@rings-webgpu/core 1.0.27 → 1.0.29
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/rings.es.js +321 -194
- package/dist/rings.es.js.map +3 -3
- package/dist/rings.es.max.js +1226 -114
- package/dist/rings.umd.js +314 -187
- package/dist/rings.umd.js.map +3 -3
- package/dist/rings.umd.max.js +1233 -113
- package/dist/types/assets/shader/pointcloud/PointCloudShader.d.ts +2 -0
- package/dist/types/components/renderer/PointCloudRenderer.d.ts +89 -0
- package/dist/types/gfx/graphics/webGpu/shader/RenderShaderPass.d.ts +1 -0
- package/dist/types/index.d.ts +8 -0
- package/dist/types/loader/parser/b3dm/FeatureTable.d.ts +2 -1
- package/dist/types/loader/parser/ply/PlyLoader.d.ts +5 -1
- package/dist/types/loader/parser/ply/PlyTypes.d.ts +8 -0
- package/dist/types/loader/parser/pnts/PNTSLoader.d.ts +10 -0
- package/dist/types/loader/parser/pnts/PNTSLoaderBase.d.ts +8 -0
- package/dist/types/loader/parser/pnts/PNTSParser.d.ts +7 -0
- package/dist/types/loader/parser/prefab/mats/shader/PointCloudShader.d.ts +9 -0
- package/dist/types/materials/PointCloudMaterial.d.ts +44 -0
- package/dist/types/shape/GSplatGeometry.d.ts +1 -3
- package/dist/types/shape/PointCloudGeometry.d.ts +5 -0
- package/dist/types/textures/Float32ArrayTexture.d.ts +1 -1
- package/dist/types/util/BoundUtil.d.ts +1 -0
- package/package.json +1 -1
package/dist/rings.umd.max.js
CHANGED
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@@ -2120,7 +2120,7 @@
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}
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var __defProp$2 = Object.defineProperty;
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2123
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-
var __decorateClass$
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+
var __decorateClass$o = (decorators, target, key, kind) => {
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var result = void 0 ;
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for (var i = decorators.length - 1, decorator; i >= 0; i--)
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if (decorator = decorators[i])
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@@ -2223,10 +2223,10 @@
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return struct.__size;
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}
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};
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-
__decorateClass$
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+
__decorateClass$o([
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NonSerialize
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], _Struct.prototype, "__refection");
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-
__decorateClass$
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+
__decorateClass$o([
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NonSerialize
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], _Struct.prototype, "__size");
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let Struct = _Struct;
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@@ -20496,6 +20496,10 @@ struct InstanceData {
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this.vsEntryPoint = vsEntryPoint;
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this.fsEntryPoint = fsEntryPoint;
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}
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setUniformArray(name, value) {
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super.setUniformArray(name, value);
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this.materialDataUniformBuffer.onChange();
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}
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setUniform(name, value) {
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super.setUniform(name, value);
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this.materialDataUniformBuffer.onChange();
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@@ -20764,16 +20768,21 @@ struct InstanceData {
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if (buffer) {
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if (buffer.bufferType == GPUBufferType.MaterialDataUniformGPUBuffer) {
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let uniforms = [];
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-
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-
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-
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-
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-
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-
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if (refs.dataFields) {
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for (let i = 0; i < refs.dataFields.length; i++) {
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const field = refs.dataFields[i];
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if (!this.uniforms[field.name]) {
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console.error(
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`shader-${this.vsName}:${this.fsName} ${field.name}is empty`
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);
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} else {
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uniforms.push(this.uniforms[field.name]);
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}
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}
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uniforms.push(this.uniforms[field.name]);
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}
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-
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if (uniforms.length > 0) {
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this.materialDataUniformBuffer.initDataUniform(uniforms);
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}
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}
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let entry = {
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binding: refs.binding,
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@@ -21963,9 +21972,9 @@ struct InstanceData {
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}
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var __defProp$1 = Object.defineProperty;
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-
var __getOwnPropDesc$
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-
var __decorateClass$
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-
var result = __getOwnPropDesc$
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var __getOwnPropDesc$n = Object.getOwnPropertyDescriptor;
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var __decorateClass$n = (decorators, target, key, kind) => {
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var result = __getOwnPropDesc$n(target, key) ;
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for (var i = decorators.length - 1, decorator; i >= 0; i--)
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if (decorator = decorators[i])
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result = (decorator(target, key, result) ) || result;
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@@ -22563,13 +22572,13 @@ struct InstanceData {
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this._combineShaderRefection = void 0;
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}
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}
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-
__decorateClass$
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__decorateClass$n([
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EditorInspector
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], RenderNode.prototype, "materials");
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__decorateClass$
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__decorateClass$n([
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EditorInspector
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], RenderNode.prototype, "castShadow");
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-
__decorateClass$
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__decorateClass$n([
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EditorInspector
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], RenderNode.prototype, "castGI");
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@@ -22790,7 +22799,7 @@ struct InstanceData {
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@location(1) vTexCoord: vec2<f32>,
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};
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-
// Textures
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// Textures
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@group(1) @binding(1) var splatColor: texture_2d<f32>;
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@group(1) @binding(2) var transformA: texture_2d<u32>;
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@group(1) @binding(3) var transformB: texture_2d<f32>;
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@@ -22887,7 +22896,7 @@ struct InstanceData {
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return vec4f(v1.x, -v1.y, v2.x, -v2.y);
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}
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-
// ===== SPLAT MAIN VS
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// ===== SPLAT MAIN VS =====
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@vertex
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fn VertMain(
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@@ -23236,9 +23245,9 @@ struct InstanceData {
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}
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}
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-
var __getOwnPropDesc$
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-
var __decorateClass$
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-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
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var __getOwnPropDesc$m = Object.getOwnPropertyDescriptor;
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var __decorateClass$m = (decorators, target, key, kind) => {
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var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$m(target, key) : target;
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for (var i = decorators.length - 1, decorator; i >= 0; i--)
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if (decorator = decorators[i])
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result = (decorator(result)) || result;
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@@ -23270,7 +23279,7 @@ struct InstanceData {
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pass.setUniform("pixelCull", new Float32Array([2, 0, 0, 0]));
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}
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};
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-
exports.GSplatShader = __decorateClass$
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exports.GSplatShader = __decorateClass$m([
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RegisterShader(exports.GSplatShader, "GSplatShader")
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], exports.GSplatShader);
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@@ -24053,7 +24062,7 @@ struct InstanceData {
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size: data.byteLength,
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usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC
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});
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-
device.queue.writeBuffer(textureDataBuffer, 0, data);
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device.queue.writeBuffer(textureDataBuffer, 0, data.buffer);
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const commandEncoder = GPUContext.beginCommandEncoder();
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commandEncoder.copyBufferToTexture(
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{
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@@ -24085,7 +24094,7 @@ struct InstanceData {
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size: data.byteLength,
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usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC
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});
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device.queue.writeBuffer(textureDataBuffer, 0, data);
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device.queue.writeBuffer(textureDataBuffer, 0, data.buffer);
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const commandEncoder = GPUContext.beginCommandEncoder();
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commandEncoder.copyBufferToTexture(
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{
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@@ -24287,9 +24296,9 @@ struct InstanceData {
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}
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}
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var __getOwnPropDesc$
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var __decorateClass$
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-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
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var __getOwnPropDesc$l = Object.getOwnPropertyDescriptor;
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var __decorateClass$l = (decorators, target, key, kind) => {
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var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$l(target, key) : target;
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for (var i = decorators.length - 1, decorator; i >= 0; i--)
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if (decorator = decorators[i])
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result = (decorator(result)) || result;
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@@ -25088,10 +25097,689 @@ struct InstanceData {
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super.destroy(force);
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}
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};
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exports.GSplatRenderer = __decorateClass$
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exports.GSplatRenderer = __decorateClass$l([
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RegisterComponent(exports.GSplatRenderer, "GSplatRenderer")
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], exports.GSplatRenderer);
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const PointCloud_VS = (
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/* wgsl */
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`
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#include "GlobalUniform"
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const ALPHA_THRESHOLD: f32 = 0.00392156863;
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struct MaterialUniform {
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modelMatrix: mat4x4<f32>,
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tex_params: vec4<f32>,
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pointParams: vec4<f32>,
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};
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@group(1) @binding(0) var<uniform> materialUniform: MaterialUniform;
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struct VSOut {
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@builtin(position) member: vec4<f32>,
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@location(0) vColor: vec4<f32>,
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@location(1) vTexCoord: vec2<f32>,
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};
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@group(1) @binding(1) var pointColor: texture_2d<f32>;
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@group(1) @binding(2) var pointPosition: texture_2d<f32>;
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@group(1) @binding(3) var pointOrder: texture_2d<u32>;
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fn discardPoint() -> VSOut {
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var o: VSOut;
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o.member = vec4f(0.0, 0.0, 2.0, 1.0);
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o.vColor = vec4f(0.0);
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o.vTexCoord = vec2f(0.0);
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return o;
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}
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fn calcPointUV(orderId: u32, textureWidth: u32, numPoints: u32) -> vec2<i32> {
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let pointId = orderId;
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return vec2<i32>(
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i32(pointId % textureWidth),
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i32(pointId / textureWidth)
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);
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}
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@vertex
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fn VertMain(
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@builtin(vertex_index) vid: u32,
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@builtin(instance_index) iid: u32,
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@location(0) position: vec3<f32>
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) -> VSOut {
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let batchSize = max(1u, u32(materialUniform.pointParams.w));
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let orderId = iid * batchSize + u32(position.z);
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let textureWidth = max(1u, u32(materialUniform.tex_params.y));
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let numPoints = max(1u, u32(materialUniform.tex_params.x));
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let safeOrderId = min(orderId, numPoints - 1u);
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let pointUV = calcPointUV(safeOrderId, textureWidth, numPoints);
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let color = textureLoad(pointColor, pointUV, 0);
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let posData = textureLoad(pointPosition, pointUV, 0);
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let pointPos = vec3f(
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posData.x,
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posData.y,
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posData.z
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);
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let matrix_model = materialUniform.modelMatrix;
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let matrix_view = globalUniform.viewMat;
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let matrix_projection = globalUniform.projMat;
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let model_view = matrix_view * matrix_model;
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let centerClip = matrix_projection * (model_view * vec4f(pointPos, 1.0));
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let inv_w = 1.0 / centerClip.w;
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let ndc = centerClip.xyz * inv_w;
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if (ndc.x < -1.0 || ndc.x > 1.0 ||
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ndc.y < -1.0 || ndc.y > 1.0 ||
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ndc.z < 0.0 || ndc.z > 1.0) {
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return discardPoint();
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}
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let viewPos = model_view * vec4f(pointPos, 1.0);
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if (viewPos.z <= 0.0) {
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return discardPoint();
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}
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let pointSize = materialUniform.tex_params.w;
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let viewport = vec2f(globalUniform.windowWidth, globalUniform.windowHeight);
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let safeViewport = max(viewport, vec2f(1.0, 1.0));
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let inv_viewport = 2.0 / safeViewport;
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let offsetNDC = position.xy * pointSize * 0.5 * inv_viewport;
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let offsetClip = vec4f(offsetNDC * centerClip.w, 0.0, 0.0);
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var o: VSOut;
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o.member = centerClip + offsetClip;
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o.vColor = color;
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o.vTexCoord = position.xy;
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return o;
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}
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`
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);
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const PointCloud_FS = (
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/* wgsl */
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`
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#include "FragmentOutput"
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const ALPHA_THRESHOLD: f32 = 0.00392156863;
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struct MaterialUniform {
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modelMatrix: mat4x4<f32>,
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tex_params: vec4<f32>,
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pointParams: vec4<f32>,
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};
|
|
25214
|
+
@group(1) @binding(0) var<uniform> materialUniform: MaterialUniform;
|
|
25215
|
+
|
|
25216
|
+
@fragment
|
|
25217
|
+
fn FragMain(
|
|
25218
|
+
@location(0) vColor: vec4<f32>,
|
|
25219
|
+
@location(1) vTexCoord: vec2<f32>
|
|
25220
|
+
) -> FragmentOutput {
|
|
25221
|
+
var o: FragmentOutput;
|
|
25222
|
+
|
|
25223
|
+
let pointShape = materialUniform.pointParams.x;
|
|
25224
|
+
let distSq = dot(vTexCoord, vTexCoord);
|
|
25225
|
+
let isCircle = pointShape > 0.5;
|
|
25226
|
+
let discardPixel = isCircle && distSq > 1.0;
|
|
25227
|
+
|
|
25228
|
+
if (discardPixel) {
|
|
25229
|
+
discard;
|
|
25230
|
+
}
|
|
25231
|
+
|
|
25232
|
+
o.color = vColor;
|
|
25233
|
+
o.gBuffer = vec4f(0.0);
|
|
25234
|
+
return o;
|
|
25235
|
+
}
|
|
25236
|
+
`
|
|
25237
|
+
);
|
|
25238
|
+
|
|
25239
|
+
var __getOwnPropDesc$k = Object.getOwnPropertyDescriptor;
|
|
25240
|
+
var __decorateClass$k = (decorators, target, key, kind) => {
|
|
25241
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$k(target, key) : target;
|
|
25242
|
+
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
25243
|
+
if (decorator = decorators[i])
|
|
25244
|
+
result = (decorator(result)) || result;
|
|
25245
|
+
return result;
|
|
25246
|
+
};
|
|
25247
|
+
exports.PointCloudShader = class PointCloudShader extends Shader {
|
|
25248
|
+
constructor() {
|
|
25249
|
+
super();
|
|
25250
|
+
ShaderLib.register("pointcloud_vs_dc", PointCloud_VS);
|
|
25251
|
+
ShaderLib.register("pointcloud_fs_dc", PointCloud_FS);
|
|
25252
|
+
const pass = new RenderShaderPass("pointcloud_vs_dc", "pointcloud_fs_dc");
|
|
25253
|
+
pass.passType = PassType.COLOR;
|
|
25254
|
+
pass.setShaderEntry("VertMain", "FragMain");
|
|
25255
|
+
pass.topology = GPUPrimitiveTopology.triangle_list;
|
|
25256
|
+
pass.depthWriteEnabled = true;
|
|
25257
|
+
pass.cullMode = GPUCullMode.none;
|
|
25258
|
+
pass.shaderState.transparent = false;
|
|
25259
|
+
pass.shaderState.blendMode = BlendMode.NORMAL;
|
|
25260
|
+
pass.shaderState.writeMasks = [15, 15];
|
|
25261
|
+
pass.shaderState.castReflection = false;
|
|
25262
|
+
this.addRenderPass(pass);
|
|
25263
|
+
this.setDefault();
|
|
25264
|
+
}
|
|
25265
|
+
setDefault() {
|
|
25266
|
+
const pass = this.getDefaultColorShader();
|
|
25267
|
+
const identityMatrix = new Matrix4();
|
|
25268
|
+
pass.setUniform("modelMatrix", identityMatrix.rawData);
|
|
25269
|
+
pass.setUniformArray("tex_params", new Float32Array([0, 0, 0, 4]));
|
|
25270
|
+
pass.setUniformArray("pointParams", new Float32Array([0, 0, 0, 128]));
|
|
25271
|
+
}
|
|
25272
|
+
};
|
|
25273
|
+
exports.PointCloudShader = __decorateClass$k([
|
|
25274
|
+
RegisterShader(exports.PointCloudShader, "PointCloudShader")
|
|
25275
|
+
], exports.PointCloudShader);
|
|
25276
|
+
|
|
25277
|
+
class PointCloudMaterial extends Material {
|
|
25278
|
+
_texParams = new Float32Array([0, 0, 0, 4]);
|
|
25279
|
+
_pointParamsArray = new Float32Array([0, 0, 0, 128]);
|
|
25280
|
+
constructor() {
|
|
25281
|
+
super();
|
|
25282
|
+
this.shader = new exports.PointCloudShader();
|
|
25283
|
+
}
|
|
25284
|
+
/**
|
|
25285
|
+
* Set point cloud textures
|
|
25286
|
+
* @param pointPosition Position texture (RGB = xyz)
|
|
25287
|
+
* @param pointColor Color texture (RGBA)
|
|
25288
|
+
* @param texParams Texture parameters [numPoints, texWidth, validCount, pointSize]
|
|
25289
|
+
* @param pointOrder Optional sorting texture (R32U format)
|
|
25290
|
+
*/
|
|
25291
|
+
setPointTextures(pointPosition, pointColor, texParams, pointOrder) {
|
|
25292
|
+
const pass = this.shader.getDefaultColorShader();
|
|
25293
|
+
if (!pass.getUniform("modelMatrix")) {
|
|
25294
|
+
const identityMatrix = new Matrix4();
|
|
25295
|
+
pass.setUniform("modelMatrix", identityMatrix.rawData);
|
|
25296
|
+
}
|
|
25297
|
+
pass.setTexture("pointColor", pointColor);
|
|
25298
|
+
pass.setTexture("pointPosition", pointPosition);
|
|
25299
|
+
this._texParams[0] = texParams[0];
|
|
25300
|
+
this._texParams[1] = texParams[1];
|
|
25301
|
+
this._texParams[2] = texParams[2];
|
|
25302
|
+
this._texParams[3] = texParams[3];
|
|
25303
|
+
pass.setUniformArray("tex_params", this._texParams);
|
|
25304
|
+
pass.setUniformArray("pointParams", this._pointParamsArray);
|
|
25305
|
+
if (pointOrder) {
|
|
25306
|
+
pass.setTexture("pointOrder", pointOrder);
|
|
25307
|
+
}
|
|
25308
|
+
pass.shaderState.depthCompare = GPUCompareFunction.less;
|
|
25309
|
+
}
|
|
25310
|
+
/**
|
|
25311
|
+
* Set the model matrix for transforming points to world space
|
|
25312
|
+
* @param matrix Model transformation matrix
|
|
25313
|
+
*/
|
|
25314
|
+
setTransformMatrix(matrix) {
|
|
25315
|
+
const pass = this.shader.getDefaultColorShader();
|
|
25316
|
+
pass.setUniform("modelMatrix", matrix.rawData);
|
|
25317
|
+
}
|
|
25318
|
+
/**
|
|
25319
|
+
* Set point size in pixels
|
|
25320
|
+
* @param size Point size in pixels (default: 4.0)
|
|
25321
|
+
*/
|
|
25322
|
+
setPointSize(size) {
|
|
25323
|
+
this._texParams[3] = Math.max(0.1, size);
|
|
25324
|
+
const pass = this.shader.getDefaultColorShader();
|
|
25325
|
+
pass.setUniformArray("tex_params", this._texParams);
|
|
25326
|
+
}
|
|
25327
|
+
/**
|
|
25328
|
+
* Set point shape
|
|
25329
|
+
* @param shape Point shape: 'square' or 'circle'
|
|
25330
|
+
*/
|
|
25331
|
+
setPointShape(shape) {
|
|
25332
|
+
this._pointParamsArray[0] = shape === "circle" ? 1 : 0;
|
|
25333
|
+
const pass = this.shader.getDefaultColorShader();
|
|
25334
|
+
pass.setUniformArray("pointParams", this._pointParamsArray);
|
|
25335
|
+
}
|
|
25336
|
+
enableDebugFullScreen(enabled) {
|
|
25337
|
+
this._pointParamsArray[1] = enabled ? 1 : 0;
|
|
25338
|
+
const pass = this.shader.getDefaultColorShader();
|
|
25339
|
+
pass.setUniformArray("pointParams", this._pointParamsArray);
|
|
25340
|
+
}
|
|
25341
|
+
/**
|
|
25342
|
+
* Set batch size for instanced rendering
|
|
25343
|
+
* @param batchSize Number of points per draw call (default: 128)
|
|
25344
|
+
*/
|
|
25345
|
+
setBatchSize(batchSize) {
|
|
25346
|
+
this._pointParamsArray[3] = Math.max(1, batchSize | 0);
|
|
25347
|
+
const pass = this.shader.getDefaultColorShader();
|
|
25348
|
+
pass.setUniformArray("pointParams", this._pointParamsArray);
|
|
25349
|
+
}
|
|
25350
|
+
}
|
|
25351
|
+
|
|
25352
|
+
class PointCloudGeometry extends GeometryBase {
|
|
25353
|
+
batchSize;
|
|
25354
|
+
constructor(batchSize = 128) {
|
|
25355
|
+
super();
|
|
25356
|
+
this.batchSize = batchSize;
|
|
25357
|
+
const meshPositions = new Float32Array(12 * batchSize);
|
|
25358
|
+
for (let i = 0; i < batchSize; ++i) {
|
|
25359
|
+
const baseIdx = i * 12;
|
|
25360
|
+
meshPositions.set([
|
|
25361
|
+
-1,
|
|
25362
|
+
-1,
|
|
25363
|
+
i,
|
|
25364
|
+
1,
|
|
25365
|
+
-1,
|
|
25366
|
+
i,
|
|
25367
|
+
1,
|
|
25368
|
+
1,
|
|
25369
|
+
i,
|
|
25370
|
+
-1,
|
|
25371
|
+
1,
|
|
25372
|
+
i
|
|
25373
|
+
], baseIdx);
|
|
25374
|
+
}
|
|
25375
|
+
const meshIndices = new Uint32Array(6 * batchSize);
|
|
25376
|
+
for (let i = 0; i < batchSize; ++i) {
|
|
25377
|
+
const baseVertex = i * 4;
|
|
25378
|
+
const baseIdx = i * 6;
|
|
25379
|
+
meshIndices.set([
|
|
25380
|
+
0 + baseVertex,
|
|
25381
|
+
1 + baseVertex,
|
|
25382
|
+
2 + baseVertex,
|
|
25383
|
+
0 + baseVertex,
|
|
25384
|
+
2 + baseVertex,
|
|
25385
|
+
3 + baseVertex
|
|
25386
|
+
], baseIdx);
|
|
25387
|
+
}
|
|
25388
|
+
this.setAttribute(VertexAttributeName.position, meshPositions);
|
|
25389
|
+
this.setIndices(meshIndices);
|
|
25390
|
+
this.addSubGeometry({
|
|
25391
|
+
indexStart: 0,
|
|
25392
|
+
indexCount: meshIndices.length,
|
|
25393
|
+
vertexStart: 0,
|
|
25394
|
+
vertexCount: meshPositions.length / 3,
|
|
25395
|
+
firstStart: 0,
|
|
25396
|
+
index: 0,
|
|
25397
|
+
topology: 0
|
|
25398
|
+
});
|
|
25399
|
+
}
|
|
25400
|
+
}
|
|
25401
|
+
|
|
25402
|
+
class Float32ArrayTexture extends Texture {
|
|
25403
|
+
create(width, height, data, filtering = true) {
|
|
25404
|
+
let device = webGPUContext.device;
|
|
25405
|
+
const bytesPerRow = width * 4 * 4;
|
|
25406
|
+
this.format = GPUTextureFormat.rgba32float;
|
|
25407
|
+
let mipmapCount = 1;
|
|
25408
|
+
this.createTextureDescriptor(width, height, mipmapCount, this.format);
|
|
25409
|
+
const textureDataBuffer = device.createBuffer({
|
|
25410
|
+
size: data.byteLength,
|
|
25411
|
+
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC
|
|
25412
|
+
});
|
|
25413
|
+
device.queue.writeBuffer(textureDataBuffer, 0, data.buffer);
|
|
25414
|
+
const commandEncoder = GPUContext.beginCommandEncoder();
|
|
25415
|
+
commandEncoder.copyBufferToTexture(
|
|
25416
|
+
{
|
|
25417
|
+
buffer: textureDataBuffer,
|
|
25418
|
+
bytesPerRow
|
|
25419
|
+
},
|
|
25420
|
+
{
|
|
25421
|
+
texture: this.getGPUTexture()
|
|
25422
|
+
},
|
|
25423
|
+
{
|
|
25424
|
+
width,
|
|
25425
|
+
height,
|
|
25426
|
+
depthOrArrayLayers: 1
|
|
25427
|
+
}
|
|
25428
|
+
);
|
|
25429
|
+
GPUContext.endCommandEncoder(commandEncoder);
|
|
25430
|
+
if (filtering) {
|
|
25431
|
+
this.samplerBindingLayout.type = `non-filtering`;
|
|
25432
|
+
this.textureBindingLayout.sampleType = `unfilterable-float`;
|
|
25433
|
+
}
|
|
25434
|
+
this.gpuSampler = device.createSampler({});
|
|
25435
|
+
return this;
|
|
25436
|
+
}
|
|
25437
|
+
fromBuffer(width, height, textureDataBuffer) {
|
|
25438
|
+
let device = webGPUContext.device;
|
|
25439
|
+
const bytesPerRow = width * 4 * 4;
|
|
25440
|
+
this.format = GPUTextureFormat.rgba32float;
|
|
25441
|
+
this.mipmapCount = 1;
|
|
25442
|
+
this.createTextureDescriptor(width, height, this.mipmapCount, this.format);
|
|
25443
|
+
const commandEncoder = GPUContext.beginCommandEncoder();
|
|
25444
|
+
commandEncoder.copyBufferToTexture(
|
|
25445
|
+
{
|
|
25446
|
+
buffer: textureDataBuffer,
|
|
25447
|
+
bytesPerRow
|
|
25448
|
+
},
|
|
25449
|
+
{
|
|
25450
|
+
texture: this.getGPUTexture()
|
|
25451
|
+
},
|
|
25452
|
+
{
|
|
25453
|
+
width,
|
|
25454
|
+
height,
|
|
25455
|
+
depthOrArrayLayers: 1
|
|
25456
|
+
}
|
|
25457
|
+
);
|
|
25458
|
+
GPUContext.endCommandEncoder(commandEncoder);
|
|
25459
|
+
this.samplerBindingLayout.type = `non-filtering`;
|
|
25460
|
+
this.textureBindingLayout.sampleType = `unfilterable-float`;
|
|
25461
|
+
this.gpuSampler = device.createSampler({});
|
|
25462
|
+
return this;
|
|
25463
|
+
}
|
|
25464
|
+
}
|
|
25465
|
+
|
|
25466
|
+
var __getOwnPropDesc$j = Object.getOwnPropertyDescriptor;
|
|
25467
|
+
var __decorateClass$j = (decorators, target, key, kind) => {
|
|
25468
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$j(target, key) : target;
|
|
25469
|
+
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
25470
|
+
if (decorator = decorators[i])
|
|
25471
|
+
result = (decorator(result)) || result;
|
|
25472
|
+
return result;
|
|
25473
|
+
};
|
|
25474
|
+
exports.PointCloudRenderer = class PointCloudRenderer extends RenderNode {
|
|
25475
|
+
count = 0;
|
|
25476
|
+
size = new Vector2();
|
|
25477
|
+
pointColor;
|
|
25478
|
+
pointPosition;
|
|
25479
|
+
pointOrder;
|
|
25480
|
+
texParams;
|
|
25481
|
+
// [numPoints, texWidth, validCount, pointSize]
|
|
25482
|
+
pointCloudMaterial;
|
|
25483
|
+
_positions;
|
|
25484
|
+
get positions() {
|
|
25485
|
+
return this._positions;
|
|
25486
|
+
}
|
|
25487
|
+
_colors;
|
|
25488
|
+
_orderData;
|
|
25489
|
+
_fullCount = 0;
|
|
25490
|
+
get fullCount() {
|
|
25491
|
+
return this._fullCount;
|
|
25492
|
+
}
|
|
25493
|
+
_batchSize = 128;
|
|
25494
|
+
instanceCount = 0;
|
|
25495
|
+
_texturesInitialized = false;
|
|
25496
|
+
_debugFullScreen = false;
|
|
25497
|
+
_centerOffset = new Vector3();
|
|
25498
|
+
get centerOffset() {
|
|
25499
|
+
return this._centerOffset;
|
|
25500
|
+
}
|
|
25501
|
+
constructor() {
|
|
25502
|
+
super();
|
|
25503
|
+
}
|
|
25504
|
+
/**
|
|
25505
|
+
* Initialize point cloud from raw data
|
|
25506
|
+
* @param positions Point positions (xyz per point, Float32Array)
|
|
25507
|
+
* @param colors Point colors (rgba per point, Uint8Array)
|
|
25508
|
+
* @param count Number of points
|
|
25509
|
+
*/
|
|
25510
|
+
initFromData(positions, colors, count) {
|
|
25511
|
+
if (!positions || !colors || count <= 0) {
|
|
25512
|
+
console.error("PointCloudRenderer: Invalid input data");
|
|
25513
|
+
return;
|
|
25514
|
+
}
|
|
25515
|
+
if (positions.length < count * 3) {
|
|
25516
|
+
console.error("PointCloudRenderer: Positions array too small");
|
|
25517
|
+
return;
|
|
25518
|
+
}
|
|
25519
|
+
if (colors.length < count * 4) {
|
|
25520
|
+
console.error("PointCloudRenderer: Colors array too small");
|
|
25521
|
+
return;
|
|
25522
|
+
}
|
|
25523
|
+
this.count = count;
|
|
25524
|
+
this._fullCount = count;
|
|
25525
|
+
this.size = this.evalTextureSize(count);
|
|
25526
|
+
this._positions = positions;
|
|
25527
|
+
this._colors = colors;
|
|
25528
|
+
this.centerizePositions();
|
|
25529
|
+
this.buildPositionTexture();
|
|
25530
|
+
this.buildColorTexture();
|
|
25531
|
+
this.texParams = new Float32Array([
|
|
25532
|
+
this.count,
|
|
25533
|
+
this.size.x,
|
|
25534
|
+
this.count,
|
|
25535
|
+
4
|
|
25536
|
+
]);
|
|
25537
|
+
this.buildOrderTexture();
|
|
25538
|
+
this.pointCloudMaterial = new PointCloudMaterial();
|
|
25539
|
+
this.geometry = new PointCloudGeometry(this._batchSize);
|
|
25540
|
+
this.materials = [this.pointCloudMaterial];
|
|
25541
|
+
this.instanceCount = Math.ceil(this.count / this._batchSize);
|
|
25542
|
+
}
|
|
25543
|
+
/**
|
|
25544
|
+
* Calculate texture size for given point count
|
|
25545
|
+
* @param count Number of points
|
|
25546
|
+
* @returns Texture dimensions (width, height)
|
|
25547
|
+
*/
|
|
25548
|
+
evalTextureSize(count) {
|
|
25549
|
+
let w = Math.ceil(Math.sqrt(count));
|
|
25550
|
+
const align = 64;
|
|
25551
|
+
w = Math.ceil(w / align) * align;
|
|
25552
|
+
const h = Math.ceil(count / w);
|
|
25553
|
+
return new Vector2(w, h);
|
|
25554
|
+
}
|
|
25555
|
+
/**
|
|
25556
|
+
* Centerize positions to improve precision for large values
|
|
25557
|
+
* Subtracts the center point from all positions to keep values near zero
|
|
25558
|
+
*/
|
|
25559
|
+
centerizePositions() {
|
|
25560
|
+
if (this.count === 0) return;
|
|
25561
|
+
let sumX = 0, sumY = 0, sumZ = 0;
|
|
25562
|
+
for (let i = 0; i < this.count; i++) {
|
|
25563
|
+
const idx = i * 3;
|
|
25564
|
+
sumX += this._positions[idx + 0];
|
|
25565
|
+
sumY += this._positions[idx + 1];
|
|
25566
|
+
sumZ += this._positions[idx + 2];
|
|
25567
|
+
}
|
|
25568
|
+
const centerX = sumX / this.count;
|
|
25569
|
+
const centerY = sumY / this.count;
|
|
25570
|
+
const centerZ = sumZ / this.count;
|
|
25571
|
+
this._centerOffset.set(centerX, centerY, centerZ);
|
|
25572
|
+
for (let i = 0; i < this.count; i++) {
|
|
25573
|
+
const idx = i * 3;
|
|
25574
|
+
this._positions[idx + 0] -= centerX;
|
|
25575
|
+
this._positions[idx + 1] -= centerY;
|
|
25576
|
+
this._positions[idx + 2] -= centerZ;
|
|
25577
|
+
}
|
|
25578
|
+
this.object3D.localPosition = this._centerOffset;
|
|
25579
|
+
}
|
|
25580
|
+
buildPositionTexture() {
|
|
25581
|
+
const w = this.size.x | 0;
|
|
25582
|
+
const h = this.size.y | 0;
|
|
25583
|
+
const count = this.count;
|
|
25584
|
+
const data = new Float32Array(w * h * 4);
|
|
25585
|
+
for (let i = 0; i < count; i++) {
|
|
25586
|
+
const idx = i * 4;
|
|
25587
|
+
const posIdx = i * 3;
|
|
25588
|
+
data[idx + 0] = this._positions[posIdx + 0];
|
|
25589
|
+
data[idx + 1] = this._positions[posIdx + 1];
|
|
25590
|
+
data[idx + 2] = this._positions[posIdx + 2];
|
|
25591
|
+
data[idx + 3] = 0;
|
|
25592
|
+
}
|
|
25593
|
+
if (count < w * h) {
|
|
25594
|
+
const lastIdx = (count - 1) * 4;
|
|
25595
|
+
for (let i = count; i < w * h; i++) {
|
|
25596
|
+
const idx = i * 4;
|
|
25597
|
+
data[idx + 0] = data[lastIdx + 0];
|
|
25598
|
+
data[idx + 1] = data[lastIdx + 1];
|
|
25599
|
+
data[idx + 2] = data[lastIdx + 2];
|
|
25600
|
+
data[idx + 3] = 0;
|
|
25601
|
+
}
|
|
25602
|
+
}
|
|
25603
|
+
this.pointPosition = new Float32ArrayTexture().create(w, h, data);
|
|
25604
|
+
this.pointPosition.name = "pointPosition";
|
|
25605
|
+
this.pointPosition.minFilter = "nearest";
|
|
25606
|
+
this.pointPosition.magFilter = "nearest";
|
|
25607
|
+
this.pointPosition.addressModeU = "clamp-to-edge";
|
|
25608
|
+
this.pointPosition.addressModeV = "clamp-to-edge";
|
|
25609
|
+
}
|
|
25610
|
+
buildColorTexture() {
|
|
25611
|
+
const w = this.size.x | 0;
|
|
25612
|
+
const h = this.size.y | 0;
|
|
25613
|
+
const count = this.count;
|
|
25614
|
+
const data = new Uint8Array(w * h * 4);
|
|
25615
|
+
for (let i = 0; i < count; i++) {
|
|
25616
|
+
const idx = i * 4;
|
|
25617
|
+
const colorIdx = i * 4;
|
|
25618
|
+
data[idx + 0] = this._colors[colorIdx + 0];
|
|
25619
|
+
data[idx + 1] = this._colors[colorIdx + 1];
|
|
25620
|
+
data[idx + 2] = this._colors[colorIdx + 2];
|
|
25621
|
+
data[idx + 3] = this._colors[colorIdx + 3];
|
|
25622
|
+
}
|
|
25623
|
+
if (count < w * h) {
|
|
25624
|
+
const lastIdx = (count - 1) * 4;
|
|
25625
|
+
for (let i = count; i < w * h; i++) {
|
|
25626
|
+
const idx = i * 4;
|
|
25627
|
+
data[idx + 0] = data[lastIdx + 0];
|
|
25628
|
+
data[idx + 1] = data[lastIdx + 1];
|
|
25629
|
+
data[idx + 2] = data[lastIdx + 2];
|
|
25630
|
+
data[idx + 3] = data[lastIdx + 3];
|
|
25631
|
+
}
|
|
25632
|
+
}
|
|
25633
|
+
this.pointColor = new Uint8ArrayTexture().create(w, h, data, false);
|
|
25634
|
+
this.pointColor.name = "pointColor";
|
|
25635
|
+
this.pointColor.minFilter = "nearest";
|
|
25636
|
+
this.pointColor.magFilter = "nearest";
|
|
25637
|
+
this.pointColor.mipmapFilter = "nearest";
|
|
25638
|
+
this.pointColor.addressModeU = "clamp-to-edge";
|
|
25639
|
+
this.pointColor.addressModeV = "clamp-to-edge";
|
|
25640
|
+
}
|
|
25641
|
+
buildOrderTexture() {
|
|
25642
|
+
const total = this.size.x * this.size.y;
|
|
25643
|
+
this._orderData = new Uint32Array(total);
|
|
25644
|
+
for (let i = 0; i < total; i++) {
|
|
25645
|
+
this._orderData[i] = i < this.count ? i : this.count > 0 ? this.count - 1 : 0;
|
|
25646
|
+
}
|
|
25647
|
+
this.pointOrder = new R32UintTexture().create(this.size.x, this.size.y, this._orderData);
|
|
25648
|
+
this.pointOrder.name = "pointOrder";
|
|
25649
|
+
this.pointOrder.minFilter = "nearest";
|
|
25650
|
+
this.pointOrder.magFilter = "nearest";
|
|
25651
|
+
this.pointOrder.addressModeU = "clamp-to-edge";
|
|
25652
|
+
this.pointOrder.addressModeV = "clamp-to-edge";
|
|
25653
|
+
}
|
|
25654
|
+
/**
|
|
25655
|
+
* Update node before rendering
|
|
25656
|
+
*/
|
|
25657
|
+
nodeUpdate(view, passType, renderPassState, clusterLightingBuffer) {
|
|
25658
|
+
const worldMatrix = this.object3D.transform.worldMatrix;
|
|
25659
|
+
this.pointCloudMaterial.setTransformMatrix(worldMatrix);
|
|
25660
|
+
if (!this._texturesInitialized) {
|
|
25661
|
+
this.pointCloudMaterial.setPointTextures(
|
|
25662
|
+
this.pointPosition,
|
|
25663
|
+
this.pointColor,
|
|
25664
|
+
this.texParams,
|
|
25665
|
+
this.pointOrder
|
|
25666
|
+
);
|
|
25667
|
+
this.pointCloudMaterial.setBatchSize(this._batchSize);
|
|
25668
|
+
this.pointCloudMaterial.setPointSize(this.texParams[3]);
|
|
25669
|
+
this.pointCloudMaterial.enableDebugFullScreen(this._debugFullScreen);
|
|
25670
|
+
this._texturesInitialized = true;
|
|
25671
|
+
}
|
|
25672
|
+
super.nodeUpdate(view, passType, renderPassState, clusterLightingBuffer);
|
|
25673
|
+
}
|
|
25674
|
+
/**
|
|
25675
|
+
* Render pass
|
|
25676
|
+
*/
|
|
25677
|
+
renderPass(view, passType, renderContext) {
|
|
25678
|
+
const encoder = renderContext.encoder;
|
|
25679
|
+
for (let mat of this.materials) {
|
|
25680
|
+
const passes = mat.getPass(passType);
|
|
25681
|
+
if (!passes || passes.length === 0) continue;
|
|
25682
|
+
for (const pass of passes) {
|
|
25683
|
+
if (!pass.pipeline) continue;
|
|
25684
|
+
pass.apply(this.geometry, renderContext.rendererPassState || renderContext);
|
|
25685
|
+
GPUContext.bindPipeline(encoder, pass);
|
|
25686
|
+
GPUContext.bindGeometryBuffer(encoder, this.geometry);
|
|
25687
|
+
const subGeometry = this.geometry.subGeometries[0];
|
|
25688
|
+
const lodInfo = subGeometry.lodLevels[0];
|
|
25689
|
+
if (this.instanceCount > 0) {
|
|
25690
|
+
GPUContext.drawIndexed(
|
|
25691
|
+
encoder,
|
|
25692
|
+
lodInfo.indexCount,
|
|
25693
|
+
this.instanceCount,
|
|
25694
|
+
lodInfo.indexStart,
|
|
25695
|
+
0,
|
|
25696
|
+
0
|
|
25697
|
+
);
|
|
25698
|
+
} else {
|
|
25699
|
+
GPUContext.drawIndexed(
|
|
25700
|
+
encoder,
|
|
25701
|
+
lodInfo.indexCount,
|
|
25702
|
+
1,
|
|
25703
|
+
lodInfo.indexStart,
|
|
25704
|
+
0,
|
|
25705
|
+
0
|
|
25706
|
+
);
|
|
25707
|
+
}
|
|
25708
|
+
}
|
|
25709
|
+
}
|
|
25710
|
+
}
|
|
25711
|
+
/**
|
|
25712
|
+
* Set point size in pixels
|
|
25713
|
+
* @param size Point size in pixels
|
|
25714
|
+
*/
|
|
25715
|
+
setPointSize(size) {
|
|
25716
|
+
this.texParams[3] = Math.max(0.1, size);
|
|
25717
|
+
if (this.pointCloudMaterial) {
|
|
25718
|
+
this.pointCloudMaterial.setPointSize(size);
|
|
25719
|
+
}
|
|
25720
|
+
}
|
|
25721
|
+
/**
|
|
25722
|
+
* Set point shape
|
|
25723
|
+
* @param shape 'square' or 'circle'
|
|
25724
|
+
*/
|
|
25725
|
+
setPointShape(shape) {
|
|
25726
|
+
if (this.pointCloudMaterial) {
|
|
25727
|
+
this.pointCloudMaterial.setPointShape(shape);
|
|
25728
|
+
}
|
|
25729
|
+
}
|
|
25730
|
+
/**
|
|
25731
|
+
* Enable a fullscreen debug quad to validate the render pipeline.
|
|
25732
|
+
*/
|
|
25733
|
+
enableDebugFullScreen(enabled) {
|
|
25734
|
+
this._debugFullScreen = enabled;
|
|
25735
|
+
if (this.pointCloudMaterial) {
|
|
25736
|
+
this.pointCloudMaterial.enableDebugFullScreen(enabled);
|
|
25737
|
+
}
|
|
25738
|
+
}
|
|
25739
|
+
/**
|
|
25740
|
+
* Set batch size for instanced rendering
|
|
25741
|
+
* @param batchSize Number of points per draw call
|
|
25742
|
+
*/
|
|
25743
|
+
setBatchSize(batchSize) {
|
|
25744
|
+
this._batchSize = Math.max(1, batchSize | 0);
|
|
25745
|
+
if (this.geometry) {
|
|
25746
|
+
const oldGeometry = this.geometry;
|
|
25747
|
+
Reference.getInstance().detached(oldGeometry, this);
|
|
25748
|
+
if (!Reference.getInstance().hasReference(oldGeometry)) {
|
|
25749
|
+
oldGeometry.destroy();
|
|
25750
|
+
}
|
|
25751
|
+
this.geometry = new PointCloudGeometry(this._batchSize);
|
|
25752
|
+
}
|
|
25753
|
+
if (this.pointCloudMaterial) {
|
|
25754
|
+
this.pointCloudMaterial.setBatchSize(this._batchSize);
|
|
25755
|
+
this.pointCloudMaterial.enableDebugFullScreen(this._debugFullScreen);
|
|
25756
|
+
}
|
|
25757
|
+
this.instanceCount = Math.ceil(this.count / this._batchSize);
|
|
25758
|
+
}
|
|
25759
|
+
destroy(force) {
|
|
25760
|
+
if (this.pointColor) {
|
|
25761
|
+
this.pointColor.destroy(force);
|
|
25762
|
+
this.pointColor = null;
|
|
25763
|
+
}
|
|
25764
|
+
if (this.pointPosition) {
|
|
25765
|
+
this.pointPosition.destroy(force);
|
|
25766
|
+
this.pointPosition = null;
|
|
25767
|
+
}
|
|
25768
|
+
if (this.pointOrder) {
|
|
25769
|
+
this.pointOrder.destroy(force);
|
|
25770
|
+
this.pointOrder = null;
|
|
25771
|
+
}
|
|
25772
|
+
this._positions = null;
|
|
25773
|
+
this._colors = null;
|
|
25774
|
+
this._orderData = null;
|
|
25775
|
+
this.texParams = null;
|
|
25776
|
+
super.destroy(force);
|
|
25777
|
+
}
|
|
25778
|
+
};
|
|
25779
|
+
exports.PointCloudRenderer = __decorateClass$j([
|
|
25780
|
+
RegisterComponent(exports.PointCloudRenderer, "PointCloudRenderer")
|
|
25781
|
+
], exports.PointCloudRenderer);
|
|
25782
|
+
|
|
25095
25783
|
class BoundUtil {
|
|
25096
25784
|
static maxVector = new Vector3(
|
|
25097
25785
|
Number.MAX_VALUE * 0.1,
|
|
@@ -25111,6 +25799,36 @@ struct InstanceData {
|
|
|
25111
25799
|
new Vector3(),
|
|
25112
25800
|
new Vector3()
|
|
25113
25801
|
];
|
|
25802
|
+
static genPointCloudBounds(obj, bound) {
|
|
25803
|
+
bound ||= new BoundingBox(Vector3.ZERO, Vector3.ZERO);
|
|
25804
|
+
bound.setFromMinMax(this.maxVector, this.minVector);
|
|
25805
|
+
let pointCloudRenderers = obj.getComponents(exports.PointCloudRenderer);
|
|
25806
|
+
if (!pointCloudRenderers) {
|
|
25807
|
+
console.warn("genPointCloudBounds: No PointCloudRenderer found on object");
|
|
25808
|
+
return bound;
|
|
25809
|
+
}
|
|
25810
|
+
for (const pointCloudRenderer of pointCloudRenderers) {
|
|
25811
|
+
const positions = pointCloudRenderer.positions;
|
|
25812
|
+
const count = pointCloudRenderer.fullCount;
|
|
25813
|
+
if (!positions || count === 0) {
|
|
25814
|
+
console.warn("genPointCloudBounds: No position data available");
|
|
25815
|
+
continue;
|
|
25816
|
+
}
|
|
25817
|
+
const matrix = pointCloudRenderer.object3D.transform.worldMatrix;
|
|
25818
|
+
const point = new Vector3();
|
|
25819
|
+
for (let i = 0; i < count; i++) {
|
|
25820
|
+
const idx = i * 3;
|
|
25821
|
+
point.set(
|
|
25822
|
+
positions[idx + 0],
|
|
25823
|
+
positions[idx + 1],
|
|
25824
|
+
positions[idx + 2]
|
|
25825
|
+
);
|
|
25826
|
+
matrix.transformPoint(point, point);
|
|
25827
|
+
bound.expandByPoint(point);
|
|
25828
|
+
}
|
|
25829
|
+
}
|
|
25830
|
+
return bound;
|
|
25831
|
+
}
|
|
25114
25832
|
static genGSplatBounds(obj, bound) {
|
|
25115
25833
|
bound ||= new BoundingBox(Vector3.ZERO, Vector3.ZERO);
|
|
25116
25834
|
bound.setFromMinMax(this.maxVector, this.minVector);
|
|
@@ -39088,7 +39806,10 @@ else if (typeof exports === 'object')
|
|
|
39088
39806
|
buffer;
|
|
39089
39807
|
binOffset;
|
|
39090
39808
|
binLength;
|
|
39091
|
-
|
|
39809
|
+
_header;
|
|
39810
|
+
get header() {
|
|
39811
|
+
return this._header;
|
|
39812
|
+
}
|
|
39092
39813
|
constructor(buffer, start, headerLength, binLength) {
|
|
39093
39814
|
this.buffer = buffer;
|
|
39094
39815
|
this.binOffset = start + headerLength;
|
|
@@ -39100,13 +39821,13 @@ else if (typeof exports === 'object')
|
|
|
39100
39821
|
} else {
|
|
39101
39822
|
header = {};
|
|
39102
39823
|
}
|
|
39103
|
-
this.
|
|
39824
|
+
this._header = header;
|
|
39104
39825
|
}
|
|
39105
39826
|
getKeys() {
|
|
39106
|
-
return Object.keys(this.
|
|
39827
|
+
return Object.keys(this._header);
|
|
39107
39828
|
}
|
|
39108
39829
|
getData(key, count, defaultComponentType = null, defaultType = null) {
|
|
39109
|
-
const header = this.
|
|
39830
|
+
const header = this._header;
|
|
39110
39831
|
if (!(key in header)) {
|
|
39111
39832
|
return null;
|
|
39112
39833
|
}
|
|
@@ -39188,7 +39909,7 @@ else if (typeof exports === 'object')
|
|
|
39188
39909
|
}
|
|
39189
39910
|
destroy() {
|
|
39190
39911
|
this.buffer = null;
|
|
39191
|
-
this.
|
|
39912
|
+
this._header = null;
|
|
39192
39913
|
this.binOffset = null;
|
|
39193
39914
|
this.binLength = null;
|
|
39194
39915
|
}
|
|
@@ -41432,7 +42153,7 @@ else if (typeof exports === 'object')
|
|
|
41432
42153
|
}
|
|
41433
42154
|
}
|
|
41434
42155
|
|
|
41435
|
-
const version = "1.0.
|
|
42156
|
+
const version = "1.0.28";
|
|
41436
42157
|
|
|
41437
42158
|
class Engine3D {
|
|
41438
42159
|
/**
|
|
@@ -60165,6 +60886,166 @@ fn frag(){
|
|
|
60165
60886
|
triangleTexnumbers: triangleTexnumbers.length > 0 ? triangleTexnumbers : void 0
|
|
60166
60887
|
};
|
|
60167
60888
|
}
|
|
60889
|
+
function parsePlyPointCloud(buffer) {
|
|
60890
|
+
const header = parsePlyHeader(buffer);
|
|
60891
|
+
const { format } = header;
|
|
60892
|
+
if (format === "ascii") {
|
|
60893
|
+
return parsePlyPointCloudASCII(buffer, header);
|
|
60894
|
+
} else {
|
|
60895
|
+
return parsePlyPointCloudBinary(buffer, header);
|
|
60896
|
+
}
|
|
60897
|
+
}
|
|
60898
|
+
function parsePlyPointCloudBinary(buffer, header) {
|
|
60899
|
+
const { vertexCount, properties, headerByteLength } = header;
|
|
60900
|
+
const payload = new DataView(buffer, headerByteLength);
|
|
60901
|
+
const has = (n) => properties.find((p) => p.name === n) != null;
|
|
60902
|
+
const propIndex = (n) => properties.findIndex((p) => p.name === n);
|
|
60903
|
+
const position = new Float32Array(vertexCount * 3);
|
|
60904
|
+
const hasColor = (has("red") || has("r")) && (has("green") || has("g")) && (has("blue") || has("b"));
|
|
60905
|
+
const hasAlpha = has("alpha") || has("a");
|
|
60906
|
+
const color = hasColor ? new Uint8Array(vertexCount * 4) : void 0;
|
|
60907
|
+
const propOffsets = [];
|
|
60908
|
+
let stride = 0;
|
|
60909
|
+
for (const p of properties) {
|
|
60910
|
+
propOffsets.push(stride);
|
|
60911
|
+
stride += byteSizeOfType(p.type);
|
|
60912
|
+
}
|
|
60913
|
+
let base = 0;
|
|
60914
|
+
for (let v = 0; v < vertexCount; v++) {
|
|
60915
|
+
const vOffset = base;
|
|
60916
|
+
const ix = propIndex("x");
|
|
60917
|
+
const iy = propIndex("y");
|
|
60918
|
+
const iz = propIndex("z");
|
|
60919
|
+
if (ix < 0 || iy < 0 || iz < 0) {
|
|
60920
|
+
throw new Error("PLY: Missing x/y/z for vertex");
|
|
60921
|
+
}
|
|
60922
|
+
position[v * 3 + 0] = readByType(payload, vOffset + propOffsets[ix], properties[ix].type);
|
|
60923
|
+
position[v * 3 + 1] = readByType(payload, vOffset + propOffsets[iy], properties[iy].type);
|
|
60924
|
+
position[v * 3 + 2] = readByType(payload, vOffset + propOffsets[iz], properties[iz].type);
|
|
60925
|
+
if (color) {
|
|
60926
|
+
const rIdx = propIndex("red") >= 0 ? propIndex("red") : propIndex("r");
|
|
60927
|
+
const gIdx = propIndex("green") >= 0 ? propIndex("green") : propIndex("g");
|
|
60928
|
+
const bIdx = propIndex("blue") >= 0 ? propIndex("blue") : propIndex("b");
|
|
60929
|
+
const aIdx = hasAlpha ? propIndex("alpha") >= 0 ? propIndex("alpha") : propIndex("a") : -1;
|
|
60930
|
+
if (rIdx >= 0 && gIdx >= 0 && bIdx >= 0) {
|
|
60931
|
+
let r = readByType(payload, vOffset + propOffsets[rIdx], properties[rIdx].type);
|
|
60932
|
+
let g = readByType(payload, vOffset + propOffsets[gIdx], properties[gIdx].type);
|
|
60933
|
+
let b = readByType(payload, vOffset + propOffsets[bIdx], properties[bIdx].type);
|
|
60934
|
+
let a = 255;
|
|
60935
|
+
if (properties[rIdx].type === "float" || properties[rIdx].type === "float32" || properties[rIdx].type === "double" || properties[rIdx].type === "float64") {
|
|
60936
|
+
r = Math.round(r * 255);
|
|
60937
|
+
g = Math.round(g * 255);
|
|
60938
|
+
b = Math.round(b * 255);
|
|
60939
|
+
}
|
|
60940
|
+
if (aIdx >= 0) {
|
|
60941
|
+
a = readByType(payload, vOffset + propOffsets[aIdx], properties[aIdx].type);
|
|
60942
|
+
if (properties[aIdx].type === "float" || properties[aIdx].type === "float32" || properties[aIdx].type === "double" || properties[aIdx].type === "float64") {
|
|
60943
|
+
a = Math.round(a * 255);
|
|
60944
|
+
}
|
|
60945
|
+
}
|
|
60946
|
+
color[v * 4 + 0] = Math.max(0, Math.min(255, r));
|
|
60947
|
+
color[v * 4 + 1] = Math.max(0, Math.min(255, g));
|
|
60948
|
+
color[v * 4 + 2] = Math.max(0, Math.min(255, b));
|
|
60949
|
+
color[v * 4 + 3] = Math.max(0, Math.min(255, a));
|
|
60950
|
+
}
|
|
60951
|
+
}
|
|
60952
|
+
base += stride;
|
|
60953
|
+
}
|
|
60954
|
+
return {
|
|
60955
|
+
vertexCount,
|
|
60956
|
+
position,
|
|
60957
|
+
color
|
|
60958
|
+
};
|
|
60959
|
+
}
|
|
60960
|
+
function parsePlyPointCloudASCII(buffer, header) {
|
|
60961
|
+
const { vertexCount, properties } = header;
|
|
60962
|
+
const text = new TextDecoder("utf-8").decode(buffer);
|
|
60963
|
+
const headerEnd = text.indexOf("end_header");
|
|
60964
|
+
if (headerEnd < 0) {
|
|
60965
|
+
throw new Error("PLY: Invalid PLY header");
|
|
60966
|
+
}
|
|
60967
|
+
let bodyStart = headerEnd + "end_header".length;
|
|
60968
|
+
while (bodyStart < text.length && (text[bodyStart] === " " || text[bodyStart] === "\n" || text[bodyStart] === "\r")) {
|
|
60969
|
+
bodyStart++;
|
|
60970
|
+
}
|
|
60971
|
+
const bodyText = text.substring(bodyStart);
|
|
60972
|
+
const tokens = bodyText.split(/\s+/).filter((token) => token.length > 0);
|
|
60973
|
+
let tokenIndex = 0;
|
|
60974
|
+
const has = (n) => properties.find((p) => p.name === n) != null;
|
|
60975
|
+
const parseASCIINumber = (type) => {
|
|
60976
|
+
if (tokenIndex >= tokens.length) {
|
|
60977
|
+
throw new Error("PLY: Unexpected end of file");
|
|
60978
|
+
}
|
|
60979
|
+
const value = tokens[tokenIndex++];
|
|
60980
|
+
switch (type) {
|
|
60981
|
+
case "char":
|
|
60982
|
+
case "uchar":
|
|
60983
|
+
case "short":
|
|
60984
|
+
case "ushort":
|
|
60985
|
+
case "int":
|
|
60986
|
+
case "uint":
|
|
60987
|
+
case "int8":
|
|
60988
|
+
case "uint8":
|
|
60989
|
+
case "int16":
|
|
60990
|
+
case "uint16":
|
|
60991
|
+
case "int32":
|
|
60992
|
+
case "uint32":
|
|
60993
|
+
return parseInt(value);
|
|
60994
|
+
case "float":
|
|
60995
|
+
case "double":
|
|
60996
|
+
case "float32":
|
|
60997
|
+
case "float64":
|
|
60998
|
+
return parseFloat(value);
|
|
60999
|
+
default:
|
|
61000
|
+
return parseFloat(value);
|
|
61001
|
+
}
|
|
61002
|
+
};
|
|
61003
|
+
const position = new Float32Array(vertexCount * 3);
|
|
61004
|
+
const hasColor = (has("red") || has("r")) && (has("green") || has("g")) && (has("blue") || has("b"));
|
|
61005
|
+
const hasAlpha = has("alpha") || has("a");
|
|
61006
|
+
const color = hasColor ? new Uint8Array(vertexCount * 4) : void 0;
|
|
61007
|
+
const propIndex = (n) => properties.findIndex((p) => p.name === n);
|
|
61008
|
+
const xIdx = propIndex("x");
|
|
61009
|
+
const yIdx = propIndex("y");
|
|
61010
|
+
const zIdx = propIndex("z");
|
|
61011
|
+
const rIdx = hasColor ? propIndex("red") >= 0 ? propIndex("red") : propIndex("r") : -1;
|
|
61012
|
+
const gIdx = hasColor ? propIndex("green") >= 0 ? propIndex("green") : propIndex("g") : -1;
|
|
61013
|
+
const bIdx = hasColor ? propIndex("blue") >= 0 ? propIndex("blue") : propIndex("b") : -1;
|
|
61014
|
+
const aIdx = hasAlpha ? propIndex("alpha") >= 0 ? propIndex("alpha") : propIndex("a") : -1;
|
|
61015
|
+
for (let v = 0; v < vertexCount; v++) {
|
|
61016
|
+
for (let pIdx = 0; pIdx < properties.length; pIdx++) {
|
|
61017
|
+
const prop = properties[pIdx];
|
|
61018
|
+
const value = parseASCIINumber(prop.type);
|
|
61019
|
+
if (pIdx === xIdx) {
|
|
61020
|
+
position[v * 3 + 0] = value;
|
|
61021
|
+
} else if (pIdx === yIdx) {
|
|
61022
|
+
position[v * 3 + 1] = value;
|
|
61023
|
+
} else if (pIdx === zIdx) {
|
|
61024
|
+
position[v * 3 + 2] = value;
|
|
61025
|
+
} else if (pIdx === rIdx && color) {
|
|
61026
|
+
const r = prop.type === "uchar" || prop.type === "uint8" ? value : Math.round(value * 255);
|
|
61027
|
+
color[v * 4 + 0] = Math.max(0, Math.min(255, r));
|
|
61028
|
+
} else if (pIdx === gIdx && color) {
|
|
61029
|
+
const g = prop.type === "uchar" || prop.type === "uint8" ? value : Math.round(value * 255);
|
|
61030
|
+
color[v * 4 + 1] = Math.max(0, Math.min(255, g));
|
|
61031
|
+
} else if (pIdx === bIdx && color) {
|
|
61032
|
+
const b = prop.type === "uchar" || prop.type === "uint8" ? value : Math.round(value * 255);
|
|
61033
|
+
color[v * 4 + 2] = Math.max(0, Math.min(255, b));
|
|
61034
|
+
} else if (pIdx === aIdx && color) {
|
|
61035
|
+
const a = prop.type === "uchar" || prop.type === "uint8" ? value : Math.round(value * 255);
|
|
61036
|
+
color[v * 4 + 3] = Math.max(0, Math.min(255, a));
|
|
61037
|
+
}
|
|
61038
|
+
}
|
|
61039
|
+
if (color && aIdx < 0) {
|
|
61040
|
+
color[v * 4 + 3] = 255;
|
|
61041
|
+
}
|
|
61042
|
+
}
|
|
61043
|
+
return {
|
|
61044
|
+
vertexCount,
|
|
61045
|
+
position,
|
|
61046
|
+
color
|
|
61047
|
+
};
|
|
61048
|
+
}
|
|
60168
61049
|
|
|
60169
61050
|
class GaussianSplatParser extends ParserBase {
|
|
60170
61051
|
static format = ParserFormat.BIN;
|
|
@@ -60297,6 +61178,23 @@ fn frag(){
|
|
|
60297
61178
|
break;
|
|
60298
61179
|
}
|
|
60299
61180
|
case PlyMode.PointCloud: {
|
|
61181
|
+
const plyData = parsePlyPointCloud(buffer);
|
|
61182
|
+
const pointCloudObj = new exports.Object3D();
|
|
61183
|
+
pointCloudObj.name = "PLYPointCloud";
|
|
61184
|
+
const pointCloudObjRoot = new exports.Object3D();
|
|
61185
|
+
pointCloudObjRoot.name = "PLYPointCloudRoot";
|
|
61186
|
+
pointCloudObj.addChild(pointCloudObjRoot);
|
|
61187
|
+
const renderer = pointCloudObjRoot.addComponent(exports.PointCloudRenderer);
|
|
61188
|
+
if (plyData.color) {
|
|
61189
|
+
renderer.initFromData(plyData.position, plyData.color, plyData.vertexCount);
|
|
61190
|
+
} else {
|
|
61191
|
+
const defaultColors = new Uint8Array(plyData.vertexCount * 4);
|
|
61192
|
+
defaultColors.fill(255);
|
|
61193
|
+
renderer.initFromData(plyData.position, defaultColors, plyData.vertexCount);
|
|
61194
|
+
}
|
|
61195
|
+
renderer.setPointShape("circle");
|
|
61196
|
+
renderer.setPointSize(4);
|
|
61197
|
+
this.data = pointCloudObj;
|
|
60300
61198
|
break;
|
|
60301
61199
|
}
|
|
60302
61200
|
case PlyMode.Mesh: {
|
|
@@ -60400,6 +61298,274 @@ fn frag(){
|
|
|
60400
61298
|
}
|
|
60401
61299
|
}
|
|
60402
61300
|
|
|
61301
|
+
class PNTSLoaderBase {
|
|
61302
|
+
async parse(buffer) {
|
|
61303
|
+
const dataView = new DataView(buffer);
|
|
61304
|
+
const magic = readMagicBytes(dataView);
|
|
61305
|
+
console.assert(magic === "pnts");
|
|
61306
|
+
const version = dataView.getUint32(4, true);
|
|
61307
|
+
console.assert(version === 1);
|
|
61308
|
+
const byteLength = dataView.getUint32(8, true);
|
|
61309
|
+
console.assert(byteLength === buffer.byteLength);
|
|
61310
|
+
const featureTableJSONByteLength = dataView.getUint32(12, true);
|
|
61311
|
+
const featureTableBinaryByteLength = dataView.getUint32(16, true);
|
|
61312
|
+
const batchTableJSONByteLength = dataView.getUint32(20, true);
|
|
61313
|
+
const batchTableBinaryByteLength = dataView.getUint32(24, true);
|
|
61314
|
+
const featureTableStart = 28;
|
|
61315
|
+
const featureTable = new FeatureTable(
|
|
61316
|
+
buffer,
|
|
61317
|
+
featureTableStart,
|
|
61318
|
+
featureTableJSONByteLength,
|
|
61319
|
+
featureTableBinaryByteLength
|
|
61320
|
+
);
|
|
61321
|
+
const batchTableStart = featureTableStart + featureTableJSONByteLength + featureTableBinaryByteLength;
|
|
61322
|
+
const pointsLength = featureTable.header.POINTS_LENGTH || 0;
|
|
61323
|
+
const batchTable = new BatchTable(
|
|
61324
|
+
buffer,
|
|
61325
|
+
pointsLength,
|
|
61326
|
+
batchTableStart,
|
|
61327
|
+
batchTableJSONByteLength,
|
|
61328
|
+
batchTableBinaryByteLength
|
|
61329
|
+
);
|
|
61330
|
+
return {
|
|
61331
|
+
version,
|
|
61332
|
+
featureTable,
|
|
61333
|
+
batchTable
|
|
61334
|
+
};
|
|
61335
|
+
}
|
|
61336
|
+
}
|
|
61337
|
+
|
|
61338
|
+
class PNTSLoader extends PNTSLoaderBase {
|
|
61339
|
+
async parse(buffer) {
|
|
61340
|
+
const pnts = await super.parse(buffer);
|
|
61341
|
+
const { featureTable, batchTable } = pnts;
|
|
61342
|
+
const pointsLength = featureTable.header.POINTS_LENGTH;
|
|
61343
|
+
if (!pointsLength || pointsLength <= 0) {
|
|
61344
|
+
throw new Error("PNTSLoader: POINTS_LENGTH must be defined and greater than zero");
|
|
61345
|
+
}
|
|
61346
|
+
const extensions = featureTable.header.extensions;
|
|
61347
|
+
const dracoExtension = extensions?.["3DTILES_draco_point_compression"];
|
|
61348
|
+
let positions;
|
|
61349
|
+
let colors;
|
|
61350
|
+
if (dracoExtension) {
|
|
61351
|
+
const dracoData = await this.parseDraco(
|
|
61352
|
+
featureTable,
|
|
61353
|
+
dracoExtension,
|
|
61354
|
+
pointsLength
|
|
61355
|
+
);
|
|
61356
|
+
positions = dracoData.positions;
|
|
61357
|
+
colors = dracoData.colors;
|
|
61358
|
+
dracoData.normals;
|
|
61359
|
+
} else {
|
|
61360
|
+
positions = this.parsePositions(featureTable, pointsLength);
|
|
61361
|
+
colors = this.parseColors(featureTable, pointsLength);
|
|
61362
|
+
this.parseNormals(featureTable, pointsLength);
|
|
61363
|
+
}
|
|
61364
|
+
const pointCloudObj = new exports.Object3D();
|
|
61365
|
+
const renderer = pointCloudObj.addComponent(exports.PointCloudRenderer);
|
|
61366
|
+
renderer.initFromData(positions, colors, pointsLength);
|
|
61367
|
+
const rtcCenter = featureTable.getData("RTC_CENTER", 1, "FLOAT", "VEC3");
|
|
61368
|
+
if (rtcCenter) {
|
|
61369
|
+
pointCloudObj.transform.localPosition.set(
|
|
61370
|
+
rtcCenter[0],
|
|
61371
|
+
rtcCenter[1],
|
|
61372
|
+
rtcCenter[2]
|
|
61373
|
+
);
|
|
61374
|
+
}
|
|
61375
|
+
pointCloudObj["batchTable"] = batchTable;
|
|
61376
|
+
pointCloudObj["featureTable"] = featureTable;
|
|
61377
|
+
return pointCloudObj;
|
|
61378
|
+
}
|
|
61379
|
+
parsePositions(featureTable, pointsLength) {
|
|
61380
|
+
let positions = featureTable.getData(
|
|
61381
|
+
"POSITION",
|
|
61382
|
+
pointsLength,
|
|
61383
|
+
"FLOAT",
|
|
61384
|
+
"VEC3"
|
|
61385
|
+
);
|
|
61386
|
+
if (positions) {
|
|
61387
|
+
return positions;
|
|
61388
|
+
}
|
|
61389
|
+
const quantized = featureTable.getData(
|
|
61390
|
+
"POSITION_QUANTIZED",
|
|
61391
|
+
pointsLength,
|
|
61392
|
+
"UNSIGNED_SHORT",
|
|
61393
|
+
"VEC3"
|
|
61394
|
+
);
|
|
61395
|
+
if (!quantized) {
|
|
61396
|
+
throw new Error(
|
|
61397
|
+
"PNTSLoader: Either POSITION or POSITION_QUANTIZED must be defined"
|
|
61398
|
+
);
|
|
61399
|
+
}
|
|
61400
|
+
const scale = featureTable.getData(
|
|
61401
|
+
"QUANTIZED_VOLUME_SCALE",
|
|
61402
|
+
1,
|
|
61403
|
+
"FLOAT",
|
|
61404
|
+
"VEC3"
|
|
61405
|
+
);
|
|
61406
|
+
const offset = featureTable.getData(
|
|
61407
|
+
"QUANTIZED_VOLUME_OFFSET",
|
|
61408
|
+
1,
|
|
61409
|
+
"FLOAT",
|
|
61410
|
+
"VEC3"
|
|
61411
|
+
);
|
|
61412
|
+
if (!scale || !offset) {
|
|
61413
|
+
throw new Error(
|
|
61414
|
+
"PNTSLoader: QUANTIZED_VOLUME_SCALE and QUANTIZED_VOLUME_OFFSET must be defined for quantized positions"
|
|
61415
|
+
);
|
|
61416
|
+
}
|
|
61417
|
+
const decoded = new Float32Array(pointsLength * 3);
|
|
61418
|
+
const quantizedRange = 65535;
|
|
61419
|
+
for (let i = 0; i < pointsLength; i++) {
|
|
61420
|
+
const idx = i * 3;
|
|
61421
|
+
decoded[idx + 0] = quantized[idx + 0] / quantizedRange * scale[0] + offset[0];
|
|
61422
|
+
decoded[idx + 1] = quantized[idx + 1] / quantizedRange * scale[1] + offset[1];
|
|
61423
|
+
decoded[idx + 2] = quantized[idx + 2] / quantizedRange * scale[2] + offset[2];
|
|
61424
|
+
}
|
|
61425
|
+
return decoded;
|
|
61426
|
+
}
|
|
61427
|
+
parseColors(featureTable, pointsLength) {
|
|
61428
|
+
let colors = featureTable.getData(
|
|
61429
|
+
"RGBA",
|
|
61430
|
+
pointsLength,
|
|
61431
|
+
"UNSIGNED_BYTE",
|
|
61432
|
+
"VEC4"
|
|
61433
|
+
);
|
|
61434
|
+
if (colors) {
|
|
61435
|
+
return colors;
|
|
61436
|
+
}
|
|
61437
|
+
const rgb = featureTable.getData(
|
|
61438
|
+
"RGB",
|
|
61439
|
+
pointsLength,
|
|
61440
|
+
"UNSIGNED_BYTE",
|
|
61441
|
+
"VEC3"
|
|
61442
|
+
);
|
|
61443
|
+
if (rgb) {
|
|
61444
|
+
const rgba2 = new Uint8Array(pointsLength * 4);
|
|
61445
|
+
for (let i = 0; i < pointsLength; i++) {
|
|
61446
|
+
const rgbIdx = i * 3;
|
|
61447
|
+
const rgbaIdx = i * 4;
|
|
61448
|
+
rgba2[rgbaIdx + 0] = rgb[rgbIdx + 0];
|
|
61449
|
+
rgba2[rgbaIdx + 1] = rgb[rgbIdx + 1];
|
|
61450
|
+
rgba2[rgbaIdx + 2] = rgb[rgbIdx + 2];
|
|
61451
|
+
rgba2[rgbaIdx + 3] = 255;
|
|
61452
|
+
}
|
|
61453
|
+
return rgba2;
|
|
61454
|
+
}
|
|
61455
|
+
const rgb565 = featureTable.getData(
|
|
61456
|
+
"RGB565",
|
|
61457
|
+
pointsLength,
|
|
61458
|
+
"UNSIGNED_SHORT",
|
|
61459
|
+
"SCALAR"
|
|
61460
|
+
);
|
|
61461
|
+
if (rgb565) {
|
|
61462
|
+
const rgba2 = new Uint8Array(pointsLength * 4);
|
|
61463
|
+
for (let i = 0; i < pointsLength; i++) {
|
|
61464
|
+
const decoded = this.decodeRGB565(rgb565[i]);
|
|
61465
|
+
const idx = i * 4;
|
|
61466
|
+
rgba2[idx + 0] = decoded[0];
|
|
61467
|
+
rgba2[idx + 1] = decoded[1];
|
|
61468
|
+
rgba2[idx + 2] = decoded[2];
|
|
61469
|
+
rgba2[idx + 3] = 255;
|
|
61470
|
+
}
|
|
61471
|
+
return rgba2;
|
|
61472
|
+
}
|
|
61473
|
+
const constantRGBA = featureTable.getData(
|
|
61474
|
+
"CONSTANT_RGBA",
|
|
61475
|
+
1,
|
|
61476
|
+
"UNSIGNED_BYTE",
|
|
61477
|
+
"VEC4"
|
|
61478
|
+
);
|
|
61479
|
+
if (constantRGBA) {
|
|
61480
|
+
const rgba2 = new Uint8Array(pointsLength * 4);
|
|
61481
|
+
for (let i = 0; i < pointsLength; i++) {
|
|
61482
|
+
const idx = i * 4;
|
|
61483
|
+
rgba2[idx + 0] = constantRGBA[0];
|
|
61484
|
+
rgba2[idx + 1] = constantRGBA[1];
|
|
61485
|
+
rgba2[idx + 2] = constantRGBA[2];
|
|
61486
|
+
rgba2[idx + 3] = constantRGBA[3];
|
|
61487
|
+
}
|
|
61488
|
+
return rgba2;
|
|
61489
|
+
}
|
|
61490
|
+
const rgba = new Uint8Array(pointsLength * 4);
|
|
61491
|
+
rgba.fill(255);
|
|
61492
|
+
return rgba;
|
|
61493
|
+
}
|
|
61494
|
+
parseNormals(featureTable, pointsLength) {
|
|
61495
|
+
let normals = featureTable.getData(
|
|
61496
|
+
"NORMAL",
|
|
61497
|
+
pointsLength,
|
|
61498
|
+
"FLOAT",
|
|
61499
|
+
"VEC3"
|
|
61500
|
+
);
|
|
61501
|
+
if (normals) {
|
|
61502
|
+
return normals;
|
|
61503
|
+
}
|
|
61504
|
+
const octNormals = featureTable.getData(
|
|
61505
|
+
"NORMAL_OCT16P",
|
|
61506
|
+
pointsLength,
|
|
61507
|
+
"UNSIGNED_BYTE",
|
|
61508
|
+
"VEC2"
|
|
61509
|
+
);
|
|
61510
|
+
if (octNormals) {
|
|
61511
|
+
return this.decodeOctNormals(octNormals, pointsLength);
|
|
61512
|
+
}
|
|
61513
|
+
return null;
|
|
61514
|
+
}
|
|
61515
|
+
decodeRGB565(value) {
|
|
61516
|
+
const r = (value >> 11 & 31) << 3;
|
|
61517
|
+
const g = (value >> 5 & 63) << 2;
|
|
61518
|
+
const b = (value & 31) << 3;
|
|
61519
|
+
return [r, g, b];
|
|
61520
|
+
}
|
|
61521
|
+
decodeOctNormals(octNormals, pointsLength) {
|
|
61522
|
+
const normals = new Float32Array(pointsLength * 3);
|
|
61523
|
+
for (let i = 0; i < pointsLength; i++) {
|
|
61524
|
+
const idx = i * 2;
|
|
61525
|
+
const x = octNormals[idx] / 255;
|
|
61526
|
+
const y = octNormals[idx + 1] / 255;
|
|
61527
|
+
const nx = x * 2 - 1;
|
|
61528
|
+
const ny = y * 2 - 1;
|
|
61529
|
+
const nz = 1 - Math.abs(nx) - Math.abs(ny);
|
|
61530
|
+
let tx, ty;
|
|
61531
|
+
if (nz < 0) {
|
|
61532
|
+
tx = (nx >= 0 ? 1 : -1) * (1 - Math.abs(ny));
|
|
61533
|
+
ty = (ny >= 0 ? 1 : -1) * (1 - Math.abs(nx));
|
|
61534
|
+
} else {
|
|
61535
|
+
tx = nx;
|
|
61536
|
+
ty = ny;
|
|
61537
|
+
}
|
|
61538
|
+
const length = Math.sqrt(tx * tx + ty * ty + nz * nz);
|
|
61539
|
+
const nidx = i * 3;
|
|
61540
|
+
normals[nidx + 0] = tx / length;
|
|
61541
|
+
normals[nidx + 1] = ty / length;
|
|
61542
|
+
normals[nidx + 2] = nz / length;
|
|
61543
|
+
}
|
|
61544
|
+
return normals;
|
|
61545
|
+
}
|
|
61546
|
+
async parseDraco(featureTable, dracoExtension, pointsLength) {
|
|
61547
|
+
throw new Error("Draco compression not yet implemented");
|
|
61548
|
+
}
|
|
61549
|
+
}
|
|
61550
|
+
|
|
61551
|
+
class PNTSParser extends ParserBase {
|
|
61552
|
+
static format = ParserFormat.BIN;
|
|
61553
|
+
async parseBuffer(buffer) {
|
|
61554
|
+
const loader = new PNTSLoader();
|
|
61555
|
+
const pntsRoot = await loader.parse(buffer);
|
|
61556
|
+
const pntsObj = new exports.Object3D();
|
|
61557
|
+
pntsObj.name = "PNTS";
|
|
61558
|
+
pntsObj.addChild(pntsRoot);
|
|
61559
|
+
this.data = pntsObj;
|
|
61560
|
+
}
|
|
61561
|
+
verification() {
|
|
61562
|
+
if (this.data) {
|
|
61563
|
+
return true;
|
|
61564
|
+
}
|
|
61565
|
+
throw new Error("PNTSParser: Parse failed");
|
|
61566
|
+
}
|
|
61567
|
+
}
|
|
61568
|
+
|
|
60403
61569
|
class PrefabBoneData {
|
|
60404
61570
|
boneName;
|
|
60405
61571
|
bonePath;
|
|
@@ -63506,9 +64672,9 @@ fn frag(){
|
|
|
63506
64672
|
const extension = getUrlExtension(uri);
|
|
63507
64673
|
const fullUrl = url;
|
|
63508
64674
|
let scene = null;
|
|
64675
|
+
const loader = new FileLoader();
|
|
63509
64676
|
switch (extension.toLowerCase()) {
|
|
63510
|
-
case "b3dm":
|
|
63511
|
-
const loader = new FileLoader();
|
|
64677
|
+
case "b3dm": {
|
|
63512
64678
|
const parser = await loader.load(fullUrl, B3DMParser, {
|
|
63513
64679
|
onProgress: (e) => {
|
|
63514
64680
|
},
|
|
@@ -63517,29 +64683,38 @@ fn frag(){
|
|
|
63517
64683
|
});
|
|
63518
64684
|
scene = parser.data;
|
|
63519
64685
|
break;
|
|
63520
|
-
|
|
63521
|
-
|
|
63522
|
-
|
|
63523
|
-
{
|
|
63524
|
-
|
|
63525
|
-
|
|
63526
|
-
onComplete: (e) => {
|
|
63527
|
-
}
|
|
64686
|
+
}
|
|
64687
|
+
case "i3dm": {
|
|
64688
|
+
const parser = await loader.load(fullUrl, I3DMParser, {
|
|
64689
|
+
onProgress: (e) => {
|
|
64690
|
+
},
|
|
64691
|
+
onComplete: (e) => {
|
|
63528
64692
|
}
|
|
63529
|
-
);
|
|
64693
|
+
});
|
|
64694
|
+
scene = parser.data;
|
|
63530
64695
|
break;
|
|
64696
|
+
}
|
|
63531
64697
|
case "glb":
|
|
63532
|
-
case "gltf":
|
|
63533
|
-
|
|
64698
|
+
case "gltf": {
|
|
64699
|
+
const parser = await loader.load(fullUrl, GLTFParser, {
|
|
63534
64700
|
onProgress: (e) => {
|
|
63535
64701
|
},
|
|
63536
64702
|
onComplete: (e) => {
|
|
63537
64703
|
}
|
|
63538
64704
|
});
|
|
64705
|
+
scene = parser.data;
|
|
63539
64706
|
break;
|
|
63540
|
-
|
|
63541
|
-
|
|
64707
|
+
}
|
|
64708
|
+
case "pnts": {
|
|
64709
|
+
const parser = await loader.load(fullUrl, PNTSParser, {
|
|
64710
|
+
onProgress: (e) => {
|
|
64711
|
+
},
|
|
64712
|
+
onComplete: (e) => {
|
|
64713
|
+
}
|
|
64714
|
+
});
|
|
64715
|
+
scene = parser.data;
|
|
63542
64716
|
break;
|
|
64717
|
+
}
|
|
63543
64718
|
case "json":
|
|
63544
64719
|
{
|
|
63545
64720
|
try {
|
|
@@ -68536,69 +69711,6 @@ fn frag(){
|
|
|
68536
69711
|
}
|
|
68537
69712
|
}
|
|
68538
69713
|
|
|
68539
|
-
class Float32ArrayTexture extends Texture {
|
|
68540
|
-
create(width, height, data, filtering = true) {
|
|
68541
|
-
let device = webGPUContext.device;
|
|
68542
|
-
const bytesPerRow = width * 4 * 4;
|
|
68543
|
-
this.format = GPUTextureFormat.rgba32float;
|
|
68544
|
-
let mipmapCount = 1;
|
|
68545
|
-
this.createTextureDescriptor(width, height, mipmapCount, this.format);
|
|
68546
|
-
const textureDataBuffer = device.createBuffer({
|
|
68547
|
-
size: data.byteLength,
|
|
68548
|
-
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC
|
|
68549
|
-
});
|
|
68550
|
-
device.queue.writeBuffer(textureDataBuffer, 0, data);
|
|
68551
|
-
const commandEncoder = GPUContext.beginCommandEncoder();
|
|
68552
|
-
commandEncoder.copyBufferToTexture(
|
|
68553
|
-
{
|
|
68554
|
-
buffer: textureDataBuffer,
|
|
68555
|
-
bytesPerRow
|
|
68556
|
-
},
|
|
68557
|
-
{
|
|
68558
|
-
texture: this.getGPUTexture()
|
|
68559
|
-
},
|
|
68560
|
-
{
|
|
68561
|
-
width,
|
|
68562
|
-
height,
|
|
68563
|
-
depthOrArrayLayers: 1
|
|
68564
|
-
}
|
|
68565
|
-
);
|
|
68566
|
-
GPUContext.endCommandEncoder(commandEncoder);
|
|
68567
|
-
if (filtering) {
|
|
68568
|
-
this.samplerBindingLayout.type = `non-filtering`;
|
|
68569
|
-
this.textureBindingLayout.sampleType = `unfilterable-float`;
|
|
68570
|
-
}
|
|
68571
|
-
this.gpuSampler = device.createSampler({});
|
|
68572
|
-
}
|
|
68573
|
-
fromBuffer(width, height, textureDataBuffer) {
|
|
68574
|
-
let device = webGPUContext.device;
|
|
68575
|
-
const bytesPerRow = width * 4 * 4;
|
|
68576
|
-
this.format = GPUTextureFormat.rgba32float;
|
|
68577
|
-
this.mipmapCount = 1;
|
|
68578
|
-
this.createTextureDescriptor(width, height, this.mipmapCount, this.format);
|
|
68579
|
-
const commandEncoder = GPUContext.beginCommandEncoder();
|
|
68580
|
-
commandEncoder.copyBufferToTexture(
|
|
68581
|
-
{
|
|
68582
|
-
buffer: textureDataBuffer,
|
|
68583
|
-
bytesPerRow
|
|
68584
|
-
},
|
|
68585
|
-
{
|
|
68586
|
-
texture: this.getGPUTexture()
|
|
68587
|
-
},
|
|
68588
|
-
{
|
|
68589
|
-
width,
|
|
68590
|
-
height,
|
|
68591
|
-
depthOrArrayLayers: 1
|
|
68592
|
-
}
|
|
68593
|
-
);
|
|
68594
|
-
GPUContext.endCommandEncoder(commandEncoder);
|
|
68595
|
-
this.samplerBindingLayout.type = `non-filtering`;
|
|
68596
|
-
this.textureBindingLayout.sampleType = `unfilterable-float`;
|
|
68597
|
-
this.gpuSampler = device.createSampler({});
|
|
68598
|
-
return this;
|
|
68599
|
-
}
|
|
68600
|
-
}
|
|
68601
|
-
|
|
68602
69714
|
class SolidColorSky extends LDRTextureCube {
|
|
68603
69715
|
_internalTexture;
|
|
68604
69716
|
_minSize = 32;
|
|
@@ -70365,6 +71477,9 @@ fn frag(){
|
|
|
70365
71477
|
exports.PBRLItShader = PBRLItShader;
|
|
70366
71478
|
exports.PBRLitSSSShader = PBRLitSSSShader;
|
|
70367
71479
|
exports.PLUGIN_REGISTERED = PLUGIN_REGISTERED;
|
|
71480
|
+
exports.PNTSLoader = PNTSLoader;
|
|
71481
|
+
exports.PNTSLoaderBase = PNTSLoaderBase;
|
|
71482
|
+
exports.PNTSParser = PNTSParser;
|
|
70368
71483
|
exports.ParserBase = ParserBase;
|
|
70369
71484
|
exports.ParserFormat = ParserFormat;
|
|
70370
71485
|
exports.ParticleSystemCurveEvalMode = ParticleSystemCurveEvalMode;
|
|
@@ -70386,6 +71501,10 @@ fn frag(){
|
|
|
70386
71501
|
exports.PlyMode = PlyMode;
|
|
70387
71502
|
exports.PlyParser = PlyParser;
|
|
70388
71503
|
exports.PointClassification = PointClassification;
|
|
71504
|
+
exports.PointCloudGeometry = PointCloudGeometry;
|
|
71505
|
+
exports.PointCloudMaterial = PointCloudMaterial;
|
|
71506
|
+
exports.PointCloud_FS = PointCloud_FS;
|
|
71507
|
+
exports.PointCloud_VS = PointCloud_VS;
|
|
70389
71508
|
exports.PointLightShadowRenderer = PointLightShadowRenderer;
|
|
70390
71509
|
exports.PointShadowCubeCamera = PointShadowCubeCamera;
|
|
70391
71510
|
exports.PointerEvent3D = PointerEvent3D;
|
|
@@ -70726,6 +71845,7 @@ fn frag(){
|
|
|
70726
71845
|
exports.parsePlyGaussianSplat = parsePlyGaussianSplat;
|
|
70727
71846
|
exports.parsePlyHeader = parsePlyHeader;
|
|
70728
71847
|
exports.parsePlyMesh = parsePlyMesh;
|
|
71848
|
+
exports.parsePlyPointCloud = parsePlyPointCloud;
|
|
70729
71849
|
exports.perm = perm;
|
|
70730
71850
|
exports.post = post;
|
|
70731
71851
|
exports.priorityCallback = priorityCallback;
|