@revealui/core 0.0.1-pre.0

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Files changed (728) hide show
  1. package/LICENSE +202 -0
  2. package/LICENSE_SUMMARY.md +55 -0
  3. package/README.md +201 -0
  4. package/dist/core/__internal/index.ts +63 -0
  5. package/dist/core/__tests__/assertNoInfiniteHttpRedirect.spec.ts +76 -0
  6. package/dist/core/__tests__/deduceRouteStringFromFilesystemPath.spec.ts +88 -0
  7. package/dist/core/__tests__/freezePartial.spec.ts +40 -0
  8. package/dist/core/__tests__/getValuePrintable.spec.ts +15 -0
  9. package/dist/core/__tests__/injectHtmlTags.spec.ts +101 -0
  10. package/dist/core/__tests__/isHtml.spec.ts +23 -0
  11. package/dist/core/__tests__/isNpmPackage.spec.ts +93 -0
  12. package/dist/core/__tests__/normalizeHeaders.spec.ts +142 -0
  13. package/dist/core/__tests__/parseUrl-extras.spec.ts +60 -0
  14. package/dist/core/__tests__/parseUrl.spec.ts +1339 -0
  15. package/dist/core/__tests__/resolvePrecedence/resolvePrecedence_overall.spec.ts +106 -0
  16. package/dist/core/__tests__/resolvePrecedence/resolvePrecedence_route-strings.spec.ts +99 -0
  17. package/dist/core/__tests__/resolveRedirects.spec.ts +132 -0
  18. package/dist/core/__tests__/resolveRouteString.spec.ts +211 -0
  19. package/dist/core/__tests__/resolveUrlPathname.spec.ts +22 -0
  20. package/dist/core/__tests__/trimWithAnsi.spec.ts +40 -0
  21. package/dist/core/api/ssr.ts +63 -0
  22. package/dist/core/assets/extractAssetsQuery.ts +29 -0
  23. package/dist/core/assets/index.ts +173 -0
  24. package/dist/core/assets/inferHtmlTags.ts +61 -0
  25. package/dist/core/assets/injectHtmlTags.ts +236 -0
  26. package/dist/core/assets/mergeScriptTags.ts +77 -0
  27. package/dist/core/assets/sanitizeJson.ts +8 -0
  28. package/dist/core/cli/bin.ts +161 -0
  29. package/dist/core/cli/commands/add.ts +158 -0
  30. package/dist/core/cli/commands/check.ts +47 -0
  31. package/dist/core/cli/commands/doctor/checks/build.ts +83 -0
  32. package/dist/core/cli/commands/doctor/checks/config.ts +130 -0
  33. package/dist/core/cli/commands/doctor/checks/dependencies.ts +144 -0
  34. package/dist/core/cli/commands/doctor/checks/practices.ts +156 -0
  35. package/dist/core/cli/commands/doctor/checks/structure.ts +127 -0
  36. package/dist/core/cli/commands/doctor/fixes/index.ts +136 -0
  37. package/dist/core/cli/commands/doctor/index.ts +47 -0
  38. package/dist/core/cli/commands/doctor/print.ts +44 -0
  39. package/dist/core/cli/commands/doctor/types.ts +16 -0
  40. package/dist/core/cli/commands/fix.ts +161 -0
  41. package/dist/core/cli/commands/init.ts +145 -0
  42. package/dist/core/cli/commands/upgrade.ts +115 -0
  43. package/dist/core/cli/onLoad.ts +7 -0
  44. package/dist/core/cli/utils.ts +6 -0
  45. package/dist/core/components/Config/Config-client.ts +14 -0
  46. package/dist/core/components/Config/Config-server.ts +16 -0
  47. package/dist/core/components/Head/Head-client.ts +4 -0
  48. package/dist/core/components/Head/Head-server.ts +16 -0
  49. package/dist/core/components/Loading.tsx +23 -0
  50. package/dist/core/config/findPageConfig.ts +14 -0
  51. package/dist/core/config/loadConfigValues.ts +28 -0
  52. package/dist/core/constants/UnifiedConstants.ts +348 -0
  53. package/dist/core/dom/applyHeadSettings.tsx +13 -0
  54. package/dist/core/dom/onPageVisibilityChange.ts +17 -0
  55. package/dist/core/dom/updateDocumentHead.ts +15 -0
  56. package/dist/core/errors/ErrorHandler.ts +480 -0
  57. package/dist/core/files/file-system/filesystemPath.ts +27 -0
  58. package/dist/core/files/file-system/findFile.ts +35 -0
  59. package/dist/core/files/file-system/findPackageJson.ts +19 -0
  60. package/dist/core/files/file-system/findPageFiles.ts +40 -0
  61. package/dist/core/files/file-system/pathShim.ts +16 -0
  62. package/dist/core/files/file-system/prependEntriesDir.ts +13 -0
  63. package/dist/core/files/file-system/removeFileExtention.ts +3 -0
  64. package/dist/core/files/file-system/requireResolve.ts +59 -0
  65. package/dist/core/files/file-system/scanCodebase.ts +64 -0
  66. package/dist/core/files/virtual-files/index.ts +31 -0
  67. package/dist/core/files/virtual-files/virtualFileImportUserCode.ts +34 -0
  68. package/dist/core/files/virtual-files/virtualFilePageConfigValuesAll.ts +49 -0
  69. package/dist/core/gaurds/assertions/assert/base.ts +6 -0
  70. package/dist/core/gaurds/assertions/assert/index.ts +2 -0
  71. package/dist/core/gaurds/assertions/assert/log.ts +42 -0
  72. package/dist/core/gaurds/assertions/assertArguments.ts +83 -0
  73. package/dist/core/gaurds/assertions/assertCast.ts +9 -0
  74. package/dist/core/gaurds/assertions/assertCommonJS/base.ts +9 -0
  75. package/dist/core/gaurds/assertions/assertCommonJS/common.ts +30 -0
  76. package/dist/core/gaurds/assertions/assertCommonJS/index.ts +2 -0
  77. package/dist/core/gaurds/assertions/assertExtensions/base.ts +187 -0
  78. package/dist/core/gaurds/assertions/assertExtensions/index.ts +1 -0
  79. package/dist/core/gaurds/assertions/assertHookReturnedObject.ts +30 -0
  80. package/dist/core/gaurds/assertions/assertInfo/base.ts +14 -0
  81. package/dist/core/gaurds/assertions/assertInfo/index.ts +2 -0
  82. package/dist/core/gaurds/assertions/assertInfo/log.ts +28 -0
  83. package/dist/core/gaurds/assertions/assertIs404.ts +12 -0
  84. package/dist/core/gaurds/assertions/assertIsBrowser/base.ts +8 -0
  85. package/dist/core/gaurds/assertions/assertIsBrowser/index.ts +1 -0
  86. package/dist/core/gaurds/assertions/assertIsNotBrowser/base.ts +9 -0
  87. package/dist/core/gaurds/assertions/assertIsNotBrowser/index.ts +1 -0
  88. package/dist/core/gaurds/assertions/assertIsNotProductionRuntime/base.ts +71 -0
  89. package/dist/core/gaurds/assertions/assertIsNotProductionRuntime/index.ts +1 -0
  90. package/dist/core/gaurds/assertions/assertKeys/base.ts +31 -0
  91. package/dist/core/gaurds/assertions/assertKeys/index.ts +1 -0
  92. package/dist/core/gaurds/assertions/assertNoInfiniteHttpRedirect.ts +55 -0
  93. package/dist/core/gaurds/assertions/assertNodeEnv/base.ts +120 -0
  94. package/dist/core/gaurds/assertions/assertNodeEnv/index.ts +1 -0
  95. package/dist/core/gaurds/assertions/assertNodeVersion/base.ts +11 -0
  96. package/dist/core/gaurds/assertions/assertNodeVersion/index.ts +1 -0
  97. package/dist/core/gaurds/assertions/assertOnBeforeRenderHookReturn.ts +37 -0
  98. package/dist/core/gaurds/assertions/assertPageContextProvidedByUser.ts +60 -0
  99. package/dist/core/gaurds/assertions/assertPluginManifest.ts +41 -0
  100. package/dist/core/gaurds/assertions/assertPlusFileExport.ts +66 -0
  101. package/dist/core/gaurds/assertions/assertRoutingType/base.ts +41 -0
  102. package/dist/core/gaurds/assertions/assertRoutingType/index.ts +1 -0
  103. package/dist/core/gaurds/assertions/assertRuntimeManifest.ts +34 -0
  104. package/dist/core/gaurds/assertions/assertSingleInstance/index.ts +142 -0
  105. package/dist/core/gaurds/assertions/assertSingleInstance/onAssertModuleLoad.ts +0 -0
  106. package/dist/core/gaurds/assertions/assertSingleInstance/onClientEntryClientRouting.ts +0 -0
  107. package/dist/core/gaurds/assertions/assertSingleInstance/onClientEntryServerRouting.ts +0 -0
  108. package/dist/core/gaurds/assertions/assertType.ts +12 -0
  109. package/dist/core/gaurds/assertions/assertUsage/base.ts +43 -0
  110. package/dist/core/gaurds/assertions/assertUsage/index.ts +3 -0
  111. package/dist/core/gaurds/assertions/assertUsage/log.ts +29 -0
  112. package/dist/core/gaurds/assertions/assertUsage/node.ts +16 -0
  113. package/dist/core/gaurds/assertions/assertV1Design.ts +29 -0
  114. package/dist/core/gaurds/assertions/assertVersion/base.ts +55 -0
  115. package/dist/core/gaurds/assertions/assertVersion/index.ts +1 -0
  116. package/dist/core/gaurds/assertions/assertWarning/base.ts +43 -0
  117. package/dist/core/gaurds/assertions/assertWarning/index.ts +2 -0
  118. package/dist/core/gaurds/assertions/assertWarning/log.ts +43 -0
  119. package/dist/core/gaurds/assertions/checkType.ts +2 -0
  120. package/dist/core/gaurds/debugger/createDebugger.ts +196 -0
  121. package/dist/core/gaurds/debugger/debugPageFiles.ts +121 -0
  122. package/dist/core/gaurds/debugger/index.ts +2 -0
  123. package/dist/core/gaurds/errors/createErrorWithCleanStackTrace.ts +56 -0
  124. package/dist/core/gaurds/errors/removeErrMsg.ts +8 -0
  125. package/dist/core/gaurds/logger/addOnBeforeLogHook/index.ts +7 -0
  126. package/dist/core/gaurds/logger/formatHintLog.ts +17 -0
  127. package/dist/core/gaurds/logger/log404/index.spec.snapshot-1 +8 -0
  128. package/dist/core/gaurds/logger/log404/index.spec.snapshot-2 +9 -0
  129. package/dist/core/gaurds/logger/log404/index.spec.ts +78 -0
  130. package/dist/core/gaurds/logger/log404/index.ts +208 -0
  131. package/dist/core/gaurds/logger/logErrorHint/errors.ts +17 -0
  132. package/dist/core/gaurds/logger/logErrorHint/getErrorHint.spec.ts +1057 -0
  133. package/dist/core/gaurds/logger/logErrorHint.ts +196 -0
  134. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errBabelReact.ts +16 -0
  135. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errBabelSolid.ts +16 -0
  136. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errEsbuild.ts +39 -0
  137. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errMdx1.ts +24 -0
  138. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errMdx2.ts +83 -0
  139. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errPostcss.ts +33 -0
  140. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errSwc.ts +20 -0
  141. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errSwcBig.ts +19 -0
  142. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errVueCss.ts +36 -0
  143. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errVueHtml.ts +17 -0
  144. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/fixture-errors/errVueJavascript.ts +16 -0
  145. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/getPrettyErrMessage.spec.ts +101 -0
  146. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet/getPrettyErrorWithCodeSnippet.spec.ts +232 -0
  147. package/dist/core/gaurds/logger/loggerNotProd/errorWithCodeSnippet.ts +212 -0
  148. package/dist/core/gaurds/logger/loggerNotProd/log.ts +124 -0
  149. package/dist/core/gaurds/logger/loggerNotProd.ts +271 -0
  150. package/dist/core/gaurds/logger/loggerProd.ts +37 -0
  151. package/dist/core/gaurds/logger/loggerRuntime.ts +46 -0
  152. package/dist/core/gaurds/logger/loggerVite/removeSuperfluousViteLog.ts +30 -0
  153. package/dist/core/gaurds/logger/loggerVite.ts +65 -0
  154. package/dist/core/gaurds/logger/overwriteAssertProductionLogger/index.ts +9 -0
  155. package/dist/core/gaurds/logger/trackLogs.ts +35 -0
  156. package/dist/core/gaurds/logger/warnIfErrorIsNotObject.ts +31 -0
  157. package/dist/core/gaurds/normalization/freezePartial.ts +39 -0
  158. package/dist/core/gaurds/normalization/normalizeHeaders.ts +20 -0
  159. package/dist/core/gaurds/normalization/normalizeLink.tsx +14 -0
  160. package/dist/core/gaurds/normalization/normalizeUrlArgument.ts +22 -0
  161. package/dist/core/gaurds/validators/hasProp.ts +116 -0
  162. package/dist/core/gaurds/validators/isArray.ts +4 -0
  163. package/dist/core/gaurds/validators/isArrayOfStrings.ts +7 -0
  164. package/dist/core/gaurds/validators/isAsset.ts +43 -0
  165. package/dist/core/gaurds/validators/isBrowser.ts +5 -0
  166. package/dist/core/gaurds/validators/isBug.ts +5 -0
  167. package/dist/core/gaurds/validators/isCallable.ts +11 -0
  168. package/dist/core/gaurds/validators/isClientSideRoutable.ts +19 -0
  169. package/dist/core/gaurds/validators/isConfigInvalid.ts +10 -0
  170. package/dist/core/gaurds/validators/isDev.ts +56 -0
  171. package/dist/core/gaurds/validators/isErrorDebug.ts +7 -0
  172. package/dist/core/gaurds/validators/isErrorPage.ts +16 -0
  173. package/dist/core/gaurds/validators/isFilePathAbsoluteFilesystem.ts +55 -0
  174. package/dist/core/gaurds/validators/isHtml.ts +9 -0
  175. package/dist/core/gaurds/validators/isNewError.ts +29 -0
  176. package/dist/core/gaurds/validators/isNodeJS.ts +10 -0
  177. package/dist/core/gaurds/validators/isNotFalse.ts +3 -0
  178. package/dist/core/gaurds/validators/isNotNullish.ts +2 -0
  179. package/dist/core/gaurds/validators/isNpmPackage.ts +127 -0
  180. package/dist/core/gaurds/validators/isObject.ts +3 -0
  181. package/dist/core/gaurds/validators/isObjectOfStrings.ts +9 -0
  182. package/dist/core/gaurds/validators/isObjectWithKeys.ts +18 -0
  183. package/dist/core/gaurds/validators/isPlainObject.ts +21 -0
  184. package/dist/core/gaurds/validators/isPromise.ts +9 -0
  185. package/dist/core/gaurds/validators/isPropertyGetter.ts +4 -0
  186. package/dist/core/gaurds/validators/isReact.ts +24 -0
  187. package/dist/core/gaurds/validators/isReactElement.ts +21 -0
  188. package/dist/core/gaurds/validators/isRevealApp.ts +4 -0
  189. package/dist/core/gaurds/validators/isSameErrorMessage.ts +8 -0
  190. package/dist/core/gaurds/validators/isScriptFile.ts +75 -0
  191. package/dist/core/gaurds/validators/isServerSideError.ts +1 -0
  192. package/dist/core/gaurds/validators/isViteCliCall.ts +93 -0
  193. package/dist/core/gaurds/validators/isVitest.ts +7 -0
  194. package/dist/core/gaurds/validators/rollupIsEsm.ts +14 -0
  195. package/dist/core/gaurds/validators/viteIsSSR.ts +23 -0
  196. package/dist/core/globals/contexts/globalContext/getPageFilesExports.ts +28 -0
  197. package/dist/core/globals/contexts/globalContext/index.ts +374 -0
  198. package/dist/core/globals/contexts/globalContext/loadImportBuild.ts +44 -0
  199. package/dist/core/globals/contexts/globalContext/setup.ts +4 -0
  200. package/dist/core/globals/contexts/index.ts +1 -0
  201. package/dist/core/globals/logger/index.ts +1 -0
  202. package/dist/core/globals/logger/numberOfStackTraceLinesToRemove.ts +3 -0
  203. package/dist/core/globals/objects/index.ts +1 -0
  204. package/dist/core/globals/objects/log.ts +24 -0
  205. package/dist/core/globals/patterns/styleFileRE.ts +3 -0
  206. package/dist/core/globals/tags/addPrefixAssertType.ts +11 -0
  207. package/dist/core/globals/tags/addPrefixProjectName.ts +9 -0
  208. package/dist/core/globals/tags/projectTag.ts +3 -0
  209. package/dist/core/globals/tags/projectTagWithVersion.ts +5 -0
  210. package/dist/core/globals/versions/PROJECT_VERSION.ts +2 -0
  211. package/dist/core/globals/versions/projectInfo.ts +5 -0
  212. package/dist/core/handlers/handleErrorWithoutErrorPage.ts +70 -0
  213. package/dist/core/handlers/handlePageContext.ts +15 -0
  214. package/dist/core/handlers/handlePageContextRequestUrl.ts +56 -0
  215. package/dist/core/handlers/openFacebook.ts +20 -0
  216. package/dist/core/hocs/clientOnly.tsx +130 -0
  217. package/dist/core/hooks/callCumulativeHooks.ts +22 -0
  218. package/dist/core/hooks/executeHook.ts +118 -0
  219. package/dist/core/hooks/useConfig/configsCumulative.ts +6 -0
  220. package/dist/core/hooks/useConfig/useConfig-client.ts +82 -0
  221. package/dist/core/hooks/useConfig/useConfig-server.ts +152 -0
  222. package/dist/core/hydration/progressive.ts +252 -0
  223. package/dist/core/index.ts +60 -0
  224. package/dist/core/islands/index.tsx +198 -0
  225. package/dist/core/logging/UnifiedLoggerV2.ts +555 -0
  226. package/dist/core/logging/index.ts +80 -0
  227. package/dist/core/logging/plugins/FilePlugin.ts +132 -0
  228. package/dist/core/logging/plugins/PayloadCMSPlugin.ts +71 -0
  229. package/dist/core/logging/plugins/RemotePlugin.ts +110 -0
  230. package/dist/core/logging/plugins/index.ts +11 -0
  231. package/dist/core/naming/UnifiedNaming.ts +424 -0
  232. package/dist/core/observability/logger.ts +195 -0
  233. package/dist/core/observability/metrics.ts +156 -0
  234. package/dist/core/processing/getters/getAssertErrMsg.ts +49 -0
  235. package/dist/core/processing/getters/getAssetsDir.ts +11 -0
  236. package/dist/core/processing/getters/getBaseServer.ts +16 -0
  237. package/dist/core/processing/getters/getCacheControl.ts +26 -0
  238. package/dist/core/processing/getters/getConfigDefinedAt.ts +73 -0
  239. package/dist/core/processing/getters/getConfigReveal.ts +14 -0
  240. package/dist/core/processing/getters/getConfigValue.ts +68 -0
  241. package/dist/core/processing/getters/getConfigValueBuildTime.ts +92 -0
  242. package/dist/core/processing/getters/getConfigValueFilePathToShowToUser.ts +17 -0
  243. package/dist/core/processing/getters/getCurrentUrl.ts +42 -0
  244. package/dist/core/processing/getters/getEarlyHints.ts +58 -0
  245. package/dist/core/processing/getters/getEnv.ts +33 -0
  246. package/dist/core/processing/getters/getErrorPageId.ts +23 -0
  247. package/dist/core/processing/getters/getExportPath.spec.ts +34 -0
  248. package/dist/core/processing/getters/getExportPath.ts +33 -0
  249. package/dist/core/processing/getters/getFileExtension.ts +19 -0
  250. package/dist/core/processing/getters/getFilePath.ts +269 -0
  251. package/dist/core/processing/getters/getGlobalObject.ts +53 -0
  252. package/dist/core/processing/getters/getHeadSetting.tsx +36 -0
  253. package/dist/core/processing/getters/getHook.ts +222 -0
  254. package/dist/core/processing/getters/getHookFilePathToShowToUser.ts +12 -0
  255. package/dist/core/processing/getters/getHtmlTags.ts +341 -0
  256. package/dist/core/processing/getters/getHttpRequestAsyncStore.ts +122 -0
  257. package/dist/core/processing/getters/getHttpResponseBody.ts +177 -0
  258. package/dist/core/processing/getters/getMostSimilar.ts +72 -0
  259. package/dist/core/processing/getters/getOutDirs.ts +160 -0
  260. package/dist/core/processing/getters/getPageAssets/getManifestEntry.ts +164 -0
  261. package/dist/core/processing/getters/getPageAssets/retrieveAssetsDev.ts +96 -0
  262. package/dist/core/processing/getters/getPageAssets/retrieveAssetsProd.ts +86 -0
  263. package/dist/core/processing/getters/getPageAssets/sortPageAssetsForEarlyHintsHeader.ts +40 -0
  264. package/dist/core/processing/getters/getPageAssets.ts +140 -0
  265. package/dist/core/processing/getters/getPageConfig.ts +14 -0
  266. package/dist/core/processing/getters/getPageContext.ts +64 -0
  267. package/dist/core/processing/getters/getPageContextCurrent.ts +19 -0
  268. package/dist/core/processing/getters/getPageContextFromHooks.ts +335 -0
  269. package/dist/core/processing/getters/getPageContextProxyForUser.ts +97 -0
  270. package/dist/core/processing/getters/getPageContextRequestUrl.ts +22 -0
  271. package/dist/core/processing/getters/getPageContextSerializedInHtml.ts +32 -0
  272. package/dist/core/processing/getters/getPageContextUrlComputed.ts +410 -0
  273. package/dist/core/processing/getters/getPageElement.tsx +148 -0
  274. package/dist/core/processing/getters/getPageFiles/analyzeClientSide.ts +50 -0
  275. package/dist/core/processing/getters/getPageFiles/analyzePageServerSide.ts +32 -0
  276. package/dist/core/processing/getters/getPageFiles/getExportNames.ts +16 -0
  277. package/dist/core/processing/getters/getPageFiles/getExports.ts +193 -0
  278. package/dist/core/processing/getters/getPageFiles/index.ts +9 -0
  279. package/dist/core/processing/getters/getPageFiles/parseGlobResults.ts +167 -0
  280. package/dist/core/processing/getters/getPageFiles/setPageFiles.ts +76 -0
  281. package/dist/core/processing/getters/getPrefetchSettingResolved.ts.ts +87 -0
  282. package/dist/core/processing/getters/getProjectError.ts +18 -0
  283. package/dist/core/processing/getters/getPropAccessNotation.ts +10 -0
  284. package/dist/core/processing/getters/getRandomId.ts +15 -0
  285. package/dist/core/processing/getters/getRevalidationKey.ts +5 -0
  286. package/dist/core/processing/getters/getRevealClientEntry.ts +7 -0
  287. package/dist/core/processing/getters/getRevealConfig/configDefinitionsBuiltIn.ts +711 -0
  288. package/dist/core/processing/getters/getRevealConfig/crawlPlusFiles.ts +409 -0
  289. package/dist/core/processing/getters/getRevealConfig/filesystemRouting.spec.ts +40 -0
  290. package/dist/core/processing/getters/getRevealConfig/filesystemRouting.ts +286 -0
  291. package/dist/core/processing/getters/getRevealConfig/index.ts +1641 -0
  292. package/dist/core/processing/getters/getRevealConfig/loadFileAtConfigTime.ts +181 -0
  293. package/dist/core/processing/getters/getRevealConfig/resolvePointerImport.ts +240 -0
  294. package/dist/core/processing/getters/getRevealConfig/transformPointerImports.spec.ts +30 -0
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  653. package/dist/ui/images/Defs.tsx +7 -0
  654. package/dist/ui/images/Image.tsx +127 -0
  655. package/dist/ui/images/ImageGrid.tsx +73 -0
  656. package/dist/ui/images/Logo.tsx +22 -0
  657. package/dist/ui/images/Path.tsx +27 -0
  658. package/dist/ui/images/Pattern.tsx +70 -0
  659. package/dist/ui/images/PromoBanner.tsx +25 -0
  660. package/dist/ui/images/Rect.tsx +10 -0
  661. package/dist/ui/images/SVG.tsx +58 -0
  662. package/dist/ui/images/Stop.tsx +15 -0
  663. package/dist/ui/images/index.tsx +12 -0
  664. package/dist/ui/layouts/classNames.ts +8 -0
  665. package/dist/ui/layouts/container.ts +20 -0
  666. package/dist/ui/layouts/flex.ts +13 -0
  667. package/dist/ui/layouts/grid.ts +11 -0
  668. package/dist/ui/layouts/main.ts +31 -0
  669. package/dist/ui/layouts/responsive.ts +28 -0
  670. package/dist/ui/layouts/stack.ts +24 -0
  671. package/dist/ui/lists/DescriptionList.tsx +41 -0
  672. package/dist/ui/lists/DisclosurePanel.tsx +20 -0
  673. package/dist/ui/lists/JobOpeningsList.tsx +54 -0
  674. package/dist/ui/lists/List.tsx +18 -0
  675. package/dist/ui/lists/ListElements.tsx +43 -0
  676. package/dist/ui/lists/ListItem.tsx +63 -0
  677. package/dist/ui/lists/ProductList.tsx +37 -0
  678. package/dist/ui/lists/StatsList.tsx +64 -0
  679. package/dist/ui/lists/UList.tsx +54 -0
  680. package/dist/ui/lists/index.ts +9 -0
  681. package/dist/ui/navigation/DesktopMenu.tsx +14 -0
  682. package/dist/ui/navigation/Footer.tsx +128 -0
  683. package/dist/ui/navigation/Link.tsx +225 -0
  684. package/dist/ui/navigation/MobileMenu.tsx +26 -0
  685. package/dist/ui/navigation/NavigationLinks.tsx +244 -0
  686. package/dist/ui/navigation/NotFound.tsx +12 -0
  687. package/dist/ui/navigation/Route.tsx +120 -0
  688. package/dist/ui/navigation/Transition.tsx +40 -0
  689. package/dist/ui/navigation/index.tsx +8 -0
  690. package/dist/ui/notifications/Banner.tsx +69 -0
  691. package/dist/ui/notifications/Error.tsx +12 -0
  692. package/dist/ui/notifications/Loader.tsx +14 -0
  693. package/dist/ui/notifications/NoResults.tsx +11 -0
  694. package/dist/ui/notifications/index.tsx +4 -0
  695. package/dist/ui/providers/AppProvider.tsx +115 -0
  696. package/dist/ui/providers/DisclosureProvider.tsx +21 -0
  697. package/dist/ui/providers/MenuProvider.tsx +40 -0
  698. package/dist/ui/providers/PageContextProvider.tsx +176 -0
  699. package/dist/ui/providers/ThemeProvider.tsx +196 -0
  700. package/dist/ui/shells/App.tsx +57 -0
  701. package/dist/ui/shells/Container.tsx +74 -0
  702. package/dist/ui/shells/Disclosure.tsx +72 -0
  703. package/dist/ui/shells/Field.tsx +21 -0
  704. package/dist/ui/shells/Flex.tsx +193 -0
  705. package/dist/ui/shells/Grid.tsx +118 -0
  706. package/dist/ui/shells/Header.tsx +123 -0
  707. package/dist/ui/shells/Main.tsx +96 -0
  708. package/dist/ui/shells/Nav.tsx +138 -0
  709. package/dist/ui/shells/Section.tsx +94 -0
  710. package/dist/ui/shells/Skeleton.tsx +24 -0
  711. package/dist/ui/shells/index.ts +11 -0
  712. package/dist/ui/text/Article.tsx +141 -0
  713. package/dist/ui/text/Currency.tsx +29 -0
  714. package/dist/ui/text/Heading.tsx +29 -0
  715. package/dist/ui/text/Label.tsx +24 -0
  716. package/dist/ui/text/Motto.tsx +40 -0
  717. package/dist/ui/text/Paragraph.tsx +20 -0
  718. package/dist/ui/text/Span.tsx +20 -0
  719. package/dist/ui/text/TagLine.tsx +20 -0
  720. package/dist/ui/text/Time.tsx +36 -0
  721. package/dist/ui/text/WelcomeHeading.tsx +40 -0
  722. package/dist/ui/text/index.ts +10 -0
  723. package/dist/ui/video/VideoComponent.tsx +23 -0
  724. package/dist/ui/video/VideoDetail.tsx +33 -0
  725. package/dist/ui/video/VideoItem.tsx +51 -0
  726. package/dist/ui/video/VideoList.tsx +155 -0
  727. package/dist/ui/video/index.ts +4 -0
  728. package/package.json +721 -0
@@ -0,0 +1,1147 @@
1
+ import { useMemo } from "react";
2
+
3
+ interface Position {
4
+ x: number;
5
+ y: number;
6
+ }
7
+
8
+ interface Velocity {
9
+ x: number;
10
+ y: number;
11
+ }
12
+
13
+ interface Offset {
14
+ x: number;
15
+ y: number;
16
+ }
17
+
18
+ interface AttackBox {
19
+ offset: Offset;
20
+ width: number;
21
+ height: number;
22
+ }
23
+
24
+ interface Fighter {
25
+ position: Position;
26
+ velocity: Velocity;
27
+ color: string;
28
+ offset: Offset;
29
+ image: string;
30
+ scale: number;
31
+ framesMax: number;
32
+ sprites: Record<string, { image: string; framesMax: number }>;
33
+ attackBox: AttackBox;
34
+ isAttacking: boolean;
35
+ dead: boolean;
36
+ attack: () => void;
37
+ takeHit: () => void;
38
+ death: () => void;
39
+ idle: () => void;
40
+ run: () => void;
41
+ jump: () => void;
42
+ fall: () => void;
43
+ update: () => void;
44
+ draw: (context: CanvasRenderingContext2D) => void;
45
+ }
46
+ interface GameInput {
47
+ isKeyDown: (key: string) => boolean;
48
+ }
49
+
50
+ interface Game {
51
+ player: Fighter;
52
+ enemy: Fighter;
53
+ input: { isKeyDown: (key: string) => boolean };
54
+ }
55
+
56
+ const createCharacter = (
57
+ imageBasePath: string,
58
+ handleFunctions: Partial<Fighter>,
59
+ ): Fighter => {
60
+ const spritePath = (spriteName: string): string =>
61
+ `${imageBasePath}/${spriteName}.png`;
62
+
63
+ const defaultHandleFunctions: Fighter = {
64
+ position: { x: 50, y: 0 },
65
+ velocity: { x: 0, y: 0 },
66
+ color: "red",
67
+ offset: { x: 215, y: 170 },
68
+ image: spritePath("Idle"),
69
+ scale: 2.5,
70
+ framesMax: 4,
71
+ sprites: {
72
+ idle: { image: spritePath("Idle"), framesMax: 4 },
73
+ run: { image: spritePath("Run"), framesMax: 8 },
74
+ jump: { image: spritePath("Jump"), framesMax: 2 },
75
+ fall: { image: spritePath("Fall"), framesMax: 2 },
76
+ attack1: { image: spritePath("Attack1"), framesMax: 4 },
77
+ takeHit: { image: spritePath("TakeHit"), framesMax: 3 },
78
+ death: { image: spritePath("Death"), framesMax: 7 },
79
+ },
80
+ attackBox: { offset: { x: 170, y: 50 }, width: 170, height: 50 },
81
+ isAttacking: false,
82
+ dead: false,
83
+ attack: handleFunctions.attack || (() => {}),
84
+ takeHit: handleFunctions.takeHit || (() => {}),
85
+ death: handleFunctions.death || (() => {}),
86
+ idle: handleFunctions.idle || (() => {}),
87
+ run: handleFunctions.run || (() => {}),
88
+ jump: handleFunctions.jump || (() => {}),
89
+ fall: handleFunctions.fall || (() => {}),
90
+ update: handleFunctions.update || (() => {}),
91
+ draw: handleFunctions.draw || (() => {}),
92
+ };
93
+
94
+ return { ...defaultHandleFunctions };
95
+ };
96
+
97
+ async function useGame(): Promise<Game> {
98
+ // const input = useMemo(() => ({ isKeyDown: (key: string) => key === "" }), []);
99
+ const input: GameInput = useMemo(
100
+ () => ({ isKeyDown: (key: string) => key === "" }),
101
+ [],
102
+ );
103
+
104
+ const keydown = (event: KeyboardEvent) => {
105
+ input.isKeyDown = (key: string) => event.key === key;
106
+ };
107
+ const keyup = () => {
108
+ input.isKeyDown = (key: string) => key === "";
109
+ };
110
+
111
+ window.addEventListener("keydown", keydown);
112
+ window.addEventListener("keyup", keyup);
113
+
114
+ let player: Fighter | null = null;
115
+ let enemy: Fighter | null = null;
116
+
117
+ const playerHandleFunctions = useMemo(
118
+ () => ({
119
+ update: () => {
120
+ if (input.isKeyDown("ArrowRight")) {
121
+ player!.position.x += 5;
122
+ }
123
+
124
+ if (input.isKeyDown("ArrowLeft")) {
125
+ player!.position.x -= 5;
126
+ }
127
+
128
+ if (input.isKeyDown("ArrowUp")) {
129
+ player!.position.y -= 5;
130
+ }
131
+
132
+ if (input.isKeyDown("ArrowDown")) {
133
+ player!.position.y += 5;
134
+ }
135
+
136
+ if (input.isKeyDown(" ")) {
137
+ player!.attack();
138
+ }
139
+
140
+ player!.update();
141
+
142
+ if (player!.isAttacking) {
143
+ if (
144
+ player!.position.x + player!.attackBox.offset.x <
145
+ enemy!.position.x +
146
+ enemy!.attackBox.offset.x +
147
+ enemy!.attackBox.width &&
148
+ player!.position.x +
149
+ player!.attackBox.offset.x +
150
+ player!.attackBox.width >
151
+ enemy!.position.x + enemy!.attackBox.offset.x &&
152
+ player!.position.y + player!.attackBox.offset.y <
153
+ enemy!.position.y +
154
+ enemy!.attackBox.offset.y +
155
+ enemy!.attackBox.height &&
156
+ player!.position.y +
157
+ player!.attackBox.offset.y +
158
+ player!.attackBox.height >
159
+ enemy!.position.y + enemy!.attackBox.offset.y
160
+ ) {
161
+ enemy!.takeHit();
162
+ }
163
+ }
164
+
165
+ if (enemy!.dead) {
166
+ enemy!.death();
167
+ }
168
+
169
+ enemy!.update();
170
+
171
+ if (enemy!.isAttacking) {
172
+ if (
173
+ enemy!.position.x + enemy!.attackBox.offset.x <
174
+ player!.position.x +
175
+ player!.attackBox.offset.x +
176
+ player!.attackBox.width &&
177
+ enemy!.position.x +
178
+ enemy!.attackBox.offset.x +
179
+ enemy!.attackBox.width >
180
+ player!.position.x + player!.attackBox.offset.x &&
181
+ enemy!.position.y + enemy!.attackBox.offset.y <
182
+ player!.position.y +
183
+ player!.attackBox.offset.y +
184
+ player!.attackBox.height &&
185
+ enemy!.position.y +
186
+ enemy!.attackBox.offset.y +
187
+ enemy!.attackBox.height >
188
+ player!.position.y + player!.attackBox.offset.y
189
+ ) {
190
+ player!.takeHit();
191
+ }
192
+ }
193
+
194
+ if (player!.dead) {
195
+ player!.death();
196
+ }
197
+
198
+ player!.update();
199
+
200
+ if (
201
+ player!.position.x + player!.attackBox.offset.x <
202
+ enemy!.position.x +
203
+ enemy!.attackBox.offset.x +
204
+ enemy!.attackBox.width &&
205
+ player!.position.x +
206
+ player!.attackBox.offset.x +
207
+ player!.attackBox.width >
208
+ enemy!.position.x + enemy!.attackBox.offset.x &&
209
+ player!.position.y + player!.attackBox.offset.y <
210
+ enemy!.position.y +
211
+ enemy!.attackBox.offset.y +
212
+ enemy!.attackBox.height &&
213
+ player!.position.y +
214
+ player!.attackBox.offset.y +
215
+ player!.attackBox.height >
216
+ enemy!.position.y + enemy!.attackBox.offset.y
217
+ ) {
218
+ enemy!.takeHit();
219
+ }
220
+ },
221
+ draw: (context: CanvasRenderingContext2D) => {
222
+ context.fillStyle = "blue";
223
+ context.fillRect(
224
+ player!.position.x,
225
+ player!.position.y,
226
+ player!.attackBox.width,
227
+ player!.attackBox.height,
228
+ );
229
+ },
230
+ }),
231
+ [enemy, input, player],
232
+ );
233
+
234
+ const enemyHandleFunctions = useMemo(
235
+ () => ({
236
+ update: () => {
237
+ if (input.isKeyDown("d")) {
238
+ enemy!.position.x += 5;
239
+ }
240
+
241
+ if (input.isKeyDown("a")) {
242
+ enemy!.position.x -= 5;
243
+ }
244
+
245
+ if (input.isKeyDown("w")) {
246
+ enemy!.position.y -= 5;
247
+ }
248
+
249
+ if (input.isKeyDown("s")) {
250
+ enemy!.position.y += 5;
251
+ }
252
+
253
+ if (input.isKeyDown("q")) {
254
+ enemy!.attack();
255
+ }
256
+
257
+ enemy!.update();
258
+
259
+ if (enemy!.isAttacking) {
260
+ if (
261
+ enemy!.position.x + enemy!.attackBox.offset.x <
262
+ player!.position.x +
263
+ player!.attackBox.offset.x +
264
+ player!.attackBox.width &&
265
+ enemy!.position.x +
266
+ enemy!.attackBox.offset.x +
267
+ enemy!.attackBox.width >
268
+ player!.position.x + player!.attackBox.offset.x &&
269
+ enemy!.position.y + enemy!.attackBox.offset.y <
270
+ player!.position.y +
271
+ player!.attackBox.offset.y +
272
+ player!.attackBox.height &&
273
+ enemy!.position.y +
274
+ enemy!.attackBox.offset.y +
275
+ enemy!.attackBox.height >
276
+ player!.position.y + player!.attackBox.offset.y
277
+ ) {
278
+ player!.takeHit();
279
+ }
280
+ }
281
+
282
+ if (player!.dead) {
283
+ player!.death();
284
+ }
285
+
286
+ player!.update();
287
+
288
+ if (player!.isAttacking) {
289
+ if (
290
+ player!.position.x + player!.attackBox.offset.x <
291
+ enemy!.position.x +
292
+ enemy!.attackBox.offset.x +
293
+ enemy!.attackBox.width &&
294
+ player!.position.x +
295
+ player!.attackBox.offset.x +
296
+ player!.attackBox.width >
297
+ enemy!.position.x + enemy!.attackBox.offset.x &&
298
+ player!.position.y + player!.attackBox.offset.y <
299
+ enemy!.position.y +
300
+ enemy!.attackBox.offset.y +
301
+ enemy!.attackBox.height &&
302
+ player!.position.y +
303
+ player!.attackBox.offset.y +
304
+ player!.attackBox.height >
305
+ enemy!.position.y + enemy!.attackBox.offset.y
306
+ ) {
307
+ enemy!.takeHit();
308
+ }
309
+ }
310
+
311
+ if (enemy!.dead) {
312
+ enemy!.death();
313
+ }
314
+
315
+ enemy!.update();
316
+
317
+ if (
318
+ enemy!.position.x + enemy!.attackBox.offset.x <
319
+ player!.position.x +
320
+ player!.attackBox.offset.x +
321
+ player!.attackBox.width &&
322
+ enemy!.position.x +
323
+ enemy!.attackBox.offset.x +
324
+ enemy!.attackBox.width >
325
+ player!.position.x + player!.attackBox.offset.x &&
326
+ enemy!.position.y + enemy!.attackBox.offset.y <
327
+ player!.position.y +
328
+ player!.attackBox.offset.y +
329
+ player!.attackBox.height &&
330
+ enemy!.position.y +
331
+ enemy!.attackBox.offset.y +
332
+ enemy!.attackBox.height >
333
+ player!.position.y + player!.attackBox.offset.y
334
+ ) {
335
+ player!.takeHit();
336
+ }
337
+ },
338
+ draw: (context: CanvasRenderingContext2D) => {
339
+ context.fillStyle = "green";
340
+ context.fillRect(
341
+ enemy!.position.x,
342
+ enemy!.position.y,
343
+ enemy!.attackBox.width,
344
+ enemy!.attackBox.height,
345
+ );
346
+ },
347
+ }),
348
+ [enemy, input, player],
349
+ );
350
+
351
+ player = await useMemo(
352
+ () => createCharacter("/assets/images/kenji", playerHandleFunctions),
353
+ [playerHandleFunctions],
354
+ );
355
+
356
+ enemy = await useMemo(
357
+ () => createCharacter("/assets/images/kenji", enemyHandleFunctions),
358
+ [enemyHandleFunctions],
359
+ );
360
+
361
+ return { player: player!, enemy: enemy!, input };
362
+ }
363
+
364
+ export default useGame;
365
+
366
+ // import { useMemo } from "react";
367
+
368
+ // interface Position {
369
+ // x: number;
370
+ // y: number;
371
+ // }
372
+
373
+ // interface Velocity {
374
+ // x: number;
375
+ // y: number;
376
+ // }
377
+
378
+ // interface Offset {
379
+ // x: number;
380
+ // y: number;
381
+ // }
382
+
383
+ // interface AttackBox {
384
+ // offset: Offset;
385
+ // width: number;
386
+ // height: number;
387
+ // }
388
+
389
+ // interface Fighter {
390
+ // position: Position;
391
+ // velocity: Velocity;
392
+ // color: string;
393
+ // offset: Offset;
394
+ // image: string;
395
+ // scale: number;
396
+ // framesMax: number;
397
+ // sprites: Record<string, { image: string; framesMax: number }>;
398
+ // attackBox: AttackBox;
399
+ // isAttacking: boolean;
400
+ // dead: boolean;
401
+ // attack: () => void;
402
+ // takeHit: () => void;
403
+ // death: () => void;
404
+ // idle: () => void;
405
+ // run: () => void;
406
+ // jump: () => void;
407
+ // fall: () => void;
408
+ // update: () => void;
409
+ // draw: (context: CanvasRenderingContext2D) => void;
410
+ // }
411
+
412
+ // interface Game {
413
+ // player: Fighter;
414
+ // enemy: Fighter;
415
+ // input: { isKeyDown: (key: string) => boolean };
416
+ // }
417
+
418
+ // const createCharacter = (
419
+ // imageBasePath: string,
420
+ // handleFunctions: Partial<Fighter>,
421
+ // ): Fighter => {
422
+ // const spritePath = (spriteName: string): string =>
423
+ // `${imageBasePath}/${spriteName}.png`;
424
+
425
+ // const defaultHandleFunctions: Fighter = {
426
+ // position: { x: 50, y: 0 },
427
+ // velocity: { x: 0, y: 0 },
428
+ // color: "red",
429
+ // offset: { x: 215, y: 170 },
430
+ // image: spritePath("Idle"),
431
+ // scale: 2.5,
432
+ // framesMax: 4,
433
+ // sprites: {
434
+ // idle: { image: spritePath("Idle"), framesMax: 4 },
435
+ // run: { image: spritePath("Run"), framesMax: 8 },
436
+ // jump: { image: spritePath("Jump"), framesMax: 2 },
437
+ // fall: { image: spritePath("Fall"), framesMax: 2 },
438
+ // attack1: { image: spritePath("Attack1"), framesMax: 4 },
439
+ // takeHit: { image: spritePath("TakeHit"), framesMax: 3 },
440
+ // death: { image: spritePath("Death"), framesMax: 7 },
441
+ // },
442
+ // attackBox: { offset: { x: 170, y: 50 }, width: 170, height: 50 },
443
+ // isAttacking: false,
444
+ // dead: false,
445
+ // attack: handleFunctions.attack || (() => {}),
446
+ // takeHit: handleFunctions.takeHit || (() => {}),
447
+ // death: handleFunctions.death || (() => {}),
448
+ // idle: handleFunctions.idle || (() => {}),
449
+ // run: handleFunctions.run || (() => {}),
450
+ // jump: handleFunctions.jump || (() => {}),
451
+ // fall: handleFunctions.fall || (() => {}),
452
+ // update: handleFunctions.update || (() => {}),
453
+ // draw: handleFunctions.draw || (() => {}),
454
+ // };
455
+
456
+ // return { ...defaultHandleFunctions };
457
+ // };
458
+
459
+ // async function useGame(): Promise<Game> {
460
+ // const input = useMemo(() => ({ isKeyDown: (key: string) => key === "" }), []);
461
+ // // const input: {
462
+ // // isKeyDown: (key: string) => boolean;
463
+ // // } = useMemo(
464
+ // // {
465
+ // // isKeyDown: (key: string) => key === "",
466
+ // // },
467
+ // // [],
468
+ // // );
469
+
470
+ // const keydown = (event: KeyboardEvent) => {
471
+ // input.isKeyDown = (key: string) => event.key === key;
472
+ // };
473
+ // const keyup = () => {
474
+ // input.isKeyDown = (key: string) => key === "";
475
+ // };
476
+
477
+ // window.addEventListener("keydown", keydown);
478
+ // window.addEventListener("keyup", keyup);
479
+
480
+ // let player: Fighter | null = null;
481
+ // let enemy: Fighter | null = null;
482
+
483
+ // const playerHandleFunctions = useMemo(
484
+ // () => ({
485
+ // update: () => {
486
+ // if (input.isKeyDown("ArrowRight")) {
487
+ // player!.position.x += 5;
488
+ // }
489
+
490
+ // if (input.isKeyDown("ArrowLeft")) {
491
+ // player!.position.x -= 5;
492
+ // }
493
+
494
+ // if (input.isKeyDown("ArrowUp")) {
495
+ // player!.position.y -= 5;
496
+ // }
497
+
498
+ // if (input.isKeyDown("ArrowDown")) {
499
+ // player!.position.y += 5;
500
+ // }
501
+
502
+ // if (input.isKeyDown(" ")) {
503
+ // player!.attack();
504
+ // }
505
+
506
+ // player!.update();
507
+
508
+ // if (player!.isAttacking) {
509
+ // if (
510
+ // player!.position.x + player!.attackBox.offset.x <
511
+ // enemy!.position.x +
512
+ // enemy!.attackBox.offset.x +
513
+ // enemy!.attackBox.width &&
514
+ // player!.position.x +
515
+ // player!.attackBox.offset.x +
516
+ // player!.attackBox.width >
517
+ // enemy!.position.x + enemy!.attackBox.offset.x &&
518
+ // player!.position.y + player!.attackBox.offset.y <
519
+ // enemy!.position.y +
520
+ // enemy!.attackBox.offset.y +
521
+ // enemy!.attackBox.height &&
522
+ // player!.position.y +
523
+ // player!.attackBox.offset.y +
524
+ // player!.attackBox.height >
525
+ // enemy!.position.y + enemy!.attackBox.offset.y
526
+ // ) {
527
+ // enemy!.takeHit();
528
+ // }
529
+ // }
530
+
531
+ // if (enemy!.dead) {
532
+ // enemy!.death();
533
+ // }
534
+
535
+ // enemy!.update();
536
+
537
+ // if (enemy!.isAttacking) {
538
+ // if (
539
+ // enemy!.position.x + enemy!.attackBox.offset.x <
540
+ // player!.position.x +
541
+ // player!.attackBox.offset.x +
542
+ // player!.attackBox.width &&
543
+ // enemy!.position.x +
544
+ // enemy!.attackBox.offset.x +
545
+ // enemy!.attackBox.width >
546
+ // player!.position.x + player!.attackBox.offset.x &&
547
+ // enemy!.position.y + enemy!.attackBox.offset.y <
548
+ // player!.position.y +
549
+ // player!.attackBox.offset.y +
550
+ // player!.attackBox.height &&
551
+ // enemy!.position.y +
552
+ // enemy!.attackBox.offset.y +
553
+ // enemy!.attackBox.height >
554
+ // player!.position.y + player!.attackBox.offset.y
555
+ // ) {
556
+ // player!.takeHit();
557
+ // }
558
+ // }
559
+
560
+ // if (player!.dead) {
561
+ // player!.death();
562
+ // }
563
+
564
+ // player!.update();
565
+
566
+ // if (
567
+ // player!.position.x + player!.attackBox.offset.x <
568
+ // enemy!.position.x +
569
+ // enemy!.attackBox.offset.x +
570
+ // enemy!.attackBox.width &&
571
+ // player!.position.x +
572
+ // player!.attackBox.offset.x +
573
+ // player!.attackBox.width >
574
+ // enemy!.position.x + enemy!.attackBox.offset.x &&
575
+ // player!.position.y + player!.attackBox.offset.y <
576
+ // enemy!.position.y +
577
+ // enemy!.attackBox.offset.y +
578
+ // enemy!.attackBox.height &&
579
+ // player!.position.y +
580
+ // player!.attackBox.offset.y +
581
+ // player!.attackBox.height >
582
+ // enemy!.position.y + enemy!.attackBox.offset.y
583
+ // ) {
584
+ // enemy!.takeHit();
585
+ // }
586
+ // },
587
+ // draw: (context: CanvasRenderingContext2D) => {
588
+ // context.fillStyle = "blue";
589
+ // context.fillRect(
590
+ // player!.position.x,
591
+ // player!.position.y,
592
+ // player!.attackBox.width,
593
+ // player!.attackBox.height,
594
+ // );
595
+ // },
596
+ // }),
597
+ // [enemy, input, player],
598
+ // );
599
+
600
+ // const enemyHandleFunctions = useMemo(
601
+ // () => ({
602
+ // update: () => {
603
+ // if (input.isKeyDown("d")) {
604
+ // enemy!.position.x += 5;
605
+ // }
606
+
607
+ // if (input.isKeyDown("a")) {
608
+ // enemy!.position.x -= 5;
609
+ // }
610
+
611
+ // if (input.isKeyDown("w")) {
612
+ // enemy!.position.y -= 5;
613
+ // }
614
+
615
+ // if (input.isKeyDown("s")) {
616
+ // enemy!.position.y += 5;
617
+ // }
618
+
619
+ // if (input.isKeyDown("q")) {
620
+ // enemy!.attack();
621
+ // }
622
+
623
+ // enemy!.update();
624
+
625
+ // if (enemy!.isAttacking) {
626
+ // if (
627
+ // enemy!.position.x + enemy!.attackBox.offset.x <
628
+ // player!.position.x +
629
+ // player!.attackBox.offset.x +
630
+ // player!.attackBox.width &&
631
+ // enemy!.position.x +
632
+ // enemy!.attackBox.offset.x +
633
+ // enemy!.attackBox.width >
634
+ // player!.position.x + player!.attackBox.offset.x &&
635
+ // enemy!.position.y + enemy!.attackBox.offset.y <
636
+ // player!.position.y +
637
+ // player!.attackBox.offset.y +
638
+ // player!.attackBox.height &&
639
+ // enemy!.position.y +
640
+ // enemy!.attackBox.offset.y +
641
+ // enemy!.attackBox.height >
642
+ // player!.position.y + player!.attackBox.offset.y
643
+ // ) {
644
+ // player!.takeHit();
645
+ // }
646
+ // }
647
+
648
+ // if (player!.dead) {
649
+ // player!.death();
650
+ // }
651
+
652
+ // player!.update();
653
+
654
+ // if (player!.isAttacking) {
655
+ // if (
656
+ // player!.position.x + player!.attackBox.offset.x <
657
+ // enemy!.position.x +
658
+ // enemy!.attackBox.offset.x +
659
+ // enemy!.attackBox.width &&
660
+ // player!.position.x +
661
+ // player!.attackBox.offset.x +
662
+ // player!.attackBox.width >
663
+ // enemy!.position.x + enemy!.attackBox.offset.x &&
664
+ // player!.position.y + player!.attackBox.offset.y <
665
+ // enemy!.position.y +
666
+ // enemy!.attackBox.offset.y +
667
+ // enemy!.attackBox.height &&
668
+ // player!.position.y +
669
+ // player!.attackBox.offset.y +
670
+ // player!.attackBox.height >
671
+ // enemy!.position.y + enemy!.attackBox.offset.y
672
+ // ) {
673
+ // enemy!.takeHit();
674
+ // }
675
+ // }
676
+
677
+ // if (enemy!.dead) {
678
+ // enemy!.death();
679
+ // }
680
+
681
+ // enemy!.update();
682
+
683
+ // if (
684
+ // enemy!.position.x + enemy!.attackBox.offset.x <
685
+ // player!.position.x +
686
+ // player!.attackBox.offset.x +
687
+ // player!.attackBox.width &&
688
+ // enemy!.position.x +
689
+ // enemy!.attackBox.offset.x +
690
+ // enemy!.attackBox.width >
691
+ // player!.position.x + player!.attackBox.offset.x &&
692
+ // enemy!.position.y + enemy!.attackBox.offset.y <
693
+ // player!.position.y +
694
+ // player!.attackBox.offset.y +
695
+ // player!.attackBox.height &&
696
+ // enemy!.position.y +
697
+ // enemy!.attackBox.offset.y +
698
+ // enemy!.attackBox.height >
699
+ // player!.position.y + player!.attackBox.offset.y
700
+ // ) {
701
+ // player!.takeHit();
702
+ // }
703
+
704
+ // if (player!.dead) {
705
+ // player!.death();
706
+ // }
707
+
708
+ // player!.update();
709
+ // },
710
+ // draw: (context: CanvasRenderingContext2D) => {
711
+ // context.fillStyle = "green";
712
+ // context.fillRect(
713
+ // enemy!.position.x,
714
+ // enemy!.position.y,
715
+ // enemy!.attackBox.width,
716
+ // enemy!.attackBox.height,
717
+ // );
718
+ // },
719
+ // }),
720
+ // [enemy, input, player],
721
+ // );
722
+
723
+ // player = await useMemo(
724
+ // () => createCharacter("/assets/images/kenji", playerHandleFunctions),
725
+ // [playerHandleFunctions],
726
+ // );
727
+
728
+ // enemy = await useMemo(
729
+ // () => createCharacter("/assets/images/kenji", enemyHandleFunctions),
730
+ // [enemyHandleFunctions],
731
+ // );
732
+
733
+ // return { player: player!, enemy: enemy!, input };
734
+ // }
735
+
736
+ // export default useGame;
737
+
738
+ // // import { useMemo } from "react";
739
+
740
+ // // interface Position {
741
+ // // x: number;
742
+ // // y: number;
743
+ // // }
744
+
745
+ // // interface Velocity {
746
+ // // x: number;
747
+ // // y: number;
748
+ // // }
749
+
750
+ // // interface Offset {
751
+ // // x: number;
752
+ // // y: number;
753
+ // // }
754
+
755
+ // // interface AttackBox {
756
+ // // offset: Offset;
757
+ // // width: number;
758
+ // // height: number;
759
+ // // }
760
+
761
+ // // interface Fighter {
762
+ // // position: Position;
763
+ // // velocity: Velocity;
764
+ // // color: string;
765
+ // // offset: Offset;
766
+ // // image: string;
767
+ // // scale: number;
768
+ // // framesMax: number;
769
+ // // sprites: Record<string, { image: string; framesMax: number }>;
770
+ // // attackBox: AttackBox;
771
+ // // isAttacking: boolean;
772
+ // // dead: boolean;
773
+ // // attack: () => void;
774
+ // // takeHit: () => void;
775
+ // // death: () => void;
776
+ // // idle: () => void;
777
+ // // run: () => void;
778
+ // // jump: () => void;
779
+ // // fall: () => void;
780
+ // // update: () => void;
781
+ // // draw: (context: CanvasRenderingContext2D) => void;
782
+ // // }
783
+
784
+ // // interface Game {
785
+ // // player: Fighter;
786
+ // // enemy: Fighter;
787
+ // // input: { isKeyDown: (key: string) => boolean };
788
+ // // }
789
+
790
+ // // const createCharacter = (
791
+ // // imageBasePath: string,
792
+ // // handleFunctions: Partial<Fighter>,
793
+ // // ): Fighter => {
794
+ // // const spritePath = (spriteName: string): string =>
795
+ // // `${imageBasePath}/${spriteName}.png`;
796
+
797
+ // // const defaultHandleFunctions: Fighter = {
798
+ // // position: { x: 50, y: 0 },
799
+ // // velocity: { x: 0, y: 0 },
800
+ // // color: "red",
801
+ // // offset: { x: 215, y: 170 },
802
+ // // image: spritePath("Idle"),
803
+ // // scale: 2.5,
804
+ // // framesMax: 4,
805
+ // // sprites: {
806
+ // // idle: { image: spritePath("Idle"), framesMax: 4 },
807
+ // // run: { image: spritePath("Run"), framesMax: 8 },
808
+ // // jump: { image: spritePath("Jump"), framesMax: 2 },
809
+ // // fall: { image: spritePath("Fall"), framesMax: 2 },
810
+ // // attack1: { image: spritePath("Attack1"), framesMax: 4 },
811
+ // // takeHit: { image: spritePath("TakeHit"), framesMax: 3 },
812
+ // // death: { image: spritePath("Death"), framesMax: 7 },
813
+ // // },
814
+ // // attackBox: { offset: { x: 170, y: 50 }, width: 170, height: 50 },
815
+ // // isAttacking: false,
816
+ // // dead: false,
817
+ // // attack: handleFunctions.attack || (() => {}),
818
+ // // takeHit: handleFunctions.takeHit || (() => {}),
819
+ // // death: handleFunctions.death || (() => {}),
820
+ // // idle: handleFunctions.idle || (() => {}),
821
+ // // run: handleFunctions.run || (() => {}),
822
+ // // jump: handleFunctions.jump || (() => {}),
823
+ // // fall: handleFunctions.fall || (() => {}),
824
+ // // update: handleFunctions.update || (() => {}),
825
+ // // draw: handleFunctions.draw || (() => {}),
826
+ // // };
827
+
828
+ // // return { ...defaultHandleFunctions };
829
+ // // };
830
+
831
+ // // export async function useGame(): Promise<Game> {
832
+ // // const input = { isKeyDown: (key: string) => key === "" };
833
+
834
+ // // const keydown = (event: KeyboardEvent) => {
835
+ // // input.isKeyDown = (key: string) => event.key === key;
836
+ // // };
837
+ // // const keyup = () => {
838
+ // // input.isKeyDown = (key: string) => key === "";
839
+ // // };
840
+
841
+ // // window.addEventListener("keydown", keydown);
842
+ // // window.addEventListener("keyup", keyup);
843
+
844
+ // // const playerHandleFunctions = useMemo(
845
+ // // () => ({
846
+ // // update: () => {
847
+ // // if (input.isKeyDown("ArrowRight")) {
848
+ // // player.position.x += 5;
849
+ // // }
850
+
851
+ // // if (input.isKeyDown("ArrowLeft")) {
852
+ // // player.position.x -= 5;
853
+ // // }
854
+
855
+ // // if (input.isKeyDown("ArrowUp")) {
856
+ // // player.position.y -= 5;
857
+ // // }
858
+
859
+ // // if (input.isKeyDown("ArrowDown")) {
860
+ // // player.position.y += 5;
861
+ // // }
862
+
863
+ // // if (input.isKeyDown(" ")) {
864
+ // // player.attack();
865
+ // // }
866
+
867
+ // // player.update();
868
+
869
+ // // if (player.isAttacking) {
870
+ // // if (
871
+ // // player.position.x + player.attackBox.offset.x <
872
+ // // enemy.position.x +
873
+ // // enemy.attackBox.offset.x +
874
+ // // enemy.attackBox.width &&
875
+ // // player.position.x +
876
+ // // player.attackBox.offset.x +
877
+ // // player.attackBox.width >
878
+ // // enemy.position.x + enemy.attackBox.offset.x &&
879
+ // // player.position.y + player.attackBox.offset.y <
880
+ // // enemy.position.y +
881
+ // // enemy.attackBox.offset.y +
882
+ // // enemy.attackBox.height &&
883
+ // // player.position.y +
884
+ // // player.attackBox.offset.y +
885
+ // // player.attackBox.height >
886
+ // // enemy.position.y + enemy.attackBox.offset.y
887
+ // // ) {
888
+ // // enemy.takeHit();
889
+ // // }
890
+ // // }
891
+
892
+ // // if (enemy.dead) {
893
+ // // enemy.death();
894
+ // // }
895
+
896
+ // // enemy.update();
897
+
898
+ // // if (enemy.isAttacking) {
899
+ // // if (
900
+ // // enemy.position.x + enemy.attackBox.offset.x <
901
+ // // player.position.x +
902
+ // // player.attackBox.offset.x +
903
+ // // player.attackBox.width &&
904
+ // // enemy.position.x +
905
+ // // enemy.attackBox.offset.x +
906
+ // // enemy.attackBox.width >
907
+ // // player.position.x + player.attackBox.offset.x &&
908
+ // // enemy.position.y + enemy.attackBox.offset.y <
909
+ // // player.position.y +
910
+ // // player.attackBox.offset.y +
911
+ // // player.attackBox.height &&
912
+ // // enemy.position.y +
913
+ // // enemy.attackBox.offset.y +
914
+ // // enemy.attackBox.height >
915
+ // // player.position.y + player.attackBox.offset.y
916
+ // // ) {
917
+ // // player.takeHit();
918
+ // // }
919
+ // // }
920
+
921
+ // // if (player.dead) {
922
+ // // player.death();
923
+ // // }
924
+
925
+ // // player.update();
926
+
927
+ // // if (
928
+ // // player.position.x + player.attackBox.offset.x <
929
+ // // enemy.position.x +
930
+ // // enemy.attackBox.offset.x +
931
+ // // enemy.attackBox.width &&
932
+ // // player.position.x +
933
+ // // player.attackBox.offset.x +
934
+ // // player.attackBox.width >
935
+ // // enemy.position.x + enemy.attackBox.offset.x &&
936
+ // // player.position.y + player.attackBox.offset.y <
937
+ // // enemy.position.y +
938
+ // // enemy.attackBox.offset.y +
939
+ // // enemy.attackBox.height &&
940
+ // // player.position.y +
941
+ // // player.attackBox.offset.y +
942
+ // // player.attackBox.height >
943
+ // // enemy.position.y + enemy.attackBox.offset.y
944
+ // // ) {
945
+ // // enemy.takeHit();
946
+ // // }
947
+
948
+ // // if (enemy.dead) {
949
+ // // enemy.death();
950
+ // // }
951
+
952
+ // // enemy.update();
953
+
954
+ // // if (
955
+ // // enemy.position.x + enemy.attackBox.offset.x <
956
+ // // player.position.x +
957
+ // // player.attackBox.offset.x +
958
+ // // player.attackBox.width &&
959
+ // // enemy.position.x + enemy.attackBox.offset.x + enemy.attackBox.width >
960
+ // // player.position.x + player.attackBox.offset.x &&
961
+ // // enemy.position.y + enemy.attackBox.offset.y <
962
+ // // player.position.y +
963
+ // // player.attackBox.offset.y +
964
+ // // player.attackBox.height &&
965
+ // // enemy.position.y + enemy.attackBox.offset.y + enemy.attackBox.height >
966
+ // // player.position.y + player.attackBox.offset.y
967
+ // // ) {
968
+ // // player.takeHit();
969
+ // // }
970
+
971
+ // // if (player.dead) {
972
+ // // player.death();
973
+ // // }
974
+
975
+ // // player.update();
976
+ // // },
977
+ // // draw: (context: CanvasRenderingContext2D) => {
978
+ // // context.fillStyle = "blue";
979
+ // // context.fillRect(
980
+ // // player.position.x,
981
+ // // player.position.y,
982
+ // // player.attackBox.width,
983
+ // // player.attackBox.height,
984
+ // // );
985
+ // // },
986
+ // // }),
987
+ // // [input]
988
+ // // );
989
+
990
+ // // const enemyHandleFunctions = useMemo(
991
+ // // () => ({
992
+ // // update: () => {
993
+ // // if (input.isKeyDown("d")) {
994
+ // // enemy.position.x += 5;
995
+ // // }
996
+
997
+ // // if (input.isKeyDown("a")) {
998
+ // // enemy.position.x -= 5;
999
+ // // }
1000
+
1001
+ // // if (input.isKeyDown("w")) {
1002
+ // // enemy.position.y -= 5;
1003
+ // // }
1004
+
1005
+ // // if (input.isKeyDown("s")) {
1006
+ // // enemy.position.y += 5;
1007
+ // // }
1008
+
1009
+ // // if (input.isKeyDown("q")) {
1010
+ // // enemy.attack();
1011
+ // // }
1012
+
1013
+ // // enemy.update();
1014
+
1015
+ // // if (enemy.isAttacking) {
1016
+ // // if (
1017
+ // // enemy.position.x + enemy.attackBox.offset.x <
1018
+ // // player.position.x +
1019
+ // // player.attackBox.offset.x +
1020
+ // // player.attackBox.width &&
1021
+ // // enemy.position.x +
1022
+ // // enemy.attackBox.offset.x +
1023
+ // // enemy.attackBox.width >
1024
+ // // player.position.x + player.attackBox.offset.x &&
1025
+ // // enemy.position.y + enemy.attackBox.offset.y <
1026
+ // // player.position.y +
1027
+ // // player.attackBox.offset.y +
1028
+ // // player.attackBox.height &&
1029
+ // // enemy.position.y +
1030
+ // // enemy.attackBox.offset.y +
1031
+ // // enemy.attackBox.height >
1032
+ // // player.position.y + player.attackBox.offset.y
1033
+ // // ) {
1034
+ // // player.takeHit();
1035
+ // // }
1036
+ // // }
1037
+
1038
+ // // if (player.dead) {
1039
+ // // player.death();
1040
+ // // }
1041
+
1042
+ // // player.update();
1043
+
1044
+ // // if (player.isAttacking) {
1045
+ // // if (
1046
+ // // player.position.x + player.attackBox.offset.x <
1047
+ // // enemy.position.x +
1048
+ // // enemy.attackBox.offset.x +
1049
+ // // enemy.attackBox.width &&
1050
+ // // player.position.x +
1051
+ // // player.attackBox.offset.x +
1052
+ // // player.attackBox.width >
1053
+ // // enemy.position.x + enemy.attackBox.offset.x &&
1054
+ // // player.position.y + player.attackBox.offset.y <
1055
+ // // enemy.position.y +
1056
+ // // enemy.attackBox.offset.y +
1057
+ // // enemy.attackBox.height &&
1058
+ // // player.position.y +
1059
+ // // player.attackBox.offset.y +
1060
+ // // player.attackBox.height >
1061
+ // // enemy.position.y + enemy.attackBox.offset.y
1062
+ // // ) {
1063
+ // // enemy.takeHit();
1064
+ // // }
1065
+ // // }
1066
+
1067
+ // // if (enemy.dead) {
1068
+ // // enemy.death();
1069
+ // // }
1070
+
1071
+ // // enemy.update();
1072
+
1073
+ // // if (
1074
+ // // enemy.position.x + enemy.attackBox.offset.x <
1075
+ // // player.position.x +
1076
+ // // player.attackBox.offset.x +
1077
+ // // player.attackBox.width &&
1078
+ // // enemy.position.x + enemy.attackBox.offset.x + enemy.attackBox.width >
1079
+ // // player.position.x + player.attackBox.offset.x &&
1080
+ // // enemy.position.y + enemy.attackBox.offset.y <
1081
+ // // player.position.y +
1082
+ // // player.attackBox.offset.y +
1083
+ // // player.attackBox.height &&
1084
+ // // enemy.position.y + enemy.attackBox.offset.y + enemy.attackBox.height >
1085
+ // // player.position.y + player.attackBox.offset.y
1086
+ // // ) {
1087
+ // // player.takeHit();
1088
+ // // }
1089
+
1090
+ // // if (player.dead) {
1091
+ // // player.death();
1092
+ // // }
1093
+
1094
+ // // player.update();
1095
+
1096
+ // // if (
1097
+ // // player.position.x + player.attackBox.offset.x <
1098
+ // // enemy.position.x +
1099
+ // // enemy.attackBox.offset.x +
1100
+ // // enemy.attackBox.width &&
1101
+ // // player.position.x +
1102
+ // // player.attackBox.offset.x +
1103
+ // // player.attackBox.width >
1104
+ // // enemy.position.x + enemy.attackBox.offset.x &&
1105
+ // // player.position.y + player.attackBox.offset.y <
1106
+ // // enemy.position.y +
1107
+ // // enemy.attackBox.offset.y +
1108
+ // // enemy.attackBox.height &&
1109
+ // // player.position.y +
1110
+ // // player.attackBox.offset.y +
1111
+ // // player.attackBox.height >
1112
+ // // enemy.position.y + enemy.attackBox.offset.y
1113
+ // // ) {
1114
+ // // enemy.takeHit();
1115
+ // // }
1116
+
1117
+ // // if (enemy.dead) {
1118
+ // // enemy.death();
1119
+ // // }
1120
+
1121
+ // // enemy.update();
1122
+ // // },
1123
+ // // draw: (context: CanvasRenderingContext2D) => {
1124
+ // // context.fillStyle = "green";
1125
+ // // context.fillRect(
1126
+ // // enemy.position.x,
1127
+ // // enemy.position.y,
1128
+ // // enemy.attackBox.width,
1129
+ // // enemy.attackBox.height
1130
+ // // );
1131
+ // // },
1132
+ // // }),
1133
+ // // []
1134
+ // // );
1135
+
1136
+ // // const player = await useMemo(
1137
+ // // () => createCharacter("/assets/images/kenji", playerHandleFunctions),
1138
+ // // [playerHandleFunctions]
1139
+ // // );
1140
+
1141
+ // // const enemy = await useMemo(
1142
+ // // () => createCharacter("/assets/images/kenji", enemyHandleFunctions),
1143
+ // // [enemyHandleFunctions]
1144
+ // // );
1145
+
1146
+ // // return { player, enemy, input };
1147
+ // // }