@riddledc/riddle-proof 0.7.7 → 0.7.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -3
- package/dist/basic-gameplay.cjs +4 -0
- package/dist/basic-gameplay.d.cts +1 -1
- package/dist/basic-gameplay.d.ts +1 -1
- package/dist/basic-gameplay.js +1 -1
- package/dist/{chunk-AHW7SL3W.js → chunk-5A4SL6CX.js} +4 -0
- package/dist/index.cjs +4 -0
- package/dist/index.js +1 -1
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -301,9 +301,10 @@ const catches = createBasicGameplayCatchRecords(assessment, evidence);
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```
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The package owns generic contracts such as `state_path`, `state_call`,
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-
`property_path`, `number_unchanged`, held-key
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-
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-
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+
`property_path`, `number_unchanged`, held-key, canvas-click,
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canvas-pointer-down/move/up, window-call/evaluate action type constants, and
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JSON-safe text compaction. Site-specific manifests, selectors, and
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deterministic game scripts should stay in the caller.
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### Server Preview Usage
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package/dist/basic-gameplay.cjs
CHANGED
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@@ -36,7 +36,7 @@ interface BasicGameplayActionResult {
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action?: string;
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[key: string]: unknown;
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}
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-
declare const BASIC_GAMEPLAY_ACTION_TYPES: readonly ["wait", "key", "key-down", "key-up", "hold-key", "repeat", "click", "click-by-text", "wait-for-text", "window-call", "evaluate"];
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+
declare const BASIC_GAMEPLAY_ACTION_TYPES: readonly ["wait", "key", "key-down", "key-up", "hold-key", "repeat", "click", "click-by-text", "canvas-click", "canvas-pointer-down", "canvas-pointer-move", "canvas-pointer-up", "wait-for-text", "window-call", "evaluate"];
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declare const BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES: readonly ["selector_count_increases", "selector_count_at_least", "selector_absent", "selector_text_matches", "number_increases", "number_decreases", "number_at_least", "number_gte", "number_unchanged", "number_stays_equal", "number_equals", "canvas_hash_changes", "screenshot_hash_changes", "visual_hash_changes", "state_changes"];
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type BasicGameplayActionType = typeof BASIC_GAMEPLAY_ACTION_TYPES[number] | (string & {});
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type BasicGameplayProgressCheckType = typeof BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES[number] | (string & {});
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package/dist/basic-gameplay.d.ts
CHANGED
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@@ -36,7 +36,7 @@ interface BasicGameplayActionResult {
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action?: string;
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[key: string]: unknown;
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}
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-
declare const BASIC_GAMEPLAY_ACTION_TYPES: readonly ["wait", "key", "key-down", "key-up", "hold-key", "repeat", "click", "click-by-text", "wait-for-text", "window-call", "evaluate"];
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+
declare const BASIC_GAMEPLAY_ACTION_TYPES: readonly ["wait", "key", "key-down", "key-up", "hold-key", "repeat", "click", "click-by-text", "canvas-click", "canvas-pointer-down", "canvas-pointer-move", "canvas-pointer-up", "wait-for-text", "window-call", "evaluate"];
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declare const BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES: readonly ["selector_count_increases", "selector_count_at_least", "selector_absent", "selector_text_matches", "number_increases", "number_decreases", "number_at_least", "number_gte", "number_unchanged", "number_stays_equal", "number_equals", "canvas_hash_changes", "screenshot_hash_changes", "visual_hash_changes", "state_changes"];
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type BasicGameplayActionType = typeof BASIC_GAMEPLAY_ACTION_TYPES[number] | (string & {});
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type BasicGameplayProgressCheckType = typeof BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES[number] | (string & {});
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package/dist/basic-gameplay.js
CHANGED
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@@ -16,7 +16,7 @@ import {
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extractBasicGameplayEvidence,
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resolveBasicGameplayProgressionCheckWithArtifactScreenshots,
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sanitizeBasicGameplayJsonString
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} from "./chunk-
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} from "./chunk-5A4SL6CX.js";
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export {
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BASIC_GAMEPLAY_ACTION_TYPES,
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BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES,
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package/dist/index.cjs
CHANGED
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@@ -7818,6 +7818,10 @@ var BASIC_GAMEPLAY_ACTION_TYPES = [
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"repeat",
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"click",
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"click-by-text",
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"canvas-click",
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"canvas-pointer-down",
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"canvas-pointer-move",
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"canvas-pointer-up",
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"wait-for-text",
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"window-call",
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"evaluate"
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package/dist/index.js
CHANGED
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@@ -36,7 +36,7 @@ import {
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extractBasicGameplayEvidence,
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resolveBasicGameplayProgressionCheckWithArtifactScreenshots,
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sanitizeBasicGameplayJsonString
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} from "./chunk-
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} from "./chunk-5A4SL6CX.js";
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import {
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RIDDLE_PROOF_PROFILE_CHECK_TYPES,
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RIDDLE_PROOF_PROFILE_EVIDENCE_VERSION,
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