@rian8337/osu-base 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +11 -0
- package/dist/beatmap/Beatmap.js +223 -0
- package/dist/beatmap/Parser.js +620 -0
- package/dist/beatmap/hitobjects/Circle.js +20 -0
- package/dist/beatmap/hitobjects/HitObject.js +74 -0
- package/dist/beatmap/hitobjects/Slider.js +143 -0
- package/dist/beatmap/hitobjects/Spinner.js +26 -0
- package/dist/beatmap/hitobjects/sliderObjects/HeadCircle.js +10 -0
- package/dist/beatmap/hitobjects/sliderObjects/RepeatPoint.js +21 -0
- package/dist/beatmap/hitobjects/sliderObjects/SliderTick.js +21 -0
- package/dist/beatmap/hitobjects/sliderObjects/TailCircle.js +10 -0
- package/dist/beatmap/timings/BreakPoint.js +34 -0
- package/dist/beatmap/timings/DifficultyControlPoint.js +22 -0
- package/dist/beatmap/timings/TimingControlPoint.js +22 -0
- package/dist/beatmap/timings/TimingPoint.js +12 -0
- package/dist/constants/ParserConstants.js +19 -0
- package/dist/constants/PathType.js +13 -0
- package/dist/constants/modes.js +11 -0
- package/dist/constants/objectTypes.js +12 -0
- package/dist/constants/rankedStatus.js +16 -0
- package/dist/index.js +64 -0
- package/dist/mathutil/Interpolation.js +9 -0
- package/dist/mathutil/MathUtils.js +41 -0
- package/dist/mathutil/Vector2.js +79 -0
- package/dist/mods/Mod.js +9 -0
- package/dist/mods/ModAuto.js +21 -0
- package/dist/mods/ModAutopilot.js +21 -0
- package/dist/mods/ModDoubleTime.js +21 -0
- package/dist/mods/ModEasy.js +21 -0
- package/dist/mods/ModFlashlight.js +21 -0
- package/dist/mods/ModHalfTime.js +21 -0
- package/dist/mods/ModHardRock.js +21 -0
- package/dist/mods/ModHidden.js +21 -0
- package/dist/mods/ModNightCore.js +21 -0
- package/dist/mods/ModNoFail.js +21 -0
- package/dist/mods/ModPerfect.js +21 -0
- package/dist/mods/ModPrecise.js +21 -0
- package/dist/mods/ModReallyEasy.js +21 -0
- package/dist/mods/ModRelax.js +21 -0
- package/dist/mods/ModScoreV2.js +21 -0
- package/dist/mods/ModSmallCircle.js +21 -0
- package/dist/mods/ModSpunOut.js +21 -0
- package/dist/mods/ModSuddenDeath.js +21 -0
- package/dist/mods/ModTouchDevice.js +21 -0
- package/dist/tools/MapInfo.js +559 -0
- package/dist/utils/APIRequestBuilder.js +144 -0
- package/dist/utils/Accuracy.js +96 -0
- package/dist/utils/HitWindow.js +56 -0
- package/dist/utils/MapStats.js +212 -0
- package/dist/utils/ModUtil.js +137 -0
- package/dist/utils/PathApproximator.js +269 -0
- package/dist/utils/Precision.js +31 -0
- package/dist/utils/SliderPath.js +187 -0
- package/dist/utils/Utils.js +53 -0
- package/package.json +43 -0
- package/typings/index.d.ts +1951 -0
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Vector2 = void 0;
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/**
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* Based on `Vector2` class in C#.
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*/
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class Vector2 {
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constructor(x, y) {
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this.x = x;
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this.y = y;
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}
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/**
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* Multiplies the vector with another vector.
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*/
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multiply(vec) {
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return new Vector2(this.x * vec.x, this.y * vec.y);
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}
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divide(divideFactor) {
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if (divideFactor === 0) {
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throw new Error("Division by 0");
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}
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return new Vector2(this.x / divideFactor, this.y / divideFactor);
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}
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/**
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* Adds the vector with another vector.
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*/
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add(vec) {
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return new Vector2(this.x + vec.x, this.y + vec.y);
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}
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/**
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* Subtracts the vector with another vector.
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*/
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subtract(vec) {
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return new Vector2(this.x - vec.x, this.y - vec.y);
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}
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/**
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* The length of the vector.
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*/
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get length() {
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return Math.sqrt(Math.pow(this.x, 2) + Math.pow(this.y, 2));
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}
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/**
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* Performs a dot multiplication with another vector.
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*/
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dot(vec) {
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return this.x * vec.x + this.y * vec.y;
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}
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/**
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* Scales the vector.
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*/
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scale(scaleFactor) {
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return new Vector2(this.x * scaleFactor, this.y * scaleFactor);
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}
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/**
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* Gets the distance between this vector and another vector.
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*/
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getDistance(vec) {
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const x = this.x - vec.x;
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const y = this.y - vec.y;
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return Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2));
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}
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/**
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* Normalizes the vector.
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*/
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normalize() {
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const length = this.length;
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this.x /= length;
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this.y /= length;
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}
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/**
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* Checks whether this vector is equal to another vector.
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*
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* @param other The other vector.
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*/
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equals(other) {
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return this.x === other.x && this.y === other.y;
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}
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}
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exports.Vector2 = Vector2;
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package/dist/mods/Mod.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ModAuto = void 0;
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const Mod_1 = require("./Mod");
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/**
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* Represents the Auto mod.
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*/
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class ModAuto extends Mod_1.Mod {
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constructor() {
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super(...arguments);
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this.scoreMultiplier = 0;
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this.acronym = "AT";
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this.name = "Autoplay";
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this.droidRanked = false;
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this.pcRanked = false;
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this.bitwise = 1 << 11;
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this.droidString = "a";
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this.droidOnly = false;
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}
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}
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exports.ModAuto = ModAuto;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ModAutopilot = void 0;
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const Mod_1 = require("./Mod");
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/**
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* Represents the Autopilot mod.
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*/
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class ModAutopilot extends Mod_1.Mod {
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constructor() {
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super(...arguments);
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this.scoreMultiplier = 0;
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this.acronym = "AP";
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this.name = "Autopilot";
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this.droidRanked = false;
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this.pcRanked = false;
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this.bitwise = 1 << 13;
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this.droidString = "p";
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this.droidOnly = false;
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}
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}
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exports.ModAutopilot = ModAutopilot;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ModDoubleTime = void 0;
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const Mod_1 = require("./Mod");
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/**
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* Represents the DoubleTime mod.
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*/
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class ModDoubleTime extends Mod_1.Mod {
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constructor() {
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super(...arguments);
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this.scoreMultiplier = 1.12;
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this.acronym = "DT";
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this.name = "DoubleTime";
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this.droidRanked = true;
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this.pcRanked = true;
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this.bitwise = 1 << 6;
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this.droidString = "d";
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this.droidOnly = false;
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}
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}
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exports.ModDoubleTime = ModDoubleTime;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ModEasy = void 0;
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const Mod_1 = require("./Mod");
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/**
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* Represents the Easy mod.
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*/
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class ModEasy extends Mod_1.Mod {
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constructor() {
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super(...arguments);
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this.scoreMultiplier = 0.5;
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this.acronym = "EZ";
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this.name = "Easy";
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this.droidRanked = true;
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this.pcRanked = true;
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this.bitwise = 1 << 1;
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this.droidString = "e";
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this.droidOnly = false;
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}
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}
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exports.ModEasy = ModEasy;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ModFlashlight = void 0;
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const Mod_1 = require("./Mod");
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/**
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* Represents the Flashlight mod.
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*/
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class ModFlashlight extends Mod_1.Mod {
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constructor() {
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super(...arguments);
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this.scoreMultiplier = 1.12;
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this.acronym = "FL";
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this.name = "Flashlight";
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this.droidRanked = false;
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this.pcRanked = true;
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this.bitwise = 1 << 10;
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this.droidString = "i";
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this.droidOnly = false;
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}
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}
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exports.ModFlashlight = ModFlashlight;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ModHalfTime = void 0;
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const Mod_1 = require("./Mod");
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/**
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* Represents the HalfTime mod.
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*/
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class ModHalfTime extends Mod_1.Mod {
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constructor() {
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super(...arguments);
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this.scoreMultiplier = 0.3;
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this.acronym = "HT";
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this.name = "HalfTime";
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this.droidRanked = true;
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this.pcRanked = true;
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this.bitwise = 1 << 8;
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this.droidString = "t";
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this.droidOnly = false;
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}
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}
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exports.ModHalfTime = ModHalfTime;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ModHardRock = void 0;
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const Mod_1 = require("./Mod");
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/**
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* Represents the HardRock mod.
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*/
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class ModHardRock extends Mod_1.Mod {
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constructor() {
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super(...arguments);
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this.scoreMultiplier = 1.06;
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this.acronym = "HR";
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this.name = "HardRock";
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this.bitwise = 1 << 4;
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this.droidRanked = true;
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this.pcRanked = true;
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this.droidString = "r";
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this.droidOnly = false;
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}
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}
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exports.ModHardRock = ModHardRock;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ModHidden = void 0;
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const Mod_1 = require("./Mod");
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/**
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* Represents the Hidden mod.
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*/
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class ModHidden extends Mod_1.Mod {
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constructor() {
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super(...arguments);
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this.scoreMultiplier = 1.06;
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this.acronym = "HD";
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this.name = "Hidden";
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this.bitwise = 1 << 3;
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this.droidRanked = true;
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this.pcRanked = true;
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this.droidString = "h";
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this.droidOnly = false;
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}
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}
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exports.ModHidden = ModHidden;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ModNightCore = void 0;
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const Mod_1 = require("./Mod");
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/**
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* Represents the NightCore mod.
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*/
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class ModNightCore extends Mod_1.Mod {
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constructor() {
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super(...arguments);
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this.scoreMultiplier = 1.12;
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this.acronym = "NC";
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this.name = "NightCore";
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this.droidRanked = true;
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this.pcRanked = true;
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this.bitwise = 1 << 9;
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this.droidString = "c";
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this.droidOnly = false;
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}
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}
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exports.ModNightCore = ModNightCore;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ModNoFail = void 0;
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const Mod_1 = require("./Mod");
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/**
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* Represents the NoFail mod.
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*/
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class ModNoFail extends Mod_1.Mod {
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constructor() {
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super(...arguments);
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this.scoreMultiplier = 0.5;
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this.acronym = "NF";
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this.name = "NoFail";
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this.droidRanked = true;
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this.pcRanked = true;
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this.bitwise = 1 << 0;
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17
|
+
this.droidString = "n";
|
|
18
|
+
this.droidOnly = false;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
exports.ModNoFail = ModNoFail;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.ModPerfect = void 0;
|
|
4
|
+
const Mod_1 = require("./Mod");
|
|
5
|
+
/**
|
|
6
|
+
* Represents the Perfect mod.
|
|
7
|
+
*/
|
|
8
|
+
class ModPerfect extends Mod_1.Mod {
|
|
9
|
+
constructor() {
|
|
10
|
+
super(...arguments);
|
|
11
|
+
this.scoreMultiplier = 1;
|
|
12
|
+
this.acronym = "PF";
|
|
13
|
+
this.name = "Perfect";
|
|
14
|
+
this.droidRanked = false;
|
|
15
|
+
this.pcRanked = true;
|
|
16
|
+
this.bitwise = 1 << 14;
|
|
17
|
+
this.droidString = "f";
|
|
18
|
+
this.droidOnly = false;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
exports.ModPerfect = ModPerfect;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.ModPrecise = void 0;
|
|
4
|
+
const Mod_1 = require("./Mod");
|
|
5
|
+
/**
|
|
6
|
+
* Represents the Precise mod.
|
|
7
|
+
*/
|
|
8
|
+
class ModPrecise extends Mod_1.Mod {
|
|
9
|
+
constructor() {
|
|
10
|
+
super(...arguments);
|
|
11
|
+
this.scoreMultiplier = 1.06;
|
|
12
|
+
this.acronym = "PR";
|
|
13
|
+
this.name = "Precise";
|
|
14
|
+
this.droidRanked = true;
|
|
15
|
+
this.pcRanked = false;
|
|
16
|
+
this.bitwise = Number.NaN;
|
|
17
|
+
this.droidString = "s";
|
|
18
|
+
this.droidOnly = true;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
exports.ModPrecise = ModPrecise;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.ModReallyEasy = void 0;
|
|
4
|
+
const Mod_1 = require("./Mod");
|
|
5
|
+
/**
|
|
6
|
+
* Represents the ReallyEasy mod.
|
|
7
|
+
*/
|
|
8
|
+
class ModReallyEasy extends Mod_1.Mod {
|
|
9
|
+
constructor() {
|
|
10
|
+
super(...arguments);
|
|
11
|
+
this.scoreMultiplier = 0.4;
|
|
12
|
+
this.acronym = "RE";
|
|
13
|
+
this.name = "ReallyEasy";
|
|
14
|
+
this.droidRanked = false;
|
|
15
|
+
this.pcRanked = false;
|
|
16
|
+
this.bitwise = Number.NaN;
|
|
17
|
+
this.droidString = "l";
|
|
18
|
+
this.droidOnly = true;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
exports.ModReallyEasy = ModReallyEasy;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.ModRelax = void 0;
|
|
4
|
+
const Mod_1 = require("./Mod");
|
|
5
|
+
/**
|
|
6
|
+
* Represents the Relax mod.
|
|
7
|
+
*/
|
|
8
|
+
class ModRelax extends Mod_1.Mod {
|
|
9
|
+
constructor() {
|
|
10
|
+
super(...arguments);
|
|
11
|
+
this.scoreMultiplier = 0;
|
|
12
|
+
this.acronym = "RX";
|
|
13
|
+
this.name = "Relax";
|
|
14
|
+
this.droidRanked = false;
|
|
15
|
+
this.pcRanked = false;
|
|
16
|
+
this.bitwise = 1 << 7;
|
|
17
|
+
this.droidString = "x";
|
|
18
|
+
this.droidOnly = false;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
exports.ModRelax = ModRelax;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.ModScoreV2 = void 0;
|
|
4
|
+
const Mod_1 = require("./Mod");
|
|
5
|
+
/**
|
|
6
|
+
* Represents the ScoreV2 mod.
|
|
7
|
+
*/
|
|
8
|
+
class ModScoreV2 extends Mod_1.Mod {
|
|
9
|
+
constructor() {
|
|
10
|
+
super(...arguments);
|
|
11
|
+
this.scoreMultiplier = 1;
|
|
12
|
+
this.acronym = "V2";
|
|
13
|
+
this.name = "ScoreV2";
|
|
14
|
+
this.droidRanked = false;
|
|
15
|
+
this.pcRanked = false;
|
|
16
|
+
this.bitwise = 1 << 29;
|
|
17
|
+
this.droidString = "v";
|
|
18
|
+
this.droidOnly = false;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
exports.ModScoreV2 = ModScoreV2;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.ModSmallCircle = void 0;
|
|
4
|
+
const Mod_1 = require("./Mod");
|
|
5
|
+
/**
|
|
6
|
+
* Represents the SmallCircle mod.
|
|
7
|
+
*/
|
|
8
|
+
class ModSmallCircle extends Mod_1.Mod {
|
|
9
|
+
constructor() {
|
|
10
|
+
super(...arguments);
|
|
11
|
+
this.scoreMultiplier = 1.06;
|
|
12
|
+
this.acronym = "SC";
|
|
13
|
+
this.name = "SmallCircle";
|
|
14
|
+
this.droidRanked = false;
|
|
15
|
+
this.pcRanked = false;
|
|
16
|
+
this.bitwise = Number.NaN;
|
|
17
|
+
this.droidString = "m";
|
|
18
|
+
this.droidOnly = true;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
exports.ModSmallCircle = ModSmallCircle;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.ModSpunOut = void 0;
|
|
4
|
+
const Mod_1 = require("./Mod");
|
|
5
|
+
/**
|
|
6
|
+
* Represents the SpunOut mod.
|
|
7
|
+
*/
|
|
8
|
+
class ModSpunOut extends Mod_1.Mod {
|
|
9
|
+
constructor() {
|
|
10
|
+
super(...arguments);
|
|
11
|
+
this.scoreMultiplier = 0.9;
|
|
12
|
+
this.acronym = "SO";
|
|
13
|
+
this.name = "SpunOut";
|
|
14
|
+
this.droidRanked = false;
|
|
15
|
+
this.pcRanked = true;
|
|
16
|
+
this.bitwise = 1 << 12;
|
|
17
|
+
this.droidString = "";
|
|
18
|
+
this.droidOnly = false;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
exports.ModSpunOut = ModSpunOut;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.ModSuddenDeath = void 0;
|
|
4
|
+
const Mod_1 = require("./Mod");
|
|
5
|
+
/**
|
|
6
|
+
* Represents the SuddenDeath mod.
|
|
7
|
+
*/
|
|
8
|
+
class ModSuddenDeath extends Mod_1.Mod {
|
|
9
|
+
constructor() {
|
|
10
|
+
super(...arguments);
|
|
11
|
+
this.scoreMultiplier = 1;
|
|
12
|
+
this.acronym = "SD";
|
|
13
|
+
this.name = "Sudden Death";
|
|
14
|
+
this.droidRanked = false;
|
|
15
|
+
this.pcRanked = true;
|
|
16
|
+
this.bitwise = 1 << 5;
|
|
17
|
+
this.droidString = "u";
|
|
18
|
+
this.droidOnly = false;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
exports.ModSuddenDeath = ModSuddenDeath;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.ModTouchDevice = void 0;
|
|
4
|
+
const Mod_1 = require("./Mod");
|
|
5
|
+
/**
|
|
6
|
+
* Represents the TouchDevice mod.
|
|
7
|
+
*/
|
|
8
|
+
class ModTouchDevice extends Mod_1.Mod {
|
|
9
|
+
constructor() {
|
|
10
|
+
super(...arguments);
|
|
11
|
+
this.scoreMultiplier = 1;
|
|
12
|
+
this.acronym = "TD";
|
|
13
|
+
this.name = "TouchDevice";
|
|
14
|
+
this.droidRanked = true;
|
|
15
|
+
this.pcRanked = true;
|
|
16
|
+
this.bitwise = 1 << 2;
|
|
17
|
+
this.droidString = "";
|
|
18
|
+
this.droidOnly = false;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
exports.ModTouchDevice = ModTouchDevice;
|