@replit/river 0.12.1 → 0.12.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{chunk-QEYN2Z6O.js → chunk-CT57CKBS.js} +7 -6
- package/dist/{chunk-RDTTKCGV.js → chunk-NHSJ4RDY.js} +1 -1
- package/dist/{chunk-TKINU53F.js → chunk-PIF32FUL.js} +1 -1
- package/dist/{chunk-M6LY25P2.js → chunk-R6YJHJV7.js} +1 -1
- package/dist/transport/impls/stdio/client.cjs +7 -6
- package/dist/transport/impls/stdio/client.js +2 -2
- package/dist/transport/impls/stdio/server.cjs +7 -6
- package/dist/transport/impls/stdio/server.js +2 -2
- package/dist/transport/impls/uds/client.cjs +7 -6
- package/dist/transport/impls/uds/client.js +2 -2
- package/dist/transport/impls/uds/server.cjs +7 -6
- package/dist/transport/impls/uds/server.js +2 -2
- package/dist/transport/impls/ws/client.cjs +7 -6
- package/dist/transport/impls/ws/client.js +2 -2
- package/dist/transport/impls/ws/server.cjs +7 -6
- package/dist/transport/impls/ws/server.js +2 -2
- package/dist/transport/index.cjs +7 -6
- package/dist/transport/index.js +1 -1
- package/package.json +1 -1
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@@ -143,7 +143,7 @@ var Session = class {
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log?.info(
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`${this.from} -- closing connection (id: ${this.connection.debugId}) to ${this.to} due to inactivity`
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);
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this.
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this.closeStaleConnection(this.connection);
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}
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return;
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}
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*/
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halfCloseConnection() {
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this.connection?.close();
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clearInterval(this.heartbeat);
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}
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inspectSendBuffer() {
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return this.sendBuffer;
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@@ -335,11 +336,11 @@ var Transport = class {
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let session = this.sessions.get(connectedTo);
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const lastInstanceId = this.connectedInstanceIds.get(connectedTo);
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if (session && lastInstanceId !== instanceId && lastInstanceId !== void 0) {
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log?.
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log?.warn(
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`${this.clientId} -- handshake from ${connectedTo} has different server instance (got: ${instanceId}, last connected to: ${lastInstanceId}), starting a new session`
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);
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session.resetBufferedMessages();
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session.closeStaleConnection();
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session.closeStaleConnection(conn);
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this.deleteSession(session);
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session = void 0;
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}
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@@ -374,13 +375,13 @@ var Transport = class {
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}
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deleteSession(session) {
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this.sessions.delete(session.to);
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log?.info(
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`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
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);
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this.eventDispatcher.dispatchEvent("sessionStatus", {
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status: "disconnect",
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session
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});
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log?.info(
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`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
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);
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}
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/**
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* The downstream implementation needs to call this when a connection is closed.
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@@ -227,7 +227,7 @@ var Session = class {
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log?.info(
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`${this.from} -- closing connection (id: ${this.connection.debugId}) to ${this.to} due to inactivity`
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);
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this.
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this.closeStaleConnection(this.connection);
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}
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return;
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}
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@@ -325,6 +325,7 @@ var Session = class {
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*/
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halfCloseConnection() {
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this.connection?.close();
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clearInterval(this.heartbeat);
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}
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inspectSendBuffer() {
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return this.sendBuffer;
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@@ -480,11 +481,11 @@ var Transport = class {
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let session = this.sessions.get(connectedTo);
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const lastInstanceId = this.connectedInstanceIds.get(connectedTo);
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if (session && lastInstanceId !== instanceId && lastInstanceId !== void 0) {
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log?.
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log?.warn(
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`${this.clientId} -- handshake from ${connectedTo} has different server instance (got: ${instanceId}, last connected to: ${lastInstanceId}), starting a new session`
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);
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session.resetBufferedMessages();
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session.closeStaleConnection();
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session.closeStaleConnection(conn);
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this.deleteSession(session);
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session = void 0;
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}
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@@ -519,13 +520,13 @@ var Transport = class {
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}
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deleteSession(session) {
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this.sessions.delete(session.to);
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log?.info(
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`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
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);
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this.eventDispatcher.dispatchEvent("sessionStatus", {
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status: "disconnect",
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session
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});
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log?.info(
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`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
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);
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}
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/**
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* The downstream implementation needs to call this when a connection is closed.
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@@ -1,11 +1,11 @@
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import {
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StreamConnection
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} from "../../../chunk-
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} from "../../../chunk-R6YJHJV7.js";
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import "../../../chunk-5IZ2UHWV.js";
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import "../../../chunk-IIBVKYDB.js";
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import {
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ClientTransport
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} from "../../../chunk-
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} from "../../../chunk-CT57CKBS.js";
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import "../../../chunk-GZ7HCLLM.js";
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import "../../../chunk-XFFS4UOD.js";
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import {
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log?.info(
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`${this.from} -- closing connection (id: ${this.connection.debugId}) to ${this.to} due to inactivity`
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);
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this.
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this.closeStaleConnection(this.connection);
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}
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return;
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}
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*/
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halfCloseConnection() {
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this.connection?.close();
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clearInterval(this.heartbeat);
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}
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inspectSendBuffer() {
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return this.sendBuffer;
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let session = this.sessions.get(connectedTo);
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const lastInstanceId = this.connectedInstanceIds.get(connectedTo);
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if (session && lastInstanceId !== instanceId && lastInstanceId !== void 0) {
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log?.
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log?.warn(
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`${this.clientId} -- handshake from ${connectedTo} has different server instance (got: ${instanceId}, last connected to: ${lastInstanceId}), starting a new session`
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);
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session.resetBufferedMessages();
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session.closeStaleConnection();
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session.closeStaleConnection(conn);
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this.deleteSession(session);
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session = void 0;
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}
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}
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deleteSession(session) {
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this.sessions.delete(session.to);
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log?.info(
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`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
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);
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this.eventDispatcher.dispatchEvent("sessionStatus", {
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status: "disconnect",
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session
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});
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`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
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);
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}
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/**
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import {
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StreamConnection
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} from "../../../chunk-
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} from "../../../chunk-R6YJHJV7.js";
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import "../../../chunk-5IZ2UHWV.js";
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import "../../../chunk-IIBVKYDB.js";
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ServerTransport
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} from "../../../chunk-CT57CKBS.js";
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import "../../../chunk-GZ7HCLLM.js";
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import "../../../chunk-XFFS4UOD.js";
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import "../../../chunk-H4BYJELI.js";
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log?.info(
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*/
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halfCloseConnection() {
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clearInterval(this.heartbeat);
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UdsConnection
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} from "../../../chunk-PIF32FUL.js";
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} from "../../../chunk-CT57CKBS.js";
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log?.info(
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);
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*/
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halfCloseConnection() {
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this.connection?.close();
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clearInterval(this.heartbeat);
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}
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inspectSendBuffer() {
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return this.sendBuffer;
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let session = this.sessions.get(connectedTo);
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const lastInstanceId = this.connectedInstanceIds.get(connectedTo);
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if (session && lastInstanceId !== instanceId && lastInstanceId !== void 0) {
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log?.
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log?.warn(
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`${this.clientId} -- handshake from ${connectedTo} has different server instance (got: ${instanceId}, last connected to: ${lastInstanceId}), starting a new session`
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);
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session.resetBufferedMessages();
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session.closeStaleConnection();
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session.closeStaleConnection(conn);
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session = void 0;
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}
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}
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deleteSession(session) {
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this.sessions.delete(session.to);
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log?.info(
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);
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this.eventDispatcher.dispatchEvent("sessionStatus", {
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status: "disconnect",
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});
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log?.info(
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);
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}
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/**
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* The downstream implementation needs to call this when a connection is closed.
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import {
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UdsConnection
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} from "../../../chunk-
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} from "../../../chunk-PIF32FUL.js";
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} from "../../../chunk-CT57CKBS.js";
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log?.info(
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`${this.from} -- closing connection (id: ${this.connection.debugId}) to ${this.to} due to inactivity`
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);
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this.
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this.closeStaleConnection(this.connection);
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}
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return;
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*/
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halfCloseConnection() {
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this.connection?.close();
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clearInterval(this.heartbeat);
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inspectSendBuffer() {
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return this.sendBuffer;
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@@ -480,11 +481,11 @@ var Transport = class {
|
|
|
480
481
|
let session = this.sessions.get(connectedTo);
|
|
481
482
|
const lastInstanceId = this.connectedInstanceIds.get(connectedTo);
|
|
482
483
|
if (session && lastInstanceId !== instanceId && lastInstanceId !== void 0) {
|
|
483
|
-
log?.
|
|
484
|
+
log?.warn(
|
|
484
485
|
`${this.clientId} -- handshake from ${connectedTo} has different server instance (got: ${instanceId}, last connected to: ${lastInstanceId}), starting a new session`
|
|
485
486
|
);
|
|
486
487
|
session.resetBufferedMessages();
|
|
487
|
-
session.closeStaleConnection();
|
|
488
|
+
session.closeStaleConnection(conn);
|
|
488
489
|
this.deleteSession(session);
|
|
489
490
|
session = void 0;
|
|
490
491
|
}
|
|
@@ -519,13 +520,13 @@ var Transport = class {
|
|
|
519
520
|
}
|
|
520
521
|
deleteSession(session) {
|
|
521
522
|
this.sessions.delete(session.to);
|
|
523
|
+
log?.info(
|
|
524
|
+
`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
|
|
525
|
+
);
|
|
522
526
|
this.eventDispatcher.dispatchEvent("sessionStatus", {
|
|
523
527
|
status: "disconnect",
|
|
524
528
|
session
|
|
525
529
|
});
|
|
526
|
-
log?.info(
|
|
527
|
-
`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
|
|
528
|
-
);
|
|
529
530
|
}
|
|
530
531
|
/**
|
|
531
532
|
* The downstream implementation needs to call this when a connection is closed.
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import {
|
|
2
2
|
WebSocketConnection
|
|
3
|
-
} from "../../../chunk-
|
|
3
|
+
} from "../../../chunk-NHSJ4RDY.js";
|
|
4
4
|
import {
|
|
5
5
|
ClientTransport
|
|
6
|
-
} from "../../../chunk-
|
|
6
|
+
} from "../../../chunk-CT57CKBS.js";
|
|
7
7
|
import "../../../chunk-GZ7HCLLM.js";
|
|
8
8
|
import "../../../chunk-XFFS4UOD.js";
|
|
9
9
|
import {
|
|
@@ -235,7 +235,7 @@ var Session = class {
|
|
|
235
235
|
log?.info(
|
|
236
236
|
`${this.from} -- closing connection (id: ${this.connection.debugId}) to ${this.to} due to inactivity`
|
|
237
237
|
);
|
|
238
|
-
this.
|
|
238
|
+
this.closeStaleConnection(this.connection);
|
|
239
239
|
}
|
|
240
240
|
return;
|
|
241
241
|
}
|
|
@@ -333,6 +333,7 @@ var Session = class {
|
|
|
333
333
|
*/
|
|
334
334
|
halfCloseConnection() {
|
|
335
335
|
this.connection?.close();
|
|
336
|
+
clearInterval(this.heartbeat);
|
|
336
337
|
}
|
|
337
338
|
inspectSendBuffer() {
|
|
338
339
|
return this.sendBuffer;
|
|
@@ -488,11 +489,11 @@ var Transport = class {
|
|
|
488
489
|
let session = this.sessions.get(connectedTo);
|
|
489
490
|
const lastInstanceId = this.connectedInstanceIds.get(connectedTo);
|
|
490
491
|
if (session && lastInstanceId !== instanceId && lastInstanceId !== void 0) {
|
|
491
|
-
log?.
|
|
492
|
+
log?.warn(
|
|
492
493
|
`${this.clientId} -- handshake from ${connectedTo} has different server instance (got: ${instanceId}, last connected to: ${lastInstanceId}), starting a new session`
|
|
493
494
|
);
|
|
494
495
|
session.resetBufferedMessages();
|
|
495
|
-
session.closeStaleConnection();
|
|
496
|
+
session.closeStaleConnection(conn);
|
|
496
497
|
this.deleteSession(session);
|
|
497
498
|
session = void 0;
|
|
498
499
|
}
|
|
@@ -527,13 +528,13 @@ var Transport = class {
|
|
|
527
528
|
}
|
|
528
529
|
deleteSession(session) {
|
|
529
530
|
this.sessions.delete(session.to);
|
|
531
|
+
log?.info(
|
|
532
|
+
`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
|
|
533
|
+
);
|
|
530
534
|
this.eventDispatcher.dispatchEvent("sessionStatus", {
|
|
531
535
|
status: "disconnect",
|
|
532
536
|
session
|
|
533
537
|
});
|
|
534
|
-
log?.info(
|
|
535
|
-
`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
|
|
536
|
-
);
|
|
537
538
|
}
|
|
538
539
|
/**
|
|
539
540
|
* The downstream implementation needs to call this when a connection is closed.
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import {
|
|
2
2
|
WebSocketConnection
|
|
3
|
-
} from "../../../chunk-
|
|
3
|
+
} from "../../../chunk-NHSJ4RDY.js";
|
|
4
4
|
import {
|
|
5
5
|
ServerTransport
|
|
6
|
-
} from "../../../chunk-
|
|
6
|
+
} from "../../../chunk-CT57CKBS.js";
|
|
7
7
|
import "../../../chunk-GZ7HCLLM.js";
|
|
8
8
|
import "../../../chunk-XFFS4UOD.js";
|
|
9
9
|
import {
|
package/dist/transport/index.cjs
CHANGED
|
@@ -257,7 +257,7 @@ var Session = class {
|
|
|
257
257
|
log?.info(
|
|
258
258
|
`${this.from} -- closing connection (id: ${this.connection.debugId}) to ${this.to} due to inactivity`
|
|
259
259
|
);
|
|
260
|
-
this.
|
|
260
|
+
this.closeStaleConnection(this.connection);
|
|
261
261
|
}
|
|
262
262
|
return;
|
|
263
263
|
}
|
|
@@ -355,6 +355,7 @@ var Session = class {
|
|
|
355
355
|
*/
|
|
356
356
|
halfCloseConnection() {
|
|
357
357
|
this.connection?.close();
|
|
358
|
+
clearInterval(this.heartbeat);
|
|
358
359
|
}
|
|
359
360
|
inspectSendBuffer() {
|
|
360
361
|
return this.sendBuffer;
|
|
@@ -510,11 +511,11 @@ var Transport = class {
|
|
|
510
511
|
let session = this.sessions.get(connectedTo);
|
|
511
512
|
const lastInstanceId = this.connectedInstanceIds.get(connectedTo);
|
|
512
513
|
if (session && lastInstanceId !== instanceId && lastInstanceId !== void 0) {
|
|
513
|
-
log?.
|
|
514
|
+
log?.warn(
|
|
514
515
|
`${this.clientId} -- handshake from ${connectedTo} has different server instance (got: ${instanceId}, last connected to: ${lastInstanceId}), starting a new session`
|
|
515
516
|
);
|
|
516
517
|
session.resetBufferedMessages();
|
|
517
|
-
session.closeStaleConnection();
|
|
518
|
+
session.closeStaleConnection(conn);
|
|
518
519
|
this.deleteSession(session);
|
|
519
520
|
session = void 0;
|
|
520
521
|
}
|
|
@@ -549,13 +550,13 @@ var Transport = class {
|
|
|
549
550
|
}
|
|
550
551
|
deleteSession(session) {
|
|
551
552
|
this.sessions.delete(session.to);
|
|
553
|
+
log?.info(
|
|
554
|
+
`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
|
|
555
|
+
);
|
|
552
556
|
this.eventDispatcher.dispatchEvent("sessionStatus", {
|
|
553
557
|
status: "disconnect",
|
|
554
558
|
session
|
|
555
559
|
});
|
|
556
|
-
log?.info(
|
|
557
|
-
`${this.clientId} -- session ${session.debugId} disconnect from ${session.to}`
|
|
558
|
-
);
|
|
559
560
|
}
|
|
560
561
|
/**
|
|
561
562
|
* The downstream implementation needs to call this when a connection is closed.
|
package/dist/transport/index.js
CHANGED
package/package.json
CHANGED