@rian8337/osu-difficulty-calculator 4.0.0-beta.86 → 4.0.0-beta.87

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Files changed (2) hide show
  1. package/dist/index.js +1 -1
  2. package/package.json +3 -3
package/dist/index.js CHANGED
@@ -409,7 +409,7 @@ class DifficultyHitObject {
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  this.lazyEndPosition = this.object.stackedPosition;
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  // Stop here if the slider has too short duration, allowing the player to essentially
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  // complete the slider without movement, making travel distance and time irrelevant.
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- if (osuBase.Precision.almostEqualsNumber(this.object.startTime, this.object.endTime)) {
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+ if (osuBase.Precision.almostEquals(this.object.startTime, this.object.endTime)) {
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  return;
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  }
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rian8337/osu-difficulty-calculator",
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- "version": "4.0.0-beta.86",
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+ "version": "4.0.0-beta.87",
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  "description": "A module for calculating osu!standard beatmap difficulty and performance value with respect to the current difficulty and performance algorithm.",
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  "keywords": [
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  "osu",
@@ -33,10 +33,10 @@
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  "url": "https://github.com/Rian8337/osu-droid-module/issues"
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  },
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  "dependencies": {
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- "@rian8337/osu-base": "4.0.0-beta.86"
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+ "@rian8337/osu-base": "4.0.0-beta.87"
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  },
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "62e3d012a8d3532fdb4410f6b48badda689b3a06"
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+ "gitHead": "5678b07d0b7492bb61b2fdc5fd4a118ba680e609"
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  }