@remotion/web-renderer 4.0.399 → 4.0.401

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (110) hide show
  1. package/dist/compose.d.ts +19 -4
  2. package/dist/create-scaffold.d.ts +4 -5
  3. package/dist/drawing/border-radius.d.ts +2 -2
  4. package/dist/drawing/calculate-transforms.d.ts +1 -1
  5. package/dist/drawing/draw-background.d.ts +22 -5
  6. package/dist/drawing/draw-box-shadow.d.ts +1 -2
  7. package/dist/drawing/draw-element.d.ts +19 -4
  8. package/dist/drawing/drawn-fn.d.ts +1 -1
  9. package/dist/drawing/get-clipped-background.d.ts +19 -4
  10. package/dist/drawing/handle-3d-transform.d.ts +18 -2
  11. package/dist/drawing/precompose.d.ts +19 -4
  12. package/dist/drawing/process-node.d.ts +19 -4
  13. package/dist/drawing/text/draw-text.d.ts +1 -2
  14. package/dist/drawing/text/handle-text-node.d.ts +19 -4
  15. package/dist/drawing/transform-in-3d.d.ts +19 -2
  16. package/dist/drawing/transform-rect-with-matrix.d.ts +1 -1
  17. package/dist/esm/index.mjs +551 -397
  18. package/dist/get-audio-sample-source.d.ts +8 -0
  19. package/dist/index.d.ts +1 -0
  20. package/dist/internal-state.d.ts +9 -1
  21. package/dist/mediabunny-cleanups.d.ts +10 -0
  22. package/dist/mediabunny-mappings.d.ts +2 -2
  23. package/dist/props-if-has-props.d.ts +1 -2
  24. package/dist/render-still-on-web.d.ts +18 -2
  25. package/dist/symbol-dispose.d.ts +0 -0
  26. package/dist/take-screenshot.d.ts +38 -6
  27. package/dist/wait-for-ready.d.ts +21 -3
  28. package/package.json +9 -8
  29. package/dist/add-sample.js +0 -20
  30. package/dist/artifact.js +0 -56
  31. package/dist/audio.js +0 -42
  32. package/dist/calculate-transforms.d.ts +0 -9
  33. package/dist/calculate-transforms.js +0 -74
  34. package/dist/can-use-webfs-target.js +0 -19
  35. package/dist/composable.d.ts +0 -10
  36. package/dist/composable.js +0 -1
  37. package/dist/compose-canvas.d.ts +0 -1
  38. package/dist/compose-canvas.js +0 -12
  39. package/dist/compose-svg.d.ts +0 -1
  40. package/dist/compose-svg.js +0 -34
  41. package/dist/compose.js +0 -85
  42. package/dist/create-scaffold.js +0 -104
  43. package/dist/drawing/border-radius.js +0 -151
  44. package/dist/drawing/calculate-object-fit.js +0 -208
  45. package/dist/drawing/calculate-transforms.js +0 -127
  46. package/dist/drawing/clamp-rect-to-parent-bounds.js +0 -18
  47. package/dist/drawing/do-rects-intersect.js +0 -6
  48. package/dist/drawing/draw-background.js +0 -62
  49. package/dist/drawing/draw-border.js +0 -353
  50. package/dist/drawing/draw-box-shadow.js +0 -103
  51. package/dist/drawing/draw-dom-element.js +0 -85
  52. package/dist/drawing/draw-element-to-canvas.d.ts +0 -11
  53. package/dist/drawing/draw-element-to-canvas.js +0 -64
  54. package/dist/drawing/draw-element.js +0 -82
  55. package/dist/drawing/draw-outline.js +0 -93
  56. package/dist/drawing/draw-rounded.js +0 -34
  57. package/dist/drawing/drawn-fn.js +0 -1
  58. package/dist/drawing/fit-svg-into-its-dimensions.js +0 -35
  59. package/dist/drawing/get-clipped-background.js +0 -14
  60. package/dist/drawing/get-padding-box.js +0 -30
  61. package/dist/drawing/get-pretransform-rect.js +0 -49
  62. package/dist/drawing/go-rects-intersect.d.ts +0 -1
  63. package/dist/drawing/go-rects-intersect.js +0 -6
  64. package/dist/drawing/handle-3d-transform.js +0 -26
  65. package/dist/drawing/handle-mask.js +0 -21
  66. package/dist/drawing/has-transform.js +0 -14
  67. package/dist/drawing/mask-image.js +0 -14
  68. package/dist/drawing/opacity.js +0 -7
  69. package/dist/drawing/overflow.js +0 -14
  70. package/dist/drawing/parse-linear-gradient.js +0 -260
  71. package/dist/drawing/parse-transform-origin.js +0 -7
  72. package/dist/drawing/precompose.js +0 -14
  73. package/dist/drawing/process-node.js +0 -115
  74. package/dist/drawing/round-to-expand-rect.js +0 -7
  75. package/dist/drawing/text/apply-text-transform.js +0 -12
  76. package/dist/drawing/text/draw-text.js +0 -53
  77. package/dist/drawing/text/find-line-breaks.text.js +0 -67
  78. package/dist/drawing/text/get-base-height.d.ts +0 -1
  79. package/dist/drawing/text/get-base-height.js +0 -13
  80. package/dist/drawing/text/get-collapsed-text.js +0 -46
  81. package/dist/drawing/text/handle-text-node.js +0 -24
  82. package/dist/drawing/transform-in-3d.js +0 -177
  83. package/dist/drawing/transform-rect-with-matrix.js +0 -19
  84. package/dist/drawing/transform.js +0 -10
  85. package/dist/drawing/turn-svg-into-drawable.js +0 -41
  86. package/dist/find-capturable-elements.d.ts +0 -2
  87. package/dist/find-capturable-elements.js +0 -28
  88. package/dist/frame-range.js +0 -15
  89. package/dist/get-audio-encoding-config.js +0 -18
  90. package/dist/get-biggest-bounding-client-rect.js +0 -43
  91. package/dist/index.js +0 -2
  92. package/dist/internal-state.js +0 -21
  93. package/dist/mediabunny-mappings.js +0 -63
  94. package/dist/output-target.js +0 -1
  95. package/dist/parse-transform-origin.d.ts +0 -4
  96. package/dist/parse-transform-origin.js +0 -7
  97. package/dist/props-if-has-props.js +0 -1
  98. package/dist/render-media-on-web.js +0 -297
  99. package/dist/render-operations-queue.js +0 -3
  100. package/dist/render-still-on-web.js +0 -109
  101. package/dist/send-telemetry-event.js +0 -22
  102. package/dist/take-screenshot.js +0 -30
  103. package/dist/throttle-progress.js +0 -43
  104. package/dist/tree-walker-cleanup-after-children.js +0 -33
  105. package/dist/update-time.js +0 -17
  106. package/dist/validate-video-frame.js +0 -34
  107. package/dist/wait-for-ready.js +0 -35
  108. package/dist/walk-tree.js +0 -14
  109. package/dist/web-fs-target.js +0 -41
  110. package/dist/with-resolvers.js +0 -9
package/dist/compose.d.ts CHANGED
@@ -1,10 +1,25 @@
1
- import type { LogLevel } from 'remotion';
2
- import type { InternalState } from './internal-state';
3
1
  export declare const compose: ({ element, context, logLevel, parentRect, internalState, onlyBackgroundClip, }: {
4
2
  element: HTMLElement | SVGElement;
5
3
  context: OffscreenCanvasRenderingContext2D;
6
- logLevel: LogLevel;
4
+ logLevel: "error" | "info" | "trace" | "verbose" | "warn";
7
5
  parentRect: DOMRect;
8
- internalState: InternalState;
6
+ internalState: {
7
+ getDrawn3dPixels: () => number;
8
+ getPrecomposedTiles: () => number;
9
+ addPrecompose: ({ canvasWidth, canvasHeight, }: {
10
+ canvasWidth: number;
11
+ canvasHeight: number;
12
+ }) => void;
13
+ helperCanvasState: import("./internal-state").HelperCanvasState;
14
+ [Symbol.dispose]: () => void;
15
+ getWaitForReadyTime: () => number;
16
+ addWaitForReadyTime: (time: number) => void;
17
+ getAddSampleTime: () => number;
18
+ addAddSampleTime: (time: number) => void;
19
+ getCreateFrameTime: () => number;
20
+ addCreateFrameTime: (time: number) => void;
21
+ getAudioMixingTime: () => number;
22
+ addAudioMixingTime: (time: number) => void;
23
+ };
9
24
  onlyBackgroundClip: boolean;
10
25
  }) => Promise<void>;
@@ -1,9 +1,8 @@
1
1
  import { type ComponentType } from 'react';
2
- import type { Codec, LogLevel, TRenderAsset } from 'remotion';
3
- import { type _InternalTypes } from 'remotion';
2
+ import type { Codec, DelayRenderScope, LogLevel, TRenderAsset } from 'remotion';
4
3
  import type { AnyZodObject } from 'zod';
5
4
  import type { TimeUpdaterRef } from './update-time';
6
- export declare function createScaffold<Props extends Record<string, unknown>>({ width, height, delayRenderTimeoutInMilliseconds, logLevel, resolvedProps, id, mediaCacheSizeInBytes, durationInFrames, fps, initialFrame, schema, Component, audioEnabled, videoEnabled, defaultCodec, defaultOutName, }: {
5
+ export declare function createScaffold<Props extends Record<string, unknown>>({ width, height, delayRenderTimeoutInMilliseconds, logLevel, resolvedProps, id, mediaCacheSizeInBytes, durationInFrames, fps, initialFrame, schema, Component, audioEnabled, videoEnabled, defaultCodec, defaultOutName }: {
7
6
  width: number;
8
7
  height: number;
9
8
  delayRenderTimeoutInMilliseconds: number;
@@ -21,11 +20,11 @@ export declare function createScaffold<Props extends Record<string, unknown>>({
21
20
  defaultCodec: Codec | null;
22
21
  defaultOutName: string | null;
23
22
  }): Promise<{
24
- delayRenderScope: _InternalTypes['DelayRenderScope'];
23
+ delayRenderScope: DelayRenderScope;
25
24
  div: HTMLDivElement;
26
- cleanupScaffold: () => void;
27
25
  timeUpdater: React.RefObject<TimeUpdaterRef | null>;
28
26
  collectAssets: React.RefObject<{
29
27
  collectAssets: () => TRenderAsset[];
30
28
  } | null>;
29
+ [Symbol.dispose]: () => void;
31
30
  }>;
@@ -16,12 +16,12 @@ export type BorderRadiusCorners = {
16
16
  vertical: number;
17
17
  };
18
18
  };
19
- export declare function parseBorderRadius({ borderRadius, width, height, }: {
19
+ export declare function parseBorderRadius({ borderRadius, width, height }: {
20
20
  borderRadius: string;
21
21
  width: number;
22
22
  height: number;
23
23
  }): BorderRadiusCorners;
24
- export declare function setBorderRadius({ ctx, rect, borderRadius, forceClipEvenWhenZero, computedStyle, backgroundClip, }: {
24
+ export declare function setBorderRadius({ ctx, rect, borderRadius, forceClipEvenWhenZero, computedStyle, backgroundClip }: {
25
25
  ctx: OffscreenCanvasRenderingContext2D;
26
26
  rect: DOMRect;
27
27
  borderRadius: BorderRadiusCorners;
@@ -5,7 +5,7 @@ export declare const calculateTransforms: ({ element, rootElement, }: {
5
5
  }) => {
6
6
  dimensions: DOMRect;
7
7
  totalMatrix: DOMMatrix;
8
- reset: () => void;
8
+ [Symbol.dispose]: () => void;
9
9
  nativeTransformOrigin: {
10
10
  x: number;
11
11
  y: number;
@@ -1,13 +1,30 @@
1
- import type { LogLevel } from 'remotion';
2
- import type { InternalState } from '../internal-state';
3
- export declare const drawBackground: ({ backgroundImage, context, rect, backgroundColor, backgroundClip, element, logLevel, internalState, computedStyle, }: {
1
+ export declare const drawBackground: ({ backgroundImage, context, rect, backgroundColor, backgroundClip, element, logLevel, internalState, computedStyle, offsetLeft: parentOffsetLeft, offsetTop: parentOffsetTop, }: {
4
2
  backgroundImage: string;
5
3
  context: OffscreenCanvasRenderingContext2D;
6
4
  rect: DOMRect;
7
5
  backgroundColor: string;
8
6
  backgroundClip: string;
9
7
  element: HTMLElement | SVGElement;
10
- logLevel: LogLevel;
11
- internalState: InternalState;
8
+ logLevel: "error" | "info" | "trace" | "verbose" | "warn";
9
+ internalState: {
10
+ getDrawn3dPixels: () => number;
11
+ getPrecomposedTiles: () => number;
12
+ addPrecompose: ({ canvasWidth, canvasHeight, }: {
13
+ canvasWidth: number;
14
+ canvasHeight: number;
15
+ }) => void;
16
+ helperCanvasState: import("../internal-state").HelperCanvasState;
17
+ [Symbol.dispose]: () => void;
18
+ getWaitForReadyTime: () => number;
19
+ addWaitForReadyTime: (time: number) => void;
20
+ getAddSampleTime: () => number;
21
+ addAddSampleTime: (time: number) => void;
22
+ getCreateFrameTime: () => number;
23
+ addCreateFrameTime: (time: number) => void;
24
+ getAudioMixingTime: () => number;
25
+ addAudioMixingTime: (time: number) => void;
26
+ };
12
27
  computedStyle: CSSStyleDeclaration;
28
+ offsetLeft: number;
29
+ offsetTop: number;
13
30
  }) => Promise<void>;
@@ -1,4 +1,3 @@
1
- import type { LogLevel } from 'remotion';
2
1
  import type { BorderRadiusCorners } from './border-radius';
3
2
  interface BoxShadow {
4
3
  offsetX: number;
@@ -13,6 +12,6 @@ export declare const drawBorderRadius: ({ ctx, rect, borderRadius, computedStyle
13
12
  rect: DOMRect;
14
13
  borderRadius: BorderRadiusCorners;
15
14
  computedStyle: CSSStyleDeclaration;
16
- logLevel: LogLevel;
15
+ logLevel: "error" | "info" | "trace" | "verbose" | "warn";
17
16
  }) => void;
18
17
  export {};
@@ -1,5 +1,3 @@
1
- import type { LogLevel } from 'remotion';
2
- import type { InternalState } from '../internal-state';
3
1
  import type { DrawFn } from './drawn-fn';
4
2
  export declare const drawElement: ({ rect, computedStyle, context, draw, opacity, totalMatrix, parentRect, logLevel, element, internalState, }: {
5
3
  rect: DOMRect;
@@ -9,9 +7,26 @@ export declare const drawElement: ({ rect, computedStyle, context, draw, opacity
9
7
  totalMatrix: DOMMatrix;
10
8
  draw: DrawFn;
11
9
  parentRect: DOMRect;
12
- logLevel: LogLevel;
10
+ logLevel: "error" | "info" | "trace" | "verbose" | "warn";
13
11
  element: HTMLElement | SVGElement;
14
- internalState: InternalState;
12
+ internalState: {
13
+ getDrawn3dPixels: () => number;
14
+ getPrecomposedTiles: () => number;
15
+ addPrecompose: ({ canvasWidth, canvasHeight, }: {
16
+ canvasWidth: number;
17
+ canvasHeight: number;
18
+ }) => void;
19
+ helperCanvasState: import("../internal-state").HelperCanvasState;
20
+ [Symbol.dispose]: () => void;
21
+ getWaitForReadyTime: () => number;
22
+ addWaitForReadyTime: (time: number) => void;
23
+ getAddSampleTime: () => number;
24
+ addAddSampleTime: (time: number) => void;
25
+ getCreateFrameTime: () => number;
26
+ addCreateFrameTime: (time: number) => void;
27
+ getAudioMixingTime: () => number;
28
+ addAudioMixingTime: (time: number) => void;
29
+ };
15
30
  }) => Promise<{
16
31
  cleanupAfterChildren: () => void;
17
32
  }>;
@@ -1,4 +1,4 @@
1
- export type DrawFn = ({ computedStyle, contextToDraw, dimensions, }: {
1
+ export type DrawFn = ({ computedStyle, contextToDraw, dimensions }: {
2
2
  dimensions: DOMRect;
3
3
  computedStyle: CSSStyleDeclaration;
4
4
  contextToDraw: OffscreenCanvasRenderingContext2D;
@@ -1,8 +1,23 @@
1
- import type { LogLevel } from 'remotion';
2
- import type { InternalState } from '../internal-state';
3
1
  export declare const getClippedBackground: ({ element, boundingRect, logLevel, internalState, }: {
4
2
  element: HTMLElement | SVGElement;
5
3
  boundingRect: DOMRect;
6
- logLevel: LogLevel;
7
- internalState: InternalState;
4
+ logLevel: "error" | "info" | "trace" | "verbose" | "warn";
5
+ internalState: {
6
+ getDrawn3dPixels: () => number;
7
+ getPrecomposedTiles: () => number;
8
+ addPrecompose: ({ canvasWidth, canvasHeight, }: {
9
+ canvasWidth: number;
10
+ canvasHeight: number;
11
+ }) => void;
12
+ helperCanvasState: import("../internal-state").HelperCanvasState;
13
+ [Symbol.dispose]: () => void;
14
+ getWaitForReadyTime: () => number;
15
+ addWaitForReadyTime: (time: number) => void;
16
+ getAddSampleTime: () => number;
17
+ addAddSampleTime: (time: number) => void;
18
+ getCreateFrameTime: () => number;
19
+ addCreateFrameTime: (time: number) => void;
20
+ getAudioMixingTime: () => number;
21
+ addAudioMixingTime: (time: number) => void;
22
+ };
8
23
  }) => Promise<OffscreenCanvasRenderingContext2D>;
@@ -1,4 +1,3 @@
1
- import type { InternalState } from '../internal-state';
2
1
  export declare const getPrecomposeRectFor3DTransform: ({ element, parentRect, matrix, }: {
3
2
  element: HTMLElement | SVGElement;
4
3
  parentRect: DOMRect;
@@ -9,5 +8,22 @@ export declare const handle3dTransform: ({ matrix, precomposeRect, tempCanvas, r
9
8
  precomposeRect: DOMRect;
10
9
  tempCanvas: OffscreenCanvas;
11
10
  rectAfterTransforms: DOMRect;
12
- internalState: InternalState;
11
+ internalState: {
12
+ getDrawn3dPixels: () => number;
13
+ getPrecomposedTiles: () => number;
14
+ addPrecompose: ({ canvasWidth, canvasHeight, }: {
15
+ canvasWidth: number;
16
+ canvasHeight: number;
17
+ }) => void;
18
+ helperCanvasState: import("../internal-state").HelperCanvasState;
19
+ [Symbol.dispose]: () => void;
20
+ getWaitForReadyTime: () => number;
21
+ addWaitForReadyTime: (time: number) => void;
22
+ getAddSampleTime: () => number;
23
+ addAddSampleTime: (time: number) => void;
24
+ getCreateFrameTime: () => number;
25
+ addCreateFrameTime: (time: number) => void;
26
+ getAudioMixingTime: () => number;
27
+ addAudioMixingTime: (time: number) => void;
28
+ };
13
29
  }) => OffscreenCanvas | null;
@@ -1,10 +1,25 @@
1
- import type { LogLevel } from 'remotion';
2
- import type { InternalState } from '../internal-state';
3
1
  export declare const precomposeDOMElement: ({ boundingRect, element, logLevel, internalState, }: {
4
2
  boundingRect: DOMRect;
5
3
  element: HTMLElement | SVGElement;
6
- logLevel: LogLevel;
7
- internalState: InternalState;
4
+ logLevel: "error" | "info" | "trace" | "verbose" | "warn";
5
+ internalState: {
6
+ getDrawn3dPixels: () => number;
7
+ getPrecomposedTiles: () => number;
8
+ addPrecompose: ({ canvasWidth, canvasHeight, }: {
9
+ canvasWidth: number;
10
+ canvasHeight: number;
11
+ }) => void;
12
+ helperCanvasState: import("../internal-state").HelperCanvasState;
13
+ [Symbol.dispose]: () => void;
14
+ getWaitForReadyTime: () => number;
15
+ addWaitForReadyTime: (time: number) => void;
16
+ getAddSampleTime: () => number;
17
+ addAddSampleTime: (time: number) => void;
18
+ getCreateFrameTime: () => number;
19
+ addCreateFrameTime: (time: number) => void;
20
+ getAudioMixingTime: () => number;
21
+ addAudioMixingTime: (time: number) => void;
22
+ };
8
23
  }) => Promise<{
9
24
  tempCanvas: OffscreenCanvas;
10
25
  tempContext: OffscreenCanvasRenderingContext2D;
@@ -1,5 +1,3 @@
1
- import { type LogLevel } from 'remotion';
2
- import type { InternalState } from '../internal-state';
3
1
  import type { DrawFn } from './drawn-fn';
4
2
  export type ProcessNodeReturnValue = {
5
3
  type: 'continue';
@@ -11,8 +9,25 @@ export declare const processNode: ({ element, context, draw, logLevel, parentRec
11
9
  element: HTMLElement | SVGElement;
12
10
  context: OffscreenCanvasRenderingContext2D;
13
11
  draw: DrawFn;
14
- logLevel: LogLevel;
12
+ logLevel: "error" | "info" | "trace" | "verbose" | "warn";
15
13
  parentRect: DOMRect;
16
- internalState: InternalState;
14
+ internalState: {
15
+ getDrawn3dPixels: () => number;
16
+ getPrecomposedTiles: () => number;
17
+ addPrecompose: ({ canvasWidth, canvasHeight, }: {
18
+ canvasWidth: number;
19
+ canvasHeight: number;
20
+ }) => void;
21
+ helperCanvasState: import("../internal-state").HelperCanvasState;
22
+ [Symbol.dispose]: () => void;
23
+ getWaitForReadyTime: () => number;
24
+ addWaitForReadyTime: (time: number) => void;
25
+ getAddSampleTime: () => number;
26
+ addAddSampleTime: (time: number) => void;
27
+ getCreateFrameTime: () => number;
28
+ addCreateFrameTime: (time: number) => void;
29
+ getAudioMixingTime: () => number;
30
+ addAudioMixingTime: (time: number) => void;
31
+ };
17
32
  rootElement: HTMLElement | SVGElement;
18
33
  }) => Promise<ProcessNodeReturnValue>;
@@ -1,7 +1,6 @@
1
- import type { LogLevel } from 'remotion';
2
1
  import type { DrawFn } from '../drawn-fn';
3
2
  export declare const drawText: ({ span, logLevel, onlyBackgroundClip, }: {
4
3
  span: HTMLSpanElement;
5
- logLevel: LogLevel;
4
+ logLevel: "error" | "info" | "trace" | "verbose" | "warn";
6
5
  onlyBackgroundClip: boolean;
7
6
  }) => DrawFn;
@@ -1,12 +1,27 @@
1
- import type { LogLevel } from 'remotion';
2
- import type { InternalState } from '../../internal-state';
3
1
  import type { ProcessNodeReturnValue } from '../process-node';
4
2
  export declare const handleTextNode: ({ node, context, logLevel, parentRect, internalState, rootElement, onlyBackgroundClip, }: {
5
3
  node: Text;
6
4
  context: OffscreenCanvasRenderingContext2D;
7
- logLevel: LogLevel;
5
+ logLevel: "error" | "info" | "trace" | "verbose" | "warn";
8
6
  parentRect: DOMRect;
9
- internalState: InternalState;
7
+ internalState: {
8
+ getDrawn3dPixels: () => number;
9
+ getPrecomposedTiles: () => number;
10
+ addPrecompose: ({ canvasWidth, canvasHeight, }: {
11
+ canvasWidth: number;
12
+ canvasHeight: number;
13
+ }) => void;
14
+ helperCanvasState: import("../../internal-state").HelperCanvasState;
15
+ [Symbol.dispose]: () => void;
16
+ getWaitForReadyTime: () => number;
17
+ addWaitForReadyTime: (time: number) => void;
18
+ getAddSampleTime: () => number;
19
+ addAddSampleTime: (time: number) => void;
20
+ getCreateFrameTime: () => number;
21
+ addCreateFrameTime: (time: number) => void;
22
+ getAudioMixingTime: () => number;
23
+ addAudioMixingTime: (time: number) => void;
24
+ };
10
25
  rootElement: HTMLElement | SVGElement;
11
26
  onlyBackgroundClip: boolean;
12
27
  }) => Promise<ProcessNodeReturnValue>;
@@ -1,10 +1,27 @@
1
- import type { InternalState } from '../internal-state';
1
+ import type { HelperCanvasState } from '../internal-state';
2
2
  export declare const transformIn3d: ({ matrix, sourceCanvas, untransformedRect, rectAfterTransforms, internalState, }: {
3
3
  untransformedRect: DOMRect;
4
4
  matrix: DOMMatrix;
5
5
  sourceCanvas: OffscreenCanvas;
6
6
  rectAfterTransforms: DOMRect;
7
- internalState: InternalState;
7
+ internalState: {
8
+ getDrawn3dPixels: () => number;
9
+ getPrecomposedTiles: () => number;
10
+ addPrecompose: ({ canvasWidth, canvasHeight, }: {
11
+ canvasWidth: number;
12
+ canvasHeight: number;
13
+ }) => void;
14
+ helperCanvasState: HelperCanvasState;
15
+ [Symbol.dispose]: () => void;
16
+ getWaitForReadyTime: () => number;
17
+ addWaitForReadyTime: (time: number) => void;
18
+ getAddSampleTime: () => number;
19
+ addAddSampleTime: (time: number) => void;
20
+ getCreateFrameTime: () => number;
21
+ addCreateFrameTime: (time: number) => void;
22
+ getAudioMixingTime: () => number;
23
+ addAudioMixingTime: (time: number) => void;
24
+ };
8
25
  }) => {
9
26
  canvas: OffscreenCanvas;
10
27
  rect: DOMRect;
@@ -1,4 +1,4 @@
1
- export declare function transformDOMRect({ rect, matrix, }: {
1
+ export declare function transformDOMRect({ rect, matrix }: {
2
2
  rect: DOMRect;
3
3
  matrix: DOMMatrix;
4
4
  }): DOMRect;