@ringozz/godot-web-wasm32 0.1.0 → 0.1.1
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- package/README.md +5 -0
- package/package.json +3 -2
package/README.md
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# @ringozz/godot-web-wasm32
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Godot Engine compiled to **WebAssembly** (`wasm32`, no threads), plus the web adapter that boots it in the browser. Consumed by [`@ringozz/godot`](../godot/README.md) on platforms without a native addon (i.e. in the browser).
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On web, `@ringozz/godot` dispatches here and this package initializes the engine with Emscripten + emnapi, binding it to a `<canvas>`:
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package/package.json
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{
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"name": "@ringozz/godot-web-wasm32",
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"version": "0.1.
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"version": "0.1.1",
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"description": "Godot Engine WebAssembly build (wasm32) + web adapter for godot-node",
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"type": "module",
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"exports": {
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},
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"files": [
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"gen/",
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"src/"
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"src/",
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"*.md"
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],
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"dependencies": {
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"@emnapi/runtime": "^1.11.3"
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