();
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  }
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- if (this._frameCount >= 60 && this._pendingUpdates.size === 0) {
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+ if (this._frameCount >= GSplatStreamRenderer.flushFrameLimit && this._pendingUpdates.size === 0) {
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  this._frameCount = 0;
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  }
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  this._frameCount++;
@@ -55354,6 +55356,7 @@ let GSplatStreamRenderer = class extends RenderNode {
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  super.destroy(force);
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  }
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  };
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+ __publicField(GSplatStreamRenderer, "flushFrameLimit", 60);
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  GSplatStreamRenderer = __decorateClass$7([
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  RegisterComponent(GSplatStreamRenderer, "GSplatStreamRenderer")
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  ], GSplatStreamRenderer);