@rig-c/parts 1.16.0 → 1.18.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +8 -3
- package/cli.ts +191 -24
- package/docs/AUTHORING.md +381 -21
- package/docs/MIGRATION.md +52 -0
- package/docs/PAINTING.md +172 -0
- package/docs/STABILITY.md +14 -9
- package/package.json +2 -1
- package/skills/rig-parts/SKILL.md +31 -2
- package/src/assemble.ts +642 -41
- package/src/autoamplitude.ts +23 -3
- package/src/autoenvelope.ts +17 -5
- package/src/build.ts +109 -13
- package/src/check.ts +632 -11
- package/src/config.ts +185 -8
- package/src/inputs.ts +11 -1
- package/src/layers.ts +231 -18
- package/src/limbs.ts +188 -0
- package/src/paintcheck.ts +250 -0
- package/src/parts.ts +167 -6
- package/src/propose.ts +148 -108
- package/src/rig.ts +43 -8
- package/src/tags.ts +47 -0
package/src/config.ts
CHANGED
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@@ -86,7 +86,7 @@
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*/
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import { existsSync, readFileSync, statSync } from 'node:fs';
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import { dirname, resolve } from 'node:path';
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-
import { RIG_SKIN_CONSTRAINT_KEYS, type RigConstraint, type RigSkinConstraintKey } from 'rig-c/src/rig.ts';
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89
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+
import { RIG_BONE_INHERIT, RIG_SKIN_CONSTRAINT_KEYS, type RigBoneInherit, type RigConstraint, type RigSkinConstraintKey } from 'rig-c/src/rig.ts';
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import { GRID, MAX_SIDE } from './contour.ts';
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import { type Problem, refuseIfAny } from './errors.ts';
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import { isSkeletonName, KEYPOINT_NAMES, type KeypointName, type PosePoints, SKELETON_NAMES, type SkeletonName } from './skeleton.ts';
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@@ -227,6 +227,15 @@ export interface SingleBone {
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parent: string;
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at: Point;
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tip?: Point;
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/**
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* What the bone takes from its parent's transform (issue #348): one of rig-c's
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* own mode names (`RIG_BONE_INHERIT`, rig-c's `RigBone.inherit`), passed to
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* rig.json as written. Absent, rig.json carries no `inherit` and the bone
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* takes the parent's whole transform (rig-c's default, `normal`). A spelling
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* outside rig-c's table is refused by name (`CONFIG_BONE_INHERIT`): the
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* runtime would fold the first letter, and this loader folds and maps nothing.
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*/
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inherit?: RigBoneInherit;
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}
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export interface ChainBones {
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@@ -627,12 +636,37 @@ export interface ConfigConstraint {
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[field: string]: unknown;
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}
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/**
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* One segment of a limb (issue #349): the part it makes, the part whose
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* pixels it takes (`from`: a plan part or a cut's piece), and the one bone it
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* rides with weight 1. Every segment after the first sits below a joint at
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* its bone's origin: `joint` names it, `range` is the bend the joint may take
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* from rest, `[min, max]` degrees (metadata: read by the stress readers, not
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* by rig-c), and `cap` an image, relative to the config's directory, of the
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* cap that overlaps the joint (`limbCaps` in `src/assemble.ts`).
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*/
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export interface LimbSegment {
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part: string;
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from: string;
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bone: string;
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joint?: string;
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range?: [number, number];
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cap?: string;
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}
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/** A limb (issue #349): its segments, upper first; each segment's bone is the child of the one before. */
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export interface Limb {
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segments: LimbSegment[];
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}
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export interface CharacterConfig {
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key: string;
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note?: string;
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generation?: Generation;
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seethrough?: SeeThrough;
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assemble: Assemble;
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/** Limbs cut at their joints (issue #349): absent, no part is cut at a joint and no byte of any output moves. */
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limbs?: Record<string, Limb>;
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bones: BoneEntry[];
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meshes: Record<string, MeshSpec>;
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regions: Record<string, string>;
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@@ -925,9 +959,12 @@ export interface AssembleConfig {
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seethrough: SeeThrough;
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assemble: Assemble;
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scene?: SceneSpec;
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/** Issue #349: read with `bones` (the joints are the bones' origins) when present. */
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limbs?: Record<string, Limb>;
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bones?: BoneEntry[];
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}
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-
const TOP_KEYS = ['key', 'generation', 'seethrough', 'assemble', 'bones', 'meshes', 'regions', 'motion', 'constraints', 'turn', 'scene'] as const;
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const TOP_KEYS = ['key', 'generation', 'seethrough', 'assemble', 'limbs', 'bones', 'meshes', 'regions', 'motion', 'constraints', 'turn', 'scene'] as const;
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/**
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* The one partial entry point. It validates exactly what its door requires —
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@@ -976,8 +1013,14 @@ function parseEarlyConfigFrom(raw: Json, door: EarlyDoor, base: string | null):
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}
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if (door === 'assemble') {
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if ('seethrough' in t) checkSeeThrough(c, t.seethrough);
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-
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const made = 'assemble' in t ? checkAssemble(c, t.assemble, door) : { parts: [], patches: [], cuts: [] };
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if ('scene' in t) checkScene(c, t.scene);
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// Issue #349: the limbs' joints are their bones' origins, so the bones are read with them, and only then.
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if ('limbs' in t) {
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if (!('bones' in t)) c.fail('CONFIG_FIELD_PRESENT', 'config.bones', 'is absent; config.limbs names bones, and each joint is its bone\'s origin, so assemble reads the bones with the limbs');
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const names = 'bones' in t ? checkBones(c, t.bones) : null;
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checkLimbs(c, t.limbs, made, names);
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}
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}
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const pose = base === null ? null : poseBeside(c, t.generation, base);
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refuseIfAny(c.problems);
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@@ -1124,9 +1167,10 @@ function parseConfigFrom(raw: Json, base: string | null): { config: CharacterCon
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if ('seethrough' in t) checkSeeThrough(c, t.seethrough);
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const { parts, patches, cuts } = 'assemble' in t ? checkAssemble(c, t.assemble, 'full') : { parts: [], patches: [], cuts: [] };
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const names = 'bones' in t ? checkBones(c, t.bones) : { bones: new Set<string>([ROOT_BONE]), chains: new Map<string, number>(), parents: new Map<string, string>() };
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const limbs = 'limbs' in t ? checkLimbs(c, t.limbs, { parts, patches, cuts }, 'bones' in t ? names : null) : null;
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if ('meshes' in t) checkMeshes(c, t.meshes, names.bones, names.chains);
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if ('regions' in t) checkRegions(c, t.regions, names.bones);
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-
if ('meshes' in t && 'regions' in t && 'assemble' in t) checkCoverage(c, [...parts, ...cuts], patches, t.meshes, t.regions);
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if ('meshes' in t && 'regions' in t && 'assemble' in t) checkCoverage(c, [...parts, ...cuts], patches, t.meshes, t.regions, limbs);
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if ('motion' in t) checkMotion(c, t.motion, names.bones, names.chains, 'regions' in t ? t.regions : undefined);
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if ('constraints' in t) checkConstraints(c, t.constraints, names.bones, names.parents);
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if ('turn' in t) checkTurn(c, t.turn, attachedParts(t.meshes, t.regions), names.bones);
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@@ -1651,8 +1695,16 @@ function checkBones(c: Check, v: Json): { bones: Set<string>; chains: Map<string
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}
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return;
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}
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-
const b = c.object(at, entry, ['name', 'parent', 'at'], ['tip']);
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const b = c.object(at, entry, ['name', 'parent', 'at'], ['tip', 'inherit']);
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if (b === null) return;
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// Issue #348: rig-c's own mode names, as its table spells them; nothing is folded, mapped or defaulted.
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if ('inherit' in b && c.string(`${at}.inherit`, b.inherit) && !(RIG_BONE_INHERIT as readonly string[]).includes(b.inherit)) {
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c.fail(
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'CONFIG_BONE_INHERIT',
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`${at}.inherit`,
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`is ${show(b.inherit)}; one of rig-c's inherit modes, spelled as its table spells them, is required — ${RIG_BONE_INHERIT.join(', ')} (rig-c's RigBone.inherit; nothing here folds a case or maps a name)`,
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);
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}
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if ('parent' in b && c.string(`${at}.parent`, b.parent) && !bones.has(b.parent)) {
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c.fail('CONFIG_NAME_RESOLVES', `${at}.parent`, `names "${b.parent}", which is not "${ROOT_BONE}" or a bone declared above it; parents come first`);
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}
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@@ -2087,14 +2139,139 @@ function checkRegions(c: Check, v: Json, bones: Set<string>): void {
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}
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}
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/** What the loader read off `config.limbs` (issue #349): each limb part with its bone, and each part a limb takes, with the first limb taking it. */
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interface LimbNames {
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parts: Map<string, { bone: string; at: string }>;
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consumed: Map<string, string>;
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}
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/**
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* `config.limbs` (issue #349): `{<limb>: {segments: [{part, from, bone}, {part,
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* from, bone, joint, range?, cap?}, …]}}`, upper segment first. Refused field
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* by field: `part` a new part name (`CONFIG_PART_NAME`, `CONFIG_PART_UNIQUE`
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* against the plan, the patches, the cuts and every other limb part); `from`
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* a plan part or a cut's piece (`CONFIG_NAME_RESOLVES`), the segments of one
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* limb that take one part consecutive (`CONFIG_LIMB_FROM_RUN`: the cut
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* between them is a joint line, and a joint line has two sides); `bone` a
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* declared bone, each segment's bone the child of the one before
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* (`CONFIG_LIMB_BONES_CHAIN`: a bend is a rotation of the lower bone about
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* the joint, its origin); the first segment has no joint, every other names
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* one (`CONFIG_KEY_KNOWN`, `CONFIG_FIELD_PRESENT`); `range` two finite
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* degrees `[min, max]` with `min <= 0 <= max` (`CONFIG_LIMB_RANGE`: the range
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* is measured from rest, so rest is in it); `cap` a non-empty path. A limb
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* has two segments or more. With `names` null (no `bones`), bones are not
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* resolved. Returns the limb parts and the parts the limbs take.
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2164
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*/
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function checkLimbs(c: Check, v: Json, made: { parts: string[]; patches: string[]; cuts: string[] }, names: { bones: Set<string>; parents: Map<string, string> } | null): LimbNames {
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2166
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const out: LimbNames = { parts: new Map(), consumed: new Map() };
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2167
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if (!isPlainObject(v)) {
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c.fail('CONFIG_FIELD_TYPE', 'config.limbs', `is ${show(v)}; an object of limb name -> {"segments": [...]} is required`);
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return out;
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}
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2171
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const sources = new Set([...made.parts, ...made.cuts]);
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const firstAt = new Map<string, string>();
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2173
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for (const [limb, spec] of Object.entries(v)) {
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const at = `config.limbs.${limb}`;
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const o = c.object(at, spec, ['segments'], []);
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if (o === null || !('segments' in o)) continue;
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if (!Array.isArray(o.segments) || o.segments.length < 2) {
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c.fail('CONFIG_FIELD_TYPE', `${at}.segments`, `is ${show(o.segments)}; an array of two segments or more, upper first, is required — a limb is cut at a joint, and a joint has a segment on each side`);
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continue;
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}
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const segs = o.segments as Json[];
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const froms: Array<string | null> = [];
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const bones: Array<string | null> = [];
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segs.forEach((entry, i) => {
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2185
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const sat = `${at}.segments[${i}]`;
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const e = c.object(sat, entry, ['part', 'from', 'bone'], ['joint', 'range', 'cap']);
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froms.push(null);
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bones.push(null);
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if (e === null) return;
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2190
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// The upper segment sits below no joint; every other sits below one, which it names.
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if (i === 0) {
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for (const k of ['joint', 'range', 'cap'].filter((q) => q in e)) c.fail('CONFIG_KEY_KNOWN', `${sat}.${k}`, `is not a field on the upper segment; it sits below no joint, so ${k} belongs to the segment below the joint it names (segments[1] and on)`);
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} else if (!('joint' in e)) c.fail('CONFIG_FIELD_PRESENT', `${sat}.joint`, 'is absent and required; a segment after the first sits below a joint, at its bone\'s origin, and names it');
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if ('part' in e && c.string(`${sat}.part`, e.part)) {
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const name = e.part;
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if (!partNameOk(name)) c.fail('CONFIG_PART_NAME', `${sat}.part`, `names the part ${show(name)}; a part name is a file name, so it may not be empty, start with "." or hold a slash`);
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else if (made.parts.includes(name) || made.patches.includes(name) || made.cuts.includes(name)) {
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c.fail('CONFIG_PART_UNIQUE', `${sat}.part`, `names the part "${name}", which ${made.parts.includes(name) ? 'assemble.plan' : made.patches.includes(name) ? 'assemble.patches' : 'assemble.cuts'} already makes; a limb segment makes a part of its own`);
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} else if (firstAt.has(name)) c.fail('CONFIG_PART_UNIQUE', `${sat}.part`, `names the part "${name}" again (first at ${firstAt.get(name)})`);
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else {
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firstAt.set(name, sat);
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if ('bone' in e && typeof e.bone === 'string') out.parts.set(name, { bone: e.bone, at: `config.limbs.${limb} segment ${i}` });
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}
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}
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if ('from' in e) {
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if (typeof e.from !== 'string' || !sources.has(e.from)) {
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c.fail('CONFIG_NAME_RESOLVES', `${sat}.from`, `is ${show(e.from)}; a part named in assemble.plan or made by an assemble.cuts entry is required — the layer the segment's pixels are cut from`);
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} else {
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froms[i] = e.from;
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if (!out.consumed.has(e.from)) out.consumed.set(e.from, limb);
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2211
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}
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2212
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}
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2213
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+
if ('bone' in e && c.string(`${sat}.bone`, e.bone)) {
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2214
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if (names !== null && !names.bones.has(e.bone)) c.fail('CONFIG_NAME_RESOLVES', `${sat}.bone`, `is "${e.bone}"; a bone config.bones declares is required (a chain's links are <chain>0, <chain>1, …)`);
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else bones[i] = e.bone;
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}
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if ('joint' in e) c.string(`${sat}.joint`, e.joint);
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if ('range' in e) {
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const r = e.range;
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const ok = Array.isArray(r) && r.length === 2 && r.every((n) => typeof n === 'number' && Number.isFinite(n));
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if (!ok) c.fail('CONFIG_FIELD_TYPE', `${sat}.range`, `is ${show(r)}; [min, max], two finite numbers of degrees from rest, is required`);
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else {
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2223
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const [lo, hi] = r as [number, number];
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2224
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if (!(lo <= 0 && 0 <= hi)) c.fail('CONFIG_LIMB_RANGE', `${sat}.range`, `is [${lo}, ${hi}]; min <= 0 <= max is required — the range is the bend from rest, and rest (0) is a pose the joint takes`);
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2225
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+
}
|
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2226
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+
}
|
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2227
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+
if ('cap' in e && !(typeof e.cap === 'string' && e.cap !== '')) {
|
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2228
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+
c.fail('CONFIG_FIELD_TYPE', `${sat}.cap`, `is ${show(e.cap)}; a non-empty path to a PNG is required, relative to the config's directory — the cap's image over the box assemble's limb line prints`);
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2229
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}
|
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2230
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+
});
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2231
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froms.forEach((f, i) => {
|
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2232
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+
if (f === null || i === 0 || froms[i - 1] === f) return;
|
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2233
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+
const back = froms.slice(0, i - 1).lastIndexOf(f);
|
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2234
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+
if (back >= 0) {
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2235
|
+
c.fail('CONFIG_LIMB_FROM_RUN', `${at}.segments[${i}].from`, `is "${f}", which segments[${back}] takes too with another part between them; the segments that take one part must be consecutive — the cut between two of them is the joint line, and it has two sides`);
|
|
2236
|
+
}
|
|
2237
|
+
});
|
|
2238
|
+
if (names !== null) {
|
|
2239
|
+
bones.forEach((b, i) => {
|
|
2240
|
+
if (i === 0 || b === null || bones[i - 1] === null) return;
|
|
2241
|
+
const parent = names.parents.get(b);
|
|
2242
|
+
if (parent !== bones[i - 1]) {
|
|
2243
|
+
c.fail('CONFIG_LIMB_BONES_CHAIN', `${at}.segments[${i}].bone`, `is "${b}", whose parent is ${parent === undefined ? 'not declared' : `"${parent}"`}; "${bones[i - 1]}", the bone of segments[${i - 1}], is required — the lower segment turns about the joint on a bone that hangs from the upper's`);
|
|
2244
|
+
}
|
|
2245
|
+
});
|
|
2246
|
+
}
|
|
2247
|
+
}
|
|
2248
|
+
return out;
|
|
2249
|
+
}
|
|
2250
|
+
|
|
2090
2251
|
/**
|
|
2091
2252
|
* Every plan part — and every cut's piece, which the caller lists with them —
|
|
2092
2253
|
* is exactly one of a mesh or a region, every patch is a region, and every
|
|
2093
2254
|
* mesh or region is one of those parts or a patch.
|
|
2094
2255
|
*/
|
|
2095
|
-
function checkCoverage(c: Check,
|
|
2256
|
+
function checkCoverage(c: Check, made: string[], patches: string[], meshes: Json, regions: Json, limbs: LimbNames | null = null): void {
|
|
2096
2257
|
const m = typeof meshes === 'object' && meshes !== null ? Object.keys(meshes) : [];
|
|
2097
2258
|
const r = typeof regions === 'object' && regions !== null ? Object.keys(regions) : [];
|
|
2259
|
+
// Issue #349: a part a limb takes is cut into the limb's parts and is not made itself; the limb's parts are.
|
|
2260
|
+
const parts = limbs === null ? made : [...made.filter((n) => !limbs.consumed.has(n)), ...limbs.parts.keys()];
|
|
2261
|
+
if (limbs !== null) {
|
|
2262
|
+
for (const name of [...m, ...r]) {
|
|
2263
|
+
const by = limbs.consumed.get(name);
|
|
2264
|
+
if (by !== undefined) {
|
|
2265
|
+
c.fail('CONFIG_NAME_RESOLVES', `config.${m.includes(name) ? 'meshes' : 'regions'}.${name}`, `names "${name}", which config.limbs.${by} cuts into its parts at the joints, so no part of that name is made — attach the limb's parts instead`);
|
|
2266
|
+
}
|
|
2267
|
+
}
|
|
2268
|
+
for (const [part, seg] of limbs.parts) {
|
|
2269
|
+
const bone = isPlainObject(regions) ? regions[part] : undefined;
|
|
2270
|
+
if (typeof bone === 'string' && bone !== seg.bone) {
|
|
2271
|
+
c.fail('CONFIG_LIMB_BONE', `config.regions.${part}`, `is "${bone}"; "${part}" is ${seg.at}, which rides "${seg.bone}" with weight 1, so config.regions.${part} "${seg.bone}" is required`);
|
|
2272
|
+
}
|
|
2273
|
+
}
|
|
2274
|
+
}
|
|
2098
2275
|
for (const patch of patches) {
|
|
2099
2276
|
if (m.includes(patch)) c.fail('CONFIG_PART_ATTACHED', `part "${patch}"`, `is an assemble.patches entry and has a meshes entry; a patch is a region — drop config.meshes.${patch} and name its bone in config.regions.${patch}`);
|
|
2100
2277
|
else if (!r.includes(patch)) c.fail('CONFIG_PART_ATTACHED', `part "${patch}"`, `is an assemble.patches entry with no regions entry; a patch is a region, so config.regions.${patch} naming its bone is required`);
|
|
@@ -2106,8 +2283,8 @@ function checkCoverage(c: Check, parts: string[], patches: string[], meshes: Jso
|
|
|
2106
2283
|
if (inM && inR) c.fail('CONFIG_PART_ATTACHED', `part "${part}"`, 'has both a meshes entry and a regions entry; exactly one is required');
|
|
2107
2284
|
}
|
|
2108
2285
|
for (const name of [...m, ...r]) {
|
|
2109
|
-
if (!parts.includes(name) && !patches.includes(name)) {
|
|
2110
|
-
c.fail('CONFIG_NAME_RESOLVES', `config.${m.includes(name) ? 'meshes' : 'regions'}.${name}`, 'names a part that neither assemble.plan nor assemble.patches makes (nor an assemble.cuts entry)');
|
|
2286
|
+
if (!parts.includes(name) && !patches.includes(name) && !(limbs?.consumed.has(name) ?? false)) {
|
|
2287
|
+
c.fail('CONFIG_NAME_RESOLVES', `config.${m.includes(name) ? 'meshes' : 'regions'}.${name}`, 'names a part that neither assemble.plan nor assemble.patches makes (nor an assemble.cuts entry, nor config.limbs)');
|
|
2111
2288
|
}
|
|
2112
2289
|
}
|
|
2113
2290
|
}
|
package/src/inputs.ts
CHANGED
|
@@ -59,7 +59,17 @@ export interface SquarePad {
|
|
|
59
59
|
* At most one of the two margins is non-zero.
|
|
60
60
|
*/
|
|
61
61
|
export function squarePad(w: number, h: number): SquarePad {
|
|
62
|
-
|
|
62
|
+
return padToSquare(w, h, Math.max(w, h));
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
/**
|
|
66
|
+
* The same centring on a square of a given `side` (issue #366): a single run's
|
|
67
|
+
* file padded to the `seethrough.resolution` square. Each margin floors, so an
|
|
68
|
+
* odd remainder goes to the right or the bottom, exactly as {@link squarePad};
|
|
69
|
+
* both margins are non-zero when both sides are below `side`. The caller has
|
|
70
|
+
* refused a side above `side` — padding cannot shrink a canvas.
|
|
71
|
+
*/
|
|
72
|
+
export function padToSquare(w: number, h: number, side: number): SquarePad {
|
|
63
73
|
return { side, left: Math.floor((side - w) / 2), top: Math.floor((side - h) / 2) };
|
|
64
74
|
}
|
|
65
75
|
|