@remotion/web-renderer 4.0.387 → 4.0.388

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -6,6 +6,4 @@ export declare const calculateTransforms: (element: HTMLElement | SVGSVGElement)
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  x: number;
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  y: number;
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  };
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- borderRadius: import("./drawing/border-radius").BorderRadiusCorners;
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- opacity: number;
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  };
@@ -1,4 +1,3 @@
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- import { parseBorderRadius } from './drawing/border-radius';
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  import { parseTransformOrigin } from './parse-transform-origin';
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  const getInternalTransformOrigin = (transform) => {
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  var _a;
@@ -22,18 +21,8 @@ export const calculateTransforms = (element) => {
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  let parent = element;
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  const transforms = [];
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  const toReset = [];
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- let borderRadius = '';
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- let opacity = 1;
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  while (parent) {
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  const computedStyle = getComputedStyle(parent);
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- if (parent === element) {
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- borderRadius = computedStyle.borderRadius;
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- }
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- // Multiply opacity values from element and all parents
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- const parentOpacity = computedStyle.opacity;
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- if (parentOpacity && parentOpacity !== '') {
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- opacity *= parseFloat(parentOpacity);
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- }
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  if ((computedStyle.transform && computedStyle.transform !== 'none') ||
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  parent === element) {
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  const toParse = computedStyle.transform === 'none' || computedStyle.transform === ''
@@ -81,11 +70,5 @@ export const calculateTransforms = (element) => {
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  }
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  },
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  nativeTransformOrigin,
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- borderRadius: parseBorderRadius({
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- borderRadius,
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- width: dimensions.width,
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- height: dimensions.height,
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- }),
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- opacity,
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  };
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  };
@@ -1,4 +1,10 @@
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  export type Composable = {
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- type: 'element';
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- element: HTMLElement | SVGElement;
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+ type: 'canvas';
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+ element: HTMLCanvasElement;
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+ } | {
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+ type: 'svg';
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+ element: SVGSVGElement;
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+ } | {
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+ type: 'img';
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+ element: HTMLImageElement;
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  };
@@ -1,36 +1,12 @@
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- import { setBorderRadius } from './border-radius';
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  import { calculateTransforms } from './calculate-transforms';
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- import { turnSvgIntoDrawable } from './drawing/compose-svg';
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- import { setOpacity } from './drawing/opacity';
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- import { setTransform } from './drawing/transform';
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+ import { turnSvgIntoDrawable } from './compose-svg';
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  export const composeCanvas = async (canvas, context) => {
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- const { totalMatrix, reset, dimensions, borderRadius, opacity } = calculateTransforms(canvas);
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- if (opacity === 0) {
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- reset();
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- return;
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- }
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+ const { totalMatrix, reset, dimensions } = calculateTransforms(canvas);
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+ context.setTransform(totalMatrix);
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  const drawable = canvas instanceof SVGSVGElement
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  ? await turnSvgIntoDrawable(canvas)
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  : canvas;
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- const finishTransform = setTransform({
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- ctx: context,
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- transform: totalMatrix,
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- });
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- const finishBorderRadius = setBorderRadius({
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- ctx: context,
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- x: dimensions.left,
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- y: dimensions.top,
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- width: dimensions.width,
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- height: dimensions.height,
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- borderRadius,
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- });
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- const finishOpacity = setOpacity({
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- ctx: context,
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- opacity,
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- });
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  context.drawImage(drawable, dimensions.left, dimensions.top, dimensions.width, dimensions.height);
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- finishOpacity();
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- finishBorderRadius();
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- finishTransform();
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+ context.setTransform(new DOMMatrix());
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  reset();
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  };
@@ -1,2 +1,2 @@
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  import type { Composable } from './composable';
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- export declare const findCapturableElements: (element: HTMLDivElement, context: OffscreenCanvasRenderingContext2D) => Promise<Composable[]>;
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+ export declare const findCapturableElements: (element: HTMLDivElement) => Composable[];
@@ -1,26 +1,28 @@
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- import { drawElementToCanvas } from './drawing/draw-element-to-canvas';
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- export const findCapturableElements = async (element, context) => {
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- const treeWalker = document.createTreeWalker(element, NodeFilter.SHOW_ELEMENT | NodeFilter.SHOW_TEXT, (node) => {
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- if (node instanceof Element) {
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- const computedStyle = getComputedStyle(node);
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- return computedStyle.display === 'none'
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- ? NodeFilter.FILTER_REJECT
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- : NodeFilter.FILTER_ACCEPT;
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- }
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- return NodeFilter.FILTER_ACCEPT;
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- });
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+ export const findCapturableElements = (element) => {
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+ const canvasAndSvgElements = element.querySelectorAll('svg,canvas,img');
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  const composables = [];
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- while (treeWalker.nextNode()) {
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- const node = treeWalker.currentNode;
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- if (node instanceof HTMLCanvasElement ||
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- node instanceof SVGSVGElement ||
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- node instanceof HTMLImageElement) {
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- await drawElementToCanvas(node, context);
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+ Array.from(canvasAndSvgElements).forEach((capturableElement) => {
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+ if (capturableElement.tagName.toLocaleLowerCase() === 'canvas') {
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+ const canvas = capturableElement;
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+ composables.push({
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+ type: 'canvas',
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+ element: canvas,
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+ });
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+ }
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+ else if (capturableElement.tagName.toLocaleLowerCase() === 'svg') {
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+ const svg = capturableElement;
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  composables.push({
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- type: 'element',
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- element: node,
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+ type: 'svg',
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+ element: svg,
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  });
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  }
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- }
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+ else if (capturableElement.tagName.toLocaleLowerCase() === 'img') {
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+ const img = capturableElement;
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+ composables.push({
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+ type: 'img',
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+ element: img,
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+ });
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+ }
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+ });
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  return composables;
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  };
package/package.json CHANGED
@@ -3,7 +3,7 @@
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  "url": "https://github.com/remotion-dev/remotion/tree/main/packages/web-renderer"
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  },
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  "name": "@remotion/web-renderer",
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- "version": "4.0.387",
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+ "version": "4.0.388",
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  "main": "dist/index.js",
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  "sideEffects": false,
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  "scripts": {
@@ -16,13 +16,13 @@
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  "author": "Remotion <jonny@remotion.dev>",
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  "license": "UNLICENSED",
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  "dependencies": {
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- "remotion": "4.0.387",
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+ "remotion": "4.0.388",
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  "mediabunny": "1.25.8"
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  },
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  "devDependencies": {
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- "@remotion/eslint-config-internal": "4.0.387",
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- "@remotion/player": "4.0.387",
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- "@remotion/media": "4.0.387",
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+ "@remotion/eslint-config-internal": "4.0.388",
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+ "@remotion/player": "4.0.388",
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+ "@remotion/media": "4.0.388",
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  "@vitejs/plugin-react": "4.1.0",
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  "@vitest/browser-playwright": "4.0.9",
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  "playwright": "1.55.1",
@@ -1,31 +0,0 @@
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- export type BorderRadiusCorners = {
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- topLeft: {
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- horizontal: number;
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- vertical: number;
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- };
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- topRight: {
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- horizontal: number;
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- vertical: number;
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- };
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- bottomRight: {
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- horizontal: number;
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- vertical: number;
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- };
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- bottomLeft: {
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- horizontal: number;
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- vertical: number;
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- };
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- };
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- export declare function parseBorderRadius({ borderRadius, width, height, }: {
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- borderRadius: string;
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- width: number;
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- height: number;
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- }): BorderRadiusCorners;
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- export declare function setBorderRadius({ ctx, x, y, width, height, borderRadius, }: {
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- ctx: OffscreenCanvasRenderingContext2D;
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- x: number;
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- y: number;
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- width: number;
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- height: number;
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- borderRadius: BorderRadiusCorners;
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- }): () => void;
@@ -1,152 +0,0 @@
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- function parseValue({ value, reference, }) {
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- value = value.trim();
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- if (value.endsWith('%')) {
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- const percentage = parseFloat(value);
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- return (percentage / 100) * reference;
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- }
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- if (value.endsWith('px')) {
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- return parseFloat(value);
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- }
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- // If no unit, assume pixels
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- return parseFloat(value);
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- }
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- function expandShorthand(values) {
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- if (values.length === 1) {
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- // All corners the same
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- return [values[0], values[0], values[0], values[0]];
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- }
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- if (values.length === 2) {
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- // [0] = top-left & bottom-right, [1] = top-right & bottom-left
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- return [values[0], values[1], values[0], values[1]];
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- }
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- if (values.length === 3) {
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- // [0] = top-left, [1] = top-right & bottom-left, [2] = bottom-right
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- return [values[0], values[1], values[2], values[1]];
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- }
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- // 4 values: top-left, top-right, bottom-right, bottom-left
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- return [values[0], values[1], values[2], values[3]];
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- }
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- function clampBorderRadius({ borderRadius, width, height, }) {
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- // According to CSS spec, if the sum of border radii on adjacent corners
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- // exceeds the length of the edge, they should be proportionally reduced
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- const clamped = {
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- topLeft: { ...borderRadius.topLeft },
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- topRight: { ...borderRadius.topRight },
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- bottomRight: { ...borderRadius.bottomRight },
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- bottomLeft: { ...borderRadius.bottomLeft },
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- };
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- // Check top edge
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- const topSum = clamped.topLeft.horizontal + clamped.topRight.horizontal;
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- if (topSum > width) {
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- const factor = width / topSum;
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- clamped.topLeft.horizontal *= factor;
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- clamped.topRight.horizontal *= factor;
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- }
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- // Check right edge
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- const rightSum = clamped.topRight.vertical + clamped.bottomRight.vertical;
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- if (rightSum > height) {
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- const factor = height / rightSum;
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- clamped.topRight.vertical *= factor;
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- clamped.bottomRight.vertical *= factor;
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- }
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- // Check bottom edge
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- const bottomSum = clamped.bottomRight.horizontal + clamped.bottomLeft.horizontal;
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- if (bottomSum > width) {
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- const factor = width / bottomSum;
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- clamped.bottomRight.horizontal *= factor;
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- clamped.bottomLeft.horizontal *= factor;
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- }
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- // Check left edge
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- const leftSum = clamped.bottomLeft.vertical + clamped.topLeft.vertical;
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- if (leftSum > height) {
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- const factor = height / leftSum;
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- clamped.bottomLeft.vertical *= factor;
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- clamped.topLeft.vertical *= factor;
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- }
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- return clamped;
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- }
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- export function parseBorderRadius({ borderRadius, width, height, }) {
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- // Split by '/' to separate horizontal and vertical radii
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- const parts = borderRadius.split('/').map((part) => part.trim());
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- const horizontalPart = parts[0];
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- const verticalPart = parts[1];
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- // Split each part into individual values
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- const horizontalValues = horizontalPart.split(/\s+/).filter((v) => v);
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- const verticalValues = verticalPart
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- ? verticalPart.split(/\s+/).filter((v) => v)
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- : horizontalValues; // If no '/', use horizontal values for vertical
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- // Expand shorthand to 4 values
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- const [hTopLeft, hTopRight, hBottomRight, hBottomLeft] = expandShorthand(horizontalValues);
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- const [vTopLeft, vTopRight, vBottomRight, vBottomLeft] = expandShorthand(verticalValues);
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- return clampBorderRadius({
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- borderRadius: {
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- topLeft: {
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- horizontal: parseValue({ value: hTopLeft, reference: width }),
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- vertical: parseValue({ value: vTopLeft, reference: height }),
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- },
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- topRight: {
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- horizontal: parseValue({ value: hTopRight, reference: width }),
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- vertical: parseValue({ value: vTopRight, reference: height }),
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- },
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- bottomRight: {
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- horizontal: parseValue({ value: hBottomRight, reference: width }),
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- vertical: parseValue({ value: vBottomRight, reference: height }),
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- },
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- bottomLeft: {
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- horizontal: parseValue({ value: hBottomLeft, reference: width }),
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- vertical: parseValue({ value: vBottomLeft, reference: height }),
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- },
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- },
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- width,
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- height,
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- });
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- }
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- export function setBorderRadius({ ctx, x, y, width, height, borderRadius, }) {
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- if (borderRadius.topLeft.horizontal === 0 &&
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- borderRadius.topLeft.vertical === 0 &&
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- borderRadius.topRight.horizontal === 0 &&
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- borderRadius.topRight.vertical === 0 &&
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- borderRadius.bottomRight.horizontal === 0 &&
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- borderRadius.bottomRight.vertical === 0 &&
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- borderRadius.bottomLeft.horizontal === 0 &&
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- borderRadius.bottomLeft.vertical === 0) {
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- return () => { };
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- }
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- ctx.save();
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- ctx.beginPath();
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- // Start at top-left corner, after the horizontal radius
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- ctx.moveTo(x + borderRadius.topLeft.horizontal, y);
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- // Top edge to top-right corner
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- ctx.lineTo(x + width - borderRadius.topRight.horizontal, y);
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- // Top-right corner (elliptical arc)
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- if (borderRadius.topRight.horizontal > 0 ||
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- borderRadius.topRight.vertical > 0) {
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- ctx.ellipse(x + width - borderRadius.topRight.horizontal, y + borderRadius.topRight.vertical, borderRadius.topRight.horizontal, borderRadius.topRight.vertical, 0, -Math.PI / 2, 0);
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- }
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- // Right edge to bottom-right corner
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- ctx.lineTo(x + width, y + height - borderRadius.bottomRight.vertical);
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- // Bottom-right corner (elliptical arc)
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- if (borderRadius.bottomRight.horizontal > 0 ||
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- borderRadius.bottomRight.vertical > 0) {
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- ctx.ellipse(x + width - borderRadius.bottomRight.horizontal, y + height - borderRadius.bottomRight.vertical, borderRadius.bottomRight.horizontal, borderRadius.bottomRight.vertical, 0, 0, Math.PI / 2);
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- }
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- // Bottom edge to bottom-left corner
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- ctx.lineTo(x + borderRadius.bottomLeft.horizontal, y + height);
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- // Bottom-left corner (elliptical arc)
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- if (borderRadius.bottomLeft.horizontal > 0 ||
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- borderRadius.bottomLeft.vertical > 0) {
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- ctx.ellipse(x + borderRadius.bottomLeft.horizontal, y + height - borderRadius.bottomLeft.vertical, borderRadius.bottomLeft.horizontal, borderRadius.bottomLeft.vertical, 0, Math.PI / 2, Math.PI);
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- }
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- // Left edge to top-left corner
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- ctx.lineTo(x, y + borderRadius.topLeft.vertical);
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- // Top-left corner (elliptical arc)
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- if (borderRadius.topLeft.horizontal > 0 ||
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- borderRadius.topLeft.vertical > 0) {
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- ctx.ellipse(x + borderRadius.topLeft.horizontal, y + borderRadius.topLeft.vertical, borderRadius.topLeft.horizontal, borderRadius.topLeft.vertical, 0, Math.PI, (Math.PI * 3) / 2);
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- }
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- ctx.closePath();
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- ctx.clip();
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- return () => {
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- ctx.restore();
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- };
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- }
@@ -1 +0,0 @@
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- export declare const drawElementToCanvas: (canvas: HTMLCanvasElement | HTMLImageElement | SVGSVGElement, context: OffscreenCanvasRenderingContext2D) => Promise<void>;
@@ -1,36 +0,0 @@
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- import { setBorderRadius } from './border-radius';
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- import { calculateTransforms } from './calculate-transforms';
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- import { turnSvgIntoDrawable } from './compose-svg';
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- import { setOpacity } from './opacity';
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- import { setTransform } from './transform';
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- export const drawElementToCanvas = async (canvas, context) => {
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- const { totalMatrix, reset, dimensions, borderRadius, opacity } = calculateTransforms(canvas);
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- if (opacity === 0) {
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- reset();
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- return;
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- }
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- const drawable = canvas instanceof SVGSVGElement
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- ? await turnSvgIntoDrawable(canvas)
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- : canvas;
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- const finishTransform = setTransform({
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- ctx: context,
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- transform: totalMatrix,
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- });
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- const finishBorderRadius = setBorderRadius({
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- ctx: context,
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- x: dimensions.left,
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- y: dimensions.top,
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- width: dimensions.width,
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- height: dimensions.height,
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- borderRadius,
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- });
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- const finishOpacity = setOpacity({
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- ctx: context,
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- opacity,
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- });
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- context.drawImage(drawable, dimensions.left, dimensions.top, dimensions.width, dimensions.height);
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- finishOpacity();
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- finishBorderRadius();
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- finishTransform();
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- reset();
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- };
@@ -1 +0,0 @@
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- export declare const turnSvgIntoDrawable: (svg: SVGSVGElement) => Promise<HTMLImageElement>;
@@ -1,34 +0,0 @@
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- export const turnSvgIntoDrawable = (svg) => {
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- const originalTransform = svg.style.transform;
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- const originalTransformOrigin = svg.style.transformOrigin;
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- const originalMarginLeft = svg.style.marginLeft;
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- const originalMarginRight = svg.style.marginRight;
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- const originalMarginTop = svg.style.marginTop;
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- const originalMarginBottom = svg.style.marginBottom;
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- svg.style.transform = 'none';
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- svg.style.transformOrigin = '';
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- // Margins were already included in the positioning calculation,
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- // so we need to remove them to avoid double counting.
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- svg.style.marginLeft = '0';
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- svg.style.marginRight = '0';
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- svg.style.marginTop = '0';
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- svg.style.marginBottom = '0';
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- const svgData = new XMLSerializer().serializeToString(svg);
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- svg.style.marginLeft = originalMarginLeft;
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- svg.style.marginRight = originalMarginRight;
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- svg.style.marginTop = originalMarginTop;
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- svg.style.marginBottom = originalMarginBottom;
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- svg.style.transform = originalTransform;
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- svg.style.transformOrigin = originalTransformOrigin;
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- return new Promise((resolve, reject) => {
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- const image = new Image();
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- const url = `data:image/svg+xml;base64,${btoa(svgData)}`;
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- image.onload = function () {
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- resolve(image);
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- };
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- image.onerror = () => {
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- reject(new Error('Failed to convert SVG to image'));
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- };
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- image.src = url;
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- });
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- };
@@ -1,5 +0,0 @@
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- import type { Composable } from '../composable';
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- export declare const compose: ({ composables, context, }: {
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- composables: Composable[];
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- context: OffscreenCanvasRenderingContext2D;
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- }) => Promise<void>;
@@ -1,6 +0,0 @@
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- import { drawElementToCanvas } from './draw-element-to-canvas';
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- export const compose = async ({ composables, context, }) => {
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- for (const composable of composables) {
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- await drawElementToCanvas(composable.element, context);
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- }
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- };
File without changes
@@ -1 +0,0 @@
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- "use strict";
@@ -1 +0,0 @@
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- export declare const drawTextToCanvas: (parentElement: HTMLElement, context: OffscreenCanvasRenderingContext2D) => Promise<void>;
@@ -1,57 +0,0 @@
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- import { withResolvers } from '../../with-resolvers';
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- export const drawTextToCanvas = async (parentElement, context) => {
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- const clientRect = parentElement.getBoundingClientRect();
4
- const computedStyle = getComputedStyle(parentElement);
5
- const clonedNode = parentElement.cloneNode(true);
6
- for (let i = 0; i < computedStyle.length; i++) {
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- const propertyName = computedStyle[i];
8
- const value = computedStyle.getPropertyValue(propertyName);
9
- if (propertyName === 'margin-top' ||
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- propertyName === 'margin-bottom' ||
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- propertyName === 'margin-left' ||
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- propertyName === 'margin-right' ||
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- propertyName === 'margin') {
14
- // @ts-expect-error - propertyName is a valid CSS property
15
- clonedNode.style[propertyName] = '0px';
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- continue;
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- }
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- // @ts-expect-error - propertyName is a valid CSS property
19
- clonedNode.style[propertyName] = value;
20
- }
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- // Create an SVG that contains the cloned node via a foreignObject
22
- const svgNS = 'http://www.w3.org/2000/svg';
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- const svg = document.createElementNS(svgNS, 'svg');
24
- svg.setAttribute('width', `${clientRect.width}`);
25
- svg.setAttribute('height', `${clientRect.height}`);
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- const foreignObject = document.createElementNS(svgNS, 'foreignObject');
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- foreignObject.setAttribute('x', '0');
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- foreignObject.setAttribute('y', '0');
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- foreignObject.setAttribute('width', `${clientRect.width}`);
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- foreignObject.setAttribute('height', `${clientRect.height}`);
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- // The cloned node must be in XHTML namespace to render properly
32
- const xhtmlNS = 'http://www.w3.org/1999/xhtml';
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- const wrappedDiv = document.createElementNS(xhtmlNS, 'div');
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- wrappedDiv.style.width = `${clientRect.width}px`;
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- wrappedDiv.style.height = `${clientRect.height}px`;
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- wrappedDiv.appendChild(clonedNode);
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- foreignObject.appendChild(wrappedDiv);
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- svg.appendChild(foreignObject);
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- // Convert SVG to data URL
40
- const serializer = new XMLSerializer();
41
- const svgString = serializer.serializeToString(svg);
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- const svgDataUrl = `data:image/svg+xml;charset=utf-8,${encodeURIComponent(svgString)}`;
43
- const { promise, resolve, reject } = withResolvers();
44
- // Create image and draw when loaded
45
- const img = new window.Image();
46
- img.onload = function () {
47
- resolve(img);
48
- };
49
- img.onerror = function (err) {
50
- // We may want to add robust error handling here
51
- reject(err);
52
- };
53
- img.src = svgDataUrl;
54
- await promise;
55
- console.log(clientRect);
56
- context.drawImage(img, clientRect.left, clientRect.top, clientRect.width, clientRect.height);
57
- };
@@ -1 +0,0 @@
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- export declare const findCanvasElements: (element: HTMLDivElement) => HTMLCanvasElement[];
@@ -1,13 +0,0 @@
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- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.findCanvasElements = void 0;
4
- const findCanvasElements = (element) => {
5
- const canvasElements = element.querySelectorAll('canvas');
6
- const composables = [];
7
- Array.from(canvasElements).forEach((canvasElement) => {
8
- const canvas = canvasElement;
9
- composables.push(canvas);
10
- });
11
- return composables;
12
- };
13
- exports.findCanvasElements = findCanvasElements;
package/dist/opacity.d.ts DELETED
@@ -1,4 +0,0 @@
1
- export declare const setOpacity: ({ ctx, opacity, }: {
2
- ctx: OffscreenCanvasRenderingContext2D;
3
- opacity: number;
4
- }) => () => void;
package/dist/opacity.js DELETED
@@ -1,7 +0,0 @@
1
- export const setOpacity = ({ ctx, opacity, }) => {
2
- const previousAlpha = ctx.globalAlpha;
3
- ctx.globalAlpha = opacity;
4
- return () => {
5
- ctx.globalAlpha = previousAlpha;
6
- };
7
- };
@@ -1,4 +0,0 @@
1
- export declare const setTransform: ({ ctx, transform, }: {
2
- ctx: OffscreenCanvasRenderingContext2D;
3
- transform: DOMMatrix;
4
- }) => () => void;
package/dist/transform.js DELETED
@@ -1,6 +0,0 @@
1
- export const setTransform = ({ ctx, transform, }) => {
2
- ctx.setTransform(transform);
3
- return () => {
4
- ctx.setTransform(new DOMMatrix());
5
- };
6
- };