@replit/river 0.26.0 → 0.26.2

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Files changed (52) hide show
  1. package/dist/{chunk-KP4UB5NW.js → chunk-AWCUCZY4.js} +2 -2
  2. package/dist/{chunk-5S64PXTU.js → chunk-IV27BICV.js} +36 -9
  3. package/dist/chunk-IV27BICV.js.map +1 -0
  4. package/dist/{chunk-5FDAIAQ5.js → chunk-M5X4JTU3.js} +5 -5
  5. package/dist/chunk-M5X4JTU3.js.map +1 -0
  6. package/dist/{chunk-CCUYKR5C.js → chunk-M75K5TJS.js} +2 -2
  7. package/dist/{chunk-CCUYKR5C.js.map → chunk-M75K5TJS.js.map} +1 -1
  8. package/dist/{chunk-BNNELZM4.js → chunk-MREEJE3X.js} +2 -2
  9. package/dist/{chunk-JSU2KACV.js → chunk-NC54BC47.js} +98 -35
  10. package/dist/chunk-NC54BC47.js.map +1 -0
  11. package/dist/{chunk-7ETNUCOL.js → chunk-YQABPD3C.js} +29 -14
  12. package/dist/chunk-YQABPD3C.js.map +1 -0
  13. package/dist/{client-162c509c.d.ts → client-654098be.d.ts} +2 -4
  14. package/dist/{connection-6a404bb8.d.ts → connection-bc2454dc.d.ts} +1 -1
  15. package/dist/{handshake-3342bb94.d.ts → handshake-1a86f06d.d.ts} +60 -42
  16. package/dist/logging/index.d.cts +1 -1
  17. package/dist/logging/index.d.ts +1 -1
  18. package/dist/{message-1a434848.d.ts → message-57296605.d.ts} +2 -1
  19. package/dist/router/index.cjs +1 -1
  20. package/dist/router/index.cjs.map +1 -1
  21. package/dist/router/index.d.cts +8 -8
  22. package/dist/router/index.d.ts +8 -8
  23. package/dist/router/index.js +2 -2
  24. package/dist/{server-1b695374.d.ts → server-9a6b5a8e.d.ts} +12 -4
  25. package/dist/{services-c17f7eff.d.ts → services-7daa60a0.d.ts} +3 -3
  26. package/dist/transport/impls/ws/client.cjs +131 -41
  27. package/dist/transport/impls/ws/client.cjs.map +1 -1
  28. package/dist/transport/impls/ws/client.d.cts +4 -4
  29. package/dist/transport/impls/ws/client.d.ts +4 -4
  30. package/dist/transport/impls/ws/client.js +5 -5
  31. package/dist/transport/impls/ws/server.cjs +124 -46
  32. package/dist/transport/impls/ws/server.cjs.map +1 -1
  33. package/dist/transport/impls/ws/server.d.cts +4 -4
  34. package/dist/transport/impls/ws/server.d.ts +4 -4
  35. package/dist/transport/impls/ws/server.js +5 -5
  36. package/dist/transport/index.cjs +156 -51
  37. package/dist/transport/index.cjs.map +1 -1
  38. package/dist/transport/index.d.cts +4 -4
  39. package/dist/transport/index.d.ts +4 -4
  40. package/dist/transport/index.js +5 -5
  41. package/dist/util/testHelpers.cjs +97 -34
  42. package/dist/util/testHelpers.cjs.map +1 -1
  43. package/dist/util/testHelpers.d.cts +4 -4
  44. package/dist/util/testHelpers.d.ts +4 -4
  45. package/dist/util/testHelpers.js +3 -3
  46. package/package.json +1 -1
  47. package/dist/chunk-5FDAIAQ5.js.map +0 -1
  48. package/dist/chunk-5S64PXTU.js.map +0 -1
  49. package/dist/chunk-7ETNUCOL.js.map +0 -1
  50. package/dist/chunk-JSU2KACV.js.map +0 -1
  51. /package/dist/{chunk-KP4UB5NW.js.map → chunk-AWCUCZY4.js.map} +0 -0
  52. /package/dist/{chunk-BNNELZM4.js.map → chunk-MREEJE3X.js.map} +0 -0
@@ -3,7 +3,7 @@ import {
3
3
  createSessionTelemetryInfo,
4
4
  generateId,
5
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  isAck
6
- } from "./chunk-CCUYKR5C.js";
6
+ } from "./chunk-M75K5TJS.js";
7
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  import {
8
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  NaiveJsonCodec
9
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  } from "./chunk-4PVU7J25.js";
@@ -15,6 +15,7 @@ var defaultTransportOptions = {
15
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  sessionDisconnectGraceMs: 5e3,
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  connectionTimeoutMs: 2e3,
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  handshakeTimeoutMs: 1e3,
18
+ enableTransparentSessionReconnects: true,
18
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  codec: NaiveJsonCodec
19
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  };
20
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  var defaultConnectionRetryOptions = {
@@ -185,9 +186,32 @@ var IdentifiedSession = class extends CommonSession {
185
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  this.telemetry.span.end();
186
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  }
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188
  };
189
+ var IdentifiedSessionWithGracePeriod = class extends IdentifiedSession {
190
+ graceExpiryTime;
191
+ gracePeriodTimeout;
192
+ listeners;
193
+ constructor(props) {
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+ super(props);
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+ this.listeners = props.listeners;
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+ this.graceExpiryTime = props.graceExpiryTime;
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+ this.gracePeriodTimeout = setTimeout(() => {
198
+ this.listeners.onSessionGracePeriodElapsed();
199
+ }, this.graceExpiryTime - Date.now());
200
+ }
201
+ _handleStateExit() {
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+ super._handleStateExit();
203
+ if (this.gracePeriodTimeout) {
204
+ clearTimeout(this.gracePeriodTimeout);
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+ this.gracePeriodTimeout = void 0;
206
+ }
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+ }
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+ _handleClose() {
209
+ super._handleClose();
210
+ }
211
+ };
188
212
 
189
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  // transport/sessionStateMachine/SessionConnecting.ts
190
- var SessionConnecting = class extends IdentifiedSession {
214
+ var SessionConnecting = class extends IdentifiedSessionWithGracePeriod {
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  state = "Connecting" /* Connecting */;
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  connPromise;
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  listeners;
@@ -220,8 +244,10 @@ var SessionConnecting = class extends IdentifiedSession {
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  }
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  _handleStateExit() {
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  super._handleStateExit();
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- clearTimeout(this.connectionTimeout);
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- this.connectionTimeout = void 0;
247
+ if (this.connectionTimeout) {
248
+ clearTimeout(this.connectionTimeout);
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+ this.connectionTimeout = void 0;
250
+ }
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  }
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  _handleClose() {
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  this.bestEffortClose();
@@ -230,26 +256,13 @@ var SessionConnecting = class extends IdentifiedSession {
230
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  };
231
257
 
232
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  // transport/sessionStateMachine/SessionNoConnection.ts
233
- var SessionNoConnection = class extends IdentifiedSession {
259
+ var SessionNoConnection = class extends IdentifiedSessionWithGracePeriod {
234
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  state = "NoConnection" /* NoConnection */;
235
- listeners;
236
- gracePeriodTimeout;
237
- constructor(props) {
238
- super(props);
239
- this.listeners = props.listeners;
240
- this.gracePeriodTimeout = setTimeout(() => {
241
- this.listeners.onSessionGracePeriodElapsed();
242
- }, this.options.sessionDisconnectGraceMs);
243
- }
244
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  _handleClose() {
245
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  super._handleClose();
246
263
  }
247
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  _handleStateExit() {
248
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  super._handleStateExit();
249
- if (this.gracePeriodTimeout) {
250
- clearTimeout(this.gracePeriodTimeout);
251
- this.gracePeriodTimeout = void 0;
252
- }
253
266
  }
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  };
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268
 
@@ -273,7 +286,10 @@ var SessionWaitingForHandshake = class extends CommonSession {
273
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  onHandshakeData = (msg) => {
274
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  const parsedMsg = this.parseMsg(msg);
275
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  if (parsedMsg === null) {
276
- this.listeners.onInvalidHandshake("could not parse message");
289
+ this.listeners.onInvalidHandshake(
290
+ "could not parse message",
291
+ "MALFORMED_HANDSHAKE"
292
+ );
277
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  return;
278
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  }
279
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  this.listeners.onHandshake(parsedMsg);
@@ -300,7 +316,7 @@ var SessionWaitingForHandshake = class extends CommonSession {
300
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  };
301
317
 
302
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  // transport/sessionStateMachine/SessionHandshaking.ts
303
- var SessionHandshaking = class extends IdentifiedSession {
319
+ var SessionHandshaking = class extends IdentifiedSessionWithGracePeriod {
304
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  state = "Handshaking" /* Handshaking */;
305
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  conn;
306
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  listeners;
@@ -319,7 +335,10 @@ var SessionHandshaking = class extends IdentifiedSession {
319
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  onHandshakeData = (msg) => {
320
336
  const parsedMsg = this.parseMsg(msg);
321
337
  if (parsedMsg === null) {
322
- this.listeners.onInvalidHandshake("could not parse message");
338
+ this.listeners.onInvalidHandshake(
339
+ "could not parse message",
340
+ "MALFORMED_HANDSHAKE"
341
+ );
323
342
  return;
324
343
  }
325
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  this.listeners.onHandshake(parsedMsg);
@@ -332,7 +351,10 @@ var SessionHandshaking = class extends IdentifiedSession {
332
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  this.conn.removeDataListener(this.onHandshakeData);
333
352
  this.conn.removeErrorListener(this.listeners.onConnectionErrored);
334
353
  this.conn.removeCloseListener(this.listeners.onConnectionClosed);
335
- clearTimeout(this.handshakeTimeout);
354
+ if (this.handshakeTimeout) {
355
+ clearTimeout(this.handshakeTimeout);
356
+ this.handshakeTimeout = void 0;
357
+ }
336
358
  }
337
359
  _handleClose() {
338
360
  super._handleClose();
@@ -412,8 +434,10 @@ var SessionConnected = class extends IdentifiedSession {
412
434
  }
413
435
  onMessageData = (msg) => {
414
436
  const parsedMsg = this.parseMsg(msg);
415
- if (parsedMsg === null)
437
+ if (parsedMsg === null) {
438
+ this.listeners.onInvalidMessage("could not parse message");
416
439
  return;
440
+ }
417
441
  if (parsedMsg.seq !== this.ack) {
418
442
  if (parsedMsg.seq < this.ack) {
419
443
  this.log?.debug(
@@ -470,7 +494,7 @@ var SessionConnected = class extends IdentifiedSession {
470
494
  };
471
495
 
472
496
  // transport/sessionStateMachine/SessionBackingOff.ts
473
- var SessionBackingOff = class extends IdentifiedSession {
497
+ var SessionBackingOff = class extends IdentifiedSessionWithGracePeriod {
474
498
  state = "BackingOff" /* BackingOff */;
475
499
  listeners;
476
500
  backoffTimeout;
@@ -507,6 +531,12 @@ function inheritSharedSession(session) {
507
531
  log: session.log
508
532
  };
509
533
  }
534
+ function inheritSharedSessionWithGrace(session) {
535
+ return {
536
+ ...inheritSharedSession(session),
537
+ graceExpiryTime: session.graceExpiryTime
538
+ };
539
+ }
510
540
  var SessionStateGraph = {
511
541
  entrypoints: {
512
542
  NoConnection: (to, from, listeners, options, log) => {
@@ -520,6 +550,7 @@ var SessionStateGraph = {
520
550
  to,
521
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  seq: 0,
522
552
  ack: 0,
553
+ graceExpiryTime: Date.now() + options.sessionDisconnectGraceMs,
523
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  sendBuffer,
524
555
  telemetry,
525
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  options,
@@ -551,7 +582,7 @@ var SessionStateGraph = {
551
582
  transition: {
552
583
  // happy path transitions
553
584
  NoConnectionToBackingOff: (oldSession, backoffMs, listeners) => {
554
- const carriedState = inheritSharedSession(oldSession);
585
+ const carriedState = inheritSharedSessionWithGrace(oldSession);
555
586
  oldSession._handleStateExit();
556
587
  const session = new SessionBackingOff({
557
588
  backoffMs,
@@ -568,7 +599,7 @@ var SessionStateGraph = {
568
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  return session;
569
600
  },
570
601
  BackingOffToConnecting: (oldSession, connPromise, listeners) => {
571
- const carriedState = inheritSharedSession(oldSession);
602
+ const carriedState = inheritSharedSessionWithGrace(oldSession);
572
603
  oldSession._handleStateExit();
573
604
  const session = new SessionConnecting({
574
605
  connPromise,
@@ -585,7 +616,7 @@ var SessionStateGraph = {
585
616
  return session;
586
617
  },
587
618
  ConnectingToHandshaking: (oldSession, conn, listeners) => {
588
- const carriedState = inheritSharedSession(oldSession);
619
+ const carriedState = inheritSharedSessionWithGrace(oldSession);
589
620
  oldSession._handleStateExit();
590
621
  const session = new SessionHandshaking({
591
622
  conn,
@@ -662,9 +693,12 @@ var SessionStateGraph = {
662
693
  },
663
694
  // disconnect paths
664
695
  BackingOffToNoConnection: (oldSession, listeners) => {
665
- const carriedState = inheritSharedSession(oldSession);
696
+ const carriedState = inheritSharedSessionWithGrace(oldSession);
666
697
  oldSession._handleStateExit();
667
- const session = new SessionNoConnection({ listeners, ...carriedState });
698
+ const session = new SessionNoConnection({
699
+ listeners,
700
+ ...carriedState
701
+ });
668
702
  session.log?.info(
669
703
  `session ${session.id} transition from BackingOff to NoConnection`,
670
704
  {
@@ -675,10 +709,13 @@ var SessionStateGraph = {
675
709
  return session;
676
710
  },
677
711
  ConnectingToNoConnection: (oldSession, listeners) => {
678
- const carriedState = inheritSharedSession(oldSession);
712
+ const carriedState = inheritSharedSessionWithGrace(oldSession);
679
713
  oldSession.bestEffortClose();
680
714
  oldSession._handleStateExit();
681
- const session = new SessionNoConnection({ listeners, ...carriedState });
715
+ const session = new SessionNoConnection({
716
+ listeners,
717
+ ...carriedState
718
+ });
682
719
  session.log?.info(
683
720
  `session ${session.id} transition from Connecting to NoConnection`,
684
721
  {
@@ -689,10 +726,13 @@ var SessionStateGraph = {
689
726
  return session;
690
727
  },
691
728
  HandshakingToNoConnection: (oldSession, listeners) => {
692
- const carriedState = inheritSharedSession(oldSession);
729
+ const carriedState = inheritSharedSessionWithGrace(oldSession);
693
730
  oldSession.conn.close();
694
731
  oldSession._handleStateExit();
695
- const session = new SessionNoConnection({ listeners, ...carriedState });
732
+ const session = new SessionNoConnection({
733
+ listeners,
734
+ ...carriedState
735
+ });
696
736
  session.log?.info(
697
737
  `session ${session.id} transition from Handshaking to NoConnection`,
698
738
  {
@@ -704,9 +744,14 @@ var SessionStateGraph = {
704
744
  },
705
745
  ConnectedToNoConnection: (oldSession, listeners) => {
706
746
  const carriedState = inheritSharedSession(oldSession);
747
+ const graceExpiryTime = Date.now() + oldSession.options.sessionDisconnectGraceMs;
707
748
  oldSession.conn.close();
708
749
  oldSession._handleStateExit();
709
- const session = new SessionNoConnection({ listeners, ...carriedState });
750
+ const session = new SessionNoConnection({
751
+ listeners,
752
+ graceExpiryTime,
753
+ ...carriedState
754
+ });
710
755
  session.log?.info(
711
756
  `session ${session.id} transition from Connected to NoConnection`,
712
757
  {
@@ -723,24 +768,42 @@ var ClientSessionStateGraph = {
723
768
  entrypoint: SessionStateGraph.entrypoints.NoConnection,
724
769
  transition: {
725
770
  // happy paths
771
+ // NoConnection -> BackingOff: attempt to connect
726
772
  NoConnectionToBackingOff: transitions.NoConnectionToBackingOff,
773
+ // BackingOff -> Connecting: backoff period elapsed, start connection
727
774
  BackingOffToConnecting: transitions.BackingOffToConnecting,
775
+ // Connecting -> Handshaking: connection established, start handshake
728
776
  ConnectingToHandshaking: transitions.ConnectingToHandshaking,
777
+ // Handshaking -> Connected: handshake complete, session ready
729
778
  HandshakingToConnected: transitions.HandshakingToConnected,
730
779
  // disconnect paths
780
+ // BackingOff -> NoConnection: unused
731
781
  BackingOffToNoConnection: transitions.BackingOffToNoConnection,
782
+ // Connecting -> NoConnection: connection failed or connection timeout
732
783
  ConnectingToNoConnection: transitions.ConnectingToNoConnection,
784
+ // Handshaking -> NoConnection: connection closed or handshake timeout
733
785
  HandshakingToNoConnection: transitions.HandshakingToNoConnection,
786
+ // Connected -> NoConnection: connection closed
734
787
  ConnectedToNoConnection: transitions.ConnectedToNoConnection
788
+ // destroy/close paths
789
+ // NoConnection -> x: grace period elapsed
790
+ // BackingOff -> x: grace period elapsed
791
+ // Connecting -> x: grace period elapsed
792
+ // Handshaking -> x: grace period elapsed or invalid handshake message or handshake rejection
793
+ // Connected -> x: grace period elapsed or invalid message
735
794
  }
736
795
  };
737
796
  var ServerSessionStateGraph = {
738
797
  entrypoint: SessionStateGraph.entrypoints.WaitingForHandshake,
739
798
  transition: {
740
799
  // happy paths
800
+ // WaitingForHandshake -> Connected: handshake complete, session ready
741
801
  WaitingForHandshakeToConnected: transitions.WaitingForHandshakeToConnected,
742
802
  // disconnect paths
803
+ // Connected -> NoConnection: connection closed
743
804
  ConnectedToNoConnection: transitions.ConnectedToNoConnection
805
+ // destroy/close paths
806
+ // WaitingForHandshake -> x: handshake timeout elapsed or invalid handshake message or handshake rejection or connection closed
744
807
  }
745
808
  };
746
809
 
@@ -753,4 +816,4 @@ export {
753
816
  ClientSessionStateGraph,
754
817
  ServerSessionStateGraph
755
818
  };
756
- //# sourceMappingURL=chunk-JSU2KACV.js.map
819
+ //# sourceMappingURL=chunk-NC54BC47.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../transport/options.ts","../transport/sessionStateMachine/common.ts","../transport/sessionStateMachine/SessionConnecting.ts","../transport/sessionStateMachine/SessionNoConnection.ts","../transport/sessionStateMachine/SessionWaitingForHandshake.ts","../transport/sessionStateMachine/SessionHandshaking.ts","../transport/sessionStateMachine/SessionConnected.ts","../transport/sessionStateMachine/SessionBackingOff.ts","../transport/sessionStateMachine/transitions.ts"],"sourcesContent":["import { NaiveJsonCodec } from '../codec/json';\nimport { ConnectionRetryOptions } from './rateLimit';\nimport { SessionOptions } from './sessionStateMachine/common';\n\nexport type TransportOptions = SessionOptions;\n\nexport type ProvidedTransportOptions = Partial<TransportOptions>;\n\nexport const defaultTransportOptions: TransportOptions = {\n heartbeatIntervalMs: 1_000,\n heartbeatsUntilDead: 2,\n sessionDisconnectGraceMs: 5_000,\n connectionTimeoutMs: 2_000,\n handshakeTimeoutMs: 1_000,\n enableTransparentSessionReconnects: true,\n codec: NaiveJsonCodec,\n};\n\nexport type ClientTransportOptions = TransportOptions & ConnectionRetryOptions;\n\nexport type ProvidedClientTransportOptions = Partial<ClientTransportOptions>;\n\nconst defaultConnectionRetryOptions: ConnectionRetryOptions = {\n baseIntervalMs: 150,\n maxJitterMs: 200,\n maxBackoffMs: 32_000,\n attemptBudgetCapacity: 5,\n budgetRestoreIntervalMs: 200,\n};\n\nexport const defaultClientTransportOptions: ClientTransportOptions = {\n ...defaultTransportOptions,\n ...defaultConnectionRetryOptions,\n};\n\nexport type ServerTransportOptions = TransportOptions;\n\nexport type ProvidedServerTransportOptions = Partial<ServerTransportOptions>;\n\nexport const defaultServerTransportOptions: ServerTransportOptions = {\n ...defaultTransportOptions,\n};\n","import { Logger, MessageMetadata } from '../../logging';\nimport { TelemetryInfo } from '../../tracing';\nimport {\n OpaqueTransportMessage,\n OpaqueTransportMessageSchema,\n PartialTransportMessage,\n TransportClientId,\n TransportMessage,\n} from '../message';\nimport { Value } from '@sinclair/typebox/value';\nimport { Codec } from '../../codec';\nimport { generateId } from '../id';\n\nexport const enum SessionState {\n NoConnection = 'NoConnection',\n BackingOff = 'BackingOff',\n Connecting = 'Connecting',\n Handshaking = 'Handshaking',\n Connected = 'Connected',\n WaitingForHandshake = 'WaitingForHandshake',\n}\n\nexport const ERR_CONSUMED = `session state has been consumed and is no longer valid`;\n\nabstract class StateMachineState {\n abstract readonly state: SessionState;\n\n /*\n * Whether this state has been consumed\n * and we've moved on to another state\n */\n _isConsumed: boolean;\n\n // called when we're transitioning to another state\n // note that this is internal and should not be called directly\n // by consumers, the proxy will call this when the state is consumed\n // and we're transitioning to another state\n abstract _handleStateExit(): void;\n\n // called when we exit the state machine entirely\n // note that this is internal and should not be called directly\n // by consumers, the proxy will call this when .close is closed\n abstract _handleClose(): void;\n\n close(): void {\n this._handleClose();\n }\n\n constructor() {\n this._isConsumed = false;\n\n // proxy helps us prevent access to properties after the state has been consumed\n // e.g. if we hold a reference to a state and try to access it after it's been consumed\n // we intercept the access and throw an error to help catch bugs\n return new Proxy(this, {\n get(target, prop) {\n // always allow access to _isConsumed, id, and state\n if (prop === '_isConsumed' || prop === 'id' || prop === 'state') {\n return Reflect.get(target, prop);\n }\n\n // modify _handleStateExit\n if (prop === '_handleStateExit') {\n return () => {\n target._isConsumed = true;\n target._handleStateExit();\n };\n }\n\n // modify _handleClose\n if (prop === '_handleClose') {\n return () => {\n target._handleStateExit();\n target._handleClose();\n };\n }\n\n if (target._isConsumed) {\n throw new Error(\n `${ERR_CONSUMED}: getting ${prop.toString()} on consumed state`,\n );\n }\n\n return Reflect.get(target, prop);\n },\n set(target, prop, value) {\n if (target._isConsumed) {\n throw new Error(\n `${ERR_CONSUMED}: setting ${prop.toString()} on consumed state`,\n );\n }\n\n return Reflect.set(target, prop, value);\n },\n });\n }\n}\n\nexport interface SessionOptions {\n /**\n * Frequency at which to send heartbeat acknowledgements\n */\n heartbeatIntervalMs: number;\n /**\n * Number of elapsed heartbeats without a response message before we consider\n * the connection dead.\n */\n heartbeatsUntilDead: number;\n /**\n * Max duration that a session can be without a connection before we consider\n * it dead. This deadline is carried between states and is used to determine\n * when to consider the session a lost cause and delete it entirely.\n * Generally, this should be strictly greater than the sum of\n * {@link connectionTimeoutMs} and {@link handshakeTimeoutMs}.\n */\n sessionDisconnectGraceMs: number;\n /**\n * Connection timeout in milliseconds\n */\n connectionTimeoutMs: number;\n /**\n * Handshake timeout in milliseconds\n */\n handshakeTimeoutMs: number;\n /**\n * Whether to enable transparent session reconnects\n */\n enableTransparentSessionReconnects: boolean;\n /**\n * The codec to use for encoding/decoding messages over the wire\n */\n codec: Codec;\n}\n\n// all session states have a from and options\nexport interface CommonSessionProps {\n from: TransportClientId;\n options: SessionOptions;\n log: Logger | undefined;\n}\n\nexport abstract class CommonSession extends StateMachineState {\n readonly from: TransportClientId;\n readonly options: SessionOptions;\n\n log?: Logger;\n abstract get loggingMetadata(): MessageMetadata;\n\n constructor({ from, options, log }: CommonSessionProps) {\n super();\n this.from = from;\n this.options = options;\n this.log = log;\n }\n\n parseMsg(msg: Uint8Array): OpaqueTransportMessage | null {\n const parsedMsg = this.options.codec.fromBuffer(msg);\n\n if (parsedMsg === null) {\n const decodedBuffer = new TextDecoder().decode(Buffer.from(msg));\n this.log?.error(\n `received malformed msg: ${decodedBuffer}`,\n this.loggingMetadata,\n );\n return null;\n }\n\n if (!Value.Check(OpaqueTransportMessageSchema, parsedMsg)) {\n this.log?.error(`received invalid msg: ${JSON.stringify(parsedMsg)}`, {\n ...this.loggingMetadata,\n validationErrors: [\n ...Value.Errors(OpaqueTransportMessageSchema, parsedMsg),\n ],\n });\n\n return null;\n }\n\n return parsedMsg;\n }\n}\n\nexport type InheritedProperties = Pick<\n IdentifiedSession,\n 'id' | 'from' | 'to' | 'seq' | 'ack' | 'sendBuffer' | 'telemetry' | 'options'\n>;\n\nexport type SessionId = string;\n\n// all sessions where we know the other side's client id\nexport interface IdentifiedSessionProps extends CommonSessionProps {\n id: SessionId;\n to: TransportClientId;\n seq: number;\n ack: number;\n sendBuffer: Array<OpaqueTransportMessage>;\n telemetry: TelemetryInfo;\n}\n\nexport abstract class IdentifiedSession extends CommonSession {\n readonly id: SessionId;\n readonly telemetry: TelemetryInfo;\n readonly to: TransportClientId;\n\n /**\n * Index of the message we will send next (excluding handshake)\n */\n seq: number;\n\n /**\n * Number of unique messages we've received this session (excluding handshake)\n */\n ack: number;\n sendBuffer: Array<OpaqueTransportMessage>;\n\n constructor(props: IdentifiedSessionProps) {\n const { id, to, seq, ack, sendBuffer, telemetry, log } = props;\n super(props);\n this.id = id;\n this.to = to;\n this.seq = seq;\n this.ack = ack;\n this.sendBuffer = sendBuffer;\n this.telemetry = telemetry;\n this.log = log;\n }\n\n get loggingMetadata(): MessageMetadata {\n const spanContext = this.telemetry.span.spanContext();\n\n return {\n clientId: this.from,\n connectedTo: this.to,\n sessionId: this.id,\n telemetry: {\n traceId: spanContext.traceId,\n spanId: spanContext.spanId,\n },\n };\n }\n\n constructMsg<Payload>(\n partialMsg: PartialTransportMessage<Payload>,\n ): TransportMessage<Payload> {\n const msg = {\n ...partialMsg,\n id: generateId(),\n to: this.to,\n from: this.from,\n seq: this.seq,\n ack: this.ack,\n };\n\n this.seq++;\n return msg;\n }\n\n nextSeq(): number {\n return this.sendBuffer.length > 0 ? this.sendBuffer[0].seq : this.seq;\n }\n\n send(msg: PartialTransportMessage): string {\n const constructedMsg = this.constructMsg(msg);\n this.sendBuffer.push(constructedMsg);\n return constructedMsg.id;\n }\n\n _handleStateExit(): void {\n // noop\n }\n\n _handleClose(): void {\n // zero out the buffer\n this.sendBuffer.length = 0;\n this.telemetry.span.end();\n }\n}\n\nexport interface IdentifiedSessionWithGracePeriodListeners {\n onSessionGracePeriodElapsed: () => void;\n}\n\nexport interface IdentifiedSessionWithGracePeriodProps\n extends IdentifiedSessionProps {\n graceExpiryTime: number;\n listeners: IdentifiedSessionWithGracePeriodListeners;\n}\n\nexport abstract class IdentifiedSessionWithGracePeriod extends IdentifiedSession {\n graceExpiryTime: number;\n protected gracePeriodTimeout?: ReturnType<typeof setTimeout>;\n\n listeners: IdentifiedSessionWithGracePeriodListeners;\n\n constructor(props: IdentifiedSessionWithGracePeriodProps) {\n super(props);\n this.listeners = props.listeners;\n\n this.graceExpiryTime = props.graceExpiryTime;\n this.gracePeriodTimeout = setTimeout(() => {\n this.listeners.onSessionGracePeriodElapsed();\n }, this.graceExpiryTime - Date.now());\n }\n\n _handleStateExit(): void {\n super._handleStateExit();\n\n if (this.gracePeriodTimeout) {\n clearTimeout(this.gracePeriodTimeout);\n this.gracePeriodTimeout = undefined;\n }\n }\n\n _handleClose(): void {\n super._handleClose();\n }\n}\n","import { Connection } from '../connection';\nimport {\n IdentifiedSessionWithGracePeriod,\n IdentifiedSessionWithGracePeriodListeners,\n IdentifiedSessionWithGracePeriodProps,\n SessionState,\n} from './common';\n\nexport interface SessionConnectingListeners\n extends IdentifiedSessionWithGracePeriodListeners {\n onConnectionEstablished: (conn: Connection) => void;\n onConnectionFailed: (err: unknown) => void;\n\n // timeout related\n onConnectionTimeout: () => void;\n}\n\nexport interface SessionConnectingProps<ConnType extends Connection>\n extends IdentifiedSessionWithGracePeriodProps {\n connPromise: Promise<ConnType>;\n listeners: SessionConnectingListeners;\n}\n\n/*\n * A session that is connecting but we don't have access to the raw connection yet.\n * See transitions.ts for valid transitions.\n */\nexport class SessionConnecting<\n ConnType extends Connection,\n> extends IdentifiedSessionWithGracePeriod {\n readonly state = SessionState.Connecting as const;\n connPromise: Promise<ConnType>;\n listeners: SessionConnectingListeners;\n\n connectionTimeout?: ReturnType<typeof setTimeout>;\n\n constructor(props: SessionConnectingProps<ConnType>) {\n super(props);\n this.connPromise = props.connPromise;\n this.listeners = props.listeners;\n\n this.connectionTimeout = setTimeout(() => {\n this.listeners.onConnectionTimeout();\n }, this.options.connectionTimeoutMs);\n\n this.connPromise.then(\n (conn) => {\n if (this._isConsumed) return;\n this.listeners.onConnectionEstablished(conn);\n },\n (err) => {\n if (this._isConsumed) return;\n this.listeners.onConnectionFailed(err);\n },\n );\n }\n\n // close a pending connection if it resolves, ignore errors if the promise\n // ends up rejected anyways\n bestEffortClose() {\n void this.connPromise\n .then((conn) => conn.close())\n .catch(() => {\n // ignore errors\n });\n }\n\n _handleStateExit(): void {\n super._handleStateExit();\n\n if (this.connectionTimeout) {\n clearTimeout(this.connectionTimeout);\n this.connectionTimeout = undefined;\n }\n }\n\n _handleClose(): void {\n // close the pending connection if it resolves\n this.bestEffortClose();\n super._handleClose();\n }\n}\n","import {\n IdentifiedSessionWithGracePeriod,\n IdentifiedSessionWithGracePeriodListeners,\n IdentifiedSessionWithGracePeriodProps,\n SessionState,\n} from './common';\n\nexport type SessionNoConnectionListeners =\n IdentifiedSessionWithGracePeriodListeners;\n\nexport type SessionNoConnectionProps = IdentifiedSessionWithGracePeriodProps;\n\n/*\n * A session that is not connected and cannot send or receive messages.\n * See transitions.ts for valid transitions.\n */\nexport class SessionNoConnection extends IdentifiedSessionWithGracePeriod {\n readonly state = SessionState.NoConnection as const;\n\n _handleClose(): void {\n super._handleClose();\n }\n\n _handleStateExit(): void {\n super._handleStateExit();\n }\n}\n","import { Static } from '@sinclair/typebox';\nimport { MessageMetadata } from '../../logging';\nimport { Connection } from '../connection';\nimport {\n HandshakeErrorResponseCodes,\n OpaqueTransportMessage,\n TransportMessage,\n} from '../message';\nimport { CommonSession, CommonSessionProps, SessionState } from './common';\n\nexport interface SessionWaitingForHandshakeListeners {\n onConnectionErrored: (err: unknown) => void;\n onConnectionClosed: () => void;\n onHandshake: (msg: OpaqueTransportMessage) => void;\n onInvalidHandshake: (\n reason: string,\n code: Static<typeof HandshakeErrorResponseCodes>,\n ) => void;\n\n // timeout related\n onHandshakeTimeout: () => void;\n}\n\nexport interface SessionWaitingForHandshakeProps<ConnType extends Connection>\n extends CommonSessionProps {\n conn: ConnType;\n listeners: SessionWaitingForHandshakeListeners;\n}\n\n/*\n * Server-side session that has a connection but is waiting for the client to identify itself.\n * See transitions.ts for valid transitions.\n */\nexport class SessionWaitingForHandshake<\n ConnType extends Connection,\n> extends CommonSession {\n readonly state = SessionState.WaitingForHandshake as const;\n conn: ConnType;\n listeners: SessionWaitingForHandshakeListeners;\n\n handshakeTimeout?: ReturnType<typeof setTimeout>;\n\n constructor(props: SessionWaitingForHandshakeProps<ConnType>) {\n super(props);\n this.conn = props.conn;\n this.listeners = props.listeners;\n\n this.handshakeTimeout = setTimeout(() => {\n this.listeners.onHandshakeTimeout();\n }, this.options.handshakeTimeoutMs);\n\n this.conn.addDataListener(this.onHandshakeData);\n this.conn.addErrorListener(this.listeners.onConnectionErrored);\n this.conn.addCloseListener(this.listeners.onConnectionClosed);\n }\n\n onHandshakeData = (msg: Uint8Array) => {\n const parsedMsg = this.parseMsg(msg);\n if (parsedMsg === null) {\n this.listeners.onInvalidHandshake(\n 'could not parse message',\n 'MALFORMED_HANDSHAKE',\n );\n return;\n }\n\n // after this fires, the listener is responsible for transitioning the session\n // and thus removing the handshake timeout\n this.listeners.onHandshake(parsedMsg);\n };\n\n get loggingMetadata(): MessageMetadata {\n return {\n clientId: this.from,\n connId: this.conn.id,\n };\n }\n\n sendHandshake(msg: TransportMessage): boolean {\n return this.conn.send(this.options.codec.toBuffer(msg));\n }\n\n _handleStateExit(): void {\n this.conn.removeDataListener(this.onHandshakeData);\n this.conn.removeErrorListener(this.listeners.onConnectionErrored);\n this.conn.removeCloseListener(this.listeners.onConnectionClosed);\n clearTimeout(this.handshakeTimeout);\n this.handshakeTimeout = undefined;\n }\n\n _handleClose(): void {\n this.conn.close();\n }\n}\n","import { Static } from '@sinclair/typebox';\nimport { Connection } from '../connection';\nimport {\n OpaqueTransportMessage,\n TransportMessage,\n HandshakeErrorResponseCodes,\n} from '../message';\nimport {\n IdentifiedSessionWithGracePeriod,\n IdentifiedSessionWithGracePeriodListeners,\n IdentifiedSessionWithGracePeriodProps,\n SessionState,\n} from './common';\n\nexport interface SessionHandshakingListeners\n extends IdentifiedSessionWithGracePeriodListeners {\n onConnectionErrored: (err: unknown) => void;\n onConnectionClosed: () => void;\n onHandshake: (msg: OpaqueTransportMessage) => void;\n onInvalidHandshake: (\n reason: string,\n code: Static<typeof HandshakeErrorResponseCodes>,\n ) => void;\n\n // timeout related\n onHandshakeTimeout: () => void;\n}\n\nexport interface SessionHandshakingProps<ConnType extends Connection>\n extends IdentifiedSessionWithGracePeriodProps {\n conn: ConnType;\n listeners: SessionHandshakingListeners;\n}\n\n/*\n * A session that is handshaking and waiting for the other side to identify itself.\n * See transitions.ts for valid transitions.\n */\nexport class SessionHandshaking<\n ConnType extends Connection,\n> extends IdentifiedSessionWithGracePeriod {\n readonly state = SessionState.Handshaking as const;\n conn: ConnType;\n listeners: SessionHandshakingListeners;\n\n handshakeTimeout?: ReturnType<typeof setTimeout>;\n\n constructor(props: SessionHandshakingProps<ConnType>) {\n super(props);\n this.conn = props.conn;\n this.listeners = props.listeners;\n\n this.handshakeTimeout = setTimeout(() => {\n this.listeners.onHandshakeTimeout();\n }, this.options.handshakeTimeoutMs);\n\n this.conn.addDataListener(this.onHandshakeData);\n this.conn.addErrorListener(this.listeners.onConnectionErrored);\n this.conn.addCloseListener(this.listeners.onConnectionClosed);\n }\n\n onHandshakeData = (msg: Uint8Array) => {\n const parsedMsg = this.parseMsg(msg);\n if (parsedMsg === null) {\n this.listeners.onInvalidHandshake(\n 'could not parse message',\n 'MALFORMED_HANDSHAKE',\n );\n return;\n }\n\n this.listeners.onHandshake(parsedMsg);\n };\n\n sendHandshake(msg: TransportMessage): boolean {\n return this.conn.send(this.options.codec.toBuffer(msg));\n }\n\n _handleStateExit(): void {\n super._handleStateExit();\n this.conn.removeDataListener(this.onHandshakeData);\n this.conn.removeErrorListener(this.listeners.onConnectionErrored);\n this.conn.removeCloseListener(this.listeners.onConnectionClosed);\n\n if (this.handshakeTimeout) {\n clearTimeout(this.handshakeTimeout);\n this.handshakeTimeout = undefined;\n }\n }\n\n _handleClose(): void {\n super._handleClose();\n this.conn.close();\n }\n}\n","import { Static } from '@sinclair/typebox';\nimport {\n ControlFlags,\n ControlMessageAckSchema,\n OpaqueTransportMessage,\n PartialTransportMessage,\n isAck,\n} from '../message';\nimport {\n IdentifiedSession,\n IdentifiedSessionProps,\n SessionState,\n} from './common';\nimport { Connection } from '../connection';\nimport { SpanStatusCode } from '@opentelemetry/api';\n\nexport interface SessionConnectedListeners {\n onConnectionErrored: (err: unknown) => void;\n onConnectionClosed: () => void;\n onMessage: (msg: OpaqueTransportMessage) => void;\n onInvalidMessage: (reason: string) => void;\n}\n\nexport interface SessionConnectedProps<ConnType extends Connection>\n extends IdentifiedSessionProps {\n conn: ConnType;\n listeners: SessionConnectedListeners;\n}\n\n/*\n * A session that is connected and can send and receive messages.\n * See transitions.ts for valid transitions.\n */\nexport class SessionConnected<\n ConnType extends Connection,\n> extends IdentifiedSession {\n readonly state = SessionState.Connected as const;\n conn: ConnType;\n listeners: SessionConnectedListeners;\n\n private heartbeatHandle?: ReturnType<typeof setInterval> | undefined;\n private heartbeatMisses = 0;\n isActivelyHeartbeating: boolean;\n\n updateBookkeeping(ack: number, seq: number) {\n this.sendBuffer = this.sendBuffer.filter((unacked) => unacked.seq >= ack);\n this.ack = seq + 1;\n this.heartbeatMisses = 0;\n }\n\n send(msg: PartialTransportMessage): string {\n const constructedMsg = this.constructMsg(msg);\n this.sendBuffer.push(constructedMsg);\n this.conn.send(this.options.codec.toBuffer(constructedMsg));\n return constructedMsg.id;\n }\n\n constructor(props: SessionConnectedProps<ConnType>) {\n super(props);\n this.conn = props.conn;\n this.listeners = props.listeners;\n\n this.conn.addDataListener(this.onMessageData);\n this.conn.addCloseListener(this.listeners.onConnectionClosed);\n this.conn.addErrorListener(this.listeners.onConnectionErrored);\n\n // send any buffered messages\n if (this.sendBuffer.length > 0) {\n this.log?.debug(\n `sending ${this.sendBuffer.length} buffered messages`,\n this.loggingMetadata,\n );\n }\n\n for (const msg of this.sendBuffer) {\n this.conn.send(this.options.codec.toBuffer(msg));\n }\n\n // dont explicity clear the buffer, we'll just filter out old messages\n // when we receive an ack\n\n // setup heartbeat\n this.isActivelyHeartbeating = false;\n this.heartbeatHandle = setInterval(() => {\n const misses = this.heartbeatMisses;\n const missDuration = misses * this.options.heartbeatIntervalMs;\n if (misses >= this.options.heartbeatsUntilDead) {\n this.log?.info(\n `closing connection to ${this.to} due to inactivity (missed ${misses} heartbeats which is ${missDuration}ms)`,\n this.loggingMetadata,\n );\n this.telemetry.span.addEvent('closing connection due to inactivity');\n\n // it is OK to close this even on the client when we can't trust the client timer\n // due to browser throttling or hibernation\n // at worst, this interval will fire later than what the server expects and the server\n // will have already closed the connection\n // this just helps us in cases where we have a proxying setup where the server has closed\n // the connection but the proxy hasn't synchronized the server-side close to the client so\n // the client isn't stuck with a pseudo-dead connection forever\n this.conn.close();\n clearInterval(this.heartbeatHandle);\n this.heartbeatHandle = undefined;\n return;\n }\n\n if (this.isActivelyHeartbeating) {\n this.sendHeartbeat();\n }\n\n this.heartbeatMisses++;\n }, this.options.heartbeatIntervalMs);\n }\n\n startActiveHeartbeat() {\n this.isActivelyHeartbeating = true;\n }\n\n private sendHeartbeat() {\n this.log?.debug('sending heartbeat', this.loggingMetadata);\n this.send({\n streamId: 'heartbeat',\n controlFlags: ControlFlags.AckBit,\n payload: {\n type: 'ACK',\n } satisfies Static<typeof ControlMessageAckSchema>,\n });\n }\n\n onMessageData = (msg: Uint8Array) => {\n const parsedMsg = this.parseMsg(msg);\n if (parsedMsg === null) {\n this.listeners.onInvalidMessage('could not parse message');\n return;\n }\n\n // check message ordering here\n if (parsedMsg.seq !== this.ack) {\n if (parsedMsg.seq < this.ack) {\n this.log?.debug(\n `received duplicate msg (got seq: ${parsedMsg.seq}, wanted seq: ${this.ack}), discarding`,\n {\n ...this.loggingMetadata,\n transportMessage: parsedMsg,\n },\n );\n } else {\n const reason = `received out-of-order msg (got seq: ${parsedMsg.seq}, wanted seq: ${this.ack})`;\n this.log?.error(reason, {\n ...this.loggingMetadata,\n transportMessage: parsedMsg,\n tags: ['invariant-violation'],\n });\n this.telemetry.span.setStatus({\n code: SpanStatusCode.ERROR,\n message: reason,\n });\n\n this.listeners.onInvalidMessage(reason);\n }\n\n return;\n }\n\n // message is ok to update bookkeeping with\n this.log?.debug(`received msg`, {\n ...this.loggingMetadata,\n transportMessage: parsedMsg,\n });\n\n this.updateBookkeeping(parsedMsg.ack, parsedMsg.seq);\n\n // dispatch directly if its not an explicit ack\n if (!isAck(parsedMsg.controlFlags)) {\n this.listeners.onMessage(parsedMsg);\n return;\n }\n\n // discard acks (unless we aren't heartbeating in which case just respond)\n this.log?.debug(`discarding msg (ack bit set)`, {\n ...this.loggingMetadata,\n transportMessage: parsedMsg,\n });\n\n // if we are not actively heartbeating, we are in passive\n // heartbeat mode and should send a response to the ack\n if (!this.isActivelyHeartbeating) {\n this.sendHeartbeat();\n }\n };\n\n _handleStateExit(): void {\n super._handleStateExit();\n this.conn.removeDataListener(this.onMessageData);\n this.conn.removeCloseListener(this.listeners.onConnectionClosed);\n this.conn.removeErrorListener(this.listeners.onConnectionErrored);\n clearInterval(this.heartbeatHandle);\n this.heartbeatHandle = undefined;\n }\n\n _handleClose(): void {\n super._handleClose();\n this.conn.close();\n }\n}\n","import {\n IdentifiedSessionWithGracePeriod,\n IdentifiedSessionWithGracePeriodListeners,\n IdentifiedSessionWithGracePeriodProps,\n SessionState,\n} from './common';\n\nexport interface SessionBackingOffListeners\n extends IdentifiedSessionWithGracePeriodListeners {\n onBackoffFinished: () => void;\n}\n\nexport interface SessionBackingOffProps\n extends IdentifiedSessionWithGracePeriodProps {\n backoffMs: number;\n listeners: SessionBackingOffListeners;\n}\n\n/*\n * A session that is backing off before attempting to connect.\n * See transitions.ts for valid transitions.\n */\nexport class SessionBackingOff extends IdentifiedSessionWithGracePeriod {\n readonly state = SessionState.BackingOff as const;\n listeners: SessionBackingOffListeners;\n\n backoffTimeout?: ReturnType<typeof setTimeout>;\n\n constructor(props: SessionBackingOffProps) {\n super(props);\n this.listeners = props.listeners;\n\n this.backoffTimeout = setTimeout(() => {\n this.listeners.onBackoffFinished();\n }, props.backoffMs);\n }\n\n _handleClose(): void {\n super._handleClose();\n }\n\n _handleStateExit(): void {\n super._handleStateExit();\n\n if (this.backoffTimeout) {\n clearTimeout(this.backoffTimeout);\n this.backoffTimeout = undefined;\n }\n }\n}\n","import { OpaqueTransportMessage, TransportClientId } from '..';\nimport {\n SessionConnecting,\n SessionConnectingListeners,\n} from './SessionConnecting';\nimport {\n SessionNoConnection,\n SessionNoConnectionListeners,\n} from './SessionNoConnection';\nimport {\n IdentifiedSession,\n IdentifiedSessionProps,\n IdentifiedSessionWithGracePeriod,\n IdentifiedSessionWithGracePeriodProps,\n SessionOptions,\n} from './common';\nimport { PropagationContext, createSessionTelemetryInfo } from '../../tracing';\nimport {\n SessionWaitingForHandshake,\n SessionWaitingForHandshakeListeners,\n} from './SessionWaitingForHandshake';\nimport {\n SessionHandshaking,\n SessionHandshakingListeners,\n} from './SessionHandshaking';\nimport {\n SessionConnected,\n SessionConnectedListeners,\n} from './SessionConnected';\nimport { generateId } from '../id';\nimport { Connection } from '../connection';\nimport { Logger } from '../../logging';\nimport {\n SessionBackingOff,\n SessionBackingOffListeners,\n} from './SessionBackingOff';\n\nfunction inheritSharedSession(\n session: IdentifiedSession,\n): IdentifiedSessionProps {\n return {\n id: session.id,\n from: session.from,\n to: session.to,\n seq: session.seq,\n ack: session.ack,\n sendBuffer: session.sendBuffer,\n telemetry: session.telemetry,\n options: session.options,\n log: session.log,\n };\n}\n\nfunction inheritSharedSessionWithGrace(\n session: IdentifiedSessionWithGracePeriod,\n): Omit<IdentifiedSessionWithGracePeriodProps, 'listeners'> {\n return {\n ...inheritSharedSession(session),\n graceExpiryTime: session.graceExpiryTime,\n };\n}\n\nexport const SessionStateGraph = {\n entrypoints: {\n NoConnection: (\n to: TransportClientId,\n from: TransportClientId,\n listeners: SessionNoConnectionListeners,\n options: SessionOptions,\n log?: Logger,\n ) => {\n const id = `session-${generateId()}`;\n const telemetry = createSessionTelemetryInfo(id, to, from);\n const sendBuffer: Array<OpaqueTransportMessage> = [];\n\n const session = new SessionNoConnection({\n listeners,\n id,\n from,\n to,\n seq: 0,\n ack: 0,\n graceExpiryTime: Date.now() + options.sessionDisconnectGraceMs,\n sendBuffer,\n telemetry,\n options,\n log,\n });\n\n session.log?.info(`session ${session.id} created in NoConnection state`, {\n ...session.loggingMetadata,\n tags: ['state-transition'],\n });\n\n return session;\n },\n WaitingForHandshake: <ConnType extends Connection>(\n from: TransportClientId,\n conn: ConnType,\n listeners: SessionWaitingForHandshakeListeners,\n options: SessionOptions,\n log?: Logger,\n ): SessionWaitingForHandshake<ConnType> => {\n const session = new SessionWaitingForHandshake({\n conn,\n listeners,\n from,\n options,\n log,\n });\n\n session.log?.info(`session created in WaitingForHandshake state`, {\n ...session.loggingMetadata,\n tags: ['state-transition'],\n });\n\n return session;\n },\n },\n // All of the transitions 'move'/'consume' the old session and return a new one.\n // After a session is transitioned, any usage of the old session will throw.\n transition: {\n // happy path transitions\n NoConnectionToBackingOff: (\n oldSession: SessionNoConnection,\n backoffMs: number,\n listeners: SessionBackingOffListeners,\n ): SessionBackingOff => {\n const carriedState = inheritSharedSessionWithGrace(oldSession);\n oldSession._handleStateExit();\n\n const session = new SessionBackingOff({\n backoffMs,\n listeners,\n ...carriedState,\n });\n\n session.log?.info(\n `session ${session.id} transition from NoConnection to BackingOff`,\n {\n ...session.loggingMetadata,\n tags: ['state-transition'],\n },\n );\n return session;\n },\n BackingOffToConnecting: <ConnType extends Connection>(\n oldSession: SessionBackingOff,\n connPromise: Promise<ConnType>,\n listeners: SessionConnectingListeners,\n ): SessionConnecting<ConnType> => {\n const carriedState = inheritSharedSessionWithGrace(oldSession);\n oldSession._handleStateExit();\n\n const session = new SessionConnecting({\n connPromise,\n listeners,\n ...carriedState,\n });\n\n session.log?.info(\n `session ${session.id} transition from BackingOff to Connecting`,\n {\n ...session.loggingMetadata,\n tags: ['state-transition'],\n },\n );\n return session;\n },\n ConnectingToHandshaking: <ConnType extends Connection>(\n oldSession: SessionConnecting<ConnType>,\n conn: ConnType,\n listeners: SessionHandshakingListeners,\n ): SessionHandshaking<ConnType> => {\n const carriedState = inheritSharedSessionWithGrace(oldSession);\n oldSession._handleStateExit();\n\n const session = new SessionHandshaking({\n conn,\n listeners,\n ...carriedState,\n });\n\n session.log?.info(\n `session ${session.id} transition from Connecting to Handshaking`,\n {\n ...session.loggingMetadata,\n tags: ['state-transition'],\n },\n );\n\n return session;\n },\n HandshakingToConnected: <ConnType extends Connection>(\n oldSession: SessionHandshaking<ConnType>,\n listeners: SessionConnectedListeners,\n ): SessionConnected<ConnType> => {\n const carriedState = inheritSharedSession(oldSession);\n const conn = oldSession.conn;\n oldSession._handleStateExit();\n\n const session = new SessionConnected({\n conn,\n listeners,\n ...carriedState,\n });\n\n session.log?.info(\n `session ${session.id} transition from Handshaking to Connected`,\n {\n ...session.loggingMetadata,\n tags: ['state-transition'],\n },\n );\n\n return session;\n },\n WaitingForHandshakeToConnected: <ConnType extends Connection>(\n pendingSession: SessionWaitingForHandshake<ConnType>,\n oldSession: SessionNoConnection | undefined,\n sessionId: string,\n to: TransportClientId,\n propagationCtx: PropagationContext | undefined,\n listeners: SessionConnectedListeners,\n ): SessionConnected<ConnType> => {\n const conn = pendingSession.conn;\n const { from, options } = pendingSession;\n const carriedState: IdentifiedSessionProps = oldSession\n ? // old session exists, inherit state\n inheritSharedSession(oldSession)\n : // old session does not exist, create new state\n {\n id: sessionId,\n from,\n to,\n seq: 0,\n ack: 0,\n sendBuffer: [],\n telemetry: createSessionTelemetryInfo(\n sessionId,\n to,\n from,\n propagationCtx,\n ),\n options,\n log: pendingSession.log,\n };\n\n pendingSession._handleStateExit();\n oldSession?._handleStateExit();\n\n const session = new SessionConnected({\n conn,\n listeners,\n ...carriedState,\n });\n session.log?.info(\n `session ${session.id} transition from WaitingForHandshake to Connected`,\n {\n ...session.loggingMetadata,\n tags: ['state-transition'],\n },\n );\n\n return session;\n },\n // disconnect paths\n BackingOffToNoConnection: (\n oldSession: SessionBackingOff,\n listeners: SessionNoConnectionListeners,\n ): SessionNoConnection => {\n const carriedState = inheritSharedSessionWithGrace(oldSession);\n oldSession._handleStateExit();\n\n const session = new SessionNoConnection({\n listeners,\n ...carriedState,\n });\n session.log?.info(\n `session ${session.id} transition from BackingOff to NoConnection`,\n {\n ...session.loggingMetadata,\n tags: ['state-transition'],\n },\n );\n\n return session;\n },\n ConnectingToNoConnection: <ConnType extends Connection>(\n oldSession: SessionConnecting<ConnType>,\n listeners: SessionNoConnectionListeners,\n ): SessionNoConnection => {\n const carriedState = inheritSharedSessionWithGrace(oldSession);\n oldSession.bestEffortClose();\n oldSession._handleStateExit();\n\n const session = new SessionNoConnection({\n listeners,\n ...carriedState,\n });\n session.log?.info(\n `session ${session.id} transition from Connecting to NoConnection`,\n {\n ...session.loggingMetadata,\n tags: ['state-transition'],\n },\n );\n\n return session;\n },\n HandshakingToNoConnection: <ConnType extends Connection>(\n oldSession: SessionHandshaking<ConnType>,\n listeners: SessionNoConnectionListeners,\n ): SessionNoConnection => {\n const carriedState = inheritSharedSessionWithGrace(oldSession);\n oldSession.conn.close();\n oldSession._handleStateExit();\n\n const session = new SessionNoConnection({\n listeners,\n ...carriedState,\n });\n session.log?.info(\n `session ${session.id} transition from Handshaking to NoConnection`,\n {\n ...session.loggingMetadata,\n tags: ['state-transition'],\n },\n );\n\n return session;\n },\n ConnectedToNoConnection: <ConnType extends Connection>(\n oldSession: SessionConnected<ConnType>,\n listeners: SessionNoConnectionListeners,\n ): SessionNoConnection => {\n const carriedState = inheritSharedSession(oldSession);\n const graceExpiryTime =\n Date.now() + oldSession.options.sessionDisconnectGraceMs;\n oldSession.conn.close();\n oldSession._handleStateExit();\n\n const session = new SessionNoConnection({\n listeners,\n graceExpiryTime,\n ...carriedState,\n });\n session.log?.info(\n `session ${session.id} transition from Connected to NoConnection`,\n {\n ...session.loggingMetadata,\n tags: ['state-transition'],\n },\n );\n\n return session;\n },\n },\n} as const;\n\nconst transitions = SessionStateGraph.transition;\n\nexport const ClientSessionStateGraph = {\n entrypoint: SessionStateGraph.entrypoints.NoConnection,\n transition: {\n // happy paths\n // NoConnection -> BackingOff: attempt to connect\n NoConnectionToBackingOff: transitions.NoConnectionToBackingOff,\n // BackingOff -> Connecting: backoff period elapsed, start connection\n BackingOffToConnecting: transitions.BackingOffToConnecting,\n // Connecting -> Handshaking: connection established, start handshake\n ConnectingToHandshaking: transitions.ConnectingToHandshaking,\n // Handshaking -> Connected: handshake complete, session ready\n HandshakingToConnected: transitions.HandshakingToConnected,\n\n // disconnect paths\n // BackingOff -> NoConnection: unused\n BackingOffToNoConnection: transitions.BackingOffToNoConnection,\n // Connecting -> NoConnection: connection failed or connection timeout\n ConnectingToNoConnection: transitions.ConnectingToNoConnection,\n // Handshaking -> NoConnection: connection closed or handshake timeout\n HandshakingToNoConnection: transitions.HandshakingToNoConnection,\n // Connected -> NoConnection: connection closed\n ConnectedToNoConnection: transitions.ConnectedToNoConnection,\n\n // destroy/close paths\n // NoConnection -> x: grace period elapsed\n // BackingOff -> x: grace period elapsed\n // Connecting -> x: grace period elapsed\n // Handshaking -> x: grace period elapsed or invalid handshake message or handshake rejection\n // Connected -> x: grace period elapsed or invalid message\n },\n};\n\nexport type ClientSession<ConnType extends Connection> =\n | SessionNoConnection\n | SessionBackingOff\n | SessionConnecting<ConnType>\n | SessionHandshaking<ConnType>\n | SessionConnected<ConnType>;\n\nexport const ServerSessionStateGraph = {\n entrypoint: SessionStateGraph.entrypoints.WaitingForHandshake,\n transition: {\n // happy paths\n // WaitingForHandshake -> Connected: handshake complete, session ready\n WaitingForHandshakeToConnected: transitions.WaitingForHandshakeToConnected,\n\n // disconnect paths\n // Connected -> NoConnection: connection closed\n ConnectedToNoConnection: transitions.ConnectedToNoConnection,\n\n // destroy/close paths\n // WaitingForHandshake -> x: handshake timeout elapsed or invalid handshake message or handshake rejection or connection closed\n 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@@ -1,18 +1,18 @@
1
1
  import {
2
2
  ProtocolError,
3
3
  Transport
4
- } from "./chunk-5FDAIAQ5.js";
4
+ } from "./chunk-M5X4JTU3.js";
5
5
  import {
6
6
  ServerSessionStateGraph,
7
7
  defaultServerTransportOptions
8
- } from "./chunk-JSU2KACV.js";
8
+ } from "./chunk-NC54BC47.js";
9
9
  import {
10
10
  ControlMessageHandshakeRequestSchema,
11
11
  HandshakeErrorCustomHandlerFatalResponseCodes,
12
12
  PROTOCOL_VERSION,
13
13
  coerceErrorString,
14
14
  handshakeResponseMessage
15
- } from "./chunk-CCUYKR5C.js";
15
+ } from "./chunk-M75K5TJS.js";
16
16
 
17
17
  // transport/server.ts
18
18
  import { SpanStatusCode } from "@opentelemetry/api";
@@ -127,13 +127,17 @@ var ServerTransport = class extends Transport {
127
127
  receivedHandshake = true;
128
128
  void this.onHandshakeRequest(pendingSession, msg);
129
129
  },
130
- onInvalidHandshake: (reason) => {
130
+ onInvalidHandshake: (reason, code) => {
131
131
  this.log?.error(
132
132
  `invalid handshake: ${reason}`,
133
133
  pendingSession.loggingMetadata
134
134
  );
135
135
  this.deletePendingSession(pendingSession);
136
- this.protocolError(ProtocolError.HandshakeFailed, reason);
136
+ this.protocolError({
137
+ type: ProtocolError.HandshakeFailed,
138
+ code,
139
+ message: reason
140
+ });
137
141
  }
138
142
  },
139
143
  this.options,
@@ -158,7 +162,11 @@ var ServerTransport = class extends Transport {
158
162
  }
159
163
  })
160
164
  );
161
- this.protocolError(ProtocolError.HandshakeFailed, reason);
165
+ this.protocolError({
166
+ type: ProtocolError.HandshakeFailed,
167
+ code,
168
+ message: reason
169
+ });
162
170
  this.deletePendingSession(session);
163
171
  }
164
172
  async onHandshakeRequest(session, msg) {
@@ -207,7 +215,7 @@ var ServerTransport = class extends Transport {
207
215
  let connectCase = "new session";
208
216
  const clientNextExpectedSeq = msg.payload.expectedSessionState.nextExpectedSeq;
209
217
  const clientNextSentSeq = msg.payload.expectedSessionState.nextSentSeq ?? 0;
210
- if (oldSession && oldSession.id === msg.payload.sessionId) {
218
+ if (this.options.enableTransparentSessionReconnects && oldSession && oldSession.id === msg.payload.sessionId) {
211
219
  connectCase = "transparent reconnection";
212
220
  const ourNextSeq = oldSession.nextSeq();
213
221
  const ourAck = oldSession.ack;
@@ -266,10 +274,11 @@ var ServerTransport = class extends Transport {
266
274
  }
267
275
  if (!oldSession && (clientNextSentSeq > 0 || clientNextExpectedSeq > 0)) {
268
276
  connectCase = "unknown session";
277
+ const rejectionMessage = this.options.enableTransparentSessionReconnects ? `client is trying to reconnect to a session the server don't know about: ${msg.payload.sessionId}` : `client is attempting a transparent reconnect to a session but the server does not support it: ${msg.payload.sessionId}`;
269
278
  this.rejectHandshakeRequest(
270
279
  session,
271
280
  msg.from,
272
- `client is trying to reconnect to a session the server don't know about: ${msg.payload.sessionId}`,
281
+ rejectionMessage,
273
282
  "SESSION_STATE_MISMATCH",
274
283
  {
275
284
  ...session.loggingMetadata,
@@ -320,7 +329,10 @@ var ServerTransport = class extends Transport {
320
329
  },
321
330
  onMessage: (msg2) => this.handleMsg(msg2),
322
331
  onInvalidMessage: (reason) => {
323
- this.protocolError(ProtocolError.MessageOrderingViolated, reason);
332
+ this.protocolError({
333
+ type: ProtocolError.MessageOrderingViolated,
334
+ message: reason
335
+ });
324
336
  this.deleteSession(connectedSession);
325
337
  }
326
338
  }
@@ -351,16 +363,19 @@ var ServerTransport = class extends Transport {
351
363
  return false;
352
364
  }
353
365
  const previousParsedMetadata = existingSession ? this.sessionHandshakeMetadata.get(existingSession.to) : void 0;
354
- const parsedMetadata = await this.handshakeExtensions.validate(
366
+ const parsedMetadataOrFailureCode = await this.handshakeExtensions.validate(
355
367
  rawMetadata,
356
368
  previousParsedMetadata
357
369
  );
358
- if (Value.Check(HandshakeErrorCustomHandlerFatalResponseCodes, parsedMetadata)) {
370
+ if (Value.Check(
371
+ HandshakeErrorCustomHandlerFatalResponseCodes,
372
+ parsedMetadataOrFailureCode
373
+ )) {
359
374
  this.rejectHandshakeRequest(
360
375
  handshakingSession,
361
376
  from,
362
377
  "rejected by handshake handler",
363
- parsedMetadata,
378
+ parsedMetadataOrFailureCode,
364
379
  {
365
380
  ...handshakingSession.loggingMetadata,
366
381
  connectedTo: from,
@@ -369,11 +384,11 @@ var ServerTransport = class extends Transport {
369
384
  );
370
385
  return false;
371
386
  }
372
- return parsedMetadata;
387
+ return parsedMetadataOrFailureCode;
373
388
  }
374
389
  };
375
390
 
376
391
  export {
377
392
  ServerTransport
378
393
  };
379
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+ {"version":3,"sources":["../transport/server.ts"],"sourcesContent":["import { SpanStatusCode } from '@opentelemetry/api';\nimport { ParsedMetadata } from '../router/context';\nimport { ServerHandshakeOptions } from '../router/handshake';\nimport {\n ControlMessageHandshakeRequestSchema,\n HandshakeErrorCustomHandlerFatalResponseCodes,\n HandshakeErrorResponseCodes,\n OpaqueTransportMessage,\n PROTOCOL_VERSION,\n PartialTransportMessage,\n TransportClientId,\n handshakeResponseMessage,\n} from './message';\nimport {\n ProvidedServerTransportOptions,\n ServerTransportOptions,\n defaultServerTransportOptions,\n} from './options';\nimport { Transport } from './transport';\nimport { coerceErrorString } from '../util/stringify';\nimport { Static } from '@sinclair/typebox';\nimport { Value } from '@sinclair/typebox/value';\nimport { ProtocolError } from './events';\nimport { Connection } from './connection';\nimport { MessageMetadata } from '../logging';\nimport { SessionWaitingForHandshake } from './sessionStateMachine/SessionWaitingForHandshake';\nimport { SessionState } from './sessionStateMachine/common';\nimport {\n ServerSession,\n ServerSessionStateGraph,\n} from './sessionStateMachine/transitions';\n\nexport abstract class ServerTransport<\n ConnType extends Connection,\n> extends Transport<ConnType> {\n /**\n * The options for this transport.\n */\n protected options: ServerTransportOptions;\n\n /**\n * Optional handshake options for the server.\n */\n handshakeExtensions?: ServerHandshakeOptions;\n\n /**\n * A map of session handshake data for each session.\n */\n sessionHandshakeMetadata = new Map<TransportClientId, ParsedMetadata>();\n\n sessions = new Map<TransportClientId, ServerSession<ConnType>>();\n pendingSessions = new Set<SessionWaitingForHandshake<ConnType>>();\n\n constructor(\n clientId: TransportClientId,\n providedOptions?: ProvidedServerTransportOptions,\n ) {\n super(clientId, providedOptions);\n this.sessions = new Map();\n this.options = {\n ...defaultServerTransportOptions,\n ...providedOptions,\n };\n this.log?.info(`initiated server transport`, {\n clientId: this.clientId,\n protocolVersion: PROTOCOL_VERSION,\n });\n }\n\n extendHandshake(options: ServerHandshakeOptions) {\n this.handshakeExtensions = options;\n }\n\n send(to: string, msg: PartialTransportMessage): string {\n if (this.getStatus() === 'closed') {\n const err = 'transport is closed, cant send';\n this.log?.error(err, {\n clientId: this.clientId,\n transportMessage: msg,\n tags: ['invariant-violation'],\n });\n\n throw new Error(err);\n }\n\n const session = this.sessions.get(to);\n if (!session) {\n const err = `session to ${to} does not exist`;\n this.log?.error(err, {\n clientId: this.clientId,\n transportMessage: msg,\n tags: ['invariant-violation'],\n });\n\n throw new Error(err);\n }\n\n return session.send(msg);\n }\n\n protected deletePendingSession(\n pendingSession: SessionWaitingForHandshake<ConnType>,\n ) {\n pendingSession.close();\n // we don't dispatch a session disconnect event\n // for a non-identified session, just delete directly\n\n this.pendingSessions.delete(pendingSession);\n }\n\n protected deleteSession(session: ServerSession<ConnType>): void {\n this.sessionHandshakeMetadata.delete(session.to);\n super.deleteSession(session);\n }\n\n protected handleConnection(conn: ConnType) {\n if (this.getStatus() !== 'open') return;\n\n this.log?.info(`new incoming connection`, {\n ...conn.loggingMetadata,\n clientId: this.clientId,\n });\n\n let receivedHandshake = false;\n const pendingSession = ServerSessionStateGraph.entrypoint(\n this.clientId,\n conn,\n {\n onConnectionClosed: () => {\n this.log?.warn(\n `connection from unknown closed before handshake finished`,\n pendingSession.loggingMetadata,\n );\n\n this.deletePendingSession(pendingSession);\n },\n onConnectionErrored: (err) => {\n const errorString = coerceErrorString(err);\n this.log?.warn(\n `connection from unknown errored before handshake finished: ${errorString}`,\n pendingSession.loggingMetadata,\n );\n\n this.deletePendingSession(pendingSession);\n },\n onHandshakeTimeout: () => {\n this.log?.warn(\n `connection from unknown timed out before handshake finished`,\n pendingSession.loggingMetadata,\n );\n\n this.deletePendingSession(pendingSession);\n },\n onHandshake: (msg) => {\n if (receivedHandshake) {\n this.log?.error(\n `received multiple handshake messages from pending session`,\n {\n ...pendingSession.loggingMetadata,\n connectedTo: msg.from,\n transportMessage: msg,\n },\n );\n\n this.deletePendingSession(pendingSession);\n return;\n }\n\n // let this resolve async, we just need to make sure its only\n // called once so we don't race while transitioning to connected\n // onHandshakeRequest is async as custom validation may be async\n receivedHandshake = true;\n void this.onHandshakeRequest(pendingSession, msg);\n },\n onInvalidHandshake: (reason, code) => {\n this.log?.error(\n `invalid handshake: ${reason}`,\n pendingSession.loggingMetadata,\n );\n this.deletePendingSession(pendingSession);\n this.protocolError({\n type: ProtocolError.HandshakeFailed,\n code,\n message: reason,\n });\n },\n },\n this.options,\n this.log,\n );\n\n this.pendingSessions.add(pendingSession);\n }\n\n private rejectHandshakeRequest(\n session: SessionWaitingForHandshake<ConnType>,\n to: TransportClientId,\n reason: string,\n code: Static<typeof HandshakeErrorResponseCodes>,\n metadata: MessageMetadata,\n ) {\n session.conn.telemetry?.span.setStatus({\n code: SpanStatusCode.ERROR,\n message: reason,\n });\n\n this.log?.warn(reason, metadata);\n\n session.sendHandshake(\n handshakeResponseMessage({\n from: this.clientId,\n to,\n status: {\n ok: false,\n code,\n reason,\n },\n }),\n );\n\n this.protocolError({\n type: ProtocolError.HandshakeFailed,\n code,\n message: reason,\n });\n this.deletePendingSession(session);\n }\n\n protected async onHandshakeRequest(\n session: SessionWaitingForHandshake<ConnType>,\n msg: OpaqueTransportMessage,\n ) {\n // invariant: msg is a handshake request\n if (!Value.Check(ControlMessageHandshakeRequestSchema, msg.payload)) {\n this.rejectHandshakeRequest(\n session,\n msg.from,\n 'received invalid handshake request',\n 'MALFORMED_HANDSHAKE',\n {\n ...session.loggingMetadata,\n transportMessage: msg,\n connectedTo: msg.from,\n validationErrors: [\n ...Value.Errors(ControlMessageHandshakeRequestSchema, msg.payload),\n ],\n },\n );\n\n return;\n }\n\n // invariant: handshake request passes all the validation\n const gotVersion = msg.payload.protocolVersion;\n if (gotVersion !== PROTOCOL_VERSION) {\n this.rejectHandshakeRequest(\n session,\n msg.from,\n `expected protocol version ${PROTOCOL_VERSION}, got ${gotVersion}`,\n 'PROTOCOL_VERSION_MISMATCH',\n {\n ...session.loggingMetadata,\n connectedTo: msg.from,\n transportMessage: msg,\n },\n );\n\n return;\n }\n\n let oldSession = this.sessions.get(msg.from);\n\n // invariant: must pass custom validation if defined\n const parsedMetadata = await this.validateHandshakeMetadata(\n session,\n oldSession,\n msg.payload.metadata,\n msg.from,\n );\n\n if (parsedMetadata === false) {\n return;\n }\n\n // 4 connect cases\n // 1. new session\n // we dont have a session and the client is requesting a new one\n // we can create the session as normal\n // 2. client is reconnecting to an existing session but we don't have it\n // reject this handshake, there's nothing we can do to salvage it\n // 3. transparent reconnect (old session exists and is the same as the client wants)\n // assign to old session\n // 4. hard reconnect (oldSession exists but but the client wants a new one)\n // we close the old session and create a new one\n let connectCase:\n | 'new session'\n | 'unknown session'\n | 'transparent reconnection'\n | 'hard reconnection' = 'new session';\n const clientNextExpectedSeq =\n msg.payload.expectedSessionState.nextExpectedSeq;\n const clientNextSentSeq = msg.payload.expectedSessionState.nextSentSeq ?? 0;\n\n if (\n this.options.enableTransparentSessionReconnects &&\n oldSession &&\n oldSession.id === msg.payload.sessionId\n ) {\n connectCase = 'transparent reconnection';\n\n // invariant: ordering must be correct\n const ourNextSeq = oldSession.nextSeq();\n const ourAck = oldSession.ack;\n\n // two incorrect cases where we cannot permit a reconnect:\n // - if the client is about to send a message in the future w.r.t to the server\n // - client.seq > server.ack => nextSentSeq > oldSession.ack\n if (clientNextSentSeq > ourAck) {\n this.rejectHandshakeRequest(\n session,\n msg.from,\n `client is in the future: server wanted next message to be ${ourAck} but client would have sent ${clientNextSentSeq}`,\n 'SESSION_STATE_MISMATCH',\n {\n ...session.loggingMetadata,\n connectedTo: msg.from,\n transportMessage: msg,\n },\n );\n\n return;\n }\n\n // - if the server is about to send a message in the future w.r.t to the client\n // - server.seq > 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was new\n this.log?.info(\n `client is reconnecting to a new session (${msg.payload.sessionId}) with an old session (${oldSession.id}) already existing, closing old session`,\n {\n ...session.loggingMetadata,\n connectedTo: msg.from,\n sessionId: msg.payload.sessionId,\n },\n );\n this.deleteSession(oldSession);\n oldSession = undefined;\n }\n\n if (!oldSession && (clientNextSentSeq > 0 || clientNextExpectedSeq > 0)) {\n // we don't have a session, but the client is trying to reconnect\n // to an old session. we can't do anything about this, so we reject\n connectCase = 'unknown session';\n\n const rejectionMessage = this.options.enableTransparentSessionReconnects\n ? `client is trying to reconnect to a session the server don't know about: ${msg.payload.sessionId}`\n : `client is attempting a transparent reconnect to a session but the server does not support it: ${msg.payload.sessionId}`;\n\n this.rejectHandshakeRequest(\n session,\n msg.from,\n rejectionMessage,\n 'SESSION_STATE_MISMATCH',\n {\n ...session.loggingMetadata,\n connectedTo: msg.from,\n transportMessage: msg,\n },\n );\n return;\n }\n\n // from this point on, we're committed to connecting\n const sessionId = msg.payload.sessionId;\n this.log?.info(\n `handshake from ${msg.from} ok (${connectCase}), responding with handshake success`,\n {\n ...session.loggingMetadata,\n connectedTo: msg.from,\n },\n );\n const responseMsg = handshakeResponseMessage({\n from: this.clientId,\n to: msg.from,\n status: {\n ok: true,\n sessionId,\n },\n });\n session.sendHandshake(responseMsg);\n\n // transition\n const connectedSession =\n ServerSessionStateGraph.transition.WaitingForHandshakeToConnected(\n session,\n // by this point oldSession is either no connection or we dont have an old session\n oldSession,\n sessionId,\n msg.from,\n msg.tracing,\n {\n onConnectionErrored: (err) => {\n // just log, when we error we also emit close\n const errStr = coerceErrorString(err);\n this.log?.warn(\n 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@@ -1,5 +1,5 @@
1
- import { C as Connection, T as Transport, n as ClientTransportOptions, L as LeakyBucketRateLimit, p as ClientHandshakeOptions, q as ClientSession, b as ProvidedClientTransportOptions, f as SessionConnecting, e as SessionNoConnection, g as SessionHandshaking, h as SessionConnected, r as SessionBackingOff } from './handshake-3342bb94.js';
2
- import { c as TransportClientId, P as PartialTransportMessage, b as OpaqueTransportMessage } from './message-1a434848.js';
1
+ import { C as Connection, T as Transport, n as ClientTransportOptions, L as LeakyBucketRateLimit, p as ClientHandshakeOptions, q as ClientSession, b as ProvidedClientTransportOptions, f as SessionConnecting, e as SessionNoConnection, g as SessionHandshaking, h as SessionConnected, r as SessionBackingOff } from './handshake-1a86f06d.js';
2
+ import { c as TransportClientId, P as PartialTransportMessage, b as OpaqueTransportMessage } from './message-57296605.js';
3
3
 
4
4
  declare abstract class ClientTransport<ConnType extends Connection> extends Transport<ConnType> {
5
5
  /**
@@ -23,8 +23,6 @@ declare abstract class ClientTransport<ConnType extends Connection> extends Tran
23
23
  extendHandshake(options: ClientHandshakeOptions): void;
24
24
  /**
25
25
  * Abstract method that creates a new {@link Connection} object.
26
- * This should call {@link handleConnection} when the connection is created.
27
- * The downstream client implementation needs to implement this.
28
26
  *
29
27
  * @param to The client ID of the node to connect to.
30
28
  * @returns The new connection object.
@@ -1,4 +1,4 @@
1
- import { C as Connection } from './handshake-3342bb94.js';
1
+ import { C as Connection } from './handshake-1a86f06d.js';
2
2
  import { W as WsLike } from './wslike-e0b32dd5.js';
3
3
 
4
4
  declare class WebSocketConnection extends Connection {