@rian8337/osu-difficulty-calculator 4.0.0-beta.69 → 4.0.0-beta.70
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +10 -6
- package/package.json +3 -3
- package/typings/index.d.ts +1 -0
package/dist/index.js
CHANGED
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@@ -68,6 +68,7 @@ class DifficultyCalculator {
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this.difficultyAdjustmentMods = [
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69
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osuBase.ModDifficultyAdjust,
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70
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osuBase.ModRateAdjust,
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71
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+
osuBase.ModTimeRamp,
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osuBase.ModEasy,
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osuBase.ModHardRock,
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osuBase.ModFlashlight,
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@@ -79,13 +80,9 @@ class DifficultyCalculator {
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];
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}
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calculate(beatmap, mods) {
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-
const difficultyAdjustmentMods = this.retainDifficultyAdjustmentMods(mods ? Array.from(mods.values()) : []);
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const playableBeatmap = beatmap instanceof osuBase.PlayableBeatmap
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? beatmap
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: this.
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m.constructor,
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m,
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])));
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: this.createPlayableBeatmapWithDifficultyAdjustmentMods(beatmap, mods);
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const skills = this.createSkills(playableBeatmap);
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const objects = this.createDifficultyHitObjects(playableBeatmap);
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for (const object of objects) {
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@@ -98,7 +95,7 @@ class DifficultyCalculator {
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calculateStrainPeaks(beatmap, mods) {
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const playableBeatmap = beatmap instanceof osuBase.PlayableBeatmap
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? beatmap
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-
: this.
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: this.createPlayableBeatmapWithDifficultyAdjustmentMods(beatmap, mods);
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const skills = this.createStrainPeakSkills(playableBeatmap);
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const objects = this.createDifficultyHitObjects(playableBeatmap);
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for (const object of objects) {
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@@ -130,6 +127,13 @@ class DifficultyCalculator {
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basePerformanceValue(rating) {
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return Math.pow(5 * Math.max(1, rating / 0.0675) - 4, 3) / 100000;
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}
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+
createPlayableBeatmapWithDifficultyAdjustmentMods(beatmap, mods) {
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const difficultyAdjustmentMods = this.retainDifficultyAdjustmentMods(mods ? Array.from(mods.values()) : []);
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return this.createPlayableBeatmap(beatmap, new osuBase.ModMap(difficultyAdjustmentMods.map((m) => [
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m.constructor,
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m,
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])));
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}
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}
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/**
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
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{
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"name": "@rian8337/osu-difficulty-calculator",
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-
"version": "4.0.0-beta.
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"version": "4.0.0-beta.70",
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"description": "A module for calculating osu!standard beatmap difficulty and performance value with respect to the current difficulty and performance algorithm.",
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"keywords": [
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"osu",
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@@ -33,10 +33,10 @@
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"url": "https://github.com/Rian8337/osu-droid-module/issues"
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},
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"dependencies": {
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-
"@rian8337/osu-base": "^4.0.0-beta.
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"@rian8337/osu-base": "^4.0.0-beta.70"
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},
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "8652186374636fb74ffc69eb2db39f7728ac12e8"
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}
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package/typings/index.d.ts
CHANGED
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@@ -518,6 +518,7 @@ declare abstract class DifficultyCalculator<TBeatmap extends PlayableBeatmap, TH
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* @param rating The difficulty rating.
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*/
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protected basePerformanceValue(rating: number): number;
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private createPlayableBeatmapWithDifficultyAdjustmentMods;
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}
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/**
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