@rings-webgpu/core 1.0.2 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/rings.es.js +462 -209
- package/dist/rings.es.js.map +3 -3
- package/dist/rings.es.max.js +2744 -598
- package/dist/rings.umd.js +460 -207
- package/dist/rings.umd.js.map +3 -3
- package/dist/rings.umd.max.js +2771 -597
- package/package.json +2 -1
- package/dist/package.json +0 -54
- package/dist/packages/wasm-matrix/WasmMatrix.d.ts +0 -26
- package/dist/packages/wasm-matrix/WasmMatrix.js +0 -88
- package/dist/src/Engine3D.d.ts +0 -107
- package/dist/src/Engine3D.js +0 -471
- package/dist/src/assets/Fonts.d.ts +0 -20
- package/dist/src/assets/Fonts.js +0 -24
- package/dist/src/assets/Res.d.ts +0 -72
- package/dist/src/assets/Res.js +0 -299
- package/dist/src/assets/shader/ShaderLib.d.ts +0 -5
- package/dist/src/assets/shader/ShaderLib.js +0 -128
- package/dist/src/assets/shader/anim/SkeletonAnimation_shader.d.ts +0 -3
- package/dist/src/assets/shader/anim/SkeletonAnimation_shader.js +0 -51
- package/dist/src/assets/shader/cluster/ClusterBoundsSource_cs.d.ts +0 -1
- package/dist/src/assets/shader/cluster/ClusterBoundsSource_cs.js +0 -88
- package/dist/src/assets/shader/cluster/ClusterLighting_cs.d.ts +0 -1
- package/dist/src/assets/shader/cluster/ClusterLighting_cs.js +0 -127
- package/dist/src/assets/shader/compute/BRDFLUT.d.ts +0 -1
- package/dist/src/assets/shader/compute/BRDFLUT.js +0 -90
- package/dist/src/assets/shader/compute/BloomEffect_cs.d.ts +0 -4
- package/dist/src/assets/shader/compute/BloomEffect_cs.js +0 -173
- package/dist/src/assets/shader/compute/BlurEffectCreator_cs.d.ts +0 -2
- package/dist/src/assets/shader/compute/BlurEffectCreator_cs.js +0 -84
- package/dist/src/assets/shader/compute/DDGIIrradiance_Cs.d.ts +0 -4
- package/dist/src/assets/shader/compute/DDGIIrradiance_Cs.js +0 -307
- package/dist/src/assets/shader/compute/DDGILighting_CSShader.d.ts +0 -4
- package/dist/src/assets/shader/compute/DDGILighting_CSShader.js +0 -285
- package/dist/src/assets/shader/compute/DepthOfView_cs.d.ts +0 -4
- package/dist/src/assets/shader/compute/DepthOfView_cs.js +0 -90
- package/dist/src/assets/shader/compute/ErpImage2CubeMapCreateCube_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/ErpImage2CubeMapCreateCube_cs.js +0 -64
- package/dist/src/assets/shader/compute/ErpImage2CubeMapRgbe2rgba_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/ErpImage2CubeMapRgbe2rgba_cs.js +0 -34
- package/dist/src/assets/shader/compute/GTAO_cs.d.ts +0 -4
- package/dist/src/assets/shader/compute/GTAO_cs.js +0 -133
- package/dist/src/assets/shader/compute/GodRay_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/GodRay_cs.js +0 -214
- package/dist/src/assets/shader/compute/IBLEnvMapCreator_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/IBLEnvMapCreator_cs.js +0 -164
- package/dist/src/assets/shader/compute/MergeRGBA_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/MergeRGBA_cs.js +0 -27
- package/dist/src/assets/shader/compute/MultiBouncePass_cs.d.ts +0 -4
- package/dist/src/assets/shader/compute/MultiBouncePass_cs.js +0 -169
- package/dist/src/assets/shader/compute/OutLineBlendColor_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/OutLineBlendColor_cs.js +0 -49
- package/dist/src/assets/shader/compute/OutlineCalcOutline_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/OutlineCalcOutline_cs.js +0 -95
- package/dist/src/assets/shader/compute/Outline_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/Outline_cs.js +0 -116
- package/dist/src/assets/shader/compute/Picker_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/Picker_cs.js +0 -40
- package/dist/src/assets/shader/compute/PreFilteredEnvironment_cs copy.d.ts +0 -1
- package/dist/src/assets/shader/compute/PreFilteredEnvironment_cs copy.js +0 -162
- package/dist/src/assets/shader/compute/PreFilteredEnvironment_cs.d.ts +0 -4
- package/dist/src/assets/shader/compute/PreFilteredEnvironment_cs.js +0 -201
- package/dist/src/assets/shader/compute/PreIntegratedLut.d.ts +0 -1
- package/dist/src/assets/shader/compute/PreIntegratedLut.js +0 -46
- package/dist/src/assets/shader/compute/SSAO_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/SSAO_cs.js +0 -82
- package/dist/src/assets/shader/compute/SSGI2_cs.d.ts +0 -7
- package/dist/src/assets/shader/compute/SSGI2_cs.js +0 -169
- package/dist/src/assets/shader/compute/SSR_BlendColor_cs.d.ts +0 -4
- package/dist/src/assets/shader/compute/SSR_BlendColor_cs.js +0 -53
- package/dist/src/assets/shader/compute/SSR_IS_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/SSR_IS_cs.js +0 -76
- package/dist/src/assets/shader/compute/SSR_RayTrace_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/SSR_RayTrace_cs.js +0 -289
- package/dist/src/assets/shader/compute/TAACopyTex_cs.d.ts +0 -4
- package/dist/src/assets/shader/compute/TAACopyTex_cs.js +0 -22
- package/dist/src/assets/shader/compute/TAASharpTex_cs.d.ts +0 -1
- package/dist/src/assets/shader/compute/TAASharpTex_cs.js +0 -42
- package/dist/src/assets/shader/compute/TAA_cs.d.ts +0 -4
- package/dist/src/assets/shader/compute/TAA_cs.js +0 -152
- package/dist/src/assets/shader/compute/utils/Combine_cs.d.ts +0 -4
- package/dist/src/assets/shader/compute/utils/Combine_cs.js +0 -47
- package/dist/src/assets/shader/compute/utils/Denoising_cs.d.ts +0 -4
- package/dist/src/assets/shader/compute/utils/Denoising_cs.js +0 -28
- package/dist/src/assets/shader/compute/utils/TestComputeLoadBuffer.d.ts +0 -1
- package/dist/src/assets/shader/compute/utils/TestComputeLoadBuffer.js +0 -128
- package/dist/src/assets/shader/compute/utils/TextureCompress.d.ts +0 -2
- package/dist/src/assets/shader/compute/utils/TextureCompress.js +0 -131
- package/dist/src/assets/shader/compute/utils/tw.d.ts +0 -4
- package/dist/src/assets/shader/compute/utils/tw.js +0 -43
- package/dist/src/assets/shader/core/base/Common_frag.d.ts +0 -1
- package/dist/src/assets/shader/core/base/Common_frag.js +0 -62
- package/dist/src/assets/shader/core/base/Common_vert.d.ts +0 -1
- package/dist/src/assets/shader/core/base/Common_vert.js +0 -12
- package/dist/src/assets/shader/core/common/BrdfLut_frag.d.ts +0 -1
- package/dist/src/assets/shader/core/common/BrdfLut_frag.js +0 -6
- package/dist/src/assets/shader/core/common/EnvMap_frag.d.ts +0 -1
- package/dist/src/assets/shader/core/common/EnvMap_frag.js +0 -10
- package/dist/src/assets/shader/core/common/GBufferStand.d.ts +0 -1
- package/dist/src/assets/shader/core/common/GBufferStand.js +0 -171
- package/dist/src/assets/shader/core/common/GlobalUniform.d.ts +0 -4
- package/dist/src/assets/shader/core/common/GlobalUniform.js +0 -117
- package/dist/src/assets/shader/core/common/InstanceUniform.d.ts +0 -1
- package/dist/src/assets/shader/core/common/InstanceUniform.js +0 -9
- package/dist/src/assets/shader/core/common/SHCommon_frag.d.ts +0 -1
- package/dist/src/assets/shader/core/common/SHCommon_frag.js +0 -82
- package/dist/src/assets/shader/core/common/WorldMatrixUniform.d.ts +0 -1
- package/dist/src/assets/shader/core/common/WorldMatrixUniform.js +0 -8
- package/dist/src/assets/shader/core/inline/Inline_vert.d.ts +0 -1
- package/dist/src/assets/shader/core/inline/Inline_vert.js +0 -59
- package/dist/src/assets/shader/core/pass/CastShadow_pass.d.ts +0 -4
- package/dist/src/assets/shader/core/pass/CastShadow_pass.js +0 -284
- package/dist/src/assets/shader/core/pass/FrustumCulling_cs.d.ts +0 -4
- package/dist/src/assets/shader/core/pass/FrustumCulling_cs.js +0 -91
- package/dist/src/assets/shader/core/pass/GBuffer_pass.d.ts +0 -1
- package/dist/src/assets/shader/core/pass/GBuffer_pass.js +0 -72
- package/dist/src/assets/shader/core/pass/SkyGBuffer_pass.d.ts +0 -1
- package/dist/src/assets/shader/core/pass/SkyGBuffer_pass.js +0 -34
- package/dist/src/assets/shader/core/pass/ZPassShader_cs.d.ts +0 -1
- package/dist/src/assets/shader/core/pass/ZPassShader_cs.js +0 -14
- package/dist/src/assets/shader/core/pass/ZPassShader_fs.d.ts +0 -1
- package/dist/src/assets/shader/core/pass/ZPassShader_fs.js +0 -15
- package/dist/src/assets/shader/core/pass/ZPassShader_vs.d.ts +0 -1
- package/dist/src/assets/shader/core/pass/ZPassShader_vs.js +0 -83
- package/dist/src/assets/shader/core/struct/ClusterLight.d.ts +0 -4
- package/dist/src/assets/shader/core/struct/ClusterLight.js +0 -98
- package/dist/src/assets/shader/core/struct/ColorPassFragmentOutput.d.ts +0 -1
- package/dist/src/assets/shader/core/struct/ColorPassFragmentOutput.js +0 -16
- package/dist/src/assets/shader/core/struct/FragmentOutput.d.ts +0 -1
- package/dist/src/assets/shader/core/struct/FragmentOutput.js +0 -18
- package/dist/src/assets/shader/core/struct/FragmentVarying.d.ts +0 -1
- package/dist/src/assets/shader/core/struct/FragmentVarying.js +0 -23
- package/dist/src/assets/shader/core/struct/ShadingInput.d.ts +0 -1
- package/dist/src/assets/shader/core/struct/ShadingInput.js +0 -21
- package/dist/src/assets/shader/core/struct/VertexAttributeIndexShader.d.ts +0 -1
- package/dist/src/assets/shader/core/struct/VertexAttributeIndexShader.js +0 -100
- package/dist/src/assets/shader/core/struct/VertexAttributes.d.ts +0 -1
- package/dist/src/assets/shader/core/struct/VertexAttributes.js +0 -160
- package/dist/src/assets/shader/env/ReflectionCG.d.ts +0 -1
- package/dist/src/assets/shader/env/ReflectionCG.js +0 -86
- package/dist/src/assets/shader/glsl/Quad_glsl.d.ts +0 -2
- package/dist/src/assets/shader/glsl/Quad_glsl.js +0 -55
- package/dist/src/assets/shader/lighting/BRDF_frag.d.ts +0 -4
- package/dist/src/assets/shader/lighting/BRDF_frag.js +0 -461
- package/dist/src/assets/shader/lighting/BsDF_frag.d.ts +0 -4
- package/dist/src/assets/shader/lighting/BsDF_frag.js +0 -139
- package/dist/src/assets/shader/lighting/BxDF_frag.d.ts +0 -4
- package/dist/src/assets/shader/lighting/BxDF_frag.js +0 -210
- package/dist/src/assets/shader/lighting/Hair_frag.d.ts +0 -1
- package/dist/src/assets/shader/lighting/Hair_frag.js +0 -277
- package/dist/src/assets/shader/lighting/IESProfiles_frag.d.ts +0 -1
- package/dist/src/assets/shader/lighting/IESProfiles_frag.js +0 -33
- package/dist/src/assets/shader/lighting/IrradianceVolumeData_frag.d.ts +0 -1
- package/dist/src/assets/shader/lighting/IrradianceVolumeData_frag.js +0 -40
- package/dist/src/assets/shader/lighting/Irradiance_frag.d.ts +0 -4
- package/dist/src/assets/shader/lighting/Irradiance_frag.js +0 -270
- package/dist/src/assets/shader/lighting/LightingFunction_frag.d.ts +0 -1
- package/dist/src/assets/shader/lighting/LightingFunction_frag.js +0 -203
- package/dist/src/assets/shader/lighting/UnLit_frag.d.ts +0 -1
- package/dist/src/assets/shader/lighting/UnLit_frag.js +0 -30
- package/dist/src/assets/shader/materials/ColorLitShader.d.ts +0 -1
- package/dist/src/assets/shader/materials/ColorLitShader.js +0 -22
- package/dist/src/assets/shader/materials/GIProbeShader.d.ts +0 -1
- package/dist/src/assets/shader/materials/GIProbeShader.js +0 -34
- package/dist/src/assets/shader/materials/GlassShader.d.ts +0 -1
- package/dist/src/assets/shader/materials/GlassShader.js +0 -26
- package/dist/src/assets/shader/materials/Hair_shader.d.ts +0 -2
- package/dist/src/assets/shader/materials/Hair_shader.js +0 -210
- package/dist/src/assets/shader/materials/Lambert_shader.d.ts +0 -1
- package/dist/src/assets/shader/materials/Lambert_shader.js +0 -56
- package/dist/src/assets/shader/materials/Lit_shader.d.ts +0 -1
- package/dist/src/assets/shader/materials/Lit_shader.js +0 -21
- package/dist/src/assets/shader/materials/OutlinePass.d.ts +0 -1
- package/dist/src/assets/shader/materials/OutlinePass.js +0 -73
- package/dist/src/assets/shader/materials/PBRLItShader.d.ts +0 -4
- package/dist/src/assets/shader/materials/PBRLItShader.js +0 -155
- package/dist/src/assets/shader/materials/PBRLitSSSShader.d.ts +0 -4
- package/dist/src/assets/shader/materials/PBRLitSSSShader.js +0 -192
- package/dist/src/assets/shader/materials/ReflectionShader_shader.d.ts +0 -1
- package/dist/src/assets/shader/materials/ReflectionShader_shader.js +0 -63
- package/dist/src/assets/shader/materials/UnLit.d.ts +0 -4
- package/dist/src/assets/shader/materials/UnLit.js +0 -41
- package/dist/src/assets/shader/materials/UnLitTextureArray.d.ts +0 -1
- package/dist/src/assets/shader/materials/UnLitTextureArray.js +0 -100
- package/dist/src/assets/shader/materials/program/BxdfDebug_frag.d.ts +0 -4
- package/dist/src/assets/shader/materials/program/BxdfDebug_frag.js +0 -180
- package/dist/src/assets/shader/materials/program/Clearcoat_frag.d.ts +0 -1
- package/dist/src/assets/shader/materials/program/Clearcoat_frag.js +0 -38
- package/dist/src/assets/shader/materials/program/ClusterDebug_frag.d.ts +0 -1
- package/dist/src/assets/shader/materials/program/ClusterDebug_frag.js +0 -40
- package/dist/src/assets/shader/materials/program/NormalMap_frag.d.ts +0 -4
- package/dist/src/assets/shader/materials/program/NormalMap_frag.js +0 -65
- package/dist/src/assets/shader/materials/program/ShadowMapping_frag.d.ts +0 -1
- package/dist/src/assets/shader/materials/program/ShadowMapping_frag.js +0 -210
- package/dist/src/assets/shader/materials/uniforms/PhysicMaterialUniform_frag.d.ts +0 -1
- package/dist/src/assets/shader/materials/uniforms/PhysicMaterialUniform_frag.js +0 -37
- package/dist/src/assets/shader/materials/uniforms/UnLitMaterialUniform_frag.d.ts +0 -1
- package/dist/src/assets/shader/materials/uniforms/UnLitMaterialUniform_frag.js +0 -14
- package/dist/src/assets/shader/materials/uniforms/VideoUniform_frag.d.ts +0 -1
- package/dist/src/assets/shader/materials/uniforms/VideoUniform_frag.js +0 -12
- package/dist/src/assets/shader/math/FastMathShader.d.ts +0 -1
- package/dist/src/assets/shader/math/FastMathShader.js +0 -91
- package/dist/src/assets/shader/math/MathShader.d.ts +0 -4
- package/dist/src/assets/shader/math/MathShader.js +0 -558
- package/dist/src/assets/shader/math/MatrixShader.d.ts +0 -1
- package/dist/src/assets/shader/math/MatrixShader.js +0 -104
- package/dist/src/assets/shader/post/FXAAShader.d.ts +0 -1
- package/dist/src/assets/shader/post/FXAAShader.js +0 -79
- package/dist/src/assets/shader/post/GlobalFog_shader.d.ts +0 -4
- package/dist/src/assets/shader/post/GlobalFog_shader.js +0 -191
- package/dist/src/assets/shader/quad/Quad_shader.d.ts +0 -24
- package/dist/src/assets/shader/quad/Quad_shader.js +0 -210
- package/dist/src/assets/shader/sky/AtmosphericScatteringSky_shader.d.ts +0 -6
- package/dist/src/assets/shader/sky/AtmosphericScatteringSky_shader.js +0 -312
- package/dist/src/assets/shader/sky/CubeSky_Shader.d.ts +0 -7
- package/dist/src/assets/shader/sky/CubeSky_Shader.js +0 -122
- package/dist/src/assets/shader/utils/BitUtil.d.ts +0 -1
- package/dist/src/assets/shader/utils/BitUtil.js +0 -108
- package/dist/src/assets/shader/utils/ColorUtil.d.ts +0 -1
- package/dist/src/assets/shader/utils/ColorUtil.js +0 -144
- package/dist/src/assets/shader/utils/GenerayRandomDir.d.ts +0 -1
- package/dist/src/assets/shader/utils/GenerayRandomDir.js +0 -22
- package/dist/src/components/AtmosphericComponent.d.ts +0 -28
- package/dist/src/components/AtmosphericComponent.js +0 -141
- package/dist/src/components/BillboardComponent.d.ts +0 -13
- package/dist/src/components/BillboardComponent.js +0 -30
- package/dist/src/components/ColliderComponent.d.ts +0 -15
- package/dist/src/components/ColliderComponent.js +0 -39
- package/dist/src/components/ComponentBase.d.ts +0 -43
- package/dist/src/components/ComponentBase.js +0 -141
- package/dist/src/components/IComponent.d.ts +0 -27
- package/dist/src/components/IComponent.js +0 -1
- package/dist/src/components/SkeletonAnimationComponent.d.ts +0 -52
- package/dist/src/components/SkeletonAnimationComponent.js +0 -225
- package/dist/src/components/Transform.d.ts +0 -119
- package/dist/src/components/Transform.js +0 -523
- package/dist/src/components/anim/AnimatorComponent.d.ts +0 -67
- package/dist/src/components/anim/AnimatorComponent.js +0 -411
- package/dist/src/components/anim/OAnimationEvent.d.ts +0 -6
- package/dist/src/components/anim/OAnimationEvent.js +0 -8
- package/dist/src/components/anim/curveAnim/AnimationMonitor.d.ts +0 -29
- package/dist/src/components/anim/curveAnim/AnimationMonitor.js +0 -159
- package/dist/src/components/anim/curveAnim/AttributeAnimCurve.d.ts +0 -8
- package/dist/src/components/anim/curveAnim/AttributeAnimCurve.js +0 -15
- package/dist/src/components/anim/curveAnim/PropertyAnimClip.d.ts +0 -29
- package/dist/src/components/anim/curveAnim/PropertyAnimClip.js +0 -54
- package/dist/src/components/anim/curveAnim/PropertyAnimation.d.ts +0 -31
- package/dist/src/components/anim/curveAnim/PropertyAnimation.js +0 -107
- package/dist/src/components/anim/curveAnim/PropertyAnimationEvent.d.ts +0 -14
- package/dist/src/components/anim/curveAnim/PropertyAnimationEvent.js +0 -11
- package/dist/src/components/anim/curveAnim/PropertyHelp.d.ts +0 -13
- package/dist/src/components/anim/curveAnim/PropertyHelp.js +0 -96
- package/dist/src/components/anim/morphAnim/MorphTargetBlender.d.ts +0 -18
- package/dist/src/components/anim/morphAnim/MorphTargetBlender.js +0 -81
- package/dist/src/components/anim/morphAnim/MorphTargetData.d.ts +0 -52
- package/dist/src/components/anim/morphAnim/MorphTargetData.js +0 -183
- package/dist/src/components/anim/morphAnim/MorphTargetFrame.d.ts +0 -68
- package/dist/src/components/anim/morphAnim/MorphTargetFrame.js +0 -4
- package/dist/src/components/anim/morphAnim/MorphTargetKey.d.ts +0 -58
- package/dist/src/components/anim/morphAnim/MorphTargetKey.js +0 -55
- package/dist/src/components/anim/morphAnim/MorphTarget_shader.d.ts +0 -8
- package/dist/src/components/anim/morphAnim/MorphTarget_shader.js +0 -101
- package/dist/src/components/anim/skeletonAnim/Joint.d.ts +0 -12
- package/dist/src/components/anim/skeletonAnim/Joint.js +0 -14
- package/dist/src/components/anim/skeletonAnim/JointPose.d.ts +0 -6
- package/dist/src/components/anim/skeletonAnim/JointPose.js +0 -7
- package/dist/src/components/anim/skeletonAnim/Skeleton.d.ts +0 -10
- package/dist/src/components/anim/skeletonAnim/Skeleton.js +0 -26
- package/dist/src/components/anim/skeletonAnim/SkeletonAnimationClip.d.ts +0 -22
- package/dist/src/components/anim/skeletonAnim/SkeletonAnimationClip.js +0 -70
- package/dist/src/components/anim/skeletonAnim/SkeletonAnimationClipState.d.ts +0 -21
- package/dist/src/components/anim/skeletonAnim/SkeletonAnimationClipState.js +0 -80
- package/dist/src/components/anim/skeletonAnim/SkeletonAnimationCompute.d.ts +0 -6
- package/dist/src/components/anim/skeletonAnim/SkeletonAnimationCompute.js +0 -27
- package/dist/src/components/anim/skeletonAnim/SkeletonPose.d.ts +0 -16
- package/dist/src/components/anim/skeletonAnim/SkeletonPose.js +0 -79
- package/dist/src/components/anim/skeletonAnim/buffer/SkeletonBlendComputeArgs.d.ts +0 -23
- package/dist/src/components/anim/skeletonAnim/buffer/SkeletonBlendComputeArgs.js +0 -61
- package/dist/src/components/anim/skeletonAnim/buffer/SkeletonTransformComputeArgs.d.ts +0 -23
- package/dist/src/components/anim/skeletonAnim/buffer/SkeletonTransformComputeArgs.js +0 -59
- package/dist/src/components/controller/CameraControllerBase.d.ts +0 -17
- package/dist/src/components/controller/CameraControllerBase.js +0 -33
- package/dist/src/components/controller/FirstPersonCameraController.d.ts +0 -15
- package/dist/src/components/controller/FirstPersonCameraController.js +0 -52
- package/dist/src/components/controller/FlyCameraController.d.ts +0 -36
- package/dist/src/components/controller/FlyCameraController.js +0 -180
- package/dist/src/components/controller/HoverCameraController.d.ts +0 -52
- package/dist/src/components/controller/HoverCameraController.js +0 -183
- package/dist/src/components/controller/OrbitController.d.ts +0 -170
- package/dist/src/components/controller/OrbitController.js +0 -339
- package/dist/src/components/controller/ThirdPersonCameraController.d.ts +0 -16
- package/dist/src/components/controller/ThirdPersonCameraController.js +0 -51
- package/dist/src/components/gui/GUIConfig.d.ts +0 -23
- package/dist/src/components/gui/GUIConfig.js +0 -26
- package/dist/src/components/gui/GUIExtension.d.ts +0 -5
- package/dist/src/components/gui/GUIExtension.js +0 -61
- package/dist/src/components/gui/GUIPick.d.ts +0 -36
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- package/dist/src/materials/MaterialRegister.js +0 -1
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- package/dist/src/materials/ReflectionMaterial.js +0 -29
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- package/dist/src/materials/UnLitTexArrayMaterial.d.ts +0 -20
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- package/dist/src/math/enum/T/KeyframeT.js +0 -113
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- package/dist/src/math/navigation/Navi3DAstar.js +0 -82
- package/dist/src/math/navigation/Navi3DConst.d.ts +0 -5
- package/dist/src/math/navigation/Navi3DConst.js +0 -8
- package/dist/src/math/navigation/Navi3DEdge.d.ts +0 -33
- package/dist/src/math/navigation/Navi3DEdge.js +0 -109
- package/dist/src/math/navigation/Navi3DFunnel.d.ts +0 -19
- package/dist/src/math/navigation/Navi3DFunnel.js +0 -254
- package/dist/src/math/navigation/Navi3DMaskType.d.ts +0 -3
- package/dist/src/math/navigation/Navi3DMaskType.js +0 -3
- package/dist/src/math/navigation/Navi3DMesh.d.ts +0 -27
- package/dist/src/math/navigation/Navi3DMesh.js +0 -122
- package/dist/src/math/navigation/Navi3DPoint.d.ts +0 -13
- package/dist/src/math/navigation/Navi3DPoint.js +0 -27
- package/dist/src/math/navigation/Navi3DPoint2D.d.ts +0 -10
- package/dist/src/math/navigation/Navi3DPoint2D.js +0 -26
- package/dist/src/math/navigation/Navi3DPointFat.d.ts +0 -11
- package/dist/src/math/navigation/Navi3DPointFat.js +0 -24
- package/dist/src/math/navigation/Navi3DRouter.d.ts +0 -29
- package/dist/src/math/navigation/Navi3DRouter.js +0 -173
- package/dist/src/math/navigation/Navi3DTriangle.d.ts +0 -44
- package/dist/src/math/navigation/Navi3DTriangle.js +0 -167
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- package/dist/src/setting/EngineSetting.js +0 -1
- package/dist/src/setting/GlobalIlluminationSetting.d.ts +0 -115
- package/dist/src/setting/GlobalIlluminationSetting.js +0 -1
- package/dist/src/setting/LightSetting.d.ts +0 -3
- package/dist/src/setting/LightSetting.js +0 -1
- package/dist/src/setting/LoaderSetting.d.ts +0 -3
- package/dist/src/setting/LoaderSetting.js +0 -1
- package/dist/src/setting/MaterialSetting.d.ts +0 -5
- package/dist/src/setting/MaterialSetting.js +0 -1
- package/dist/src/setting/OcclusionQuerySetting.d.ts +0 -12
- package/dist/src/setting/OcclusionQuerySetting.js +0 -1
- package/dist/src/setting/PickSetting.d.ts +0 -5
- package/dist/src/setting/PickSetting.js +0 -1
- package/dist/src/setting/ReflectionSetting.d.ts +0 -7
- package/dist/src/setting/ReflectionSetting.js +0 -1
- package/dist/src/setting/RenderSetting.d.ts +0 -51
- package/dist/src/setting/RenderSetting.js +0 -1
- package/dist/src/setting/ShadowSetting.d.ts +0 -17
- package/dist/src/setting/ShadowSetting.js +0 -1
- package/dist/src/setting/SkySetting.d.ts +0 -8
- package/dist/src/setting/SkySetting.js +0 -1
- package/dist/src/setting/post/BloomSetting.d.ts +0 -11
- package/dist/src/setting/post/BloomSetting.js +0 -1
- package/dist/src/setting/post/DepthOfViewSetting.d.ts +0 -7
- package/dist/src/setting/post/DepthOfViewSetting.js +0 -1
- package/dist/src/setting/post/GTAOSetting.d.ts +0 -11
- package/dist/src/setting/post/GTAOSetting.js +0 -1
- package/dist/src/setting/post/GlobalFogSetting.d.ts +0 -19
- package/dist/src/setting/post/GlobalFogSetting.js +0 -1
- package/dist/src/setting/post/GodRaySetting.d.ts +0 -7
- package/dist/src/setting/post/GodRaySetting.js +0 -1
- package/dist/src/setting/post/OutlineSetting.d.ts +0 -10
- package/dist/src/setting/post/OutlineSetting.js +0 -1
- package/dist/src/setting/post/SSRSetting.d.ts +0 -12
- package/dist/src/setting/post/SSRSetting.js +0 -1
- package/dist/src/setting/post/TAASetting.d.ts +0 -9
- package/dist/src/setting/post/TAASetting.js +0 -1
- package/dist/src/shape/BoxGeometry.d.ts +0 -28
- package/dist/src/shape/BoxGeometry.js +0 -184
- package/dist/src/shape/CylinderGeometry.d.ts +0 -60
- package/dist/src/shape/CylinderGeometry.js +0 -171
- package/dist/src/shape/PlaneGeometry.d.ts +0 -11
- package/dist/src/shape/PlaneGeometry.js +0 -105
- package/dist/src/shape/SphereGeometry.d.ts +0 -25
- package/dist/src/shape/SphereGeometry.js +0 -102
- package/dist/src/shape/TorusGeometry.d.ts +0 -33
- package/dist/src/shape/TorusGeometry.js +0 -88
- package/dist/src/shape/TrailGeometry.d.ts +0 -18
- package/dist/src/shape/TrailGeometry.js +0 -68
- package/dist/src/shape/TriGeometry.d.ts +0 -13
- package/dist/src/shape/TriGeometry.js +0 -47
- package/dist/src/textures/AtmosphericScatteringSky.d.ts +0 -42
- package/dist/src/textures/AtmosphericScatteringSky.js +0 -97
- package/dist/src/textures/BitmapTexture2D.d.ts +0 -12
- package/dist/src/textures/BitmapTexture2D.js +0 -94
- package/dist/src/textures/BitmapTexture2DArray.d.ts +0 -15
- package/dist/src/textures/BitmapTexture2DArray.js +0 -87
- package/dist/src/textures/BitmapTextureCube.d.ts +0 -14
- package/dist/src/textures/BitmapTextureCube.js +0 -181
- package/dist/src/textures/Depth2DTextureArray.d.ts +0 -9
- package/dist/src/textures/Depth2DTextureArray.js +0 -43
- package/dist/src/textures/DepthCubeArrayTexture.d.ts +0 -9
- package/dist/src/textures/DepthCubeArrayTexture.js +0 -46
- package/dist/src/textures/Float16ArrayTexture.d.ts +0 -28
- package/dist/src/textures/Float16ArrayTexture.js +0 -84
- package/dist/src/textures/Float32ArrayTexture.d.ts +0 -5
- package/dist/src/textures/Float32ArrayTexture.js +0 -61
- package/dist/src/textures/HDRTexture.d.ts +0 -7
- package/dist/src/textures/HDRTexture.js +0 -52
- package/dist/src/textures/HDRTextureCube.d.ts +0 -16
- package/dist/src/textures/HDRTextureCube.js +0 -50
- package/dist/src/textures/LDRTextureCube.d.ts +0 -13
- package/dist/src/textures/LDRTextureCube.js +0 -49
- package/dist/src/textures/RenderTexture.d.ts +0 -12
- package/dist/src/textures/RenderTexture.js +0 -140
- package/dist/src/textures/SolidColorSky.d.ts +0 -11
- package/dist/src/textures/SolidColorSky.js +0 -29
- package/dist/src/textures/TextureCubeFaceData.d.ts +0 -19
- package/dist/src/textures/TextureCubeFaceData.js +0 -55
- package/dist/src/textures/Uint8ArrayTexture.d.ts +0 -6
- package/dist/src/textures/Uint8ArrayTexture.js +0 -63
- package/dist/src/textures/VirtualTexture.d.ts +0 -29
- package/dist/src/textures/VirtualTexture.js +0 -152
- package/dist/src/util/AxisObject.d.ts +0 -11
- package/dist/src/util/AxisObject.js +0 -52
- package/dist/src/util/BoundUtil.d.ts +0 -12
- package/dist/src/util/BoundUtil.js +0 -73
- package/dist/src/util/BytesArray.d.ts +0 -49
- package/dist/src/util/BytesArray.js +0 -257
- package/dist/src/util/CameraUtil.d.ts +0 -10
- package/dist/src/util/CameraUtil.js +0 -62
- package/dist/src/util/Convert.d.ts +0 -1
- package/dist/src/util/Convert.js +0 -24
- package/dist/src/util/GeometryUtil.d.ts +0 -12
- package/dist/src/util/GeometryUtil.js +0 -55
- package/dist/src/util/Global.d.ts +0 -15
- package/dist/src/util/Global.js +0 -57
- package/dist/src/util/GridObject.d.ts +0 -12
- package/dist/src/util/GridObject.js +0 -94
- package/dist/src/util/KelvinUtil.d.ts +0 -40
- package/dist/src/util/KelvinUtil.js +0 -79
- package/dist/src/util/Object3DUtil.d.ts +0 -25
- package/dist/src/util/Object3DUtil.js +0 -121
- package/dist/src/util/ProfilerUtil.d.ts +0 -49
- package/dist/src/util/ProfilerUtil.js +0 -141
- package/dist/src/util/Reference.d.ts +0 -37
- package/dist/src/util/Reference.js +0 -67
- package/dist/src/util/SerializeDecoration.d.ts +0 -9
- package/dist/src/util/SerializeDecoration.js +0 -95
- package/dist/src/util/StringUtil.d.ts +0 -23
- package/dist/src/util/StringUtil.js +0 -250
- package/dist/src/util/Time.d.ts +0 -9
- package/dist/src/util/Time.js +0 -14
- package/dist/src/util/Vector3Ex.d.ts +0 -16
- package/dist/src/util/Vector3Ex.js +0 -84
- package/dist/src/util/ZSorterUtil.d.ts +0 -13
- package/dist/src/util/ZSorterUtil.js +0 -51
- package/dist/src/util/struct/Struct.d.ts +0 -17
- package/dist/src/util/struct/Struct.js +0 -101
- package/dist/src/util/transformUtil/Object3DTransformTools.d.ts +0 -37
- package/dist/src/util/transformUtil/Object3DTransformTools.js +0 -136
- package/dist/src/util/transformUtil/RotationControlComponents.d.ts +0 -21
- package/dist/src/util/transformUtil/RotationControlComponents.js +0 -198
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- package/dist/src/util/transformUtil/ScaleControlComponents.js +0 -132
- package/dist/src/util/transformUtil/TransformAxisEnum.d.ts +0 -11
- package/dist/src/util/transformUtil/TransformAxisEnum.js +0 -12
- package/dist/src/util/transformUtil/TransformControllerBaseComponent.d.ts +0 -48
- package/dist/src/util/transformUtil/TransformControllerBaseComponent.js +0 -283
- package/dist/src/util/transformUtil/TransformMode.d.ts +0 -6
- package/dist/src/util/transformUtil/TransformMode.js +0 -7
- package/dist/src/util/transformUtil/TransformSpaceMode.d.ts +0 -4
- package/dist/src/util/transformUtil/TransformSpaceMode.js +0 -5
- package/dist/src/util/transformUtil/TranslationControlComponents.d.ts +0 -12
- package/dist/src/util/transformUtil/TranslationControlComponents.js +0 -164
package/dist/rings.umd.max.js
CHANGED
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|
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|
+
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|
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|
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|
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|
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|
|
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|
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__decorateClass$
|
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|
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|
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|
|
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2228
|
], _Struct.prototype, "__refection");
|
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2224
|
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__decorateClass$
|
|
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|
+
__decorateClass$j([
|
|
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2230
|
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|
|
2226
2231
|
], _Struct.prototype, "__size");
|
|
2227
2232
|
let Struct = _Struct;
|
|
@@ -11828,6 +11833,21 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
11828
11833
|
target.transformDir(fromDirection, toDirection);
|
|
11829
11834
|
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|
|
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11835
|
}
|
|
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|
+
/**
|
|
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|
+
* Create a matrix from an array of 16 numbers
|
|
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|
+
* @param array Array of 16 numbers
|
|
11839
|
+
* @returns Matrix4 result
|
|
11840
|
+
*/
|
|
11841
|
+
static fromArray(array) {
|
|
11842
|
+
if (array.length !== 16) {
|
|
11843
|
+
throw new Error("Array must contain exactly 16 elements");
|
|
11844
|
+
}
|
|
11845
|
+
const matrix = new Matrix4();
|
|
11846
|
+
for (let i = 0; i < 16; i++) {
|
|
11847
|
+
matrix.rawData[i] = array[i];
|
|
11848
|
+
}
|
|
11849
|
+
return matrix;
|
|
11850
|
+
}
|
|
11831
11851
|
/**
|
|
11832
11852
|
* Generate a matrix (rotate degrees with x,y,z as the center axis)
|
|
11833
11853
|
* @param x x on the central axis
|
|
@@ -16477,9 +16497,9 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
16477
16497
|
}
|
|
16478
16498
|
}
|
|
16479
16499
|
|
|
16480
|
-
var __getOwnPropDesc$
|
|
16481
|
-
var __decorateClass$
|
|
16482
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
16500
|
+
var __getOwnPropDesc$i = Object.getOwnPropertyDescriptor;
|
|
16501
|
+
var __decorateClass$i = (decorators, target, key, kind) => {
|
|
16502
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$i(target, key) : target;
|
|
16483
16503
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
16484
16504
|
if (decorator = decorators[i])
|
|
16485
16505
|
result = (decorator(result)) || result;
|
|
@@ -16744,7 +16764,7 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
16744
16764
|
super.destroy(force);
|
|
16745
16765
|
}
|
|
16746
16766
|
};
|
|
16747
|
-
exports.Object3D = __decorateClass$
|
|
16767
|
+
exports.Object3D = __decorateClass$i([
|
|
16748
16768
|
DecorateObject3D
|
|
16749
16769
|
], exports.Object3D);
|
|
16750
16770
|
function DecorateObject3D(ctor, _) {
|
|
@@ -22396,7 +22416,7 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
22396
22416
|
}
|
|
22397
22417
|
/**
|
|
22398
22418
|
* current instance attached from parent instance
|
|
22399
|
-
* @param ref reference current
|
|
22419
|
+
* @param ref reference current
|
|
22400
22420
|
* @param target reference parent
|
|
22401
22421
|
*/
|
|
22402
22422
|
attached(ref, target) {
|
|
@@ -22408,7 +22428,7 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
22408
22428
|
}
|
|
22409
22429
|
/**
|
|
22410
22430
|
* current instance detached from parent instance
|
|
22411
|
-
* @param ref reference current
|
|
22431
|
+
* @param ref reference current
|
|
22412
22432
|
* @param target reference parent
|
|
22413
22433
|
*/
|
|
22414
22434
|
detached(ref, target) {
|
|
@@ -22418,7 +22438,7 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
22418
22438
|
}
|
|
22419
22439
|
}
|
|
22420
22440
|
/**
|
|
22421
|
-
* current instance has reference
|
|
22441
|
+
* current instance has reference
|
|
22422
22442
|
*/
|
|
22423
22443
|
hasReference(ref) {
|
|
22424
22444
|
let refMap = this.reference.get(ref);
|
|
@@ -22429,8 +22449,8 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
22429
22449
|
}
|
|
22430
22450
|
/**
|
|
22431
22451
|
* get current instance reference count
|
|
22432
|
-
* @param ref
|
|
22433
|
-
* @returns
|
|
22452
|
+
* @param ref
|
|
22453
|
+
* @returns
|
|
22434
22454
|
*/
|
|
22435
22455
|
getReferenceCount(ref) {
|
|
22436
22456
|
let refMap = this.reference.get(ref);
|
|
@@ -22440,10 +22460,10 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
22440
22460
|
return 0;
|
|
22441
22461
|
}
|
|
22442
22462
|
/**
|
|
22443
|
-
|
|
22444
|
-
|
|
22445
|
-
|
|
22446
|
-
|
|
22463
|
+
* get current instance reference from where
|
|
22464
|
+
* @param ref
|
|
22465
|
+
* @returns
|
|
22466
|
+
*/
|
|
22447
22467
|
getReference(ref) {
|
|
22448
22468
|
let refMap = this.reference.get(ref);
|
|
22449
22469
|
if (refMap) {
|
|
@@ -23522,9 +23542,9 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
23522
23542
|
}
|
|
23523
23543
|
|
|
23524
23544
|
var __defProp$1 = Object.defineProperty;
|
|
23525
|
-
var __getOwnPropDesc$
|
|
23526
|
-
var __decorateClass$
|
|
23527
|
-
var result = __getOwnPropDesc$
|
|
23545
|
+
var __getOwnPropDesc$h = Object.getOwnPropertyDescriptor;
|
|
23546
|
+
var __decorateClass$h = (decorators, target, key, kind) => {
|
|
23547
|
+
var result = __getOwnPropDesc$h(target, key) ;
|
|
23528
23548
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
23529
23549
|
if (decorator = decorators[i])
|
|
23530
23550
|
result = (decorator(target, key, result) ) || result;
|
|
@@ -24109,20 +24129,20 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
24109
24129
|
this._combineShaderRefection = void 0;
|
|
24110
24130
|
}
|
|
24111
24131
|
}
|
|
24112
|
-
__decorateClass$
|
|
24132
|
+
__decorateClass$h([
|
|
24113
24133
|
EditorInspector
|
|
24114
24134
|
], RenderNode.prototype, "materials");
|
|
24115
|
-
__decorateClass$
|
|
24135
|
+
__decorateClass$h([
|
|
24116
24136
|
EditorInspector
|
|
24117
24137
|
], RenderNode.prototype, "castShadow");
|
|
24118
|
-
__decorateClass$
|
|
24138
|
+
__decorateClass$h([
|
|
24119
24139
|
EditorInspector
|
|
24120
24140
|
], RenderNode.prototype, "castGI");
|
|
24121
24141
|
|
|
24122
24142
|
var __defProp = Object.defineProperty;
|
|
24123
|
-
var __getOwnPropDesc$
|
|
24124
|
-
var __decorateClass$
|
|
24125
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
24143
|
+
var __getOwnPropDesc$g = Object.getOwnPropertyDescriptor;
|
|
24144
|
+
var __decorateClass$g = (decorators, target, key, kind) => {
|
|
24145
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$g(target, key) : target;
|
|
24126
24146
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
24127
24147
|
if (decorator = decorators[i])
|
|
24128
24148
|
result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
@@ -24231,13 +24251,13 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
24231
24251
|
super.destroy(force);
|
|
24232
24252
|
}
|
|
24233
24253
|
};
|
|
24234
|
-
__decorateClass$
|
|
24254
|
+
__decorateClass$g([
|
|
24235
24255
|
EditorInspector
|
|
24236
24256
|
], exports.MeshRenderer.prototype, "geometry", 1);
|
|
24237
|
-
__decorateClass$
|
|
24257
|
+
__decorateClass$g([
|
|
24238
24258
|
EditorInspector
|
|
24239
24259
|
], exports.MeshRenderer.prototype, "material", 1);
|
|
24240
|
-
exports.MeshRenderer = __decorateClass$
|
|
24260
|
+
exports.MeshRenderer = __decorateClass$g([
|
|
24241
24261
|
RegisterComponent(exports.MeshRenderer, "MeshRenderer")
|
|
24242
24262
|
], exports.MeshRenderer);
|
|
24243
24263
|
|
|
@@ -25075,8 +25095,7 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
25075
25095
|
this.indicesGPUBuffer = new IndicesGPUBuffer(indicesData.data);
|
|
25076
25096
|
}
|
|
25077
25097
|
upload(data) {
|
|
25078
|
-
|
|
25079
|
-
this.indicesGPUBuffer.indicesNode.setArrayBuffer(0, buffer);
|
|
25098
|
+
this.indicesGPUBuffer.indicesNode.setArrayBuffer(0, data);
|
|
25080
25099
|
this.indicesGPUBuffer.apply();
|
|
25081
25100
|
}
|
|
25082
25101
|
compute() {
|
|
@@ -25089,6 +25108,22 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
25089
25108
|
this.indicesGPUBuffer.destroy();
|
|
25090
25109
|
this.indicesGPUBuffer = null;
|
|
25091
25110
|
}
|
|
25111
|
+
/**
|
|
25112
|
+
* Get indices from geometry data
|
|
25113
|
+
* Get position attribute from geometry data
|
|
25114
|
+
* Get normal attribute from geometry data
|
|
25115
|
+
* Get tangent attribute from geometry data
|
|
25116
|
+
* Get uv0 attribute from geometry data
|
|
25117
|
+
* Get uv1 attribute from geometry data
|
|
25118
|
+
* Get uv2 attribute from geometry data
|
|
25119
|
+
*
|
|
25120
|
+
* Change position data to GPUBuffer and apply
|
|
25121
|
+
* Change normal data to GPUBuffer and apply
|
|
25122
|
+
* Change tangent data to GPUBuffer and apply
|
|
25123
|
+
* Change uv0 data to GPUBuffer and apply
|
|
25124
|
+
* Change uv1 data to GPUBuffer and apply
|
|
25125
|
+
* Change uv2 data to GPUBuffer and apply
|
|
25126
|
+
*/
|
|
25092
25127
|
}
|
|
25093
25128
|
|
|
25094
25129
|
class SubGeometry {
|
|
@@ -25871,9 +25906,9 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
25871
25906
|
}
|
|
25872
25907
|
}
|
|
25873
25908
|
|
|
25874
|
-
var __getOwnPropDesc$
|
|
25875
|
-
var __decorateClass$
|
|
25876
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
25909
|
+
var __getOwnPropDesc$f = Object.getOwnPropertyDescriptor;
|
|
25910
|
+
var __decorateClass$f = (decorators, target, key, kind) => {
|
|
25911
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$f(target, key) : target;
|
|
25877
25912
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
25878
25913
|
if (decorator = decorators[i])
|
|
25879
25914
|
result = (decorator(result)) || result;
|
|
@@ -25897,8 +25932,8 @@ fn SH9(dir: vec3<f32>, coefficients: array<vec4f, 9>) -> vec4<f32> {
|
|
|
25897
25932
|
this.setUniformFloat(`height`, 100);
|
|
25898
25933
|
}
|
|
25899
25934
|
};
|
|
25900
|
-
exports.QuadShader = __decorateClass$
|
|
25901
|
-
RegisterShader
|
|
25935
|
+
exports.QuadShader = __decorateClass$f([
|
|
25936
|
+
RegisterShader(exports.QuadShader, "QuadShader")
|
|
25902
25937
|
], exports.QuadShader);
|
|
25903
25938
|
|
|
25904
25939
|
class ViewQuad extends exports.Object3D {
|
|
@@ -31307,6 +31342,7 @@ fn CsMain( @builtin(workgroup_id) workgroup_id : vec3<u32> , @builtin(global_inv
|
|
|
31307
31342
|
parser.userData = userData;
|
|
31308
31343
|
parser.baseUrl = this.baseUrl;
|
|
31309
31344
|
parser.initUrl = url;
|
|
31345
|
+
parser.loaderFunctions = loaderFunctions;
|
|
31310
31346
|
await parser.parseBuffer(data);
|
|
31311
31347
|
if (parser.verification()) {
|
|
31312
31348
|
succ(parser);
|
|
@@ -33170,9 +33206,9 @@ fn CsMain( @builtin(workgroup_id) workgroup_id : vec3<u32> , @builtin(global_inv
|
|
|
33170
33206
|
}
|
|
33171
33207
|
}
|
|
33172
33208
|
|
|
33173
|
-
var __getOwnPropDesc$
|
|
33174
|
-
var __decorateClass$
|
|
33175
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
33209
|
+
var __getOwnPropDesc$e = Object.getOwnPropertyDescriptor;
|
|
33210
|
+
var __decorateClass$e = (decorators, target, key, kind) => {
|
|
33211
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$e(target, key) : target;
|
|
33176
33212
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
33177
33213
|
if (decorator = decorators[i])
|
|
33178
33214
|
result = (decorator(result)) || result;
|
|
@@ -33214,13 +33250,13 @@ fn CsMain( @builtin(workgroup_id) workgroup_id : vec3<u32> , @builtin(global_inv
|
|
|
33214
33250
|
debug() {
|
|
33215
33251
|
}
|
|
33216
33252
|
};
|
|
33217
|
-
exports.DirectLight = __decorateClass$
|
|
33253
|
+
exports.DirectLight = __decorateClass$e([
|
|
33218
33254
|
RegisterComponent(exports.DirectLight, "DirectLight")
|
|
33219
33255
|
], exports.DirectLight);
|
|
33220
33256
|
|
|
33221
|
-
var __getOwnPropDesc$
|
|
33222
|
-
var __decorateClass$
|
|
33223
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
33257
|
+
var __getOwnPropDesc$d = Object.getOwnPropertyDescriptor;
|
|
33258
|
+
var __decorateClass$d = (decorators, target, key, kind) => {
|
|
33259
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$d(target, key) : target;
|
|
33224
33260
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
33225
33261
|
if (decorator = decorators[i])
|
|
33226
33262
|
result = (decorator(result)) || result;
|
|
@@ -33278,13 +33314,13 @@ fn CsMain( @builtin(workgroup_id) workgroup_id : vec3<u32> , @builtin(global_inv
|
|
|
33278
33314
|
debugDraw(show) {
|
|
33279
33315
|
}
|
|
33280
33316
|
};
|
|
33281
|
-
exports.PointLight = __decorateClass$
|
|
33317
|
+
exports.PointLight = __decorateClass$d([
|
|
33282
33318
|
RegisterComponent(exports.PointLight, "PointLight")
|
|
33283
33319
|
], exports.PointLight);
|
|
33284
33320
|
|
|
33285
|
-
var __getOwnPropDesc$
|
|
33286
|
-
var __decorateClass$
|
|
33287
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
33321
|
+
var __getOwnPropDesc$c = Object.getOwnPropertyDescriptor;
|
|
33322
|
+
var __decorateClass$c = (decorators, target, key, kind) => {
|
|
33323
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$c(target, key) : target;
|
|
33288
33324
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
33289
33325
|
if (decorator = decorators[i])
|
|
33290
33326
|
result = (decorator(result)) || result;
|
|
@@ -33349,7 +33385,7 @@ fn CsMain( @builtin(workgroup_id) workgroup_id : vec3<u32> , @builtin(global_inv
|
|
|
33349
33385
|
debugDraw(show) {
|
|
33350
33386
|
}
|
|
33351
33387
|
};
|
|
33352
|
-
exports.SpotLight = __decorateClass$
|
|
33388
|
+
exports.SpotLight = __decorateClass$c([
|
|
33353
33389
|
RegisterComponent(exports.SpotLight, "SpotLight")
|
|
33354
33390
|
], exports.SpotLight);
|
|
33355
33391
|
|
|
@@ -37994,6 +38030,826 @@ fn CsMain( @builtin(workgroup_id) workgroup_id : vec3<u32> , @builtin(global_inv
|
|
|
37994
38030
|
}
|
|
37995
38031
|
}
|
|
37996
38032
|
|
|
38033
|
+
// DEFLATE is a complex format; to read this code, you should probably check the RFC first:
|
|
38034
|
+
// https://tools.ietf.org/html/rfc1951
|
|
38035
|
+
// You may also wish to take a look at the guide I made about this program:
|
|
38036
|
+
// https://gist.github.com/101arrowz/253f31eb5abc3d9275ab943003ffecad
|
|
38037
|
+
// Some of the following code is similar to that of UZIP.js:
|
|
38038
|
+
// https://github.com/photopea/UZIP.js
|
|
38039
|
+
// However, the vast majority of the codebase has diverged from UZIP.js to increase performance and reduce bundle size.
|
|
38040
|
+
// Sometimes 0 will appear where -1 would be more appropriate. This is because using a uint
|
|
38041
|
+
// is better for memory in most engines (I *think*).
|
|
38042
|
+
|
|
38043
|
+
// aliases for shorter compressed code (most minifers don't do this)
|
|
38044
|
+
var u8 = Uint8Array, u16 = Uint16Array, i32 = Int32Array;
|
|
38045
|
+
// fixed length extra bits
|
|
38046
|
+
var fleb = new u8([0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, /* unused */ 0, 0, /* impossible */ 0]);
|
|
38047
|
+
// fixed distance extra bits
|
|
38048
|
+
var fdeb = new u8([0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, /* unused */ 0, 0]);
|
|
38049
|
+
// code length index map
|
|
38050
|
+
var clim = new u8([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);
|
|
38051
|
+
// get base, reverse index map from extra bits
|
|
38052
|
+
var freb = function (eb, start) {
|
|
38053
|
+
var b = new u16(31);
|
|
38054
|
+
for (var i = 0; i < 31; ++i) {
|
|
38055
|
+
b[i] = start += 1 << eb[i - 1];
|
|
38056
|
+
}
|
|
38057
|
+
// numbers here are at max 18 bits
|
|
38058
|
+
var r = new i32(b[30]);
|
|
38059
|
+
for (var i = 1; i < 30; ++i) {
|
|
38060
|
+
for (var j = b[i]; j < b[i + 1]; ++j) {
|
|
38061
|
+
r[j] = ((j - b[i]) << 5) | i;
|
|
38062
|
+
}
|
|
38063
|
+
}
|
|
38064
|
+
return { b: b, r: r };
|
|
38065
|
+
};
|
|
38066
|
+
var _a = freb(fleb, 2), fl = _a.b, revfl = _a.r;
|
|
38067
|
+
// we can ignore the fact that the other numbers are wrong; they never happen anyway
|
|
38068
|
+
fl[28] = 258, revfl[258] = 28;
|
|
38069
|
+
var _b = freb(fdeb, 0), fd = _b.b;
|
|
38070
|
+
// map of value to reverse (assuming 16 bits)
|
|
38071
|
+
var rev = new u16(32768);
|
|
38072
|
+
for (var i = 0; i < 32768; ++i) {
|
|
38073
|
+
// reverse table algorithm from SO
|
|
38074
|
+
var x = ((i & 0xAAAA) >> 1) | ((i & 0x5555) << 1);
|
|
38075
|
+
x = ((x & 0xCCCC) >> 2) | ((x & 0x3333) << 2);
|
|
38076
|
+
x = ((x & 0xF0F0) >> 4) | ((x & 0x0F0F) << 4);
|
|
38077
|
+
rev[i] = (((x & 0xFF00) >> 8) | ((x & 0x00FF) << 8)) >> 1;
|
|
38078
|
+
}
|
|
38079
|
+
// create huffman tree from u8 "map": index -> code length for code index
|
|
38080
|
+
// mb (max bits) must be at most 15
|
|
38081
|
+
// TODO: optimize/split up?
|
|
38082
|
+
var hMap = (function (cd, mb, r) {
|
|
38083
|
+
var s = cd.length;
|
|
38084
|
+
// index
|
|
38085
|
+
var i = 0;
|
|
38086
|
+
// u16 "map": index -> # of codes with bit length = index
|
|
38087
|
+
var l = new u16(mb);
|
|
38088
|
+
// length of cd must be 288 (total # of codes)
|
|
38089
|
+
for (; i < s; ++i) {
|
|
38090
|
+
if (cd[i])
|
|
38091
|
+
++l[cd[i] - 1];
|
|
38092
|
+
}
|
|
38093
|
+
// u16 "map": index -> minimum code for bit length = index
|
|
38094
|
+
var le = new u16(mb);
|
|
38095
|
+
for (i = 1; i < mb; ++i) {
|
|
38096
|
+
le[i] = (le[i - 1] + l[i - 1]) << 1;
|
|
38097
|
+
}
|
|
38098
|
+
var co;
|
|
38099
|
+
if (r) {
|
|
38100
|
+
// u16 "map": index -> number of actual bits, symbol for code
|
|
38101
|
+
co = new u16(1 << mb);
|
|
38102
|
+
// bits to remove for reverser
|
|
38103
|
+
var rvb = 15 - mb;
|
|
38104
|
+
for (i = 0; i < s; ++i) {
|
|
38105
|
+
// ignore 0 lengths
|
|
38106
|
+
if (cd[i]) {
|
|
38107
|
+
// num encoding both symbol and bits read
|
|
38108
|
+
var sv = (i << 4) | cd[i];
|
|
38109
|
+
// free bits
|
|
38110
|
+
var r_1 = mb - cd[i];
|
|
38111
|
+
// start value
|
|
38112
|
+
var v = le[cd[i] - 1]++ << r_1;
|
|
38113
|
+
// m is end value
|
|
38114
|
+
for (var m = v | ((1 << r_1) - 1); v <= m; ++v) {
|
|
38115
|
+
// every 16 bit value starting with the code yields the same result
|
|
38116
|
+
co[rev[v] >> rvb] = sv;
|
|
38117
|
+
}
|
|
38118
|
+
}
|
|
38119
|
+
}
|
|
38120
|
+
}
|
|
38121
|
+
else {
|
|
38122
|
+
co = new u16(s);
|
|
38123
|
+
for (i = 0; i < s; ++i) {
|
|
38124
|
+
if (cd[i]) {
|
|
38125
|
+
co[i] = rev[le[cd[i] - 1]++] >> (15 - cd[i]);
|
|
38126
|
+
}
|
|
38127
|
+
}
|
|
38128
|
+
}
|
|
38129
|
+
return co;
|
|
38130
|
+
});
|
|
38131
|
+
// fixed length tree
|
|
38132
|
+
var flt = new u8(288);
|
|
38133
|
+
for (var i = 0; i < 144; ++i)
|
|
38134
|
+
flt[i] = 8;
|
|
38135
|
+
for (var i = 144; i < 256; ++i)
|
|
38136
|
+
flt[i] = 9;
|
|
38137
|
+
for (var i = 256; i < 280; ++i)
|
|
38138
|
+
flt[i] = 7;
|
|
38139
|
+
for (var i = 280; i < 288; ++i)
|
|
38140
|
+
flt[i] = 8;
|
|
38141
|
+
// fixed distance tree
|
|
38142
|
+
var fdt = new u8(32);
|
|
38143
|
+
for (var i = 0; i < 32; ++i)
|
|
38144
|
+
fdt[i] = 5;
|
|
38145
|
+
// fixed length map
|
|
38146
|
+
var flrm = /*#__PURE__*/ hMap(flt, 9, 1);
|
|
38147
|
+
// fixed distance map
|
|
38148
|
+
var fdrm = /*#__PURE__*/ hMap(fdt, 5, 1);
|
|
38149
|
+
// find max of array
|
|
38150
|
+
var max = function (a) {
|
|
38151
|
+
var m = a[0];
|
|
38152
|
+
for (var i = 1; i < a.length; ++i) {
|
|
38153
|
+
if (a[i] > m)
|
|
38154
|
+
m = a[i];
|
|
38155
|
+
}
|
|
38156
|
+
return m;
|
|
38157
|
+
};
|
|
38158
|
+
// read d, starting at bit p and mask with m
|
|
38159
|
+
var bits = function (d, p, m) {
|
|
38160
|
+
var o = (p / 8) | 0;
|
|
38161
|
+
return ((d[o] | (d[o + 1] << 8)) >> (p & 7)) & m;
|
|
38162
|
+
};
|
|
38163
|
+
// read d, starting at bit p continuing for at least 16 bits
|
|
38164
|
+
var bits16 = function (d, p) {
|
|
38165
|
+
var o = (p / 8) | 0;
|
|
38166
|
+
return ((d[o] | (d[o + 1] << 8) | (d[o + 2] << 16)) >> (p & 7));
|
|
38167
|
+
};
|
|
38168
|
+
// get end of byte
|
|
38169
|
+
var shft = function (p) { return ((p + 7) / 8) | 0; };
|
|
38170
|
+
// typed array slice - allows garbage collector to free original reference,
|
|
38171
|
+
// while being more compatible than .slice
|
|
38172
|
+
var slc = function (v, s, e) {
|
|
38173
|
+
if (s == null || s < 0)
|
|
38174
|
+
s = 0;
|
|
38175
|
+
if (e == null || e > v.length)
|
|
38176
|
+
e = v.length;
|
|
38177
|
+
// can't use .constructor in case user-supplied
|
|
38178
|
+
return new u8(v.subarray(s, e));
|
|
38179
|
+
};
|
|
38180
|
+
// error codes
|
|
38181
|
+
var ec = [
|
|
38182
|
+
'unexpected EOF',
|
|
38183
|
+
'invalid block type',
|
|
38184
|
+
'invalid length/literal',
|
|
38185
|
+
'invalid distance',
|
|
38186
|
+
'stream finished',
|
|
38187
|
+
'no stream handler',
|
|
38188
|
+
,
|
|
38189
|
+
'no callback',
|
|
38190
|
+
'invalid UTF-8 data',
|
|
38191
|
+
'extra field too long',
|
|
38192
|
+
'date not in range 1980-2099',
|
|
38193
|
+
'filename too long',
|
|
38194
|
+
'stream finishing',
|
|
38195
|
+
'invalid zip data'
|
|
38196
|
+
// determined by unknown compression method
|
|
38197
|
+
];
|
|
38198
|
+
var err = function (ind, msg, nt) {
|
|
38199
|
+
var e = new Error(msg || ec[ind]);
|
|
38200
|
+
e.code = ind;
|
|
38201
|
+
if (Error.captureStackTrace)
|
|
38202
|
+
Error.captureStackTrace(e, err);
|
|
38203
|
+
if (!nt)
|
|
38204
|
+
throw e;
|
|
38205
|
+
return e;
|
|
38206
|
+
};
|
|
38207
|
+
// expands raw DEFLATE data
|
|
38208
|
+
var inflt = function (dat, st, buf, dict) {
|
|
38209
|
+
// source length dict length
|
|
38210
|
+
var sl = dat.length, dl = dict ? dict.length : 0;
|
|
38211
|
+
if (!sl || st.f && !st.l)
|
|
38212
|
+
return buf || new u8(0);
|
|
38213
|
+
var noBuf = !buf;
|
|
38214
|
+
// have to estimate size
|
|
38215
|
+
var resize = noBuf || st.i != 2;
|
|
38216
|
+
// no state
|
|
38217
|
+
var noSt = st.i;
|
|
38218
|
+
// Assumes roughly 33% compression ratio average
|
|
38219
|
+
if (noBuf)
|
|
38220
|
+
buf = new u8(sl * 3);
|
|
38221
|
+
// ensure buffer can fit at least l elements
|
|
38222
|
+
var cbuf = function (l) {
|
|
38223
|
+
var bl = buf.length;
|
|
38224
|
+
// need to increase size to fit
|
|
38225
|
+
if (l > bl) {
|
|
38226
|
+
// Double or set to necessary, whichever is greater
|
|
38227
|
+
var nbuf = new u8(Math.max(bl * 2, l));
|
|
38228
|
+
nbuf.set(buf);
|
|
38229
|
+
buf = nbuf;
|
|
38230
|
+
}
|
|
38231
|
+
};
|
|
38232
|
+
// last chunk bitpos bytes
|
|
38233
|
+
var final = st.f || 0, pos = st.p || 0, bt = st.b || 0, lm = st.l, dm = st.d, lbt = st.m, dbt = st.n;
|
|
38234
|
+
// total bits
|
|
38235
|
+
var tbts = sl * 8;
|
|
38236
|
+
do {
|
|
38237
|
+
if (!lm) {
|
|
38238
|
+
// BFINAL - this is only 1 when last chunk is next
|
|
38239
|
+
final = bits(dat, pos, 1);
|
|
38240
|
+
// type: 0 = no compression, 1 = fixed huffman, 2 = dynamic huffman
|
|
38241
|
+
var type = bits(dat, pos + 1, 3);
|
|
38242
|
+
pos += 3;
|
|
38243
|
+
if (!type) {
|
|
38244
|
+
// go to end of byte boundary
|
|
38245
|
+
var s = shft(pos) + 4, l = dat[s - 4] | (dat[s - 3] << 8), t = s + l;
|
|
38246
|
+
if (t > sl) {
|
|
38247
|
+
if (noSt)
|
|
38248
|
+
err(0);
|
|
38249
|
+
break;
|
|
38250
|
+
}
|
|
38251
|
+
// ensure size
|
|
38252
|
+
if (resize)
|
|
38253
|
+
cbuf(bt + l);
|
|
38254
|
+
// Copy over uncompressed data
|
|
38255
|
+
buf.set(dat.subarray(s, t), bt);
|
|
38256
|
+
// Get new bitpos, update byte count
|
|
38257
|
+
st.b = bt += l, st.p = pos = t * 8, st.f = final;
|
|
38258
|
+
continue;
|
|
38259
|
+
}
|
|
38260
|
+
else if (type == 1)
|
|
38261
|
+
lm = flrm, dm = fdrm, lbt = 9, dbt = 5;
|
|
38262
|
+
else if (type == 2) {
|
|
38263
|
+
// literal lengths
|
|
38264
|
+
var hLit = bits(dat, pos, 31) + 257, hcLen = bits(dat, pos + 10, 15) + 4;
|
|
38265
|
+
var tl = hLit + bits(dat, pos + 5, 31) + 1;
|
|
38266
|
+
pos += 14;
|
|
38267
|
+
// length+distance tree
|
|
38268
|
+
var ldt = new u8(tl);
|
|
38269
|
+
// code length tree
|
|
38270
|
+
var clt = new u8(19);
|
|
38271
|
+
for (var i = 0; i < hcLen; ++i) {
|
|
38272
|
+
// use index map to get real code
|
|
38273
|
+
clt[clim[i]] = bits(dat, pos + i * 3, 7);
|
|
38274
|
+
}
|
|
38275
|
+
pos += hcLen * 3;
|
|
38276
|
+
// code lengths bits
|
|
38277
|
+
var clb = max(clt), clbmsk = (1 << clb) - 1;
|
|
38278
|
+
// code lengths map
|
|
38279
|
+
var clm = hMap(clt, clb, 1);
|
|
38280
|
+
for (var i = 0; i < tl;) {
|
|
38281
|
+
var r = clm[bits(dat, pos, clbmsk)];
|
|
38282
|
+
// bits read
|
|
38283
|
+
pos += r & 15;
|
|
38284
|
+
// symbol
|
|
38285
|
+
var s = r >> 4;
|
|
38286
|
+
// code length to copy
|
|
38287
|
+
if (s < 16) {
|
|
38288
|
+
ldt[i++] = s;
|
|
38289
|
+
}
|
|
38290
|
+
else {
|
|
38291
|
+
// copy count
|
|
38292
|
+
var c = 0, n = 0;
|
|
38293
|
+
if (s == 16)
|
|
38294
|
+
n = 3 + bits(dat, pos, 3), pos += 2, c = ldt[i - 1];
|
|
38295
|
+
else if (s == 17)
|
|
38296
|
+
n = 3 + bits(dat, pos, 7), pos += 3;
|
|
38297
|
+
else if (s == 18)
|
|
38298
|
+
n = 11 + bits(dat, pos, 127), pos += 7;
|
|
38299
|
+
while (n--)
|
|
38300
|
+
ldt[i++] = c;
|
|
38301
|
+
}
|
|
38302
|
+
}
|
|
38303
|
+
// length tree distance tree
|
|
38304
|
+
var lt = ldt.subarray(0, hLit), dt = ldt.subarray(hLit);
|
|
38305
|
+
// max length bits
|
|
38306
|
+
lbt = max(lt);
|
|
38307
|
+
// max dist bits
|
|
38308
|
+
dbt = max(dt);
|
|
38309
|
+
lm = hMap(lt, lbt, 1);
|
|
38310
|
+
dm = hMap(dt, dbt, 1);
|
|
38311
|
+
}
|
|
38312
|
+
else
|
|
38313
|
+
err(1);
|
|
38314
|
+
if (pos > tbts) {
|
|
38315
|
+
if (noSt)
|
|
38316
|
+
err(0);
|
|
38317
|
+
break;
|
|
38318
|
+
}
|
|
38319
|
+
}
|
|
38320
|
+
// Make sure the buffer can hold this + the largest possible addition
|
|
38321
|
+
// Maximum chunk size (practically, theoretically infinite) is 2^17
|
|
38322
|
+
if (resize)
|
|
38323
|
+
cbuf(bt + 131072);
|
|
38324
|
+
var lms = (1 << lbt) - 1, dms = (1 << dbt) - 1;
|
|
38325
|
+
var lpos = pos;
|
|
38326
|
+
for (;; lpos = pos) {
|
|
38327
|
+
// bits read, code
|
|
38328
|
+
var c = lm[bits16(dat, pos) & lms], sym = c >> 4;
|
|
38329
|
+
pos += c & 15;
|
|
38330
|
+
if (pos > tbts) {
|
|
38331
|
+
if (noSt)
|
|
38332
|
+
err(0);
|
|
38333
|
+
break;
|
|
38334
|
+
}
|
|
38335
|
+
if (!c)
|
|
38336
|
+
err(2);
|
|
38337
|
+
if (sym < 256)
|
|
38338
|
+
buf[bt++] = sym;
|
|
38339
|
+
else if (sym == 256) {
|
|
38340
|
+
lpos = pos, lm = null;
|
|
38341
|
+
break;
|
|
38342
|
+
}
|
|
38343
|
+
else {
|
|
38344
|
+
var add = sym - 254;
|
|
38345
|
+
// no extra bits needed if less
|
|
38346
|
+
if (sym > 264) {
|
|
38347
|
+
// index
|
|
38348
|
+
var i = sym - 257, b = fleb[i];
|
|
38349
|
+
add = bits(dat, pos, (1 << b) - 1) + fl[i];
|
|
38350
|
+
pos += b;
|
|
38351
|
+
}
|
|
38352
|
+
// dist
|
|
38353
|
+
var d = dm[bits16(dat, pos) & dms], dsym = d >> 4;
|
|
38354
|
+
if (!d)
|
|
38355
|
+
err(3);
|
|
38356
|
+
pos += d & 15;
|
|
38357
|
+
var dt = fd[dsym];
|
|
38358
|
+
if (dsym > 3) {
|
|
38359
|
+
var b = fdeb[dsym];
|
|
38360
|
+
dt += bits16(dat, pos) & (1 << b) - 1, pos += b;
|
|
38361
|
+
}
|
|
38362
|
+
if (pos > tbts) {
|
|
38363
|
+
if (noSt)
|
|
38364
|
+
err(0);
|
|
38365
|
+
break;
|
|
38366
|
+
}
|
|
38367
|
+
if (resize)
|
|
38368
|
+
cbuf(bt + 131072);
|
|
38369
|
+
var end = bt + add;
|
|
38370
|
+
if (bt < dt) {
|
|
38371
|
+
var shift = dl - dt, dend = Math.min(dt, end);
|
|
38372
|
+
if (shift + bt < 0)
|
|
38373
|
+
err(3);
|
|
38374
|
+
for (; bt < dend; ++bt)
|
|
38375
|
+
buf[bt] = dict[shift + bt];
|
|
38376
|
+
}
|
|
38377
|
+
for (; bt < end; ++bt)
|
|
38378
|
+
buf[bt] = buf[bt - dt];
|
|
38379
|
+
}
|
|
38380
|
+
}
|
|
38381
|
+
st.l = lm, st.p = lpos, st.b = bt, st.f = final;
|
|
38382
|
+
if (lm)
|
|
38383
|
+
final = 1, st.m = lbt, st.d = dm, st.n = dbt;
|
|
38384
|
+
} while (!final);
|
|
38385
|
+
// don't reallocate for streams or user buffers
|
|
38386
|
+
return bt != buf.length && noBuf ? slc(buf, 0, bt) : buf.subarray(0, bt);
|
|
38387
|
+
};
|
|
38388
|
+
// empty
|
|
38389
|
+
var et = /*#__PURE__*/ new u8(0);
|
|
38390
|
+
// read 2 bytes
|
|
38391
|
+
var b2 = function (d, b) { return d[b] | (d[b + 1] << 8); };
|
|
38392
|
+
// read 4 bytes
|
|
38393
|
+
var b4 = function (d, b) { return (d[b] | (d[b + 1] << 8) | (d[b + 2] << 16) | (d[b + 3] << 24)) >>> 0; };
|
|
38394
|
+
var b8 = function (d, b) { return b4(d, b) + (b4(d, b + 4) * 4294967296); };
|
|
38395
|
+
/**
|
|
38396
|
+
* Expands DEFLATE data with no wrapper
|
|
38397
|
+
* @param data The data to decompress
|
|
38398
|
+
* @param opts The decompression options
|
|
38399
|
+
* @returns The decompressed version of the data
|
|
38400
|
+
*/
|
|
38401
|
+
function inflateSync(data, opts) {
|
|
38402
|
+
return inflt(data, { i: 2 }, opts && opts.out, opts && opts.dictionary);
|
|
38403
|
+
}
|
|
38404
|
+
// text decoder
|
|
38405
|
+
var td = typeof TextDecoder != 'undefined' && /*#__PURE__*/ new TextDecoder();
|
|
38406
|
+
// text decoder stream
|
|
38407
|
+
var tds = 0;
|
|
38408
|
+
try {
|
|
38409
|
+
td.decode(et, { stream: true });
|
|
38410
|
+
tds = 1;
|
|
38411
|
+
}
|
|
38412
|
+
catch (e) { }
|
|
38413
|
+
// decode UTF8
|
|
38414
|
+
var dutf8 = function (d) {
|
|
38415
|
+
for (var r = '', i = 0;;) {
|
|
38416
|
+
var c = d[i++];
|
|
38417
|
+
var eb = (c > 127) + (c > 223) + (c > 239);
|
|
38418
|
+
if (i + eb > d.length)
|
|
38419
|
+
return { s: r, r: slc(d, i - 1) };
|
|
38420
|
+
if (!eb)
|
|
38421
|
+
r += String.fromCharCode(c);
|
|
38422
|
+
else if (eb == 3) {
|
|
38423
|
+
c = ((c & 15) << 18 | (d[i++] & 63) << 12 | (d[i++] & 63) << 6 | (d[i++] & 63)) - 65536,
|
|
38424
|
+
r += String.fromCharCode(55296 | (c >> 10), 56320 | (c & 1023));
|
|
38425
|
+
}
|
|
38426
|
+
else if (eb & 1)
|
|
38427
|
+
r += String.fromCharCode((c & 31) << 6 | (d[i++] & 63));
|
|
38428
|
+
else
|
|
38429
|
+
r += String.fromCharCode((c & 15) << 12 | (d[i++] & 63) << 6 | (d[i++] & 63));
|
|
38430
|
+
}
|
|
38431
|
+
};
|
|
38432
|
+
/**
|
|
38433
|
+
* Converts a Uint8Array to a string
|
|
38434
|
+
* @param dat The data to decode to string
|
|
38435
|
+
* @param latin1 Whether or not to interpret the data as Latin-1. This should
|
|
38436
|
+
* not need to be true unless encoding to binary string.
|
|
38437
|
+
* @returns The original UTF-8/Latin-1 string
|
|
38438
|
+
*/
|
|
38439
|
+
function strFromU8(dat, latin1) {
|
|
38440
|
+
if (latin1) {
|
|
38441
|
+
var r = '';
|
|
38442
|
+
for (var i = 0; i < dat.length; i += 16384)
|
|
38443
|
+
r += String.fromCharCode.apply(null, dat.subarray(i, i + 16384));
|
|
38444
|
+
return r;
|
|
38445
|
+
}
|
|
38446
|
+
else if (td) {
|
|
38447
|
+
return td.decode(dat);
|
|
38448
|
+
}
|
|
38449
|
+
else {
|
|
38450
|
+
var _a = dutf8(dat), s = _a.s, r = _a.r;
|
|
38451
|
+
if (r.length)
|
|
38452
|
+
err(8);
|
|
38453
|
+
return s;
|
|
38454
|
+
}
|
|
38455
|
+
}
|
|
38456
|
+
// skip local zip header
|
|
38457
|
+
var slzh = function (d, b) { return b + 30 + b2(d, b + 26) + b2(d, b + 28); };
|
|
38458
|
+
// read zip header
|
|
38459
|
+
var zh = function (d, b, z) {
|
|
38460
|
+
var fnl = b2(d, b + 28), fn = strFromU8(d.subarray(b + 46, b + 46 + fnl), !(b2(d, b + 8) & 2048)), es = b + 46 + fnl, bs = b4(d, b + 20);
|
|
38461
|
+
var _a = z && bs == 4294967295 ? z64e(d, es) : [bs, b4(d, b + 24), b4(d, b + 42)], sc = _a[0], su = _a[1], off = _a[2];
|
|
38462
|
+
return [b2(d, b + 10), sc, su, fn, es + b2(d, b + 30) + b2(d, b + 32), off];
|
|
38463
|
+
};
|
|
38464
|
+
// read zip64 extra field
|
|
38465
|
+
var z64e = function (d, b) {
|
|
38466
|
+
for (; b2(d, b) != 1; b += 4 + b2(d, b + 2))
|
|
38467
|
+
;
|
|
38468
|
+
return [b8(d, b + 12), b8(d, b + 4), b8(d, b + 20)];
|
|
38469
|
+
};
|
|
38470
|
+
/**
|
|
38471
|
+
* Synchronously decompresses a ZIP archive. Prefer using `unzip` for better
|
|
38472
|
+
* performance with more than one file.
|
|
38473
|
+
* @param data The raw compressed ZIP file
|
|
38474
|
+
* @param opts The ZIP extraction options
|
|
38475
|
+
* @returns The decompressed files
|
|
38476
|
+
*/
|
|
38477
|
+
function unzipSync(data, opts) {
|
|
38478
|
+
var files = {};
|
|
38479
|
+
var e = data.length - 22;
|
|
38480
|
+
for (; b4(data, e) != 0x6054B50; --e) {
|
|
38481
|
+
if (!e || data.length - e > 65558)
|
|
38482
|
+
err(13);
|
|
38483
|
+
}
|
|
38484
|
+
var c = b2(data, e + 8);
|
|
38485
|
+
if (!c)
|
|
38486
|
+
return {};
|
|
38487
|
+
var o = b4(data, e + 16);
|
|
38488
|
+
var z = o == 4294967295 || c == 65535;
|
|
38489
|
+
if (z) {
|
|
38490
|
+
var ze = b4(data, e - 12);
|
|
38491
|
+
z = b4(data, ze) == 0x6064B50;
|
|
38492
|
+
if (z) {
|
|
38493
|
+
c = b4(data, ze + 32);
|
|
38494
|
+
o = b4(data, ze + 48);
|
|
38495
|
+
}
|
|
38496
|
+
}
|
|
38497
|
+
for (var i = 0; i < c; ++i) {
|
|
38498
|
+
var _a = zh(data, o, z), c_2 = _a[0], sc = _a[1], su = _a[2], fn = _a[3], no = _a[4], off = _a[5], b = slzh(data, off);
|
|
38499
|
+
o = no;
|
|
38500
|
+
{
|
|
38501
|
+
if (!c_2)
|
|
38502
|
+
files[fn] = slc(data, b, b + sc);
|
|
38503
|
+
else if (c_2 == 8)
|
|
38504
|
+
files[fn] = inflateSync(data.subarray(b, b + sc), { out: new u8(su) });
|
|
38505
|
+
else
|
|
38506
|
+
err(14, 'unknown compression type ' + c_2);
|
|
38507
|
+
}
|
|
38508
|
+
}
|
|
38509
|
+
return files;
|
|
38510
|
+
}
|
|
38511
|
+
|
|
38512
|
+
class UnLitMaterial extends Material {
|
|
38513
|
+
/**
|
|
38514
|
+
* @constructor
|
|
38515
|
+
*/
|
|
38516
|
+
constructor() {
|
|
38517
|
+
super();
|
|
38518
|
+
this.shader = new exports.UnLitShader();
|
|
38519
|
+
this.baseMap = Engine3D.res.whiteTexture;
|
|
38520
|
+
}
|
|
38521
|
+
set baseMap(texture) {
|
|
38522
|
+
this.shader.setTexture(`baseMap`, texture);
|
|
38523
|
+
}
|
|
38524
|
+
get baseMap() {
|
|
38525
|
+
return this.shader.getTexture(`baseMap`);
|
|
38526
|
+
}
|
|
38527
|
+
/**
|
|
38528
|
+
* set base color (tint color)
|
|
38529
|
+
*/
|
|
38530
|
+
set baseColor(color) {
|
|
38531
|
+
this.shader.setUniformColor(`baseColor`, color);
|
|
38532
|
+
}
|
|
38533
|
+
/**
|
|
38534
|
+
* get base color (tint color)
|
|
38535
|
+
*/
|
|
38536
|
+
get baseColor() {
|
|
38537
|
+
return this.shader.getUniformColor("baseColor");
|
|
38538
|
+
}
|
|
38539
|
+
/**
|
|
38540
|
+
* set environment texture, usually referring to cubemap
|
|
38541
|
+
*/
|
|
38542
|
+
set envMap(texture) {
|
|
38543
|
+
}
|
|
38544
|
+
/**
|
|
38545
|
+
* @internal
|
|
38546
|
+
* set shadow map
|
|
38547
|
+
*/
|
|
38548
|
+
set shadowMap(texture) {
|
|
38549
|
+
}
|
|
38550
|
+
}
|
|
38551
|
+
|
|
38552
|
+
class SphereGeometry extends GeometryBase {
|
|
38553
|
+
shape_vertices = [];
|
|
38554
|
+
shape_indices = [];
|
|
38555
|
+
radius;
|
|
38556
|
+
widthSegments;
|
|
38557
|
+
heightSegments;
|
|
38558
|
+
phiStart;
|
|
38559
|
+
phiLength;
|
|
38560
|
+
thetaStart;
|
|
38561
|
+
thetaLength;
|
|
38562
|
+
/**
|
|
38563
|
+
* 球体几何体
|
|
38564
|
+
* @constructor
|
|
38565
|
+
* @param radius 球体半径
|
|
38566
|
+
* @param widthSegments 定义水平分段数
|
|
38567
|
+
* @param heightSegments 定义垂直分段数
|
|
38568
|
+
* @param phiStart 球体赤道线起始点的弧度
|
|
38569
|
+
* @param phiLength 球体赤道线的弧长
|
|
38570
|
+
* @param thetaStart 球体经线起始点的弧度
|
|
38571
|
+
* @param thetaLength 球体经线的弧长
|
|
38572
|
+
*/
|
|
38573
|
+
constructor(radius, widthSegments, heightSegments, phiStart, phiLength, thetaStart, thetaLength) {
|
|
38574
|
+
super();
|
|
38575
|
+
this.radius = radius;
|
|
38576
|
+
this.widthSegments = widthSegments;
|
|
38577
|
+
this.heightSegments = heightSegments;
|
|
38578
|
+
this.phiStart = phiStart;
|
|
38579
|
+
this.phiLength = phiLength;
|
|
38580
|
+
this.thetaStart = thetaStart;
|
|
38581
|
+
this.thetaLength = thetaLength;
|
|
38582
|
+
this.buildGeometry();
|
|
38583
|
+
}
|
|
38584
|
+
buildGeometry() {
|
|
38585
|
+
var i, j, triIndex = 0;
|
|
38586
|
+
let _segmentsH = this.heightSegments;
|
|
38587
|
+
let _segmentsW = this.widthSegments;
|
|
38588
|
+
let _radius = this.radius;
|
|
38589
|
+
var vertexCount = (_segmentsH + 1) * (_segmentsW + 1);
|
|
38590
|
+
let position_arr = new Float32Array(vertexCount * 3);
|
|
38591
|
+
let normal_arr = new Float32Array(vertexCount * 3);
|
|
38592
|
+
let uv_arr = new Float32Array(vertexCount * 2);
|
|
38593
|
+
let indice_arr = new Uint16Array(_segmentsW * _segmentsH * 2 * 3);
|
|
38594
|
+
let pi = 0;
|
|
38595
|
+
let ni = 0;
|
|
38596
|
+
let ui = 0;
|
|
38597
|
+
for (j = 0; j <= _segmentsH; ++j) {
|
|
38598
|
+
var horAngle = Math.PI * j / _segmentsH;
|
|
38599
|
+
var y = _radius * Math.cos(horAngle);
|
|
38600
|
+
var ringRadius = _radius * Math.sin(horAngle);
|
|
38601
|
+
for (i = 0; i <= _segmentsW; ++i) {
|
|
38602
|
+
var verAngle = 2 * Math.PI * i / _segmentsW;
|
|
38603
|
+
var x = ringRadius * Math.cos(verAngle);
|
|
38604
|
+
var z = ringRadius * Math.sin(verAngle);
|
|
38605
|
+
var normLen = 1 / Math.sqrt(x * x + y * y + z * z);
|
|
38606
|
+
position_arr[pi++] = x;
|
|
38607
|
+
position_arr[pi++] = y;
|
|
38608
|
+
position_arr[pi++] = z;
|
|
38609
|
+
normal_arr[ni++] = x * normLen;
|
|
38610
|
+
normal_arr[ni++] = y * normLen;
|
|
38611
|
+
normal_arr[ni++] = z * normLen;
|
|
38612
|
+
uv_arr[ui++] = i / _segmentsW;
|
|
38613
|
+
uv_arr[ui++] = j / _segmentsH;
|
|
38614
|
+
if (i > 0 && j > 0) {
|
|
38615
|
+
var a = (_segmentsW + 1) * j + i;
|
|
38616
|
+
var b = (_segmentsW + 1) * j + i - 1;
|
|
38617
|
+
var c = (_segmentsW + 1) * (j - 1) + i - 1;
|
|
38618
|
+
var d = (_segmentsW + 1) * (j - 1) + i;
|
|
38619
|
+
if (j == _segmentsH) {
|
|
38620
|
+
indice_arr[triIndex++] = a;
|
|
38621
|
+
indice_arr[triIndex++] = c;
|
|
38622
|
+
indice_arr[triIndex++] = d;
|
|
38623
|
+
} else if (j == 1) {
|
|
38624
|
+
indice_arr[triIndex++] = a;
|
|
38625
|
+
indice_arr[triIndex++] = b;
|
|
38626
|
+
indice_arr[triIndex++] = c;
|
|
38627
|
+
} else {
|
|
38628
|
+
indice_arr[triIndex++] = a;
|
|
38629
|
+
indice_arr[triIndex++] = b;
|
|
38630
|
+
indice_arr[triIndex++] = c;
|
|
38631
|
+
indice_arr[triIndex++] = a;
|
|
38632
|
+
indice_arr[triIndex++] = c;
|
|
38633
|
+
indice_arr[triIndex++] = d;
|
|
38634
|
+
}
|
|
38635
|
+
}
|
|
38636
|
+
}
|
|
38637
|
+
}
|
|
38638
|
+
this.setIndices(indice_arr);
|
|
38639
|
+
this.setAttribute(VertexAttributeName.position, position_arr);
|
|
38640
|
+
this.setAttribute(VertexAttributeName.normal, normal_arr);
|
|
38641
|
+
this.setAttribute(VertexAttributeName.uv, uv_arr);
|
|
38642
|
+
this.setAttribute(VertexAttributeName.TEXCOORD_1, uv_arr);
|
|
38643
|
+
this.addSubGeometry({
|
|
38644
|
+
indexStart: 0,
|
|
38645
|
+
indexCount: indice_arr.length,
|
|
38646
|
+
vertexStart: 0,
|
|
38647
|
+
vertexCount: 0,
|
|
38648
|
+
firstStart: 0,
|
|
38649
|
+
index: 0,
|
|
38650
|
+
topology: 0
|
|
38651
|
+
});
|
|
38652
|
+
this.bounds = new BoundingBox(
|
|
38653
|
+
Vector3.ZERO,
|
|
38654
|
+
new Vector3(this.radius * 2, this.radius * 2, this.radius * 2)
|
|
38655
|
+
);
|
|
38656
|
+
}
|
|
38657
|
+
}
|
|
38658
|
+
|
|
38659
|
+
class WayPoint3D extends exports.Object3D {
|
|
38660
|
+
static register3DRepresentation = null;
|
|
38661
|
+
positionIndex = -1;
|
|
38662
|
+
positionValid = false;
|
|
38663
|
+
marker;
|
|
38664
|
+
constructor(placemark) {
|
|
38665
|
+
super();
|
|
38666
|
+
this.parsePlacemark(placemark);
|
|
38667
|
+
this.setup3DRepresentation();
|
|
38668
|
+
}
|
|
38669
|
+
parsePlacemark(placemark) {
|
|
38670
|
+
if (!placemark.slamPositionInfo) {
|
|
38671
|
+
console.warn("WayPoint3D: slamPositionInfo is not found");
|
|
38672
|
+
return;
|
|
38673
|
+
}
|
|
38674
|
+
const slamPosition = placemark.slamPositionInfo.slamPosition.split(",").map(Number);
|
|
38675
|
+
this.localPosition = new Vector3(slamPosition[0], slamPosition[1], slamPosition[2]);
|
|
38676
|
+
this.positionIndex = Number(placemark.slamPositionInfo.slamPositionIndex);
|
|
38677
|
+
this.positionValid = placemark.slamPositionInfo.slamPositionValid === "1";
|
|
38678
|
+
}
|
|
38679
|
+
setup3DRepresentation() {
|
|
38680
|
+
if (this.marker) {
|
|
38681
|
+
this.removeChild(this.marker);
|
|
38682
|
+
this.marker = null;
|
|
38683
|
+
}
|
|
38684
|
+
if (WayPoint3D.register3DRepresentation) {
|
|
38685
|
+
this.marker = WayPoint3D.register3DRepresentation(this);
|
|
38686
|
+
if (this.marker) {
|
|
38687
|
+
this.addChild(this.marker);
|
|
38688
|
+
}
|
|
38689
|
+
} else {
|
|
38690
|
+
this.marker = new exports.Object3D();
|
|
38691
|
+
const markerRenderer = this.marker.addComponent(exports.MeshRenderer);
|
|
38692
|
+
markerRenderer.geometry = new SphereGeometry(0.1, 32, 16);
|
|
38693
|
+
markerRenderer.material = new LitMaterial();
|
|
38694
|
+
markerRenderer.material.baseColor = this.positionValid ? new Color(0, 1, 0, 1) : new Color(1, 0, 0, 1);
|
|
38695
|
+
this.addChild(this.marker);
|
|
38696
|
+
this.marker.name = "WayPoint3DMarker";
|
|
38697
|
+
}
|
|
38698
|
+
}
|
|
38699
|
+
}
|
|
38700
|
+
|
|
38701
|
+
class WayLines3D extends exports.Object3D {
|
|
38702
|
+
static register3DRepresentation = null;
|
|
38703
|
+
line;
|
|
38704
|
+
constructor(wayLineFile) {
|
|
38705
|
+
super();
|
|
38706
|
+
this.parseWayLineFile(wayLineFile);
|
|
38707
|
+
this.setup3DRepresentation();
|
|
38708
|
+
}
|
|
38709
|
+
parseWayLineFile(wayLineFile) {
|
|
38710
|
+
for (const placemark of wayLineFile.Folder.Placemark) {
|
|
38711
|
+
const wayPoint3D = new WayPoint3D(placemark);
|
|
38712
|
+
this.addChild(wayPoint3D);
|
|
38713
|
+
}
|
|
38714
|
+
this.entityChildren = this.entityChildren.sort((a, b) => {
|
|
38715
|
+
return a.positionIndex - b.positionIndex;
|
|
38716
|
+
});
|
|
38717
|
+
}
|
|
38718
|
+
setup3DRepresentation() {
|
|
38719
|
+
if (this.line) {
|
|
38720
|
+
this.removeChild(this.line);
|
|
38721
|
+
this.line = null;
|
|
38722
|
+
}
|
|
38723
|
+
if (WayLines3D.register3DRepresentation) {
|
|
38724
|
+
this.line = WayLines3D.register3DRepresentation(this);
|
|
38725
|
+
if (this.line) {
|
|
38726
|
+
this.addChild(this.line);
|
|
38727
|
+
}
|
|
38728
|
+
} else {
|
|
38729
|
+
this.line = this.createMultiLine(this.entityChildren.map((child) => child.localPosition), new Color(1, 1, 1, 1));
|
|
38730
|
+
this.addChild(this.line);
|
|
38731
|
+
this.line.name = "WayLines3DLine";
|
|
38732
|
+
}
|
|
38733
|
+
}
|
|
38734
|
+
createMultiLine(positions, color) {
|
|
38735
|
+
if (positions.length < 2) {
|
|
38736
|
+
return null;
|
|
38737
|
+
}
|
|
38738
|
+
const lineGeometry = new GeometryBase();
|
|
38739
|
+
const vertices = new Float32Array(positions.length * 3);
|
|
38740
|
+
for (let i = 0; i < positions.length; i++) {
|
|
38741
|
+
vertices[i * 3] = positions[i].x;
|
|
38742
|
+
vertices[i * 3 + 1] = positions[i].y;
|
|
38743
|
+
vertices[i * 3 + 2] = positions[i].z;
|
|
38744
|
+
}
|
|
38745
|
+
const indices = new Uint16Array((positions.length - 1) * 2);
|
|
38746
|
+
for (let i = 0; i < positions.length - 1; i++) {
|
|
38747
|
+
indices[i * 2] = i;
|
|
38748
|
+
indices[i * 2 + 1] = i + 1;
|
|
38749
|
+
}
|
|
38750
|
+
lineGeometry.setIndices(indices);
|
|
38751
|
+
lineGeometry.setAttribute(VertexAttributeName.position, vertices);
|
|
38752
|
+
lineGeometry.addSubGeometry({
|
|
38753
|
+
indexStart: 0,
|
|
38754
|
+
indexCount: indices.length,
|
|
38755
|
+
vertexStart: 0,
|
|
38756
|
+
vertexCount: 0,
|
|
38757
|
+
firstStart: 0,
|
|
38758
|
+
index: 0,
|
|
38759
|
+
topology: 0
|
|
38760
|
+
});
|
|
38761
|
+
const lineObject = new exports.Object3D();
|
|
38762
|
+
const lineRenderer = lineObject.addComponent(exports.MeshRenderer);
|
|
38763
|
+
const material = new UnLitMaterial();
|
|
38764
|
+
material.topology = "line-list";
|
|
38765
|
+
material.baseColor = color;
|
|
38766
|
+
material.blendMode = BlendMode.ADD;
|
|
38767
|
+
material.castReflection = false;
|
|
38768
|
+
lineRenderer.geometry = lineGeometry;
|
|
38769
|
+
lineRenderer.material = material;
|
|
38770
|
+
return lineObject;
|
|
38771
|
+
}
|
|
38772
|
+
}
|
|
38773
|
+
|
|
38774
|
+
class KMZParser extends ParserBase {
|
|
38775
|
+
static format = ParserFormat.BIN;
|
|
38776
|
+
parseBuffer(buffer) {
|
|
38777
|
+
try {
|
|
38778
|
+
const kmzObj = {
|
|
38779
|
+
template: null,
|
|
38780
|
+
waylines: null
|
|
38781
|
+
};
|
|
38782
|
+
const zip = unzipSync(new Uint8Array(buffer));
|
|
38783
|
+
for (const path in zip) {
|
|
38784
|
+
const fileData = zip[path];
|
|
38785
|
+
const domParser = new DOMParser();
|
|
38786
|
+
const xmlDoc = domParser.parseFromString(strFromU8(fileData), "application/xml");
|
|
38787
|
+
const obj = {};
|
|
38788
|
+
this.parseNode(xmlDoc, obj);
|
|
38789
|
+
const objName = path.replace("wpmz/", "").split(".")[0];
|
|
38790
|
+
Object.assign(kmzObj, {
|
|
38791
|
+
[objName]: obj["#document"].kml.Document
|
|
38792
|
+
});
|
|
38793
|
+
}
|
|
38794
|
+
const wayline3D = new WayLines3D(kmzObj.waylines);
|
|
38795
|
+
this.data = wayline3D;
|
|
38796
|
+
} catch (error) {
|
|
38797
|
+
this.parserError(`KMZ parsing failed: ${error}`, -1);
|
|
38798
|
+
}
|
|
38799
|
+
}
|
|
38800
|
+
parseNode(xml, obj) {
|
|
38801
|
+
const arrayLikeName = ["Placemark", "actionGroup", "action"];
|
|
38802
|
+
const attr = xml.nodeName.replace("wpml:", "");
|
|
38803
|
+
if (!xml.childNodes.length) {
|
|
38804
|
+
obj[attr] = void 0;
|
|
38805
|
+
} else {
|
|
38806
|
+
let textValue = null;
|
|
38807
|
+
let hasElementChildren = false;
|
|
38808
|
+
for (let i = 0; i < xml.childNodes.length; ++i) {
|
|
38809
|
+
const childNode = xml.childNodes[i];
|
|
38810
|
+
if (childNode.nodeType == Node.TEXT_NODE) {
|
|
38811
|
+
const text = childNode.nodeValue?.trim();
|
|
38812
|
+
if (text && text.length > 0) {
|
|
38813
|
+
textValue = text;
|
|
38814
|
+
}
|
|
38815
|
+
} else if (childNode.nodeType == Node.ELEMENT_NODE) {
|
|
38816
|
+
hasElementChildren = true;
|
|
38817
|
+
}
|
|
38818
|
+
}
|
|
38819
|
+
if (textValue && !hasElementChildren) {
|
|
38820
|
+
obj[attr] = textValue;
|
|
38821
|
+
} else if (hasElementChildren) {
|
|
38822
|
+
if (arrayLikeName.includes(attr)) {
|
|
38823
|
+
if (obj[attr]?.length) {
|
|
38824
|
+
obj[attr].push({});
|
|
38825
|
+
} else {
|
|
38826
|
+
obj[attr] = [{}];
|
|
38827
|
+
}
|
|
38828
|
+
} else {
|
|
38829
|
+
obj[attr] = {};
|
|
38830
|
+
}
|
|
38831
|
+
for (let i = 0; i < xml.childNodes.length; ++i) {
|
|
38832
|
+
const childNode = xml.childNodes[i];
|
|
38833
|
+
if (childNode.nodeType == Node.ELEMENT_NODE) {
|
|
38834
|
+
this.parseNode(
|
|
38835
|
+
childNode,
|
|
38836
|
+
!Array.isArray(obj[attr]) ? obj[attr] : obj[attr].at(-1)
|
|
38837
|
+
);
|
|
38838
|
+
}
|
|
38839
|
+
}
|
|
38840
|
+
} else {
|
|
38841
|
+
obj[attr] = void 0;
|
|
38842
|
+
}
|
|
38843
|
+
}
|
|
38844
|
+
}
|
|
38845
|
+
verification() {
|
|
38846
|
+
if (this.data) {
|
|
38847
|
+
return true;
|
|
38848
|
+
}
|
|
38849
|
+
throw new Error("verify failed.");
|
|
38850
|
+
}
|
|
38851
|
+
}
|
|
38852
|
+
|
|
37997
38853
|
class Res {
|
|
37998
38854
|
_texturePool;
|
|
37999
38855
|
_materialPool;
|
|
@@ -38223,6 +39079,11 @@ fn CsMain( @builtin(workgroup_id) workgroup_id : vec3<u32> , @builtin(global_inv
|
|
|
38223
39079
|
let parser = await loader.load(url, AtlasParser, loaderFunctions, url);
|
|
38224
39080
|
return parser.data;
|
|
38225
39081
|
}
|
|
39082
|
+
async loadKMZ(url, loaderFunctions) {
|
|
39083
|
+
let loader = new FileLoader();
|
|
39084
|
+
let parser = await loader.load(url, KMZParser, loaderFunctions);
|
|
39085
|
+
return parser.data;
|
|
39086
|
+
}
|
|
38226
39087
|
normalTexture;
|
|
38227
39088
|
maskTexture;
|
|
38228
39089
|
whiteTexture;
|
|
@@ -38416,7 +39277,7 @@ fn CsMain( @builtin(workgroup_id) workgroup_id : vec3<u32> , @builtin(global_inv
|
|
|
38416
39277
|
}
|
|
38417
39278
|
}
|
|
38418
39279
|
|
|
38419
|
-
const version = "1.0.
|
|
39280
|
+
const version = "1.0.4";
|
|
38420
39281
|
|
|
38421
39282
|
class Engine3D {
|
|
38422
39283
|
/**
|
|
@@ -41725,6 +42586,267 @@ fn CsMain(@builtin(workgroup_id) workgroup_id: vec3<u32>, @builtin(global_invoca
|
|
|
41725
42586
|
`
|
|
41726
42587
|
);
|
|
41727
42588
|
|
|
42589
|
+
const GSplat_VS = (
|
|
42590
|
+
/* wgsl */
|
|
42591
|
+
`
|
|
42592
|
+
#include "GlobalUniform"
|
|
42593
|
+
|
|
42594
|
+
struct VSOut {
|
|
42595
|
+
@location(auto) vColor : vec4f,
|
|
42596
|
+
@location(auto) vTexCoord : vec2f,
|
|
42597
|
+
@builtin(position) member : vec4f
|
|
42598
|
+
};
|
|
42599
|
+
|
|
42600
|
+
// ===== SPLAT CORE VS (from PlayCanvas shader-generator-gsplat.js) =====
|
|
42601
|
+
|
|
42602
|
+
// Uniforms (mapped to WebGPU bindings)
|
|
42603
|
+
// matrix_model, matrix_view, matrix_projection -> GlobalUniform + MaterialUniform
|
|
42604
|
+
// viewport -> calculated from globalUniform.windowWidth/Height
|
|
42605
|
+
// tex_params -> materialUniform.tex_params
|
|
42606
|
+
|
|
42607
|
+
@group(1) @binding(0) var splatColor : texture_2d<f32>;
|
|
42608
|
+
@group(1) @binding(1) var transformA : texture_2d<u32>;
|
|
42609
|
+
@group(1) @binding(2) var transformB : texture_2d<f32>;
|
|
42610
|
+
@group(1) @binding(4) var splatOrder : texture_2d<u32>;
|
|
42611
|
+
|
|
42612
|
+
struct MaterialUniform {
|
|
42613
|
+
tex_params: vec4f, // numSplats, textureWidth, validCount, visBoost
|
|
42614
|
+
modelMatrix: mat4x4<f32>,
|
|
42615
|
+
};
|
|
42616
|
+
@group(1) @binding(3) var<uniform> materialUniform : MaterialUniform;
|
|
42617
|
+
|
|
42618
|
+
// Global variables (like PlayCanvas)
|
|
42619
|
+
var<private> orderId: u32;
|
|
42620
|
+
var<private> splatId: u32;
|
|
42621
|
+
var<private> splatUV: vec2<i32>;
|
|
42622
|
+
var<private> tA: vec4<u32>;
|
|
42623
|
+
|
|
42624
|
+
// Helper: decode 16-bit half float
|
|
42625
|
+
fn unpackHalf(h: u32) -> f32 {
|
|
42626
|
+
let s = (h >> 15u) & 0x1u;
|
|
42627
|
+
let e = (h >> 10u) & 0x1fu;
|
|
42628
|
+
let m = h & 0x3ffu;
|
|
42629
|
+
let sign = select(1.0, -1.0, s == 1u);
|
|
42630
|
+
if (e == 0u) {
|
|
42631
|
+
if (m == 0u) { return 0.0; }
|
|
42632
|
+
return sign * (f32(m) * exp2(-24.0));
|
|
42633
|
+
} else if (e == 31u) {
|
|
42634
|
+
return sign * 65504.0;
|
|
42635
|
+
} else {
|
|
42636
|
+
return sign * (1.0 + f32(m) / 1024.0) * exp2(f32(i32(e) - 15));
|
|
42637
|
+
}
|
|
42638
|
+
}
|
|
42639
|
+
|
|
42640
|
+
// === calcSplatUV() - returns bool ===
|
|
42641
|
+
fn calcSplatUV(instance_id: u32) -> bool {
|
|
42642
|
+
let numSplats = u32(materialUniform.tex_params.x);
|
|
42643
|
+
let textureWidth = u32(materialUniform.tex_params.y);
|
|
42644
|
+
|
|
42645
|
+
// calculate splat index
|
|
42646
|
+
orderId = instance_id;
|
|
42647
|
+
|
|
42648
|
+
if (orderId >= numSplats) {
|
|
42649
|
+
return false;
|
|
42650
|
+
}
|
|
42651
|
+
|
|
42652
|
+
let orderUV = vec2<i32>(
|
|
42653
|
+
i32(orderId % textureWidth),
|
|
42654
|
+
i32(orderId / textureWidth)
|
|
42655
|
+
);
|
|
42656
|
+
|
|
42657
|
+
// calculate splatUV
|
|
42658
|
+
splatId = textureLoad(splatOrder, orderUV, 0).r;
|
|
42659
|
+
splatUV = vec2<i32>(
|
|
42660
|
+
i32(splatId % textureWidth),
|
|
42661
|
+
i32(splatId / textureWidth)
|
|
42662
|
+
);
|
|
42663
|
+
|
|
42664
|
+
return true;
|
|
42665
|
+
}
|
|
42666
|
+
|
|
42667
|
+
// === getCenter() - returns vec3 ===
|
|
42668
|
+
fn getCenter() -> vec3f {
|
|
42669
|
+
tA = textureLoad(transformA, splatUV, 0);
|
|
42670
|
+
return vec3f(bitcast<f32>(tA.x), bitcast<f32>(tA.y), bitcast<f32>(tA.z));
|
|
42671
|
+
}
|
|
42672
|
+
|
|
42673
|
+
// Struct to return covA and covB
|
|
42674
|
+
struct CovarianceData {
|
|
42675
|
+
covA: vec3f,
|
|
42676
|
+
covB: vec3f,
|
|
42677
|
+
};
|
|
42678
|
+
|
|
42679
|
+
// === getCovariance() - returns struct ===
|
|
42680
|
+
fn getCovariance() -> CovarianceData {
|
|
42681
|
+
let tB = textureLoad(transformB, splatUV, 0);
|
|
42682
|
+
|
|
42683
|
+
// unpackHalf2x16 equivalent
|
|
42684
|
+
let h1 = tA.w & 0xFFFFu;
|
|
42685
|
+
let h2 = (tA.w >> 16u) & 0xFFFFu;
|
|
42686
|
+
let tCx = unpackHalf(h1);
|
|
42687
|
+
let tCy = unpackHalf(h2);
|
|
42688
|
+
|
|
42689
|
+
var result: CovarianceData;
|
|
42690
|
+
result.covA = tB.xyz;
|
|
42691
|
+
result.covB = vec3f(tCx, tCy, tB.w);
|
|
42692
|
+
|
|
42693
|
+
return result;
|
|
42694
|
+
}
|
|
42695
|
+
|
|
42696
|
+
// === calcV1V2() - returns vec4 ===
|
|
42697
|
+
fn calcV1V2(splat_cam: vec3f, covA: vec3f, covB: vec3f, W: mat3x3f, viewport: vec2f, projMat: mat4x4f) -> vec4f {
|
|
42698
|
+
let Vrk = mat3x3f(
|
|
42699
|
+
vec3f(covA.x, covA.y, covA.z),
|
|
42700
|
+
vec3f(covA.y, covB.x, covB.y),
|
|
42701
|
+
vec3f(covA.z, covB.y, covB.z)
|
|
42702
|
+
);
|
|
42703
|
+
|
|
42704
|
+
let focal = viewport.x * abs(projMat[0][0]);
|
|
42705
|
+
|
|
42706
|
+
let J1 = focal / abs(splat_cam.z);
|
|
42707
|
+
let J2 = -J1 / abs(splat_cam.z) * splat_cam.xy;
|
|
42708
|
+
let J = mat3x3f(
|
|
42709
|
+
vec3f(J1, 0.0, J2.x),
|
|
42710
|
+
vec3f(0.0, J1, J2.y),
|
|
42711
|
+
vec3f(0.0, 0.0, 0.0)
|
|
42712
|
+
);
|
|
42713
|
+
|
|
42714
|
+
let T = W * J;
|
|
42715
|
+
let cov = transpose(T) * Vrk * T;
|
|
42716
|
+
|
|
42717
|
+
let diagonal1 = cov[0][0] + 0.3;
|
|
42718
|
+
let offDiagonal = cov[0][1];
|
|
42719
|
+
let diagonal2 = cov[1][1] + 0.3;
|
|
42720
|
+
|
|
42721
|
+
let mid = 0.5 * (diagonal1 + diagonal2);
|
|
42722
|
+
let radius = length(vec2f((diagonal1 - diagonal2) / 2.0, offDiagonal));
|
|
42723
|
+
let lambda1 = mid + radius;
|
|
42724
|
+
let lambda2 = max(mid - radius, 0.1);
|
|
42725
|
+
let diagonalVector = normalize(vec2f(offDiagonal, lambda1 - diagonal1));
|
|
42726
|
+
|
|
42727
|
+
let v1 = min(sqrt(2.0 * lambda1), 1024.0) * diagonalVector;
|
|
42728
|
+
let v2 = min(sqrt(2.0 * lambda2), 1024.0) * vec2f(diagonalVector.y, -diagonalVector.x);
|
|
42729
|
+
|
|
42730
|
+
return vec4f(v1, v2);
|
|
42731
|
+
}
|
|
42732
|
+
|
|
42733
|
+
// ===== SPLAT MAIN VS (from PlayCanvas gsplat-material.js) =====
|
|
42734
|
+
|
|
42735
|
+
@vertex
|
|
42736
|
+
fn VertMain(
|
|
42737
|
+
@builtin(vertex_index) vid : u32,
|
|
42738
|
+
@builtin(instance_index) iid : u32
|
|
42739
|
+
) -> VSOut {
|
|
42740
|
+
var o: VSOut;
|
|
42741
|
+
let discardVec = vec4f(0.0, 0.0, 2.0, 1.0);
|
|
42742
|
+
|
|
42743
|
+
// Vertex position array (PlayCanvas uses attribute vec3 with x,y in [-1,1])
|
|
42744
|
+
let vertex_position = array<vec2f, 4>(
|
|
42745
|
+
vec2f(-2.0, -2.0),
|
|
42746
|
+
vec2f( 2.0, -2.0),
|
|
42747
|
+
vec2f(-2.0, 2.0),
|
|
42748
|
+
vec2f( 2.0, 2.0)
|
|
42749
|
+
);
|
|
42750
|
+
let vertex_pos = vertex_position[vid & 3u];
|
|
42751
|
+
|
|
42752
|
+
// calculate splat uv
|
|
42753
|
+
if (!calcSplatUV(iid)) {
|
|
42754
|
+
o.member = discardVec;
|
|
42755
|
+
o.vColor = vec4f(0.0);
|
|
42756
|
+
o.vTexCoord = vec2f(0.0);
|
|
42757
|
+
return o;
|
|
42758
|
+
}
|
|
42759
|
+
|
|
42760
|
+
// get center
|
|
42761
|
+
let center = getCenter();
|
|
42762
|
+
|
|
42763
|
+
// handle transforms
|
|
42764
|
+
let matrix_view = globalUniform.viewMat;
|
|
42765
|
+
let matrix_projection = globalUniform.projMat;
|
|
42766
|
+
let matrix_model = materialUniform.modelMatrix;
|
|
42767
|
+
|
|
42768
|
+
let model_view = matrix_view * matrix_model;
|
|
42769
|
+
let splat_cam = model_view * vec4f(center, 1.0);
|
|
42770
|
+
let splat_proj = matrix_projection * splat_cam;
|
|
42771
|
+
|
|
42772
|
+
// cull behind camera (WebGPU: NDC z in [0,1], cull if z/w < 0)
|
|
42773
|
+
if (splat_proj.z < 0.0) {
|
|
42774
|
+
o.member = discardVec;
|
|
42775
|
+
o.vColor = vec4f(0.0);
|
|
42776
|
+
o.vTexCoord = vec2f(0.0);
|
|
42777
|
+
return o;
|
|
42778
|
+
}
|
|
42779
|
+
|
|
42780
|
+
// get covariance
|
|
42781
|
+
let cov_data = getCovariance();
|
|
42782
|
+
|
|
42783
|
+
let viewport = vec2f(globalUniform.windowWidth, globalUniform.windowHeight);
|
|
42784
|
+
let v1v2 = calcV1V2(splat_cam.xyz, cov_data.covA, cov_data.covB, transpose(mat3x3f(model_view[0].xyz, model_view[1].xyz, model_view[2].xyz)), viewport, matrix_projection);
|
|
42785
|
+
|
|
42786
|
+
// get color
|
|
42787
|
+
let color = textureLoad(splatColor, splatUV, 0);
|
|
42788
|
+
|
|
42789
|
+
// calculate scale based on alpha
|
|
42790
|
+
let scale = min(1.0, sqrt(-log(1.0 / 255.0 / color.a)) / 2.0);
|
|
42791
|
+
|
|
42792
|
+
// apply visBoost (size multiplier)
|
|
42793
|
+
let visBoost = materialUniform.tex_params.w;
|
|
42794
|
+
var v1v2_scaled = v1v2 * scale * visBoost;
|
|
42795
|
+
|
|
42796
|
+
// early out tiny splats
|
|
42797
|
+
if (dot(v1v2_scaled.xy, v1v2_scaled.xy) < 4.0 && dot(v1v2_scaled.zw, v1v2_scaled.zw) < 4.0) {
|
|
42798
|
+
o.member = discardVec;
|
|
42799
|
+
o.vColor = vec4f(0.0);
|
|
42800
|
+
o.vTexCoord = vec2f(0.0);
|
|
42801
|
+
return o;
|
|
42802
|
+
}
|
|
42803
|
+
|
|
42804
|
+
// gl_Position = splat_proj + vec4((vertex_position.x * v1v2.xy + vertex_position.y * v1v2.zw) / viewport * splat_proj.w, 0, 0);
|
|
42805
|
+
o.member = splat_proj + vec4f((vertex_pos.x * v1v2_scaled.xy + vertex_pos.y * v1v2_scaled.zw) / viewport * splat_proj.w, 0.0, 0.0);
|
|
42806
|
+
|
|
42807
|
+
// texCoord = vertex_position.xy * scale / 2.0;
|
|
42808
|
+
o.vTexCoord = vertex_pos * scale / 2.0;
|
|
42809
|
+
|
|
42810
|
+
o.vColor = color;
|
|
42811
|
+
|
|
42812
|
+
return o;
|
|
42813
|
+
}
|
|
42814
|
+
`
|
|
42815
|
+
);
|
|
42816
|
+
const GSplat_FS = (
|
|
42817
|
+
/* wgsl */
|
|
42818
|
+
`
|
|
42819
|
+
#include "FragmentOutput"
|
|
42820
|
+
|
|
42821
|
+
// === evalSplat() - like PlayCanvas splatCoreFS ===
|
|
42822
|
+
fn evalSplat(texCoord: vec2f, color: vec4f) -> vec4f {
|
|
42823
|
+
let A = dot(texCoord, texCoord);
|
|
42824
|
+
if (A > 1.0) {
|
|
42825
|
+
discard;
|
|
42826
|
+
}
|
|
42827
|
+
|
|
42828
|
+
let B = exp(-A * 4.0) * color.a;
|
|
42829
|
+
if (B < 1.0 / 255.0) {
|
|
42830
|
+
discard;
|
|
42831
|
+
}
|
|
42832
|
+
|
|
42833
|
+
// TONEMAP_ENABLED branch not implemented (would call toneMap() and gammaCorrectOutput())
|
|
42834
|
+
return vec4f(color.rgb, B);
|
|
42835
|
+
}
|
|
42836
|
+
|
|
42837
|
+
// === main() - like PlayCanvas splatMainFS ===
|
|
42838
|
+
@fragment
|
|
42839
|
+
fn FragMain(@location(auto) vColor: vec4f, @location(auto) vTexCoord: vec2f) -> FragmentOutput {
|
|
42840
|
+
let result = evalSplat(vTexCoord, vColor);
|
|
42841
|
+
|
|
42842
|
+
var o: FragmentOutput;
|
|
42843
|
+
o.color = result;
|
|
42844
|
+
o.gBuffer = vec4f(0.0);
|
|
42845
|
+
return o;
|
|
42846
|
+
}
|
|
42847
|
+
`
|
|
42848
|
+
);
|
|
42849
|
+
|
|
41728
42850
|
let GlassShader = (
|
|
41729
42851
|
/*wgsl */
|
|
41730
42852
|
`
|
|
@@ -42865,14 +43987,16 @@ fn frag(){
|
|
|
42865
43987
|
_internalTexture;
|
|
42866
43988
|
_cubeSize;
|
|
42867
43989
|
setting;
|
|
43990
|
+
/**
|
|
43991
|
+
* @constructor
|
|
43992
|
+
* @param setting AtmosphericScatteringSkySetting
|
|
43993
|
+
* @returns
|
|
43994
|
+
*/
|
|
42868
43995
|
constructor(setting) {
|
|
42869
43996
|
super();
|
|
42870
43997
|
this.setting = setting;
|
|
42871
43998
|
this._cubeSize = setting.defaultTextureCubeSize;
|
|
42872
|
-
this._internalTexture = new AtmosphericTexture2D(
|
|
42873
|
-
setting.defaultTexture2DSize,
|
|
42874
|
-
setting.defaultTexture2DSize * 0.5
|
|
42875
|
-
);
|
|
43999
|
+
this._internalTexture = new AtmosphericTexture2D(setting.defaultTexture2DSize, setting.defaultTexture2DSize * 0.5);
|
|
42876
44000
|
this._internalTexture.update(this.setting);
|
|
42877
44001
|
this.createFromTexture(this._cubeSize, this._internalTexture);
|
|
42878
44002
|
return this;
|
|
@@ -42880,6 +44004,10 @@ fn frag(){
|
|
|
42880
44004
|
get texture2D() {
|
|
42881
44005
|
return this._internalTexture;
|
|
42882
44006
|
}
|
|
44007
|
+
/**
|
|
44008
|
+
* @internal
|
|
44009
|
+
* @returns
|
|
44010
|
+
*/
|
|
42883
44011
|
apply() {
|
|
42884
44012
|
this._internalTexture.update(this.setting);
|
|
42885
44013
|
this._faceData.uploadErpTexture(this._internalTexture);
|
|
@@ -42890,13 +44018,7 @@ fn frag(){
|
|
|
42890
44018
|
_computeShader;
|
|
42891
44019
|
_uniformBuffer;
|
|
42892
44020
|
constructor(width, height) {
|
|
42893
|
-
super(
|
|
42894
|
-
width,
|
|
42895
|
-
height,
|
|
42896
|
-
GPUTextureFormat.rgba16float,
|
|
42897
|
-
false,
|
|
42898
|
-
GPUTextureUsage.STORAGE_BINDING | GPUTextureUsage.TEXTURE_BINDING
|
|
42899
|
-
);
|
|
44021
|
+
super(width, height, GPUTextureFormat.rgba16float, false, GPUTextureUsage.STORAGE_BINDING | GPUTextureUsage.TEXTURE_BINDING);
|
|
42900
44022
|
this.initCompute(width, height);
|
|
42901
44023
|
}
|
|
42902
44024
|
initCompute(w, h) {
|
|
@@ -42929,9 +44051,9 @@ fn frag(){
|
|
|
42929
44051
|
}
|
|
42930
44052
|
}
|
|
42931
44053
|
|
|
42932
|
-
var __getOwnPropDesc$
|
|
42933
|
-
var __decorateClass$
|
|
42934
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
44054
|
+
var __getOwnPropDesc$b = Object.getOwnPropertyDescriptor;
|
|
44055
|
+
var __decorateClass$b = (decorators, target, key, kind) => {
|
|
44056
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$b(target, key) : target;
|
|
42935
44057
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
42936
44058
|
if (decorator = decorators[i])
|
|
42937
44059
|
result = (decorator(result)) || result;
|
|
@@ -42955,8 +44077,8 @@ fn frag(){
|
|
|
42955
44077
|
shaderState.depthCompare = GPUCompareFunction.less;
|
|
42956
44078
|
}
|
|
42957
44079
|
};
|
|
42958
|
-
exports.SkyShader = __decorateClass$
|
|
42959
|
-
RegisterShader
|
|
44080
|
+
exports.SkyShader = __decorateClass$b([
|
|
44081
|
+
RegisterShader(exports.SkyShader, "SkyShader")
|
|
42960
44082
|
], exports.SkyShader);
|
|
42961
44083
|
|
|
42962
44084
|
class SkyMaterial extends Material {
|
|
@@ -43000,113 +44122,6 @@ fn frag(){
|
|
|
43000
44122
|
}
|
|
43001
44123
|
}
|
|
43002
44124
|
|
|
43003
|
-
class SphereGeometry extends GeometryBase {
|
|
43004
|
-
shape_vertices = [];
|
|
43005
|
-
shape_indices = [];
|
|
43006
|
-
radius;
|
|
43007
|
-
widthSegments;
|
|
43008
|
-
heightSegments;
|
|
43009
|
-
phiStart;
|
|
43010
|
-
phiLength;
|
|
43011
|
-
thetaStart;
|
|
43012
|
-
thetaLength;
|
|
43013
|
-
/**
|
|
43014
|
-
* 球体几何体
|
|
43015
|
-
* @constructor
|
|
43016
|
-
* @param radius 球体半径
|
|
43017
|
-
* @param widthSegments 定义水平分段数
|
|
43018
|
-
* @param heightSegments 定义垂直分段数
|
|
43019
|
-
* @param phiStart 球体赤道线起始点的弧度
|
|
43020
|
-
* @param phiLength 球体赤道线的弧长
|
|
43021
|
-
* @param thetaStart 球体经线起始点的弧度
|
|
43022
|
-
* @param thetaLength 球体经线的弧长
|
|
43023
|
-
*/
|
|
43024
|
-
constructor(radius, widthSegments, heightSegments, phiStart, phiLength, thetaStart, thetaLength) {
|
|
43025
|
-
super();
|
|
43026
|
-
this.radius = radius;
|
|
43027
|
-
this.widthSegments = widthSegments;
|
|
43028
|
-
this.heightSegments = heightSegments;
|
|
43029
|
-
this.phiStart = phiStart;
|
|
43030
|
-
this.phiLength = phiLength;
|
|
43031
|
-
this.thetaStart = thetaStart;
|
|
43032
|
-
this.thetaLength = thetaLength;
|
|
43033
|
-
this.buildGeometry();
|
|
43034
|
-
}
|
|
43035
|
-
buildGeometry() {
|
|
43036
|
-
var i, j, triIndex = 0;
|
|
43037
|
-
let _segmentsH = this.heightSegments;
|
|
43038
|
-
let _segmentsW = this.widthSegments;
|
|
43039
|
-
let _radius = this.radius;
|
|
43040
|
-
var vertexCount = (_segmentsH + 1) * (_segmentsW + 1);
|
|
43041
|
-
let position_arr = new Float32Array(vertexCount * 3);
|
|
43042
|
-
let normal_arr = new Float32Array(vertexCount * 3);
|
|
43043
|
-
let uv_arr = new Float32Array(vertexCount * 2);
|
|
43044
|
-
let indice_arr = new Uint16Array(_segmentsW * _segmentsH * 2 * 3);
|
|
43045
|
-
let pi = 0;
|
|
43046
|
-
let ni = 0;
|
|
43047
|
-
let ui = 0;
|
|
43048
|
-
for (j = 0; j <= _segmentsH; ++j) {
|
|
43049
|
-
var horAngle = Math.PI * j / _segmentsH;
|
|
43050
|
-
var y = _radius * Math.cos(horAngle);
|
|
43051
|
-
var ringRadius = _radius * Math.sin(horAngle);
|
|
43052
|
-
for (i = 0; i <= _segmentsW; ++i) {
|
|
43053
|
-
var verAngle = 2 * Math.PI * i / _segmentsW;
|
|
43054
|
-
var x = ringRadius * Math.cos(verAngle);
|
|
43055
|
-
var z = ringRadius * Math.sin(verAngle);
|
|
43056
|
-
var normLen = 1 / Math.sqrt(x * x + y * y + z * z);
|
|
43057
|
-
position_arr[pi++] = x;
|
|
43058
|
-
position_arr[pi++] = y;
|
|
43059
|
-
position_arr[pi++] = z;
|
|
43060
|
-
normal_arr[ni++] = x * normLen;
|
|
43061
|
-
normal_arr[ni++] = y * normLen;
|
|
43062
|
-
normal_arr[ni++] = z * normLen;
|
|
43063
|
-
uv_arr[ui++] = i / _segmentsW;
|
|
43064
|
-
uv_arr[ui++] = j / _segmentsH;
|
|
43065
|
-
if (i > 0 && j > 0) {
|
|
43066
|
-
var a = (_segmentsW + 1) * j + i;
|
|
43067
|
-
var b = (_segmentsW + 1) * j + i - 1;
|
|
43068
|
-
var c = (_segmentsW + 1) * (j - 1) + i - 1;
|
|
43069
|
-
var d = (_segmentsW + 1) * (j - 1) + i;
|
|
43070
|
-
if (j == _segmentsH) {
|
|
43071
|
-
indice_arr[triIndex++] = a;
|
|
43072
|
-
indice_arr[triIndex++] = c;
|
|
43073
|
-
indice_arr[triIndex++] = d;
|
|
43074
|
-
} else if (j == 1) {
|
|
43075
|
-
indice_arr[triIndex++] = a;
|
|
43076
|
-
indice_arr[triIndex++] = b;
|
|
43077
|
-
indice_arr[triIndex++] = c;
|
|
43078
|
-
} else {
|
|
43079
|
-
indice_arr[triIndex++] = a;
|
|
43080
|
-
indice_arr[triIndex++] = b;
|
|
43081
|
-
indice_arr[triIndex++] = c;
|
|
43082
|
-
indice_arr[triIndex++] = a;
|
|
43083
|
-
indice_arr[triIndex++] = c;
|
|
43084
|
-
indice_arr[triIndex++] = d;
|
|
43085
|
-
}
|
|
43086
|
-
}
|
|
43087
|
-
}
|
|
43088
|
-
}
|
|
43089
|
-
this.setIndices(indice_arr);
|
|
43090
|
-
this.setAttribute(VertexAttributeName.position, position_arr);
|
|
43091
|
-
this.setAttribute(VertexAttributeName.normal, normal_arr);
|
|
43092
|
-
this.setAttribute(VertexAttributeName.uv, uv_arr);
|
|
43093
|
-
this.setAttribute(VertexAttributeName.TEXCOORD_1, uv_arr);
|
|
43094
|
-
this.addSubGeometry({
|
|
43095
|
-
indexStart: 0,
|
|
43096
|
-
indexCount: indice_arr.length,
|
|
43097
|
-
vertexStart: 0,
|
|
43098
|
-
vertexCount: 0,
|
|
43099
|
-
firstStart: 0,
|
|
43100
|
-
index: 0,
|
|
43101
|
-
topology: 0
|
|
43102
|
-
});
|
|
43103
|
-
this.bounds = new BoundingBox(
|
|
43104
|
-
Vector3.ZERO,
|
|
43105
|
-
new Vector3(this.radius * 2, this.radius * 2, this.radius * 2)
|
|
43106
|
-
);
|
|
43107
|
-
}
|
|
43108
|
-
}
|
|
43109
|
-
|
|
43110
44125
|
class Reflection extends RenderNode {
|
|
43111
44126
|
gid = 0;
|
|
43112
44127
|
needUpdate = true;
|
|
@@ -43860,9 +44875,9 @@ fn frag(){
|
|
|
43860
44875
|
}
|
|
43861
44876
|
}
|
|
43862
44877
|
|
|
43863
|
-
var __getOwnPropDesc$
|
|
43864
|
-
var __decorateClass$
|
|
43865
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
44878
|
+
var __getOwnPropDesc$a = Object.getOwnPropertyDescriptor;
|
|
44879
|
+
var __decorateClass$a = (decorators, target, key, kind) => {
|
|
44880
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$a(target, key) : target;
|
|
43866
44881
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
43867
44882
|
if (decorator = decorators[i])
|
|
43868
44883
|
result = (decorator(result)) || result;
|
|
@@ -44066,7 +45081,7 @@ fn frag(){
|
|
|
44066
45081
|
this._currentClipState.weight = 1;
|
|
44067
45082
|
}
|
|
44068
45083
|
};
|
|
44069
|
-
exports.SkeletonAnimationComponent = __decorateClass$
|
|
45084
|
+
exports.SkeletonAnimationComponent = __decorateClass$a([
|
|
44070
45085
|
RegisterComponent(exports.SkeletonAnimationComponent, "SkeletonAnimationComponent")
|
|
44071
45086
|
], exports.SkeletonAnimationComponent);
|
|
44072
45087
|
class SkeletonAnimationCrossFadeState {
|
|
@@ -44102,9 +45117,9 @@ fn frag(){
|
|
|
44102
45117
|
}
|
|
44103
45118
|
}
|
|
44104
45119
|
|
|
44105
|
-
var __getOwnPropDesc$
|
|
44106
|
-
var __decorateClass$
|
|
44107
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
45120
|
+
var __getOwnPropDesc$9 = Object.getOwnPropertyDescriptor;
|
|
45121
|
+
var __decorateClass$9 = (decorators, target, key, kind) => {
|
|
45122
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$9(target, key) : target;
|
|
44108
45123
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
44109
45124
|
if (decorator = decorators[i])
|
|
44110
45125
|
result = (decorator(result)) || result;
|
|
@@ -44515,7 +45530,7 @@ fn frag(){
|
|
|
44515
45530
|
return dst;
|
|
44516
45531
|
}
|
|
44517
45532
|
};
|
|
44518
|
-
exports.AnimatorComponent = __decorateClass$
|
|
45533
|
+
exports.AnimatorComponent = __decorateClass$9([
|
|
44519
45534
|
RegisterComponent(exports.AnimatorComponent, "AnimatorComponent")
|
|
44520
45535
|
], exports.AnimatorComponent);
|
|
44521
45536
|
class PropertyAnimationClipState {
|
|
@@ -45272,9 +46287,9 @@ fn frag(){
|
|
|
45272
46287
|
}
|
|
45273
46288
|
}
|
|
45274
46289
|
|
|
45275
|
-
var __getOwnPropDesc$
|
|
45276
|
-
var __decorateClass$
|
|
45277
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
46290
|
+
var __getOwnPropDesc$8 = Object.getOwnPropertyDescriptor;
|
|
46291
|
+
var __decorateClass$8 = (decorators, target, key, kind) => {
|
|
46292
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$8(target, key) : target;
|
|
45278
46293
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
45279
46294
|
if (decorator = decorators[i])
|
|
45280
46295
|
result = (decorator(result)) || result;
|
|
@@ -45423,7 +46438,7 @@ fn frag(){
|
|
|
45423
46438
|
super.nodeUpdate(view, passType, renderPassState, clusterLightingBuffer);
|
|
45424
46439
|
}
|
|
45425
46440
|
};
|
|
45426
|
-
exports.SkinnedMeshRenderer2 = __decorateClass$
|
|
46441
|
+
exports.SkinnedMeshRenderer2 = __decorateClass$8([
|
|
45427
46442
|
RegisterComponent(exports.SkinnedMeshRenderer2, "SkinnedMeshRenderer2")
|
|
45428
46443
|
], exports.SkinnedMeshRenderer2);
|
|
45429
46444
|
|
|
@@ -50553,9 +51568,9 @@ fn frag(){
|
|
|
50553
51568
|
}
|
|
50554
51569
|
}
|
|
50555
51570
|
|
|
50556
|
-
var __getOwnPropDesc$
|
|
50557
|
-
var __decorateClass$
|
|
50558
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$
|
|
51571
|
+
var __getOwnPropDesc$7 = Object.getOwnPropertyDescriptor;
|
|
51572
|
+
var __decorateClass$7 = (decorators, target, key, kind) => {
|
|
51573
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$7(target, key) : target;
|
|
50559
51574
|
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
50560
51575
|
if (decorator = decorators[i])
|
|
50561
51576
|
result = (decorator(result)) || result;
|
|
@@ -50632,10 +51647,802 @@ fn frag(){
|
|
|
50632
51647
|
debugDraw(show) {
|
|
50633
51648
|
}
|
|
50634
51649
|
};
|
|
50635
|
-
exports.Light = __decorateClass$
|
|
51650
|
+
exports.Light = __decorateClass$7([
|
|
50636
51651
|
RegisterComponent(exports.Light, "Light")
|
|
50637
51652
|
], exports.Light);
|
|
50638
51653
|
|
|
51654
|
+
class GSplatMaterial extends Material {
|
|
51655
|
+
constructor() {
|
|
51656
|
+
super();
|
|
51657
|
+
ShaderLib.register("gsplat_vs_dc", GSplat_VS);
|
|
51658
|
+
ShaderLib.register("gsplat_fs_dc", GSplat_FS);
|
|
51659
|
+
const pass = new RenderShaderPass("gsplat_vs_dc", "gsplat_fs_dc");
|
|
51660
|
+
pass.passType = PassType.COLOR;
|
|
51661
|
+
pass.setShaderEntry("VertMain", "FragMain");
|
|
51662
|
+
pass.topology = GPUPrimitiveTopology.triangle_strip;
|
|
51663
|
+
pass.depthWriteEnabled = false;
|
|
51664
|
+
pass.cullMode = "none";
|
|
51665
|
+
pass.shaderState.transparent = true;
|
|
51666
|
+
pass.shaderState.blendMode = BlendMode.NORMAL;
|
|
51667
|
+
pass.shaderState.writeMasks = [15, 15];
|
|
51668
|
+
const shader = new Shader();
|
|
51669
|
+
shader.addRenderPass(pass);
|
|
51670
|
+
this.shader = shader;
|
|
51671
|
+
}
|
|
51672
|
+
setSplatTextures(splatColor, transformA, transformB, texParams, splatOrder) {
|
|
51673
|
+
const pass = this.shader.getDefaultColorShader();
|
|
51674
|
+
pass.setTexture("splatColor", splatColor);
|
|
51675
|
+
pass.setTexture("transformA", transformA);
|
|
51676
|
+
pass.setTexture("transformB", transformB);
|
|
51677
|
+
pass.setUniformArray("tex_params", texParams);
|
|
51678
|
+
if (splatOrder) {
|
|
51679
|
+
pass.setTexture("splatOrder", splatOrder);
|
|
51680
|
+
}
|
|
51681
|
+
}
|
|
51682
|
+
/**
|
|
51683
|
+
* Set the model matrix for transforming splats to world space
|
|
51684
|
+
*/
|
|
51685
|
+
setTransformMatrix(matrix) {
|
|
51686
|
+
const pass = this.shader.getDefaultColorShader();
|
|
51687
|
+
pass.setUniform("modelMatrix", matrix.rawData);
|
|
51688
|
+
}
|
|
51689
|
+
}
|
|
51690
|
+
|
|
51691
|
+
class Uint32ArrayTexture extends Texture {
|
|
51692
|
+
_dataBuffer;
|
|
51693
|
+
create(width, height, data) {
|
|
51694
|
+
let device = webGPUContext.device;
|
|
51695
|
+
const bytesPerRow = width * 4 * 4;
|
|
51696
|
+
this.format = GPUTextureFormat.rgba32uint;
|
|
51697
|
+
const mipmapCount = 1;
|
|
51698
|
+
this.createTextureDescriptor(width, height, mipmapCount, this.format);
|
|
51699
|
+
const textureDataBuffer = this._dataBuffer = device.createBuffer({
|
|
51700
|
+
size: data.byteLength,
|
|
51701
|
+
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC
|
|
51702
|
+
});
|
|
51703
|
+
device.queue.writeBuffer(textureDataBuffer, 0, data.buffer);
|
|
51704
|
+
const encoder = device.createCommandEncoder();
|
|
51705
|
+
encoder.copyBufferToTexture(
|
|
51706
|
+
{ buffer: textureDataBuffer, bytesPerRow },
|
|
51707
|
+
{ texture: this.getGPUTexture() },
|
|
51708
|
+
{ width, height, depthOrArrayLayers: 1 }
|
|
51709
|
+
);
|
|
51710
|
+
device.queue.submit([encoder.finish()]);
|
|
51711
|
+
this.samplerBindingLayout.type = `non-filtering`;
|
|
51712
|
+
this.textureBindingLayout.sampleType = `uint`;
|
|
51713
|
+
this.gpuSampler = device.createSampler({});
|
|
51714
|
+
return this;
|
|
51715
|
+
}
|
|
51716
|
+
updateTexture(width, height, data) {
|
|
51717
|
+
let device = webGPUContext.device;
|
|
51718
|
+
const bytesPerRow = width * 4 * 4;
|
|
51719
|
+
const staging = device.createBuffer({
|
|
51720
|
+
size: data.byteLength,
|
|
51721
|
+
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC
|
|
51722
|
+
});
|
|
51723
|
+
device.queue.writeBuffer(staging, 0, data.buffer);
|
|
51724
|
+
const encoder = device.createCommandEncoder();
|
|
51725
|
+
encoder.copyBufferToTexture(
|
|
51726
|
+
{ buffer: staging, bytesPerRow },
|
|
51727
|
+
{ texture: this.getGPUTexture() },
|
|
51728
|
+
{ width, height, depthOrArrayLayers: 1 }
|
|
51729
|
+
);
|
|
51730
|
+
device.queue.submit([encoder.finish()]);
|
|
51731
|
+
}
|
|
51732
|
+
}
|
|
51733
|
+
|
|
51734
|
+
class Float16ArrayTexture extends Texture {
|
|
51735
|
+
uint16Array;
|
|
51736
|
+
floatArray;
|
|
51737
|
+
_dataBuffer;
|
|
51738
|
+
/**
|
|
51739
|
+
* 使用数字数组填充纹理,格式为[红0, 绿0, 蓝0, 透明度0, 红1, 绿1, 蓝1, 透明度1...]
|
|
51740
|
+
* @param width 纹理宽度
|
|
51741
|
+
* @param height 纹理高度
|
|
51742
|
+
* @param numbers 每个像素的颜色值数组
|
|
51743
|
+
* @param useMipmap 是否生成Mipmap
|
|
51744
|
+
* @returns 返回纹理实例
|
|
51745
|
+
*/
|
|
51746
|
+
create(width, height, numbers = null, mipmap = true) {
|
|
51747
|
+
if (numbers == null) {
|
|
51748
|
+
numbers = [];
|
|
51749
|
+
for (let i = 0, c = width * height * 4; i < c; i++) {
|
|
51750
|
+
numbers[i] = 0;
|
|
51751
|
+
}
|
|
51752
|
+
}
|
|
51753
|
+
this.updateTexture(width, height, numbers, mipmap);
|
|
51754
|
+
return this;
|
|
51755
|
+
}
|
|
51756
|
+
/**
|
|
51757
|
+
* 更新纹理内容
|
|
51758
|
+
* @param width 纹理宽度
|
|
51759
|
+
* @param height 纹理高度
|
|
51760
|
+
* @param numbers 像素数据数组
|
|
51761
|
+
* @param mipmap 是否生成Mipmap
|
|
51762
|
+
*/
|
|
51763
|
+
updateTexture(width, height, numbers, mipmap = true) {
|
|
51764
|
+
if (width != this.width || height != this.height) {
|
|
51765
|
+
this._dataBuffer && this._dataBuffer.destroy();
|
|
51766
|
+
this._dataBuffer = null;
|
|
51767
|
+
this.gpuTexture && this.gpuTexture.destroy();
|
|
51768
|
+
this.gpuTexture = null;
|
|
51769
|
+
}
|
|
51770
|
+
this.floatArray = numbers;
|
|
51771
|
+
let device = webGPUContext.device;
|
|
51772
|
+
const bytesPerRow = width * 4 * 2;
|
|
51773
|
+
this.format = GPUTextureFormat.rgba16float;
|
|
51774
|
+
this.mipmapCount = Math.floor(mipmap ? Math.log2(width) : 1);
|
|
51775
|
+
this.createTextureDescriptor(width, height, this.mipmapCount, this.format);
|
|
51776
|
+
if (!this.uint16Array || this.uint16Array.length != numbers.length) {
|
|
51777
|
+
this.uint16Array = new Uint16Array(numbers.length);
|
|
51778
|
+
}
|
|
51779
|
+
let uint16Array = this.uint16Array;
|
|
51780
|
+
for (let i = 0, c = uint16Array.length; i < c; i++) {
|
|
51781
|
+
uint16Array[i] = toHalfFloat(numbers[i]);
|
|
51782
|
+
}
|
|
51783
|
+
const textureDataBuffer = this._dataBuffer = device.createBuffer({
|
|
51784
|
+
size: uint16Array.byteLength,
|
|
51785
|
+
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC
|
|
51786
|
+
});
|
|
51787
|
+
device.queue.writeBuffer(textureDataBuffer, 0, uint16Array);
|
|
51788
|
+
const commandEncoder = GPUContext.beginCommandEncoder();
|
|
51789
|
+
commandEncoder.copyBufferToTexture(
|
|
51790
|
+
{
|
|
51791
|
+
buffer: textureDataBuffer,
|
|
51792
|
+
bytesPerRow
|
|
51793
|
+
},
|
|
51794
|
+
{
|
|
51795
|
+
texture: this.getGPUTexture()
|
|
51796
|
+
},
|
|
51797
|
+
{
|
|
51798
|
+
width,
|
|
51799
|
+
height,
|
|
51800
|
+
depthOrArrayLayers: 1
|
|
51801
|
+
}
|
|
51802
|
+
);
|
|
51803
|
+
if (!this.useMipmap) {
|
|
51804
|
+
this.samplerBindingLayout.type = `filtering`;
|
|
51805
|
+
this.textureBindingLayout.sampleType = `float`;
|
|
51806
|
+
}
|
|
51807
|
+
GPUContext.endCommandEncoder(commandEncoder);
|
|
51808
|
+
this.gpuSampler = device.createSampler(this);
|
|
51809
|
+
this.gpuTexture = this.getGPUTexture();
|
|
51810
|
+
if (this.mipmapCount > 1) TextureMipmapGenerator.webGPUGenerateMipmap(this);
|
|
51811
|
+
}
|
|
51812
|
+
}
|
|
51813
|
+
|
|
51814
|
+
var __getOwnPropDesc$6 = Object.getOwnPropertyDescriptor;
|
|
51815
|
+
var __decorateClass$6 = (decorators, target, key, kind) => {
|
|
51816
|
+
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc$6(target, key) : target;
|
|
51817
|
+
for (var i = decorators.length - 1, decorator; i >= 0; i--)
|
|
51818
|
+
if (decorator = decorators[i])
|
|
51819
|
+
result = (decorator(result)) || result;
|
|
51820
|
+
return result;
|
|
51821
|
+
};
|
|
51822
|
+
exports.GSplatRenderer = class GSplatRenderer extends RenderNode {
|
|
51823
|
+
// Splat count and texture dimensions
|
|
51824
|
+
count = 0;
|
|
51825
|
+
size = new Vector2();
|
|
51826
|
+
// GPU textures for splat data
|
|
51827
|
+
splatColor;
|
|
51828
|
+
transformA;
|
|
51829
|
+
transformB;
|
|
51830
|
+
texParams;
|
|
51831
|
+
// [numSplats, texWidth, validCount, visBoost]
|
|
51832
|
+
splatOrder;
|
|
51833
|
+
// Material and geometry
|
|
51834
|
+
gsplatMaterial;
|
|
51835
|
+
// CPU-side data for sorting
|
|
51836
|
+
_positions;
|
|
51837
|
+
// xyz per splat (local space)
|
|
51838
|
+
_worldPositions;
|
|
51839
|
+
// xyz per splat (world space, cached)
|
|
51840
|
+
_orderData;
|
|
51841
|
+
// RGBA32U backing: size.x * size.y * 4
|
|
51842
|
+
// Web Worker for sorting
|
|
51843
|
+
_sortWorker;
|
|
51844
|
+
_lastSentTime = 0;
|
|
51845
|
+
_minIntervalMs = 0;
|
|
51846
|
+
// No throttle for immediate sorting
|
|
51847
|
+
_centersSent = false;
|
|
51848
|
+
_lastViewMatrixHash = 0;
|
|
51849
|
+
// Mapping support (optional subset rendering)
|
|
51850
|
+
_mapping = null;
|
|
51851
|
+
_fullCount = 0;
|
|
51852
|
+
// Original total count
|
|
51853
|
+
constructor() {
|
|
51854
|
+
super();
|
|
51855
|
+
}
|
|
51856
|
+
/**
|
|
51857
|
+
* Initialize from Gaussian Splat asset
|
|
51858
|
+
*/
|
|
51859
|
+
initAsset(asset) {
|
|
51860
|
+
this.count = asset.count;
|
|
51861
|
+
this._fullCount = asset.count;
|
|
51862
|
+
this.size = this.evalTextureSize(asset.count);
|
|
51863
|
+
this.buildColor(asset);
|
|
51864
|
+
this.buildTransform(asset);
|
|
51865
|
+
this.texParams = new Float32Array([this.count, this.size.x, this.count, 1]);
|
|
51866
|
+
this._positions = asset.position;
|
|
51867
|
+
const total = this.size.x * this.size.y;
|
|
51868
|
+
this._orderData = new Uint32Array(total * 4);
|
|
51869
|
+
for (let i = 0; i < total; i++) {
|
|
51870
|
+
const src = i < this.count ? i : this.count > 0 ? this.count - 1 : 0;
|
|
51871
|
+
const base = i * 4;
|
|
51872
|
+
this._orderData[base + 0] = src;
|
|
51873
|
+
this._orderData[base + 1] = 0;
|
|
51874
|
+
this._orderData[base + 2] = 0;
|
|
51875
|
+
this._orderData[base + 3] = 0;
|
|
51876
|
+
}
|
|
51877
|
+
this.splatOrder = new Uint32ArrayTexture().create(this.size.x, this.size.y, this._orderData);
|
|
51878
|
+
this.splatOrder.name = "splatOrder";
|
|
51879
|
+
this.splatOrder.minFilter = "nearest";
|
|
51880
|
+
this.splatOrder.magFilter = "nearest";
|
|
51881
|
+
this.splatOrder.addressModeU = "clamp-to-edge";
|
|
51882
|
+
this.splatOrder.addressModeV = "clamp-to-edge";
|
|
51883
|
+
this.gsplatMaterial = new GSplatMaterial();
|
|
51884
|
+
this.geometry = new PlaneGeometry(1, 1, 1, 1);
|
|
51885
|
+
this.materials = [this.gsplatMaterial];
|
|
51886
|
+
}
|
|
51887
|
+
/**
|
|
51888
|
+
* Update splat sorting before rendering
|
|
51889
|
+
* This runs every frame to ensure correct depth ordering for alpha blending
|
|
51890
|
+
*/
|
|
51891
|
+
onBeforeUpdate(view) {
|
|
51892
|
+
if (this.count > 0 && view?.camera?.viewMatrix) {
|
|
51893
|
+
this.scheduleOrder(view.camera.viewMatrix);
|
|
51894
|
+
}
|
|
51895
|
+
}
|
|
51896
|
+
/**
|
|
51897
|
+
* Set rendering subset mapping
|
|
51898
|
+
* Pass null/undefined to cancel mapping
|
|
51899
|
+
*/
|
|
51900
|
+
setMapping(mapping) {
|
|
51901
|
+
this._mapping = mapping && mapping.length > 0 ? mapping : null;
|
|
51902
|
+
this.count = this._mapping ? this._mapping.length : this._fullCount;
|
|
51903
|
+
this.texParams[0] = this.count;
|
|
51904
|
+
this.texParams[2] = Math.min(this.texParams[0], this.count);
|
|
51905
|
+
const total = this.size.x * this.size.y;
|
|
51906
|
+
for (let i = 0; i < total; i++) {
|
|
51907
|
+
const src = i < this.count ? i : this.count > 0 ? this.count - 1 : 0;
|
|
51908
|
+
const base = i * 4;
|
|
51909
|
+
this._orderData[base + 0] = src;
|
|
51910
|
+
this._orderData[base + 1] = 0;
|
|
51911
|
+
this._orderData[base + 2] = 0;
|
|
51912
|
+
this._orderData[base + 3] = 0;
|
|
51913
|
+
}
|
|
51914
|
+
this.splatOrder.updateTexture(this.size.x, this.size.y, this._orderData);
|
|
51915
|
+
if (this._sortWorker) {
|
|
51916
|
+
const worldPos = this._worldPositions || this._positions;
|
|
51917
|
+
const centers = this._mapping ? new Float32Array(this._mapping.length * 3) : new Float32Array(worldPos);
|
|
51918
|
+
if (this._mapping) {
|
|
51919
|
+
for (let i = 0; i < this._mapping.length; ++i) {
|
|
51920
|
+
const src = this._mapping[i] * 3;
|
|
51921
|
+
const dst = i * 3;
|
|
51922
|
+
centers[dst + 0] = worldPos[src + 0];
|
|
51923
|
+
centers[dst + 1] = worldPos[src + 1];
|
|
51924
|
+
centers[dst + 2] = worldPos[src + 2];
|
|
51925
|
+
}
|
|
51926
|
+
}
|
|
51927
|
+
this._sortWorker.postMessage(
|
|
51928
|
+
{
|
|
51929
|
+
type: "centers",
|
|
51930
|
+
centers: centers.buffer,
|
|
51931
|
+
mapping: this._mapping ? this._mapping : null
|
|
51932
|
+
},
|
|
51933
|
+
[centers.buffer]
|
|
51934
|
+
);
|
|
51935
|
+
this._centersSent = true;
|
|
51936
|
+
} else {
|
|
51937
|
+
this._centersSent = false;
|
|
51938
|
+
}
|
|
51939
|
+
}
|
|
51940
|
+
/**
|
|
51941
|
+
* Set visibility boost factor (material uniform tex_params.w)
|
|
51942
|
+
*/
|
|
51943
|
+
setVisBoost(v) {
|
|
51944
|
+
this.texParams[3] = Math.max(0, v);
|
|
51945
|
+
}
|
|
51946
|
+
/**
|
|
51947
|
+
* Set sort throttle interval (milliseconds)
|
|
51948
|
+
*/
|
|
51949
|
+
setSortThrottle(ms) {
|
|
51950
|
+
this._minIntervalMs = Math.max(0, ms | 0);
|
|
51951
|
+
}
|
|
51952
|
+
/**
|
|
51953
|
+
* Calculate texture size for given splat count
|
|
51954
|
+
*/
|
|
51955
|
+
evalTextureSize(count) {
|
|
51956
|
+
let w = Math.ceil(Math.sqrt(count));
|
|
51957
|
+
const align = 64;
|
|
51958
|
+
w = Math.ceil(w / align) * align;
|
|
51959
|
+
const h = Math.ceil(count / w);
|
|
51960
|
+
return new Vector2(w, h);
|
|
51961
|
+
}
|
|
51962
|
+
/**
|
|
51963
|
+
* Build color texture from asset
|
|
51964
|
+
*/
|
|
51965
|
+
buildColor(asset) {
|
|
51966
|
+
const w = this.size.x | 0;
|
|
51967
|
+
const h = this.size.y | 0;
|
|
51968
|
+
const data = new Uint8Array(w * h * 4);
|
|
51969
|
+
const SH_C0 = 0.28209479177387814;
|
|
51970
|
+
const count = asset.count;
|
|
51971
|
+
const coeffs = asset.sh?.coeffs;
|
|
51972
|
+
const coeffsPerColor = coeffs ? coeffs.length / (3 * count) : 1;
|
|
51973
|
+
for (let i = 0; i < count; i++) {
|
|
51974
|
+
let r = 0.5, g = 0.5, b = 0.5;
|
|
51975
|
+
if (coeffs && coeffsPerColor >= 1) {
|
|
51976
|
+
const baseIndex = i * coeffsPerColor * 3;
|
|
51977
|
+
r = 0.5 + coeffs[baseIndex + 0] * SH_C0;
|
|
51978
|
+
g = 0.5 + coeffs[baseIndex + coeffsPerColor + 0] * SH_C0;
|
|
51979
|
+
b = 0.5 + coeffs[baseIndex + 2 * coeffsPerColor + 0] * SH_C0;
|
|
51980
|
+
}
|
|
51981
|
+
const a = asset.opacity ? 1 / (1 + Math.exp(-asset.opacity[i])) : 1;
|
|
51982
|
+
const idx = i * 4;
|
|
51983
|
+
data[idx + 0] = Math.max(0, Math.min(255, Math.floor(r * 255)));
|
|
51984
|
+
data[idx + 1] = Math.max(0, Math.min(255, Math.floor(g * 255)));
|
|
51985
|
+
data[idx + 2] = Math.max(0, Math.min(255, Math.floor(b * 255)));
|
|
51986
|
+
data[idx + 3] = Math.max(0, Math.min(255, Math.floor(a * 255)));
|
|
51987
|
+
}
|
|
51988
|
+
this.splatColor = new Uint8ArrayTexture().create(w, h, data, false);
|
|
51989
|
+
this.splatColor.name = "splatColor";
|
|
51990
|
+
this.splatColor.minFilter = "nearest";
|
|
51991
|
+
this.splatColor.magFilter = "nearest";
|
|
51992
|
+
this.splatColor.mipmapFilter = "nearest";
|
|
51993
|
+
this.splatColor.addressModeU = "clamp-to-edge";
|
|
51994
|
+
this.splatColor.addressModeV = "clamp-to-edge";
|
|
51995
|
+
}
|
|
51996
|
+
/**
|
|
51997
|
+
* Build transform textures from asset
|
|
51998
|
+
*/
|
|
51999
|
+
buildTransform(asset) {
|
|
52000
|
+
const w = this.size.x | 0;
|
|
52001
|
+
const h = this.size.y | 0;
|
|
52002
|
+
const count = asset.count;
|
|
52003
|
+
const tA = new Uint32Array(w * h * 4);
|
|
52004
|
+
const tB = new Array(w * h * 4).fill(0);
|
|
52005
|
+
const fb = new ArrayBuffer(4);
|
|
52006
|
+
const f32 = new Float32Array(fb);
|
|
52007
|
+
const u32 = new Uint32Array(fb);
|
|
52008
|
+
const setFloatBits = (v) => {
|
|
52009
|
+
f32[0] = v;
|
|
52010
|
+
return u32[0];
|
|
52011
|
+
};
|
|
52012
|
+
const pos = asset.position;
|
|
52013
|
+
const rot = asset.rotation;
|
|
52014
|
+
const scl = asset.scale;
|
|
52015
|
+
let maxScale = 0;
|
|
52016
|
+
let minScale = Infinity;
|
|
52017
|
+
let maxCov = 0;
|
|
52018
|
+
for (let i = 0; i < count; i++) {
|
|
52019
|
+
const idx = i * 4;
|
|
52020
|
+
const x = pos[i * 3 + 0];
|
|
52021
|
+
const y = pos[i * 3 + 1];
|
|
52022
|
+
const z = pos[i * 3 + 2];
|
|
52023
|
+
tA[idx + 0] = setFloatBits(x);
|
|
52024
|
+
tA[idx + 1] = setFloatBits(y);
|
|
52025
|
+
tA[idx + 2] = setFloatBits(z);
|
|
52026
|
+
let qx = 0, qy = 0, qz = 0, qw = 1;
|
|
52027
|
+
if (rot) {
|
|
52028
|
+
qx = rot[i * 4 + 0];
|
|
52029
|
+
qy = rot[i * 4 + 1];
|
|
52030
|
+
qz = rot[i * 4 + 2];
|
|
52031
|
+
qw = rot[i * 4 + 3];
|
|
52032
|
+
const inv = 1 / Math.hypot(qx, qy, qz, qw);
|
|
52033
|
+
qx *= inv;
|
|
52034
|
+
qy *= inv;
|
|
52035
|
+
qz *= inv;
|
|
52036
|
+
qw *= inv;
|
|
52037
|
+
}
|
|
52038
|
+
let sx = 1, sy = 1, sz = 1;
|
|
52039
|
+
if (scl) {
|
|
52040
|
+
sx = Math.exp(scl[i * 3 + 0]);
|
|
52041
|
+
sy = Math.exp(scl[i * 3 + 1]);
|
|
52042
|
+
sz = Math.exp(scl[i * 3 + 2]);
|
|
52043
|
+
maxScale = Math.max(maxScale, sx, sy, sz);
|
|
52044
|
+
minScale = Math.min(minScale, sx, sy, sz);
|
|
52045
|
+
}
|
|
52046
|
+
const xx = qx * qx, yy = qy * qy, zz = qz * qz;
|
|
52047
|
+
const xy = qx * qy, xz = qx * qz, yz = qy * qz;
|
|
52048
|
+
const wx = qw * qx, wy = qw * qy, wz = qw * qz;
|
|
52049
|
+
const m00 = 1 - 2 * (yy + zz);
|
|
52050
|
+
const m01 = 2 * (xy + wz);
|
|
52051
|
+
const m02 = 2 * (xz - wy);
|
|
52052
|
+
const m10 = 2 * (xy - wz);
|
|
52053
|
+
const m11 = 1 - 2 * (xx + zz);
|
|
52054
|
+
const m12 = 2 * (yz + wx);
|
|
52055
|
+
const m20 = 2 * (xz + wy);
|
|
52056
|
+
const m21 = 2 * (yz - wx);
|
|
52057
|
+
const m22 = 1 - 2 * (xx + yy);
|
|
52058
|
+
const r00 = m00 * sx, r01 = m01 * sx, r02 = m02 * sx;
|
|
52059
|
+
const r10 = m10 * sy, r11 = m11 * sy, r12 = m12 * sy;
|
|
52060
|
+
const r20 = m20 * sz, r21 = m21 * sz, r22 = m22 * sz;
|
|
52061
|
+
const cAx = r00 * r00 + r10 * r10 + r20 * r20;
|
|
52062
|
+
const cAy = r00 * r01 + r10 * r11 + r20 * r21;
|
|
52063
|
+
const cAz = r00 * r02 + r10 * r12 + r20 * r22;
|
|
52064
|
+
const cBx = r01 * r01 + r11 * r11 + r21 * r21;
|
|
52065
|
+
const cBy = r01 * r02 + r11 * r12 + r21 * r22;
|
|
52066
|
+
const cBz = r02 * r02 + r12 * r12 + r22 * r22;
|
|
52067
|
+
maxCov = Math.max(
|
|
52068
|
+
maxCov,
|
|
52069
|
+
Math.abs(cAx),
|
|
52070
|
+
Math.abs(cAy),
|
|
52071
|
+
Math.abs(cAz),
|
|
52072
|
+
Math.abs(cBx),
|
|
52073
|
+
Math.abs(cBy),
|
|
52074
|
+
Math.abs(cBz)
|
|
52075
|
+
);
|
|
52076
|
+
const bidx = idx;
|
|
52077
|
+
tB[bidx + 0] = cAx;
|
|
52078
|
+
tB[bidx + 1] = cAy;
|
|
52079
|
+
tB[bidx + 2] = cAz;
|
|
52080
|
+
tB[bidx + 3] = cBz;
|
|
52081
|
+
const hx = toHalfFloat(cBx) & 65535;
|
|
52082
|
+
const hy = toHalfFloat(cBy) & 65535;
|
|
52083
|
+
tA[idx + 3] = hx | hy << 16;
|
|
52084
|
+
}
|
|
52085
|
+
console.group("🔍 GSplat Data Statistics");
|
|
52086
|
+
console.log("Splat count:", count);
|
|
52087
|
+
console.log("Scale range:", minScale.toFixed(4), "~", maxScale.toFixed(4));
|
|
52088
|
+
console.log("Max covariance:", maxCov.toFixed(4));
|
|
52089
|
+
if (maxScale > 50) {
|
|
52090
|
+
console.error("❌ CRITICAL: Scale values are too large! This causes spikes.");
|
|
52091
|
+
console.log("💡 Try reducing visBoost or clamping scale values");
|
|
52092
|
+
} else if (maxScale > 20) {
|
|
52093
|
+
console.warn("⚠️ WARNING: Scale values are large. May cause rendering issues.");
|
|
52094
|
+
} else {
|
|
52095
|
+
console.log("✅ Scale values look normal");
|
|
52096
|
+
}
|
|
52097
|
+
if (maxCov > 100) {
|
|
52098
|
+
console.error("❌ CRITICAL: Covariance values are too large!");
|
|
52099
|
+
} else if (maxCov > 50) {
|
|
52100
|
+
console.warn("⚠️ WARNING: Covariance values are large.");
|
|
52101
|
+
} else {
|
|
52102
|
+
console.log("✅ Covariance values look normal");
|
|
52103
|
+
}
|
|
52104
|
+
console.groupEnd();
|
|
52105
|
+
this.transformA = new Uint32ArrayTexture().create(w, h, tA);
|
|
52106
|
+
this.transformA.name = "transformA";
|
|
52107
|
+
this.transformA.minFilter = "nearest";
|
|
52108
|
+
this.transformA.magFilter = "nearest";
|
|
52109
|
+
this.transformA.addressModeU = "clamp-to-edge";
|
|
52110
|
+
this.transformA.addressModeV = "clamp-to-edge";
|
|
52111
|
+
this.transformB = new Float16ArrayTexture().create(w, h, tB, false);
|
|
52112
|
+
this.transformB.name = "transformB";
|
|
52113
|
+
this.transformB.minFilter = "nearest";
|
|
52114
|
+
this.transformB.magFilter = "nearest";
|
|
52115
|
+
this.transformB.mipmapFilter = "nearest";
|
|
52116
|
+
this.transformB.addressModeU = "clamp-to-edge";
|
|
52117
|
+
this.transformB.addressModeV = "clamp-to-edge";
|
|
52118
|
+
}
|
|
52119
|
+
/**
|
|
52120
|
+
* Update world space positions when transform changes
|
|
52121
|
+
*/
|
|
52122
|
+
updateWorldPositions() {
|
|
52123
|
+
if (!this._positions) return;
|
|
52124
|
+
const worldMatrix = this.object3D.transform.worldMatrix;
|
|
52125
|
+
const localPos = this._positions;
|
|
52126
|
+
const count = this._fullCount;
|
|
52127
|
+
if (!this._worldPositions) {
|
|
52128
|
+
this._worldPositions = new Float32Array(localPos.length);
|
|
52129
|
+
}
|
|
52130
|
+
const m = worldMatrix.rawData;
|
|
52131
|
+
for (let i = 0; i < count; i++) {
|
|
52132
|
+
const idx = i * 3;
|
|
52133
|
+
const x = localPos[idx + 0];
|
|
52134
|
+
const y = localPos[idx + 1];
|
|
52135
|
+
const z = localPos[idx + 2];
|
|
52136
|
+
this._worldPositions[idx + 0] = m[0] * x + m[4] * y + m[8] * z + m[12];
|
|
52137
|
+
this._worldPositions[idx + 1] = m[1] * x + m[5] * y + m[9] * z + m[13];
|
|
52138
|
+
this._worldPositions[idx + 2] = m[2] * x + m[6] * y + m[10] * z + m[14];
|
|
52139
|
+
}
|
|
52140
|
+
this._centersSent = false;
|
|
52141
|
+
}
|
|
52142
|
+
/**
|
|
52143
|
+
* Schedule Web Worker-based sorting task
|
|
52144
|
+
*/
|
|
52145
|
+
scheduleOrder(viewMatrix) {
|
|
52146
|
+
if (this.count === 0) return;
|
|
52147
|
+
const transformChanged = this.object3D.transform.localChange;
|
|
52148
|
+
if (transformChanged || !this._worldPositions) {
|
|
52149
|
+
this.updateWorldPositions();
|
|
52150
|
+
}
|
|
52151
|
+
const r = viewMatrix.rawData;
|
|
52152
|
+
const vx = r[2], vy = r[6], vz = r[10];
|
|
52153
|
+
const px = -(r[0] * r[12] + r[1] * r[13] + r[2] * r[14]);
|
|
52154
|
+
const py = -(r[4] * r[12] + r[5] * r[13] + r[6] * r[14]);
|
|
52155
|
+
const pz = -(r[8] * r[12] + r[9] * r[13] + r[10] * r[14]);
|
|
52156
|
+
const posHash = Math.floor(px * 1e3) ^ Math.floor(py * 1e3) ^ Math.floor(pz * 1e3);
|
|
52157
|
+
const dirHash = Math.floor(vx * 1e3) ^ Math.floor(vy * 1e3) ^ Math.floor(vz * 1e3);
|
|
52158
|
+
const hash = posHash ^ dirHash;
|
|
52159
|
+
if (hash === this._lastViewMatrixHash && !transformChanged) {
|
|
52160
|
+
return;
|
|
52161
|
+
}
|
|
52162
|
+
this._lastViewMatrixHash = hash;
|
|
52163
|
+
const now = performance.now();
|
|
52164
|
+
if (now - this._lastSentTime < this._minIntervalMs) return;
|
|
52165
|
+
this._lastSentTime = now;
|
|
52166
|
+
if (!this._sortWorker) {
|
|
52167
|
+
this._sortWorker = this.createSortWorker();
|
|
52168
|
+
this._sortWorker.onmessage = (ev) => {
|
|
52169
|
+
const newOrder = ev.data.order;
|
|
52170
|
+
const oldOrder = this._orderData.buffer;
|
|
52171
|
+
this._sortWorker.postMessage({
|
|
52172
|
+
order: oldOrder
|
|
52173
|
+
}, [oldOrder]);
|
|
52174
|
+
const indices = new Uint32Array(newOrder);
|
|
52175
|
+
const total = this.size.x * this.size.y;
|
|
52176
|
+
const count = this.count;
|
|
52177
|
+
this._orderData = new Uint32Array(total * 4);
|
|
52178
|
+
for (let i = 0; i < total; i++) {
|
|
52179
|
+
const src = i < count ? indices[i] : count > 0 ? count - 1 : 0;
|
|
52180
|
+
const base = i * 4;
|
|
52181
|
+
this._orderData[base + 0] = src;
|
|
52182
|
+
this._orderData[base + 1] = 0;
|
|
52183
|
+
this._orderData[base + 2] = 0;
|
|
52184
|
+
this._orderData[base + 3] = 0;
|
|
52185
|
+
}
|
|
52186
|
+
this.splatOrder.updateTexture(this.size.x, this.size.y, this._orderData);
|
|
52187
|
+
const valid = Math.max(0, Math.min(this.count, ev.data.count | 0));
|
|
52188
|
+
this.texParams[2] = valid;
|
|
52189
|
+
};
|
|
52190
|
+
const worldPos = this._worldPositions || this._positions;
|
|
52191
|
+
const centers = this._mapping ? new Float32Array(this._mapping.length * 3) : new Float32Array(worldPos);
|
|
52192
|
+
if (this._mapping) {
|
|
52193
|
+
for (let i = 0; i < this._mapping.length; ++i) {
|
|
52194
|
+
const src = this._mapping[i] * 3;
|
|
52195
|
+
const dst = i * 3;
|
|
52196
|
+
centers[dst + 0] = worldPos[src + 0];
|
|
52197
|
+
centers[dst + 1] = worldPos[src + 1];
|
|
52198
|
+
centers[dst + 2] = worldPos[src + 2];
|
|
52199
|
+
}
|
|
52200
|
+
}
|
|
52201
|
+
const orderBuffer = new Uint32Array(this.count);
|
|
52202
|
+
for (let i = 0; i < this.count; i++) {
|
|
52203
|
+
orderBuffer[i] = i;
|
|
52204
|
+
}
|
|
52205
|
+
this._sortWorker.postMessage({
|
|
52206
|
+
order: orderBuffer.buffer,
|
|
52207
|
+
centers: centers.buffer,
|
|
52208
|
+
mapping: this._mapping
|
|
52209
|
+
}, [orderBuffer.buffer, centers.buffer]);
|
|
52210
|
+
this._centersSent = true;
|
|
52211
|
+
}
|
|
52212
|
+
if (!this._centersSent && this._sortWorker) {
|
|
52213
|
+
const worldPos = this._worldPositions || this._positions;
|
|
52214
|
+
const centers = this._mapping ? new Float32Array(this._mapping.length * 3) : new Float32Array(worldPos);
|
|
52215
|
+
if (this._mapping) {
|
|
52216
|
+
for (let i = 0; i < this._mapping.length; ++i) {
|
|
52217
|
+
const src = this._mapping[i] * 3;
|
|
52218
|
+
const dst = i * 3;
|
|
52219
|
+
centers[dst + 0] = worldPos[src + 0];
|
|
52220
|
+
centers[dst + 1] = worldPos[src + 1];
|
|
52221
|
+
centers[dst + 2] = worldPos[src + 2];
|
|
52222
|
+
}
|
|
52223
|
+
}
|
|
52224
|
+
this._sortWorker.postMessage({
|
|
52225
|
+
type: "centers",
|
|
52226
|
+
centers: centers.buffer,
|
|
52227
|
+
mapping: this._mapping ? this._mapping : null
|
|
52228
|
+
}, [centers.buffer]);
|
|
52229
|
+
this._centersSent = true;
|
|
52230
|
+
}
|
|
52231
|
+
this._sortWorker.postMessage({
|
|
52232
|
+
cameraPosition: { x: px, y: py, z: pz },
|
|
52233
|
+
cameraDirection: { x: -vx, y: -vy, z: -vz }
|
|
52234
|
+
});
|
|
52235
|
+
}
|
|
52236
|
+
/**
|
|
52237
|
+
* Create Web Worker for sorting
|
|
52238
|
+
*/
|
|
52239
|
+
createSortWorker() {
|
|
52240
|
+
function SortWorker() {
|
|
52241
|
+
const compareBits = 16;
|
|
52242
|
+
const bucketCount = 2 ** compareBits + 1;
|
|
52243
|
+
let order;
|
|
52244
|
+
let centers;
|
|
52245
|
+
let mapping;
|
|
52246
|
+
let cameraPosition;
|
|
52247
|
+
let cameraDirection;
|
|
52248
|
+
let forceUpdate = false;
|
|
52249
|
+
const lastCameraPosition = { x: 0, y: 0, z: 0 };
|
|
52250
|
+
const lastCameraDirection = { x: 0, y: 0, z: 0 };
|
|
52251
|
+
const boundMin = { x: 0, y: 0, z: 0 };
|
|
52252
|
+
const boundMax = { x: 0, y: 0, z: 0 };
|
|
52253
|
+
let distances;
|
|
52254
|
+
let countBuffer;
|
|
52255
|
+
const binarySearch = (m, n, compare_fn) => {
|
|
52256
|
+
while (m <= n) {
|
|
52257
|
+
const k = n + m >> 1;
|
|
52258
|
+
const cmp = compare_fn(k);
|
|
52259
|
+
if (cmp > 0) {
|
|
52260
|
+
m = k + 1;
|
|
52261
|
+
} else if (cmp < 0) {
|
|
52262
|
+
n = k - 1;
|
|
52263
|
+
} else {
|
|
52264
|
+
return k;
|
|
52265
|
+
}
|
|
52266
|
+
}
|
|
52267
|
+
return ~m;
|
|
52268
|
+
};
|
|
52269
|
+
const update = () => {
|
|
52270
|
+
if (!order || !centers || !cameraPosition || !cameraDirection) return;
|
|
52271
|
+
const px = cameraPosition.x;
|
|
52272
|
+
const py = cameraPosition.y;
|
|
52273
|
+
const pz = cameraPosition.z;
|
|
52274
|
+
const dx = cameraDirection.x;
|
|
52275
|
+
const dy = cameraDirection.y;
|
|
52276
|
+
const dz = cameraDirection.z;
|
|
52277
|
+
const epsilon = 1e-3;
|
|
52278
|
+
if (!forceUpdate && Math.abs(px - lastCameraPosition.x) < epsilon && Math.abs(py - lastCameraPosition.y) < epsilon && Math.abs(pz - lastCameraPosition.z) < epsilon && Math.abs(dx - lastCameraDirection.x) < epsilon && Math.abs(dy - lastCameraDirection.y) < epsilon && Math.abs(dz - lastCameraDirection.z) < epsilon) {
|
|
52279
|
+
return;
|
|
52280
|
+
}
|
|
52281
|
+
forceUpdate = false;
|
|
52282
|
+
lastCameraPosition.x = px;
|
|
52283
|
+
lastCameraPosition.y = py;
|
|
52284
|
+
lastCameraPosition.z = pz;
|
|
52285
|
+
lastCameraDirection.x = dx;
|
|
52286
|
+
lastCameraDirection.y = dy;
|
|
52287
|
+
lastCameraDirection.z = dz;
|
|
52288
|
+
const numVertices = centers.length / 3;
|
|
52289
|
+
if (distances?.length !== numVertices) {
|
|
52290
|
+
distances = new Uint32Array(numVertices);
|
|
52291
|
+
}
|
|
52292
|
+
let minDist;
|
|
52293
|
+
let maxDist;
|
|
52294
|
+
for (let i = 0; i < 8; ++i) {
|
|
52295
|
+
const x = (i & 1 ? boundMin.x : boundMax.x) - px;
|
|
52296
|
+
const y = (i & 2 ? boundMin.y : boundMax.y) - py;
|
|
52297
|
+
const z = (i & 4 ? boundMin.z : boundMax.z) - pz;
|
|
52298
|
+
const d = x * dx + y * dy + z * dz;
|
|
52299
|
+
if (i === 0) {
|
|
52300
|
+
minDist = maxDist = d;
|
|
52301
|
+
} else {
|
|
52302
|
+
minDist = Math.min(minDist, d);
|
|
52303
|
+
maxDist = Math.max(maxDist, d);
|
|
52304
|
+
}
|
|
52305
|
+
}
|
|
52306
|
+
if (!countBuffer) {
|
|
52307
|
+
countBuffer = new Uint32Array(bucketCount);
|
|
52308
|
+
} else {
|
|
52309
|
+
countBuffer.fill(0);
|
|
52310
|
+
}
|
|
52311
|
+
const range = maxDist - minDist;
|
|
52312
|
+
const divider = range < 1e-6 ? 0 : 1 / range * 2 ** compareBits;
|
|
52313
|
+
for (let i = 0; i < numVertices; ++i) {
|
|
52314
|
+
const istride = i * 3;
|
|
52315
|
+
const x = centers[istride + 0] - px;
|
|
52316
|
+
const y = centers[istride + 1] - py;
|
|
52317
|
+
const z = centers[istride + 2] - pz;
|
|
52318
|
+
const d = x * dx + y * dy + z * dz;
|
|
52319
|
+
const sortKey = Math.floor((d - minDist) * divider);
|
|
52320
|
+
distances[i] = sortKey;
|
|
52321
|
+
countBuffer[sortKey]++;
|
|
52322
|
+
}
|
|
52323
|
+
for (let i = 1; i < bucketCount; i++) {
|
|
52324
|
+
countBuffer[i] += countBuffer[i - 1];
|
|
52325
|
+
}
|
|
52326
|
+
for (let i = 0; i < numVertices; i++) {
|
|
52327
|
+
const distance = distances[i];
|
|
52328
|
+
const destIndex = --countBuffer[distance];
|
|
52329
|
+
order[destIndex] = i;
|
|
52330
|
+
}
|
|
52331
|
+
const dist = (i) => distances[order[i]] / divider + minDist;
|
|
52332
|
+
const findZero = () => {
|
|
52333
|
+
const result = binarySearch(0, numVertices - 1, (i) => -dist(i));
|
|
52334
|
+
return Math.min(numVertices, Math.abs(result));
|
|
52335
|
+
};
|
|
52336
|
+
const count = dist(numVertices - 1) >= 0 ? findZero() : numVertices;
|
|
52337
|
+
if (mapping) {
|
|
52338
|
+
for (let i = 0; i < numVertices; ++i) {
|
|
52339
|
+
order[i] = mapping[order[i]];
|
|
52340
|
+
}
|
|
52341
|
+
}
|
|
52342
|
+
self.postMessage({
|
|
52343
|
+
order: order.buffer,
|
|
52344
|
+
count
|
|
52345
|
+
}, [order.buffer]);
|
|
52346
|
+
order = null;
|
|
52347
|
+
};
|
|
52348
|
+
self.onmessage = (message) => {
|
|
52349
|
+
if (message.data.order) {
|
|
52350
|
+
order = new Uint32Array(message.data.order);
|
|
52351
|
+
}
|
|
52352
|
+
if (message.data.centers) {
|
|
52353
|
+
centers = new Float32Array(message.data.centers);
|
|
52354
|
+
boundMin.x = boundMax.x = centers[0];
|
|
52355
|
+
boundMin.y = boundMax.y = centers[1];
|
|
52356
|
+
boundMin.z = boundMax.z = centers[2];
|
|
52357
|
+
const numVertices = centers.length / 3;
|
|
52358
|
+
for (let i = 1; i < numVertices; ++i) {
|
|
52359
|
+
const x = centers[i * 3 + 0];
|
|
52360
|
+
const y = centers[i * 3 + 1];
|
|
52361
|
+
const z = centers[i * 3 + 2];
|
|
52362
|
+
boundMin.x = Math.min(boundMin.x, x);
|
|
52363
|
+
boundMin.y = Math.min(boundMin.y, y);
|
|
52364
|
+
boundMin.z = Math.min(boundMin.z, z);
|
|
52365
|
+
boundMax.x = Math.max(boundMax.x, x);
|
|
52366
|
+
boundMax.y = Math.max(boundMax.y, y);
|
|
52367
|
+
boundMax.z = Math.max(boundMax.z, z);
|
|
52368
|
+
}
|
|
52369
|
+
forceUpdate = true;
|
|
52370
|
+
}
|
|
52371
|
+
if (message.data.hasOwnProperty("mapping")) {
|
|
52372
|
+
mapping = message.data.mapping ? new Uint32Array(message.data.mapping) : null;
|
|
52373
|
+
forceUpdate = true;
|
|
52374
|
+
}
|
|
52375
|
+
if (message.data.cameraPosition) cameraPosition = message.data.cameraPosition;
|
|
52376
|
+
if (message.data.cameraDirection) cameraDirection = message.data.cameraDirection;
|
|
52377
|
+
update();
|
|
52378
|
+
};
|
|
52379
|
+
}
|
|
52380
|
+
const code = `(${SortWorker.toString()})()`;
|
|
52381
|
+
const blob = new Blob([code], { type: "application/javascript" });
|
|
52382
|
+
const url = URL.createObjectURL(blob);
|
|
52383
|
+
return new Worker(url);
|
|
52384
|
+
}
|
|
52385
|
+
/**
|
|
52386
|
+
* Update node before rendering
|
|
52387
|
+
*/
|
|
52388
|
+
nodeUpdate(view, passType, renderPassState, clusterLightingBuffer) {
|
|
52389
|
+
const worldMatrix = this.object3D.transform.worldMatrix;
|
|
52390
|
+
this.gsplatMaterial.setTransformMatrix(worldMatrix);
|
|
52391
|
+
this.gsplatMaterial.setSplatTextures(
|
|
52392
|
+
this.splatColor,
|
|
52393
|
+
this.transformA,
|
|
52394
|
+
this.transformB,
|
|
52395
|
+
this.texParams,
|
|
52396
|
+
this.splatOrder
|
|
52397
|
+
);
|
|
52398
|
+
super.nodeUpdate(view, passType, renderPassState, clusterLightingBuffer);
|
|
52399
|
+
}
|
|
52400
|
+
/**
|
|
52401
|
+
* Render pass
|
|
52402
|
+
*/
|
|
52403
|
+
renderPass2(view, passType, rendererPassState, clusterLightingBuffer, encoder, useBundle = false) {
|
|
52404
|
+
for (let mat of this.materials) {
|
|
52405
|
+
const passes = mat.getPass(passType);
|
|
52406
|
+
if (!passes || passes.length === 0) continue;
|
|
52407
|
+
for (const pass of passes) {
|
|
52408
|
+
if (!pass.pipeline) continue;
|
|
52409
|
+
pass.apply(this.geometry, rendererPassState);
|
|
52410
|
+
GPUContext.bindPipeline(encoder, pass);
|
|
52411
|
+
GPUContext.draw(encoder, 4, this.count, 0, 0);
|
|
52412
|
+
}
|
|
52413
|
+
}
|
|
52414
|
+
}
|
|
52415
|
+
/**
|
|
52416
|
+
* Render pass (fallback)
|
|
52417
|
+
*/
|
|
52418
|
+
renderPass(view, passType, renderContext) {
|
|
52419
|
+
const encoder = renderContext.encoder;
|
|
52420
|
+
for (let mat of this.materials) {
|
|
52421
|
+
const passes = mat.getPass(passType);
|
|
52422
|
+
if (!passes || passes.length === 0) continue;
|
|
52423
|
+
for (const pass of passes) {
|
|
52424
|
+
if (!pass.pipeline) continue;
|
|
52425
|
+
pass.apply(this.geometry, renderContext.rendererPassState || renderContext);
|
|
52426
|
+
GPUContext.bindPipeline(encoder, pass);
|
|
52427
|
+
GPUContext.draw(encoder, 4, this.count, 0, 0);
|
|
52428
|
+
}
|
|
52429
|
+
}
|
|
52430
|
+
}
|
|
52431
|
+
/**
|
|
52432
|
+
* Clean up resources
|
|
52433
|
+
*/
|
|
52434
|
+
destroy(force) {
|
|
52435
|
+
if (this._sortWorker) {
|
|
52436
|
+
this._sortWorker.terminate();
|
|
52437
|
+
this._sortWorker = null;
|
|
52438
|
+
}
|
|
52439
|
+
super.destroy(force);
|
|
52440
|
+
}
|
|
52441
|
+
};
|
|
52442
|
+
exports.GSplatRenderer = __decorateClass$6([
|
|
52443
|
+
RegisterComponent(exports.GSplatRenderer, "GSplatRenderer")
|
|
52444
|
+
], exports.GSplatRenderer);
|
|
52445
|
+
|
|
50639
52446
|
class Probe extends exports.Object3D {
|
|
50640
52447
|
index = 0;
|
|
50641
52448
|
drawCallFrame = -1;
|
|
@@ -55891,6 +57698,298 @@ fn frag(){
|
|
|
55891
57698
|
}
|
|
55892
57699
|
}
|
|
55893
57700
|
|
|
57701
|
+
function computeAABBFromPositions(position) {
|
|
57702
|
+
const min = [Infinity, Infinity, Infinity];
|
|
57703
|
+
const max = [-Infinity, -Infinity, -Infinity];
|
|
57704
|
+
for (let i = 0; i < position.length; i += 3) {
|
|
57705
|
+
const x = position[i + 0];
|
|
57706
|
+
const y = position[i + 1];
|
|
57707
|
+
const z = position[i + 2];
|
|
57708
|
+
if (x < min[0]) min[0] = x;
|
|
57709
|
+
if (y < min[1]) min[1] = y;
|
|
57710
|
+
if (z < min[2]) min[2] = z;
|
|
57711
|
+
if (x > max[0]) max[0] = x;
|
|
57712
|
+
if (y > max[1]) max[1] = y;
|
|
57713
|
+
if (z > max[2]) max[2] = z;
|
|
57714
|
+
}
|
|
57715
|
+
return { min, max };
|
|
57716
|
+
}
|
|
57717
|
+
|
|
57718
|
+
var GSplatFormat = /* @__PURE__ */ ((GSplatFormat2) => {
|
|
57719
|
+
GSplatFormat2["PLY"] = "ply";
|
|
57720
|
+
GSplatFormat2["SPLAT"] = "splat";
|
|
57721
|
+
GSplatFormat2["KSPLAT"] = "ksplat";
|
|
57722
|
+
GSplatFormat2["UNKNOWN"] = "unknown";
|
|
57723
|
+
return GSplatFormat2;
|
|
57724
|
+
})(GSplatFormat || {});
|
|
57725
|
+
function detectGSplatFormat(buffer) {
|
|
57726
|
+
if (buffer.byteLength < 16) {
|
|
57727
|
+
return "unknown" /* UNKNOWN */;
|
|
57728
|
+
}
|
|
57729
|
+
const headerBytes = new Uint8Array(buffer, 0, Math.min(512, buffer.byteLength));
|
|
57730
|
+
const headerText = new TextDecoder("utf-8").decode(headerBytes);
|
|
57731
|
+
if (headerText.startsWith("ply")) {
|
|
57732
|
+
return "ply" /* PLY */;
|
|
57733
|
+
}
|
|
57734
|
+
return "unknown" /* UNKNOWN */;
|
|
57735
|
+
}
|
|
57736
|
+
|
|
57737
|
+
function byteSizeOfType(t) {
|
|
57738
|
+
switch (t) {
|
|
57739
|
+
case "char":
|
|
57740
|
+
case "uchar":
|
|
57741
|
+
case "uint8":
|
|
57742
|
+
case "int8":
|
|
57743
|
+
return 1;
|
|
57744
|
+
case "short":
|
|
57745
|
+
case "ushort":
|
|
57746
|
+
case "int16":
|
|
57747
|
+
case "uint16":
|
|
57748
|
+
return 2;
|
|
57749
|
+
case "int":
|
|
57750
|
+
case "uint":
|
|
57751
|
+
case "int32":
|
|
57752
|
+
case "uint32":
|
|
57753
|
+
case "float":
|
|
57754
|
+
case "float32":
|
|
57755
|
+
return 4;
|
|
57756
|
+
case "double":
|
|
57757
|
+
case "float64":
|
|
57758
|
+
return 8;
|
|
57759
|
+
default:
|
|
57760
|
+
return 4;
|
|
57761
|
+
}
|
|
57762
|
+
}
|
|
57763
|
+
function readByType(view, offset, type) {
|
|
57764
|
+
switch (type) {
|
|
57765
|
+
case "char":
|
|
57766
|
+
case "int8":
|
|
57767
|
+
return view.getInt8(offset);
|
|
57768
|
+
case "uchar":
|
|
57769
|
+
case "uint8":
|
|
57770
|
+
return view.getUint8(offset);
|
|
57771
|
+
case "short":
|
|
57772
|
+
case "int16":
|
|
57773
|
+
return view.getInt16(offset, true);
|
|
57774
|
+
case "ushort":
|
|
57775
|
+
case "uint16":
|
|
57776
|
+
return view.getUint16(offset, true);
|
|
57777
|
+
case "int":
|
|
57778
|
+
case "int32":
|
|
57779
|
+
return view.getInt32(offset, true);
|
|
57780
|
+
case "uint":
|
|
57781
|
+
case "uint32":
|
|
57782
|
+
return view.getUint32(offset, true);
|
|
57783
|
+
case "double":
|
|
57784
|
+
case "float64":
|
|
57785
|
+
return view.getFloat64(offset, true);
|
|
57786
|
+
case "float":
|
|
57787
|
+
case "float32":
|
|
57788
|
+
default:
|
|
57789
|
+
return view.getFloat32(offset, true);
|
|
57790
|
+
}
|
|
57791
|
+
}
|
|
57792
|
+
function inferSHOrder(coeffsPerColor) {
|
|
57793
|
+
const root = Math.round(Math.sqrt(coeffsPerColor));
|
|
57794
|
+
return Math.max(0, root - 1);
|
|
57795
|
+
}
|
|
57796
|
+
|
|
57797
|
+
function parsePlyHeader(buffer) {
|
|
57798
|
+
const ascii = new TextDecoder("utf-8").decode(
|
|
57799
|
+
new Uint8Array(buffer, 0, Math.min(4096, buffer.byteLength))
|
|
57800
|
+
);
|
|
57801
|
+
if (!ascii.startsWith("ply")) {
|
|
57802
|
+
throw new Error("PLY: Unsupported format. Expecting PLY file.");
|
|
57803
|
+
}
|
|
57804
|
+
const headerEnd = ascii.indexOf("end_header\n");
|
|
57805
|
+
if (headerEnd < 0) {
|
|
57806
|
+
throw new Error("PLY: Invalid PLY header");
|
|
57807
|
+
}
|
|
57808
|
+
const headerText = ascii.substring(0, headerEnd + "end_header\n".length);
|
|
57809
|
+
const lines = headerText.split(/\r?\n/);
|
|
57810
|
+
let format = "";
|
|
57811
|
+
let vertexCount = 0;
|
|
57812
|
+
const properties = [];
|
|
57813
|
+
let inVertexElement = false;
|
|
57814
|
+
for (const line of lines) {
|
|
57815
|
+
if (line.startsWith("format ")) {
|
|
57816
|
+
format = line.split(/\s+/)[1];
|
|
57817
|
+
} else if (line.startsWith("element ")) {
|
|
57818
|
+
const toks = line.split(/\s+/);
|
|
57819
|
+
inVertexElement = toks[1] === "vertex";
|
|
57820
|
+
if (inVertexElement) vertexCount = parseInt(toks[2]);
|
|
57821
|
+
} else if (inVertexElement && line.startsWith("property ")) {
|
|
57822
|
+
const toks = line.split(/\s+/);
|
|
57823
|
+
const type = toks[1];
|
|
57824
|
+
const name = toks[2];
|
|
57825
|
+
properties.push({ name, type });
|
|
57826
|
+
}
|
|
57827
|
+
}
|
|
57828
|
+
if (format !== "binary_little_endian") {
|
|
57829
|
+
throw new Error("PLY: Only binary_little_endian PLY is supported");
|
|
57830
|
+
}
|
|
57831
|
+
return {
|
|
57832
|
+
format,
|
|
57833
|
+
vertexCount,
|
|
57834
|
+
properties,
|
|
57835
|
+
headerByteLength: headerText.length
|
|
57836
|
+
};
|
|
57837
|
+
}
|
|
57838
|
+
function parsePlyGaussianSplat(buffer) {
|
|
57839
|
+
const header = parsePlyHeader(buffer);
|
|
57840
|
+
const { vertexCount, properties, headerByteLength } = header;
|
|
57841
|
+
const payload = new DataView(buffer, headerByteLength);
|
|
57842
|
+
const has = (n) => properties.find((p) => p.name === n) != null;
|
|
57843
|
+
const propIndex = (n) => properties.findIndex((p) => p.name === n);
|
|
57844
|
+
const position = new Float32Array(vertexCount * 3);
|
|
57845
|
+
const scale = has("scale_0") ? new Float32Array(vertexCount * 3) : void 0;
|
|
57846
|
+
const rotation = has("rot_0") ? new Float32Array(vertexCount * 4) : void 0;
|
|
57847
|
+
const opacity = has("opacity") ? new Float32Array(vertexCount) : void 0;
|
|
57848
|
+
const dcIdx = [propIndex("f_dc_0"), propIndex("f_dc_1"), propIndex("f_dc_2")];
|
|
57849
|
+
const restIndices = [];
|
|
57850
|
+
for (let i = 0; i < properties.length; i++) {
|
|
57851
|
+
if (properties[i].name.startsWith("f_rest_")) restIndices.push(i);
|
|
57852
|
+
}
|
|
57853
|
+
const hasSH = dcIdx[0] >= 0 && dcIdx[1] >= 0 && dcIdx[2] >= 0;
|
|
57854
|
+
let shCoeffs = void 0;
|
|
57855
|
+
let shOrder = 0;
|
|
57856
|
+
if (hasSH) {
|
|
57857
|
+
const coeffsPerColor = 1 + restIndices.length / 3;
|
|
57858
|
+
shOrder = inferSHOrder(coeffsPerColor);
|
|
57859
|
+
shCoeffs = new Float32Array(vertexCount * coeffsPerColor * 3);
|
|
57860
|
+
}
|
|
57861
|
+
const propOffsets = [];
|
|
57862
|
+
let stride = 0;
|
|
57863
|
+
for (const p of properties) {
|
|
57864
|
+
propOffsets.push(stride);
|
|
57865
|
+
stride += byteSizeOfType(p.type);
|
|
57866
|
+
}
|
|
57867
|
+
let base = 0;
|
|
57868
|
+
for (let v = 0; v < vertexCount; v++) {
|
|
57869
|
+
const vOffset = base;
|
|
57870
|
+
const ix = propIndex("x");
|
|
57871
|
+
const iy = propIndex("y");
|
|
57872
|
+
const iz = propIndex("z");
|
|
57873
|
+
if (ix < 0 || iy < 0 || iz < 0) {
|
|
57874
|
+
throw new Error("PLY: Missing x/y/z for vertex");
|
|
57875
|
+
}
|
|
57876
|
+
position[v * 3 + 0] = readByType(payload, vOffset + propOffsets[ix], properties[ix].type);
|
|
57877
|
+
position[v * 3 + 1] = readByType(payload, vOffset + propOffsets[iy], properties[iy].type);
|
|
57878
|
+
position[v * 3 + 2] = readByType(payload, vOffset + propOffsets[iz], properties[iz].type);
|
|
57879
|
+
if (scale) {
|
|
57880
|
+
const s0 = propIndex("scale_0");
|
|
57881
|
+
const s1 = propIndex("scale_1");
|
|
57882
|
+
const s2 = propIndex("scale_2");
|
|
57883
|
+
scale[v * 3 + 0] = readByType(payload, vOffset + propOffsets[s0], properties[s0].type);
|
|
57884
|
+
scale[v * 3 + 1] = readByType(payload, vOffset + propOffsets[s1], properties[s1].type);
|
|
57885
|
+
scale[v * 3 + 2] = readByType(payload, vOffset + propOffsets[s2], properties[s2].type);
|
|
57886
|
+
}
|
|
57887
|
+
if (rotation) {
|
|
57888
|
+
const r0 = propIndex("rot_0");
|
|
57889
|
+
const r1 = propIndex("rot_1");
|
|
57890
|
+
const r2 = propIndex("rot_2");
|
|
57891
|
+
const r3 = propIndex("rot_3");
|
|
57892
|
+
rotation[v * 4 + 0] = readByType(payload, vOffset + propOffsets[r0], properties[r0].type);
|
|
57893
|
+
rotation[v * 4 + 1] = readByType(payload, vOffset + propOffsets[r1], properties[r1].type);
|
|
57894
|
+
rotation[v * 4 + 2] = readByType(payload, vOffset + propOffsets[r2], properties[r2].type);
|
|
57895
|
+
rotation[v * 4 + 3] = readByType(payload, vOffset + propOffsets[r3], properties[r3].type);
|
|
57896
|
+
}
|
|
57897
|
+
if (opacity) {
|
|
57898
|
+
const oi = propIndex("opacity");
|
|
57899
|
+
opacity[v] = readByType(payload, vOffset + propOffsets[oi], properties[oi].type);
|
|
57900
|
+
}
|
|
57901
|
+
if (hasSH && shCoeffs) {
|
|
57902
|
+
const coeffsPerColor = 1 + restIndices.length / 3;
|
|
57903
|
+
const baseIndex = v * coeffsPerColor * 3;
|
|
57904
|
+
shCoeffs[baseIndex + 0] = readByType(
|
|
57905
|
+
payload,
|
|
57906
|
+
vOffset + propOffsets[dcIdx[0]],
|
|
57907
|
+
properties[dcIdx[0]].type
|
|
57908
|
+
);
|
|
57909
|
+
shCoeffs[baseIndex + coeffsPerColor + 0] = readByType(
|
|
57910
|
+
payload,
|
|
57911
|
+
vOffset + propOffsets[dcIdx[1]],
|
|
57912
|
+
properties[dcIdx[1]].type
|
|
57913
|
+
);
|
|
57914
|
+
shCoeffs[baseIndex + 2 * coeffsPerColor + 0] = readByType(
|
|
57915
|
+
payload,
|
|
57916
|
+
vOffset + propOffsets[dcIdx[2]],
|
|
57917
|
+
properties[dcIdx[2]].type
|
|
57918
|
+
);
|
|
57919
|
+
let rPtr = 1;
|
|
57920
|
+
let gPtr = 1;
|
|
57921
|
+
let bPtr = 1;
|
|
57922
|
+
for (let i = 0; i < restIndices.length; i += 3) {
|
|
57923
|
+
const ri = restIndices[i + 0];
|
|
57924
|
+
const gi = restIndices[i + 1];
|
|
57925
|
+
const bi = restIndices[i + 2];
|
|
57926
|
+
shCoeffs[baseIndex + rPtr] = readByType(
|
|
57927
|
+
payload,
|
|
57928
|
+
vOffset + propOffsets[ri],
|
|
57929
|
+
properties[ri].type
|
|
57930
|
+
);
|
|
57931
|
+
shCoeffs[baseIndex + coeffsPerColor + gPtr] = readByType(
|
|
57932
|
+
payload,
|
|
57933
|
+
vOffset + propOffsets[gi],
|
|
57934
|
+
properties[gi].type
|
|
57935
|
+
);
|
|
57936
|
+
shCoeffs[baseIndex + 2 * coeffsPerColor + bPtr] = readByType(
|
|
57937
|
+
payload,
|
|
57938
|
+
vOffset + propOffsets[bi],
|
|
57939
|
+
properties[bi].type
|
|
57940
|
+
);
|
|
57941
|
+
rPtr++;
|
|
57942
|
+
gPtr++;
|
|
57943
|
+
bPtr++;
|
|
57944
|
+
}
|
|
57945
|
+
}
|
|
57946
|
+
base += stride;
|
|
57947
|
+
}
|
|
57948
|
+
return {
|
|
57949
|
+
vertexCount,
|
|
57950
|
+
position,
|
|
57951
|
+
scale,
|
|
57952
|
+
rotation,
|
|
57953
|
+
opacity,
|
|
57954
|
+
sh: hasSH && shCoeffs ? { order: shOrder, coeffs: shCoeffs } : void 0
|
|
57955
|
+
};
|
|
57956
|
+
}
|
|
57957
|
+
|
|
57958
|
+
class GaussianSplatParser extends ParserBase {
|
|
57959
|
+
static format = ParserFormat.BIN;
|
|
57960
|
+
async parseBuffer(buffer) {
|
|
57961
|
+
const format = detectGSplatFormat(buffer);
|
|
57962
|
+
let asset;
|
|
57963
|
+
switch (format) {
|
|
57964
|
+
case GSplatFormat.PLY: {
|
|
57965
|
+
const plyData = parsePlyGaussianSplat(buffer);
|
|
57966
|
+
asset = {
|
|
57967
|
+
count: plyData.vertexCount,
|
|
57968
|
+
position: plyData.position,
|
|
57969
|
+
rotation: plyData.rotation,
|
|
57970
|
+
scale: plyData.scale,
|
|
57971
|
+
opacity: plyData.opacity,
|
|
57972
|
+
sh: plyData.sh
|
|
57973
|
+
};
|
|
57974
|
+
asset.bbox = computeAABBFromPositions(plyData.position);
|
|
57975
|
+
break;
|
|
57976
|
+
}
|
|
57977
|
+
case GSplatFormat.SPLAT:
|
|
57978
|
+
throw new Error("SPLAT format is not yet supported");
|
|
57979
|
+
case GSplatFormat.KSPLAT:
|
|
57980
|
+
throw new Error("KSPLAT format is not yet supported");
|
|
57981
|
+
case GSplatFormat.UNKNOWN:
|
|
57982
|
+
default:
|
|
57983
|
+
throw new Error("Unknown or unsupported Gaussian Splatting file format");
|
|
57984
|
+
}
|
|
57985
|
+
this.data = asset;
|
|
57986
|
+
return asset;
|
|
57987
|
+
}
|
|
57988
|
+
verification() {
|
|
57989
|
+
return !!this.data && this.data.count > 0;
|
|
57990
|
+
}
|
|
57991
|
+
}
|
|
57992
|
+
|
|
55894
57993
|
var GeoType = /* @__PURE__ */ ((GeoType2) => {
|
|
55895
57994
|
GeoType2["Point"] = "Point";
|
|
55896
57995
|
GeoType2["LineString"] = "LineString";
|
|
@@ -57022,7 +59121,7 @@ fn frag(){
|
|
|
57022
59121
|
}
|
|
57023
59122
|
};
|
|
57024
59123
|
exports.LitSSSShader = __decorateClass$3([
|
|
57025
|
-
RegisterShader
|
|
59124
|
+
RegisterShader(exports.LitSSSShader, "LitSSSShader")
|
|
57026
59125
|
], exports.LitSSSShader);
|
|
57027
59126
|
|
|
57028
59127
|
var __getOwnPropDesc$2 = Object.getOwnPropertyDescriptor;
|
|
@@ -57124,7 +59223,7 @@ fn frag(){
|
|
|
57124
59223
|
}
|
|
57125
59224
|
};
|
|
57126
59225
|
exports.LitShader = __decorateClass$2([
|
|
57127
|
-
RegisterShader
|
|
59226
|
+
RegisterShader(exports.LitShader, "LitShader")
|
|
57128
59227
|
], exports.LitShader);
|
|
57129
59228
|
|
|
57130
59229
|
class ComData {
|
|
@@ -57360,7 +59459,7 @@ fn frag(){
|
|
|
57360
59459
|
}
|
|
57361
59460
|
};
|
|
57362
59461
|
exports.UnLitShader = __decorateClass$1([
|
|
57363
|
-
RegisterShader
|
|
59462
|
+
RegisterShader(exports.UnLitShader, "UnLitShader")
|
|
57364
59463
|
], exports.UnLitShader);
|
|
57365
59464
|
|
|
57366
59465
|
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
@@ -57449,7 +59548,7 @@ fn frag(){
|
|
|
57449
59548
|
}
|
|
57450
59549
|
};
|
|
57451
59550
|
exports.UnLitTexArrayShader = __decorateClass([
|
|
57452
|
-
RegisterShader
|
|
59551
|
+
RegisterShader(exports.UnLitTexArrayShader, "UnLitTexArrayShader")
|
|
57453
59552
|
], exports.UnLitTexArrayShader);
|
|
57454
59553
|
|
|
57455
59554
|
class TileSet {
|
|
@@ -57682,46 +59781,6 @@ fn frag(){
|
|
|
57682
59781
|
function registerMaterial(name, cls) {
|
|
57683
59782
|
}
|
|
57684
59783
|
|
|
57685
|
-
class UnLitMaterial extends Material {
|
|
57686
|
-
/**
|
|
57687
|
-
* @constructor
|
|
57688
|
-
*/
|
|
57689
|
-
constructor() {
|
|
57690
|
-
super();
|
|
57691
|
-
this.shader = new exports.UnLitShader();
|
|
57692
|
-
this.baseMap = Engine3D.res.whiteTexture;
|
|
57693
|
-
}
|
|
57694
|
-
set baseMap(texture) {
|
|
57695
|
-
this.shader.setTexture(`baseMap`, texture);
|
|
57696
|
-
}
|
|
57697
|
-
get baseMap() {
|
|
57698
|
-
return this.shader.getTexture(`baseMap`);
|
|
57699
|
-
}
|
|
57700
|
-
/**
|
|
57701
|
-
* set base color (tint color)
|
|
57702
|
-
*/
|
|
57703
|
-
set baseColor(color) {
|
|
57704
|
-
this.shader.setUniformColor(`baseColor`, color);
|
|
57705
|
-
}
|
|
57706
|
-
/**
|
|
57707
|
-
* get base color (tint color)
|
|
57708
|
-
*/
|
|
57709
|
-
get baseColor() {
|
|
57710
|
-
return this.shader.getUniformColor("baseColor");
|
|
57711
|
-
}
|
|
57712
|
-
/**
|
|
57713
|
-
* set environment texture, usually referring to cubemap
|
|
57714
|
-
*/
|
|
57715
|
-
set envMap(texture) {
|
|
57716
|
-
}
|
|
57717
|
-
/**
|
|
57718
|
-
* @internal
|
|
57719
|
-
* set shadow map
|
|
57720
|
-
*/
|
|
57721
|
-
set shadowMap(texture) {
|
|
57722
|
-
}
|
|
57723
|
-
}
|
|
57724
|
-
|
|
57725
59784
|
class UnLitTexArrayMaterial extends Material {
|
|
57726
59785
|
/**
|
|
57727
59786
|
* @constructor
|
|
@@ -58327,6 +60386,449 @@ fn frag(){
|
|
|
58327
60386
|
}
|
|
58328
60387
|
}
|
|
58329
60388
|
|
|
60389
|
+
var ParticleSystemRandomnessIds = /* @__PURE__ */ ((ParticleSystemRandomnessIds2) => {
|
|
60390
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemClampVelocityCurveId"] = 322376503] = "kParticleSystemClampVelocityCurveId";
|
|
60391
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemForceCurveId"] = 306581307] = "kParticleSystemForceCurveId";
|
|
60392
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemRotationCurveId"] = 1793934638] = "kParticleSystemRotationCurveId";
|
|
60393
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemRotationBySpeedCurveId"] = 3737431713] = "kParticleSystemRotationBySpeedCurveId";
|
|
60394
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemStartSpeedCurveId"] = 2527743459] = "kParticleSystemStartSpeedCurveId";
|
|
60395
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemSizeCurveId"] = 2368504881] = "kParticleSystemSizeCurveId";
|
|
60396
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemSizeBySpeedCurveId"] = 4085612399] = "kParticleSystemSizeBySpeedCurveId";
|
|
60397
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemVelocityCurveId"] = 3774601268] = "kParticleSystemVelocityCurveId";
|
|
60398
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemUVCurveId"] = 326370691] = "kParticleSystemUVCurveId";
|
|
60399
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemColorGradientId"] = 1494990940] = "kParticleSystemColorGradientId";
|
|
60400
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemColorByVelocityGradientId"] = 1089181156] = "kParticleSystemColorByVelocityGradientId";
|
|
60401
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemMeshSelectionId"] = 3159510623] = "kParticleSystemMeshSelectionId";
|
|
60402
|
+
ParticleSystemRandomnessIds2[ParticleSystemRandomnessIds2["kParticleSystemUVRowSelectionId"] = 2941263940] = "kParticleSystemUVRowSelectionId";
|
|
60403
|
+
return ParticleSystemRandomnessIds2;
|
|
60404
|
+
})(ParticleSystemRandomnessIds || {});
|
|
60405
|
+
const kPI = 3.141592653589793;
|
|
60406
|
+
|
|
60407
|
+
class Polynomials {
|
|
60408
|
+
}
|
|
60409
|
+
function cubicPolynomialRoot(p, q, r) {
|
|
60410
|
+
let rcp3 = 1 / 3;
|
|
60411
|
+
let half = 0.5;
|
|
60412
|
+
let po3 = p * rcp3;
|
|
60413
|
+
let po3_2 = po3 * po3;
|
|
60414
|
+
let po3_3 = po3_2 * po3;
|
|
60415
|
+
let b = po3_3 - po3 * q * half + r * half;
|
|
60416
|
+
let a = -po3_2 + q * rcp3;
|
|
60417
|
+
let a3 = a * a * a;
|
|
60418
|
+
let det = a3 + b * b;
|
|
60419
|
+
if (det >= 0) {
|
|
60420
|
+
let r0 = Math.sqrt(det) - b;
|
|
60421
|
+
r0 = r0 > 0 ? Math.pow(r0, rcp3) : -Math.pow(-r0, rcp3);
|
|
60422
|
+
return -po3 - a / r0 + r0;
|
|
60423
|
+
}
|
|
60424
|
+
let abs = Math.sqrt(-a3);
|
|
60425
|
+
let arg = Math.acos(-b / abs);
|
|
60426
|
+
abs = Math.pow(abs, rcp3);
|
|
60427
|
+
abs = abs - a / abs;
|
|
60428
|
+
arg = -po3 + abs * Math.cos(arg * rcp3);
|
|
60429
|
+
return arg;
|
|
60430
|
+
}
|
|
60431
|
+
function quadraticPolynomialRootsGeneric(a, b, c, out) {
|
|
60432
|
+
let eps = 1e-5;
|
|
60433
|
+
if (Math.abs(a) < eps) {
|
|
60434
|
+
if (Math.abs(b) > eps) {
|
|
60435
|
+
out.r0 = -c / b;
|
|
60436
|
+
return 1;
|
|
60437
|
+
} else {
|
|
60438
|
+
return 0;
|
|
60439
|
+
}
|
|
60440
|
+
}
|
|
60441
|
+
let disc = b * b - 4 * a * c;
|
|
60442
|
+
if (disc < 0) {
|
|
60443
|
+
return 0;
|
|
60444
|
+
}
|
|
60445
|
+
let halfRcpA = 0.5 / a;
|
|
60446
|
+
let sqrtDisc = Math.sqrt(disc);
|
|
60447
|
+
out.r0 = (sqrtDisc - b) * halfRcpA;
|
|
60448
|
+
out.r1 = (-sqrtDisc - b) * halfRcpA;
|
|
60449
|
+
return 2;
|
|
60450
|
+
}
|
|
60451
|
+
function cubicPolynomialRootsGeneric(roots, a, b, c, d) {
|
|
60452
|
+
let numRoots = 0;
|
|
60453
|
+
if (Math.abs(a) >= 1e-4) {
|
|
60454
|
+
let p = b / a;
|
|
60455
|
+
let q = c / a;
|
|
60456
|
+
let r = d / a;
|
|
60457
|
+
roots[0] = cubicPolynomialRoot(p, q, r);
|
|
60458
|
+
numRoots++;
|
|
60459
|
+
let la = a;
|
|
60460
|
+
let lb = b + a * roots[0];
|
|
60461
|
+
let lc = c + b * roots[0] + a * roots[0] * roots[0];
|
|
60462
|
+
numRoots += quadraticPolynomialRootsGeneric(la, lb, lc, {
|
|
60463
|
+
r0: roots[1],
|
|
60464
|
+
r1: roots[2]
|
|
60465
|
+
});
|
|
60466
|
+
} else {
|
|
60467
|
+
numRoots += quadraticPolynomialRootsGeneric(b, c, d, {
|
|
60468
|
+
r0: roots[1],
|
|
60469
|
+
r1: roots[2]
|
|
60470
|
+
});
|
|
60471
|
+
}
|
|
60472
|
+
return numRoots;
|
|
60473
|
+
}
|
|
60474
|
+
|
|
60475
|
+
class Polynomial {
|
|
60476
|
+
coeff = [];
|
|
60477
|
+
static EvalSegment(t, coeff) {
|
|
60478
|
+
return t * (t * (t * coeff[0] + coeff[1]) + coeff[2]) + coeff[3];
|
|
60479
|
+
}
|
|
60480
|
+
}
|
|
60481
|
+
class PolynomialCurve {
|
|
60482
|
+
static kMaxNumSegments = 8;
|
|
60483
|
+
segments = [];
|
|
60484
|
+
integrationCache = [];
|
|
60485
|
+
doubleIntegrationCache = [];
|
|
60486
|
+
times = [];
|
|
60487
|
+
segmentCount;
|
|
60488
|
+
constructor() {
|
|
60489
|
+
this.segments[PolynomialCurve.kMaxNumSegments] = new Polynomial();
|
|
60490
|
+
this.integrationCache[PolynomialCurve.kMaxNumSegments] = 0;
|
|
60491
|
+
this.doubleIntegrationCache[PolynomialCurve.kMaxNumSegments] = 0;
|
|
60492
|
+
this.times[PolynomialCurve.kMaxNumSegments] = 0;
|
|
60493
|
+
}
|
|
60494
|
+
calculateMinMax(minmax, value) {
|
|
60495
|
+
minmax.x = Math.min(minmax.x, value);
|
|
60496
|
+
minmax.y = Math.max(minmax.y, value);
|
|
60497
|
+
}
|
|
60498
|
+
findMinMaxDoubleIntegrated() {
|
|
60499
|
+
let result = Vector2.ZERO.clone();
|
|
60500
|
+
let numSteps = 20;
|
|
60501
|
+
let delta = 1 / numSteps;
|
|
60502
|
+
let acc = delta;
|
|
60503
|
+
for (let i = 0; i < numSteps; i++) {
|
|
60504
|
+
this.calculateMinMax(result, this.evaluateDoubleIntegrated(acc));
|
|
60505
|
+
acc += delta;
|
|
60506
|
+
}
|
|
60507
|
+
return result;
|
|
60508
|
+
}
|
|
60509
|
+
// Find the maximum of the integrated curve (x: min, y: max)
|
|
60510
|
+
findMinMaxIntegrated() {
|
|
60511
|
+
let result = Vector2.ZERO.clone();
|
|
60512
|
+
let start = [];
|
|
60513
|
+
let end = [];
|
|
60514
|
+
for (let i = 0; i < this.segmentCount; i++) {
|
|
60515
|
+
let a = 4 * this.segments[i].coeff[0];
|
|
60516
|
+
let b = 3 * this.segments[i].coeff[1];
|
|
60517
|
+
let c = 2 * this.segments[i].coeff[2];
|
|
60518
|
+
let d = 1 * this.segments[i].coeff[3];
|
|
60519
|
+
let roots = [];
|
|
60520
|
+
let numRoots = cubicPolynomialRootsGeneric(roots, a, b, c, d);
|
|
60521
|
+
for (let r = 0; r < numRoots; r++) {
|
|
60522
|
+
let root = roots[r] + start[i];
|
|
60523
|
+
if (root >= start[i] && root < end[i]) {
|
|
60524
|
+
this.calculateMinMax(result, this.evaluateIntegrated(root));
|
|
60525
|
+
}
|
|
60526
|
+
}
|
|
60527
|
+
this.calculateMinMax(result, this.evaluateIntegrated(end[i]));
|
|
60528
|
+
this.times[i];
|
|
60529
|
+
}
|
|
60530
|
+
return result;
|
|
60531
|
+
}
|
|
60532
|
+
generateIntegrationCache(curve) {
|
|
60533
|
+
curve.integrationCache[0] = 0;
|
|
60534
|
+
let prevTimeValue0 = curve.times[0];
|
|
60535
|
+
let prevTimeValue1 = 0;
|
|
60536
|
+
for (let i = 1; i < curve.segmentCount; i++) {
|
|
60537
|
+
let coeff = curve.segments[i - 1].coeff;
|
|
60538
|
+
integrateSegment(coeff);
|
|
60539
|
+
let time = prevTimeValue0 - prevTimeValue1;
|
|
60540
|
+
curve.integrationCache[i] = curve.integrationCache[i - 1] + Polynomial.EvalSegment(time, coeff) * time;
|
|
60541
|
+
prevTimeValue1 = prevTimeValue0;
|
|
60542
|
+
prevTimeValue0 = curve.times[i];
|
|
60543
|
+
}
|
|
60544
|
+
}
|
|
60545
|
+
generateDoubleIntegrationCache(curve) {
|
|
60546
|
+
let sum = 0;
|
|
60547
|
+
let prevTimeValue = 0;
|
|
60548
|
+
for (let i = 0; i < curve.segmentCount; i++) {
|
|
60549
|
+
curve.doubleIntegrationCache[i] = sum;
|
|
60550
|
+
let time = curve.times[i] - prevTimeValue;
|
|
60551
|
+
time = Math.max(time, 0);
|
|
60552
|
+
sum += Polynomial.EvalSegment(time, curve.segments[i].coeff) * time * time + curve.integrationCache[i] * time;
|
|
60553
|
+
prevTimeValue = curve.times[i];
|
|
60554
|
+
}
|
|
60555
|
+
}
|
|
60556
|
+
// Integrates a velocity curve to be a position curve.
|
|
60557
|
+
// You have to call EvaluateIntegrated to evaluate the curve
|
|
60558
|
+
integrate() {
|
|
60559
|
+
this.generateIntegrationCache(this);
|
|
60560
|
+
for (let i = 0; i < this.segmentCount; i++) {
|
|
60561
|
+
integrateSegment(this.segments[i].coeff);
|
|
60562
|
+
}
|
|
60563
|
+
}
|
|
60564
|
+
// Integrates a velocity curve to be a position curve.
|
|
60565
|
+
// You have to call EvaluateDoubleIntegrated to evaluate the curve
|
|
60566
|
+
doubleIntegrate() {
|
|
60567
|
+
this.generateIntegrationCache(this);
|
|
60568
|
+
for (let i = 0; i < this.segmentCount; i++) {
|
|
60569
|
+
doubleIntegrateSegment(this.segments[i].coeff);
|
|
60570
|
+
}
|
|
60571
|
+
this.generateDoubleIntegrationCache(this);
|
|
60572
|
+
}
|
|
60573
|
+
// Evaluates if it is possible to represent animation curve as PolynomialCurve
|
|
60574
|
+
static isValidCurve(editorCurve) {
|
|
60575
|
+
let keyCount = editorCurve.getKeyCount();
|
|
60576
|
+
let segmentCount = keyCount - 1;
|
|
60577
|
+
if (editorCurve.getKey(0).time != 0) {
|
|
60578
|
+
segmentCount++;
|
|
60579
|
+
}
|
|
60580
|
+
if (editorCurve.getKey(keyCount - 1).time != 1) {
|
|
60581
|
+
segmentCount++;
|
|
60582
|
+
}
|
|
60583
|
+
return segmentCount <= PolynomialCurve.kMaxNumSegments;
|
|
60584
|
+
}
|
|
60585
|
+
evaluateDoubleIntegrated(t) {
|
|
60586
|
+
let prevTimeValue = 0;
|
|
60587
|
+
for (let i = 0; i < this.segmentCount; i++) {
|
|
60588
|
+
if (t <= this.times[i]) {
|
|
60589
|
+
let time = t - prevTimeValue;
|
|
60590
|
+
return this.doubleIntegrationCache[i] + this.integrationCache[i] * time + Polynomial.EvalSegment(time, this.segments[i].coeff) * time * time;
|
|
60591
|
+
}
|
|
60592
|
+
prevTimeValue = this.times[i];
|
|
60593
|
+
}
|
|
60594
|
+
return 1;
|
|
60595
|
+
}
|
|
60596
|
+
// Evaluate integrated Polynomial curve.
|
|
60597
|
+
// Example: position = EvaluateIntegrated (normalizedTime) * startEnergy
|
|
60598
|
+
// Use Integrate function to for example turn a velocity curve into a position curve.
|
|
60599
|
+
// Expects that t is in the 0...1 range.
|
|
60600
|
+
evaluateIntegrated(t) {
|
|
60601
|
+
let prevTimeValue = 0;
|
|
60602
|
+
for (let i = 0; i < this.segmentCount; i++) {
|
|
60603
|
+
if (t <= this.times[i]) {
|
|
60604
|
+
let time = t - prevTimeValue;
|
|
60605
|
+
return this.integrationCache[i] + Polynomial.EvalSegment(time, this.segments[i].coeff) * time;
|
|
60606
|
+
}
|
|
60607
|
+
prevTimeValue = this.times[i];
|
|
60608
|
+
}
|
|
60609
|
+
return 1;
|
|
60610
|
+
}
|
|
60611
|
+
// Evaluate the curve
|
|
60612
|
+
// extects that t is in the 0...1 range
|
|
60613
|
+
evaluate(t) {
|
|
60614
|
+
let prevTimeValue = 0;
|
|
60615
|
+
for (let i = 0; i < this.segmentCount; i++) {
|
|
60616
|
+
if (t <= this.times[i]) {
|
|
60617
|
+
return Polynomial.EvalSegment(
|
|
60618
|
+
t - prevTimeValue,
|
|
60619
|
+
this.segments[i].coeff
|
|
60620
|
+
);
|
|
60621
|
+
}
|
|
60622
|
+
prevTimeValue = this.times[i];
|
|
60623
|
+
}
|
|
60624
|
+
return 1;
|
|
60625
|
+
}
|
|
60626
|
+
buildCurve(editorCurve, scale) {
|
|
60627
|
+
let keyCount = editorCurve.getKeyCount();
|
|
60628
|
+
this.segmentCount = 1;
|
|
60629
|
+
let kMaxTime = 1.01;
|
|
60630
|
+
this.segments.length = 0;
|
|
60631
|
+
this.integrationCache.length = 0;
|
|
60632
|
+
this.doubleIntegrationCache.length = 0;
|
|
60633
|
+
this.times.length = 0;
|
|
60634
|
+
this.times[0] = kMaxTime;
|
|
60635
|
+
if (keyCount == 0) ; else if (keyCount == 1) {
|
|
60636
|
+
this.segments[0] = new Polynomial();
|
|
60637
|
+
this.segments[0].coeff[3] = editorCurve.getKey(0).value * scale;
|
|
60638
|
+
} else {
|
|
60639
|
+
this.segmentCount = keyCount - 1;
|
|
60640
|
+
let segmentOffset = 0;
|
|
60641
|
+
if (editorCurve.getKey(0).time != 0) {
|
|
60642
|
+
this.segments[0].coeff[3] = editorCurve.getKey(0).value;
|
|
60643
|
+
this.times[0] = editorCurve.getKey(0).time;
|
|
60644
|
+
segmentOffset = 1;
|
|
60645
|
+
}
|
|
60646
|
+
for (let i = 0; i < this.segmentCount; i++) {
|
|
60647
|
+
let cache;
|
|
60648
|
+
editorCurve.calculateCacheData(cache, i, i + 1, 0);
|
|
60649
|
+
this.segments[i + segmentOffset].coeff = cache.coeff.concat();
|
|
60650
|
+
this.times[i + segmentOffset] = editorCurve.getKey(i + 1).time;
|
|
60651
|
+
}
|
|
60652
|
+
this.segmentCount += segmentOffset;
|
|
60653
|
+
if (editorCurve.getKey(keyCount - 1).time != 1) {
|
|
60654
|
+
this.segments[this.segmentCount].coeff[3] = editorCurve.getKey(
|
|
60655
|
+
keyCount - 1
|
|
60656
|
+
).value;
|
|
60657
|
+
this.segmentCount++;
|
|
60658
|
+
}
|
|
60659
|
+
this.times[this.segmentCount - 1] = kMaxTime;
|
|
60660
|
+
for (let i = 0; i < this.segmentCount; i++) {
|
|
60661
|
+
this.segments[i].coeff[0] *= scale;
|
|
60662
|
+
this.segments[i].coeff[1] *= scale;
|
|
60663
|
+
this.segments[i].coeff[2] *= scale;
|
|
60664
|
+
this.segments[i].coeff[3] *= scale;
|
|
60665
|
+
}
|
|
60666
|
+
}
|
|
60667
|
+
return true;
|
|
60668
|
+
}
|
|
60669
|
+
}
|
|
60670
|
+
function doubleIntegrateSegment(coeff) {
|
|
60671
|
+
coeff[0] /= 20;
|
|
60672
|
+
coeff[1] /= 12;
|
|
60673
|
+
coeff[2] /= 6;
|
|
60674
|
+
coeff[3] /= 2;
|
|
60675
|
+
}
|
|
60676
|
+
function integrateSegment(coeff) {
|
|
60677
|
+
coeff[0] /= 4;
|
|
60678
|
+
coeff[1] /= 3;
|
|
60679
|
+
coeff[2] /= 2;
|
|
60680
|
+
coeff[3] /= 1;
|
|
60681
|
+
}
|
|
60682
|
+
|
|
60683
|
+
var ParticleSystemCurveEvalMode = /* @__PURE__ */ ((ParticleSystemCurveEvalMode2) => {
|
|
60684
|
+
ParticleSystemCurveEvalMode2[ParticleSystemCurveEvalMode2["kEMScalar"] = 0] = "kEMScalar";
|
|
60685
|
+
ParticleSystemCurveEvalMode2[ParticleSystemCurveEvalMode2["kEMOptimized"] = 1] = "kEMOptimized";
|
|
60686
|
+
ParticleSystemCurveEvalMode2[ParticleSystemCurveEvalMode2["kEMOptimizedMinMax"] = 2] = "kEMOptimizedMinMax";
|
|
60687
|
+
ParticleSystemCurveEvalMode2[ParticleSystemCurveEvalMode2["kEMSlow"] = 3] = "kEMSlow";
|
|
60688
|
+
return ParticleSystemCurveEvalMode2;
|
|
60689
|
+
})(ParticleSystemCurveEvalMode || {});
|
|
60690
|
+
var MinMaxCurveState = /* @__PURE__ */ ((MinMaxCurveState2) => {
|
|
60691
|
+
MinMaxCurveState2[MinMaxCurveState2["kMMCScalar"] = 0] = "kMMCScalar";
|
|
60692
|
+
MinMaxCurveState2[MinMaxCurveState2["kMMCCurve"] = 1] = "kMMCCurve";
|
|
60693
|
+
MinMaxCurveState2[MinMaxCurveState2["kMMCTwoCurves"] = 2] = "kMMCTwoCurves";
|
|
60694
|
+
MinMaxCurveState2[MinMaxCurveState2["kMMCTwoConstants"] = 3] = "kMMCTwoConstants";
|
|
60695
|
+
return MinMaxCurveState2;
|
|
60696
|
+
})(MinMaxCurveState || {});
|
|
60697
|
+
class MinMaxAnimationCurves {
|
|
60698
|
+
// public SupportsProcedural ();
|
|
60699
|
+
max;
|
|
60700
|
+
min;
|
|
60701
|
+
}
|
|
60702
|
+
class MinMaxPolyCurves {
|
|
60703
|
+
max;
|
|
60704
|
+
min;
|
|
60705
|
+
integrate() {
|
|
60706
|
+
this.max.integrate();
|
|
60707
|
+
this.min.integrate();
|
|
60708
|
+
}
|
|
60709
|
+
doubleIntegrate() {
|
|
60710
|
+
this.max.doubleIntegrate();
|
|
60711
|
+
this.min.doubleIntegrate();
|
|
60712
|
+
}
|
|
60713
|
+
findMinMaxIntegrated() {
|
|
60714
|
+
return null;
|
|
60715
|
+
}
|
|
60716
|
+
findMinMaxDoubleIntegrated() {
|
|
60717
|
+
return null;
|
|
60718
|
+
}
|
|
60719
|
+
}
|
|
60720
|
+
class MinMaxCurve {
|
|
60721
|
+
minMaxState;
|
|
60722
|
+
// see enum MinMaxCurveState
|
|
60723
|
+
minCurve;
|
|
60724
|
+
maxCurve;
|
|
60725
|
+
_scalar = 1;
|
|
60726
|
+
// Since scalar is baked into the optimized curve we use the setter function to modify it.
|
|
60727
|
+
_minScalar;
|
|
60728
|
+
constructor(scalarValue = 1) {
|
|
60729
|
+
this._scalar = scalarValue;
|
|
60730
|
+
this.minMaxState = 0 /* kMMCScalar */;
|
|
60731
|
+
this.minCurve = new AnimationCurve();
|
|
60732
|
+
this.maxCurve = new AnimationCurve();
|
|
60733
|
+
}
|
|
60734
|
+
setScalar(value) {
|
|
60735
|
+
this._scalar = value;
|
|
60736
|
+
}
|
|
60737
|
+
getScalar() {
|
|
60738
|
+
return this._scalar;
|
|
60739
|
+
}
|
|
60740
|
+
static evaluateSlow(curve, t, factor) {
|
|
60741
|
+
let v = curve.maxCurve.getValue(t) * curve.getScalar();
|
|
60742
|
+
if (curve.minMaxState == 2 /* kMMCTwoCurves */) {
|
|
60743
|
+
return lerp(curve.minCurve.getValue(t) * curve.getScalar(), v, factor);
|
|
60744
|
+
} else return v;
|
|
60745
|
+
}
|
|
60746
|
+
static evaluate(curve, t, randomValue = 1) {
|
|
60747
|
+
if (curve.minMaxState == 0 /* kMMCScalar */) {
|
|
60748
|
+
return curve.getScalar();
|
|
60749
|
+
}
|
|
60750
|
+
let v = curve.maxCurve.getValue(t) * curve.getScalar();
|
|
60751
|
+
if (curve.minMaxState == 1 /* kMMCCurve */) {
|
|
60752
|
+
return lerp(curve.minCurve.getValue(t) * curve.getScalar(), v, randomValue);
|
|
60753
|
+
}
|
|
60754
|
+
if (curve.minMaxState == 3 /* kMMCTwoConstants */) {
|
|
60755
|
+
return lerp(curve._minScalar, curve._scalar, randomValue);
|
|
60756
|
+
}
|
|
60757
|
+
if (curve.minMaxState == 2 /* kMMCTwoCurves */) {
|
|
60758
|
+
return lerp(curve.minCurve.getValue(t) * curve.getScalar(), v, 1 * Math.random());
|
|
60759
|
+
}
|
|
60760
|
+
return this.evaluateSlow(curve, t, 1);
|
|
60761
|
+
}
|
|
60762
|
+
unSerialized(data) {
|
|
60763
|
+
this.minMaxState = data["minMaxState"];
|
|
60764
|
+
this._scalar = data["scalar"];
|
|
60765
|
+
this._minScalar = data["minScalar"];
|
|
60766
|
+
this.maxCurve.unSerialized(data["maxCurve"]);
|
|
60767
|
+
this.minCurve.unSerialized(data["minCurve"]);
|
|
60768
|
+
}
|
|
60769
|
+
}
|
|
60770
|
+
class ValueSpread {
|
|
60771
|
+
value = 0;
|
|
60772
|
+
mode = 0;
|
|
60773
|
+
spread = 0;
|
|
60774
|
+
speed = new MinMaxCurve();
|
|
60775
|
+
unSerialized(data) {
|
|
60776
|
+
this.value = data["value"];
|
|
60777
|
+
this.mode = data["mode"];
|
|
60778
|
+
this.spread = data["spread"];
|
|
60779
|
+
this.speed.unSerialized(data["speed"]);
|
|
60780
|
+
}
|
|
60781
|
+
}
|
|
60782
|
+
function curvesSupportProcedural(editorCurves, minMaxState) {
|
|
60783
|
+
let isValid = PolynomialCurve.isValidCurve(editorCurves.max);
|
|
60784
|
+
if (minMaxState != 2 /* kMMCTwoCurves */ && minMaxState != 3 /* kMMCTwoConstants */) {
|
|
60785
|
+
return isValid;
|
|
60786
|
+
} else {
|
|
60787
|
+
return isValid && PolynomialCurve.isValidCurve(editorCurves.min);
|
|
60788
|
+
}
|
|
60789
|
+
}
|
|
60790
|
+
function buildCurves(polyCurves, editorCurves, scalar, minMaxState) {
|
|
60791
|
+
polyCurves.max.buildCurve(editorCurves.max, scalar);
|
|
60792
|
+
if (minMaxState != 2 /* kMMCTwoCurves */ && minMaxState != 3 /* kMMCTwoConstants */) {
|
|
60793
|
+
polyCurves.min.buildCurve(editorCurves.max, scalar);
|
|
60794
|
+
} else {
|
|
60795
|
+
polyCurves.min.buildCurve(editorCurves.min, scalar);
|
|
60796
|
+
}
|
|
60797
|
+
}
|
|
60798
|
+
function calculateCurveRangesValue(minMaxValue, curve) {
|
|
60799
|
+
let keyCount = curve.getKeyCount();
|
|
60800
|
+
if (keyCount == 0) {
|
|
60801
|
+
return;
|
|
60802
|
+
}
|
|
60803
|
+
if (keyCount == 1) {
|
|
60804
|
+
calculateMinMax(minMaxValue, curve.getKey(0).value);
|
|
60805
|
+
} else {
|
|
60806
|
+
let segmentCount = keyCount - 1;
|
|
60807
|
+
calculateMinMax(minMaxValue, curve.getKey(0).value);
|
|
60808
|
+
for (let i = 0; i < segmentCount; i++) {
|
|
60809
|
+
let cache = new FrameCache();
|
|
60810
|
+
curve.calculateCacheData(cache, i, i + 1, 0);
|
|
60811
|
+
let a = 3 * cache.coeff[0];
|
|
60812
|
+
let b = 2 * cache.coeff[1];
|
|
60813
|
+
let c = 1 * cache.coeff[2];
|
|
60814
|
+
let start = curve.getKey(i).time;
|
|
60815
|
+
let end = curve.getKey(i + 1).time;
|
|
60816
|
+
let roots = [];
|
|
60817
|
+
let numRoots = quadraticPolynomialRootsGeneric(a, b, c, { r0: roots[0], r1: roots[1] });
|
|
60818
|
+
for (let r = 0; r < numRoots; r++) {
|
|
60819
|
+
if (roots[r] >= 0 && roots[r] + start < end) {
|
|
60820
|
+
calculateMinMax(minMaxValue, Polynomial.EvalSegment(roots[r], cache.coeff));
|
|
60821
|
+
}
|
|
60822
|
+
}
|
|
60823
|
+
calculateMinMax(minMaxValue, Polynomial.EvalSegment(end - start, cache.coeff));
|
|
60824
|
+
}
|
|
60825
|
+
}
|
|
60826
|
+
}
|
|
60827
|
+
function calculateMinMax(minmax, value) {
|
|
60828
|
+
minmax.x = Math.min(minmax.x, value);
|
|
60829
|
+
minmax.y = Math.max(minmax.y, value);
|
|
60830
|
+
}
|
|
60831
|
+
|
|
58330
60832
|
class PlaneClassification {
|
|
58331
60833
|
/**
|
|
58332
60834
|
* @language zh_CN
|
|
@@ -58575,282 +61077,6 @@ fn frag(){
|
|
|
58575
61077
|
}
|
|
58576
61078
|
}
|
|
58577
61079
|
|
|
58578
|
-
class Polynomials {
|
|
58579
|
-
}
|
|
58580
|
-
function cubicPolynomialRoot(p, q, r) {
|
|
58581
|
-
let rcp3 = 1 / 3;
|
|
58582
|
-
let half = 0.5;
|
|
58583
|
-
let po3 = p * rcp3;
|
|
58584
|
-
let po3_2 = po3 * po3;
|
|
58585
|
-
let po3_3 = po3_2 * po3;
|
|
58586
|
-
let b = po3_3 - po3 * q * half + r * half;
|
|
58587
|
-
let a = -po3_2 + q * rcp3;
|
|
58588
|
-
let a3 = a * a * a;
|
|
58589
|
-
let det = a3 + b * b;
|
|
58590
|
-
if (det >= 0) {
|
|
58591
|
-
let r0 = Math.sqrt(det) - b;
|
|
58592
|
-
r0 = r0 > 0 ? Math.pow(r0, rcp3) : -Math.pow(-r0, rcp3);
|
|
58593
|
-
return -po3 - a / r0 + r0;
|
|
58594
|
-
}
|
|
58595
|
-
let abs = Math.sqrt(-a3);
|
|
58596
|
-
let arg = Math.acos(-b / abs);
|
|
58597
|
-
abs = Math.pow(abs, rcp3);
|
|
58598
|
-
abs = abs - a / abs;
|
|
58599
|
-
arg = -po3 + abs * Math.cos(arg * rcp3);
|
|
58600
|
-
return arg;
|
|
58601
|
-
}
|
|
58602
|
-
function quadraticPolynomialRootsGeneric(a, b, c, out) {
|
|
58603
|
-
let eps = 1e-5;
|
|
58604
|
-
if (Math.abs(a) < eps) {
|
|
58605
|
-
if (Math.abs(b) > eps) {
|
|
58606
|
-
out.r0 = -c / b;
|
|
58607
|
-
return 1;
|
|
58608
|
-
} else {
|
|
58609
|
-
return 0;
|
|
58610
|
-
}
|
|
58611
|
-
}
|
|
58612
|
-
let disc = b * b - 4 * a * c;
|
|
58613
|
-
if (disc < 0) {
|
|
58614
|
-
return 0;
|
|
58615
|
-
}
|
|
58616
|
-
let halfRcpA = 0.5 / a;
|
|
58617
|
-
let sqrtDisc = Math.sqrt(disc);
|
|
58618
|
-
out.r0 = (sqrtDisc - b) * halfRcpA;
|
|
58619
|
-
out.r1 = (-sqrtDisc - b) * halfRcpA;
|
|
58620
|
-
return 2;
|
|
58621
|
-
}
|
|
58622
|
-
function cubicPolynomialRootsGeneric(roots, a, b, c, d) {
|
|
58623
|
-
let numRoots = 0;
|
|
58624
|
-
if (Math.abs(a) >= 1e-4) {
|
|
58625
|
-
let p = b / a;
|
|
58626
|
-
let q = c / a;
|
|
58627
|
-
let r = d / a;
|
|
58628
|
-
roots[0] = cubicPolynomialRoot(p, q, r);
|
|
58629
|
-
numRoots++;
|
|
58630
|
-
let la = a;
|
|
58631
|
-
let lb = b + a * roots[0];
|
|
58632
|
-
let lc = c + b * roots[0] + a * roots[0] * roots[0];
|
|
58633
|
-
numRoots += quadraticPolynomialRootsGeneric(la, lb, lc, {
|
|
58634
|
-
r0: roots[1],
|
|
58635
|
-
r1: roots[2]
|
|
58636
|
-
});
|
|
58637
|
-
} else {
|
|
58638
|
-
numRoots += quadraticPolynomialRootsGeneric(b, c, d, {
|
|
58639
|
-
r0: roots[1],
|
|
58640
|
-
r1: roots[2]
|
|
58641
|
-
});
|
|
58642
|
-
}
|
|
58643
|
-
return numRoots;
|
|
58644
|
-
}
|
|
58645
|
-
|
|
58646
|
-
class Polynomial {
|
|
58647
|
-
coeff = [];
|
|
58648
|
-
static EvalSegment(t, coeff) {
|
|
58649
|
-
return t * (t * (t * coeff[0] + coeff[1]) + coeff[2]) + coeff[3];
|
|
58650
|
-
}
|
|
58651
|
-
}
|
|
58652
|
-
class PolynomialCurve {
|
|
58653
|
-
static kMaxNumSegments = 8;
|
|
58654
|
-
segments = [];
|
|
58655
|
-
integrationCache = [];
|
|
58656
|
-
doubleIntegrationCache = [];
|
|
58657
|
-
times = [];
|
|
58658
|
-
segmentCount;
|
|
58659
|
-
constructor() {
|
|
58660
|
-
this.segments[PolynomialCurve.kMaxNumSegments] = new Polynomial();
|
|
58661
|
-
this.integrationCache[PolynomialCurve.kMaxNumSegments] = 0;
|
|
58662
|
-
this.doubleIntegrationCache[PolynomialCurve.kMaxNumSegments] = 0;
|
|
58663
|
-
this.times[PolynomialCurve.kMaxNumSegments] = 0;
|
|
58664
|
-
}
|
|
58665
|
-
calculateMinMax(minmax, value) {
|
|
58666
|
-
minmax.x = Math.min(minmax.x, value);
|
|
58667
|
-
minmax.y = Math.max(minmax.y, value);
|
|
58668
|
-
}
|
|
58669
|
-
findMinMaxDoubleIntegrated() {
|
|
58670
|
-
let result = Vector2.ZERO.clone();
|
|
58671
|
-
let numSteps = 20;
|
|
58672
|
-
let delta = 1 / numSteps;
|
|
58673
|
-
let acc = delta;
|
|
58674
|
-
for (let i = 0; i < numSteps; i++) {
|
|
58675
|
-
this.calculateMinMax(result, this.evaluateDoubleIntegrated(acc));
|
|
58676
|
-
acc += delta;
|
|
58677
|
-
}
|
|
58678
|
-
return result;
|
|
58679
|
-
}
|
|
58680
|
-
// Find the maximum of the integrated curve (x: min, y: max)
|
|
58681
|
-
findMinMaxIntegrated() {
|
|
58682
|
-
let result = Vector2.ZERO.clone();
|
|
58683
|
-
let start = [];
|
|
58684
|
-
let end = [];
|
|
58685
|
-
for (let i = 0; i < this.segmentCount; i++) {
|
|
58686
|
-
let a = 4 * this.segments[i].coeff[0];
|
|
58687
|
-
let b = 3 * this.segments[i].coeff[1];
|
|
58688
|
-
let c = 2 * this.segments[i].coeff[2];
|
|
58689
|
-
let d = 1 * this.segments[i].coeff[3];
|
|
58690
|
-
let roots = [];
|
|
58691
|
-
let numRoots = cubicPolynomialRootsGeneric(roots, a, b, c, d);
|
|
58692
|
-
for (let r = 0; r < numRoots; r++) {
|
|
58693
|
-
let root = roots[r] + start[i];
|
|
58694
|
-
if (root >= start[i] && root < end[i]) {
|
|
58695
|
-
this.calculateMinMax(result, this.evaluateIntegrated(root));
|
|
58696
|
-
}
|
|
58697
|
-
}
|
|
58698
|
-
this.calculateMinMax(result, this.evaluateIntegrated(end[i]));
|
|
58699
|
-
this.times[i];
|
|
58700
|
-
}
|
|
58701
|
-
return result;
|
|
58702
|
-
}
|
|
58703
|
-
generateIntegrationCache(curve) {
|
|
58704
|
-
curve.integrationCache[0] = 0;
|
|
58705
|
-
let prevTimeValue0 = curve.times[0];
|
|
58706
|
-
let prevTimeValue1 = 0;
|
|
58707
|
-
for (let i = 1; i < curve.segmentCount; i++) {
|
|
58708
|
-
let coeff = curve.segments[i - 1].coeff;
|
|
58709
|
-
integrateSegment(coeff);
|
|
58710
|
-
let time = prevTimeValue0 - prevTimeValue1;
|
|
58711
|
-
curve.integrationCache[i] = curve.integrationCache[i - 1] + Polynomial.EvalSegment(time, coeff) * time;
|
|
58712
|
-
prevTimeValue1 = prevTimeValue0;
|
|
58713
|
-
prevTimeValue0 = curve.times[i];
|
|
58714
|
-
}
|
|
58715
|
-
}
|
|
58716
|
-
generateDoubleIntegrationCache(curve) {
|
|
58717
|
-
let sum = 0;
|
|
58718
|
-
let prevTimeValue = 0;
|
|
58719
|
-
for (let i = 0; i < curve.segmentCount; i++) {
|
|
58720
|
-
curve.doubleIntegrationCache[i] = sum;
|
|
58721
|
-
let time = curve.times[i] - prevTimeValue;
|
|
58722
|
-
time = Math.max(time, 0);
|
|
58723
|
-
sum += Polynomial.EvalSegment(time, curve.segments[i].coeff) * time * time + curve.integrationCache[i] * time;
|
|
58724
|
-
prevTimeValue = curve.times[i];
|
|
58725
|
-
}
|
|
58726
|
-
}
|
|
58727
|
-
// Integrates a velocity curve to be a position curve.
|
|
58728
|
-
// You have to call EvaluateIntegrated to evaluate the curve
|
|
58729
|
-
integrate() {
|
|
58730
|
-
this.generateIntegrationCache(this);
|
|
58731
|
-
for (let i = 0; i < this.segmentCount; i++) {
|
|
58732
|
-
integrateSegment(this.segments[i].coeff);
|
|
58733
|
-
}
|
|
58734
|
-
}
|
|
58735
|
-
// Integrates a velocity curve to be a position curve.
|
|
58736
|
-
// You have to call EvaluateDoubleIntegrated to evaluate the curve
|
|
58737
|
-
doubleIntegrate() {
|
|
58738
|
-
this.generateIntegrationCache(this);
|
|
58739
|
-
for (let i = 0; i < this.segmentCount; i++) {
|
|
58740
|
-
doubleIntegrateSegment(this.segments[i].coeff);
|
|
58741
|
-
}
|
|
58742
|
-
this.generateDoubleIntegrationCache(this);
|
|
58743
|
-
}
|
|
58744
|
-
// Evaluates if it is possible to represent animation curve as PolynomialCurve
|
|
58745
|
-
static isValidCurve(editorCurve) {
|
|
58746
|
-
let keyCount = editorCurve.getKeyCount();
|
|
58747
|
-
let segmentCount = keyCount - 1;
|
|
58748
|
-
if (editorCurve.getKey(0).time != 0) {
|
|
58749
|
-
segmentCount++;
|
|
58750
|
-
}
|
|
58751
|
-
if (editorCurve.getKey(keyCount - 1).time != 1) {
|
|
58752
|
-
segmentCount++;
|
|
58753
|
-
}
|
|
58754
|
-
return segmentCount <= PolynomialCurve.kMaxNumSegments;
|
|
58755
|
-
}
|
|
58756
|
-
evaluateDoubleIntegrated(t) {
|
|
58757
|
-
let prevTimeValue = 0;
|
|
58758
|
-
for (let i = 0; i < this.segmentCount; i++) {
|
|
58759
|
-
if (t <= this.times[i]) {
|
|
58760
|
-
let time = t - prevTimeValue;
|
|
58761
|
-
return this.doubleIntegrationCache[i] + this.integrationCache[i] * time + Polynomial.EvalSegment(time, this.segments[i].coeff) * time * time;
|
|
58762
|
-
}
|
|
58763
|
-
prevTimeValue = this.times[i];
|
|
58764
|
-
}
|
|
58765
|
-
return 1;
|
|
58766
|
-
}
|
|
58767
|
-
// Evaluate integrated Polynomial curve.
|
|
58768
|
-
// Example: position = EvaluateIntegrated (normalizedTime) * startEnergy
|
|
58769
|
-
// Use Integrate function to for example turn a velocity curve into a position curve.
|
|
58770
|
-
// Expects that t is in the 0...1 range.
|
|
58771
|
-
evaluateIntegrated(t) {
|
|
58772
|
-
let prevTimeValue = 0;
|
|
58773
|
-
for (let i = 0; i < this.segmentCount; i++) {
|
|
58774
|
-
if (t <= this.times[i]) {
|
|
58775
|
-
let time = t - prevTimeValue;
|
|
58776
|
-
return this.integrationCache[i] + Polynomial.EvalSegment(time, this.segments[i].coeff) * time;
|
|
58777
|
-
}
|
|
58778
|
-
prevTimeValue = this.times[i];
|
|
58779
|
-
}
|
|
58780
|
-
return 1;
|
|
58781
|
-
}
|
|
58782
|
-
// Evaluate the curve
|
|
58783
|
-
// extects that t is in the 0...1 range
|
|
58784
|
-
evaluate(t) {
|
|
58785
|
-
let prevTimeValue = 0;
|
|
58786
|
-
for (let i = 0; i < this.segmentCount; i++) {
|
|
58787
|
-
if (t <= this.times[i]) {
|
|
58788
|
-
return Polynomial.EvalSegment(
|
|
58789
|
-
t - prevTimeValue,
|
|
58790
|
-
this.segments[i].coeff
|
|
58791
|
-
);
|
|
58792
|
-
}
|
|
58793
|
-
prevTimeValue = this.times[i];
|
|
58794
|
-
}
|
|
58795
|
-
return 1;
|
|
58796
|
-
}
|
|
58797
|
-
buildCurve(editorCurve, scale) {
|
|
58798
|
-
let keyCount = editorCurve.getKeyCount();
|
|
58799
|
-
this.segmentCount = 1;
|
|
58800
|
-
let kMaxTime = 1.01;
|
|
58801
|
-
this.segments.length = 0;
|
|
58802
|
-
this.integrationCache.length = 0;
|
|
58803
|
-
this.doubleIntegrationCache.length = 0;
|
|
58804
|
-
this.times.length = 0;
|
|
58805
|
-
this.times[0] = kMaxTime;
|
|
58806
|
-
if (keyCount == 0) ; else if (keyCount == 1) {
|
|
58807
|
-
this.segments[0] = new Polynomial();
|
|
58808
|
-
this.segments[0].coeff[3] = editorCurve.getKey(0).value * scale;
|
|
58809
|
-
} else {
|
|
58810
|
-
this.segmentCount = keyCount - 1;
|
|
58811
|
-
let segmentOffset = 0;
|
|
58812
|
-
if (editorCurve.getKey(0).time != 0) {
|
|
58813
|
-
this.segments[0].coeff[3] = editorCurve.getKey(0).value;
|
|
58814
|
-
this.times[0] = editorCurve.getKey(0).time;
|
|
58815
|
-
segmentOffset = 1;
|
|
58816
|
-
}
|
|
58817
|
-
for (let i = 0; i < this.segmentCount; i++) {
|
|
58818
|
-
let cache;
|
|
58819
|
-
editorCurve.calculateCacheData(cache, i, i + 1, 0);
|
|
58820
|
-
this.segments[i + segmentOffset].coeff = cache.coeff.concat();
|
|
58821
|
-
this.times[i + segmentOffset] = editorCurve.getKey(i + 1).time;
|
|
58822
|
-
}
|
|
58823
|
-
this.segmentCount += segmentOffset;
|
|
58824
|
-
if (editorCurve.getKey(keyCount - 1).time != 1) {
|
|
58825
|
-
this.segments[this.segmentCount].coeff[3] = editorCurve.getKey(
|
|
58826
|
-
keyCount - 1
|
|
58827
|
-
).value;
|
|
58828
|
-
this.segmentCount++;
|
|
58829
|
-
}
|
|
58830
|
-
this.times[this.segmentCount - 1] = kMaxTime;
|
|
58831
|
-
for (let i = 0; i < this.segmentCount; i++) {
|
|
58832
|
-
this.segments[i].coeff[0] *= scale;
|
|
58833
|
-
this.segments[i].coeff[1] *= scale;
|
|
58834
|
-
this.segments[i].coeff[2] *= scale;
|
|
58835
|
-
this.segments[i].coeff[3] *= scale;
|
|
58836
|
-
}
|
|
58837
|
-
}
|
|
58838
|
-
return true;
|
|
58839
|
-
}
|
|
58840
|
-
}
|
|
58841
|
-
function doubleIntegrateSegment(coeff) {
|
|
58842
|
-
coeff[0] /= 20;
|
|
58843
|
-
coeff[1] /= 12;
|
|
58844
|
-
coeff[2] /= 6;
|
|
58845
|
-
coeff[3] /= 2;
|
|
58846
|
-
}
|
|
58847
|
-
function integrateSegment(coeff) {
|
|
58848
|
-
coeff[0] /= 4;
|
|
58849
|
-
coeff[1] /= 3;
|
|
58850
|
-
coeff[2] /= 2;
|
|
58851
|
-
coeff[3] /= 1;
|
|
58852
|
-
}
|
|
58853
|
-
|
|
58854
61080
|
function uniform_real_distribution(min, max) {
|
|
58855
61081
|
return Math.random() * max + Math.random() * min + (max - min) * Math.random();
|
|
58856
61082
|
}
|
|
@@ -61831,86 +64057,6 @@ fn frag(){
|
|
|
61831
64057
|
}
|
|
61832
64058
|
}
|
|
61833
64059
|
|
|
61834
|
-
class Float16ArrayTexture extends Texture {
|
|
61835
|
-
uint16Array;
|
|
61836
|
-
floatArray;
|
|
61837
|
-
_dataBuffer;
|
|
61838
|
-
/**
|
|
61839
|
-
* 使用数字数组填充纹理,格式为[红0, 绿0, 蓝0, 透明度0, 红1, 绿1, 蓝1, 透明度1...]
|
|
61840
|
-
* @param width 纹理宽度
|
|
61841
|
-
* @param height 纹理高度
|
|
61842
|
-
* @param numbers 每个像素的颜色值数组
|
|
61843
|
-
* @param useMipmap 是否生成Mipmap
|
|
61844
|
-
* @returns 返回纹理实例
|
|
61845
|
-
*/
|
|
61846
|
-
create(width, height, numbers = null, mipmap = true) {
|
|
61847
|
-
if (numbers == null) {
|
|
61848
|
-
numbers = [];
|
|
61849
|
-
for (let i = 0, c = width * height * 4; i < c; i++) {
|
|
61850
|
-
numbers[i] = 0;
|
|
61851
|
-
}
|
|
61852
|
-
}
|
|
61853
|
-
this.updateTexture(width, height, numbers, mipmap);
|
|
61854
|
-
return this;
|
|
61855
|
-
}
|
|
61856
|
-
/**
|
|
61857
|
-
* 更新纹理内容
|
|
61858
|
-
* @param width 纹理宽度
|
|
61859
|
-
* @param height 纹理高度
|
|
61860
|
-
* @param numbers 像素数据数组
|
|
61861
|
-
* @param mipmap 是否生成Mipmap
|
|
61862
|
-
*/
|
|
61863
|
-
updateTexture(width, height, numbers, mipmap = true) {
|
|
61864
|
-
if (width != this.width || height != this.height) {
|
|
61865
|
-
this._dataBuffer && this._dataBuffer.destroy();
|
|
61866
|
-
this._dataBuffer = null;
|
|
61867
|
-
this.gpuTexture && this.gpuTexture.destroy();
|
|
61868
|
-
this.gpuTexture = null;
|
|
61869
|
-
}
|
|
61870
|
-
this.floatArray = numbers;
|
|
61871
|
-
let device = webGPUContext.device;
|
|
61872
|
-
const bytesPerRow = width * 4 * 2;
|
|
61873
|
-
this.format = GPUTextureFormat.rgba16float;
|
|
61874
|
-
this.mipmapCount = Math.floor(mipmap ? Math.log2(width) : 1);
|
|
61875
|
-
this.createTextureDescriptor(width, height, this.mipmapCount, this.format);
|
|
61876
|
-
if (!this.uint16Array || this.uint16Array.length != numbers.length) {
|
|
61877
|
-
this.uint16Array = new Uint16Array(numbers.length);
|
|
61878
|
-
}
|
|
61879
|
-
let uint16Array = this.uint16Array;
|
|
61880
|
-
for (let i = 0, c = uint16Array.length; i < c; i++) {
|
|
61881
|
-
uint16Array[i] = toHalfFloat(numbers[i]);
|
|
61882
|
-
}
|
|
61883
|
-
const textureDataBuffer = this._dataBuffer = device.createBuffer({
|
|
61884
|
-
size: uint16Array.byteLength,
|
|
61885
|
-
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC
|
|
61886
|
-
});
|
|
61887
|
-
device.queue.writeBuffer(textureDataBuffer, 0, uint16Array);
|
|
61888
|
-
const commandEncoder = GPUContext.beginCommandEncoder();
|
|
61889
|
-
commandEncoder.copyBufferToTexture(
|
|
61890
|
-
{
|
|
61891
|
-
buffer: textureDataBuffer,
|
|
61892
|
-
bytesPerRow
|
|
61893
|
-
},
|
|
61894
|
-
{
|
|
61895
|
-
texture: this.getGPUTexture()
|
|
61896
|
-
},
|
|
61897
|
-
{
|
|
61898
|
-
width,
|
|
61899
|
-
height,
|
|
61900
|
-
depthOrArrayLayers: 1
|
|
61901
|
-
}
|
|
61902
|
-
);
|
|
61903
|
-
if (!this.useMipmap) {
|
|
61904
|
-
this.samplerBindingLayout.type = `filtering`;
|
|
61905
|
-
this.textureBindingLayout.sampleType = `float`;
|
|
61906
|
-
}
|
|
61907
|
-
GPUContext.endCommandEncoder(commandEncoder);
|
|
61908
|
-
this.gpuSampler = device.createSampler(this);
|
|
61909
|
-
this.gpuTexture = this.getGPUTexture();
|
|
61910
|
-
if (this.mipmapCount > 1) TextureMipmapGenerator.webGPUGenerateMipmap(this);
|
|
61911
|
-
}
|
|
61912
|
-
}
|
|
61913
|
-
|
|
61914
64060
|
class Float32ArrayTexture extends Texture {
|
|
61915
64061
|
create(width, height, data, filtering = true) {
|
|
61916
64062
|
let device = webGPUContext.device;
|
|
@@ -63547,6 +65693,10 @@ fn frag(){
|
|
|
63547
65693
|
exports.GPUTextureFormat = GPUTextureFormat;
|
|
63548
65694
|
exports.GPUVertexFormat = GPUVertexFormat;
|
|
63549
65695
|
exports.GPUVertexStepMode = GPUVertexStepMode;
|
|
65696
|
+
exports.GSplatFormat = GSplatFormat;
|
|
65697
|
+
exports.GSplatMaterial = GSplatMaterial;
|
|
65698
|
+
exports.GSplat_FS = GSplat_FS;
|
|
65699
|
+
exports.GSplat_VS = GSplat_VS;
|
|
63550
65700
|
exports.GTAOPost = GTAOPost;
|
|
63551
65701
|
exports.GTAO_cs = GTAO_cs;
|
|
63552
65702
|
exports.GUIAtlasTexture = GUIAtlasTexture;
|
|
@@ -63565,6 +65715,7 @@ fn frag(){
|
|
|
63565
65715
|
exports.GUISpace = GUISpace;
|
|
63566
65716
|
exports.GUISprite = GUISprite;
|
|
63567
65717
|
exports.GUITexture = GUITexture;
|
|
65718
|
+
exports.GaussianSplatParser = GaussianSplatParser;
|
|
63568
65719
|
exports.GenerayRandomDir = GenerayRandomDir;
|
|
63569
65720
|
exports.GeoJsonParser = GeoJsonParser;
|
|
63570
65721
|
exports.GeoJsonUtil = GeoJsonUtil;
|
|
@@ -63633,6 +65784,7 @@ fn frag(){
|
|
|
63633
65784
|
exports.KHR_materials_emissive_strength = KHR_materials_emissive_strength;
|
|
63634
65785
|
exports.KHR_materials_ior = KHR_materials_ior;
|
|
63635
65786
|
exports.KHR_materials_unlit = KHR_materials_unlit;
|
|
65787
|
+
exports.KMZParser = KMZParser;
|
|
63636
65788
|
exports.KV = KV;
|
|
63637
65789
|
exports.KelvinUtil = KelvinUtil;
|
|
63638
65790
|
exports.KeyCode = KeyCode;
|
|
@@ -63672,6 +65824,10 @@ fn frag(){
|
|
|
63672
65824
|
exports.MergeRGBACreator = MergeRGBACreator;
|
|
63673
65825
|
exports.MergeRGBA_cs = MergeRGBA_cs;
|
|
63674
65826
|
exports.MeshColliderShape = MeshColliderShape;
|
|
65827
|
+
exports.MinMaxAnimationCurves = MinMaxAnimationCurves;
|
|
65828
|
+
exports.MinMaxCurve = MinMaxCurve;
|
|
65829
|
+
exports.MinMaxCurveState = MinMaxCurveState;
|
|
65830
|
+
exports.MinMaxPolyCurves = MinMaxPolyCurves;
|
|
63675
65831
|
exports.MorePassParser = MorePassParser;
|
|
63676
65832
|
exports.MorePassShader = MorePassShader;
|
|
63677
65833
|
exports.MorphTargetBlender = MorphTargetBlender;
|
|
@@ -63719,6 +65875,8 @@ fn frag(){
|
|
|
63719
65875
|
exports.PBRLitSSSShader = PBRLitSSSShader;
|
|
63720
65876
|
exports.ParserBase = ParserBase;
|
|
63721
65877
|
exports.ParserFormat = ParserFormat;
|
|
65878
|
+
exports.ParticleSystemCurveEvalMode = ParticleSystemCurveEvalMode;
|
|
65879
|
+
exports.ParticleSystemRandomnessIds = ParticleSystemRandomnessIds;
|
|
63722
65880
|
exports.PassGenerate = PassGenerate;
|
|
63723
65881
|
exports.PassShader = PassShader;
|
|
63724
65882
|
exports.PassType = PassType;
|
|
@@ -63952,6 +66110,7 @@ fn frag(){
|
|
|
63952
66110
|
exports.UITransform = UITransform;
|
|
63953
66111
|
exports.UUID = UUID;
|
|
63954
66112
|
exports.UV = UV;
|
|
66113
|
+
exports.Uint32ArrayTexture = Uint32ArrayTexture;
|
|
63955
66114
|
exports.Uint8ArrayTexture = Uint8ArrayTexture;
|
|
63956
66115
|
exports.UnLit = UnLit;
|
|
63957
66116
|
exports.UnLitMaterial = UnLitMaterial;
|
|
@@ -63965,6 +66124,7 @@ fn frag(){
|
|
|
63965
66124
|
exports.ValueEnumType = ValueEnumType;
|
|
63966
66125
|
exports.ValueOp = ValueOp;
|
|
63967
66126
|
exports.ValueParser = ValueParser;
|
|
66127
|
+
exports.ValueSpread = ValueSpread;
|
|
63968
66128
|
exports.Vector2 = Vector2;
|
|
63969
66129
|
exports.Vector3 = Vector3;
|
|
63970
66130
|
exports.Vector3Ex = Vector3Ex;
|
|
@@ -63985,6 +66145,8 @@ fn frag(){
|
|
|
63985
66145
|
exports.ViewQuad = ViewQuad;
|
|
63986
66146
|
exports.VirtualTexture = VirtualTexture;
|
|
63987
66147
|
exports.WGSLTranslator = WGSLTranslator;
|
|
66148
|
+
exports.WayLines3D = WayLines3D;
|
|
66149
|
+
exports.WayPoint3D = WayPoint3D;
|
|
63988
66150
|
exports.WebGPUDescriptorCreator = WebGPUDescriptorCreator;
|
|
63989
66151
|
exports.WorldMatrixUniform = WorldMatrixUniform;
|
|
63990
66152
|
exports.WorldPanel = WorldPanel;
|
|
@@ -63998,14 +66160,21 @@ fn frag(){
|
|
|
63998
66160
|
exports.append = append;
|
|
63999
66161
|
exports.arrayToString = arrayToString;
|
|
64000
66162
|
exports.blendComponent = blendComponent;
|
|
66163
|
+
exports.buildCurves = buildCurves;
|
|
66164
|
+
exports.byteSizeOfType = byteSizeOfType;
|
|
66165
|
+
exports.calculateCurveRangesValue = calculateCurveRangesValue;
|
|
66166
|
+
exports.calculateMinMax = calculateMinMax;
|
|
64001
66167
|
exports.castPointShadowMap_vert = castPointShadowMap_vert;
|
|
64002
66168
|
exports.clamp = clamp;
|
|
64003
66169
|
exports.clampRepeat = clampRepeat;
|
|
66170
|
+
exports.computeAABBFromPositions = computeAABBFromPositions;
|
|
64004
66171
|
exports.cos = cos;
|
|
64005
66172
|
exports.crossProduct = crossProduct;
|
|
64006
66173
|
exports.cubicPolynomialRoot = cubicPolynomialRoot;
|
|
64007
66174
|
exports.cubicPolynomialRootsGeneric = cubicPolynomialRootsGeneric;
|
|
66175
|
+
exports.curvesSupportProcedural = curvesSupportProcedural;
|
|
64008
66176
|
exports.deg2Rad = deg2Rad;
|
|
66177
|
+
exports.detectGSplatFormat = detectGSplatFormat;
|
|
64009
66178
|
exports.directionShadowCastMap_frag = directionShadowCastMap_frag;
|
|
64010
66179
|
exports.dot = dot;
|
|
64011
66180
|
exports.doubleIntegrateSegment = doubleIntegrateSegment;
|
|
@@ -64025,8 +66194,10 @@ fn frag(){
|
|
|
64025
66194
|
exports.grad2 = grad2;
|
|
64026
66195
|
exports.grad3 = grad3;
|
|
64027
66196
|
exports.grad4 = grad4;
|
|
66197
|
+
exports.inferSHOrder = inferSHOrder;
|
|
64028
66198
|
exports.integrateSegment = integrateSegment;
|
|
64029
66199
|
exports.irradianceDataReader = irradianceDataReader;
|
|
66200
|
+
exports.kPI = kPI;
|
|
64030
66201
|
exports.lerp = lerp;
|
|
64031
66202
|
exports.lerpByte = lerpByte;
|
|
64032
66203
|
exports.lerpColor = lerpColor;
|
|
@@ -64047,6 +66218,8 @@ fn frag(){
|
|
|
64047
66218
|
exports.normalizedToWord = normalizedToWord;
|
|
64048
66219
|
exports.outlinePostData = outlinePostData;
|
|
64049
66220
|
exports.outlinePostManager = outlinePostManager;
|
|
66221
|
+
exports.parsePlyGaussianSplat = parsePlyGaussianSplat;
|
|
66222
|
+
exports.parsePlyHeader = parsePlyHeader;
|
|
64050
66223
|
exports.perm = perm;
|
|
64051
66224
|
exports.post = post;
|
|
64052
66225
|
exports.quadraticPolynomialRootsGeneric = quadraticPolynomialRootsGeneric;
|
|
@@ -64065,6 +66238,7 @@ fn frag(){
|
|
|
64065
66238
|
exports.randomUnitVector2 = randomUnitVector2;
|
|
64066
66239
|
exports.rangedRandomFloat = rangedRandomFloat;
|
|
64067
66240
|
exports.rangedRandomInt = rangedRandomInt;
|
|
66241
|
+
exports.readByType = readByType;
|
|
64068
66242
|
exports.readMagicBytes = readMagicBytes;
|
|
64069
66243
|
exports.registerMaterial = registerMaterial;
|
|
64070
66244
|
exports.repeat = repeat;
|