@ringozz/react-godot 4.7.2-592 → 4.7.2-594
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/package.json +2 -2
- package/src/react-hooks.ts +13 -10
package/README.md
CHANGED
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@@ -304,7 +304,7 @@ return <Node3D {...spring} />;
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```
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- **`spring`** holds one function per `to` key (spread them all onto the node; each contributes its own prop's tweener to the shared `Tween`). Array values are converted to the property's value type.
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- **Node-typed goals**: call `useTween<Node3D>(...)` so `to`/`from` are typed against that node's props — `position: [0, 2, 0]` and nested `basis: [[…]]` infer as `Vector3`/`Basis`, with no `as Vector3` casts. A bare `useTween(...)` keeps array goals loose (`number[]`).
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- **Node-typed goals**: call `useTween<Node3D>(...)` so `to`/`from` are typed against that node's props — `position: [0, 2, 0]` and nested `basis: [[…]]` infer as `Vector3`/`Basis`, with no `as Vector3` casts. Only scalar-number and value-type props are tweenable (signals, `Node` refs, bools, strings, containers are rejected); the returned `spring` is that whole prop set (all optional), so `{...spring}` stays JSX-spreadable. A bare `useTween(...)` keeps array goals loose (`number[]`).
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- **`tweenRef.current`** is the **live native Godot `Tween`**, created when the node mounts (null before that): `tweenRef.current?.kill()`, `?.pause()`, `?.play()`, `?.setSpeedScale(n)`, `?.isRunning()`, `?.finished`…
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- **`config`** maps to the Godot Tween API: `duration` (seconds), `transition`/`ease` (`TransitionType`/`EaseType` — the tween's defaults), `easing` (a `[0,1]→[0,1]` function → `setCustomInterpolator`), `speedScale`.
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- **`onStart`** fires when the tween is created/bound (on mount or when `deps` change), before it starts stepping.
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package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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{
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"name": "@ringozz/react-godot",
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"author": "Vladimir Davidovich",
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-
"version": "4.7.2-
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+
"version": "4.7.2-594",
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"description": "A React renderer for Godot Engine via @ringozz/godot",
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"publishConfig": {
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"access": "public"
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@@ -23,7 +23,7 @@
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"*.md"
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],
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"dependencies": {
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-
"@ringozz/godot": "^4.7.2-
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"@ringozz/godot": "^4.7.2-594",
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"@types/react-reconciler": "^0.33.0",
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"react-reconciler": "^0.33.0"
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},
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package/src/react-hooks.ts
CHANGED
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@@ -6,10 +6,10 @@ import type { Signal } from '@ringozz/godot';
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import type { Node } from '@ringozz/godot/Node';
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import type { Object as Instance } from '@ringozz/godot/Object';
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import { PropertyTweener } from '@ringozz/godot/PropertyTweener';
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-
import { Tween, type EaseType, type TransitionType } from '@ringozz/godot/Tween';
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import type React from 'react';
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import { useEffect, useMemo, useRef } from 'react';
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import { toValueType
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import { Tween, type EaseType, type TransitionType } from '@ringozz/godot/Tween';
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import type React from 'react';
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import { useEffect, useMemo, useRef } from 'react';
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import { toValueType } from '@ringozz/godot/runtime';
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// Tween/PropertyTweener are only type-used here; value-reference them so their
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// `_R` class registration isn't tree-shaken (otherwise createTween's wrapper
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@@ -47,18 +47,21 @@ export function useSignal<T extends (...args: any[]) => any>(signal: Signal<T>,
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// identity diff drops them, so nothing restarts); changing deps creates a new
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// tween (the previous one is killed).
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//
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//
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// Tweenable goal values: scalars and value-type tuples. `GodotVar` (the base of
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// *every* Godot object) is deliberately NOT a member — `useTween` always wraps
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// goals through `toValueType`, so callers pass plain numbers/tuples, and
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// including `GodotVar` would wrongly admit signals/`Node` refs/object props.
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//
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// When the caller passes a node instance type (e.g. `useTween<Node3D>`), `to`
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// /`from` are contextually typed against that node's settable props, so each
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// array goal infers as the property's value-type tuple (Vector3, Basis, …). A
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// bare `useTween(...)` call keeps the loose behavior below (`number[]` goals).
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-
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type TweenValue = number | number[] | number[][];
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// Settable props whose value is
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//
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//
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// Settable props whose value is a tweenable goal (`number`/value-type tuple).
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// Signals, `Node` refs and other Godot objects are not `TweenValue`s, so they
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// never leak into `spring` (`{...spring}` stays JSX-spreadable). Mapping over
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// `keyof T` lets `to` be contextually typed with the node's value-type tuples.
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type TweenableProps<T> = {
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[K in keyof T as T[K] extends TweenValue ? K : never]: T[K];
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};
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