@rian8337/osu-difficulty-calculator 4.0.0-beta.85 → 4.0.0-beta.87

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package/dist/index.js CHANGED
@@ -409,7 +409,7 @@ class DifficultyHitObject {
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  this.lazyEndPosition = this.object.stackedPosition;
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  // Stop here if the slider has too short duration, allowing the player to essentially
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  // complete the slider without movement, making travel distance and time irrelevant.
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- if (osuBase.Precision.almostEqualsNumber(this.object.startTime, this.object.endTime)) {
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+ if (osuBase.Precision.almostEquals(this.object.startTime, this.object.endTime)) {
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  return;
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  }
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  }
@@ -542,7 +542,7 @@ class DroidDifficultyHitObject extends DifficultyHitObject {
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  }
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  previous(backwardsIndex) {
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  var _a;
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- return (_a = this.hitObjects[this.index - backwardsIndex]) !== null && _a !== void 0 ? _a : null;
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+ return ((_a = this.hitObjects[this.index - backwardsIndex]) !== null && _a !== void 0 ? _a : null);
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  }
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  next(forwardsIndex) {
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  var _a;
@@ -1343,7 +1343,6 @@ class DroidReadingEvaluator {
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  */
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  static calculateCurrentVisibleObjectsDensity(current) {
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  let visibleObjectCount = 0;
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- let index = 0;
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  let next = current.next(0);
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  while (next) {
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  if (next.startTime - current.startTime > this.readingWindowSize ||
@@ -1352,13 +1351,14 @@ class DroidReadingEvaluator {
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  break;
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  }
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  if (next.isOverlapping(true)) {
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+ next = next.next(0);
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  continue;
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  }
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  const timeNerfFactor = this.getTimeNerfFactor(next.startTime - current.startTime);
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  visibleObjectCount +=
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  next.opacityAt(current.object.startTime, this.emptyModMap) *
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  timeNerfFactor;
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- next = current.next(++index);
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+ next = next.next(0);
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  }
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  return visibleObjectCount;
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  }
@@ -2297,7 +2297,7 @@ class PerformanceCalculator {
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  const miss = this.computedAccuracy.nmiss;
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  this.combo = (_b = options === null || options === void 0 ? void 0 : options.combo) !== null && _b !== void 0 ? _b : maxCombo - miss;
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  if ((options === null || options === void 0 ? void 0 : options.sliderEndsDropped) !== undefined &&
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- (options === null || options === void 0 ? void 0 : options.sliderTicksMissed) !== undefined) {
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+ options.sliderTicksMissed !== undefined) {
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  this._usingClassicSliderAccuracy = false;
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  this._sliderEndsDropped = options.sliderEndsDropped;
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  this._sliderTicksMissed = options.sliderTicksMissed;
@@ -2908,7 +2908,7 @@ class OsuAimEvaluator {
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  const last = current.previous(0);
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  if (current.object instanceof osuBase.Spinner ||
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  current.index <= 1 ||
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- (last === null || last === void 0 ? void 0 : last.object) instanceof osuBase.Spinner) {
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+ last.object instanceof osuBase.Spinner) {
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  return 0;
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  }
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  const lastLast = current.previous(1);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rian8337/osu-difficulty-calculator",
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- "version": "4.0.0-beta.85",
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+ "version": "4.0.0-beta.87",
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  "description": "A module for calculating osu!standard beatmap difficulty and performance value with respect to the current difficulty and performance algorithm.",
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  "keywords": [
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  "osu",
@@ -25,18 +25,18 @@
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  },
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  "scripts": {
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  "build": "rollup -c ../../rollup.config.mjs",
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- "lint": "eslint --ext ts",
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- "prepublishOnly": "npm run build",
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- "test": "jest"
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+ "lint": "eslint 'src/**/*.ts'",
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+ "prepublishOnly": "pnpm build",
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+ "test": "jest --silent"
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  },
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  "bugs": {
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  "url": "https://github.com/Rian8337/osu-droid-module/issues"
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  },
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  "dependencies": {
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- "@rian8337/osu-base": "^4.0.0-beta.85"
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+ "@rian8337/osu-base": "4.0.0-beta.87"
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  },
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "874c5332059efd6f54bbdd3b54dbb0144a75407e"
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+ "gitHead": "5678b07d0b7492bb61b2fdc5fd4a118ba680e609"
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  }
@@ -324,19 +324,19 @@ interface StrainPeaks {
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  /**
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  * The strain peaks of aim difficulty if sliders are considered.
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  */
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- aimWithSliders: number[];
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+ aimWithSliders: readonly number[];
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  /**
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  * The strain peaks of aim difficulty if sliders are not considered.
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  */
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- aimWithoutSliders: number[];
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+ aimWithoutSliders: readonly number[];
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  /**
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  * The strain peaks of speed difficulty.
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  */
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- speed: number[];
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+ speed: readonly number[];
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  /**
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  * The strain peaks of flashlight difficulty.
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  */
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- flashlight: number[];
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+ flashlight: readonly number[];
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  }
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  /**
@@ -1662,4 +1662,5 @@ declare abstract class OsuSpeedEvaluator {
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  static evaluateDifficultyOf(current: OsuDifficultyHitObject, mods: ModMap): number;
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  }
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- export { type CacheableDifficultyAttributes, type DifficultSlider, DifficultyAttributes, DifficultyCalculator, DifficultyHitObject, DroidAim, DroidAimEvaluator, DroidDifficultyAttributes, DroidDifficultyCalculator, DroidDifficultyHitObject, DroidFlashlight, DroidFlashlightEvaluator, DroidPerformanceCalculator, DroidReading, DroidReadingEvaluator, DroidRhythm, DroidRhythmEvaluator, DroidTap, DroidTapEvaluator, ExtendedDroidDifficultyAttributes, type HighStrainSection, type IDifficultyAttributes, type IDroidDifficultyAttributes, type IExtendedDroidDifficultyAttributes, type IOsuDifficultyAttributes, OsuAim, OsuAimEvaluator, OsuDifficultyAttributes, OsuDifficultyCalculator, OsuDifficultyHitObject, OsuFlashlight, OsuFlashlightEvaluator, OsuPerformanceCalculator, OsuRhythmEvaluator, OsuSpeed, OsuSpeedEvaluator, type PerformanceCalculationOptions, PerformanceCalculator, type StrainPeaks };
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+ export { DifficultyAttributes, DifficultyCalculator, DifficultyHitObject, DroidAim, DroidAimEvaluator, DroidDifficultyAttributes, DroidDifficultyCalculator, DroidDifficultyHitObject, DroidFlashlight, DroidFlashlightEvaluator, DroidPerformanceCalculator, DroidReading, DroidReadingEvaluator, DroidRhythm, DroidRhythmEvaluator, DroidTap, DroidTapEvaluator, ExtendedDroidDifficultyAttributes, OsuAim, OsuAimEvaluator, OsuDifficultyAttributes, OsuDifficultyCalculator, OsuDifficultyHitObject, OsuFlashlight, OsuFlashlightEvaluator, OsuPerformanceCalculator, OsuRhythmEvaluator, OsuSpeed, OsuSpeedEvaluator, PerformanceCalculator };
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+ export type { CacheableDifficultyAttributes, DifficultSlider, HighStrainSection, IDifficultyAttributes, IDroidDifficultyAttributes, IExtendedDroidDifficultyAttributes, IOsuDifficultyAttributes, PerformanceCalculationOptions, StrainPeaks };