@rig-c/play 1.20.0 → 1.21.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -183,6 +183,9 @@ package built from this tree.
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  - [docs/REFERENCE.md](docs/REFERENCE.md) — what the player does once it is on
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  the page: what ships and what is measured (*Status*), then every API section
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  from wind, gravity and dragging to the runtime knobs and what they cost.
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+ `physicsMoved(scope, motion)` supplies apparent world movement to named bone,
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+ subtree or constraint physics; `moved()` continues to report whole-rig motion.
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+ See the reference for explicit pivots, units and evaluation/history limits.
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  - [docs/MIGRATION.md](docs/MIGRATION.md) — coming from 1.8 (meshes draw through
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  WebGL by default since 1.9) and from `spine-html` 0.8 (the 0.8 → 1.0 table,
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  what has no counterpart, before and after).
package/dist/index.d.ts CHANGED
@@ -2,7 +2,7 @@ export { type CanvasBackend, CanvasRenderer, type CanvasViewport } from './Canva
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  export { DomRenderer, type MeshBackend, type MeshSourceRect } from './DomRenderer.js';
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  export { type AtlasRegion, createAtlasRegions, type PageLayout, type PageRegion, type RegionEncoding, type RegionImage, revokeRegions, type UnpackRegionsOptions, unpackRegions } from './DomTexture.js';
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  export { type LoadModelOptions, loadModel, type ModelAssets, type ModelDocument, readSetupMesh, type RegionLoading, type RigSet, type SetupMesh, type SetupMeshTarget } from './loadModel.js';
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- export { type AdjustableBones, type BoneAdjust, type BoneAdjustContext, type BoneLocals, type BoneWorld, type PhysicsParameters, type PhysicsParameterPatch, type PhysicsParameterRead, type PlayOptions, type PoseBounds, type QueueOptions, type RenderMode, type RigComplete, type RigEnvironment, type RigEvent, RigPlayer, type RigPlayerOptions, type SetActivationOptions, type SlotFilter, type SlotIdentity, type SlotIdentityReason, type SlotIdentitySnapshot, type TrackEntry } from './player.js';
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+ export { type AdjustableBones, type BoneAdjust, type BoneAdjustContext, type BoneLocals, type BoneWorld, type PhysicsMotion, type PhysicsMotionScope, type PhysicsParameters, type PhysicsParameterPatch, type PhysicsParameterRead, type PlayOptions, type PoseBounds, type QueueOptions, type RenderMode, type RigComplete, type RigEnvironment, type RigEvent, RigPlayer, type RigPlayerOptions, type SetActivationOptions, type SlotFilter, type SlotIdentity, type SlotIdentityReason, type SlotIdentitySnapshot, type TrackEntry } from './player.js';
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  export type { BlendMode, PosedClip, PosedFrame, PosedMesh, PosedRegion, PosedSlot, } from './posedFrame.js';
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  export type { LiveFrame, LiveNumbers, LiveAttachment, LiveClip } from './liveFrame.js';
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  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
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