@remotion/effects 4.0.481 → 4.0.483
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/corner-pin/corner-pin-runtime.d.ts +27 -0
- package/dist/corner-pin/corner-pin-shaders.d.ts +2 -0
- package/dist/corner-pin/index.d.ts +14 -0
- package/dist/corner-pin.d.ts +1 -0
- package/dist/esm/corner-pin.mjs +389 -0
- package/dist/esm/gridlines.mjs +2 -2
- package/dist/esm/halftone-linear-gradient.mjs +4 -1
- package/dist/esm/index.mjs +353 -2
- package/dist/esm/light-trail.mjs +519 -0
- package/dist/esm/linear-progressive-blur.mjs +4 -1
- package/dist/esm/radial-progressive-blur.mjs +604 -0
- package/dist/gridlines.d.ts +2 -2
- package/dist/halftone-linear-gradient.d.ts +4 -1
- package/dist/index.d.ts +1 -0
- package/dist/light-trail/index.d.ts +19 -0
- package/dist/light-trail/light-trail-runtime.d.ts +38 -0
- package/dist/light-trail/light-trail-shaders.d.ts +2 -0
- package/dist/light-trail.d.ts +1 -0
- package/dist/radial-progressive-blur/index.d.ts +44 -0
- package/dist/radial-progressive-blur/radial-progressive-blur-runtime.d.ts +35 -0
- package/dist/radial-progressive-blur/radial-progressive-blur-shaders.d.ts +2 -0
- package/dist/radial-progressive-blur.d.ts +1 -0
- package/package.json +27 -3
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// src/light-trail/index.ts
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import { Internals as Internals2 } from "remotion";
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// src/validate-effect-param.ts
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var assertEffectParamsObject = (params, effectLabel) => {
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if (params === null || typeof params !== "object") {
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throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
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}
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};
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var assertRequiredFiniteNumber = (value, name) => {
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if (typeof value !== "number" || !Number.isFinite(value)) {
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throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
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}
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};
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var assertRequiredColor = (value, name) => {
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if (typeof value !== "string" || value.length === 0) {
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throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
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}
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};
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var assertOptionalColor = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredColor(value, name);
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};
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var assertOptionalBoolean = (value, name) => {
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if (value === undefined) {
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return;
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}
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if (typeof value !== "boolean") {
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throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
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}
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};
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// src/color-utils.ts
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var DEFAULT_AMOUNT = 1;
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var DEFAULT_BRIGHTNESS_AMOUNT = 0;
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var DEFAULT_HUE_DEGREES = 0;
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var colorAmountSchema = {
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type: "number",
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min: 0,
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max: 1,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount",
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hiddenFromList: false
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};
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var colorMultiplierSchema = {
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type: "number",
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min: 0,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount",
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hiddenFromList: false
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};
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var brightnessAmountSchema = {
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type: "number",
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min: -1,
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max: 1,
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step: 0.01,
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default: DEFAULT_BRIGHTNESS_AMOUNT,
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description: "Amount",
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hiddenFromList: false
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};
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var hueDegreesSchema = {
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type: "rotation-degrees",
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step: 1,
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default: DEFAULT_HUE_DEGREES,
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description: "Degrees"
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};
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var assertOptionalFiniteNumber = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredFiniteNumber(value, name);
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};
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var validateUnitInterval = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var validateNonNegative = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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};
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var validateSignedUnitInterval = (value, name) => {
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if (value < -1) {
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throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var clampColorChannel = (value) => {
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return Math.max(0, Math.min(255, value));
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};
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var parseColorRgba = (ctx, color) => {
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ctx.clearRect(0, 0, 1, 1);
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ctx.fillStyle = color;
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ctx.fillRect(0, 0, 1, 1);
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const { data } = ctx.getImageData(0, 0, 1, 1);
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return [data[0], data[1], data[2], data[3]];
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};
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// src/light-trail/light-trail-runtime.ts
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import { Internals } from "remotion";
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// src/light-trail/light-trail-shaders.ts
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var LIGHT_TRAIL_VS = `#version 300 es
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layout(location = 0) in vec2 aPos;
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layout(location = 1) in vec2 aUv;
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out vec2 vUv;
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void main() {
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vUv = aUv;
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gl_Position = vec4(aPos, 0.0, 1.0);
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}
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`;
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var LIGHT_TRAIL_FS = `#version 300 es
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precision highp float;
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in vec2 vUv;
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out vec4 fragColor;
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uniform sampler2D uSource;
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uniform vec2 uDirection;
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uniform vec2 uTexelSize;
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uniform vec4 uColor;
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uniform float uDistance;
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uniform float uIntensity;
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uniform float uDecay;
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uniform float uThreshold;
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uniform int uSamples;
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const int MAX_SAMPLES = 64;
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float getContribution(vec4 color) {
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if (color.a <= 0.001) {
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return 0.0;
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}
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vec3 rgb = color.rgb / color.a;
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float luminance = dot(rgb, vec3(0.299, 0.587, 0.114));
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float source = max(color.a, luminance);
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float threshold = clamp(uThreshold, 0.0, 1.0);
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if (threshold >= 1.0) {
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return step(1.0, source);
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}
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return clamp((source - threshold) / max(1.0 - threshold, 0.0001), 0.0, 1.0);
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}
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void main() {
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vec4 source = texture(uSource, vUv);
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vec4 trail = vec4(0.0);
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float sampleCount = float(max(uSamples, 1));
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for (int i = 1; i <= MAX_SAMPLES; i++) {
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if (i > uSamples) {
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break;
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}
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float progress = float(i) / sampleCount;
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vec2 offset = uDirection * uTexelSize * uDistance * progress;
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vec4 sampleColor = texture(uSource, vUv - offset);
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float contribution = getContribution(sampleColor);
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float weight = pow(clamp(uDecay, 0.0, 1.0), float(i - 1)) * contribution;
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float alpha = sampleColor.a * uColor.a * weight;
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trail += vec4(uColor.rgb * alpha, alpha);
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}
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trail *= max(uIntensity, 0.0) / sampleCount;
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vec4 outColor = source + trail;
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fragColor = vec4(min(outColor.rgb, vec3(1.0)), min(outColor.a, 1.0));
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}
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`;
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// src/light-trail/light-trail-runtime.ts
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var { createWebGL2ContextError } = Internals;
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var compileShader = (gl, type, source) => {
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const shader = gl.createShader(type);
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if (!shader) {
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throw new Error("Failed to create WebGL shader");
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}
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gl.shaderSource(shader, source);
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gl.compileShader(shader);
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if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
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const log = gl.getShaderInfoLog(shader);
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gl.deleteShader(shader);
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throw new Error(`Light trail shader compile failed: ${log ?? "(no log)"}`);
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}
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return shader;
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};
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var linkProgram = (gl, vs, fs) => {
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const program = gl.createProgram();
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if (!program) {
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throw new Error("Failed to create WebGL program");
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}
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gl.attachShader(program, vs);
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gl.attachShader(program, fs);
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gl.linkProgram(program);
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if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
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const log = gl.getProgramInfoLog(program);
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gl.deleteProgram(program);
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throw new Error(`Light trail program link failed: ${log ?? "(no log)"}`);
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}
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return program;
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};
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var createProgram = (gl, vertexSource, fragmentSource) => {
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const vs = compileShader(gl, gl.VERTEX_SHADER, vertexSource);
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const fs = compileShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
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const program = linkProgram(gl, vs, fs);
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gl.deleteShader(vs);
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gl.deleteShader(fs);
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return program;
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};
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var createRgbaTexture = (gl) => {
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const texture = gl.createTexture();
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if (!texture) {
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throw new Error("Failed to create WebGL texture");
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}
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gl.bindTexture(gl.TEXTURE_2D, texture);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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gl.bindTexture(gl.TEXTURE_2D, null);
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return texture;
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};
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var setupLightTrail = (target) => {
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const gl = target.getContext("webgl2", {
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premultipliedAlpha: true,
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alpha: true,
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preserveDrawingBuffer: true
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});
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if (!gl) {
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throw createWebGL2ContextError("light trail effect");
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}
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
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const program = createProgram(gl, LIGHT_TRAIL_VS, LIGHT_TRAIL_FS);
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const vao = gl.createVertexArray();
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if (!vao) {
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throw new Error("Failed to create WebGL vertex array");
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}
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gl.bindVertexArray(vao);
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const data = new Float32Array([
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-1,
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-1,
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0,
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0,
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1,
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-1,
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1,
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0,
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-1,
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1,
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0,
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1,
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1,
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1,
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1,
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1
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]);
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const vbo = gl.createBuffer();
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if (!vbo) {
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throw new Error("Failed to create WebGL buffer");
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}
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gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
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gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
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gl.enableVertexAttribArray(0);
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gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 16, 0);
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gl.enableVertexAttribArray(1);
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gl.vertexAttribPointer(1, 2, gl.FLOAT, false, 16, 8);
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gl.bindVertexArray(null);
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const colorCanvas = document.createElement("canvas");
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colorCanvas.width = 1;
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colorCanvas.height = 1;
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const colorCtx = colorCanvas.getContext("2d", { willReadFrequently: true });
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if (!colorCtx) {
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throw new Error("Failed to acquire 2D context for color parsing");
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}
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return {
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gl,
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program,
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vao,
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vbo,
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textureSource: createRgbaTexture(gl),
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uniforms: {
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uSource: gl.getUniformLocation(program, "uSource"),
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uDirection: gl.getUniformLocation(program, "uDirection"),
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uTexelSize: gl.getUniformLocation(program, "uTexelSize"),
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uColor: gl.getUniformLocation(program, "uColor"),
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uDistance: gl.getUniformLocation(program, "uDistance"),
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+
uIntensity: gl.getUniformLocation(program, "uIntensity"),
|
|
302
|
+
uDecay: gl.getUniformLocation(program, "uDecay"),
|
|
303
|
+
uThreshold: gl.getUniformLocation(program, "uThreshold"),
|
|
304
|
+
uSamples: gl.getUniformLocation(program, "uSamples")
|
|
305
|
+
},
|
|
306
|
+
colorCtx,
|
|
307
|
+
cachedColorStr: "",
|
|
308
|
+
cachedColorRgba: [255, 255, 255, 255]
|
|
309
|
+
};
|
|
310
|
+
};
|
|
311
|
+
var cleanupLightTrail = (state) => {
|
|
312
|
+
const { gl, program, vao, vbo, textureSource } = state;
|
|
313
|
+
gl.deleteTexture(textureSource);
|
|
314
|
+
gl.deleteBuffer(vbo);
|
|
315
|
+
gl.deleteProgram(program);
|
|
316
|
+
gl.deleteVertexArray(vao);
|
|
317
|
+
};
|
|
318
|
+
var drawFullscreenQuad = (state) => {
|
|
319
|
+
const { gl, vao } = state;
|
|
320
|
+
gl.bindVertexArray(vao);
|
|
321
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
322
|
+
gl.bindVertexArray(null);
|
|
323
|
+
};
|
|
324
|
+
var applyLightTrail = ({
|
|
325
|
+
state,
|
|
326
|
+
source,
|
|
327
|
+
width,
|
|
328
|
+
height,
|
|
329
|
+
direction,
|
|
330
|
+
distance,
|
|
331
|
+
intensity,
|
|
332
|
+
decay,
|
|
333
|
+
threshold,
|
|
334
|
+
samples,
|
|
335
|
+
color,
|
|
336
|
+
flipSourceY
|
|
337
|
+
}) => {
|
|
338
|
+
const { gl, program, textureSource, uniforms } = state;
|
|
339
|
+
const radians = direction * Math.PI / 180;
|
|
340
|
+
const x = Math.cos(radians);
|
|
341
|
+
const y = Math.sin(radians);
|
|
342
|
+
gl.viewport(0, 0, width, height);
|
|
343
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
344
|
+
gl.bindTexture(gl.TEXTURE_2D, textureSource);
|
|
345
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
346
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
347
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
348
|
+
gl.clearColor(0, 0, 0, 0);
|
|
349
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
350
|
+
gl.useProgram(program);
|
|
351
|
+
if (uniforms.uSource)
|
|
352
|
+
gl.uniform1i(uniforms.uSource, 0);
|
|
353
|
+
if (uniforms.uDirection)
|
|
354
|
+
gl.uniform2f(uniforms.uDirection, x, y);
|
|
355
|
+
if (uniforms.uTexelSize) {
|
|
356
|
+
gl.uniform2f(uniforms.uTexelSize, 1 / width, 1 / height);
|
|
357
|
+
}
|
|
358
|
+
if (uniforms.uColor) {
|
|
359
|
+
gl.uniform4f(uniforms.uColor, color[0] / 255, color[1] / 255, color[2] / 255, color[3] / 255);
|
|
360
|
+
}
|
|
361
|
+
if (uniforms.uDistance)
|
|
362
|
+
gl.uniform1f(uniforms.uDistance, distance);
|
|
363
|
+
if (uniforms.uIntensity)
|
|
364
|
+
gl.uniform1f(uniforms.uIntensity, intensity);
|
|
365
|
+
if (uniforms.uDecay)
|
|
366
|
+
gl.uniform1f(uniforms.uDecay, decay);
|
|
367
|
+
if (uniforms.uThreshold)
|
|
368
|
+
gl.uniform1f(uniforms.uThreshold, threshold);
|
|
369
|
+
if (uniforms.uSamples)
|
|
370
|
+
gl.uniform1i(uniforms.uSamples, samples);
|
|
371
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
372
|
+
gl.bindTexture(gl.TEXTURE_2D, textureSource);
|
|
373
|
+
drawFullscreenQuad(state);
|
|
374
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
375
|
+
gl.useProgram(null);
|
|
376
|
+
};
|
|
377
|
+
|
|
378
|
+
// src/light-trail/index.ts
|
|
379
|
+
var { createEffect } = Internals2;
|
|
380
|
+
var DEFAULT_DIRECTION = 180;
|
|
381
|
+
var DEFAULT_DISTANCE = 80;
|
|
382
|
+
var DEFAULT_INTENSITY = 1;
|
|
383
|
+
var DEFAULT_DECAY = 0.9;
|
|
384
|
+
var DEFAULT_THRESHOLD = 0;
|
|
385
|
+
var DEFAULT_SAMPLES = 32;
|
|
386
|
+
var DEFAULT_COLOR = "#ffffff";
|
|
387
|
+
var MAX_SAMPLES = 64;
|
|
388
|
+
var lightTrailSchema = {
|
|
389
|
+
direction: {
|
|
390
|
+
type: "rotation-degrees",
|
|
391
|
+
step: 1,
|
|
392
|
+
default: DEFAULT_DIRECTION,
|
|
393
|
+
description: "Direction"
|
|
394
|
+
},
|
|
395
|
+
distance: {
|
|
396
|
+
type: "number",
|
|
397
|
+
min: 0,
|
|
398
|
+
max: 300,
|
|
399
|
+
step: 1,
|
|
400
|
+
default: DEFAULT_DISTANCE,
|
|
401
|
+
description: "Distance",
|
|
402
|
+
hiddenFromList: false
|
|
403
|
+
},
|
|
404
|
+
intensity: {
|
|
405
|
+
type: "number",
|
|
406
|
+
min: 0,
|
|
407
|
+
max: 5,
|
|
408
|
+
step: 0.1,
|
|
409
|
+
default: DEFAULT_INTENSITY,
|
|
410
|
+
description: "Intensity",
|
|
411
|
+
hiddenFromList: false
|
|
412
|
+
},
|
|
413
|
+
decay: {
|
|
414
|
+
type: "number",
|
|
415
|
+
min: 0,
|
|
416
|
+
max: 1,
|
|
417
|
+
step: 0.01,
|
|
418
|
+
default: DEFAULT_DECAY,
|
|
419
|
+
description: "Decay",
|
|
420
|
+
hiddenFromList: false
|
|
421
|
+
},
|
|
422
|
+
threshold: {
|
|
423
|
+
type: "number",
|
|
424
|
+
min: 0,
|
|
425
|
+
max: 1,
|
|
426
|
+
step: 0.01,
|
|
427
|
+
default: DEFAULT_THRESHOLD,
|
|
428
|
+
description: "Threshold",
|
|
429
|
+
hiddenFromList: false
|
|
430
|
+
},
|
|
431
|
+
samples: {
|
|
432
|
+
type: "number",
|
|
433
|
+
min: 1,
|
|
434
|
+
max: MAX_SAMPLES,
|
|
435
|
+
step: 1,
|
|
436
|
+
default: DEFAULT_SAMPLES,
|
|
437
|
+
description: "Samples",
|
|
438
|
+
hiddenFromList: false
|
|
439
|
+
},
|
|
440
|
+
color: {
|
|
441
|
+
type: "color",
|
|
442
|
+
default: DEFAULT_COLOR,
|
|
443
|
+
description: "Color"
|
|
444
|
+
}
|
|
445
|
+
};
|
|
446
|
+
var resolve = (p) => ({
|
|
447
|
+
direction: p.direction ?? DEFAULT_DIRECTION,
|
|
448
|
+
distance: p.distance ?? DEFAULT_DISTANCE,
|
|
449
|
+
intensity: p.intensity ?? DEFAULT_INTENSITY,
|
|
450
|
+
decay: p.decay ?? DEFAULT_DECAY,
|
|
451
|
+
threshold: p.threshold ?? DEFAULT_THRESHOLD,
|
|
452
|
+
samples: p.samples ?? DEFAULT_SAMPLES,
|
|
453
|
+
color: p.color ?? DEFAULT_COLOR
|
|
454
|
+
});
|
|
455
|
+
var validateSamples = (samples) => {
|
|
456
|
+
if (!Number.isInteger(samples)) {
|
|
457
|
+
throw new TypeError(`"samples" must be an integer, but got ${samples}`);
|
|
458
|
+
}
|
|
459
|
+
if (samples < 1) {
|
|
460
|
+
throw new TypeError(`"samples" must be >= 1, but got ${samples}`);
|
|
461
|
+
}
|
|
462
|
+
if (samples > MAX_SAMPLES) {
|
|
463
|
+
throw new TypeError(`"samples" must be <= ${MAX_SAMPLES}, but got ${samples}`);
|
|
464
|
+
}
|
|
465
|
+
};
|
|
466
|
+
var validateLightTrailParams = (params) => {
|
|
467
|
+
assertEffectParamsObject(params, "Light trail");
|
|
468
|
+
assertOptionalFiniteNumber(params.direction, "direction");
|
|
469
|
+
assertOptionalFiniteNumber(params.distance, "distance");
|
|
470
|
+
assertOptionalFiniteNumber(params.intensity, "intensity");
|
|
471
|
+
assertOptionalFiniteNumber(params.decay, "decay");
|
|
472
|
+
assertOptionalFiniteNumber(params.threshold, "threshold");
|
|
473
|
+
assertOptionalFiniteNumber(params.samples, "samples");
|
|
474
|
+
assertOptionalColor(params.color, "color");
|
|
475
|
+
const r = resolve(params);
|
|
476
|
+
validateNonNegative(r.distance, "distance");
|
|
477
|
+
validateNonNegative(r.intensity, "intensity");
|
|
478
|
+
validateUnitInterval(r.decay, "decay");
|
|
479
|
+
validateUnitInterval(r.threshold, "threshold");
|
|
480
|
+
validateSamples(r.samples);
|
|
481
|
+
};
|
|
482
|
+
var lightTrail = createEffect({
|
|
483
|
+
type: "remotion/light-trail",
|
|
484
|
+
label: "lightTrail()",
|
|
485
|
+
documentationLink: "https://www.remotion.dev/docs/effects/light-trail",
|
|
486
|
+
backend: "webgl2",
|
|
487
|
+
calculateKey: (params) => {
|
|
488
|
+
const r = resolve(params);
|
|
489
|
+
return `light-trail-${r.direction}-${r.distance}-${r.intensity}-${r.decay}-${r.threshold}-${r.samples}-${r.color}`;
|
|
490
|
+
},
|
|
491
|
+
setup: (target) => setupLightTrail(target),
|
|
492
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
493
|
+
const r = resolve(params);
|
|
494
|
+
if (state.cachedColorStr !== r.color) {
|
|
495
|
+
state.cachedColorStr = r.color;
|
|
496
|
+
state.cachedColorRgba = parseColorRgba(state.colorCtx, r.color);
|
|
497
|
+
}
|
|
498
|
+
applyLightTrail({
|
|
499
|
+
state,
|
|
500
|
+
source,
|
|
501
|
+
width,
|
|
502
|
+
height,
|
|
503
|
+
direction: r.direction,
|
|
504
|
+
distance: r.distance,
|
|
505
|
+
intensity: r.intensity,
|
|
506
|
+
decay: r.decay,
|
|
507
|
+
threshold: r.threshold,
|
|
508
|
+
samples: r.samples,
|
|
509
|
+
color: state.cachedColorRgba,
|
|
510
|
+
flipSourceY
|
|
511
|
+
});
|
|
512
|
+
},
|
|
513
|
+
cleanup: (state) => cleanupLightTrail(state),
|
|
514
|
+
schema: lightTrailSchema,
|
|
515
|
+
validateParams: validateLightTrailParams
|
|
516
|
+
});
|
|
517
|
+
export {
|
|
518
|
+
lightTrail
|
|
519
|
+
};
|