@revealui/core 0.0.1-pre.1 → 0.0.1-pre.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (706) hide show
  1. package/dist/exports/bin-entry.js +15 -1
  2. package/dist/node/cli/index.js +18 -0
  3. package/package.json +2 -2
  4. package/dist/core/__internal/index.ts +0 -63
  5. package/dist/core/__tests__/assertNoInfiniteHttpRedirect.spec.ts +0 -76
  6. package/dist/core/__tests__/deduceRouteStringFromFilesystemPath.spec.ts +0 -88
  7. package/dist/core/__tests__/freezePartial.spec.ts +0 -40
  8. package/dist/core/__tests__/getValuePrintable.spec.ts +0 -15
  9. package/dist/core/__tests__/injectHtmlTags.spec.ts +0 -101
  10. package/dist/core/__tests__/isHtml.spec.ts +0 -23
  11. package/dist/core/__tests__/isNpmPackage.spec.ts +0 -93
  12. package/dist/core/__tests__/normalizeHeaders.spec.ts +0 -142
  13. package/dist/core/__tests__/parseUrl-extras.spec.ts +0 -60
  14. package/dist/core/__tests__/parseUrl.spec.ts +0 -1339
  15. package/dist/core/__tests__/resolvePrecedence/resolvePrecedence_overall.spec.ts +0 -106
  16. package/dist/core/__tests__/resolvePrecedence/resolvePrecedence_route-strings.spec.ts +0 -99
  17. package/dist/core/__tests__/resolveRedirects.spec.ts +0 -132
  18. package/dist/core/__tests__/resolveRouteString.spec.ts +0 -211
  19. package/dist/core/__tests__/resolveUrlPathname.spec.ts +0 -22
  20. package/dist/core/__tests__/trimWithAnsi.spec.ts +0 -40
  21. package/dist/core/api/ssr.ts +0 -63
  22. package/dist/core/assets/extractAssetsQuery.ts +0 -29
  23. package/dist/core/assets/index.ts +0 -173
  24. package/dist/core/assets/inferHtmlTags.ts +0 -61
  25. package/dist/core/assets/injectHtmlTags.ts +0 -236
  26. package/dist/core/assets/mergeScriptTags.ts +0 -77
  27. package/dist/core/assets/sanitizeJson.ts +0 -8
  28. package/dist/core/cli/bin.ts +0 -161
  29. package/dist/core/cli/commands/add.ts +0 -158
  30. package/dist/core/cli/commands/check.ts +0 -47
  31. package/dist/core/cli/commands/doctor/checks/build.ts +0 -83
  32. package/dist/core/cli/commands/doctor/checks/config.ts +0 -130
  33. package/dist/core/cli/commands/doctor/checks/dependencies.ts +0 -144
  34. package/dist/core/cli/commands/doctor/checks/practices.ts +0 -156
  35. package/dist/core/cli/commands/doctor/checks/structure.ts +0 -127
  36. package/dist/core/cli/commands/doctor/fixes/index.ts +0 -136
  37. package/dist/core/cli/commands/doctor/index.ts +0 -47
  38. package/dist/core/cli/commands/doctor/print.ts +0 -44
  39. package/dist/core/cli/commands/doctor/types.ts +0 -16
  40. package/dist/core/cli/commands/fix.ts +0 -161
  41. package/dist/core/cli/commands/init.ts +0 -145
  42. package/dist/core/cli/commands/upgrade.ts +0 -115
  43. package/dist/core/cli/onLoad.ts +0 -7
  44. package/dist/core/cli/utils.ts +0 -6
  45. package/dist/core/components/Config/Config-client.ts +0 -14
  46. package/dist/core/components/Config/Config-server.ts +0 -16
  47. package/dist/core/components/Head/Head-client.ts +0 -4
  48. package/dist/core/components/Head/Head-server.ts +0 -16
  49. package/dist/core/components/Loading.tsx +0 -23
  50. package/dist/core/config/findPageConfig.ts +0 -14
  51. package/dist/core/config/loadConfigValues.ts +0 -28
  52. package/dist/core/constants/UnifiedConstants.ts +0 -348
  53. package/dist/core/dom/applyHeadSettings.tsx +0 -13
  54. package/dist/core/dom/onPageVisibilityChange.ts +0 -17
  55. package/dist/core/dom/updateDocumentHead.ts +0 -15
  56. package/dist/core/errors/ErrorHandler.ts +0 -480
  57. package/dist/core/files/file-system/filesystemPath.ts +0 -27
  58. package/dist/core/files/file-system/findFile.ts +0 -35
  59. package/dist/core/files/file-system/findPackageJson.ts +0 -19
  60. package/dist/core/files/file-system/findPageFiles.ts +0 -40
  61. package/dist/core/files/file-system/pathShim.ts +0 -16
  62. package/dist/core/files/file-system/prependEntriesDir.ts +0 -13
  63. package/dist/core/files/file-system/removeFileExtention.ts +0 -3
  64. package/dist/core/files/file-system/requireResolve.ts +0 -59
  65. package/dist/core/files/file-system/scanCodebase.ts +0 -64
  66. package/dist/core/files/virtual-files/index.ts +0 -31
  67. package/dist/core/files/virtual-files/virtualFileImportUserCode.ts +0 -34
  68. package/dist/core/files/virtual-files/virtualFilePageConfigValuesAll.ts +0 -49
  69. package/dist/core/gaurds/assertions/assert/base.ts +0 -6
  70. package/dist/core/gaurds/assertions/assert/index.ts +0 -2
  71. package/dist/core/gaurds/assertions/assert/log.ts +0 -42
  72. package/dist/core/gaurds/assertions/assertArguments.ts +0 -83
  73. package/dist/core/gaurds/assertions/assertCast.ts +0 -9
  74. package/dist/core/gaurds/assertions/assertCommonJS/base.ts +0 -9
  75. package/dist/core/gaurds/assertions/assertCommonJS/common.ts +0 -30
  76. package/dist/core/gaurds/assertions/assertCommonJS/index.ts +0 -2
  77. package/dist/core/gaurds/assertions/assertExtensions/base.ts +0 -187
  78. package/dist/core/gaurds/assertions/assertExtensions/index.ts +0 -1
  79. package/dist/core/gaurds/assertions/assertHookReturnedObject.ts +0 -30
  80. package/dist/core/gaurds/assertions/assertInfo/base.ts +0 -14
  81. package/dist/core/gaurds/assertions/assertInfo/index.ts +0 -2
  82. package/dist/core/gaurds/assertions/assertInfo/log.ts +0 -28
  83. package/dist/core/gaurds/assertions/assertIs404.ts +0 -12
  84. package/dist/core/gaurds/assertions/assertIsBrowser/base.ts +0 -8
  85. package/dist/core/gaurds/assertions/assertIsBrowser/index.ts +0 -1
  86. package/dist/core/gaurds/assertions/assertIsNotBrowser/base.ts +0 -9
  87. package/dist/core/gaurds/assertions/assertIsNotBrowser/index.ts +0 -1
  88. package/dist/core/gaurds/assertions/assertIsNotProductionRuntime/base.ts +0 -71
  89. package/dist/core/gaurds/assertions/assertIsNotProductionRuntime/index.ts +0 -1
  90. package/dist/core/gaurds/assertions/assertKeys/base.ts +0 -31
  91. package/dist/core/gaurds/assertions/assertKeys/index.ts +0 -1
  92. package/dist/core/gaurds/assertions/assertNoInfiniteHttpRedirect.ts +0 -55
  93. package/dist/core/gaurds/assertions/assertNodeEnv/base.ts +0 -120
  94. package/dist/core/gaurds/assertions/assertNodeEnv/index.ts +0 -1
  95. package/dist/core/gaurds/assertions/assertNodeVersion/base.ts +0 -11
  96. package/dist/core/gaurds/assertions/assertNodeVersion/index.ts +0 -1
  97. package/dist/core/gaurds/assertions/assertOnBeforeRenderHookReturn.ts +0 -37
  98. package/dist/core/gaurds/assertions/assertPageContextProvidedByUser.ts +0 -60
  99. package/dist/core/gaurds/assertions/assertPluginManifest.ts +0 -41
  100. package/dist/core/gaurds/assertions/assertPlusFileExport.ts +0 -66
  101. package/dist/core/gaurds/assertions/assertRoutingType/base.ts +0 -41
  102. package/dist/core/gaurds/assertions/assertRoutingType/index.ts +0 -1
  103. package/dist/core/gaurds/assertions/assertRuntimeManifest.ts +0 -34
  104. package/dist/core/gaurds/assertions/assertSingleInstance/index.ts +0 -142
  105. package/dist/core/gaurds/assertions/assertSingleInstance/onAssertModuleLoad.ts +0 -0
  106. package/dist/core/gaurds/assertions/assertSingleInstance/onClientEntryClientRouting.ts +0 -0
  107. package/dist/core/gaurds/assertions/assertSingleInstance/onClientEntryServerRouting.ts +0 -0
  108. package/dist/core/gaurds/assertions/assertType.ts +0 -12
  109. package/dist/core/gaurds/assertions/assertUsage/base.ts +0 -43
  110. package/dist/core/gaurds/assertions/assertUsage/index.ts +0 -3
  111. package/dist/core/gaurds/assertions/assertUsage/log.ts +0 -29
  112. package/dist/core/gaurds/assertions/assertUsage/node.ts +0 -16
  113. package/dist/core/gaurds/assertions/assertV1Design.ts +0 -29
  114. package/dist/core/gaurds/assertions/assertVersion/base.ts +0 -55
  115. package/dist/core/gaurds/assertions/assertVersion/index.ts +0 -1
  116. package/dist/core/gaurds/assertions/assertWarning/base.ts +0 -43
  117. package/dist/core/gaurds/assertions/assertWarning/index.ts +0 -2
  118. package/dist/core/gaurds/assertions/assertWarning/log.ts +0 -43
  119. package/dist/core/gaurds/assertions/checkType.ts +0 -2
  120. package/dist/core/gaurds/debugger/createDebugger.ts +0 -196
  121. package/dist/core/gaurds/debugger/debugPageFiles.ts +0 -121
  122. package/dist/core/gaurds/debugger/index.ts +0 -2
  123. package/dist/core/gaurds/errors/createErrorWithCleanStackTrace.ts +0 -56
  124. package/dist/core/gaurds/errors/removeErrMsg.ts +0 -8
  125. package/dist/core/gaurds/logger/addOnBeforeLogHook/index.ts +0 -7
  126. package/dist/core/gaurds/logger/formatHintLog.ts +0 -17
  127. package/dist/core/gaurds/logger/log404/index.spec.ts +0 -78
  128. package/dist/core/gaurds/logger/log404/index.ts +0 -208
  129. package/dist/core/gaurds/logger/logErrorHint/errors.ts +0 -17
  130. package/dist/core/gaurds/logger/logErrorHint/getErrorHint.spec.ts +0 -1057
  131. package/dist/core/gaurds/logger/logErrorHint.ts +0 -196
  132. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errBabelReact.ts +0 -16
  133. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errBabelSolid.ts +0 -16
  134. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errEsbuild.ts +0 -39
  135. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errMdx1.ts +0 -24
  136. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errMdx2.ts +0 -83
  137. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errPostcss.ts +0 -33
  138. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errSwc.ts +0 -20
  139. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errSwcBig.ts +0 -19
  140. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errVueCss.ts +0 -36
  141. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errVueHtml.ts +0 -17
  142. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errVueJavascript.ts +0 -16
  143. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/getPrettyErrMessage.spec.ts +0 -101
  144. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/getPrettyErrorWithCodeSnippet.spec.ts +0 -232
  145. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet.ts +0 -212
  146. package/dist/core/gaurds/logger/loggerNotProd/log.ts +0 -124
  147. package/dist/core/gaurds/logger/loggerNotProd.ts +0 -271
  148. package/dist/core/gaurds/logger/loggerProd.ts +0 -37
  149. package/dist/core/gaurds/logger/loggerRuntime.ts +0 -46
  150. package/dist/core/gaurds/logger/loggerVite/removeSuperfluousViteLog.ts +0 -30
  151. package/dist/core/gaurds/logger/loggerVite.ts +0 -65
  152. package/dist/core/gaurds/logger/overwriteAssertProductionLogger/index.ts +0 -9
  153. package/dist/core/gaurds/logger/trackLogs.ts +0 -35
  154. package/dist/core/gaurds/logger/warnIfErrorIsNotObject.ts +0 -31
  155. package/dist/core/gaurds/normalization/freezePartial.ts +0 -39
  156. package/dist/core/gaurds/normalization/normalizeHeaders.ts +0 -20
  157. package/dist/core/gaurds/normalization/normalizeLink.tsx +0 -14
  158. package/dist/core/gaurds/normalization/normalizeUrlArgument.ts +0 -22
  159. package/dist/core/gaurds/validators/hasProp.ts +0 -116
  160. package/dist/core/gaurds/validators/isArray.ts +0 -4
  161. package/dist/core/gaurds/validators/isArrayOfStrings.ts +0 -7
  162. package/dist/core/gaurds/validators/isAsset.ts +0 -43
  163. package/dist/core/gaurds/validators/isBrowser.ts +0 -5
  164. package/dist/core/gaurds/validators/isBug.ts +0 -5
  165. package/dist/core/gaurds/validators/isCallable.ts +0 -11
  166. package/dist/core/gaurds/validators/isClientSideRoutable.ts +0 -19
  167. package/dist/core/gaurds/validators/isConfigInvalid.ts +0 -10
  168. package/dist/core/gaurds/validators/isDev.ts +0 -56
  169. package/dist/core/gaurds/validators/isErrorDebug.ts +0 -7
  170. package/dist/core/gaurds/validators/isErrorPage.ts +0 -16
  171. package/dist/core/gaurds/validators/isFilePathAbsoluteFilesystem.ts +0 -55
  172. package/dist/core/gaurds/validators/isHtml.ts +0 -9
  173. package/dist/core/gaurds/validators/isNewError.ts +0 -29
  174. package/dist/core/gaurds/validators/isNodeJS.ts +0 -10
  175. package/dist/core/gaurds/validators/isNotFalse.ts +0 -3
  176. package/dist/core/gaurds/validators/isNotNullish.ts +0 -2
  177. package/dist/core/gaurds/validators/isNpmPackage.ts +0 -127
  178. package/dist/core/gaurds/validators/isObject.ts +0 -3
  179. package/dist/core/gaurds/validators/isObjectOfStrings.ts +0 -9
  180. package/dist/core/gaurds/validators/isObjectWithKeys.ts +0 -18
  181. package/dist/core/gaurds/validators/isPlainObject.ts +0 -21
  182. package/dist/core/gaurds/validators/isPromise.ts +0 -9
  183. package/dist/core/gaurds/validators/isPropertyGetter.ts +0 -4
  184. package/dist/core/gaurds/validators/isReact.ts +0 -24
  185. package/dist/core/gaurds/validators/isReactElement.ts +0 -21
  186. package/dist/core/gaurds/validators/isRevealApp.ts +0 -4
  187. package/dist/core/gaurds/validators/isSameErrorMessage.ts +0 -8
  188. package/dist/core/gaurds/validators/isScriptFile.ts +0 -75
  189. package/dist/core/gaurds/validators/isServerSideError.ts +0 -1
  190. package/dist/core/gaurds/validators/isViteCliCall.ts +0 -93
  191. package/dist/core/gaurds/validators/isVitest.ts +0 -7
  192. package/dist/core/gaurds/validators/rollupIsEsm.ts +0 -14
  193. package/dist/core/gaurds/validators/viteIsSSR.ts +0 -23
  194. package/dist/core/globals/contexts/globalContext/getPageFilesExports.ts +0 -28
  195. package/dist/core/globals/contexts/globalContext/index.ts +0 -374
  196. package/dist/core/globals/contexts/globalContext/loadImportBuild.ts +0 -44
  197. package/dist/core/globals/contexts/globalContext/setup.ts +0 -4
  198. package/dist/core/globals/contexts/index.ts +0 -1
  199. package/dist/core/globals/logger/index.ts +0 -1
  200. package/dist/core/globals/logger/numberOfStackTraceLinesToRemove.ts +0 -3
  201. package/dist/core/globals/objects/index.ts +0 -1
  202. package/dist/core/globals/objects/log.ts +0 -24
  203. package/dist/core/globals/patterns/styleFileRE.ts +0 -3
  204. package/dist/core/globals/tags/addPrefixAssertType.ts +0 -11
  205. package/dist/core/globals/tags/addPrefixProjectName.ts +0 -9
  206. package/dist/core/globals/tags/projectTag.ts +0 -3
  207. package/dist/core/globals/tags/projectTagWithVersion.ts +0 -5
  208. package/dist/core/globals/versions/PROJECT_VERSION.ts +0 -2
  209. package/dist/core/globals/versions/projectInfo.ts +0 -5
  210. package/dist/core/handlers/handleErrorWithoutErrorPage.ts +0 -70
  211. package/dist/core/handlers/handlePageContext.ts +0 -15
  212. package/dist/core/handlers/handlePageContextRequestUrl.ts +0 -56
  213. package/dist/core/handlers/openFacebook.ts +0 -20
  214. package/dist/core/hocs/clientOnly.tsx +0 -130
  215. package/dist/core/hooks/callCumulativeHooks.ts +0 -22
  216. package/dist/core/hooks/executeHook.ts +0 -118
  217. package/dist/core/hooks/useConfig/configsCumulative.ts +0 -6
  218. package/dist/core/hooks/useConfig/useConfig-client.ts +0 -82
  219. package/dist/core/hooks/useConfig/useConfig-server.ts +0 -152
  220. package/dist/core/hydration/progressive.ts +0 -252
  221. package/dist/core/index.ts +0 -60
  222. package/dist/core/islands/index.tsx +0 -198
  223. package/dist/core/logging/UnifiedLoggerV2.ts +0 -555
  224. package/dist/core/logging/index.ts +0 -80
  225. package/dist/core/logging/plugins/FilePlugin.ts +0 -132
  226. package/dist/core/logging/plugins/PayloadCMSPlugin.ts +0 -71
  227. package/dist/core/logging/plugins/RemotePlugin.ts +0 -110
  228. package/dist/core/logging/plugins/index.ts +0 -11
  229. package/dist/core/naming/UnifiedNaming.ts +0 -424
  230. package/dist/core/observability/logger.ts +0 -195
  231. package/dist/core/observability/metrics.ts +0 -156
  232. package/dist/core/processing/getters/getAssertErrMsg.ts +0 -49
  233. package/dist/core/processing/getters/getAssetsDir.ts +0 -11
  234. package/dist/core/processing/getters/getBaseServer.ts +0 -16
  235. package/dist/core/processing/getters/getCacheControl.ts +0 -26
  236. package/dist/core/processing/getters/getConfigDefinedAt.ts +0 -73
  237. package/dist/core/processing/getters/getConfigReveal.ts +0 -14
  238. package/dist/core/processing/getters/getConfigValue.ts +0 -68
  239. package/dist/core/processing/getters/getConfigValueBuildTime.ts +0 -92
  240. package/dist/core/processing/getters/getConfigValueFilePathToShowToUser.ts +0 -17
  241. package/dist/core/processing/getters/getCurrentUrl.ts +0 -42
  242. package/dist/core/processing/getters/getEarlyHints.ts +0 -58
  243. package/dist/core/processing/getters/getEnv.ts +0 -33
  244. package/dist/core/processing/getters/getErrorPageId.ts +0 -23
  245. package/dist/core/processing/getters/getExportPath.spec.ts +0 -34
  246. package/dist/core/processing/getters/getExportPath.ts +0 -33
  247. package/dist/core/processing/getters/getFileExtension.ts +0 -19
  248. package/dist/core/processing/getters/getFilePath.ts +0 -269
  249. package/dist/core/processing/getters/getGlobalObject.ts +0 -53
  250. package/dist/core/processing/getters/getHeadSetting.tsx +0 -36
  251. package/dist/core/processing/getters/getHook.ts +0 -222
  252. package/dist/core/processing/getters/getHookFilePathToShowToUser.ts +0 -12
  253. package/dist/core/processing/getters/getHtmlTags.ts +0 -341
  254. package/dist/core/processing/getters/getHttpRequestAsyncStore.ts +0 -122
  255. package/dist/core/processing/getters/getHttpResponseBody.ts +0 -177
  256. package/dist/core/processing/getters/getMostSimilar.ts +0 -72
  257. package/dist/core/processing/getters/getOutDirs.ts +0 -160
  258. package/dist/core/processing/getters/getPageAssets/getManifestEntry.ts +0 -164
  259. package/dist/core/processing/getters/getPageAssets/retrieveAssetsDev.ts +0 -96
  260. package/dist/core/processing/getters/getPageAssets/retrieveAssetsProd.ts +0 -86
  261. package/dist/core/processing/getters/getPageAssets/sortPageAssetsForEarlyHintsHeader.ts +0 -40
  262. package/dist/core/processing/getters/getPageAssets.ts +0 -140
  263. package/dist/core/processing/getters/getPageConfig.ts +0 -14
  264. package/dist/core/processing/getters/getPageContext.ts +0 -64
  265. package/dist/core/processing/getters/getPageContextCurrent.ts +0 -19
  266. package/dist/core/processing/getters/getPageContextFromHooks.ts +0 -335
  267. package/dist/core/processing/getters/getPageContextProxyForUser.ts +0 -97
  268. package/dist/core/processing/getters/getPageContextRequestUrl.ts +0 -22
  269. package/dist/core/processing/getters/getPageContextSerializedInHtml.ts +0 -32
  270. package/dist/core/processing/getters/getPageContextUrlComputed.ts +0 -410
  271. package/dist/core/processing/getters/getPageElement.tsx +0 -148
  272. package/dist/core/processing/getters/getPageFiles/analyzeClientSide.ts +0 -50
  273. package/dist/core/processing/getters/getPageFiles/analyzePageServerSide.ts +0 -32
  274. package/dist/core/processing/getters/getPageFiles/getExportNames.ts +0 -16
  275. package/dist/core/processing/getters/getPageFiles/getExports.ts +0 -193
  276. package/dist/core/processing/getters/getPageFiles/index.ts +0 -9
  277. package/dist/core/processing/getters/getPageFiles/parseGlobResults.ts +0 -167
  278. package/dist/core/processing/getters/getPageFiles/setPageFiles.ts +0 -76
  279. package/dist/core/processing/getters/getPrefetchSettingResolved.ts.ts +0 -87
  280. package/dist/core/processing/getters/getProjectError.ts +0 -18
  281. package/dist/core/processing/getters/getPropAccessNotation.ts +0 -10
  282. package/dist/core/processing/getters/getRandomId.ts +0 -15
  283. package/dist/core/processing/getters/getRevalidationKey.ts +0 -5
  284. package/dist/core/processing/getters/getRevealClientEntry.ts +0 -7
  285. package/dist/core/processing/getters/getRevealConfig/configDefinitionsBuiltIn.ts +0 -711
  286. package/dist/core/processing/getters/getRevealConfig/crawlPlusFiles.ts +0 -409
  287. package/dist/core/processing/getters/getRevealConfig/filesystemRouting.spec.ts +0 -40
  288. package/dist/core/processing/getters/getRevealConfig/filesystemRouting.ts +0 -286
  289. package/dist/core/processing/getters/getRevealConfig/index.ts +0 -1641
  290. package/dist/core/processing/getters/getRevealConfig/loadFileAtConfigTime.ts +0 -181
  291. package/dist/core/processing/getters/getRevealConfig/resolvePointerImport.ts +0 -240
  292. package/dist/core/processing/getters/getRevealConfig/transformPointerImports.spec.ts +0 -30
  293. package/dist/core/processing/getters/getRevealConfig/transformPointerImports.ts +0 -244
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  649. package/dist/ui/layouts/stack.ts +0 -24
  650. package/dist/ui/lists/DescriptionList.tsx +0 -41
  651. package/dist/ui/lists/DisclosurePanel.tsx +0 -20
  652. package/dist/ui/lists/JobOpeningsList.tsx +0 -54
  653. package/dist/ui/lists/List.tsx +0 -18
  654. package/dist/ui/lists/ListElements.tsx +0 -43
  655. package/dist/ui/lists/ListItem.tsx +0 -63
  656. package/dist/ui/lists/ProductList.tsx +0 -37
  657. package/dist/ui/lists/StatsList.tsx +0 -64
  658. package/dist/ui/lists/UList.tsx +0 -54
  659. package/dist/ui/lists/index.ts +0 -9
  660. package/dist/ui/navigation/DesktopMenu.tsx +0 -14
  661. package/dist/ui/navigation/Footer.tsx +0 -128
  662. package/dist/ui/navigation/Link.tsx +0 -225
  663. package/dist/ui/navigation/MobileMenu.tsx +0 -26
  664. package/dist/ui/navigation/NavigationLinks.tsx +0 -244
  665. package/dist/ui/navigation/NotFound.tsx +0 -12
  666. package/dist/ui/navigation/Route.tsx +0 -120
  667. package/dist/ui/navigation/Transition.tsx +0 -40
  668. package/dist/ui/navigation/index.tsx +0 -8
  669. package/dist/ui/notifications/Banner.tsx +0 -69
  670. package/dist/ui/notifications/Error.tsx +0 -12
  671. package/dist/ui/notifications/Loader.tsx +0 -14
  672. package/dist/ui/notifications/NoResults.tsx +0 -11
  673. package/dist/ui/notifications/index.tsx +0 -4
  674. package/dist/ui/providers/AppProvider.tsx +0 -115
  675. package/dist/ui/providers/DisclosureProvider.tsx +0 -21
  676. package/dist/ui/providers/MenuProvider.tsx +0 -40
  677. package/dist/ui/providers/PageContextProvider.tsx +0 -176
  678. package/dist/ui/providers/ThemeProvider.tsx +0 -196
  679. package/dist/ui/shells/App.tsx +0 -57
  680. package/dist/ui/shells/Container.tsx +0 -74
  681. package/dist/ui/shells/Disclosure.tsx +0 -72
  682. package/dist/ui/shells/Field.tsx +0 -21
  683. package/dist/ui/shells/Flex.tsx +0 -193
  684. package/dist/ui/shells/Grid.tsx +0 -118
  685. package/dist/ui/shells/Header.tsx +0 -123
  686. package/dist/ui/shells/Main.tsx +0 -96
  687. package/dist/ui/shells/Nav.tsx +0 -138
  688. package/dist/ui/shells/Section.tsx +0 -94
  689. package/dist/ui/shells/Skeleton.tsx +0 -24
  690. package/dist/ui/shells/index.ts +0 -11
  691. package/dist/ui/text/Article.tsx +0 -141
  692. package/dist/ui/text/Currency.tsx +0 -29
  693. package/dist/ui/text/Heading.tsx +0 -29
  694. package/dist/ui/text/Label.tsx +0 -24
  695. package/dist/ui/text/Motto.tsx +0 -40
  696. package/dist/ui/text/Paragraph.tsx +0 -20
  697. package/dist/ui/text/Span.tsx +0 -20
  698. package/dist/ui/text/TagLine.tsx +0 -20
  699. package/dist/ui/text/Time.tsx +0 -36
  700. package/dist/ui/text/WelcomeHeading.tsx +0 -40
  701. package/dist/ui/text/index.ts +0 -10
  702. package/dist/ui/video/VideoComponent.tsx +0 -23
  703. package/dist/ui/video/VideoDetail.tsx +0 -33
  704. package/dist/ui/video/VideoItem.tsx +0 -51
  705. package/dist/ui/video/VideoList.tsx +0 -155
  706. package/dist/ui/video/index.ts +0 -4
@@ -1,1147 +0,0 @@
1
- import { useMemo } from "react";
2
-
3
- interface Position {
4
- x: number;
5
- y: number;
6
- }
7
-
8
- interface Velocity {
9
- x: number;
10
- y: number;
11
- }
12
-
13
- interface Offset {
14
- x: number;
15
- y: number;
16
- }
17
-
18
- interface AttackBox {
19
- offset: Offset;
20
- width: number;
21
- height: number;
22
- }
23
-
24
- interface Fighter {
25
- position: Position;
26
- velocity: Velocity;
27
- color: string;
28
- offset: Offset;
29
- image: string;
30
- scale: number;
31
- framesMax: number;
32
- sprites: Record<string, { image: string; framesMax: number }>;
33
- attackBox: AttackBox;
34
- isAttacking: boolean;
35
- dead: boolean;
36
- attack: () => void;
37
- takeHit: () => void;
38
- death: () => void;
39
- idle: () => void;
40
- run: () => void;
41
- jump: () => void;
42
- fall: () => void;
43
- update: () => void;
44
- draw: (context: CanvasRenderingContext2D) => void;
45
- }
46
- interface GameInput {
47
- isKeyDown: (key: string) => boolean;
48
- }
49
-
50
- interface Game {
51
- player: Fighter;
52
- enemy: Fighter;
53
- input: { isKeyDown: (key: string) => boolean };
54
- }
55
-
56
- const createCharacter = (
57
- imageBasePath: string,
58
- handleFunctions: Partial<Fighter>,
59
- ): Fighter => {
60
- const spritePath = (spriteName: string): string =>
61
- `${imageBasePath}/${spriteName}.png`;
62
-
63
- const defaultHandleFunctions: Fighter = {
64
- position: { x: 50, y: 0 },
65
- velocity: { x: 0, y: 0 },
66
- color: "red",
67
- offset: { x: 215, y: 170 },
68
- image: spritePath("Idle"),
69
- scale: 2.5,
70
- framesMax: 4,
71
- sprites: {
72
- idle: { image: spritePath("Idle"), framesMax: 4 },
73
- run: { image: spritePath("Run"), framesMax: 8 },
74
- jump: { image: spritePath("Jump"), framesMax: 2 },
75
- fall: { image: spritePath("Fall"), framesMax: 2 },
76
- attack1: { image: spritePath("Attack1"), framesMax: 4 },
77
- takeHit: { image: spritePath("TakeHit"), framesMax: 3 },
78
- death: { image: spritePath("Death"), framesMax: 7 },
79
- },
80
- attackBox: { offset: { x: 170, y: 50 }, width: 170, height: 50 },
81
- isAttacking: false,
82
- dead: false,
83
- attack: handleFunctions.attack || (() => {}),
84
- takeHit: handleFunctions.takeHit || (() => {}),
85
- death: handleFunctions.death || (() => {}),
86
- idle: handleFunctions.idle || (() => {}),
87
- run: handleFunctions.run || (() => {}),
88
- jump: handleFunctions.jump || (() => {}),
89
- fall: handleFunctions.fall || (() => {}),
90
- update: handleFunctions.update || (() => {}),
91
- draw: handleFunctions.draw || (() => {}),
92
- };
93
-
94
- return { ...defaultHandleFunctions };
95
- };
96
-
97
- async function useGame(): Promise<Game> {
98
- // const input = useMemo(() => ({ isKeyDown: (key: string) => key === "" }), []);
99
- const input: GameInput = useMemo(
100
- () => ({ isKeyDown: (key: string) => key === "" }),
101
- [],
102
- );
103
-
104
- const keydown = (event: KeyboardEvent) => {
105
- input.isKeyDown = (key: string) => event.key === key;
106
- };
107
- const keyup = () => {
108
- input.isKeyDown = (key: string) => key === "";
109
- };
110
-
111
- window.addEventListener("keydown", keydown);
112
- window.addEventListener("keyup", keyup);
113
-
114
- let player: Fighter | null = null;
115
- let enemy: Fighter | null = null;
116
-
117
- const playerHandleFunctions = useMemo(
118
- () => ({
119
- update: () => {
120
- if (input.isKeyDown("ArrowRight")) {
121
- player!.position.x += 5;
122
- }
123
-
124
- if (input.isKeyDown("ArrowLeft")) {
125
- player!.position.x -= 5;
126
- }
127
-
128
- if (input.isKeyDown("ArrowUp")) {
129
- player!.position.y -= 5;
130
- }
131
-
132
- if (input.isKeyDown("ArrowDown")) {
133
- player!.position.y += 5;
134
- }
135
-
136
- if (input.isKeyDown(" ")) {
137
- player!.attack();
138
- }
139
-
140
- player!.update();
141
-
142
- if (player!.isAttacking) {
143
- if (
144
- player!.position.x + player!.attackBox.offset.x <
145
- enemy!.position.x +
146
- enemy!.attackBox.offset.x +
147
- enemy!.attackBox.width &&
148
- player!.position.x +
149
- player!.attackBox.offset.x +
150
- player!.attackBox.width >
151
- enemy!.position.x + enemy!.attackBox.offset.x &&
152
- player!.position.y + player!.attackBox.offset.y <
153
- enemy!.position.y +
154
- enemy!.attackBox.offset.y +
155
- enemy!.attackBox.height &&
156
- player!.position.y +
157
- player!.attackBox.offset.y +
158
- player!.attackBox.height >
159
- enemy!.position.y + enemy!.attackBox.offset.y
160
- ) {
161
- enemy!.takeHit();
162
- }
163
- }
164
-
165
- if (enemy!.dead) {
166
- enemy!.death();
167
- }
168
-
169
- enemy!.update();
170
-
171
- if (enemy!.isAttacking) {
172
- if (
173
- enemy!.position.x + enemy!.attackBox.offset.x <
174
- player!.position.x +
175
- player!.attackBox.offset.x +
176
- player!.attackBox.width &&
177
- enemy!.position.x +
178
- enemy!.attackBox.offset.x +
179
- enemy!.attackBox.width >
180
- player!.position.x + player!.attackBox.offset.x &&
181
- enemy!.position.y + enemy!.attackBox.offset.y <
182
- player!.position.y +
183
- player!.attackBox.offset.y +
184
- player!.attackBox.height &&
185
- enemy!.position.y +
186
- enemy!.attackBox.offset.y +
187
- enemy!.attackBox.height >
188
- player!.position.y + player!.attackBox.offset.y
189
- ) {
190
- player!.takeHit();
191
- }
192
- }
193
-
194
- if (player!.dead) {
195
- player!.death();
196
- }
197
-
198
- player!.update();
199
-
200
- if (
201
- player!.position.x + player!.attackBox.offset.x <
202
- enemy!.position.x +
203
- enemy!.attackBox.offset.x +
204
- enemy!.attackBox.width &&
205
- player!.position.x +
206
- player!.attackBox.offset.x +
207
- player!.attackBox.width >
208
- enemy!.position.x + enemy!.attackBox.offset.x &&
209
- player!.position.y + player!.attackBox.offset.y <
210
- enemy!.position.y +
211
- enemy!.attackBox.offset.y +
212
- enemy!.attackBox.height &&
213
- player!.position.y +
214
- player!.attackBox.offset.y +
215
- player!.attackBox.height >
216
- enemy!.position.y + enemy!.attackBox.offset.y
217
- ) {
218
- enemy!.takeHit();
219
- }
220
- },
221
- draw: (context: CanvasRenderingContext2D) => {
222
- context.fillStyle = "blue";
223
- context.fillRect(
224
- player!.position.x,
225
- player!.position.y,
226
- player!.attackBox.width,
227
- player!.attackBox.height,
228
- );
229
- },
230
- }),
231
- [enemy, input, player],
232
- );
233
-
234
- const enemyHandleFunctions = useMemo(
235
- () => ({
236
- update: () => {
237
- if (input.isKeyDown("d")) {
238
- enemy!.position.x += 5;
239
- }
240
-
241
- if (input.isKeyDown("a")) {
242
- enemy!.position.x -= 5;
243
- }
244
-
245
- if (input.isKeyDown("w")) {
246
- enemy!.position.y -= 5;
247
- }
248
-
249
- if (input.isKeyDown("s")) {
250
- enemy!.position.y += 5;
251
- }
252
-
253
- if (input.isKeyDown("q")) {
254
- enemy!.attack();
255
- }
256
-
257
- enemy!.update();
258
-
259
- if (enemy!.isAttacking) {
260
- if (
261
- enemy!.position.x + enemy!.attackBox.offset.x <
262
- player!.position.x +
263
- player!.attackBox.offset.x +
264
- player!.attackBox.width &&
265
- enemy!.position.x +
266
- enemy!.attackBox.offset.x +
267
- enemy!.attackBox.width >
268
- player!.position.x + player!.attackBox.offset.x &&
269
- enemy!.position.y + enemy!.attackBox.offset.y <
270
- player!.position.y +
271
- player!.attackBox.offset.y +
272
- player!.attackBox.height &&
273
- enemy!.position.y +
274
- enemy!.attackBox.offset.y +
275
- enemy!.attackBox.height >
276
- player!.position.y + player!.attackBox.offset.y
277
- ) {
278
- player!.takeHit();
279
- }
280
- }
281
-
282
- if (player!.dead) {
283
- player!.death();
284
- }
285
-
286
- player!.update();
287
-
288
- if (player!.isAttacking) {
289
- if (
290
- player!.position.x + player!.attackBox.offset.x <
291
- enemy!.position.x +
292
- enemy!.attackBox.offset.x +
293
- enemy!.attackBox.width &&
294
- player!.position.x +
295
- player!.attackBox.offset.x +
296
- player!.attackBox.width >
297
- enemy!.position.x + enemy!.attackBox.offset.x &&
298
- player!.position.y + player!.attackBox.offset.y <
299
- enemy!.position.y +
300
- enemy!.attackBox.offset.y +
301
- enemy!.attackBox.height &&
302
- player!.position.y +
303
- player!.attackBox.offset.y +
304
- player!.attackBox.height >
305
- enemy!.position.y + enemy!.attackBox.offset.y
306
- ) {
307
- enemy!.takeHit();
308
- }
309
- }
310
-
311
- if (enemy!.dead) {
312
- enemy!.death();
313
- }
314
-
315
- enemy!.update();
316
-
317
- if (
318
- enemy!.position.x + enemy!.attackBox.offset.x <
319
- player!.position.x +
320
- player!.attackBox.offset.x +
321
- player!.attackBox.width &&
322
- enemy!.position.x +
323
- enemy!.attackBox.offset.x +
324
- enemy!.attackBox.width >
325
- player!.position.x + player!.attackBox.offset.x &&
326
- enemy!.position.y + enemy!.attackBox.offset.y <
327
- player!.position.y +
328
- player!.attackBox.offset.y +
329
- player!.attackBox.height &&
330
- enemy!.position.y +
331
- enemy!.attackBox.offset.y +
332
- enemy!.attackBox.height >
333
- player!.position.y + player!.attackBox.offset.y
334
- ) {
335
- player!.takeHit();
336
- }
337
- },
338
- draw: (context: CanvasRenderingContext2D) => {
339
- context.fillStyle = "green";
340
- context.fillRect(
341
- enemy!.position.x,
342
- enemy!.position.y,
343
- enemy!.attackBox.width,
344
- enemy!.attackBox.height,
345
- );
346
- },
347
- }),
348
- [enemy, input, player],
349
- );
350
-
351
- player = await useMemo(
352
- () => createCharacter("/assets/images/kenji", playerHandleFunctions),
353
- [playerHandleFunctions],
354
- );
355
-
356
- enemy = await useMemo(
357
- () => createCharacter("/assets/images/kenji", enemyHandleFunctions),
358
- [enemyHandleFunctions],
359
- );
360
-
361
- return { player: player!, enemy: enemy!, input };
362
- }
363
-
364
- export default useGame;
365
-
366
- // import { useMemo } from "react";
367
-
368
- // interface Position {
369
- // x: number;
370
- // y: number;
371
- // }
372
-
373
- // interface Velocity {
374
- // x: number;
375
- // y: number;
376
- // }
377
-
378
- // interface Offset {
379
- // x: number;
380
- // y: number;
381
- // }
382
-
383
- // interface AttackBox {
384
- // offset: Offset;
385
- // width: number;
386
- // height: number;
387
- // }
388
-
389
- // interface Fighter {
390
- // position: Position;
391
- // velocity: Velocity;
392
- // color: string;
393
- // offset: Offset;
394
- // image: string;
395
- // scale: number;
396
- // framesMax: number;
397
- // sprites: Record<string, { image: string; framesMax: number }>;
398
- // attackBox: AttackBox;
399
- // isAttacking: boolean;
400
- // dead: boolean;
401
- // attack: () => void;
402
- // takeHit: () => void;
403
- // death: () => void;
404
- // idle: () => void;
405
- // run: () => void;
406
- // jump: () => void;
407
- // fall: () => void;
408
- // update: () => void;
409
- // draw: (context: CanvasRenderingContext2D) => void;
410
- // }
411
-
412
- // interface Game {
413
- // player: Fighter;
414
- // enemy: Fighter;
415
- // input: { isKeyDown: (key: string) => boolean };
416
- // }
417
-
418
- // const createCharacter = (
419
- // imageBasePath: string,
420
- // handleFunctions: Partial<Fighter>,
421
- // ): Fighter => {
422
- // const spritePath = (spriteName: string): string =>
423
- // `${imageBasePath}/${spriteName}.png`;
424
-
425
- // const defaultHandleFunctions: Fighter = {
426
- // position: { x: 50, y: 0 },
427
- // velocity: { x: 0, y: 0 },
428
- // color: "red",
429
- // offset: { x: 215, y: 170 },
430
- // image: spritePath("Idle"),
431
- // scale: 2.5,
432
- // framesMax: 4,
433
- // sprites: {
434
- // idle: { image: spritePath("Idle"), framesMax: 4 },
435
- // run: { image: spritePath("Run"), framesMax: 8 },
436
- // jump: { image: spritePath("Jump"), framesMax: 2 },
437
- // fall: { image: spritePath("Fall"), framesMax: 2 },
438
- // attack1: { image: spritePath("Attack1"), framesMax: 4 },
439
- // takeHit: { image: spritePath("TakeHit"), framesMax: 3 },
440
- // death: { image: spritePath("Death"), framesMax: 7 },
441
- // },
442
- // attackBox: { offset: { x: 170, y: 50 }, width: 170, height: 50 },
443
- // isAttacking: false,
444
- // dead: false,
445
- // attack: handleFunctions.attack || (() => {}),
446
- // takeHit: handleFunctions.takeHit || (() => {}),
447
- // death: handleFunctions.death || (() => {}),
448
- // idle: handleFunctions.idle || (() => {}),
449
- // run: handleFunctions.run || (() => {}),
450
- // jump: handleFunctions.jump || (() => {}),
451
- // fall: handleFunctions.fall || (() => {}),
452
- // update: handleFunctions.update || (() => {}),
453
- // draw: handleFunctions.draw || (() => {}),
454
- // };
455
-
456
- // return { ...defaultHandleFunctions };
457
- // };
458
-
459
- // async function useGame(): Promise<Game> {
460
- // const input = useMemo(() => ({ isKeyDown: (key: string) => key === "" }), []);
461
- // // const input: {
462
- // // isKeyDown: (key: string) => boolean;
463
- // // } = useMemo(
464
- // // {
465
- // // isKeyDown: (key: string) => key === "",
466
- // // },
467
- // // [],
468
- // // );
469
-
470
- // const keydown = (event: KeyboardEvent) => {
471
- // input.isKeyDown = (key: string) => event.key === key;
472
- // };
473
- // const keyup = () => {
474
- // input.isKeyDown = (key: string) => key === "";
475
- // };
476
-
477
- // window.addEventListener("keydown", keydown);
478
- // window.addEventListener("keyup", keyup);
479
-
480
- // let player: Fighter | null = null;
481
- // let enemy: Fighter | null = null;
482
-
483
- // const playerHandleFunctions = useMemo(
484
- // () => ({
485
- // update: () => {
486
- // if (input.isKeyDown("ArrowRight")) {
487
- // player!.position.x += 5;
488
- // }
489
-
490
- // if (input.isKeyDown("ArrowLeft")) {
491
- // player!.position.x -= 5;
492
- // }
493
-
494
- // if (input.isKeyDown("ArrowUp")) {
495
- // player!.position.y -= 5;
496
- // }
497
-
498
- // if (input.isKeyDown("ArrowDown")) {
499
- // player!.position.y += 5;
500
- // }
501
-
502
- // if (input.isKeyDown(" ")) {
503
- // player!.attack();
504
- // }
505
-
506
- // player!.update();
507
-
508
- // if (player!.isAttacking) {
509
- // if (
510
- // player!.position.x + player!.attackBox.offset.x <
511
- // enemy!.position.x +
512
- // enemy!.attackBox.offset.x +
513
- // enemy!.attackBox.width &&
514
- // player!.position.x +
515
- // player!.attackBox.offset.x +
516
- // player!.attackBox.width >
517
- // enemy!.position.x + enemy!.attackBox.offset.x &&
518
- // player!.position.y + player!.attackBox.offset.y <
519
- // enemy!.position.y +
520
- // enemy!.attackBox.offset.y +
521
- // enemy!.attackBox.height &&
522
- // player!.position.y +
523
- // player!.attackBox.offset.y +
524
- // player!.attackBox.height >
525
- // enemy!.position.y + enemy!.attackBox.offset.y
526
- // ) {
527
- // enemy!.takeHit();
528
- // }
529
- // }
530
-
531
- // if (enemy!.dead) {
532
- // enemy!.death();
533
- // }
534
-
535
- // enemy!.update();
536
-
537
- // if (enemy!.isAttacking) {
538
- // if (
539
- // enemy!.position.x + enemy!.attackBox.offset.x <
540
- // player!.position.x +
541
- // player!.attackBox.offset.x +
542
- // player!.attackBox.width &&
543
- // enemy!.position.x +
544
- // enemy!.attackBox.offset.x +
545
- // enemy!.attackBox.width >
546
- // player!.position.x + player!.attackBox.offset.x &&
547
- // enemy!.position.y + enemy!.attackBox.offset.y <
548
- // player!.position.y +
549
- // player!.attackBox.offset.y +
550
- // player!.attackBox.height &&
551
- // enemy!.position.y +
552
- // enemy!.attackBox.offset.y +
553
- // enemy!.attackBox.height >
554
- // player!.position.y + player!.attackBox.offset.y
555
- // ) {
556
- // player!.takeHit();
557
- // }
558
- // }
559
-
560
- // if (player!.dead) {
561
- // player!.death();
562
- // }
563
-
564
- // player!.update();
565
-
566
- // if (
567
- // player!.position.x + player!.attackBox.offset.x <
568
- // enemy!.position.x +
569
- // enemy!.attackBox.offset.x +
570
- // enemy!.attackBox.width &&
571
- // player!.position.x +
572
- // player!.attackBox.offset.x +
573
- // player!.attackBox.width >
574
- // enemy!.position.x + enemy!.attackBox.offset.x &&
575
- // player!.position.y + player!.attackBox.offset.y <
576
- // enemy!.position.y +
577
- // enemy!.attackBox.offset.y +
578
- // enemy!.attackBox.height &&
579
- // player!.position.y +
580
- // player!.attackBox.offset.y +
581
- // player!.attackBox.height >
582
- // enemy!.position.y + enemy!.attackBox.offset.y
583
- // ) {
584
- // enemy!.takeHit();
585
- // }
586
- // },
587
- // draw: (context: CanvasRenderingContext2D) => {
588
- // context.fillStyle = "blue";
589
- // context.fillRect(
590
- // player!.position.x,
591
- // player!.position.y,
592
- // player!.attackBox.width,
593
- // player!.attackBox.height,
594
- // );
595
- // },
596
- // }),
597
- // [enemy, input, player],
598
- // );
599
-
600
- // const enemyHandleFunctions = useMemo(
601
- // () => ({
602
- // update: () => {
603
- // if (input.isKeyDown("d")) {
604
- // enemy!.position.x += 5;
605
- // }
606
-
607
- // if (input.isKeyDown("a")) {
608
- // enemy!.position.x -= 5;
609
- // }
610
-
611
- // if (input.isKeyDown("w")) {
612
- // enemy!.position.y -= 5;
613
- // }
614
-
615
- // if (input.isKeyDown("s")) {
616
- // enemy!.position.y += 5;
617
- // }
618
-
619
- // if (input.isKeyDown("q")) {
620
- // enemy!.attack();
621
- // }
622
-
623
- // enemy!.update();
624
-
625
- // if (enemy!.isAttacking) {
626
- // if (
627
- // enemy!.position.x + enemy!.attackBox.offset.x <
628
- // player!.position.x +
629
- // player!.attackBox.offset.x +
630
- // player!.attackBox.width &&
631
- // enemy!.position.x +
632
- // enemy!.attackBox.offset.x +
633
- // enemy!.attackBox.width >
634
- // player!.position.x + player!.attackBox.offset.x &&
635
- // enemy!.position.y + enemy!.attackBox.offset.y <
636
- // player!.position.y +
637
- // player!.attackBox.offset.y +
638
- // player!.attackBox.height &&
639
- // enemy!.position.y +
640
- // enemy!.attackBox.offset.y +
641
- // enemy!.attackBox.height >
642
- // player!.position.y + player!.attackBox.offset.y
643
- // ) {
644
- // player!.takeHit();
645
- // }
646
- // }
647
-
648
- // if (player!.dead) {
649
- // player!.death();
650
- // }
651
-
652
- // player!.update();
653
-
654
- // if (player!.isAttacking) {
655
- // if (
656
- // player!.position.x + player!.attackBox.offset.x <
657
- // enemy!.position.x +
658
- // enemy!.attackBox.offset.x +
659
- // enemy!.attackBox.width &&
660
- // player!.position.x +
661
- // player!.attackBox.offset.x +
662
- // player!.attackBox.width >
663
- // enemy!.position.x + enemy!.attackBox.offset.x &&
664
- // player!.position.y + player!.attackBox.offset.y <
665
- // enemy!.position.y +
666
- // enemy!.attackBox.offset.y +
667
- // enemy!.attackBox.height &&
668
- // player!.position.y +
669
- // player!.attackBox.offset.y +
670
- // player!.attackBox.height >
671
- // enemy!.position.y + enemy!.attackBox.offset.y
672
- // ) {
673
- // enemy!.takeHit();
674
- // }
675
- // }
676
-
677
- // if (enemy!.dead) {
678
- // enemy!.death();
679
- // }
680
-
681
- // enemy!.update();
682
-
683
- // if (
684
- // enemy!.position.x + enemy!.attackBox.offset.x <
685
- // player!.position.x +
686
- // player!.attackBox.offset.x +
687
- // player!.attackBox.width &&
688
- // enemy!.position.x +
689
- // enemy!.attackBox.offset.x +
690
- // enemy!.attackBox.width >
691
- // player!.position.x + player!.attackBox.offset.x &&
692
- // enemy!.position.y + enemy!.attackBox.offset.y <
693
- // player!.position.y +
694
- // player!.attackBox.offset.y +
695
- // player!.attackBox.height &&
696
- // enemy!.position.y +
697
- // enemy!.attackBox.offset.y +
698
- // enemy!.attackBox.height >
699
- // player!.position.y + player!.attackBox.offset.y
700
- // ) {
701
- // player!.takeHit();
702
- // }
703
-
704
- // if (player!.dead) {
705
- // player!.death();
706
- // }
707
-
708
- // player!.update();
709
- // },
710
- // draw: (context: CanvasRenderingContext2D) => {
711
- // context.fillStyle = "green";
712
- // context.fillRect(
713
- // enemy!.position.x,
714
- // enemy!.position.y,
715
- // enemy!.attackBox.width,
716
- // enemy!.attackBox.height,
717
- // );
718
- // },
719
- // }),
720
- // [enemy, input, player],
721
- // );
722
-
723
- // player = await useMemo(
724
- // () => createCharacter("/assets/images/kenji", playerHandleFunctions),
725
- // [playerHandleFunctions],
726
- // );
727
-
728
- // enemy = await useMemo(
729
- // () => createCharacter("/assets/images/kenji", enemyHandleFunctions),
730
- // [enemyHandleFunctions],
731
- // );
732
-
733
- // return { player: player!, enemy: enemy!, input };
734
- // }
735
-
736
- // export default useGame;
737
-
738
- // // import { useMemo } from "react";
739
-
740
- // // interface Position {
741
- // // x: number;
742
- // // y: number;
743
- // // }
744
-
745
- // // interface Velocity {
746
- // // x: number;
747
- // // y: number;
748
- // // }
749
-
750
- // // interface Offset {
751
- // // x: number;
752
- // // y: number;
753
- // // }
754
-
755
- // // interface AttackBox {
756
- // // offset: Offset;
757
- // // width: number;
758
- // // height: number;
759
- // // }
760
-
761
- // // interface Fighter {
762
- // // position: Position;
763
- // // velocity: Velocity;
764
- // // color: string;
765
- // // offset: Offset;
766
- // // image: string;
767
- // // scale: number;
768
- // // framesMax: number;
769
- // // sprites: Record<string, { image: string; framesMax: number }>;
770
- // // attackBox: AttackBox;
771
- // // isAttacking: boolean;
772
- // // dead: boolean;
773
- // // attack: () => void;
774
- // // takeHit: () => void;
775
- // // death: () => void;
776
- // // idle: () => void;
777
- // // run: () => void;
778
- // // jump: () => void;
779
- // // fall: () => void;
780
- // // update: () => void;
781
- // // draw: (context: CanvasRenderingContext2D) => void;
782
- // // }
783
-
784
- // // interface Game {
785
- // // player: Fighter;
786
- // // enemy: Fighter;
787
- // // input: { isKeyDown: (key: string) => boolean };
788
- // // }
789
-
790
- // // const createCharacter = (
791
- // // imageBasePath: string,
792
- // // handleFunctions: Partial<Fighter>,
793
- // // ): Fighter => {
794
- // // const spritePath = (spriteName: string): string =>
795
- // // `${imageBasePath}/${spriteName}.png`;
796
-
797
- // // const defaultHandleFunctions: Fighter = {
798
- // // position: { x: 50, y: 0 },
799
- // // velocity: { x: 0, y: 0 },
800
- // // color: "red",
801
- // // offset: { x: 215, y: 170 },
802
- // // image: spritePath("Idle"),
803
- // // scale: 2.5,
804
- // // framesMax: 4,
805
- // // sprites: {
806
- // // idle: { image: spritePath("Idle"), framesMax: 4 },
807
- // // run: { image: spritePath("Run"), framesMax: 8 },
808
- // // jump: { image: spritePath("Jump"), framesMax: 2 },
809
- // // fall: { image: spritePath("Fall"), framesMax: 2 },
810
- // // attack1: { image: spritePath("Attack1"), framesMax: 4 },
811
- // // takeHit: { image: spritePath("TakeHit"), framesMax: 3 },
812
- // // death: { image: spritePath("Death"), framesMax: 7 },
813
- // // },
814
- // // attackBox: { offset: { x: 170, y: 50 }, width: 170, height: 50 },
815
- // // isAttacking: false,
816
- // // dead: false,
817
- // // attack: handleFunctions.attack || (() => {}),
818
- // // takeHit: handleFunctions.takeHit || (() => {}),
819
- // // death: handleFunctions.death || (() => {}),
820
- // // idle: handleFunctions.idle || (() => {}),
821
- // // run: handleFunctions.run || (() => {}),
822
- // // jump: handleFunctions.jump || (() => {}),
823
- // // fall: handleFunctions.fall || (() => {}),
824
- // // update: handleFunctions.update || (() => {}),
825
- // // draw: handleFunctions.draw || (() => {}),
826
- // // };
827
-
828
- // // return { ...defaultHandleFunctions };
829
- // // };
830
-
831
- // // export async function useGame(): Promise<Game> {
832
- // // const input = { isKeyDown: (key: string) => key === "" };
833
-
834
- // // const keydown = (event: KeyboardEvent) => {
835
- // // input.isKeyDown = (key: string) => event.key === key;
836
- // // };
837
- // // const keyup = () => {
838
- // // input.isKeyDown = (key: string) => key === "";
839
- // // };
840
-
841
- // // window.addEventListener("keydown", keydown);
842
- // // window.addEventListener("keyup", keyup);
843
-
844
- // // const playerHandleFunctions = useMemo(
845
- // // () => ({
846
- // // update: () => {
847
- // // if (input.isKeyDown("ArrowRight")) {
848
- // // player.position.x += 5;
849
- // // }
850
-
851
- // // if (input.isKeyDown("ArrowLeft")) {
852
- // // player.position.x -= 5;
853
- // // }
854
-
855
- // // if (input.isKeyDown("ArrowUp")) {
856
- // // player.position.y -= 5;
857
- // // }
858
-
859
- // // if (input.isKeyDown("ArrowDown")) {
860
- // // player.position.y += 5;
861
- // // }
862
-
863
- // // if (input.isKeyDown(" ")) {
864
- // // player.attack();
865
- // // }
866
-
867
- // // player.update();
868
-
869
- // // if (player.isAttacking) {
870
- // // if (
871
- // // player.position.x + player.attackBox.offset.x <
872
- // // enemy.position.x +
873
- // // enemy.attackBox.offset.x +
874
- // // enemy.attackBox.width &&
875
- // // player.position.x +
876
- // // player.attackBox.offset.x +
877
- // // player.attackBox.width >
878
- // // enemy.position.x + enemy.attackBox.offset.x &&
879
- // // player.position.y + player.attackBox.offset.y <
880
- // // enemy.position.y +
881
- // // enemy.attackBox.offset.y +
882
- // // enemy.attackBox.height &&
883
- // // player.position.y +
884
- // // player.attackBox.offset.y +
885
- // // player.attackBox.height >
886
- // // enemy.position.y + enemy.attackBox.offset.y
887
- // // ) {
888
- // // enemy.takeHit();
889
- // // }
890
- // // }
891
-
892
- // // if (enemy.dead) {
893
- // // enemy.death();
894
- // // }
895
-
896
- // // enemy.update();
897
-
898
- // // if (enemy.isAttacking) {
899
- // // if (
900
- // // enemy.position.x + enemy.attackBox.offset.x <
901
- // // player.position.x +
902
- // // player.attackBox.offset.x +
903
- // // player.attackBox.width &&
904
- // // enemy.position.x +
905
- // // enemy.attackBox.offset.x +
906
- // // enemy.attackBox.width >
907
- // // player.position.x + player.attackBox.offset.x &&
908
- // // enemy.position.y + enemy.attackBox.offset.y <
909
- // // player.position.y +
910
- // // player.attackBox.offset.y +
911
- // // player.attackBox.height &&
912
- // // enemy.position.y +
913
- // // enemy.attackBox.offset.y +
914
- // // enemy.attackBox.height >
915
- // // player.position.y + player.attackBox.offset.y
916
- // // ) {
917
- // // player.takeHit();
918
- // // }
919
- // // }
920
-
921
- // // if (player.dead) {
922
- // // player.death();
923
- // // }
924
-
925
- // // player.update();
926
-
927
- // // if (
928
- // // player.position.x + player.attackBox.offset.x <
929
- // // enemy.position.x +
930
- // // enemy.attackBox.offset.x +
931
- // // enemy.attackBox.width &&
932
- // // player.position.x +
933
- // // player.attackBox.offset.x +
934
- // // player.attackBox.width >
935
- // // enemy.position.x + enemy.attackBox.offset.x &&
936
- // // player.position.y + player.attackBox.offset.y <
937
- // // enemy.position.y +
938
- // // enemy.attackBox.offset.y +
939
- // // enemy.attackBox.height &&
940
- // // player.position.y +
941
- // // player.attackBox.offset.y +
942
- // // player.attackBox.height >
943
- // // enemy.position.y + enemy.attackBox.offset.y
944
- // // ) {
945
- // // enemy.takeHit();
946
- // // }
947
-
948
- // // if (enemy.dead) {
949
- // // enemy.death();
950
- // // }
951
-
952
- // // enemy.update();
953
-
954
- // // if (
955
- // // enemy.position.x + enemy.attackBox.offset.x <
956
- // // player.position.x +
957
- // // player.attackBox.offset.x +
958
- // // player.attackBox.width &&
959
- // // enemy.position.x + enemy.attackBox.offset.x + enemy.attackBox.width >
960
- // // player.position.x + player.attackBox.offset.x &&
961
- // // enemy.position.y + enemy.attackBox.offset.y <
962
- // // player.position.y +
963
- // // player.attackBox.offset.y +
964
- // // player.attackBox.height &&
965
- // // enemy.position.y + enemy.attackBox.offset.y + enemy.attackBox.height >
966
- // // player.position.y + player.attackBox.offset.y
967
- // // ) {
968
- // // player.takeHit();
969
- // // }
970
-
971
- // // if (player.dead) {
972
- // // player.death();
973
- // // }
974
-
975
- // // player.update();
976
- // // },
977
- // // draw: (context: CanvasRenderingContext2D) => {
978
- // // context.fillStyle = "blue";
979
- // // context.fillRect(
980
- // // player.position.x,
981
- // // player.position.y,
982
- // // player.attackBox.width,
983
- // // player.attackBox.height,
984
- // // );
985
- // // },
986
- // // }),
987
- // // [input]
988
- // // );
989
-
990
- // // const enemyHandleFunctions = useMemo(
991
- // // () => ({
992
- // // update: () => {
993
- // // if (input.isKeyDown("d")) {
994
- // // enemy.position.x += 5;
995
- // // }
996
-
997
- // // if (input.isKeyDown("a")) {
998
- // // enemy.position.x -= 5;
999
- // // }
1000
-
1001
- // // if (input.isKeyDown("w")) {
1002
- // // enemy.position.y -= 5;
1003
- // // }
1004
-
1005
- // // if (input.isKeyDown("s")) {
1006
- // // enemy.position.y += 5;
1007
- // // }
1008
-
1009
- // // if (input.isKeyDown("q")) {
1010
- // // enemy.attack();
1011
- // // }
1012
-
1013
- // // enemy.update();
1014
-
1015
- // // if (enemy.isAttacking) {
1016
- // // if (
1017
- // // enemy.position.x + enemy.attackBox.offset.x <
1018
- // // player.position.x +
1019
- // // player.attackBox.offset.x +
1020
- // // player.attackBox.width &&
1021
- // // enemy.position.x +
1022
- // // enemy.attackBox.offset.x +
1023
- // // enemy.attackBox.width >
1024
- // // player.position.x + player.attackBox.offset.x &&
1025
- // // enemy.position.y + enemy.attackBox.offset.y <
1026
- // // player.position.y +
1027
- // // player.attackBox.offset.y +
1028
- // // player.attackBox.height &&
1029
- // // enemy.position.y +
1030
- // // enemy.attackBox.offset.y +
1031
- // // enemy.attackBox.height >
1032
- // // player.position.y + player.attackBox.offset.y
1033
- // // ) {
1034
- // // player.takeHit();
1035
- // // }
1036
- // // }
1037
-
1038
- // // if (player.dead) {
1039
- // // player.death();
1040
- // // }
1041
-
1042
- // // player.update();
1043
-
1044
- // // if (player.isAttacking) {
1045
- // // if (
1046
- // // player.position.x + player.attackBox.offset.x <
1047
- // // enemy.position.x +
1048
- // // enemy.attackBox.offset.x +
1049
- // // enemy.attackBox.width &&
1050
- // // player.position.x +
1051
- // // player.attackBox.offset.x +
1052
- // // player.attackBox.width >
1053
- // // enemy.position.x + enemy.attackBox.offset.x &&
1054
- // // player.position.y + player.attackBox.offset.y <
1055
- // // enemy.position.y +
1056
- // // enemy.attackBox.offset.y +
1057
- // // enemy.attackBox.height &&
1058
- // // player.position.y +
1059
- // // player.attackBox.offset.y +
1060
- // // player.attackBox.height >
1061
- // // enemy.position.y + enemy.attackBox.offset.y
1062
- // // ) {
1063
- // // enemy.takeHit();
1064
- // // }
1065
- // // }
1066
-
1067
- // // if (enemy.dead) {
1068
- // // enemy.death();
1069
- // // }
1070
-
1071
- // // enemy.update();
1072
-
1073
- // // if (
1074
- // // enemy.position.x + enemy.attackBox.offset.x <
1075
- // // player.position.x +
1076
- // // player.attackBox.offset.x +
1077
- // // player.attackBox.width &&
1078
- // // enemy.position.x + enemy.attackBox.offset.x + enemy.attackBox.width >
1079
- // // player.position.x + player.attackBox.offset.x &&
1080
- // // enemy.position.y + enemy.attackBox.offset.y <
1081
- // // player.position.y +
1082
- // // player.attackBox.offset.y +
1083
- // // player.attackBox.height &&
1084
- // // enemy.position.y + enemy.attackBox.offset.y + enemy.attackBox.height >
1085
- // // player.position.y + player.attackBox.offset.y
1086
- // // ) {
1087
- // // player.takeHit();
1088
- // // }
1089
-
1090
- // // if (player.dead) {
1091
- // // player.death();
1092
- // // }
1093
-
1094
- // // player.update();
1095
-
1096
- // // if (
1097
- // // player.position.x + player.attackBox.offset.x <
1098
- // // enemy.position.x +
1099
- // // enemy.attackBox.offset.x +
1100
- // // enemy.attackBox.width &&
1101
- // // player.position.x +
1102
- // // player.attackBox.offset.x +
1103
- // // player.attackBox.width >
1104
- // // enemy.position.x + enemy.attackBox.offset.x &&
1105
- // // player.position.y + player.attackBox.offset.y <
1106
- // // enemy.position.y +
1107
- // // enemy.attackBox.offset.y +
1108
- // // enemy.attackBox.height &&
1109
- // // player.position.y +
1110
- // // player.attackBox.offset.y +
1111
- // // player.attackBox.height >
1112
- // // enemy.position.y + enemy.attackBox.offset.y
1113
- // // ) {
1114
- // // enemy.takeHit();
1115
- // // }
1116
-
1117
- // // if (enemy.dead) {
1118
- // // enemy.death();
1119
- // // }
1120
-
1121
- // // enemy.update();
1122
- // // },
1123
- // // draw: (context: CanvasRenderingContext2D) => {
1124
- // // context.fillStyle = "green";
1125
- // // context.fillRect(
1126
- // // enemy.position.x,
1127
- // // enemy.position.y,
1128
- // // enemy.attackBox.width,
1129
- // // enemy.attackBox.height
1130
- // // );
1131
- // // },
1132
- // // }),
1133
- // // []
1134
- // // );
1135
-
1136
- // // const player = await useMemo(
1137
- // // () => createCharacter("/assets/images/kenji", playerHandleFunctions),
1138
- // // [playerHandleFunctions]
1139
- // // );
1140
-
1141
- // // const enemy = await useMemo(
1142
- // // () => createCharacter("/assets/images/kenji", enemyHandleFunctions),
1143
- // // [enemyHandleFunctions]
1144
- // // );
1145
-
1146
- // // return { player, enemy, input };
1147
- // // }