@rig-c/play 1.21.0 → 1.21.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/package.json +1 -1
package/README.md
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@@ -14,8 +14,8 @@ DOM**: one absolutely-positioned `<img>` per rigid slot, posed with a single CSS
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`matrix()` write per frame, and deforming meshes on small per-part canvases; or
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as **one canvas** per player. It poses through `rig-c/core`, rigc's own posing
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core, bundled into the package, and links nothing from Esoteric Software.
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-
`rig-play`
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`rig-play` is the convenience install name; `spine-html` is the legacy install name.
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The compiler is [@rig-c/core](https://github.com/rig-c/core) (npm `@rig-c/core`)
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and the part generator [rig-c/parts](https://github.com/rig-c/parts).
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## Why
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@@ -103,7 +103,7 @@ and the 0.x numbers are in [docs/BENCHMARK.md](docs/BENCHMARK.md).
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```bash
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npm i @rig-c/play
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npm i -D rig-c # the build tool: `rigc build` writes the model the player loads
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npm i -D @rig-c/core # the build tool: `rigc build` writes the model the player loads
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```
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The package plays rigs built by [rigc](https://github.com/rig-c/core):
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "@rig-c/play",
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"version": "1.21.
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"version": "1.21.1",
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"description": "Plays skeleton.model.json written by rigc build as plain DOM elements — rigid slots as <img> posed by CSS matrix, deform meshes on small per-part canvases — or as one canvas.",
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"type": "module",
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"license": "MIT",
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