@remotion/effects 4.0.475 → 4.0.477

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -117,6 +117,17 @@ var DEFAULT_ANGLE = 0;
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  var DEFAULT_OFFSET = 0;
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  var DEFAULT_MASK_TO_SOURCE_ALPHA = false;
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  var linesSchema = {
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+ colors: {
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+ type: "array",
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+ item: {
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+ type: "color"
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+ },
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+ default: DEFAULT_COLORS,
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+ minLength: 2,
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+ newItemDefault: "#ff0000",
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+ description: "Colors",
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+ keyframable: false
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+ },
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  direction: {
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  type: "enum",
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  variants: {
@@ -0,0 +1,575 @@
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+ // src/pattern.ts
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+ import { Internals } from "remotion";
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+
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+ // src/validate-effect-param.ts
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+ var assertEffectParamsObject = (params, effectLabel) => {
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+ if (params === null || typeof params !== "object") {
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+ throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
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+ }
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+ };
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+ var assertRequiredFiniteNumber = (value, name) => {
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+ if (typeof value !== "number" || !Number.isFinite(value)) {
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+ throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
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+ }
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+ };
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+ var assertRequiredColor = (value, name) => {
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+ if (typeof value !== "string" || value.length === 0) {
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+ throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
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+ }
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+ };
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+ var assertOptionalColor = (value, name) => {
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+ if (value === undefined) {
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+ return;
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+ }
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+ assertRequiredColor(value, name);
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+ };
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+ var assertOptionalBoolean = (value, name) => {
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+ if (value === undefined) {
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+ return;
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+ }
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+ if (typeof value !== "boolean") {
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+ throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
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+ }
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+ };
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+
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+ // src/color-utils.ts
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+ var DEFAULT_AMOUNT = 1;
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+ var DEFAULT_BRIGHTNESS_AMOUNT = 0;
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+ var DEFAULT_HUE_DEGREES = 0;
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+ var colorAmountSchema = {
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+ type: "number",
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+ min: 0,
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+ max: 1,
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+ step: 0.01,
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+ default: DEFAULT_AMOUNT,
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+ description: "Amount",
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+ hiddenFromList: false
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+ };
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+ var colorMultiplierSchema = {
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+ type: "number",
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+ min: 0,
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+ step: 0.01,
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+ default: DEFAULT_AMOUNT,
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+ description: "Amount",
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+ hiddenFromList: false
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+ };
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+ var brightnessAmountSchema = {
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+ type: "number",
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+ min: -1,
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+ max: 1,
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+ step: 0.01,
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+ default: DEFAULT_BRIGHTNESS_AMOUNT,
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+ description: "Amount",
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+ hiddenFromList: false
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+ };
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+ var hueDegreesSchema = {
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+ type: "rotation-degrees",
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+ step: 1,
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+ default: DEFAULT_HUE_DEGREES,
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+ description: "Degrees"
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+ };
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+ var assertOptionalFiniteNumber = (value, name) => {
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+ if (value === undefined) {
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+ return;
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+ }
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+ assertRequiredFiniteNumber(value, name);
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+ };
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+ var validateUnitInterval = (value, name) => {
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+ if (value < 0) {
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+ throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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+ }
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+ if (value > 1) {
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+ throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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+ }
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+ };
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+ var validateNonNegative = (value, name) => {
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+ if (value < 0) {
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+ throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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+ }
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+ };
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+ var validateSignedUnitInterval = (value, name) => {
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+ if (value < -1) {
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+ throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
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+ }
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+ if (value > 1) {
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+ throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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+ }
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+ };
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+ var clampColorChannel = (value) => {
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+ return Math.max(0, Math.min(255, value));
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+ };
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+ var parseColorRgba = (ctx, color) => {
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+ ctx.clearRect(0, 0, 1, 1);
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+ ctx.fillStyle = color;
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+ ctx.fillRect(0, 0, 1, 1);
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+ const { data } = ctx.getImageData(0, 0, 1, 1);
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+ return [data[0], data[1], data[2], data[3]];
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+ };
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+
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+ // src/pattern.ts
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+ var { createEffect, createWebGL2ContextError } = Internals;
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+ var DEFAULT_SCALE = 0.1;
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+ var DEFAULT_CROP = 0;
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+ var DEFAULT_GAP = 0;
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+ var DEFAULT_OFFSET = 0;
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+ var DEFAULT_OFFSET_EVERY = 0;
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+ var DEFAULT_ORIGIN = [0, 0];
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+ var DEFAULT_WRAP = true;
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+ var patternSchema = {
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+ scale: {
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+ type: "number",
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+ min: 0.001,
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+ max: 2,
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+ step: 0.01,
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+ default: DEFAULT_SCALE,
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+ description: "Scale",
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+ hiddenFromList: false
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+ },
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+ cropLeft: {
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+ type: "number",
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+ step: 1,
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+ default: DEFAULT_CROP,
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+ description: "Crop left",
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+ hiddenFromList: false
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+ },
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+ cropTop: {
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+ type: "number",
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+ step: 1,
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+ default: DEFAULT_CROP,
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+ description: "Crop top",
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+ hiddenFromList: false
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+ },
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+ cropRight: {
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+ type: "number",
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+ step: 1,
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+ default: DEFAULT_CROP,
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+ description: "Crop right",
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+ hiddenFromList: false
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+ },
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+ cropBottom: {
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+ type: "number",
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+ step: 1,
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+ default: DEFAULT_CROP,
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+ description: "Crop bottom",
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+ hiddenFromList: false
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+ },
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+ gapX: {
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+ type: "number",
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+ step: 1,
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+ default: DEFAULT_GAP,
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+ description: "Gap X",
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+ hiddenFromList: false
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+ },
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+ gapY: {
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+ type: "number",
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+ step: 1,
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+ default: DEFAULT_GAP,
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+ description: "Gap Y",
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+ hiddenFromList: false
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+ },
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+ offsetU: {
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+ type: "number",
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+ step: 0.01,
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+ default: DEFAULT_OFFSET,
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+ description: "Offset U",
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+ hiddenFromList: false
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+ },
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+ offsetV: {
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+ type: "number",
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+ step: 0.01,
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+ default: DEFAULT_OFFSET,
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+ description: "Offset V",
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+ hiddenFromList: false
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+ },
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+ rowOffset: {
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+ type: "number",
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+ step: 1,
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+ default: DEFAULT_OFFSET,
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+ description: "Row offset",
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+ hiddenFromList: false
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+ },
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+ rowOffsetEvery: {
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+ type: "number",
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+ min: 0,
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+ step: 1,
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+ default: DEFAULT_OFFSET_EVERY,
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+ description: "Row offset every",
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+ hiddenFromList: false
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+ },
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+ columnOffset: {
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+ type: "number",
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+ step: 1,
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+ default: DEFAULT_OFFSET,
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+ description: "Column offset",
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+ hiddenFromList: false
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+ },
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+ columnOffsetEvery: {
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+ type: "number",
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+ min: 0,
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+ step: 1,
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+ default: DEFAULT_OFFSET_EVERY,
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+ description: "Column offset every",
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+ hiddenFromList: false
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+ },
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+ origin: {
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+ type: "uv-coordinate",
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+ min: 0,
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+ max: 1,
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+ step: 0.01,
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+ default: DEFAULT_ORIGIN,
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+ description: "Origin"
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+ },
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+ wrap: {
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+ type: "boolean",
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+ default: DEFAULT_WRAP,
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+ description: "Wrap"
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+ }
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+ };
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+ var resolve = (p) => ({
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+ scale: p.scale ?? DEFAULT_SCALE,
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+ cropLeft: p.cropLeft ?? DEFAULT_CROP,
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+ cropTop: p.cropTop ?? DEFAULT_CROP,
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+ cropRight: p.cropRight ?? DEFAULT_CROP,
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+ cropBottom: p.cropBottom ?? DEFAULT_CROP,
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+ gapX: p.gapX ?? DEFAULT_GAP,
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+ gapY: p.gapY ?? DEFAULT_GAP,
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+ offsetU: p.offsetU ?? DEFAULT_OFFSET,
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+ offsetV: p.offsetV ?? DEFAULT_OFFSET,
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+ rowOffset: p.rowOffset ?? DEFAULT_OFFSET,
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+ rowOffsetEvery: p.rowOffsetEvery ?? DEFAULT_OFFSET_EVERY,
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+ columnOffset: p.columnOffset ?? DEFAULT_OFFSET,
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+ columnOffsetEvery: p.columnOffsetEvery ?? DEFAULT_OFFSET_EVERY,
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+ origin: [...p.origin ?? DEFAULT_ORIGIN],
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+ wrap: p.wrap ?? DEFAULT_WRAP
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+ });
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+ var assertOptionalUvCoordinate = (value, name) => {
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+ if (value === undefined) {
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+ return;
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+ }
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+ if (!Array.isArray(value) || value.length !== 2 || value.some((item) => typeof item !== "number" || !Number.isFinite(item))) {
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+ throw new TypeError(`"${name}" must be a [number, number] tuple`);
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+ }
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+ };
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+ var assertOptionalInteger = (value, name) => {
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+ if (value === undefined) {
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+ return;
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+ }
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+ if (!Number.isInteger(value)) {
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+ throw new TypeError(`"${name}" must be an integer, but got ${JSON.stringify(value)}`);
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+ }
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+ };
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+ var validatePositive = (value, name) => {
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+ if (value <= 0) {
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+ throw new TypeError(`"${name}" must be > 0`);
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+ }
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+ };
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+ var validateAtLeast = (value, min, name) => {
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+ if (value < min) {
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+ throw new TypeError(`"${name}" must be >= ${min}, but got ${JSON.stringify(value)}`);
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+ }
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+ };
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+ var validateNonNegative2 = (value, name) => {
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+ if (value < 0) {
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+ throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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+ }
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+ };
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+ var validatePatternParams = (params) => {
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+ assertEffectParamsObject(params, "Pattern");
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+ assertOptionalFiniteNumber(params.scale, "scale");
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+ assertOptionalFiniteNumber(params.cropLeft, "cropLeft");
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+ assertOptionalFiniteNumber(params.cropTop, "cropTop");
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+ assertOptionalFiniteNumber(params.cropRight, "cropRight");
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+ assertOptionalFiniteNumber(params.cropBottom, "cropBottom");
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+ assertOptionalFiniteNumber(params.gapX, "gapX");
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+ assertOptionalFiniteNumber(params.gapY, "gapY");
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+ assertOptionalFiniteNumber(params.offsetU, "offsetU");
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+ assertOptionalFiniteNumber(params.offsetV, "offsetV");
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+ assertOptionalFiniteNumber(params.rowOffset, "rowOffset");
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+ assertOptionalFiniteNumber(params.rowOffsetEvery, "rowOffsetEvery");
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+ assertOptionalFiniteNumber(params.columnOffset, "columnOffset");
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+ assertOptionalFiniteNumber(params.columnOffsetEvery, "columnOffsetEvery");
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+ assertOptionalUvCoordinate(params.origin, "origin");
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+ assertOptionalBoolean(params.wrap, "wrap");
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+ assertOptionalInteger(params.rowOffsetEvery, "rowOffsetEvery");
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+ assertOptionalInteger(params.columnOffsetEvery, "columnOffsetEvery");
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+ const r = resolve(params);
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+ validatePositive(r.scale, "scale");
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+ validateNonNegative2(r.gapX, "gapX");
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+ validateNonNegative2(r.gapY, "gapY");
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+ validateAtLeast(r.rowOffsetEvery, 0, "rowOffsetEvery");
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+ validateAtLeast(r.columnOffsetEvery, 0, "columnOffsetEvery");
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+ validateUnitInterval(r.origin[0], "origin[0]");
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+ validateUnitInterval(r.origin[1], "origin[1]");
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+ };
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+ var PATTERN_VS = `#version 300 es
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+ in vec2 aPos;
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+ in vec2 aUv;
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+ out vec2 vUv;
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+
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+ void main() {
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+ vUv = aUv;
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+ gl_Position = vec4(aPos, 0.0, 1.0);
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+ }
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+ `;
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+ var PATTERN_FS = `#version 300 es
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+ precision highp float;
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+
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+ in vec2 vUv;
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+ out vec4 fragColor;
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+
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+ uniform sampler2D uSource;
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+ uniform vec2 uResolution;
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+ uniform float uScale;
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+ uniform vec4 uCrop;
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+ uniform vec2 uGap;
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+ uniform vec2 uOffset;
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+ uniform vec2 uRowOffset;
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+ uniform vec2 uColumnOffset;
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+ uniform vec2 uOrigin;
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+ uniform bool uWrap;
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+
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+ float positiveModulo(float value, float modulo) {
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+ return mod(mod(value, modulo) + modulo, modulo);
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+ }
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+
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+ float getPhase(float index, float every) {
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+ if (every == 0.0) {
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+ return index;
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+ }
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+
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+ return positiveModulo(index, every);
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+ }
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+
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+ bool sampleCell(vec2 cell, vec2 fragPx, vec2 cropStart, vec2 tileSize, vec2 pitch, vec2 originPx, out vec4 color) {
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+ if (!uWrap && (cell.x < 0.0 || cell.y < 0.0)) {
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+ return false;
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+ }
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+
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+ float rowPhase = getPhase(cell.y, uRowOffset.y);
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+ float columnPhase = getPhase(cell.x, uColumnOffset.y);
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+ vec2 stagger = vec2(rowPhase * uRowOffset.x, columnPhase * uColumnOffset.x);
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+ vec2 localPx = fragPx - originPx - stagger - cell * pitch;
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+
353
+ if (localPx.x < 0.0 || localPx.y < 0.0 || localPx.x >= tileSize.x || localPx.y >= tileSize.y) {
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+ return false;
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+ }
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+
357
+ vec2 sourcePx = cropStart + localPx / uScale;
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+ vec2 sourceUv = vec2(sourcePx.x / uResolution.x, 1.0 - sourcePx.y / uResolution.y);
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+
360
+ if (sourceUv.x < 0.0 || sourceUv.y < 0.0 || sourceUv.x > 1.0 || sourceUv.y > 1.0) {
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+ return false;
362
+ }
363
+
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+ color = texture(uSource, sourceUv);
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+ return true;
366
+ }
367
+
368
+ void main() {
369
+ vec2 cropStart = uCrop.xy;
370
+ vec2 cropEnd = uResolution - uCrop.zw;
371
+ vec2 cropSize = max(cropEnd - cropStart, vec2(0.001));
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+ vec2 tileSize = max(cropSize * uScale, vec2(0.001));
373
+ vec2 pitch = max(tileSize + uGap, vec2(0.001));
374
+ vec2 patternUv = vec2(vUv.x, 1.0 - vUv.y);
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+ vec2 originPx = (uOrigin + uOffset) * uResolution;
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+ vec2 fragPx = patternUv * uResolution;
377
+
378
+ vec2 gridPx = fragPx - originPx;
379
+ vec2 cell = floor(gridPx / pitch);
380
+
381
+ for (int i = 0; i < 4; i++) {
382
+ float rowPhase = getPhase(cell.y, uRowOffset.y);
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+ float columnPhase = getPhase(cell.x, uColumnOffset.y);
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+ vec2 stagger = vec2(rowPhase * uRowOffset.x, columnPhase * uColumnOffset.x);
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+ vec2 adjustedGridPx = fragPx - originPx - stagger;
386
+ vec2 nextCell = floor(adjustedGridPx / pitch);
387
+
388
+ if (all(equal(nextCell, cell))) {
389
+ break;
390
+ }
391
+
392
+ cell = nextCell;
393
+ }
394
+
395
+ vec4 color = vec4(0.0);
396
+ for (int y = -4; y <= 4; y++) {
397
+ for (int x = -4; x <= 4; x++) {
398
+ if (sampleCell(cell + vec2(float(x), float(y)), fragPx, cropStart, tileSize, pitch, originPx, color)) {
399
+ fragColor = color;
400
+ return;
401
+ }
402
+ }
403
+ }
404
+
405
+ fragColor = vec4(0.0);
406
+ }
407
+ `;
408
+ var compileShader = (gl, type, source) => {
409
+ const shader = gl.createShader(type);
410
+ if (!shader) {
411
+ throw new Error("Failed to create WebGL shader");
412
+ }
413
+ gl.shaderSource(shader, source);
414
+ gl.compileShader(shader);
415
+ if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
416
+ const log = gl.getShaderInfoLog(shader);
417
+ gl.deleteShader(shader);
418
+ throw new Error(`Pattern shader compile failed: ${log ?? "(no log)"}`);
419
+ }
420
+ return shader;
421
+ };
422
+ var linkProgram = (gl, vs, fs) => {
423
+ const program = gl.createProgram();
424
+ if (!program) {
425
+ throw new Error("Failed to create WebGL program");
426
+ }
427
+ gl.attachShader(program, vs);
428
+ gl.attachShader(program, fs);
429
+ gl.linkProgram(program);
430
+ if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
431
+ const log = gl.getProgramInfoLog(program);
432
+ gl.deleteProgram(program);
433
+ throw new Error(`Pattern program link failed: ${log ?? "(no log)"}`);
434
+ }
435
+ return program;
436
+ };
437
+ var pattern = createEffect({
438
+ type: "remotion/pattern",
439
+ label: "pattern()",
440
+ documentationLink: "https://www.remotion.dev/docs/effects/pattern",
441
+ backend: "webgl2",
442
+ calculateKey: (params) => {
443
+ const r = resolve(params);
444
+ return `pattern-${r.scale}-${r.cropLeft}-${r.cropTop}-${r.cropRight}-${r.cropBottom}-${r.gapX}-${r.gapY}-${r.offsetU}-${r.offsetV}-${r.rowOffset}-${r.rowOffsetEvery}-${r.columnOffset}-${r.columnOffsetEvery}-${r.origin[0]}-${r.origin[1]}-${r.wrap ? 1 : 0}`;
445
+ },
446
+ setup: (target) => {
447
+ const gl = target.getContext("webgl2", {
448
+ premultipliedAlpha: true,
449
+ alpha: true,
450
+ preserveDrawingBuffer: true
451
+ });
452
+ if (!gl) {
453
+ throw createWebGL2ContextError("pattern effect");
454
+ }
455
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
456
+ const vs = compileShader(gl, gl.VERTEX_SHADER, PATTERN_VS);
457
+ const fs = compileShader(gl, gl.FRAGMENT_SHADER, PATTERN_FS);
458
+ const program = linkProgram(gl, vs, fs);
459
+ gl.deleteShader(vs);
460
+ gl.deleteShader(fs);
461
+ const vao = gl.createVertexArray();
462
+ if (!vao) {
463
+ throw new Error("Failed to create WebGL vertex array");
464
+ }
465
+ gl.bindVertexArray(vao);
466
+ const data = new Float32Array([
467
+ -1,
468
+ -1,
469
+ 0,
470
+ 0,
471
+ 1,
472
+ -1,
473
+ 1,
474
+ 0,
475
+ -1,
476
+ 1,
477
+ 0,
478
+ 1,
479
+ 1,
480
+ 1,
481
+ 1,
482
+ 1
483
+ ]);
484
+ const vbo = gl.createBuffer();
485
+ if (!vbo) {
486
+ throw new Error("Failed to create WebGL buffer");
487
+ }
488
+ gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
489
+ gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
490
+ const aPos = gl.getAttribLocation(program, "aPos");
491
+ const aUv = gl.getAttribLocation(program, "aUv");
492
+ gl.enableVertexAttribArray(aPos);
493
+ gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
494
+ gl.enableVertexAttribArray(aUv);
495
+ gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
496
+ gl.bindVertexArray(null);
497
+ const texture = gl.createTexture();
498
+ if (!texture) {
499
+ throw new Error("Failed to create WebGL texture");
500
+ }
501
+ gl.bindTexture(gl.TEXTURE_2D, texture);
502
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
503
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
504
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
505
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
506
+ gl.bindTexture(gl.TEXTURE_2D, null);
507
+ return {
508
+ gl,
509
+ program,
510
+ vao,
511
+ vbo,
512
+ texture,
513
+ uniforms: {
514
+ uSource: gl.getUniformLocation(program, "uSource"),
515
+ uResolution: gl.getUniformLocation(program, "uResolution"),
516
+ uScale: gl.getUniformLocation(program, "uScale"),
517
+ uCrop: gl.getUniformLocation(program, "uCrop"),
518
+ uGap: gl.getUniformLocation(program, "uGap"),
519
+ uOffset: gl.getUniformLocation(program, "uOffset"),
520
+ uRowOffset: gl.getUniformLocation(program, "uRowOffset"),
521
+ uColumnOffset: gl.getUniformLocation(program, "uColumnOffset"),
522
+ uOrigin: gl.getUniformLocation(program, "uOrigin"),
523
+ uWrap: gl.getUniformLocation(program, "uWrap")
524
+ }
525
+ };
526
+ },
527
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
528
+ const r = resolve(params);
529
+ const { gl, program, vao, texture, uniforms } = state;
530
+ gl.viewport(0, 0, width, height);
531
+ gl.clearColor(0, 0, 0, 0);
532
+ gl.clear(gl.COLOR_BUFFER_BIT);
533
+ gl.useProgram(program);
534
+ gl.bindVertexArray(vao);
535
+ gl.activeTexture(gl.TEXTURE0);
536
+ gl.bindTexture(gl.TEXTURE_2D, texture);
537
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
538
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
539
+ if (uniforms.uSource)
540
+ gl.uniform1i(uniforms.uSource, 0);
541
+ if (uniforms.uResolution)
542
+ gl.uniform2f(uniforms.uResolution, width, height);
543
+ if (uniforms.uScale)
544
+ gl.uniform1f(uniforms.uScale, r.scale);
545
+ if (uniforms.uCrop)
546
+ gl.uniform4f(uniforms.uCrop, r.cropLeft, r.cropTop, r.cropRight, r.cropBottom);
547
+ if (uniforms.uGap)
548
+ gl.uniform2f(uniforms.uGap, r.gapX, r.gapY);
549
+ if (uniforms.uOffset)
550
+ gl.uniform2f(uniforms.uOffset, r.offsetU, r.offsetV);
551
+ if (uniforms.uRowOffset)
552
+ gl.uniform2f(uniforms.uRowOffset, r.rowOffset, r.rowOffsetEvery);
553
+ if (uniforms.uColumnOffset)
554
+ gl.uniform2f(uniforms.uColumnOffset, r.columnOffset, r.columnOffsetEvery);
555
+ if (uniforms.uOrigin)
556
+ gl.uniform2f(uniforms.uOrigin, r.origin[0], r.origin[1]);
557
+ if (uniforms.uWrap)
558
+ gl.uniform1i(uniforms.uWrap, r.wrap ? 1 : 0);
559
+ gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
560
+ gl.bindVertexArray(null);
561
+ gl.bindTexture(gl.TEXTURE_2D, null);
562
+ gl.useProgram(null);
563
+ },
564
+ cleanup: ({ gl, program, vao, vbo, texture }) => {
565
+ gl.deleteBuffer(vbo);
566
+ gl.deleteProgram(program);
567
+ gl.deleteVertexArray(vao);
568
+ gl.deleteTexture(texture);
569
+ },
570
+ schema: patternSchema,
571
+ validateParams: validatePatternParams
572
+ });
573
+ export {
574
+ pattern
575
+ };
@@ -106,6 +106,11 @@ var parseColorRgba = (ctx, color) => {
106
106
  return [data[0], data[1], data[2], data[3]];
107
107
  };
108
108
 
109
+ // src/uv-coordinate.ts
110
+ var publicUvToShaderUv = (uv) => {
111
+ return [uv[0], 1 - uv[1]];
112
+ };
113
+
109
114
  // src/rings.ts
110
115
  var { createEffect, createWebGL2ContextError } = Internals;
111
116
  var DEFAULT_COLORS = ["#dff4ff", "#7cc6ff"];
@@ -115,6 +120,17 @@ var DEFAULT_GAP = 0;
115
120
  var DEFAULT_OFFSET = 0;
116
121
  var DEFAULT_MASK_TO_SOURCE_ALPHA = false;
117
122
  var ringsSchema = {
123
+ colors: {
124
+ type: "array",
125
+ item: {
126
+ type: "color"
127
+ },
128
+ default: DEFAULT_COLORS,
129
+ minLength: 2,
130
+ newItemDefault: "#ff0000",
131
+ description: "Colors",
132
+ keyframable: false
133
+ },
118
134
  center: {
119
135
  type: "uv-coordinate",
120
136
  min: 0,
@@ -464,8 +480,10 @@ var rings = createEffect({
464
480
  gl.uniform2f(uniforms.uResolution, width, height);
465
481
  if (uniforms.uNumColors)
466
482
  gl.uniform1f(uniforms.uNumColors, r.colors.length);
467
- if (uniforms.uCenter)
468
- gl.uniform2f(uniforms.uCenter, r.center[0], r.center[1]);
483
+ if (uniforms.uCenter) {
484
+ const shaderCenter = publicUvToShaderUv(r.center);
485
+ gl.uniform2f(uniforms.uCenter, shaderCenter[0], shaderCenter[1]);
486
+ }
469
487
  if (uniforms.uThickness)
470
488
  gl.uniform1f(uniforms.uThickness, r.thickness);
471
489
  if (uniforms.uSpacing)