@revideo/2d 0.4.0 → 0.4.1-cat.995
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/editor/tsconfig.build.tsbuildinfo +1 -1
- package/editor/index.js +380 -151
- package/editor/index.js.map +1 -1
- package/lib/code/CodeCursor.d.ts +74 -74
- package/lib/code/CodeDiffer.d.ts +21 -16
- package/lib/code/CodeDiffer.js +39 -41
- package/lib/code/CodeFragment.d.ts +16 -8
- package/lib/code/CodeFragment.js +36 -36
- package/lib/code/CodeHighlighter.d.ts +59 -59
- package/lib/code/CodeHighlighter.js +1 -1
- package/lib/code/CodeMetrics.d.ts +12 -8
- package/lib/code/CodeMetrics.js +26 -24
- package/lib/code/CodeRange.d.ts +21 -5
- package/lib/code/CodeRange.js +131 -124
- package/lib/code/CodeScope.d.ts +18 -8
- package/lib/code/CodeSelection.d.ts +9 -4
- package/lib/code/CodeSelection.js +8 -8
- package/lib/code/CodeSignal.d.ts +74 -47
- package/lib/code/CodeTokenizer.d.ts +1 -1
- package/lib/code/CodeTokenizer.js +41 -41
- package/lib/code/DefaultHighlightStyle.d.ts +2 -2
- package/lib/code/DefaultHighlightStyle.js +96 -96
- package/lib/code/LezerHighlighter.d.ts +21 -19
- package/lib/code/diff.d.ts +12 -9
- package/lib/code/diff.js +218 -205
- package/lib/code/extractRange.d.ts +7 -4
- package/lib/code/extractRange.js +79 -71
- package/lib/code/index.d.ts +1 -1
- package/lib/code/index.js +1 -1
- package/lib/components/Audio.d.ts +11 -11
- package/lib/components/Bezier.d.ts +18 -18
- package/lib/components/Circle.d.ts +95 -90
- package/lib/components/Code.d.ts +244 -211
- package/lib/components/CodeBlock.d.ts +1 -1
- package/lib/components/CubicBezier.d.ts +36 -36
- package/lib/components/Curve.d.ts +208 -198
- package/lib/components/Grid.d.ts +47 -42
- package/lib/components/Icon.d.ts +55 -50
- package/lib/components/Img.d.ts +86 -79
- package/lib/components/Knot.d.ts +97 -78
- package/lib/components/Latex.d.ts +12 -12
- package/lib/components/Layout.d.ts +455 -413
- package/lib/components/Line.d.ts +61 -49
- package/lib/components/Node.d.ts +1 -1
- package/lib/components/Path.d.ts +1 -1
- package/lib/components/Polygon.d.ts +60 -55
- package/lib/components/QuadBezier.d.ts +29 -29
- package/lib/components/Ray.d.ts +28 -28
- package/lib/components/Rect.d.ts +115 -108
- package/lib/components/SVG.d.ts +1 -1
- package/lib/components/Shape.d.ts +1 -1
- package/lib/components/Spline.d.ts +46 -40
- package/lib/components/Txt.d.ts +55 -44
- package/lib/components/TxtLeaf.d.ts +20 -16
- package/lib/components/View2D.d.ts +22 -22
- package/lib/components/index.d.ts +1 -1
- package/lib/components/types.d.ts +22 -9
- package/lib/curves/ArcSegment.d.ts +36 -24
- package/lib/curves/CircleSegment.d.ts +26 -16
- package/lib/curves/CubicBezierSegment.d.ts +18 -13
- package/lib/curves/CurveDrawingInfo.d.ts +9 -9
- package/lib/curves/CurvePoint.d.ts +13 -13
- package/lib/curves/CurveProfile.d.ts +5 -5
- package/lib/curves/CurveProfile.js +1 -1
- package/lib/curves/KnotInfo.d.ts +8 -8
- package/lib/curves/LineSegment.d.ts +19 -14
- package/lib/curves/Polynomial.d.ts +110 -110
- package/lib/curves/Polynomial2D.d.ts +20 -20
- package/lib/curves/PolynomialSegment.d.ts +42 -37
- package/lib/curves/QuadBezierSegment.d.ts +12 -12
- package/lib/curves/Segment.d.ts +12 -7
- package/lib/curves/UniformPolynomialCurveSampler.d.ts +34 -34
- package/lib/curves/createCurveProfileLerp.d.ts +17 -6
- package/lib/curves/getBezierSplineProfile.d.ts +8 -4
- package/lib/curves/getCircleProfile.d.ts +10 -4
- package/lib/curves/getPathProfile.d.ts +2 -2
- package/lib/curves/getPointAtDistance.d.ts +7 -4
- package/lib/curves/getPolylineProfile.d.ts +8 -4
- package/lib/curves/getRectProfile.d.ts +9 -4
- package/lib/curves/index.d.ts +1 -1
- package/lib/curves/index.js +1 -1
- package/lib/decorators/canvasStyleSignal.d.ts +3 -3
- package/lib/decorators/colorSignal.d.ts +1 -1
- package/lib/decorators/compound.d.ts +4 -2
- package/lib/decorators/computed.d.ts +1 -1
- package/lib/decorators/defaultStyle.d.ts +5 -2
- package/lib/decorators/filtersSignal.d.ts +28 -8
- package/lib/decorators/index.d.ts +1 -1
- package/lib/decorators/index.js +1 -1
- package/lib/decorators/initializers.d.ts +5 -2
- package/lib/decorators/initializers.js +18 -19
- package/lib/decorators/nodeName.d.ts +1 -1
- package/lib/decorators/nodeName.js +4 -4
- package/lib/decorators/signal.d.ts +40 -20
- package/lib/decorators/spacingSignal.d.ts +1 -1
- package/lib/decorators/vector2Signal.d.ts +13 -7
- package/lib/index.d.ts +1 -1
- package/lib/index.js +1 -1
- package/lib/jsx-dev-runtime.d.ts +3 -3
- package/lib/jsx-dev-runtime.js +3 -3
- package/lib/jsx-runtime.d.ts +19 -9
- package/lib/jsx-runtime.js +18 -18
- package/lib/partials/Filter.d.ts +24 -16
- package/lib/partials/Gradient.d.ts +30 -24
- package/lib/partials/Pattern.d.ts +14 -9
- package/lib/partials/ShaderConfig.d.ts +81 -74
- package/lib/partials/index.d.ts +1 -1
- package/lib/partials/index.js +1 -1
- package/lib/partials/types.d.ts +19 -6
- package/lib/scenes/Scene2D.d.ts +42 -23
- package/lib/scenes/index.d.ts +1 -1
- package/lib/scenes/index.js +1 -1
- package/lib/scenes/makeScene2D.d.ts +7 -5
- package/lib/scenes/useScene2D.d.ts +2 -2
- package/lib/tsconfig.build.tsbuildinfo +1 -1
- package/lib/utils/diff.d.ts +25 -18
- package/lib/utils/diff.js +84 -87
- package/lib/utils/index.d.ts +1 -1
- package/lib/utils/index.js +1 -1
- package/lib/utils/is.d.ts +4 -2
- package/lib/utils/is.js +2 -2
- package/lib/utils/makeSignalExtensions.d.ts +11 -4
- package/package.json +5 -5
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import {
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import {
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import {SignalValue, WebGLConvertible} from '@revideo/core';
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import {Node} from '../components';
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/**
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* Describes a shader program used to apply effects to nodes.
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*
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* @experimental
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*/
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export interface ShaderConfig {
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/**
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* The source code of the fragment shader.
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*
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* @example
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* ```glsl
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* #version 300 es
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* precision highp float;
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*
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* #include "@revideo/core/shaders/common.glsl"
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*
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* void main() {
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* out_color = texture(core_source_tx, source_uv);
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* }
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* ```
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*/
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fragment: string;
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/**
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* Custom uniforms to be passed to the shader.
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*
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* @remarks
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* The keys of this object will be used as the uniform names.
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* The values can be either a number or an array of numbers.
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* The following table shows how the values will be mapped to GLSL types.
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*
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* | TypeScript | GLSL |
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* | ---------------------------------- | ------- |
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* | `number` | `float` |
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* | `[number, number]` | `vec2` |
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* | `[number, number, number]` | `vec3` |
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* | `[number, number, number, number]` | `vec4` |
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*
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* @example
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* ```ts
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* const shader = {
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* // ...
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* uniforms: {
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* my_value: () => 1,
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* my_vector: [1, 2, 3],
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* },
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* };
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* ```
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*
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* ```glsl
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* uniform float my_value;
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* uniform vec3 my_vector;
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* ```
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*/
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uniforms?: Record<string, SignalValue<number | number[] | WebGLConvertible>>;
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/**
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* A custom hook run before the shader is used.
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*
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* @remarks
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* Gives you low-level access to the WebGL context and the shader program.
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*
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* @param gl - WebGL context.
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* @param program - The shader program.
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*/
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setup?: (gl: WebGL2RenderingContext, program: WebGLProgram) => void;
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/**
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* A custom hook run after the shader is used.
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*
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* @remarks
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* Gives you low-level access to the WebGL context and the shader program.
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* Can be used to clean up resources created in the {@link setup} hook.
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*
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* @param gl - WebGL context.
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* @param program - The shader program.
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*/
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teardown?: (gl: WebGL2RenderingContext, program: WebGLProgram) => void;
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}
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export type PossibleShaderConfig =
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export type PossibleShaderConfig =
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| (ShaderConfig | string)[]
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| ShaderConfig
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export declare function parseShader(
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this: Node,
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value: PossibleShaderConfig,
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): ShaderConfig[];
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//# sourceMappingURL=ShaderConfig.d.ts.map
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package/lib/partials/index.d.ts
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package/lib/partials/index.js
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export * from './Gradient';
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export * from './Pattern';
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export * from './types';
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//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiaW5kZXguanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi9zcmMvbGliL3BhcnRpYWxzL2luZGV4LnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiJBQUFBLGNBQWMsVUFBVSxDQUFDO0FBQ3pCLGNBQWMsWUFBWSxDQUFDO0FBQzNCLGNBQWMsV0FBVyxDQUFDO0FBQzFCLGNBQWMsU0FBUyxDQUFDIn0=
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package/lib/partials/types.d.ts
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import type {
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import type {
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import {Color, PossibleColor} from '@revideo/core';
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import type {Gradient} from './Gradient';
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import type {Pattern} from './Pattern';
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export type FlexDirection = 'row' | 'row-reverse' | 'column' | 'column-reverse';
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export type FlexWrap = 'nowrap' | 'wrap' | 'wrap-reverse';
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export type FlexBasis =
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export type FlexBasis =
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| Length
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| null;
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export type FlexContent =
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export type FlexItems = 'center' | 'start' | 'end' | 'stretch' | 'baseline';
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export type TextWrap = boolean | 'pre';
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export type LayoutMode = boolean | null;
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export type LengthLimit = Length | null | 'max-content' | 'min-content';
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export type PossibleCanvasStyle = null | PossibleColor | Gradient | Pattern;
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export type CanvasStyle = null | Color | Gradient | Pattern;
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//# sourceMappingURL=types.d.ts.map
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//# sourceMappingURL=types.d.ts.map
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package/lib/scenes/Scene2D.d.ts
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AssetInfo,
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FullSceneDescription,
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GeneratorScene,
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Inspectable,
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InspectedAttributes,
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InspectedElement,
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Scene,
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ThreadGeneratorFactory,
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Vector2,
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} from '@revideo/core';
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import {Node, View2D} from '../components';
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export declare class Scene2D
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extends GeneratorScene<View2D>
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implements Inspectable
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{
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private view;
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private registeredNodes;
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private readonly nodeCounters;
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private assetHash;
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constructor(
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description: FullSceneDescription<ThreadGeneratorFactory<View2D>>,
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);
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getView(): View2D;
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next(): Promise<void>;
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draw(context: CanvasRenderingContext2D): Promise<void>;
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reset(previousScene?: Scene): Promise<void>;
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inspectPosition(x: number, y: number): InspectedElement | null;
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|
+
validateInspection(element: InspectedElement | null): InspectedElement | null;
|
|
30
|
+
inspectAttributes(element: InspectedElement): InspectedAttributes | null;
|
|
31
|
+
drawOverlay(
|
|
32
|
+
element: InspectedElement,
|
|
33
|
+
matrix: DOMMatrix,
|
|
34
|
+
context: CanvasRenderingContext2D,
|
|
35
|
+
): void;
|
|
36
|
+
transformMousePosition(x: number, y: number): Vector2 | null;
|
|
37
|
+
registerNode(node: Node, key?: string): [string, () => void];
|
|
38
|
+
getNode(key: any): Node | null;
|
|
39
|
+
getDetachedNodes(): Generator<Node, void, unknown>;
|
|
40
|
+
getMediaAssets(): Array<AssetInfo>;
|
|
41
|
+
protected recreateView(): void;
|
|
23
42
|
}
|
|
24
|
-
//# sourceMappingURL=Scene2D.d.ts.map
|
|
43
|
+
//# sourceMappingURL=Scene2D.d.ts.map
|
package/lib/scenes/index.d.ts
CHANGED
package/lib/scenes/index.js
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
1
|
export * from './Scene2D';
|
|
2
2
|
export * from './makeScene2D';
|
|
3
3
|
export * from './useScene2D';
|
|
4
|
-
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiaW5kZXguanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi9zcmMvbGliL3NjZW5lcy9pbmRleC50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiQUFBQSxjQUFjLFdBQVcsQ0FBQztBQUMxQixjQUFjLGVBQWUsQ0FBQztBQUM5QixjQUFjLGNBQWMsQ0FBQyJ9
|
|
4
|
+
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiaW5kZXguanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi9zcmMvbGliL3NjZW5lcy9pbmRleC50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiQUFBQSxjQUFjLFdBQVcsQ0FBQztBQUMxQixjQUFjLGVBQWUsQ0FBQztBQUM5QixjQUFjLGNBQWMsQ0FBQyJ9
|
|
@@ -1,5 +1,7 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import type {
|
|
3
|
-
import {
|
|
4
|
-
export declare function makeScene2D(
|
|
5
|
-
|
|
1
|
+
import {DescriptionOf, ThreadGeneratorFactory} from '@revideo/core';
|
|
2
|
+
import type {View2D} from '../components';
|
|
3
|
+
import {Scene2D} from './Scene2D';
|
|
4
|
+
export declare function makeScene2D(
|
|
5
|
+
runner: ThreadGeneratorFactory<View2D>,
|
|
6
|
+
): DescriptionOf<Scene2D>;
|
|
7
|
+
//# sourceMappingURL=makeScene2D.d.ts.map
|
|
@@ -1,3 +1,3 @@
|
|
|
1
|
-
import type {
|
|
1
|
+
import type {Scene2D} from './Scene2D';
|
|
2
2
|
export declare function useScene2D(): Scene2D;
|
|
3
|
-
//# sourceMappingURL=useScene2D.d.ts.map
|
|
3
|
+
//# sourceMappingURL=useScene2D.d.ts.map
|