@remotion/effects 4.0.482 → 4.0.483
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/esm/halftone-linear-gradient.mjs +4 -1
- package/dist/esm/linear-progressive-blur.mjs +4 -1
- package/dist/esm/radial-progressive-blur.mjs +604 -0
- package/dist/halftone-linear-gradient.d.ts +4 -1
- package/dist/radial-progressive-blur/index.d.ts +44 -0
- package/dist/radial-progressive-blur/radial-progressive-blur-runtime.d.ts +35 -0
- package/dist/radial-progressive-blur/radial-progressive-blur-shaders.d.ts +2 -0
- package/dist/radial-progressive-blur.d.ts +1 -0
- package/package.json +11 -3
|
@@ -142,7 +142,10 @@ var halftoneLinearGradientSchema = {
|
|
|
142
142
|
step: 0.01,
|
|
143
143
|
default: DEFAULT_FIRST_STOP_POSITION,
|
|
144
144
|
description: "First stop position",
|
|
145
|
-
|
|
145
|
+
visual: {
|
|
146
|
+
type: "line",
|
|
147
|
+
to: "secondStopPosition"
|
|
148
|
+
}
|
|
146
149
|
},
|
|
147
150
|
secondStopPosition: {
|
|
148
151
|
type: "uv-coordinate",
|
|
@@ -0,0 +1,604 @@
|
|
|
1
|
+
// src/radial-progressive-blur/index.ts
|
|
2
|
+
import { Internals as Internals2 } from "remotion";
|
|
3
|
+
|
|
4
|
+
// src/validate-effect-param.ts
|
|
5
|
+
var assertEffectParamsObject = (params, effectLabel) => {
|
|
6
|
+
if (params === null || typeof params !== "object") {
|
|
7
|
+
throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
|
|
8
|
+
}
|
|
9
|
+
};
|
|
10
|
+
var assertRequiredFiniteNumber = (value, name) => {
|
|
11
|
+
if (typeof value !== "number" || !Number.isFinite(value)) {
|
|
12
|
+
throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
|
|
13
|
+
}
|
|
14
|
+
};
|
|
15
|
+
var assertRequiredColor = (value, name) => {
|
|
16
|
+
if (typeof value !== "string" || value.length === 0) {
|
|
17
|
+
throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
|
|
18
|
+
}
|
|
19
|
+
};
|
|
20
|
+
var assertOptionalColor = (value, name) => {
|
|
21
|
+
if (value === undefined) {
|
|
22
|
+
return;
|
|
23
|
+
}
|
|
24
|
+
assertRequiredColor(value, name);
|
|
25
|
+
};
|
|
26
|
+
var assertOptionalBoolean = (value, name) => {
|
|
27
|
+
if (value === undefined) {
|
|
28
|
+
return;
|
|
29
|
+
}
|
|
30
|
+
if (typeof value !== "boolean") {
|
|
31
|
+
throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
|
|
32
|
+
}
|
|
33
|
+
};
|
|
34
|
+
|
|
35
|
+
// src/color-utils.ts
|
|
36
|
+
var DEFAULT_AMOUNT = 1;
|
|
37
|
+
var DEFAULT_BRIGHTNESS_AMOUNT = 0;
|
|
38
|
+
var DEFAULT_HUE_DEGREES = 0;
|
|
39
|
+
var colorAmountSchema = {
|
|
40
|
+
type: "number",
|
|
41
|
+
min: 0,
|
|
42
|
+
max: 1,
|
|
43
|
+
step: 0.01,
|
|
44
|
+
default: DEFAULT_AMOUNT,
|
|
45
|
+
description: "Amount",
|
|
46
|
+
hiddenFromList: false
|
|
47
|
+
};
|
|
48
|
+
var colorMultiplierSchema = {
|
|
49
|
+
type: "number",
|
|
50
|
+
min: 0,
|
|
51
|
+
step: 0.01,
|
|
52
|
+
default: DEFAULT_AMOUNT,
|
|
53
|
+
description: "Amount",
|
|
54
|
+
hiddenFromList: false
|
|
55
|
+
};
|
|
56
|
+
var brightnessAmountSchema = {
|
|
57
|
+
type: "number",
|
|
58
|
+
min: -1,
|
|
59
|
+
max: 1,
|
|
60
|
+
step: 0.01,
|
|
61
|
+
default: DEFAULT_BRIGHTNESS_AMOUNT,
|
|
62
|
+
description: "Amount",
|
|
63
|
+
hiddenFromList: false
|
|
64
|
+
};
|
|
65
|
+
var hueDegreesSchema = {
|
|
66
|
+
type: "rotation-degrees",
|
|
67
|
+
step: 1,
|
|
68
|
+
default: DEFAULT_HUE_DEGREES,
|
|
69
|
+
description: "Degrees"
|
|
70
|
+
};
|
|
71
|
+
var assertOptionalFiniteNumber = (value, name) => {
|
|
72
|
+
if (value === undefined) {
|
|
73
|
+
return;
|
|
74
|
+
}
|
|
75
|
+
assertRequiredFiniteNumber(value, name);
|
|
76
|
+
};
|
|
77
|
+
var validateUnitInterval = (value, name) => {
|
|
78
|
+
if (value < 0) {
|
|
79
|
+
throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
|
|
80
|
+
}
|
|
81
|
+
if (value > 1) {
|
|
82
|
+
throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
|
|
83
|
+
}
|
|
84
|
+
};
|
|
85
|
+
var validateNonNegative = (value, name) => {
|
|
86
|
+
if (value < 0) {
|
|
87
|
+
throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
|
|
88
|
+
}
|
|
89
|
+
};
|
|
90
|
+
var validateSignedUnitInterval = (value, name) => {
|
|
91
|
+
if (value < -1) {
|
|
92
|
+
throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
|
|
93
|
+
}
|
|
94
|
+
if (value > 1) {
|
|
95
|
+
throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
|
|
96
|
+
}
|
|
97
|
+
};
|
|
98
|
+
var clampColorChannel = (value) => {
|
|
99
|
+
return Math.max(0, Math.min(255, value));
|
|
100
|
+
};
|
|
101
|
+
var parseColorRgba = (ctx, color) => {
|
|
102
|
+
ctx.clearRect(0, 0, 1, 1);
|
|
103
|
+
ctx.fillStyle = color;
|
|
104
|
+
ctx.fillRect(0, 0, 1, 1);
|
|
105
|
+
const { data } = ctx.getImageData(0, 0, 1, 1);
|
|
106
|
+
return [data[0], data[1], data[2], data[3]];
|
|
107
|
+
};
|
|
108
|
+
|
|
109
|
+
// src/radial-progressive-blur/radial-progressive-blur-runtime.ts
|
|
110
|
+
import { Internals } from "remotion";
|
|
111
|
+
|
|
112
|
+
// src/radial-progressive-blur/radial-progressive-blur-shaders.ts
|
|
113
|
+
var RADIAL_PROGRESSIVE_BLUR_VS = `#version 300 es
|
|
114
|
+
layout(location = 0) in vec2 aPos;
|
|
115
|
+
layout(location = 1) in vec2 aUv;
|
|
116
|
+
out vec2 vUv;
|
|
117
|
+
void main() {
|
|
118
|
+
vUv = aUv;
|
|
119
|
+
gl_Position = vec4(aPos, 0.0, 1.0);
|
|
120
|
+
}
|
|
121
|
+
`;
|
|
122
|
+
var buildRadialProgressiveBlurFs = (direction) => {
|
|
123
|
+
const dirVec = direction === "horizontal" ? "vec2(1.0, 0.0)" : "vec2(0.0, 1.0)";
|
|
124
|
+
return `#version 300 es
|
|
125
|
+
precision highp float;
|
|
126
|
+
|
|
127
|
+
in vec2 vUv;
|
|
128
|
+
out vec4 fragColor;
|
|
129
|
+
|
|
130
|
+
uniform sampler2D uSource;
|
|
131
|
+
uniform vec2 uTexelSize;
|
|
132
|
+
uniform vec2 uCenter;
|
|
133
|
+
uniform float uWidth;
|
|
134
|
+
uniform float uHeight;
|
|
135
|
+
uniform float uRotation;
|
|
136
|
+
uniform float uStart;
|
|
137
|
+
uniform float uStartBlur;
|
|
138
|
+
uniform float uEndBlur;
|
|
139
|
+
|
|
140
|
+
const int MIN_KERNEL_HALF = 4;
|
|
141
|
+
const int MAX_KERNEL_HALF = 32;
|
|
142
|
+
const float TARGET_SAMPLE_DISTANCE_PX = 2.0;
|
|
143
|
+
const vec2 DIRECTION = ${dirVec};
|
|
144
|
+
|
|
145
|
+
float progressiveRadius(vec2 uv) {
|
|
146
|
+
vec2 radii = vec2(uWidth / uTexelSize.x, uHeight / uTexelSize.y) * 0.5;
|
|
147
|
+
|
|
148
|
+
if (radii.x <= 0.0000001 || radii.y <= 0.0000001) {
|
|
149
|
+
return max(0.0, uStartBlur);
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
vec2 delta = (uv - uCenter) / uTexelSize;
|
|
153
|
+
float angle = radians(uRotation);
|
|
154
|
+
float c = cos(angle);
|
|
155
|
+
float s = sin(angle);
|
|
156
|
+
vec2 local = vec2(
|
|
157
|
+
c * delta.x + s * delta.y,
|
|
158
|
+
-s * delta.x + c * delta.y
|
|
159
|
+
);
|
|
160
|
+
float ellipseProgress = clamp(length(local / radii), 0.0, 1.0);
|
|
161
|
+
float distance = 1.0 - uStart;
|
|
162
|
+
float progress = abs(distance) <= 0.0000001
|
|
163
|
+
? step(uStart, ellipseProgress)
|
|
164
|
+
: clamp((ellipseProgress - uStart) / distance, 0.0, 1.0);
|
|
165
|
+
return max(0.0, mix(uStartBlur, uEndBlur, progress));
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
void main() {
|
|
169
|
+
// Public UV coordinates use top-left origin, matching canvas/CSS coordinates.
|
|
170
|
+
float radius = progressiveRadius(vec2(vUv.x, 1.0 - vUv.y));
|
|
171
|
+
if (radius <= 0.0) {
|
|
172
|
+
fragColor = texture(uSource, vUv);
|
|
173
|
+
return;
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
int kernelHalf = int(
|
|
177
|
+
min(
|
|
178
|
+
float(MAX_KERNEL_HALF),
|
|
179
|
+
max(float(MIN_KERNEL_HALF), ceil(radius / TARGET_SAMPLE_DISTANCE_PX))
|
|
180
|
+
)
|
|
181
|
+
);
|
|
182
|
+
float pixelStride = radius / float(kernelHalf);
|
|
183
|
+
float sigma = max(radius / 3.0, 0.0001);
|
|
184
|
+
float twoSigmaSq = 2.0 * sigma * sigma;
|
|
185
|
+
|
|
186
|
+
vec4 sum = vec4(0.0);
|
|
187
|
+
float weightSum = 0.0;
|
|
188
|
+
|
|
189
|
+
for (int i = -MAX_KERNEL_HALF; i <= MAX_KERNEL_HALF; ++i) {
|
|
190
|
+
if (abs(i) > kernelHalf) {
|
|
191
|
+
continue;
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
float offsetPx = float(i) * pixelStride;
|
|
195
|
+
float w = exp(-(offsetPx * offsetPx) / twoSigmaSq);
|
|
196
|
+
vec2 uv = vUv + DIRECTION * uTexelSize * offsetPx;
|
|
197
|
+
sum += texture(uSource, uv) * w;
|
|
198
|
+
weightSum += w;
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
fragColor = sum / weightSum;
|
|
202
|
+
}
|
|
203
|
+
`;
|
|
204
|
+
};
|
|
205
|
+
|
|
206
|
+
// src/radial-progressive-blur/radial-progressive-blur-runtime.ts
|
|
207
|
+
var { createWebGL2ContextError } = Internals;
|
|
208
|
+
var compileShader = (gl, type, source) => {
|
|
209
|
+
const shader = gl.createShader(type);
|
|
210
|
+
if (!shader) {
|
|
211
|
+
throw new Error("Failed to create WebGL shader");
|
|
212
|
+
}
|
|
213
|
+
gl.shaderSource(shader, source);
|
|
214
|
+
gl.compileShader(shader);
|
|
215
|
+
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
|
|
216
|
+
const log = gl.getShaderInfoLog(shader);
|
|
217
|
+
gl.deleteShader(shader);
|
|
218
|
+
throw new Error(`Radial progressive blur shader compile failed: ${log ?? "(no log)"}`);
|
|
219
|
+
}
|
|
220
|
+
return shader;
|
|
221
|
+
};
|
|
222
|
+
var linkProgram = (gl, vs, fs) => {
|
|
223
|
+
const program = gl.createProgram();
|
|
224
|
+
if (!program) {
|
|
225
|
+
throw new Error("Failed to create WebGL program");
|
|
226
|
+
}
|
|
227
|
+
gl.attachShader(program, vs);
|
|
228
|
+
gl.attachShader(program, fs);
|
|
229
|
+
gl.linkProgram(program);
|
|
230
|
+
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
|
|
231
|
+
const log = gl.getProgramInfoLog(program);
|
|
232
|
+
gl.deleteProgram(program);
|
|
233
|
+
throw new Error(`Radial progressive blur program link failed: ${log ?? "(no log)"}`);
|
|
234
|
+
}
|
|
235
|
+
return program;
|
|
236
|
+
};
|
|
237
|
+
var createProgram = (gl, vertexSource, fragmentSource) => {
|
|
238
|
+
const vs = compileShader(gl, gl.VERTEX_SHADER, vertexSource);
|
|
239
|
+
const fs = compileShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
|
|
240
|
+
const program = linkProgram(gl, vs, fs);
|
|
241
|
+
gl.deleteShader(vs);
|
|
242
|
+
gl.deleteShader(fs);
|
|
243
|
+
return program;
|
|
244
|
+
};
|
|
245
|
+
var getUniforms = (gl, program) => ({
|
|
246
|
+
uSource: gl.getUniformLocation(program, "uSource"),
|
|
247
|
+
uTexelSize: gl.getUniformLocation(program, "uTexelSize"),
|
|
248
|
+
uCenter: gl.getUniformLocation(program, "uCenter"),
|
|
249
|
+
uWidth: gl.getUniformLocation(program, "uWidth"),
|
|
250
|
+
uHeight: gl.getUniformLocation(program, "uHeight"),
|
|
251
|
+
uRotation: gl.getUniformLocation(program, "uRotation"),
|
|
252
|
+
uStart: gl.getUniformLocation(program, "uStart"),
|
|
253
|
+
uStartBlur: gl.getUniformLocation(program, "uStartBlur"),
|
|
254
|
+
uEndBlur: gl.getUniformLocation(program, "uEndBlur")
|
|
255
|
+
});
|
|
256
|
+
var createRgbaTexture = (gl) => {
|
|
257
|
+
const texture = gl.createTexture();
|
|
258
|
+
if (!texture) {
|
|
259
|
+
throw new Error("Failed to create WebGL texture");
|
|
260
|
+
}
|
|
261
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
262
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
263
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
264
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
265
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
266
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
267
|
+
return texture;
|
|
268
|
+
};
|
|
269
|
+
var setupRadialProgressiveBlur = (target) => {
|
|
270
|
+
const gl = target.getContext("webgl2", {
|
|
271
|
+
premultipliedAlpha: true,
|
|
272
|
+
alpha: true,
|
|
273
|
+
preserveDrawingBuffer: true
|
|
274
|
+
});
|
|
275
|
+
if (!gl) {
|
|
276
|
+
throw createWebGL2ContextError("radial progressive blur effect");
|
|
277
|
+
}
|
|
278
|
+
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
|
|
279
|
+
const programHorizontal = createProgram(gl, RADIAL_PROGRESSIVE_BLUR_VS, buildRadialProgressiveBlurFs("horizontal"));
|
|
280
|
+
const programVertical = createProgram(gl, RADIAL_PROGRESSIVE_BLUR_VS, buildRadialProgressiveBlurFs("vertical"));
|
|
281
|
+
const vao = gl.createVertexArray();
|
|
282
|
+
if (!vao) {
|
|
283
|
+
throw new Error("Failed to create WebGL vertex array");
|
|
284
|
+
}
|
|
285
|
+
gl.bindVertexArray(vao);
|
|
286
|
+
const data = new Float32Array([
|
|
287
|
+
-1,
|
|
288
|
+
-1,
|
|
289
|
+
0,
|
|
290
|
+
0,
|
|
291
|
+
1,
|
|
292
|
+
-1,
|
|
293
|
+
1,
|
|
294
|
+
0,
|
|
295
|
+
-1,
|
|
296
|
+
1,
|
|
297
|
+
0,
|
|
298
|
+
1,
|
|
299
|
+
1,
|
|
300
|
+
1,
|
|
301
|
+
1,
|
|
302
|
+
1
|
|
303
|
+
]);
|
|
304
|
+
const vbo = gl.createBuffer();
|
|
305
|
+
if (!vbo) {
|
|
306
|
+
throw new Error("Failed to create WebGL buffer");
|
|
307
|
+
}
|
|
308
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
|
|
309
|
+
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
|
310
|
+
gl.enableVertexAttribArray(0);
|
|
311
|
+
gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 16, 0);
|
|
312
|
+
gl.enableVertexAttribArray(1);
|
|
313
|
+
gl.vertexAttribPointer(1, 2, gl.FLOAT, false, 16, 8);
|
|
314
|
+
gl.bindVertexArray(null);
|
|
315
|
+
const textureSource = createRgbaTexture(gl);
|
|
316
|
+
const textureIntermediate = createRgbaTexture(gl);
|
|
317
|
+
const framebuffer = gl.createFramebuffer();
|
|
318
|
+
if (!framebuffer) {
|
|
319
|
+
throw new Error("Failed to create WebGL framebuffer");
|
|
320
|
+
}
|
|
321
|
+
const w = Math.max(1, target.width);
|
|
322
|
+
const h = Math.max(1, target.height);
|
|
323
|
+
gl.bindTexture(gl.TEXTURE_2D, textureIntermediate);
|
|
324
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, w, h, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
|
325
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
326
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
|
|
327
|
+
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, textureIntermediate, 0);
|
|
328
|
+
const status = gl.checkFramebufferStatus(gl.FRAMEBUFFER);
|
|
329
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
330
|
+
if (status !== gl.FRAMEBUFFER_COMPLETE) {
|
|
331
|
+
throw new Error(`Radial progressive blur framebuffer incomplete: 0x${status.toString(16)}`);
|
|
332
|
+
}
|
|
333
|
+
return {
|
|
334
|
+
gl,
|
|
335
|
+
programHorizontal,
|
|
336
|
+
programVertical,
|
|
337
|
+
vao,
|
|
338
|
+
vbo,
|
|
339
|
+
textureSource,
|
|
340
|
+
textureIntermediate,
|
|
341
|
+
framebuffer,
|
|
342
|
+
horizontal: getUniforms(gl, programHorizontal),
|
|
343
|
+
vertical: getUniforms(gl, programVertical)
|
|
344
|
+
};
|
|
345
|
+
};
|
|
346
|
+
var cleanupRadialProgressiveBlur = (state) => {
|
|
347
|
+
const {
|
|
348
|
+
gl,
|
|
349
|
+
programHorizontal,
|
|
350
|
+
programVertical,
|
|
351
|
+
vao,
|
|
352
|
+
vbo,
|
|
353
|
+
textureSource,
|
|
354
|
+
textureIntermediate,
|
|
355
|
+
framebuffer
|
|
356
|
+
} = state;
|
|
357
|
+
gl.deleteFramebuffer(framebuffer);
|
|
358
|
+
gl.deleteTexture(textureSource);
|
|
359
|
+
gl.deleteTexture(textureIntermediate);
|
|
360
|
+
gl.deleteBuffer(vbo);
|
|
361
|
+
gl.deleteProgram(programHorizontal);
|
|
362
|
+
gl.deleteProgram(programVertical);
|
|
363
|
+
gl.deleteVertexArray(vao);
|
|
364
|
+
};
|
|
365
|
+
var uploadSource = ({
|
|
366
|
+
gl,
|
|
367
|
+
textureSource,
|
|
368
|
+
textureIntermediate,
|
|
369
|
+
source,
|
|
370
|
+
width,
|
|
371
|
+
height,
|
|
372
|
+
flipSourceY
|
|
373
|
+
}) => {
|
|
374
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
375
|
+
gl.bindTexture(gl.TEXTURE_2D, textureSource);
|
|
376
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
377
|
+
gl.bindTexture(gl.TEXTURE_2D, textureIntermediate);
|
|
378
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
|
379
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
380
|
+
};
|
|
381
|
+
var setUniforms = ({
|
|
382
|
+
gl,
|
|
383
|
+
uniforms,
|
|
384
|
+
width,
|
|
385
|
+
height,
|
|
386
|
+
params
|
|
387
|
+
}) => {
|
|
388
|
+
if (uniforms.uSource)
|
|
389
|
+
gl.uniform1i(uniforms.uSource, 0);
|
|
390
|
+
if (uniforms.uTexelSize)
|
|
391
|
+
gl.uniform2f(uniforms.uTexelSize, 1 / width, 1 / height);
|
|
392
|
+
if (uniforms.uCenter)
|
|
393
|
+
gl.uniform2f(uniforms.uCenter, params.center[0], params.center[1]);
|
|
394
|
+
if (uniforms.uWidth)
|
|
395
|
+
gl.uniform1f(uniforms.uWidth, params.width);
|
|
396
|
+
if (uniforms.uHeight)
|
|
397
|
+
gl.uniform1f(uniforms.uHeight, params.height);
|
|
398
|
+
if (uniforms.uRotation)
|
|
399
|
+
gl.uniform1f(uniforms.uRotation, params.rotation);
|
|
400
|
+
if (uniforms.uStart)
|
|
401
|
+
gl.uniform1f(uniforms.uStart, params.start);
|
|
402
|
+
if (uniforms.uStartBlur)
|
|
403
|
+
gl.uniform1f(uniforms.uStartBlur, params.startBlur);
|
|
404
|
+
if (uniforms.uEndBlur)
|
|
405
|
+
gl.uniform1f(uniforms.uEndBlur, params.endBlur);
|
|
406
|
+
};
|
|
407
|
+
var drawFullscreenQuad = (state) => {
|
|
408
|
+
const { gl, vao } = state;
|
|
409
|
+
gl.bindVertexArray(vao);
|
|
410
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
411
|
+
gl.bindVertexArray(null);
|
|
412
|
+
};
|
|
413
|
+
var applyRadialProgressiveBlur = ({
|
|
414
|
+
state,
|
|
415
|
+
source,
|
|
416
|
+
width,
|
|
417
|
+
height,
|
|
418
|
+
params,
|
|
419
|
+
flipSourceY
|
|
420
|
+
}) => {
|
|
421
|
+
const {
|
|
422
|
+
gl,
|
|
423
|
+
programHorizontal,
|
|
424
|
+
programVertical,
|
|
425
|
+
textureSource,
|
|
426
|
+
textureIntermediate,
|
|
427
|
+
framebuffer
|
|
428
|
+
} = state;
|
|
429
|
+
gl.viewport(0, 0, width, height);
|
|
430
|
+
uploadSource({
|
|
431
|
+
gl,
|
|
432
|
+
textureSource,
|
|
433
|
+
textureIntermediate,
|
|
434
|
+
source,
|
|
435
|
+
width,
|
|
436
|
+
height,
|
|
437
|
+
flipSourceY
|
|
438
|
+
});
|
|
439
|
+
gl.clearColor(0, 0, 0, 0);
|
|
440
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
|
|
441
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
442
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
443
|
+
gl.bindTexture(gl.TEXTURE_2D, textureSource);
|
|
444
|
+
gl.useProgram(programHorizontal);
|
|
445
|
+
setUniforms({
|
|
446
|
+
gl,
|
|
447
|
+
uniforms: state.horizontal,
|
|
448
|
+
width,
|
|
449
|
+
height,
|
|
450
|
+
params
|
|
451
|
+
});
|
|
452
|
+
drawFullscreenQuad(state);
|
|
453
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
454
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
455
|
+
gl.bindTexture(gl.TEXTURE_2D, textureIntermediate);
|
|
456
|
+
gl.useProgram(programVertical);
|
|
457
|
+
setUniforms({
|
|
458
|
+
gl,
|
|
459
|
+
uniforms: state.vertical,
|
|
460
|
+
width,
|
|
461
|
+
height,
|
|
462
|
+
params
|
|
463
|
+
});
|
|
464
|
+
drawFullscreenQuad(state);
|
|
465
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
466
|
+
gl.useProgram(null);
|
|
467
|
+
};
|
|
468
|
+
|
|
469
|
+
// src/radial-progressive-blur/index.ts
|
|
470
|
+
var { createEffect } = Internals2;
|
|
471
|
+
var DEFAULT_CENTER = [0.5, 0.5];
|
|
472
|
+
var DEFAULT_WIDTH = 1;
|
|
473
|
+
var DEFAULT_HEIGHT = 1;
|
|
474
|
+
var DEFAULT_ROTATION = 0;
|
|
475
|
+
var DEFAULT_START = 0;
|
|
476
|
+
var DEFAULT_START_BLUR = 0;
|
|
477
|
+
var DEFAULT_END_BLUR = 50;
|
|
478
|
+
var radialProgressiveBlurSchema = {
|
|
479
|
+
center: {
|
|
480
|
+
type: "uv-coordinate",
|
|
481
|
+
min: -1,
|
|
482
|
+
max: 2,
|
|
483
|
+
step: 0.01,
|
|
484
|
+
default: DEFAULT_CENTER,
|
|
485
|
+
description: "Center",
|
|
486
|
+
visual: {
|
|
487
|
+
type: "ellipse",
|
|
488
|
+
width: "width",
|
|
489
|
+
height: "height",
|
|
490
|
+
rotation: "rotation",
|
|
491
|
+
innerScale: "start"
|
|
492
|
+
}
|
|
493
|
+
},
|
|
494
|
+
width: {
|
|
495
|
+
type: "number",
|
|
496
|
+
min: 0,
|
|
497
|
+
step: 0.01,
|
|
498
|
+
default: DEFAULT_WIDTH,
|
|
499
|
+
description: "Width",
|
|
500
|
+
hiddenFromList: false
|
|
501
|
+
},
|
|
502
|
+
height: {
|
|
503
|
+
type: "number",
|
|
504
|
+
min: 0,
|
|
505
|
+
step: 0.01,
|
|
506
|
+
default: DEFAULT_HEIGHT,
|
|
507
|
+
description: "Height",
|
|
508
|
+
hiddenFromList: false
|
|
509
|
+
},
|
|
510
|
+
rotation: {
|
|
511
|
+
type: "rotation-degrees",
|
|
512
|
+
step: 1,
|
|
513
|
+
default: DEFAULT_ROTATION,
|
|
514
|
+
description: "Rotation"
|
|
515
|
+
},
|
|
516
|
+
start: {
|
|
517
|
+
type: "number",
|
|
518
|
+
min: 0,
|
|
519
|
+
max: 1,
|
|
520
|
+
step: 0.01,
|
|
521
|
+
default: DEFAULT_START,
|
|
522
|
+
description: "Start",
|
|
523
|
+
hiddenFromList: false
|
|
524
|
+
},
|
|
525
|
+
startBlur: {
|
|
526
|
+
type: "number",
|
|
527
|
+
min: 0,
|
|
528
|
+
max: 200,
|
|
529
|
+
step: 1,
|
|
530
|
+
default: DEFAULT_START_BLUR,
|
|
531
|
+
description: "Start blur",
|
|
532
|
+
hiddenFromList: false
|
|
533
|
+
},
|
|
534
|
+
endBlur: {
|
|
535
|
+
type: "number",
|
|
536
|
+
min: 0,
|
|
537
|
+
max: 200,
|
|
538
|
+
step: 1,
|
|
539
|
+
default: DEFAULT_END_BLUR,
|
|
540
|
+
description: "End blur",
|
|
541
|
+
hiddenFromList: false
|
|
542
|
+
}
|
|
543
|
+
};
|
|
544
|
+
var clampBlur = (value) => Math.max(0, value);
|
|
545
|
+
var resolveRadialProgressiveBlurParams = (params) => ({
|
|
546
|
+
center: [
|
|
547
|
+
...params.center ?? DEFAULT_CENTER
|
|
548
|
+
],
|
|
549
|
+
width: params.width ?? DEFAULT_WIDTH,
|
|
550
|
+
height: params.height ?? DEFAULT_HEIGHT,
|
|
551
|
+
rotation: params.rotation ?? DEFAULT_ROTATION,
|
|
552
|
+
start: params.start ?? DEFAULT_START,
|
|
553
|
+
startBlur: clampBlur(params.startBlur ?? DEFAULT_START_BLUR),
|
|
554
|
+
endBlur: clampBlur(params.endBlur ?? DEFAULT_END_BLUR)
|
|
555
|
+
});
|
|
556
|
+
var assertOptionalUvCoordinate = (value, name) => {
|
|
557
|
+
if (value === undefined) {
|
|
558
|
+
return;
|
|
559
|
+
}
|
|
560
|
+
if (!Array.isArray(value) || value.length !== 2 || value.some((item) => typeof item !== "number" || !Number.isFinite(item))) {
|
|
561
|
+
throw new TypeError(`"${name}" must be a [number, number] tuple`);
|
|
562
|
+
}
|
|
563
|
+
};
|
|
564
|
+
var validateRadialProgressiveBlurParams = (params) => {
|
|
565
|
+
assertEffectParamsObject(params, "Radial progressive blur");
|
|
566
|
+
assertOptionalUvCoordinate(params.center, "center");
|
|
567
|
+
assertOptionalFiniteNumber(params.width, "width");
|
|
568
|
+
assertOptionalFiniteNumber(params.height, "height");
|
|
569
|
+
assertOptionalFiniteNumber(params.rotation, "rotation");
|
|
570
|
+
validateNonNegative(params.width ?? DEFAULT_WIDTH, "width");
|
|
571
|
+
validateNonNegative(params.height ?? DEFAULT_HEIGHT, "height");
|
|
572
|
+
assertOptionalFiniteNumber(params.start, "start");
|
|
573
|
+
validateUnitInterval(params.start ?? DEFAULT_START, "start");
|
|
574
|
+
assertOptionalFiniteNumber(params.startBlur, "startBlur");
|
|
575
|
+
assertOptionalFiniteNumber(params.endBlur, "endBlur");
|
|
576
|
+
};
|
|
577
|
+
var radialProgressiveBlur = createEffect({
|
|
578
|
+
type: "dev.remotion.effects.radialProgressiveBlur",
|
|
579
|
+
label: "radialProgressiveBlur()",
|
|
580
|
+
documentationLink: "https://www.remotion.dev/docs/effects/radial-progressive-blur",
|
|
581
|
+
backend: "webgl2",
|
|
582
|
+
calculateKey: (params) => {
|
|
583
|
+
const r = resolveRadialProgressiveBlurParams(params);
|
|
584
|
+
return `radial-progressive-blur-${r.center.join(":")}-${r.width}-${r.height}-${r.rotation}-${r.start}-${r.startBlur}-${r.endBlur}`;
|
|
585
|
+
},
|
|
586
|
+
setup: (target) => setupRadialProgressiveBlur(target),
|
|
587
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
588
|
+
const r = resolveRadialProgressiveBlurParams(params);
|
|
589
|
+
applyRadialProgressiveBlur({
|
|
590
|
+
state,
|
|
591
|
+
source,
|
|
592
|
+
width,
|
|
593
|
+
height,
|
|
594
|
+
params: r,
|
|
595
|
+
flipSourceY
|
|
596
|
+
});
|
|
597
|
+
},
|
|
598
|
+
cleanup: (state) => cleanupRadialProgressiveBlur(state),
|
|
599
|
+
schema: radialProgressiveBlurSchema,
|
|
600
|
+
validateParams: validateRadialProgressiveBlurParams
|
|
601
|
+
});
|
|
602
|
+
export {
|
|
603
|
+
radialProgressiveBlur
|
|
604
|
+
};
|
|
@@ -25,7 +25,10 @@ export declare const halftoneLinearGradientSchema: {
|
|
|
25
25
|
readonly step: 0.01;
|
|
26
26
|
readonly default: readonly [0, 0.5];
|
|
27
27
|
readonly description: "First stop position";
|
|
28
|
-
readonly
|
|
28
|
+
readonly visual: {
|
|
29
|
+
readonly type: "line";
|
|
30
|
+
readonly to: "secondStopPosition";
|
|
31
|
+
};
|
|
29
32
|
};
|
|
30
33
|
readonly secondStopPosition: {
|
|
31
34
|
readonly type: "uv-coordinate";
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
export type RadialProgressiveBlurUvCoordinate = readonly [number, number];
|
|
2
|
+
export type RadialProgressiveBlurParams = {
|
|
3
|
+
/**
|
|
4
|
+
* UV coordinate where `startBlur` is reached. Defaults to `[0.5, 0.5]`.
|
|
5
|
+
*/
|
|
6
|
+
readonly center?: RadialProgressiveBlurUvCoordinate;
|
|
7
|
+
/**
|
|
8
|
+
* Full ellipse width in UV coordinates. Defaults to `1`.
|
|
9
|
+
*/
|
|
10
|
+
readonly width?: number;
|
|
11
|
+
/**
|
|
12
|
+
* Full ellipse height in UV coordinates. Defaults to `1`.
|
|
13
|
+
*/
|
|
14
|
+
readonly height?: number;
|
|
15
|
+
/**
|
|
16
|
+
* Ellipse rotation in degrees. Defaults to `0`.
|
|
17
|
+
*/
|
|
18
|
+
readonly rotation?: number;
|
|
19
|
+
/**
|
|
20
|
+
* Normalized ellipse progress where `startBlur` is reached. `0` is the
|
|
21
|
+
* center and `1` is the ellipse line. Defaults to `0`.
|
|
22
|
+
*/
|
|
23
|
+
readonly start?: number;
|
|
24
|
+
/**
|
|
25
|
+
* Blur radius in pixels at `start`. Defaults to `0`.
|
|
26
|
+
*/
|
|
27
|
+
readonly startBlur?: number;
|
|
28
|
+
/**
|
|
29
|
+
* Blur radius in pixels at the outer ellipse. Defaults to `50`.
|
|
30
|
+
*/
|
|
31
|
+
readonly endBlur?: number;
|
|
32
|
+
};
|
|
33
|
+
export type RadialProgressiveBlurResolved = {
|
|
34
|
+
readonly center: RadialProgressiveBlurUvCoordinate;
|
|
35
|
+
readonly width: number;
|
|
36
|
+
readonly height: number;
|
|
37
|
+
readonly rotation: number;
|
|
38
|
+
readonly start: number;
|
|
39
|
+
readonly startBlur: number;
|
|
40
|
+
readonly endBlur: number;
|
|
41
|
+
};
|
|
42
|
+
export declare const radialProgressiveBlur: (params?: (RadialProgressiveBlurParams & {
|
|
43
|
+
readonly disabled?: boolean | undefined;
|
|
44
|
+
}) | undefined) => import("remotion").EffectDescriptor<unknown>;
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
import type { RadialProgressiveBlurResolved } from './index.js';
|
|
2
|
+
type RadialProgressiveBlurUniforms = {
|
|
3
|
+
readonly uSource: WebGLUniformLocation | null;
|
|
4
|
+
readonly uTexelSize: WebGLUniformLocation | null;
|
|
5
|
+
readonly uCenter: WebGLUniformLocation | null;
|
|
6
|
+
readonly uWidth: WebGLUniformLocation | null;
|
|
7
|
+
readonly uHeight: WebGLUniformLocation | null;
|
|
8
|
+
readonly uRotation: WebGLUniformLocation | null;
|
|
9
|
+
readonly uStart: WebGLUniformLocation | null;
|
|
10
|
+
readonly uStartBlur: WebGLUniformLocation | null;
|
|
11
|
+
readonly uEndBlur: WebGLUniformLocation | null;
|
|
12
|
+
};
|
|
13
|
+
export type RadialProgressiveBlurState = {
|
|
14
|
+
readonly gl: WebGL2RenderingContext;
|
|
15
|
+
readonly programHorizontal: WebGLProgram;
|
|
16
|
+
readonly programVertical: WebGLProgram;
|
|
17
|
+
readonly vao: WebGLVertexArrayObject;
|
|
18
|
+
readonly vbo: WebGLBuffer;
|
|
19
|
+
readonly textureSource: WebGLTexture;
|
|
20
|
+
readonly textureIntermediate: WebGLTexture;
|
|
21
|
+
readonly framebuffer: WebGLFramebuffer;
|
|
22
|
+
readonly horizontal: RadialProgressiveBlurUniforms;
|
|
23
|
+
readonly vertical: RadialProgressiveBlurUniforms;
|
|
24
|
+
};
|
|
25
|
+
export declare const setupRadialProgressiveBlur: (target: HTMLCanvasElement) => RadialProgressiveBlurState;
|
|
26
|
+
export declare const cleanupRadialProgressiveBlur: (state: RadialProgressiveBlurState) => void;
|
|
27
|
+
export declare const applyRadialProgressiveBlur: ({ state, source, width, height, params, flipSourceY, }: {
|
|
28
|
+
readonly state: RadialProgressiveBlurState;
|
|
29
|
+
readonly source: CanvasImageSource;
|
|
30
|
+
readonly width: number;
|
|
31
|
+
readonly height: number;
|
|
32
|
+
readonly params: RadialProgressiveBlurResolved;
|
|
33
|
+
readonly flipSourceY: boolean;
|
|
34
|
+
}) => void;
|
|
35
|
+
export {};
|
|
@@ -0,0 +1,2 @@
|
|
|
1
|
+
export declare const RADIAL_PROGRESSIVE_BLUR_VS = "#version 300 es\nlayout(location = 0) in vec2 aPos;\nlayout(location = 1) in vec2 aUv;\nout vec2 vUv;\nvoid main() {\n\tvUv = aUv;\n\tgl_Position = vec4(aPos, 0.0, 1.0);\n}\n";
|
|
2
|
+
export declare const buildRadialProgressiveBlurFs: (direction: "horizontal" | "vertical") => string;
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export { radialProgressiveBlur, type RadialProgressiveBlurParams, type RadialProgressiveBlurUvCoordinate, } from './radial-progressive-blur/index.js';
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@remotion/effects",
|
|
3
|
-
"version": "4.0.
|
|
3
|
+
"version": "4.0.483",
|
|
4
4
|
"description": "Effects that can be applied to Remotion-based canvas components",
|
|
5
5
|
"main": "dist/index.js",
|
|
6
6
|
"types": "dist/index.d.ts",
|
|
@@ -26,7 +26,7 @@
|
|
|
26
26
|
"url": "https://github.com/remotion-dev/remotion/issues"
|
|
27
27
|
},
|
|
28
28
|
"dependencies": {
|
|
29
|
-
"remotion": "4.0.
|
|
29
|
+
"remotion": "4.0.483"
|
|
30
30
|
},
|
|
31
31
|
"exports": {
|
|
32
32
|
".": {
|
|
@@ -194,6 +194,11 @@
|
|
|
194
194
|
"module": "./dist/esm/pattern.mjs",
|
|
195
195
|
"import": "./dist/esm/pattern.mjs"
|
|
196
196
|
},
|
|
197
|
+
"./radial-progressive-blur": {
|
|
198
|
+
"types": "./dist/radial-progressive-blur.d.ts",
|
|
199
|
+
"module": "./dist/esm/radial-progressive-blur.mjs",
|
|
200
|
+
"import": "./dist/esm/radial-progressive-blur.mjs"
|
|
201
|
+
},
|
|
197
202
|
"./rings": {
|
|
198
203
|
"types": "./dist/rings.d.ts",
|
|
199
204
|
"module": "./dist/esm/rings.mjs",
|
|
@@ -379,6 +384,9 @@
|
|
|
379
384
|
"pattern": [
|
|
380
385
|
"dist/pattern.d.ts"
|
|
381
386
|
],
|
|
387
|
+
"radial-progressive-blur": [
|
|
388
|
+
"dist/radial-progressive-blur.d.ts"
|
|
389
|
+
],
|
|
382
390
|
"rings": [
|
|
383
391
|
"dist/rings.d.ts"
|
|
384
392
|
],
|
|
@@ -434,7 +442,7 @@
|
|
|
434
442
|
},
|
|
435
443
|
"homepage": "https://www.remotion.dev/docs/effects/api",
|
|
436
444
|
"devDependencies": {
|
|
437
|
-
"@remotion/eslint-config-internal": "4.0.
|
|
445
|
+
"@remotion/eslint-config-internal": "4.0.483",
|
|
438
446
|
"@vitest/browser-playwright": "4.0.9",
|
|
439
447
|
"eslint": "9.19.0",
|
|
440
448
|
"vitest": "4.0.9",
|