@riddledc/riddle-proof 0.7.17 → 0.7.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/basic-gameplay.cjs +50 -5
- package/dist/basic-gameplay.d.cts +21 -3
- package/dist/basic-gameplay.d.ts +21 -3
- package/dist/basic-gameplay.js +1 -1
- package/dist/{chunk-GHQR2VEI.js → chunk-6H742VFJ.js} +50 -5
- package/dist/index.cjs +50 -5
- package/dist/index.d.cts +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.js +1 -1
- package/dist/proof-run-engine.d.cts +3 -3
- package/dist/proof-run-engine.d.ts +3 -3
- package/package.json +1 -1
package/dist/basic-gameplay.cjs
CHANGED
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@@ -440,6 +440,22 @@ function createBasicGameplayCatchRecords(assessment, evidence) {
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});
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}
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}
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for (const failure of responsiveSetupFailures(route)) {
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catches.push({
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site: run.site || null,
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route: route.name,
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path: route.path,
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code: failure.code,
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label: failure.label,
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type: failure.action_result?.action || "responsive_setup",
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selector: stringValue(failure.action_result?.selector),
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reason: failure.reason || "responsive_setup_failed",
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phase: failure.viewport?.phase || void 0,
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viewport: failure.viewport,
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action_result: failure.action_result,
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summary: `${route.name || route.path || "Route"}: responsive setup failed on ${failure.viewport?.label || "viewport"} (${failure.reason || "responsive_setup_failed"})`
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});
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}
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for (const check of assessBasicGameplayProgressionChecks(route).filter((item) => item.ok === false)) {
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catches.push({
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site: run.site || null,
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@@ -576,7 +592,7 @@ function findBasicGameplayEvidence(value, seen, depth = 0) {
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return null;
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}
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function hasRouteShape(record) {
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-
return Boolean(record && (record.initial || record.after_action || record.afterAction || record.after_cleanup || record.afterCleanup || record.action_results || record.actionResults || record.continued_cleanup_action_results || record.continuedCleanupActionResults) && (record.path || record.name));
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return Boolean(record && (record.initial || record.after_action || record.afterAction || record.after_cleanup || record.afterCleanup || record.action_results || record.actionResults || record.continued_cleanup_action_results || record.continuedCleanupActionResults || record.responsive_viewports || record.responsiveViewports) && (record.path || record.name));
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}
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function changed(before, after) {
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const bodyTextChanged = Boolean(before.body_text_hash && after.body_text_hash && before.body_text_hash !== after.body_text_hash);
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@@ -596,12 +612,15 @@ function canvasHashes(canvases) {
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}
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function augmentRouteAssessmentWithProgressionChecks(result, route) {
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const progressionFailures = assessBasicGameplayProgressionChecks(route).filter((check) => check.ok === false);
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-
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-
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const responsiveFailures = responsiveSetupFailures(route);
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if (!progressionFailures.length && !responsiveFailures.length) return result;
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const failures = new Set(result.failures);
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if (progressionFailures.length) failures.add("progression_assertion_failed");
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for (const failure of responsiveFailures) failures.add(failure.code);
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return {
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...result,
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ok: false,
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-
failures,
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failures: [...failures],
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suite_failures: [
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...result.suite_failures || [],
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...progressionFailures.map((check) => ({
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@@ -612,10 +631,36 @@ function augmentRouteAssessmentWithProgressionChecks(result, route) {
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state_path: check.state_path || null,
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state_call: check.state_call || null,
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property_path: check.property_path || null
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-
}))
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})),
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...responsiveFailures
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]
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};
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}
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function responsiveSetupFailures(route) {
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const failures = [];
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for (const viewport of responsiveViewportsForRoute(route)) {
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for (const actionResult of listValue(viewport.setup_action_results || viewport.setupActionResults)) {
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if (!actionResult || actionResult.ok !== false) continue;
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failures.push({
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code: "responsive_setup_failed",
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label: `${viewport.label || "responsive"} ${actionResult.action || "setup action"}`,
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reason: stringValue(actionResult.reason) || "responsive_setup_failed",
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selector: stringValue(actionResult.selector),
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viewport: {
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label: viewport.label || null,
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width: numberValue(viewport.width) || null,
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height: numberValue(viewport.height) || null,
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phase: viewport.phase || null
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},
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action_result: actionResult
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});
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}
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}
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return failures;
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}
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function responsiveViewportsForRoute(route) {
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return listValue(route.responsive_viewports || route.responsiveViewports).filter((item) => Boolean(recordValue(item)));
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}
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function progressionChecksForRoute(route) {
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return listValue(route.progression_checks || route.progressionChecks).filter((item) => Boolean(recordValue(item)));
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}
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@@ -1,7 +1,7 @@
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declare const RIDDLE_PROOF_BASIC_GAMEPLAY_VERSION = "riddle-proof.basic-gameplay.v1";
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declare const RIDDLE_PROOF_BASIC_GAMEPLAY_ASSESSMENT_VERSION = "riddle-proof.basic-gameplay.assessment.v1";
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declare const RIDDLE_PROOF_BASIC_GAMEPLAY_CATCH_VERSION = "riddle-proof.basic-gameplay.catch.v1";
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type BasicGameplayFailureCode = "route_http_error" | "fatal_page_error" | "route_blank_or_thin" | "no_game_surface" | "mobile_horizontal_overflow" | "primary_control_missing" | "primary_control_inert" | "progression_assertion_failed";
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type BasicGameplayFailureCode = "route_http_error" | "fatal_page_error" | "route_blank_or_thin" | "no_game_surface" | "mobile_horizontal_overflow" | "primary_control_missing" | "primary_control_inert" | "progression_assertion_failed" | "responsive_setup_failed";
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type BasicGameplayWarningCode = "canvas_inert" | "some_actions_failed" | "missing_reset_path" | "critical_console_error";
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interface BasicGameplayCanvasState {
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index?: number;
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@@ -95,13 +95,29 @@ interface BasicGameplayProgressionCheck {
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[key: string]: unknown;
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}
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interface BasicGameplaySuiteFailure {
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code: "progression_assertion_failed";
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code: "progression_assertion_failed" | "responsive_setup_failed";
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label?: string;
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reason?: string | null;
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selector?: string | null;
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state_path?: string | null;
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state_call?: string | null;
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property_path?: string | null;
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viewport?: {
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label?: string | null;
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width?: number | null;
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height?: number | null;
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phase?: string | null;
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};
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action_result?: BasicGameplayActionResult;
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}
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interface BasicGameplayResponsiveViewportEvidence {
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label?: string;
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width?: number;
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height?: number;
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phase?: string;
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setup_action_results?: BasicGameplayActionResult[];
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setupActionResults?: BasicGameplayActionResult[];
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[key: string]: unknown;
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}
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interface BasicGameplayMobileEvidence {
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overflow_px?: number;
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@@ -132,6 +148,8 @@ interface RiddleProofBasicGameplayRouteEvidence {
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continuedCleanupActionResults?: BasicGameplayActionResult[];
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restart_action_results?: BasicGameplayActionResult[];
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restartActionResults?: BasicGameplayActionResult[];
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responsive_viewports?: BasicGameplayResponsiveViewportEvidence[];
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responsiveViewports?: BasicGameplayResponsiveViewportEvidence[];
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progression_checks?: BasicGameplayProgressionCheck[];
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progressionChecks?: BasicGameplayProgressionCheck[];
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requires_reset?: boolean;
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@@ -296,4 +314,4 @@ declare function createBasicGameplayCatchRecords(assessment: RiddleProofBasicGam
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declare function createBasicGameplayCatchSummary(input: CreateBasicGameplayCatchSummaryInput, options?: AssessBasicGameplayOptions): RiddleProofBasicGameplayCatchSummary;
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declare function extractBasicGameplayEvidence(...sources: unknown[]): RiddleProofBasicGameplayEvidence | null;
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-
export { type AssessBasicGameplayOptions, type AttachBasicGameplayArtifactOptions, BASIC_GAMEPLAY_ACTION_TYPES, BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES, type BasicGameplayActionResult, type BasicGameplayActionType, type BasicGameplayArtifactResolution, type BasicGameplayAssessmentSummary, type BasicGameplayCanvasState, type BasicGameplayCatchRecord, type BasicGameplayChangeSummary, type BasicGameplayFailureCode, type BasicGameplayFixReference, type BasicGameplayMetric, type BasicGameplayMobileEvidence, type BasicGameplayProgressCheckType, type BasicGameplayProgressionCheck, type BasicGameplayProofArtifact, type BasicGameplayRouteReference, type BasicGameplaySnapshot, type BasicGameplaySuiteFailure, type BasicGameplayWarningCode, type CreateBasicGameplayCatchSummaryInput, RIDDLE_PROOF_BASIC_GAMEPLAY_ASSESSMENT_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_CATCH_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_VERSION, type RiddleProofBasicGameplayAssessment, type RiddleProofBasicGameplayCatchSummary, type RiddleProofBasicGameplayEvidence, type RiddleProofBasicGameplayRouteAssessment, type RiddleProofBasicGameplayRouteEvidence, assessBasicGameplayEvidence, assessBasicGameplayProgressionCheck, assessBasicGameplayProgressionChecks, assessBasicGameplayRoute, attachBasicGameplayArtifactScreenshotHashes, augmentBasicGameplayAssessmentWithProgressionChecks, compactBasicGameplayText, createBasicGameplayCatchRecords, createBasicGameplayCatchSummary, extractBasicGameplayEvidence, resolveBasicGameplayProgressionCheckWithArtifactScreenshots, sanitizeBasicGameplayJsonString };
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export { type AssessBasicGameplayOptions, type AttachBasicGameplayArtifactOptions, BASIC_GAMEPLAY_ACTION_TYPES, BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES, type BasicGameplayActionResult, type BasicGameplayActionType, type BasicGameplayArtifactResolution, type BasicGameplayAssessmentSummary, type BasicGameplayCanvasState, type BasicGameplayCatchRecord, type BasicGameplayChangeSummary, type BasicGameplayFailureCode, type BasicGameplayFixReference, type BasicGameplayMetric, type BasicGameplayMobileEvidence, type BasicGameplayProgressCheckType, type BasicGameplayProgressionCheck, type BasicGameplayProofArtifact, type BasicGameplayResponsiveViewportEvidence, type BasicGameplayRouteReference, type BasicGameplaySnapshot, type BasicGameplaySuiteFailure, type BasicGameplayWarningCode, type CreateBasicGameplayCatchSummaryInput, RIDDLE_PROOF_BASIC_GAMEPLAY_ASSESSMENT_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_CATCH_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_VERSION, type RiddleProofBasicGameplayAssessment, type RiddleProofBasicGameplayCatchSummary, type RiddleProofBasicGameplayEvidence, type RiddleProofBasicGameplayRouteAssessment, type RiddleProofBasicGameplayRouteEvidence, assessBasicGameplayEvidence, assessBasicGameplayProgressionCheck, assessBasicGameplayProgressionChecks, assessBasicGameplayRoute, attachBasicGameplayArtifactScreenshotHashes, augmentBasicGameplayAssessmentWithProgressionChecks, compactBasicGameplayText, createBasicGameplayCatchRecords, createBasicGameplayCatchSummary, extractBasicGameplayEvidence, resolveBasicGameplayProgressionCheckWithArtifactScreenshots, sanitizeBasicGameplayJsonString };
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package/dist/basic-gameplay.d.ts
CHANGED
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@@ -1,7 +1,7 @@
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declare const RIDDLE_PROOF_BASIC_GAMEPLAY_VERSION = "riddle-proof.basic-gameplay.v1";
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declare const RIDDLE_PROOF_BASIC_GAMEPLAY_ASSESSMENT_VERSION = "riddle-proof.basic-gameplay.assessment.v1";
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declare const RIDDLE_PROOF_BASIC_GAMEPLAY_CATCH_VERSION = "riddle-proof.basic-gameplay.catch.v1";
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type BasicGameplayFailureCode = "route_http_error" | "fatal_page_error" | "route_blank_or_thin" | "no_game_surface" | "mobile_horizontal_overflow" | "primary_control_missing" | "primary_control_inert" | "progression_assertion_failed";
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type BasicGameplayFailureCode = "route_http_error" | "fatal_page_error" | "route_blank_or_thin" | "no_game_surface" | "mobile_horizontal_overflow" | "primary_control_missing" | "primary_control_inert" | "progression_assertion_failed" | "responsive_setup_failed";
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type BasicGameplayWarningCode = "canvas_inert" | "some_actions_failed" | "missing_reset_path" | "critical_console_error";
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interface BasicGameplayCanvasState {
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index?: number;
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[key: string]: unknown;
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}
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interface BasicGameplaySuiteFailure {
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code: "progression_assertion_failed";
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code: "progression_assertion_failed" | "responsive_setup_failed";
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label?: string;
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reason?: string | null;
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selector?: string | null;
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state_path?: string | null;
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state_call?: string | null;
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property_path?: string | null;
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viewport?: {
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label?: string | null;
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width?: number | null;
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height?: number | null;
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phase?: string | null;
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};
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action_result?: BasicGameplayActionResult;
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}
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interface BasicGameplayResponsiveViewportEvidence {
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label?: string;
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width?: number;
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height?: number;
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phase?: string;
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setup_action_results?: BasicGameplayActionResult[];
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setupActionResults?: BasicGameplayActionResult[];
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[key: string]: unknown;
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}
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interface BasicGameplayMobileEvidence {
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overflow_px?: number;
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@@ -132,6 +148,8 @@ interface RiddleProofBasicGameplayRouteEvidence {
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continuedCleanupActionResults?: BasicGameplayActionResult[];
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restart_action_results?: BasicGameplayActionResult[];
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restartActionResults?: BasicGameplayActionResult[];
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responsive_viewports?: BasicGameplayResponsiveViewportEvidence[];
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responsiveViewports?: BasicGameplayResponsiveViewportEvidence[];
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progression_checks?: BasicGameplayProgressionCheck[];
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progressionChecks?: BasicGameplayProgressionCheck[];
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requires_reset?: boolean;
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@@ -296,4 +314,4 @@ declare function createBasicGameplayCatchRecords(assessment: RiddleProofBasicGam
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declare function createBasicGameplayCatchSummary(input: CreateBasicGameplayCatchSummaryInput, options?: AssessBasicGameplayOptions): RiddleProofBasicGameplayCatchSummary;
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declare function extractBasicGameplayEvidence(...sources: unknown[]): RiddleProofBasicGameplayEvidence | null;
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-
export { type AssessBasicGameplayOptions, type AttachBasicGameplayArtifactOptions, BASIC_GAMEPLAY_ACTION_TYPES, BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES, type BasicGameplayActionResult, type BasicGameplayActionType, type BasicGameplayArtifactResolution, type BasicGameplayAssessmentSummary, type BasicGameplayCanvasState, type BasicGameplayCatchRecord, type BasicGameplayChangeSummary, type BasicGameplayFailureCode, type BasicGameplayFixReference, type BasicGameplayMetric, type BasicGameplayMobileEvidence, type BasicGameplayProgressCheckType, type BasicGameplayProgressionCheck, type BasicGameplayProofArtifact, type BasicGameplayRouteReference, type BasicGameplaySnapshot, type BasicGameplaySuiteFailure, type BasicGameplayWarningCode, type CreateBasicGameplayCatchSummaryInput, RIDDLE_PROOF_BASIC_GAMEPLAY_ASSESSMENT_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_CATCH_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_VERSION, type RiddleProofBasicGameplayAssessment, type RiddleProofBasicGameplayCatchSummary, type RiddleProofBasicGameplayEvidence, type RiddleProofBasicGameplayRouteAssessment, type RiddleProofBasicGameplayRouteEvidence, assessBasicGameplayEvidence, assessBasicGameplayProgressionCheck, assessBasicGameplayProgressionChecks, assessBasicGameplayRoute, attachBasicGameplayArtifactScreenshotHashes, augmentBasicGameplayAssessmentWithProgressionChecks, compactBasicGameplayText, createBasicGameplayCatchRecords, createBasicGameplayCatchSummary, extractBasicGameplayEvidence, resolveBasicGameplayProgressionCheckWithArtifactScreenshots, sanitizeBasicGameplayJsonString };
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export { type AssessBasicGameplayOptions, type AttachBasicGameplayArtifactOptions, BASIC_GAMEPLAY_ACTION_TYPES, BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES, type BasicGameplayActionResult, type BasicGameplayActionType, type BasicGameplayArtifactResolution, type BasicGameplayAssessmentSummary, type BasicGameplayCanvasState, type BasicGameplayCatchRecord, type BasicGameplayChangeSummary, type BasicGameplayFailureCode, type BasicGameplayFixReference, type BasicGameplayMetric, type BasicGameplayMobileEvidence, type BasicGameplayProgressCheckType, type BasicGameplayProgressionCheck, type BasicGameplayProofArtifact, type BasicGameplayResponsiveViewportEvidence, type BasicGameplayRouteReference, type BasicGameplaySnapshot, type BasicGameplaySuiteFailure, type BasicGameplayWarningCode, type CreateBasicGameplayCatchSummaryInput, RIDDLE_PROOF_BASIC_GAMEPLAY_ASSESSMENT_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_CATCH_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_VERSION, type RiddleProofBasicGameplayAssessment, type RiddleProofBasicGameplayCatchSummary, type RiddleProofBasicGameplayEvidence, type RiddleProofBasicGameplayRouteAssessment, type RiddleProofBasicGameplayRouteEvidence, assessBasicGameplayEvidence, assessBasicGameplayProgressionCheck, assessBasicGameplayProgressionChecks, assessBasicGameplayRoute, attachBasicGameplayArtifactScreenshotHashes, augmentBasicGameplayAssessmentWithProgressionChecks, compactBasicGameplayText, createBasicGameplayCatchRecords, createBasicGameplayCatchSummary, extractBasicGameplayEvidence, resolveBasicGameplayProgressionCheckWithArtifactScreenshots, sanitizeBasicGameplayJsonString };
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package/dist/basic-gameplay.js
CHANGED
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extractBasicGameplayEvidence,
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resolveBasicGameplayProgressionCheckWithArtifactScreenshots,
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sanitizeBasicGameplayJsonString
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} from "./chunk-
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} from "./chunk-6H742VFJ.js";
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export {
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BASIC_GAMEPLAY_ACTION_TYPES,
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BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES,
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|
+
for (const failure of responsiveSetupFailures(route)) {
|
|
404
|
+
catches.push({
|
|
405
|
+
site: run.site || null,
|
|
406
|
+
route: route.name,
|
|
407
|
+
path: route.path,
|
|
408
|
+
code: failure.code,
|
|
409
|
+
label: failure.label,
|
|
410
|
+
type: failure.action_result?.action || "responsive_setup",
|
|
411
|
+
selector: stringValue(failure.action_result?.selector),
|
|
412
|
+
reason: failure.reason || "responsive_setup_failed",
|
|
413
|
+
phase: failure.viewport?.phase || void 0,
|
|
414
|
+
viewport: failure.viewport,
|
|
415
|
+
action_result: failure.action_result,
|
|
416
|
+
summary: `${route.name || route.path || "Route"}: responsive setup failed on ${failure.viewport?.label || "viewport"} (${failure.reason || "responsive_setup_failed"})`
|
|
417
|
+
});
|
|
418
|
+
}
|
|
403
419
|
for (const check of assessBasicGameplayProgressionChecks(route).filter((item) => item.ok === false)) {
|
|
404
420
|
catches.push({
|
|
405
421
|
site: run.site || null,
|
|
@@ -536,7 +552,7 @@ function findBasicGameplayEvidence(value, seen, depth = 0) {
|
|
|
536
552
|
return null;
|
|
537
553
|
}
|
|
538
554
|
function hasRouteShape(record) {
|
|
539
|
-
return Boolean(record && (record.initial || record.after_action || record.afterAction || record.after_cleanup || record.afterCleanup || record.action_results || record.actionResults || record.continued_cleanup_action_results || record.continuedCleanupActionResults) && (record.path || record.name));
|
|
555
|
+
return Boolean(record && (record.initial || record.after_action || record.afterAction || record.after_cleanup || record.afterCleanup || record.action_results || record.actionResults || record.continued_cleanup_action_results || record.continuedCleanupActionResults || record.responsive_viewports || record.responsiveViewports) && (record.path || record.name));
|
|
540
556
|
}
|
|
541
557
|
function changed(before, after) {
|
|
542
558
|
const bodyTextChanged = Boolean(before.body_text_hash && after.body_text_hash && before.body_text_hash !== after.body_text_hash);
|
|
@@ -556,12 +572,15 @@ function canvasHashes(canvases) {
|
|
|
556
572
|
}
|
|
557
573
|
function augmentRouteAssessmentWithProgressionChecks(result, route) {
|
|
558
574
|
const progressionFailures = assessBasicGameplayProgressionChecks(route).filter((check) => check.ok === false);
|
|
559
|
-
|
|
560
|
-
|
|
575
|
+
const responsiveFailures = responsiveSetupFailures(route);
|
|
576
|
+
if (!progressionFailures.length && !responsiveFailures.length) return result;
|
|
577
|
+
const failures = new Set(result.failures);
|
|
578
|
+
if (progressionFailures.length) failures.add("progression_assertion_failed");
|
|
579
|
+
for (const failure of responsiveFailures) failures.add(failure.code);
|
|
561
580
|
return {
|
|
562
581
|
...result,
|
|
563
582
|
ok: false,
|
|
564
|
-
failures,
|
|
583
|
+
failures: [...failures],
|
|
565
584
|
suite_failures: [
|
|
566
585
|
...result.suite_failures || [],
|
|
567
586
|
...progressionFailures.map((check) => ({
|
|
@@ -572,10 +591,36 @@ function augmentRouteAssessmentWithProgressionChecks(result, route) {
|
|
|
572
591
|
state_path: check.state_path || null,
|
|
573
592
|
state_call: check.state_call || null,
|
|
574
593
|
property_path: check.property_path || null
|
|
575
|
-
}))
|
|
594
|
+
})),
|
|
595
|
+
...responsiveFailures
|
|
576
596
|
]
|
|
577
597
|
};
|
|
578
598
|
}
|
|
599
|
+
function responsiveSetupFailures(route) {
|
|
600
|
+
const failures = [];
|
|
601
|
+
for (const viewport of responsiveViewportsForRoute(route)) {
|
|
602
|
+
for (const actionResult of listValue(viewport.setup_action_results || viewport.setupActionResults)) {
|
|
603
|
+
if (!actionResult || actionResult.ok !== false) continue;
|
|
604
|
+
failures.push({
|
|
605
|
+
code: "responsive_setup_failed",
|
|
606
|
+
label: `${viewport.label || "responsive"} ${actionResult.action || "setup action"}`,
|
|
607
|
+
reason: stringValue(actionResult.reason) || "responsive_setup_failed",
|
|
608
|
+
selector: stringValue(actionResult.selector),
|
|
609
|
+
viewport: {
|
|
610
|
+
label: viewport.label || null,
|
|
611
|
+
width: numberValue(viewport.width) || null,
|
|
612
|
+
height: numberValue(viewport.height) || null,
|
|
613
|
+
phase: viewport.phase || null
|
|
614
|
+
},
|
|
615
|
+
action_result: actionResult
|
|
616
|
+
});
|
|
617
|
+
}
|
|
618
|
+
}
|
|
619
|
+
return failures;
|
|
620
|
+
}
|
|
621
|
+
function responsiveViewportsForRoute(route) {
|
|
622
|
+
return listValue(route.responsive_viewports || route.responsiveViewports).filter((item) => Boolean(recordValue(item)));
|
|
623
|
+
}
|
|
579
624
|
function progressionChecksForRoute(route) {
|
|
580
625
|
return listValue(route.progression_checks || route.progressionChecks).filter((item) => Boolean(recordValue(item)));
|
|
581
626
|
}
|
package/dist/index.cjs
CHANGED
|
@@ -8210,6 +8210,22 @@ function createBasicGameplayCatchRecords(assessment, evidence) {
|
|
|
8210
8210
|
});
|
|
8211
8211
|
}
|
|
8212
8212
|
}
|
|
8213
|
+
for (const failure of responsiveSetupFailures(route)) {
|
|
8214
|
+
catches.push({
|
|
8215
|
+
site: run.site || null,
|
|
8216
|
+
route: route.name,
|
|
8217
|
+
path: route.path,
|
|
8218
|
+
code: failure.code,
|
|
8219
|
+
label: failure.label,
|
|
8220
|
+
type: failure.action_result?.action || "responsive_setup",
|
|
8221
|
+
selector: stringValue4(failure.action_result?.selector),
|
|
8222
|
+
reason: failure.reason || "responsive_setup_failed",
|
|
8223
|
+
phase: failure.viewport?.phase || void 0,
|
|
8224
|
+
viewport: failure.viewport,
|
|
8225
|
+
action_result: failure.action_result,
|
|
8226
|
+
summary: `${route.name || route.path || "Route"}: responsive setup failed on ${failure.viewport?.label || "viewport"} (${failure.reason || "responsive_setup_failed"})`
|
|
8227
|
+
});
|
|
8228
|
+
}
|
|
8213
8229
|
for (const check of assessBasicGameplayProgressionChecks(route).filter((item) => item.ok === false)) {
|
|
8214
8230
|
catches.push({
|
|
8215
8231
|
site: run.site || null,
|
|
@@ -8346,7 +8362,7 @@ function findBasicGameplayEvidence(value, seen, depth = 0) {
|
|
|
8346
8362
|
return null;
|
|
8347
8363
|
}
|
|
8348
8364
|
function hasRouteShape(record) {
|
|
8349
|
-
return Boolean(record && (record.initial || record.after_action || record.afterAction || record.after_cleanup || record.afterCleanup || record.action_results || record.actionResults || record.continued_cleanup_action_results || record.continuedCleanupActionResults) && (record.path || record.name));
|
|
8365
|
+
return Boolean(record && (record.initial || record.after_action || record.afterAction || record.after_cleanup || record.afterCleanup || record.action_results || record.actionResults || record.continued_cleanup_action_results || record.continuedCleanupActionResults || record.responsive_viewports || record.responsiveViewports) && (record.path || record.name));
|
|
8350
8366
|
}
|
|
8351
8367
|
function changed(before, after) {
|
|
8352
8368
|
const bodyTextChanged = Boolean(before.body_text_hash && after.body_text_hash && before.body_text_hash !== after.body_text_hash);
|
|
@@ -8366,12 +8382,15 @@ function canvasHashes(canvases) {
|
|
|
8366
8382
|
}
|
|
8367
8383
|
function augmentRouteAssessmentWithProgressionChecks(result, route) {
|
|
8368
8384
|
const progressionFailures = assessBasicGameplayProgressionChecks(route).filter((check) => check.ok === false);
|
|
8369
|
-
|
|
8370
|
-
|
|
8385
|
+
const responsiveFailures = responsiveSetupFailures(route);
|
|
8386
|
+
if (!progressionFailures.length && !responsiveFailures.length) return result;
|
|
8387
|
+
const failures = new Set(result.failures);
|
|
8388
|
+
if (progressionFailures.length) failures.add("progression_assertion_failed");
|
|
8389
|
+
for (const failure of responsiveFailures) failures.add(failure.code);
|
|
8371
8390
|
return {
|
|
8372
8391
|
...result,
|
|
8373
8392
|
ok: false,
|
|
8374
|
-
failures,
|
|
8393
|
+
failures: [...failures],
|
|
8375
8394
|
suite_failures: [
|
|
8376
8395
|
...result.suite_failures || [],
|
|
8377
8396
|
...progressionFailures.map((check) => ({
|
|
@@ -8382,10 +8401,36 @@ function augmentRouteAssessmentWithProgressionChecks(result, route) {
|
|
|
8382
8401
|
state_path: check.state_path || null,
|
|
8383
8402
|
state_call: check.state_call || null,
|
|
8384
8403
|
property_path: check.property_path || null
|
|
8385
|
-
}))
|
|
8404
|
+
})),
|
|
8405
|
+
...responsiveFailures
|
|
8386
8406
|
]
|
|
8387
8407
|
};
|
|
8388
8408
|
}
|
|
8409
|
+
function responsiveSetupFailures(route) {
|
|
8410
|
+
const failures = [];
|
|
8411
|
+
for (const viewport of responsiveViewportsForRoute(route)) {
|
|
8412
|
+
for (const actionResult of listValue2(viewport.setup_action_results || viewport.setupActionResults)) {
|
|
8413
|
+
if (!actionResult || actionResult.ok !== false) continue;
|
|
8414
|
+
failures.push({
|
|
8415
|
+
code: "responsive_setup_failed",
|
|
8416
|
+
label: `${viewport.label || "responsive"} ${actionResult.action || "setup action"}`,
|
|
8417
|
+
reason: stringValue4(actionResult.reason) || "responsive_setup_failed",
|
|
8418
|
+
selector: stringValue4(actionResult.selector),
|
|
8419
|
+
viewport: {
|
|
8420
|
+
label: viewport.label || null,
|
|
8421
|
+
width: numberValue2(viewport.width) || null,
|
|
8422
|
+
height: numberValue2(viewport.height) || null,
|
|
8423
|
+
phase: viewport.phase || null
|
|
8424
|
+
},
|
|
8425
|
+
action_result: actionResult
|
|
8426
|
+
});
|
|
8427
|
+
}
|
|
8428
|
+
}
|
|
8429
|
+
return failures;
|
|
8430
|
+
}
|
|
8431
|
+
function responsiveViewportsForRoute(route) {
|
|
8432
|
+
return listValue2(route.responsive_viewports || route.responsiveViewports).filter((item) => Boolean(recordValue3(item)));
|
|
8433
|
+
}
|
|
8389
8434
|
function progressionChecksForRoute(route) {
|
|
8390
8435
|
return listValue2(route.progression_checks || route.progressionChecks).filter((item) => Boolean(recordValue3(item)));
|
|
8391
8436
|
}
|
package/dist/index.d.cts
CHANGED
|
@@ -9,6 +9,6 @@ export { CodexExecAgentConfig, CodexJsonRequest, CodexJsonResult, CodexJsonRunne
|
|
|
9
9
|
export { CreateCaptureDiagnosticInput, DEFAULT_DIAGNOSTIC_ARRAY_LIMIT, DEFAULT_DIAGNOSTIC_HISTORY_LIMIT, DEFAULT_DIAGNOSTIC_STRING_LIMIT, RIDDLE_PROOF_CAPTURE_DIAGNOSTIC_VERSION, RiddleProofArtifactSummary, RiddleProofCaptureArtifactSummary, RiddleProofCaptureDiagnostic, RiddleProofDiagnosticRedactionOptions, appendCaptureDiagnostic, createCaptureDiagnostic, redactForProofDiagnostics, summarizeCaptureArtifacts } from './diagnostics.cjs';
|
|
10
10
|
export { BuildVisualProofSessionInput, RIDDLE_PROOF_VISUAL_SESSION_FINGERPRINT_VERSION, RIDDLE_PROOF_VISUAL_SESSION_VERSION, VisualProofSessionMismatch, buildVisualProofSession, compareVisualProofSessionFingerprint, parseVisualProofSession, visualSessionFingerprint, visualSessionFingerprintBasis } from './proof-session.cjs';
|
|
11
11
|
export { AssessPlayabilityOptions, RIDDLE_PROOF_PLAYABILITY_ASSESSMENT_VERSION, RIDDLE_PROOF_PLAYABILITY_VERSION, RiddleProofPlayabilityAssessment, RiddleProofPlayabilityEvidence, assessPlayabilityEvidence, extractPlayabilityEvidence, isRiddleProofPlayabilityMode } from './playability.cjs';
|
|
12
|
-
export { AssessBasicGameplayOptions, AttachBasicGameplayArtifactOptions, BASIC_GAMEPLAY_ACTION_TYPES, BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES, BasicGameplayActionResult, BasicGameplayActionType, BasicGameplayArtifactResolution, BasicGameplayAssessmentSummary, BasicGameplayCanvasState, BasicGameplayCatchRecord, BasicGameplayChangeSummary, BasicGameplayFailureCode, BasicGameplayFixReference, BasicGameplayMetric, BasicGameplayMobileEvidence, BasicGameplayProgressCheckType, BasicGameplayProgressionCheck, BasicGameplayProofArtifact, BasicGameplayRouteReference, BasicGameplaySnapshot, BasicGameplaySuiteFailure, BasicGameplayWarningCode, CreateBasicGameplayCatchSummaryInput, RIDDLE_PROOF_BASIC_GAMEPLAY_ASSESSMENT_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_CATCH_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_VERSION, RiddleProofBasicGameplayAssessment, RiddleProofBasicGameplayCatchSummary, RiddleProofBasicGameplayEvidence, RiddleProofBasicGameplayRouteAssessment, RiddleProofBasicGameplayRouteEvidence, assessBasicGameplayEvidence, assessBasicGameplayProgressionCheck, assessBasicGameplayProgressionChecks, assessBasicGameplayRoute, attachBasicGameplayArtifactScreenshotHashes, augmentBasicGameplayAssessmentWithProgressionChecks, compactBasicGameplayText, createBasicGameplayCatchRecords, createBasicGameplayCatchSummary, extractBasicGameplayEvidence, resolveBasicGameplayProgressionCheckWithArtifactScreenshots, sanitizeBasicGameplayJsonString } from './basic-gameplay.cjs';
|
|
12
|
+
export { AssessBasicGameplayOptions, AttachBasicGameplayArtifactOptions, BASIC_GAMEPLAY_ACTION_TYPES, BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES, BasicGameplayActionResult, BasicGameplayActionType, BasicGameplayArtifactResolution, BasicGameplayAssessmentSummary, BasicGameplayCanvasState, BasicGameplayCatchRecord, BasicGameplayChangeSummary, BasicGameplayFailureCode, BasicGameplayFixReference, BasicGameplayMetric, BasicGameplayMobileEvidence, BasicGameplayProgressCheckType, BasicGameplayProgressionCheck, BasicGameplayProofArtifact, BasicGameplayResponsiveViewportEvidence, BasicGameplayRouteReference, BasicGameplaySnapshot, BasicGameplaySuiteFailure, BasicGameplayWarningCode, CreateBasicGameplayCatchSummaryInput, RIDDLE_PROOF_BASIC_GAMEPLAY_ASSESSMENT_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_CATCH_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_VERSION, RiddleProofBasicGameplayAssessment, RiddleProofBasicGameplayCatchSummary, RiddleProofBasicGameplayEvidence, RiddleProofBasicGameplayRouteAssessment, RiddleProofBasicGameplayRouteEvidence, assessBasicGameplayEvidence, assessBasicGameplayProgressionCheck, assessBasicGameplayProgressionChecks, assessBasicGameplayRoute, attachBasicGameplayArtifactScreenshotHashes, augmentBasicGameplayAssessmentWithProgressionChecks, compactBasicGameplayText, createBasicGameplayCatchRecords, createBasicGameplayCatchSummary, extractBasicGameplayEvidence, resolveBasicGameplayProgressionCheckWithArtifactScreenshots, sanitizeBasicGameplayJsonString } from './basic-gameplay.cjs';
|
|
13
13
|
export { NormalizeRiddleProofProfileOptions, RIDDLE_PROOF_PROFILE_CHECK_TYPES, RIDDLE_PROOF_PROFILE_EVIDENCE_VERSION, RIDDLE_PROOF_PROFILE_RESULT_VERSION, RIDDLE_PROOF_PROFILE_SETUP_ACTION_TYPES, RIDDLE_PROOF_PROFILE_STATUSES, RIDDLE_PROOF_PROFILE_VERSION, RiddleProofProfile, RiddleProofProfileArtifactRef, RiddleProofProfileBaselinePolicy, RiddleProofProfileCheck, RiddleProofProfileCheckResult, RiddleProofProfileCheckType, RiddleProofProfileEvidence, RiddleProofProfileFailureAction, RiddleProofProfileResult, RiddleProofProfileRouteEvidence, RiddleProofProfileRunner, RiddleProofProfileSetupAction, RiddleProofProfileSetupActionType, RiddleProofProfileStatus, RiddleProofProfileTarget, RiddleProofProfileViewport, RiddleProofProfileViewportEvidence, assessRiddleProofProfileEvidence, buildRiddleProofProfileScript, collectRiddleProfileArtifactRefs, createRiddleProofProfileConfigurationError, createRiddleProofProfileEnvironmentBlockedResult, createRiddleProofProfileInsufficientResult, extractRiddleProofProfileResult, normalizeRiddleProofProfile, profileStatusExitCode, resolveRiddleProofProfileRouteUrl, resolveRiddleProofProfileTargetUrl, resolveRiddleProofProfileTimeoutSec, slugifyRiddleProofProfileName, summarizeRiddleProofProfileResult } from './profile.cjs';
|
|
14
14
|
export { DEFAULT_RIDDLE_API_BASE_URL, DEFAULT_RIDDLE_API_KEY_FILE, RiddleApiError, RiddleClientConfig, RiddleFetch, RiddlePollJobResult, RiddlePreviewDeployResult, RiddleRunScriptInput, RiddleServerPreviewInput, RiddleServerPreviewResult, createRiddleApiClient, deployRiddleStaticPreview, isTerminalRiddleJobStatus, parseRiddleViewport, pollRiddleJob, resolveRiddleApiKey, riddleRequestJson, runRiddleScript, runRiddleServerPreview } from './riddle-client.cjs';
|
package/dist/index.d.ts
CHANGED
|
@@ -9,6 +9,6 @@ export { CodexExecAgentConfig, CodexJsonRequest, CodexJsonResult, CodexJsonRunne
|
|
|
9
9
|
export { CreateCaptureDiagnosticInput, DEFAULT_DIAGNOSTIC_ARRAY_LIMIT, DEFAULT_DIAGNOSTIC_HISTORY_LIMIT, DEFAULT_DIAGNOSTIC_STRING_LIMIT, RIDDLE_PROOF_CAPTURE_DIAGNOSTIC_VERSION, RiddleProofArtifactSummary, RiddleProofCaptureArtifactSummary, RiddleProofCaptureDiagnostic, RiddleProofDiagnosticRedactionOptions, appendCaptureDiagnostic, createCaptureDiagnostic, redactForProofDiagnostics, summarizeCaptureArtifacts } from './diagnostics.js';
|
|
10
10
|
export { BuildVisualProofSessionInput, RIDDLE_PROOF_VISUAL_SESSION_FINGERPRINT_VERSION, RIDDLE_PROOF_VISUAL_SESSION_VERSION, VisualProofSessionMismatch, buildVisualProofSession, compareVisualProofSessionFingerprint, parseVisualProofSession, visualSessionFingerprint, visualSessionFingerprintBasis } from './proof-session.js';
|
|
11
11
|
export { AssessPlayabilityOptions, RIDDLE_PROOF_PLAYABILITY_ASSESSMENT_VERSION, RIDDLE_PROOF_PLAYABILITY_VERSION, RiddleProofPlayabilityAssessment, RiddleProofPlayabilityEvidence, assessPlayabilityEvidence, extractPlayabilityEvidence, isRiddleProofPlayabilityMode } from './playability.js';
|
|
12
|
-
export { AssessBasicGameplayOptions, AttachBasicGameplayArtifactOptions, BASIC_GAMEPLAY_ACTION_TYPES, BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES, BasicGameplayActionResult, BasicGameplayActionType, BasicGameplayArtifactResolution, BasicGameplayAssessmentSummary, BasicGameplayCanvasState, BasicGameplayCatchRecord, BasicGameplayChangeSummary, BasicGameplayFailureCode, BasicGameplayFixReference, BasicGameplayMetric, BasicGameplayMobileEvidence, BasicGameplayProgressCheckType, BasicGameplayProgressionCheck, BasicGameplayProofArtifact, BasicGameplayRouteReference, BasicGameplaySnapshot, BasicGameplaySuiteFailure, BasicGameplayWarningCode, CreateBasicGameplayCatchSummaryInput, RIDDLE_PROOF_BASIC_GAMEPLAY_ASSESSMENT_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_CATCH_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_VERSION, RiddleProofBasicGameplayAssessment, RiddleProofBasicGameplayCatchSummary, RiddleProofBasicGameplayEvidence, RiddleProofBasicGameplayRouteAssessment, RiddleProofBasicGameplayRouteEvidence, assessBasicGameplayEvidence, assessBasicGameplayProgressionCheck, assessBasicGameplayProgressionChecks, assessBasicGameplayRoute, attachBasicGameplayArtifactScreenshotHashes, augmentBasicGameplayAssessmentWithProgressionChecks, compactBasicGameplayText, createBasicGameplayCatchRecords, createBasicGameplayCatchSummary, extractBasicGameplayEvidence, resolveBasicGameplayProgressionCheckWithArtifactScreenshots, sanitizeBasicGameplayJsonString } from './basic-gameplay.js';
|
|
12
|
+
export { AssessBasicGameplayOptions, AttachBasicGameplayArtifactOptions, BASIC_GAMEPLAY_ACTION_TYPES, BASIC_GAMEPLAY_PROGRESS_CHECK_TYPES, BasicGameplayActionResult, BasicGameplayActionType, BasicGameplayArtifactResolution, BasicGameplayAssessmentSummary, BasicGameplayCanvasState, BasicGameplayCatchRecord, BasicGameplayChangeSummary, BasicGameplayFailureCode, BasicGameplayFixReference, BasicGameplayMetric, BasicGameplayMobileEvidence, BasicGameplayProgressCheckType, BasicGameplayProgressionCheck, BasicGameplayProofArtifact, BasicGameplayResponsiveViewportEvidence, BasicGameplayRouteReference, BasicGameplaySnapshot, BasicGameplaySuiteFailure, BasicGameplayWarningCode, CreateBasicGameplayCatchSummaryInput, RIDDLE_PROOF_BASIC_GAMEPLAY_ASSESSMENT_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_CATCH_VERSION, RIDDLE_PROOF_BASIC_GAMEPLAY_VERSION, RiddleProofBasicGameplayAssessment, RiddleProofBasicGameplayCatchSummary, RiddleProofBasicGameplayEvidence, RiddleProofBasicGameplayRouteAssessment, RiddleProofBasicGameplayRouteEvidence, assessBasicGameplayEvidence, assessBasicGameplayProgressionCheck, assessBasicGameplayProgressionChecks, assessBasicGameplayRoute, attachBasicGameplayArtifactScreenshotHashes, augmentBasicGameplayAssessmentWithProgressionChecks, compactBasicGameplayText, createBasicGameplayCatchRecords, createBasicGameplayCatchSummary, extractBasicGameplayEvidence, resolveBasicGameplayProgressionCheckWithArtifactScreenshots, sanitizeBasicGameplayJsonString } from './basic-gameplay.js';
|
|
13
13
|
export { NormalizeRiddleProofProfileOptions, RIDDLE_PROOF_PROFILE_CHECK_TYPES, RIDDLE_PROOF_PROFILE_EVIDENCE_VERSION, RIDDLE_PROOF_PROFILE_RESULT_VERSION, RIDDLE_PROOF_PROFILE_SETUP_ACTION_TYPES, RIDDLE_PROOF_PROFILE_STATUSES, RIDDLE_PROOF_PROFILE_VERSION, RiddleProofProfile, RiddleProofProfileArtifactRef, RiddleProofProfileBaselinePolicy, RiddleProofProfileCheck, RiddleProofProfileCheckResult, RiddleProofProfileCheckType, RiddleProofProfileEvidence, RiddleProofProfileFailureAction, RiddleProofProfileResult, RiddleProofProfileRouteEvidence, RiddleProofProfileRunner, RiddleProofProfileSetupAction, RiddleProofProfileSetupActionType, RiddleProofProfileStatus, RiddleProofProfileTarget, RiddleProofProfileViewport, RiddleProofProfileViewportEvidence, assessRiddleProofProfileEvidence, buildRiddleProofProfileScript, collectRiddleProfileArtifactRefs, createRiddleProofProfileConfigurationError, createRiddleProofProfileEnvironmentBlockedResult, createRiddleProofProfileInsufficientResult, extractRiddleProofProfileResult, normalizeRiddleProofProfile, profileStatusExitCode, resolveRiddleProofProfileRouteUrl, resolveRiddleProofProfileTargetUrl, resolveRiddleProofProfileTimeoutSec, slugifyRiddleProofProfileName, summarizeRiddleProofProfileResult } from './profile.js';
|
|
14
14
|
export { DEFAULT_RIDDLE_API_BASE_URL, DEFAULT_RIDDLE_API_KEY_FILE, RiddleApiError, RiddleClientConfig, RiddleFetch, RiddlePollJobResult, RiddlePreviewDeployResult, RiddleRunScriptInput, RiddleServerPreviewInput, RiddleServerPreviewResult, createRiddleApiClient, deployRiddleStaticPreview, isTerminalRiddleJobStatus, parseRiddleViewport, pollRiddleJob, resolveRiddleApiKey, riddleRequestJson, runRiddleScript, runRiddleServerPreview } from './riddle-client.js';
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package/dist/index.js
CHANGED
|
@@ -36,7 +36,7 @@ import {
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|
|
36
36
|
extractBasicGameplayEvidence,
|
|
37
37
|
resolveBasicGameplayProgressionCheckWithArtifactScreenshots,
|
|
38
38
|
sanitizeBasicGameplayJsonString
|
|
39
|
-
} from "./chunk-
|
|
39
|
+
} from "./chunk-6H742VFJ.js";
|
|
40
40
|
import {
|
|
41
41
|
RIDDLE_PROOF_PROFILE_CHECK_TYPES,
|
|
42
42
|
RIDDLE_PROOF_PROFILE_EVIDENCE_VERSION,
|
|
@@ -292,7 +292,7 @@ declare function executeWorkflow(params: WorkflowParams, pluginConfig: any, reso
|
|
|
292
292
|
blocking?: boolean;
|
|
293
293
|
details?: Record<string, unknown>;
|
|
294
294
|
ok: boolean;
|
|
295
|
-
action: "
|
|
295
|
+
action: "setup" | "recon" | "author" | "implement" | "verify" | "ship" | "run";
|
|
296
296
|
state_path: string;
|
|
297
297
|
stage: any;
|
|
298
298
|
summary: string;
|
|
@@ -382,7 +382,7 @@ declare function executeWorkflow(params: WorkflowParams, pluginConfig: any, reso
|
|
|
382
382
|
continueWithStage?: WorkflowStage | null;
|
|
383
383
|
blocking?: boolean;
|
|
384
384
|
details?: Record<string, unknown>;
|
|
385
|
-
action: "
|
|
385
|
+
action: "setup" | "recon" | "author" | "implement" | "verify" | "ship" | "run";
|
|
386
386
|
state_path: string;
|
|
387
387
|
stage: any;
|
|
388
388
|
checkpoint: string;
|
|
@@ -659,7 +659,7 @@ declare function executeWorkflow(params: WorkflowParams, pluginConfig: any, reso
|
|
|
659
659
|
error?: undefined;
|
|
660
660
|
} | {
|
|
661
661
|
ok: boolean;
|
|
662
|
-
action: "
|
|
662
|
+
action: "setup" | "recon" | "author" | "implement" | "verify" | "ship" | "run";
|
|
663
663
|
state_path: string;
|
|
664
664
|
stage: any;
|
|
665
665
|
summary: string;
|
|
@@ -292,7 +292,7 @@ declare function executeWorkflow(params: WorkflowParams, pluginConfig: any, reso
|
|
|
292
292
|
blocking?: boolean;
|
|
293
293
|
details?: Record<string, unknown>;
|
|
294
294
|
ok: boolean;
|
|
295
|
-
action: "
|
|
295
|
+
action: "setup" | "recon" | "author" | "implement" | "verify" | "ship" | "run";
|
|
296
296
|
state_path: string;
|
|
297
297
|
stage: any;
|
|
298
298
|
summary: string;
|
|
@@ -382,7 +382,7 @@ declare function executeWorkflow(params: WorkflowParams, pluginConfig: any, reso
|
|
|
382
382
|
continueWithStage?: WorkflowStage | null;
|
|
383
383
|
blocking?: boolean;
|
|
384
384
|
details?: Record<string, unknown>;
|
|
385
|
-
action: "
|
|
385
|
+
action: "setup" | "recon" | "author" | "implement" | "verify" | "ship" | "run";
|
|
386
386
|
state_path: string;
|
|
387
387
|
stage: any;
|
|
388
388
|
checkpoint: string;
|
|
@@ -659,7 +659,7 @@ declare function executeWorkflow(params: WorkflowParams, pluginConfig: any, reso
|
|
|
659
659
|
error?: undefined;
|
|
660
660
|
} | {
|
|
661
661
|
ok: boolean;
|
|
662
|
-
action: "
|
|
662
|
+
action: "setup" | "recon" | "author" | "implement" | "verify" | "ship" | "run";
|
|
663
663
|
state_path: string;
|
|
664
664
|
stage: any;
|
|
665
665
|
summary: string;
|