@rings-webgpu/core 1.0.16 → 1.0.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/rings.es.js +35 -35
- package/dist/rings.es.js.map +3 -3
- package/dist/rings.es.max.js +31 -8
- package/dist/rings.umd.js +33 -33
- package/dist/rings.umd.js.map +3 -3
- package/dist/rings.umd.max.js +31 -8
- package/package.json +1 -1
package/dist/rings.umd.max.js
CHANGED
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@@ -35507,8 +35507,8 @@ else if (typeof exports === 'object')
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baseColorFactor[3]
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)
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);
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35510
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-
physicMaterial.setUniformFloat("roughness", roughnessFactor);
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35511
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-
physicMaterial.setUniformFloat("metallic", metallicFactor);
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35510
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+
physicMaterial.setUniformFloat("roughness", roughnessFactor ?? 1);
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physicMaterial.setUniformFloat("metallic", metallicFactor ?? 0);
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physicMaterial.setUniformFloat("ao", 1);
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physicMaterial.doubleSide = doubleSided;
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if (baseColorTexture) {
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@@ -35519,6 +35519,11 @@ else if (typeof exports === 'object')
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}
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if (metallicRoughnessTexture) {
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physicMaterial.setTexture("maskMap", metallicRoughnessTexture);
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physicMaterial.shader.setDefine("USE_ROUGHNESS_G", true);
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physicMaterial.shader.setDefine("USE_METALLIC_B", true);
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} else {
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physicMaterial.shader.setDefine("USE_ROUGHNESS_G", false);
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physicMaterial.shader.setDefine("USE_METALLIC_B", false);
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}
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if (emissiveTexture) {
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physicMaterial.setTexture("emissiveMap", emissiveTexture);
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@@ -35568,7 +35573,8 @@ else if (typeof exports === 'object')
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numComponents: 1
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};
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}
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35571
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-
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+
let needsNormalComputation = !attribArrays[`normal`];
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if (needsNormalComputation) {
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let normal = [];
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let count = attribArrays["position"].data.length / 3;
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for (let i2 = 0; i2 < count; i2++) {
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@@ -35597,6 +35603,9 @@ else if (typeof exports === 'object')
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nodeInfo.skin
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);
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this.gltf.resources[meshName2] = geometry;
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if (needsNormalComputation && attribArrays[`indices`]?.data && attribArrays[`indices`].data.length > 0) {
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geometry.computeNormals();
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35608
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}
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let skeletonNode = this.gltf.nodes[nodeInfo.skin.skeleton];
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if (skeletonNode.dnode && skeletonNode.dnode["nodeObj"]) {
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this.convertSkeletonAnim(node, nodeInfo.skin);
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@@ -35613,6 +35622,9 @@ else if (typeof exports === 'object')
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primitive
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);
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this.gltf.resources[meshName2] = geometry;
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if (needsNormalComputation && attribArrays[`indices`]?.data && attribArrays[`indices`].data.length > 0) {
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geometry.computeNormals();
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}
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if (geometry.hasAttribute(VertexAttributeName.joints0)) {
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geometry.vertexAttributeMap.delete(VertexAttributeName.joints0);
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}
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@@ -38966,7 +38978,9 @@ else if (typeof exports === 'object')
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static format = ParserFormat.BIN;
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async parseBuffer(buffer) {
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let loader = new B3DMLoader();
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-
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if (this.userData) {
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loader.adjustmentTransform = this.userData;
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}
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this.data = await loader.parse(buffer);
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}
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verification() {
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@@ -41050,7 +41064,7 @@ else if (typeof exports === 'object')
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}
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}
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-
const version = "1.0.
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+
const version = "1.0.17";
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class Engine3D {
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/**
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@@ -62053,9 +62067,17 @@ fn frag(){
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}
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}
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if (!parentTile) {
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-
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transform
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-
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+
const tmpMat = new Matrix4();
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tmpMat.copyFrom(transform);
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tmpMat.rawData[12] = 0;
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tmpMat.rawData[13] = 0;
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tmpMat.rawData[14] = 0;
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const position = new Vector3();
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position.copyFrom(boundCenter);
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position.applyMatrix4(tmpMat);
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transform.rawData[12] = -position.x;
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transform.rawData[13] = -position.y;
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transform.rawData[14] = -position.z;
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}
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const worldTransform = transform.clone();
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if (parentTile && parentTile.cached.worldTransform) {
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@@ -62581,6 +62603,7 @@ fn frag(){
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this.frameCount = 0;
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this.isLoading = false;
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this.resetCacheStats();
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+
this.group.destroy();
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}
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/**
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* Rings-specific: Add camera
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